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Hammerstorm
Path Features
Hammer Action (11th level): When you spend
an action point to make a melee attack using a
hammer and you hit, enemies adjacent to your
target also takes highest ability modifier
damage.
Hammer Impact (11th level): Whenever you
score a critical hit with a melee attack using a
hammer, the target is also knocked prone. In
addition, enemies adjacent to your target also
takes highest ability modifier damage and is
knocked prone.
Steel Aura (16th level): You gain an aura 5. You
and each ally within the aura gain +1 bonus to
AC, Fort, and Will.
Hammerstorm Exploits
Hammer Throw Hammerstorm Attack 11
You throw your hammer with intense strength.
Encounter * Martial, Weapon
Standard Action Range 5
Requirement: you must be wielding a hammer.
Target: One creature
Attack: highest ability vs. Fortitude
Hit: 2[W] + ability modifier damage and the target is
stunned until the end of your next turn.
Special: If you use a two-handed hammer for this power,
and the target is hit, enemies adjacent to your target takes
5 damage. The hammer thrown does not come back in
your hands unless it is a magic weapon.