Professional Documents
Culture Documents
Skills
Advanced:
C#,Unity3D,VisualStudio,Perforce,Jira,LucidChart,HockeyApp,Scrum
Intermediate:
C++,Javascript,GitHub,MonoDevelop,WinForms,Parse
Experience
TapSlots
Oct2014toPresent
Ledanewteamindevelopingamobilesocialslotgame.Wrotethegamesframeworkfromscratch(math,evaluation,logicvs
presentationsplit,basepresentation,FTUE,saving/loading,simulation,etc).TrainedcoworkersinUnityandPerforce.Filleda
missingmanagerpositioninterviewedcandidates,createdandassignedtasks,calculateddeadlines,assistedtheart
departmentwiththeirworkflowandintegratingartfora3Dengine,andparticipatedinmeetingswithuppermanagementwhile
stillfulfillingmyoriginalrole.Tookcommandofcreatingcodingstandards,engineeringworkflows,andarchitecture.
IGT
June2013toOct2014
Builtslotgameswithateamofdevelopers.OptimizedcodeandUnityprojects.Heldinstructionalmeetingsinbestcoding
practices,sourcecontrol,andUnitytechniques.Improvedstudiomoralewithteambuildingexercisesthatarenowbeing
implementedacrossthecompany.TookinitiativetolearnPerforcetofilltheunoccupiedstudioadminposition.
SplitPixelStudiosLLC
June2012toMay2013
WroteanA*pathfindingimplementationforsphericalplanetoidswithaneditortooltobakethecustomnodebasedgrid.Made
acustomGUIsolution.Developedacombatsystemwithcombosoperatedbyswipesandtaps,adynamicscoringsystem,
andcombatAI.Helpedproducersetschedule.Overviewedandrelayedeachassetstechnicalrequirementstoteammates.
Implementedstorewithupgradablepowerups.
GRIDLab
Feb2012toMay2012
Workedonatimelapsesimulationofanuclearplant.Reorganizedandfixedpreviouslywrittencode.Addedfunctionality
includingUI,cameracontrols,trafficwaypointsystem,andplayercontroller.
IndependentProjects
SirPiggleton
June2015toPresent
EndlessrunnerforAndroid.IntegratedParseforabackend,SoomlaforIAP,GooglePlayServicesforachievements,
leaderboards,andquests,andHockeyAppforCI.Dynamicallyloadeditemsforpurchaseasassetbundlesand
virtualcurrencyinfofromAmazonS3.
StreamFlow
Mar2015toApr2015
WinFormapplicationtohelpwithstreamingvideogames.CombinedChallonge.com,OBS,Twitter,andTwitchusing
RESTAPIsforaunifiedexperience.Usedffmpegforvideocutting.
SpaceCUBEs
Dec2013toDec2014
TopdownshooterforAndroid/PC.MadetoolstostreamlineimportingassetsintoUnity.Bakedvertexcolorsand
combinedmeshestoreducedrawcalls.Loaded/savedtobinaryfileswithingameeditmenufordebugging.Wrote
levelcreatorforquickprototypinganddevelopmentusingreflectionandserialization.UsedextensiveVectorand
Quaternionmathforcreatingships.
Knighthood
Aug2013toNov2013
PCprototype.WroteA*implementationfor2Dplatformer.Designeddeepcombatsystemwithteamcombination
attacksandfluidplatformercontrols.
Education
OhioUniversity
Sep2009toMay2013
MajoredinDigitalMedia:GamesandAnimationandminoredinComputerScience,
GPA:3.37
Other Experience
SplitPixelStudiosLLC
HelpedfoundIndiegamestudioinAthens,OHwiththreeothergamedevelopers.
OhioUniversityGameDevelopersAssociation(OUGDA)
HelpedrunagamedevelopersgroupforpassionatestudentsasVicePresident.TutoredoveradozenclassmatesinC#,Unity3D,and
gamedevelopment.Gavegeneraladviceandhelptomanyotherstudents.