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Daniel Reason

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OGR 5 March 2015
Fantastic Voyage

Chosen Bio-Scientific Scenario


I have chosen the Slime Mold life cycle as my bioscientific scenario. After looking at my initial ideas,
the life cycle of the slime mold is a very interesting
one and so that can be displayed in an animation
well, in a company with my style. The cycle is very
fascinating, and it matches the intended audience
well.

Chosen Audience/Market Research


The market audience for my animation is Key Stage 2 children. The
primary reason is the in Key Stage 2 science it is then when children
begin to learn about cells and life cycles. Obviously, it's not the advanced
learning of GCSE level, but the animation should/will be easy to understand
for younger children. It will give all the necessary information that is
required but will be demonstrated in a simple manner. The animation use
of bright colours will appeal to said audience and will develop their
understanding of cells, life cycles and slime molds.

Influence Maps
These are the two influence maps that
Ive created, so far. The Forest will be
very bright and colourful, as it should
be a safe environment for the young
boy. I was thinking about the idea of
the boy being animated in 2D, with the
rest of the animation being in 3D. This
would be a style that would interest
and look fun to the intended audience
of young children. The boy, himself,
with have a original boy scout design,
but will look cute and innocent, as we
should feel a connection with him.

Thumbnails
These are the first 11 thumbnails that Ive done for the
Forest. I will look to complete more in the coming days, as
well as beginning to design the boy and the life cycle
itself. The boy and the life cycle should match the style of
the forest as they need to make sense in the same world.

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