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AGE OF MORTALS CAMPAIGN, VOLUME ONE DRAGON) lance? SS DRAGONLANCE® AGE OF MorTALs CAMPAIGN, VOLUME ONE Key OF DESTINY Desioner wos-) CHRISTOPHER COYLE ARE Director, ‘CurisropHer Cove | eaten g Cam Banks COVER ARTist ® JeeF EASLEY Appitionat Desien SeAN MACDONALD InteRion Artists ... Eric KIM Eric VeDDER Epiton .......-...-. ELIZABETH BALDWIN Jim Zunkavicn Proorneapinc JESSICA BANKS CaRtooRAPHERS . Ep BoureLLe CLAYTON BUNCE Project ManaceR. JAMIE CHAMBERS, Ronnie Ray Custer SEAN MACDONALD ]Grarnic Destcnen Kevin T. Sten CRAIG Zirse. SPECIAL THANKS: Weldon Chen, Renae Chambers, Richard Connery, Christy Everette, ‘Sean Everette, Matt Haag, Harry Kaiserian, Kevin Lamb, Ed LeClear, Luis Fernando De Pippo, André La Roche, Amanda Valentine, Clark Valentine, Trampas Whiteman, Scott Williams ‘This 20 Stem game accessory tires mechanics developed fr the new Dungeons & Dragons® game by Jonathan Tet, ‘Monte Cook, Skip William, Richard Baker, and Peter Adkison, “This Wizards of the Coast Official Liensed Product contains no Open Game Content. No portion of this work may be reproduced in any form without written ermision. To learn more about the Open Gaming License an the 420 System License plese visit www wizards. como Dungeons & Dragons, D&D, Dungeon Master, Dragonlane, the Dragonlance Logo, 20, the d20 System Logo, Wizards of the Coast, andthe Wiards ofthe Coast Log ae registered trademarks of Wizards ofthe Coast, In. a subsidiary of Hasbro, In. © 2003 Wizards ‘of the Coast, Ine. Used with permission, Al rights reserved. Fist Printing 2004, Printed in the United States of Americ, © 2004 Sovereign Pres, ne. Sovereign Pres and th Sovereign Pres Logo are rademarks owned by Sovereign Pras, In. ditional information and content availabe at ‘wwwdragonlance com, Written & Published by aaa SOVEREIGN PRESS Sovereign Press 253 Center St #126 Lake Geneva, WI 53147-1982 United States ‘www.sovpress.com, ‘] o \ X \\ S v wv © San TABLE OF ConTEnTSs Introduction Wherein the tale is told and the foundation is set for adventure. Chapter One: Finding the Key .... Wherein the heroes discover an ancient secret hiding in plain Chapter Two: The Mystery Unfolds ... Wherein the heroes journey through the deserts of Khur. Chapter Three: The Shattered Temple ..... Wherein the heroes relive a night of betrayal from the distant past, Chapter Four: Across Sand & Sea .... Wherein the heroes survive dangers of the open desert and ocean deep. Chapter Five: Far Less Kender Wherein the heroes brave the dangers of the Desolation. Chapter Six: The Peak of Malystryx. ... Wherein the heroes confront a powerful servant of a slain dragon overlord. Appendix One: Monsters & Magic .. e148 A collection of creatures and enchanments both good and evil. Appendix Two: Characters & Creatures ... An assortment of potential friends and foes. 161

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