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=x i a Armed with alaser- . with a QS Pe ere A & missile launcher past i x De Toy Ce rr Dd This official seal is your assurance that this product meets the highest quality standards of SEGA™. Buy games and accessories with this seal to be sure that they are compatible wih the SEGA™ GENESIS™ SYSTEM, HANDLING YOUR CARTRIDGE «This Cartridge is intended exclusively for the Soga’™ Genesis™ System. + Do not bend it, crush it, or submerge it in Do not leave iin direct sunlight or near ar source of heat. + Be sure to take an occasional recess during extended play, to rest yourself and the Sega cartridge ids. for or other ‘Warning to owners of projection televisions: Still pictures or images may cause permanent picture tube damage or mark the phosphor of the ORT. Avoid repeated or extended use of video games on large-screen projection televisions. WARNING: READ BEFORE USING YOUR SEGA VIDEO GAME SYSTEM. ‘A very small percentage of individuals may experience: epileptic seizures when exposed to certain light patterns, oF flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video ‘games may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition, consult your physician prior to playing. If you experionce any of the {following symptoms while playing a video game - dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions - IMMEDIATELY discontinue use and consult your physician before resuming play. THE STORY Old Detroit, 1999. With bold development plans for the crime-infested Cadillac Heights area, ‘Omni Consumer Producis begins a systematic eviction of its residents. Although most are foo ‘weak fo resist, « group of wasteoids and addicts calling themselves Splatter Punks riot, delaying the project and tuning dewntown Detroit into a war zone. OCP counters by sending in a private ‘army of Urban Rehabilitation Cops, known as Rehabs, with orders to remove all civilians by ‘any means necessary in order to get the project back on schedule. Armed with guns, tanks and missiles, the corrupt Rehabs sweep the night sireets, clearing citizens from their homes with Violence and terror. Meanwhile, the Splatter Punks,escalate their own violence against the marauding Rehabs... Enter RoboCop, Halfmain half machine, alll Cop. Programmed fo serve the public trust, protect the fe TLD levistoboCop marches relly info the war zone of Cadillac Heights ‘@ mission— to restore order to the neighborhood, deliver justice to the Splatter Punks and Rehabs and defend the beleaguered population, or be de: in the process. A ‘onemon army equipped with stateofthe-art weaponry, f armor and literal nerves of steel, RoboCop is Old Detroit's last remaining hope for stopping the crime and corruption a the city apart... and bent on tearing im Pd SETTING UP 1. Insert the RoboCop 3 game cartridge os described in your Sega” Genesis” instruction manual. NOTE: Always make sure the power switch on the Sega” Genesis” System is ‘OFF when inserting or removing game cartridges. 2. Tum the power switch ON. You will be presented with the RoboCopm 3 fille screen. If the RoboCop 3 tile screen does not appear, tum the Sega” Genesis” power switch OFF, make sure your Sega” Genesis” is set up correctly, and start again 3. When you see the RoboCop». 3 litle screens press START. You will then be presented with two choices, Start Game immediately, or set Options. Use the D BUTTON ARROWS to highlight your choice, them press any button to proceed. If Options is selected, you will be able to determine the number of lives and continues per ‘ome, he boon: copfanialeapiegaies el ce, ane tester Use the UP and DOWN D- : BUTTON ARROWS to highlight >. the desired option, andthe ~{ ) LEFT ond RIGHT D- BUTTON ARROWS to change it, Press the START BUTTON from within Options to S-~ return to the main menu. CONTROLS RoboCop's standard controls are as follows: KNEEL SELECT WEAPON When operating the protolype Jet Pack, RoboCop's Controls are as follows: PAUSE / RESUME STATUS DISPLAY As he enlers the dangerous Cadillac Heights, RoboCop’s status and sNIgore continuously transmitted to the Metro West Precinct where his progress can be monitored. As you control RoboCop, you have all of this data at your disposal. RoboCop s data screen contains the following information: uves. ENERGY METER ‘BONUS OBJECT ENERGY RoboCop's power level is represented by an Energy Meter. His power decreases as his internal systems repair the damage from each enemy hit, but can be inetogsed by cileding Eneray Pare Teeter Energy Pack parfclly recharges RoboCop's batteries. LIVES IFhis power level should reach zero, RoboCop shuts down. Being a cyborg, however, RoboCop can be easily repaired and given o new life, The number of times he con be repaired, his “lives,” are displayed con his dato screen in the upper left corner, and can be set in the Options Screen (see p.2) When all of his repairs are used up, RoboCop's body has been destroyed irreparably and the game is over. However, you will be given the option fo Conlinue by essing the START BUTTON, cueing ‘anew body by RoboCop to uso. Iaiesbe gf Contmestaar also be set in the Options Screen TIME REMAINING When creating RoboCop, OCP installed a variety of safety devices designed fo prevent him from turning against them. One such measure is the uloshuldown mechanism. Angered by his interference in the Cadillac Heights evictions, OCP has activated this, giving RoboCop a limited amount oftine,cisplayed of he top of he data screen, to clear an area before he suffers « unit shutdown and loses a life. A warning alarm is given 30 seconds before unit shutdown. The timer resets at the beginning of each level SCORE RoboCop has an internal performance rating system which is also displayed on his data screen: He gains “points” for each criminal he apprehend: and for each enemy vehicle he destroys. He gains additional points for each piece of ammunition remaining when an area (level) is secured. Bonus points can be accrued by picking up special objecis targeted on his data screen as plus icons. ARMAMENT Although RoboCop begins each level with only his standardissve single shot pistol, a great deal of modem, more powerful weaponry can be found on the streets of Cadillac Heights, eller lost or abandoned by the baifling groups. These weapons. ‘are targeted with a “P* icon and can be picked up Eyacdehiog Cech ammo REMAINING RoboCop’s weapon choices are displayed on his data screen as icons. To change his current weapon, press the A BUTTON for whichever button was selected for it in the Options menu) The currently active weapon icon is highlighted in ‘orange. To fire a weapon, press the B BUTTON (or whichever button was selected in he Options menu}. The weapons RoboCop can collect are: SINGLE FLAME SHOT THROWER PISTOL 3-way MISSILE PISTOL LAUNCHER Be aware that each weapon possesses its own ‘ammunition supply, and uses it at different rates. For exomple, the Say pisiol uses ammunition 3 fimes as fast os the standard pistol. Ammunition remaining is noted on RoboCop’s data screen at top right. To replenish RoboCop’s ammunition ceemanekon spare, clips lost around the ci by touching them. The additional ammuntion will be added fo the currently active weapon only. MISSION ANALYSIS PHASE ONE: - Levels 1 and 2 The ring Splat Punks armed ih pistols and rocket launchers have taken over much of Cadillac Heights, including the OCP construction site! With your heavy armament and bulletproof armor, you are the only cop who can restore order fo the area and protect the innocent! PHASE TWO: Levels 3. and 4 ‘With the rioting quelled, jour next stop is Rehab Feadlquariers, courtesy of four powerful jet pack rom the information uncovered, they're holed up in an abandoned church on the opposite side of town. The Rehabs, owever, don' ike uninvited guess, ond are, sending out Airborne Rehab soldiers and OCP supplied interceptors lo permanently delay your visit Destroying Rehab headquarters will end the Urban Rehabilitation Corps! reign of terror, but it won't be easy! When tse lsh ere Arts you mus find the keys and escape through the sewers, But even then your troubles aren’t over. Things have been disappearing in the sewers. The word on the sree is thal there's somehing down there. Something big. Something deadly. hey're calling it “Otomo.” PHASE THREE: Levels 5 and 6 At the Rehab headquarters ou found evidence which links OCP executives to the Rehabs and the Cadillac Heights riots. You must therefore return fo OCP using your jet pack and arrest the criminals. OCP, however is defending its execs with ant- circraft shells, missiles, ond’ squadron of airborne Rehabs. Use your missiles to eliminate ground based opposition! The executives responsible for the illegal activities have taken refuge high within the OCP tower and have programmed two Otomotype Ninja robots to guard the entrance, But justice must be served, even ifimeans scrapping ten tons of military machinery to do it NOTES: NOTES: NOTES: FLYING EDGE"™ LIMITED WARRANTY Fling age warrants toe erga! purchaser ol of ts Fig Ee satware prac! at the medium on which is comer program seca ee fom defects in ater and wakanstip oa perod of ney 20) dys fon the dt of purchase. Tis Fhing Edge software pram s sodas" whet expres or imped arary of any and ing Ege ot ale or ay ses damages fay kin esuting om use of pram. Fig Ege ares fr peri ofr (0) Gays oer repair o rele, a senor, te of age, any ing Ee sfbare pra, postage pat with rout fete of purchase, at Factory Serie Cntr Repkcoment ef cata? ro of charge to the nga pacar ae a Cost fein te care) etl eter fo aby, This waranty snot apicatlet normal wear ad tear. This waranty shal rot be opie ard sal be wos cet nthe Fig Eage stare ro as asen trough tse, vresnabe use, misetmen or eect. THS WARRANTY 15 LEU OF ALL OTHER WARANTES AND NO OTHER REPRESENTATIONS OR CLAMS OFAN MATURE SHALL BE BINDING ON OR OBLIGATE FLYING EDGE. ANY IMPLIED \WARRANTES APPUCABLETOTHS SOFTWARE PRODUCT INCLLOWNG WARRANTS OF MERCHAATABLITY AND FTES FOR A PARTIOUAR PURPOSE, ARE UNITED TO THE ETY (90) DAY PERIOD DESORBED ABOVE. MO EVENT WL FLYING EDGE BE LABLE FORAY SPECAL, INCIDENTAL OR COMSEOUENTIAL OAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OFTHIS FLYING EDGE SOFTWARE oDUcT. Some sce do a low iates sho ng an ipl waranty sts and exclusions or limitations of incidental or consequential garages so the above ltatons arr exzns city may ot agp to yu. Ths waranty aso. specif isan you may have ahr fh wich vary roms sate. This wary sal nob aoa oe extent hat any proven of es waranty fe prot by ay feral, sae a mica aw whi cama be pre-e. REPAIRS / SERVICE AFTER EXPIRATION OF WARRANTY - or carte roires repair ater extn ofthe 90-day Lined Waranty Peco, you may contac the Consumer Sevce Deparment atte number ted below Yu wil De abies ol he stint cote repr and te signing ntact Fiyng Edge Consumer Service Dep, 71 Audrey Avenue pst Bay, MY 11771 Flying Edge Hotline/Consumer Service Dept. (516) 624-9300 arty Fyn age, Det by Alan Darton he. 74 sey Aree, Oyster By, New York 177 FQBOOOP 3TH & © 1989 Orion Pures Corpo TM designates a waderarkof on Petes Coperaton, Sepa Genesis and Game Goa are bademart of Sepa Emerges id. FyngE2ge advent Aclam Entcaemert Ich 8 © Pec Eneranmen, he Al ight rasone LohsFesered

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