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ell, it was a long time in the making, but you
are holding in your hands the new DRAGON
Magazine.
We have listened to your suggestions. Some of them were
insightful, some were downright brilliant. And others were,
well... just imaginative. We made a mockup of the perfect
DRAGON Magazine, incorporating every change and proposal.
No one could lift it.
After more trial and error, we came up with what you hold
now.
The cosmetic change you will notice right away. The cover
probably surprised you. Since weve gone to polybagging our
magazine to help keep it pristine, we need cover blurbs to tell
you whats inside; but opposite this editorial, for your pleasure,
is the original Jeff Easley painting that graces our cover.
The internal changes you will notice, but it may take a few
months for the real flavor to sink in, as not all of the changes we
are making will be visible right away. For starters, we have
added several new departments and done away with a few.
One of the new departments weve added is Campaign
Classics. In this department, we will present material for one or
another of TSRs various discontinued worlds. We want those of
you who have bought our products to know that we appreciate
and havent abandoned you. This month concerns magical tomes
from the WORLD OF GREYHAWK. Next month it is about Zakhara,
from AL-QADIM. We may go SpellJamming; we may have some
Oriental Adventures; we may even travel in time to yesterdays Wild
West (BOOT HILL), the Cold Wars KGB headquarters in Moscow
(TOP SECRET), or a post-apocalyptic Philadelphia (GAMMA WORLD). It
all depends on what you want to see.
We have also added a new Rogues Gallery. Each month we
will present one gaming character for use in your campaigns as
a nonplayer character. Do you have a favorite youve been
working with for a while? Send it in with a character sketch,
TSRs standard disclosure, form and who knows? Your favorite
elven mage may just end up in the
Gallery. (Remember to put attention:
Rogues Gallery on the envelope.)
If you look at DragonMirth, you will notice that we have
ended Yamara and will be ending Libram X (next month we
will run the final installment), and we started Floyd a bit early
to give you a taste. Were also pleased to announce that DRAGON
Magazine now has Jolly Blackburns gamer comic Knights of the
Dinner Table, which originally ran in Shadls. Knights will begin
running in February with all new material. New comic features
may appear over time, as well.
It will be a couple of months before our miniatures depart-
ment reappears. Were trying to broaden the way we look at
miniatures and are still fine-tuning that section.
Readers tell us they enjoy our reviews, so book and game
reviews will have a home here every month. We will place a
moratorium on computer reviews per se, however. There are
other magazines out there that can focus on computer games
better than we can. Have no fear, however, that we will fail to
tell you about interesting developments with computer role-
playing games and computer gaming aids.
The focus of the magazine itself is tighter, too. Expect more
articles to tie more closely to the theme of each individual
issues. On the other hand, we will have other material off the
theme topic for those who want more; we want everyone to be
able to appreciate each issue.
We are returning DRAGON Magazine to its roots as not only the
premier magazine in the gaming industry but the most impor-
tant magazine for gamers. DRAGON Magazine remains the source
for players of the AD&D game, the most popular role-playing
system ever. Every issue will have articles or features you can
take right to your gaming table and use. We intend DRAGON
Magazine to be the single most indespensible aid for gamers
after the basic books themselves.
Are we dropping articles on other game companies prod-
ucts? No; well still present something if it has a gaming slant we
think our readers want. There arent that many real role-playing
gaming magazines out there, after all.
Contlnued on age 7
Pub|lsher
TSR, Inc. Larry W. Smith
AssocInfo Edltor
Assoclate Pub|lsher
Brian Thomsen
Assoclate Edltor
Dave Gross
Michelle Vuckovich
Edltor-ln-Chlef
Pierce Watters
Subscrltlons
Janet L. Winters
Prlnted ln the USA
DRAGON #225
Edltor
Anthony J Bryant
U.S. Adtertlslng
Cindy Rick
Art Dlrector
U.K.Corresondent/Adtertlslng
Carolyn Wildman
3
January 1996
Volume XX, No. 8
Issue #225
Skills & Powers in Eight Easy Steps
John D. Rateliff and Skip Williams
Following this simple step-by-step how-to, you
can design unique player characters using the new
PLAYER`S OPTION: Skills & Powers book.
Page 11
Secret Origins and Motivations of
Player Characters
Fraser Sherman
A little skeleton in the closet never hurt anyone.
Sometimes it gives a whole new spin to the way your
PC views the world, and the way the world views your PC.
Page 18
Caste of Characters
Michael A. Selinker
The Indian subcontinent comes alive with new
PC and NPC kits;from paladin-like Kshatrias to
ascetic Yogis, its a// here.
Page 22
Im Okay, Youre One-Dimensional
David Clarke
Having trouble coming up with a clear personality for
your PCs? Look no further than the nearest
TV screen.
Page 36
Back in the Saddle (Again)
Clayton R. Beal
Why is mining a Wisdom-based skill? Time for
a fresh look at how we handle nonweapon proficiencies.
Page 44
4 JA!A!Y 1996
CoIumns
3 ...................... The Wyrms Turn
Introducing the new improved DRAGON
Magazine: gets your teeth whiter and
brighter and leaves your breath smelling
minty fresh.
6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . D-Mail
Readers letters on writing for TSR, the
value of o/d DRAGONS, auto trade-ins, etc.
42 . . . . . . . . . RPGA Network News
Network coordinator Scott Douglas
explains the LIVING CITY Campaign.
5? . .. . . . . . . . . . . . . . . . . . . . . . . . . Cons & Pros
We let you know where the conventions
are and whos going to be there.
?3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Forum
Letters this month include discussions on
dual-classed characters and advice for
harried DMs.
8l . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sage Advice
Skip Williams answers questions on
AD&D game spell powers and their limi-
tations.
89 . . . . . . . . . . . Role-playing Reviews
Rick Swan plays some simple games.
ll0 . . . . . . . . . . . . . . . . . . . . . . . . Role of Books
John C. Bunnell reads the newest novels.
l20 . . . . . . . . . . . . . . The Current Clack
A//en Varney looks at the gaming industry
and tells you what he sees.
Campaign Classics:
Three Greyhawk Grimoires
Robert S. Mullin
Learn about the spellbooks of the most feared mages of Oerth:
Vecna, Iggwilv, and Acererak.
Page 49
Rogues Gallery: DNaleri
Robert Martin
Meet DNaleri, a 9th-level elven fighter/mage. Behave well;
for even though he is in self-imposed exile, the blood of
elven kings flows in his veins.
Page 69
Dungeon Mastety: What To Do
When Your Party Wants To Split Up
Paul Culotta
Next time your pluyers want to go off in different directions,
try this little trick to keep things interesting.
Page 84
?6 DRAGON DICE
Tournament Rules
Here they are: the official Floor Rules for
DRAGON DICE tournaments. Complete
with record sheets!
l04 The Changing Faces
Of DRAGON
Magazine
A retrospective of the past designs of
DRAGON
Magazine.
Other MaterIaI
l00 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . DragonMirth
l02 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gamers Guide
ll5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Floyd
Kindling
(DRAGONLANCE