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JOSEPH DELAPPE

Professor of Games and Tactical Media


Division of Arts, Media and Games
Abertay University
Kydd Building, Room 1519.3
Dundee, Scotland DD1 1HG
j.delappe@abertay.ac.uk
+44 (0) 7727 756865

WEBSITES
http://www.delappe.net
https://project929.tumblr.com/
https://saltmarchsecondlife.wordpress.com/
http://www.iraqimemorial.org/

E D U C AT I O N
1990 MFA Pictorial Arts, CADRE Institute (Computers in Art and Design, Research and Education),
San Jose State University, CA
1988 MA Computers in Art & Design, CADRE Institute, San Jose State University, CA
1986 BS Graphic Design, San Jose State University, CA
1983 Associate of Arts, City College of San Francisco, CA

EXHIBITIONS
2020 The Aesthetics of Drone Warfare, Humanities Research Institute, University
of Sheffield, UK
Open World: Video Games & Contemporary Art, Currier Museum of Art, Manchester, NH
Open World: Video Games & Contemporary Art, San Jose Museum of Art, San Jose, CA
2019 Where We Now Stand—In Order to Map the Future [1], 21st Century Museum of Contemporary Art,
Kanazawa, Japan
24/7 A Wake-up Call for Our Non-Stop World, Somerset House, London, UK
Playmode, MAAT – Museum of Art, Architecture and Technology, Lisbon, Portugal
Open World: Video Games & Contemporary Art, Akron Art Museum, Akron, Ohio
Milan Machinima Festival, IULM University, Milan, Italy
Games and Politics, Studio X Gallery, Istanbul, Turkey
Games and Politics, ISELP, Brussels, Belgium
VideoVortex XII, Spazju Kreattiv, Malta
Coventry Biennial of Contemporary Art, Coventry, UK
2018 In a Gamescape Landscape, Reality, Storytelling and Identity in Video Games, NTT
InterCommunication Center [ICC], Tokyo, Japan
Killbox, Scottish Design Galleries, V&A Dundee, Dundee, UK
White Anxieties, White Box Gallery, New York, NY
Cars and Crimes, Unblurred Gallery, Pittsburgh, PA
RealityRemix: Prototype Play, Ravensbourne University, London, UK
RealityRemix: Prototype Play, Siobhan Davies Studios, London, UK
Miami@Play, Filmgate Miami Interactive Festivla, Miami, Florida
Museum of Broken Windows, New York Civil Liberties Union, New York, NY
Into-Action: A Celebration of Community Power + Cultural Resistance, Los Angeles, CA
May we not go up there?, Studio Seven, Karachi, Pakistan
A Well-Played Game, Alte Fabrik, Rapperswil-Jona, Switzerland
2017 Watch the Skies - Joseph DeLappe – solo exhibition, Sonoma Valley Museum of Art, Sonoma, CA
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Justice for All, Euphrat Museum of Art, De Anza College, Cupertino, CA
Rome Media Art Festival, MAXXI the National Museum of the 21st Century Arts, Rome, Italy
Karachi Art Summit, Commune Artist Colony, Karachi, Pakistan
Rubber Stamps – Distributed Exhibition, Printed Matter, New York City, NY
Alternative Facts, Works/San Jose, San Jose, CA
Tilting at the Basin: Contemporary Art of Nevada, Commerce Street Pop-Up Gallery, Las Vegas, NV
2016 Game Video/Art. A Survey, XX1T Triennale International Exhibition. 21 Century. Design After Design,
IULM University, Milan, Italy
Politics and Videogames, Goethe Institute and ZKM, Munich-Germany, travelling to 30 cities
worldwide.
The Gig is Up - Artists Show How New Technologies Are Reshaping the Future of Work, V2,
Rotterdam, NL
Not Alone: Exploring Bonds Between and With Members of the Armed Forces, San Francisco Arts
Commission Gallery, CA
Contemporary Art and Drone Warfare, Mildred Lane Kemper Art Museum, St. Louis, MO
Agitprop, Elizabeth A. Sackler Center for Feminist Art, Brooklyn Museum, Brooklyn, NY
#MAKEAMERICAGREATAGAIN, White Box, New York, NY
Books – London Edition, Arebyte Gallery, London, UKTilting at the Basin: Contemporary Art of
Nevada, Nevada Museum of Art, Reno, NV
Kill Box, Amaze Festival Pop-up, Plan B Conference, Kharkov, Ukraine
Kill Box, PlayExpo, Manchester, UK
Kill Box, Amaze Berlin, Berlin, Germany
Kill Box, Cube Gallery, The Phoenix Theatre, Leicester, UK
Kill Box, E3 Electronic Entertainment Expo, Los Angeles Convention Center, Los Angeles, CA
Kill Box, NEoN Digital Art Festival, Dundee, Scotland, UK
Kill Box, Bit Bash Festival, Chicago, Il
Kill Box, Amaze Festival, 5th International Games and Playful Media Festival, Durban, South Africa
Kill Box, Indiecade, University of Southern California, CA
2015 Office Space, Yerba Buena Center for the Arts, San Francisco, CA
Violence, Musee de/la Main, Lausanne, Switzerland
UCLA Game Art Festival, Hammer Museum, Los Angeles, CA
Manifest Justice, Task Force, Los Angeles, CA
RESPOND, Smack Mellon, Brooklyn, NY
Politicon, Los Angeles Convention Center, Los Angeles, CA
Drone Not Drones: A Benefit for Doctors Without Borders, Cedar Cultural Center, Minneapolis, MN
American Gun Show, Works/San Jose, CA
EGX Leftfield Collection, Birmingham, UK
Are We Global Yet? The Art and Politics of Public Space, Anderson Gallery, Drake University, Iowa
Disruption, ISEA 2015, Goldcorp Centre for the Arts, Simon Fraser University, Vancouver, Canada
Artist in Residence Exhibition, Pier 9 Workshop, Autodesk Inc., San Francisco, CA
Bust Justice is Just This, Rhizome Gallery, Las Vegas, NV
Superstrata, The Compound Gallery, Emeryville, CA
Art in the Computer, Kontshall, Jönköping, Sweden
2014 Retreat, dpr Barcelona, presented at the Instanbul Design Biennial, Istanbul, Turkey
Everything Stays Different. An Exhibition on Cultural Techniques in the Digital Age
Helmholtz-Zentrum für Kulturtechnik of the Humboldt-Universität zu Berlin, Germany
You Might Be A Dog, LEAP, Berlin, Germany
SKULL, Donna Beam Gallery, UNLV, Las Vegas, NV
Drones Day, DEAF Biennial, Het Nieuwe Instituut, Rotterdam, NL
The Drone Project, Cal State Fresno, Fresno, CA
Joseph DeLappe: Social Tactics, Solo-Retrospective, Fresno Art Museum, Fresno, CA
Making Now: Open for Exchange, Florida State University Museum of Fine Arts, Tallahassee, FL
dead-in-iraq, Stuttgarter Filmwinter - Festival for Expanded Media, Stuttgart, Germany
2013 Transitio MX 05, El Centro Cultural de España, International Video and Electronic Arts Festival,
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Mexico City, Mexico
The Games of Art, The Block, Creative Industries Precinct, Brisbane, Australia
Now 13 – New Media Art NOW, Dark Horse Experiment, Melbourne, Australia
Ducks in a Row, Refusalon Gallery, San Francisco, CA
CADRE Alumni Exhibition, Haldan Art Gallery, Lake Tahoe Community College, CA
2012 Games People Play Part 2, Cultural Olympiad, Centre for Contemporary Art and the Natural World,
Exeter, UK
social(dis)order, Glassell Gallery, Louisiana State University, Baton Rouge, LA
The 17’ Cardboard Gandhi, Knowledge Center, University of Nevada, Reno, NV
2011 The Aesthetics of War and Reconciliation, Moreau Art Galleries, Saint Mary’s College, IN
MyWar - Identity and Appropriation Under War Condition, Agnes Etherington Arts
Center, Kingston, Canada
<<<(((Mods & Hackers)))>>> Game Modification, Hacking, Patching, Avatars and Code-based
Practices within Contemporary Art, Young Projects, Los Angeles, CA
Iraqimemorial.org, Elizabeth Foundation for the Arts Project Space, New York, NY
Iraqimemorial.org, Works/San Jose, San Jose, CA
The Typhoon Continues and So Do You, Flux Factory, Long Island City, NY
Screen Shot, Solo-Exhibition, Where Where Exhibition Space, Beijing, China
Self-Portrait as Monster Truck, Kleio Projects, New York, NY
MYSELF, Sheppard Fine Arts Gallery, University of Nevada, Reno, NV
Imagined Communities, Gallery Project, Ann Arbor, MI
2010 Beijing Art Contemporary Art Fair, Artists Network, Beijing, China
Liminality, Antena Gallery, Chicago, Il
MyWar - Identity and Appropriation Under War Condition, FACT Liverpool, UK, travelling
to Edith Russ Site for Media Art, Oldenburg, Germany
Learn to Play, Zero1SJ Biennial, Euphrat Museum of Art, Cupertino, CA
Iraqimemorial.org, Sheppard Fine Arts Gallery, Reno, NV
2009 Constellations: The 798 Beijing Biennale, Beijing, China
ISEA ’09 The Exhibition, Golden Thread Gallery and the University of Ulster Art School,
Belfast, Ireland
All That Is Solid, Stadsfestival Mechelin 2009, organized by the Museum of Contemporary Art,
Antwerp, Belgium
Post Memory: Makeshift Memorials in Contemporary Art, The Elizabeth Foundation Gallery,
New York, NY
Game Art, Alta Tecnología Andina/ATA Center, Lima, Peru
“@”, Southern California Institute of Architecture, Los Angeles, CA, and Seventh Eye in Second Life
The Salt Satyagraha Online – Works from Gandhi’s March to Dandi in Second Life, Electronic
Gallery, Salisbury State University, MD
2008 Farewell to Post-Colonialism – The Third Guangzhou Triennial, Guangdong Museum of Art,
Guangzhou, China
OURS: Democracy in the Age of Branding, Parsons The New School for Design, New York, NY
Tourists and Travellers – Taeyoon Choi and Joseph DeLappe, Eyebeam, New York, NY
dead-in-iraq, video screening, Conspire, Transmediale Festival for Art and Digital Culture, Germany
Interruption of Hierarchies, Sesnon Art Gallery, UC Santa Cruz, CA
2007 Game Art, Mejan Labs, Stockholm, Sweden
Gameworld, Laboral Art and Industrial Creation Center in Gijon, Spain
dead-in-iraq, video screening, “BUDi 2007, Busan Film Festival”, Busan, South Korea
dead-in-iraq, video screening, “Blur + Sharpen”, Hammer Museum, Los Angeles, CA
2006 ex-XX Post Position CADRE After Twenty Years, ISEA ’06/Zero1, Works/San Jose, CA
Simply 7, Stremmel Galleries, Reno, NV
C.A.N., chico.art.net v.3, netart exhibition, Electronic Arts Program, Chico State University,
Chico, CA
Perform.media: Net Art Selections, Indiana University, Bloomington, IN
2005 First TV Memory, Stuttgarter/Filmwinter, Festival of Expanded Media, Stuttgart, Germany
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Biennial Faculty Exhibition, Sheppard Fine Arts Gallery, University of Nevada, Reno, NV
2003 East of Fallon, Highway 50, Nevada, Media Art Gallery, Nevada Museum of Art, Reno, NV
Art Sheffield 03 – City Wide Contemporary Art Event, solo installation, Persistence Works, Sheffield,
United Kingdom
Office Space 2 – Manager’s Games, d3ms collaborative, installation, Tel Aviv, Israel
Poker Face, d3ms collaborative, site specific solo installation, Works/San Jose, San Jose, CA
I Dissent, Blue Lyon Studios, Reno, NV
2002 High Light, Refusalon/Culture Lounge, Foster Goldstrom Collection, Oakland, CA
Barn Storming at the Big Star Ranch, d3ms collaborative, site specific installation, Big Star Ranch,
Grass Valley, CA
The Obsessive Mouse – Desktop Reformations, solo, Sheppard Fine Arts Gallery, Reno, NV
882 27th Ave, d3ms collaborative installation, residential garage, San Francisco, CA
Nine, Sheppard Fine Arts Gallery, Reno, NV
Counting Sheep, d3ms collaborative, public art project, Reno, NV
2001 ReKnow, collaborative installation with Refusalon Gallery of San Francisco, Art Santa Fe, NM
d3ms – One Night Only, collaborative installation, Dudley Studios, Reno, NV
Focus on the Future: Digital Photography, Visual Arts Gallery, University of Alabama at Birmingham,
AL
2000 Nevada Zen, Sacramento Center for Contemporary Art, Sacramento, CA
Those Who Can, Sheppard Fine Arts Gallery, University of Nevada, Reno, NV
1999 Access/Excess, two-person, Art Gallery, San Jose State University, San Jose, CA
1998 Lightscapes, Nevada Institute for Contemporary Art, Las Vegas, NV
Virtual Paintings: Studies for the Next Millennia, Churchill Art Center, Fallon, NV
1997 Masturbatory Interactant, ISEA ‘97, International Symposium on Electronic Art, SAIC, Chicago, IL
Visual Faculties, Nevada Museum of Art, Reno, NV
Digital Portraiture, Sierra Nevada Community College Photo Gallery, Reno, NV
LXS 97, Nevada State Legislature Building, Carson City, NV
1996 The Bridge: Siggraph Art Exhibition, Center for Contemporary Art, New Orleans, LA
Ethereal Images, New Photographic Installations, South East Museum of Photography, Daytona
Beach, FL
Chambers of Enchantment, CEPA Gallery, Buffalo, NY
Annual UNR Printmakers Show, Sheppard Gallery, UNR, Reno, NV
1995 Siggraph Art Exhibition, Los Angeles Convention Center, Los Angeles, CA
UNR Department of Art Faculty Exhibition, Sheppard Fine Arts Gallery, Reno, NV
1994 Memory, Myth, Machine, solo exhibition, Sheppard Gallery, University of Nevada, Reno
Southern Arts Federation National Endowment for the Arts Fellowship Exhibition, TULA Gallery,
Atlanta, Georgia
1993 New Dimensions in New Imaging, Fotofeis - Scottish International Festival of Photography,
Scotland
1992 Gulf War Memories, TISEA (Third International Symposium on Electronic Art), Performance Space
Gallery, Sydney, Australia
Intimate Technologies/Fictional Personas, Brush Art Gallery, St. Lawrence University, Canton, NY
1991 Interactivity, University Commons Gallery, University of South Florida, Tampa, FL
Computer Art, University Art Gallery, New Mexico State University, Las Cruces, NM
Digital Generations, S.F. Camerawork, San Francisco, CA
1990 Kinesis, Masters Thesis Exhibition, Gallery 3, SJSU, San Jose, CA
Exhibition Program and The Film & Video Show, SISEA (Second International Symposium on
Electronic Art), Groningen, Holland

PERFORMANCE ART
2019 War Poets Online: Wilfred Owen, Verdun 1914-1918, M2H and Blackmill Games
2013 Project 929: Mapping the Solar, site specific intervention, Nellis Air Force Range, NV
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2012 Fifty Shades of Black Ops, 4PLAY: Gamifuckation and Its Discontents, Arse Electronika Festival,
Center for Sex and Culture, San Francisco, CA
The Super Art League DC Universe Online!, Low Lives Occupy!, International Live Networked
Performance
2011 Chatroullete: Discipline and Punish, Low Lives 3: International Festival of Live Networked
Performances
Chatroullete: Discipline and Punish, Daisy Chain: An Anarchic Performance Event, Antena Gallery,
Chicago, IL
2010 NoneOfTheseCandidates Macbain for U.S. Senate!, mixed reality political campaign, Second Life,
FaceBook, Twitter and http://www.noneofthesecandidatesmacbain.com
gg: Gandhi Release Party and Global Gaming Hootenanny, Second Life and other Internet based
games and virtual communities.
2009 MGandhi in Prison/Twitter-Torture, Second Life, Twitter and Facebook
2008 The Salt Satyagraha Online – Gandhi’s March to Dandi in Second Life, re-enactment, Eyebeam Art
and Technology, New York, NY
dead-in-iraq, Eyebeam Art and Technology, New York, NY
2007 dead-in-iraq, ISIS Arts/University of Sunderland, Newcastle, UK
dead-in-iraq, Banff New Media Institute, Banff, Canada
dead-in-iraq, Traverse Video Festival, Toulouse, FR
dead-in-iraq, Version Fest 07, Chicago, IL
2006 dead-in-iraq, online gaming performance, America’s Army, Reno, NV
2004 The Great Debates, 1, 2, 3, online gaming performances, Reno, NV
2003 ET tu Sir Alfred?, Wayne and Miriam Prim Theater, Nevada Museum of Art, Reno, NV
Quake/Friends.2, and Medal of Honor Allied Assault – War Poets Online, Sheppard Fine Arts Gallery,
Reno NV, and the Demon UK server
2002 Quake/Friends, Digital Media Studios, on the internet at Hulk Server Online, Reno, NV
Medal of Honor: War Poets, ongoing, online gaming performances
2001 Howl: Star Trek Elite Force Voyager, online gaming performance

GRANTS AWARDS COMMISSIONS


2019 2019 Webby Awards, NetArt Honoree, Elegy: GTA USA Gun Homicides, International Academy of
Digital Arts and Sciences (IADAS)
2018 Digital Art and Activism, Research Networks Grant, Royal Society of Edinburgh (RSE), UK
2017 Guggenheim Fellowship, John Simon Guggenheim Memorial Foundation, New York, NY
Next Generation of Immersive Experiences Grant, Arts and Humanities Research Council, UK
2016 Nominee, Kill Box, Best Computer Game, BAFTA Scotland, Glasgow, Scotland
Nominee, Kill Box, Indiecade 2016 Festival of Independent Games, Los Angeles, CA
2015 Nominee, The Herb Alpert Award in the Arts, Los Angeles, CA
Artist’s Fellowship Project Award, Nevada Arts Council, NV
Creative Scotland Open Project Fund, Scotland, UK
Professional Development Grant, Nevada Arts Council, NV
2014 Turbulence.org Commission, New Radio and Performing Arts, NYC
The Cutting Room and Phoenix Theater, Nottingham, UK
Visiting Artist Commission, Center for Creativity and the Arts, The Center for Cal State University
Fresno, Fresno, CA
Network Culture Award, Stuttgart Filmwinter Festival for Expanded Media, Stuttgart, Germany
2013 Art Matters, Art Matters Foundation, NYC
Broadway Augmented, Sacramento Metropolitan Arts Commission, Sacramento, CA
Award of Distinction, Cardboard Art Contest, K-Droz Association, France
Sabbatical Leave, University of Nevada, Reno, NV
2012 Regents Award for Creative Activities, Nevada System for Higher Education, Nevada
2011 Regents Award for Creative Activities, runner-up, Nevada System for Higher Education, Nevada
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Dean’s Award for Creative Activity, College of Liberal Arts, UNR, Reno, NV
2009 Prix Ars Electronica, Award of Distinction for New York Times Special Edition, Linz, Austria
Scholarly and Creative Activities Grant, College of Liberal Arts, UNR
Hilliard Endowment Fund, College of Liberal Arts, UNR
2008 The NV NASA Space Grant, Sponsored by NV NASA Space Grant Consortium (NvSGC)
Creative Activities Grant, School of the Arts, UNR
2007 Scholarly and Creative Activities Grant, College of Liberal Arts, UNR
Creative Activities Grant, School of the Arts, UNR
Sabbatical Leave, University of Nevada, Reno, NV
2006 Scholarly and Creative Activities Grant, College of Liberal Arts, UNR
2005 School of The Arts, Creative Research Grant, UNR
2004 Wand 5 Award, Stuttgarter/Filmwinter, Festival of Expanded Media, Stuttgart, Germany
Jackpot Grant, Nevada State Council on the Arts, in support of “War Movie” project
2003 Jackpot Grant, Nevada State Council on the Arts, in support of NMA catalog
2002 Public art project and commission Counting Sheep, d3ms collaborative, Reno, NV
2001 Jackpot Grant, Nevada State Council on the Arts, support of experimental music proj
2000 International Activities Award, University of Nevada, Reno
Sabbatical/Faculty Development Leave, University of Nevada, Reno
1999 Nevada Arts Council Individual Artist’s Fellowship, Mirage Resorts Fellowship
Reno/Tahoe International Airport Public Art Project Hello/Good-bye, Reno, NV

1997 Individual Artists Fellowship, Sierra Arts Foundation, Nevada


1996 Finalist, Mousel-Feltner Researcher of the Year Award, University of Nevada, Reno
1995 Artist’s Fellowship, Nevada State Council on the Arts
1994 Junior Faculty Research Grant, University of Nevada, Reno
Individual Artists Fellowship, Sierra Arts Foundation, Nevada
1993 Southern Arts Federation National Endowment for the Arts Fellowship in Photography
Finalist, Siemens Stipendium, Zentrum Fur Kunst Und Medientechnologie Karlsruhe, Germany
1992 University of South Florida Division of Sponsored Research, Creative Research Grant

RESIDENCIES
2018 Joya Residency Program, Velez Rubio, Spain
2015 Grand Central Art Center, Cal State Fullerton, Santa Ana, CA
NEoN/University of Dundee, Dundee, Scotland
2014 AiR Artist in Residence, Instructables.com/Autodesk, San Francisco, CA
2011 International Art Residency Beijing (IARB), Beijing, China
2008 Eyebeam 2008 Commissioned Artist Residency, Eyebeam, New York, NY
Harvestwork’s Production Residency, Harvestworks, New York, NY
2007 Banff New Media Institute Artist Residency, Reference Check, Banff, Canada
ISIS Arts Mini-residency Programme, Newcastle, UK

COLLECTIONS
The Imperial War Museum, London, United Kingdom
BAMPFA, Berkeley Art Museum and Pacific Film Archive, Berkeley, CA
Center for Art + Environment, Nevada Museum of Art, Reno, NV
The Guangdong Museum of Art, Guangzhou, China
The Southeast Museum of Photography, Daytona Beach, FL

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A U T H O R E D P U B L I C AT I O N S A N D P R O J E C T S
2020 "Are Those Real People?: Memory and Creative Resistance", Journal of Digital War, Issue 1,
Palgrave/Springer, London, UK
2018 “Memory and Resistance”, Militarism and Capitalism: The Work and Wages of Violence,
Radical History Review, Issue 133, Duke University Press, USA
2013 “Playing Politics: Machinima as Live Performance and Document”, Understanding Machinima
Essays on Filmmaking in Virtual Worlds, editor Jenna P-S. Ng, London, UK: Continuum
2012 “10 to 1 – iraqimemorial.org”, Public Art Dialogue (PAD), Routledge, UK
2011 “Virtual Commemoration: The Iraqi Memorial Project”, The Journal for Critical Inquiry, co-authored
with Dr. David Simpson.
“The Gandhi Complex: The Mahatma in Second Life.” Net Works: Case Studies in Web Art and
Design. editor Xtine Burrough, New York: Routledge
2009 “You'll Never Walk Alone - Gandhi's March to Dandi in Second Life.” ISEA ’09, Conference Papers
and Proceedings, Belfast, Ireland
2008 “Provocation – dead-in-iraq.” TDR The Drama Review, MIT Press, Boston, MA
“Popular America’s Army Video Game, Recruiting Tool Cancelled.” The Fake New York Times,
November 12, 2008, in print and online.
“Iraqimemorial.org.” Project Director, http://www.iraqimemorial.org
“Reenactment: The Salt Satyagraha Online.” http://saltmarchsecondlife.wordpress.com/
“America’s Diplomat.” http://www.americasdiplomat.com
“The Salt Satyagraha Online – A Mixed Reality Project, Parts 1, 2 & 3.” _Augmentology 1[L]0[L]1_

INTERVIEWS TELEVISION MEDIA AND PRINT


2019 Games and Politics in Istanbul, Showcase, TRT World, Turkish English Language Television
Network, Istanbul, Turkey
2016 Byte Podcast, Ball State University, Muncie, IN https://soundcloud.com/user-519363288/byte-
interview-special-the-artist-behind-killbox-joseph-delappe
2015 Blending and Disrupting Realities: Interview with Joseph DeLappe, Digitcult, http://www.digicult.it/
news/blending-and-disrupting-the-realities-interview-with-joseph-delappe/
2014 The 1,000 Drones Project: an interview with Joseph DeLappe, Marc Garrett, Furtherfield.org
The Drone Project - Joseph DeLappe interview, WRCFresnoTV, Fresno, CA
https://www.youtube.com/watch?v=M9FEuU2aTVE
2013 Interview With Joseph DeLappe, Terminal.org, Austin Peavey University
2012 Interview: Joseph DeLappe, Center for Artistic Activism, Steve Lambert and Stephen Duncombe,
http://artisticactivism.org/2012/01/joseph-delappe/
2010 “Interview: Joseph DeLappe, Pioneer of Online Game Performance Art”, Gamescenes: Art in the
Age of Videogames, Mathias Jansson, http://www.gamescenes.org
“In Conversation With…” KNPB/PBS, Reno, NV
“KUNR Community Voices.” KUNR/NPR, Reno, NV
2009 “Machinima lowers barrier of entry to filmmaking, but raises legal questions.” Future Tense,
American Public Media, National Public Radio, April 24, 2009
2008 “The Artist’s Studio.” Interview by Dr. James Chimpton, NPR (Neighborhood Public Radio), Whitney
Biennial, Whitney Museum, New York, NY
http://visitsteve.com/work/inside-the-artists-studio-with-james-chimpton-absml/
“Computer Spiel Propaganda.” Interview by Christian Schiffer for national radio broadcast, Munich,
Germany
“Iraqi Memorial Online - interview with Joseph DeLappe.” Interview by Anna Peraica, Victim’s
Symptom, LabForCulture.org
“Artist, Activist, Organizer Joseph DeLappe.” Jeff Farias Show, KPHX, Phoenix, AZ
2007 “Iraq Video Game Protest.” Hack interview by Ronan Sharkey, ABC (Australian Broadcast
Corporation), May 25, 2007, Austrialia http://www.abc.net.au/triplej/hack/notes/s1934981.htm

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“The Dead Army.” The Hour with George Stroumboulopoulos, CBC, February 2, 2007, Canada
2006 “War Games.” Weekend America, National Public Radio, October 28, 2006,
http://weekendamerica.publicradio.org/programs/2006/10/28/war_games.html
“Interview.” Rachel Maddow Show, Air America Radio, September 28, 2000
“Interview.” CNN Sunday Show, live via-satellite, September 26, 2006
“Interview.” CNN International, live via-satellite, September 26, 2006

CITED RESEARCH AND REVIEWS


2020 -Evans-Thirlwell, Edwin, World of anti-Warcraft: the activists turning online video games into protest
sites, The Face, UK https://theface.com/life/video-games-violence-grand-theft-auto-world-of-
warcraft-americas-army-joseph-delappe
-Stubblefield, Thomas, Drone Art: The Everywhere War as Medium, pages 59-60, University of
California Press, Berkeley, CA USA
-Marchese, Kieron, 'ping pond' and other twisted classics at MAAT's playmode exhibition,
Designboom.com https://www.designboom.com/art/playmode-maat-exhibition-video-game-
design-01-12-2020/
-Scott, Chadd, Game (Almost) Over, Exhibit Connecting Video Games And Contemporary Art
Finishing Run At Akron Art Museum, Forbes, NYC USA https://www.forbes.com/sites/chaddscott/
2020/01/05/game-almost-over-exhibit-connecting-video-games-and-contemporary-art-finishing-
run-at-akron-art-museum/#31b37538559f
-Sharp, Sarah Rose, Tracing the Interconnectedness of Art and Video Games, Hyperallergic.com
USA https://hyperallergic.com/530076/tracing-the-interconnectedness-of-art-and-video-games/
2019 -Altomonte, Jenna, "Playing Killbox: Didactic Gaming and Drone Warfare", Gaming Beyond
the Digital Divide: Video Games and Game Cultures of the Global South, University of Minnesota
Press, ed. Phillip Penix-Tadsen
-Admin, Can video games inspire serious art? Akron Art Museum answers with a resounding yes,
Techregister.co.uk, UK https://www.techregister.co.uk/can-video-games-inspire-serious-art-akron-
art-museum-answers-with-a-resounding-yes/
2018 -Beauchamp, Scott, America Shoots Itself, The Baffler, NYC USA
https://thebaffler.com/latest/america-shoots-itself-beauchamp
-Stahl, Roger, Through the Crosshairs, book and video documentary, Rutgers University Press,
Chicago, IL and MEF Media Education Foundation, Northhampton, MA
-Baggs, Michael, How this Grand Theft Auto stream is highlighting US gun crime, Newsbeat, BBC
News, UK https://www.bbc.co.uk/news/newsbeat-44820473
-ITV, Games expert condemns US gun violence with own take on Grand Theft Auto V, ITV News,
https://www.itv.com/news/2018-07-13/games-expert-condemns-us-gun-violence-with-own-take-
on-grand-theft-auto-v/
-Zwiezen, Zack, Artist Uses GTA V To Explore American Gun Violence, Kotaku: Gaming Reviews,
News, Tips and More https://kotaku.com/artist-uses-gta-v-to-explore-american-gun-
violence-1827401897
-Malik, Paul, Grand Theft Auto game modified to show scale of US gun crime culture, The Courier,
Scotland, UK https://www.thecourier.co.uk/fp/news/local/dundee/688035/video-grand-theft-auto-
game-modified-to-show-scale-of-us-gun-crime-culture/
-Brock, Wilbur, Joseph DeLappe uses GTA to call attention to gun violence statistics, Rock Paper
Shotgun https://www.rockpapershotgun.com/2018/07/08/joseph-delappe-uses-gta-to-call-
attention-to-gun-violence-statistics/#more-564057
-Livestream: All deaths from firearms in the US replayed in "GTA 5", Game Politics, DerStandard,
Germany
https://www.derstandard.de/story/2000083087830/live-stream-alle-tode-durch-schusswaffen-in-
usa-in-gta
-Guerriero, Andres, An artist uses GTA V to account for gunshot casualties in the USA, MondoFox,
Fox Networks Group, Italy https://www.mondofox.it/2018/07/11/un-artista-utilizza-gta-v-per-
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tenere-conto-delle-vittime-da-arma-da-fuoco-in-usa/
-TierraGamer, Grand Theft Auto V: Artist uses the game to talk about gun violence in the USA,
Tierragamer, Spain, http://www.tierragamer.com/grand-theft-auto-v-artista-usa-el-juego-para-
hablar-de-la-violencia-con-armas-en-usa/
-Devaney, Patrick, Why the NRA should be terrified of this version of GTA, Softonic,
https://en.softonic.com/articles/gta-5-gun-violence-in-america
-admin, How this Grand Theft Auto stream is highlighting US gun crime, Techthreat, UK,
http://www.techthreat.co.uk/how-this-grand-theft-auto-stream-is-highlighting-us-gun-crime/
-Fischer, Tyler, A Professor Is Using GTA V To Demonstrate Gun Violence in America,
Comicbook.com https://comicbook.com/gaming/2018/07/07/gta-v-gun-violence-america-
controversey-professor/
-Bittanti, Matteo, Game Art: Joseph Delappe's Elegy: GTA USA Gun Homicides, Gamescenes.org
https://www.gamescenes.org/2018/07/game-art-joseph-delappes-2018.html
-Universo GTA, Elegy: GTA USA Gun Homicide/Videojuegos contra la violencia, Spain
https://www.youtube.com/watch?v=qoxz7ejIWCI
2016 -Campbell, Colin, “Kill Box is a Troubling Game About Drone Warfare”, Polygon.com
http://www.polygon.com/features/2016/8/31/12651442/kill-box-drone-warfare-game
-McDermid, Val, “Val McDermind Plays Killbox”, Artsnight, BBC2, London, UK
http://www.bbc.co.uk/programmes/p0424x4k
-Taylor, Andrew, “Art Show Takes on Political Theme to Provide Nonpartisan Humor”, Las Vegas
Review Journal, Las Vegas, NV 5/26/16
-Tanni, Valentina, “Dangerous Liasons Between Video Games and Video Art”, Artribune.com, Milan,
IT
http://www.artribune.com/2016/04/le-relazioni-pericolose-tra-videogiochi-e-videoarte-le-racconta-
una-mostra-allo-iulm-di-milano/
2015 -Beauchamp, Scott, “A Critique of Conscience in Joseph DeLappe’s Video Games”, Pacific
Standard, https://psmag.com/a-critique-of-conscience-in-joseph-delappes-video
games-7b21fad381dc#.d11clyluy
-Gregory, Derek, “Killboxes and Drone Shadows”, Geographical Imaginations: War, Space and
Security, https://geographicalimaginations.com/tag/joseph-delappe/
-Phillips, Amanda, “Response to Joseph DeLappe’s Killbox”, Amanda Phillips: Gamer Trouble,.
Mechropolitics.
"Difference in the Digital". https://gamertrouble.wordpress.com/2016/04/06/response-to-joseph-
delappes-killbox/
2015 -Chuk, Natasha, “Digital Steps of Protest, Reenactment, and Networked Interaction: Joseph
DeLappe’s Salt Satyagraha Project”, New Opportunities for Artistic Practice in Virtual Worlds, editor
Dr. Denise Doyle, Global, UK
-Chuk, Natasha, “Mapping the Spaces Between: The Material/Virtual Interface in Joseph DeLappe’s
Work”, Dissect Journal, Issue 2, Perimeter, Melbourne, Australia
-Miranda, Carolina A., “150 artists and a Ferguson, Mo., police car at political pop-up 'Manifest
Justice'”, Los Angeles Times, Los Angeles, CA 4/30/15
-Thrasher, Steven W., “Respond: Artists Offer Urgent, Bold Take on #blacklivesmatter”, The
Guardian, London, UK http://www.theguardian.com/artanddesign/2015/jan/20/respond-
blacklivesmatter-artists-bold-urgent, 1/20/15
-Frank, Priscilla, “24 Artists Ask The Tough Question: Do We Really Want to Work?”, Huffington
Post Arts and Culture, 12/7/15 http://www.huffingtonpost.com/entry/office-space-
art_5660a5dee4b08e945fee9ad7
-Hotchkiss, Sarah, “Interoffice Memo on the Occasion of ‘Office Space,’ the Exhibition”, KQED
Arts, http://ww2.kqed.org/arts/2015/11/18/interoffice-memo-on-the-occasion-of-office-space-the-
exhibition/
-Katz, Leslie, “YBCA’s ‘Office Space’ Deconstructs Post-Industrial Economy”, San Francisco
Examiner, http://www.sfexaminer.com/ybcas-office-space-deconstructs-post-industrial-economy/
12/10/15
-Cotter, Holland, “Raging At Racism, From Streets to Galleries”, The New York Times, 1/22/15
Page 9 of 16
-Steinhauer, Jillian, “After a Call For Change, Artists Respond”,
http://hyperallergic.com/182346/after-a-call-for-change-artists-respond/
-Kari, Paul, “People Are Stamping Rising Sea Levels on Dollar Bills for Climate Change”,
Motherboard, The Vice Channel,
http://motherboard.vice.com/en_uk/read/people-are-stamping-rising-sea-levels-onto-dollar-
bills-for-climate-change
-Jansson, Mathias, “Stamp Your Notes: Activism and Money”, IF The Magazine of Culture, Sweden,
http://tidningenkulturen.se/index.php/konst/essaeer-om-konst/19368-stampla-dina-sedlar-
aktivism-och-pengar
-Disser, Nicole, “With Respond, the Anti-Police-Brutality Movement Reaches the Gallery”,
Bedford+Bowery,
http://bedfordandbowery.com/2015/01/with-respond-the-anti-police-brutality-movement-reaches-
the-gallery/
-Janson, Charlotte, “Work Life: Charting the Evolution of the Office at Yerba Buena Center”
http://www.wallpaper.com/art/work-life-the-yerba-buena-center-for-the-arts-in-san-francisco-
charts-how-the-office-has-evolved
-Chun, Kimberly, “YBCA’s ‘Office Space’ Sheds Light on the Working Class”, SF Gate/Chronicle
-Evans,-Thirlwell, Edwin, “In This Game You Play a Drone Pilot, Then a Drone Target”, Motherboard,
http://motherboard.vice.com/en_uk/read/in-this-game-you-play-a-drone-pilot-then-a-drone-target
2014 -“’In Drones We Trust,’ A Grassroots Protest of the U.S. Military’s Use of Drones”, Dangerous
Minds, http://dangerousminds.net/comments/in_drones_we_trust_a_grassroots
-Burghart, D. Brian, “Commemorative Stamp: Joseph DeLappe's ‘In Drones We Trust,’”, Reno
News and Review
-Koebler, Jason, “100 People Around the Country Are Stamping Predator Drones on Cash”,
Motherboard, The Vice Channel,
http://motherboard.vice.com/read/100-people-around-the-country-are-stamping-predator-
drones-on-cash
-Rushmore, RJ, “Bringing Drone Strikes Home With a Rubber Stamp”, Vandalog.com
-Patton, Strider, “In Drones We Trust”, Reclaiming Spaces,
http://www.reclaimingspaces.org/blog/2014/11/21/in-drones-we-trust
-Richman, Kelley, “Joseph DeLappe Proves Money is Power by Imprinting Bills with Drones”,
Beautiful Decay,
http://beautifuldecay.com/2014/11/19/joseph-delappe-proves-money-power-imprinting-bills-
drones/
-Winet, Jon & DeLappe, Joseph. “Joseph DeLappe Interview.” Computer Games and Art:
Intersections and Interactions. Second Edition. Chapter. Intellect Books, UK/USA
-Orlean, Susan, "Man and Machine: Playing games on the Internet", The New Yorker
-Xiao, an, “From Mapping Solar Potential to Mapping the American Empire”,
http://hyperallergic.com/108032/from-mapping-solar-potential-to-mapping-the-american-empire/
-Garrett, Garrett, “The 1,000 Drones Project: an interview with Joseph DeLappe”, Furtherfield.org
-Hope, Cat and Ryan, John, Digital Arts: An Introduction to New Media, Bloomsbury, NY pages
215-217.
2013 -Lofgren, Kristine, “Project 929: Artist Draws 460 Mile Line Around Military Base for Energy
Sustainability”, Inhabitat.com.
-Maguire, Rob, “Mapping the World’s Largest Solar Farm With Project 929”, Artthreat.net,
-Manson, Caden, “In Performance: Project 929 – Artist Draws 460 Mile Line for Energy
Sustainability”, ContemporaryPerformance.com,
http://contemporaryperformance.com/2013/06/12/in-performance-project-929-artist-draws-460-
mile-line-for-energy-sustainability/
2012 -Crogan, Patrick. Gameplay Mode: War, Simulation and Technoculture. University of Minnesota
Press.
2011 -Artspy, “Screen Shot: Joseph DeLappe”, http://v.youku.com/v_show/id_XMjg0MjU1MzAw.html
-Coscarelli, Joe, “Hosni Mubarak for Sale on Ebay”, The Village Voice Blog,
http://blogs.villagevoice.com/runninscared/2011/02/hosni_mubarak_f.php
Page 10 of 16
-Mina, An Xiao, “Critiquing America from China”, Hyperallergic: Sensitive to Art & Its Discontents,
http://hyperallergic.com/30159/joseph-delappe-where-where-exhibition-space/
-Sanderson, Edward, “Virtue in De-Virtualizing”, ARTslant, China,
http://www.artslant.com/cn/articles/show/24273
-Mina, An Xiao, “Always Social: Social Media Art (2004-2008), Part One”, Hyperallergic: Sensitive to
Art & Its Discontents, http://hyperallergic.com/6644/social-media-art-pt-1/
2010 -Chan, Dean. “Dead-in-Iraq: The Spatial Politics of Digital Game Art Activism and the
In-Game Protest.” Joystick Soldiers: the Politics of Play in Military Video Games. Nina B-Huntemann
and Matthew Tomas Payne. Routledge, New York
-Ganesan-Ram, Sharmila. “Being Mohandas Gandhi.” The Times of India, India
-Mazzarella, William. “Branding the Mahatma.” Cultural Anthropology: Journal of the Society for
Cultural Anthropology. Volume 25 Issue 1, VA
2009 -Raley, Rita. Tactical Media. Minneapolis: University of Minnesota Press.
-Stahl, Roger. Militainment, Inc. New York: Routledge.
-Roy, Amit. “American Pays 17ft Tribute to Gandhi.” The Telegraph India Calcutta, India
2008 -Borysevicz, Mathieu. “Guangzhou Triennial.” Art in America Dec. 2008
-McIntyre, Sophie. “Farewell? A Review of the Shanghai Biennale, Guangzhou Triennial and the
Tapei Biennial.” Art Monthly Australia Nov. 2008, Issue 215 in print and online.
-“Farewell to Post-Colonialism: The Third Guangzhou Triennial.” Exhibition Catalog, Guangdong
Museum of Art, Guangzhou, China
-“Imagine Post-Colonialism.” Le Voyage D’Orient, Life Magazine, China
-Amir, Yaelle. “dead-in-iraq.” Code – Life and Artstyle, Issue 6, Spring 2008, Belgium
-Buuck, David. “Interruption of Hierarchies at the Mary Porter Senson Gallery.” Artweek Sept.
2008 -Morin, Clare. “The Third Guangzhou Triennial.” TimeOut Hong Kong Sept. 2008
-Staunton, Claire Louise. “A Short Tour of Three Major Contemporary Art Exhibitions
in China, Part 1: Third Guangzhou Triennial.” Rhizome.org 28 Sept. 2008
http://rhizome.org/editorial/1903
-Feffer, John. “Memorializing Iraq.” Foreign Policy in Focus 19 March 2008
http://www.fpif.org/fpiftxt/5083
-Chuk, Natasha. “The Salt Satyagraha.” Furtherfield.org 24 July 2008
http://www.furtherfield.org/displayreview.php?review_id=308
-Cavalli, Earnest. “Second Life Artist Recreates Gandhi's 'Salt March'.” Wired.com
12 March 2008, http://blog.wired.com/games/2008/03/second-life-art.html
-Fry, Warren. “Joseph DeLappe Gandhi’s March to Dandi.” brooklynrail.org April
2008 -Murphy, Kyle and Elizabeth R. Stark. “Gandhi's Second Life - Digital Gandhi
hobnobs with dragons, baby tigers.” nyc24.org http://nyc24.org/2008/issue4/story4/
“Artist Recreates Gandhi's Salt March Protest in Second Life.” GamePolitics.com 12 March 2008
-Editors. “The Best of Instructables Volume I: Do-It-Yourself Projects from the World's Biggest
Show & Tell.” MAKE magazine and Instructables.com, Make Books; 1st ed.
2007 -Winet, Jon. “Joseph DeLappe Interview.” Computer Games and Art: Intersections and
Interactions. Chapter. Intellect Books, UK/USA
-“Gameworld – Games on the Edge of Art, Technology and Culture.” Exhibition Catalog, Laboral
Centro de Arte Y Creacion Industrial, Gijon, Spain
-Hutcheon, Stephen. “Game Activist Becomes Cannon Fodder for a Cause.” The Sydney Morning
Herald Australia
-Dauphin, Gary. “One Life to Live: futurism/videogames/temporary autonomous zones/warcraft/
adultery.” Bidoun: Arts and Culture from the Middle East Spring 2007, Issue 10
-Gregson, Kimberly. “Bad Avatar! Griefing in Virtual Worlds.” M/C Journal: A Journal of Media and
Culture October 2007, Volume 10, Issue 5
-Clark, Josh. “How America’s Army Works”, Howstuffworks.com
http://electronics.howstuffworks.com/americas-army2.htm
-Brecher, Jeremy and Brendan Smith. “A Moratorium Wired to Stop the War.” The
-Nation.com http://www.thenation.com/doc/20070702/brechersmith
jschumanmc75. “What If We Played A War And Nobody Won? Critical Approaches to War in
Page 11 of 16
Videogame Art.” http://jschumanmc75.nexo.com/whatifweplayedawar
2006 -Bittani, Matteo and Domenico Quarana. “Joseph DeLappe.” GameScenes: Art and Videogames.
Johan & Levi: Italy
-Dewilche, Aaron. “Game Theory.” San Antonio Current 24 October 2006
-Halter, Ed. “Playing Dead.” Arthur Magazine Issue #23,
-Clarren, Rebecca. “Virtually Dead in Iraq.” Salon.com 16 Sept. 2006
http://www.salon.com/ent/feature/2006/09/16/americasarmy/index.html
-Craig, Kathleen. “Dead In Iraq: It’s No Game.” Wired.com
http://www.wired.com/news/culture/games/0,71052-0.html?m_E
-Lechner, Marie. “Un Memorial pour les Morts en Irak.” Liberation Ecrans 9 June 2006 Paris, FR
-Olson, Marisa. “Deadly Games.” Rhizome.org 5 May 2006
http://www.rhizome.org/netartnews/story.rhiz?timestamp=20060505
-Kuo, Li C. “A New Kind of Art Form Leads to a New Kind of Protest.” Gamespy 23 May 2006,
http://www.gamespy.com/pc/americas-army/709854p1.html
-“Digital Protest: Artist Uses U.S. Army’s Video Game to Make a Statement Staff Interview.”
Gaminghorizon 30 May 2006 http://articles.gaminghorizon.com/media/1149033780.83.html
-Stuart, Keith. “America’s Casualties.” Gamesblog The Guardian UK Online 26 May
http://blogs.guardian.co.uk/games/archives/2006/05/26/americas_casualities.html
-“Online Memorial and Protest.” Networked Performance, Turbulence.org, 29 April
http://www.turbulence.org/blog/archives/002377.html
-Reynolds, Ren. “dead-in-iraq.” Terranova 5 May 2006
http://terranova.blogs.com/terra_nova/2006/05/deadiniraq_.html
-“In Game War Protest.” Womengamers.com 19 May 2006
-Orland, Kyle. “Anti-war Protest in America’s Army.” Joystiq.com 18 September 2006
http://www.joystiq.com/2006/09/18/anti-war-protest-in-americas-army/
-Brucker-Cohen, Jonah. “Gizmodo Gallery: Joseph DeLappe.” Gizmodo.com 17 July 06
-“GP Interviews ‘dead in iraq’ Game Protestor.” GamePolitics.com 8 June 2006
http://gamepolitics.livejournal.com/tag/joseph+delappe
-Martinsen, Johann. “I de dodas namn.” gameplayer.se (Sweden) 21 Nov. 2006
http://gameplayer.se/focus_text.php?pub_id=5333
2005 -“Interview: DeLappe, Videolucida.” Game Culture, Italy http://www.videoludica.com
“Monitor Internet: il rebelli de web.”(The Rebels of the Web) Glamour Magazine Italy, October
2003 -“Ride – The Work of Joseph DeLappe.” Catalog Interview by Jon Winet, Nevada
Museum of Art, Reno, NV
-Mirapaul, Matt. “Take that Monica, Kapow Chandler.” The New York Times 3 March
-Mirapaul, Matt. “All the Web's a star for many gamers.” The Toronto Star 8 March
2003 (Toronto, Canada)
-“Quake/Friends.” TechTV Cable Channel featured spot on Techlive program, March.
-“Stuttgarter Filmwinter: Festival for Expanded Media.” catalog, pages 144-145, Veranstalter, Wand
5, Stuttgart, Germany
2002 -Brucker-Cohen, Jonah. “A Friendly Game of Quake.” Rhizome.org http://www.rhizome.org
-“Quake/Friends.” Neural.it, New Media Art (Italy) web site and print,
http://www.neural.it/nnews/quakefriends.htm
-“Quake/Friends.” Machinima.com Web site of game based art,
-“Counting Sheep.” Catalog City of Reno Arts and Culture: Reno, NV
2001 -“Reknow.” Catalog Refusalon/Sheppard Fine Arts Gallery, San Francisco, CA
-Robertson, Kirk. “Nevada Zen at the Center for Contemporary Art.” Artweek January 2001
2000 -Dow Adams, Timothy. Light Writing and Life Writing: Photography in Autobiography.
-Chapel Hill: The University of North Carolina Press 2000
-Dalkey, Victoria. “Nevada Zen’: Refreshing.” The Sacramento Bee, December 2000
1999 -Fischer, Jack. “Access/Excess: San Jose State University’s Well-Hidden Gem.” San Jose
Mercury News 25 April 1999
-Jenkins, Steve. “Access/Excess: Joseph DeLappe and Gary Quinonez.” Previews, San Jose
Mercury News April 1999
Page 12 of 16
1998 -Mandelbaum, Audrey. “Paradoxes of Progress: Art at the Eighth International Symposium on
Electronic Art.” New Art Examiner Vol. 25, No. 5, Feb. 1998
-Schreiber, Rachel. “New!Newer!Newest!: Teaching New Media.” New Art Examiner Vol. 25, No. 5,
February
1997 -“ArtBeat.” KNPB Channel 5, PBS 2.5 minute feature spots in heavy rotation, Reno, NV
-Reviewer, “The Computer in the Visual Arts”, Ann Morgan Spalter, Harcourt Publishers
1996 -Barclay Morgan, Anne. “Ethereal Images.” Review, Sculpture Magazine July/August, Volume 15,
Number 6
-Snavely, Patricia. Ethereal Images: New Media Installations. Essay on work and
installation documentation. Daytona Beach: Southeast Museum of Photography
-“The Bridge: Siggraph Art Show Visual Proceedings.” Installation documents and essay, print and
CD-Rom catalogue of exhibition at the New Orleans
1995 -“Visual Proceedings: Computer Graphics Annual Conference Series” (print and CD-Rom) ACM
SIGGRAPH New York, NY
1994 -Sloan, Mark. “Aperture.” Essay. Southern Arts Federation National Endowment for the Arts
Fellowship in Photography Catalog May/June
-Dow Adams, Timothy. ”Autobiography, Photography, Narrative.” Modern Fiction Studies. Volume
40, Number 3. West Layayette: The John Hopkins University Press for the Department of English,
Purdue University
-“Words on Works.” Leonardo, Journal of the International Society for the Arts Sciences and
Technology Volume 27, Number 1, The MIT Press
-Kluitenberg, Eric. Article/Review. Perspektief No 47/48, Dutch photographic journal
-Matis, Gretchen. “Photography at an Unconventional Angle.” Review. The Atlanta Journal-
Constitution 26 August 1994
1993 -“Fotofeis - Scottish International Festival of Photography.” Catalog, Scotland
-“Leonardo Currents.” Leonardo, Journal of the International Society for the Arts Sciences
and Technology spring issue, The MIT Press
1992 -“Cultural Diversity in the Global Village.” Catalog TISEA (Third International Symposium on
Electronic Art), Sydney, Australia
-“Fighting a Mindless War - On Two Fronts.” The Australian, November,
Sydney AU
-“Electronic Art Taking on a New Perspective.” The Australian (national daily newspaper) November,
Sydney AU
-“Intimate Technologies/Fictional Personas.” Catalog, Brush Art Gallery, St. Lawrence University,
Canton, NY
1991 -“Altered States, Digital Generations at SF Camerawork.” Artweek 18 April 1991

P R E S E N TAT I O N S PA N E L S V I S I T I N G A R T I S T
2020 Me and My Predator(s): Remembrance and Play, panel presentation Practical Aesthetics, Aesthetic
Practices, The Aesthetics of Drone Warfare Conference, Humanities Research Institute, University
of Sheffield, UK
2019 Game Politics, Goethe Institut - Istanbul, Turkey
Resistance, Play and Memory, Bahçeşehir University Game Lab aka BUG, Istanbul, Turkey
Playing Politics: Headshot!, Università IULM, Milan, Italy
Virtual Paintings, poster session, Radical Immersions, DRHA Symposium 2019, Watermans Arts
Centre, West London, UK
Head Shot! Playing Politics, panel presentation Making and Playing: Tactics for Social Change,
NEoN Re@ct: Social Change Art Technology Symposium, Dundee, UK
2018 Resistance, Play and Memory: The Work of Joseph DeLappe, School of Visual Arts, NYC
Resistance, Play and Memory: The Work of Joseph DeLappe, Brown University, Providence, RI
Resistance, Play and Memory: The Work of Joseph DeLappe, RISD, Providence, RI
Resistance, Play and Memory: The Work of Joseph DeLappe, Emerson University, Boston, MA
Page 13 of 16
Resistance, Play and Memory: The Work of Joseph DeLappe, University of North Carolina,
Greensboro, N~C
Resistance, Play and Memory: The Work of Joseph DeLappe, University of Mississippi, MS
Resistance, Play and Memory: The Work of Joseph DeLappe, Cambridge College of Art,
Cambridge, UK (Skype)
Resistance, Play and Memory: The Work of Joseph DeLappe, University of Woverhampton,
Birmingham, UK
Resistance, Play and Memory: The Work of Joseph DeLappe, Vivid Projects, Birmingham, UK
2017 Resistance, Play and Memory: The Work of Joseph DeLappe, Royal College of Art, London, UK
Joseph DeLappe in conversation with Dorothy R. Santos, Sonoma Valley Museum of Art, Sonoma,
CA
Drone Vision – Warfare, Surveillance and Protest, roundtable discussion, Gothenburg University,
Gothenburg, Sweden
Resistance, Play and Memory: The Work of Joseph DeLappe, Rome Media Arts Festival, MAXXI the
National Museum of the 21st Century Arts, Rome, Italy
Art and Activism, Accademia Belle Arti Roma, Rome, Italy
Resistance, Play and Memory: The Work of Joseph DeLappe, RUFA-University of Fine Art Rome,
Rome, Italy
Visiting Artist Lecture, MUSE Museum of Science, Trento, Italy
Joseph DeLappe: Resistance, Play, and Memory, University of Connecticut, Storrs, CT
Joseph DeLappe: Artist Talk, Scales Fine Arts Center, Wake Forest University, Winston Salem, NC
Pecha Kucha Vol. 18, Creative Dundee, Dundee, Scotland
2016 Salon Art//Games//Hackathon, Gibson-Martelli Studio, London, UK
Killbox – Joseph DeLappe, Phoenix, Leicester, UK
Killbox – Gaming the Drone, Eyes in the Skies and Distance Warfare, University of California, Davis,
CA
Virtual Politics: Engaging the Work of Joseph DeLappe, panel, Eyes in the Skies and Distance
Warfare, University of California, Davis, CA
2015 Cake&Talk DJCAD, Duncan Jordanstone College of Art & Design, University of Dundee, Scotland
Visiting Artist Lecture, Visual Arts Department, University of California San Diego, CA
2014 The Wilson Lecture Series, San Francisco State University, San Francisco, CA
Artist in Residence, Center for Creativity in the Arts, Fresno State University, Fresno, CA
Visiting Artist Lecture and Workshop, Department of Art, University of California, Davis, CA
Visiting Artist Lecture, Department of Art, Cal State University East Bay, Hayward, CA
Project 929: Mapping the Solar, ISEA2014 Dubai: Location, Dubai, UAE
2013 Visiting Artist’s Lecture, School of Cinematic Arts, University of Southern California, CA
Visiting Artist’s Lecture, Design – Media Arts Program, University of California Los Angeles, CA
Visiting Artist’s Lecture, School of Art and Art History, University of Iowa, Iowa City, IA
Visiting Artist’s Lecture, Honors Program, University of Maryland, MD
Visiting Artist’s Lecture, School of Art and Design, Florida State University, Tallahassee, FL
Visiting Artist’s Lecture, Department of Art, Cal State University Sacramento, CA
2012 Mapping the Solar: Augmented Bike Ride as Performative Intervention, ISEA2012 Albuquerque:
Machine Wilderness, Albuquerque, NM
The Machinima is The Message - Politically Direct, Panel participant, Machinima Expo 2012
HEAD SHOT! Performative Interventions in Mixed Realities, Cyposium, Cyberformance Symposium
Artist’s Talk, 4PLAY: Gamifuckation and Its Discontents, Arse Elektronika, San Francisco, CA
Visiting Artist’s Lecture, Department of Art and Design at the University of Wisconsin, Milwaukee
Visiting Artist’s Lecture, Department of Arts & Media, Columbia College, Chicago
Visiting Artist’s Lecture, Multimedia Graduate Program, California State University, East Bay, C
2011 If You See Something, Say Something, Panel Chair, ISEA Istanbul, Turkey
iraqimemorial.org - On the Efficacy of Remembrance, Panel Moderator, Elizabeth Foundation for the
Arts, New York, NY
Returning Fire: Interventions in Video Game Culture, Screening and panel discussion, New York
University’s Tisch School of the Arts, New York, NY
Page 14 of 16
Visiting Artist’s Lecture, Ontario College of Art and Design, Toronto, Canada
Visiting Artist’s Lecture, College of Arts & Sciences, Oakland University, Rochester, MI
Visiting Artist’s Lecture, Western Michigan University, Kalamazoo, MI
Visiting Artist’s Lecture and Residency, Department of Art, Saint Mary’s College, IN
Protest, Memory and Reenactment, Small Talk, Big Ideas: Conversations with University Authors,
The Knowledge Center, University of Nevada, Reno, NV
Digital Drawing in Research and Teaching, Drawing in the Media Stream, Southwestern College &
California State University, San Marcos, CA
2010 Modern Mondays Lecture Series, Museum of Modern Art, New York, NY
Upgrade Boston, Boston, MA
Visiting Artist’s Lecture, NYU, New York, NY
Visiting Artist’s Lecture, SUNY Purchase, Department of Art, Purchase, NY
Nevada Neighbors Lecture Series, Capitol City Arts Initiative, Carson City, NV
2009 You'll Never Walk Alone - Gandhi's March to Dandi in Second Life, ISEA ’09, Belfast, Ireland
dead-in-iraq, Visions of War Conference, School of Visual Arts, New York, NY
You’ll Never Walk Alone: Protest, Memory and Reenactment, UC Berkeley's Art, Technology, and
Culture Colloquium, UC Berkeley, CA
Protest, Memory, Reenactment: Online Performative Interventions, Play Machinima Law
Conference, Stanford University Law School, Palo Alto, CA
Post Memory, dialogue regarding “dead-in-iraq” and “iraqimemorial.org”, EFA (Elizabeth
Foundation Gallery), New York, NY
Protest, Memory, Reenactment: Online Performative Interventions, Performing Presence
Conference, University of Exeter, UK
The Salt Satyagraha Online, Visiting Artist Lecture, Electronic Gallery, Salisbury State University, MD
Harvestworks Production Residency Lecture, Harvestworks, New York, NY
My So-Called Second Life, panel presentation, College Arts Association Annual Conference, Los
Angeles, CA
Mail Away: War correspondence at home and online, special session panel presentation, College
Arts Association Annual Conference, Los Angeles, CA
2008 Joseph DeLappe: In Discussion with Mark Tribe, Eyebeam, New York, NY
Lecture, Panel Presentation, Media City Seoul, White Box Gallery, New York, NY
Visiting Artist Lecture, Brown University, Providence, RI
Visiting Artist Lecture, RISD, Providence, RI
2007 Visiting Artist Lecture, University of Amsterdam, Amsterdam, The Netherlands
Online Interventionist Projects, MIT5: Media In Transition, Massachusetts Institute of Technology,
Boston, MA
Visiting Artist Lecture, sLab, University of Sunderland, Newcastle, UK
2006 Mediaterra Festival: Gaming Realities, paper and presentation, Athens, Greece
Europa Artium, Visiting Artist Lecture, University of Art and Design, Cluj, Romania
Visiting Artist Lecture, California State University San Marcos, San Marcos, CA
2003 Games, Video Games and Babylon, Zero One Organization, Mountain View, CA
Stuttgarter Filmwinter: Festival for Expanded Media, Juror/Presenter, Stuttgart, Germany
Artists Lecture, Nevada Museum of Art, Reno, NV
2002 The Poetry of Gaming, ISEA 2002, Nagoya, Japan
Collaboration, Panel Moderator, Western Regional Conference, Society for Photographic
Education, Oakland College of Arts and Crafts, Oakland, CA
2001 The Obsessive Mouse, 19th International Sculpture Conference, Pittsburgh, PA
Visiting Artist, Sage Ridge School, Reno, NV
2000 Art and Science: Negotiating the Tensions, CAA Annual Conference, New York, NY
The Mouse Reconsidered: Images, Objects and Performative Actions, ISEA 2000: International
Symposium on Electronic Art, Paris, France
Visiting Artist Lecture, Department of Art, University of Nevada, Las Vegas, NV
1999 Access/Excess, San Jose State University, San Jose, CA
1998 Excellence in the Digital Arts, Arts Alive Annual Conference III, Elko, Nevada
Page 15 of 16
1997 Machine Fantasy, Male Desire, ISEA ‘97, The International Symposium on Electronic Art, School of
the Art Institute, Chicago, IL
Innovative Teaching in Digital Media, paper/panel presentation ISEA ‘97, International Symposium
on Electronic Art, School of the Art Institute of Chicago, IL
1996 Visiting Artist, School of the Art Institute of Chicago, Chicago, IL
Lecture, The Society for Photographic Education’s Western Regional Conference, Oakland, CA
Lecture, Western Nevada Community College, Fallon, NV
Internal Connections - External Engagements, artist’s presentation, The National Society for
Photographic Education’s 33rd Annual National Conference, Los Angeles, CA
Ethereal Images: New Photographic Installations, panel presentation, South East Museum of
Photography, Daytona Beach, FL
Visiting Artist Lecture, Department of Art, Florida International University, Miami, FL
Visiting Artist Lecture, Department of Art, Daytona Beach Community College, FL
Visiting Artist Lecture, Department of Art, University of South Florida, Tampa, FL
1995 Digital Identities: Technologies of Meaning, panel moderator/curator, The National Society for
Photographic Education 32nd Annual National Conference, Atlanta, GA
1994 A Critical Teaching Strategy for the Digital Arts, ISEA ‘94, the 5th International Symposium on
Electronic Art, Helsinki, Finland
1992 Critical Interactions - Constructed Realities, projects and applications presentation, FISEA (Fourth
International Symposium on Electronic Art), Minneapolis, MN
Informed Artists/Users in the Post-Computer Art Era, paper/presentation as part o“Technolcultures”
panel at TISEA (Third International Symposium on Electronic Art), Sydney, Australia

PROFESSIONAL POSITIONS
Professor of Games and Tactical Media, School of Design and Informatics, Abertay University,
Dundee, Scotland
Co-Chair, "Re@ct: Social Change Art Technology Symposium", Dundee, Scotland 2019
Professor, Head of Digital Media Program, Art Department, University of Nevada, Reno, NV 1993 to
2016
Director/Curator, “Prospectives ’12 International Festival of Digital Art, Reno, NV 2012
Director/Curator, “Prospectives.09 International Digital Arts Festival, Reno, NV 2009
Director, “iraqimemorial.org”, http://www.iraqimemorial.org, 2007 to present
Juror, Machinima Filmfest 2008, Eyebeam Art and Technology, New York, NY 2008
Chair, Department of Art, University of Nevada, Reno, NV 2005-2007
Director/Curator, “RIFNM 06: 1st Reno Interdisciplinary Festival of New Media,” Reno, NV 2006
Associate Chair, Department of Art, University of Nevada, Reno, NV 2004-2005
Curator, “simple.tech,” Sheppard Fine Arts Gallery, Reno, NV 2004
Juror, “Stuttgarter Filmwinter: Festival for Expanded Media”, Stuttgart, Germany 2003
Curator, “Gary Quinonez: Electronic Sculpture”, Sheppard Fine Arts Gallery, Reno, NV 1999
Curator, “Digital Identities:Technologies of Meaning”, Sheppard Fine Arts Gallery, Reno, NV 1995
Assistant Professor, Art Department, University of South Florida, Tampa, FL 1991-93
Director, Program for Research in Arts and Technology, Univ. of South FL, 1991-1993

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