Professional Documents
Culture Documents
***************************
*****TABLE OF CONTENTS*****
***************************
1. Introduction
2. The Basics
2.1 Controlling the Squad
3. Walkthrough
4. Training
5. Campaign Artic
5.1 Operation Snowball: First Strike
5.2 Operation Snowball: Scout
5.3 Operation Snowball: Rendezvous
5.4 Operation Snowball: Iceberg
6. Campaign Africa
6.1 Operation Nomad: Spaghetti Airport
6.2 Operation Nomad: Air-Show
6.3 Operation Nomad: Guests
6.4 Operation Nomad: Caravan
6.5 Operation Nomad: Whiskey Bar
6.6 Operation Nomad: Birds of Prey
7. Campaign Norway
7.1 Operation Seawolf: Steam Piping
8. Campaign Burma
8.1 Operation Stranger: Anthill
8.2 Operation Stranger: Mountain King
9. Campaign Alps
9.1 Operation Challenger: Babes in the Wood
9.2 Operation Challenger: Estate Agent
10. Campaign Normandy
10.1 Operation Overlord: Lighthouse
10.2 Operation Overlord: Blade Dancer
11. Campaign Czechoslovakia
11.1 Operation Liberator: Billable Entry
11.2 Operation Liberator: Mole in the Hole
11.3 Operation Liberator: Business
11.4 Operation Liberator: Annual Fair
11.5 Operation Liberator: Gin Send off
11.6 Operation Liberator: Final Show-Down
12. Characters
12.1 Secondary Characters
13. Weapons
13.1 Light Weapons
13.2 Medium Weapons
13.3 Heavy Weapons
13.4 Explosives
13.5 Gear
14. SAS History
15. Regions of Hidden and Dangerous 2
16. Multi Player
16.1 Death Match Levels
16.2 Occupation Levels
16.3 Objectives Multi Player
17. Easter Eggs
18. FAQ
19. Wrap Up
*************************
*****1. INTRODUCTION*****
*************************
***********************
*****2. THE BASICS*****
***********************
***********************************
*****2.1 CONTROLLING THE SQUAD*****
***********************************
You can only control one team member during the game but
you can give orders to your teammates by using your
keyboards number pad. If you want to issue commands to your
teammates you have to select them.
*Numpad 0- Selects all squad members
*Numpad 1- Selects soldier #1
*Numpad 2- Selects soldier #2
*Numpad 3- Selects soldier #3
*Numpad 4- Selects soldier #4
*Numpad 5- Selects friendly unit #5
*Numpad 6- Selects friendly unit #6
************************
*****3. WALKTHROUGH*****
************************
Before actually getting into the game you must choose what
type of game you will be playing. Note that the most common
is campaign mode where you just go through the levels in
order and can save and load whenever you want. You can also
do Lone Wolf mode if you want. This is campaign mode only
you get one soldier instead of four and you do not have to
worry about your team. Choose this if you want a challenge
or do not want teammates to control. Next is carnage mode
where you have to beat each mission but also kill every
enemy on the map. Finally you can choose to play single
mission or single mission carnage. If you choose this you
can play any level you have beaten before again for fun and
do carnage mode for a little added fun.
Now that you have chosen your game type, note that the game
is cut into seven campaigns each difficult in their own
way. Before you get into the missions you must choose you
characters. There are forty to choose from but you should
usually choose one good shooter to be a sniper, a good
medic, a good stealth person, and a good overall character.
After that you must choose weapons. Give the right weapons
to each character and take weapons you think you may need.
Note that you can always get more weapons and ammo in game
from enemies and supply boxes. Now you are ready for the
actual game. Listen to your briefing and then have fun.
*********************
*****4. TRAINING*****
*********************
"All, who decided to join the ranks of the elite SAS, are
experienced and battle-hardened warriors. Many of us are
officers but here in a training camp deep in the woods,
everybody is equal. One like the other we have to go
through the training course, obey younger instructors and
respect their command and rules."
PRIMARY OBJECTIVES:
1. The assault course
2. Shooting
3. Throwing grenades, bazooka shooting
4. Laying explosives
5. operating the vehicle
6. Diving
7. Obeying orders
8. Team action
Next go out the doors and find some steps to the explosive
area. Take the explosives and plant them in the designated
areas and then run to finish that area.
Now go outside and talk to the guy near the jeep. Take the
jeep and follow the signs to the pool. Once there take the
wire cutters from the box. Go down to the complex area and
use the wire cutters to go through the fence. Watch out for
the patrolling guard because if you are spotted you will
fail the mission. Go to the back building and in the locker
room find the scuba gear. Equip it and find the pool. The
dog tags are at the bottom so look around for them and once
you have them leave the pool. Take the scuba gear off and
get back to where you left the jeep. Remember to watch out
for the patrolling guard again.
Now take the jeep back to where you got it from and park it
there. Now go all the way back to where you started and to
the tower. Three men will now join you. Tell the men to go
to the barrels off in the distance. Once completed you must
tell your men to crawl under the barbwire. Use the tactical
map and this should be easy. Congratulations you have
beaten training and are now ready for the first campaign.
********************************
*****5. CAMPAIGN: THE ARTIC*****
********************************
LIGHT WEAPONS:
4 Enfield.38 with 20 clips
5 Colt 1911 with 6o clips
10 Fairbairn-sykes Dagger
MEDIUM WEAPONS:
6 Enfield MK.4 with 60 clips
4 De Lisle C.C. with 60 clips
3 M1 Garand with 35 clips
2 M1 Carbine with 24 clips
5 Springfield with 58 clips
1 Springfield (optics) with 58 clips
0 Enfield MK.1 (optics) with 60 clips
3 Sten gun with 32 clips
1 Sten gun (Silenced) with 32 clips
HEAVY:
1 Bren gun with 17 clips
EXPLOSIVES:
12 Grenade no. 69
13 Grenade no. 36
1 Explosive
5 Dynamites
UNIFORMS:
Nothing special here
ADDITIONAL EQUIPMENT:
4 Compasses
2 Large first aid kits
6 First aid kits
4 Wire Cutters
7 Binoculars
8 Backpacks
1 Camera
***************************************************
*****5.1 C1M1 OPERATION SNOWBALL: FIRST STRIKE*****
***************************************************
"We are ready for the airdrop to the Lofots Islands. After
the drop-off, we must immediately proceed to find a member
of the local pro-British resistance who will guide us and
show us where the mission objectives are located. We would
appreciate if he could provide us with information on
German guard placement but our guide is not a soldier and
therefore we cannot expect such a detailed tactical
preparation. In any case, we should soon reach a factory
facility where we will have to deal with guards first.
According to our intelligence service information, only
provisional units with insufficient training and equipment
have been deployed to the area. When we make sure nobody
can attack us from behind, we will start to search for an
entrance to the underground complex. Having found it we
will gather there and one of us will enter the complex to
discover its purpose."
PRIMARY OBJECTIVES:
1. Find and follow the guide- he must stay alive
2. Find the entrance to the underground complex
3. Kill all enemies in the complex
4. Gather your squad at the underground complex entrance
OPTIONAL OBJECTIVES:
5. Destroy the truck loaded with explosives
6. All team members must survive
Inside you will find many guards inside the complex. Take
them all out as you slowly move through killing everybody.
Be careful though when dealing with the dog as it can be a
real pain when it gets close to you. Also remember to check
the docks as there are three soldiers out here. One may be
stuck behind a box. When the message comes up saying you
killed everybody you should now find the underground
complex. When near the car in the middle of the complex go
towards the entrance. On your right there will be an
indention and that is where the entrance is located.
Mission successful. Note that if you are taken by the guide
to the fence of the base the level is still pretty much the
same. Clear out the complex then move back to the truck if
you feel like completing that objective.
********************************************
*****5.2 C1M2 OPERATION SNOWBALL: SCOUT*****
********************************************
PRIMARY OBJECTIVES:
1. Photograph everything that is involved with aviation
research
2. Survey the underground complex
3. Place explosives in all designated locations
4. Return to the surface
OPTIONAL OBJECTIVES:
5. Go unnoticed by the patrols
GUIDE: At the start of the level take your soldier and head
down the stairs until you find the first door. Walk inside
and then close the door behind you. Lie down and wait for
the sleeping guard to wake up and open the door. When he is
out kill him and observe his corpse to find two keys. Use
the keys to open the door or wait for an enemy soldier to
come in. Make sure to kill everybody you see. This means
the scientist up in the second floor when you open the door
as he will try to raise the alarm. In the next room there
will be a guard in the room on the right and left. Once you
get these two head to the room on the right and then
another right. In this room you should see someone
painting. Shot above his head or charge him and should give
up. Capture him and this will be your uniform for the
level. When walking around remember to drop any non German
weapons you may have. Equip your knife and maybe even take
a German MP 40.
***************************************************
*****5.3 C1M3 OPERATION SNOWBALL: RENDEZVOUS ******
***************************************************
PRIMARY OBJECTIVES:
1. Find the Pilot
2. Rescue the Pilot
3. Board the ship and leave
OPTIONAL OBJECTIVES:
4. Sygurd rescued
5. Make sure the entire boat crew survives
6. All team members must survive
GUIDE: Right off the start, take your sniper and head to
the entrance of the complex. Kill any guards you see in the
distance ad soon there will be a supply box with ammo in it
near you. Take some ammo if you need it. Now wait for the
next group of enemy soldiers to come and snipe them out.
Once all of them are dead continue ahead to the
intersection. Snipe some more guys here. Note that if you
want to give a Springfield to any of your men there located
in the woods left of the main entrance. Now if you have not
yet taken your other men tell them to follow your sniper
through the level. Take a right at the intersection and
continue down the road until you find a truck in the
distance. Snipe any enemies near the truck and continue on
to the truck. Note that near the truck there are some
grenades in the supply box. Now a smart thing to do is
drive the truck there on to the road to block it. You will
see why later.
Now take two men and go right towards the cottage from the
first level. Walk in the woods to try and kill any men out
here. When farther up find the wreckage of the plane and
kill the two men around here. Now turn around and find the
cottage. Sygurd your guide is outside and tells you the
pilot is inside. Stay out here though because if you want
to save Sygurd now is the time to do it. Behind the cottage
an enemy will come from the mountain and there might be
some snipers in the trees. Once safe Sygurd will thank you
and take his leave. Now that you have the pilot head back
to the docks as fast as possible with him following you.
On your way back head to the road you came from. On your
way you should meet about three enemies. Make sure to take
care of the pilot as he only has a pistol. You can give him
items if you want but it does not matter. Now when back on
the road you will see a truck coming. Watch it try to push
the truck you put on the road out of the way. Shoot the
truck and watch it blow. Kill any survivors and regroup
your squad. Head back to the complex on your way you will
meet quite a few enemies in places you already cover. Just
keep the pilot safe and all should go well. Once inside the
complex pick up some more ammo if you need it and continue
to the docks. You will meet some resistance but not much.
Once in the docks do not kill your allies. Head to the ship
and get the pilot to board it. Mission Successful.
************************************************
*****5.4 C1M4 OPERATIONAL SNOWBALL: ICEBERG*****
************************************************
PRIMARY OBJECTIVES:
1. Explore the Iceberg
2. Find the radio station
3. Prevent the submarine from submerging
4. Find documents containing research results
5. Seize the submarine
6. Inform command of the situation at the end of the
mission
OPTIONAL OBJECTIVES:
7. Carry out task so that no one can tell what happened
8. All team members must survive
GUIDE: Right off the start the pilot will began talking to
you. During this take your best sniper and make him drop
his weapon. Now get the Enfield in the box and a lot of
ammo. If you want two snipers have someone else get the
Springfield and pick up some more ammo. Note that the other
box also contains a Sten gun and a M1 Garand if you want
them. Group all your men and continue straight ahead up the
middle. After awhile you should come to high cliff drop.
This is going to be your sniping location. You can see the
whole German base good but do not fire yet. Set up your men
by having all snipers on the cliff looking out. Put the
rest of your men below them to guard them from anybody that
comes up to kill your snipers. Once you think you have
sniped everybody you can, including those in windows, head
to the encampment.
If you have not already killed it watch out for the dog as
they can be real nuisances. Once close to the camp wait for
a general to walk out of the main building. Kill him to
prevent the launch of the submarine. Next send one troop
into the main building. Inside there are few guards but
there is a dog I believe. In the back hallway rooms is
where you will find the documents. On the left there should
be a room with them in it. Find them and pick them up. Now
walk outside and snipe the three guys who are coming down
the mountain to the north. Next go into the building next
to the main building and use the radio. Your next task is
to seize the submarine.
Kill all men on the actual submarine and the take a soldier
with some form of a machine gun. Climb to the top of the
submarine and go down the hatch. Once at the bottom there
are two doors to the north and south. Three enemies behind
each door so kill the guys in whatever door opens first and
then go kill the others. Once everybody is dead you have
seized the submarine. Now if you have not already completed
the optional objective do so now by exploring the whole
island to find any survivors. When satisfied go back to the
radio station and inform headquarters of your success.
*****************************
*****6. CAMPAIGN: AFRICA*****
*****************************
LIGHT WEAPONS:
5 Enfield .38 with 50 clips
4 Colt 1911 with 26 clips
2 German fighting knives
8 Fairbairn-sykes dagger
MEDIUM WEAPONS:
2 Karabiner 98k with 18 clips
2 Enfield MK.4 with 26 clips
1 De Lisle C.C. with 26 clips
2 M1 Garand with 25 clips
2 M1 Carbine with 20 clips
0 Karabiner 98K (optics) with 18 clips
2 Springfield with 33 clips
1 Springfield (optics) with 33 clips
0 Enfield MK.1 (optics) with 26 clips
1 MP 40 with 11 clips
2 M1 Thompson with 32 clips
4 Sten gun with 50 clips
0 Sten gun (silenced) with 50 clips
HEAVY WEAPONS:
1 BAR with 18 clips
1 Bren gun with 17 clips
2 M1 Bazooka with 8 clips
EXPLOSIVES:
20 Grenades no. 69
22 Grenades no. 36
2 Explosives
15 Dynamites
5 Mines
2 Anti-Tank mines
UNIFORMS:
Nothing special
ADDITIONAL EQUIPMENT:
4 Compasses
3 Large first aid kits
8 First aid kits
1 Binocular
10 Backpacks
*****************************************************
*****6.1 C2M1 OPERATION NOMAD: SPAGHETTI AIRPORT*****
*****************************************************
PRIMARY OBJECVTIVES:
1. Find Hans Schumann
2. Find documents concerning Schumann's departure
3. Suppress all resistance at airport
4. Gather at the Flak vehicle or SAS jeep
OPTIONAL OBJECTIVES:
5. Destroy enemy planes
6. Destroy the fuel tanks
7. All team members must survive
GUIDE: At the start take your jeep and drive down left side
of map. You should be next to a little hill now. Take two
riflemen and put them on the top of the hill looking out.
With your other two you will be using the jeep. Note that
after awhile reinforcements will be sent with a tank so act
fast. Before you drive off with the jeep tell your two
riflemen to fire at will. Circle around the level with the
jeep killing as many people as possible. Once done you
should be able to see enemies and tanks coming from behind
the hangar. Now act fast and park your jeep in the hole
next to the main airport building. Take only one man out
and head to the main building. During this your two
riflemen will kill all the reinforcements.
********************************************
*****6.2 C2M2 OPERATION NOMAD: AIR SHOW*****
********************************************
"The only road we can use has been the center of heavy
fighting. Therefore it is probable that we will encounter
the remains of German convoys. What is worse, the road is
surrounded with dense mine fields. We have no other choice
apart from accepting these facts and moving cautiously to
the end of the valley."
PRIMARY OBJECTIVES:
1. Go through the desert
OPTIONAL OBJECTIVE:
2. Destroyed enemy armored vehicle
3. Prevent enemy from calling reinforcements
4. All team members must survive
GUIDE: From the start keep driving along the road. If you
look on your map you will see an X on the map. The X
represents where enemy patrols are located. When you get to
the first X area there is a guy in a machine gun turret.
Kill him and any of his companions. Now after that head to
the next area. Now if you have your jeep you can just run
down the side of the hill watching out for mines and enemy
gunfire. If not, go to the top of the mountain with your
vehicle. Snipe all enemies near the enemy flak truck. Next
send a guy with a bazooka to the destroyed tank. Use the
main weapon to destroy the tank. If it is still alive use
your bazooka. If you are interested there is an ammo box in
the middle of the valley. Now get your men into their jeep
and continue on. On the way you will meet an enemy in a
crater. After that you will come to the last area. There
will be a few guys in this area and four more coming from
the back. The four in the back will be coming out of the
destroyed truck in the background. Once all enemies are
dead continue to the end of the level. Note I am not sure
how to complete the optional objectives. Any information
will be greatly appreciated.
******************************************
*****6.3 C2M3 OPERATION NOMAD: GUESTS*****
******************************************
PRIMARY OBJECTIVES:
1. Find new functioning vehicle
2. Contact HQ using radio transmitter
3. Protect the mechanic
4. Kill the enemy
OPTIONAL OBJECTIVES:
5. All team members must survive
GUIDE: Right off the start you are forced to abandon your
good vehicle from last level. Now take your sniper and the
group and head for the ruins just ahead of you. Use the
ruins as cover as you snipe everybody you can. Watch out
for any soldiers in the ruins however and the guy in the
tower. Next after the area is secured head to the other
ruins to your left. Use those as cover as you once again
snipe all enemies inside and outside. Now it is not
necessary but I advise to circle around the oasis once to
kill any one outside and on the ramparts of the oasis. Once
ready go through the main entrance of the oasis.
*******************************************
*****6.4 C2M4 OPERATION NOMAD: CARAVAN*****
*******************************************
"The Oasis and a functional vehicle are ours. Our task now
is to defend both of them, which means preventing the
enemies from entering the oasis and damaging our newly
acquired transport. Further progress would be endangered,
if not impossible and successfully capturing Schumann would
become uncertain if we fail."
PRIMARY OBJECTIVES:
1. Defend the oasis
2. Prevent the repaired vehicle from being damaged
OPTIONAL OBJECTIVES:
3. All team members must survive
MEDIUM WEAPONS:
1 M1 Garand with 15 clips
2 M1 Carbines with 22 clips
1 Springfield with 12 clips
0 Springfield (optics) with 12 clips
1 Sten gun with 19 clips
0 Sten gun (silenced) with 19 clips
Now that is not that helpful but useful. Take what you need
then get into battle. The level requires careful planning
and action. If the level is set up well, you will do well.
If done correctly, not a single person will get into your
oasis.
***********************************************
*****6.5 C2M5 OPERATION NOMAD: WHISKEY BAR*****
***********************************************
PRIMARY OBJECTIVES:
1. Find and capture Hans Schumann
2. Force Hans Schumann to cooperate
3. Hans Schumann must survive
4. Kill enemy around the runway
5. Leave with Hans Schumann in a JU88
OPTIONAL OBJECTIVES:
6. Destroy the heavy German equipment
7. Destroy the fuel storage
8. Destroy the planes
9. Find out information on German reinforcements
10. All team members must survive
*************************************************
*****6.6 C2M6 OPERATION NOMAD: BIRDS OF PREY*****
*************************************************
"It might seem nothing can stand in our way, but the
pursuing German fighter pilots think differently. We must
defend our plane against vastly superior forces and
escape."
PRIMARY OBJECTIVES:
1. Fly through the canyon
OPTIONAL OBJECTIVES:
2. All team members must survive
*****************************
*****7. CAMPAIGN: NORWAY*****
*****************************
LIGHT WEAPONS:
4 Enfield .38 with 25 clips
2 Colt 1911 with 38 clips
5 Fairbairn-sykes dagger
MEDIUM WEAPONS:
1 Karabiner 98K with 8 clips
2 Enfield MK.4 with 21 clips
2 De Lisle C.C. with 38 clips
3 M1 Garand with 35 clips
4 M1 Carbine with 35 clips
0 Karabiner 98K (optics) with 8 clips
2 Springfield with 35 clips
1 Springfield (optics) with 35 clips
0 Enfield MK.1 (optics) with 21 clips
1 MP 40 with 12 clips
5 M1 Thompson with 40 clips
3 Sten gun with 40 clips
2 Sten gun (silenced) with 40 clips
HEAVY WEAPONS:
1 BAR with 10 clips
1 Bren gun with 12 clips
EXPLOSIVES:
3 Magnetic mines
UNIFORMS:
British diver sets
ADDITIONAL EQUIPMENT:
4 Compasses
4 Aqua lungs
4 First aid kits
**************************************************
*****7.1 C3M1 OPERATION SEAWOLF: STEAM PIPING*****
**************************************************
PRIMARY OBJECTIVES:
1. Place explosives in strategic locations on the
Tirpitz
2. Place explosives in strategic locations on the
minesweeper
3. Acquire the Enigma scrambler from the minesweeper
4. Do not sound the alarm on the Tirpitz
5. Return back to the drop ship
OPTIONAL OBJECTIVES:
6. Find the book of codes
7. Find the cruise plan
8. All team members must survive
GUIDE: Right from the start take all your men and put them
into the two submarines. Each submarine can hold two men.
After that, head straight ahead to the Tirpitz. Go
underneath it and look for spots to plant your magnetic
mines. They will be marked as red locations. There will be
two spots on the Tirpitz. When that objective is
accomplished, head to the minesweeper. Plant the magnetic
mine in the designated location and complete objective 2.
Now we must board the minesweeper.
Take your best stealth guy and find the ladder on the
minesweeper pointing away from the Tirpitz. Climb the
ladder but be careful of the guards. If you make to much
noise you will alarm the Tirpitz and lose the mission. Use
your De Lisle and kill every guard you see. After that, go
up the stairs and down the other side. Find the door on
this side straight ahead from the stairs.
Once inside, go into the next room. Kill the guard in here.
Next you should open up the second door on the left to find
a sleeping guard. Shoot above him and when he wakes up he
will surrender so take his uniform. Remember to drop any
non-German weapons you have and your diving gear on your
back. Take an enemy gun if you wish. Now go into the door
in the very back marked "Kapitan" or captain. In another
room you will find the captain. Shoot him and move on to
the last room on the side to find the "Enigma" on a desk.
Also the book of codes is in the safe located next to the
bed under the removable floor board.
****************************
*****8. CAMPAIGN: BURMA*****
****************************
Now you are ready for the dark and concealing forests of
Burma. This campaign contains two great levels each with
great objectives and scenery. Prepare for slow movement
through the forest as it is almost impossible to see ahead
of you. For these levels you should definitely bring a De
Lisle, sniper, and machine gun. Required items also involve
three bags of explosives. Note grenades are helpful as
well. Here is the list of available weapons in Campaign 4.
LIGHT WEAPONS:
4 Enfield.38 with 36 clips
2 Colt 1911 with 57 clips
8 Fairbairn-Sykes dagger
MEDIUM WEAPONS:
2 Enfield MK.4 with 28 clips
2 De Lisle C.C. with 57 clips
2 M1 Garand with 32 clips
2 M1 Carbine with 31 clips
3 Springfield with 51 clips
1 Springfield (optics) with 51 clips
1 Enfield MK.1 (optics) with 28 clips
1 MP 40 with 10 clips
4 M1 Thompson with 33 clips
4 Sten gun with 50 clips
1 Sten gun (silenced) with 50 clips
HEAVY WEAPONS:
1 BAR with 12 clips
1 Bren gun with 12 clips
EXPLOSIVES:
20 Grenades No. 69
25 Grenades No. 36
2 Explosives
7 Dynamites
UNIFORMS:
Nothing special
ADDITIONAL EQUIPMENT:
4 Compasses
1 Large first aid kit
6 First aid kit
7 Backpacks
**********************************************
*****8.1 C4M1 OPERATION STRANGER: ANTHILL*****
**********************************************
PRIMARY OBJECTIVES:
1. Find out what the trucks are transporting
2. Acquire technical specs for the parts
3. Destroy the parts
4. Destroy the bridge
5. Team must gather in the escape area
OPTIONAL OBJECTIVES:
6. Find the Japanese officer's katana
7. Destroy the radio station
8. Find identification tags from squad that came before
you
9. All team members must survive
GUIDE: Right off the start, kill the two guards who come
straight at you. Next take a sniper and someone with De
Lisle and continue forward. When you come to the bridge,
watch out for the machine gunner. Either snipe him or have
someone walk to the entrance of the bunker. Note that to
take out bunker stand out behind the door and wait for it
to open up and kill whoever comes out. Now use your sniper
and kill anyone crossing the bridge or near it. After that
continue forward on the side you are on. When you get far
enough find the knocked down tree and cross it. Have your
other two men go guard the bridge.
After crossing the bridge kill the men in the two bunkers
here. Note you should use your gun here to locate all
bunkers near you. Now we should clear out the tent area.
There are six guys here so snipe from a distance. After
that go and check the area with boxes to complete objective
1. Now we have to find the documents which are located in
the hut in the back. Note the documents are a big textbook.
Also one hut contains the katana if you want to take it.
Also the radio station is in a small hut in the back as
well so shoot it to destroy it. Next we should plant some
dynamite in the center of the boxes near the tents to
complete objective 3. Next your goal should just be to
circle around and kill every guard in the bunkers. When all
clear remember we still have the bridge to take care of.
Plant an explosive on that and run. After that head for the
escape area which is a big blue X on your map. Near this
area is also the identification tags on an ally if you want
to find them.
****************************************************
*****8.2 C4M2 OPERATION STRANGER: MOUNTAIN KING*****
****************************************************
PRIMARY OBJECTIVES:
1. Seize the bunker on the hilltop
2. Team must gather in the escape area
OPTIONAL OBJECTIVES:
3. All team members must survive
MEDIUM WEAPONS:
0 De Lisle C.C. with 18 clips
1 M1 Garand with 18 clips
1 Arisaka with 15 clips
1 Arisaka (optics) with 15 clips
2 Sten gun with 36 clips
0 Sten gun (silenced) with 36 clips
HEAVY WEAPONS:
1 BAR with 14 clips
EXPLOSIVES:
3 Grenades No. 69
7 Grenades type 97
ADDITIONAL EQUIPMENT:
2 First aid kit
GUIDE: Right off the start, get you and your men to follow
the tank. Keep marching up the hill following the tank
killing any resistance. After awhile the tank will be
destroyed however. Continue and get to the top of the hill.
From up here snipe and kill everyone up here. Watch out for
the grass in the back as three enemies will soon come from
there. On your map there are little black figures locating
the hatches that lead into the bunkers. Send one guy into
one of the hatches while the rest guard the hill outside.
***************************
*****9. CAMPAIGN: ALPS*****
***************************
LIGHT WEAPONS:
4 Enfield.38 with 25 clips
2 Colt 1911 with 38 clips
8 Fairbairn-Sykes dagger
MEDIUM WEAPONS:
1 Karabiner 98K with 8 clips
2 Enfield MK.4 with 27 clips
2 De Lisle C.C. with 38 clips
1 M1 Garand with 17 clips
1 M1 Carbine with 17 clips
0 Karabiner 98K (optics) with 8 clips
2 Springfield with 26 clips
1 Springfield (optics) with 26 clips
1 Enfield MK.1 (optics) with 27 clips
2 M1 Thompson with 26 clips
4 Sten gun with 60 clips
2 Sten gun (silenced) with 60 clips
HEAVY WEAPONS:
1 26 ZB with 17 clips
1 BAR with 14 clips
1 Bren gun with 16 clips
1 M1 bazooka with 2 clips
EXPLOSIVES:
18 Grenades No. 69
24 Grenades No. 36
2 Mines
1 Anti-tank mine
UNIFORMS:
Nothing Special
ADDITIONAL EQUIPMENT:
4 compasses
1 Large first aid kit
4 First aid kit
8 backpacks
***********************************************************
*****9.1 C5M1 OPERATION CHALLENGER: BABES IN THE WOODS*****
***********************************************************
PRIMARY OBJECTIVES:
1. Acquire papers from the driver
2. Acquire uniform from the driver
3. Depart for the castle in disguise
OPTIONAL OBJECTIVES:
4. Civilians must survive
5. Sever the telephone lines
6. Destroy armored vehicle
7. All team members must survive
GUIDE: Right at the start toss a grenade and kill the three
men near you. After that, go ahead straight. You will soon
see some men cutting lumber. These are civilians so do not
kill them. However you should kill the guards around there.
Some more are hiding along the side of the mountain in the
middle. A little farther up you will find some more guards
including a dog. After that, go through the clearing in the
middle of the mountains. Kill the few soldiers and snipe
the machine gunner on the cliff and up ahead on the road.
Wait here until an armored vehicle comes from the road to
the left of you. When it comes, shoot it with the bazooka.
Now continue ahead to the first machine gun. There is a
supply box here if you need it. Continue ahead to another
mounted machine gun on a cliff. Kill all of the guards that
are playing cards and wait for a minute. Some more troops
will come from the forest to your left. Now continue around
the area and kill everybody.
Now leave everybody behind and only take your best stealth
guy. Make him run into the last area around the mountain.
Kill the guy near the mountain with a silenced gun and keep
going. Go behind the house and use the white box there to
severe the telephone lines. Kill the enemies in front of
the house and then listen to the conversation. When the
truck driver comes out shoot above his head and he will
surrender. Now look behind you and get ready to kill two
guards that come from the road behind you. Once dead take
the truck drivers uniform and the documents he was holding.
Also find a MP 40 to take along. Get in the truck and drive
along to complete the level.
*****************************************************
*****9.2 C5M2 OPERATION CHALLENGER: ESTATE AGENT*****
*****************************************************
PRIMARY OBJECTIVES:
1. Hand the documents to the officer
2. Wait for the soldiers in the storage area
3. Contact agent Salter
4. Find required documents in the archives
5. Flee towards the main gate
OPTIONAL OBJECTIVES:
6. Recover the stolen paintings
7. Agent Salter must survive
********************************
*****10. CAMPAIGN: NORMANDY*****
********************************
Normandy is another two level campaign where you will find
yourself infiltrating a castle type building and running
through a damaged city. For the campaign you will need at
least 3 explosives off the start and sniper rifles. For the
first level you also get diving sets. So in these missions
work fast and you will do well. Here is the list of weapons
available to you.
LIGHT WEAPONS:
4 Enfield .38 with 40 clips
2 Colt 1911 with 49 clips
10 Fairbairn-Sykes dagger
MEDIUM WEAPONS:
2 Karabiner 98K with 17 clips
2 Enfield MK.4 with 33 clips
1 De Lisle C.C. with 49 clips
1 M1 Garand with 16 clips
2 M1 Carbine with 20 clips
0 Karabiner 98K (optics)
1 Springfield with 24 clips
1 Springfield (optics) with 24 clips
1 Enfield MK.1 (optics) with 33 clips
1 MP 40 with 11 clips
5 M1 Thompson with 46 clips
3 Sten gun with 45 clips
2 Sten gun (silenced) with 45 clips
HEAVY WEAPONS:
1 BAR with 18 clips
EXPLOSIVES:
21 Grenades No. 69
29 Grenades No. 36
6 Explosives
UNIFORM:
British diver suit
ADDITIONAL EQUIPMENT:
4 Compasses
1 Large First Aid Kit
6 First aid Kits
4 Aqualungs
**************************************************
*****10.1 C6M1 OPERATION OVERLORD: LIGHTHOUSE*****
**************************************************
PRIMARY OBJECTIVES:
1. Destroy cannons shelling the ally ships
2. Destroy remaining cannons in the fortress
3. Turn the lighthouse power generator on
4. Turn on the lighthouse
5. Gather in the escape area
OPTIONAL OBJECTIVES:
6. Destroy the anti-aircraft defense
7. All team members must survive
GUIDE: At the very start swim straight ahead. Find the hole
in front of you and swim up it. Go up the ladder and open
the hatch to get on the first floor. On this floor use your
map and try to get to a corner an find some stairs.
Whatever stair cases you find just go up it a few flights
until you hit the like second or third floor. To make sure
you are on the right floor you should find some big guns
pointing out the fortress. When on this floor your
objective is to just circle around finding every big gun.
Your task is to blow them up using your explosives you
have. There are seven cannons on the floor and you should
either have six or three explosives. If you have six just
kill every cannon. Note that in one room there are two
cannons next to each other so one explosive will do. If you
have three use them all and wait till later when we find
some more. Once all cannons are destroyed you should
completed the first two objectives.
Once in the courtyard fight your way to the main gate and
the exit of the fortress. Before we leave though, we must
find the generator. Starting from the main gate go into the
gate door on your right. You should find a sign saying
"Elektrishe St." Now make a right into another door into a
hall with a three doors. Go into the second door in the
middle marked "Generator Raum." Kill the lone guard inside
and turn on the switch near the door. Now leave this room
and go into last door here. Take a left into the first door
you find and you see a room filled with explosives. Take
some if you still need to blow up some guns on the second
floor. If not go back to the Main entrance and leave the
fortress.
****************************************************
*****10.2 C6M2 OPERATION OVERLORD: BLADE DANCER*****
****************************************************
PRIMARY OBJECTIVES:
1. Kill snipers on the rooftop around the square
2. Contact allies trapped in the bank
3. Rescue the allies
4. Wait for the arrival of reinforcements
OPTIONAL OBJECTIVES:
5. Destroy the German tank
6. All team members must survive
LIGHT WEAPONS:
4 Enfield .38 with 28 clips
4 Colt 1911 with 44 clips
4 Fairbairn-Sykes Dagger
MEDIUM WEAPONS:
1 Karabiner 98K with 13 clips
2 Enfield MK.4 with 25 clips
1 De Lisle C.C. with 44 clips
1 M1 Garand with 17 clips
3 M1 Carbine with 26 clips
0 Karabiner 98K (optics) with 13 clips
3 Springfield with 20 clips
1 Springfield (optics) with 20 clips
0 Enfield MK.1 (optics) with 25 clips
5 M1 Thompson with 47 clips
2 Sten gun with 39 clips
1 Sten gun (silenced) with 39 clips
HEAVY WEAPONS:
1 26 ZB with 13 clips
2 BAR with 17 clips
1 Bren gun with 11 clips
2 M1 bazookas with 7 clips
EXPLOSIVES:
18 Grenades No. 69
21 Grenades No. 36
4 Explosives
3 Mines
Uniforms:
Nothing special
ADDITIONAL EQUIPMENT:
1 Large first aid kit
6 First aid kit
2 Binoculars
8 Backpacks
GUIDE: At the start of the level move your squad out the
doors ahead of you. In this first area you will meet two
soldiers near the building and three more behind some
rubble. Use some grenades it if suits you and move on. The
building to your far left and ahead will have a sniper in
the window. Kill him and the guy on the building near the
entrance. Move out to the next area after you take your
first left. Continue ahead to meet snipers straight ahead
and to both sides of you. Some men will run out but just
kill them before they stop. Take a right at the next
intersection and kill the guards that run out into the
area. Move on and look at the building on the right corner
of the next intersection. Kill the two guys in the hole
upstairs. Walk into the building on the right corner and
kill each soldier on each floor. After that you must make
it through courtyard and to the bank. On the far right and
left side you should find some snipers. Once these snipers
are killed you should complete the optional objective. Get
inside the bank and go to the top floor to find the
commander.
*****************************
*****11. CAMPAIGN: CZECH*****
*****************************
LIGHT WEAPONS:
1 Parabellum P08 with 8 clips
4 Enfield.38 with 28 clips
3 Colt 1911 with 62 clips
3 German fighting knives
8 Fairbairn-Sykes Daggers
MEDIUM WEAPONS:
1 Karabiner 98k with 9 clips
3 Enfield MK.4 with 35 clips
2 De Lisle C.C. with 62 clips
3 M1 Garand with 41 clips
2 M1 Carbine with 25 clips
0 Karabiner 98k (optics) with 9 clips
3 Springfield with 43 clips
1 Springfield (optics) with 43 clips
1 Enfield MK.1 (optics) with 35 clips
2 MP 40 with 22 clips
5 M1 Thompson with 53 clips
6 Sten gun with 67 clips
2 Sten gun (silenced) with 67 clips
HEAVY WEAPONS:
1 26 ZB with 5 clips
1 MP 44 with 15 clips
2 BAR with 36 clips
2 Bren gun with 27 clips
1 Panzerfaust 60
2 M1 Bazooka with 6 clips
EXPLOSIVES:
48 Grenade no. 69
54 Grenade no. 36
10 Explosives
2 Mines
1 Anti-tank mine
UNIFORMS:
Nothing special
ADITTIONAL EQUIPMENT:
4 Compasses
4 Large first aid kits
8 First aid kits
8 Wire cutters
1 Binocular
8 Backpacks
*******************************************************
*****11.1 C7M1 OPERATION LIBERATOR: BILLABLE ENTRY*****
*******************************************************
PRIMARY OBJECTIVES:
1. Contact the switchman
2. Rescue Trebissky as soon as possible
3. Team must gather in the escape area
OPTIONAL OBJECTIVES:
4. All team members must survive
*********************************************************
*****11.2 C7M2 OPERATION LIBERATOR: MOLE IN THE HOLE*****
*********************************************************
PRIMARY OBJECTIVES:
1. Capture Colonel Freiberg
2. Leave the area
OPTIONAL OBJECTIVE:
3. FIND THE MP44
4. Acquire documents from a German Officer
5. All team members must survive.
GUIDE: At the start send a sniper and kill the guard ahead
of you. Go along the path to the side and find a safe way
down to the ground. Lean over and look into the tunnel to
snipe or just throw a grenade and kill everybody in the
entrance. Do watch out for the machine gunner in the
beginning. Now get your other men from the start and have
them get to the entrance of the tunnel. A good method to
beat the level with is to send your sniper up the ladder to
the top of the train. Slowly move down the level with your
sniper on top and your other men on the bottom. When your
sniper gets on the train kill the enemy ahead with an MP
44. Back to your other men you will see an MP 44 in a box
at the entrance of the tunnel. Take it and now go through
the second train car. Kill the guard inside and continue.
Once out there are two enemies to your right and two ahead
behind the third train car. Go to your right once the
guards are taken care of and find the ammo box to replenish
your supplies. Get your sniper some ammo if he needs it.
Now continue up some more cars with you sniper leaning over
both sides making sure to finish everyone off. Back to your
other three men the cart in front of you has the documents
in them near the supply box. Go in and kill the guard in
the middle and search the body behind him to get the
documents for the optional objective.
*************************************************
*****11.3 C7M3 OPERATION LIBERATOR: BUSINESS*****
*************************************************
PRIMARY OBJECTIVES:
1. Kill the enemy
2. Take Freiberg to the Villa
OPTIONAL OBJECTIVES:
3. All team members must survive
After that check your map and locate the blue X. Go here
and find Freiberg. You have to take him back to the villa
but do not worry as there are now no enemies in the area.
Note that if you need ammo before you leave go back to
where the supply boxes were located. Once Freiberg is
safely brought inside the villa the mission will end.
******************************************************
*****11.4 C7M4 OPERATION LIBERATOR: ANNUAL AFFAIR*****
******************************************************
PRIMARY OBJECTIVES:
1. Kill the enemy
OPTIONAL OBJECTIVES:
2. Destroy barrels with fuel
3. Stolen valuables found
4. All team members must survive
*****************************************************
*****11.5 C7M5 OPERATION LIBERATOR: GIN SEND OFF*****
*****************************************************
PRIMARY OBJECTIVES:
1. Kill the enemy
2. No one can escape
OPTIONAL OBJECTIVES
3. All team members must survive
Okay so now take the man with the anti-tank mines and
someone else but do not take your snipers. With these two
men get into a car or truck and to lower left section of
the map (southwest corner) where you started the last
mission. Do not go too far down road to the East corner or
you will trigger the attack. Now take your anti- tank mines
and place three of them about a few feet from each other
diagonally on the road. This way the tank that comes in the
attack is bound to hit one of them and will explode. With
these two men take cover and make sure no man or vehicle
gets by them when the level starts. Go back to your other
two men and continue down the road you were going to the
area marked pond. Kill the two guards here and if you want
some cover take the armored car although it is not
necessary. Just ahead of the next junction is the point
where a cut scene will begin and eventually the attack.
********************************************************
*****11.6 C7M6 OPERATION LIBERATOR: FINAL SHOW-DOWN*****
********************************************************
PRIMARY OBJECTIVES:
1. Acquire the documents
2. Team must gather in the bunker
3. Fight off the Russian attack
OPTIONAL OBJECTIVES:
4. Occupy the German Panther tank
5. Stop the German radio station from broadcasting
6. All team members must survive
Now before you start going down the road remember to snipe
the guard sitting in the flak cannon. Those flak cannons
can take your tank out pretty quickly. Now continue down
the road to the tents ahead and kill any guards you see
with the tank machine gun. Once at the tent area get out of
the tank and secure the area. Now you should be able to see
the bunker up ahead. Use your snipers and take out every
guard possible. Leave the tank behind because the road
ahead is mined and it will blow up your tank but not you.
Now you should head to the bunker. Be careful because the
only entrance inside is covered by two machine gunners.
Once they are dead you can walk on in.
When you are ready to go into the bunker lean and shoot any
survivors in the first room. Then go into the first door
you see when walking in. Kill any guards in here and open
up another door that leads to a tunnel and there is usually
two guards in here. Now continue down the tunnel and the
door on your right will contain an enemy in there. After
you complete, that continue down the tunnel and an enemy at
the end of the tunnel will appear and one behind the wall
where the tunnel opens up again. Once at the end of the
tunnel open the door and throw a grenade in. There should
be about 4 enemies in there. Walk in and kill any
survivors. Next go into the door on the right side and look
up ahead to the guard you see. Kill him and then go up and
look down the right side of the hall and kill the officer.
Watch out however, as the door behind you contains three
enemies. When the coast is clear go search the body of the
officer and pick up the documents.
************************
*****12. CHARACTERS*****
************************
These characters are the ones you can choose for your game.
Each one excels in different areas and can be utilized in
many ways. All this section will do is gives you the stats
of the soldiers. The stats are as follows.
***********************************
*****12.1 SECONDARY CHARACTERS*****
***********************************
KEN WILLS: The pilot of the Arctic Campaign who we risk our
butts trying to save. In the first level we hear that his
plane was shot down and Sygurd is taking care of him. We
finally rescue him in third level Rendezvous. We take him
to the escape boat and move to the iceberg. He offers his
help in the beginning of the level but we tell him to stay
him back because we know he is weak. We salute you Ken
Wills.
MACH: You may not remember him but we see him in the
opening seen of the Czech campaign. He warns us of Jiri
tribessky and his predicament. We thank Mach and take our
leave.
*********************
*****13. WEAPONS*****
*********************
This section will describe all of the weapons you will come
in contact with during the. Light weapons, which consist of
pistols and knives. Medium weapons, which consist of rifles
and sub machine guns. Heavy weapons, which consist of
rocket launchers and light machine gun. Explosives, which
contain dynamite, mine, and grenades. And finally the gear
you will find in the game. Note that almost all information
is from your Hidden and Dangerous 2 Manual.
****************************
*****13.1 LIGHT WEAPONS*****
****************************
*****************************
*****13.2 MEDIUM WEAPONS*****
*****************************
*Sten Gun MK.2/Sten Gun MK.2 Silenced: Both guns are used
by Britain and manufactured in 1942 and has a range of 175
yards. It weighs 3462 grams and 3518 grams with a silencer
on and holds 32 rounds in each clip. Its maximum velocity
is 1200 ft/s (366 m/s) and with a silencer the maximum
velocity is 100 ft/s (305 m/s). The caliber for both guns
is .38 in (9mm). The Sten gun is a very useful machine gun
and becomes even more useful when a silencer is equipped.
The silencer makes the weapon very powerful in stealth
missions.
****************************
*****13.3 HEAVY WEAPONS*****
****************************
*************************
*****13.4 EXPLOSIVES*****
*************************
*******************
*****13.5 GEAR*****
*******************
*FIRST AID KIT: Used to heal opponents but only has enough
power to heal once. To heal someone interact with that
person and choose the available option.
*LARGE FIRST AID KIT: Like the small first aid kit but now
has a chance to heal multiple times.
*KEYS: Used to open lock doors and are usually found near
important people.
*************************
*****14. SAS HISTORY*****
*************************
Upon his release from the hospital, Stirling headed for the
High Command Headquarters in order to see General
Auchinlek, the Commander-in-Chief. Instead, he accidentally
ended up in General Ritchie's office and presented his idea
for raiding forces. General Ritchie, Deputy Commander
Middle East, saw that Stirling's idea was a good one and
went on to present it to General Auchinlek. Both generals
saw the potential of his idea. Stirling felt that the
battalion-sized formations that were being formed for
amphibious raiding were to cumbersome for covert
operations, and that small units of five to six men would
be able to stealthy penetrate enemy bases and attack using
delayed-charges.
Lewes found that his airfield was only a ferrying point and
had no aircraft, so he planted mines on the runway and
along the road, as well as blowing up some thirty trucks.
Fraser was even more successful, destroying 37 Italian CR42
fighter-bombers, although he had to leave two aircraft
untouched after running out of explosives. Incidentally,
the German general, Erwin Rommel, was at nearby Agedabia
that night, and was most likely entertained by the
resulting fireworks.
Thus began the SAS. By the end of 1941 the SAS had
destroyed more than 100 enemy aircraft. By the close of
1942, L Detachment was given full regimental status as 1
SAS regiment. Receiving volunteers from 8 Commando, Free
French, Poles, and Greeks. During operations in North
Africa, the SAS destroyed over 400 enemy aircraft and tied
up large numbers of enemy troops protecting air bases and
lines of communication. The SAS will continue to do
important missions throughout the war, causing havoc and
destruction behind enemy lines.
***********************************************
*****15. REGIONS OF HIDDEN AND DANGEROUS 2*****
***********************************************
Burma is the main route between the West and our allies in
China, a route sometimes called the Burma Road. With the
Japanese control of the shipping lanes to the East of
China, it becomes the most important route. The Yanks need
to use Chinese air bases in order to launch strikes at the
Japanese homeland, and our Chinese allies need supplies. In
May of 1942, the Japanese captured Burma. As of July 1943,
there is no hard plan in place to recapture Burma, and the
allies are not completely certain of what the Japanese are
doing in the interior of the country.
*************************
*****16. MULTIPLAYER*****
*************************
********************************
*****16.1 DEATHMATCH LEVELS*****
********************************
********************************
*****16.2 OCCUPATION LEVELS*****
********************************
*************************************
*****16.3 OBJECTIVES MULTIPLAYER*****
*************************************
*****AFRICA 1:*****
AXIS OBJECTIVES:
1. Prevent Allied team from blowing up the tank
2. Prevent the plane from being destroyed
3. Protect the VIP
ALLIED OBJECTIVES:
1. Blow up five tanks with air craft fuel
2. Destroy the plane
3. Kill VIP member of the Axis team
GUIDE: For the Allied team you will need dynamite to blow
up the tanks of fuel, grenades to get the plane in the
hangar, and to hope you can kill the VIP member of the
other team. For the Axis guard everything and remember that
on your team map the person with a red arrow thing is the
VIP.
*****AFRICA 3:******
AXIS OBJECTIVES:
1. Prevent Allied team from entering the Oasis
2. Prevent radio transmitter from being damaged
ALLIED OBJECTIVES:
1. Enter the Oasis
2. Destroy the radio transmitter
GUIDE: For the Allies use dynamite to get in and then blow
up the transmitter once inside. For the Axis protect the
transmitter and prevent the enemy from getting in the
oasis.
*****AFRICA 4:*****
AXIS OBJECTIVES:
1. Enter the oasis
2. Destroy the radio transmitter
ALLIED OBJECTIVES:
1. Prevent Axis team from entering the Oasis
2. Prevent radio transmitter from being damaged
*****ARTIC 1:*****
AXIS OBJECTIVES:
1. Prevent bomb no.1 from being deactivated
2. Prevent bomb no.2 from being deactivated
3. Prevent bomb no.3 from being deactivated
4. Prevent bomb no.4 from being deactivated
5. Prevent bomb no.5 from being deactivated
ALLIED OBJECTIVES:
1. Prevent bomb no.1 from exploding
2. Prevent bomb no.2 from exploding
3. Prevent bomb no.3 from exploding
4. Prevent bomb no.4 from exploding
5. Prevent bomb no.5 from exploding
GUIDE: Both teams must interact with the bombs and you can
find the bombs on your map as they are marked. There are
five bombs and the Allies must prevent them from exploding.
On the other hand the Axis must protect them and keep them
going.
*****ARTIC 3:*****
AXIS OBJECTIVES:
1. Kill the traitor
2. Destroy the transformer station
3. Destroy the group of 4 tanks
4. Destroy the isolated fuel tank
ALLIED OBJECTIVES:
1. Protect the Traitor
2. Protect the transformer station
3. Protect group of 4 fuel tanks
4. Protect the isolated fuel tank
*****BURMA 1:*****
AXIS OBJECTIVES:
1. Prevent the central part of the bridge from being
seized
2. Prevent the documents from being stolen
3. Prevent the Allied team from fleeing to the escape
point
ALLIED OBJECTIVES:
1. Seize the central part of the bridge
2. Steal the documents from the bridge
3. Gather the team in the escape zone
*****BURMA 2:*****
AXIS OBJECTIVES:
1. Defend the Eastern machine gun post
2. Defend the Western machine gun post
3. Prevent the documents from being stolen and disclosed
ALLIED OBJECTIVES:
1. Seize the Eastern machine gun post
2. Seize the Western machine gun post
3. Steal the documents and inform HQ of their contents
using the radio transmitter
*****CZECH 1:*****
AXIS OBJECTIVES:
1. Prevent the tracks from being destroyed
2. Prevent the engine from being destroyed
ALLIED OBJECTIVES:
1. Sever the tracks
2. Blow up the engine
*****CZECH 2:*****
AXIS OBJECTIVES:
1. Prevent the valuables from being destroyed
2. Protect the VIP member of the AXIS team
ALLIED OBJECTIVES:
1. Steal the valuables from the crate
2. Kill the VIP member of the Axis team
*****CZECH 3:*****
AXIS OBJECTIVES:
1. Protect the VIP member of the Axis team
2. Prevent the secret plans from being photographed
ALLIED OBJECTIVES:
1. Kill the VIP member of the Axis team
2. Photograph the secret German plans
*************************
*****17. EASTER EGGS*****
*************************
*****************
*****18. FAQ*****
*****************
*********************
*****19. WRAP UP*****
*********************