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Gila

Mecha Design 350pts


Class
Head Torso Arms Legs Damage*
MdW
6
12
7
7
+1K
Weight Efficiency to Effective Weight of 19tons
Gamma Armor Plate
Subassembly
Sensors (required)
Backup Sensors
Hands
Foot
Cockpit (required)
Storage
Security system

Armor Tons Strength


6G
41
14

Cost
82
54
36

Cost
Weight Space Notes
4 CP 1.0t
1
7km range, 1000km commS. -3 if not in head
2 CP 1.0t
2
1km range, 300km comms. -6 if no backup.
4 CP 1.0t
2
1K base damage, Quick/Handy
0 CP
0.0t
0
2K base damage
0 CP
0.0t
1
0.1CP 0.0t
1
per 500kg of storage
0.5CP 0.0t
0

Weapons/Special Systems
Melee Knuckle Caps
--weight efficiencied to zero
Heavy Chest Scattershot Cannon
Rng 9
Enclosing Swashbuckling Shield- Provides 15SP vs Ranged attacks
-- Note-cannot fire ranged attacks while it is active. Reset Time is 0
overlapped.

10KAP Quick
WA+0 9K 28 shots
if the damage is

Specialized Sensors
Location
ASPTorso
10CP, 2 spaces
Full spectrum electromagnetic sensors, magnetometers, vibration sensitive motion detectors, Magnetic
Anomaly detectors, scanners for energy, life form and radiation detection, thermographics, as well as
recording input for later playback
Other Goodies
Micromanipulators(1 per arm)
8x Spotlights (6 in chest, one per arm, also rigged for Infrared)
Vehicle Escape Pod- MA 12 Air escape vehicle, 500km range
--Roadstriker scale, MV-2 and 1K, 1SP
Lunarian Space Reinforcement and Motive Systems
Final Weight- 19 tons
MV- 1 MA- 6
Mecha Melee- 12
Mecha Ranged- 11
Mecha Piloting- 11

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