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StephenYeager

(419)349-6498 steve.f.yeager@gmail.com www.syeager.com

Skills

Advanced:
C#,Unity3D,VisualStudio,Perforce,Jira,LucidChart,HockeyApp,Scrum
Intermediate:
C++,Javascript,GitHub,MonoDevelop,WinForms,Parse

Experience

TapSlots
Oct2014toPresent

Ledanewteamindevelopingamobilesocialslotgame.Wrotethegamesframeworkfromscratch(math,evaluation,logicvs
presentationsplit,basepresentation,FTUE,saving/loading,simulation,etc).TrainedcoworkersinUnityandPerforce.Filleda
missingmanagerpositioninterviewedcandidates,createdandassignedtasks,calculateddeadlines,assistedtheart
departmentwiththeirworkflowandintegratingartfora3Dengine,andparticipatedinmeetingswithuppermanagementwhile
stillfulfillingmyoriginalrole.Tookcommandofcreatingcodingstandards,engineeringworkflows,andarchitecture.

IGT
June2013toOct2014

Builtslotgameswithateamofdevelopers.OptimizedcodeandUnityprojects.Heldinstructionalmeetingsinbestcoding
practices,sourcecontrol,andUnitytechniques.Improvedstudiomoralewithteambuildingexercisesthatarenowbeing
implementedacrossthecompany.TookinitiativetolearnPerforcetofilltheunoccupiedstudioadminposition.

SplitPixelStudiosLLC
June2012toMay2013

WroteanA*pathfindingimplementationforsphericalplanetoidswithaneditortooltobakethecustomnodebasedgrid.Made
acustomGUIsolution.Developedacombatsystemwithcombosoperatedbyswipesandtaps,adynamicscoringsystem,
andcombatAI.Helpedproducersetschedule.Overviewedandrelayedeachassetstechnicalrequirementstoteammates.
Implementedstorewithupgradablepowerups.

GRIDLab
Feb2012toMay2012

Workedonatimelapsesimulationofanuclearplant.Reorganizedandfixedpreviouslywrittencode.Addedfunctionality
includingUI,cameracontrols,trafficwaypointsystem,andplayercontroller.

IndependentProjects
SirPiggleton
June2015toPresent

EndlessrunnerforAndroid.IntegratedParseforabackend,SoomlaforIAP,GooglePlayServicesforachievements,
leaderboards,andquests,andHockeyAppforCI.Dynamicallyloadeditemsforpurchaseasassetbundlesand
virtualcurrencyinfofromAmazonS3.

StreamFlow
Mar2015toApr2015

WinFormapplicationtohelpwithstreamingvideogames.CombinedChallonge.com,OBS,Twitter,andTwitchusing
RESTAPIsforaunifiedexperience.Usedffmpegforvideocutting.

SpaceCUBEs

Dec2013toDec2014

TopdownshooterforAndroid/PC.MadetoolstostreamlineimportingassetsintoUnity.Bakedvertexcolorsand
combinedmeshestoreducedrawcalls.Loaded/savedtobinaryfileswithingameeditmenufordebugging.Wrote
levelcreatorforquickprototypinganddevelopmentusingreflectionandserialization.UsedextensiveVectorand
Quaternionmathforcreatingships.

Knighthood
Aug2013toNov2013

PCprototype.WroteA*implementationfor2Dplatformer.Designeddeepcombatsystemwithteamcombination
attacksandfluidplatformercontrols.

Education

OhioUniversity

Sep2009toMay2013

MajoredinDigitalMedia:GamesandAnimationandminoredinComputerScience,

GPA:3.37

Other Experience

SplitPixelStudiosLLC
HelpedfoundIndiegamestudioinAthens,OHwiththreeothergamedevelopers.

OhioUniversityGameDevelopersAssociation(OUGDA)
HelpedrunagamedevelopersgroupforpassionatestudentsasVicePresident.TutoredoveradozenclassmatesinC#,Unity3D,and
gamedevelopment.Gavegeneraladviceandhelptomanyotherstudents.

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