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FMP Pitch

Ishman: Rigging, Modelling, Texturing for games


Idea: Hare and tortoise flipped around.
Alan: 2D Animating
Idea: Man reading newspaper while events are taking place behind him.
Jenny: 3D modeling for games, learning coding in c#
Idea: 2 player racing game with food.
Tom: VFX for advertising
Idea: Advert campaign for new golf club with technological breakthrough. Metal flies
together to form the golf club. Matte painting for golf course background.
Vesar: 2D Animation, Background design - 2d/3d?
Idea: Fitness advertising campaign.
Alfie: Rigging, secondary skills: modelling, lighting, rendering
Idea: Hell minion delivers bad news to devil on throne. Throne animated into a weapon
and the minion gets smited.
Alex: 3D Modelling, Rigging
Idea: Fully 3d environment and character, ~1 minute, pharaoh and archaeologist, simple
desert, stylized, archaeologist struggles to find pharaoh in tomb relaxed and playing
games.
Mantas: 3D character modeller, rigging, environment modelling, character sheets. VFX
Project. Collaborating with digital film student.
Idea: Family of four lives next to woods. One daughter is 4 and the other is 17. During a
car accident she dies and wakes up in a better world where she has to learn what she
has done wrong and what family means to her. She comes back from the dead as a lonely
wolf to meet her family and apologise for the last time.
Jia: Pre-Production/Character Artist. Childrens TV and Short Film.
Idea: Character driven narrative. Hungry duck steals sandwich from local citizen. Set in a
local park, a man was enjoying his lunch when a duck stared down his sandwich. The
man refusing to surrender his sandwich gets attacked. Stylized piece. Between 1:30 to
2minutes (depends on the story) characters: Human, Duck. Place: Local Park. Props:
Sandwich.
Keera: 3D Modelling for Character and Environment.
Idea: Matador wants a bull to go after a red cape but its not interested so it gets it to start
dancing by playing music. Ends with dirty dancing pose. Requires: Animator, Texture
Artist, Lighter.
Izzy: Concept artist, storyboard artist, 3d architectural modelling, interior design
modelling, producing.

FMP Pitch
Idea: God Academy. Mischievous young gods attend school to learn god rules. ~5
characters. Leaning towards 3D. Looking for: storyboard artists, 3D animators,
Humanoid modellers, Environment artists, Riggers, and Renderers.
Yves: 3D Animator.
Idea: Its about a child (age 4 to 5 years old cheerful and playful) who loves his/her toys
even though its old and dirty. One day his/her parents decide to put his/her toys in the
attic so he wants the toys back. The struggle is that he/she thought that there was a
monster living in the attic. Skills needed: character modelling, environment modelling,
texture artist, lighting artist, comp artist, riggers. ~1 min 30 sec.
Liam: 3d character animation, character modelling, 2d animation, concept artist.
Idea: Game related to Quick Time Events. A game centred around the game mechanic of
quick time events where the player has to press an indicated button to avoid death. ~1
min 30 secs.
Jim: 3D Character Animator, Lighting and Rendering.
Idea: Man is about to leave for work but notices that hes missing his keys so he panics
and looks around his house trying to find them and the location of the keys are revealed
to be among his childs toys. 3D designs. Childrens TV animation.
Saeed: Character Animator. Video Games. 3d modelling, sound design, editing.
Idea: 3rd person action-adventure game made out of crochet (like sack boy). Small
characters large environment. Hero goes back to home town and crochet needle stolen
and stuffing taken from family members. 2-3 minute animation showing basic mechanics
of the game. Requires: character modellers, dynamics (particles), foley art, riggers,
concept art. Max of 3 characters and 2 creatures, minimum 2 characters.
Reke: VFX
Requires: 3D modellers, Compositors. ~30 seconds for freeze, ~30 seconds for sky
change.
Agbons: 3D modelling ZBrush, Character Design,
Idea: The survivor based in the future. A boy that survives in a world full of robots,
after a war that happened between robots and humans. Through fear that robots will turn
against the humans, military decided to kill the Leader of the robots.
Requires: Character artist, environment artist, texture artist, lighting artist, rigger,
animator.
Yasmine: Character design, 3d modelling, Concept design.
Idea: Robot cowboy cheating in a card game. Opponent challenges him to a duel. Tension
is build. The robot fires his arm cannon instead of using a gun and easily wins the duel.
Set in a wild west town. Cel shaded/cartoony style.
Requires: Rigging, Lighting, Compositing, Animation (maybe)
Peter: 2D character animator, environment modeller,

FMP Pitch
Idea: 2D character within a 3D software animated to create objects.
Bianca: 2D environment design, animation, 2D rigging, character animation
Idea: 2D and 3D mixed film. 3-4 short 30 second campaign videos about what pets and
animals get up to. Mischievous, humorous animations. Each short will be based on a
different animal. Simple designs (3d that looks like 2d). Painted textures to make it look
2D even though everything is 3D.
Required: 2d character animation, 3d environment modellers, compositor, texture artist,
music artist, sound artist.
Kyomi: 2D generalist
Idea: Based based around the theme of women today in the creative field, showing a
sequence of women through quick cuts, collectively reading a spoken word/poem that
highlights the struggles women have to deal with when it comes to making it in the
industry. 2D rotoscoped piece focused on a minimalistic look with an artistic twist
through use of colour, design and secondary animation. 30 sec - 1 minute long.
Requires: camera, lighting, sound recording, music, after effects, rotoscope artist,
compositor.
Talal: 3D Animator
Idea: Set in a theatre, 5 people in the scene. One director, others are participating for an
audition.
Required: Environment artist, Lighting artist, rendering, concept artist, rigging.
Jess: Animation (Focus), Modelling (Sub Focus).
Idea: Yin & Yang. The positive and the negative. Two halves that make a whole. While
waiting for the train, a girl reflects on her self esteem issues caused by the pressures of
the current generation. Time: 1:30 - 2:00 mins. Medium: 2D & 3D piece.
Steve: 2.5D Artist
Idea: Man stares into a shop window, High streets are the geographic centres that were
cross roads and river crossing. They are the focal points for trading and socialising. A
microcosm of life. 2D in a 3D space.
Ashley: Digital Matte Painter, Environment Artist
Idea: on ashley stanton prezi
Required: Asset animators. Creature animator, composer, vfx artist
Lukas: Unreal engine, modeller, animator, texturing
Idea: Horror genre, 16+ teens and young adults. You wake up in front of two hallways,
one which is lit up, the other with a weak flickering light. You have to choose one of them
to go through to progress. Depending on the route the player chooses at the start will
affect the ending. Atmospheric, multiple endings, choice.
Requires: Texture artist, 3d modellers, lighters, programmers, sound engineers.
Luke: Particle effects, After effects animation, 3D modelling.

FMP Pitch
Idea: The story focuses on an old woman whos mind has regressed back to being a child.
She believes her dad is a star and discovers a staircase that will take her to the sky to meet
him. Live action and VFX. Pale colours, dark, whites for clouds.
Requires: Modelling, matte painting, lighting, texturing, compositing, sound design,
music.
Tiago: illustration, concept art, 2D animation.
Idea: Create a loop animation of the four horseman in after effects using 2.5d.
Requires: VFX artist, sound designer, music production.
Sining: 2d animation - character, concept/illustration, character design, storyboard,
animatics.
Idea: Food keeps disappearing in a restaurant kitchen, a chef spots a finger sized creature
when it is sneaking to a bowl of ramen. Then a chase started between the two of them.
Film and TV. Mixed media of 2d character animation on tp of 3D cel-shaded environment.
Bright lighting. Warm colour palette.
Requires: Modeller (environment props), Texture artist (cel-shaded textures)
Mike: Illustration and Design, storyboarding
Idea: The Monkey King Non-narrative animation: story not told through character,
dialogue or action, but instead through atmosphere.
Lustmord - Destruction (horror music)
Requires: Environment and prop Modellers, Texture artists, Renderers, Music/sound
designers.
Kirstie: 2.5D animation, 3d environment, 2d photoshop animation
Idea: Girl having ct scan in hospital. She closes her eyes and when she wakes up the
environment changes.
Requires: 3d environment modeller, 2d animator, dynamics artist, lighting artist,
compositor

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