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Lecture-2, 2012-2013
BITS Pilani
Pilani Campus
Interaction Points
Typical Problems and Issues related to technology intervention in the Pervasive Computing environments
HCI issues, HCI modes, User-acceptance, Usage Patterns: Needs versus Viability Privacy and Security Issues Economic feasibility and Deployment issues Computing capabilities and scalability
Case Study of the BITS Life-guard Project Case Study of the Touch-Lives Initiative: Project Connect and Project Communicate Summary of Concepts learnt
Dr. Rahul Banerjee, BITS Pilani, India
Examples to be taken for brief exposure during the second and third lectures:
The GeorgiaTech experiment on child behaviour during game-playing in presence of a caregiver and child-to-child interactions in absence of adults The Project-Connect at BITS Pilani for the elderly-assistance The Project Communicate at BITS Pilani for the Children suffering from Autism The BITS Life-Guard Wearable Computing project for alerting drivers in case of reflex-level deterioration towards levels considered safe for driving
Dr. Rahul Banerjee, BITS Pilani, India
Sensor-Compute Nodes
Dr. Rahul Banerjee, BITS Pilani, India
Interaction Points
Typical Problems and Issues related to technology intervention in the Pervasive Computing environments
HCI issues, HCI modes, User-acceptance, Usage Patterns: Needs versus Viability Privacy and Security Issues Economic feasibility and Deployment issues Computing capabilities and scalability
Case Study of the BITS Life-guard Project Case Study of the Touch-Lives Initiative: Project Connect and Project Communicate Summary of Concepts learnt
Dr. Rahul Banerjee, BITS Pilani, India
Project Communicate
for the children suffering from autism
Project Smile
for orphans
Project Light
for the illiterate adults
A few more candidate projects are in various stages of conceptualization and initial feasibility analysis
BITS Pilani
Pilani Campus
It is this set of problems and issues that the Project Connect seeks to address so as to be able to provide a healing touch to the lives of the elderly and bring them a better quality of life, make them feel useful and thus feel happier.
Dr. Rahul Banerjee, BITS Pilani, India Dr. Rahul Banerjee, BITS Pilani, India
BITS Pilani
Pilani Campus
Our approach:
Multi-pronged, but primarily technology-assisted Keeps people of different capabilities, backgrounds and needs in mind Is partly, pro-active and partly reactive, by design
Dr. Rahul Banerjee, BITS Pilani, India Dr. Rahul Banerjee, BITS Pilani, India
Purpose:
building a solution allowing them to seamlessly interface with the external world for multiple relevant services Examples may include: right from assistance for bodily support from the volunteers / attendants to their communication with their physicians and even connecting them automatically with their children and grand children anywhere around the globe --- all through a simple voice request and without any textual entry.
Dr. Rahul Banerjee, BITS Pilani, India
Wired and wireless modes of connectivity support for allowing networking of various kinds between the involved devices
Solution approaches
Pre-programmed in part, if historical data is available Sensor-driven in part, for collecting data in real-time and using it by relating it to the context of the person-in-question Designed to be preferably transparent to the end-user
Dr. Rahul Banerjee, BITS Pilani, India
Gesture-recognition has been well-known in literature and is being adapted for providing more precise recognition of what the elderly might actually wish to communicate through a gesture that might not exactly fit in the standard framework
<e.g. elderly at times may wish to say two things through a single indicative gesture or may inadvertently send slightly ambiguous signals for assistance>
Dr. Rahul Banerjee, BITS Pilani, India
Ongoing Work
Use of Body Area Networks, Wireless and Wired Sensor Networks along with Personal Area Networks like Bluetooth and Wireless Local Area Networks like Wi-Fi has been utilized in synchronism with 2G/2.5G/3G/4G networks for identifying mechanisms and service elements that the final solution would be able to provide. There are a few areas of concern involving seamless handoff, battery-power depletion, safety of the wearer / user in case of wearable computing devices and mobile computing/telephony devices etc. which are being addressed now. Expression-recognition and associated event/device actuation part of the work is in its very early stages.
Dr. Rahul Banerjee, BITS Pilani, India
Interaction Points
Typical Problems and Issues related to technology intervention in the Pervasive Computing environments
HCI issues, HCI modes, User-acceptance, Usage Patterns: Needs versus Viability Privacy and Security Issues Economic feasibility and Deployment issues Computing capabilities and scalability
Case Study of the BITS Life-guard Project Case Study of the Touch-Lives Initiative: Project Connect and Project Communicate Summary of Concepts learnt
Dr. Rahul Banerjee, BITS Pilani, India
Elements of the BITS-Lifeguard NonIntrusive Wearable Computing System A wearable computing system of this category needs at least five basic elements:
Non-Intrusive Sensory elements to sense the wearers environment, Computing elements to take care of computational needs; Communication elements to interconnect these computing elements (with mobility) Body safe Power Supply / Generation elements to provide the necessary power to the wearable computing system Fabric or placeholder elements to allow interconnected elements in place <could server other purposes also>
Dr. Rahul Banerjee, BITS Pilani, India
Driver With body mounted wearable sensors as part of the BITS Lifeguard
Vehicular Computer
Interaction Points
Typical Problems and Issues related to technology intervention in the Pervasive Computing environments
HCI issues, HCI modes, User-acceptance, Usage Patterns: Needs versus Viability Privacy and Security Issues Economic feasibility and Deployment issues Computing capabilities and scalability
Case Study of the BITS Life-guard Project Case Study of the Touch-Lives Initiative: Project Connect and Project Communicate Summary of Concepts learnt
Dr. Rahul Banerjee, BITS Pilani, India
Interaction Points
About the Course Pervasive Computing: What is it? Examples of Pervasive Computing Environments Situations that warrant Pervasive Computing Solutions Typical Problems and Issues related to technology intervention in the Pervasive Computing environments
HCI issues, HCI modes, User-acceptance, Usage Patterns: Needs versus Viability Privacy and Security Issues Economic feasibility and Deployment issues Computing capabilities and scalability
Case Study of the BITS Life-guard Project Case Study of the Touch-Lives Initiative: Project Connect and Project Communicate Summary of Concepts learnt and the Exercise for the day
Steerable Displays
A pervasive computing system has an ability to recognize context of the target environment for the purpose of offering desired set of pre-defined as well as adaptive services, preferably without the users being required to be aware of its presence. The design principles of Pervasive Computing are often driven by the desirable characteristics like: Simplicity Versatility Pleasurability
Dr. Rahul Banerjee, BITS Pilani, India
References
<other than the Text Book and E-Notes>
Please take a look at the reading advisory at Nalanda LMS Portal for additional information!
My Home page may have some additional information of possible interest to you. You may want to access it at the URL: http://www.bits-pilani.ac.in/~rahul Just in case, you may wish to contact me by Email, my Email address is: rahul@bits-pilani.ac.in
Dr. Rahul Banerjee, BITS Pilani, India