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v1.01.742.

0 Fixes included: - Fixed an issue in Chasm Monastery where the player cannot progress after fightin g the Oni. - New community requested graphics option Screen Effects to disable camera-based f ull screen effects like water and blood drops. - Fixed last campsite save not always updating when expected. - Various small optimizations. - Various minor UI fixes. - Minor graphics fixes. v1.01.732.1 Fixes included: - Fixed an issue in Chasm Monastery where the player cannot progress after fightin g the Oni. - New community requested graphics option Screen Effects to disable camera-based f ull screen effects like water and blood drops. - Fixed last campsite save not always updating when expected. - Various small optimizations. - Various minor UI fixes. - Minor graphics fixes. v1.0.730.0 Fixes included: - Upgraded the save slots from three to 99 - Introduced Last Campsite Save , which automatically saves your progress up to the last campsite you have visited - Added stereoscopic 3D reticle - Fixed issues with the discovery of the Unworthy campsite. - Fixed a problem that occurred when traveling back to the Sacred Hall Basecamp after that story has been completed - Fixed a playthrough stopper in Chasm Bridge - Fixed a playthrough stopper that could occur when loading a saved game created in the Coastal Forest after upgrading the axe but before opening the gate - The active selection in the main menu no longer changes due to the rotation of the menu itself - Fixed Mouse and Aim Sensitivity slider settings getting rounded to coarser val ues on save - Fixed a crash in multiplayer that could occur while migrating hosts - Added functionality to activate and deactivate DLC multiplayer maps during mat chmaking. Maps can also be manually activated and deactivated in the new Match Ma king menu in the Options menu. - (DX11) Fixed a few self-shadowing artifacts in the beach - (DX11) Various performance optimizations - (DX11) Improved sunlight shadow quality - (DX11) Lens flares now render correctly in stereoscopic 3D - (DX11) Improved exclusive fullscreen <-> windowed transitions - (DX11) Fixed occasional crash on startup related to stereoscopic detection v1.0.722.3 Fixes included: - Addressed an issue in Shipwreck Beach where the mast on the wooden ship was occa sionally missing depending on the player s path. - Fixed a gating issue in Research Bunker where the elevator would get stuck in an unintended state. - Fixes for multiplayer connectivity

o An issue related to security certificates that stopped many users from connect ion to Square Enix servers was resolved. o Improved messages when you are unable to connect with Square Enix servers. - Improvements to voice-chat for multiplayer o New Push-To-Talk feature, by default mapped to F1. o New voice-chat volume option. o Improved overall quality of voice-chat. - Fixes for crashes on startup in specific situations when no audio output is av ailable. - Fixes for various reported crashes during both single-player and multi-player. - Movies are showing up again when using SSAA. - Cost of TressFX reduced, especially in combination with SSAA. - TressFX memory usage reduced for AMD Eyefinity and NVIDIA Surround setups. - TressFX simulation and graphical quality improvements. - New Ultra-quality shadow mode for contact hardening shadows. This is not enabl ed by default in any quality profile, but can be enabled from the advanced setti ngs. - Improvements to fullscreen/windowed switching and multiple display handling. - Various UI improvements. v1.0.718.4 Fixes included: - Addressed some stability and startup issues on machines that have both Intel a nd NVIDIA graphics hardware. - Fix for players being unable to progress related to the boat in the beach area . - Some fixes for crashes on startup and when selecting Options. - Some small improvements to TressFX hair rendering. - Fixes for various graphics glitches, including certain effects not being visib le in fullscreen mode. - Fixed a problem that caused some users to not be able to use exclusive fullscr een. - Added support for separate mouse/gamepad inversion for aiming, as well as supp ort for x-axis inversion. - Fixes related to the benchmark scene and benchmark mode. - Various other small fixes.

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