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Pokmon Dash (???????? Pokemon Dasshu?) is a racing video game developed by Ambrel la for the Nintendo DS.

It was a launch title in Japan and Europe. Dash was rele ased in Japan on December 2, 2004; Europe on March 11, 2005; North America on Ma rch 13, 2005; and Australia April 7, 2005. It was the first Pokmon game to be rel eased for Nintendo DS. The player uses a stylus to control a Pikachu and race through checkpoints. Afte r players have passed each of the number of checkpoints in order, the course is completed. Dash has multiplayer support, and can connect with 6 different device s. The game received a mediocre score of 5/10 from IGN because the player could only play as Pikachu in single player, and could also be finished within hours. Gameplay Dash is a racing video game in which the player uses a stylus to control a Pikac hu and race through checkpoints. After players have passed each of the number of checkpoints in order, the course is completed. The stylus is used by moving the stylus in the direction you want Pikachu to run. Along with racing on the groun d, there are races in the sky using balloons.[1] There are many different terrai ns such as cobblestone paths, forests, beaches, water, swamp, and lava pools. Th roughout the courses are power ups which allow the player to run on different te rrains without slowing down.[2] Dash also features a training cup, which is give n to players starting the game for the first time. After completing the training cup, the player has the chance to play in the Grand Prix Mode. There are five m ain cups to compete in GP mode. Dash also offers harder GP modes that can be unl ocked, which put the player against a faster level of Pokmon. Each cup has five c ourses within its area. Connectivity to other devices Dash has multiplayer support. Up to six Nintendo DS units can be connected toget her.[1] Dash features compatibility with the Game Boy Advance games Pokmon Ruby, Sapphire, FireRed, LeafGreen, or Emerald. If the player inserts any of those car tridges in Slot 2, and has completed GP mode, he or she can play courses shaped like the Pokmon in their team. The time to complete the courses depends on factor s like type and level.[1] Development Dash was developed for the Nintendo DS by Ambrella, who also developed Hey You, Pikachu! and Pokmon Channel. It was first revealed October 7, 2004 as a launch ti tle for Japan.[3] Dash was released in Japan on December 2, 2004; Europe on Marc h 11, 2005; North America on March 13, 2005; and Australia April 7, 2005. Before the North American release, The Pokmon Center had pre-order deals which included key chains and DS carrying pouches.[4] The game received generally unfavorable reviews, having an aggregate score of 46 /100 on Metacritic,[6] and a score of 49 on GameRankings.[5] IGN's Craig Harris rated the game 5/10 because the player could only play as Pikachu in single play er, and could also be finished within hours.[1] GameSpot's Alex Navarro rated th e game 5.2/10 stating Dash "is simply one of the laziest uses of the DS's touch screen technology to date".[7] GamePro's Slo Mo rated the game 3.5/5 stating "Da sh might not make much of a splash, but it should be a good kid-pleaser."[8] Gam eSpy's Phil Theobald rated the game 2/5 stating "Gimmicky titles like this may b e cute diversions, but they're no substitute for the real deal."[9] Electronic G aming Monthly gave the game 58/100, calling it "A cute and fun little racing gam e that has a great multiplayer component, but there's simply not enough to it."[ 10] Nintendo Power rated the game 56/100, stating "Controlling Pikachu with styl us strokes is actually quite fun, but as a racing game, Dash isn't fully realize d."[11] Game Informer rated the game 55/100, stating "Don't think of it so much as a game, but more as an exercise in anger management."[12] While discussing th e mixed quality of Pokmon spin-offs, Retronauts cited Pokmon Dash as an example.[1

3] Dash had sold 109,000 copies.

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