Professional Documents
Culture Documents
Untitled Question
Thief
Warrior
Guardian
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Revive
Combos
Fire Field
Water Field
Smoke Field
Static Field
Posion Field
Ethereal Field
Dark Field
Light Field
Auras
Ice Field
Blast Finisher
Projectile Finisher
Leap Finisher
Whirl Finisher
Fire Aura
Frost Aura
Magnetic Aura
Shocking Aura
Light Aura
Chaos Aura
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Mesmer
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Necromancer
Ranger
Engineer
Revenant
Elementalist
Key
* = Condition must be met $ = unblockable
Weapon Skill
^ = Self Only
Trait
~ = Elite Spec
Class Skill
Utility
<--- Most Practical
Obscure --->
Offensive Boons
Might
Persisting Flames (Fire xx1)
Overload Fire (F1)~
Quickness
NONE
Fury
Persisting Flames (Fire xx1) Zephyr's Boon (Air 3xx)^
Offensive Condition
Vulnerability
Lightning Storm (GoS)
Weak Spot (Air 3)
Defensive Boons
Aegis
NONE
Protection
Overload Earth (F4)
Armor of Earth^
Resistance
NONE
Stability
Armor of Earth^
Tornado^
Vigor
Renewing Stamina (Arcane 3xx)
Latent Stamina (Tempest 2xx)~
Super Speed
Eye of the Storm~
Gale Song (Tempest 1xx)~
Defensive Conditions
Blind
Sandstorm
Lightning Surge (Staff A2)
Weakness
Lightning Touch (Dagger A2)
Tempestrous Aria (Tempest x3x)
Crowd Control
Stun
Static Field (Staff A5)
Shocking Aura (Dagger A3)
Cripple
Shock and Aftershock~ Earthen Blast (Earth Minor 2)
Chill
Frozen Ground (Staff W4)$
Frozen Burst (Dagger W3)
Fear
NONE
Immobilize
Shockwave (Earth S5)
Magnetic Grasp (Earth D3)$
Slow
NONE
Daze
Comet (Water F5)
Magnetic Surge (ES 2)*
Knockdown
Earthquake (Dagger E4)
Gale (Focus A5)
Launch
Updraft(Dagger A5)
Pull
Cyclone (Warhorn A4)
Magnetic Pull (ES 4)
Taunt
NONE
Defensive Utility
Reflection
Magnetic Aura (Staff E3)
Magnetic Wave(Focus E4)
Missile Absorb
Swirling Winds (Focus A4)
Ring of Earth (Dagger E2)
Invulnerabiiy
Obsidian Fleash (Focus E5)
Mist Form
Block
Arcane Shield
Stone Shieth (ES 2)
Condition Clense
Cleansing Fire
Healing Rain (Staff W5)
Boon Strip
NONE
Stealth
Life Steal
Healing
Regeneration
Heal
Revive
Combos
Fire Field
Water Field
Smoke Field
Static Field
Posion Field
Ethereal Field
Dark Field
Light Field
Auras
Ice Field
Blast Finisher
Projectile Finisher
Leap Finisher
Whirl Finisher
Fire Aura
Frost Aura
Magnetic Aura
Shocking Aura
Light Aura
Chaos Aura
Weapons
Dagger
Scepter
Focus
Warhorn
Trident
Arcane
Cantrip
Conjure
Glyph
Signet
NONE
NONE
Water Trident (Scepter W3)
Tidal Wave (Warhorn W4)
Signet of Renewal
Frozen Ground
Glyph of Lesser Elemental (Water)
Eruption (Staff E2)
Arcane Brilliance
Hurl (Scepter E2)
Magnetic Grasp (Dagger E3)
Magnetic Leap (Dagger E3)
Flame Leap (FA 5)
Overload Fire
Tornado
Sunspot
Conjurer
Frost Aura
Arcane Resurrection (Earth)
Magnetic Aura (Staff E3)
Shock and Aftershock
Shocking Aura
Tempest Defense
NONE
NONE
Shout
Signet of Earth
Unstable Conduit
Fortify (ES 5)
Pheonix (Scepter F3)
Overload Water
Geyser (Staff W3)
Persisting Flames*
ntal (Water)
Frozen Burst (Dagger W3)
Shock Wave (Staff E5)
Lightning Leap (LH 3)
Fiery Whirl (FGS 3)
Feel The Burn
Unstable Conduit
Arcane Resurection
Water x3x)^
Tornado
Signet of Water
Flash Freeze
ntals (Earth)
Arcane Resurection
Signet of Air
Cleansing Water
Evasive Arcana
Class
Key
* = Condition must be met
$ = unblockable
Weapon Skill
^ = Self Only
Trait
~ = Elite Spec
Class Skill
Utility
<--- Most Practical
Obscure --->
Offensive Boons
Might
Thrill of the Crime
Deadly Trapper (Deadly Arts x1x)^
Quickness
Haste^
Flanking Strikes^
Fury
Thrill of the Crime Unrelenting Strikes (Critical Strikes M2)^
Offensive Condition
Vulnerability
Sundering Strikes
Cloak and Dagger
Defensive Boons
Aegis
NONE
Protection
NONE
Resistance
NONE
Stability
NONE
Vigor
Bountiful Theft (Trick x1x)
Vigorous Recovery (Acro 3xx)^
Super Speed
NONE
Defensive Conditions
Blind
Infliltrator's Arrow (SB 5)
Dust Strike (Staff 4)~
Weakness
Weakening Charge (Staff 2) Weakening Strikes (Daredevil 3xx)~
Crowd Control
Stun
Pistol Whip (Sword 3)
Palm Strike*
Cripple
Crippling Strike (Sword 1)
Dancing Dagger (Dagger 4)
Chill
Ice Drake Venom
Fear
Steal*
Immobilize
Panic Strike (DA x2x)
Surprise Shot (SB 1 Stealth)*
Slow
Impairing Daggers~
Daze
Sleight of Hand (Trick xx3)
Tactical Strike (Sword 1 Stealth Behind)*
Knockdown
Hook Strike (Staff 1 Stealth)*~
Tripwire
Launch
NONE
Pull
Scorpion Wire
Taunt
NONE
Defensive Utility
Reflection
Dagger Storm
Missile Absorb
Smokescreen
Invulnerabiiy
Block
Bandit's Defense~
Condition ClenseUnhindered Combatant (DDxx2)*~ Infiltrator's Strike (Sword 2)*
Boon Strip
Bountiful Theft (Trick x1x)
Stealth
Life Steal
Healing
Regeneration
Heal
Revive
Combos
Fire Field
Water Field
Smoke Field
Static Field
Posion Field
Ethereal Field
Dark Field
Light Field
Auras
Ice Field
Blast Finisher
Projectile Finisher
Leap Finisher
Whirl Finisher
Fire Aura
Frost Aura
Magnetic Aura
Shocking Aura
Light Aura
Chaos Aura
Shadow Refuge
Leeching Venoms (SA x2x)
NONE
Black Powder (P 5)
Impact Strike~
Caltrops
Dagger Storm
Needle Trap
Devourer Venom
Impairing Daggers~
Signet of Agility
Headshot (Pistol 4)
Bandit's Defense*~
Shadow Step*
Hide in Shadows
er (DA x1x)
(Acro 2xx)
Blinding Powder
w (SA xx1)
Class
Key
* = Condition must be met
Weapon Skill
^ = Self Only
Trait
~ = Elite Spec
Class Skill
Utility
<--- Most Practical
Offensive Boons
Might
Phalynx Strength
Quickness
Frenzy^
Fury
For Great Justice
Offensive Condition
Vulnerability
Rending Strikes
Defensive Boons
Aegis
NONE
Protection
NONE
Resistance
Healing Signet^
Stability
Balanced Stance^
Vigor
Last Stand (Defense xx2)
Super Speed
NONE
Defensive Conditions
Blind
Smoldering Arrow (LongBow 4)
Weakness
Call to Arms (Warhorn 5)
Crowd Control
Stun
Earthshaker (Hammer)
Cripple
Throw Axe (Axe 3)
Chill
NONE
Fear
Fear Me
Immobilize
Flurry (Sword)
Slow
NONE
Daze
Pommel Bash (Mace 3)
Knockdown
Backbreaker (Mace 5)
Launch
Stomp
Pull
Taunt
Defensive Utility
Reflection
Shattering Blow~
Missile Absorb
Flaming Flurry (Sword)~
Invulnerabiiy
Ignore Pain*
Block
Counterblow (Mace 2)
Condition Clense
Flames of War (Torch 5)~
Boon Strip
NONE
$ = unblockable
Obscure --->
Restorative Strength
Heightened Focus^
Berserker's Fury
Crushing Blow
Dolyak Signet^
Vigorous Shouts (Tactics xx3)
Throw Bolas
Bull's Charge
Stealth
Life Steal
Healing
Regeneration
Heal
Revive
Combos
Fire Field
Water Field
Smoke Field
Static Field
Posion Field
Ethereal Field
Dark Field
Light Field
Auras
Ice Field
Blast Finisher
Projectile Finisher
Leap Finisher
Whirl Finisher
Fire Aura
Frost Aura
Magnetic Aura
Shocking Aura
Light Aura
Chaos Aura
NONE
NONE
Dodged March^
Healing Signet^
Battle Standard
Versitile Strength
Frenzy^
Arcing Slice
Dual Strike^
Signet of Rage^
On My Mark
Cyclone Axe
Eternal Champion~
Backbreaker (Hammer 5)
Signet of Stamina
Berserker's Stance*
cipline x3x)
Sundering Mace
Brutal Banner
Class
Key
Weapon Skill
Trait
Class Skill
Utility
Offensive Boons
Might
Quickness
Fury
Offensive Condition
Vulnerability
Defensive Boons
Aegis
Protection
Resistance
Stability
Vigor
Super Speed
Defensive Conditions
Blind
Weakness
Crowd Control
Stun
Cripple
Chill
Fear
Immobilize
Slow
Daze
Knockdown
Launch
Pull
Taunt
Defensive Utility
Reflection
Missile Absorb
Invulnerabiiy
Block
Condition Clense
Boon Strip
Stealth
Life Steal
Healing
Regeneration
Heal
Revive
Combos
Fire Field
Water Field
Smoke Field
Static Field
Posion Field
Ethereal Field
Dark Field
Light Field
Auras
Ice Field
Blast Finisher
Projectile Finisher
Leap Finisher
Whirl Finisher
Fire Aura
Frost Aura
Magnetic Aura
Shocking Aura
Light Aura
Chaos Aura
Class
Key
Weapon Skill
Trait
Class Skill
Utility
Offensive Boons
Might
Quickness
Fury
Offensive Condition
Vulnerability
Defensive Boons
Aegis
Protection
Resistance
Stability
Vigor
Super Speed
Defensive Conditions
Blind
Weakness
Crowd Control
Stun
Cripple
Chill
Fear
Immobilize
Slow
Daze
Knockdown
Launch
Pull
Taunt
Defensive Utility
Reflection
Missile Absorb
Invulnerabiiy
Block
Condition Clense
Boon Strip
Stealth
Life Steal
Healing
Regeneration
Heal
Revive
Combos
Fire Field
Water Field
Smoke Field
Static Field
Posion Field
Ethereal Field
Dark Field
Light Field
Auras
Ice Field
Blast Finisher
Projectile Finisher
Leap Finisher
Whirl Finisher
Fire Aura
Frost Aura
Magnetic Aura
Shocking Aura
Light Aura
Chaos Aura
Class
Key
Weapon Skill
Trait
Class Skill
Utility
Offensive Boons
Might
Quickness
Fury
Offensive Condition
Vulnerability
Defensive Boons
Aegis
Protection
Resistance
Stability
Vigor
Super Speed
Defensive Conditions
Blind
Weakness
Crowd Control
Stun
Cripple
Chill
Fear
Immobilize
Slow
Daze
Knockdown
Launch
Pull
Taunt
Defensive Utility
Reflection
Missile Absorb
Invulnerabiiy
Block
Condition Clense
Boon Strip
Stealth
Life Steal
Healing
Regeneration
Heal
Revive
Combos
Fire Field
Water Field
Smoke Field
Static Field
Posion Field
Ethereal Field
Dark Field
Light Field
Auras
Ice Field
Blast Finisher
Projectile Finisher
Leap Finisher
Whirl Finisher
Fire Aura
Frost Aura
Magnetic Aura
Shocking Aura
Light Aura
Chaos Aura
Class
Key
Weapon Skill
Trait
Class Skill
Utility
Offensive Boons
Might
Quickness
Fury
Offensive Condition
Vulnerability
Defensive Boons
Aegis
Protection
Resistance
Stability
Vigor
Super Speed
Defensive Conditions
Blind
Weakness
Crowd Control
Stun
Cripple
Chill
Fear
Immobilize
Slow
Daze
Knockdown
Launch
Pull
Taunt
Defensive Utility
Reflection
Missile Absorb
Invulnerabiiy
Block
Condition Clense
Boon Strip
Stealth
Life Steal
Healing
Regeneration
Heal
Revive
Combos
Fire Field
Water Field
Smoke Field
Static Field
Posion Field
Ethereal Field
Dark Field
Light Field
Auras
Ice Field
Blast Finisher
Projectile Finisher
Leap Finisher
Whirl Finisher
Fire Aura
Frost Aura
Magnetic Aura
Shocking Aura
Light Aura
Chaos Aura
Class
Key
Weapon Skill
Trait
Class Skill
Utility
Offensive Boons
Might
Quickness
Fury
Offensive Condition
Vulnerability
Defensive Boons
Aegis
Protection
Resistance
Stability
Vigor
Super Speed
Defensive Conditions
Blind
Weakness
Crowd Control
Stun
Cripple
Chill
Fear
Immobilize
Slow
Daze
Knockdown
Launch
Pull
Taunt
Defensive Utility
Reflection
Missile Absorb
Invulnerabiiy
Block
Condition Clense
Boon Strip
Stealth
Life Steal
Healing
Regeneration
Heal
Revive
Combos
Fire Field
Water Field
Smoke Field
Static Field
Posion Field
Ethereal Field
Dark Field
Light Field
Auras
Ice Field
Blast Finisher
Projectile Finisher
Leap Finisher
Whirl Finisher
Fire Aura
Frost Aura
Magnetic Aura
Shocking Aura
Light Aura
Chaos Aura
Class
Key
Weapon Skill
Trait
Class Skill
Utility
Offensive Boons
Might
Quickness
Fury
Offensive Condition
Vulnerability
Defensive Boons
Aegis
Protection
Resistance
Stability
Vigor
Super Speed
Defensive Conditions
Blind
Weakness
Crowd Control
Stun
Cripple
Chill
Fear
Immobilize
Slow
Daze
Knockdown
Launch
Pull
Taunt
Defensive Utility
Reflection
Missile Absorb
Invulnerabiiy
Block
Condition Clense
Boon Strip
Stealth
Life Steal
Healing
Regeneration
Heal
Revive
Combos
Fire Field
Water Field
Smoke Field
Static Field
Posion Field
Ethereal Field
Dark Field
Light Field
Auras
Ice Field
Blast Finisher
Projectile Finisher
Leap Finisher
Whirl Finisher
Fire Aura
Frost Aura
Magnetic Aura
Shocking Aura
Light Aura
Chaos Aura
Class
Key
Weapon Skill
Trait
Class Skill
Utility
Offensive Boons
Might
Quickness
Fury
Offensive Condition
Vulnerability
Defensive Boons
Aegis
Protection
Resistance
Stability
Vigor
Super Speed
Defensive Conditions
Blind
Weakness
Crowd Control
Stun
Cripple
Chill
Fear
Immobilize
Slow
Daze
Knockdown
Launch
Pull
Taunt
Defensive Utility
Reflection
Missile Absorb
Invulnerabiiy
Block
Condition Clense
Boon Strip
Stealth
Life Steal
Healing
Regeneration
Heal
Revive
Combos
Fire Field
Water Field
Smoke Field
Static Field
Posion Field
Ethereal Field
Dark Field
Light Field
Auras
Ice Field
Blast Finisher
Projectile Finisher
Leap Finisher
Whirl Finisher
Fire Aura
Frost Aura
Magnetic Aura
Shocking Aura
Light Aura
Chaos Aura