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Year 9- Semester 2 Curriculum
2015
Year 9 - Semester 2
Year 9 - Semester 2
CONTENTS
School Template . 4
Wayfinding Design .
Semester Outline 5
Headphone Design.. 13
Vocabulary ... 6
Cookbook Recipes . 14
Unit Plans
Typography .. 16
Paint Samples 9
Childrens Book ..
10
Furniture Design . 11
12
15
Thaumatrope ......
17
Edit Record ..
18
Year 9 - Semester 2
SCHOOL TEMPLATE
Unit Title
Visual Communication
18/6/2015
Meaning
Literacy & Numeracy Tasks
Vocabulary
Refer to page 6 of following curriculum.
Standards
Refer to page 5 as well as individual unit plans for specific information on how tasks
achieve AusVELS levels.
Assessment Tasks
Diagnostic assessment
Formative Assessment
Refer to individual Unit Plans.
Summative assessment
Activities/Assessment Tasks
Year 9 - Semester 2
SEMESTER OUTLINE
Introduction:
During Semester 2, year 9 Visual Communication, I face the task of developing a program that is aimed at a mixture of year 9 students who have completed Semester 1 of the subject and those who have not.
Therefore this curriculum as aimed at both introducing the subject to those who had not done it, as well as extending those who have in preparation for year 10 Visual Communication. Throughout the curriculum
are examples of interesting projects that should both engage my students and include all the knowledge and skills both I and the AusVELS levels believe important for students of this level to know. It is important to
note that this curriculum will be a working document as I try and develop each unit plan to better cater for my students and improve on my teaching practice. In creating this document, I have aimed to make clear
how, where and when I have referenced AusVELS, skills and knowledge, numeracy links, literacy links, ICT and finally the VCE Visual Communication Study Design.
AusVELS Standards
Knowledge Skills
The Arts Level 8.5-9 Standards (The Arts Levels 8 10, Visual Communication)
Creating and making Level 8.5
collation and annotation in a visual diary, of stimulus material that can be used to plan and develop visual communication ideas and/or concepts
use of design elements and design principles to generate a range of expressive ideas in response to stimulus material
trialing of different ways of using media, materials and/or technologies to enhance drawing and design skills for specific purposes
collection and organisation of visual information supported by annotations in a visual diary, that can be used to develop visual communication ideas and/or concepts
use of design elements and design principles to plan and develop a range of expressive ideas for visual communications
incorporation of freehand observational and constructed perspective drawings using a range of media, materials and/or technologies to develop established drawing
and design skills
experimentation with a range of presentation format types to select an appropriate context for delivery of the visual message
use of appropriate drawing system conventions and Australian Standards; for example, third angle orthogonal drawing
Exploring and responding Level 8.5
development of strategies to recognise and describe ways that their own and others visual communications deliver visual messages
awareness of ways that designers from different times and places have used design elements and design principles to express personal design style/s in visual
communications
use of appropriate design language to describe visual messages in their own visual communications
Exploring and responding Level 9
identification and interpretation of visual messages from the fields of communication, product and/or environmental design relevant to their own visual
communications
understanding of ways designers from different times and places have been influenced by shifts in values, attitudes and/or technologies
analysis using appropriate design language, of ways methods, media and/or materials, in collaboration with design elements and design principles are used to build
messages in own and others visual communications
Literacy Links
Perspective drawings
How elements and principles have been used differently in the history of
design to reflect the attitudes, values and technology of the time.
Numeracy Links
Year 9 - Semester 2
Literacy is linked throughout the curriculum throughout most tasks. Students are always given written instructions on the
whiteboard and through handouts. Students will also begin to use a vocabulary list in the back of their sketchbooks to fill in
throughout the semester every time they encounter a subject specific word. These words can be seen on the following page
highlighted in relevant colour to relevant year level. It also important to note that the subject of Visual Communication can contain
words that mean different things in the confines of this subject, making it important to break down the words and help students
identify the different meanings of that one word. Other Vocabulary tools may be introduced in the development of each unit and
will be identified in the annotations of each unit plan.
Numeracy is extremely important to the technical drawing units of the subject of Visual Communications. Students often use
measurements and scales to draw three dimensional forms. Students will need basic skills of addition, subtraction, multiplication
and division to work out ratios and scales. The class will need to practice to work out sums quickly in their head without the use
of any calculator or notes. Technical drawing also works student understanding of drawing form and special awareness, also
important skill for maths questions about area and volume.
VOCABULARY
Design Elements
Colour
Form
Line
Point
Shape
Texture
Tone
Type
Design Principles
Balance
Contrast
Cropping
Figure-ground
Hierarchy
Pattern (repetition and alteration)
Proportion
Scale
Drawing Methods
Drawing
Painting
Printing
Photography
Collage
3-D Process
Computer based methods
Asymmetrical
Symmetrical
Year 9 - Semester 2
Design Process
Two Dimensional
Orthogonal drawing
Plans and Elevations
Packaging Nets
Sectional
Isometric
Planometric
Brief
Client
Audience
Context
Purpose
Constraints
Mock up
Prototype
Presentation drawing
Annotations
Communication Need
Vanishing Point
Horizon Line
Raster Based
Vector
Opacity
Pixel
Resolution
Digital Imagery
Complimentary Colours
Verbs
Stylised
Contemporary
Evaluate
Communication Design
Industrial Design
Environmental design
Type
Typography
Typeface
Ascender
Descender
Baseline
Serif
Sans-Serif
Point
Kerning
Tracking
Leading
Upper and Lower Case
Script
Body Text
Legible
Drawing Techniques
Wayfinding
Freelance
Pictograph
Crosshatching
Visualisation Drawings
Observational Drawing
Render
Design Fields
YEAR 7
YEAR 8
YEAR 9
YEAR 10
VCE
Year 9 - Semester 2
Students are given 3 different paint samples from the hardware shop
Students can only use pen to start drawing an illustration that represents the name of the colour.
Students will be looking into the use of the design element of line and looking at visual messages
engrained in Visual Communications.
Continuing on with the process listed above until students have completed their illustrations to be
placed in book.
WEEK 5- Furniture
Continuing on with design process until student has submitted visualisation drawings, Orthogonal
Drawing, Isometric drawing and maybe final design.
Students will develop a way finding strategies for the school when given stimulus material.
Students will be required to develop way finding signage around the school to label different
areas of the school layout.
Students could discuss with year 7s how they found getting around the school and assess
improvements that could be made.
In groups each student will be given an area of the school that they will draw in perspective to
highlight how the wayfinding will fit in the school environment.
In the end groups will prepare a PowerPoint and presentation to pitch their way finding strategies.
Year 9 - Semester 2
Students will develop and original headphone design by going through the design process.
After they have completed the generation of ideas, students will use a critical thinking technique
of POOCH to help refine the design.
Students will present, along with their design process, an orthogonal drawing of their final design.
Students will then need to develop a poster design to promote their headphone design.
To begin this process students will be given stimulus material to inspire them to create a
watercolour illustration for their design before loading the design in Photoshop to add titles and
information.
Students will be given 3 different design principles and will need to submit three different designs
using the same elements but highlighting the given principles.
Year 9 - Semester 2
Students will be given a brief for the Botanic Gardens open air cinema that are having event
based on the opening of a new exhibit.
For this, students are going to create thaumatrope to act as a ticket system.
Students will explore what a thaumatrope is and how to design one.
Students will go through the design process before developing a final design.
Students create their own typography with quotes about creativity using examples and printed
typefaces given to them.
Students go through the design process to create their typographic image.
They will generate a list of ideas about the layout and the placement of letters.
Students will be introduced to typographic conventions such as kerning and leading.
Once they have completed their drafts, students will scan their images in to the computer and
vectorize the drawings they have created.
They will then edit the design and print it out, looking at the different types of paper that they
could use to enhance their design.
Students will be given a brief regarding the creation of a gift wrap design for a business.
Looking at pattern students are going to make their own wrapping paper by developing a pattern
using shape.
Students will need to work out how they will make the pattern tessellate and contemporary
Students will then transfer these images onto Illustrator where they will print off the original design
and then the design tessellated.
10
Week/s
Year 9 - Semester 2
No. Lessons
PAINT SAMPLES
Learning Intentions:
Success Criteria:
Students have drawn a creative image that reflects the name of the paint colour
Relevant AusVELS Descriptors
Creating and Making
Resources
Paint Swatches
Pens
Task Outline
Paint Samples
Feedback Strategies:
Feedback on focusing on student creativity and concepts
Students are given 3 different paint samples from the hardware shop
Students can only use pen to start drawing an illustration that represents the name of the colour.
Students will be looking into the use of the design element of line and looking at visual messages engrained in Visual
Communications.
Curriculum Links
Assessment Strategies:
There is no need for formal assessment, focus on students that seem
to have higher/lower ability when drawing.
Reflections
11
Year 9 - Semester 2
Literacy Links:
Deconstruction of words to figure out how to represent language in a visual means.
Week/s
2 and 3
No.
Lesson
s
CHILDRENS BOOK
Learning Intentions:
How to represent passages of text visually to communicate the meaning of the words.
Success Criteria:
collection and
organisation of
visual
information
supported by
annotations in a
visual diary, that
can be used to
develop visual
communication
ideas and/or
concepts
experimentation
with a range of
presentation
format types to
select an
appropriate
context for
delivery of the
visual message
identification and
interpretation of
visual messages
from the fields of
communication,
product and/or
environmental
design relevant
to their own
visual
communications
Task Outline
Resources
12
Students enjoyed this activity although it was difficult to fill the entire lesson with it
Childrens Book
Year 9 - Semester 2
Feedback Strategies:
Feedback on focusing on the
criteria set out for the plot and
character descriptors
Feedback on how well the
image represents what the
passage says
Reflections
Literacy Links:
Deconstruction of words to figure out how to
represent language in a visual means.
Week/s
4 and 5
No.
Lesson
s
FURNITURE DESIGN
13
Year 9 - Semester 2
Learning Intentions:
Design Process in Context
Design thinking strategies
Orthogonal Drawing
Isometric Drawing
Success Criteria:
I understand how to use the design process to begin my own design making
I have used the design thinking strategy of SCAMPER
I know how to create an Orthogonal Drawing to properly represent my design to scale in a two
dimensional format.
I know how to create an Isometric Drawing to represent my design to a scale three dimension
format.
Relevant AusVELS Descriptors
Exploring and
Responding
collection and
organisation of
visual
information
supported by
annotations in a
visual diary, that
can be used to
develop visual
communication
ideas and/or
concepts
experimentation
with a range of
presentation
format types to
select an
appropriate
context for
delivery of the
visual message
use of
appropriate
drawing system
conventions and
Australian
Standards; for
example, third
angle orthogonal
drawing
identification and
interpretation of
visual messages
from the fields of
communication,
product and/or
environmental
design relevant
to their own
visual
communications
identification and
interpretation of
visual messages
from the fields of
communication,
product and/or
environmental
design relevant
to their own
visual
communications
Resources
Students books
Computers
Rulers
Set Squares
Pencils
Fineliners
14
Task Outline
Furniture Design
Year 9 - Semester 2
Feedback Strategies:
Feedback on focusing on the
criteria set out for the plot and
character descriptors
Feedback on how well the
image represents what the
passage says
Assessment Strategies:
Formal Assessment can be
carried out through a rubric
given at the end of unit that
may be commented on in SMT
report at later date.
Reflections
Literacy Links:
Deconstruction of words to figure out how to
represent language in a visual means.
15
OUTLINE OF TASK
Students design a chair of some description
After being presented with a range of
stimulus material in the form of crazy chair
designs, students will design their own chair
design.
Students will go through the design process
by generating ideas through a design
thinking strategy of SCAMPER
Students can use any material they like,
they could use anything from cardboard to
plastic.
Students will then need to produce an
orthogonal and isometric of their design.
If time allows students may even decorate of
make their own designs. Maybe they could
be given an example of an already zooped
up chair.
Here are some crazy examples of chairs
Year 9 - Semester 2
LEARNING INTENTIONS
TASK OUTLINE
Lesson 1
1. Research chair designs to greater inform
you design choices.
2. Print out some chair designs you like.
3. Stick them in your book.
4. Use annotations to tell me why you chose to
put those images in your book. For example
I like the use of fabric in this design or I
think the colour is really appealing. To help,
you can refer to your vocabulary list.
5. Once you have a page or two of research
move on to SCAMPER
Lesson 2
6. SCAMPER introduction
7. Use SCAMPER to destroy one of your
research chairs
8. Continue to create visualisation drawings to
generate ideas in your book.
9. Once you completed your generation of
ideas (min 2 pages) move on to next stage.
Lesson 3
10. Start your Orthogonal drawing to the scale
Lesson 4
11. Start your Isometric drawing to the scale
16
Year 9 - Semester 2
17
SEMESTER 1
Year 9 - Semester 2
VISUALISATION DRAWINGS
18
PRESENTATION
Year 9 - Semester 2
ROUND 1 ASSESSMENT
YEAR 9 VISUAL COMMUNICATION
DESIGN
TEXT
Learning intention:
Design Process: Using the design
process to plan out and flesh out ideas.
Learning intention:
Visual Language: identifying how to
communicate a written message in a
visual manner.
Success Criteria:
Learning intention:
Presentation: developing a high quality
presentation that is aesthetically
pleasing.
Success Criteria:
19
Success Criteria:
Year 9 - Semester 2
SATISFACTORY
HIGH
IMPROVEMENTS
Student can improve by: ensuring that design ideas are fully
thought out to certify that design decisions are informed and
sufficiently planned
POOR
Week/s
6 and 7
No. Lessons
WAYFINDING
Learning Intentions:
Observational Drawing
Perspective drawing
Designing the environment
Success Criteria:
Resources
20
Students books
https://www.youtube.com/watch?v=L8VxpeSvNt0
pencils
rulers
Year 9 - Semester 2
Task Outline
Students will develop a way finding strategies for the school when given stimulus material.
Students will be required to develop way finding signage around the school to label different areas of the school layout.
Students could discuss with year 7s how they found getting around the school and assess improvements that could be
made.
In groups each student will be given an area of the school that they will draw in perspective to highlight how the wayfinding
will fit in the school environment.
In the end groups will prepare a PowerPoint and presentation to pitch their way finding strategies
Curriculum Links
Feedback Strategies:
Feedback on focusing on specifications of the brief
How student plan to pitch the design
Assessment Strategies:
Formal Assessment can be carried out through a rubric with
assessment criteria based on success criteria and brief.
Reflections
Literacy Links:
Deconstruction of words to figure out how to represent language in a visual means.
Week/s
8, 9 and 10
No. Lessons
HEADPHONE DESIGN
Learning Intentions:
Orthogonal drawing
Isometric drawing
Design process
Design thinking strategies
Photoshop (if time)
Success Criteria:
Resources
21
https://www.youtube.com/watch?v=UJugaD6rs2g
rulers
pencils
sketchbooks
Year 9 - Semester 2
communications
Task Outline
Headphone Design
Students will develop and original headphone design by going through the design process.
After they have completed the generation of ideas, students will use a critical thinking technique of POOCH to help refine the
design.
Students will present, along with their design process, an orthogonal drawing of their final design.
Students will then need to develop a poster design to promote their headphone design.
To begin this process students will be given stimulus material to inspire them to create a watercolour illustration for their
design before loading the design in Photoshop to add titles and information.
Students will be given 3 different design principles and will need to submit three different designs using the same elements
but highlighting the given principles.
Curriculum Links
Feedback Strategies:
Feedback on focusing on students design decisions based on
specifications of the brief
Students will need help with the technical drawing side of things, as
they have not done isometric drawing before.
Assessment Strategies:
Formal Assessment can be carried out through a rubric given at the
end of unit that reflects the nature of the success criteria and the brief.
Reflections
ICT Links
Students use Photoshop to design the layouts of their posters
Week/s
11, 12 and 13
No. Lessons
COOK BOOK
Learning Intentions:
Success Criteria:
Students have used their own photography or illustrations to demonstrate the steps in the process
Students have created interesting layouts that make the steps of the recipe easy to understand
Resources
22
Year 9 - Semester 2
http://jayce-o.blogspot.com/2013/07/35-beautiful-recipe-book-designs.html
Pencils
Computers
Sketchbooks Ingredients
Task Outline
Cookbook
Assessment Strategies:
Formal Assessment can be carried out through a rubric given at the
end of unit that reflects the success criteria and brief specifications
Reflections
Literacy Links:
Understanding of informative text
Cooking
Students experiment with recipes
Feedback Strategies:
Feedback on focusing how easy the layout is to understand
Feed back on success criteria and learning intention
23
Week/s
14 and 15
Year 9 - Semester 2
No. Lessons
GIFT WRAP
Learning Intentions:
Success Criteria:
Resources
Computers
Sketchbooks
Pencils
Pens
Task Outline
Students will be given a brief regarding the creation of a gift wrap design for a business.
Looking at pattern students are going to make their own wrapping paper by developing a pattern using shape.
Students will need to work out how they will make the pattern tessellate and contemporary
Students will then transfer these images onto Illustrator where they will print off the original design and then the design
tessellated.
Curriculum Links
Assessment Strategies:
Formal Assessment can be carried out through a rubric given at the
end of unit
Reflections
ICT Links:
Use of design program Illustrator
Feedback Strategies:
Feedback on focusing on use of design elements and principles
Try to get students to trial multiple types of design elements.
Feedback on how well the image represents what the passage says
24
Week/s
16 and17
Year 9 - Semester 2
No. Lessons
TYPOGRAPHY
Learning Intentions:
Typography
Success Criteria:
Students have used the design process to develop multiple ideas for their typography brief
Students understand the terms kerning, tracking and leading
Students have successfully used illustrator to develop their design idea
Resources
Student sketchbooks
Pencils
Computers
https://www.youtube.com/watch?v=wOgIkxAfJsk
https://www.youtube.com/watch?v=yjF2VqII0Kc
https://www.youtube.com/watch?v=0mtJOu29qbQ
https://www.youtube.com/watch?v=52ubwhA4TaQ
https://www.youtube.com/watch?v=t-FUTp_oO5s
Task Outline
Typography
Students create their own typography with quotes about creativity using examples and printed typefaces given to them.
Students go through the design process to create their typographic image.
They will generate a list of ideas about the layout and the placement of letters.
Students will be introduced to typographic conventions such as kerning and leading.
Once they have completed their drafts, students will scan their images in to the computer and vectorize the drawings they
have created.
They will then edit the design and print it out, looking at the different types of paper that they could use to enhance their
design.
25
Feedback Strategies:
Feedback regarding success criteria and assessment criteria
Student may need help with Adobe Illustrator
Assessment Strategies:
Formal Assessment can be carried out through a rubric given at the
end of unit
Year 9 - Semester 2
Curriculum Links
Reflections
Literacy Links:
Deconstruction of words to figure out how to represent language in a visual means.
Week/s
18, 19 and 20
No. Lessons
THAUMATROPE
Learning Intentions:
Success Criteria:
Resources
https://www.youtube.com/watch?v=yD0ovANHdqQ
Students sketchbooks
Card
Pens
Coloured pencils
Elastic bands
Task Outline
Thaumatrope
Feedback Strategies:
Feedback on focusing on the criteria
Students will be given a brief for the Botanic Gardens open air cinema that are having event based on the opening of a new
exhibit.
For this, students are going to create thaumatrope to act as a ticket system.
Students will explore what a thaumatrope is and how to design one.
Students will go through the design process before developing a final design.
Curriculum Links
Assessment Strategies:
Formal Assessment can be carried out through a rubric given at the
end of unit
Reflections
26
Year 9 - Semester 2
27
Year 9 - Semester 2
RECORD OF DOCUMENT
17/6/15
17/7/15
17/7/15
28/9/15
28