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Thetop10thingsyouthinkeverygraphicsdesignershouldknow:

1) 2) 3) 4) Thecurrenttrendingraphicdesign Designprinciples,suchasruleofthirdsandalignment Howtomakegraphicslookharmonious Communicationswithclientsandcolleagues(includingdevelopers,projectmanagers, etc) 5) Howtoleveragedesigncommunities 6) Copyrightlawwhenyouborrowideasfromothers/protectyourself 7) Thedifferencebetweendesignforwebvsprint 8) Howtodesignaproductbasedonclientsexpectations. 9) Howtoleverageprinciplesofhumanbehaviortoattractusers 10) Howtoreviseworkswithsuggestionsfromcolleagues(QA,developers).

Thetop10thingsyouthinkeverypersonwhoworkswithgraphics designersshouldknow:
1) 2) 3) 4) 5) Clearexplanationofconceptsiscrucialforeffectivecommunication. Thejobofgraphicdesign(i.e.whatcanbedonewithintheirskillsets) GraphicdesignersknowmuchmorethanjustusingtheAdobetoolset. Designersneedfeedbacktoimprovetheirwork. Abstractfeedbackwithoutconvincingreasons(suchasfontwithaspecifiedsizecannot beseenclearlyondevice)orconcretedata(suchas30%userscomplainthattheyhave problemunderstandinghowtointeractwithacertainuserinterface)canbeannoying. 6) Gooddesigncanbetimeconsuming. 7) Howaproductlooksandfeelsiscriticaltoitssuccess. 8) Asaclient,youshouldprovideexamplesofwhatyoulike. 9) Asadeveloper,youshouldknowthatmanydesignersnowadaysunderstandthebasics ofwebdevelopment.Donttreatthemasignorant. 10) Asaprojectmanager,youshouldknowthatthedesignpartmayrequiresomebudgets. (eg.tobuycommercialfonts)

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