Professional Documents
Culture Documents
Risk assessment
Movement of characters
Moodboard
Sets/backgrounds
Sound table
Props list
Audience
Frame rates
Lighting design
Production schedule
Crew details
LO3
Frame Numbers
Dope Sheets
Planning
Brainstorm / mind map (add extra pages if necessary)
Idea 3: Create a
city out of
cardboard
showing a car
chase between a
robber and a
Idea 2: Create a TV
ident of a snow slope
of people skiing
where their ski tracks
end up forming the
name of the channel,
e.g. E4
Risk assessment: Are there any health and safety issues you may encounter?
There might be health and safety issues from shooting it in the studio because there is lots
of heavy and expensive equipment that could fall on you and hurt you. There are also lots of
wires that are easy to trip up on, fall and hurt yourself. Furthermore, using lights mean they
can get quite hot so if you touch them you could face burning yourself on them. Using
cardboard as my material can be tricky to cut with scissors because it is a dense material so
the scissors could slip out of place and since you have to use lots of pressure to cut it, you
could slip and cut yourself. It is possible to get paper cuts from using cardboard and paper.
Discuss any legal issues you may face. Eg; sound, plagiarism, age restrictions
I must ensure that my sound is free of copyright because if it isnt I could face legal
problems, such as plagiarism for my sound and therefore it could be taken down from
YouTube. People could consider pressing charges if they are not happy with their media
being used. I must use all my own footage and create the whole sets and photographs
myself.
What are the different possibilities you could explore using this format?
The possibilities I could explore of using cardboard are photographing it from different
angles, e.g. from two dimensional angles as well as three dimensions. I can chose to colour
the cardboard, or keep it plain and cut it into various shapes. One thing about cardboard is
that it can be harder to create movement because you cannot easily remold it to show
movement of an arm like you can using clay. You would be forced to cut out a complete new
structure out of card. This is why I have decided to mostly focus on the car chase, because
these are easy to move without cutting out numerous models, as the wheels only really need
to turn.
What are the limitations of using this format? (i.e what problems/ obstacles might you
have?)
Limitations of using this format are that you have to cut out multiple versions of the character
with different positioning of the arm, rather than easily re-shaping the clay. It is hard to create
a 3-D structure of the person, so they would have to remain 2-D. However, it is possible to
create 3-D structures of cars and buildings because they are square shapes.
What imaginative or inventive animations have you seen which use this format?
Add in links and screen shots of three examples of animations using this format.
https://vimeo.com/81143989
https://www.youtube.com/watch?v=Tuukq9FTGmM
https://www.youtube.com/watch?v=1RFlc7UOJA0
Subject
What will the subject of your animation be?
The subject of my animation will be a male robber.
Storyline
Describe the storyline of your animation. What events will happen to your characters?
The animation will feature a city. There will be people walking, cars moving, trains and
buildings. The main character, the bank robber, will run out of the bank with a sack of money.
He will get into his car and charge off into the busy streets of the city. A police car will sound
and chase him. There will be a dramatic car chase as they hurtle around the busy city
streets. Eventually the car will chase him off a bridge and into the sea.
Characters
What characters will be in your animation?
The characters will be Malcolm, the bank robber and Frank Rivers, the police officer who
chases him.
Frank Rivers
M
32
Police Uniform
Occupation:
Policeman
Hobbies:
Cycling
Character
Background:
Name:
M/F:
Age
Costume:
Malcolm Drean
M
30
He wears black trousers with the typical robbers black and white
striped top and a mask over his eyes.
Occupation:
Unemployed, criminal.
Hobbies:
Theft.
Character
Background:
He grew up in England with both his mother and father who were
quite neglectful but taught him that he could get through life
stealing. They taught him how to steal without getting caught, he
became much better than his parents and when they died he
decided that he would make them proud with the ultimate
challenge; robbing a bank.
Movement of characters
Mood board
Sets / backgrounds
Will your set be;
A blue/green screen
An existing location
Draw sketches of how your sets/backgrounds will look. Add in labels to your diagrams and
details of locations / lighting etc.
Ligh
Lig
ht
Set
Location: Studio
Material: Cardboard
Lig
ht
Complete the sound list, detailing what sounds you will use, where you will source them,
what equipment you will need to record them and when you will use them in your animation.
You will need to design your own soundtrack. You cannot use copyrighted music, and it must
be more than simply adding a track.
Think of the scenes in your animation. Each scene should have different sounds/music to
give information about the mood / emotions of the characters.
Sound Table
Production Name:
Producer:
Shot
Action
Description
of Sound
Diegetic/non/diegetic
Atmosphere
created
Malcom
running out
of bank
Running
footsteps
Diegetic
Tense
Malcom
gets into car
Car door
open and
shut
Diegetic
Tense
Car starting
Car engine
starting
Diegetic
Dramatic
Car driving
Diegetic
Dramatic
People run
out the road
People
scream
Diegetic
Dramatic
Car
screeching
round
Car screech
Diegetic
Dramatic
Musice type
and
atmosphere
Police car
Siren
Non- diegetic
Dramatic
Police car
crashed into
Malcoms
car
Crash
Diegetic
Dramatic
Car
explodes
Explosion
sound
Diegetic
Dramatic
10
Malcoms
car crashes
into a
building
Car crash
Diegetic
Dramatic
11
Police car
breaks
Car breaks
Diegetic
Dramatic
12
Police man
walks
Footsteps
Diegetic
Dramatic
13
Malcom
gets
arrested
Handcuffs
tightening
Diegetic
Dramatic
14
Put into
prison
Prison bars
moving down
Diegetic
Dramatic
Props List
What props / models / furniture etc will you need to make your animation?
PROPS LIST
Production Name:
Producer:
Item
Script page
Description
Character/location
Notes
Cigar
Large Cuban
cigar, expensive
looking, 7 long
Craig Jennings
Is not lit is
held in actors
mouth
Car
Swag bag
Large black
sack full of
money
Malcom Drean
Handcuffs
Silver handcuffs
Buildings
Frank places it
Black bars
Malcom Drean
Move down as
he is placed in
prison
Audience
Define the following characteristics of your audience;
Gender
Male
Age
10-15
Interests
Cars, crime dramas
How will you ensure that your animation will suit your chosen audience?
My target audience is all ages and genders according to my brief so I have included a drama
storyline to suit females and kept the plot quite simple so that younger ages are capable of
understanding it. The drama of the police catching the robber suits female audiences
because they like to watch more storylines in comparison to males who would appreciate the
car chase.
How will they physically watch your animation? (i.e in an exhibition format, on screen,
projection, online?)
My animation will be displayed online, on YouTube. This is good for my wide audience range
because most ages have access to the internet and a smart phone or computer.
Storyboard
Complete a storyboard for your animation.
And
then.?
What happens?
Describe the
action.
Camera?
Time?
What is the
camera angle?
Duration of the
shot / number
of frames
action is held
for.
Is there any
movement from
the camera?
Who?
Which
characters/
objects are in
the scene?
Say What?
Is there any
dialogue/text?
Where?
Think carefully about the shots you will be using. Consider the
range of shots/angles to give interest and perspective
You will need to convey all movements and actions. Copy and
paste the storyboard to make it as long as you need to show all
the detail of your animation.
Shots
Extreme long shot
Long Shot
Medium Shot
What is the
location for the
shot?
Lighting
Natural
Camera Angles
Ambient
Birds-eye view
Torchlight
Spotlight
High angle
Direction of
Eye-levellight?
Two Shot
Low angle
Movement
Over
the Shoulder
Editing
Pan
Medium
Close up
Montage
Tilt up
Close
Cross cutting
Tracking
Shotup
Extreme
close
Match cut
Shot, reverse shot
Eye-line match
Jump cut
Tracking shot
Frame Rates
What is the duration of your animation in minutes? (minimum 30 seconds)
1 minute and 30 seconds.
In seconds?
90 seconds.
There are 60 seconds in a minute. How many frames (ie. Individual photos) will you
need to take?
900 frames in the whole production.
Lighting Design
Where will you place your light source(s) to create interesting effects?
I will place my lamps above the set to replicate the sun like how it would shine in a real city. I
wont create interesting effects because I want it to look realistic.
Frame numbers
You will need to label your images as frames
The first 24 frames will be written as;
0_1
0_2 etc etc
Dope sheets
For example;
Because you will be working with video, you will be using 30fps. You will need to complete a
dope sheet for EVERY SECOND of your animation.
i.e, if you make a 30 second animation, you will need to complete 30 dope sheets.
This will be a time-consuming task, but it will help you understand what will need to
happen in each of the shots you take. The higher marks will come from a detailed and
careful collection of dope sheets. For example, if your characters speaks, you will need to
show the mouth forming every shape in order to look effective.
Frame
Path of action
Dialogue /
Soundtrack cue
Animation
Camera
instructions
0_1
0_32
N/A
N/A
0_38
Camera stationary
Footsteps
Character
walks to the left
High angle
0_70
Camera stationary
Car engine
Car moves to
the right
High angle
0_83
Camera stationary
Footsteps
Malcom walks
out of bank
Low angle
0_86
Camera stationary
N/A
Malcom walks
up to taxi
High angle
0_99
Camera stationary
N/a
Malcom gets
into taxi
Over the
shoulder, shot
0_137
Camera stationary
Car engine
Taxi moves to
the left
0_146
Camera stationary
Footsteps
Policeman
walks straight
ahead.
High angle
0_171
Camera stationary
N/a
Policeman
looks around
Low angle
0_238
Engine
Taxi moves
ahead
Low angle
0_266
Camera stationary
Engine
Taxi moves
ahead (towards
screen)
High angle
0_299
Camera stationary
Engine
Low angle
0_314
Camera stationary
High angle
0_327
Camera stationary
High angle,
canted view
0_340
Camera stationary
Low angle
0_380
Taxi moves
across left of
screen
Low angle,
close-up
0_409
Camera zoom in
Camera stationary
Taxi drives
ahead
0_447
Camera stationary
Taxi drives to
the right
Close-up on tire
0_452
Camera zoom in
Malcolm moves
steering wheel
Close-up mid
shot
0_456
Camera stationary
Malcolm moves
steering wheel
0_482
Camera stationary
Taxi moves
Close-up of tires
0_491
Camera stationary
Malcolm moves
steering wheel
0_499
Camera stationary
Taxi moves
towards
building
0_503
Camera stationary
Malcolm
steering wheel
Close-up
0_512
Camera stationary
Taxi moves
Low angle
0_518
Camera stationary
Malcolm moves
steering wheel
0_523
Camera stationary
Taxi moves
towards
building
0_538
Camera stationary
Taxi moves
towards
building
Close-up of tire
Frame
Path of action
Dialogue /
Soundtrack cue
Animation
Camera
instructions
1_550
Taxi moves
towards
building
1_578
Camera stationary
Siren
1_609
Camera stationary
Siren
Police car
drives to taxi
1_628
Camera stationary
Police man
walks over to
Malcom
Mid shot
1_635
Camera stationary
Footsteps
Police man
walks over to
Malcolm
Long shot
1_674
Handcuffs sound
Police man
1_707
Camera stationary
Detective music,
prison cell sound
effect
1_708
N/A
Detective music
Title the
getaway and
Holly Smith
pans on screen
from bottom to
top
N/A
Path of action
Dialogue /
Soundtrack
cue
/A1_9
1_10
1_11
1_12
1_13
1_14
1_15
1_16
1_17
1_18
1_19
1_20
1_21
1_22
1_23
1_24
1_25
1_26
1_27
1_28
1_29
1_30
Frame
Animation
Camera
instructions
Liaising with client (write notes on discussions between you and your client)