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"items_game"

{
"game_info"
{
"first_valid_class" "1"
"last_valid_class" "9"
"first_valid_item_slot" "0"
"last_valid_item_slot" "18"
"num_item_presets" "4"
}
"qualities"
{
"normal"
{
"value" "0"
}
"unique"
{
"value" "6"
}
"rarity1"
{
"value" "1"
}
"rarity2"
{
"value" "2"
}
"rarity3"
{
"value" "4"
}
"rarity4"
{
"value" "5"
}
"community"
{
"value" "7"
}
"developer"
{
"value" "8"
}
"selfmade"
{
"value" "9"
}
"customized"
{
"value" "10"
}
"vintage"
{
"value" "3"
}
"strange"
{
"value" "11"
}
"completed"
{
"value" "12"
}
"haunted"
{
"value" "13"
}
"collectors"
{
"value" "14"
}
}
"colors"
{
"desc_level"
{
"color_name" "ItemAttribLevel"
}
"desc_attrib_neutral"
{
"color_name" "ItemAttribNeutral"
}
"desc_attrib_positive"
{
"color_name" "ItemAttribPositive"
}
"desc_attrib_negative"
{
"color_name" "ItemAttribNegative"
}
"desc_itemset_name"
{
"color_name" "ItemSetName"
}
"desc_itemset_equipped"
{
"color_name" "ItemSetItemEquipped"
}
"desc_itemset_missing"
{
"color_name" "ItemSetItemMissing"
}
"desc_bundle"
{
"color_name" "ItemBundleItem"
}
"desc_limited_use"
{
"color_name" "ItemLimitedUse"
}
"desc_flags"
{
"color_name" "ItemFlags"
}
"web_item_background_color"
{
"color_name" "(web only)"
}
"desc_limited_quantity"
{
"color_name" "ItemLimitedQuantity"
}
}
"equip_regions_list"
{
"whole_head" "1"
"hat" "1"
"face" "1"
"glasses" "1"
"lenses" "1"
"ears" "1"
"beard" "1"
"shirt" "1"
"medal" "1"
"arms" "1"
"back" "1"
"feet" "1"
"necklace" "1"
"grenades" "1"
"arm_tatoos" "1"
"flair" "1"
"head_skin" "1"
"earbuds_special" "1"
"medic_hip" "1"
"left_shoulder" "1"
"belt_misc" "1"
"disconnected_floating_item" "1"
"zombie_body" "1"
"shared"
{
"pyro_spikes" "1"
"scout_bandages" "1"
"engineer_pocket" "1"
"medigun_backpack" "1"
"heavy_belt_back" "1"
"demo_mustache_eyepatch" "1"
"soldier_gloves" "1"
}
"shared"
{
"scout_backpack" "1"
"heavy_pocket" "1"
"engineer_belt" "1"
"soldier_pocket" "1"
"demo_belt" "1"
"sniper_quiver" "1"
}
"shared"
{
"pyro_wings" "1"
"sniper_bullets" "1"
"medigun_accessories" "1"
"soldier_coat" "1"
"heavy_hip" "1"
"scout_hands" "1"
"demoman_pants" "1"
"engineer_pants" "1"
}
"shared"
{
"engineer_left_arm" "1"
"pyro_tail" "1"
"sniper_legs" "1"
"medic_gloves" "1"
"soldier_cigar" "1"
"demoman_collar" "1"
"heavy_towel" "1"
}
"shared"
{
"engineer_wings" "1"
"pyro_head_replacement" "1"
"scout_wings" "1"
"heavy_hair" "1"
"medic_pipe" "1"
"soldier_legs" "1"
"sniper_headband" "1"
}
"shared"
{
"scout_pants" "1"
"heavy_bullets" "1"
"engineer_hair" "1"
"sniper_vest" "1"
}
"shared"
{
"demo_arms" "1"
"sniper_pocket" "1"
"heavy_hip_pouch" "1"
}
}
"equip_conflicts"
{
"glasses"
{
"face" "1"
"lenses" "1"
}
"whole_head"
{
"hat" "1"
"face" "1"
"glasses" "1"
"ears" "1"
}
}
"prefabs"
{
"valve"
{
}
"default_bundle_payment"
{
}
"promo"
{
"craft_class" ""
"capabilities"
{
"can_gift_wrap" "0"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
}
"halloween"
{
"craft_class" ""
"capabilities"
{
"can_craft_count" "0"
}
"holiday_restriction" "halloween_or_fullmoon"
}
"cosmetic_killeater_attribs"
{
"public_prefab" "1"
"tags"
{
"is_cosmetic" "1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "64"
}
"kill eater kill type"
{
"attribute_class" "kill_eater_kill
_type"
"value" "64"
}
}
}
"base_misc"
{
"public_prefab" "1"
"prefab" "cosmetic_killeater_attribs"
}
"base_hat"
{
"public_prefab" "1"
"prefab" "cosmetic_killeater_attribs"
}
"cosmetic"
{
"public_prefab" "1"
"triangle_budget_lod0" "1400"
"triangle_budget_lod1" "1000"
"triangle_budget_lod2" "700"
"qc_template" "scripts/itemtest_qc_tem
plate_misc.txt"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_class" "tf_wearable"
"item_quality" "unique"
"item_slot" "misc"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "none"
"craft_class" "hat"
"craft_material_type" "hat"
"mouse_pressed_sound" "ui/item_default_pickup.wav"
"drop_sound" "ui/item_default_drop.wav"
}
"misc"
{
"public_prefab" "1"
"prefab" "cosmetic base_m
isc"
"item_type_name" "#TF_Wearable_CosmeticIt
em"
}
"hat"
{
"public_prefab" "1"
"prefab" "cosmetic base_h
at"
"qc_template" "scripts/itemtest_qc_tem
plate_hat.txt"
"item_type_name" "#TF_Wearable_Hat"
"item_slot" "head"
"equip_region" "hat"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"taunt"
{
"public_prefab" "1"
"qc_template" "scripts/itemtest_qc_tem
plate_taunt.txt"
"tags"
{
"is_taunt_item" "1"
}
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"usable" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"armory_desc" "action tauntenabler"
"item_class" "no_entity"
"item_type_name" "#TF_TauntEnabler"
"item_slot" "taunt"
}
"score_reward_hat"
{
"prefab" "promo hat"
"craft_material_type" ""
"capabilities"
{
"paintable" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"hat_decoration"
{
"prefab" "cosmetic base_h
at"
"item_type_name" "#TF_Wearable_Hat"
"item_slot" "head"
"equip_region" "hat"
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"mask"
{
"prefab" "misc"
"item_type_name" "#TF_Wearable_Mask"
"equip_region" "head_skin"
}
"beard"
{
"public_prefab" "1"
"prefab" "misc"
"item_type_name" "#TF_Wearable_FacialHair
"
"equip_region" "beard"
}
"backpack"
{
"public_prefab" "1"
"prefab" "misc"
"item_type_name" "#TF_Wearable_Backpack"
"equip_region" "back"
"visuals"
{
"player_bodygroups"
{
"backpack" "1"
"medic_backpack" "1"
}
}
}
"grenades"
{
"public_prefab" "1"
"prefab" "misc"
"item_type_name" "#TF_Wearable_Bombs"
"equip_region" "grenades"
"visuals"
{
"player_bodygroups"
{
"grenades" "1"
}
}
}
"mvm_robits"
{
"item_class" "craft_item"
"item_type_name" "#TF_Robits_Type"
"show_in_armory" "0"
"image_inventory" "backpack/crafting/mvm_robits_01
"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"propername" "0"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
"static_attrs"
{
"is commodity" "1"
}
}
"paint_can"
{
"item_class" "tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable" "1"
}
}
"armory_desc" "paintcan"
"armory_remap" "Paint Can"
"item_type_name" "#TF_T"
"item_description" "#TF_Tool_PaintCan_Desc"
"image_inventory" "backpack/player/items/crafting/
paintcan"
"image_inventory_overlay" "backpack/player/items/c
rafting/paintcan_paintcolor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"static_attrs"
{
"always tradable" "1"
"is commodity" "1"
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound" "ui/item_paint_can_pickup.wav"
}
"paint_can_team_color"
{
"item_class" "tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable_team_colors" "1"
}
}
"armory_desc" "paintcan"
"armory_remap" "Paint Can"
"item_type_name" "#TF_T"
"item_description" "#TF_Tool_PaintCan_TeamColor_Des
c"
"image_inventory" "backpack/player/items/crafting/
teampaint"
"image_inventory_overlay" "backpack/player/items/c
rafting/teampaint_blu_mask"
"image_inventory_overlay2" "backpack/player/items/c
rafting/teampaint_red_mask"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"static_attrs"
{
"always tradable" "1"
"is commodity" "1"
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound" "ui/item_paint_can_pickup.wav"
}
"halloween_costume_piece_2011"
{
"first_sale_date" "2011/10/26"
"item_class" "tf_wearable"
"craft_class" ""
"craft_material_type" ""
"holiday_restriction" "halloween_or_fullmoon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Costume"
"min_ilevel" "1"
"max_ilevel" "100"
"item_quality" "unique"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "none"
"attributes"
{
"halloween item"
{
"attribute_class" "halloween_item"
"value" "2011"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"weapon_minigun"
{
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"item_class" "tf_weapon_minigun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Minigun"
"item_name" "#TF_Weapon_Minigun"
"item_slot" "primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_min
igun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_minigun.mdl"
"used_by_classes"
{
"heavy" "1"
}
"visuals_mvm_boss"
{
"sound_double_shot" "MVM.GiantHeavyGunFire"
"sound_burst" "MVM.GiantHeavyGunFire"
"sound_special1" "MVM.GiantHeavyGunWindUp
"
"sound_special2" "MVM.GiantHeavyGunWindDo
wn"
"sound_special3" "MVM.GiantHeavyGunSpin"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"weapon_rocketlauncher"
{
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_gib_damage" "1"
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
}
"item_class" "tf_weapon_rocketlauncher"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_RocketLauncher"
"item_name" "#TF_Weapon_RocketLauncher"
"item_slot" "primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_roc
ketlauncher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_rocketlaunche
r/c_rocketlauncher.mdl"
"used_by_classes"
{
"soldier" "1"
}
"visuals_mvm_boss"
{
"sound_single_shot" "MVM.GiantSoldierRocketS
hoot"
"sound_burst" "MVM.GiantSoldierRocketS
hootCrit"
"sound_special1" "MVM.GiantSoldierRocketE
xplode"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"weapon_stickybomb_launcher"
{
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_gib_damage" "1"
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
}
"item_class" "tf_weapon_pipebomblauncher"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_PipebombLauncher"
"item_name" "#TF_Weapon_PipebombLauncher"
"item_slot" "secondary"
"anim_slot" "primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_sti
ckybomb_launcher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_stickybomb_la
uncher.mdl"
"attach_to_hands" "0"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"weapon_flamethrower"
{
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_reflect_projectiles" "1"
"can_extinguish" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
"is_flamethrower" "1"
}
"item_class" "tf_weapon_flamethrower"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_FlameThrower"
"item_name" "#TF_Weapon_FlameThrower"
"item_slot" "primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_fla
methrower/c_flamethrower"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_flamethrower/
c_flamethrower.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"weapon_medigun"
{
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_heal_allies" "1"
}
"item_class" "tf_weapon_medigun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Medigun"
"item_name" "#TF_Weapon_Medigun"
"item_slot" "secondary"
"equip_region" "medigun_backpack"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_med
igun/c_medigun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_medigun/c_med
igun.mdl"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "1"
}
"kill eater score type 2"
{
"attribute_class" "kill_eater_scor
e_type_2"
"value" "2"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"weapon_knife"
{
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_taunt_damage" "1"
}
"item_class" "tf_weapon_knife"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Knife"
"item_name" "#TF_Weapon_Knife"
"item_slot" "melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_kni
fe"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_knife.mdl"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"weapon_wrench"
{
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_destroy_sappers" "1"
}
"item_class" "tf_weapon_wrench"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Wrench"
"item_name" "#TF_Weapon_Wrench"
"item_slot" "melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_wre
nch"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_wrench/c_wren
ch.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "3"
}
"kill eater score type 2"
{
"attribute_class" "kill_eater_scor
e_type_2"
"value" "0"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"weapon_scattergun"
{
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"item_class" "tf_weapon_scattergun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Scattergun"
"item_name" "#TF_Weapon_Scattergun"
"item_slot" "primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_sca
ttergun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_scattergun.md
l"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"weapon_sniperrifle"
{
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_headshot" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"item_class" "tf_weapon_sniperrifle"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_SniperRifle"
"item_name" "#TF_Weapon_SniperRifle"
"item_slot" "primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_sni
perrifle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_sniperrifle/c
_sniperrifle.mdl"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"weapon_bat"
{
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"item_class" "tf_weapon_bat"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Bat"
"item_name" "#TF_Weapon_Bat"
"item_slot" "melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_bat
"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_bat.mdl"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"weapon_shotgun"
{
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"item_class" "tf_weapon_shotgun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Shotgun"
"item_name" "#TF_Weapon_Shotgun"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/w_models/w_sho
tgun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_shotgun/c_sho
tgun.mdl"
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"tool_nametag"
{
"item_class" "tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "name"
"usage_capabilities"
{
"nameable" "1"
}
}
"armory_desc" "nametag"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_T_Nt"
"item_description" "#TF_Tool_Nametag_Desc"
"image_inventory" "backpack/crafting/tag"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"tournament_medal"
{
"prefab" "base_misc"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" ""
"craft_material_type" ""
"capabilities"
{
}
"show_in_armory" "0"
"armory_remap" "Tournament Medal (Armory)"
"item_type_name" "#TF_Wearable_TournamentMedal"
"item_slot" "misc"
"equip_region" "medal"
"item_quality" "unique"
"min_ilevel" "25"
"max_ilevel" "25"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"strange_part"
{
"item_class" "tool"
"tool"
{
"type" "strange_part"
"usage_capabilities"
{
"strange_parts" "1"
}
}
"static_attrs"
{
"is commodity" "1"
}
"show_in_armory" "0"
"armory_remap" "Strange Part (Armory)"
"item_type_name" "#TF_StrangePart"
"image_inventory" "backpack/crafting/strange_parts
"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"strange_part_restriction"
{
"item_class" "tool"
"tool"
{
"type" "strange_part_restriction"
"usage_capabilities"
{
"strange_parts" "1"
}
}
"static_attrs"
{
"is commodity" "1"
}
"show_in_armory" "0"
"item_type_name" "#TF_StrangePartRestriction"
"image_inventory" "backpack/crafting/strange_filte
r_generic"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"pyrovision_goggles"
{
"first_sale_date" "2012/06/27"
"prefab" "cosmetic_killeater_attribs"
"item_class" "tf_wearable"
"hidden" "0"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"item_name" "#TF_Pyrovision_Goggles"
"item_type_name" "#TF_Wearable_Pyrovision_Goggles
_Type"
"item_description" "#TF_Pyrovision_Goggles_Desc"
"item_slot" "misc"
"equip_region" "glasses"
"item_quality" "unique"
"drop_type" "drop"
"image_inventory" "backpack/player/items/all_class
/pyrovision_goggles_heavy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/p
yrovision_goggles_scout.mdl"
"sniper" "models/player/items/all_class/p
yrovision_goggles_sniper.mdl"
"soldier" "models/player/items/all_class/p
yrovision_goggles_soldier.mdl"
"demoman" "models/player/items/all_class/p
yrovision_goggles_demo.mdl"
"medic" "models/player/items/all_class/p
yrovision_goggles_medic.mdl"
"heavy" "models/player/items/all_class/p
yrovision_goggles_heavy.mdl"
"spy" "models/player/items/all_class/p
yrovision_goggles_spy.mdl"
"engineer" "models/player/items/all_class/p
yrovision_goggles_engineer.mdl"
"pyro" "models/player/items/all_class/p
yrovision_goggles_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"vision opt in flags"
{
"attribute_class" "vision_
opt_in_flags"
"value"
"1"
}
"pyrovision opt in DISPLAY ONLY"
{
"attribute_class" "pyrovision_opt_
in_display_only"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_mtp_pickup.wav"
"drop_sound" "ui/item_mtp_drop.wav"
}
"ash_remains"
{
"item_class" "craft_item"
"craft_material_type" "craft_material_burned"
"item_type_name" "#TF_Ash_Type"
"show_in_armory" "0"
"image_inventory" "backpack/crafting/ash"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"propername" "0"
"min_ilevel" "1"
"max_ilevel" "1"
}
"voodoo_cursed"
{
"item_class" "craft_item"
"craft_material_type" "craft_material_voodoocursed"
"expiration_date" "2013-11-11 06:00:00"
"item_type_name" "#TF_VoodooCursed_Type"
"show_in_armory" "1"
"armory_remap" "Voodoo-Cursed Item (Armory)"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"propername" "0"
"min_ilevel" "1"
"max_ilevel" "1"
}
"zombie"
{
"prefab" "base_misc"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
}
"item_type_name" "#TF_VoodooCursedSoul_Type"
"show_in_armory" "0"
"armory_remap" "Voodoo-Cursed Soul (Armory)"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"propername" "0"
"min_ilevel" "1"
"max_ilevel" "1"
"item_slot" "misc"
"equip_region" "zombie_body"
"holiday_restriction" "halloween_or_fullmoon"
"attributes"
{
"player skin override"
{
"attribute_class" "player_skin_override"
"value" "1"
}
"zombiezombiezombiezombie"
{
"attribute_class" "zombiezombiezom
biezombie"
"value" "1"
}
}
}
"spell_base"
{
"item_class" "tool"
"craft_class" "tool"
"expiration_date" "2013-11-11 06:00:00"
"tool"
{
"type" "apply_custom_attrib"
"usage_capabilities"
{
"can_card_upgrade" "1"
}
}
"show_in_armory" "0"
"item_type_name" "#TF_SpellTool"
"image_inventory" "backpack/player/items/crafting/
flask_florence"
"image_inventory_overlay" "backpack/player/items/c
rafting/flask_florence_paintcolor"
"image_inventory_size_w""128"
"image_inventory_size_h""96"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
}
"voice_spell_base"
{
"prefab" "spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__slot_head"
"1"
}
"attributes"
{
"SPELL: Halloween voice modulati
on" "1"
}
}
}
"image_inventory" "backpack/player/items/crafting/
flask_erlenmeyer"
"image_inventory_overlay" "backpack/player/items/c
rafting/flask_erlenmeyer_paintcolor"
}
"spell_base_footprints"
{
"prefab" "spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__slot_head" "1"
}
}
}
"image_inventory" "backpack/player/items/crafting/
flask_bottle"
"image_inventory_overlay" "backpack/player/items/c
rafting/flask_bottle_paintcolor"
}
"spell_base_pumpkinbombs"
{
"prefab" "spell_base"
"image_inventory" "backpack/player/items/crafting/
flask_tub"
"image_inventory_overlay" "backpack/player/items/c
rafting/flask_tub_paintcolor"
}
"hw2013_transmogrifier_base"
{
"item_class" "tool"
"craft_class" "tool"
"expiration_date" "2013-11-11 06:00:00"
"capabilities"
{
"can_card_upgrade" "0"
}
"tool"
{
"type" "class_transmogrifier"
"usage_capabilities"
{
"can_card_upgrade" "1"
}
"usage"
{
"required_tags"
{
"halloween2013_community"
"1"
}
}
}
"show_in_armory" "0"
"item_type_name" "#TF_SpellTool"
"image_inventory" "backpack/player/items/crafting/
flask_florence"
"image_inventory_size_w""128"
"image_inventory_size_h""96"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"halloween2013"
{
"first_sale_date" "2013/10/27"
"craft_class" ""
"craft_material_type" ""
"tags"
{
"halloween2013_community" "1"
}
"holiday_restriction" "halloween_or_fullmoon"
}
"strangifier_base"
{
"item_class" "tool"
"capabilities"
{
"can_gift_wrap" "1"
}
"tool"
{
"type" "strangifier"
"usage"
{
"item_desc_tool_target" "#ItemDescStrang
ify"
}
"usage_capabilities"
{
"can_strangify" "1"
}
}
"static_attrs"
{
"is commodity" "1"
}
"show_in_armory" "0"
"item_type_name" "#TF_StrangifierTool"
"item_name" "#TF_Strangifier_Name"
"item_description" "#TF_Strangifier_Desc"
"image_inventory" "backpack/crafting/strange_gener
ic"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_bottle_pickup.wav"
"drop_sound" "ui/item_bottle_drop.wav
"
}
"killstreakifier_base"
{
"item_class" "tool"
"capabilities"
{
"can_gift_wrap" "1"
}
"tool"
{
"type" "killstreakifier"
"usage"
{
"item_desc_tool_target" "#ItemDescKillSt
reakify"
}
"usage_capabilities"
{
"can_killstreakify" "1"
}
}
"attributes"
{
"never craftable"
{
"attribute_class" "never_craftable
"
"value" "1"
}
}
"show_in_armory" "0"
"item_name" "#TF_KillStreakifier_Nam
e"
"item_description" "#TF_KillStreakifier_Desc"
"item_type_name" "#TF_KillStreakifierToolA"
"image_inventory" "backpack/crafting/professional_
grease_basic"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_bottle_pickup.wav"
"drop_sound" "ui/item_bottle_drop.wav
"
}
"killstreakifier_kit_basic"
{
"prefab" "killstreakifier_base"
"item_description" "#TF_KillStreakifierBasic_Desc"
"image_inventory" "backpack/crafting/professional_
grease_basic"
"attributes"
{
"killstreak tier"
{
"attribute_class" "killstreak_tier
"
"value" "1"
}
}
}
"dynamic_recipe_base"
{
"item_class" "tool"
"craft_class" "tool"
"item_name" "#TF_ItemDynamicRecipeTool"
"item_description" "#TF_ItemDynamicRecipe_Desc"
"item_type_name" "#TF_ItemDynamicRecipeTool"
"tool"
{
"type" "dynamic_recipe"
"use_string" "#TF_ItemDynamicRecipe_Use"
"usage_capabilities"
{
"can_consume" "1"
}
}
"show_in_armory" "0"
"image_inventory" "backpack/player/items/crafting/
construction_kit"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_cardboa
rd_pickup.wav"
"drop_sound" "ui/item
_cardboard_drop.wav"
"recipe_partial_complete_sound" "ui/chem_set_add_element
.wav"
"recipe_complete_sound" "ui/chem_set_cre
ation.wav"
}
"mvm_killstreak_recipe_base"
{
"prefab" "dynamic_recipe_
base"
"mouse_pressed_sound" "ui/item_heavy_g
un_pickup.wav"
"drop_sound" "ui/item
_heavy_gun_drop.wav"
"recipe_partial_complete_sound" "weapons/sentry_wire_con
nect.wav"
"recipe_complete_sound" "weapons/drg_wre
nch_teleport.wav"
}
"recorder"
{
"first_sale_date" "2012/08/02"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"item_class" "tf_weapon_sapper"
"craft_class" "weapon"
"craft_material_type" "weapon"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Spy_Sapper"
"item_name" "#TF_SD_Sapper"
"item_slot" "building"
"item_quality" "unique"
"item_logname" "recorder"
"item_iconname" "recorder"
"image_inventory" "backpack/weapons/w_models/w_sd_
sapper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"anim_slot" "building"
"attach_to_hands" "0"
"propername" "1"
"model_player" "models/weapons/v_models/v_sd_sapper_spy
.mdl"
"model_world" "models/weapons/w_models/w_sd_sapper.mdl
"
"xifier_class_remap" "red_tape_recorder"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"sapper degenerates buildings"
{
"attribute_class" "sapper_degenera
tes_buildings"
"value" "0.5"
}
"sapper damage penalty"
{
"attribute_class" "mult_sapper_dam
age"
"value" "0.0"
}
}
"visuals"
{
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_SECONDARY_VM_IDLE"
"ACT_VM_DRAW" "ACT_SECONDARY_VM_DRAW"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"long_heatmaker"
{
"first_sale_date" "2012/08/02"
"item_class" "tf_weapon_minigun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Minigun"
"item_name" "#TF_SD_Minigun"
"item_slot" "primary"
"item_logname" "long_heatmaker"
"item_iconname" "long_heatmaker"
"image_inventory" "backpack/weapons/c_models/c_can
ton/c_canton"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_canton/c_cant
on.mdl"
"attach_to_hands" "1"
"propername" "1"
"item_quality" "unique"
"xifier_class_remap" "long_heatmaker"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"sound_double_shot" "Dragon_Minigun.Fire"
"sound_special1" "Dragon_Minigun.WindUp"
"sound_special2" "Dragon_Minigun.WindDown
"
"sound_special3" "Dragon_Minigun.Spin"
"sound_burst" "Dragon_Minigun.FireCrit
"
}
"attributes"
{
"ring of fire while aiming"
{
"attribute_class" "ring_of_fire_wh
ile_aiming"
"value" "15"
}
"uses ammo while aiming"
{
"attribute_class" "uses_ammo_while
_aiming"
"value" "6"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"guillotine"
{
"first_sale_date" "2012/08/02"
"item_class" "tf_weapon_cleaver"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_long_distance_damage" "1"
"cannot_damage_buildings" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Cleaver"
"item_name" "#TF_SD_Cleaver"
"item_logname" "guillotine"
"item_iconname" "guillotine"
"item_slot" "secondary"
"anim_slot" "item1"
"item_quality" "unique"
"propername" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_sd_
cleaver/c_sd_cleaver"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_sd_cleaver/v_
sd_cleaver.mdl"
"model_world" "models/weapons/c_models/c_sd_cleaver/c_
sd_cleaver.mdl"
"xifier_class_remap" "guillotine"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"cleaver description"
{
"attribute_class" "desc_cleaver_de
scription"
"value" "1"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chanc
e"
"value" "0"
}
"crit vs stunned players"
{
"attribute_class" "or_crit_vs_play
ercond"
"value" "65536"
}
"allowed in medieval mode"
{
"attribute_class" "allowed_in_medi
eval_mode"
"value" "1"
}
}
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_SD_Cleaver_Style0"
}
"1"
{
"skin" "1"
"name" "#TF_SD_Cleaver_Style1"
}
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"annihilator"
{
"first_sale_date" "2012/08/02"
"item_class" "tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_destroy_sappers" "1"
}
"item_logname" "annihilator"
"item_iconname" "annihilator"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Sign"
"item_name" "#TF_SD_Sign"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_sd_
neonsign/c_sd_neonsign"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_sd_neonsign/c
_sd_neonsign.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"xifier_class_remap" "neon_annihilator"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"dmg penalty vs players"
{
"attribute_class" "mult_dmg_vs_pla
yers"
"value" "0.80"
}
"ragdolls plasma effect"
{
"attribute_class" "ragdolls_plasma
_effect"
"value" "1"
}
"crit vs wet players"
{
"attribute_class" "crit_vs_wet_pla
yers"
"value" "1"
}
"damage applies to sappers"
{
"attribute_class" "set_dmg_apply_t
o_sapper"
"value" "1"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chanc
e"
"value" "0"
}
}
"visuals"
{
"sound_melee_hit" "Neon_Sign.ImpactFlesh"
"sound_melee_hit_world" "Neon_Sign.ImpactWorld"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"triad_trinket"
{
"first_sale_date" "2012/08/02"
"prefab" "base_misc"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"item_type_name" "#TF_Wearable_Necklace"
"item_name" "#TF_SD_Chain"
"item_description" "#TF_SD_Chain_Desc"
"item_slot" "misc"
"equip_region" "shirt"
"propername" "1"
"show_in_armory" "1"
"item_quality" "unique"
"drop_type" "none"
"image_inventory" "backpack/player/items/all_class
/sd_shirt_sniper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"xifier_class_remap" "triad_trinket"
"model_player_per_class"
{
"scout" "models/player/items/all_class/s
d_shirt_scout.mdl"
"sniper" "models/player/items/all_class/s
d_shirt_sniper.mdl"
"heavy" "models/player/items/all_class/s
d_shirt_heavy.mdl"
"spy" "models/player/items/all_class/s
d_shirt_spy.mdl"
"engineer" "models/player/items/all_class/s
d_shirt_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_SD_Chain_St
yle0"
}
"1"
{
"skin_red" "2"
"skin_blu" "3"
"name" "#TF_SD_Chain_St
yle1"
}
}
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"champ_stamp"
{
"prefab" "base_misc"
"first_sale_date" "2012/08/02"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"item_type_name" "#TF_Wearable_Tattoos"
"item_name" "#TF_SD_Tattoos"
"item_description" "#TF_SD_Tattoos_Desc"
"item_slot" "misc"
"equip_region" "arm_tatoos"
"show_in_armory" "1"
"item_quality" "unique"
"drop_type" "none"
"propername" "1"
"image_inventory" "backpack/player/items/all_class
/sd_tattoos_scout"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"xifier_class_remap" "champ_stamp"
"model_player_per_class"
{
"scout" "models/player/items/all_class/s
d_tattoos_scout.mdl"
"sniper" "models/player/items/all_class/s
d_tattoos_sniper.mdl"
"heavy" "models/player/items/all_class/s
d_tattoos_heavy.mdl"
"engineer" "models/player/items/all_class/s
d_tattoos_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"heavy" "1"
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"marxman"
{
"first_sale_date" "2012/08/02"
"prefab" "base_misc"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"item_type_name" "#TF_Wearable_Glasses"
"item_name" "#TF_SD_Glasses"
"item_description" "#TF_SD_Glasses_Desc"
"item_slot" "misc"
"equip_region" "glasses"
"loadondemand" "1"
"show_in_armory" "1"
"item_quality" "unique"
"drop_type" "drop"
"propername" "1"
"image_inventory" "backpack/player/items/all_class
/sd_glasses"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"xifier_class_remap" "marxman"
"model_player_per_class"
{
"scout" "models/player/items/all_class/s
d_glasses_scout.mdl"
"sniper" "models/player/items/all_class/s
d_glasses_sniper.mdl"
"soldier" "models/player/items/all_class/s
d_glasses_soldier.mdl"
"demoman" "models/player/items/all_class/s
d_glasses_demo.mdl"
"medic" "models/player/items/all_class/s
d_glasses_medic.mdl"
"heavy" "models/player/items/all_class/s
d_glasses_heavy.mdl"
"spy" "models/player/items/all_class/s
d_glasses_spy.mdl"
"engineer" "models/player/items/all_class/s
d_glasses_engineer.mdl"
"pyro" "models/player/items/all_class/s
d_glasses_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player_per_class"
{
"scout" "models/
player/items/all_class/sd_glasses_scout.mdl"
"sniper" "models/
player/items/all_class/sd_glasses_sniper.mdl"
"soldier" "models/
player/items/all_class/sd_glasses_soldier.mdl"
"demoman" "models/
player/items/all_class/sd_glasses_demo.mdl"
"medic" "models/
player/items/all_class/sd_glasses_medic.mdl"
"heavy" "models/
player/items/all_class/sd_glasses_heavy.mdl"
"spy" "models/
player/items/all_class/sd_glasses_spy.mdl"
"engineer" "models/
player/items/all_class/sd_glasses_engineer.mdl"
"pyro" "models/
player/items/all_class/sd_glasses_pyro.mdl"
}
"name" "#TF_SD_Glasses_Style0"
}
"1"
{
"model_player_per_class"
{
"scout" "models/
player/items/all_class/sd_glasses_scout_cigar.mdl"
"sniper" "models/
player/items/all_class/sd_glasses_sniper_cigar.mdl"
"soldier" "models/
player/items/all_class/sd_glasses_soldier_cigar.mdl"
"demoman" "models/
player/items/all_class/sd_glasses_demo_cigar.mdl"
"medic" "models/
player/items/all_class/sd_glasses_medic_cigar.mdl"
"heavy" "models/
player/items/all_class/sd_glasses_heavy_cigar.mdl"
"spy" "models/
player/items/all_class/sd_glasses_spy_cigar.mdl"
"engineer" "models/
player/items/all_class/sd_glasses_engineer_cigar.mdl"
"pyro" "models/
player/items/all_class/sd_glasses_pyro_cigar.mdl"
}
"name" "#TF_SD_Glasses_Style1"
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"cannonball"
{
"first_sale_date" "2012/08/02"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SD_Helmet"
"item_description" "#TF_SD_Helmet_Desc"
"loadondemand" "1"
"show_in_armory" "1"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"drop_type" "drop"
"propername" "1"
"image_inventory" "backpack/player/items/all_class
/sd_helm_demo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"xifier_class_remap" "cannonball"
"model_player_per_class"
{
"scout" "models/player/items/all_class/s
d_helm_scout.mdl"
"sniper" "models/player/items/all_class/s
d_helm_sniper.mdl"
"soldier" "models/player/items/all_class/s
d_helm_soldier.mdl"
"demoman" "models/player/items/all_class/s
d_helm_demo.mdl"
"medic" "models/player/items/all_class/s
d_helm_medic.mdl"
"heavy" "models/player/items/all_class/s
d_helm_heavy.mdl"
"spy" "models/player/items/all_class/s
d_helm_spy.mdl"
"engineer" "models/player/items/all_class/s
d_helm_engineer.mdl"
"pyro" "models/player/items/all_class/s
d_helm_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_SD_Helmet_S
tyle0"
}
"1"
{
"skin_red" "2"
"skin_blu" "3"
"name" "#TF_SD_Helmet_S
tyle1"
}
"2"
{
"skin_red" "4"
"skin_blu" "5"
"name" "#TF_SD_Helmet_S
tyle2"
}
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"holy_mackerel"
{
"item_class" "tf_weapon_bat_fish"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Fish"
"item_name" "#TF_TheHolyMackerel"
"item_description" "#TF_TheHolyMackerel_Desc"
"item_slot" "melee"
"item_quality" "unique"
"item_logname" "holy_mackerel"
"item_iconname" "holy_mackerel"
"propername" "1"
"min_ilevel" "42"
"max_ilevel" "42"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_hol
ymackerel"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_holymackerel.
mdl"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "7"
}
"kill eater kill type"
{
"attribute_class" "kill_eater_kill
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"value" "7"
}
}
"visuals"
{
"sound_melee_hit" "Weapon_HolyMackerel.Hit
Flesh"
"sound_melee_hit_world" "Weapon_HolyMackerel.Hit
World"
}
"mouse_pressed_sound" "ui/item_gooey_pickup.wav"
"drop_sound" "ui/item_gooey_pickup.wav"
}
"axtinguisher"
{
"item_class" "tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "axtinguisher"
"item_iconname" "axtinguisher"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_FireAxe"
"item_name" "#TF_Unique_Achievement_FireAxe1"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_axt
inguisher/c_axtinguisher_pyro"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_axtinguisher/
c_axtinguisher_pyro.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"dmg penalty vs nonburning"
{
"attribute_class" "mult_dmg_vs_non
burning"
"value" "0.5"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chanc
e"
"value" "0"
}
"axtinguisher properties"
{
"attribute_class" "axtinguisher_pr
operties"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"buff_banner"
{
"item_class" "tf_weapon_buff_item"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_apply_soldier_buff" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Battle_Banner"
"item_name" "#TF_Unique_Achievement_SoldierBuff"
"item_description" "#TF_Unique_Achievement_SoldierB
uff_Desc"
"item_slot" "secondary"
"equip_region" "back"
"anim_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_buf
fpack/c_buffpack"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_bugle/c_bugle
.mdl"
"attach_to_hands" "1"
"extra_wearable" "models/weapons/c_models/c_buffpack/c_b
uffpack.mdl"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class" "kill_eater_scor
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"value" "51"
}
"mod soldier buff type"
{
"attribute_class" "set_buff_type"
"value" "1"
}
"allowed in medieval mode"
{
"attribute_class" "allowed_in_medi
eval_mode"
"value" "1"
}
}
"visuals_blu"
{
"animation_replacement"
{
"ACT_MP_ATTACK_STAND_PRIMARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
"ACT_MP_ATTACK_STAND_SECONDARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
"ACT_MP_ATTACK_CROUCH_PRIMARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1_PRIMARY"
"ACT_MP_ATTACK_CROUCH_SECONDARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
}
}
"visuals_red"
{
"animation_replacement"
{
"ACT_MP_ATTACK_STAND_PRIMARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1"
"ACT_MP_ATTACK_STAND_SECONDARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
"ACT_MP_ATTACK_CROUCH_PRIMARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1_PRIMARY"
"ACT_MP_ATTACK_CROUCH_SECONDARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
}
}
"mouse_pressed_sound" "ui/item_pack_pickup.wav"
"drop_sound" "ui/item_pack_drop.wav"
}
"sandvich"
{
"item_class" "tf_weapon_lunchbox"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_heal_allies" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_LunchBox"
"item_name" "#TF_Unique_Achievement_LunchBox"
"item_slot" "secondary"
"anim_slot" "ITEM1"
"image_inventory" "backpack/weapons/c_models/c_san
dwich/c_sandwich"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_sandwich/c_sa
ndwich.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "50"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
"allowed in medieval mode"
{
"attribute_class" "allowed_in_medi
eval_mode"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_sandwich_drop.wav"
"drop_sound" "ui/item_sandwich_pickup.wav"
}
"ubersaw"
{
"item_class" "tf_weapon_bonesaw"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_taunt_damage" "1"
}
"item_logname" "ubersaw"
"item_iconname" "ubersaw"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Bonesaw"
"item_name" "#TF_Unique_Achievement_Bonesaw1"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_ube
rsaw/c_ubersaw"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
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"visuals"
{
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}
"frontier_justice"
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}
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"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Shotgun"
"item_name" "#TF_Unique_Sentry_Shotgun"
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"max_ilevel" "5"
"item_logname" "frontier_justice"
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"attach_to_hands" "1"
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{
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"attributes"
{
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}
"huntsman"
{
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"craft_class" "weapon"
"craft_material_type" "weapon"
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{
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"can_gift_wrap" "1"
}
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}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_CompoundBow"
"item_name" "#TF_Unique_Achievement_CompoundBow"
"item_slot" "primary"
"item_quality" "unique"
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"item_iconname" "huntsman"
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"anim_slot" "item2"
"image_inventory" "backpack/weapons/c_models/c_bow
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"model_player" "models/weapons/c_models/c_bow/c_bow.mdl
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"attach_to_hands" "1"
"flip_viewmodel" "1"
"used_by_classes"
{
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"attributes"
{
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"special taunt"
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"allowed in medieval mode"
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}
}
"visuals"
{
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{
"arrows" "1"
}
}
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"drop_sound" "ui/item_wood_pole_drop.wav"
}
"ambassador"
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"craft_class" "weapon"
"craft_material_type" "weapon"
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{
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}
"tags"
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"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Revolver"
"item_name" "#TF_Unique_Achievement_Revolver"
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"item_logname" "ambassador"
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"model_player" "models/weapons/c_models/c_ambassador/c_
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"attach_to_hands" "1"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
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{
"attribute_class" "set_weapon_mode
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}
"damage penalty"
{
"attribute_class" "mult_dmg"
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}
"fire rate penalty"
{
"attribute_class" "mult_postfirede
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}
}
"visuals"
{
"sound_single_shot" "Weapon_Ambassador.Single"
"sound_burst" "Weapon_Ambassador.SingleCrit"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"weapon_grenade_launcher"
{
"capabilities"
{
"nameable" "1"
}
"tags"
{
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"can_deal_critical_damage" "1"
"can_deal_gib_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_long_distance_damage" "1"
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"item_class" "tf_weapon_grenadelauncher"
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"item_type_name" "#TF_Weapon_GrenadeLauncher"
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"item_quality" "normal"
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"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_gre
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{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
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}
"etf2l_participation_styles"
{
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{
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{
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{
"skin" "0"
"name" "#TF_TournamentMedal_ETF
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}
"1"
{
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"2"
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"3"
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"4"
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"5"
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"6"
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"8"
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}
}
}
"powerup_bottle"
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{
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}
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"item_type_name" "#TF_UsableItem"
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"heavy" "1"
"spy" "1"
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"pyro" "1"
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"attributes"
{
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"powerup max charges"
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"no_craft"
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}
"robokey_rules"
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}
"eventcratebase"
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}
"capabilities"
{
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"eventcrate"
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"eventkey"
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}
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"item_quality" "unique"
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}
"randomgift"
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{
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}
"capabilities"
{
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"heavy" "1"
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"engineer" "1"
"pyro" "1"
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"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
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}
"halloween2013_spellbook"
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"item_class" "tf_weapon_spellbook"
"item_type_name" "#TF_UsableItem"
"item_slot" "action"
"anim_slot" "MELEE_ALLCLASS"
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"act_as_weapon" "1"
"capabilities"
{
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"show_in_armory" "0"
"image_inventory" "backpack/crafti
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"demoman" "1"
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"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
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{
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}
}
"visuals"
{
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{
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"ACT_MP_THROW"
"ACT_VM_DRAW"
"ACT_SPELL_VM_DRAW"
"ACT_VM_IDLE"
"ACT_SPELL_VM_IDLE"
"ACT_VM_PRIMARYATTACK"
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{
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}
}
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}
"halloween2013_spellbookpage"
{
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{
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{
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}
}
"item_class" "tool"
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}
"force_a_nature"
{
"item_class" "tf_weapon_scattergun"
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{
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"can_collect" "1"
}
"tags"
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"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Scattergun"
"item_name" "#TF_Unique_Achievement_Scattergun_Doubl
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"item_logname" "force_a_nature"
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"item_quality" "unique"
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"image_inventory" "backpack/weapons/c_models/c_dou
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"model_player" "models/weapons/c_models/c_double_barrel
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"attach_to_hands" "1"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
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}
"fire rate bonus"
{
"attribute_class" "mult_postfirede
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"bullets per shot bonus"
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"attribute_class" "mult_clipsize"
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}
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{
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"sound_burst" "Weapon_Scatter_Gun_Double.Singl
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"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
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"crusader_crossbow"
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"craft_material_type" "weapon"
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{
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}
"tags"
{
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"item_type_name" "#TF_Weapon_Crossbow"
"item_name" "#TF_CrusadersCrossbow"
"item_logname" "crusaders_crossbow"
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"used_by_classes"
{
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}
"attributes"
{
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"sniper no headshots"
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"attribute_class" "set_weapon_mode"
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"allowed in medieval mode"
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"xifier_class_remap" "crusader_crossbow"
}
"sapper"
{
"capabilities"
{
"nameable" "1"
}
"item_class" "tf_weapon_builder"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_name" "#TF_Weapon_Spy_Sapper"
"item_type_name" "#TF_Weapon_Spy_Sapper"
"item_slot" "building"
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"image_inventory" "backpack/weapons/w_models/w_sap
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"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_sapper/c_sapp
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"used_by_classes"
{
"spy" "1"
}
"attributes"
{
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{
"attribute_class" "kill_eater_scor
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}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
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"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"flaregun"
{
"item_class" "tf_weapon_flaregun"
"craft_class" "weapon"
"craft_material_type" "weapon"
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{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
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"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
"can_deal_taunt_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Flaregun"
"item_name" "#TF_Unique_Achievement_Flaregun"
"item_slot" "secondary"
"anim_slot" "ITEM1"
"image_inventory" "backpack/weapons/c_models/c_fla
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"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_flaregun_pyro
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"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
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{
"attribute_class" "mult_maxammo_se
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"value" "0.5"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
"xifier_class_remap" "flaregun"
}
"eyelander"
{
"item_class" "tf_weapon_sword"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
"can_deal_taunt_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Sword"
"item_name" "#TF_Unique_Achievement_Sword"
"item_description" "#TF_Unique_Achievement_Sword_De
sc"
"item_slot" "melee"
"anim_slot" "item1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_cla
ymore/c_claymore"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_claymore/c_cl
aymore.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"sound_melee_miss" "Weapon_Sword.Swing"
"sound_melee_hit" "Weapon_Sword.HitFlesh"
"sound_melee_hit_world" "Weapon_Sword.HitWorld"
"sound_melee_burst" "Weapon_Sword.SwingCrit"
"sound_special1" "Sword.Hit"
"sound_special2" "Sword.Idle"
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"selectable" "0"
}
"1"
{
"skin_red" "2"
"skin_blu" "3"
"selectable" "0"
"image_inventory" "backpac
k/weapons/c_models/c_claymore/c_claymore_gold"
}
}
}
"attributes"
{
"crit mod disabled"
{
"attribute_class" "mult_crit_chanc
e"
"value" "0"
}
"max health additive penalty"
{
"attribute_class" "add_maxhealth"
"value" "-25"
}
"decapitate type"
{
"attribute_class" "decapitate_type
"
"value" "1"
}
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "6"
}
"kill eater kill type"
{
"attribute_class" "kill_eater_kill
_type"
"value" "6"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_knife_large_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"xifier_class_remap" "eyelander"
}
"jarate"
{
"item_class" "tf_weapon_jar"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_extinguish" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Jar"
"item_name" "#TF_Unique_Achievement_Jar"
"item_slot" "secondary"
"item_quality" "unique"
"anim_slot" "item1"
"min_ilevel" "5"
"max_ilevel" "5"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/urine
jar"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/urinejar.mdl"
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
"jarate description"
{
"attribute_class" "desc_jarate_des
cription"
"value" "1"
}
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "4"
}
}
"mouse_pressed_sound" "ui/item_bottle_pickup.wav"
"drop_sound" "ui/item_bottle_drop.wav"
}
"gru"
{
"item_class" "tf_weapon_fists"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Gloves"
"item_name" "#TF_Unique_Gloves_of_Running_Urgently"
"item_slot" "melee"
"item_logname" "gloves_running_urgently"
"item_iconname" "gloves_running_urgently"
"image_inventory" "backpack/weapons/c_models/c_box
ing_gloves_urgency/c_boxing_gloves_urgency"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_boxing_gloves
/c_boxing_gloves.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"move speed bonus"
{
"attribute_class" "mult_player_mov
espeed"
"value" "1.3"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.75"
}
"provide on active"
{
"attribute_class" "provide_on_acti
ve"
"value" "1"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode
"
"value" "2"
}
"self mark for death"
{
"attribute_class" "self_mark_for_d
eath"
"value" "1"
}
}
"hide_bodygroups_deployed_only" "1"
"visuals"
{
"player_bodygroups"
{
"hands" "1"
}

"sound_melee_miss" "Weapon_BoxingGloves.Mis
s"
"sound_melee_hit" "Weapon_BoxingGloves.Hit
Flesh"
"sound_melee_hit_world" "Weapon_BoxingGloves.Hit
World"
"sound_burst" "Weapon_BoxingGloves.MissCrit"
}
"mouse_pressed_sound" "ui/item_boxing_gloves_pickup.wav"
"drop_sound" "ui/item_boxing_gloves_drop.wav"
"xifier_class_remap" "gru"
}
"blackbox"
{
"item_class" "tf_weapon_rocketlauncher"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
}
"item_logname" "blackbox"
"item_iconname" "blackbox"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_RocketLauncher"
"item_name" "#TF_TheBlackBox"
"item_slot" "primary"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_bla
ckbox/c_blackbox"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_blackbox/c_bl
ackbox.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"heal on hit for rapidfire"
{
"attribute_class" "add_onhit_addhe
alth"
"value" "15"
}
"clip size penalty"
{
"attribute_class" "mult_clipsize"
"value" "0.75"
}
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"visuals"
{
"sound_single_shot" "Weapon_RPG_BlackBox.Sin
gle"
"sound_burst" "Weapon_RPG_BlackBox.Sin
gleCrit"
"sound_special1" "Weapon_RPG_BlackBox.Exp
lode"
"animation_replacement"
{
"ACT_VM_RELOAD" "ACT_PRIMARY_VM_RELOAD_2
"
"ACT_RELOAD_START" "ACT_PRIMARY_REL
OAD_START_2"
"ACT_RELOAD_FINISH" "ACT_PRIMARY_REL
OAD_FINISH_2"
"ACT_MP_RELOAD_STAND" "ACT_MP_RELOAD_S
TAND_PRIMARY_2"
"ACT_MP_RELOAD_STAND_LOOP" "ACT_MP_
RELOAD_STAND_PRIMARY_2"
"ACT_MP_RELOAD_STAND_END" "ACT_MP_
RELOAD_STAND_PRIMARY_END_2"
"ACT_MP_RELOAD_CROUCH" "ACT_MP_RELOAD_C
ROUCH_PRIMARY_2"
"ACT_MP_RELOAD_CROUCH_END" "ACT_MP_
RELOAD_CROUCH_PRIMARY_END_2"
"ACT_MP_RELOAD_CROUCH_LOOP" "ACT_MP_
RELOAD_CROUCH_PRIMARY_LOOP_2"
"ACT_MP_RELOAD_AIRWALK" "ACT_MP_RELOAD_A
IRWALK_PRIMARY_2"
"ACT_MP_RELOAD_AIRWALK_END" "ACT_MP_
RELOAD_AIRWALK_PRIMARY_END_2"
"ACT_MP_RELOAD_AIRWALK_LOOP" "ACT_MP_
RELOAD_AIRWALK_PRIMARY_LOOP_2"
}
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"selectable" "0"
}
"1"
{
"skin_red" "2"
"skin_blu" "3"
"selectable" "0"
"image_inventory" "backpac
k/weapons/c_models/c_blackbox/c_blackbox_gold"
}
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"xifier_class_remap" "blackbox"
}
"wrangler"
{
"item_class" "tf_weapon_laser_pointer"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Laser_Pointer"
"item_name" "#TF_Unique_Achievement_Laser_Pointer"
"item_description" "#TF_Wrangler_Desc"
"item_slot" "secondary"
"anim_slot" "item1"
"item_quality" "unique"
"propername" "1"
"item_logname" "laser_pointer"
"item_iconname" "laser_pointer"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_wra
ngler"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_wrangler.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"sound_single_shot" "Weapon_Ambassador.Single"
"sound_burst" "Weapon_Ambassador.SingleCrit"
}
"tags"
{
"can_deal_gib_damage" "1"
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_long_distance_damage" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"attributes"
{
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "86"
}
}
}
"madmilk"
{
"item_class" "tf_weapon_jar_milk"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_extinguish" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Jar_Milk"
"item_description" "#TF_MadMilk_Desc"
"item_name" "#TF_MadMilk"
"item_slot" "secondary"
"item_quality" "unique"
"anim_slot" "item1"
"min_ilevel" "5"
"max_ilevel" "5"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_mad
milk/c_madmilk"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_madmilk/c_mad
milk.mdl"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "4"
}
"allowed in medieval mode"
{
"attribute_class" "allowed_in_medi
eval_mode"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_bottle_pickup.wav"
"drop_sound" "ui/item_bottle_drop.wav"
}
}
"items"
{
"default"
{
"name" "default"
"hidden" "1"
"item_class" "tf_wearable"
"item_name" "#TF_Default_ItemDef"
"item_slot" "melee"
"item_quality" "normal"
"min_ilevel" "1"
"max_ilevel" "1"
}
"0"
{
"name" "TF_WEAPON_BAT"
"first_sale_date" "2010/09/29"
"prefab" "weapon_bat"
}
"1"
{
"name" "TF_WEAPON_BOTTLE"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_bottle"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Bottle"
"item_name" "#TF_Weapon_Bottle"
"item_slot" "melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_bot
tle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_bottle/c_bott
le.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_bottle_pickup.wav"
"drop_sound" "ui/item_bottle_drop.wav"
}
"2"
{
"name" "TF_WEAPON_FIREAXE"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_FireAxe"
"item_name" "#TF_Weapon_FireAxe"
"item_slot" "melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_fir
eaxe_pyro/c_fireaxe_pyro"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_firea
xe_pyro/c_fireaxe_pyro.mdl"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"3"
{
"name" "TF_WEAPON_CLUB"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_club"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Club"
"item_name" "#TF_Weapon_Club"
"item_slot" "melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_mac
hete"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_machete/c_mac
hete.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"4"
{
"name" "TF_WEAPON_KNIFE"
"first_sale_date" "2010/09/29"
"prefab" "weapon_knife"
}
"5"
{
"name" "TF_WEAPON_FISTS"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_fists"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Fists"
"item_name" "#TF_Weapon_Fists"
"item_slot" "melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/v_models/v_fis
t_heavy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" ""
"attach_to_hands" "1"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_FISTS_VM_IDLE"
"ACT_VM_HITLEFT" "ACT_FISTS_VM_HI
TLEFT"
"ACT_VM_HITRIGHT" "ACT_FISTS_VM_HI
TRIGHT"
"ACT_VM_SWINGHARD" "ACT_FISTS_VM_SW
INGHARD"
"ACT_VM_DRAW" "ACT_FISTS_VM_DRAW"
}
"styles"
{
"0"
{
"skin_red" "2"
"skin_blu" "3"
"v_skin_red" "2"
"v_skin_blu" "3"
"selectable" "0"
}
}
}
}
"6"
{
"name" "TF_WEAPON_SHOVEL"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_shovel"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Shovel"
"item_name" "#TF_Weapon_Shovel"
"item_slot" "melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_sho
vel"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_shovel/c_shov
el.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_shovel_pickup.wav"
"drop_sound" "ui/item_shovel_drop.wav"
}
"7"
{
"name" "TF_WEAPON_WRENCH"
"first_sale_date" "2010/09/29"
"prefab" "weapon_wrench"
}
"8"
{
"name" "TF_WEAPON_BONESAW"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_bonesaw"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Bonesaw"
"item_name" "#TF_Weapon_Bonesaw"
"item_slot" "melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_bon
esaw/c_bonesaw"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_bonesaw/c_bon
esaw.mdl"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"9"
{
"name" "TF_WEAPON_SHOTGUN_PRIMARY"
"first_sale_date" "2010/09/29"
"prefab" "weapon_shotgun"
"item_slot" "primary"
"used_by_classes"
{
"engineer" "1"
}
}
"10"
{
"name" "TF_WEAPON_SHOTGUN_SOLDIER"
"first_sale_date" "2010/09/29"
"prefab" "weapon_shotgun"
"hidden" "1"
"item_slot" "secondary"
"used_by_classes"
{
"soldier" "1"
}
}
"11"
{
"name" "TF_WEAPON_SHOTGUN_HWG"
"first_sale_date" "2010/09/29"
"prefab" "weapon_shotgun"
"hidden" "1"
"item_slot" "secondary"
"used_by_classes"
{
"heavy" "1"
}
}
"12"
{
"name" "TF_WEAPON_SHOTGUN_PYRO"
"first_sale_date" "2010/09/29"
"prefab" "weapon_shotgun"
"hidden" "1"
"item_slot" "secondary"
"used_by_classes"
{
"pyro" "1"
}
}
"13"
{
"name" "TF_WEAPON_SCATTERGUN"
"first_sale_date" "2010/09/29"
"prefab" "weapon_scattergun"
}
"14"
{
"name" "TF_WEAPON_SNIPERRIFLE"
"first_sale_date" "2010/09/29"
"prefab" "weapon_sniperrifle"
}
"15"
{
"name" "TF_WEAPON_MINIGUN"
"first_sale_date" "2010/09/29"
"prefab" "weapon_minigun"
}
"16"
{
"name" "TF_WEAPON_SMG"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_smg"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_SMG"
"item_name" "#TF_Weapon_SMG"
"item_slot" "secondary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_smg
"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_smg/c_smg.mdl
"
"attach_to_hands" "1"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"17"
{
"name" "TF_WEAPON_SYRINGEGUN_MEDIC"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_long_distance_damage" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_syringegun_medic"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_SyringeGun"
"item_name" "#TF_Weapon_SyringeGun"
"item_slot" "primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_syr
ingegun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_syringegun/c_
syringegun.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"18"
{
"name" "TF_WEAPON_ROCKETLAUNCHER"
"first_sale_date" "2010/09/29"
"prefab" "weapon_rocketlauncher"
}
"19"
{
"name" "TF_WEAPON_GRENADELAUNCHER"
"first_sale_date" "2010/09/29"
"prefab" "weapon_grenade_launcher"
}
"20"
{
"name" "TF_WEAPON_PIPEBOMBLAUNCHER"
"first_sale_date" "2010/09/29"
"prefab" "weapon_stickybomb_launcher"
}
"21"
{
"name" "TF_WEAPON_FLAMETHROWER"
"first_sale_date" "2010/09/29"
"prefab" "weapon_flamethrower"
}
"22"
{
"name" "TF_WEAPON_PISTOL"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_pistol"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Pistol"
"item_name" "#TF_Weapon_Pistol"
"item_slot" "secondary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_pis
tol"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_pistol/c_pist
ol.mdl"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"23"
{
"name" "TF_WEAPON_PISTOL_SCOUT"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"hidden" "1"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_pistol"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Pistol"
"item_name" "#TF_Weapon_Pistol"
"item_slot" "secondary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_pis
tol"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_pistol/c_pist
ol.mdl"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"24"
{
"name" "TF_WEAPON_REVOLVER"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_revolver"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Revolver"
"item_name" "#TF_Weapon_Revolver"
"item_slot" "secondary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_rev
olver"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_revolver.mdl"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"25"
{
"name" "TF_WEAPON_PDA_ENGINEER_BUILD"
"capabilities"
{
"nameable" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_pda_engineer_build"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_name" "#TF_Weapon_PDA_Engineer_Builder"
"item_type_name" "#TF_Weapon_PDA_Engineer"
"item_slot" "pda"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/w_models/w_bui
lder"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_builder/c_bui
lder.mdl"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "3"
}
"kill eater score type 2"
{
"attribute_class" "kill_eater_scor
e_type_2"
"value" "59"
}
"kill eater score type 3"
{
"attribute_class" "kill_eater_scor
e_type_3"
"value" "60"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"visuals"
{
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_ENGINEER_PDA2_VM_ID
LE"
"ACT_VM_DRAW" "ACT_ENGINEER_PDA2_VM_DR
AW"
}
}
}
"26"
{
"name" "TF_WEAPON_PDA_ENGINEER_DESTROY"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_pda_engineer_destroy"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_name" "#TF_Weapon_PDA_Engineer_Destroyer"
"item_type_name" "#TF_Weapon_PDA_Engineer"
"item_slot" "pda2"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/w_models/w_pda
_engineer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_pda_engineer/
c_pda_engineer.mdl"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"visuals"
{
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_ENGINEER_PDA1_VM_ID
LE"
"ACT_VM_DRAW" "ACT_ENGINEER_PDA1_VM_DR
AW"
}
}
}
"27"
{
"name" "TF_WEAPON_PDA_SPY"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_pda_spy"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_name" "#TF_Weapon_Disguise_Kit"
"item_type_name" "#TF_Weapon_Disguise_Kit_Type"
"item_slot" "pda"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_cig
arette_case"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_cigarette_cas
e.mdl"
"used_by_classes"
{
"spy" "1"
}
}
"28"
{
"name" "TF_WEAPON_BUILDER"
"hidden" "1"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_builder"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_PDA_Engineer"
"item_name" "#TF_Weapon_PDA_Engineer"
"item_slot" "building"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_pda
_engineer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_toolbox/c_too
lbox.mdl"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"visuals"
{
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_ENGINEER_BLD_VM_IDL
E"
"ACT_VM_DRAW" "ACT_ENGINEER_BLD_VM_DRA
W"
}
}
}
"29"
{
"name" "TF_WEAPON_MEDIGUN"
"first_sale_date" "2010/09/29"
"prefab" "weapon_medigun"
}
"30"
{
"name" "TF_WEAPON_INVIS"
"capabilities"
{
"nameable" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_invis"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Watch"
"item_name" "#TF_Weapon_Watch"
"item_slot" "pda2"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_spy
_watch/parts/c_spy_watch"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/v_models/v_watch_spy.mdl
"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "58"
}
}
"mouse_pressed_sound" "ui/item_watch_pickup.wav"
"drop_sound" "ui/item_watch_drop.wav"
}
"735"
{
"name" "TF_WEAPON_BUILDER_SPY"
"capabilities"
{
"nameable" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_builder"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_name" "#TF_Weapon_Spy_Sapper"
"item_type_name" "#TF_Weapon_Spy_Sapper"
"item_slot" "building"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_sap
per"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_sapper/c_sapp
er.mdl"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"736"
{
"name" "Upgradeable TF_WEAPON_BUILDER_SPY"
"prefab" "sapper"
"first_sale_date" "2010/09/29"
}
"737"
{
"name" "Upgradeable TF_WEAPON_PDA_ENGINEER_BUILD"
"capabilities"
{
"nameable" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_pda_engineer_build"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_name" "#TF_Weapon_PDA_Engineer_Builder"
"item_type_name" "#TF_Weapon_PDA_Engineer"
"item_slot" "pda"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/w_models/w_bui
lder"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_builder/c_bui
lder.mdl"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "3"
}
"kill eater score type 2"
{
"attribute_class" "kill_eater_scor
e_type_2"
"value" "59"
}
"kill eater score type 3"
{
"attribute_class" "kill_eater_scor
e_type_3"
"value" "60"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"visuals"
{
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_ENGINEER_PDA2_VM_ID
LE"
"ACT_VM_DRAW" "ACT_ENGINEER_PDA2_VM_DR
AW"
}
}
}
"35"
{
"name" "The Kritzkrieg"
"prefab" "valve"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_medigun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_heal_allies" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Medigun"
"item_name" "#TF_Unique_Achievement_Medigun1"
"item_slot" "secondary"
"equip_region" "medigun_backpack"
"image_inventory" "backpack/weapons/c_models/c_ove
rhealer/c_overhealer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_medigun/c_med
igun.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "8"
"max_ilevel" "8"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"medigun charge is crit boost"
{
"attribute_class" "set_charge_type
"
"value" "1"
}
"ubercharge rate bonus"
{
"attribute_class" "mult_medigun_ub
erchargerate"
"value" "1.25"
}
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "2"
}
"kill eater score type 2"
{
"attribute_class" "kill_eater_scor
e_type_2"
"value" "1"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"visuals_red"
{
"attached_models"
{
"0"
{
"model" "models/weapons/c_models
/c_overhealer/c_overhealer.mdl"
}
}
"custom_particlesystem"
{
"system" "medicgun_beam_attrib_ov
erheal_red"
}
}
"visuals_blu"
{
"attached_models"
{
"0"
{
"model" "models/weapons/c_models
/c_overhealer/c_overhealer.mdl"
}
}
"custom_particlesystem"
{
"system" "medicgun_beam_attrib_ov
erheal_blue"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"36"
{
"name" "The Blutsauger"
"prefab" "valve"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_syringegun_medic"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
}
"item_logname" "blutsauger"
"item_iconname" "blutsauger"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_SyringeGun"
"item_name" "#TF_Unique_Achievement_Syringegun1"
"item_slot" "primary"
"image_inventory" "backpack/weapons/c_models/c_lee
chgun/c_leechgun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_leechgun/c_le
echgun.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"selectable" "0"
}
"1"
{
"skin_red" "2"
"skin_blu" "3"
"selectable" "0"
"image_inventory" "backpac
k/weapons/c_models/c_leechgun/c_leechgun_gold"
}
}
}
"attributes"
{
"heal on hit for rapidfire"
{
"attribute_class" "add_onhit_addhe
alth"
"value" "3"
}
"health drain"
{
"attribute_class" "add_health_rege
n"
"value" "-2"
}
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"37"
{
"name" "The Ubersaw"
"first_sale_date" "2010/09/29"
"prefab" "valve ubersaw"
"xifier_class_remap" "ubersaw"
}
"38"
{
"name" "The Axtinguisher"
"first_sale_date" "2010/09/29"
"prefab" "valve axtinguisher"
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"selectable" "0"
}
"1"
{
"skin_red" "2"
"skin_blu" "3"
"selectable" "0"
"image_inventory" "backpac
k/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro_gold"
}
}
}
"xifier_class_remap" "axtinguisher"
}
"39"
{
"name" "The Flare Gun"
"prefab" "valve flaregun"
"first_sale_date" "2011/04/14"
}
"40"
{
"name" "The Backburner"
"prefab" "valve"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_flamethrower"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_reflect_projectiles" "1"
"can_extinguish" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
"is_flamethrower" "1"
}
"item_logname" "backburner"
"item_iconname" "backburner"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Flamethrower"
"item_name" "#TF_Unique_Achievement_Flamethrower"
"item_slot" "primary"
"image_inventory" "backpack/weapons/c_models/c_bac
kburner/c_backburner"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_flamethrower/
c_flamethrower.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"airblast cost increased"
{
"attribute_class" "mult_airblast_c
ost"
"value" "2.5"
}
"mod flamethrower back crit"
{
"attribute_class" "set_flamethrowe
r_back_crit"
"value" "1"
}
"crit mod disabled hidden"
{
"attribute_class" "mult_crit_chanc
e"
"value" "0"
}
}
"visuals"
{
"sound_single_shot" "Weapon_BackBurner.FireS
tart"
"sound_special1" "Weapon_BackBurner.FireL
oop"
"sound_burst" "Weapon_BackBurner.FireLoopCrit"
"attached_models"
{
"0"
{
"model" "models/weapons/c_models
/c_backburner/c_backburner.mdl"
}
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"41"
{
"name" "Natascha"
"prefab" "valve"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_minigun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Minigun"
"item_name" "#TF_Unique_Achievement_Minigun"
"item_slot" "primary"
"item_logname" "natascha"
"item_iconname" "natascha"
"image_inventory" "backpack/weapons/c_models/c_w_l
udmila/c_w_ludmila"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_minigun.mdl"
"attach_to_hands" "0"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"slow enemy on hit"
{
"attribute_class" "mult_onhit_enem
yspeed"
"value" "1.0"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.75"
}
"minigun spinup time increased"
{
"attribute_class" "mult_minigun_sp
inup_time"
"value" "1.3"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode
"
"value" "1"
}
"maxammo primary increased"
{
"attribute_class" "mult_maxammo_pr
imary"
"value" "1.5"
}
}
"visuals"
{
"sound_reload" "Weapon_Minifun.Reload"
"sound_empty" "Weapon_Minifun.ClipEmpty"
"sound_double_shot" "Weapon_Minifun.Fire"
"sound_special1" "Weapon_Minifun.WindUp"
"sound_special2" "Weapon_Minifun.WindDown
"
"sound_special3" "Weapon_Minifun.Spin"
"sound_burst" "Weapon_Minifun.FireCrit"
"skin" "10"
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/weapons/c_models
/c_w_ludmila/c_w_ludmila.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/weapons/c_models
/c_v_ludmila/c_v_ludmila.mdl"
}
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"42"
{
"name" "The Sandvich"
"first_sale_date" "2010/09/29"
"prefab" "valve sandvich"
}
"43"
{
"name" "The Killing Gloves of Boxing"
"prefab" "valve"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_fists"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Gloves"
"item_name" "#TF_Unique_Achievement_Fists"
"item_slot" "melee"
"item_logname" "gloves"
"item_iconname" "gloves"
"image_inventory" "backpack/weapons/c_models/c_box
ing_gloves/c_boxing_gloves"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_boxing_gloves
/c_boxing_gloves.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "7"
"max_ilevel" "7"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"critboost on kill"
{
"attribute_class" "add_onkill_crit
boost_time"
"value" "5"
}
"fire rate penalty"
{
"attribute_class" "mult_postfirede
lay"
"value" "1.2"
}
}
"hide_bodygroups_deployed_only" "1"
"visuals"
{
"player_bodygroups"
{
"hands" "1"
}
"sound_melee_miss" "Weapon_BoxingGloves.Mis
s"
"sound_melee_hit" "Weapon_BoxingGloves.Hit
Flesh"
"sound_melee_hit_world" "Weapon_BoxingGloves.Hit
World"
"sound_burst" "Weapon_BoxingGloves.MissCrit"
}
"mouse_pressed_sound" "ui/item_boxing_gloves_pickup.wa
v"
"drop_sound" "ui/item_boxing_gloves_drop.wav"
}
"44"
{
"name" "The Sandman"
"prefab" "valve"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_bat_wood"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_collect" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_long_distance_damage" "1"
"can_deal_taunt_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Bat"
"item_name" "#TF_Unique_Achievement_Bat"
"item_logname" "sandman"
"item_iconname" "sandman"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "15"
"max_ilevel" "15"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_woo
den_bat/c_wooden_bat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_wooden_bat/c_
wooden_bat.mdl"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"mod bat launches balls"
{
"attribute_class" "set_weapon_mode
"
"value" "1"
}
"max health additive penalty"
{
"attribute_class" "add_maxhealth"
"value" "-15"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"45"
{
"name" "The Force-a-Nature"
"prefab" "valve force_a_nature"
"first_sale_date" "2010/09/29"
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"selectable" "0"
}
"1"
{
"skin_red" "2"
"skin_blu" "3"
"selectable" "0"
"image_inventory" "backpac
k/weapons/c_models/c_double_barrel_gold"
}
}
}
}
"46"
{
"name" "Bonk! Atomic Punch"
"prefab" "valve"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_lunchbox_drink"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_collect" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_LunchBox"
"item_name" "#TF_Unique_Achievement_EnergyDrink"
"anim_slot" "ITEM1"
"item_slot" "secondary"
"image_inventory" "backpack/weapons/c_models/c_ene
rgy_drink/c_energy_drink"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_energy_drink/
c_energy_drink.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"sound_deploy" "Scout.DodgeCanOpen"
}
"attributes"
{
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "50"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
"allowed in medieval mode"
{
"attribute_class" "allowed_in_medi
eval_mode"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_soda_can_pickup.wav"
"drop_sound" "ui/item_soda_can_drop.wav"
}
"47"
{
"name" "Demoman's Fro"
"first_sale_date" "2010/09/29"
"prefab" "valve hat"
"craft_class" ""
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_Demo_Hat_1"
"item_description" "#TF_Demo_Hat_1_Desc"
"image_inventory" "backpack/player/items/demo/demo
_afro"
"model_player" "models/player/items/demo/demo_afro.mdl"
"used_by_classes"
{
"demoman" "1"
}
"static_attrs"
{
"limited quantity item" "1"
}
}
"48"
{
"name" "Mining Light"
"first_sale_date" "2010/09/29"
"prefab" "valve misc"
"craft_class" ""
"item_name" "#TF_Engineer_Hat_1"
"item_description" "#TF_Engineer_Hat_1_Desc"
"image_inventory" "backpack/player/items/engineer/
mining_hat"
"model_player" "models/player/items/engineer/mining_hat
.mdl"
"used_by_classes"
{
"engineer" "1"
}
"static_attrs"
{
"limited quantity item" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"49"
{
"name" "Football Helmet"
"prefab" "valve"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" ""
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Heavy_Hat_1"
"item_description" "#TF_Heavy_Hat_1_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/foo
tball_helmet"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/football_helm
et.mdl"
"drop_type" "drop"
"used_by_classes"
{
"heavy" "1"
}
"static_attrs"
{
"limited quantity item" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"50"
{
"name" "Prussian Pickelhaube"
"prefab" "valve base_hat"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" ""
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Medic_Hat_1"
"item_description" "#TF_Medic_Hat_1_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/med
ic_helmet"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/medic_helmet.
mdl"
"drop_type" "drop"
"used_by_classes"
{
"medic" "1"
}
"static_attrs"
{
"limited quantity item" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"51"
{
"name" "Pyro's Beanie"
"prefab" "valve base_hat"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" ""
"craft_material_type" "hat"
"capabilities"
{
"paintable" "1"
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Pyro_Hat_1"
"item_description" "#TF_Pyro_Hat_1_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro
_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"static_attrs"
{
"limited quantity item" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"52"
{
"name" "Batter's Helmet"
"prefab" "valve base_hat"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" ""
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Scout_Hat_1"
"item_description" "#TF_Scout_Hat_1_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/bat
ter_helmet"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/batter_helmet
.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"static_attrs"
{
"limited quantity item" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_pickup.wav"
}
"53"
{
"name" "Trophy Belt"
"prefab" "valve base_hat"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" ""
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Sniper_Hat_1"
"item_description" "#TF_Sniper_Hat_1_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/to
oth_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/tooth_hat.md
l"
"drop_type" "none"
"used_by_classes"
{
"sniper" "1"
}
"static_attrs"
{
"limited quantity item" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"54"
{
"name" "Soldier's Stash"
"prefab" "valve misc"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" ""
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_name" "#TF_Soldier_Hat_1"
"item_description" "#TF_Soldier_Hat_1_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/s
oldier_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/soldier_hat
.mdl"
"drop_type" "none"
"used_by_classes"
{
"soldier" "1"
}
"static_attrs"
{
"limited quantity item" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"55"
{
"name" "Fancy Fedora"
"prefab" "valve hat"
"craft_class" ""
"first_sale_date" "2010/09/29"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_Spy_Hat_1"
"item_description" "#TF_Spy_Hat_1_Desc"
"image_inventory" "backpack/player/items/spy/spy_h
at"
"model_player" "models/player/items/spy/spy_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"spy" "1"
}
"static_attrs"
{
"limited quantity item" "1"
}
}
"56"
{
"name" "The Huntsman"
"first_sale_date" "2010/09/29"
"prefab" "valve huntsman"
"xifier_class_remap" "huntsman"
}
"57"
{
"name" "The Razorback"
"prefab" "valve"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Shield"
"item_name" "#TF_Unique_Backstab_Shield"
"item_slot" "secondary"
"equip_region" "back"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/sniper/kn
ife_shield"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/knife_shield
.mdl"
"extra_wearable" "models/player/items/sniper/knife_shiel
d.mdl"
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
"backstab shield"
{
"attribute_class" "set_blockbackst
ab_once"
"value" "1"
}
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "5"
}
"allowed in medieval mode"
{
"attribute_class" "allowed_in_medi
eval_mode"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"58"
{
"name" "Jarate"
"prefab" "valve jarate"
"first_sale_date" "2010/09/29"
}
"59"
{
"name" "The Dead Ringer"
"prefab" "valve"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_invis"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Watch"
"item_name" "#TF_Unique_Achievement_FeignWatch"
"item_slot" "pda2"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_poc
ket_watch/parts/c_pocket_watch"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/v_models/v_watch_pocket_
spy.mdl"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"set cloak is feign death"
{
"attribute_class" "set_weapon_mode
"
"value" "1"
}
"mult cloak meter consume rate"
{
"attribute_class" "mult_cloak_mete
r_consume_rate"
"value" "1.6"
}
"mult cloak meter regen rate"
{
"attribute_class" "mult_cloak_mete
r_regen_rate"
"value" "1.8"
}
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "9"
}
}
"mouse_pressed_sound" "ui/item_watch_pickup.wav"
"drop_sound" "ui/item_watch_drop.wav"
}
"60"
{
"name" "The Cloak and Dagger"
"prefab" "valve"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_invis"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Watch"
"item_name" "#TF_Unique_Achievement_CloakWatch"
"item_slot" "pda2"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_lea
ther_watch/parts/c_leather_watch"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/v_models/v_watch_leather
_spy.mdl"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"set cloak is movement based"
{
"attribute_class" "set_weapon_mode
"
"value" "2"
}
"mult cloak meter regen rate"
{
"attribute_class" "mult_cloak_mete
r_regen_rate"
"value" "2.0"
}
}
"mouse_pressed_sound" "ui/item_watch_pickup.wav"
"drop_sound" "ui/item_watch_drop.wav"
}
"61"
{
"name" "The Ambassador"
"first_sale_date" "2010/09/29"
"prefab" "valve ambassador"
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"selectable" "0"
}
"1"
{
"skin_red" "2"
"skin_blu" "3"
"selectable" "0"
"image_inventory" "backpac
k/weapons/c_models/c_ambassador/c_ambassador_gold"
}
}
}
"xifier_class_remap" "ambassador"
}
"94"
{
"name" "Texas Ten Gallon"
"prefab" "valve base_hat"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Engineer_Cowboy_Hat"
"item_description" "#TF_Engineer_Cowboy_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/
engineer_cowboy_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/engineer_c
owboy_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"95"
{
"name" "Engineer's Cap"
"prefab" "valve base_hat"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Engineer_Train_Hat"
"item_description" "#TF_Engineer_Train_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/
engineer_train_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/engineer_t
rain_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"96"
{
"name" "Officer's Ushanka"
"prefab" "valve hat"
"first_sale_date" "2010/09/29"
"capabilities"
{
"paintable" "1"
"can_craft_if_purchased" "1"
}
"item_name" "#TF_Heavy_Ushanka_Hat"
"item_description" "#TF_Heavy_Ushanka_Hat_Desc"
"image_inventory" "backpack/player/items/heavy/hea
vy_ushanka"
"model_player" "models/player/items/heavy/heavy_ushanka
.mdl"
"drop_type" "drop"
"used_by_classes"
{
"heavy" "1"
}
}
"97"
{
"name" "Tough Guy's Toque"
"prefab" "valve base_hat"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Heavy_Stocking_cap"
"item_description" "#TF_Heavy_Stocking_cap_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/hea
vy_stocking_cap"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/heavy_stockin
g_cap.mdl"
"drop_type" "drop"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"98"
{
"name" "Stainless Pot"
"prefab" "valve base_hat"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Soldier_Pot_Hat"
"item_description" "#TF_Soldier_Pot_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/s
oldier_pot"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/soldier_pot
.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_metal_pot_pickup.wav"
"drop_sound" "ui/item_metal_pot_drop.wav"
}
"99"
{
"name" "Tyrant's Helm"
"prefab" "valve base_hat"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Soldier_Viking_Hat"
"item_description" "#TF_Soldier_Viking_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/s
oldier_viking"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/soldier_vik
ing.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"100"
{
"name" "Glengarry Bonnet"
"prefab" "valve base_hat"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Demo_Scott_Hat"
"item_description" "#TF_Demo_Scott_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/demo
_scott"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/demo_scott.mdl
"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"101"
{
"name" "Vintage Tyrolean"
"prefab" "valve base_hat"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"paintable" "1"
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Medic_Tyrolean_Hat"
"item_description" "#TF_Medic_Tyrolean_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/med
ic_tyrolean"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/medic_tyrolea
n.mdl"
"drop_type" "drop"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"102"
{
"name" "Respectless Rubber Glove"
"prefab" "valve base_hat"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Pyro_Chicken_Hat"
"item_description" "#TF_Pyro_Chicken_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro
_chicken"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_chicken.m
dl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_rubber_pickup.wav"
"drop_sound" "ui/item_rubber_pickup.wav"
}
"103"
{
"name" "Camera Beard"
"prefab" "valve base_misc"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_FacialHair"
"item_name" "#TF_Spy_Camera_Beard"
"item_description" "#TF_Spy_Camera_Beard_Desc"
"item_slot" "misc"
"equip_region" "beard"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/spy_c
amera_beard"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/spy_camera_bear
d.mdl"
"drop_type" "none"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"104"
{
"name" "Otolaryngologist's Mirror"
"prefab" "valve base_hat"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Medic_Mirror_Hat"
"item_description" "#TF_Medic_Mirror_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/med
ic_mirror"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/medic_mirror.
mdl"
"drop_type" "none"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"105"
{
"name" "Brigade Helm"
"prefab" "valve base_hat"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Pyro_Fireman_Helmet"
"item_description" "#TF_Pyro_Fireman_Helmet_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/fire
man_helmet"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/fireman_helmet
.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"106"
{
"name" "Bonk Helm"
"prefab" "valve base_hat"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Scout_Bonk_Helmet"
"item_description" "#TF_Scout_Bonk_Helmet_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/bon
k_helmet"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/bonk_helmet.m
dl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"107"
{
"name" "Ye Olde Baker Boy"
"prefab" "valve base_hat"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Scout_Newsboy_Cap"
"item_description" "#TF_Scout_Newsboy_Cap_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/new
sboy_cap"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/newsboy_cap.m
dl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"108"
{
"name" "Backbiter's Billycock"
"prefab" "valve base_hat"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Spy_Derby_Hat"
"item_description" "#TF_Spy_Derby_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/derby
_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/derby_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"109"
{
"name" "Professional's Panama"
"prefab" "valve base_hat"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Sniper_Straw_Hat"
"item_description" "#TF_Sniper_Straw_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/st
raw_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/straw_hat.md
l"
"drop_type" "drop"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"110"
{
"name" "Master's Yellow Belt"
"prefab" "valve base_hat"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Sniper_Jarate_Headband"
"item_description" "#TF_Sniper_Jarate_Headband_Desc
"
"item_slot" "head"
"equip_region" "sniper_headband"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/ja
rate_headband"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/jarate_headb
and.mdl"
"drop_type" "none"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"111"
{
"name" "Baseball Bill's Sports Shine"
"prefab" "valve base_hat"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Hatless_Scout"
"item_description" "#TF_Hatless_Scout_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/sco
ut_nohat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" ""
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"115"
{
"name" "Mildly Disturbing Halloween Mask"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Holiday_Hat"
"item_name" "#TF_Halloween_Hat"
"item_description" "#TF_Halloween_Hat_Desc"
"item_slot" "head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class
/all_halloween"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween_or_fullmoon"
"model_player_per_class"
{
"scout" "models/player/items/scout/scout
_halloween.mdl"
"sniper" "models/player/items/sniper/snip
er_halloween.mdl"
"soldier" "models/player/items/soldier/sol
dier_halloween.mdl"
"demoman" "models/player/items/demo/demo_h
alloween.mdl"
"medic" "models/player/items/medic/medic
_halloween.mdl"
"heavy" "models/player/items/heavy/heavy
_halloween.mdl"
"spy" "models/player/items/spy/spy_hal
loween.mdl"
"engineer" "models/player/items/engineer/en
gineer_halloween.mdl"
"pyro" "models/player/items/pyro/pyro_h
alloween.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"116"
{
"name" "Ghastly Gibus"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"paintable" "1"
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Domination_Hat_Ghastlierest"
"item_description" "#TF_Domination_Hat_Ghastlierest
_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class
/all_domination_b_demo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/a
ll_domination_b_scout.mdl"
"sniper" "models/player/items/all_class/a
ll_domination_b_sniper.mdl"
"soldier" "models/player/items/all_class/a
ll_domination_b_soldier.mdl"
"demoman" "models/player/items/all_class/a
ll_domination_b_demo.mdl"
"medic" "models/player/items/all_class/a
ll_domination_b_medic.mdl"
"heavy" "models/player/items/all_class/a
ll_domination_b_heavy.mdl"
"spy" "models/player/items/all_class/a
ll_domination_b_spy.mdl"
"engineer" "models/player/items/all_class/a
ll_domination_b_engineer.mdl"
"pyro" "models/player/items/all_class/a
ll_domination_b_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable
"
"value" "1"
}
"halloween item"
{
"attribute_class" "halloween_item"
"value" "2009"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"styles"
{
"0"
{
"model_player_per_class"
{
"scout" "models/
player/items/all_class/all_domination_2009_scout.mdl"
"sniper" "models/
player/items/all_class/all_domination_2009_sniper.mdl"
"soldier" "models/
player/items/all_class/all_domination_2009_soldier.mdl"
"demoman" "models/
player/items/all_class/all_domination_2009_demo.mdl"
"medic" "models/
player/items/all_class/all_domination_2009_medic.mdl"
"heavy" "models/
player/items/all_class/all_domination_2009_heavy.mdl"
"spy" "models/
player/items/all_class/all_domination_2009_spy.mdl"
"engineer" "models/
player/items/all_class/all_domination_2009_engineer.mdl"
"pyro" "models/
player/items/all_class/all_domination_2009_pyro.mdl"
}
"name" "#TF_Gibus_Style_Ghastli
er"
}
"1"
{
"model_player_per_class"
{
"scout" "models/
player/items/all_class/all_domination_scout.mdl"
"sniper" "models/
player/items/all_class/all_domination_sniper.mdl"
"soldier" "models/
player/items/all_class/all_domination_soldier.mdl"
"demoman" "models/
player/items/all_class/all_domination_demo.mdl"
"medic" "models/
player/items/all_class/all_domination_medic.mdl"
"heavy" "models/
player/items/all_class/all_domination_heavy.mdl"
"spy" "models/
player/items/all_class/all_domination_spy.mdl"
"engineer" "models/
player/items/all_class/all_domination_engineer.mdl"
"pyro" "models/
player/items/all_class/all_domination_pyro.mdl"
}
"name" "#TF_Gibus_Style_Ghastly
"
}
"2"
{
"model_player_per_class"
{
"scout" "models/
player/items/all_class/all_domination_b_scout.mdl"
"sniper" "models/
player/items/all_class/all_domination_b_sniper.mdl"
"soldier" "models/
player/items/all_class/all_domination_b_soldier.mdl"
"demoman" "models/
player/items/all_class/all_domination_b_demo.mdl"
"medic" "models/
player/items/all_class/all_domination_b_medic.mdl"
"heavy" "models/
player/items/all_class/all_domination_b_heavy.mdl"
"spy" "models/
player/items/all_class/all_domination_b_spy.mdl"
"engineer" "models/
player/items/all_class/all_domination_b_engineer.mdl"
"pyro" "models/
player/items/all_class/all_domination_b_pyro.mdl"
}
"name" "#TF_Gibus_Style_Ghastli
erest"
}
"3"
{
"model_player_per_class"
{
"scout" "models/
player/items/all_class/ghostly_gibus_scout.mdl"
"sniper" "models/
player/items/all_class/ghostly_gibus_sniper.mdl"
"soldier" "models/
player/items/all_class/ghostly_gibus_soldier.mdl"
"demoman" "models/
player/items/all_class/ghostly_gibus_demo.mdl"
"medic" "models/
player/items/all_class/ghostly_gibus_medic.mdl"
"heavy" "models/
player/items/all_class/ghostly_gibus_heavy.mdl"
"spy" "models/
player/items/all_class/ghostly_gibus_spy.mdl"
"engineer" "models/
player/items/all_class/ghostly_gibus_engineer.mdl"
"pyro" "models/
player/items/all_class/ghostly_gibus_pyro.mdl"
}
"name" "#TF_Gibus_Style_Ghostly
"
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"117"
{
"name" "Ritzy Rick's Hair Fixative"
"prefab" "valve base_hat"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Hatless_Sniper"
"item_description" "#TF_Hatless_Sniper_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/sn
iper_nohat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" ""
"drop_type" "none"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"118"
{
"name" "Texas Slim's Dome Shine"
"prefab" "valve base_hat"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Hatless_Engineer"
"item_description" "#TF_Hatless_Engineer_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/
engineer_nohat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" ""
"drop_type" "none"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_bald_head_pickup.wav"
"drop_sound" "ui/item_bald_head_pickup.wav"
}
"120"
{
"name" "Scotsman's Stove Pipe"
"prefab" "valve base_hat"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Demo_Top_Hat"
"item_description" "#TF_Demo_Top_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/top_
hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/top_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_StovePipe_Style0"
}
"1"
{
"skin" "1"
"name" "#TF_StovePipe_Style1"
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"121"
{
"name" "Web Easteregg Medal"
"first_sale_date" "2010/09/29"
"prefab" "base_misc"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Medal"
"item_name" "#TF_Soldier_Medal_Web_Sleuth"
"item_description" "#TF_Soldier_Medal_Web_Sleuth_De
sc"
"item_slot" "misc"
"equip_region" "medal"
"item_quality" "unique"
"min_ilevel" "100"
"max_ilevel" "100"
"image_inventory" "backpack/player/items/soldier/m
edal"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" ""
"drop_type" "none"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"medal" "1"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"122"
{
"name" "CheatDetectedMinor"
"first_sale_date" "2010/09/29"
"prefab" "base_misc"
"loadondemand" "1"
"hidden" "1"
"item_class" "tf_wearable"
"item_type_name" "CheatDetector"
"item_name" "#TF_CheatDetectedMinor"
"item_slot" "misc"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "100"
"max_ilevel" "100"
"image_inventory" ""
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" ""
"used_by_classes"
{
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
}
"123"
{
"name" "CheatDetectedMajor"
"first_sale_date" "2010/09/29"
"prefab" "base_misc"
"loadondemand" "1"
"hidden" "1"
"item_class" "tf_wearable"
"item_type_name" "CheatDetector"
"item_name" "#TF_CheatDetectedMajor"
"item_slot" "misc"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "100"
"max_ilevel" "100"
"image_inventory" ""
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" ""
"used_by_classes"
{
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
}
"124"
{
"name" "CheatDetectedHonesty"
"first_sale_date" "2010/09/29"
"prefab" "base_misc"
"loadondemand" "1"
"hidden" "1"
"item_class" "tf_wearable"
"item_type_name" "CheatDetector"
"item_name" "#TF_HonestyReward"
"item_slot" "misc"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "100"
"max_ilevel" "100"
"image_inventory" ""
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" ""
"used_by_classes"
{
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
}
"125"
{
"name" "Honest Halo"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_HonestyHalo"
"item_name" "#TF_HonestyHalo"
"item_description" "#TF_HonestyHalo_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/player/items/all_class
/all_halo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/all_class/all_halo.
mdl"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"attributes"
{
"attach particle effect static"
{
"attribute_class" "set_attached_pa
rticle_static"
"value" "5"
}
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"126"
{
"name" "L4D Hat"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_L4DHat"
"item_name" "#TF_L4DHat"
"item_description" "#TF_L4DHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/demo/demo
_bill"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/scout
_bill.mdl"
"sniper" "models/player/items/sniper/snip
er_bill.mdl"
"soldier" "models/player/items/soldier/sol
dier_bill.mdl"
"demoman" "models/player/items/demo/demo_b
ill.mdl"
"medic" "models/player/items/medic/medic
_bill.mdl"
"heavy" "models/player/items/heavy/heavy
_bill.mdl"
"spy" "models/player/items/spy/spy_bil
l.mdl"
"engineer" "models/player/items/engineer/en
gineer_bill.mdl"
"pyro" "models/player/items/pyro/pyro_b
ill.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable
"
"value" "1"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"127"
{
"name" "The Direct Hit"
"prefab" "valve"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_rocketlauncher_directhit"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_RocketLauncher"
"item_name" "#TF_Unique_Achievement_RocketLauncher"
"item_slot" "primary"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_dir
ecthit/c_directhit"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_directhit/c_d
irecthit.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"Blast radius decreased"
{
"attribute_class" "mult_explosion_
radius"
"value" "0.3"
}
"Projectile speed increased"
{
"attribute_class" "mult_projectile
_speed"
"value" "1.8"
}
"damage bonus"
{
"attribute_class" "mult_dmg"
"value" "1.25"
}
"mod mini-crit airborne"
{
"attribute_class" "mini_crit_airbo
rne"
"value" "1"
}
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"128"
{
"name" "The Equalizer"
"prefab" "valve"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_shovel"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
"can_deal_taunt_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Pickaxe"
"item_name" "#TF_Unique_Achievement_Pickaxe"
"item_logname" "unique_pickaxe"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_pickaxe/c
_pickaxe_s2"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_pickaxe/c_pic
kaxe_s2.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"mod shovel damage boost"
{
"attribute_class" "set_weapon_mode
"
"value" "1"
}
"mod weapon blocks healing"
{
"attribute_class" "weapon_blocks_h
ealing"
"value" "1"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"visuals"
{
"sound_melee_miss" "Weapon_PickAxe.Swing"
"sound_melee_hit" "Weapon_PickAxe.HitFlesh
"
"sound_melee_burst" "Weapon_PickAxe.SwingCri
t"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"129"
{
"name" "The Buff Banner"
"first_sale_date" "2010/09/29"
"prefab" "valve buff_banner"
"xifier_class_remap" "buff_banner"
}
"130"
{
"name" "The Scottish Resistance"
"prefab" "valve"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_pipebomblauncher"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_PipebombLauncher"
"item_name" "#TF_Unique_Achievement_StickyLauncher"
"item_slot" "secondary"
"anim_slot" "primary"
"item_quality" "unique"
"propername" "1"
"item_logname" "stickybomb_defender"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/w_models/w_sti
ckybomb_defender"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_scottish_resi
stance.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman" "1"
}
"attributes"
{
"fire rate bonus"
{
"attribute_class" "mult_postfirede
lay"
"value" "0.75"
}
"sticky detonate mode"
{
"attribute_class" "set_detonate_mo
de"
"value" "1"
}
"stickies detonate stickies"
{
"attribute_class" "stickies_detona
te_stickies"
"value" "1"
}
"maxammo secondary increased"
{
"attribute_class" "mult_maxammo_se
condary"
"value" "1.5"
}
"max pipebombs increased"
{
"attribute_class" "add_max_pipebom
bs"
"value" "6"
}
"sticky arm time penalty"
{
"attribute_class" "sticky_arm_time
"
"value" "0.8"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"131"
{
"name" "The Chargin' Targe"
"prefab" "valve"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable_demoshield"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Shield"
"item_name" "#TF_Unique_Achievement_Shield"
"item_description" "#TF_Unique_Achievement_Shield_D
esc"
"item_slot" "secondary"
"equip_region" "arms"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"item_logname" "demoshield"
"item_iconname" "demoshield"
"image_inventory" "backpack/weapons/c_models/c_tar
ge/c_targe"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_targe/c_targe
.mdl"
"act_as_wearable" "1"
"attach_to_hands" "0"
"attach_to_hands_vm_only" "1"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"attributes"
{
"dmg taken from fire reduced"
{
"attribute_class" "mult_dmgtaken_f
rom_fire"
"value" "0.5"
}
"dmg taken from blast reduced"
{
"attribute_class" "mult_dmgtaken_f
rom_explosions"
"value" "0.6"
}
"afterburn immunity"
{
"attribute_class" "afterburn_immun
ity"
"value" "1"
}
"allowed in medieval mode"
{
"attribute_class" "allowed_in_medi
eval_mode"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"132"
{
"name" "The Eyelander"
"prefab" "valve eyelander"
"first_sale_date" "2010/09/29"
}
"133"
{
"name" "The Gunboats"
"prefab" "valve"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"craft_class" "weapon"
"craft_material_type" "weapon"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Boots"
"item_name" "#TF_Unique_Blast_Boots"
"item_slot" "secondary"
"equip_region" "feet"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_roc
ketboots_soldier"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_rocke
tboots_soldier.mdl"
"act_as_wearable" "1"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"rocket jump damage reduction"
{
"attribute_class" "rocket_jump_dmg
_reduction"
"value" "0.4"
}
"allowed in medieval mode"
{
"attribute_class" "allowed_in_medi
eval_mode"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"134"
{
"name" "Propaganda Contest First Place"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PropagandaContest_FirstPlace"
"item_description" "#TF_PropagandaContest_FirstPlac
e_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/hat_
first"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/hat_f
irst.mdl"
"sniper" "models/player/items/sniper/hat_
first.mdl"
"soldier" "models/player/items/soldier/hat
_first.mdl"
"demoman" "models/player/items/demo/hat_fi
rst.mdl"
"medic" "models/player/items/medic/hat_f
irst.mdl"
"heavy" "models/player/items/heavy/hat_f
irst.mdl"
"spy" "models/player/items/spy/hat_fir
st.mdl"
"engineer" "models/player/items/engineer/ha
t_first.mdl"
"pyro" "models/player/items/pyro/hat_fi
rst.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"135"
{
"name" "Towering Pillar of Hats"
"prefab" "valve base_hat"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ToweringPillar_Hat"
"item_description" "#TF_ToweringPillar_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/hat_
first_nr"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/hat_f
irst_nr.mdl"
"sniper" "models/player/items/sniper/hat_
first_nr.mdl"
"soldier" "models/player/items/soldier/hat
_first_nr.mdl"
"demoman" "models/player/items/demo/hat_fi
rst_nr.mdl"
"medic" "models/player/items/medic/hat_f
irst_nr.mdl"
"heavy" "models/player/items/heavy/hat_f
irst_nr.mdl"
"spy" "models/player/items/spy/hat_fir
st_nr.mdl"
"engineer" "models/player/items/engineer/ha
t_first_nr.mdl"
"pyro" "models/player/items/pyro/hat_fi
rst_nr.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"136"
{
"name" "Propaganda Contest Second Place"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PropagandaContest_SecondPlace"
"item_description" "#TF_PropagandaContest_SecondPla
ce_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/hat_
second"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/hat_s
econd.mdl"
"sniper" "models/player/items/sniper/hat_
second.mdl"
"soldier" "models/player/items/soldier/hat
_second.mdl"
"demoman" "models/player/items/demo/hat_se
cond.mdl"
"medic" "models/player/items/medic/hat_s
econd.mdl"
"heavy" "models/player/items/heavy/hat_s
econd.mdl"
"spy" "models/player/items/spy/hat_sec
ond.mdl"
"engineer" "models/player/items/engineer/ha
t_second.mdl"
"pyro" "models/player/items/pyro/hat_se
cond.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"137"
{
"name" "Noble Amassment of Hats"
"prefab" "valve base_hat"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_NobleAmassment_Hat"
"item_description" "#TF_NobleAmassment_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/hat_
second_nr"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/hat_s
econd_nr.mdl"
"sniper" "models/player/items/sniper/hat_
second_nr.mdl"
"soldier" "models/player/items/soldier/hat
_second_nr.mdl"
"demoman" "models/player/items/demo/hat_se
cond_nr.mdl"
"medic" "models/player/items/medic/hat_s
econd_nr.mdl"
"heavy" "models/player/items/heavy/hat_s
econd_nr.mdl"
"spy" "models/player/items/spy/hat_sec
ond_nr.mdl"
"engineer" "models/player/items/engineer/ha
t_second_nr.mdl"
"pyro" "models/player/items/pyro/hat_se
cond_nr.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"138"
{
"name" "Propaganda Contest Third Place"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PropagandaContest_ThirdPlace"
"item_description" "#TF_PropagandaContest_ThirdPlac
e_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/hat_
third"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/hat_t
hird.mdl"
"sniper" "models/player/items/sniper/hat_
third.mdl"
"soldier" "models/player/items/soldier/hat
_third.mdl"
"demoman" "models/player/items/demo/hat_th
ird.mdl"
"medic" "models/player/items/medic/hat_t
hird.mdl"
"heavy" "models/player/items/heavy/hat_t
hird.mdl"
"spy" "models/player/items/spy/hat_thi
rd.mdl"
"engineer" "models/player/items/engineer/ha
t_third.mdl"
"pyro" "models/player/items/pyro/hat_th
ird.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"139"
{
"name" "Modest Pile of Hat"
"prefab" "valve base_hat"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ModestPile_Hat"
"item_description" "#TF_ModestPile_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/hat_
third_nr"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/hat_t
hird_nr.mdl"
"sniper" "models/player/items/sniper/hat_
third_nr.mdl"
"soldier" "models/player/items/soldier/hat
_third_nr.mdl"
"demoman" "models/player/items/demo/hat_th
ird_nr.mdl"
"medic" "models/player/items/medic/hat_t
hird_nr.mdl"
"heavy" "models/player/items/heavy/hat_t
hird_nr.mdl"
"spy" "models/player/items/spy/hat_thi
rd_nr.mdl"
"engineer" "models/player/items/engineer/ha
t_third_nr.mdl"
"pyro" "models/player/items/pyro/hat_th
ird_nr.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"140"
{
"name" "The Wrangler"
"prefab" "valve wrangler"
"first_sale_date" "2010/09/29"
}
"141"
{
"name" "The Frontier Justice"
"first_sale_date" "2010/09/29"
"prefab" "valve frontier_justice"
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"selectable" "0"
}
"1"
{
"skin_red" "2"
"skin_blu" "3"
"selectable" "0"
"image_inventory" "backpac
k/weapons/c_models/c_frontierjustice/c_frontierjustice_gold"
}
}
}
"xifier_class_remap" "frontier_justice"
}
"142"
{
"name" "The Gunslinger"
"prefab" "valve"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_robot_arm"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_destroy_sappers" "1"
"can_deal_taunt_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Robot_Arm"
"item_name" "#TF_Unique_Robot_Arm"
"item_slot" "melee"
"equip_region" "arms"
"item_quality" "unique"
"anim_slot" "item2"
"min_ilevel" "15"
"max_ilevel" "15"
"propername" "1"
"item_logname" "robot_arm"
"item_iconname" "robot_arm_kill"
"image_inventory" "backpack/weapons/gunslinger"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"mod wrench builds minisentry"
{
"attribute_class" "wrench_builds_m
inisentry"
"value" "1"
}
"max health additive bonus"
{
"attribute_class" "add_maxhealth"
"value" "25"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chanc
e"
"value" "0"
}
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "3"
}
"kill eater score type 2"
{
"attribute_class" "kill_eater_scor
e_type_2"
"value" "0"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"rightarm" "1"
}
}
"mouse_pressed_sound" "ui/item_robot_arm_pickup.wav"
"drop_sound" "ui/item_robot_arm_drop.wav"
}
"143"
{
"name" "OSX Item"
"first_sale_date" "2010/09/29"
"prefab" "base_misc"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_OSXItem"
"item_description" "#TF_OSXItem_Desc"
"item_slot" "misc"
"equip_region" "earbuds_special"
"item_quality" "unique"
"image_inventory" "backpack/player/items/all_class
/earbuds"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/scout
_earbuds.mdl"
"sniper" "models/player/items/sniper/snip
er_earbuds.mdl"
"soldier" "models/player/items/soldier/sol
dier_earbuds.mdl"
"demoman" "models/player/items/demo/demo_e
arbuds.mdl"
"medic" "models/player/items/medic/medic
_earbuds.mdl"
"heavy" "models/player/items/heavy/heavy
_earbuds.mdl"
"spy" "models/player/items/spy/spy_ear
buds.mdl"
"engineer" "models/player/items/engineer/en
gineer_earbuds.mdl"
"pyro" "models/player/items/pyro/pyro_e
arbuds.mdl"
}
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"attached_particlesystems"
{
"0"
{
"system" "headphone_notes
"
"attachment" "ear_R"
}
"1"
{
"system" "headphone_notes
"
"attachment" "ear_L"
}
}
}
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"static_attrs"
{
"limited quantity item" "1"
}
}
"144"
{
"name" "Medic Mask"
"first_sale_date" "2010/09/29"
"prefab" "base_misc"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_MedicMask"
"item_description" "#TF_MedicMask_Desc"
"item_slot" "misc"
"equip_region" "beard"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/med
ic_mask"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/medic_mask.md
l"
"drop_type" "none"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"145"
{
"name" "Heavy Hair"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_HeavyHair"
"item_description" "#TF_HeavyHair_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"glasses" "1"
}
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/hou
nddog"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/hounddog.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"146"
{
"name" "Demoman Hallmark"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DemomanHallmark"
"item_description" "#TF_DemomanHallmark_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/hall
mark"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/hallmark.mdl"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"147"
{
"name" "Spy Noble Hair"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SpyNobleHair"
"item_description" "#TF_SpyNobleHair_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/noble
hair"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/noblehair.mdl"
"drop_type" "none"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"148"
{
"name" "Engineer Welding Mask"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_EngineerWeldingMask"
"item_description" "#TF_EngineerWeldingMask_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/
weldingmask"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/weldingmas
k.mdl"
"drop_type" "drop"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
"playback_activity"
{
"on_spawn" "ACT_IDLE"
"start_building" "ACT_RUN"
"stop_building" "ACT_IDLE"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"150"
{
"name" "Scout Beanie"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ScoutBeanie"
"item_description" "#TF_ScoutBeanie_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/bea
nie"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/beanie.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_ScoutBeanie
_Style0"
}
"1"
{
"skin_red" "4"
"skin_blu" "5"
"name" "#TF_ScoutBeanie
_Style1"
}
"2"
{
"skin_red" "2"
"skin_blu" "3"
"name" "#TF_ScoutBeanie
_Style2"
}
"3"
{
"skin_red" "6"
"skin_blu" "7"
"name" "#TF_ScoutBeanie
_Style3"
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"151"
{
"name" "Pyro Brain Sucker"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PyroBrainSucker"
"item_description" "#TF_PyroBrainSucker_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro
_brainsucker"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_brainsuck
er.mdl"
"drop_type" "none"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_as_assis
ter"
"value" "2"
}
}
"mouse_pressed_sound" "ui/item_gooey_pickup.wav"
"drop_sound" "ui/item_gooey_pickup.wa
v"
}
"152"
{
"name" "Soldier Samurai Hat"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SoldierSamurai"
"item_description" "#TF_SoldierSamurai_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/s
oldier_samurai"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/soldier_sam
urai.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"153"
{
"name" "The Homewrecker"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_destroy_sappers" "1"
}
"item_logname" "sledgehammer"
"item_iconname" "sledgehammer"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_SledgeHammer"
"item_name" "#TF_Unique_SledgeHammer"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_sle
dgehammer/c_sledgehammer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_sledgehammer/
c_sledgehammer.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"dmg bonus vs buildings"
{
"attribute_class" "mult_dmg_vs_bui
ldings"
"value" "2.0"
}
"dmg penalty vs players"
{
"attribute_class" "mult_dmg_vs_pla
yers"
"value" "0.75"
}
"damage applies to sappers"
{
"attribute_class" "set_dmg_apply_t
o_sapper"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"154"
{
"name" "The Pain Train"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_shovel"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "paintrain"
"item_iconname" "paintrain"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_MakeshiftClub"
"item_name" "#TF_Unique_Makeshiftclub"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_pai
ntrain/c_paintrain"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_paintrain/c_p
aintrain.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"demoman" "1"
"soldier" "1"
}
"attributes"
{
"increase player capture value"
{
"attribute_class" "add_player_capt
urevalue"
"value" "1"
}
"dmg taken from bullets increased"
{
"attribute_class" "mult_dmgtaken_f
rom_bullets"
"value" "1.1"
}
}
"visuals"
{
"sound_melee_miss" "Weapon_PickAxe.Swing"
"sound_melee_hit" "Weapon_PickAxe.HitFlesh
"
"sound_melee_burst" "Weapon_PickAxe.SwingCri
t"
"sound_melee_hit_world" "Weapon_Machete.HitWorld
"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"155"
{
"name" "The Southern Hospitality"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_wrench"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_posthumous_damage" "1"
"can_destroy_sappers" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Wrench"
"item_name" "#TF_Unique_Combat_Wrench"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"propername" "1"
"item_logname" "southern_hospitality"
"item_iconname" "southern_comfort_kill"
"image_inventory" "backpack/weapons/c_models/c_spi
kewrench/c_spikewrench"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_spikewrench/c
_spikewrench.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"crit mod disabled"
{
"attribute_class" "mult_crit_chanc
e"
"value" "0"
}
"bleeding duration"
{
"attribute_class" "bleeding_durati
on"
"value" "5"
}
"dmg taken from fire increased"
{
"attribute_class" "mult_dmgtaken_f
rom_fire"
"value" "1.20"
}
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "0"
}
"kill eater score type 2"
{
"attribute_class" "kill_eater_scor
e_type_2"
"value" "3"
}
}
"visuals"
{
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_ITEM3_VM_IDLE"
"ACT_VM_DRAW" "ACT_ITEM3_VM_DRAW"
"ACT_VM_HITCENTER" "ACT_ITEM3_VM_HI
TCENTER"
"ACT_VM_SWINGHARD" "ACT_ITEM3_VM_SW
INGHARD"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"158"
{
"name" "Sniper Pith Helmet"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SniperPithHelmet"
"item_description" "#TF_SniperPithHelmet_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/pi
th_helmet"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/pith_helmet.
mdl"
"drop_type" "drop"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"159"
{
"name" "The Dalokohs Bar"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_lunchbox"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_LunchBox"
"item_name" "#TF_Unique_Lunchbox_Chocolate"
"item_slot" "secondary"
"anim_slot" "ITEM1"
"image_inventory" "backpack/weapons/c_models/c_cho
colate/c_chocolate"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_chocolate/c_c
hocolate.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_sandwich_drop.wav"
"drop_sound" "ui/item_sandwich_pickup.wav"
"attributes"
{
"lunchbox adds maxhealth bonus"
{
"attribute_class" "set_weapon_mode
"
"value" "1"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
"allowed in medieval mode"
{
"attribute_class" "allowed_in_medi
eval_mode"
"value" "1"
}
}
}
"160"
{
"name" "TTG Max Pistol"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_pistol"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Pistol"
"item_name" "#TF_TTG_MaxGun"
"item_description" "#TF_TTG_MaxGun_Desc"
"item_slot" "secondary"
"item_logname" "maxgun"
"item_iconname" "maxgun"
"image_inventory" "backpack/weapons/c_models/c_ttg
_max_gun/c_ttg_max_gun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_ttg_max_gun/c
_ttg_max_gun.mdl"
"model_world" "models/weapons/w_models/w_ttg_max_gun.m
dl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
"xifier_class_remap" "TTG Max Pistol"
}
"161"
{
"name" "TTG Sam Revolver"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_revolver"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Revolver"
"item_name" "#TF_TTG_SamRevolver"
"item_description" "#TF_TTG_SamRevolver_Desc"
"item_slot" "secondary"
"item_quality" "unique"
"item_logname" "samrevolver"
"item_iconname" "samrevolver"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_ttg
_sam_gun/c_ttg_sam_gun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_ttg_sam_gun/c
_ttg_sam_gun.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"spy" "1"
}
"static_attrs"
{
"limited quantity item" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"162"
{
"name" "TTG Max Hat"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TTG_MaxsHat"
"item_description" "#TF_TTG_MaxsHat_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/med
ic_ttg_max"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/scout
_ttg_max.mdl"
"sniper" "models/player/items/sniper/snip
er_ttg_max.mdl"
"soldier" "models/player/items/soldier/sol
dier_ttg_max.mdl"
"demoman" "models/player/items/demo/demo_t
tg_max.mdl"
"medic" "models/player/items/medic/medic
_ttg_max.mdl"
"heavy" "models/player/items/heavy/heavy
_ttg_max.mdl"
"spy" "models/player/items/spy/spy_ttg
_max.mdl"
"engineer" "models/player/items/engineer/en
gineer_ttg_max.mdl"
"pyro" "models/player/items/pyro/pyro_t
tg_max.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
}
"163"
{
"name" "Crit-a-Cola"
"prefab" "valve"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_lunchbox_drink"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_collect" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_LunchBox"
"item_name" "#TF_Unique_EnergyDrink_CritCola"
"item_description" "#TF_Unique_EnergyDrink_CritCola
_Desc"
"anim_slot" "ITEM1"
"item_slot" "secondary"
"image_inventory" "backpack/weapons/c_models/c_ene
rgy_drink/c_critcola"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_energy_drink/
c_energy_drink.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"skin" "2"
"custom_particlesystem"
{
"system" "energydrink_cola_splash
"
}
"sound_deploy" "Scout.DodgeCanOpen"
}
"attributes"
{
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "50"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode
"
"value" "2"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
"allowed in medieval mode"
{
"attribute_class" "allowed_in_medi
eval_mode"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_soda_can_pickup.wav"
"drop_sound" "ui/item_soda_can_drop.wav"
}
"164"
{
"name" "Employee Badge A"
"first_sale_date" "2010/09/29"
"prefab" "base_misc"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
}
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Employee_Badge_A"
"item_description" "#TF_Employee_Badge_A_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class
/id_badge_gold"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/id_badge.
mdl"
"min_ilevel" "15"
"max_ilevel" "15"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"skin" "0"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"165"
{
"name" "Employee Badge B"
"first_sale_date" "2010/09/29"
"prefab" "base_misc"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
}
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Employee_Badge_B"
"item_description" "#TF_Employee_Badge_B_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class
/id_badge_silver"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/id_badge.
mdl"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"skin" "1"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"166"
{
"name" "Employee Badge C"
"first_sale_date" "2010/09/29"
"prefab" "base_misc"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
}
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Employee_Badge_C"
"item_description" "#TF_Employee_Badge_C_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class
/id_badge_bronze"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/id_badge.
mdl"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"skin" "2"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"167"
{
"name" "High Five Taunt"
"prefab" "valve taunt"
"first_sale_date" "2011/10/13"
"item_name" "#TF_TauntEnabler_HighFive"
"item_description" "#TF_TauntEnabler_HighFive_Desc"
"image_inventory" "backpack/player/items/all_class
/taunt_highfive"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"taunt is press and hold"
{
"attribute_class" "enable_misc2_ho
ldtaunt"
"value" "1"
}
"taunt attack name"
{
"attribute_class" "taunt_attack_na
me"
"value" "TAUNTAT
K_HIGHFIVE_PARTICLE"
}
"taunt attack time"
{
"attribute_class" "taunt_attack_ti
me"
"value" "1.9"
}
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"scout" "scenes\player\scout\low
\taunt_hi5_start.vcd"
"sniper" "scenes\player\sniper\lo
w\taunt_hi5_start.vcd"
"soldier" "scenes\player\soldier\l
ow\taunt_hi5_start.vcd"
"demoman" "scenes\player\demoman\l
ow\taunt_hi5_start.vcd"
"medic" "scenes\player\medic\low
\taunt_hi5_start.vcd"
"heavy" "scenes\player\heavy\low
\taunt_hi5_start.vcd"
"spy" "scenes\player\spy\low\t
aunt_hi5_start.vcd"
"engineer" "scenes\player\engineer\
low\taunt_hi5_start.vcd"
"pyro" "scenes\player\pyro\low\
taunt_hi5_start.vcd"
}
"custom_partner_taunt_per_class"
{
"scout"
{
"1" "scenes\player\s
cout\low\taunt_hi5_a.vcd"
"2" "scenes\player\s
cout\low\taunt_hi5_b.vcd"
}
"sniper"
{
"1" "scenes\player\s
niper\low\taunt_hi5_a.vcd"
"2" "scenes\player\s
niper\low\taunt_hi5_b.vcd"
}
"soldier"
{
"1" "scenes\player\s
oldier\low\taunt_hi5_a.vcd"
"2" "scenes\player\s
oldier\low\taunt_hi5_b.vcd"
}
"demoman"
{
"1" "scenes\player\d
emoman\low\taunt_hi5_a.vcd"
"2" "scenes\player\d
emoman\low\taunt_hi5_b.vcd"
}
"medic"
{
"1" "scenes\player\m
edic\low\taunt_hi5_a.vcd"
"2" "scenes\player\m
edic\low\taunt_hi5_b.vcd"
}
"heavy"
{
"1" "scenes\player\h
eavy\low\taunt_hi5_a.vcd"
"2" "scenes\player\h
eavy\low\taunt_hi5_b.vcd"
}
"spy"
{
"1" "scenes\player\s
py\low\taunt_hi5_a.vcd"
"2" "scenes\player\s
py\low\taunt_hi5_b.vcd"
}
"engineer"
{
"1" "scenes\player\e
ngineer\low\taunt_hi5_a.vcd"
"2" "scenes\player\e
ngineer\low\taunt_hi5_b.vcd"
}
"pyro"
{
"1" "scenes\player\p
yro\low\taunt_hi5_a.vcd"
"2" "scenes\player\p
yro\low\taunt_hi5_b.vcd"
}
}
"taunt_separation_forward_distance" "60"
"is_partner_taunt" "1"
}
"visuals"
{
"custom_sound0" "TFPlayer.HighFive"
}
}
"169"
{
"name" "Golden Wrench"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_wrench"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_destroy_sappers" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Wrench"
"item_name" "#TF_Unique_Golden_Wrench"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "25"
"max_ilevel" "25"
"propername" "1"
"attach_to_hands" "1"
"item_logname" "wrench_golden"
"item_iconname" "wrench_golden"
"image_inventory" "backpack/weapons/c_models/c_wre
nch/gold_wrench"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_wrench/c_wren
ch.mdl"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"material_override" "models/weapons/c_items/
gold_wrench.vmt"
}
"attributes"
{
"turn to gold"
{
"attribute_class" "set_turn_to_gol
d"
"value" "1"
}
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
"xifier_class_remap" "wrench"
}
"170"
{
"name" "Employee Badge Plat"
"first_sale_date" "2010/09/29"
"prefab" "base_misc"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
}
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Employee_Badge_Plat"
"item_description" "#TF_Employee_Badge_Plat_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class
/id_badge_platinum"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/id_badge.
mdl"
"min_ilevel" "20"
"max_ilevel" "20"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"skin" "3"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"171"
{
"name" "The Tribalman's Shiv"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_club"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "tribalkukri"
"item_iconname" "tribalkukri"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Club"
"item_name" "#TF_Unique_TribalmanKukri"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_woo
d_machete/c_wood_machete"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_wood_machete/
c_wood_machete.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
"bleeding duration"
{
"attribute_class" "bleeding_durati
on"
"value" "6"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.5"
}
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"172"
{
"name" "The Scotsman's Skullcutter"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_sword"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "battleaxe"
"item_iconname" "battleaxe"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Axe"
"item_name" "#TF_Unique_BattleAxe"
"item_slot" "melee"
"anim_slot" "item1"
"image_inventory" "backpack/weapons/c_models/c_bat
tleaxe/c_battleaxe"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"model_player" "models/weapons/c_models/c_battleaxe/c_b
attleaxe.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"demoman" "1"
}
"attributes"
{
"damage bonus"
{
"attribute_class" "mult_dmg"
"value" "1.2"
}
"move speed penalty"
{
"attribute_class" "mult_player_mov
espeed"
"value" "0.85"
}
}
"visuals"
{
"sound_melee_miss" "Weapon_Sword.Swing"
"sound_melee_hit" "Weapon_Sword.HitFlesh"
"sound_melee_hit_world" "Weapon_Sword.HitWorld"
"sound_melee_burst" "Weapon_Sword.SwingCrit"
"sound_special1" "Sword.Hit"
"sound_special2" "Sword.Idle"
}
"mouse_pressed_sound" "ui/item_knife_large_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"173"
{
"name" "The Vita-Saw"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_bonesaw"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "battleneedle"
"item_iconname" "battleneedle"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Bonesaw"
"item_name" "#TF_Unique_BattleSaw"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_ube
rneedle/c_uberneedle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_uberneedle/c_
uberneedle.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"preserve ubercharge"
{
"attribute_class" "preserve_uberch
arge"
"value" "20"
}
"max health additive penalty"
{
"attribute_class" "add_maxhealth"
"value" "-10"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode
"
"value" "2"
}
}
"visuals"
{
"sound_taunt" "Taunt.MedicViolinUber"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"174"
{
"name" "Scout Whoopee Cap"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ScoutWhoopee"
"item_description" "#TF_ScoutWhoopee_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/sco
ut_whoopee"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/scout_whoopee
.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"175"
{
"name" "Pyro Monocle"
"first_sale_date" "2010/09/29"
"prefab" "base_misc"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_FacialHair"
"item_name" "#TF_PyroMonocle"
"equip_region" "beard"
"item_description" "#TF_PyroMonocle_Desc"
"item_slot" "misc"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro
_monocle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_monocle.m
dl"
"drop_type" "none"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"177"
{
"name" "Medic Goggles"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Glasses"
"item_name" "#TF_MedicGoggles"
"item_description" "#TF_MedicGoggles_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/med
ic_goggles"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/medic_goggles
.mdl"
"drop_type" "drop"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_nvg_pickup.wav"
}
"178"
{
"name" "Engineer Earmuffs"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_EngineerEarmuffs"
"item_description" "#TF_EngineerEarmuffs_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"ears" "1"
}
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/
engy_earphones"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/engy_earph
ones.mdl"
"drop_type" "drop"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
}
"179"
{
"name" "Demoman Tricorne"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DemomanTricorne"
"item_description" "#TF_DemomanTricorne_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/demo
_tricorne"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/demo_tricorne.
mdl"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"180"
{
"name" "Spy Beret"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SpyBeret"
"item_description" "#TF_SpyBeret_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/spy_b
eret"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/spy_beret.mdl"
"drop_type" "drop"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"181"
{
"name" "Sniper Fishing Hat"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SniperFishingHat"
"item_description" "#TF_SniperFishingHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/sn
iper_fishinghat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/sniper_fishi
nghat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"182"
{
"name" "Pyro Helm"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PyroHelm"
"item_description" "#TF_PyroHelm_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro
_pyrolean"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_pyrolean.
mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"183"
{
"name" "Soldier Drill Hat"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SoldierDrillHat"
"item_description" "#TF_SoldierDrillHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/s
oldier_sargehat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/soldier_sar
gehat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"184"
{
"name" "Medic Gatsby"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"paintable" "1"
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_MedicGatsby"
"item_description" "#TF_MedicGatsby_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/med
ic_gatsby"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/medic_gatsby.
mdl"
"drop_type" "drop"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"185"
{
"name" "Heavy Do-rag"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_HeavyDorag"
"item_description" "#TF_HeavyDorag_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/hea
vy_bandana"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/heavy_bandana
.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"189"
{
"name" "Parasite Hat"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Parasite_Hat"
"item_description" "#TF_Parasite_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"image_inventory" "backpack/player/items/all_class
/parasite_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"model_player_per_class"
{
"scout" "models/player/items/all_class/p
arasite_hat_scout.mdl"
"sniper" "models/player/items/all_class/p
arasite_hat_sniper.mdl"
"soldier" "models/player/items/all_class/p
arasite_hat_soldier.mdl"
"demoman" "models/player/items/all_class/p
arasite_hat_demo.mdl"
"medic" "models/player/items/all_class/p
arasite_hat_medic.mdl"
"heavy" "models/player/items/all_class/p
arasite_hat_heavy.mdl"
"spy" "models/player/items/all_class/p
arasite_hat_spy.mdl"
"engineer" "models/player/items/all_class/p
arasite_hat_engineer.mdl"
"pyro" "models/player/items/all_class/p
arasite_hat_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_as_assis
ter"
"value" "2"
}
}
"mouse_pressed_sound" "ui/item_as_parasite_pickup.wav"
"drop_sound" "ui/item_as_parasite_drop.wav"
}
"190"
{
"name" "Upgradeable TF_WEAPON_BAT"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_bat"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Bat"
"item_name" "#TF_Weapon_Bat"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_bat
"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_bat.mdl"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"xifier_class_remap" "bat"
}
"191"
{
"name" "Upgradeable TF_WEAPON_BOTTLE"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_bottle"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Bottle"
"item_name" "#TF_Weapon_Bottle"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_bot
tle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_bottle/c_bott
le.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_bottle_pickup.wav"
"drop_sound" "ui/item_bottle_drop.wav"
}
"192"
{
"name" "Upgradeable TF_WEAPON_FIREAXE"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_fireaxe"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_FireAxe"
"item_name" "#TF_Weapon_FireAxe"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_fir
eaxe_pyro/c_fireaxe_pyro"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_firea
xe_pyro/c_fireaxe_pyro.mdl"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"193"
{
"name" "Upgradeable TF_WEAPON_CLUB"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_club"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Club"
"item_name" "#TF_Weapon_Club"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_mac
hete"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_machete/c_mac
hete.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"194"
{
"name" "Upgradeable TF_WEAPON_KNIFE"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_knife"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_taunt_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Knife"
"item_name" "#TF_Weapon_Knife"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_kni
fe"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_knife.mdl"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"selectable" "0"
}
"1"
{
"skin_red" "8"
"skin_blu" "9"
"v_skin_red" "8"
"v_skin_blu" "9"
"selectable" "0"
"image_inventory" "backpac
k/weapons/w_models/w_knife_gold"
}
}
}
"attributes"
{
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"xifier_class_remap" "knife"
}
"195"
{
"name" "Upgradeable TF_WEAPON_FISTS"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_fists"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_taunt_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Fists"
"item_name" "#TF_Weapon_Fists"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/v_models/v_fis
t_heavy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" ""
"attach_to_hands" "1"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"visuals"
{
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_FISTS_VM_IDLE"
"ACT_VM_HITLEFT" "ACT_FISTS_VM_HI
TLEFT"
"ACT_VM_HITRIGHT" "ACT_FISTS_VM_HI
TRIGHT"
"ACT_VM_SWINGHARD" "ACT_FISTS_VM_SW
INGHARD"
"ACT_VM_DRAW" "ACT_FISTS_VM_DRAW"
}
"styles"
{
"0"
{
"skin_red" "2"
"skin_blu" "3"
"v_skin_red" "2"
"v_skin_blu" "3"
"selectable" "0"
}
}
}
}
"196"
{
"name" "Upgradeable TF_WEAPON_SHOVEL"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_shovel"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Shovel"
"item_name" "#TF_Weapon_Shovel"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_sho
vel"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_shovel/c_shov
el.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_shovel_pickup.wav"
"drop_sound" "ui/item_shovel_drop.wav"
}
"197"
{
"name" "Upgradeable TF_WEAPON_WRENCH"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_wrench"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_destroy_sappers" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Wrench"
"item_name" "#TF_Weapon_Wrench"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_wre
nch"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_wrench/c_wren
ch.mdl"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"selectable" "0"
}
"1"
{
"skin_red" "8"
"skin_blu" "9"
"selectable" "0"
"image_inventory" "backpac
k/weapons/w_models/w_wrench_gold"
}
}
}
"attributes"
{
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "3"
}
"kill eater score type 2"
{
"attribute_class" "kill_eater_scor
e_type_2"
"value" "0"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"xifier_class_remap" "wrench"
}
"198"
{
"name" "Upgradeable TF_WEAPON_BONESAW"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_bonesaw"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Bonesaw"
"item_name" "#TF_Weapon_Bonesaw"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_bon
esaw/c_bonesaw"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_bonesaw/c_bon
esaw.mdl"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"199"
{
"name" "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_shotgun"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
"can_deal_taunt_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Shotgun"
"item_name" "#TF_Weapon_Shotgun"
"item_slot" "primary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/w_models/w_sho
tgun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_shotgun/c_sho
tgun.mdl"
"used_by_classes"
{
"engineer" "primary"
"pyro" "secondary"
"soldier" "secondary"
"heavy" "secondary"
}
"attributes"
{
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"200"
{
"name" "Upgradeable TF_WEAPON_SCATTERGUN"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_scattergun"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Scattergun"
"item_name" "#TF_Weapon_Scattergun"
"item_slot" "primary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_sca
ttergun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_scattergun.md
l"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"selectable" "0"
}
"1"
{
"skin_red" "8"
"skin_blu" "9"
"selectable" "0"
"image_inventory" "backpac
k/weapons/w_models/w_scattergun_gold"
}
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"xifier_class_remap" "scattergun"
}
"201"
{
"name" "Upgradeable TF_WEAPON_SNIPERRIFLE"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_sniperrifle"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_headshot" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_SniperRifle"
"item_name" "#TF_Weapon_SniperRifle"
"item_slot" "primary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_sni
perrifle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_sniperrifle/c
_sniperrifle.mdl"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"selectable" "0"
}
"1"
{
"skin_red" "8"
"skin_blu" "9"
"v_skin_red" "8"
"v_skin_blu" "9"
"selectable" "0"
"image_inventory" "backpac
k/weapons/w_models/w_sniperrifle_gold"
}
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"xifier_class_remap" "sniper_rifle"
}
"202"
{
"name" "Upgradeable TF_WEAPON_MINIGUN"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_minigun"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Minigun"
"item_name" "#TF_Weapon_Minigun"
"item_slot" "primary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_min
igun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_minigun.mdl"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"selectable" "0"
}
"1"
{
"skin_red" "8"
"skin_blu" "9"
"selectable" "0"
"image_inventory" "backpac
k/weapons/w_models/w_minigun_gold"
}
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"xifier_class_remap" "minigun"
}
"203"
{
"name" "Upgradeable TF_WEAPON_SMG"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_smg"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_SMG"
"item_name" "#TF_Weapon_SMG"
"item_slot" "secondary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_smg
"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_smg/c_smg.mdl
"
"attach_to_hands" "1"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"selectable" "0"
}
"1"
{
"skin_red" "2"
"skin_blu" "3"
"selectable" "0"
"image_inventory" "backpac
k/weapons/c_models/c_smg/c_smg_gold"
}
}
}
}
"204"
{
"name" "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_syringegun_medic"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_SyringeGun"
"item_name" "#TF_Weapon_SyringeGun"
"item_slot" "primary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_syr
ingegun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_syringegun/c_
syringegun.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"205"
{
"name" "Upgradeable TF_WEAPON_ROCKETLAUNCHER"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_rocketlauncher"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_RocketLauncher"
"item_name" "#TF_Weapon_RocketLauncher"
"item_slot" "primary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_roc
ketlauncher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_rocketlaunche
r/c_rocketlauncher.mdl"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"selectable" "0"
}
"1"
{
"skin_red" "8"
"skin_blu" "9"
"v_skin_red" "8"
"v_skin_blu" "9"
"selectable" "0"
"image_inventory" "backpac
k/weapons/w_models/w_rocketlauncher_gold"
}
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"xifier_class_remap" "rocket_launcher"
}
"206"
{
"name" "Upgradeable TF_WEAPON_GRENADELAUNCHER"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_grenadelauncher"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_GrenadeLauncher"
"item_name" "#TF_Weapon_GrenadeLauncher"
"item_slot" "primary"
"anim_slot" "secondary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_gre
nadelauncher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_grenadelaunch
er/c_grenadelauncher.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"selectable" "0"
}
"1"
{
"skin_red" "2"
"skin_blu" "3"
"selectable" "0"
"image_inventory" "backpac
k/weapons/w_models/w_grenadelauncher_gold"
}
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"xifier_class_remap" "grenade_launcher"
}
"207"
{
"name" "Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_pipebomblauncher"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_PipebombLauncher"
"item_name" "#TF_Weapon_PipebombLauncher"
"item_slot" "secondary"
"anim_slot" "primary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_sti
ckybomb_launcher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_stickybomb_la
uncher.mdl"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"selectable" "0"
}
"1"
{
"skin_red" "8"
"skin_blu" "9"
"v_skin_red" "8"
"v_skin_blu" "9"
"selectable" "0"
"image_inventory" "backpac
k/weapons/w_models/w_stickybomb_launcher_gold"
}
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"xifier_class_remap" "stickybomb_launcher"
}
"208"
{
"name" "Upgradeable TF_WEAPON_FLAMETHROWER"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_flamethrower"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_reflect_projectiles" "1"
"can_extinguish" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
"is_flamethrower" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_FlameThrower"
"item_name" "#TF_Weapon_FlameThrower"
"item_slot" "primary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_fla
methrower/c_flamethrower"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_flamethrower/
c_flamethrower.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"selectable" "0"
}
"1"
{
"skin_red" "8"
"skin_blu" "9"
"selectable" "0"
"image_inventory" "backpac
k/weapons/c_models/c_flamethrower/c_flamethrower_gold"
}
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"xifier_class_remap" "flamethrower"
}
"209"
{
"name" "Upgradeable TF_WEAPON_PISTOL"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_pistol"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Pistol"
"item_name" "#TF_Weapon_Pistol"
"item_slot" "secondary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_pis
tol"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_pistol/c_pist
ol.mdl"
"used_by_classes"
{
"engineer" "1"
"scout" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"210"
{
"name" "Upgradeable TF_WEAPON_REVOLVER"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_revolver"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Revolver"
"item_name" "#TF_Weapon_Revolver"
"item_slot" "secondary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_rev
olver"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_revolver.mdl"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"211"
{
"name" "Upgradeable TF_WEAPON_MEDIGUN"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_medigun"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_heal_allies" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Medigun"
"item_name" "#TF_Weapon_Medigun"
"item_slot" "secondary"
"equip_region" "medigun_backpack"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_med
igun/c_medigun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_medigun/c_med
igun.mdl"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"selectable" "0"
}
"1"
{
"skin_red" "8"
"skin_blu" "9"
"selectable" "0"
"image_inventory" "backpac
k/weapons/w_models/w_medigun_gold"
}
}
}
"attributes"
{
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "1"
}
"kill eater score type 2"
{
"attribute_class" "kill_eater_scor
e_type_2"
"value" "2"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"xifier_class_remap" "medigun"
}
"212"
{
"name" "Upgradeable TF_WEAPON_INVIS"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_invis"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Watch"
"item_name" "#TF_Weapon_Watch"
"item_slot" "pda2"
"item_quality" "unique"
"anim_slot" "FORCE_NOT_USED"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_spy
_watch/parts/c_spy_watch"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/v_models/v_watch_spy.mdl
"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "58"
}
}
"mouse_pressed_sound" "ui/item_watch_pickup.wav"
"drop_sound" "ui/item_watch_drop.wav"
}
"213"
{
"name" "The Attendant"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"craft_class" "hat"
"craft_material_type" "hat"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TheAttendant"
"item_description" "#TF_TheAttendant_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"propername" "1"
"image_inventory" "backpack/player/items/pyro/atte
ndant"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/attendant.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"214"
{
"name" "The Powerjack"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "powerjack"
"item_iconname" "powerjack"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_SledgeHammer"
"item_name" "#TF_ThePowerjack"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_pow
erjack/c_powerjack"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_powerjack/c_p
owerjack.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"heal on kill"
{
"attribute_class" "heal_on_kill"
"value" "75"
}
"move speed bonus"
{
"attribute_class" "mult_player_mov
espeed"
"value" "1.15"
}
"dmg taken increased"
{
"attribute_class" "mult_dmgtaken"
"value" "1.2"
}
"provide on active"
{
"attribute_class" "provide_on_acti
ve"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"215"
{
"name" "The Degreaser"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_flamethrower"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_reflect_projectiles" "1"
"can_extinguish" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
"is_flamethrower" "1"
}
"item_logname" "degreaser"
"item_iconname" "degreaser"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Flamethrower"
"item_name" "#TF_TheDegreaser"
"item_slot" "primary"
"image_inventory" "backpack/weapons/c_models/c_deg
reaser/c_degreaser"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_degreaser/c_d
egreaser.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"deploy time decreased"
{
"attribute_class" "mult_deploy_tim
e"
"value" "0.35"
}
"weapon burn dmg reduced"
{
"attribute_class" "mult_wpn_burndm
g"
"value" "0.75"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.9"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Degreaser.FireSt
art"
"sound_special1" "Weapon_Degreaser.FireLo
op"
"sound_burst" "Weapon_Degreaser.FireLoopCrit"
"sound_special3" "Weapon_Degreaser.FireEn
d"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"216"
{
"name" "Rimmed Raincatcher"
"first_sale_date" "2011/04/07"
"prefab" "base_hat"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DemomanPirate"
"item_description" "#TF_DemomanPirate_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/drin
king_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/drinking_hat.m
dl"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"219"
{
"name" "The Milkman"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TheMilkman"
"item_description" "#TF_TheMilkman_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/mil
khat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/milkhat.mdl"
"drop_type" "drop"
"propername" "1"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"220"
{
"name" "The Shortstop"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_handgun_scout_primary"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Peppergun"
"item_description" "#TF_TheShortstop_Desc"
"item_name" "#TF_TheShortstop"
"item_slot" "primary"
"anim_slot" "secondary"
"item_quality" "unique"
"item_logname" "short_stop"
"item_iconname" "short_stop"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_sho
rtstop/c_shortstop"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_shortstop/c_s
hortstop.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"reload time increased hidden"
{
"attribute_class" "mult_reload_tim
e_hidden"
"value" "1.5"
}
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
"damage force increase text"
{
"attribute_class" "damage_force_re
duction"
"value" "1"
}
"damage force increase hidden"
{
"attribute_class" "damage_force_re
duction"
"value" "1.4"
}
"airblast vulnerability multiplier hidden"
{
"attribute_class" "airblast_vulner
ability_multiplier"
"value" "1.4"
}
"healing received bonus"
{
"attribute_class" "mult_healing_re
ceived"
"value" "1.2"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Short_Stop.Singl
e"
"sound_burst" "Weapon_Short_Stop.SingleCrit"
"muzzle_flash" "muzzle_bignasty"
"tracer_effect" "bullet_bignasty_tracer01"
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_SECONDARY_VM_IDLE_2
"
"ACT_VM_DRAW" "ACT_SECONDARY_VM_DRAW_2
"
"ACT_VM_PRIMARYATTACK" "ACT_SECONDARY_V
M_PRIMARYATTACK_2"
"ACT_VM_RELOAD" "ACT_SECONDARY_VM_RELOAD
_2"
"ACT_MP_RELOAD_STAND" "ACT_MP_RELOAD_S
TAND_SECONDARY_2"
"ACT_MP_RELOAD_CROUCH" "ACT_MP_RELOAD_C
ROUCH_SECONDARY_2"
"ACT_MP_RELOAD_SWIM" "ACT_MP_RELOAD_S
WIM_SECONDARY_2"
"ACT_MP_RELOAD_AIRWALK" "ACT_MP_RELOAD_A
IRWALK_SECONDARY_2"
}
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"221"
{
"name" "The Holy Mackerel"
"first_sale_date" "2010/09/29"
"prefab" "holy_mackerel"
"xifier_class_remap" "holy_mackerel"
}
"222"
{
"name" "Mad Milk"
"prefab" "madmilk"
"first_sale_date" "2010/09/29"
"min_ilevel" "5"
"max_ilevel" "5"
"attach_to_hands" "1"
"visuals"
{
"skin" "2"
"custom_particlesystem"
{
"system" "energydrink_milk_splash
"
}
"sound_deploy" "Weapon_MadMilk.Draw"
}
"mouse_pressed_sound" "ui/item_bottle_pickup.wav"
"drop_sound" "ui/item_bottle_drop.wav"
}
"223"
{
"name" "The Familiar Fez"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TheFamiliarFez"
"item_description" "#TF_TheFamiliarFez_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"glasses" "1"
}
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/fez"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/fez.mdl"
"drop_type" "none"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"224"
{
"name" "L'Etranger"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_revolver"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Revolver"
"item_name" "#TF_LEtranger"
"item_slot" "secondary"
"item_quality" "unique"
"propername" "0"
"item_logname" "letranger"
"item_iconname" "letranger"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_let
ranger/c_letranger"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_letranger/c_l
etranger.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
"attributes"
{
"add cloak on hit"
{
"attribute_class" "add_cloak_on_hi
t"
"value" "15"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.8"
}
"cloak consume rate decreased"
{
"attribute_class" "mult_cloak_mete
r_consume_rate"
"value" "0.6"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Letranger.Single
"
"sound_burst" "Weapon_Letranger.SingleCrit"
}
}
"225"
{
"name" "Your Eternal Reward"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_knife"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_taunt_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Knife"
"item_name" "#TF_EternalReward"
"item_slot" "melee"
"item_quality" "unique"
"propername" "0"
"min_ilevel" "1"
"max_ilevel" "1"
"item_logname" "eternal_reward"
"item_iconname" "eternal_reward"
"image_inventory" "backpack/weapons/c_models/c_ete
rnal_reward/c_eternal_reward"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_eternal_rewar
d/c_eternal_reward.mdl"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"animation_replacement"
{
"ACT_VM_HITCENTER" "ACT_MELEE_VM_HI
TCENTER"
"ACT_VM_SWINGHARD" "ACT_MELEE_VM_SW
INGHARD"
}
}
"attributes"
{
"disguise on backstab"
{
"attribute_class" "set_disguise_on
_backstab"
"value" "1"
}
"silent killer"
{
"attribute_class" "set_silent_kill
er"
"value" "1"
}
"cannot disguise"
{
"attribute_class" "set_cannot_disg
uise"
"value" "1"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode
"
"value" "1"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"226"
{
"name" "The Battalion's Backup"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_buff_item"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_apply_soldier_buff" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Battle_Banner"
"item_name" "#TF_TheBattalionsBackup"
"item_description" "#TF_TheBattalionsBackup_Desc"
"item_slot" "secondary"
"equip_region" "back"
"anim_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_bat
talion_buffpack/c_batt_buffpack"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_battalion_bug
le/c_battalion_bugle.mdl"
"attach_to_hands" "1"
"extra_wearable" "models/weapons/c_models/c_battalion_bu
ffpack/c_batt_buffpack.mdl"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_pack_pickup.wav"
"drop_sound" "ui/item_pack_drop.wav"
"attributes"
{
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "51"
}
"mod soldier buff type"
{
"attribute_class" "set_buff_type"
"value" "2"
}
"max health additive bonus"
{
"attribute_class" "add_maxhealth"
"value" "20"
}
"allowed in medieval mode"
{
"attribute_class" "allowed_in_medi
eval_mode"
"value" "1"
}
}
"visuals_blu"
{
"animation_replacement"
{
"ACT_MP_ATTACK_STAND_PRIMARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
"ACT_MP_ATTACK_STAND_SECONDARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
"ACT_MP_ATTACK_CROUCH_PRIMARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1_PRIMARY"
"ACT_MP_ATTACK_CROUCH_SECONDARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
}
}
"visuals_red"
{
"animation_replacement"
{
"ACT_MP_ATTACK_STAND_PRIMARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1"
"ACT_MP_ATTACK_STAND_SECONDARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
"ACT_MP_ATTACK_CROUCH_PRIMARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1_PRIMARY"
"ACT_MP_ATTACK_CROUCH_SECONDARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
}
}
}
"227"
{
"name" "The Grenadier's Softcap"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TheGrenadiersSoftcap"
"item_description" "#TF_TheGrenadiersSoftcap_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/g
renadier_softcap"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/grenadier_s
oftcap.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"228"
{
"name" "The Black Box"
"prefab" "blackbox"
"first_sale_date" "2010/09/29"
}
"229"
{
"name" "Ol' Snaggletooth"
"first_sale_date" "2010/09/29"
"prefab" "base_hat"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_OlSnaggletooth"
"item_description" "#TF_OlSnaggletooth_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/sn
aggletooth"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/snaggletooth
.mdl"
"drop_type" "drop"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_leather_pickup.wav"
"drop_sound" "ui/item_leather_pickup.wav"
}
"230"
{
"name" "The Sydney Sleeper"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_sniperrifle"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"item_logname" "sydney_sleeper"
"item_iconname" "sydney_sleeper"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_SniperRifle"
"item_name" "#TF_SydneySleeper"
"item_slot" "primary"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_dar
tgun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_dartgun.mdl"
"attach_to_hands" "1"
"visuals"
{
"player_bodygroups"
{
"bullets" "1"
}
"sound_single_shot" "Weapon_SydneySleeper.Si
ngle"
"sound_burst" "Weapon_SydneySleeper.SingleCrit
"
}
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"brass_eject_model" ""
"attributes"
{
"sniper no headshots"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
"jarate duration"
{
"attribute_class" "jarate_duration"
"value" "8"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chanc
e"
"value" "0"
}
"sniper charge per sec"
{
"attribute_class" "mult_sniper_cha
rge_per_sec"
"value" "1.25"
}
}
}
"231"
{
"name" "Darwin's Danger Shield"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Shield"
"item_name" "#TF_DarwinsDangerShield"
"item_slot" "secondary"
"equip_region" "back"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "0"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/sniper/cr
oc_shield"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/croc_shield.
mdl"
"extra_wearable" "models/player/items/sniper/croc_shield
.mdl"
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
"max health additive bonus"
{
"attribute_class" "add_maxhealth"
"value" "25"
}
"dmg taken from bullets reduced"
{
"attribute_class" "mult_dmgtaken_f
rom_bullets"
"value" "0.85"
}
"dmg taken from blast increased"
{
"attribute_class" "mult_dmgtaken_f
rom_explosions"
"value" "1.2"
}
"allowed in medieval mode"
{
"attribute_class" "allowed_in_medi
eval_mode"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_leather_pickup.wav"
"drop_sound" "ui/item_leather_pickup.wav"
}
"232"
{
"name" "The Bushwacka"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_club"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "bushwacka"
"item_iconname" "bushwacka"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Club"
"item_name" "#TF_TheBushwacka"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_cro
c_knife/c_croc_knife"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_croc_knife/c_
croc_knife.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"attributes"
{
"minicrits become crits"
{
"attribute_class" "minicrits_becom
e_crits"
"value" "1"
}
"dmg taken from fire increased"
{
"attribute_class" "mult_dmgtaken_f
rom_fire"
"value" "1.2"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chanc
e"
"value" "0"
}
}
}
"233"
{
"name" "Gift - 1 Player"
"prefab" "valve"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list" "gift_standard_1
_loot_list"
"num_items" "1"
"max_recipients" "1"
}
}
"capabilities"
{
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action gift_1"
"item_type_name" "#TF_Gift"
"item_name" "#TF_Gift_RandomPerson"
"item_description" "#TF_Gift_RandomPerson_Desc"
"item_slot" "action"
"image_inventory" "backpack/crafting/gift_single"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" ""
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound" "ui/item_cardboard_drop.wav"
}
"234"
{
"name" "Gift - 24 Players"
"prefab" "valve"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list" "gift_standard_2
4_loot_list"
"num_items" "1"
"max_recipients" "23"
}
}
"capabilities"
{
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action gift_24"
"item_type_name" "#TF_Gift"
"item_name" "#TF_Gift_EntireServer"
"item_description" "#TF_Gift_EntireServer_Desc"
"item_slot" "action"
"image_inventory" "backpack/crafting/gift_multiple
"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" ""
"min_ilevel" "23"
"max_ilevel" "23"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound" "ui/item_cardboard_drop.wav"
}
"237"
{
"name" "Rocket Jumper"
"prefab" "valve"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_rocketlauncher"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_RocketLauncher"
"item_name" "#TF_Weapon_RocketLauncher_Jump"
"item_description" "#TF_Weapon_RocketLauncher_Jump_
Desc"
"item_slot" "primary"
"item_quality" "unique"
"baseitem" "0"
"min_ilevel" "1"
"max_ilevel" "1"
"propername" "1"
"image_inventory" "backpack/weapons/c_models/c_roc
ketjumper/c_rocketjumper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_rocketjumper/
c_rocketjumper.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"attributes"
{
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chanc
e"
"value" "0"
}
"no self blast dmg"
{
"attribute_class" "no_self_blast_d
mg"
"value" "2"
}
"maxammo primary increased"
{
"attribute_class" "mult_maxammo_pr
imary"
"value" "3.0"
}
"cannot pick up intelligence"
{
"attribute_class" "cannot_pick_up_
intelligence"
"value" "1"
}
}
}
"239"
{
"name" "Gloves of Running Urgently"
"prefab" "valve gru"
"first_sale_date" "2010/09/29"
"visuals_red"
{
"skin" "2"
"sound_melee_miss" "Weapon_BoxingGloves.Mis
s"
"sound_melee_hit" "Weapon_BoxingGloves.Hit
Flesh"
"sound_melee_hit_world" "Weapon_BoxingGloves.Hit
World"
"sound_burst" "Weapon_BoxingGloves.MissCrit"
}
"visuals_blu"
{
"skin" "3"
"sound_melee_miss" "Weapon_BoxingGloves.Mis
s"
"sound_melee_hit" "Weapon_BoxingGloves.Hit
Flesh"
"sound_melee_hit_world" "Weapon_BoxingGloves.Hit
World"
"sound_burst" "Weapon_BoxingGloves.MissCrit"
}
}
"240"
{
"name" "Worms Gear"
"loadondemand" "1"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Worms_Gear"
"item_description" "#TF_Worms_Gear_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"grenades" "1"
}
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/w
orms_gear"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/worms_gear.
mdl"
"drop_type" "none"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"grenades" "1"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"241"
{
"name" "Duel MiniGame"
"prefab" "valve"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "duel_minigame"
}
"capabilities"
{
"usable_gc" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_UsableItem"
"item_name" "#TF_Usable_Duel"
"item_description" "#TF_Usable_Duel_Desc"
"item_slot" "action"
"image_inventory" "backpack/player/items/crafting/
icon_dueling"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"model_player" ""
"min_ilevel" "5"
"max_ilevel" "5"
"armory_desc" "action duel"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable
"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_dueling_pistols_pickup.
wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"242"
{
"name" "Duel Medal Bronze"
"prefab" "base_misc"
"loadondemand" "1"
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Duel_Medal_Bronze"
"item_description" "#TF_Duel_Medal_Bronze_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class
/dueling_medal_bronze"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/dueling_m
edal.mdl"
"min_ilevel" "1"
"max_ilevel" "1"
"armory_desc" "duel_medal"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"skin" "2"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"243"
{
"name" "Duel Medal Silver"
"prefab" "base_misc"
"loadondemand" "1"
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Duel_Medal_Silver"
"item_description" "#TF_Duel_Medal_Silver_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class
/dueling_medal_silver"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/dueling_m
edal.mdl"
"min_ilevel" "25"
"max_ilevel" "25"
"armory_desc" "duel_medal"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"skin" "1"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"244"
{
"name" "Duel Medal Gold"
"prefab" "base_misc"
"loadondemand" "1"
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Duel_Medal_Gold"
"item_description" "#TF_Duel_Medal_Gold_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class
/dueling_medal_gold"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/dueling_m
edal.mdl"
"min_ilevel" "50"
"max_ilevel" "50"
"armory_desc" "duel_medal"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"skin" "0"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"245"
{
"name" "Duel Medal Plat"
"prefab" "base_misc"
"loadondemand" "1"
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Duel_Medal_Plat"
"item_description" "#TF_Duel_Medal_Plat_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class
/dueling_medal_platinum"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/dueling_m
edal.mdl"
"min_ilevel" "75"
"max_ilevel" "75"
"armory_desc" "duel_medal"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"skin" "3"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"246"
{
"name" "Pugilist's Protector"
"prefab" "base_hat"
"first_sale_date" "2011/02/28"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_HeavyPugilistProtector"
"item_description" "#TF_HeavyPugilistProtector_Desc
"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/pug
ilist_protector"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/pugilist_prot
ector.mdl"
"drop_type" "drop"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"247"
{
"name" "Old Guadalajara"
"first_sale_date" "2011/02/28"
"prefab" "base_hat"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PyroFiestaSombrero"
"item_description" "#TF_PyroFiestaSombrero_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/fies
ta_sombrero"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/fiesta_sombrer
o.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"248"
{
"name" "Napper's Respite"
"first_sale_date" "2011/02/28"
"prefab" "base_hat"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PyroBeanie"
"item_description" "#TF_PyroBeanie_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro
_beanie"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_beanie.md
l"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"249"
{
"name" "Bombing Run"
"first_sale_date" "2011/02/28"
"prefab" "base_hat"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ScoutBombingRun"
"item_description" "#TF_ScoutBombingRun_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/pil
ot_protector"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/pilot_protect
or.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"250"
{
"name" "Chieftain's Challenge"
"first_sale_date" "2011/02/28"
"prefab" "base_hat"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SoldierChiefRocketeer"
"item_description" "#TF_SoldierChiefRocketeer_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/c
hief_rocketeer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/chief_rocke
teer.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"251"
{
"name" "Stout Shako"
"first_sale_date" "2011/02/28"
"prefab" "base_hat"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SoldierShako"
"item_description" "#TF_SoldierShako_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/s
oldier_shako"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/soldier_sha
ko.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"252"
{
"name" "Dr's Dapper Topper"
"first_sale_date" "2011/02/28"
"prefab" "base_hat"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Seuss"
"item_description" "#TF_Seuss_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/d
appertopper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/dappertoppe
r.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"253"
{
"name" "Handyman's Handle"
"first_sale_date" "2011/02/28"
"prefab" "base_hat"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PyroPlunger"
"item_description" "#TF_PyroPlunger_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro
_plunger"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_plunger.m
dl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"254"
{
"name" "Hard Counter"
"first_sale_date" "2011/02/28"
"prefab" "base_hat"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_HeavyUmbrella"
"item_description" "#TF_HeavyUmbrella_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/hea
vy_umbrella"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/heavy_umbrell
a.mdl"
"drop_type" "drop"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_umbrella_pickup.wav"
"drop_sound" "ui/item_umbrella_pickup.wav"
}
"255"
{
"name" "Sober Stuntman"
"first_sale_date" "2011/02/28"
"prefab" "base_hat"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DemoStuntHelmet"
"item_description" "#TF_DemoStuntHelmet_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/stun
t_helmet"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/stunt_helmet.m
dl"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"259"
{
"name" "Carouser's Capotain"
"first_sale_date" "2011/02/28"
"prefab" "base_hat"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DemoInquisitor"
"item_description" "#TF_DemoInquisitor_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/inqu
isitor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/inquisitor.mdl
"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"260"
{
"name" "Wiki Cap"
"prefab" "base_hat"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_WikiCap"
"item_description" "#TF_WikiCap_Desc"
"item_slot" "head"
"equip_region" "hat"
"image_inventory" "backpack/player/items/all_class
/wikicap"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"model_player_per_class"
{
"scout" "models/player/items/all_class/w
ikicap_scout.mdl"
"sniper" "models/player/items/all_class/w
ikicap_sniper.mdl"
"soldier" "models/player/items/all_class/w
ikicap_soldier.mdl"
"demoman" "models/player/items/all_class/w
ikicap_demo.mdl"
"medic" "models/player/items/all_class/w
ikicap_medic.mdl"
"heavy" "models/player/items/all_class/w
ikicap_heavy.mdl"
"spy" "models/player/items/all_class/w
ikicap_spy.mdl"
"engineer" "models/player/items/all_class/w
ikicap_engineer.mdl"
"pyro" "models/player/items/all_class/w
ikicap_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"261"
{
"name" "Mann Co. Cap"
"prefab" "valve base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"paintable" "1"
"nameable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_MannCoCap"
"item_description" "#TF_MannCoCap_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class
/all_manncap"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/scout
_cap.mdl"
"sniper" "models/player/items/sniper/snip
er_cap.mdl"
"soldier" "models/player/items/soldier/sol
dier_cap.mdl"
"demoman" "models/player/items/demo/demo_c
ap.mdl"
"medic" "models/player/items/medic/medic
_cap.mdl"
"heavy" "models/player/items/heavy/heavy
_cap.mdl"
"spy" "models/player/items/spy/spy_cap
.mdl"
"engineer" "models/player/items/engineer/en
gineer_cap.mdl"
"pyro" "models/player/items/pyro/pyro_c
ap.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"262"
{
"name" "Polycount Pin"
"prefab" "base_misc"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Polycount_Pin"
"item_description" "#TF_Polycount_Pin_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class
/polypack_badge"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/polypack_
badge.mdl"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"263"
{
"name" "Ellis Hat"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"loadondemand" "1"
"craft_material_type" "hat"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_EllisHat"
"item_description" "#TF_EllisHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class
/all_ellis"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/scout
_ellis.mdl"
"sniper" "models/player/items/sniper/snip
er_ellis.mdl"
"soldier" "models/player/items/soldier/sol
dier_ellis.mdl"
"demoman" "models/player/items/demo/demo_e
llis.mdl"
"medic" "models/player/items/medic/medic
_ellis.mdl"
"heavy" "models/player/items/heavy/heavy
_ellis.mdl"
"spy" "models/player/items/spy/spy_ell
is.mdl"
"engineer" "models/player/items/engineer/en
gineer_ellis.mdl"
"pyro" "models/player/items/pyro/pyro_e
llis.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable
"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"264"
{
"name" "Frying Pan"
"item_class" "saxxy"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
}
"item_logname" "fryingpan"
"item_iconname" "fryingpan"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_FryingPan"
"item_name" "#TF_Unique_FryingPan"
"item_slot" "melee"
"image_inventory" "backpack/player/items/all_class
/all_pan"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_frying_pan/c_
frying_pan.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"anim_slot" "MELEE_ALLCLASS"
"xifier_class_remap" "Frying Pan"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable
"
"value" "1"
}
}
"visuals"
{
"sound_melee_hit" "FryingPan.HitFl
esh"
"sound_melee_hit_world" "FryingPan.HitWorld"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"265"
{
"name" "Stickybomb Jumper"
"prefab" "valve"
"first_sale_date" "2010/10/11"
"item_class" "tf_weapon_pipebomblauncher"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#Tf_Weapon_Pipebomblauncher"
"item_name" "#TF_Weapon_StickyBomb_Jump"
"item_description" "#TF_Weapon_StickyBomb_Jump_Desc
"
"item_slot" "secondary"
"anim_slot" "primary"
"item_quality" "unique"
"baseitem" "0"
"min_ilevel" "1"
"max_ilevel" "1"
"propername" "1"
"image_inventory" "backpack/weapons/c_models/c_sti
cky_jumper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_sticky_jumper
.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"attributes"
{
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chanc
e"
"value" "0"
}
"no self blast dmg"
{
"attribute_class" "no_self_blast_d
mg"
"value" "1"
}
"maxammo secondary increased"
{
"attribute_class" "mult_maxammo_se
condary"
"value" "3.0"
}
"override projectile type"
{
"attribute_class" "override_projec
tile_type"
"value" "14"
}
"max pipebombs decreased"
{
"attribute_class" "add_max_pipebom
bs"
"value" "-6"
}
"cannot pick up intelligence"
{
"attribute_class" "cannot_pick_up_
intelligence"
"value" "1"
}
}
}
"266"
{
"name" "The Horseless Headless Horseman's Headtaker"
"item_class" "tf_weapon_sword"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
"can_deal_taunt_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Axe"
"item_name" "#TF_HalloweenBoss_Axe"
"item_description" "#TF_HalloweenBoss_Axe_Desc"
"item_slot" "melee"
"anim_slot" "item1"
"item_quality" "rarity4"
"item_logname" "headtaker"
"item_iconname" "headtaker"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_hea
dtaker/c_headtaker"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_headtaker/c_h
eadtaker.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"sound_melee_miss" "Weapon_Sword.Swing"
"sound_melee_hit" "Halloween.HeadlessBossA
xeHitFlesh"
"sound_melee_hit_world" "Halloween.HeadlessBossA
xeHitWorld"
"sound_melee_burst" "Weapon_Sword.SwingCrit"
"sound_special1" "Sword.Hit"
"sound_special2" "Sword.Idle"
}
"attributes"
{
"crit mod disabled"
{
"attribute_class" "mult_crit_chanc
e"
"value" "0"
}
"max health additive penalty"
{
"attribute_class" "add_maxhealth"
"value" "-25"
}
"decapitate type"
{
"attribute_class" "decapitate_type
"
"value" "1"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_knife_large_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"267"
{
"name" "Haunted Metal Scrap"
"item_class" "craft_item"
"craft_class" "craft_bar"
"craft_material_type" "craft_bar"
"capabilities"
{
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_CraftItem"
"item_name" "#TF_Haunted_Metal"
"item_description" "#TF_Haunted_Metal_Desc"
"image_inventory" "backpack/crafting/haunted_metal
"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "rarity4"
"min_ilevel" "4"
"max_ilevel" "4"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"268"
{
"name" "Halloween Mask - Scout"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_Scout"
"item_description" "#TF_Halloween_Mask_Scout_Desc"
"item_slot" "head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"model_player_per_class"
{
"scout" "models/player/items/all_class/h
alloween_bag_scout_scout.mdl"
"sniper" "models/player/items/all_class/h
alloween_bag_scout_sniper.mdl"
"soldier" "models/player/items/all_class/h
alloween_bag_scout_soldier.mdl"
"demoman" "models/player/items/all_class/h
alloween_bag_scout_demo.mdl"
"medic" "models/player/items/all_class/h
alloween_bag_scout_medic.mdl"
"heavy" "models/player/items/all_class/h
alloween_bag_scout_heavy.mdl"
"spy" "models/player/items/all_class/h
alloween_bag_scout_spy.mdl"
"engineer" "models/player/items/all_class/h
alloween_bag_scout_engineer.mdl"
"pyro" "models/player/items/all_class/h
alloween_bag_scout_pyro.mdl"
}
"image_inventory" "backpack/player/items/all_class
/halloween_bag_scout"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween_or_fullmoon"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"269"
{
"name" "Halloween Mask - Sniper"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_Sniper"
"item_description" "#TF_Halloween_Mask_Sniper_Desc"
"item_slot" "head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"model_player_per_class"
{
"scout" "models/player/items/all_class/h
alloween_bag_sniper_scout.mdl"
"sniper" "models/player/items/all_class/h
alloween_bag_sniper_sniper.mdl"
"soldier" "models/player/items/all_class/h
alloween_bag_sniper_soldier.mdl"
"demoman" "models/player/items/all_class/h
alloween_bag_sniper_demo.mdl"
"medic" "models/player/items/all_class/h
alloween_bag_sniper_medic.mdl"
"heavy" "models/player/items/all_class/h
alloween_bag_sniper_heavy.mdl"
"spy" "models/player/items/all_class/h
alloween_bag_sniper_spy.mdl"
"engineer" "models/player/items/all_class/h
alloween_bag_sniper_engineer.mdl"
"pyro" "models/player/items/all_class/h
alloween_bag_sniper_pyro.mdl"
}
"image_inventory" "backpack/player/items/all_class
/halloween_bag_sniper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween_or_fullmoon"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"270"
{
"name" "Halloween Mask - Soldier"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_Soldier"
"item_description" "#TF_Halloween_Mask_Soldier_Desc
"
"item_slot" "head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"model_player_per_class"
{
"scout" "models/player/items/all_class/h
alloween_bag_soldier_scout.mdl"
"sniper" "models/player/items/all_class/h
alloween_bag_soldier_sniper.mdl"
"soldier" "models/player/items/all_class/h
alloween_bag_soldier_soldier.mdl"
"demoman" "models/player/items/all_class/h
alloween_bag_soldier_demo.mdl"
"medic" "models/player/items/all_class/h
alloween_bag_soldier_medic.mdl"
"heavy" "models/player/items/all_class/h
alloween_bag_soldier_heavy.mdl"
"spy" "models/player/items/all_class/h
alloween_bag_soldier_spy.mdl"
"engineer" "models/player/items/all_class/h
alloween_bag_soldier_engineer.mdl"
"pyro" "models/player/items/all_class/h
alloween_bag_soldier_pyro.mdl"
}
"image_inventory" "backpack/player/items/all_class
/halloween_bag_soldier"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween_or_fullmoon"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"271"
{
"name" "Halloween Mask - Demoman"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_Demoman"
"item_description" "#TF_Halloween_Mask_Demoman_Desc
"
"item_slot" "head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"model_player_per_class"
{
"scout" "models/player/items/all_class/h
alloween_bag_demo_scout.mdl"
"sniper" "models/player/items/all_class/h
alloween_bag_demo_sniper.mdl"
"soldier" "models/player/items/all_class/h
alloween_bag_demo_soldier.mdl"
"demoman" "models/player/items/all_class/h
alloween_bag_demo_demo.mdl"
"medic" "models/player/items/all_class/h
alloween_bag_demo_medic.mdl"
"heavy" "models/player/items/all_class/h
alloween_bag_demo_heavy.mdl"
"spy" "models/player/items/all_class/h
alloween_bag_demo_spy.mdl"
"engineer" "models/player/items/all_class/h
alloween_bag_demo_engineer.mdl"
"pyro" "models/player/items/all_class/h
alloween_bag_demo_pyro.mdl"
}
"image_inventory" "backpack/player/items/all_class
/halloween_bag_demo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween_or_fullmoon"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"272"
{
"name" "Halloween Mask - Medic"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_Medic"
"item_description" "#TF_Halloween_Mask_Medic_Desc"
"item_slot" "head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"model_player_per_class"
{
"scout" "models/player/items/all_class/h
alloween_bag_medic_scout.mdl"
"sniper" "models/player/items/all_class/h
alloween_bag_medic_sniper.mdl"
"soldier" "models/player/items/all_class/h
alloween_bag_medic_soldier.mdl"
"demoman" "models/player/items/all_class/h
alloween_bag_medic_demo.mdl"
"medic" "models/player/items/all_class/h
alloween_bag_medic_medic.mdl"
"heavy" "models/player/items/all_class/h
alloween_bag_medic_heavy.mdl"
"spy" "models/player/items/all_class/h
alloween_bag_medic_spy.mdl"
"engineer" "models/player/items/all_class/h
alloween_bag_medic_engineer.mdl"
"pyro" "models/player/items/all_class/h
alloween_bag_medic_pyro.mdl"
}
"image_inventory" "backpack/player/items/all_class
/halloween_bag_medic"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween_or_fullmoon"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"273"
{
"name" "Halloween Mask - Heavy"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_Heavy"
"item_description" "#TF_Halloween_Mask_Heavy_Desc"
"item_slot" "head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"model_player_per_class"
{
"scout" "models/player/items/all_class/h
alloween_bag_heavy_scout.mdl"
"sniper" "models/player/items/all_class/h
alloween_bag_heavy_sniper.mdl"
"soldier" "models/player/items/all_class/h
alloween_bag_heavy_soldier.mdl"
"demoman" "models/player/items/all_class/h
alloween_bag_heavy_demo.mdl"
"medic" "models/player/items/all_class/h
alloween_bag_heavy_medic.mdl"
"heavy" "models/player/items/all_class/h
alloween_bag_heavy_heavy.mdl"
"spy" "models/player/items/all_class/h
alloween_bag_heavy_spy.mdl"
"engineer" "models/player/items/all_class/h
alloween_bag_heavy_engineer.mdl"
"pyro" "models/player/items/all_class/h
alloween_bag_heavy_pyro.mdl"
}
"image_inventory" "backpack/player/items/all_class
/halloween_bag_heavy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween_or_fullmoon"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"274"
{
"name" "Halloween Mask - Spy"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_Spy"
"item_description" "#TF_Halloween_Mask_Spy_Desc"
"item_slot" "head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"model_player_per_class"
{
"scout" "models/player/items/all_class/h
alloween_bag_spy_scout.mdl"
"sniper" "models/player/items/all_class/h
alloween_bag_spy_sniper.mdl"
"soldier" "models/player/items/all_class/h
alloween_bag_spy_soldier.mdl"
"demoman" "models/player/items/all_class/h
alloween_bag_spy_demo.mdl"
"medic" "models/player/items/all_class/h
alloween_bag_spy_medic.mdl"
"heavy" "models/player/items/all_class/h
alloween_bag_spy_heavy.mdl"
"spy" "models/player/items/all_class/h
alloween_bag_spy_spy.mdl"
"engineer" "models/player/items/all_class/h
alloween_bag_spy_engineer.mdl"
"pyro" "models/player/items/all_class/h
alloween_bag_spy_pyro.mdl"
}
"image_inventory" "backpack/player/items/all_class
/halloween_bag_spy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween_or_fullmoon"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"275"
{
"name" "Halloween Mask - Engineer"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_Engineer"
"item_description" "#TF_Halloween_Mask_Engineer_Des
c"
"item_slot" "head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"model_player_per_class"
{
"scout" "models/player/items/all_class/h
alloween_bag_engineer_scout.mdl"
"sniper" "models/player/items/all_class/h
alloween_bag_engineer_sniper.mdl"
"soldier" "models/player/items/all_class/h
alloween_bag_engineer_soldier.mdl"
"demoman" "models/player/items/all_class/h
alloween_bag_engineer_demo.mdl"
"medic" "models/player/items/all_class/h
alloween_bag_engineer_medic.mdl"
"heavy" "models/player/items/all_class/h
alloween_bag_engineer_heavy.mdl"
"spy" "models/player/items/all_class/h
alloween_bag_engineer_spy.mdl"
"engineer" "models/player/items/all_class/h
alloween_bag_engineer_engineer.mdl"
"pyro" "models/player/items/all_class/h
alloween_bag_engineer_pyro.mdl"
}
"image_inventory" "backpack/player/items/all_class
/halloween_bag_engineer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween_or_fullmoon"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"276"
{
"name" "Halloween Mask - Pyro"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_Pyro"
"item_description" "#TF_Halloween_Mask_Pyro_Desc"
"item_slot" "head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"model_player_per_class"
{
"scout" "models/player/items/all_class/h
alloween_bag_pyro_scout.mdl"
"sniper" "models/player/items/all_class/h
alloween_bag_pyro_sniper.mdl"
"soldier" "models/player/items/all_class/h
alloween_bag_pyro_soldier.mdl"
"demoman" "models/player/items/all_class/h
alloween_bag_pyro_demo.mdl"
"medic" "models/player/items/all_class/h
alloween_bag_pyro_medic.mdl"
"heavy" "models/player/items/all_class/h
alloween_bag_pyro_heavy.mdl"
"spy" "models/player/items/all_class/h
alloween_bag_pyro_spy.mdl"
"engineer" "models/player/items/all_class/h
alloween_bag_pyro_engineer.mdl"
"pyro" "models/player/items/all_class/h
alloween_bag_pyro_pyro.mdl"
}
"image_inventory" "backpack/player/items/all_class
/halloween_bag_pyro"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween_or_fullmoon"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"277"
{
"name" "Halloween Mask - Saxton Hale"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_SaxtonHale"
"item_description" "#TF_Halloween_Mask_SaxtonHale_D
esc"
"item_slot" "head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"model_player_per_class"
{
"scout" "models/player/items/all_class/h
alloween_bag_saxton_scout.mdl"
"sniper" "models/player/items/all_class/h
alloween_bag_saxton_sniper.mdl"
"soldier" "models/player/items/all_class/h
alloween_bag_saxton_soldier.mdl"
"demoman" "models/player/items/all_class/h
alloween_bag_saxton_demo.mdl"
"medic" "models/player/items/all_class/h
alloween_bag_saxton_medic.mdl"
"heavy" "models/player/items/all_class/h
alloween_bag_saxton_heavy.mdl"
"spy" "models/player/items/all_class/h
alloween_bag_saxton_spy.mdl"
"engineer" "models/player/items/all_class/h
alloween_bag_saxton_engineer.mdl"
"pyro" "models/player/items/all_class/h
alloween_bag_saxton_pyro.mdl"
}
"image_inventory" "backpack/player/items/all_class
/halloween_bag_saxton"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"278"
{
"name" "Horseless Headless Horseman's Head"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Head"
"item_description" "#TF_Halloween_Head_Desc"
"item_slot" "head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel" "31"
"max_ilevel" "31"
"image_inventory" "backpack/player/items/all_class
/pumkin_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/p
umpkin_hat_scout.mdl"
"sniper" "models/player/items/all_class/p
umpkin_hat_sniper.mdl"
"soldier" "models/player/items/all_class/p
umpkin_hat_soldier.mdl"
"demoman" "models/player/items/all_class/p
umpkin_hat_demo.mdl"
"medic" "models/player/items/all_class/p
umpkin_hat_medic.mdl"
"heavy" "models/player/items/all_class/p
umpkin_hat_heavy.mdl"
"spy" "models/player/items/all_class/p
umpkin_hat_spy.mdl"
"engineer" "models/player/items/all_class/p
umpkin_hat_engineer.mdl"
"pyro" "models/player/items/all_class/p
umpkin_hat_pyro.mdl"
}
"drop_type" "none"
"holiday_restriction" "halloween_or_fullmoon"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_default_pickup.wav"
"drop_sound" "ui/item_default_drop.wav"
}
"279"
{
"name" "Ghastly Gibus 2010"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"paintable" "1"
"nameable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Domination_Hat_Ghastlier"
"item_description" "#TF_Domination_Hat_Ghastlier_De
sc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class
/all_domination_2009"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/a
ll_domination_2009_scout.mdl"
"sniper" "models/player/items/all_class/a
ll_domination_2009_sniper.mdl"
"soldier" "models/player/items/all_class/a
ll_domination_2009_soldier.mdl"
"demoman" "models/player/items/all_class/a
ll_domination_2009_demo.mdl"
"medic" "models/player/items/all_class/a
ll_domination_2009_medic.mdl"
"heavy" "models/player/items/all_class/a
ll_domination_2009_heavy.mdl"
"spy" "models/player/items/all_class/a
ll_domination_2009_spy.mdl"
"engineer" "models/player/items/all_class/a
ll_domination_2009_engineer.mdl"
"pyro" "models/player/items/all_class/a
ll_domination_2009_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
"halloween item"
{
"attribute_class" "halloween_item"
"value" "2010"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"styles"
{
"0"
{
"model_player_per_class"
{
"scout" "models/
player/items/all_class/all_domination_2009_scout.mdl"
"sniper" "models/
player/items/all_class/all_domination_2009_sniper.mdl"
"soldier" "models/
player/items/all_class/all_domination_2009_soldier.mdl"
"demoman" "models/
player/items/all_class/all_domination_2009_demo.mdl"
"medic" "models/
player/items/all_class/all_domination_2009_medic.mdl"
"heavy" "models/
player/items/all_class/all_domination_2009_heavy.mdl"
"spy" "models/
player/items/all_class/all_domination_2009_spy.mdl"
"engineer" "models/
player/items/all_class/all_domination_2009_engineer.mdl"
"pyro" "models/
player/items/all_class/all_domination_2009_pyro.mdl"
}
"name" "#TF_Gibus_Style_Ghastli
er"
}
"1"
{
"model_player_per_class"
{
"scout" "models/
player/items/all_class/all_domination_scout.mdl"
"sniper" "models/
player/items/all_class/all_domination_sniper.mdl"
"soldier" "models/
player/items/all_class/all_domination_soldier.mdl"
"demoman" "models/
player/items/all_class/all_domination_demo.mdl"
"medic" "models/
player/items/all_class/all_domination_medic.mdl"
"heavy" "models/
player/items/all_class/all_domination_heavy.mdl"
"spy" "models/
player/items/all_class/all_domination_spy.mdl"
"engineer" "models/
player/items/all_class/all_domination_engineer.mdl"
"pyro" "models/
player/items/all_class/all_domination_pyro.mdl"
}
"name" "#TF_Gibus_Style_Ghastly
"
}
"2"
{
"model_player_per_class"
{
"scout" "models/
player/items/all_class/ghostly_gibus_scout.mdl"
"sniper" "models/
player/items/all_class/ghostly_gibus_sniper.mdl"
"soldier" "models/
player/items/all_class/ghostly_gibus_soldier.mdl"
"demoman" "models/
player/items/all_class/ghostly_gibus_demo.mdl"
"medic" "models/
player/items/all_class/ghostly_gibus_medic.mdl"
"heavy" "models/
player/items/all_class/ghostly_gibus_heavy.mdl"
"spy" "models/
player/items/all_class/ghostly_gibus_spy.mdl"
"engineer" "models/
player/items/all_class/ghostly_gibus_engineer.mdl"
"pyro" "models/
player/items/all_class/ghostly_gibus_pyro.mdl"
}
"name" "#TF_Gibus_Style_Ghostly
"
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"280"
{
"name" "Halloween Noise Maker - Black Cat"
"first_sale_date" "2010/10/15"
"prefab" "valve"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_BlackCat"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_ca
t"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_no
isemaker"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Halloween.BlackCat"
"particle_effect" "halloween_notes"
}
"mouse_pressed_sound" "Halloween.BlackCat"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"281"
{
"name" "Halloween Noise Maker - Gremlin"
"first_sale_date" "2010/10/15"
"prefab" "valve"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Gremlin"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_gr
emlin"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_no
isemaker"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Halloween.Gremlin"
"particle_effect" "halloween_notes"
}
"mouse_pressed_sound" "Halloween.Gremlin"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"282"
{
"name" "Halloween Noise Maker - Werewolf"
"first_sale_date" "2010/10/15"
"prefab" "valve"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Werewolf"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_wo
lf"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_no
isemaker"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Halloween.Werewolf"
"particle_effect" "halloween_notes"
}
"mouse_pressed_sound" "Halloween.Werewolf"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"283"
{
"name" "Halloween Noise Maker - Witch"
"first_sale_date" "2010/10/15"
"prefab" "valve"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Witch"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_wi
tch"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_no
isemaker"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Halloween.Witch"
"particle_effect" "halloween_notes"
}
"mouse_pressed_sound" "Halloween.Witch"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"284"
{
"name" "Halloween Noise Maker - Banshee"
"first_sale_date" "2010/10/15"
"prefab" "valve"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Banshee"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_ba
nshee"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_no
isemaker"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Halloween.Banshee"
"particle_effect" "halloween_notes"
}
"mouse_pressed_sound" "Halloween.Banshee"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"286"
{
"name" "Halloween Noise Maker - Crazy Laugh"
"first_sale_date" "2010/10/15"
"prefab" "valve"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_CrazyLaugh"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_la
ugh"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_no
isemaker"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Halloween.CrazyLaugh"
"particle_effect" "halloween_notes"
}
"mouse_pressed_sound" "Halloween.CrazyLaugh"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"287"
{
"name" "Spine-Chilling Skull"
"first_sale_date" "2010/10/22"
"prefab" "valve base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" ""
"craft_material_type" ""
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Skullcap"
"item_description" "#TF_Halloween_Skullcap_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"face" "1"
}
"item_quality" "unique"
"min_ilevel" "31"
"max_ilevel" "31"
"image_inventory" "backpack/player/items/all_class
/skull"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/s
kull_scout.mdl"
"sniper" "models/player/items/all_class/s
kull_sniper.mdl"
"soldier" "models/player/items/all_class/s
kull_soldier.mdl"
"demoman" "models/player/items/all_class/s
kull_demo.mdl"
"medic" "models/player/items/all_class/s
kull_medic.mdl"
"heavy" "models/player/items/all_class/s
kull_heavy.mdl"
"spy" "models/player/items/all_class/s
kull_spy.mdl"
"engineer" "models/player/items/all_class/s
kull_engineer.mdl"
"pyro" "models/player/items/all_class/s
kull_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"attributes"
{
"halloween item"
{
"attribute_class" "halloween_item"
"value" "2010"
}
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"288"
{
"name" "Halloween Noise Maker - Stabby"
"first_sale_date" "2010/10/22"
"prefab" "valve"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Stabby"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_st
abby"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_no
isemaker"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Halloween.Stabby"
"particle_effect" "halloween_notes"
}
"mouse_pressed_sound" "Halloween.Stabby"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"289"
{
"name" "Voodoo Juju"
"first_sale_date" "2010/10/25"
"prefab" "valve base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" ""
"craft_material_type" ""
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Voodoo"
"item_description" "#TF_Halloween_Voodoo_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "31"
"max_ilevel" "31"
"image_inventory" "backpack/player/items/all_class
/voodoojuju_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/v
oodoojuju_hat_scout.mdl"
"sniper" "models/player/items/all_class/v
oodoojuju_hat_sniper.mdl"
"soldier" "models/player/items/all_class/v
oodoojuju_hat_soldier.mdl"
"demoman" "models/player/items/all_class/v
oodoojuju_hat_demo.mdl"
"medic" "models/player/items/all_class/v
oodoojuju_hat_medic.mdl"
"heavy" "models/player/items/all_class/v
oodoojuju_hat_heavy.mdl"
"spy" "models/player/items/all_class/v
oodoojuju_hat_spy.mdl"
"engineer" "models/player/items/all_class/v
oodoojuju_hat_engineer.mdl"
"pyro" "models/player/items/all_class/v
oodoojuju_hat_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"attributes"
{
"halloween item"
{
"attribute_class" "halloween_item"
"value" "2010"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"290"
{
"name" "Cadaver's Cranium"
"prefab" "base_hat"
"first_sale_date" "2010/10/26"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Cadavers_Cranium"
"item_description" "#TF_Cadavers_Cranium_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "31"
"max_ilevel" "31"
"image_inventory" "backpack/player/items/heavy/cad
avers_cranium"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/cadavers_cran
ium.mdl"
"drop_type" "none"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"291"
{
"name" "Horrific Headsplitter"
"prefab" "base_hat"
"first_sale_date" "2010/10/26"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Horrific_Headsplitter"
"item_description" "#TF_Horrific_Headsplitter_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "31"
"max_ilevel" "31"
"image_inventory" "backpack/player/items/all_class
/headsplitter"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/h
eadsplitter_scout.mdl"
"sniper" "models/player/items/all_class/h
eadsplitter_sniper.mdl"
"soldier" "models/player/items/all_class/h
eadsplitter_soldier.mdl"
"demoman" "models/player/items/all_class/h
eadsplitter_demo.mdl"
"medic" "models/player/items/all_class/h
eadsplitter_medic.mdl"
"heavy" "models/player/items/all_class/h
eadsplitter_heavy.mdl"
"spy" "models/player/items/all_class/h
eadsplitter_spy.mdl"
"engineer" "models/player/items/all_class/h
eadsplitter_engineer.mdl"
"pyro" "models/player/items/all_class/h
eadsplitter_pyro.mdl"
}
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"292"
{
"name" "Poker Visor"
"prefab" "base_hat"
"first_sale_date" "2010/11/05"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_TTG_PokerVisor"
"item_description" "#TF_TTG_PokerVisor_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"image_inventory" "backpack/player/items/heavy/ttg
_visor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/ttg_visor.mdl
"
"drop_type" "drop"
"used_by_classes"
{
"heavy" "1"
}
"static_attrs"
{
"limited quantity item" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"294"
{
"name" "TTG Max Pistol - Poker Night"
"item_class" "tf_weapon_pistol"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "0"
"item_type_name" "#TF_Weapon_Pistol"
"item_name" "#TF_TTG_MaxGun"
"item_description" "#TF_TTG_MaxGun_Desc"
"item_slot" "secondary"
"item_logname" "maxgun"
"item_iconname" "maxgun"
"image_inventory" "backpack/weapons/c_models/c_ttg
_max_gun/c_ttg_max_gun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_ttg_max_gun/c
_ttg_max_gun.mdl"
"model_world" "models/weapons/w_models/w_ttg_max_gun.m
dl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
"xifier_class_remap" "TTG Max Pistol"
}
"295"
{
"name" "TTG Glasses"
"prefab" "base_misc"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Glasses"
"item_name" "#TF_TTG_Glasses"
"item_description" "#TF_TTG_Glasses_Desc"
"item_slot" "misc"
"equip_region" "glasses"
"image_inventory" "backpack/player/items/demo/ttg_
glasses"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"model_player" "models/player/items/demo/ttg_glasses.md
l"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"296"
{
"name" "TTG Badge"
"prefab" "base_misc"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_TTG_Badge"
"item_description" "#TF_TTG_Badge_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class
/ttg_badge"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"model_player" "models/player/items/all_class/ttg_badge
.mdl"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"297"
{
"name" "TTG Watch"
"item_class" "tf_weapon_invis"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Watch"
"item_name" "#TF_TTG_Watch"
"item_slot" "pda2"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_ttg
_watch/c_ttg_watch"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/v_models/v_ttg_watch_spy
.mdl"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_watch_pickup.wav"
"drop_sound" "ui/item_watch_drop.wav"
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
}
"298"
{
"name" "Iron Curtain"
"item_class" "tf_weapon_minigun"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Minigun"
"item_name" "#TF_Iron_Curtain"
"item_slot" "primary"
"item_logname" "iron_curtain"
"item_iconname" "iron_curtain"
"image_inventory" "backpack/weapons/c_models/c_iro
n_curtain/c_iron_curtain"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_iron_curtain/
c_iron_curtain.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
}
"299"
{
"name" "Portal 2 Pin"
"prefab" "base_misc"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Portal2_Pin"
"item_description" "#TF_Portal2_Pin_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class
/p2_pin"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"model_player" "models/player/items/all_class/p2_pin.md
l"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable
"
"value" "1"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
}
"302"
{
"name" "Camera Helm"
"prefab" "base_hat"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_CameraHelm"
"item_description" "#TF_CameraHelm_Desc"
"item_slot" "head"
"equip_region" "hat"
"drop_type" "drop"
"image_inventory" "backpack/player/items/all_class
/replay_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"model_player_per_class"
{
"scout" "models/player/items/all_class/r
eplay_hat_scout.mdl"
"sniper" "models/player/items/all_class/r
eplay_hat_sniper.mdl"
"soldier" "models/player/items/all_class/r
eplay_hat_soldier.mdl"
"demoman" "models/player/items/all_class/r
eplay_hat_demo.mdl"
"medic" "models/player/items/all_class/r
eplay_hat_medic.mdl"
"heavy" "models/player/items/all_class/r
eplay_hat_heavy.mdl"
"spy" "models/player/items/all_class/r
eplay_hat_spy.mdl"
"engineer" "models/player/items/all_class/r
eplay_hat_engineer.mdl"
"pyro" "models/player/items/all_class/r
eplay_hat_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"303"
{
"name" "Berliner's Bucket Helm"
"prefab" "base_hat"
"first_sale_date" "2010/12/08"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_BerlinersBucketHelm"
"item_description" "#TF_BerlinersBucketHelm_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"face" "1"
}
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/ber
liners_bucket_helm"
"image_inventory_size_w""128"
"image_inventory_size_h""82"
"model_player" "models/player/items/medic/berli
ners_bucket_helm.mdl"
"drop_type" "drop"
"propername" "0"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"304"
{
"name" "The Amputator"
"first_sale_date" "2010/12/08"
"item_class" "tf_weapon_bonesaw"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_heal_allies" "1"
}
"item_logname" "amputator"
"item_iconname" "amputator"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Bonesaw"
"item_name" "#TF_Amputator"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_amp
utator/c_amputator"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_amput
ator/c_amputator.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "15"
"max_ilevel" "15"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"provide on active"
{
"attribute_class" "provide_on_acti
ve"
"value" "1"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.80"
}
"enables aoe heal"
{
"attribute_class" "enables_aoe_hea
l"
"value" "1"
}
"health regen"
{
"attribute_class" "add_health_rege
n"
"value" "3"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"305"
{
"name" "The Crusader's Crossbow"
"first_sale_date" "2010/12/08"
"prefab" "crusader_crossbow"
}
"306"
{
"name" "Scotch Bonnet"
"first_sale_date" "2010/12/08"
"prefab" "base_hat"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ScotchBonnet"
"item_description" "#TF_ScotchBonnet_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/demo
_scotchbonnet"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/demo_scotchbon
net.mdl"
"drop_type" "drop"
"propername" "0"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"307"
{
"name" "The Ullapool Caber"
"first_sale_date" "2010/12/08"
"item_class" "tf_weapon_stickbomb"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_StickBomb"
"item_name" "#TF_UllapoolCaber"
"item_description" "#TF_UllapoolCaber_Desc"
"item_logname" "ullapool_caber"
"item_iconname" "ullapool_caber"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_caber/c_c
aber"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_caber/c_caber
.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"attributes"
{
"crit mod disabled"
{
"attribute_class" "mult_crit_chanc
e"
"value" "0"
}
}
}
"308"
{
"name" "The Loch-n-Load"
"first_sale_date" "2010/12/08"
"item_class" "tf_weapon_grenadelauncher"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"item_logname" "loch_n_load"
"item_iconname" "loch_n_load"
"item_type_name" "#TF_Weapon_GrenadeLauncher"
"item_name" "#TF_LochNLoad"
"item_slot" "primary"
"anim_slot" "secondary"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_loc
hnload/c_lochnload"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_lochnload/c_l
ochnload.mdl"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"attributes"
{
"clip size penalty"
{
"attribute_class" "mult_clipsize"
"value" "0.5"
}
"damage bonus"
{
"attribute_class" "mult_dmg"
"value" "1.2"
}
"Projectile speed increased"
{
"attribute_class" "mult_projectile
_speed"
"value" "1.25"
}
"blast dmg to self increased"
{
"attribute_class" "blast_dmg_to_se
lf"
"value" "1.25"
}
"sticky air burst mode"
{
"attribute_class" "set_detonate_mo
de"
"value" "2"
}
}
"visuals"
{
"animation_replacement"
{
"ACT_RELOAD_START" "ACT_PRI
MARY_RELOAD_START_2"
"ACT_VM_RELOAD" "ACT_PRI
MARY_VM_RELOAD_2"
"ACT_RELOAD_FINISH" "ACT_PRI
MARY_RELOAD_FINISH_2"
}
}
}
"309"
{
"name" "Big Chief"
"prefab" "base_hat"
"first_sale_date" "2010/12/08"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_BigChief"
"item_description" "#TF_BigChief_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/hea
vy_big_chief"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/heavy_big_chi
ef.mdl"
"drop_type" "drop"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"310"
{
"name" "Warrior's Spirit"
"first_sale_date" "2010/12/08"
"item_class" "tf_weapon_fists"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Gloves"
"item_name" "#TF_WarriorsSpirit"
"item_slot" "melee"
"item_logname" "warrior_spirit"
"item_iconname" "warrior_spirit"
"image_inventory" "backpack/weapons/c_models/c_bea
r_claw/c_bear_claw"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_bear_claw/c_b
ear_claw.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"damage bonus"
{
"attribute_class" "mult_dmg"
"value" "1.3"
}
"max health additive penalty"
{
"attribute_class" "add_maxhealth"
"value" "-20"
}
}
"visuals"
{
"sound_melee_miss" "Weapon_BoxingGloves.Mis
s"
"sound_melee_hit" "Weapon_BoxingGloves.Hit
Flesh"
"sound_melee_hit_world" "Weapon_BoxingGloves.Hit
World"
"sound_burst" "Weapon_BoxingGloves.MissCrit"
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_FISTS_VM_IDLE"
"ACT_VM_HITLEFT" "ACT_FISTS_VM_HI
TLEFT"
"ACT_VM_HITRIGHT" "ACT_FISTS_VM_HI
TRIGHT"
"ACT_VM_SWINGHARD" "ACT_FISTS_VM_SW
INGHARD"
"ACT_VM_DRAW" "ACT_FISTS_VM_DRAW"
}
}
"mouse_pressed_sound" "ui/item_boxing_gloves_pickup.wav"
"drop_sound" "ui/item_boxing_gloves_drop.wav"
}
"311"
{
"name" "The Buffalo Steak Sandvich"
"first_sale_date" "2010/12/08"
"item_class" "tf_weapon_lunchbox"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_heal_allies" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_LunchBox"
"item_name" "#TF_BuffaloSteak"
"item_description" "#TF_BuffaloSteak_Desc"
"item_slot" "secondary"
"anim_slot" "ITEM1"
"image_inventory" "backpack/weapons/c_models/c_buf
falo_steak/c_buffalo_steak"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_buffalo_steak
/c_buffalo_steak.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "50"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode
"
"value" "2"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
"allowed in medieval mode"
{
"attribute_class" "allowed_in_medi
eval_mode"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_sandwich_drop.wav"
"drop_sound" "ui/item_sandwich_pickup.wav"
}
"312"
{
"name" "The Brass Beast"
"first_sale_date" "2010/12/08"
"item_class" "tf_weapon_minigun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Minigun"
"item_name" "#TF_GatlingGun"
"item_slot" "primary"
"item_logname" "brass_beast"
"item_iconname" "brass_beast"
"image_inventory" "backpack/weapons/c_models/c_gat
ling_gun/c_gatling_gun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_gatling_gun/c
_gatling_gun.mdl"
"attach_to_hands" "1"
"propername" "1"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"sound_deploy" "Weapon_Gatling.Draw"
"sound_reload" "Weapon_Gatling.Reload"
"sound_empty" "Weapon_Gatling.ClipEmpty"
"sound_double_shot" "Weapon_Gatling.Fire"
"sound_special1" "Weapon_Gatling.WindUp"
"sound_special2" "Weapon_Gatling.WindDown
"
"sound_special3" "Weapon_Gatling.Spin"
"sound_burst" "Weapon_Gatling.FireCrit"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"attributes"
{
"damage bonus"
{
"attribute_class" "mult_dmg"
"value" "1.20"
}
"minigun spinup time increased"
{
"attribute_class" "mult_minigun_sp
inup_time"
"value" "1.5"
}
"aiming movespeed decreased"
{
"attribute_class" "mult_player_aim
ing_movespeed"
"value" "0.4"
}
}
}
"313"
{
"name" "Magnificent Mongolian"
"prefab" "base_hat"
"first_sale_date" "2010/12/20"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_MagnificentMongolian"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/hea
vy_magnificent_mongolian"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/heavy_magnifi
cent_mongolian.mdl"
"drop_type" "drop"
"propername" "0"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"314"
{
"name" "Larrikin Robin"
"prefab" "base_hat"
"first_sale_date" "2010/12/20"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_LarrikinRobin"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/la
rrikin_robin"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/larrikin_rob
in.mdl"
"drop_type" "drop"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"315"
{
"name" "Blighted Beak"
"prefab" "base_misc"
"first_sale_date" "2010/12/20"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_BlightedBeak"
"item_slot" "misc"
"equip_region" "face"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/bli
ghted_beak"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/medic_blighte
d_beak.mdl"
"drop_type" "none"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_BlightedBeak_Style1
"
}
"1"
{
"skin" "1"
"name" "#TF_BlightedBeak_Style2
"
}
}
}
}
"316"
{
"name" "Pyromancer's Mask"
"prefab" "base_hat"
"first_sale_date" "2010/12/20"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PyromancersMask"
"item_slot" "head"
"equip_region" "beard"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro
_pyromancers_mask"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_pyromance
rs_mask.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_Pyromancer_Style1"
}
"1"
{
"skin" "1"
"name" "#TF_Pyromancer_Style2"
}
"2"
{
"skin" "2"
"name" "#TF_Pyromancer_Style3"
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"317"
{
"name" "The Candy Cane"
"first_sale_date" "2010/12/20"
"item_class" "tf_weapon_bat"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Bat"
"item_name" "#TF_CandyCane"
"item_logname" "candy_cane"
"item_iconname" "candy_cane"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "25"
"max_ilevel" "25"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_can
dy_cane/c_candy_cane"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_candy_cane/c_
candy_cane.mdl"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
"visuals_red"
{
"skin" "0"
}
"visuals_blu"
{
"skin" "1"
}
"attributes"
{
"drop health pack on kill"
{
"attribute_class" "drop_health_pac
k_on_kill"
"value" "1"
}
"dmg taken from blast increased"
{
"attribute_class" "mult_dmgtaken_f
rom_explosions"
"value" "1.25"
}
}
}
"318"
{
"name" "Prancer's Pride"
"prefab" "base_hat"
"first_sale_date" "2010/12/20"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PrancersPride"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pran
cers_pride"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/prancers_pride
.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"319"
{
"name" "Detective Noir"
"prefab" "base_hat"
"first_sale_date" "2010/12/20"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DetectiveNoir"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/spy_d
etective_noir"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/spy_detective_n
oir.mdl"
"drop_type" "drop"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"321"
{
"name" "Madame Dixie"
"prefab" "base_hat"
"first_sale_date" "2010/12/20"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"paintable" "1"
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_MadameDixie"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro
_madame_dixie"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_madame_di
xie.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"322"
{
"name" "Buckaroos Hat"
"prefab" "base_hat"
"first_sale_date" "2010/12/20"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_BuckaroosHat"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/
engineer_buckaroos_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/engineer_b
uckaroos_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"323"
{
"name" "German Gonzila"
"prefab" "base_hat"
"first_sale_date" "2010/12/20"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_GermanGonzila"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/med
ic_german_gonzila"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/medic_german_
gonzila.mdl"
"drop_type" "drop"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"324"
{
"name" "Flipped Trilby"
"prefab" "base_hat"
"first_sale_date" "2010/12/20"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_FlippedTrilby"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/sco
ut_flipped_trilby"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/scout_flipped
_trilby.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"325"
{
"name" "The Boston Basher"
"first_sale_date" "2010/12/20"
"item_class" "tf_weapon_bat"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Bat"
"item_name" "#TF_BostonBasher"
"item_logname" "boston_basher"
"item_iconname" "boston_basher"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "25"
"max_ilevel" "25"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_bos
ton_basher/c_boston_basher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_boston_basher
/c_boston_basher.mdl"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
"attributes"
{
"bleeding duration"
{
"attribute_class" "bleeding_durati
on"
"value" "5"
}
"hit self on miss"
{
"attribute_class" "hit_self_on_mis
s"
"value" "1"
}
}
"visuals"
{
"sound_melee_miss" "BostonBasher.Sw
ing"
"sound_melee_hit" "BostonBasher.Im
pact"
"sound_melee_hit_world" "BostonBasher.HitWorld"
"sound_melee_burst" "BostonBasher.Im
pactCrit"
}
}
"326"
{
"name" "The Back Scratcher"
"first_sale_date" "2010/12/20"
"item_class" "tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "back_scratcher"
"item_iconname" "back_scratcher"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_GardenRake"
"item_name" "#TF_BackScratcher"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_bac
k_scratcher/c_back_scratcher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_back_scratche
r/c_back_scratcher.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
"attributes"
{
"damage bonus"
{
"attribute_class" "mult_dmg"
"value" "1.25"
}
"health from healers reduced"
{
"attribute_class" "mult_health_fro
mhealers"
"value" "0.25"
}
"health from packs increased"
{
"attribute_class" "mult_health_fro
mpacks"
"value" "1.5"
}
}
}
"327"
{
"name" "The Claidheamohmor"
"first_sale_date" "2010/12/20"
"item_class" "tf_weapon_sword"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
"can_deal_taunt_damage" "1"
}
"item_logname" "claidheamohmor"
"item_iconname" "claidheamohmor"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Sword"
"item_name" "#TF_Claidheamohmor"
"item_description" "#TF_Claidheamohmor_Desc"
"item_slot" "melee"
"anim_slot" "item1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_cla
idheamohmor/c_claidheamohmor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_claidheamohmo
r/c_claidheamohmor.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"sound_melee_miss" "Weapon_Sword.Swing"
"sound_melee_hit" "Weapon_Sword.HitFlesh"
"sound_melee_hit_world" "Weapon_Sword.HitWorld"
"sound_melee_burst" "Weapon_Sword.SwingCrit"
"sound_special1" "Sword.Hit"
"sound_special2" "Sword.Idle"
}
"attributes"
{
"crit mod disabled"
{
"attribute_class" "mult_crit_chanc
e"
"value" "0"
}
"charge time increased"
{
"attribute_class" "mod_charge_time
"
"value" "0.5"
}
"max health additive penalty"
{
"attribute_class" "add_maxhealth"
"value" "-15"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_knife_large_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"329"
{
"name" "The Jag"
"first_sale_date" "2010/12/20"
"item_class" "tf_weapon_wrench"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_destroy_sappers" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Wrench"
"item_name" "#TF_Jag"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "15"
"max_ilevel" "15"
"propername" "1"
"attach_to_hands" "1"
"item_logname" "wrench_jag"
"item_iconname" "wrench_jag"
"image_inventory" "backpack/weapons/c_models/c_jag
/c_jag"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_jag/c_jag.mdl
"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
"attributes"
{
"Construction rate increased"
{
"attribute_class" "mult_constructi
on_value"
"value" "1.3"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.75"
}
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "3"
}
"kill eater score type 2"
{
"attribute_class" "kill_eater_scor
e_type_2"
"value" "0"
}
}
}
"330"
{
"name" "Coupe D'isaster"
"prefab" "base_hat"
"first_sale_date" "2010/12/20"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_CoupeDisaster"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/cou
pe_disaster"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/coupe_disaste
r.mdl"
"drop_type" "none"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"331"
{
"name" "Fists of Steel"
"first_sale_date" "2010/12/20"
"item_class" "tf_weapon_fists"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Gloves"
"item_name" "#TF_FistsOfSteel"
"item_slot" "melee"
"item_logname" "steel_fists"
"item_iconname" "steel_fists"
"image_inventory" "backpack/weapons/c_models/c_fis
ts_of_steel/c_fists_of_steel"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_fists_of_stee
l/c_fists_of_steel.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
"hide_bodygroups_deployed_only" "1"
"visuals"
{
"player_bodygroups"
{
"hands" "1"
}
"sound_deploy" "Weapon_MetalGloves.Draw
"
"sound_melee_miss" "Weapon_MetalGloves.Miss
"
"sound_melee_hit" "Weapon_MetalGloves.HitF
lesh"
"sound_melee_hit_world" "Weapon_MetalGloves.HitW
orld"
"sound_burst" "Weapon_MetalGloves.Miss
Crit"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"attributes"
{
"dmg from ranged reduced"
{
"attribute_class" "dmg_from_ranged
"
"value" "0.6"
}
"dmg from melee increased"
{
"attribute_class" "dmg_from_melee"
"value" "2.0"
}
"deploy time increased"
{
"attribute_class" "mult_deploy_tim
e"
"value" "1.2"
}
}
}
"332"
{
"name" "Treasure Hat 1"
"prefab" "base_hat"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TreasureHat_1"
"item_description" "#TF_TreasureHat_1_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/player/items/all_class
/treasure_hat_01"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/t
reasure_hat_01_scout.mdl"
"sniper" "models/player/items/all_class/t
reasure_hat_01_sniper.mdl"
"soldier" "models/player/items/all_class/t
reasure_hat_01_soldier.mdl"
"demoman" "models/player/items/all_class/t
reasure_hat_01_demo.mdl"
"medic" "models/player/items/all_class/t
reasure_hat_01_medic.mdl"
"heavy" "models/player/items/all_class/t
reasure_hat_01_heavy.mdl"
"spy" "models/player/items/all_class/t
reasure_hat_01_spy.mdl"
"engineer" "models/player/items/all_class/t
reasure_hat_01_engineer.mdl"
"pyro" "models/player/items/all_class/t
reasure_hat_01_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"333"
{
"name" "Treasure Hat 2"
"prefab" "base_hat"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TreasureHat_2"
"item_description" "#TF_TreasureHat_2_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "15"
"max_ilevel" "15"
"image_inventory" "backpack/player/items/all_class
/treasure_hat_02"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/t
reasure_hat_02_scout.mdl"
"sniper" "models/player/items/all_class/t
reasure_hat_02_sniper.mdl"
"soldier" "models/player/items/all_class/t
reasure_hat_02_soldier.mdl"
"demoman" "models/player/items/all_class/t
reasure_hat_02_demo.mdl"
"medic" "models/player/items/all_class/t
reasure_hat_02_medic.mdl"
"heavy" "models/player/items/all_class/t
reasure_hat_02_heavy.mdl"
"spy" "models/player/items/all_class/t
reasure_hat_02_spy.mdl"
"engineer" "models/player/items/all_class/t
reasure_hat_02_engineer.mdl"
"pyro" "models/player/items/all_class/t
reasure_hat_02_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player_per_class"
{
"scout" "models/
player/items/all_class/treasure_hat_02_scout.mdl"
"sniper" "models/
player/items/all_class/treasure_hat_02_sniper.mdl"
"soldier" "models/
player/items/all_class/treasure_hat_02_soldier.mdl"
"demoman" "models/
player/items/all_class/treasure_hat_02_demo.mdl"
"medic" "models/
player/items/all_class/treasure_hat_02_medic.mdl"
"heavy" "models/
player/items/all_class/treasure_hat_02_heavy.mdl"
"spy" "models/
player/items/all_class/treasure_hat_02_spy.mdl"
"engineer" "models/
player/items/all_class/treasure_hat_02_engineer.mdl"
"pyro" "models/
player/items/all_class/treasure_hat_02_pyro.mdl"
}
"name" "#TF_TreasureHat_2"
}
"1"
{
"model_player_per_class"
{
"scout" "models/
player/items/all_class/treasure_hat_01_scout.mdl"
"sniper" "models/
player/items/all_class/treasure_hat_01_sniper.mdl"
"soldier" "models/
player/items/all_class/treasure_hat_01_soldier.mdl"
"demoman" "models/
player/items/all_class/treasure_hat_01_demo.mdl"
"medic" "models/
player/items/all_class/treasure_hat_01_medic.mdl"
"heavy" "models/
player/items/all_class/treasure_hat_01_heavy.mdl"
"spy" "models/
player/items/all_class/treasure_hat_01_spy.mdl"
"engineer" "models/
player/items/all_class/treasure_hat_01_engineer.mdl"
"pyro" "models/
player/items/all_class/treasure_hat_01_pyro.mdl"
}
"name" "#TF_TreasureHat_1"
}
}
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"attached_particlesystems"
{
"0"
{
"system" "coin_spin"
"attachment" "root"
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"334"
{
"name" "Treasure Hat 3"
"prefab" "base_hat"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TreasureHat_3"
"item_description" "#TF_TreasureHat_3_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "28"
"max_ilevel" "28"
"image_inventory" "backpack/player/items/all_class
/treasure_hat_oct"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/treas
ure_hat_oct.mdl"
"sniper" "models/player/items/sniper/trea
sure_hat_oct.mdl"
"soldier" "models/player/items/soldier/tre
asure_hat_oct.mdl"
"demoman" "models/player/items/demo/treasu
re_hat_oct.mdl"
"medic" "models/player/items/medic/treas
ure_hat_oct.mdl"
"heavy" "models/player/items/heavy/treas
ure_hat_oct.mdl"
"spy" "models/player/items/spy/treasur
e_hat_oct.mdl"
"engineer" "models/player/items/engineer/tr
easure_hat_oct.mdl"
"pyro" "models/player/items/pyro/treasu
re_hat_oct.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_as_assis
ter"
"value" "1"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player_per_class"
{
"scout" "models/
player/items/scout/treasure_hat_oct.mdl"
"sniper" "models/
player/items/sniper/treasure_hat_oct.mdl"
"soldier" "models/
player/items/soldier/treasure_hat_oct.mdl"
"demoman" "models/
player/items/demo/treasure_hat_oct.mdl"
"medic" "models/
player/items/medic/treasure_hat_oct.mdl"
"heavy" "models/
player/items/heavy/treasure_hat_oct.mdl"
"spy" "models/
player/items/spy/treasure_hat_oct.mdl"
"engineer" "models/
player/items/engineer/treasure_hat_oct.mdl"
"pyro" "models/
player/items/pyro/treasure_hat_oct.mdl"
}
"name" "#TF_TreasureHat_3_Style
"
}
"1"
{
"model_player_per_class"
{
"scout" "models/
player/items/all_class/treasure_hat_02_scout.mdl"
"sniper" "models/
player/items/all_class/treasure_hat_02_sniper.mdl"
"soldier" "models/
player/items/all_class/treasure_hat_02_soldier.mdl"
"demoman" "models/
player/items/all_class/treasure_hat_02_demo.mdl"
"medic" "models/
player/items/all_class/treasure_hat_02_medic.mdl"
"heavy" "models/
player/items/all_class/treasure_hat_02_heavy.mdl"
"spy" "models/
player/items/all_class/treasure_hat_02_spy.mdl"
"engineer" "models/
player/items/all_class/treasure_hat_02_engineer.mdl"
"pyro" "models/
player/items/all_class/treasure_hat_02_pyro.mdl"
}
"name" "#TF_TreasureHat_2"
}
"2"
{
"model_player_per_class"
{
"scout" "models/
player/items/all_class/treasure_hat_01_scout.mdl"
"sniper" "models/
player/items/all_class/treasure_hat_01_sniper.mdl"
"soldier" "models/
player/items/all_class/treasure_hat_01_soldier.mdl"
"demoman" "models/
player/items/all_class/treasure_hat_01_demo.mdl"
"medic" "models/
player/items/all_class/treasure_hat_01_medic.mdl"
"heavy" "models/
player/items/all_class/treasure_hat_01_heavy.mdl"
"spy" "models/
player/items/all_class/treasure_hat_01_spy.mdl"
"engineer" "models/
player/items/all_class/treasure_hat_01_engineer.mdl"
"pyro" "models/
player/items/all_class/treasure_hat_01_pyro.mdl"
}
"name" "#TF_TreasureHat_1"
}
}
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_gooey_pickup.wav"
"drop_sound" "ui/item_gooey_pickup.wav"
}
"335"
{
"name" "KF Pyro Mask"
"prefab" "base_misc"
"item_class" "tf_wearable"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_KF_Pyro_Mask"
"item_slot" "misc"
"equip_region" "pyro_head_replacement"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro
_tripwire_mask"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_tripwire_
mask.mdl"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"head" "1"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"336"
{
"name" "KF Pyro Tie"
"prefab" "base_misc"
"item_class" "tf_wearable"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_KF_Pyro_Tie"
"item_slot" "misc"
"equip_region" "necklace"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro
_tripwire_tie"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_tripwire_
tie.mdl"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"grenades" "1"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"337"
{
"name" "Le Party Phantom"
"first_sale_date" "2010/12/20"
"prefab" "mask"
"item_name" "#TF_PartyPhantom"
"image_inventory" "backpack/player/items/spy/spy_p
arty_phantom"
"model_player" "models/player/items/spy/spy_party_phant
om.mdl"
"used_by_classes"
{
"spy" "1"
}
}
"338"
{
"name" "Industrial Festivizer"
"first_sale_date" "2010/12/20"
"prefab" "hat_decoration"
"item_name" "#TF_ColoredLights"
"image_inventory" "backpack/player/items/engineer/
engineer_colored_lights"
"model_player" "models/player/items/engineer/engineer_c
olored_lights.mdl"
"used_by_classes"
{
"engineer" "1"
}
}
"339"
{
"name" "Exquisite Rack"
"first_sale_date" "2010/12/20"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_ExquisiteRack"
"image_inventory" "backpack/player/items/soldier/s
oldier_holiday_antlers"
"model_player" "models/player/items/soldier/soldier_hol
iday_antlers.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"340"
{
"name" "Defiant Spartan"
"first_sale_date" "2010/12/20"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
}
"equip_regions"
{
"hat" "1"
"face" "1"
}
"item_name" "#TF_DefiantSpartan"
"image_inventory" "backpack/player/items/soldier/s
oldier_spartan"
"model_player" "models/player/items/soldier/soldier_spa
rtan.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
}
"341"
{
"name" "A Rather Festive Tree"
"first_sale_date" "2010/12/20"
"prefab" "hat"
"item_name" "#TF_FestiveTree"
"image_inventory" "backpack/player/items/all_class
/oh_xmas_tree"
"model_player_per_class"
{
"scout" "models/player/items/all_class/o
h_xmas_tree_scout.mdl"
"sniper" "models/player/items/all_class/o
h_xmas_tree_sniper.mdl"
"soldier" "models/player/items/all_class/o
h_xmas_tree_soldier.mdl"
"demoman" "models/player/items/all_class/o
h_xmas_tree_demo.mdl"
"medic" "models/player/items/all_class/o
h_xmas_tree_medic.mdl"
"heavy" "models/player/items/all_class/o
h_xmas_tree_heavy.mdl"
"spy" "models/player/items/all_class/o
h_xmas_tree_spy.mdl"
"engineer" "models/player/items/all_class/o
h_xmas_tree_engineer.mdl"
"pyro" "models/player/items/all_class/o
h_xmas_tree_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"spy" "1"
"soldier" "1"
"heavy" "1"
"demoman" "1"
"pyro" "1"
"scout" "1"
"medic" "1"
"sniper" "1"
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"342"
{
"name" "Prince Tavish's Crown"
"first_sale_date" "2010/12/20"
"prefab" "valve hat"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_TavishCrown"
"image_inventory" "backpack/player/items/demo/crow
n"
"model_player" "models/player/items/demo/crown.mdl"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"343"
{
"name" "Friendly Item"
"prefab" "base_misc"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_HelpedNewUserHat"
"item_description" "#TF_HelpedNewUserHat_Desc"
"item_slot" "misc"
"equip_region" "glasses"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/player/items/all_class
/professor_speks"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/profe
ssor_speks.mdl"
"sniper" "models/player/items/sniper/prof
essor_speks.mdl"
"soldier" "models/player/items/soldier/pro
fessor_speks.mdl"
"demoman" "models/player/items/demo/profes
sor_speks.mdl"
"medic" "models/player/items/medic/profe
ssor_speks.mdl"
"heavy" "models/player/items/heavy/profe
ssor_speks.mdl"
"spy" "models/player/items/spy/profess
or_speks.mdl"
"engineer" "models/player/items/engineer/pr
ofessor_speks.mdl"
"pyro" "models/player/items/pyro/profes
sor_speks.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"344"
{
"name" "Crocleather Slouch"
"first_sale_date" "2011/05/03"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_CrocLeather_Slouch"
"item_description" "#TF_CrocLeather_Slouch_Desc"
"image_inventory" "backpack/player/items/sniper/sn
iper_crocleather_slouch"
"model_player" "models/player/items/sniper/sniper_crocl
eather_slouch.mdl"
"drop_type" "drop"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"345"
{
"name" "MNC Hat"
"prefab" "hat"
"item_name" "#TF_MNC_Hat"
"item_description" "#TF_MNC_Hat_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class
/mnc_hat"
"model_player_per_class"
{
"scout" "models/player/items/scout/scout
_mnc.mdl"
"sniper" "models/player/items/sniper/snip
er_mnc.mdl"
"soldier" "models/player/items/soldier/sol
dier_mnc.mdl"
"demoman" "models/player/items/demo/demo_m
nc.mdl"
"medic" "models/player/items/medic/medic
_mnc.mdl"
"heavy" "models/player/items/heavy/heavy
_mnc.mdl"
"spy" "models/player/items/spy/spy_mnc
.mdl"
"engineer" "models/player/items/engineer/en
gineer_mnc.mdl"
"pyro" "models/player/items/pyro/pyro_m
nc.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"346"
{
"name" "MNC Mascot Hat"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_MNC_Mascot_Hat"
"item_description" "#TF_MNC_Mascot_Hat_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/scout/mnc
_mascot_hat"
"model_player" "models/player/items/scout/mnc_mascot_ha
t.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"347"
{
"name" "MNC Mascot Outfit"
"prefab" "base_misc"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_MNC_Mascot_Outfit"
"item_description" "#TF_MNC_Mascot_Outfit_Desc"
"item_slot" "misc"
"equip_regions"
{
"arms" "1"
"feet" "1"
}
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/scout/mnc
_mascot_outfit"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/mnc_mascot_ou
tfit.mdl"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"shoes_socks" "1"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"348"
{
"name" "Sharpened Volcano Fragment"
"item_class" "tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_RiftFireAxe"
"item_name" "#TF_Unique_RiftFireAxe"
"item_description" "#TF_RiftFireAxe_Desc"
"item_slot" "melee"
"item_logname" "lava_axe"
"item_iconname" "lava_axe"
"item_quality" "unique"
"image_inventory" "backpack/weapons/c_models/c_rif
t_fire_axe/c_rift_fire_axe"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_rift_fire_axe
/c_rift_fire_axe.mdl"
"attach_to_hands" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "0"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"attributes"
{
"Set DamageType Ignite"
{
"attribute_class" "set_dmgtype_ign
ite"
"value" "1"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.8"
}
}
}
"349"
{
"name" "Sun-on-a-Stick"
"item_class" "tf_weapon_bat"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_RiftFireMace"
"item_name" "#TF_Unique_RiftFireMace"
"item_description" "#TF_RiftFireMace_Desc"
"item_slot" "melee"
"item_logname" "lava_bat"
"item_iconname" "lava_bat"
"item_quality" "unique"
"image_inventory" "backpack/weapons/c_models/c_rif
t_fire_mace/c_rift_fire_mace"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_rift_fire_mac
e/c_rift_fire_mace.mdl"
"attach_to_hands" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"attributes"
{
"crit vs burning players"
{
"attribute_class" "or_crit_vs_play
ercond"
"value" "1"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.75"
}
}
}
"351"
{
"name" "The Detonator"
"first_sale_date" "2011/06/17"
"item_class" "tf_weapon_flaregun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
"can_deal_taunt_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Flaregun"
"item_logname" "detonator"
"item_iconname" "detonator"
"item_name" "#TF_Weapon_Flaregun_Detonator"
"item_description" "#TF_Weapon_Flaregun_Detonator_D
esc"
"item_slot" "secondary"
"anim_slot" "ITEM1"
"image_inventory" "backpack/weapons/c_models/c_det
onator/c_detonator"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_detonator/c_d
etonator.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "0"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"hidden secondary max ammo penalty"
{
"attribute_class" "mult_maxammo_se
condary"
"value" "0.5"
}
"blast dmg to self increased"
{
"attribute_class" "blast_dmg_to_se
lf"
"value" "1.25"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode
"
"value" "1"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Detonator.Fire"
"sound_special1" "Weapon_Detonator.Detona
te"
"sound_special2" "Weapon_Detonator.Detona
teWorld"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"354"
{
"name" "The Concheror"
"first_sale_date" "2011/03/08"
"item_class" "tf_weapon_buff_item"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_apply_soldier_buff" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_SoldierSashimono"
"item_name" "#TF_SoldierSashimono"
"item_description" "#TF_SoldierSashimono_Desc"
"item_slot" "secondary"
"equip_region" "back"
"anim_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/player/items/crafting/
shogun_warpack_backpackscene"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_shogun_warhor
n/c_shogun_warhorn.mdl"
"attach_to_hands" "1"
"extra_wearable" "models/weapons/c_models/c_shogun_warpa
ck/c_shogun_warpack.mdl"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"animation_replacement"
{
"ACT_ITEM1_VM_DRAW" "ACT_ITEM2_VM_DR
AW"
"ACT_ITEM1_VM_IDLE" "ACT_ITEM2_VM_ID
LE"
"ACT_ITEM1_VM_PRIMARYATTACK" "ACT_ITE
M2_VM_PRIMARYATTACK"
"ACT_ITEM1_VM_SECONDARYATTACK" "ACT_ITE
M2_VM_SECONDARYATTACK"
"ACT_MP_ATTACK_STAND_PRIMARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM2"
"ACT_MP_ATTACK_STAND_SECONDARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM2_SECONDARY"
"ACT_MP_ATTACK_CROUCH_PRIMARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM2"
"ACT_MP_ATTACK_CROUCH_SECONDARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM2_SECONDARY"
}
}
"attributes"
{
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "51"
}
"mod soldier buff type"
{
"attribute_class" "set_buff_type"
"value" "3"
}
"health regen"
{
"attribute_class" "add_health_rege
n"
"value" "2"
}
"allowed in medieval mode"
{
"attribute_class" "allowed_in_medi
eval_mode"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_pack_pickup.wav"
"drop_sound" "ui/item_pack_drop.wav"
}
"355"
{
"name" "The Fan O'War"
"first_sale_date" "2011/03/08"
"item_class" "tf_weapon_bat"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "warfan"
"item_iconname" "warfan"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Gunbai"
"item_name" "#TF_Gunbai"
"item_description" "#TF_Gunbai_Desc"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_sho
gun_warfan/c_shogun_warfan"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_shogun_warfan
/c_shogun_warfan.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"mark for death"
{
"attribute_class" "mark_for_death"
"value" "1"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.1"
}
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"356"
{
"name" "Conniver's Kunai"
"first_sale_date" "2011/03/08"
"item_class" "tf_weapon_knife"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_taunt_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Kunai"
"item_name" "#TF_Kunai"
"item_description" "#TF_Kunai_Desc"
"item_slot" "melee"
"item_quality" "unique"
"propername" "0"
"min_ilevel" "1"
"max_ilevel" "1"
"item_logname" "kunai"
"item_iconname" "kunai"
"image_inventory" "backpack/weapons/c_models/c_sho
gun_kunai/c_shogun_kunai"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_shogun_kunai/
c_shogun_kunai.mdl"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"animation_replacement"
{
"ACT_VM_HITCENTER" "ACT_MELEE_VM_HI
TCENTER"
"ACT_VM_SWINGHARD" "ACT_MELEE_VM_SW
INGHARD"
}
}
"attributes"
{
"sanguisuge"
{
"attribute_class" "sanguisuge"
"value" "1"
}
"max health additive penalty"
{
"attribute_class" "add_maxhealth"
"value" "-65"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode
"
"value" "1"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"357"
{
"name" "The Half-Zatoichi"
"first_sale_date" "2011/03/08"
"item_class" "tf_weapon_katana"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
"can_deal_taunt_damage" "1"
}
"show_in_armory" "1"
"item_logname" "demokatana"
"item_iconname" "demokatana"
"item_type_name" "#TF_Weapon_SoldierKatana"
"item_name" "#TF_SoldierKatana"
"item_description" "#TF_SoldierKatana_Desc"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_sho
gun_katana/c_shogun_katana"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
"demoman" "1"
}
"model_player_per_class"
{
"soldier" "models/weapons/c_models/c_shogu
n_katana/c_shogun_katana_soldier.mdl"
"demoman" "models/weapons/c_models/c_shogu
n_katana/c_shogun_katana.mdl"
}
"attributes"
{
"decapitate type"
{
"attribute_class" "decapitate_type
"
"value" "1"
}
"restore health on kill"
{
"attribute_class" "restore_health_
on_kill"
"value" "100"
}
"honorbound"
{
"attribute_class" "honorbound"
"value" "1"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_knife_large_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"358"
{
"name" "Heavy Topknot"
"prefab" "base_hat"
"first_sale_date" "2011/03/08"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_HeavyTopknot"
"item_description" "#TF_HeavyTopknot_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/hea
vy_shogun_topknot"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/heavy_shogun_
topknot.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"359"
{
"name" "Demo Kabuto"
"prefab" "base_hat"
"first_sale_date" "2011/03/08"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DemoKabuto"
"item_description" "#TF_DemoKabuto_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/demo
_shogun_kabuto"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/demo_shogun_ka
buto.mdl"
"drop_type" "drop"
"propername" "1"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"360"
{
"name" "Hero's Hachimaki"
"prefab" "base_hat"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Homefront_Blindfold"
"item_description" "#TF_Homefront_Blindfold_Desc"
"item_slot" "head"
"equip_region" "glasses"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/h
omefront_blindfold"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/homefront_b
lindfold.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"361"
{
"name" "Spy Oni Mask"
"prefab" "base_misc"
"first_sale_date" "2011/03/08"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SpyOniMask"
"item_description" "#TF_SpyOniMask_Desc"
"item_slot" "misc"
"equip_region" "face"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/shogu
n_ninjamask"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/shogun_ninjamas
k.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"362"
{
"name" "Charity Noise Maker - Bell"
"first_sale_date" "2010/03/21"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "charity"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Charity_Bell"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_be
ll"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_no
isemaker"
"value" "1"
}
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Fundraiser.Bell"
}
"mouse_pressed_sound" "Fundraiser.Bell"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"363"
{
"name" "Medic Geisha Hair"
"prefab" "base_hat"
"first_sale_date" "2011/03/08"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_MedicGeishaHair"
"item_description" "#TF_MedicGeishaHair_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/sho
gun_geishahair"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/shogun_geisha
hair.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"364"
{
"name" "Charity Noise Maker - Tingsha"
"first_sale_date" "2010/03/21"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "charity"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Charity_Tingsha"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_go
ng"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_no
isemaker"
"value" "1"
}
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Fundraiser.Tingsha"
}
"mouse_pressed_sound" "Fundraiser.Tingsha"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"365"
{
"name" "Promotional Noise Maker - Koto"
"first_sale_date" "2011/03/09"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Shogun"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_ha
rp"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_no
isemaker"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Samurai.Koto"
}
"mouse_pressed_sound" "Samurai.Koto"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"377"
{
"name" "Hottie's Hoodie"
"first_sale_date" "2011/04/25"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
"can_craft_mark" "1"
}
"item_name" "#TF_HottiesHoodie"
"item_description" "#TF_HottiesHoodie_Desc"
"image_inventory" "backpack/player/items/pyro/hott
ies_hoodie"
"model_player" "models/player/items/pyro/hotties_hoodie
.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"378"
{
"name" "The Team Captain"
"prefab" "base_hat"
"first_sale_date" "2011/04/25"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_mark" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TeamCaptain"
"item_description" "#TF_TeamCaptain_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"propername" "1"
"image_inventory" "backpack/player/items/soldier/s
oldier_officer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/soldier_off
icer.mdl"
"model_player_per_class"
{
"heavy" "models/player/items/heavy/heavy
_officer.mdl"
"soldier" "models/player/items/soldier/sol
dier_officer.mdl"
"medic" "models/player/items/medic/medic
_officer.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"heavy" "1"
"soldier" "1"
"medic" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"379"
{
"name" "Western Wear"
"prefab" "base_hat"
"first_sale_date" "2011/04/13"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_mark" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_EngineerTopHat"
"item_description" "#TF_EngineerTopHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/
engineer_top_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/engineer_t
op_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"380"
{
"name" "Large Luchadore"
"prefab" "base_misc"
"first_sale_date" "2011/04/13"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
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"381"
{
"name" "Medic's Mountain Cap"
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"382"
{
"name" "Big Country"
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"hat"
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}
"383"
{
"name" "Grimm Hatte"
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}
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}
"384"
{
"name" "Professor's Peculiarity"
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{
"paintable" "1"
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{
"hat" "1"
"glasses" "1"
}
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
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{
"hat" "0"
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{
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{
"hat"
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}
}
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"name" "#TF_ProfessorHair_Style
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}
}
}
"386"
{
"name" "Teddy Roosebelt"
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"first_sale_date" "2011/03/21"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
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{
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{
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}
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}
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}
"387"
{
"name" "Sight for Sore Eyes"
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"first_sale_date" "2011/03/18"
"item_class" "tf_wearable"
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{
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}
"388"
{
"name" "Private Eye"
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"item_name" "#TF_Private_Eye"
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}
"389"
{
"name" "Googly Gazer"
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"item_quality" "unique"
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}
"390"
{
"name" "Reggaelator"
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"391"
{
"name" "Honcho's Headgear"
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}
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"392"
{
"name" "Pocket Medic"
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{
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}
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"393"
{
"name" "Villain's Veil"
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}
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{
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"394"
{
"name" "Connoisseur's Cap"
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"item_quality" "unique"
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}
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}
"395"
{
"name" "Furious Fukaamigasa"
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"first_sale_date" "2011/03/17"
"item_class" "tf_wearable"
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"craft_material_type" "hat"
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"can_craft_if_purchased" "1"
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{
"soldier" "1"
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{
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{
"hat" "1"
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}
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}
"397"
{
"name" "Charmer's Chapeau"
"prefab" "base_hat"
"first_sale_date" "2011/03/16"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
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{
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"can_craft_if_purchased" "1"
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"loadondemand" "1"
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"item_name" "#TF_Charmers_Chapeau"
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"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/spy_c
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{
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}
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}
"398"
{
"name" "Doctor's Sack"
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"first_sale_date" "2011/03/07"
"item_class" "tf_wearable"
"loadondemand" "1"
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"craft_material_type" "hat"
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{
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"item_name" "#TF_Doctors_Sack"
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"item_quality" "unique"
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{
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}
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"399"
{
"name" "Ol' Geezer"
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"first_sale_date" "2011/03/07"
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"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/
prospector_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/prospector
_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"400"
{
"name" "Desert Marauder"
"prefab" "base_hat"
"first_sale_date" "2011/03/07"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DesertMarauder"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/de
sert_marauder"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/desert_marau
der.mdl"
"drop_type" "none"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"401"
{
"name" "The Shahanshah"
"first_sale_date" "2011/03/07"
"item_class" "tf_weapon_club"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "shahanshah"
"item_iconname" "shahanshah"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Club"
"item_name" "#TF_Shahanshah"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_sci
mitar/c_scimitar"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_scimitar/c_sc
imitar.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
"dmg bonus while half dead"
{
"attribute_class" "mult_dmg_bonus_
while_half_dead"
"value" "1.25"
}
"dmg penalty while half alive"
{
"attribute_class" "mult_dmg_penalt
y_while_half_alive"
"value" "0.75"
}
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"402"
{
"name" "The Bazaar Bargain"
"first_sale_date" "2011/03/07"
"item_class" "tf_weapon_sniperrifle_decap"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_headshot" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"item_logname" "bazaar_bargain"
"item_iconname" "bazaar_bargain"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_SniperRifle"
"item_name" "#TF_BazaarBargain"
"item_description" "#TF_BazaarBargain_Desc"
"item_slot" "primary"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_baz
aar_sniper/c_bazaar_sniper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_bazaar_sniper
/c_bazaar_sniper.mdl"
"attach_to_hands" "1"
"visuals"
{
"sound_single_shot" "Weapon_Bazaar_Bargain.S
ingle"
"sound_burst" "Weapon_Bazaar_Bargain.SingleCri
t"
}
"attributes"
{
"mult sniper charge penalty DISPLAY ONLY"
{
"attribute_class" "mult_sniper_cha
rge_base_dummy"
"value" "1.2"
}
}
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"403"
{
"name" "Sultan's Ceremonial"
"prefab" "base_hat"
"first_sale_date" "2011/03/17"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SultansCeremonial"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/demo
_sultan_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/demo_sultan_ha
t.mdl"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"404"
{
"name" "The Persian Persuader"
"first_sale_date" "2011/03/17"
"item_class" "tf_weapon_sword"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_taunt_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Sword"
"item_name" "#TF_PersianPersuader"
"item_description" "#TF_PersianPersuader_Desc"
"item_logname" "persian_persuader"
"item_iconname" "persian_persuader"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_demo_sult
an_sword/c_demo_sultan_sword"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_demo_sultan_s
word/c_demo_sultan_sword.mdl"
"attach_to_hands" "1"
"anim_slot" "MELEE_ALLCLASS"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"visuals"
{
"sound_melee_miss" "Weapon_Sword.Swing"
"sound_melee_hit" "Weapon_Sword.HitFlesh"
"sound_melee_hit_world" "Weapon_Sword.HitWorld"
"sound_melee_burst" "Weapon_Sword.SwingCrit"
"sound_special1" "Sword.Hit"
"sound_special2" "Sword.Idle"
}
"attributes"
{
"charge recharge rate increased"
{
"attribute_class" "charge_recharge
_rate"
"value" "2.0"
}
"ammo becomes health"
{
"attribute_class" "ammo_becomes_he
alth"
"value" "1"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chanc
e"
"value" "0"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
}
"405"
{
"name" "Ali Baba's Wee Booties"
"first_sale_date" "2011/03/17"
"item_class" "tf_wearable"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Boots"
"item_name" "#TF_Ali_Babas_Wee_Booties"
"item_slot" "primary"
"equip_region" "feet"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "0"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/demo/demo
_booties"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/demo_b
ooties.mdl"
"act_as_wearable" "1"
"drop_type" "none"
"used_by_classes"
{
"demoman" "1"
}
"attributes"
{
"mult charge turn control"
{
"attribute_class" "charge_turn_con
trol"
"value" "2"
}
"max health additive bonus"
{
"attribute_class" "add_maxhealth"
"value" "25"
}
"allowed in medieval mode"
{
"attribute_class" "allowed_in_medi
eval_mode"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"shoes" "1"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"406"
{
"name" "The Splendid Screen"
"first_sale_date" "2011/03/21"
"item_class" "tf_wearable_demoshield"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Shield"
"item_logname" "splendid_screen"
"item_iconname" "splendid_screen"
"item_name" "#TF_SplendidScreen"
"item_description" "#TF_SplendidScreen_Desc"
"item_slot" "secondary"
"equip_region" "arms"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_per
sian_shield/c_persian_shield"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_persian_shiel
d/c_persian_shield.mdl"
"act_as_wearable" "1"
"attach_to_hands" "0"
"attach_to_hands_vm_only" "1"
"drop_type" "none"
"used_by_classes"
{
"demoman" "1"
}
"attributes"
{
"no charge impact range"
{
"attribute_class" "no_charge_impac
t_range"
"value" "1"
}
"charge impact damage increased"
{
"attribute_class" "charge_impact_d
amage"
"value" "1.7"
}
"dmg taken from fire reduced"
{
"attribute_class" "mult_dmgtaken_f
rom_fire"
"value" "0.8"
}
"dmg taken from blast reduced"
{
"attribute_class" "mult_dmgtaken_f
rom_explosions"
"value" "0.85"
}
"allowed in medieval mode"
{
"attribute_class" "allowed_in_medi
eval_mode"
"value" "1"
}
}
"visuals"
{
"styles"
{
"0"
{
"model_player" "models/weapons/
c_models/c_persian_shield/c_persian_shield.mdl"
"name" "#TF_SplendidScreen_Styl
e1"
}
"1"
{
"model_player" "models/weapons/
c_models/c_persian_shield/c_persian_shield_spike.mdl"
"name" "#TF_SplendidScreen_Styl
e2"
}
"2"
{
"model_player" "models/weapons/
c_models/c_persian_shield/c_persian_shield_arrow.mdl"
"name" "#TF_SplendidScreen_Styl
e3"
}
"3"
{
"model_player" "models/weapons/
c_models/c_persian_shield/c_persian_shield_all.mdl"
"name" "#TF_SplendidScreen_Styl
e4"
}
}
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"408"
{
"name" "Humanitarian's Hachimaki"
"prefab" "base_hat"
"first_sale_date" "2011/03/17"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"armory_desc" "charity"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_CharityHat_A"
"item_description" "#TF_CharityHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class
/japan_hachimaki"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/japan
_hachimaki.mdl"
"sniper" "models/player/items/sniper/japa
n_hachimaki.mdl"
"soldier" "models/player/items/soldier/jap
an_hachimaki.mdl"
"demoman" "models/player/items/demo/japan_
hachimaki.mdl"
"medic" "models/player/items/medic/japan
_hachimaki.mdl"
"heavy" "models/player/items/heavy/japan
_hachimaki.mdl"
"spy" "models/player/items/spy/japan_h
achimaki.mdl"
"engineer" "models/player/items/engineer/ja
pan_hachimaki.mdl"
"pyro" "models/player/items/pyro/japan_
hachimaki.mdl"
}
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"409"
{
"name" "Benefactor's Kanmuri"
"prefab" "base_hat"
"first_sale_date" "2011/03/17"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"armory_desc" "charity"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_CharityHat_B"
"item_description" "#TF_CharityHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class
/japan_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/japan
_hat.mdl"
"sniper" "models/player/items/sniper/japa
n_hat.mdl"
"soldier" "models/player/items/soldier/jap
an_hat.mdl"
"demoman" "models/player/items/demo/japan_
hat.mdl"
"medic" "models/player/items/medic/japan
_hat.mdl"
"heavy" "models/player/items/heavy/japan
_hat.mdl"
"spy" "models/player/items/spy/japan_h
at.mdl"
"engineer" "models/player/items/engineer/ja
pan_hat.mdl"
"pyro" "models/player/items/pyro/japan_
hat.mdl"
}
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"410"
{
"name" "Mangnanimous Monarch"
"prefab" "base_hat"
"first_sale_date" "2011/03/17"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"armory_desc" "charity"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_CharityHat_C"
"item_description" "#TF_CharityHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class
/japan_hat_monarch"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/japan
_hat_monarch.mdl"
"sniper" "models/player/items/sniper/japa
n_hat_monarch.mdl"
"soldier" "models/player/items/soldier/jap
an_hat_monarch.mdl"
"demoman" "models/player/items/demo/japan_
hat_monarch.mdl"
"medic" "models/player/items/medic/japan
_hat_monarch.mdl"
"heavy" "models/player/items/heavy/japan
_hat_monarch.mdl"
"spy" "models/player/items/spy/japan_h
at_monarch.mdl"
"engineer" "models/player/items/engineer/ja
pan_hat_monarch.mdl"
"pyro" "models/player/items/pyro/japan_
hat_monarch.mdl"
}
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"411"
{
"name" "The Quick-Fix"
"prefab" "valve"
"first_sale_date" "2011/03/22"
"item_class" "tf_weapon_medigun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_heal_allies" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Medigun_Prototype"
"item_name" "#TF_Unique_MediGun_QuickFix"
"item_description" "#TF_Unique_MediGun_QuickFix_Des
c"
"propername" "1"
"item_slot" "secondary"
"equip_region" "back"
"image_inventory" "backpack/weapons/c_models/c_pro
to_medigun/c_proto_medigun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_proto_medigun
/c_proto_medigun.mdl"
"extra_wearable" "models/weapons/c_models/c_proto_backpa
ck/c_proto_backpack.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "8"
"max_ilevel" "8"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode
"
"value" "2"
}
"heal rate bonus"
{
"attribute_class" "mult_medigun_he
alrate"
"value" "1.4"
}
"medigun charge is megaheal"
{
"attribute_class" "set_charge_type
"
"value" "2"
}
"ubercharge rate bonus"
{
"attribute_class" "mult_medigun_ub
erchargerate"
"value" "1.25"
}
"overheal penalty"
{
"attribute_class" "mult_medigun_ov
erheal_amount"
"value" "0.5"
}
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "1"
}
"kill eater score type 2"
{
"attribute_class" "kill_eater_scor
e_type_2"
"value" "2"
}
}
"visuals"
{
"player_bodygroups"
{
"medic_backpack"
"1"
}
}
"visuals_red"
{
"skin" "0"
"custom_particlesystem"
{
"system" "medicgun_beam_attrib_ov
erheal_red"
}
}
"visuals_blu"
{
"skin" "1"
"custom_particlesystem"
{
"system" "medicgun_beam_attrib_ov
erheal_blue"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"412"
{
"name" "The Overdose"
"prefab" "valve"
"first_sale_date" "2011/03/22"
"item_class" "tf_weapon_syringegun_medic"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
}
"item_logname" "proto_syringe"
"item_iconname" "proto_syringe"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_SyringeGun_Prototype
"
"item_name" "#TF_Overdose"
"item_description" "#TF_Overdose_Desc"
"item_slot" "primary"
"image_inventory" "backpack/weapons/c_models/c_pro
to_syringegun/c_proto_syringegun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_proto_syringe
gun/c_proto_syringegun.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode
"
"value" "1"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.9"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Overdose.Single"
"sound_burst" "Weapon_Overdose.SingleCrit"
}
"visuals_red"
{
"skin" "0"
"sound_single_shot" "Weapon_Overdose.Single"
"sound_burst" "Weapon_Overdose.SingleCrit"
}
"visuals_blu"
{
"skin" "1"
"sound_single_shot" "Weapon_Overdose.Single"
"sound_burst" "Weapon_Overdose.SingleCrit"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"413"
{
"name" "The Solemn Vow"
"prefab" "valve"
"first_sale_date" "2011/03/22"
"item_class" "tf_weapon_bonesaw"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"anim_slot" "MELEE_ALLCLASS"
"item_logname" "solemn_vow"
"item_iconname" "solemn_vow"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Bust"
"item_description" "#TF_SolemnVow_Desc"
"item_name" "#TF_SolemnVow"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_hip
pocrates_bust/c_hippocrates_bust"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_hippocrates_b
ust/c_hippocrates_bust.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"mod see enemy health"
{
"attribute_class" "see_enemy_healt
h"
"value" "1"
}
}
"visuals"
{
"custom_sound1" "Weapon_Wrench.HitFlesh"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"414"
{
"name" "The Liberty Launcher"
"first_sale_date" "2011/03/23"
"item_class" "tf_weapon_rocketlauncher"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_RocketLauncher"
"item_name" "#TF_LibertyLauncher"
"item_slot" "primary"
"item_quality" "unique"
"item_logname" "liberty_launcher"
"item_iconname" "liberty_launcher"
"propername" "1"
"min_ilevel" "25"
"max_ilevel" "25"
"image_inventory" "backpack/weapons/c_models/c_lib
erty_launcher/c_liberty_launcher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_liberty_launc
her/c_liberty_launcher.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"attributes"
{
"Projectile speed increased"
{
"attribute_class" "mult_projectile
_speed"
"value" "1.4"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.75"
}
"rocket jump damage reduction"
{
"attribute_class" "rocket_jump_dmg
_reduction"
"value" "0.75"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Liberty_Launcher
.Single"
"sound_burst" "Weapon_Liberty_Launcher.SingleC
rit"
}
}
"415"
{
"name" "The Reserve Shooter"
"first_sale_date" "2011/03/23"
"item_class" "tf_weapon_shotgun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
"can_deal_taunt_damage" "1"
}
"item_type_name" "#TF_Weapon_Shotgun"
"item_name" "#TF_ReserveShooter"
"item_slot" "secondary"
"item_logname" "reserve_shooter"
"item_iconname" "reserve_shooter"
"show_in_armory" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_res
erve_shooter/c_reserve_shooter"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"used_by_classes"
{
"soldier" "1"
"pyro" "1"
}
"model_player" "models/weapons/c_models/c_reserve_shoot
er/c_reserve_shooter.mdl"
"visuals"
{
"sound_deploy" "Weapon_Reserve_Shooter.
Draw"
"sound_single_shot" "Weapon_Reserve_Shooter.
Single"
"sound_empty" "Weapon_Reserve_Shooter.
Empty"
"sound_reload" "Weapon_Reserve_Shooter.
WorldReload"
"sound_special1" "Weapon_Reserve_Shooter.
Pump"
"sound_burst" "Weapon_Reserve_Shooter.
SingleCrit"
}
"attributes"
{
"clip size penalty"
{
"attribute_class" "mult_clipsize"
"value" "0.66"
}
"mod mini-crit airborne deploy"
{
"attribute_class" "mini_crit_airbo
rne_deploy"
"value" "5"
}
"deploy time decreased"
{
"attribute_class" "mult_deploy_tim
e"
"value" "0.85"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"416"
{
"name" "The Market Gardener"
"first_sale_date" "2011/03/23"
"item_class" "tf_weapon_shovel"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Shovel"
"item_name" "#TF_MarketGardener"
"item_logname" "market_gardener"
"item_iconname" "market_gardener"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_market_ga
rdener/c_market_gardener"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_market_garden
er/c_market_gardener.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"mod crit while airborne"
{
"attribute_class" "crit_while_airb
orne"
"value" "1"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chanc
e"
"value" "0"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"417"
{
"name" "Jumper's Jeepcap"
"prefab" "base_hat"
"first_sale_date" "2011/03/23"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_JumpersJeepcap"
"item_description" "#TF_JumpersJeepcap_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/s
oldier_jeepcap"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/soldier_jee
pcap.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"420"
{
"name" "Potato Hat"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PotatoHat"
"item_description" "#TF_PotatoHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/all_class
/hardhat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/hardh
at.mdl"
"sniper" "models/player/items/sniper/hard
hat.mdl"
"soldier" "models/player/items/soldier/har
dhat.mdl"
"demoman" "models/player/items/demo/hardha
t.mdl"
"medic" "models/player/items/medic/hardh
at.mdl"
"heavy" "models/player/items/heavy/hardh
at.mdl"
"spy" "models/player/items/spy/hardhat
.mdl"
"engineer" "models/player/items/engineer/ha
rdhat.mdl"
"pyro" "models/player/items/pyro/hardha
t.mdl"
}
"drop_type" "drop"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_PotatoHatSt
yle_Classified"
}
"1"
{
"skin_red" "2"
"skin_blu" "3"
"name" "#TF_PotatoHatSt
yle_Logo"
}
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"422"
{
"name" "Resurrection Associate Pin"
"prefab" "base_misc"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Resurrection_Associate_Pin"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class
/p2_pin"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "13"
"max_ilevel" "13"
"model_player" "models/player/items/all_class/p2_pin.md
l"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable
"
"value" "1"
}
}
}
"423"
{
"name" "Saxxy"
"item_class" "saxxy"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
"can_deal_taunt_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Symbol"
"item_name" "#TF_Saxxy"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "25"
"max_ilevel" "25"
"propername" "1"
"attach_to_hands" "1"
"item_logname" "saxxy"
"item_iconname" "saxxy"
"image_inventory" "backpack/weapons/c_models/c_sax
xy/c_saxxy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_saxxy/c_saxxy
.mdl"
"anim_slot" "MELEE_ALLCLASS"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"turn to gold"
{
"attribute_class" "set_turn_to_gol
d"
"value" "1"
}
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"visuals"
{
"sound_melee_hit_world" "Saxxy.HitWorld"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"424"
{
"name" "Tomislav"
"first_sale_date" "2011/04/14"
"item_class" "tf_weapon_minigun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Minigun"
"item_name" "#TF_Tomislav"
"item_slot" "primary"
"item_logname" "tomislav"
"item_iconname" "tomislav"
"image_inventory" "backpack/weapons/c_models/c_tom
islav/c_tomislav"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_tomislav/c_to
mislav.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"sound_deploy" "Weapon_Gatling.Draw"
"sound_reload" "Weapon_Gatling.Reload"
"sound_empty" "Weapon_Tomislav.WindDown"
"sound_double_shot" "Weapon_Tomislav.Fire"
"sound_burst" "Weapon_Tomislav.FireCrit"
"sound_special1" "Weapon_Tomislav.WindUp"
"sound_special2" "Weapon_Tomislav.WindDow
n"
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"selectable" "0"
}
"1"
{
"skin_red" "2"
"skin_blu" "3"
"selectable" "0"
"image_inventory" "backpac
k/weapons/c_models/c_tomislav/c_tomislav_gold"
}
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"attributes"
{
"minigun spinup time decreased"
{
"attribute_class" "mult_minigun_sp
inup_time"
"value" "0.9"
}
"minigun no spin sounds"
{
"attribute_class" "minigun_no_spin
_sounds"
"value" "1"
}
"fire rate penalty"
{
"attribute_class" "mult_postfirede
lay"
"value" "1.2"
}
}
}
"425"
{
"name" "The Family Business"
"first_sale_date" "2011/04/14"
"item_class" "tf_weapon_shotgun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"item_type_name" "#TF_Weapon_Shotgun"
"item_logname" "family_business"
"item_iconname" "family_business"
"item_name" "#TF_RussianRiot"
"item_slot" "secondary"
"show_in_armory" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_rus
sian_riot/c_russian_riot"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_russian_riot/
c_russian_riot.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.85"
}
"clip size bonus"
{
"attribute_class" "mult_clipsize"
"value" "1.33"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"426"
{
"name" "The Eviction Notice"
"first_sale_date" "2011/04/14"
"item_class" "tf_weapon_fists"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Gloves"
"item_name" "#TF_EvictionNotice"
"item_slot" "melee"
"item_logname" "eviction_notice"
"item_iconname" "eviction_notice"
"image_inventory" "backpack/weapons/c_models/c_evi
ction_notice/c_eviction_notice"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_eviction_noti
ce/c_eviction_notice.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.4"
}
"fire rate bonus"
{
"attribute_class" "mult_postfirede
lay"
"value" "0.5"
}
}
"visuals"
{
"sound_melee_miss" "EvictionNotice.
Swing"
"sound_melee_hit" "EvictionNotice.
Impact"
"sound_melee_hit_world" "EvictionNotice.HitWorld
"
"sound_melee_burst" "EvictionNotice.
ImpactCrit"
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_FISTS_VM_IDLE"
"ACT_VM_HITLEFT" "ACT_FISTS_VM_HI
TLEFT"
"ACT_VM_HITRIGHT" "ACT_FISTS_VM_HI
TRIGHT"
"ACT_VM_SWINGHARD" "ACT_FISTS_VM_SW
INGHARD"
"ACT_VM_DRAW" "ACT_FISTS_VM_DRAW"
}
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"427"
{
"name" "Capone's Capper"
"prefab" "base_hat"
"first_sale_date" "2011/04/14"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_CaponesCapper"
"item_description" "#TF_CaponesCapper_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/cap
ones_capper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/capones_cappe
r.mdl"
"drop_type" "drop"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"429"
{
"name" "Moustachium Bar"
"item_class" "craft_item"
"show_in_armory" "1"
"item_type_name" "#TF_CraftItem"
"item_name" "#TF_SpaceChem_MoustachiumBar"
"item_description" "#TF_SpaceChem_MoustachiumBar_De
sc"
"image_inventory" "backpack/crafting/moustachium"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"430"
{
"name" "SpaceChem Fishcake Fragment"
"item_class" "craft_item"
"show_in_armory" "1"
"item_type_name" "#TF_SpaceChem_FishcakeFragmentT
ype"
"item_name" "#TF_SpaceChem_FishcakeFragment"
"item_description" "#TF_SpaceChem_FishcakeFragment_
Desc"
"image_inventory" "backpack/crafting/fish"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"431"
{
"name" "SpaceChem Pin Fragment"
"item_class" "craft_item"
"show_in_armory" "1"
"item_type_name" "#TF_SpaceChem_PinFragmentType"
"item_name" "#TF_SpaceChem_PinFragment"
"image_inventory" "backpack/crafting/spacechem_tok
en_01"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"432"
{
"name" "SpaceChem Pin"
"prefab" "base_misc"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_SpaceChem_Pin"
"item_description" "#TF_SpaceChem_Pin_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class
/spacechem_pin"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"model_player" "models/player/items/all_class/spacechem
_pin.mdl"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable
"
"value" "1"
}
}
}
"433"
{
"name" "Fishcake"
"item_class" "tf_weapon_lunchbox"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_SpaceChem_Fishcake_Type"
"item_name" "#TF_SpaceChem_Fishcake"
"item_description" "#TF_SpaceChem_Fishcake_Desc"
"item_slot" "secondary"
"anim_slot" "ITEM1"
"image_inventory" "backpack/weapons/c_models/c_fis
hcake/c_fishcake"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_fishcake/c_fi
shcake.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"lunchbox adds maxhealth bonus"
{
"attribute_class" "set_weapon_mode
"
"value" "1"
}
"always tradable"
{
"attribute_class" "always_tradable
"
"value" "1"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
"allowed in medieval mode"
{
"attribute_class" "allowed_in_medi
eval_mode"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_sandwich_drop.wav"
"drop_sound" "ui/item_sandwich_pickup.wav"
}
"434"
{
"name" "Bucket Hat"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_BucketHat"
"item_description" "#TF_BucketHat_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"glasses" "1"
}
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/b
ucket"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/bucket.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"435"
{
"name" "Traffic Cone"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TrafficCone"
"item_description" "#TF_TrafficCone_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/traf
fic_cone"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/traffic_cone.m
dl"
"drop_type" "drop"
"propername" "1"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"436"
{
"name" "Polish War Babushka"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PolishWarBabushka"
"item_description" "#TF_PolishWarBabushka_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/
mbsf_engineer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/mbsf_engin
eer.mdl"
"drop_type" "drop"
"propername" "1"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"437"
{
"name" "Janissary Hat"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_JanissaryHat"
"item_description" "#TF_JanissaryHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/mbsf_
spy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/mbsf_spy.mdl"
"drop_type" "drop"
"propername" "1"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"438"
{
"name" "Replay Taunt"
"prefab" "taunt"
"item_name" "#TF_TauntEnabler_Replay"
"item_description" "#TF_TauntEnabler_Replay_Desc"
"image_inventory" "backpack/player/items/all_class
/taunt_replay"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"scout" "scenes\player\scout\low
\taunt_replay.vcd"
"sniper" "scenes\player\sniper\lo
w\taunt_replay.vcd"
"soldier" "scenes\player\soldier\l
ow\taunt_replay.vcd"
"demoman" "scenes\player\demoman\l
ow\taunt_replay.vcd"
"medic" "scenes\player\medic\low
\taunt_replay.vcd"
"heavy" "scenes\player\heavy\low
\taunt_replay.vcd"
"spy" "scenes\player\spy\low\t
aunt_replay.vcd"
"engineer" "scenes\player\engineer\
low\taunt_replay.vcd"
"pyro"
{
"1" "scenes\player\p
yro\low\taunt_replay.vcd"
"2" "scenes\player\p
yro\low\taunt_replay2.vcd"
}
}
}
"visuals"
{
"animation_replacement"
{
"taunt_concept" "TLK_TAUNT_REPLAY"
}
}
}
"439"
{
"name" "Lord Cockswain's Pith Helmet"
"first_sale_date" "2011/07/13"
"prefab" "base_hat"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_mark" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_LordCockswainPith"
"item_description" "#TF_LordCockswainPith_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"propername" "0"
"image_inventory" "backpack/player/items/soldier/d
rg_pith_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/drg_pith_ha
t.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"440"
{
"name" "Lord Cockswain's Novelty Mutton Chops and Pipe"
"first_sale_date" "2011/07/13"
"prefab" "base_misc"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_mark" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_FacialHair"
"item_name" "#TF_LordCockswainChops"
"item_description" "#TF_LordCockswainChops_Desc"
"item_slot" "misc"
"equip_regions"
{
"beard" "1"
"soldier_cigar" "1"
}
"item_quality" "unique"
"propername" "0"
"image_inventory" "backpack/player/items/crafting/
drg_hair_beard_icon"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/drg_hair_be
ard.mdl"
"drop_type" "none"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"attach particle effect static"
{
"attribute_class" "set_attached_pa
rticle_static"
"value" "28"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"441"
{
"name" "The Cow Mangler 5000"
"first_sale_date" "2011/07/13"
"item_class" "tf_weapon_particle_cannon"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_posthumous_damage" "1"
"can_deal_long_distance_damage" "1"
}
"item_logname" "cow_mangler"
"item_iconname" "cow_mangler"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_FocusedWaveProjector
"
"item_name" "#TF_CowMangler"
"item_slot" "primary"
"anim_slot" "primary2"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "30"
"max_ilevel" "30"
"image_inventory" "backpack/weapons/c_models/c_drg
_cowmangler/c_drg_cowmangler"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_drg_cowmangle
r/c_drg_cowmangler.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"crit mod disabled"
{
"attribute_class" "mult_crit_chanc
e"
"value" "0"
}
"energy weapon no ammo"
{
"attribute_class" "energy_weapon_n
o_ammo"
"value" "1"
}
"energy weapon charged shot"
{
"attribute_class" "energy_weapon_c
harged_shot"
"value" "1"
}
"energy weapon no hurt building"
{
"attribute_class" "energy_weapon_n
o_hurt_building"
"value" "1"
}
"no crit boost"
{
"attribute_class" "no_crit_boost"
"value" "1"
}
}
"visuals"
{
"sound_single_shot" "Weapon_CowMangler.Singl
e"
"sound_burst" "Weapon_CowMangler.Singl
eCharged"
"sound_reload" "Weapon_CowMangler.Reloa
d"
"sound_special1" "Weapon_CowMangler.Charg
ing"
"sound_special2" "Weapon_CowMangler.Idle"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"442"
{
"name" "The Righteous Bison"
"first_sale_date" "2011/07/13"
"item_class" "tf_weapon_raygun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_IndivisibleParticleS
masher"
"item_description" "#TF_RighteousBison_Desc"
"item_name" "#TF_RighteousBison"
"item_slot" "secondary"
"anim_slot" "secondary2"
"item_quality" "unique"
"item_logname" "righteous_bison"
"item_iconname" "righteous_bison"
"propername" "1"
"min_ilevel" "30"
"max_ilevel" "30"
"image_inventory" "backpack/weapons/c_models/c_drg
_righteousbison/c_drg_righteousbison"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_drg_righteous
bison/c_drg_righteousbison.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"energy weapon no ammo"
{
"attribute_class" "energy_weapon_n
o_ammo"
"value" "1"
}
"energy weapon penetration"
{
"attribute_class" "energy_weapon_p
enetration"
"value" "1"
}
"energy weapon no hurt building"
{
"attribute_class" "energy_weapon_n
o_hurt_building"
"value" "1"
}
"energy weapon no deflect"
{
"attribute_class" "energy_weapon_n
o_deflect"
"value" "1"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Bison.Single"
"sound_burst" "Weapon_Bison.SingleCrit
"
"sound_reload" "Weapon_Bison.Reload"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"443"
{
"name" "Dr. Grordbort's Crest"
"first_sale_date" "2011/07/13"
"prefab" "base_misc"
"capabilities"
{
"nameable" "1"
"can_craft_if_purchased" "1"
}
"craft_material_type" "hat"
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_DrGrordbortBadge"
"item_description" "#TF_DrGrordbortBadge_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class
/drg_badge"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/drg_badge
.mdl"
"min_ilevel" "15"
"max_ilevel" "15"
"visuals"
{
"skin" "0"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"444"
{
"name" "The Mantreads"
"first_sale_date" "2011/05/10"
"item_class" "tf_wearable"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"cannot_damage_tanks" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Boots"
"item_logname" "mantreads"
"item_iconname" "mantreads"
"item_name" "#TF_Mantreads"
"item_slot" "secondary"
"equip_region" "feet"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/soldier/t
ankerboots"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/tan
kerboots.mdl"
"act_as_wearable" "1"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"damage force reduction"
{
"attribute_class" "damage_force_re
duction"
"value" "0.25"
}
"boots falling stomp"
{
"attribute_class" "boots_falling_s
tomp"
"value" "1"
}
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "26"
}
"kill eater kill type"
{
"attribute_class" "kill_eater_kill
_type"
"value" "26"
}
"allowed in medieval mode"
{
"attribute_class" "allowed_in_medi
eval_mode"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"445"
{
"name" "Armored Authority"
"first_sale_date" "2011/05/10"
"prefab" "base_hat"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ArmoredAuthority"
"item_description" "#TF_ArmoredAuthority_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"propername" "0"
"image_inventory" "backpack/player/items/soldier/a
rmored_authority"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/armored_aut
hority.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"446"
{
"name" "Fancy Dress Uniform"
"first_sale_date" "2011/05/10"
"prefab" "base_misc"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Uniform"
"item_name" "#TF_FancyDressUniform"
"item_description" "#TF_FancyDressUniform_Desc"
"item_slot" "misc"
"equip_region" "shirt"
"item_quality" "unique"
"propername" "0"
"image_inventory" "backpack/player/items/soldier/f
du"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/fdu.mdl"
"drop_type" "none"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"447"
{
"name" "The Disciplinary Action"
"first_sale_date" "2011/05/10"
"item_class" "tf_weapon_shovel"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Riding_Crop"
"item_name" "#TF_DisciplinaryAction"
"item_logname" "disciplinary_action"
"item_iconname" "disciplinary_action"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_riding_cr
op/c_riding_crop"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_riding_crop/c
_riding_crop.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.75"
}
"speed buff ally"
{
"attribute_class" "speed_buff_ally
"
"value" "1"
}
"melee range multiplier"
{
"attribute_class" "melee_range_mul
tiplier"
"value" "1.7"
}
"melee bounds multiplier"
{
"attribute_class" "melee_bounds_mu
ltiplier"
"value" "1.55"
}
"kill eater score type 2"
{
"attribute_class" "kill_eater_scor
e_type_2"
"value" "66"
}
}
"visuals"
{
"sound_melee_miss" "DisciplineDevic
e.Swing"
"sound_melee_hit" "DisciplineDevic
e.Impact"
"sound_melee_hit_world" "DisciplineDevice.HitWor
ld"
"sound_melee_burst" "DisciplineDevic
e.ImpactCrit"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"448"
{
"name" "The Soda Popper"
"first_sale_date" "2011/05/10"
"item_class" "tf_weapon_soda_popper"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Scattergun"
"item_name" "#TF_SodaPopper"
"item_description" "#TF_SodaPopper_Desc"
"item_logname" "soda_popper"
"item_iconname" "soda_popper"
"item_slot" "primary"
"anim_slot" "item2"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_sod
a_popper/c_soda_popper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_soda_popper/c
_soda_popper.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"Reload time decreased"
{
"attribute_class" "mult_reload_tim
e"
"value" "0.75"
}
"fire rate bonus"
{
"attribute_class" "mult_postfirede
lay"
"value" "0.5"
}
"clip size penalty"
{
"attribute_class" "mult_clipsize"
"value" "0.34"
}
"scattergun no reload single"
{
"attribute_class" "set_scattergun_
no_reload_single"
"value" "1"
}
}
"visuals"
{
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_ITEM2_VM_IDLE"
"ACT_VM_DRAW" "ACT_ITEM2_VM_DRAW"
"ACT_VM_HOLSTER" "ACT_ITEM2_VM_HO
LSTER"
"ACT_VM_PULLBACK" "ACT_ITEM2_VM_PU
LLBACK"
"ACT_VM_PRIMARYATTACK" "ACT_ITEM2_VM_PR
IMARYATTACK"
"ACT_VM_SECONDARYATTACK" "ACT_ITE
M2_VM_SECONDARYATTACK"
"ACT_VM_RELOAD" "ACT_ITEM2_VM_RELOAD"
"ACT_VM_DRYFIRE" "ACT_ITEM2_VM_DR
YFIRE"
"ACT_VM_IDLE_TO_LOWERED" "ACT_ITE
M2_VM_IDLE_TO_LOWERED"
"ACT_VM_IDLE_LOWERED" "ACT_ITEM2_VM_ID
LE_LOWERED"
"ACT_VM_LOWERED_TO_IDLE" "ACT_ITE
M2_VM_LOWERED_TO_IDLE"
}
"sound_single_shot" "Weapon_Soda_Popper.Sing
le"
"sound_burst" "Weapon_Soda_Popper.SingleCrit"
"muzzle_flash" "muzzle_bignasty"
"tracer_effect" "bullet_bignasty_tracer01"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"449"
{
"name" "The Winger"
"first_sale_date" "2011/05/10"
"item_class" "tf_weapon_handgun_scout_secondary"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"item_type_name" "#TF_Weapon_Pistol"
"item_logname" "the_winger"
"item_iconname" "the_winger"
"item_name" "#TF_Winger"
"item_slot" "secondary"
"item_quality" "unique"
"min_ilevel" "15"
"max_ilevel" "15"
"attach_to_hands" "1"
"propername" "1"
"image_inventory" "backpack/weapons/c_models/c_win
ger_pistol/c_winger_pistol"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_winger_pistol
/c_winger_pistol.mdl"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"damage bonus"
{
"attribute_class" "mult_dmg"
"value" "1.15"
}
"clip size penalty"
{
"attribute_class" "mult_clipsize"
"value" "0.4"
}
"increased jump height from weapon"
{
"attribute_class" "mod_jump_height
_from_weapon"
"value" "1.25"
}
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"450"
{
"name" "The Atomizer"
"first_sale_date" "2011/05/10"
"item_class" "tf_weapon_bat"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_taunt_damage" "1"
}
"item_type_name" "#TF_Weapon_Bat"
"item_logname" "atomizer"
"item_iconname" "atomizer"
"item_name" "#TF_Atomizer"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/weapons/c_models/c_bon
k_bat/c_bonk_bat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_bonk_bat/c_bo
nk_bat.mdl"
"used_by_classes"
{
"scout" "1"
}
"visuals_red"
{
"skin" "0"
}
"visuals_blu"
{
"skin" "1"
}
"attributes"
{
"air dash count"
{
"attribute_class" "air_dash_count"
"value" "1"
}
"fire rate penalty"
{
"attribute_class" "mult_postfirede
lay"
"value" "1.3"
}
"dmg penalty vs players"
{
"attribute_class" "mult_dmg_vs_pla
yers"
"value" "0.8"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"451"
{
"name" "Bonk Boy"
"first_sale_date" "2011/05/10"
"prefab" "base_misc"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_BonkBoy"
"item_description" "#TF_BonkBoy_Desc"
"item_slot" "misc"
"equip_region" "glasses"
"item_quality" "unique"
"propername" "0"
"image_inventory" "backpack/player/items/scout/bon
k_mask"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/bonk_mask.mdl
"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"styles"
{
"0"
{
"name" "#TF_BonkBoy_Style_WithN
oHat"
"skin_red" "0"
"skin_blu" "1"
"additional_hidden_bodygroups"
{
"hat"
"1"
"headphones" "1"
}
}
"1"
{
"name" "#TF_BonkBoy_Style_WithH
at"
"skin_red" "0"
"skin_blu" "1"
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"452"
{
"name" "Three-Rune Blade"
"item_class" "tf_weapon_bat"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Sword"
"item_name" "#TF_ScoutSword"
"item_description" "#TF_ScoutSword_Desc"
"item_logname" "scout_sword"
"item_iconname" "scout_sword"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_sco
ut_sword/c_scout_sword"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_scout_sword/c
_scout_sword.mdl"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"sound_melee_miss" "Weapon_Sword.Swing"
"sound_melee_hit" "Weapon_Sword.HitFlesh"
"sound_melee_hit_world" "Weapon_Sword.HitWorld"
"sound_melee_burst" "Weapon_Sword.SwingCrit"
"sound_special1" "Sword.Hit"
"sound_special2" "Sword.Idle"
}
"mouse_pressed_sound" "ui/item_knife_large_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"attributes"
{
"bleeding duration"
{
"attribute_class" "bleeding_durati
on"
"value" "5"
}
"hit self on miss"
{
"attribute_class" "hit_self_on_mis
s"
"value" "1"
}
}
}
"453"
{
"name" "Hero's Tail"
"prefab" "base_hat"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ScoutHair"
"item_description" "#TF_ScoutHair_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"propername" "1"
"image_inventory" "backpack/player/items/crafting/
scout_hair_icon"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/scout_hair.md
l"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_HerosTail_Style0"
}
"1"
{
"skin" "2"
"name" "#TF_HerosTail_Style1"
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"454"
{
"name" "Sign of the Wolf's School"
"prefab" "base_misc"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Medallion"
"item_name" "#TF_ScoutMedallion"
"item_description" "#TF_ScoutMedallion_Desc"
"item_slot" "misc"
"equip_region" "necklace"
"image_inventory" "backpack/player/items/scout/sco
ut_medallion"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/scout/scout_medalli
on.mdl"
"min_ilevel" "20"
"max_ilevel" "20"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"dogtags" "1"
}
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"457"
{
"name" "The Postal Pummeler"
"prefab" "axtinguisher"
"first_sale_date" "2011/06/30"
"item_logname" "mailbox"
"item_iconname" "mailbox"
"show_in_armory" "1"
"item_name" "#TF_Mailbox"
"item_type_name" "#TF_Weapon_Mailbox"
"image_inventory" "backpack/weapons/c_models/c_mai
lbox/c_mailbox"
"model_player" "models/weapons/c_models/c_mailbox/c_mai
lbox.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"459"
{
"name" "Cosa Nostra Cap"
"prefab" "base_hat"
"first_sale_date" "2011/05/15"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_CosaNostraCap"
"item_description" "#TF_CosaNostraCap_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/spy_g
ang_cap"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/spy_gang_cap.md
l"
"drop_type" "drop"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"460"
{
"name" "The Enforcer"
"first_sale_date" "2011/05/15"
"item_class" "tf_weapon_revolver"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Revolver"
"item_name" "#TF_Enforcer"
"item_slot" "secondary"
"item_quality" "unique"
"propername" "1"
"item_logname" "enforcer"
"item_iconname" "enforcer"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_snu
b_nose/c_snub_nose"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_snub_nose/c_s
nub_nose.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
"attributes"
{
"crit mod disabled"
{
"attribute_class" "mult_crit_chanc
e"
"value" "0"
}
"fire rate penalty"
{
"attribute_class" "mult_postfirede
lay"
"value" "1.2"
}
"damage bonus while undisguised"
{
"attribute_class" "mult_dmg_undisg
uised"
"value" "1.2"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Enforcer.Single"
"sound_burst" "Weapon_Enforcer.SingleCrit"
}
}
"461"
{
"name" "The Big Earner"
"first_sale_date" "2011/05/15"
"item_class" "tf_weapon_knife"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_taunt_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Knife"
"item_name" "#TF_BigEarner"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"item_logname" "big_earner"
"item_iconname" "big_earner"
"image_inventory" "backpack/weapons/c_models/c_swi
tchblade/c_switchblade"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_switchblade/c
_switchblade.mdl"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"add cloak on kill"
{
"attribute_class" "add_cloak_on_ki
ll"
"value" "30"
}
"max health additive penalty"
{
"attribute_class" "add_maxhealth"
"value" "-25"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"462"
{
"name" "The Made Man"
"prefab" "base_misc"
"first_sale_date" "2011/05/15"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Rose"
"item_name" "#TF_MadeMan"
"item_description" "#TF_MadeMan_Desc"
"item_slot" "misc"
"equip_region" "medal"
"item_quality" "unique"
"propername" "1"
"image_inventory" "backpack/player/items/spy/spy_r
ose"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/spy_rose.mdl"
"drop_type" "none"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"463"
{
"name" "Laugh Taunt"
"prefab" "valve taunt"
"first_sale_date" "2011/05/24"
"item_name" "#TF_TauntEnabler_Laugh"
"item_description" "#TF_TauntEnabler_Laugh_Desc"
"image_inventory" "backpack/player/items/all_class
/all_laugh_taunt"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"scout" "scenes\player\scout\low
\taunt_laugh.vcd"
"sniper" "scenes\player\sniper\lo
w\taunt_laugh.vcd"
"soldier" "scenes\player\soldier\l
ow\taunt_laugh.vcd"
"demoman" "scenes\player\demoman\l
ow\taunt_laugh.vcd"
"medic" "scenes\player\medic\low
\taunt_laugh.vcd"
"heavy" "scenes\player\heavy\low
\taunt_laugh.vcd"
"spy" "scenes\player\spy\low\t
aunt_laugh.vcd"
"engineer" "scenes\player\engineer\
low\taunt_laugh.vcd"
"pyro" "scenes\player\pyro\low\
taunt_laugh.vcd"
}
}
"visuals"
{
"animation_replacement"
{
"taunt_concept" "TLK_TAUNT_LAUGH"
}
}
}
"465"
{
"name" "Conjurer's Cowl"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ConjurersCowl"
"item_description" "#TF_ConjurersCowl_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/demo
_hood"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/demo_hood.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"466"
{
"name" "The Maul"
"item_class" "tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_destroy_sappers" "1"
}
"item_logname" "the_maul"
"item_iconname" "the_maul"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_SledgeHammer"
"item_name" "#TF_RFAHammer"
"item_description" "#TF_RFAHammer_Desc"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_rfa
_hammer/c_rfa_hammer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_rfa_hammer/c_
rfa_hammer.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"dmg bonus vs buildings"
{
"attribute_class" "mult_dmg_vs_bui
ldings"
"value" "2.0"
}
"dmg penalty vs players"
{
"attribute_class" "mult_dmg_vs_pla
yers"
"value" "0.75"
}
"damage applies to sappers"
{
"attribute_class" "set_dmg_apply_t
o_sapper"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"467"
{
"name" "Medic MtG Hat"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_MedicMtGHat"
"item_description" "#TF_MedicMtGHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/med
ic_mtg"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/medic_mtg.mdl
"
"drop_type" "drop"
"propername" "1"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"468"
{
"name" "Scout MtG Hat"
"prefab" "base_misc"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ScoutMtGHat"
"item_description" "#TF_ScoutMtGHat_Desc"
"item_slot" "misc"
"equip_region" "glasses"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/sco
ut_mtg"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/scout_mtg.mdl
"
"drop_type" "drop"
"propername" "1"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"470"
{
"name" "Lo-Fi Longwave"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"propername" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TowerHardhat"
"item_description" "#TF_TowerHardhat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/hard
hat_tower"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/hardh
at_tower.mdl"
"sniper" "models/player/items/sniper/hard
hat_tower.mdl"
"soldier" "models/player/items/soldier/har
dhat_tower.mdl"
"demoman" "models/player/items/demo/hardha
t_tower.mdl"
"medic" "models/player/items/medic/hardh
at_tower.mdl"
"heavy" "models/player/items/heavy/hardh
at_tower.mdl"
"spy" "models/player/items/spy/hardhat
_tower.mdl"
"engineer" "models/player/items/engineer/ha
rdhat_tower.mdl"
"pyro" "models/player/items/pyro/hardha
t_tower.mdl"
}
"drop_type" "drop"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"471"
{
"name" "Loyalty Reward"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"propername" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_LoyaltyReward"
"item_description" "#TF_LoyaltyReward_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/all_class
/veteran_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/veter
an_hat.mdl"
"sniper" "models/player/items/sniper/vete
ran_hat.mdl"
"soldier" "models/player/items/soldier/vet
eran_hat.mdl"
"demoman" "models/player/items/demo/vetera
n_hat.mdl"
"medic" "models/player/items/medic/veter
an_hat.mdl"
"heavy" "models/player/items/heavy/veter
an_hat.mdl"
"spy" "models/player/items/spy/veteran
_hat.mdl"
"engineer" "models/player/items/engineer/ve
teran_hat.mdl"
"pyro" "models/player/items/pyro/vetera
n_hat.mdl"
}
"drop_type" "drop"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"472"
{
"name" "Free Trial Premium Upgrade"
"item_class" "upgrade"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_Trial_UpgradeItem"
"show_in_armory" "0"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"image_inventory" "backpack/crafting/null"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
}
"473"
{
"name" "Spiral Sallet"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"propername" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SpiralSallet"
"item_description" "#TF_SpiralSallet_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"face" "1"
}
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/s
oldier_spiral"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/scout
_spiral.mdl"
"sniper" "models/player/items/sniper/snip
er_spiral.mdl"
"soldier" "models/player/items/soldier/sol
dier_spiral.mdl"
"demoman" "models/player/items/demo/demo_s
piral.mdl"
"medic" "models/player/items/medic/medic
_spiral.mdl"
"heavy" "models/player/items/heavy/heavy
_spiral.mdl"
"spy" "models/player/items/spy/spy_spi
ral.mdl"
"engineer" "models/player/items/engineer/en
gineer_spiral.mdl"
"pyro" "models/player/items/pyro/pyro_s
piral.mdl"
}
"drop_type" "drop"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"474"
{
"name" "The Conscientious Objector"
"first_sale_date" "2011/09/07"
"item_class" "saxxy"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_customize_texture" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Sign"
"item_name" "#TF_ConscientiousObjector"
"item_description" "#TF_ConscientiousObjector_Desc"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "25"
"max_ilevel" "25"
"propername" "1"
"attach_to_hands" "1"
"item_logname" "nonnonviolent_protest"
"item_iconname" "nonnonviolent_protest"
"image_inventory" "backpack/weapons/c_models/c_pic
ket/c_picket"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_picket/c_pick
et.mdl"
"anim_slot" "MELEE_ALLCLASS"
"armory_desc" "can_customize_texture"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
}
"visuals"
{
"sound_melee_hit_world" "Weapon_Machete.HitWorld
"
"sound_melee_miss" "Weapon_Machete.Miss"
"sound_melee_hit" "Weapon_Machete.HitFlesh
"
"sound_melee_burst" "Weapon_Machete.MissCrit
"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
"custom_texture_blend_steps"
{
"1"
{
"op" "normal"
"image" "scripts/items/custom_texture_bl
end_layers/paper_overlay.png"
}
}
}
"477"
{
"name" "Meet the Medic Heroic Taunt"
"prefab" "valve taunt"
"first_sale_date" "2011/06/22"
"item_name" "#TF_TauntEnabler_MedicHeroicPos
e"
"item_description" "#TF_TauntEnabler_MedicHeroicPos
e_Desc"
"image_inventory" "backpack/player/items/medic/med
ic_heroic_taunt"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"taunt attack name"
{
"attribute_class" "taunt_attack_na
me"
"value" "TAUNTAT
K_MEDIC_HEROIC_TAUNT"
}
"taunt attack time"
{
"attribute_class" "taunt_attack_ti
me"
"value" "0"
}
"taunt force weapon slot"
{
"attribute_class" "taunt_force_wea
pon_slot"
"value" "SECONDA
RY"
}
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"medic" "scenes\player\medic\low
\taunt09.vcd"
}
}
"visuals"
{
"animation_replacement"
{
"taunt_concept" "TLK_TAUNT_HEROIC_POSE"
}
}
}
"478"
{
"name" "Copper's Hard Top"
"first_sale_date" "2011/07/05"
"prefab" "hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_CopHelmet"
"item_description" "#TF_CopHelmet_Desc"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/cop
_helmet"
"model_player" "models/player/items/heavy/cop_helmet.md
l"
"drop_type" "drop"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"styles"
{
"0"
{
"name" "#TF_CopHelmet_Style0"
"skin_red" "0"
"skin_blu" "1"
}
"1"
{
"name" "#TF_CopHelmet_Style1"
"skin_red" "2"
"skin_blu" "2"
}
}
}
}
"479"
{
"name" "Security Shades"
"first_sale_date" "2011/07/05"
"prefab" "base_misc"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_CopGlasses"
"item_description" "#TF_CopGlasses_Desc"
"item_slot" "misc"
"equip_region" "glasses"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/cop
_glasses"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/cop_glasses.m
dl"
"drop_type" "drop"
"propername" "0"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"480"
{
"name" "Tam O'Shanter"
"first_sale_date" "2011/07/05"
"prefab" "base_hat"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TamOShanter"
"item_description" "#TF_TamOShanter_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/tamo
shanter"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/tamoshanter.md
l"
"drop_type" "drop"
"propername" "0"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"481"
{
"name" "Stately Steel Toe"
"first_sale_date" "2011/07/05"
"prefab" "base_hat"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_StatelySteelToe"
"item_description" "#TF_StatelySteelToe_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/boot
_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/boot_hat.mdl"
"drop_type" "drop"
"propername" "0"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"482"
{
"name" "Nessie's Nine Iron"
"first_sale_date" "2011/07/05"
"item_class" "tf_weapon_sword"
"craft_material_type" "weapon"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
"can_deal_taunt_damage" "1"
}
"show_in_armory" "1"
"item_logname" "nessieclub"
"item_iconname" "nessieclub"
"item_type_name" "#TF_Weapon_GolfClub"
"item_name" "#TF_NineIron"
"item_description" "#TF_NineIron_Desc"
"item_slot" "melee"
"anim_slot" "item1"
"item_quality" "unique"
"propername" "0"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_gol
fclub/c_golfclub"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_golfclub/c_go
lfclub.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"sound_melee_miss" "Weapon_Sword.Swing"
"sound_melee_hit" "Weapon_Sword.HitFlesh"
"sound_melee_hit_world" "Weapon_Sword.HitWorld"
"sound_melee_burst" "Weapon_Sword.SwingCrit"
"sound_special1" "Sword.Hit"
"sound_special2" "Sword.Idle"
}
"attributes"
{
"crit mod disabled"
{
"attribute_class" "mult_crit_chanc
e"
"value" "0"
}
"max health additive penalty"
{
"attribute_class" "add_maxhealth"
"value" "-25"
}
"decapitate type"
{
"attribute_class" "decapitate_type
"
"value" "1"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_knife_large_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"483"
{
"name" "Rogue's Col Roule"
"first_sale_date" "2011/07/05"
"prefab" "base_misc"
"craft_material_type" "hat"
"craft_class" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_RoguesColRoule"
"item_description" "#TF_RoguesColRoule_Desc"
"item_slot" "misc"
"equip_regions"
{
"shirt" "1"
"arms" "1"
}
"image_inventory" "backpack/player/items/crafting/
tneck_backpack_icon"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/spy/tneck.mdl"
"min_ilevel" "15"
"max_ilevel" "15"
"drop_type" "none"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"484"
{
"name" "Prairie Heel Biters"
"first_sale_date" "2011/07/05"
"prefab" "base_misc"
"craft_material_type" "hat"
"craft_class" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Spurs"
"item_name" "#TF_HeelBiters"
"item_description" "#TF_HeelBiters_Desc"
"item_slot" "misc"
"equip_region" "feet"
"image_inventory" "backpack/player/items/crafting/
spurs_backpack_icon"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/engineer/spurs.mdl"
"min_ilevel" "15"
"max_ilevel" "15"
"drop_type" "none"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"485"
{
"name" "Big Steel Jaw of Summer Fun"
"first_sale_date" "2011/07/05"
"prefab" "base_misc"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SteelJaw"
"item_description" "#TF_SteelJaw_Desc"
"item_slot" "misc"
"equip_region" "beard"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/big
_jaw"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/big_jaw.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"486"
{
"name" "Summer Shades"
"prefab" "base_misc"
"craft_material_type" "hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Glasses"
"item_name" "#TF_Summer_Shades"
"item_description" "#TF_Summer_Shades_Desc"
"item_slot" "misc"
"equip_region" "glasses"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class
/summer_shades"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/summe
r_shades.mdl"
"sniper" "models/player/items/sniper/summ
er_shades.mdl"
"soldier" "models/player/items/soldier/sum
mer_shades.mdl"
"demoman" "models/player/items/demo/summer
_shades.mdl"
"medic" "models/player/items/medic/summe
r_shades.mdl"
"heavy" "models/player/items/heavy/summe
r_shades.mdl"
"spy" "models/player/items/spy/summer_
shades.mdl"
"engineer" "models/player/items/engineer/su
mmer_shades.mdl"
"pyro" "models/player/items/pyro/summer
_shades.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"static_attrs"
{
"limited quantity item" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"489"
{
"name" "Power Up Canteen (MvM)"
"first_sale_date" "2012/12/25"
"prefab" "powerup_bottle"
"attributes"
{
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode
"
"value" "1"
}
}
}
"490"
{
"name" "Scout Flip-Flops"
"prefab" "valve base_misc"
"first_sale_date" "2011/06/30"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"item_type_name" "#TF_Wearable_FlipFlops"
"item_name" "#TF_Scout_FlipFlops"
"item_description" "#TF_Scout_FlipFlops_Desc"
"item_slot" "misc"
"equip_region" "feet"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/fli
pflops"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/flipflops.mdl
"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"shoes_socks" "1"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"491"
{
"name" "Lucky No. 42"
"prefab" "valve base_misc"
"first_sale_date" "2011/06/30"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"item_type_name" "#TF_Wearable_Towels"
"item_name" "#TF_Scout_Towels"
"item_description" "#TF_Scout_Towels_Desc"
"item_slot" "misc"
"equip_region" "scout_backpack"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/sum
mer_pack"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/summer_pack.m
dl"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
}
"static_attrs"
{
"limited quantity item" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"492"
{
"name" "Summer Hat"
"prefab" "valve base_hat"
"first_sale_date" "2011/06/30"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
}
"show_in_armory" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SummerHat"
"item_description" "#TF_SummerHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/all_class
/summer_hat_demo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"model_player_per_class"
{
"scout" "models/player/items/scout/summe
r_hat_scout.mdl"
"sniper" "models/player/items/sniper/summ
er_hat_sniper.mdl"
"soldier" "models/player/items/soldier/sum
mer_hat_soldier.mdl"
"demoman" "models/player/items/demo/summer
_hat_demo.mdl"
"medic" "models/player/items/medic/summe
r_hat_medic.mdl"
"heavy" "models/player/items/heavy/summe
r_hat_heavy.mdl"
"spy" "models/player/items/spy/summer_
hat_spy.mdl"
"engineer" "models/player/items/engineer/su
mmer_hat_engineer.mdl"
"pyro" "models/player/items/pyro/summer
_hat_pyro.mdl"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_SummerHat_Style0"
}
"1"
{
"skin" "1"
"name" "#TF_SummerHat_Style1"
}
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"493"
{
"name" "Promotional Noise Maker - Fireworks"
"prefab" "valve"
"first_sale_date" "2011/06/30"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Fireworks"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_fi
reworks"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_no
isemaker"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Summer.Fireworks"
}
"mouse_pressed_sound" "Summer.Fireworks"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"513"
{
"name" "The Original"
"first_sale_date" "2011/08/09"
"item_class" "tf_weapon_rocketlauncher"
"craft_material_type" "weapon"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
}
"item_logname" "quake_rl"
"item_iconname" "quake_rl"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_RocketLauncher"
"item_name" "#TF_TheOriginal"
"item_slot" "primary"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_bet
_rocketlauncher/c_bet_rocketlauncher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_bet_rocketlau
ncher/c_bet_rocketlauncher.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"centerfire projectile"
{
"attribute_class" "centerfire_proj
ectile"
"value" "1"
}
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"visuals"
{
"animation_replacement"
{
"ACT_VM_DRAW" "ACT_VM_DRAW_QRL"
"ACT_VM_IDLE" "ACT_VM_IDLE_QRL"
"ACT_VM_PULLBACK" "ACT_VM_PULLBACK
_QRL"
"ACT_VM_PRIMARYATTACK" "ACT_VM_PRIMARYA
TTACK_QRL"
"ACT_VM_RELOAD" "ACT_VM_RELOAD_QRL"
"ACT_RELOAD_START" "ACT_VM_RELOAD_S
TART_QRL"
"ACT_RELOAD_FINISH" "ACT_VM_RELOAD_F
INISH_QRL"
"ACT_MP_RELOAD_STAND_PRIMARY" "ACT_MP_
RELOAD_STAND_PRIMARY3"
"ACT_MP_RELOAD_CROUCH_PRIMARY" "ACT_MP_
RELOAD_CROUCH_PRIMARY3"
"ACT_MP_RELOAD_AIRWALK_PRIMARY" "ACT_MP_
RELOAD_AIRWALK_PRIMARY3"
"ACT_MP_RELOAD_STAND_PRIMARY_LOOP"
"ACT_MP_RELOAD_STAND_PRIMARY3_LOOP"
"ACT_MP_RELOAD_CROUCH_PRIMARY_LOOP"
"ACT_MP_RELOAD_CROUCH_PRIMARY3_LOOP"
"ACT_MP_RELOAD_AIRWALK_PRIMARY_LOOP"
"ACT_MP_RELOAD_AIRWALK_PRIMARY3_LOOP"
"ACT_MP_RELOAD_STAND_PRIMARY_END"
"ACT_MP_RELOAD_STAND_PRIMARY3_END"
"ACT_MP_RELOAD_CROUCH_PRIMARY_END"
"ACT_MP_RELOAD_CROUCH_PRIMARY3_END"
"ACT_MP_RELOAD_AIRWALK_PRIMARY_END"
"ACT_MP_RELOAD_AIRWALK_PRIMARY3_END"
"ACT_MP_RELOAD_SWIM_PRIMARY" "ACT_MP_
RELOAD_SWIM_PRIMARY3"
}
"sound_single_shot" "Weapon_QuakeRPG
.Single"
"sound_burst" "Weapon_QuakeRPG
.SingleCrit"
"sound_deploy" "Weapon_QuakeRPG
.Draw"
"sound_reload" "Weapon_QuakeRPG
.Reload"
"sound_special1" "Weapon_QuakeRPG
.Explode"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"514"
{
"name" "Mask of the Shaman"
"prefab" "base_hat"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
}
"show_in_armory" "1"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"item_type_name" "#TF_Wearable_Mask"
"item_name" "#TF_MaskOfTheShaman"
"item_description" "#TF_MaskOfTheShaman_Desc"
"item_slot" "head"
"equip_region" "whole_head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/dust
_mask"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "drop"
"model_player" "models/player/items/demo/dust_mask.mdl"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"515"
{
"name" "Pilotka"
"prefab" "base_hat"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
}
"show_in_armory" "1"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Pilotka"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/ro_
pilotka"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "drop"
"model_player" "models/player/items/heavy/ro_pilotka.md
l"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"516"
{
"name" "Stahlhelm"
"prefab" "base_hat"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_RO_SoldierHelmet"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/r
o_helmet"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "drop"
"model_player" "models/player/items/soldier/ro_helmet.m
dl"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"517"
{
"name" "Dragonborn Helmet"
"prefab" "base_hat"
"first_sale_date" "2011/08/09"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DragonbornHelmet"
"item_description" "#TF_DragonbornHelmet_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"face" "1"
}
"item_quality" "unique"
"image_inventory" "backpack/player/items/all_class
/skyrim_helmet"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "drop"
"model_player" "models/player/items/heavy/skyrim_helmet
.mdl"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"518"
{
"name" "The Anger"
"prefab" "base_hat"
"first_sale_date" "2011/08/09"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_BrinkHood"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"beard" "1"
}
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/c_
bet_brinkhood"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "none"
"model_player" "models/player/items/sniper/c_bet_brinkh
ood.mdl"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"519"
{
"name" "Pip-Boy"
"prefab" "base_misc"
"first_sale_date" "2011/08/09"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"item_type_name" "#TF_Wearable_Armband"
"item_name" "#TF_Pipboy"
"item_description" "#TF_Pipboy_Desc"
"item_slot" "misc"
"equip_region" "engineer_left_arm"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/
bet_pb"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "none"
"model_player" "models/player/items/engineer/bet_pb.mdl
"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"has pipboy build interface"
{
"attribute_class" "set_custom_buil
dmenu"
"value" "1"
}
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "3"
}
"kill eater score type 2"
{
"attribute_class" "kill_eater_scor
e_type_2"
"value" "0"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"520"
{
"name" "Wingstick"
"prefab" "base_misc"
"first_sale_date" "2011/08/09"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"item_type_name" "#TF_Wearable_Wingstick"
"item_name" "#TF_Wingstick"
"item_slot" "misc"
"equip_region" "engineer_belt"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/
bet_wingstick"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "none"
"model_player" "models/player/items/engineer/bet_wingst
ick.mdl"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"521"
{
"name" "Belltower Spec Ops"
"prefab" "base_hat"
"first_sale_date" "2011/08/12"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DEX_Helmet"
"item_description" "#TF_DEX_Helmet_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"ears" "1"
}
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/dex
_belltower_heavy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/all_class/dex_bellt
ower_spy.mdl"
"drop_type" "drop"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"522"
{
"name" "The Deus Specs"
"prefab" "base_misc"
"first_sale_date" "2011/08/17"
"craft_material_type" "hat"
"craft_class" "hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Glasses"
"item_name" "#TF_DEX_Glasses"
"item_description" "#TF_DEX_Glasses_Desc"
"item_slot" "misc"
"equip_region" "lenses"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/all_class
/dex_glasses_heavy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"model_player_per_class"
{
"scout" "models/player/items/all_class/d
ex_glasses_scout.mdl"
"sniper" "models/player/items/all_class/d
ex_glasses_sniper.mdl"
"soldier" "models/player/items/all_class/d
ex_glasses_soldier.mdl"
"demoman" "models/player/items/all_class/d
ex_glasses_demo.mdl"
"medic" "models/player/items/all_class/d
ex_glasses_medic.mdl"
"heavy" "models/player/items/all_class/d
ex_glasses_heavy.mdl"
"spy" "models/player/items/all_class/d
ex_glasses_spy.mdl"
"engineer" "models/player/items/all_class/d
ex_glasses_engineer.mdl"
"pyro" "models/player/items/all_class/d
ex_glasses_pyro.mdl"
}
"drop_type" "none"
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"523"
{
"name" "The Sarif Cap"
"prefab" "base_hat"
"first_sale_date" "2011/08/17"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DEX_Hat"
"item_description" "#TF_DEX_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/demo
_dex"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"model_player_per_class"
{
"scout" "models/player/items/scout/scout
_dex.mdl"
"sniper" "models/player/items/sniper/snip
er_dex.mdl"
"soldier" "models/player/items/soldier/sol
dier_dex.mdl"
"demoman" "models/player/items/demo/demo_d
ex.mdl"
"medic" "models/player/items/medic/medic
_dex.mdl"
"heavy" "models/player/items/heavy/heavy
_dex.mdl"
"spy" "models/player/items/spy/spy_dex
.mdl"
"engineer" "models/player/items/engineer/en
gineer_dex.mdl"
"pyro" "models/player/items/pyro/pyro_d
ex.mdl"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"524"
{
"name" "The Purity Fist"
"prefab" "base_misc"
"first_sale_date" "2011/08/17"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"item_type_name" "#TF_Wearable_Augmentation"
"item_name" "#TF_DEX_Arm"
"item_description" "#TF_DEX_Arm_Desc"
"item_slot" "misc"
"equip_region" "arms"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/dex
_sarifarm"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "none"
"model_player" "models/player/items/heavy/dex_sarifarm.
mdl"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"wm_bodygroup_override" "1"
"wm_bodygroup_state_override"
"2"
"vm_bodygroup_override" "1"
"vm_bodygroup_state_override"
"2"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"525"
{
"name" "The Diamondback"
"first_sale_date" "2011/08/11"
"item_class" "tf_weapon_revolver"
"craft_material_type" "weapon"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Revolver"
"item_name" "#TF_DEX_Revolver"
"item_description" "#TF_DEX_Revolver_Desc"
"item_slot" "secondary"
"item_quality" "unique"
"propername" "1"
"item_logname" "diamondback"
"item_iconname" "diamondback"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_dex
_revolver/c_dex_revolver"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_dex_revolver/
c_dex_revolver.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"sapper kills collect crits"
{
"attribute_class" "sapper_kills_co
llect_crits"
"value" "1"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.85"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chanc
e"
"value" "0"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Diamond_Back.Sin
gle"
"sound_burst" "Weapon_Diamond_Back.SingleCrit"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"526"
{
"name" "The Machina"
"first_sale_date" "2011/08/11"
"item_class" "tf_weapon_sniperrifle"
"craft_material_type" "weapon"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_headshot" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"item_type_name" "#TF_Weapon_SniperRifle"
"item_name" "#TF_DEX_Rifle"
"item_description" "#TF_DEX_Rifle_Desc"
"item_slot" "primary"
"item_quality" "unique"
"propername" "1"
"item_logname" "machina"
"item_iconname" "machina"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_dex
_sniperrifle/c_dex_sniperrifle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_dex_sniperrif
le/c_dex_sniperrifle.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
"sniper penetrate players when charged"
{
"attribute_class" "sniper_penetrat
e_players_when_charged"
"value" "1"
}
"sniper only fire zoomed"
{
"attribute_class" "sniper_only_fir
e_zoomed"
"value" "1"
}
"sniper full charge damage bonus"
{
"attribute_class" "sniper_full_cha
rge_damage_bonus"
"value" "1.15"
}
"sniper fires tracer"
{
"attribute_class" "sniper_fires_tr
acer"
"value" "1"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode
"
"value" "2"
}
}
"visuals"
{
"sound_single_shot" "Weapon_SniperRailgun_La
rge.Single"
"sound_burst" "Weapon_SniperRailgun_La
rge.SingleCrit"
"sound_reload" "Weapon_SniperRailgun.Wo
rldReload"
"sound_deploy" "Weapon_SniperRailgun.Dr
aw"
"sound_empty" "Weapon_SniperRailgun.Cl
ipEmpty"
"sound_special2" "Weapon_SniperRailgun.No
nScoped"
"sound_special3" "Weapon_SniperRailgun.Si
ngle"
"muzzle_flash" "dxhr_sniper_muzzleflash
"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"527"
{
"name" "The Widowmaker"
"first_sale_date" "2011/08/11"
"item_class" "tf_weapon_shotgun_primary"
"craft_material_type" "weapon"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"item_type_name" "#TF_Weapon_Shotgun"
"item_logname" "widowmaker"
"item_iconname" "widowmaker"
"item_name" "#TF_DEX_Shotgun"
"item_description" "#TF_DEX_Shotgun_Desc"
"item_slot" "primary"
"show_in_armory" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_dex
_shotgun/c_dex_shotgun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_dex_shotgun/c
_dex_shotgun.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"mod ammo per shot"
{
"attribute_class" "mod_ammo_per_sh
ot"
"value" "30"
}
"mod use metal ammo type"
{
"attribute_class" "mod_use_metal_a
mmo_type"
"value" "1"
}
"mod no reload DISPLAY ONLY"
{
"attribute_class" "mod_no_reload_d
isplay_only"
"value" "1"
}
"mod max primary clip override"
{
"attribute_class" "mod_max_primary
_clip_override"
"value" "-1"
}
"add onhit addammo"
{
"attribute_class" "add_onhit_addam
mo"
"value" "100"
}
}
"visuals"
{
"sound_single_shot" "Weapon_WidowMaker.Singl
e"
"sound_burst" "Weapon_WidowMaker.Singl
eCrit"
"sound_deploy" "Weapon_WidowMaker.Draw"
"sound_empty" "Weapon_WidowMaker.Empty
"
"animation_replacement"
{
"ACT_VM_PRIMARYATTACK" "ACT_VM_PRIMARYA
TTACK_SPECIAL"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"528"
{
"name" "The Short Circuit"
"first_sale_date" "2011/08/17"
"item_class" "tf_weapon_mechanical_arm"
"craft_material_type" "weapon"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
}
"item_type_name" "#TF_Weapon_Robot_Arm"
"item_logname" "short_circuit"
"item_iconname" "short_circuit"
"item_name" "#TF_DEX_Pistol"
"item_description" "#TF_DEX_Pistol_Desc"
"item_slot" "secondary"
"anim_slot" "secondary"
"show_in_armory" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_dex
_arm/c_dex_arm"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_dex_arm/c_dex
_arm.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"mod ammo per shot"
{
"attribute_class" "mod_ammo_per_sh
ot"
"value" "5"
}
"electrical airblast DISPLAY ONLY"
{
"attribute_class" "electrical_airb
last_DISPLAY_ONLY"
"value" "1"
}
"mod use metal ammo type"
{
"attribute_class" "mod_use_metal_a
mmo_type"
"value" "1"
}
"mod no reload DISPLAY ONLY"
{
"attribute_class" "mod_no_reload_d
isplay_only"
"value" "1"
}
"mod max primary clip override"
{
"attribute_class" "mod_max_primary
_clip_override"
"value" "-1"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chanc
e"
"value" "0"
}
"disable weapon hiding for animations"
{
"attribute_class" "disable_weapon_
hiding_for_animations"
"value" "1"
}
"no metal from dispensers while active"
{
"attribute_class" "no_metal_from_d
ispensers_while_active"
"value" "1"
}
}
"hide_bodygroups_deployed_only" "1"
"visuals"
{
"sound_single_shot" "Weapon_BarretsArm.Shot"
"sound_empty" "Weapon_BarretsArm.Fizzl
e"
"sound_deploy" "Weapon_BarretsArm.Draw"
"sound_special3" "Weapon_BarretsArm.Zap"
"wm_bodygroup_override" "2"
"wm_bodygroup_state_override"
"2"
}
"mouse_pressed_sound" "ui/item_robot_arm_pickup.wav"
"drop_sound" "ui/item_robot_arm_drop.wav"
}
"533"
{
"name" "Clockwerk's Helm"
"prefab" "base_hat"
"item_class" "tf_wearable"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
}
"show_in_armory" "1"
"min_ilevel" "20"
"max_ilevel" "20"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Clockwerk_Hat"
"item_description" "#TF_DotaGamescom2011_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/
clockwerk_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/clockwerk_
hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"534"
{
"name" "Sniper's Snipin' Glass"
"prefab" "base_misc"
"item_class" "tf_wearable"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
}
"show_in_armory" "1"
"min_ilevel" "20"
"max_ilevel" "20"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DotaSniper_Hat"
"item_description" "#TF_DotaGamescom2011_Hat_Desc"
"item_slot" "misc"
"equip_region" "glasses"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/do
tasniper_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/dotasniper_h
at.mdl"
"drop_type" "none"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"535"
{
"name" "Storm Spirit's Jolly Hat"
"prefab" "base_hat"
"item_class" "tf_wearable"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
}
"show_in_armory" "1"
"min_ilevel" "20"
"max_ilevel" "20"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Stormspirit_Hat"
"item_description" "#TF_DotaGamescom2011_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/sto
rmspirit_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/stormspirit_h
at.mdl"
"drop_type" "drop"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"536"
{
"name" "Noise Maker - TF Birthday"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_TFBirthday"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_bi
rthday"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"holiday_restriction" "birthday"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_no
isemaker"
"value" "1"
}
"unlimited quantity"
{
"attribute_class" "unlimited_quant
ity"
"value" "1"
}
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Game.HappyBirthdayNoise
Maker"
"particle_effect" "bday_confetti"
}
"mouse_pressed_sound" "Game.HappyBirthdayNoiseMaker"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"537"
{
"name" "TF Birthday Hat 2011"
"prefab" "base_hat"
"item_class" "tf_wearable"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"paintable" "1"
}
"show_in_armory" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Birthday2011_Hat"
"item_description" "#TF_Birthday2011_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/all_class
/bdayhat_heavy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"model_player_per_class"
{
"scout" "models/player/items/all_class/b
dayhat_scout.mdl"
"sniper" "models/player/items/all_class/b
dayhat_sniper.mdl"
"soldier" "models/player/items/all_class/b
dayhat_soldier.mdl"
"demoman" "models/player/items/all_class/b
dayhat_demo.mdl"
"medic" "models/player/items/all_class/b
dayhat_medic.mdl"
"heavy" "models/player/items/all_class/b
dayhat_heavy.mdl"
"spy" "models/player/items/all_class/b
dayhat_spy.mdl"
"engineer" "models/player/items/all_class/b
dayhat_engineer.mdl"
"pyro" "models/player/items/all_class/b
dayhat_pyro.mdl"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"538"
{
"name" "Killer Exclusive"
"prefab" "base_hat"
"first_sale_date" "2012/01/10"
"hidden" "0"
"item_class" "tf_wearable"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_KillerExclusive"
"item_description" "#TF_KillerExclusive_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/all_class
/pcg_hat_engineer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/p
cg_hat_scout.mdl"
"sniper" "models/player/items/all_class/p
cg_hat_sniper.mdl"
"soldier" "models/player/items/all_class/p
cg_hat_soldier.mdl"
"demoman" "models/player/items/all_class/p
cg_hat_demo.mdl"
"medic" "models/player/items/all_class/p
cg_hat_medic.mdl"
"heavy" "models/player/items/all_class/p
cg_hat_heavy.mdl"
"spy" "models/player/items/all_class/p
cg_hat_spy.mdl"
"engineer" "models/player/items/all_class/p
cg_hat_engineer.mdl"
"pyro" "models/player/items/all_class/p
cg_hat_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"539"
{
"name" "The El Jefe"
"prefab" "base_hat"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
}
"show_in_armory" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Tropico4_Hat"
"item_description" "#TF_Tropico4_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/reb
el_cap"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
}
"model_player" "models/player/items/scout/rebel_cap.mdl
"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"540"
{
"name" "Ball-Kicking Boots"
"prefab" "base_misc"
"first_sale_date" "2011/10/25"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"item_type_name" "#TF_Wearable_Shoes"
"item_name" "#TF_Football_Boots"
"item_description" "#TF_Football_Boots_Desc"
"item_slot" "misc"
"equip_region" "feet"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/fm2
012_cleats"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
}
"model_player" "models/player/items/scout/fm2012_cleats
.mdl"
"visuals"
{
"player_bodygroups"
{
"shoes_socks" "1"
}
}
"attributes"
{
"override footstep sound set"
{
"attribute_class" "override_footst
ep_sound_set"
"value" "1"
}
"spawn with physics toy"
{
"attribute_class" "spawn_with_phys
ics_toy"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"541"
{
"name" "Merc's Pride Scarf"
"prefab" "base_misc"
"first_sale_date" "2011/10/25"
"craft_material_type" "hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Scarf"
"item_name" "#TF_Football_Scarf"
"item_description" "#TF_Football_Scarf_Desc"
"item_slot" "misc"
"equip_region" "necklace"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/demo/scar
f_soccer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"model_player_per_class"
{
"scout" "models/player/items/scout/scarf
_soccer.mdl"
"sniper" "models/player/items/sniper/scar
f_soccer.mdl"
"soldier" "models/player/items/soldier/sca
rf_soccer.mdl"
"demoman" "models/player/items/demo/scarf_
soccer.mdl"
"medic" "models/player/items/medic/scarf
_soccer.mdl"
"heavy" "models/player/items/heavy/scarf
_soccer.mdl"
"spy" "models/player/items/spy/scarf_s
occer.mdl"
"engineer" "models/player/items/engineer/sc
arf_soccer.mdl"
"pyro" "models/player/items/pyro/scarf_
soccer.mdl"
}
"drop_type" "none"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"542"
{
"name" "Noise Maker - Vuvuzela"
"first_sale_date" "2011/10/25"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Vuvuzela"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_so
ccer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_no
isemaker"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "soccer.vuvezela"
"particle_effect" "bday_confetti"
}
"mouse_pressed_sound" "soccer.vuvezela"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"543"
{
"name" "Hair of the Dog"
"prefab" "valve halloween_costume_piece_2011 base
_misc"
"item_name" "#TF_Hwn_DemoHat"
"item_description" "#TF_Hwn_DemoHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"propername" "1"
"image_inventory" "backpack/player/items/demo/hwn_
demo_hat"
"model_player" "models/player/items/demo/hwn_demo_hat.m
dl"
"used_by_classes"
{
"demoman" "1"
}
}
"544"
{
"name" "Scottish Snarl"
"prefab" "valve halloween_costume_piece_2011 base
_misc"
"item_name" "#TF_Hwn_DemoMisc1"
"item_description" "#TF_Hwn_DemoMisc1_Desc"
"propername" "1"
"item_slot" "misc"
"equip_region" "face"
"image_inventory" "backpack/player/items/demo/hwn_
demo_misc1"
"model_player" "models/player/items/demo/hwn_demo_misc1
.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"545"
{
"name" "Pickled Paws"
"prefab" "valve halloween_costume_piece_2011 base
_misc"
"item_name" "#TF_Hwn_DemoMisc2"
"item_description" "#TF_Hwn_DemoMisc2_Desc"
"propername" "1"
"item_slot" "misc"
"equip_region" "feet"
"image_inventory" "backpack/player/items/demo/hwn_
demo_misc2"
"model_player" "models/player/items/demo/hwn_demo_misc2
.mdl"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"player_bodygroups"
{
"shoes" "1"
}
}
}
"546"
{
"name" "Wrap Battler"
"prefab" "valve halloween_costume_piece_2011 base
_hat"
"item_name" "#TF_Hwn_ScoutHat"
"item_description" "#TF_Hwn_ScoutHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"propername" "1"
"image_inventory" "backpack/player/items/scout/hwn
_scout_hat"
"model_player" "models/player/items/scout/hwn_scout_hat
.mdl"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"547"
{
"name" "B-ankh!"
"prefab" "valve halloween_costume_piece_2011 base
_misc"
"item_name" "#TF_Hwn_ScoutMisc1"
"item_description" "#TF_Hwn_ScoutMisc1_Desc"
"equip_regions"
{
"arms" "1"
"necklace" "1"
}
"item_slot" "misc"
"propername" "0"
"image_inventory" "backpack/player/items/scout/hwn
_scout_misc1"
"model_player" "models/player/items/scout/hwn_scout_mis
c1.mdl"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"dogtags" "1"
}
}
}
"548"
{
"name" "Futankhamun"
"prefab" "valve halloween_costume_piece_2011 base
_misc"
"item_name" "#TF_Hwn_ScoutMisc2"
"item_description" "#TF_Hwn_ScoutMisc2_Desc"
"propername" "1"
"item_slot" "misc"
"equip_region" "feet"
"image_inventory" "backpack/player/items/scout/hwn
_scout_misc2"
"model_player" "models/player/items/scout/hwn_scout_mis
c2.mdl"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"shoes_socks" "1"
}
}
}
"549"
{
"name" "Blazing Bull"
"prefab" "valve halloween_costume_piece_2011 base
_hat"
"item_name" "#TF_Hwn_PyroHat"
"item_description" "#TF_Hwn_PyroHat_Desc"
"item_slot" "head"
"equip_region" "lenses"
"propername" "1"
"image_inventory" "backpack/player/items/pyro/hwn_
pyro_hat"
"model_player" "models/player/items/pyro/hwn_pyro_hat.m
dl"
"used_by_classes"
{
"pyro" "1"
}
}
"550"
{
"name" "Fallen Angel"
"prefab" "valve halloween_costume_piece_2011 base
_misc"
"item_name" "#TF_Hwn_PyroMisc1"
"item_description" "#TF_Hwn_PyroMisc1_Desc"
"propername" "1"
"item_slot" "misc"
"equip_region" "pyro_wings"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/hwn_
pyro_misc1"
"model_player" "models/player/items/pyro/hwn_pyro_misc1
.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"551"
{
"name" "Tail From the Crypt"
"prefab" "valve halloween_costume_piece_2011 base
_misc"
"item_name" "#TF_Hwn_PyroMisc2"
"item_description" "#TF_Hwn_PyroMisc2_Desc"
"propername" "0"
"item_slot" "misc"
"equip_region" "pyro_tail"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/hwn_
pyro_misc2"
"model_player" "models/player/items/pyro/hwn_pyro_misc2
.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"552"
{
"name" "Einstein"
"prefab" "valve halloween_costume_piece_2011 base
_hat"
"item_name" "#TF_Hwn_MedicHat"
"item_description" "#TF_Hwn_MedicHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"propername" "1"
"image_inventory" "backpack/player/items/medic/hwn
_medic_hat"
"model_player" "models/player/items/medic/hwn_medic_hat
.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"553"
{
"name" "Dr. Gogglestache"
"prefab" "valve halloween_costume_piece_2011 base
_misc"
"item_name" "#TF_Hwn_MedicMisc1"
"item_description" "#TF_Hwn_MedicMisc1_Desc"
"propername" "0"
"item_slot" "misc"
"equip_region" "face"
"image_inventory" "backpack/player/items/medic/hwn
_medic_misc1"
"model_player" "models/player/items/medic/hwn_medic_mis
c1.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"554"
{
"name" "Emerald Jarate"
"prefab" "valve halloween_costume_piece_2011 base
_misc"
"item_name" "#TF_Hwn_MedicMisc2"
"item_description" "#TF_Hwn_MedicMisc2_Desc"
"propername" "1"
"item_slot" "misc"
"equip_region" "medigun_accessories"
"image_inventory" "backpack/player/items/medic/hwn
_medic_misc2"
"model_player" "models/player/items/medic/hwn_medic_mis
c2.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"555"
{
"name" "Idiot Box"
"prefab" "valve halloween_costume_piece_2011 base
_hat"
"item_name" "#TF_Hwn_SoldierHat"
"item_description" "#TF_Hwn_SoldierHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"propername" "1"
"image_inventory" "backpack/player/items/soldier/h
wn_soldier_hat"
"model_player" "models/player/items/soldier/hwn_soldier
_hat.mdl"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
}
"556"
{
"name" "Steel Pipes"
"prefab" "valve halloween_costume_piece_2011 base
_misc"
"item_name" "#TF_Hwn_SoldierMisc1"
"item_description" "#TF_Hwn_SoldierMisc1_Desc"
"propername" "1"
"item_slot" "misc"
"equip_region" "arms"
"image_inventory" "backpack/player/items/soldier/h
wn_soldier_misc1"
"model_player" "models/player/items/soldier/hwn_soldier
_misc1.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"557"
{
"name" "Shoestring Budget"
"prefab" "valve halloween_costume_piece_2011 base
_misc"
"item_name" "#TF_Hwn_SoldierMisc2"
"item_description" "#TF_Hwn_SoldierMisc2_Desc"
"propername" "1"
"item_slot" "misc"
"equip_region" "feet"
"image_inventory" "backpack/player/items/soldier/h
wn_soldier_misc2"
"model_player" "models/player/items/soldier/hwn_soldier
_misc2.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"558"
{
"name" "Under Cover"
"prefab" "valve halloween_costume_piece_2011 base
_hat"
"item_name" "#TF_Hwn_SpyHat"
"item_description" "#TF_Hwn_SpyHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"propername" "1"
"image_inventory" "backpack/player/items/spy/hwn_s
py_hat"
"model_player" "models/player/items/spy/hwn_spy_hat.mdl
"
"used_by_classes"
{
"spy" "1"
}
}
"559"
{
"name" "Griffin's Gog"
"prefab" "valve halloween_costume_piece_2011 base
_misc"
"item_name" "#TF_Hwn_SpyMisc1"
"item_description" "#TF_Hwn_SpyMisc1_Desc"
"propername" "0"
"item_slot" "misc"
"equip_region" "glasses"
"image_inventory" "backpack/player/items/spy/hwn_s
py_misc1"
"model_player" "models/player/items/spy/hwn_spy_misc1.m
dl"
"used_by_classes"
{
"spy" "1"
}
}
"560"
{
"name" "Intangible Ascot"
"prefab" "valve halloween_costume_piece_2011 base
_misc"
"item_name" "#TF_Hwn_SpyMisc2"
"item_description" "#TF_Hwn_SpyMisc2_Desc"
"propername" "1"
"item_slot" "misc"
"equip_region" "shirt"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/hwn_s
py_misc2"
"model_player" "models/player/items/spy/hwn_spy_misc2.m
dl"
"used_by_classes"
{
"spy" "1"
}
}
"561"
{
"name" "Can Opener"
"prefab" "valve halloween_costume_piece_2011 base
_hat"
"item_name" "#TF_Hwn_HeavyHat"
"item_description" "#TF_Hwn_HeavyHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"propername" "1"
"image_inventory" "backpack/player/items/heavy/hwn
_heavy_hat"
"model_player" "models/player/items/heavy/hwn_heavy_hat
.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"562"
{
"name" "Soviet Stitch-Up"
"prefab" "valve halloween_costume_piece_2011 base
_misc"
"item_name" "#TF_Hwn_HeavyMisc1"
"item_description" "#TF_Hwn_HeavyMisc1_Desc"
"propername" "1"
"item_slot" "misc"
"equip_region" "arms"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/hwn
_heavy_misc1"
"model_player" "models/player/items/heavy/hwn_heavy_mis
c1.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"563"
{
"name" "Steel-Toed Stompers"
"prefab" "valve halloween_costume_piece_2011 base
_misc"
"item_name" "#TF_Hwn_HeavyMisc2"
"item_description" "#TF_Hwn_HeavyMisc2_Desc"
"propername" "1"
"item_slot" "misc"
"equip_region" "feet"
"image_inventory" "backpack/player/items/heavy/hwn
_heavy_misc2"
"model_player" "models/player/items/heavy/hwn_heavy_mis
c2.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"564"
{
"name" "Holy Hunter"
"prefab" "valve halloween_costume_piece_2011 base
_hat"
"item_name" "#TF_Hwn_SniperHat"
"item_description" "#TF_Hwn_SniperHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"propername" "1"
"image_inventory" "backpack/player/items/sniper/hw
n_sniper_hat"
"model_player" "models/player/items/sniper/hwn_sniper_h
at.mdl"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
}
"565"
{
"name" "Silver Bullets"
"prefab" "valve halloween_costume_piece_2011 base
_misc"
"item_name" "#TF_Hwn_SniperMisc1"
"item_description" "#TF_Hwn_SniperMisc1_Desc"
"propername" "0"
"item_slot" "misc"
"equip_regions"
{
"necklace" "1"
"sniper_bullets" "1"
}
"image_inventory" "backpack/player/items/sniper/hw
n_sniper_misc1"
"model_player" "models/player/items/sniper/hwn_sniper_m
isc1.mdl"
"used_by_classes"
{
"sniper" "1"
}
}
"566"
{
"name" "Garlic Flank Stake"
"prefab" "valve halloween_costume_piece_2011 base
_misc"
"item_name" "#TF_Hwn_SniperMisc2"
"item_description" "#TF_Hwn_SniperMisc2_Desc"
"propername" "0"
"item_slot" "misc"
"equip_region" "sniper_legs"
"image_inventory" "backpack/player/items/sniper/hw
n_sniper_misc2"
"model_player" "models/player/items/sniper/hwn_sniper_m
isc2.mdl"
"used_by_classes"
{
"sniper" "1"
}
}
"567"
{
"name" "Buzz Killer"
"prefab" "valve halloween_costume_piece_2011 base
_hat"
"item_name" "#TF_Hwn_EngineerHat"
"item_description" "#TF_Hwn_EngineerHat_Desc"
"item_slot" "head"
"equip_region" "whole_head"
"propername" "1"
"image_inventory" "backpack/player/items/engineer/
hwn_engineer_hat"
"model_player" "models/player/items/engineer/hwn_engine
er_hat.mdl"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
}
"568"
{
"name" "Frontier Flyboy"
"prefab" "valve halloween_costume_piece_2011 base
_misc"
"item_name" "#TF_Hwn_EngineerMisc1"
"item_description" "#TF_Hwn_EngineerMisc1_Desc"
"propername" "1"
"item_slot" "misc"
"equip_region" "engineer_wings"
"image_inventory" "backpack/player/items/engineer/
hwn_engineer_misc1"
"model_player" "models/player/items/engineer/hwn_engine
er_misc1.mdl"
"used_by_classes"
{
"engineer" "1"
}
}
"569"
{
"name" "Legend of Bugfoot"
"prefab" "valve halloween_costume_piece_2011 base
_misc"
"item_name" "#TF_Hwn_EngineerMisc2"
"item_description" "#TF_Hwn_EngineerMisc2_Desc"
"propername" "1"
"item_slot" "misc"
"equip_region" "feet"
"image_inventory" "backpack/player/items/engineer/
hwn_engineer_misc2"
"model_player" "models/player/items/engineer/hwn_engine
er_misc2.mdl"
"used_by_classes"
{
"engineer" "1"
}
}
"570"
{
"name" "The Last Breath"
"prefab" "base_misc"
"first_sale_date" "2011/10/28"
"item_class" "tf_wearable"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"propername" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Hwn_PyroGasmask"
"item_description" "#TF_Hwn_PyroGasmask_Desc"
"min_ilevel" "13"
"max_ilevel" "13"
"item_slot" "misc"
"equip_region" "pyro_head_replacement"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro
_halloween_gasmask"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_halloween
_gasmask.mdl"
"drop_type" "none"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"head" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"571"
{
"name" "Apparition's Aspect"
"prefab" "base_misc"
"first_sale_date" "2011/10/28"
"item_class" "tf_wearable"
"craft_material_type" "hat"
"craft_class" "hat"
"min_ilevel" "13"
"max_ilevel" "13"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Ghost_Aspect"
"item_slot" "misc"
"equip_region" "pyro_head_replacement"
"item_quality" "unique"
"image_inventory" "backpack/workshop/player/items/
pyro/ghost_aspect/ghost_aspect"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/workshop/player/items/pyro/ghost
_aspect/ghost_aspect.mdl"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"head" "1"
}
}
"drop_type" "none"
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"572"
{
"name" "Unarmed Combat"
"first_sale_date" "2011/10/28"
"item_class" "tf_weapon_bat_fish"
"craft_material_type" "weapon"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Severed_Arm"
"item_name" "#TF_UnarmedCombat"
"item_description" "#TF_UnarmedCombat_Desc"
"item_slot" "melee"
"item_quality" "unique"
"item_logname" "unarmed_combat"
"item_iconname" "unarmed_combat"
"min_ilevel" "1"
"max_ilevel" "100"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_una
rmed_combat/c_unarmed_combat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_unarmed_comba
t/c_unarmed_combat.mdl"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"fish damage override"
{
"attribute_class" "fish_damage_ove
rride"
"value" "1"
}
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "7"
}
"kill eater kill type"
{
"attribute_class" "kill_eater_kill
_type"
"value" "7"
}
}
"visuals"
{
"sound_melee_hit" "Weapon_HolyMackerel.Hit
Flesh"
"sound_melee_hit_world" "Weapon_HolyMackerel.Hit
World"
}
"visuals_red"
{
"skin" "0"
"sound_melee_hit" "Weapon_HolyMackerel.HitFlesh
"
"sound_melee_hit_world" "Weapon_HolyMackerel.Hi
tWorld"
}
"visuals_blu"
{
"skin" "1"
"sound_melee_hit" "Weapon_HolyMackerel.HitFlesh
"
"sound_melee_hit_world" "Weapon_HolyMackerel.Hi
tWorld"
}
"mouse_pressed_sound" "ui/item_gooey_pickup.wav"
"drop_sound" "ui/item_gooey_pickup.wav"
}
"574"
{
"name" "The Wanga Prick"
"first_sale_date" "2011/10/28"
"item_class" "tf_weapon_knife"
"craft_material_type" "weapon"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_taunt_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Knife"
"item_name" "#TF_VoodooPin"
"item_slot" "melee"
"item_quality" "unique"
"propername" "0"
"min_ilevel" "1"
"max_ilevel" "100"
"item_logname" "voodoo_pin"
"item_iconname" "voodoo_pin"
"image_inventory" "backpack/weapons/c_models/c_voo
doo_pin/c_voodoo_pin"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_voodoo_pin/c_
voodoo_pin.mdl"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"disguise on backstab"
{
"attribute_class" "set_disguise_on
_backstab"
"value" "1"
}
"silent killer"
{
"attribute_class" "set_silent_kill
er"
"value" "1"
}
"cannot disguise"
{
"attribute_class" "set_cannot_disg
uise"
"value" "1"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode
"
"value" "1"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"575"
{
"name" "The Infernal Impaler"
"prefab" "base_hat"
"first_sale_date" "2011/10/28"
"item_class" "tf_wearable"
"craft_material_type" "hat"
"craft_class" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"paintable" "0"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"propername" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_InfernalImpaler"
"min_ilevel" "13"
"max_ilevel" "13"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"glasses" "1"
}
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/i
nfernal_impaler"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/infernal_im
paler.mdl"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"drop_type" "drop"
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"576"
{
"name" "Spine-Chilling Skull 2011"
"prefab" "valve base_hat"
"hidden" "0"
"first_sale_date" "2011/10/28"
"item_class" "tf_wearable"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"propername" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Skullcap2011"
"item_description" "#TF_Halloween_Skullcap2011_Desc
"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"face" "1"
}
"item_quality" "unique"
"min_ilevel" "31"
"max_ilevel" "31"
"image_inventory" "backpack/player/items/all_class
/skull_horns_b"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/skull
_horns_b.mdl"
"sniper" "models/player/items/sniper/skul
l_horns_b.mdl"
"soldier" "models/player/items/soldier/sku
ll_horns_b.mdl"
"demoman" "models/player/items/demo/skull_
horns_b.mdl"
"medic" "models/player/items/medic/skull
_horns_b.mdl"
"heavy" "models/player/items/heavy/skull
_horns_b.mdl"
"spy" "models/player/items/spy/skull_h
orns_b.mdl"
"engineer" "models/player/items/engineer/sk
ull_horns_b.mdl"
"pyro" "models/player/items/pyro/skull_
horns_b.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"styles"
{
"0"
{
"model_player_per_class"
{
"scout" "models/
player/items/scout/skull_horns_b.mdl"
"sniper" "models/
player/items/sniper/skull_horns_b.mdl"
"soldier" "models/
player/items/soldier/skull_horns_b.mdl"
"demoman" "models/
player/items/demo/skull_horns_b.mdl"
"medic" "models/
player/items/medic/skull_horns_b.mdl"
"heavy" "models/
player/items/heavy/skull_horns_b.mdl"
"spy" "models/
player/items/spy/skull_horns_b.mdl"
"engineer" "models/
player/items/engineer/skull_horns_b.mdl"
"pyro" "models/
player/items/pyro/skull_horns_b.mdl"
}
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}
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{
"model_player_per_class"
{
"scout" "models/
player/items/scout/skull_horns_b2.mdl"
"sniper" "models/
player/items/sniper/skull_horns_b2.mdl"
"soldier" "models/
player/items/soldier/skull_horns_b2.mdl"
"demoman" "models/
player/items/demo/skull_horns_b2.mdl"
"medic" "models/
player/items/medic/skull_horns_b2.mdl"
"heavy" "models/
player/items/heavy/skull_horns_b2.mdl"
"spy" "models/
player/items/spy/skull_horns_b2.mdl"
"engineer" "models/
player/items/engineer/skull_horns_b2.mdl"
"pyro" "models/
player/items/pyro/skull_horns_b2.mdl"
}
"name" "#TF_SpineChillingSkull2
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}
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{
"model_player_per_class"
{
"scout" "models/
player/items/scout/skull_horns_b3.mdl"
"sniper" "models/
player/items/sniper/skull_horns_b3.mdl"
"soldier" "models/
player/items/soldier/skull_horns_b3.mdl"
"demoman" "models/
player/items/demo/skull_horns_b3.mdl"
"medic" "models/
player/items/medic/skull_horns_b3.mdl"
"heavy" "models/
player/items/heavy/skull_horns_b3.mdl"
"spy" "models/
player/items/spy/skull_horns_b3.mdl"
"engineer" "models/
player/items/engineer/skull_horns_b3.mdl"
"pyro" "models/
player/items/pyro/skull_horns_b3.mdl"
}
"name" "#TF_SpineChillingSkull2
011_Style3"
}
}
}
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{
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"attribute_class" "halloween_item"
"value" "2011"
}
}
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"drop_sound" "ui/item_paper_pickup.wav"
}
"577"
{
"name" "Halloween Giveaway Package 2011 (Cauldron)"
"item_class" "tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list" "halloween_loot_
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"max_recipients" "1"
"target_rule" "only_self"
}
}
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"usable_out_of_game" "1"
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"image_inventory" "backpack/crafting/gift_hallowee
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"demoman" "1"
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"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
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}
"578"
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"name" "Spine-Chilling Skull 2011 Style 1"
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"hidden" "0"
"first_sale_date" "2011/10/26"
"item_class" "tf_wearable"
"craft_class" "haunted_hat"
"craft_material_type" "haunted_hat"
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{
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"paintable" "1"
"can_gift_wrap" "1"
}
"propername" "1"
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"item_type_name" "#TF_Wearable_Hat"
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"item_slot" "head"
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{
"hat" "1"
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}
"item_quality" "unique"
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"image_inventory" "backpack/player/items/all_class
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"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/skull
_horns_b.mdl"
"sniper" "models/player/items/sniper/skul
l_horns_b.mdl"
"soldier" "models/player/items/soldier/sku
ll_horns_b.mdl"
"demoman" "models/player/items/demo/skull_
horns_b.mdl"
"medic" "models/player/items/medic/skull
_horns_b.mdl"
"heavy" "models/player/items/heavy/skull
_horns_b.mdl"
"spy" "models/player/items/spy/skull_h
orns_b.mdl"
"engineer" "models/player/items/engineer/sk
ull_horns_b.mdl"
"pyro" "models/player/items/pyro/skull_
horns_b.mdl"
}
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"sniper" "1"
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"engineer" "1"
"pyro" "1"
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"headphones" "1"
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"halloween item"
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}
"579"
{
"name" "Spine-Chilling Skull 2011 Style 2"
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"craft_material_type" "haunted_hat"
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"paintable" "1"
"can_gift_wrap" "1"
}
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"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Skullcap2011_Style2"
"item_description" "#TF_Halloween_Skullcap2011_Styl
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"item_slot" "head"
"equip_regions"
{
"hat" "1"
"face" "1"
}
"item_quality" "unique"
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"image_inventory" "backpack/player/items/all_class
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"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
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"sniper" "models/player/items/sniper/skul
l_horns_b2.mdl"
"soldier" "models/player/items/soldier/sku
ll_horns_b2.mdl"
"demoman" "models/player/items/demo/skull_
horns_b2.mdl"
"medic" "models/player/items/medic/skull
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"heavy" "models/player/items/heavy/skull
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"spy" "models/player/items/spy/skull_h
orns_b2.mdl"
"engineer" "models/player/items/engineer/sk
ull_horns_b2.mdl"
"pyro" "models/player/items/pyro/skull_
horns_b2.mdl"
}
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"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
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}
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"attributes"
{
"halloween item"
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}
}
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}
"580"
{
"name" "Spine-Chilling Skull 2011 Style 3"
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"first_sale_date" "2011/10/26"
"item_class" "tf_wearable"
"craft_class" "haunted_hat"
"craft_material_type" "haunted_hat"
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{
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"paintable" "1"
"can_gift_wrap" "1"
}
"propername" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Skullcap2011_Style3"
"item_description" "#TF_Halloween_Skullcap2011_Styl
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"item_slot" "head"
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{
"hat" "1"
"face" "1"
}
"item_quality" "unique"
"min_ilevel" "31"
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"image_inventory" "backpack/player/items/all_class
/skull_horns_b3"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/skull
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"sniper" "models/player/items/sniper/skul
l_horns_b3.mdl"
"soldier" "models/player/items/soldier/sku
ll_horns_b3.mdl"
"demoman" "models/player/items/demo/skull_
horns_b3.mdl"
"medic" "models/player/items/medic/skull
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"heavy" "models/player/items/heavy/skull
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"spy" "models/player/items/spy/skull_h
orns_b3.mdl"
"engineer" "models/player/items/engineer/sk
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"pyro" "models/player/items/pyro/skull_
horns_b3.mdl"
}
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}
"visuals"
{
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{
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}
}
"attributes"
{
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{
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}
}
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"drop_sound" "ui/item_paper_pickup.wav"
}
"581"
{
"name" "MONOCULUS!"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"propername" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Eyeball_Boss_Hat"
"item_description" "#TF_Halloween_Eyeball_Boss_Hat_
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"item_slot" "head"
"equip_regions"
{
"whole_head" "1"
"beard" "1"
}
"item_quality" "unique"
"min_ilevel" "31"
"max_ilevel" "31"
"image_inventory" "backpack/player/items/all_class
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"image_inventory_size_w" "128"
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{
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aunted_eyeball_hat_scout.mdl"
"sniper" "models/player/items/all_class/h
aunted_eyeball_hat_sniper.mdl"
"soldier" "models/player/items/all_class/h
aunted_eyeball_hat_soldier.mdl"
"demoman" "models/player/items/all_class/h
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"medic" "models/player/items/all_class/h
aunted_eyeball_hat_medic.mdl"
"heavy" "models/player/items/all_class/h
aunted_eyeball_hat_heavy.mdl"
"spy" "models/player/items/all_class/h
aunted_eyeball_hat_spy.mdl"
"engineer" "models/player/items/all_class/h
aunted_eyeball_hat_engineer.mdl"
"pyro" "models/player/items/all_class/h
aunted_eyeball_hat_pyro.mdl"
}
"drop_type" "none"
"holiday_restriction" "halloween_or_fullmoon"
"used_by_classes"
{
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"sniper" "1"
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"heavy" "1"
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"engineer" "1"
"pyro" "1"
}
"visuals"
{
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{
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}
}
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}
"582"
{
"name" "Seal Mask"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
}
"loadondemand" "1"
"propername" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Mask"
"item_name" "#TF_Halloween_Seal_Mask"
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"item_slot" "head"
"equip_region" "face"
"item_quality" "unique"
"min_ilevel" "31"
"max_ilevel" "31"
"image_inventory" "backpack/player/items/all_class
/seal_mask_demo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/s
eal_mask_scout.mdl"
"sniper" "models/player/items/all_class/s
eal_mask_sniper.mdl"
"soldier" "models/player/items/all_class/s
eal_mask_soldier.mdl"
"demoman" "models/player/items/all_class/s
eal_mask_demo.mdl"
"medic" "models/player/items/all_class/s
eal_mask_medic.mdl"
"heavy" "models/player/items/all_class/s
eal_mask_heavy.mdl"
"spy" "models/player/items/all_class/s
eal_mask_spy.mdl"
"engineer" "models/player/items/all_class/s
eal_mask_engineer.mdl"
"pyro" "models/player/items/all_class/s
eal_mask_pyro.mdl"
}
"drop_type" "none"
"holiday_restriction" "halloween_or_fullmoon"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"attributes"
{
"cannot trade"
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"attribute_class" "cannot_trade"
"value" "1"
}
}
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"drop_sound" "ui/item_paper_pickup.wav"
}
"583"
{
"name" "Bombinomicon"
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"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"propername" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Bombinomicon_Badge"
"item_description" "#TF_Bombinomicon_Badge_Desc"
"item_slot" "misc"
"equip_region" "medal"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"image_inventory" "backpack/player/items/all_class
/bombonomicon"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/all_class/bombonomi
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"drop_type" "none"
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{
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"sniper" "1"
"soldier" "1"
"demoman" "1"
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"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"bombinomicon effect on death"
{
"attribute_class" "bombinomicon_ef
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}
}
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"drop_sound" "ui/item_hat_drop.wav"
}
"584"
{
"name" "Ghastly Gibus 2011"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"paintable" "1"
"nameable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Domination_Hat_Ghastly"
"item_description" "#TF_Domination_Hat_Ghastly_Desc
"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class
/all_domination"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/a
ll_domination_scout.mdl"
"sniper" "models/player/items/all_class/a
ll_domination_sniper.mdl"
"soldier" "models/player/items/all_class/a
ll_domination_soldier.mdl"
"demoman" "models/player/items/all_class/a
ll_domination_demo.mdl"
"medic" "models/player/items/all_class/a
ll_domination_medic.mdl"
"heavy" "models/player/items/all_class/a
ll_domination_heavy.mdl"
"spy" "models/player/items/all_class/a
ll_domination_spy.mdl"
"engineer" "models/player/items/all_class/a
ll_domination_engineer.mdl"
"pyro" "models/player/items/all_class/a
ll_domination_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
"halloween item"
{
"attribute_class" "halloween_item"
"value" "2011"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"styles"
{
"0"
{
"model_player_per_class"
{
"scout" "models/
player/items/all_class/all_domination_scout.mdl"
"sniper" "models/
player/items/all_class/all_domination_sniper.mdl"
"soldier" "models/
player/items/all_class/all_domination_soldier.mdl"
"demoman" "models/
player/items/all_class/all_domination_demo.mdl"
"medic" "models/
player/items/all_class/all_domination_medic.mdl"
"heavy" "models/
player/items/all_class/all_domination_heavy.mdl"
"spy" "models/
player/items/all_class/all_domination_spy.mdl"
"engineer" "models/
player/items/all_class/all_domination_engineer.mdl"
"pyro" "models/
player/items/all_class/all_domination_pyro.mdl"
}
"name" "#TF_Gibus_Style_Ghastly
"
}
"1"
{
"model_player_per_class"
{
"scout" "models/
player/items/all_class/ghostly_gibus_scout.mdl"
"sniper" "models/
player/items/all_class/ghostly_gibus_sniper.mdl"
"soldier" "models/
player/items/all_class/ghostly_gibus_soldier.mdl"
"demoman" "models/
player/items/all_class/ghostly_gibus_demo.mdl"
"medic" "models/
player/items/all_class/ghostly_gibus_medic.mdl"
"heavy" "models/
player/items/all_class/ghostly_gibus_heavy.mdl"
"spy" "models/
player/items/all_class/ghostly_gibus_spy.mdl"
"engineer" "models/
player/items/all_class/ghostly_gibus_engineer.mdl"
"pyro" "models/
player/items/all_class/ghostly_gibus_pyro.mdl"
}
"name" "#TF_Gibus_Style_Ghostly
"
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"585"
{
"name" "Cold War Luchador"
"prefab" "mask"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"item_name" "#TF_Luchador"
"item_description" "#TF_Luchador_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/heavy/sr3
_heavy_mask"
"model_player" "models/player/items/heavy/sr3_heavy_mas
k.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"586"
{
"name" "Mark of the Saint"
"prefab" "base_misc"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Saint_Pin"
"item_description" "#TF_Saint_Pin_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class
/sr3_badge"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"propername" "1"
"model_player" "models/player/items/all_class/sr3_badge
.mdl"
"min_ilevel" "20"
"max_ilevel" "20"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"587"
{
"name" "Apoco-Fists"
"item_class" "tf_weapon_fists"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_gib_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_taunt_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Fists"
"item_name" "#TF_Apocofists"
"item_description" "#TF_Apocofists_Desc"
"item_slot" "melee"
"item_logname" "apocofists"
"item_iconname" "apocofists"
"image_inventory" "backpack/weapons/c_models/c_sr3
_punch/c_sr3_punch"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_sr3_punch/c_s
r3_punch.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"crit kill will gib"
{
"attribute_class" "crit_kill_will_
gib"
"value" "1"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"hide_bodygroups_deployed_only" "1"
"visuals"
{
"player_bodygroups"
{
"hands" "1"
}
}
"mouse_pressed_sound" "ui/item_boxing_gloves_pickup.wav"
"drop_sound" "ui/item_boxing_gloves_drop.wav"
}
"588"
{
"name" "The Pomson 6000"
"first_sale_date" "2011/12/15"
"item_class" "tf_weapon_drg_pomson"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
}
"item_type_name" "#TF_Weapon_IndivisibleParticleS
masher"
"item_name" "#TF_Pomson"
"item_description" "#TF_Pomson_Desc"
"item_slot" "primary"
"item_logname" "pomson"
"item_iconname" "pomson"
"show_in_armory" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_drg
_pomson/c_drg_pomson"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_drg_pomson/c_
drg_pomson.mdl"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"energy weapon no ammo"
{
"attribute_class" "energy_weapon_n
o_ammo"
"value" "1"
}
"energy weapon no deflect"
{
"attribute_class" "energy_weapon_n
o_deflect"
"value" "1"
}
"subtract victim medigun charge on hit"
{
"attribute_class" "subtract_victim
_medigun_charge_onhit"
"value" "10"
}
"subtract victim cloak on hit"
{
"attribute_class" "subtract_victim
_cloak_on_hit"
"value" "20"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Pomson.Single"
"sound_burst" "Weapon_Pomson.SingleCri
t"
"sound_reload" "Weapon_Pomson.Reload"
"muzzle_flash" "drg_pomson_muzzleflash"
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_SECONDARY2_VM_IDLE"
"ACT_VM_DRAW" "ACT_SECONDARY2_VM_DRAW"
"ACT_VM_PRIMARYATTACK" "ACT_SECONDARY2_
VM_PRIMARYATTACK"
"ACT_RELOAD_START" "ACT_SECONDARY2_
RELOAD_START"
"ACT_RELOAD_FINISH" "ACT_SECONDARY2_
RELOAD_FINISH"
"ACT_VM_RELOAD" "ACT_SECONDARY2_VM_RELOA
D"
"ACT_MP_RELOAD_STAND" "ACT_MP_RELOAD_S
TAND_SECONDARY2"
"ACT_MP_RELOAD_STAND_LOOP" "ACT_MP_
RELOAD_STAND_SECONDARY2_LOOP"
"ACT_MP_RELOAD_STAND_END" "ACT_MP_
RELOAD_STAND_SECONDARY2_END"
"ACT_MP_RELOAD_CROUCH" "ACT_MP_RELOAD_C
ROUCH_SECONDARY2"
"ACT_MP_RELOAD_CROUCH_LOOP" "ACT_MP_
RELOAD_CROUCH_SECONDARY2_LOOP"
"ACT_MP_RELOAD_CROUCH_END" "ACT_MP_
RELOAD_CROUCH_SECONDARY2_END"
"ACT_MP_RELOAD_SWIM" "ACT_MP_RELOAD_S
WIM_SECONDARY2"
"ACT_MP_RELOAD_SWIM_LOOP" "ACT_MP_
RELOAD_SWIM_SECONDARY2_LOOP"
"ACT_MP_RELOAD_SWIM_END" "ACT_MP_
RELOAD_SWIM_SECONDARY2_END"
"ACT_MP_RELOAD_AIRWALK" "ACT_MP_RELOAD_A
IRWALK_SECONDARY2"
"ACT_MP_RELOAD_AIRWALK_LOOP" "ACT_MP_
RELOAD_AIRWALK_SECONDARY2_LOOP"
"ACT_MP_RELOAD_AIRWALK_END" "ACT_MP_
RELOAD_AIRWALK_SECONDARY2_END"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"589"
{
"name" "The Eureka Effect"
"first_sale_date" "2011/12/15"
"item_class" "tf_weapon_wrench"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_destroy_sappers" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Wrench"
"item_name" "#TF_Wrenchmotron"
"item_description" "#TF_Wrenchmotron_Desc"
"item_slot" "melee"
"item_quality" "unique"
"item_logname" "eureka_effect"
"item_iconname" "eureka_effect"
"min_ilevel" "20"
"max_ilevel" "20"
"propername" "1"
"image_inventory" "backpack/weapons/c_models/c_drg
_wrenchmotron/c_drg_wrenchmotron"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_drg_wrenchmot
ron/c_drg_wrenchmotron.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"alt fire teleport to spawn"
{
"attribute_class" "alt_fire_telepo
rt_to_spawn"
"value" "1"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
"Repair rate decreased"
{
"attribute_class" "mult_repair_val
ue"
"value" "0.5"
}
"upgrade rate decrease"
{
"attribute_class" "upgrade_rate_mo
d"
"value" "0.5"
}
}
"visuals"
{
"attached_particlesystems"
{
"0"
{
"system" "drg_wrenchmotro
n_idle"
"attachment" "electrode_0"
}
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"590"
{
"name" "The Brainiac Hairpiece"
"prefab" "base_misc"
"first_sale_date" "2011/12/15"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_FacialHair"
"item_name" "#TF_Brainiac"
"item_description" "#TF_Brainiac_Desc"
"item_slot" "misc"
"equip_region" "engineer_hair"
"item_quality" "unique"
"propername" "1"
"image_inventory" "backpack/player/items/engineer/
drg_brainiac_hair"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/drg_braini
ac_hair.mdl"
"drop_type" "none"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"styles"
{
"0"
{
"name" "#TF_Brainiac_Style_Helm
et"
}
"1"
{
"name" "#TF_Brainiac_Style_NoHe
lmet"
"additional_hidden_bodygroups"
{
"hat"
"1"
}
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"591"
{
"name" "The Brainiac Goggles"
"prefab" "base_misc"
"first_sale_date" "2011/12/15"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"min_ilevel" "20"
"max_ilevel" "20"
"item_type_name" "#TF_Wearable_Glasses"
"item_name" "#TF_Brainiac_Goggles"
"item_description" "#TF_Brainiac_Goggles_Desc"
"item_slot" "misc"
"equip_region" "glasses"
"item_quality" "unique"
"propername" "1"
"image_inventory" "backpack/player/items/engineer/
drg_brainiac_goggles"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/drg_braini
ac_goggles.mdl"
"drop_type" "none"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"592"
{
"name" "Dr. Grordbort's Copper Crest"
"prefab" "base_misc"
"first_sale_date" "2011/12/15"
"capabilities"
{
"nameable" "1"
"can_craft_if_purchased" "1"
}
"craft_material_type" "hat"
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_DRG_CopperBadge"
"item_description" "#TF_DRG_CopperBadge_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class
/drg_badge_copper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/drg_badge
.mdl"
"min_ilevel" "15"
"max_ilevel" "15"
"visuals"
{
"skin" "2"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"593"
{
"name" "The Third Degree"
"first_sale_date" "2011/12/15"
"item_class" "tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "thirddegree"
"item_iconname" "thirddegree"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_FireAxe"
"item_name" "#TF_ThirdDegree"
"item_description" "#TF_ThirdDegree_Desc"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_drg
_thirddegree/c_drg_thirddegree"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_drg_thirddegr
ee/c_drg_thirddegree.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"damage all connected"
{
"attribute_class" "damage_all_conn
ected"
"value" "1"
}
"ragdolls become ash"
{
"attribute_class" "ragdolls_become
_ash"
"value" "1"
}
}
"visuals"
{
"sound_melee_hit" "Weapon_3rd_degree.HitFl
esh"
"sound_melee_hit_world" "Weapon_3rd_degree.HitWo
rld"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"594"
{
"name" "The Phlogistinator"
"first_sale_date" "2011/12/15"
"item_class" "tf_weapon_flamethrower"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
"is_flamethrower" "1"
}
"item_logname" "phlogistinator"
"item_iconname" "phlogistinator"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Flamethrower"
"item_name" "#TF_Phlogistinator"
"item_description" "#TF_Phlogistinator_Desc"
"item_slot" "primary"
"image_inventory" "backpack/weapons/c_models/c_drg
_phlogistinator/c_drg_phlogistinator"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_drg_phlogisti
nator/c_drg_phlogistinator.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"sound_single_shot" "Weapon_phlogistinator.F
ireStart"
"sound_special1" "Weapon_phlogistinator.F
ireLoop"
"sound_special3" "Weapon_phlogistinator.W
indDown"
"sound_burst" "Weapon_phlogistinator.F
ireLoopCrit"
}
"attributes"
{
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.9"
}
"burn damage earns rage"
{
"attribute_class" "burn_damage_ear
ns_rage"
"value" "1"
}
"mod soldier buff type"
{
"attribute_class" "set_buff_type"
"value" "5"
}
"airblast disabled"
{
"attribute_class" "airblast_disabl
ed"
"value" "1"
}
"ragdolls become ash"
{
"attribute_class" "ragdolls_become
_ash"
"value" "1"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode
"
"value" "1"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chanc
e"
"value" "0"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"595"
{
"name" "The Manmelter"
"first_sale_date" "2011/12/15"
"item_class" "tf_weapon_flaregun_revenge"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
"can_deal_taunt_damage" "1"
"can_extinguish" "1"
}
"item_logname" "manmelter"
"item_iconname" "manmelter"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_IndivisibleParticleS
masher"
"item_name" "#TF_ManMelter"
"item_description" "#TF_ManMelter_Desc"
"item_slot" "secondary"
"anim_slot" "ITEM1"
"image_inventory" "backpack/weapons/c_models/c_drg
_manmelter/c_drg_manmelter"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_drg_manmelter
/c_drg_manmelter.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "30"
"max_ilevel" "30"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"energy weapon no ammo"
{
"attribute_class" "energy_weapon_n
o_ammo"
"value" "1"
}
"fire rate penalty HIDDEN"
{
"attribute_class" "mult_postfirede
lay"
"value" "1.2"
}
"Projectile speed increased"
{
"attribute_class" "mult_projectile
_speed"
"value" "1.5"
}
"extinguish earns revenge crits"
{
"attribute_class" "extinguish_reve
nge"
"value" "1"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chanc
e"
"value" "0"
}
"ragdolls become ash"
{
"attribute_class" "ragdolls_become
_ash"
"value" "1"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode
"
"value" "2"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"visuals"
{
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_SECONDARY2_VM_IDLE"
"ACT_VM_DRAW" "ACT_SECONDARY2_VM_DRAW"
"ACT_VM_PRIMARYATTACK" "ACT_SECONDARY2_
VM_PRIMARYATTACK"
"ACT_MP_ATTACK_STAND_PRIMARYFIRE"
"ACT_MP_ATTACK_STAND_SECONDARY2"
"ACT_MP_ATTACK_CROUCH_PRIMARYFIRE"
"ACT_MP_ATTACK_CROUCH_SECONDARY2"
"ACT_MP_ATTACK_SWIM_PRIMARYFIRE"
"ACT_MP_ATTACK_SWIM_SECONDARY2"
"ACT_MP_ATTACK_STANDACT_MP_ATTACK_AIRWAL
K_PRIMARYFIRE_PRIMARYFIRE" "ACT_MP_ATTACK_AIRWALK_SECONDARY2"
}
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"596"
{
"name" "The Moonman Backpack"
"first_sale_date" "2011/12/15"
"prefab" "backpack"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_FuelTank"
"item_name" "#TF_GrordbortPyro_Tank"
"item_description" "#TF_GrordbortPyro_Tank_Desc"
"image_inventory" "backpack/player/items/pyro/drg_
pyro_fueltank"
"propername" "1"
"model_player" "models/player/items/pyro/drg_pyro_fuelT
ank.mdl"
"min_ilevel" "15"
"max_ilevel" "15"
"used_by_classes"
{
"pyro" "1"
}
}
"597"
{
"name" "The Bubble Pipe"
"first_sale_date" "2011/12/15"
"prefab" "hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_Bubble_Helmet"
"item_description" "#TF_Bubble_Helmet_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/pyro/drg_
pyro_bubblehelmet"
"model_player" "models/player/items/pyro/drg_pyro_bubbl
eHelmet.mdl"
"attributes"
{
"attach particle effect static"
{
"attribute_class" "set_attached_pa
rticle_static"
"value" "28"
}
}
"used_by_classes"
{
"pyro" "1"
}
}
"598"
{
"name" "Manniversary Paper Hat"
"prefab" "hat"
"craft_class" ""
"item_name" "#TF_ManniversaryPaperHat"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/all_class
/paper_hat"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"model_player_per_class"
{
"scout" "models/player/items/scout/paper
_hat.mdl"
"sniper" "models/player/items/sniper/pape
r_hat.mdl"
"soldier" "models/player/items/soldier/pap
er_hat.mdl"
"demoman" "models/player/items/demo/paper_
hat.mdl"
"medic" "models/player/items/medic/paper
_hat.mdl"
"heavy" "models/player/items/heavy/paper
_hat.mdl"
"spy" "models/player/items/spy/paper_h
at.mdl"
"engineer" "models/player/items/engineer/pa
per_hat.mdl"
"pyro" "models/player/items/pyro/paper_
hat.mdl"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"599"
{
"name" "Manniversary Giveaway Package"
"item_class" "tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list" "package_mannive
rsary_2011"
"num_items" "1"
"max_recipients" "1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Package_Type"
"item_name" "#TF_ManniversaryPackage"
"item_description" "#TF_ManniversaryPackage_Desc"
"item_slot" "action"
"image_inventory" "backpack/crafting/gift_fashion"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound" "ui/item_cardboard_drop.wav"
}
"600"
{
"name" "Your Worst Nightmare"
"first_sale_date" "2011/09/06"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_SniperHat1"
"item_description" "#TF_SniperHat1_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/sniper/fw
k_sniper_bandanahair"
"model_player" "models/player/items/sniper/fwk_sniper_b
andanahair.mdl"
"used_by_classes"
{
"sniper" "1"
}
}
"601"
{
"name" "The One-Man Army"
"first_sale_date" "2011/09/06"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_HeavyHat1"
"item_description" "#TF_HeavyHat1_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/heavy/fwk
_heavy_bandanahair"
"model_player" "models/player/items/heavy/fwk_heavy_ban
danahair.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"602"
{
"name" "The Counterfeit Billycock"
"first_sale_date" "2011/09/06"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_SpyHat1"
"item_description" "#TF_SpyHat1_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/spy/fwk_s
py_disguisedhat"
"model_player" "models/player/items/spy/fwk_spy_disguis
edhat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"spy" "1"
}
}
"603"
{
"name" "The Outdoorsman"
"first_sale_date" "2011/09/06"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_HeavyHat2"
"item_description" "#TF_HeavyHat2_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/heavy/fwk
_heavy_lumber"
"model_player" "models/player/items/heavy/fwk_heavy_lum
ber.mdl"
"drop_type" "drop"
"used_by_classes"
{
"heavy" "1"
}
}
"604"
{
"name" "The Tavish DeGroot Experience"
"first_sale_date" "2011/09/07"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_DemoHat1"
"item_description" "#TF_DemoHat1_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/demo/fwk_
demo_sashhat"
"model_player" "models/player/items/demo/fwk_demo_sashh
at.mdl"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
}
"605"
{
"name" "The Pencil Pusher"
"first_sale_date" "2011/09/07"
"prefab" "misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_EngineerHat1"
"item_description" "#TF_EngineerHat1_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/all_class
/heavy_thinker"
"model_player" "models/player/items/engineer/heavy_thin
ker.mdl"
"drop_type" "none"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
}
"606"
{
"name" "The Builder's Blueprints"
"prefab" "base_misc"
"first_sale_date" "2011/09/07"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Blueprints"
"item_name" "#TF_EngineerBlueprints"
"item_description" "#TF_EngineerBlueprints_Desc"
"min_ilevel" "15"
"max_ilevel" "15"
"propername" "1"
"item_slot" "misc"
"equip_region" "engineer_pocket"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/
fwk_engineer_blueprints"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/fwk_engine
er_blueprints.mdl"
"drop_type" "none"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"607"
{
"name" "The Buccaneer's Bicorne"
"prefab" "base_hat"
"first_sale_date" "2011/09/07"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_BuccaneersBicorne"
"item_description" "#TF_BuccaneersBicorne_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"propername" "1"
"image_inventory" "backpack/player/items/demo/migh
typirate"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/mighty_pirate.
mdl"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"608"
{
"name" "The Bootlegger"
"first_sale_date" "2011/09/07"
"item_class" "tf_wearable"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Boots"
"item_name" "#TF_Bootlegger"
"item_description" "#TF_Bootlegger_Desc"
"item_slot" "primary"
"equip_region" "feet"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/demo/pegl
eg"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/pegleg
.mdl"
"act_as_wearable" "1"
"drop_type" "none"
"used_by_classes"
{
"demoman" "1"
}
"attributes"
{
"mult charge turn control"
{
"attribute_class" "charge_turn_con
trol"
"value" "2"
}
"max health additive bonus"
{
"attribute_class" "add_maxhealth"
"value" "25"
}
"allowed in medieval mode"
{
"attribute_class" "allowed_in_medi
eval_mode"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"shoes" "1"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"609"
{
"name" "The Scottish Handshake"
"first_sale_date" "2011/09/07"
"item_class" "tf_weapon_bottle"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Bottle"
"item_name" "#TF_ScottishHandshake"
"item_description" "#TF_ScottishHandshake_Desc"
"item_logname" "scotland_shard"
"item_iconname" "scotland_shard"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_scotland_
shard/rum"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_scotland_shar
d/c_scotland_shard.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman" "1"
}
"attributes"
{
"allowed in medieval mode"
{
"attribute_class" "allowed_in_medi
eval_mode"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_bottle_pickup.wav"
"drop_sound" "ui/item_bottle_drop.wav"
}
"610"
{
"name" "A Whiff of the Old Brimstone"
"prefab" "grenades"
"first_sale_date" "2011/09/07"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_OldBrimstone"
"item_description" "#TF_OldBrimstone_Desc"
"image_inventory" "backpack/player/items/demo/bomb
s"
"min_ilevel" "20"
"max_ilevel" "20"
"model_player" "models/player/items/demo/demo_bombs.mdl
"
"model_vision_filtered" "models/player/items/all_class/m
tp_bottle_demo.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"611"
{
"name" "The Salty Dog"
"first_sale_date" "2011/09/07"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_SoldierHat1"
"item_description" "#TF_SoldierHat1_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/soldier/f
wk_soldier_seacaptain"
"model_player" "models/player/items/soldier/fwk_soldier
_seacaptain.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
}
"612"
{
"name" "The Little Buddy"
"first_sale_date" "2011/09/09"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_PyroHat1"
"item_description" "#TF_PyroHat1_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/pyro/fwk_
pyro_sailor"
"model_player" "models/player/items/pyro/fwk_pyro_sailo
r.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
}
"613"
{
"name" "The Gym Rat"
"first_sale_date" "2011/09/09"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_HeavyHat3"
"item_description" "#TF_HeavyHat3_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/heavy/fwk
_heavy_gym"
"model_player" "models/player/items/heavy/fwk_heavy_gym
.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"614"
{
"name" "The Hot Dogger"
"first_sale_date" "2011/09/12"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_ScoutHat1"
"item_description" "#TF_ScoutHat1_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/scout/fwk
_scout_hotdog"
"model_player" "models/player/items/scout/fwk_scout_hot
dog.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"615"
{
"name" "The Birdcage"
"first_sale_date" "2011/09/12"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_PyroHat2"
"item_description" "#TF_PyroHat2_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/pyro/fwk_
pyro_birdcage"
"model_player" "models/player/items/pyro/fwk_pyro_birdc
age.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_as_assis
ter"
"value" "1"
}
}
}
"616"
{
"name" "The Surgeon's Stahlhelm"
"first_sale_date" "2011/09/14"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_MedicHat1"
"item_description" "#TF_MedicHat1_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/medic/fwk
_medic_stahlhelm"
"model_player" "models/player/items/medic/fwk_medic_sta
hlhelm.mdl"
"drop_type" "drop"
"used_by_classes"
{
"medic" "1"
}
}
"617"
{
"name" "The Backwards Ballcap"
"first_sale_date" "2011/09/14"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_ScoutHat2"
"item_description" "#TF_ScoutHat2_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/scout/fwk
_scout_cap"
"model_player" "models/player/items/scout/fwk_scout_cap
.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
"styles"
{
"0"
{
"name" "#TF_ScoutBackwa
rdsCap_Style0"
"skin_red" "0"
"skin_blu" "1"
}
"1"
{
"name" "#TF_ScoutBackwa
rdsCap_Style1"
"skin_red" "0"
"skin_blu" "1"
"additional_hidden_bodygroups"
{
"headphones"
"1"
}
}
}
}
}
"618"
{
"name" "The Crocodile Smile"
"prefab" "base_misc"
"first_sale_date" "2011/09/14"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Necklace"
"item_name" "#TF_SniperNecklace"
"item_description" "#TF_SniperNecklace_Desc"
"propername" "1"
"item_slot" "misc"
"equip_region" "necklace"
"image_inventory" "backpack/player/items/sniper/fw
k_sniper_necklace"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/sniper/fwk_sniper_n
ecklace.mdl"
"min_ilevel" "20"
"max_ilevel" "20"
"drop_type" "none"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"619"
{
"name" "Flair!"
"prefab" "base_misc"
"first_sale_date" "2011/09/15"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_customize_texture" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Flair"
"item_name" "#TF_FlairButtons"
"item_description" "#TF_FlairButtons_Desc"
"item_slot" "misc"
"equip_region" "flair"
"image_inventory" "backpack/player/items/all_class
/flair_buttons"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"drop_type" "none"
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
"propername" "0"
"armory_desc" "can_customize_texture"
"model_player_per_class"
{
"scout" "models/player/items/all_class/f
lair_scout.mdl"
"sniper" "models/player/items/all_class/f
lair_sniper.mdl"
"soldier" "models/player/items/all_class/f
lair_soldier.mdl"
"demoman" "models/player/items/all_class/f
lair_demo.mdl"
"medic" "models/player/items/all_class/f
lair_medic.mdl"
"heavy" "models/player/items/all_class/f
lair_heavy.mdl"
"spy" "models/player/items/all_class/f
lair_spy.mdl"
"engineer" "models/player/items/all_class/f
lair_engineer.mdl"
"pyro" "models/player/items/all_class/f
lair_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"custom_texture_blend_steps"
{
"1"
{
"op" "multiply"
"image" "scripts/items/custom_texture_bl
end_layers/flair_template_guide.png"
}
}
}
"620"
{
"name" "Couvre Corner"
"prefab" "base_misc"
"first_sale_date" "2011/09/15"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_PocketSquare"
"item_name" "#TF_MedicPocketSquare"
"item_description" "#TF_MedicPocketSquare_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/medic/fwk
_medic_pocketsquare"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/medic/fwk_medic_poc
ketsquare.mdl"
"min_ilevel" "20"
"max_ilevel" "20"
"drop_type" "none"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"621"
{
"name" "The Surgeon's Stethoscope"
"prefab" "base_misc"
"first_sale_date" "2011/09/15"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Stethoscope"
"item_name" "#TF_MedicStethoscope"
"item_description" "#TF_MedicStethoscope_Desc"
"item_slot" "misc"
"equip_region" "necklace"
"image_inventory" "backpack/player/items/medic/fwk
_medic_stethoscope"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/medic/fwk_medic_ste
thoscope.mdl"
"min_ilevel" "20"
"max_ilevel" "20"
"propername" "1"
"drop_type" "none"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"622"
{
"name" "L'Inspecteur"
"first_sale_date" "2011/09/15"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_SpyHat2"
"item_description" "#TF_SpyHat2_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/spy/fwk_s
py_inspector"
"model_player" "models/player/items/spy/fwk_spy_inspect
or.mdl"
"drop_type" "drop"
"used_by_classes"
{
"spy" "1"
}
}
"623"
{
"name" "Photo Badge"
"prefab" "base_misc"
"first_sale_date" "2011/09/15"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_customize_texture" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_PhotoBadge"
"item_description" "#TF_PhotoBadge_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class
/photo_badge"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"drop_type" "none"
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
"propername" "0"
"model_player" "models/player/items/all_class/photo_bad
ge.mdl"
"armory_desc" "can_customize_texture"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"625"
{
"name" "Clan Pride"
"prefab" "base_misc"
"first_sale_date" "2011/09/15"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_customize_texture" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Medallion"
"item_name" "#TF_StampableMedal"
"item_description" "#TF_StampableMedal_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class
/stampable_medal"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"drop_type" "none"
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
"propername" "0"
"model_player" "models/player/items/all_class/stampable
_medal.mdl"
"armory_desc" "can_customize_texture"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"626"
{
"name" "The Swagman's Swatter"
"first_sale_date" "2011/09/19"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_SniperHat2"
"item_description" "#TF_SniperHat2_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/sniper/fw
k_sniper_corkhat"
"model_player" "models/player/items/sniper/fwk_sniper_c
orkhat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"sniper" "1"
}
}
"627"
{
"name" "The Flamboyant Flamenco"
"first_sale_date" "2011/09/19"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_PyroHat3"
"item_description" "#TF_PyroHat3_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/pyro/fwk_
pyro_flamenco"
"model_player" "models/player/items/pyro/fwk_pyro_flame
nco.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
}
"628"
{
"name" "The Virtual Reality Headset"
"first_sale_date" "2011/09/19"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Headset"
"item_name" "#TF_EngineerHat2"
"item_description" "#TF_EngineerHat2_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/engineer/
fwk_engineer_cranial"
"model_player" "models/player/items/engineer/fwk_engine
er_cranial.mdl"
"drop_type" "none"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_robot_arm_pickup.wav"
"drop_sound" "ui/item_robot_arm_drop.wav"
}
"629"
{
"name" "The Spectre's Spectacles"
"prefab" "base_misc"
"first_sale_date" "2011/09/19"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Glasses"
"item_name" "#TF_SpyGlasses"
"item_description" "#TF_SpyGlasses_Desc"
"item_slot" "misc"
"equip_region" "glasses"
"image_inventory" "backpack/player/items/spy/fwk_s
py_specs"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"propername" "1"
"model_player" "models/player/items/spy/fwk_spy_specs.m
dl"
"min_ilevel" "20"
"max_ilevel" "20"
"drop_type" "drop"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"630"
{
"name" "The Stereoscopic Shades"
"prefab" "base_misc"
"first_sale_date" "2011/09/20"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Glasses"
"item_name" "#TF_ScoutGlasses"
"item_description" "#TF_ScoutGlasses_Desc"
"item_slot" "misc"
"equip_region" "glasses"
"image_inventory" "backpack/player/items/scout/fwk
_scout_3d"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"propername" "1"
"model_player" "models/player/items/scout/fwk_scout_3d.
mdl"
"min_ilevel" "20"
"max_ilevel" "20"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"631"
{
"name" "The Hat With No Name"
"first_sale_date" "2011/09/21"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_SoldierHat2"
"item_description" "#TF_SoldierHat2_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/soldier/f
wk_soldier_cowboyhat"
"model_player" "models/player/items/soldier/fwk_soldier
_cowboyhat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
}
"632"
{
"name" "The Cremator's Conscience"
"first_sale_date" "2011/09/21"
"prefab" "grenades"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"item_type_name" "#TF_Wearable_Conscience"
"item_name" "#TF_PyroConscience"
"item_description" "#TF_PyroConscience_Desc"
"image_inventory" "backpack/player/items/pyro/fwk_
pyro_conscience"
"model_player" "models/player/items/pyro/fwk_pyro_consc
ience.mdl"
"propername" "1"
"min_ilevel" "15"
"max_ilevel" "15"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_as_assis
ter"
"value" "1"
}
}
}
"633"
{
"name" "The Hermes"
"first_sale_date" "2011/09/22"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_ScoutHat3"
"item_description" "#TF_ScoutHat3_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/scout/fwk
_scout_provision"
"model_player" "models/player/items/scout/fwk_scout_pro
vision.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"634"
{
"name" "Point and Shoot"
"first_sale_date" "2012/02/09"
"prefab" "hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_TrnHat"
"item_description" "#TF_TrnHat_Desc"
"image_inventory" "backpack/player/items/all_class
/trn_wiz_hat_demo"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"model_player_per_class"
{
"scout" "models/player/items/all_class/t
rn_wiz_hat_scout.mdl"
"sniper" "models/player/items/all_class/t
rn_wiz_hat_sniper.mdl"
"soldier" "models/player/items/all_class/t
rn_wiz_hat_soldier.mdl"
"demoman" "models/player/items/all_class/t
rn_wiz_hat_demo.mdl"
"medic" "models/player/items/all_class/t
rn_wiz_hat_medic.mdl"
"heavy" "models/player/items/all_class/t
rn_wiz_hat_heavy.mdl"
"spy" "models/player/items/all_class/t
rn_wiz_hat_spy.mdl"
"engineer" "models/player/items/all_class/t
rn_wiz_hat_engineer.mdl"
"pyro" "models/player/items/all_class/t
rn_wiz_hat_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"635"
{
"name" "War Head"
"prefab" "base_hat"
"first_sale_date" "2012/02/09"
"item_class" "tf_wearable"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TrnHelmet"
"item_description" "#TF_TrnHelmet_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"ears" "1"
}
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/trn
_heavy_knight"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/trn_heavy_kni
ght.mdl"
"drop_type" "drop"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"636"
{
"name" "Dr. Grordbort's Silver Crest"
"prefab" "base_misc"
"first_sale_date" "2011/11/15"
"capabilities"
{
"nameable" "1"
"can_craft_if_purchased" "1"
}
"craft_material_type" "hat"
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_DRG_SilverBadge"
"item_description" "#TF_DRG_SilverBadge_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class
/drg_badge_silver"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/drg_badge
.mdl"
"min_ilevel" "15"
"max_ilevel" "15"
"visuals"
{
"skin" "1"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"637"
{
"name" "The Dashin' Hashshashin"
"first_sale_date" "2011/11/23"
"prefab" "hat"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"item_name" "#TF_DashinHashshashin"
"item_description" "#TF_DashinHashshashin_Desc"
"image_inventory" "backpack/player/items/spy/acr_a
ssassins_cowl"
"propername" "1"
"model_player" "models/player/items/spy/acr_assassins_c
owl.mdl"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"spy" "1"
}
}
"638"
{
"name" "The Sharp Dresser"
"first_sale_date" "2011/11/23"
"item_class" "tf_weapon_knife"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Knife"
"item_name" "#TF_SharpDresser"
"item_description" "#TF_SharpDresser_Desc"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"item_logname" "sharp_dresser"
"item_iconname" "sharp_dresser"
"image_inventory" "backpack/weapons/c_models/c_acr
_hookblade/c_acr_hookblade"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_acr_hookblade
/c_acr_hookblade.mdl"
"used_by_classes"
{
"spy" "1"
}
"anim_slot" "ITEM1"
"visuals"
{
"sound_melee_hit" "Weapon_Assassin_Knife.H
itFlesh"
"animation_replacement"
{
"ACT_VM_DRAW" "ACT_ITEM1_VM_DRAW"
"ACT_VM_IDLE" "ACT_ITEM1_VM_IDLE"
"ACT_VM_HITCENTER" "ACT_ITEM1_VM_HI
TCENTER"
"ACT_VM_HITCENTER2" "ACT_ITEM1_VM_HI
TCENTER2"
"ACT_VM_SWINGHARD" "ACT_ITEM1_VM_SW
INGHARD"
"ACT_BACKSTAB_VM_UP" "ACT_ITEM1_BACKS
TAB_VM_UP"
"ACT_BACKSTAB_VM_DOWN" "ACT_ITEM1_BACKS
TAB_VM_DOWN"
"ACT_BACKSTAB_VM_IDLE" "ACT_ITEM1_BACKS
TAB_VM_IDLE"
"ACT_MELEE_VM_STUN" "ACT_MELEE_VM_IT
EM1_STUN"
}
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"639"
{
"name" "Bowtie"
"prefab" "base_misc"
"first_sale_date" "2011/11/16"
"craft_material_type" "hat"
"craft_class" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Shirt"
"item_name" "#TF_Bowtie"
"item_description" "#TF_Bowtie_Desc"
"item_slot" "misc"
"equip_regions"
{
"necklace" "1"
"shirt" "1"
}
"image_inventory" "backpack/player/items/medic/bow
tie"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player_per_class"
{
"medic" "models/player/items/medic/bowti
e.mdl"
"spy" "models/player/items/spy/bowtie.
mdl"
}
"min_ilevel" "15"
"max_ilevel" "15"
"drop_type" "none"
"used_by_classes"
{
"medic" "1"
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"640"
{
"name" "The Top Notch"
"prefab" "base_hat"
"first_sale_date" "2011/11/23"
"item_class" "tf_wearable"
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TopNotch"
"item_description" "#TF_TopNotch_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"propername" "1"
"image_inventory" "backpack/player/items/all_class
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"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/n
otch_head_scout.mdl"
"sniper" "models/player/items/all_class/n
otch_head_sniper.mdl"
"soldier" "models/player/items/all_class/n
otch_head_soldier.mdl"
"demoman" "models/player/items/all_class/n
otch_head_demo.mdl"
"medic" "models/player/items/all_class/n
otch_head_medic.mdl"
"heavy" "models/player/items/all_class/n
otch_head_heavy.mdl"
"spy" "models/player/items/all_class/n
otch_head_spy.mdl"
"engineer" "models/player/items/all_class/n
otch_head_engineer.mdl"
"pyro" "models/player/items/all_class/n
otch_head_pyro.mdl"
}
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"641"
{
"name" "The Ornament Armament"
"prefab" "grenades"
"first_sale_date" "2011/12/19"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_ShinyBauls"
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"image_inventory" "backpack/player/items/soldier/x
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"propername" "1"
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{
"soldier" "models/player/items/soldier/xms
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"demoman" "models/player/items/soldier/xms
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"pyro" "models/player/items/soldier/xms
_pyro_ornaments.mdl"
}
"used_by_classes"
{
"soldier" "1"
"demoman" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"642"
{
"name" "The Cozy Camper"
"first_sale_date" "2012/03/15"
"item_class" "tf_wearable"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Backpack"
"item_name" "#TF_CozyCamper"
"item_description" "#TF_CozyCamper_Desc"
"item_slot" "secondary"
"equip_region" "back"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/sniper/xm
s_sniper_commandobackpack"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/xms_sniper_c
ommandobackpack.mdl"
"extra_wearable" "models/player/items/sniper/xms_sniper_
commandobackpack.mdl"
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
"health regen"
{
"attribute_class" "add_health_rege
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"value" "1"
}
"aiming knockback resistance"
{
"attribute_class" "mult_aiming_kno
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"value" "0.80"
}
"aiming no flinch"
{
"attribute_class" "aiming_no_flinc
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"value" "1"
}
"dmg taken increased"
{
"attribute_class" "mult_dmgtaken"
"value" "1.2"
}
"allowed in medieval mode"
{
"attribute_class" "allowed_in_medi
eval_mode"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_pack_pickup.wav"
"drop_sound" "ui/item_pack_drop.wav"
}
"643"
{
"name" "The Sandvich Safe"
"prefab" "base_misc"
"first_sale_date" "2011/12/19"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Lunchbox"
"item_name" "#TF_SandvichSafe"
"item_description" "#TF_SandvichSafe_Desc"
"item_slot" "misc"
"equip_region" "heavy_hip"
"image_inventory" "backpack/player/items/heavy/xms
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"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"propername" "1"
"model_player" "models/player/items/heavy/xms_heavy_san
dvichsafe.mdl"
"drop_type" "none"
"min_ilevel" "15"
"max_ilevel" "15"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_metal_pot_pickup.wav"
"drop_sound" "ui/item_metal_pot_drop.wav"
}
"644"
{
"name" "The Head Warmer"
"first_sale_date" "2011/12/19"
"prefab" "hat"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"equip_regions"
{
"hat" "1"
"glasses" "1"
}
"item_name" "#TF_IncineratorsInsulator"
"item_description" "#TF_IncineratorsInsulator_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/pyro/xms_
pyro_parka"
"model_player" "models/player/items/pyro/xms_pyro_parka
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"used_by_classes"
{
"pyro" "1"
}
}
"645"
{
"name" "The Outback Intellectual"
"prefab" "base_misc"
"first_sale_date" "2011/12/19"
"craft_material_type" "hat"
"craft_class" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_TouchingStory"
"item_description" "#TF_TouchingStory_Desc"
"item_slot" "misc"
"equip_region" "shirt"
"image_inventory" "backpack/player/items/sniper/xm
s_sniper_sweater_vest"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"propername" "1"
"model_player" "models/player/items/sniper/xms_sniper_s
weater_vest.mdl"
"min_ilevel" "15"
"max_ilevel" "15"
"drop_type" "none"
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
"attach particle effect static"
{
"attribute_class" "set_attached_pa
rticle_static"
"value" "28"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"646"
{
"name" "The Itsy Bitsy Spyer"
"prefab" "base_misc"
"first_sale_date" "2011/12/01"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_PocketBuddy"
"item_name" "#TF_ItsyBitsySpyer"
"item_description" "#TF_ItsyBitsySpyer_Desc"
"item_slot" "misc"
"equip_regions"
{
"sniper_pocket" "1"
"engineer_pocket" "1"
}
"item_quality" "unique"
"propername" "1"
"image_inventory" "backpack/player/items/engineer/
xms_engineer_voodoospy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"sniper" "models/player/items/sniper/snip
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"engineer" "models/player/items/engineer/xm
s_engineer_voodoospy.mdl"
}
"min_ilevel" "15"
"max_ilevel" "15"
"drop_type" "none"
"used_by_classes"
{
"sniper" "1"
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"647"
{
"name" "The All-Father"
"prefab" "base_misc"
"first_sale_date" "2011/12/19"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_FacialHair"
"item_name" "#TF_AllFather"
"item_description" "#TF_AllFather_Desc"
"item_slot" "misc"
"equip_region" "beard"
"item_quality" "unique"
"propername" "1"
"image_inventory" "backpack/player/items/all_class
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"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"soldier" "models/player/items/all_class/x
ms_soldier_beard.mdl"
"heavy" "models/player/items/all_class/x
ms_heavy_beard.mdl"
}
"min_ilevel" "15"
"max_ilevel" "15"
"drop_type" "none"
"used_by_classes"
{
"soldier" "1"
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"648"
{
"name" "The Wrap Assassin"
"first_sale_date" "2011/12/19"
"item_class" "tf_weapon_bat_giftwrap"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Bat"
"item_name" "#TF_BallBuster"
"item_description" "#TF_BallBuster_Desc"
"item_logname" "wrap_assassin"
"item_iconname" "wrap_assassin"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "15"
"max_ilevel" "15"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_xms
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"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_xms_giftwrap/
c_xms_giftwrap.mdl"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"mod bat launches ornaments"
{
"attribute_class" "set_weapon_mode
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"value" "1"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.3"
}
}
"visuals"
{
"sound_deploy" "BallBuster.Orna
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"sound_melee_hit" "BallBuster.HitF
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"sound_melee_hit_world" "BallBuster.HitWorld"
"sound_special2" "BallBuster.HitB
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}
"visuals_red"
{
"skin" "2"
"sound_deploy" "BallBuster.Orna
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"sound_melee_hit" "BallBuster.HitF
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"sound_melee_hit_world" "BallBuster.HitWorld"
"sound_special2" "BallBuster.HitB
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}
"visuals_blu"
{
"skin" "1"
"sound_deploy" "BallBuster.Orna
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"sound_melee_hit" "BallBuster.HitF
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"sound_melee_hit_world" "BallBuster.HitWorld"
"sound_special2" "BallBuster.HitB
all"
}
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound" "ui/item_cardboard_drop.
wav"
}
"649"
{
"name" "The Spy-cicle"
"first_sale_date" "2011/12/19"
"item_class" "tf_weapon_knife"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Knife"
"item_name" "#TF_SpyCicle"
"item_description" "#TF_SpyCicle_Desc"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"item_logname" "spy_cicle"
"item_iconname" "spy_cicle"
"image_inventory" "backpack/weapons/c_models/c_xms
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"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_xms_cold_shou
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"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"freeze backstab victim"
{
"attribute_class" "freeze_backstab
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"value" "1"
}
"silent killer"
{
"attribute_class" "set_silent_kill
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"value" "1"
}
"melts in fire"
{
"attribute_class" "melts_in_fire"
"value" "15"
}
"become fireproof on hit by fire"
{
"attribute_class" "become_fireproo
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"value" "2"
}
"set icicle knife mode"
{
"attribute_class" "set_weapon_mode
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"value" "3"
}
}
"visuals"
{
"animation_replacement"
{
"ACT_VM_HITCENTER" "ACT_MELEE_VM_HI
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"ACT_VM_SWINGHARD" "ACT_MELEE_VM_SW
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}
"attached_particlesystems"
{
"0"
{
"system" "xms_icicle_idle
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"attachment" "bip_middle_0_R"
}
}
"sound_melee_miss" ""
"sound_melee_hit" ""
"sound_melee_hit_world" "Icicle.HitWorld"
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"650"
{
"name" "The Kringle Collection"
"first_sale_date" "2011/12/19"
"prefab" "misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_SoldierWinterCoat"
"item_type_name" "#TF_Wearable_Coat"
"item_description" "#TF_SoldierWinterCoat_Desc"
"equip_region" "soldier_coat"
"propername" "1"
"image_inventory" "backpack/player/items/soldier/x
ms_snowcoat"
"model_player" "models/player/items/soldier/xms_snowcoa
t.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"651"
{
"name" "The Jingle Belt"
"first_sale_date" "2011/12/19"
"prefab" "grenades"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"item_name" "#TF_JingleHell"
"item_description" "#TF_JingleHell_Desc"
"item_type_name" "#TF_Wearable_Bells"
"propername" "1"
"image_inventory" "backpack/player/items/pyro/xms_
pyro_bells"
"model_player" "models/player/items/pyro/xms_pyro_bells
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"model_vision_filtered" "models/player/items/all_class/m
tp_bottle_pyro.mdl"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"add jingle to footsteps"
{
"attribute_class" "add_jingle_to_f
ootsteps"
"value" "1"
}
}
}
"652"
{
"name" "The Big Elfin Deal"
"prefab" "base_hat"
"first_sale_date" "2011/12/19"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TheElf"
"item_description" "#TF_TheElf_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"propername" "1"
"image_inventory" "backpack/player/items/scout/xms
_scout_elf_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/xms_scout_elf
_hat.mdl"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"653"
{
"name" "The Bootie Time"
"prefab" "base_misc"
"first_sale_date" "2011/12/19"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_Scout_Elf_Boots"
"item_description" "#TF_Scout_Elf_Boots_Desc"
"item_slot" "misc"
"equip_region" "feet"
"item_quality" "unique"
"propername" "1"
"image_inventory" "backpack/player/items/scout/xms
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"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/xms_scout_elf
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"drop_type" "none"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"add jingle to footsteps"
{
"attribute_class" "add_jingle_to_f
ootsteps"
"value" "2"
}
}
"visuals"
{
"player_bodygroups"
{
"shoes_socks" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"654"
{
"name" "Festive Minigun 2011"
"prefab" "weapon_minigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Minigun_Fest
ive2011"
"image_inventory" "backpack/player/items/heavy/xms
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"visuals"
{
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/hea
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}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/hea
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}
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"xifier_class_remap" "minigun"
}
"655"
{
"name" "Spirit Of Giving"
"prefab" "base_misc"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
}
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Gifting_Badge"
"item_description" "#TF_Gifting_Badge_Desc"
"item_slot" "misc"
"equip_region" "medal"
"propername" "1"
"image_inventory" "backpack/player/items/all_class
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"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "strange"
"model_player" "models/player/items/all_class/xms_allcl
ass_giftbadge.mdl"
"min_ilevel" "1"
"max_ilevel" "1"
"armory_desc" "duel_medal"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
"kill eater score type"
{
"attribute_class" "kill_eater_scor
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"value" "8"
}
}
"visuals"
{
"skin" "2"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"656"
{
"name" "The Holiday Punch"
"first_sale_date" "2011/12/19"
"item_class" "tf_weapon_fists"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_taunt_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Fists"
"item_name" "#TF_MasculineMittens"
"item_description" "#TF_MasculineMittens_Desc"
"item_slot" "melee"
"item_logname" "holiday_punch"
"item_iconname" "holiday_punch"
"image_inventory" "backpack/weapons/c_models/c_xms
_gloves/c_xms_gloves"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_xms_gloves/c_
xms_gloves.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"heavy" "1"
}
"hide_bodygroups_deployed_only" "1"
"attributes"
{
"crit forces victim to laugh"
{
"attribute_class" "crit_forces_vic
tim_to_laugh"
"value" "1"
}
"crit from behind"
{
"attribute_class" "crit_from_behin
d"
"value" "1"
}
"crit does no damage"
{
"attribute_class" "crit_does_no_da
mage"
"value" "1"
}
"tickle enemies wielding same weapon"
{
"attribute_class" "tickle_enemies_
wielding_same_weapon"
"value" "1"
}
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "25"
}
"kill eater score type 2"
{
"attribute_class" "kill_eater_scor
e_type_2"
"value" "0"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"hands" "1"
}
"sound_deploy" "Weapon_mittens.
HitGlove"
"sound_melee_hit" "Weapon_mittens.
HitFlesh"
"sound_melee_hit_world" "Weapon_mittens.HitWorld
"
"sound_burst" "Weapon_mittens.
CritHit"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_boxing_gloves_drop.wav"
}
"657"
{
"name" "The Nine-Pipe Problem"
"first_sale_date" "2012/03/08"
"prefab" "misc"
"equip_region" "medic_pipe"
"item_type_name" "#TF_Wearable_Pipe"
"item_name" "#TF_MedicSmokingPipe"
"item_description" "#TF_MedicSmokingPipe_Desc"
"image_inventory" "backpack/player/items/medic/med
ic_smokingpipe"
"model_player" "models/player/items/medic/medic_smoking
pipe.mdl"
"propername" "1"
"drop_type" "none"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player" "models/player/i
tems/medic/medic_smokingpipe.mdl"
"name" "#TF_MedicSmokingPipe_St
yle0"
}
"1"
{
"model_player" "models/player/i
tems/medic/medic_smokingpipe2.mdl"
"name" "#TF_MedicSmokingPipe_St
yle1"
}
}
}
"attributes"
{
"attach particle effect static"
{
"attribute_class" "set_attached_pa
rticle_static"
"value" "28"
}
}
}
"658"
{
"name" "Festive Rocket Launcher 2011"
"prefab" "weapon_rocketlauncher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_RocketLaunch
er_Festive2011"
"image_inventory" "backpack/player/items/soldier/x
ms_rocketlauncher"
"visuals"
{
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/sol
dier/xms_rocketlauncher.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/sol
dier/xms_rocketlauncher.mdl"
}
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"xifier_class_remap" "rocket_launcher"
}
"659"
{
"name" "Festive Flamethrower 2011"
"prefab" "weapon_flamethrower"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Flamethrower
_Festive2011"
"image_inventory" "backpack/player/items/pyro/xms_
flamethrower"
"visuals"
{
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/pyr
o/xms_flamethrower.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/pyr
o/xms_flamethrower_v.mdl"
}
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"xifier_class_remap" "flamethrower"
}
"660"
{
"name" "Festive Bat 2011"
"prefab" "weapon_bat"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Bat_Festive2
011"
"image_inventory" "backpack/player/items/scout/xms
_bat"
"visuals"
{
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/sco
ut/xms_bat.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/sco
ut/xms_bat.mdl"
}
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"xifier_class_remap" "bat"
}
"661"
{
"name" "Festive Stickybomb Launcher 201
1"
"prefab" "weapon_stickybomb_launcher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_StickybombLa
uncher_Festive2011"
"image_inventory" "backpack/player/items/demo/xms_
stickybomb_launcher"
"visuals"
{
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/dem
o/xms_stickybomb_launcher.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/dem
o/xms_stickybomb_launcher_v.mdl"
}
}
"styles"
{
"0"
{
"name" "#TF_Weapon_Stic
kybombLauncher_Festive2011_Style0"
"skin_red" "0"
"skin_blu" "1"
}
"1"
{
"name" "#TF_Weapon_Stic
kybombLauncher_Festive2011_Style1"
"skin_red" "2"
"skin_blu" "3"
}
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"xifier_class_remap" "stickybomb_launcher"
}
"662"
{
"name" "Festive Wrench 2011"
"prefab" "weapon_wrench"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Wrench_Festi
ve2011"
"image_inventory" "backpack/player/items/engineer/
xms_wrench"
"visuals"
{
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/eng
ineer/xms_wrench.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/eng
ineer/xms_wrench.mdl"
}
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"xifier_class_remap" "wrench"
}
"663"
{
"name" "Festive Medigun 2011"
"prefab" "weapon_medigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Medigun_Fest
ive2011"
"image_inventory" "backpack/player/items/medic/xms
_medigun"
"visuals"
{
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/med
ic/xms_medigun.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/med
ic/xms_medigun.mdl"
}
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"xifier_class_remap" "medigun"
}
"664"
{
"name" "Festive Sniper Rifle 2011"
"prefab" "weapon_sniperrifle"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_SniperRifle_
Festive2011"
"image_inventory" "backpack/player/items/sniper/xm
s_sniperrifle"
"visuals"
{
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/sni
per/xms_sniperrifle.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/sni
per/xms_sniperrifle.mdl"
}
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"xifier_class_remap" "sniper_rifle"
}
"665"
{
"name" "Festive Knife 2011"
"prefab" "weapon_knife"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Knife_Festiv
e2011"
"image_inventory" "backpack/player/items/spy/xms_k
nife"
"visuals"
{
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/spy
/xms_knife.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/spy
/xms_knife_v.mdl"
}
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"xifier_class_remap" "knife"
}
"666"
{
"name" "The B.M.O.C."
"first_sale_date" "2011/12/15"
"prefab" "hat"
"craft_class" ""
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_Winter2011_SantaHat"
"item_description" "#TF_Winter2011_SantaHat_Desc"
"image_inventory" "backpack/player/items/all_class
/xms_santa_hat_demo"
"propername" "1"
"drop_type" "drop"
"model_player_per_class"
{
"scout" "models/player/items/all_class/x
ms_santa_hat_scout.mdl"
"sniper" "models/player/items/all_class/x
ms_santa_hat_sniper.mdl"
"soldier" "models/player/items/all_class/x
ms_santa_hat_soldier.mdl"
"demoman" "models/player/items/all_class/x
ms_santa_hat_demo.mdl"
"medic" "models/player/items/all_class/x
ms_santa_hat_medic.mdl"
"heavy" "models/player/items/all_class/x
ms_santa_hat_heavy.mdl"
"spy" "models/player/items/all_class/x
ms_santa_hat_spy.mdl"
"engineer" "models/player/items/all_class/x
ms_santa_hat_engineer.mdl"
"pyro" "models/player/items/all_class/x
ms_santa_hat_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
}
"667"
{
"name" "The Holiday Headcase"
"first_sale_date" "2011/12/15"
"prefab" "hat"
"craft_class" ""
"item_name" "#TF_Winter2011_GiftHat"
"item_description" "#TF_Winter2011_GiftHat_Desc"
"image_inventory" "backpack/player/items/all_class
/xms_gift_hat_demo"
"propername" "1"
"equip_regions"
{
"hat" "1"
"beard" "1"
"necklace" "1"
}
"model_player_per_class"
{
"scout" "models/player/items/all_class/x
ms_gift_hat_scout.mdl"
"sniper" "models/player/items/all_class/x
ms_gift_hat_sniper.mdl"
"soldier" "models/player/items/all_class/x
ms_gift_hat_soldier.mdl"
"demoman" "models/player/items/all_class/x
ms_gift_hat_demo.mdl"
"medic" "models/player/items/all_class/x
ms_gift_hat_medic.mdl"
"heavy" "models/player/items/all_class/x
ms_gift_hat_heavy.mdl"
"spy" "models/player/items/all_class/x
ms_gift_hat_spy.mdl"
"engineer" "models/player/items/all_class/x
ms_gift_hat_engineer.mdl"
"pyro" "models/player/items/all_class/x
ms_gift_hat_pyro.mdl"
}
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
}
"668"
{
"name" "The Full Head of Steam"
"first_sale_date" "2011/12/15"
"prefab" "hat"
"craft_class" ""
"craft_material_type" ""
"propername" "1"
"item_name" "#TF_FoundryAchievementHat"
"item_description" "#TF_FoundryAchievementHat_Desc"
"image_inventory" "backpack/player/items/all_class
/xms_steamwhistle_spy"
"model_player_per_class"
{
"scout" "models/player/items/all_class/x
ms_steamwhistle_scout.mdl"
"sniper" "models/player/items/all_class/x
ms_steamwhistle_sniper.mdl"
"soldier" "models/player/items/all_class/x
ms_steamwhistle_soldier.mdl"
"demoman" "models/player/items/all_class/x
ms_steamwhistle_demo.mdl"
"medic" "models/player/items/all_class/x
ms_steamwhistle_medic.mdl"
"heavy" "models/player/items/all_class/x
ms_steamwhistle_heavy.mdl"
"spy" "models/player/items/all_class/x
ms_steamwhistle_spy.mdl"
"engineer" "models/player/items/all_class/x
ms_steamwhistle_engineer.mdl"
"pyro" "models/player/items/all_class/x
ms_steamwhistle_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"669"
{
"name" "Festive Scattergun 2011"
"prefab" "weapon_scattergun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Scattergun_F
estive2011"
"image_inventory" "backpack/player/items/scout/xms
_scattergun"
"visuals"
{
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/sco
ut/xms_scattergun.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/sco
ut/xms_scattergun.mdl"
}
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"xifier_class_remap" "scattergun"
}
"670"
{
"name" "The Stocking Stuffer"
"first_sale_date" "2011/12/19"
"prefab" "misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_Winter2011_EngineerStocking"
"item_description" "#TF_Winter2011_EngineerStocking
_Desc"
"item_type_name" "#TF_Wearable_Stocking"
"propername" "1"
"equip_region" "engineer_pocket"
"image_inventory" "backpack/player/items/engineer/
xms_engineer_stocking"
"model_player" "models/player/items/engineer/xms_engine
er_stocking.mdl"
"used_by_classes"
{
"engineer" "1"
}
}
"671"
{
"name" "The Brown Bomber"
"first_sale_date" "2011/12/19"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_Winter2011_WinterFurCap"
"item_description" "#TF_Winter2011_WinterFurCap_Des
c"
"image_inventory" "backpack/player/items/all_class
/xms_furcap_demo"
"propername" "1"
"drop_type" "drop"
"model_player_per_class"
{
"scout" "models/player/items/all_class/x
ms_furcap_scout.mdl"
"sniper" "models/player/items/all_class/x
ms_furcap_sniper.mdl"
"soldier" "models/player/items/all_class/x
ms_furcap_soldier.mdl"
"demoman" "models/player/items/all_class/x
ms_furcap_demo.mdl"
"medic" "models/player/items/all_class/x
ms_furcap_medic.mdl"
"heavy" "models/player/items/all_class/x
ms_furcap_heavy.mdl"
"spy" "models/player/items/all_class/x
ms_furcap_spy.mdl"
"engineer" "models/player/items/all_class/x
ms_furcap_engineer.mdl"
"pyro" "models/player/items/all_class/x
ms_furcap_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_Winter2011_WinterFu
rCap_Style0"
}
"1"
{
"skin_red" "2"
"skin_blu" "3"
"name" "#TF_Winter2011_WinterFu
rCap_Style1"
}
}
}
}
"673"
{
"name" "Noise Maker - Winter 2011"
"first_sale_date" "2011/12/15"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Winter2011"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_xm
as"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"holiday_restriction" "christmas"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_no
isemaker"
"value" "1"
}
"unlimited quantity"
{
"attribute_class" "unlimited_quant
ity"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "xmas.jingle_noisemaker"
"particle_effect" "xms_snowburst"
}
"mouse_pressed_sound" "xmas.jingle_noisemaker"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"675"
{
"name" "The Ebenezer"
"first_sale_date" "2011/12/15"
"prefab" "hat"
"craft_class" ""
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_Winter2011_Ebenezer"
"item_description" "#TF_Winter2011_Ebenezer_Desc"
"image_inventory" "backpack/player/items/all_class
/xms_winter_joy_hat_demo"
"propername" "1"
"drop_type" "drop"
"model_player_per_class"
{
"scout" "models/player/items/all_class/x
ms_winter_joy_hat_scout.mdl"
"sniper" "models/player/items/all_class/x
ms_winter_joy_hat_sniper.mdl"
"soldier" "models/player/items/all_class/x
ms_winter_joy_hat_soldier.mdl"
"demoman" "models/player/items/all_class/x
ms_winter_joy_hat_demo.mdl"
"medic" "models/player/items/all_class/x
ms_winter_joy_hat_medic.mdl"
"heavy" "models/player/items/all_class/x
ms_winter_joy_hat_heavy.mdl"
"spy" "models/player/items/all_class/x
ms_winter_joy_hat_spy.mdl"
"engineer" "models/player/items/all_class/x
ms_winter_joy_hat_engineer.mdl"
"pyro" "models/player/items/all_class/x
ms_winter_joy_hat_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
}
"699"
{
"name" "Something Special For Someone Special"
"first_sale_date" "2011/12/19"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"item_class" "craft_item"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Ring"
"item_name" "#TF_SomethingSpecial"
"item_description" "#TF_SomethingSpecial_Desc"
"image_inventory" "backpack/player/items/all_class
/something_special"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "100"
"max_ilevel" "100"
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"701"
{
"name" "The Lucky Shot"
"first_sale_date" "2012/01/10"
"prefab" "hat"
"item_name" "#TF_LuckyShot"
"item_description" "#TF_LuckyShot_Desc"
"image_inventory" "backpack/player/items/soldier/l
uckyshot"
"model_player" "models/player/items/soldier/luckyShot.m
dl"
"propername" "1"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
}
"702"
{
"name" "The Warsworn Helmet"
"first_sale_date" "2012/01/13"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_WarswornHelmet"
"item_description" "#TF_WarswornHelmet_Desc"
"image_inventory" "backpack/player/items/all_class
/all_reckoning_eagonn_spy"
"model_player_per_class"
{
"scout" "models/player/items/all_class/a
ll_reckoning_eagonn_scout.mdl"
"sniper" "models/player/items/all_class/a
ll_reckoning_eagonn_sniper.mdl"
"soldier" "models/player/items/all_class/a
ll_reckoning_eagonn_soldier.mdl"
"demoman" "models/player/items/all_class/a
ll_reckoning_eagonn_demo.mdl"
"medic" "models/player/items/all_class/a
ll_reckoning_eagonn_medic.mdl"
"heavy" "models/player/items/all_class/a
ll_reckoning_eagonn_heavy.mdl"
"spy" "models/player/items/all_class/a
ll_reckoning_eagonn_spy.mdl"
"engineer" "models/player/items/all_class/a
ll_reckoning_eagonn_engineer.mdl"
"pyro" "models/player/items/all_class/a
ll_reckoning_eagonn_pyro.mdl"
}
"propername" "1"
"drop_type" "drop"
"equip_regions"
{
"hat" "1"
"face" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"703"
{
"name" "The Bolgan"
"first_sale_date" "2012/01/13"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_BolganHelmet"
"item_description" "#TF_BolganHelmet_Desc"
"image_inventory" "backpack/player/items/all_class
/all_reckoning_bolgan_demo"
"model_player" "models/player/items/all_class/all_recko
ning_bolgan_demo.mdl"
"propername" "1"
"drop_type" "drop"
"equip_regions"
{
"hat" "1"
"face" "1"
}
"used_by_classes"
{
"demoman" "1"
}
}
"704"
{
"name" "The Bolgan Family Crest"
"first_sale_date" "2012/01/13"
"prefab" "misc"
"equip_region" "medal"
"item_name" "#TF_ReckoningBadge"
"item_type_name" "#TF_Wearable_Badge"
"item_description" "#TF_ReckoningBadge_Desc"
"image_inventory" "backpack/player/items/all_class
/all_reckoning_badge"
"model_player" "models/player/items/all_class/all_recko
ning_badge.mdl"
"propername" "1"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"707"
{
"name" "The Boston Boom-Bringer"
"first_sale_date" "2012/02/09"
"prefab" "misc"
"equip_region" "scout_backpack"
"item_name" "#TF_ScoutBoombox"
"item_type_name" "#TF_Wearable_Boombox"
"item_description" "#TF_ScoutBoombox_Desc"
"image_inventory" "backpack/player/items/scout/boo
mbox"
"model_player" "models/player/items/scout/boombox.mdl"
"propername" "1"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"cosmetic taunt sound"
{
"attribute_class" "cosmetic_taunt_
sound"
"value" "scout.b
oombox"
}
}
"visuals"
{
"custom_sound0" "scout.boombox"
}
}
"708"
{
"name" "Aladdin's Private Reserve"
"first_sale_date" "2012/01/26"
"prefab" "misc"
"equip_region" "demo_belt"
"item_name" "#TF_DemoLamp"
"item_type_name" "#TF_Wearable_MysticalLamp"
"item_description" "#TF_DemoLamp_Desc"
"image_inventory" "backpack/player/items/demo/djin
n_lamp"
"model_player" "models/player/items/demo/djinn_lamp.mdl
"
"propername" "0"
"drop_type" "none"
"used_by_classes"
{
"demoman" "1"
}
"attributes"
{
"attach particle effect static"
{
"attribute_class" "set_attached_pa
rticle_static"
"value" "28"
}
}
}
"709"
{
"name" "The Snapped Pupil"
"first_sale_date" "2012/02/14"
"prefab" "misc"
"equip_region" "glasses"
"item_name" "#TF_DemoSnappedPupil"
"item_type_name" "#TF_Wearable_Photograph"
"item_description" "#TF_DemoSnappedPupil_Desc"
"image_inventory" "backpack/player/items/demo/eyeP
hoto"
"model_player" "models/player/items/demo/eyePhoto.mdl"
"propername" "1"
"drop_type" "none"
"used_by_classes"
{
"demoman" "1"
}
}
"711"
{
"name" "Daily Duel Winner Reward Hat"
"prefab" "score_reward_hat"
"item_name" "#TF_DailyDuelWinnerRewardHat"
"item_description" "#TF_DailyDuelWinnerRewardHat_De
sc"
"image_inventory" "backpack/player/items/all_class
/dueler_demo"
"propername" "1"
"drop_type" "drop"
"model_player_per_class"
{
"scout" "models/player/items/all_class/d
ueler_scout.mdl"
"sniper" "models/player/items/all_class/d
ueler_sniper.mdl"
"soldier" "models/player/items/all_class/d
ueler_soldier.mdl"
"demoman" "models/player/items/all_class/d
ueler_demo.mdl"
"medic" "models/player/items/all_class/d
ueler_medic.mdl"
"heavy" "models/player/items/all_class/d
ueler_heavy.mdl"
"spy" "models/player/items/all_class/d
ueler_spy.mdl"
"engineer" "models/player/items/all_class/d
ueler_engineer.mdl"
"pyro" "models/player/items/all_class/d
ueler_pyro.mdl"
}
}
"712"
{
"name" "Daily Gift Giver Reward Hat"
"prefab" "score_reward_hat"
"item_name" "#TF_DailyGiftGiverRewardHat"
"item_description" "#TF_DailyGiftGiverRewardHat_Des
c"
"image_inventory" "backpack/player/items/all_class
/generous_demo"
"propername" "1"
"drop_type" "drop"
"model_player_per_class"
{
"scout" "models/player/items/all_class/g
enerous_scout.mdl"
"sniper" "models/player/items/all_class/g
enerous_sniper.mdl"
"soldier" "models/player/items/all_class/g
enerous_soldier.mdl"
"demoman" "models/player/items/all_class/g
enerous_demo.mdl"
"medic" "models/player/items/all_class/g
enerous_medic.mdl"
"heavy" "models/player/items/all_class/g
enerous_heavy.mdl"
"spy" "models/player/items/all_class/g
enerous_spy.mdl"
"engineer" "models/player/items/all_class/g
enerous_engineer.mdl"
"pyro" "models/player/items/all_class/g
enerous_pyro.mdl"
}
}
"713"
{
"name" "Daily Map Stamp Reward Hat"
"prefab" "score_reward_hat"
"item_name" "#TF_DailyMapStampRewardHat"
"item_description" "#TF_DailyMapStampRewardHat_Desc
"
"image_inventory" "backpack/player/items/all_class
/stamper_demo"
"propername" "1"
"drop_type" "drop"
"model_player_per_class"
{
"scout" "models/player/items/all_class/s
tamper_scout.mdl"
"sniper" "models/player/items/all_class/s
tamper_sniper.mdl"
"soldier" "models/player/items/all_class/s
tamper_soldier.mdl"
"demoman" "models/player/items/all_class/s
tamper_demo.mdl"
"medic" "models/player/items/all_class/s
tamper_medic.mdl"
"heavy" "models/player/items/all_class/s
tamper_heavy.mdl"
"spy" "models/player/items/all_class/s
tamper_spy.mdl"
"engineer" "models/player/items/all_class/s
tamper_engineer.mdl"
"pyro" "models/player/items/all_class/s
tamper_pyro.mdl"
}
}
"718"
{
"name" "The Merc Medal"
"prefab" "base_misc"
"first_sale_date" "2012/01/31"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Jag_Badge"
"item_description" "#TF_Jag_Badge_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class
/jag_badge"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"propername" "1"
"model_player" "models/player/items/all_class/jag_badge
.mdl"
"min_ilevel" "20"
"max_ilevel" "20"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"719"
{
"name" "The Battle Bob"
"first_sale_date" "2012/01/31"
"prefab" "hat_decoration"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_Jag_Haircut"
"item_description" "#TF_Jag_Haircut_Desc"
"image_inventory" "backpack/player/items/soldier/j
ag_bob_haircut"
"model_player" "models/player/items/soldier/jag_bob_hai
rcut.mdl"
"propername" "1"
"visuals"
{
"styles"
{
"0"
{
"name" "#TF_Jag_Haircut_Style_N
oHelmet"
"additional_hidden_bodygroups"
{
"hat"
"1"
}
}
"1"
{
"name" "#TF_Jag_Haircut_Style_W
ithHelmet"
}
}
}
"used_by_classes"
{
"soldier" "1"
}
}
"720"
{
"name" "The Bushman's Boonie"
"first_sale_date" "2012/01/31"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_Jag_Shadow"
"item_description" "#TF_Jag_Shadow_Desc"
"image_inventory" "backpack/player/items/sniper/ja
g_shadow"
"model_player" "models/player/items/sniper/jag_shadow.m
dl"
"propername" "1"
"drop_type" "drop"
"used_by_classes"
{
"sniper" "1"
}
}
"721"
{
"name" "The Conquistador"
"first_sale_date" "2012/02/02"
"prefab" "hat"
"item_name" "#TF_Conquistador"
"item_description" "#TF_Conquistador_Desc"
"image_inventory" "backpack/player/items/soldier/m
orion"
"model_player" "models/player/items/soldier/morion.mdl"
"propername" "1"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
}
"722"
{
"name" "The Fast Learner"
"first_sale_date" "2012/02/22"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
}
"equip_regions"
{
"shirt" "1"
"arm_tatoos" "1"
}
"item_name" "#TF_ScoutPrepShirt"
"item_type_name" "#TF_Wearable_Shirt"
"item_description" "#TF_ScoutPrepShirt_Desc"
"image_inventory" "backpack/player/items/scout/sco
ut_prep_shirt"
"model_player" "models/player/items/scout/scout_prep_sh
irt.mdl"
"propername" "1"
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_ScoutPrepShirt_Styl
e0"
}
"1"
{
"skin" "1"
"name" "#TF_ScoutPrepShirt_Styl
e1"
}
}
}
"used_by_classes"
{
"scout" "1"
}
}
"725"
{
"name" "Tour of Duty Ticket"
"prefab" "valve"
"first_sale_date" "2012/08/16"
"item_class" "craft_item"
"capabilities"
{
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Ticket"
"item_name" "#TF_MvM_ChallengeTicket"
"item_description" "#TF_MvM_ChallengeTicket_Desc"
"image_inventory" "backpack/crafting/mvm_ticket"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
"attributes"
{
"is marketable"
{
"attribute_class" "is_marketable"
"value" "1"
}
}
}
"726"
{
"name" "Tour of Duty Badge Advanced 1"
"prefab" "base_misc"
"loadondemand" "1"
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_MvM_Badge_Advanced1"
"item_description" "#TF_MvM_Badge_Advanced1_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/mvm_loot/
all_class/mvm_badge"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/mvm_loot/all_class/
mvm_badge.mdl"
"min_ilevel" "1"
"max_ilevel" "100"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"727"
{
"name" "The Black Rose"
"first_sale_date" "2012/02/16"
"item_class" "tf_weapon_knife"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_taunt_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Knife"
"propername" "1"
"item_quality" "unique"
"item_name" "#TF_BlackRose"
"item_description" "#TF_BlackRose_Desc"
"item_slot" "melee"
"item_logname" "black_rose"
"item_iconname" "black_rose"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_ava
_roseknife/c_ava_roseknife_v"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_world" "models/weapons/c_models/c_ava_r
oseknife/c_ava_roseknife.mdl"
"model_player" "models/weapons/c_models/c_ava_r
oseknife/c_ava_roseknife_v.mdl"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_BlackRose_Style_Tea
mColors"
}
"1"
{
"skin_red" "2"
"skin_blu" "3"
"name" "#TF_BlackRose_Style_Bla
ck"
}
}
"animation_replacement"
{
"ACT_VM_DRAW" "ACT_ITEM2_VM_DRAW"
"ACT_VM_IDLE" "ACT_ITEM2_VM_IDLE"
"ACT_VM_HITCENTER" "ACT_ITEM2_VM_HI
TCENTER"
"ACT_VM_SWINGHARD" "ACT_ITEM2_VM_SW
INGHARD"
"ACT_BACKSTAB_VM_UP" "ACT_ITEM2_BACKS
TAB_VM_UP"
"ACT_BACKSTAB_VM_DOWN" "ACT_ITEM2_BACKS
TAB_VM_DOWN"
"ACT_BACKSTAB_VM_IDLE" "ACT_ITEM2_BACKS
TAB_VM_IDLE"
"ACT_MELEE_VM_STUN" "ACT_MELEE_VM_IT
EM2_STUN"
}
}
"attributes"
{
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"729"
{
"name" "Store Purchase Promotion Package"
"prefab" "valve"
"item_class" "tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list" "store_promotion
_loot_list"
"num_items" "1"
"max_recipients" "1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Package_Type"
"item_name" "#TF_StorePromotionPackage"
"item_description" "#TF_StorePromotionPackage_Desc"
"item_slot" "action"
"image_inventory" "backpack/crafting/shopping_bag"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable
"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"730"
{
"name" "The Beggar's Bazooka"
"first_sale_date" "2012/06/27"
"item_class" "tf_weapon_rocketlauncher"
"propername" "1"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_RocketLauncher"
"item_name" "#TF_DS_DumpsterDevice"
"item_description" "#TF_DS_DumpsterDevice_Desc"
"item_logname" "dumpster_device"
"item_iconname" "dumpster_device"
"item_slot" "primary"
"item_quality" "unique"
"image_inventory" "backpack/weapons/c_models/c_dum
pster_device/c_dumpster_device"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_dumpster_devi
ce/c_dumpster_device.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"fire rate bonus HIDDEN"
{
"attribute_class" "mult_postfirede
lay"
"value" "0.3"
}
"auto fires full clip"
{
"attribute_class" "auto_fires_full
_clip"
"value" "1"
}
"can overload"
{
"attribute_class" "can_overload"
"value" "1"
}
"reload time increased hidden"
{
"attribute_class" "mult_reload_tim
e_hidden"
"value" "1.3"
}
"clip size penalty HIDDEN"
{
"attribute_class" "mult_clipsize"
"value" "0.75"
}
"projectile spread angle penalty"
{
"attribute_class" "projectile_spre
ad_angle"
"value" "3"
}
"no primary ammo from dispensers while active"
{
"attribute_class" "no_primary_ammo
_from_dispensers"
"value" "1"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Does_Dumpster.Si
ngle"
"sound_burst" "Weapon_Does_Dumpster.Si
ngleCrit"
"sound_reload" "Weapon_DumpsterRocket.R
eload"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.
wav"
}
"731"
{
"name" "The Captain's Cocktails"
"first_sale_date" "2012/07/10"
"prefab" "grenades"
"propername" "1"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_DS_CanGrenades"
"item_description" "#TF_DS_CanGrenades_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/soldier/d
s_can_grenades"
"model_player" "models/player/items/soldier/ds_can_gren
ades.mdl"
"model_vision_filtered" "models/player/items/all_class/m
tp_bottle_soldier.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"732"
{
"name" "The Helmet Without a Home"
"first_sale_date" "2012/07/10"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"propername" "1"
"item_name" "#TF_DS_FootballHelmet"
"item_description" "#TF_DS_FootballHelmet_Desc"
"propername" "1"
"drop_type" "drop"
"image_inventory" "backpack/player/items/soldier/d
s_football_helmet"
"model_player" "models/player/items/soldier/ds_football
_helmet.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"733"
{
"name" "Pet Robro"
"prefab" "base_misc"
"first_sale_date" "2012/08/15"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" ""
"craft_material_type" "hat"
"equip_region" "disconnected_floating_item"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"propername" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Robot"
"item_name" "#TF_Pet_Robro"
"item_description" "#TF_Pet_Robro_Desc"
"item_slot" "misc"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "100"
"image_inventory" "backpack/player/items/all_class
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"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/all_class/pet_robro
.mdl"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_as_assis
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"value" "1"
}
}
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"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"734"
{
"name" "The Teufort Tooth Kicker"
"prefab" "base_misc"
"first_sale_date" "2012/03/01"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"show_in_armory" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"item_type_name" "TF_Wearable_Boots"
"item_name" "#TF_CowboyBoots"
"item_description" "#TF_CowboyBoots_Desc"
"item_slot" "misc"
"propername" "1"
"equip_region" "feet"
"item_quality" "unique"
"image_inventory" "backpack/player/items/all_class
/cowboyboots_soldier"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/c
owboyboots_scout.mdl"
"sniper" "models/player/items/all_class/c
owboyboots_sniper.mdl"
"soldier" "models/player/items/all_class/c
owboyboots_soldier.mdl"
"demoman" "models/player/items/all_class/c
owboyboots_demo.mdl"
"engineer" "models/player/items/all_class/c
owboyboots_engineer.mdl"
}
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"demoman" "1"
"soldier" "1"
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"shoes_socks" "1"
"shoes" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"738"
{
"name" "Pet Balloonicorn"
"prefab" "valve base_misc"
"first_sale_date" "2012/06/27"
"hidden" "0"
"vision_filter_flags" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"propername" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Balloon"
"item_name" "#TF_Pet_Balloonicorn"
"item_description" "#TF_Pet_Balloonicorn_Desc"
"item_slot" "misc"
"equip_region" "disconnected_floating_item"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"image_inventory" "backpack/player/items/all_class
/pet_balloonicorn"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/all_class/pet_ballo
onicorn.mdl"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"vision opt in flags"
{
"attribute_class" "vision_opt_in_f
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"value" "1"
}
"counts as assister is some kind of pet this upd
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{
"attribute_class" "counts_as_assis
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"value" "1"
}
"pyrovision only DISPLAY ONLY"
{
"attribute_class" "pyrovision_only
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"value" "1"
}
"pyrovision opt in DISPLAY ONLY"
{
"attribute_class" "pyrovision_opt_
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"value" "1"
}
}
"mouse_pressed_sound" "ui/item_mtp_pickup.wav"
"drop_sound" "ui/item_mtp_drop.wav"
}
"739"
{
"name" "The Lollichop"
"prefab" "valve"
"first_sale_date" "2012/06/27"
"item_class" "tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "lollichop"
"item_iconname" "lollichop"
"show_in_armory" "1"
"item_type_name" "#tf_weapon_fireaxe"
"item_name" "#TF_Lollichop"
"item_description" "#TF_Lollichop_Desc"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_lol
lichop/c_lollichop"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_lollichop/c_l
ollichop.mdl"
"model_vision_filtered" "models/weapons/c_models
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"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"vision opt in flags"
{
"attribute_class" "vision_opt_in_f
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"value" "1"
}
"pyrovision only DISPLAY ONLY"
{
"attribute_class" "pyrovision_only
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"value" "1"
}
"pyrovision opt in DISPLAY ONLY"
{
"attribute_class" "pyrovision_opt_
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"value" "1"
}
}
"mouse_pressed_sound" "ui/item_mtp_pickup.wav"
"drop_sound" "ui/item_mtp_drop.wav"
}
"740"
{
"name" "The Scorch Shot"
"first_sale_date" "2012/06/27"
"item_class" "tf_weapon_flaregun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage"
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"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
"can_deal_taunt_damage" "1"
}
"item_logname" "scorchshot"
"item_iconname" "scorchshot"
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"item_type_name" "#TF_Weapon_Flaregun"
"item_name" "#TF_ScorchShot"
"item_description" "#TF_ScorchShot_Desc"
"item_slot" "secondary"
"anim_slot" "ITEM1"
"image_inventory" "backpack/weapons/c_models/c_sco
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"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_scorch_shot/c
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"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"hidden secondary max ammo penalty"
{
"attribute_class" "mult_maxammo_se
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"value" "0.5"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.5"
}
"mod flaregun fires pellets with knockback"
{
"attribute_class" "set_weapon_mode
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"value" "3"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"visuals"
{
"sound_single_shot" "Weapon_ScorchShot.Singl
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"sound_burst" "Weapon_ScorchShot.Singl
eCrit"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"741"
{
"name" "The Rainblower"
"prefab" "valve"
"first_sale_date" "2012/06/27"
"item_class" "tf_weapon_flamethrower"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_reflect_projectiles" "1"
"can_extinguish" "1"
"can_deal_critical_damage" "1"
"can_deal_posthumous_damage" "1"
"is_flamethrower" "1"
"can_deal_taunt_damage" "1"
}
"item_logname" "rainblower"
"item_iconname" "rainblower"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Flamethrower"
"item_name" "#TF_Rainblower"
"item_description" "#TF_Rainblower_Desc"
"item_slot" "primary"
"image_inventory" "backpack/weapons/c_models/c_rai
nblower/c_rainblower"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_rainblower/c_
rainblower.mdl"
"model_vision_filtered" "models/weapons/c_models/c_flame
thrower/c_flamethrower.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"vision opt in flags"
{
"attribute_class" "vision_opt_in_f
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"value" "1"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode
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"value" "3"
}
"pyrovision only DISPLAY ONLY"
{
"attribute_class" "pyrovision_only
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"value" "1"
}
"pyrovision opt in DISPLAY ONLY"
{
"attribute_class" "pyrovision_opt_
in_display_only"
"value" "1"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Rainblow
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"sound_special1" "Weapon_Rainblow
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"sound_special2" "Weapon_Rainblow
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"sound_special3" "Weapon_Rainblow
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}
"mouse_pressed_sound" "ui/item_mtp_pickup.wav"
"drop_sound" "ui/item_mtp_drop.wav"
}
"743"
{
"name" "Autogrant Pyrovision Goggles"
"prefab" "pyrovision_goggles"
"attributes"
{
}
}
"744"
{
"name" "Pyrovision Goggles"
"prefab" "pyrovision_goggles"
}
"745"
{
"name" "The Infernal Orchestrina"
"prefab" "valve base_misc"
"first_sale_date" "2012/07/10"
"item_class" "tf_wearable"
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"craft_class" "hat"
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"item_quality" "unique"
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"image_inventory_size_h" "82"
"drop_type" "none"
"item_slot" "misc"
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"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
}
"item_type_name" "#TF_Wearable_Backpack"
"item_name" "#TF_PyroMusicDevice"
"item_description" "#TF_PyroMusicDevice_Desc"
"image_inventory" "backpack/player/items/pyro/mtp_
backpack"
"propername" "1"
"model_player_per_class"
{
"pyro" "models/player/items/pyro/mtp_ba
ckpack.mdl"
}
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"vision opt in flags"
{
"attribute_class" "vision_opt_in_f
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}
"pyrovision only DISPLAY ONLY"
{
"attribute_class" "pyrovision_only
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}
"pyrovision opt in DISPLAY ONLY"
{
"attribute_class" "pyrovision_opt_
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"value" "1"
}
"cosmetic taunt sound"
{
"attribute_class" "cosmetic_taunt_
sound"
"value" "pyro.mu
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}
}
"visuals"
{
"player_bodygroups"
{
"backpack" "1"
}
"playback_activity"
{
"on_spawn" "ACT_IDLE"
"start_taunting" "ACT_RUN"
"stop_taunting" "ACT_IDLE"
}
"custom_sound0" "pyro.music_backpack"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"746"
{
"name" "The Burning Bongos"
"first_sale_date" "2012/07/10"
"prefab" "valve grenades"
"vision_filter_flags" "1"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Bongos"
"item_name" "#TF_PyroBongos"
"item_description" "#TF_PyroBongos_Desc"
"image_inventory" "backpack/player/items/pyro/mtp_
bongos"
"propername" "1"
"model_player_per_class"
{
"pyro" "models/player/items/pyro/mtp_bo
ngos.mdl"
}
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"vision opt in flags"
{
"attribute_class" "vision_opt_in_f
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"value" "1"
}
"pyrovision only DISPLAY ONLY"
{
"attribute_class" "pyrovision_only
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"value" "1"
}
"pyrovision opt in DISPLAY ONLY"
{
"attribute_class" "pyrovision_opt_
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"value" "1"
}
}
}
"751"
{
"name" "The Cleaner's Carbine"
"first_sale_date" "2012/06/27"
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"propername" "1"
"item_class" "tf_weapon_smg"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"item_logname" "pro_smg"
"item_iconname" "pro_smg"
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"item_name" "#TF_Pro_SMG"
"item_description" "#TF_Pro_SMG_Desc"
"item_slot" "secondary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_pro
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"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_pro_smg/c_pro
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"attach_to_hands" "1"
"attributes"
{
"minicritboost on kill"
{
"attribute_class" "add_onkill_mini
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"value" "8"
}
"fire rate penalty"
{
"attribute_class" "mult_postfirede
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"value" "1.35"
}
"clip size penalty"
{
"attribute_class" "mult_clipsize"
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}
"crit mod disabled"
{
"attribute_class" "mult_crit_chanc
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"value" "0"
}
}
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"sound_single_shot" "Weapon_UrbanProfessiona
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"sound_burst" "Weapon_UrbanProfessiona
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}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
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}
"752"
{
"name" "The Hitman's Heatmaker"
"first_sale_date" "2012/06/27"
"item_class" "tf_weapon_sniperrifle"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_headshot" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"item_logname" "pro_rifle"
"item_iconname" "pro_rifle"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_SniperRifle"
"item_name" "#TF_Pro_SniperRifle"
"item_description" "#TF_Pro_SniperRifle_Desc"
"item_slot" "primary"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_pro
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"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_pro_rifle/c_p
ro_rifle.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"attributes"
{
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{
"attribute_class" "decapitate_type
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"value" "1"
}
"damage penalty on bodyshot"
{
"attribute_class" "bodyshot_damage
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"value" "0.80"
}
"rage on kill"
{
"attribute_class" "rage_on_kill"
"value" "35"
}
"rage on assists"
{
"attribute_class" "rage_on_assists
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"value" "15"
}
"mod soldier buff type"
{
"attribute_class" "set_buff_type"
"value" "6"
}
"sniper rage DISPLAY ONLY"
{
"attribute_class" "sniper_rage_DIS
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"value" "0"
}
}
"visuals"
{
"sound_single_shot" "Weapon_ProSnipe
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"sound_burst" "Weapon_ProSnipe
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}
}
"753"
{
"name" "The Waxy Wayfinder"
"first_sale_date" "2012/03/22"
"prefab" "hat"
"item_name" "#TF_PyroCandle"
"item_description" "#TF_PyroCandle_Desc"
"image_inventory" "backpack/player/items/pyro/pyro
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"model_player" "models/player/items/pyro/pyro_candle.md
l"
"propername" "1"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"attach particle effect static"
{
"attribute_class" "set_attached_pa
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"value" "28"
}
}
}
"754"
{
"name" "The Scrap Pack"
"prefab" "backpack"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Robot"
"item_name" "#TF_ShootManyRobotsPack"
"item_description" "#TF_ShootManyRobotsPack_Desc"
"image_inventory" "backpack/player/items/pyro/shoo
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"propername" "1"
"model_player_per_class"
{
"medic" "models/player/items/medic/shoot
manyrobots_medic.mdl"
"pyro" "models/player/items/pyro/shootm
anyrobots_pyro.mdl"
}
"used_by_classes"
{
"medic" "1"
"pyro" "1"
}
"attributes"
{
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ate is going to be awesome"
{
"attribute_class" "counts_as_assis
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"value" "1"
}
}
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}
"755"
{
"name" "The Texas Half-Pants"
"first_sale_date" "2012/04/17"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
}
"equip_region" "engineer_pants"
"item_type_name" "TF_Wearable_Apparel"
"item_name" "#TF_EngineerChaps"
"item_description" "#TF_EngineerChaps_Desc"
"image_inventory" "backpack/player/items/engineer/
engineer_chaps"
"model_player" "models/player/items/engineer/engineer_c
haps.mdl"
"propername" "1"
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_EngineerChaps_Style
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}
"1"
{
"skin" "1"
"name" "#TF_EngineerChaps_Style
1"
}
}
}
"used_by_classes"
{
"engineer" "1"
}
}
"756"
{
"name" "The Bolt Action Blitzer"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"propername" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_CrimeCraftHelmet"
"item_description" "#TF_CrimeCraftHelmet_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/all_class
/crimecraft_helmet_demo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/c
rimecraft_helmet_scout.mdl"
"sniper" "models/player/items/all_class/c
rimecraft_helmet_sniper.mdl"
"soldier" "models/player/items/all_class/c
rimecraft_helmet_soldier.mdl"
"demoman" "models/player/items/all_class/c
rimecraft_helmet_demo.mdl"
"medic" "models/player/items/all_class/c
rimecraft_helmet_medic.mdl"
"heavy" "models/player/items/all_class/c
rimecraft_helmet_heavy.mdl"
"spy" "models/player/items/all_class/c
rimecraft_helmet_spy.mdl"
"engineer" "models/player/items/all_class/c
rimecraft_helmet_engineer.mdl"
"pyro" "models/player/items/all_class/c
rimecraft_helmet_pyro.mdl"
}
"drop_type" "drop"
"min_ilevel" "10"
"max_ilevel" "10"
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{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"757"
{
"name" "The Toss-Proof Towel"
"first_sale_date" "2012/04/26"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"equip_region" "heavy_towel"
"item_type_name" "TF_Wearable_Apparel"
"item_name" "#TF_HeavyBoxingTowel"
"item_description" "#TF_HeavyBoxingTowel_Desc"
"image_inventory" "backpack/player/items/heavy/hea
vy_boxingtowel"
"model_player" "models/player/items/heavy/heavy_boxingt
owel.mdl"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
}
"758"
{
"name" "MvM Squad Surplus Voucher"
"prefab" "valve"
"first_sale_date" "2012/08/16"
"item_class" "craft_item"
"capabilities"
{
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Ticket"
"item_name" "#TF_MvM_SquadSurplusVoucher"
"item_description" "#TF_MvM_SquadSurplusVoucher_Des
c"
"image_inventory" "backpack/crafting/mvm_squad_sur
plus"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attributes"
{
"is marketable"
{
"attribute_class" "is_marketable"
"value" "1"
}
}
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"759"
{
"name" "The Fruit Shoot"
"first_sale_date" "2012/05/03"
"prefab" "hat"
"item_name" "#TF_SniperAppleArrow"
"item_description" "#TF_SniperAppleArrow_Desc"
"image_inventory" "backpack/player/items/sniper/sn
iper_applearrow"
"model_player" "models/player/items/sniper/snip
er_applearrow.mdl"
"propername" "1"
"drop_type" "drop"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
"styles"
{
"0"
{
"model_player" "models/player/i
tems/sniper/sniper_applearrow.mdl"
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_SniperAppleArrow_St
yle0"
}
"1"
{
"model_player" "models/player/i
tems/sniper/sniper_appleworm.mdl"
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_SniperAppleArrow_St
yle1"
}
"2"
{
"model_player" "models/player/i
tems/sniper/sniper_applebite.mdl"
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_SniperAppleArrow_St
yle2"
}
}
}
}
"760"
{
"name" "The Front Runner"
"first_sale_date" "2012/05/10"
"prefab" "hat"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"item_name" "#TF_ScoutHeadband"
"item_description" "#TF_ScoutHeadband_Desc"
"image_inventory" "backpack/player/items/scout/sco
ut_headband"
"model_player" "models/player/items/scout/scout_headban
d.mdl"
"propername" "1"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_ScoutHeadband_Style
0"
"model_player" "models/player/i
tems/scout/scout_headband.mdl"
}
"1"
{
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_ScoutHeadband_Style
1"
"model_player" "models/player/i
tems/scout/scout_headband_s01.mdl"
}
}
}
}
"761"
{
"name" "The Triclops"
"prefab" "promo hat"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_SuperMNC_Pyro"
"item_description" "#TF_SuperMNC_Pyro_Desc"
"equip_region" "whole_head"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/pyro/smnc
_pyro"
"model_player" "models/player/items/pyro/smnc_pyro.mdl"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_SuperMNC_Pyro_Style
0"
}
"1"
{
"skin_red" "2"
"skin_blu" "3"
"name" "#TF_SuperMNC_Pyro_Style
1"
}
}
}
}
"762"
{
"name" "The Flamingo Kid"
"prefab" "promo hat"
"capabilities"
{
}
"item_name" "#TF_SuperMNC_Sniper"
"item_description" "#TF_SuperMNC_Sniper_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"drop_type" "drop"
"image_inventory" "backpack/player/items/sniper/sm
nc_sniper"
"model_player" "models/player/items/sniper/smnc_sniper.
mdl"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
}
"763"
{
"name" "The Sneaky Spats of Sneaking"
"first_sale_date" "2012/05/17"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"equip_region" "feet"
"item_type_name" "#TF_Wearable_Shoes"
"item_name" "#TF_SpySpats"
"item_description" "#TF_SpySpats_Desc"
"image_inventory" "backpack/player/items/spy/spy_s
pats"
"model_player" "models/player/items/spy/spy_spa
ts.mdl"
"propername" "1"
"used_by_classes"
{
"spy" "1"
}
}
"764"
{
"name" "The Cross-Comm Crash Helmet"
"prefab" "hat_decoration"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_GRFS_1"
"item_description" "#TF_GRFS_1_Desc"
"propername" "1"
"drop_type" "drop"
"image_inventory" "backpack/player/items/soldier/g
rfs_soldier"
"model_player" "models/player/items/soldier/grfs_soldie
r.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"765"
{
"name" "The Cross-Comm Express"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_GRFS_2"
"item_description" "#TF_GRFS_2_Desc"
"propername" "1"
"drop_type" "drop"
"image_inventory" "backpack/player/items/scout/grf
s_scout"
"model_player" "models/player/items/scout/grfs_scout.md
l"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"766"
{
"name" "The Doublecross-Comm"
"prefab" "beard"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_GRFS_3"
"item_description" "#TF_GRFS_3_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/sniper/gr
fs_sniper"
"model_player_per_class"
{
"sniper" "models/player/items/sniper/grfs
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"spy" "models/player/items/spy/grfs_sp
y.mdl"
}
"used_by_classes"
{
"sniper" "1"
"spy" "1"
}
}
"767"
{
"name" "The Atomic Accolade"
"first_sale_date" "2012/05/30"
"prefab" "misc"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_QC_Badge"
"item_description" "#TF_QC_Badge_Desc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class
/qc_badge"
"propername" "1"
"model_player" "models/player/items/all_class/qc_badge.
mdl"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"768"
{
"name" "The Professor's Pineapple"
"first_sale_date" "2012/05/30"
"prefab" "grenades"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"item_name" "#TF_QC_Flasks"
"item_description" "#TF_QC_Flasks_Desc"
"item_type_name" "#TF_Wearable_ScienceProject"
"propername" "1"
"image_inventory" "backpack/player/items/all_class
/qc_flask_demo"
"model_player_per_class"
{
"soldier" "models/player/items/all_class/q
c_flask_soldier.mdl"
"demoman" "models/player/items/all_class/q
c_flask_demo.mdl"
"pyro" "models/player/items/all_class/q
c_flask_pyro.mdl"
}
"used_by_classes"
{
"soldier" "1"
"demoman" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bottle_pickup.wav"
"drop_sound" "ui/item_bottle_drop.wav"
}
"769"
{
"name" "The Quadwrangler"
"first_sale_date" "2012/05/30"
"prefab" "misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_QC_MedicGlove"
"item_description" "#TF_QC_MedicGlove_Desc"
"item_type_name" "#TF_Wearable_ScienceProject"
"equip_region" "medic_gloves"
"propername" "1"
"image_inventory" "backpack/player/items/medic/qc_
glove"
"model_player" "models/player/items/medic/qc_glove.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"770"
{
"name" "The Surgeon's Side Satchel"
"first_sale_date" "2012/05/31"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"equip_region" "medic_hip"
"item_type_name" "#TF_Wearable_Satchel"
"item_name" "#TF_MedicClipboard"
"item_description" "#TF_MedicClipboard_Desc"
"image_inventory" "backpack/player/items/medic/med
ic_clipboard"
"model_player" "models/player/items/medic/medic
_clipboard.mdl"
"propername" "1"
"used_by_classes"
{
"medic" "1"
}
}
"771"
{
"name" "The Liquor Locker"
"first_sale_date" "2012/06/07"
"prefab" "misc"
"equip_region" "back"
"item_type_name" "#TF_Wearable_Treasure"
"item_name" "#TF_DemoTreasureChest"
"item_description" "#TF_DemoTreasureChest_Desc"
"image_inventory" "backpack/player/items/demo/demo
_chest_back"
"model_player" "models/player/items/demo/demo_chest_bac
k.mdl"
"propername" "1"
"drop_type" "none"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player" "models/player/i
tems/demo/demo_chest_back.mdl"
"name" "#TF_DemoTreasureChest_S
tyle0"
}
"1"
{
"model_player" "models/player/i
tems/demo/demo_chest_front.mdl"
"name" "#TF_DemoTreasureChest_S
tyle1"
}
"2"
{
"model_player" "models/player/i
tems/demo/demo_chest_r.mdl"
"name" "#TF_DemoTreasureChest_S
tyle2"
}
"3"
{
"model_player" "models/player/i
tems/demo/demo_chest_l.mdl"
"name" "#TF_DemoTreasureChest_S
tyle3"
}
}
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound" "ui/item_crate_drop.wav"
}
"772"
{
"name" "Baby Face's Blaster"
"prefab" "weapon_scattergun"
"first_sale_date" "2012/06/27"
"item_class" "tf_weapon_pep_brawler_blaster"
"capabilities"
{
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Scattergun"
"item_name" "#TF_Weapon_PEP_Scattergun"
"item_description" "#TF_Weapon_PEP_Scattergun_Desc"
"item_logname" "pep_brawlerblaster"
"item_iconname" "pep_brawlerblaster"
"item_quality" "unique"
"baseitem" "0"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_pep
_scattergun"
"model_player" "models/weapons/c_models/c_pep_scattergu
n.mdl"
"attach_to_hands" "1"
"attributes"
{
"move speed penalty"
{
"attribute_class" "mult_player_mov
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"value" "0.90"
}
"hype on damage"
{
"attribute_class" "hype_on_damage"
"value" "1"
}
"hype resets on jump"
{
"attribute_class" "hype_resets_on_
jump"
"value" "25"
}
"clip size penalty"
{
"attribute_class" "mult_clipsize"
"value" "0.66"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Brawler_Blaster.
Single"
"sound_burst" "Weapon_Brawler_Blaster.
SingleCrit"
}
}
"773"
{
"name" "Pretty Boy's Pocket Pistol"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"first_sale_date" "2012/06/27"
"item_class" "tf_weapon_handgun_scout_secondary"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Pistol"
"item_name" "#TF_Weapon_PEP_Pistol"
"item_description" "#TF_Weapon_PEP_Pistol_Desc"
"item_logname" "pep_pistol"
"item_iconname" "pep_pistol"
"item_slot" "secondary"
"item_quality" "unique"
"baseitem" "0"
"min_ilevel" "10"
"max_ilevel" "10"
"show_in_armory" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_pep
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"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_pep_pistol/c_
pep_pistol.mdl"
"capabilities"
{
"can_gift_wrap" "1"
"can_collect" "1"
}
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"max health additive bonus"
{
"attribute_class" "add_maxhealth"
"value" "15"
}
"cancel falling damage"
{
"attribute_class" "cancel_falling_
damage"
"value" "1"
}
"fire rate penalty"
{
"attribute_class" "mult_postfirede
lay"
"value" "1.25"
}
"dmg taken from fire increased"
{
"attribute_class" "mult_dmgtaken_f
rom_fire"
"value" "1.5"
}
}
"visuals"
{
"sound_single_shot" "Weapon_PickPock
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"sound_burst" "Weapon_PickPock
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}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"774"
{
"name" "The Gentle Munitionne of Leisure"
"first_sale_date" "2012/06/27"
"prefab" "hat"
"craft_class" ""
"craft_material_type" ""
"propername" "1"
"drop_type" "drop"
"item_name" "#TF_DoomsdayAchievementHat"
"item_description" "#TF_DoomsdayAchievementHat_Desc
"
"image_inventory" "backpack/player/items/all_class
/sd_rocket_spy"
"model_player_per_class"
{
"scout" "models/player/items/all_class/s
d_rocket_scout.mdl"
"sniper" "models/player/items/all_class/s
d_rocket_sniper.mdl"
"soldier" "models/player/items/all_class/s
d_rocket_soldier.mdl"
"demoman" "models/player/items/all_class/s
d_rocket_demo.mdl"
"medic" "models/player/items/all_class/s
d_rocket_medic.mdl"
"heavy" "models/player/items/all_class/s
d_rocket_heavy.mdl"
"spy" "models/player/items/all_class/s
d_rocket_spy.mdl"
"engineer" "models/player/items/all_class/s
d_rocket_engineer.mdl"
"pyro" "models/player/items/all_class/s
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}
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{
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"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
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"attributes"
{
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{
"attribute_class" "set_attached_pa
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}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"775"
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"name" "The Escape Plan"
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{
"nameable" "1"
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}
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"item_logname" "unique_pickaxe_escape"
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{
"soldier" "1"
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{
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"attribute_class" "weapon_blocks_h
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}
"special taunt"
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}
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{
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"sound_melee_burst" "Weapon_PickAxe.SwingCri
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}
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"776"
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"item_name" "#TF_DemoParrot"
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{
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"paintable" "1"
}
"visuals"
{
"styles"
{
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{
"skin" "0"
"name" "#TF_DemoParrot_Style0"
}
"1"
{
"skin" "1"
"name" "#TF_DemoParrot_Style1"
}
"2"
{
"skin" "2"
"name" "#TF_DemoParrot_Style2"
}
}
}
"used_by_classes"
{
"demoman" "1"
}
"attributes"
{
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{
"attribute_class" "counts_as_assis
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}
}
}
"777"
{
"name" "The Apparatchik's Apparel"
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{
"shirt" "1"
"arm_tatoos" "1"
}
"item_name" "#TF_HeavyShirt"
"item_type_name" "#TF_Wearable_Shirt"
"item_description" "#TF_HeavyShirt_Desc"
"image_inventory" "backpack/player/items/heavy/hea
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"model_player" "models/player/items/heavy/heavy_shirt.m
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{
"can_craft_count" "1"
}
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{
"styles"
{
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{
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_HeavyShirt_Style0"
}
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"skin_red" "2"
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"name" "#TF_HeavyShirt_Style1"
}
"2"
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"skin_red" "4"
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"name" "#TF_HeavyShirt_Style2"
}
"3"
{
"skin_red" "6"
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}
}
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{
"heavy" "1"
}
}
"778"
{
"name" "The Gentleman's Ushanka"
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"item_name" "#TF_MedicUshanka"
"item_description" "#TF_MedicUshanka_Desc"
"image_inventory" "backpack/player/items/medic/med
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"model_player" "models/player/items/medic/medic_ushanka
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"drop_type" "drop"
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{
"paintable" "1"
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"used_by_classes"
{
"medic" "1"
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}
"779"
{
"name" "Liquidator's Lid"
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"item_name" "#TF_Pro_SniperHat"
"item_description" "#TF_Pro_SniperHat_Desc"
"image_inventory" "backpack/player/items/sniper/pr
o_hat"
"model_player" "models/player/items/sniper/pro_hat.mdl"
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{
"paintable" "1"
"can_craft_count" "1"
}
"used_by_classes"
{
"sniper" "1"
}
}
"780"
{
"name" "The Fed-Fightin' Fedora"
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"item_name" "#TF_PEP_ScoutHat"
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"image_inventory" "backpack/player/items/scout/pep
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"model_player" "models/player/items/scout/pep_hat.mdl"
"propername" "1"
"drop_type" "drop"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"781"
{
"name" "Dillinger's Duffel"
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"item_name" "#TF_PEP_ScoutBag"
"item_description" "#TF_PEP_ScoutBag_Desc"
"image_inventory" "backpack/player/items/scout/pep
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"model_player" "models/player/items/scout/pep_bag.mdl"
"drop_type" "none"
"capabilities"
{
"paintable" "1"
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}
"used_by_classes"
{
"scout" "1"
}
}
"782"
{
"name" "The Business Casual"
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"equip_region" "shirt"
"item_type_name" "#TF_Wearable_Shirt"
"item_name" "#TF_SpyOpenJacket"
"item_description" "#TF_SpyOpenJacket_Desc"
"image_inventory" "backpack/player/items/spy/spy_o
penjacket"
"model_player" "models/player/items/spy/spy_openjacket.
mdl"
"propername" "1"
"drop_type" "none"
"capabilities"
{
"paintable" "1"
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}
"used_by_classes"
{
"spy" "1"
}
}
"783"
{
"name" "The HazMat Headcase"
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"equip_region" "pyro_head_replacement"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PyroHazmat"
"item_description" "#TF_PyroHazmat_Desc"
"image_inventory" "backpack/player/items/pyro/pyro
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"model_player" "models/player/items/pyro/pyro_hazmat_f.
mdl"
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"drop_type" "none"
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{
"paintable" "1"
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}
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"head" "1"
}
"styles"
{
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{
"skin_red" "0"
"skin_blu" "1"
"model_player" "models/player/i
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"name" "#TF_PyroHazmat_Style0"
}
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{
"skin_red" "2"
"skin_blu" "3"
"model_player" "models/player/i
tems/pyro/pyro_hazmat_f.mdl"
"name" "#TF_PyroHazmat_Style1"
}
"2"
{
"skin_red" "0"
"skin_blu" "1"
"model_player" "models/player/i
tems/pyro/pyro_hazmat.mdl"
"name" "#TF_PyroHazmat_Style2"
}
"3"
{
"skin_red" "2"
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"model_player" "models/player/i
tems/pyro/pyro_hazmat.mdl"
"name" "#TF_PyroHazmat_Style3"
}
}
}
}
"784"
{
"name" "The Idea Tube"
"first_sale_date" "2012/07/10"
"prefab" "misc"
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{
"paintable" "1"
"can_craft_count" "1"
}
"equip_region" "back"
"item_type_name" "#TF_Wearable_Backpack"
"item_name" "#TF_EngineerBlueprintsB
ack"
"item_description" "#TF_EngineerBlueprintsBack_desc
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"image_inventory" "backpack/player/items/engineer/
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"model_player" "models/player/items/engineer/engineer_b
lueprints_back.mdl"
"propername" "1"
"used_by_classes"
{
"engineer" "1"
}
}
"785"
{
"name" "Robot Chicken Hat"
"first_sale_date" "2012/12/13"
"prefab" "hat"
"craft_class" ""
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_RobotChickenHat"
"item_description" "#TF_RobotChickenHat_Desc"
"equip_region" "hat"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class
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"model_player_per_class"
{
"scout" "models/player/items/all_class/a
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"sniper" "models/player/items/all_class/a
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"soldier" "models/player/items/all_class/a
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"demoman" "models/player/items/all_class/a
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"medic" "models/player/items/all_class/a
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"heavy" "models/player/items/all_class/a
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"spy" "models/player/items/all_class/a
s_robot_chicken_spy.mdl"
"engineer" "models/player/items/all_class/a
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"pyro" "models/player/items/all_class/a
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}
"drop_type" "drop"
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{
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{
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{
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}
"styles"
{
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{
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{
"scout" "models/
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player/items/all_class/as_robot_chicken_demo.mdl"
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player/items/all_class/as_robot_chicken_medic.mdl"
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player/items/all_class/as_robot_chicken_heavy.mdl"
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player/items/all_class/as_robot_chicken_spy.mdl"
"engineer" "models/
player/items/all_class/as_robot_chicken_engineer.mdl"
"pyro" "models/
player/items/all_class/as_robot_chicken_pyro.mdl"
}
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_RobotChickenHat_Sty
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}
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{
"model_player_per_class"
{
"scout" "models/
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"sniper" "models/
player/items/all_class/as_robot_chicken_sniper_b.mdl"
"soldier" "models/
player/items/all_class/as_robot_chicken_soldier_b.mdl"
"demoman" "models/
player/items/all_class/as_robot_chicken_demo_b.mdl"
"medic" "models/
player/items/all_class/as_robot_chicken_medic_b.mdl"
"heavy" "models/
player/items/all_class/as_robot_chicken_heavy_b.mdl"
"spy" "models/
player/items/all_class/as_robot_chicken_spy_b.mdl"
"engineer" "models/
player/items/all_class/as_robot_chicken_engineer_b.mdl"
"pyro" "models/
player/items/all_class/as_robot_chicken_pyro_b.mdl"
}
"skin_red" "0"
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"name" "#TF_RobotChickenHat_Sty
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}
}
}
"786"
{
"name" "The Grenadier Helm"
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"craft_class" ""
"item_name" "#TF_HA_Demo"
"item_description" "#TF_HA_Demo_Desc"
"propername" "1"
"drop_type" "drop"
"image_inventory" "backpack/player/items/demo/hero
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"model_player" "models/player/items/demo/hero_academy_d
emo.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"787"
{
"name" "The Tribal Bones"
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"first_sale_date" "2012/08/09"
"craft_class" ""
"capabilities"
{
"paintable" "1"
}
"item_type_name" "#TF_Wearable_Bones"
"item_name" "#TF_HA_Pyro"
"item_description" "#TF_HA_Pyro_Desc"
"propername" "1"
"equip_region" "necklace"
"image_inventory" "backpack/player/items/pyro/hero
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"model_player" "models/player/items/pyro/hero_academy_p
yro.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"788"
{
"name" "The Void Monk Hair"
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"first_sale_date" "2012/08/09"
"craft_class" ""
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_HA_Scout"
"item_description" "#TF_HA_Scout_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/scout/her
o_academy_scout"
"model_player" "models/player/items/scout/hero_academy_
scout.mdl"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"789"
{
"name" "The Ninja Cowl"
"prefab" "hat"
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"craft_class" ""
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_HA_Spy"
"item_description" "#TF_HA_Spy_Desc"
"propername" "1"
"equip_region" "whole_head"
"image_inventory" "backpack/player/items/spy/hero_
academy_spy"
"model_player" "models/player/items/spy/hero_academy_sp
y.mdl"
"used_by_classes"
{
"spy" "1"
}
}
"790"
{
"name" "Sandvich Promo Package"
"item_class" "tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list" "sandvich_promo_
package_loot_list"
"num_items" "1"
"max_recipients" "1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"show_in_armory" "0"
"item_slot" "action"
"image_inventory" "backpack/crafting/gift_mystery"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"propername" "0"
"min_ilevel" "1"
"max_ilevel" "1"
"item_type_name" "#TF_Package_Type"
"item_name" "#TF_Sandvich_Promo_Package"
"item_description" "#TF_Sandvich_Promo_Package_Desc
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"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"791"
{
"name" "Companion Square Promo Package"
"item_class" "tf_wearable"
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{
"type" "gift"
"usage"
{
"loot_list" "companion_squar
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"max_recipients" "1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"show_in_armory" "0"
"item_slot" "action"
"image_inventory" "backpack/crafting/gift_mystery"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"propername" "0"
"min_ilevel" "1"
"max_ilevel" "1"
"item_type_name" "#TF_Package_Type"
"item_name" "#TF_Companion_Square_Promo_Package"
"item_description" "#TF_Companion_Square_Promo_Pack
age_Desc"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"792"
{
"name" "Silver Botkiller Sniper Rifle M
k.I"
"prefab" "weapon_sniperrifle"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_SniperRifle_
AdvancedMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/
sniper/fob_h_sniperrifle"
"extra_wearable" "models/player/items/mvm_loot/sniper/fo
b_h_sniperrifle.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/sniper
/fob_h_sniperrifle.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
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"value" "1"
}
}
"xifier_class_remap" "sniper_rifle"
}
"793"
{
"name" "Silver Botkiller Minigun Mk.I"
"prefab" "weapon_minigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Minigun_Adva
ncedMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/
heavy/fob_h_minigun"
"extra_wearable" "models/player/items/mvm_loot/heavy/fob
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"extra_wearable_vm" "models/player/items/mvm_loot/heavy/
fob_h_minigun_v.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
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"value" "1"
}
}
"xifier_class_remap" "minigun"
}
"794"
{
"name" "Silver Botkiller Knife Mk.I"
"prefab" "weapon_knife"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Knife_Advanc
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"image_inventory" "backpack/player/items/mvm_loot/
spy/fob_h_knife"
"extra_wearable" "models/player/items/mvm_loot/spy/fob_h
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"extra_wearable_vm" "models/player/items/mvm_loot/spy/fo
b_h_knife_v.mdl"
"xifier_class_remap" "knife"
}
"795"
{
"name" "Silver Botkiller Wrench Mk.I"
"prefab" "weapon_wrench"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Wrench_Advan
cedMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/
engineer/fob_h_wrench"
"extra_wearable" "models/player/items/mvm_loot/engineer/
fob_h_wrench.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/engine
er/fob_h_wrench.mdl"
"xifier_class_remap" "wrench"
}
"796"
{
"name" "Silver Botkiller Medi Gun Mk.I"
"prefab" "weapon_medigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Medigun_Adva
ncedMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/
medic/fob_h_medigun"
"extra_wearable" "models/player/items/mvm_loot/medic/fob
_h_medigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/medic/
fob_h_medigun.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "medigun"
}
"797"
{
"name" "Silver Botkiller Stickybomb Lau
ncher Mk.I"
"prefab" "weapon_stickybomb_launcher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_StickybombLa
uncher_AdvancedMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/
demo/fob_h_stickybomb"
"extra_wearable" "models/player/items/mvm_loot/demo/fob_
h_stickybomb.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/demo/f
ob_h_stickybomb_v.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "stickybomb_launcher"
}
"798"
{
"name" "Silver Botkiller Flame Thrower
Mk.I"
"prefab" "weapon_flamethrower"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Flamethrower
_AdvancedMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/
pyro/fob_h_flamethrower"
"extra_wearable" "models/player/items/mvm_loot/pyro/fob_
h_flamethrower.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/pyro/f
ob_h_flamethrower_v.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "flamethrower"
}
"799"
{
"name" "Silver Botkiller Scattergun Mk.
I"
"prefab" "weapon_scattergun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Scattergun_A
dvancedMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/
scout/fob_h_scattergun"
"extra_wearable" "models/player/items/mvm_loot/scout/fob
_h_scattergun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/scout/
fob_h_scattergun.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "scattergun"
}
"800"
{
"name" "Silver Botkiller Rocket Launche
r Mk.I"
"prefab" "weapon_rocketlauncher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_RocketLaunch
er_AdvancedMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/
soldier/fob_h_rocketlauncher"
"extra_wearable" "models/player/items/mvm_loot/soldier/f
ob_h_rocketlauncher.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/soldie
r/fob_h_rocketlauncher.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "rocket_launcher"
}
"801"
{
"name" "Gold Botkiller Sniper Rifle Mk.
I"
"prefab" "weapon_sniperrifle"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_SniperRifle_
AdvancedMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/
sniper/fob_h_sniperrifle_gold"
"extra_wearable" "models/player/items/mvm_loot/sniper/fo
b_h_sniperrifle.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/sniper
/fob_h_sniperrifle.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "sniper_rifle"
}
"802"
{
"name" "Gold Botkiller Minigun Mk.I"
"prefab" "weapon_minigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Minigun_Adva
ncedMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/
heavy/fob_h_minigun_gold"
"extra_wearable" "models/player/items/mvm_loot/heavy/fob
_h_minigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/heavy/
fob_h_minigun_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "minigun"
}
"803"
{
"name" "Gold Botkiller Knife Mk.I"
"prefab" "weapon_knife"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Knife_Advanc
edMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/
spy/fob_h_knife_gold"
"extra_wearable" "models/player/items/mvm_loot/spy/fob_h
_knife.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/spy/fo
b_h_knife_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"xifier_class_remap" "knife"
}
"804"
{
"name" "Gold Botkiller Wrench Mk.I"
"prefab" "weapon_wrench"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Wrench_Advan
cedMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/
engineer/fob_h_wrench_gold"
"extra_wearable" "models/player/items/mvm_loot/engineer/
fob_h_wrench.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/engine
er/fob_h_wrench.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"xifier_class_remap" "wrench"
}
"805"
{
"name" "Gold Botkiller Medi Gun Mk.I"
"prefab" "weapon_medigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Medigun_Adva
ncedMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/
medic/fob_h_medigun_gold"
"extra_wearable" "models/player/items/mvm_loot/medic/fob
_h_medigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/medic/
fob_h_medigun.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "medigun"
}
"806"
{
"name" "Gold Botkiller Stickybomb Launc
her Mk.I"
"prefab" "weapon_stickybomb_launcher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_StickybombLa
uncher_AdvancedMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/
demo/fob_h_stickybomb_gold"
"extra_wearable" "models/player/items/mvm_loot/demo/fob_
h_stickybomb.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/demo/f
ob_h_stickybomb_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "stickybomb_launcher"
}
"807"
{
"name" "Gold Botkiller Flame Thrower Mk
.I"
"prefab" "weapon_flamethrower"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Flamethrower
_AdvancedMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/
pyro/fob_h_flamethrower_gold"
"extra_wearable" "models/player/items/mvm_loot/pyro/fob_
h_flamethrower.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/pyro/f
ob_h_flamethrower_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "flamethrower"
}
"808"
{
"name" "Gold Botkiller Scattergun Mk.I"
"prefab" "weapon_scattergun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Scattergun_A
dvancedMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/
scout/fob_h_scattergun_gold"
"extra_wearable" "models/player/items/mvm_loot/scout/fob
_h_scattergun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/scout/
fob_h_scattergun.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "scattergun"
}
"809"
{
"name" "Gold Botkiller Rocket Launcher
Mk.I"
"prefab" "weapon_rocketlauncher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_RocketLaunch
er_AdvancedMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/
soldier/fob_h_rocketlauncher_gold"
"extra_wearable" "models/player/items/mvm_loot/soldier/f
ob_h_rocketlauncher.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/soldie
r/fob_h_rocketlauncher.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "rocket_launcher"
}
"810"
{
"name" "The Red-Tape Recorder"
"prefab" "recorder"
}
"811"
{
"name" "The Huo Long Heatmaker"
"prefab" "long_heatmaker"
}
"812"
{
"name" "The Flying Guillotine"
"prefab" "guillotine"
}
"813"
{
"name" "The Neon Annihilator"
"prefab" "annihilator"
}
"814"
{
"name" "The Triad Trinket"
"prefab" "triad_trinket"
}
"815"
{
"name" "The Champ Stamp"
"prefab" "champ_stamp"
}
"816"
{
"name" "The Marxman"
"prefab" "marxman"
}
"817"
{
"name" "The Human Cannonball"
"prefab" "cannonball"
}
"818"
{
"name" "Awesomenauts Badge"
"prefab" "misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Awes_Medal"
"item_description" "#TF_Awes_Medal_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class
/awes_badge"
"model_player" "models/player/items/all_class/awes_badg
e.mdl"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"819"
{
"name" "The Lone Star"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_Awes_Sniper"
"item_description" "#TF_Awes_Sniper_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/sniper/aw
es_hat"
"model_player" "models/player/items/sniper/awes_hat.mdl
"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
}
"820"
{
"name" "The Russian Rocketeer"
"prefab" "backpack"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_Awes_Pyro"
"item_description" "#TF_Awes_Pyro_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/pyro/awes
_jetpack"
"model_player" "models/player/items/pyro/awes_jetpack.m
dl"
"used_by_classes"
{
"pyro" "1"
}
}
"821"
{
"name" "The Soviet Gentleman"
"first_sale_date" "2012/11/27"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_HeavyMustacheHat"
"item_description" "#TF_HeavyMustacheHat_Desc"
"image_inventory" "backpack/player/items/heavy/hea
vy_mustachehat"
"model_player" "models/player/items/heavy/heavy_mustach
ehat.mdl"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
}
"823"
{
"name" "The Pocket Purrer"
"first_sale_date" "2012/11/27"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"equip_region" "engineer_pocket"
"item_type_name" "#TF_Wearable_Satchel"
"item_name" "#TF_EngineerPocketCat"
"item_description" "#TF_EngineerPocketCat_Desc"
"image_inventory" "backpack/player/items/engineer/
engineer_pocketcat"
"model_player" "models/player/items/engineer/engineer_p
ocketcat.mdl"
"propername" "1"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_as_assis
ter"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_gooey_pickup.wav"
"drop_sound" "ui/item_gooey_pickup.wa
v"
}
"824"
{
"name" "The Koala Compact"
"first_sale_date" "2012/11/27"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"equip_region" "engineer_pocket"
"item_type_name" "#TF_Wearable_Satchel"
"item_name" "#TF_SniperPocketKoala"
"item_description" "#TF_SniperPocketKoala_Desc"
"image_inventory" "backpack/player/items/sniper/sn
iper_pocketkoala"
"model_player" "models/player/items/sniper/sniper_pocke
tkoala.mdl"
"propername" "1"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player" "models/player/i
tems/sniper/sniper_pocketkoala.mdl"
"name" "#TF_SniperPocketKoala_S
tyle0"
}
"1"
{
"model_player" "models/player/i
tems/sniper/sniper_pocketkoala_s2.mdl"
"name" "#TF_SniperPocketKoala_S
tyle1"
}
}
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_as_assis
ter"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_gooey_pickup.wav"
"drop_sound" "ui/item_gooey_pickup.wa
v"
}
"825"
{
"name" "Hat of Cards"
"first_sale_date" "2012/11/27"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_SpyCardHat"
"item_description" "#TF_SpyCardHat_Desc"
"image_inventory" "backpack/player/items/spy/spy_c
ardhat"
"model_player" "models/player/items/spy/spy_cardhat.mdl
"
"drop_type" "drop"
"used_by_classes"
{
"spy" "1"
}
}
"826"
{
"name" "Medi-Mask"
"first_sale_date" "2012/11/27"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"equip_region" "beard"
"item_type_name" "#TF_Wearable_Mask"
"item_name" "#TF_MedicGasMask"
"item_description" "#TF_MedicGasMask_Desc"
"image_inventory" "backpack/player/items/medic/med
ic_gasmask"
"model_player" "models/player/items/medic/medic_gasmask
.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"827"
{
"name" "The Track Terrorizer"
"first_sale_date" "2012/11/27"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"equip_regions"
{
"shirt" "1"
"arm_tatoos" "1"
}
"item_type_name" "#TF_Wearable_Shirt"
"item_name" "#TF_ScoutTrackJacket"
"item_description" "#TF_ScoutTrackJacket_Desc"
"image_inventory" "backpack/player/items/scout/sco
ut_trackjacket"
"model_player" "models/player/items/scout/scout_trackja
cket.mdl"
"propername" "1"
"used_by_classes"
{
"scout" "1"
}
}
"828"
{
"name" "Archimedes"
"first_sale_date" "2012/08/15"
"prefab" "valve misc"
"capabilities"
{
"can_craft_count" "1"
}
"equip_region" "left_shoulder"
"item_type_name" "#TF_Wearable_Mascot"
"item_name" "#TF_Archimedes"
"item_description" "#TF_Archimedes_Desc"
"image_inventory" "backpack/player/items/medic/arc
himedes"
"model_player" "models/player/items/medic/archimedes.md
l"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_as_assis
ter"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_gooey_pickup.wav"
"drop_sound" "ui/item_gooey_pickup.wa
v"
}
"829"
{
"name" "The War Pig"
"first_sale_date" "2012/11/27"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_SoldierWarPig"
"item_description" "#TF_SoldierWarPig_Desc"
"image_inventory" "backpack/player/items/soldier/s
oldier_warpig"
"model_player" "models/player/items/soldier/soldier_war
pig.mdl"
"propername" "1"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"model_player" "models/player/i
tems/soldier/soldier_warpig.mdl"
"name" "#TF_SoldierWarPig_Style
0"
}
"1"
{
"skin_red" "0"
"skin_blu" "1"
"model_player" "models/player/i
tems/soldier/soldier_warpig_s2.mdl"
"name" "#TF_SoldierWarPig_Style
1"
}
}
}
"mouse_pressed_sound" "ui/item_helmet_drop.wav"
"drop_sound" "ui/item_helmet_pickup.w
av"
}
"830"
{
"name" "The Bearded Bombardier"
"first_sale_date" "2012/11/27"
"prefab" "misc"
"equip_region" "beard"
"item_name" "#TF_DemoBeardPipe"
"item_type_name" "#TF_Wearable_FacialHair"
"item_description" "#TF_DemoBeardPipe_Desc"
"image_inventory" "backpack/player/items/demo/demo
_beardpipe"
"model_player" "models/player/items/demo/demo_beardpipe
.mdl"
"propername" "1"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_DemoBeardPipe_Style
0"
}
"1"
{
"skin" "1"
"name" "#TF_DemoBeardPipe_Style
1"
}
}
}
"attributes"
{
"attach particle effect static"
{
"attribute_class" "set_attached_pa
rticle_static"
"value" "28"
}
}
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"831"
{
"name" "Promo Red-Tape Recorder"
"prefab" "recorder"
"show_in_armory" "0"
"craft_class" ""
}
"832"
{
"name" "Promo Huo Long Heatmaker"
"prefab" "long_heatmaker"
"show_in_armory" "0"
"craft_class" ""
}
"833"
{
"name" "Promo Flying Guillotine"
"prefab" "guillotine"
"show_in_armory" "0"
"craft_class" ""
}
"834"
{
"name" "Promo Neon Annihilator"
"prefab" "annihilator"
"show_in_armory" "0"
"craft_class" ""
}
"835"
{
"name" "Promo Triad Trinket"
"prefab" "triad_trinket"
"show_in_armory" "0"
"craft_class" ""
}
"836"
{
"name" "Promo Champ Stamp"
"prefab" "champ_stamp"
"show_in_armory" "0"
"craft_class" ""
}
"837"
{
"name" "Promo Marxman"
"prefab" "marxman"
"show_in_armory" "0"
"craft_class" ""
}
"838"
{
"name" "Promo Human Cannonball"
"prefab" "cannonball"
"show_in_armory" "0"
"craft_class" ""
}
"839"
{
"name" "Steam Translation Package"
"item_class" "tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list" "store_promotion
_loot_list"
"num_items" "1"
"max_recipients" "1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Package_Type"
"item_name" "#TF_StorePromotionPackage"
"item_description" "#TF_StorePromotionPackage_Desc"
"item_slot" "action"
"image_inventory" "backpack/crafting/shopping_bag"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable
"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"840"
{
"name" "The U-clank-a"
"prefab" "hat"
"craft_class" ""
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_Heavy_Robot_Ushanka_Hat"
"item_description" "#TF_Heavy_Robot_Ushanka_Hat_Des
c"
"image_inventory" "backpack/player/items/mvm_loot/
heavy/robo_ushanka"
"model_player" "models/player/items/mvm_loot/heavy/robo
_ushanka.mdl"
"propername" "1"
"drop_type" "drop"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"841"
{
"name" "The Stealth Steeler"
"prefab" "hat"
"craft_class" ""
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_Spy_Robot_Fedora"
"item_description" "#TF_Spy_Robot_Fedora_Desc"
"image_inventory" "backpack/player/items/mvm_loot/
spy/robo_fedora"
"model_player" "models/player/items/mvm_loot/spy/robo_f
edora.mdl"
"propername" "1"
"drop_type" "drop"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"842"
{
"name" "The Pyrobotics Pack"
"prefab" "backpack"
"craft_class" ""
"item_name" "#TF_Pyro_Robot_Backpack"
"item_description" "#TF_Pyro_Robot_Backpack_Desc"
"image_inventory" "backpack/player/items/mvm_loot/
pyro/pyrobo_backpack"
"model_player" "models/player/items/mvm_loot/pyro/pyrob
o_backpack.mdl"
"propername" "1"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"843"
{
"name" "The Medic Mech-bag"
"prefab" "backpack"
"craft_class" ""
"item_name" "#TF_Medic_Robot_Backpack"
"item_description" "#TF_Medic_Robot_Backpack_Desc"
"image_inventory" "backpack/player/items/mvm_loot/
medic/robo_backpack"
"model_player" "models/player/items/mvm_loot/medic/robo
_backpack.mdl"
"propername" "1"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"844"
{
"name" "The Tin Pot"
"prefab" "hat"
"craft_class" ""
"item_name" "#TF_Soldier_Robot_Helmet"
"item_description" "#TF_Soldier_Robot_Helmet_Desc"
"image_inventory" "backpack/player/items/mvm_loot/
soldier/robot_helmet"
"propername" "1"
"drop_type" "drop"
"visuals"
{
"styles"
{
"0"
{
"model_player" "models/player/i
tems/mvm_loot/soldier/robot_helmet_bullet.mdl"
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_Soldier_Robot_Helme
t_Style0"
}
"1"
{
"model_player" "models/player/i
tems/mvm_loot/soldier/robot_helmet.mdl"
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_Soldier_Robot_Helme
t_Style1"
}
}
}
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"845"
{
"name" "The Battery Bandolier"
"prefab" "grenades"
"craft_class" ""
"item_name" "#TF_Demo_Robot_Grenades"
"item_description" "#TF_Demo_Robot_Grenades_Desc"
"image_inventory" "backpack/player/items/mvm_loot/
demo/battery_grenade"
"model_player" "models/player/items/mvm_loot/demo/batte
ry_grenade.mdl"
"propername" "1"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"846"
{
"name" "The Robot Running Man"
"prefab" "hat"
"craft_class" ""
"item_name" "#TF_Scout_Robot_Cap"
"item_description" "#TF_Scout_Robot_Cap_Desc"
"image_inventory" "backpack/player/items/mvm_loot/
scout/robo_cap"
"model_player" "models/player/items/mvm_loot/scout/robo
_cap.mdl"
"propername" "1"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"847"
{
"name" "The Bolted Bushman"
"prefab" "hat"
"craft_class" ""
"item_name" "#TF_Sniper_Robot_Hat"
"item_description" "#TF_Sniper_Robot_Hat_Desc"
"image_inventory" "backpack/player/items/mvm_loot/
sniper/robo_sniper_hat"
"model_player" "models/player/items/mvm_loot/sniper/rob
o_sniper_hat.mdl"
"propername" "1"
"drop_type" "drop"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"848"
{
"name" "The Tin-1000"
"prefab" "hat"
"craft_class" ""
"item_name" "#TF_Engineer_Robot_Hat"
"item_description" "#TF_Engineer_Robot_Hat_Desc"
"image_inventory" "backpack/player/items/mvm_loot/
engineer/robo_engy_hat"
"model_player" "models/player/items/mvm_loot/engineer/r
obo_engy_hat.mdl"
"propername" "1"
"drop_type" "none"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"850"
{
"name" "Deflector"
"prefab" "weapon_minigun"
"craft_class" ""
"baseitem" "0"
"show_in_armory" "0"
"item_name" "#TF_Minigun_Deflector"
"item_quality" "unique"
"visuals"
{
"tracer_effect" "bullet_tracer02"
}
}
"851"
{
"name" "The AWPer Hand"
"prefab" "weapon_sniperrifle"
"craft_class" "weapon"
"capabilities"
{
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"item_name" "#TF_CSGO_AWP"
"item_description" "#TF_CSGO_AWP_Desc"
"item_quality" "unique"
"baseitem" "0"
"image_inventory" "backpack/weapons/c_models/c_csg
o_awp/c_csgo_awp"
"model_player" "models/weapons/c_models/c_csgo_awp/c_cs
go_awp.mdl"
"propername" "1"
"attach_to_hands" "1"
"item_logname" "awper_hand"
"visuals"
{
"sound_single_shot" "Weapon_AWP.Single"
"sound_burst" "Weapon_AWP.SingleCrit"
}
}
"852"
{
"name" "The Soldier's Stogie"
"first_sale_date" "2012/08/15"
"prefab" "valve misc"
"capabilities"
{
"can_craft_count" "1"
}
"equip_region" "soldier_cigar"
"item_type_name" "#TF_Wearable_Cigar"
"item_name" "#TF_SoldierCigar"
"item_description" "#TF_SoldierCigar_Desc"
"image_inventory" "backpack/player/items/soldier/c
igar"
"model_player" "models/player/items/soldier/cigar.mdl"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"attach particle effect static"
{
"attribute_class" "set_attached_pa
rticle_static"
"value" "28"
}
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"853"
{
"name" "The Crafty Hair"
"first_sale_date" "2012/11/21"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Hair"
"item_name" "#TF_XCOM_Hair"
"item_description" "#TF_XCOM_Hair_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/all_class
/xcom_flattop_engineer"
"model_player_per_class"
{
"scout" "models/player/items/all_class/x
com_flattop_scout.mdl"
"soldier" "models/player/items/all_class/x
com_flattop_soldier.mdl"
"medic" "models/player/items/all_class/x
com_flattop_medic.mdl"
"heavy" "models/player/items/all_class/x
com_flattop_heavy.mdl"
"engineer" "models/player/items/all_class/x
com_flattop_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"soldier" "1"
"medic" "1"
"heavy" "1"
"engineer" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_XCOM_Hair_Style0"
}
"1"
{
"skin" "1"
"name" "#TF_XCOM_Hair_Style1"
}
}
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"854"
{
"name" "Area 451"
"first_sale_date" "2012/11/21"
"prefab" "hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_XCOM_Pyro"
"item_description" "#TF_XCOM_Pyro_Desc"
"image_inventory" "backpack/player/items/pyro/xcom
_sectoid_mask"
"model_player" "models/player/items/pyro/xcom_sectoid_m
ask.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"855"
{
"name" "The Vigilant Pin"
"first_sale_date" "2012/11/21"
"prefab" "misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_XCOM_Pin"
"item_description" "#TF_XCOM_Pin_Desc"
"item_slot" "misc"
"equip_region" "medal"
"propername" "1"
"image_inventory" "backpack/player/items/all_class
/xcom_badge"
"model_player" "models/player/items/all_class/xcom_badg
e.mdl"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"856"
{
"name" "The Pyrotechnic Tote"
"first_sale_date" "2012/11/27"
"prefab" "backpack"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Backpack"
"item_name" "#TF_Pyro_FireworksBag"
"item_description" "#TF_Pyro_FireworksBag_Desc"
"image_inventory" "backpack/player/items/pyro/pyro
_fireworksbag"
"propername" "1"
"model_player" "models/player/items/pyro/pyro_fireworks
bag.mdl"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_pack_pickup.wav"
"drop_sound" "ui/item_pack_drop.wav"
}
"857"
{
"name" "Flunkyware"
"first_sale_date" "2012/12/13"
"prefab" "misc"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_Henchboy_Belt"
"item_description" "#TF_Henchboy_Belt_Desc"
"equip_region" "feet"
"image_inventory" "backpack/player/items/scout/sco
ut_henchboy_belt"
"model_player" "models/player/items/scout/scout_henchbo
y_belt.mdl"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"shoes_socks" "1"
}
}
}
"858"
{
"name" "The Hanger-On Hood"
"first_sale_date" "2012/12/13"
"prefab" "hat"
"item_name" "#TF_Henchboy_Hat"
"item_description" "#TF_Henchboy_Hat_Desc"
"image_inventory" "backpack/player/items/scout/sco
ut_henchboy_hat"
"model_player" "models/player/items/scout/scout_henchbo
y_hat.mdl"
"propername" "1"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"styles"
{
"0"
{
"additional_hidden_bodygroups"
{
"headphones"
"1"
}
"name" "#TF_Henchboy_Hat_Style0
"
}
"1"
{
"name" "#TF_Henchboy_Hat_Style1
"
}
}
}
}
"859"
{
"name" "The Flight of the Monarch"
"first_sale_date" "2012/12/13"
"prefab" "misc"
"item_type_name" "#TF_Wearable_Wings"
"item_name" "#TF_Henchboy_Wings"
"item_description" "#TF_Henchboy_Wings_Desc"
"equip_region" "scout_wings"
"image_inventory" "backpack/player/items/scout/sco
ut_henchboy_wings"
"model_player" "models/player/items/scout/scout_henchbo
y_wings.mdl"
"propername" "1"
"used_by_classes"
{
"scout" "1"
}
}
"863"
{
"name" "The Robo-Sandvich"
"first_sale_date" "2012/09/19"
"item_class" "tf_weapon_lunchbox"
"craft_class" ""
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_heal_allies" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_LunchBox"
"item_name" "#TF_Robot_Sandvich"
"item_description" "#TF_Robot_Sandvich_Desc"
"item_slot" "secondary"
"anim_slot" "ITEM1"
"image_inventory" "backpack/weapons/c_models/c_san
dwich/c_robo_sandwich"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_sandwich/c_ro
bo_sandwich.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode
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"value" "3"
}
"special taunt"
{
"attribute_class" "special_taunt"
"value" "1"
}
"allowed in medieval mode"
{
"attribute_class" "allowed_in_medi
eval_mode"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"864"
{
"name" "The Friends Forever Companion Square Badge"
"first_sale_date" "2012/09/19"
"prefab" "misc"
"craft_class" ""
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_CompanionSquare_Badge"
"item_description" "#TF_CompanionSquare_Badge_Desc"
"equip_region" "medal"
"item_slot" "misc"
"image_inventory" "backpack/player/items/all_class
/3a_cube"
"min_ilevel" "20"
"max_ilevel" "20"
"propername" "1"
"model_player" "models/player/items/all_class/3a_cube.m
dl"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"865"
{
"name" "The Triple A Badge"
"first_sale_date" "2012/09/19"
"prefab" "misc"
"craft_class" ""
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_ThreeA_Badge"
"item_description" "#TF_ThreeA_Badge_Desc"
"equip_region" "medal"
"item_slot" "misc"
"image_inventory" "backpack/player/items/all_class
/3a_badge"
"min_ilevel" "20"
"max_ilevel" "20"
"propername" "1"
"model_player" "models/player/items/all_class/3a_badge.
mdl"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"866"
{
"name" "The Heavy Artillery Officer's Cap"
"prefab" "hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_COH2_Heavy"
"item_description" "#TF_COH2_Heavy_Desc"
"image_inventory" "backpack/player/items/heavy/coh
_heavyhat"
"model_player" "models/player/items/heavy/coh_heavyhat.
mdl"
"drop_type" "drop"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
}
"867"
{
"name" "The Combat Medic's Crusher Cap"
"prefab" "hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_COH2_Medic"
"item_description" "#TF_COH2_Medic_Desc"
"image_inventory" "backpack/player/items/medic/coh
_medichat"
"model_player" "models/player/items/medic/coh_medichat.
mdl"
"drop_type" "drop"
"propername" "1"
"used_by_classes"
{
"medic" "1"
}
}
"868"
{
"name" "The Heroic Companion Badge"
"prefab" "misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_COH2_Badge"
"item_description" "#TF_COH2_Badge_Desc"
"equip_region" "medal"
"item_slot" "misc"
"image_inventory" "backpack/player/items/all_class
/coh_badge_sovjet"
"min_ilevel" "20"
"max_ilevel" "20"
"propername" "1"
"model_player" "models/player/items/all_class/coh_badge
_sovjet.mdl"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player" "models/player/i
tems/all_class/coh_badge_sovjet.mdl"
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_COH2_Badge_Style1"
}
"1"
{
"model_player" "models/player/i
tems/all_class/coh_badge_german.mdl"
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_COH2_Badge_Style2"
}
}
}
}
"869"
{
"name" "The Rump-o'-Lantern"
"first_sale_date" "2012/10/26"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_RumpoLantern"
"item_description" "#TF_RumpoLantern_Desc"
"image_inventory" "backpack/player/items/all_class
/pumpkin_lantern_engineer"
"item_type_name" "#TF_Wearable_Lantern"
"propername" "1"
"equip_region" "belt_misc"
"model_player_per_class"
{
"scout" "models/player/items/all_class/p
umpkin_lantern_scout.mdl"
"sniper" "models/player/items/all_class/p
umpkin_lantern_sniper.mdl"
"soldier" "models/player/items/all_class/p
umpkin_lantern_soldier.mdl"
"demoman" "models/player/items/all_class/p
umpkin_lantern_demo.mdl"
"medic" "models/player/items/all_class/p
umpkin_lantern_medic.mdl"
"heavy" "models/player/items/all_class/p
umpkin_lantern_heavy.mdl"
"spy" "models/player/items/all_class/p
umpkin_lantern_spy.mdl"
"engineer" "models/player/items/all_class/p
umpkin_lantern_engineer.mdl"
"pyro" "models/player/items/all_class/p
umpkin_lantern_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"870"
{
"name" "Tour of Duty Badge Intermediate 1"
"prefab" "base_misc"
"loadondemand" "1"
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_MvM_Badge_Intermediate1"
"item_description" "#TF_MvM_Badge_Intermediate1_Des
c"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/mvm_loot/
all_class/mvm_badge_rust"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/mvm_loot/all_class/
mvm_badge_rust.mdl"
"min_ilevel" "1"
"max_ilevel" "100"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"871"
{
"name" "Tour of Duty Badge Expert 1"
"prefab" "base_misc"
"loadondemand" "1"
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_MvM_Badge_Expert1"
"item_description" "#TF_MvM_Badge_Expert1_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/mvm_loot/
all_class/mvm_badge_diamond"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/mvm_loot/all_class/
mvm_badge_diamond.mdl"
"min_ilevel" "1"
"max_ilevel" "100"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"872"
{
"name" "The Lacking Moral Fiber Mask"
"prefab" "hat"
"first_sale_date" "2013/10/18"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "TF_Wearable_Mask"
"item_name" "#TF_Dishonored_Mask"
"item_description" "#TF_Dishonored_Mask_Desc"
"image_inventory" "backpack/player/items/spy/spy_d
ishonored"
"model_player" "models/player/items/spy/spy_dishonored.
mdl"
"propername" "1"
"used_by_classes"
{
"spy" "1"
}
}
"873"
{
"name" "The Whale Bone Charm"
"prefab" "misc"
"first_sale_date" "2013/10/18"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Dishonored_Badge"
"item_description" "#TF_Dishonored_Badge_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class
/dishonored_badge"
"min_ilevel" "20"
"max_ilevel" "20"
"propername" "1"
"model_player" "models/player/items/all_class/dishonore
d_badge.mdl"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"874"
{
"name" "The King of Scotland Cape"
"first_sale_date" "2012/10/09"
"prefab" "misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_slot" "misc"
"equip_region" "back"
"item_type_name" "TF_Wearable_Cape"
"item_name" "#TF_TW_Cape"
"item_description" "#TF_TW_Cape_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/demo/tw_k
ingcape"
"model_player" "models/player/items/demo/tw_kingcape.md
l"
"used_by_classes"
{
"demoman" "1"
}
}
"875"
{
"name" "The Menpo"
"first_sale_date" "2012/10/09"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_slot" "misc"
"equip_region" "beard"
"item_type_name" "TF_Wearable_Mask"
"item_name" "#TF_TW_Mask"
"item_description" "#TF_TW_Mask_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/demo/tw_s
hogun_demo"
"model_player_per_class"
{
"soldier" "models/player/items/soldier/tw_
shogun_soldier.mdl"
"demoman" "models/player/items/demo/tw_sho
gun_demo.mdl"
}
"used_by_classes"
{
"soldier" "1"
"demoman" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player_per_class"
{
"soldier" "models/
player/items/soldier/tw_shogun_soldier.mdl"
"demoman" "models/
player/items/demo/tw_shogun_demo.mdl"
}
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_TW_Mask_Style1"
}
"1"
{
"model_player_per_class"
{
"soldier" "models/
player/items/soldier/tw_shogun2_soldier.mdl"
"demoman" "models/
player/items/demo/tw_shogun2_demo.mdl"
}
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_TW_Mask_Style2"
}
"2"
{
"model_player_per_class"
{
"soldier" "models/
player/items/soldier/tw_shogun3_soldier.mdl"
"demoman" "models/
player/items/demo/tw_shogun3_demo.mdl"
}
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_TW_Mask_Style3"
}
"3"
{
"model_player_per_class"
{
"soldier" "models/
player/items/soldier/tw_shogun4_soldier.mdl"
"demoman" "models/
player/items/demo/tw_shogun4_demo.mdl"
}
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_TW_Mask_Style4"
}
}
}
}
"876"
{
"name" "The K-9 Mane"
"first_sale_date" "2012/10/09"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_type_name" "TF_Wearable_SpiritAnimal"
"item_name" "#TF_TW_Mane"
"item_description" "#TF_TW_Mane_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/heavy/tw_
doghat_heavy"
"model_player_per_class"
{
"demoman" "models/player/items/demo/tw_dog
hat_demo.mdl"
"heavy" "models/player/items/heavy/tw_doghat_hea
vy.mdl"
}
"used_by_classes"
{
"demoman" "1"
"heavy" "1"
}
}
"877"
{
"name" "The Stovepipe Sniper Shako"
"first_sale_date" "2012/10/09"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_TW_Sniper_Hat"
"item_description" "#TF_TW_Sniper_Hat_Desc"
"drop_type" "drop"
"propername" "1"
"image_inventory" "backpack/player/items/sniper/tw
_shako"
"model_player" "models/player/items/sniper/tw_shako.mdl
"
"used_by_classes"
{
"sniper" "1"
}
}
"878"
{
"name" "The Foppish Physician"
"first_sale_date" "2012/10/09"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_slot" "misc"
"equip_region" "shirt"
"item_type_name" "TF_Wearable_Apparel"
"item_name" "#TF_TW_Medic_Coat"
"item_description" "#TF_TW_Medic_Coat_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/medic/tw_
coat_medic_necktie"
"model_player" "models/player/items/medic/tw_coat_medic
_necktie.mdl"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player" "models/player/i
tems/medic/tw_coat_medic_necktie.mdl"
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_TW_Medic_Coat_Style
1"
}
"1"
{
"model_player" "models/player/i
tems/medic/tw_coat_medic.mdl"
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_TW_Medic_Coat_Style
2"
}
}
}
}
"879"
{
"name" "The Distinguished Rogue"
"first_sale_date" "2012/10/09"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_slot" "misc"
"equip_region" "shirt"
"item_type_name" "TF_Wearable_Apparel"
"item_name" "#TF_TW_Spy_Coat"
"item_description" "#TF_TW_Spy_Coat_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/spy/tw_co
at_spy"
"model_player" "models/player/items/spy/tw_coat_spy_nec
ktie.mdl"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player" "models/player/i
tems/spy/tw_coat_spy_necktie.mdl"
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_TW_Spy_Coat_Style1"
}
"1"
{
"model_player" "models/player/i
tems/spy/tw_coat_spy.mdl"
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_TW_Spy_Coat_Style2"
}
}
}
}
"880"
{
"name" "The Freedom Staff"
"first_sale_date" "2012/10/09"
"item_class" "saxxy"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Staff"
"item_name" "#TF_TW_Staff"
"item_description" "#TF_TW_Staff_Desc"
"propername" "1"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "25"
"max_ilevel" "25"
"attach_to_hands" "1"
"item_logname" "freedom_staff"
"item_iconname" "freedom_staff"
"image_inventory" "backpack/weapons/c_models/c_tw_
eagle/c_tw_eagle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_tw_eagle/c_tw
_eagle.mdl"
"anim_slot" "MELEE_ALLCLASS"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"881"
{
"name" "Rust Botkiller Sniper Rifle Mk.
I"
"prefab" "weapon_sniperrifle"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_SniperRifle_
IntermediateMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/
sniper/fob_h_sniperrifle_rust"
"extra_wearable" "models/player/items/mvm_loot/sniper/fo
b_h_sniperrifle.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/sniper
/fob_h_sniperrifle.mdl"
"visuals_red"
{
"skin" "4"
}
"visuals_blu"
{
"skin" "5"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "sniper_rifle"
}
"882"
{
"name" "Rust Botkiller Minigun Mk.I"
"prefab" "weapon_minigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Minigun_Inte
rmediateMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/
heavy/fob_h_minigun_rust"
"extra_wearable" "models/player/items/mvm_loot/heavy/fob
_h_minigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/heavy/
fob_h_minigun_v.mdl"
"visuals_red"
{
"skin" "4"
}
"visuals_blu"
{
"skin" "5"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "minigun"
}
"883"
{
"name" "Rust Botkiller Knife Mk.I"
"prefab" "weapon_knife"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Knife_Interm
ediateMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/
spy/fob_h_knife_rust"
"extra_wearable" "models/player/items/mvm_loot/spy/fob_h
_knife.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/spy/fo
b_h_knife_v.mdl"
"visuals_red"
{
"skin" "4"
}
"visuals_blu"
{
"skin" "5"
}
"xifier_class_remap" "knife"
}
"884"
{
"name" "Rust Botkiller Wrench Mk.I"
"prefab" "weapon_wrench"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Wrench_Inter
mediateMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/
engineer/fob_h_wrench_rust"
"extra_wearable" "models/player/items/mvm_loot/engineer/
fob_h_wrench.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/engine
er/fob_h_wrench.mdl"
"visuals_red"
{
"skin" "4"
}
"visuals_blu"
{
"skin" "5"
}
"xifier_class_remap" "wrench"
}
"885"
{
"name" "Rust Botkiller Medi Gun Mk.I"
"prefab" "weapon_medigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Medigun_Inte
rmediateMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/
medic/fob_h_medigun_rust"
"extra_wearable" "models/player/items/mvm_loot/medic/fob
_h_medigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/medic/
fob_h_medigun.mdl"
"visuals_red"
{
"skin" "4"
}
"visuals_blu"
{
"skin" "5"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "medigun"
}
"886"
{
"name" "Rust Botkiller Stickybomb Launc
her Mk.I"
"prefab" "weapon_stickybomb_launcher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_StickybombLa
uncher_IntermediateMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/
demo/fob_h_stickybomb_rust"
"extra_wearable" "models/player/items/mvm_loot/demo/fob_
h_stickybomb.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/demo/f
ob_h_stickybomb_v.mdl"
"visuals_red"
{
"skin" "4"
}
"visuals_blu"
{
"skin" "5"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "stickybomb_launcher"
}
"887"
{
"name" "Rust Botkiller Flame Thrower Mk
.I"
"prefab" "weapon_flamethrower"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Flamethrower
_IntermediateMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/
pyro/fob_h_flamethrower_rust"
"extra_wearable" "models/player/items/mvm_loot/pyro/fob_
h_flamethrower.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/pyro/f
ob_h_flamethrower_v.mdl"
"visuals_red"
{
"skin" "4"
}
"visuals_blu"
{
"skin" "5"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "flamethrower"
}
"888"
{
"name" "Rust Botkiller Scattergun Mk.I"
"prefab" "weapon_scattergun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Scattergun_I
ntermediateMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/
scout/fob_h_scattergun_rust"
"extra_wearable" "models/player/items/mvm_loot/scout/fob
_h_scattergun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/scout/
fob_h_scattergun.mdl"
"visuals_red"
{
"skin" "4"
}
"visuals_blu"
{
"skin" "5"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "scattergun"
}
"889"
{
"name" "Rust Botkiller Rocket Launcher
Mk.I"
"prefab" "weapon_rocketlauncher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_RocketLaunch
er_IntermediateMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/
soldier/fob_h_rocketlauncher_rust"
"extra_wearable" "models/player/items/mvm_loot/soldier/f
ob_h_rocketlauncher.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/soldie
r/fob_h_rocketlauncher.mdl"
"visuals_red"
{
"skin" "4"
}
"visuals_blu"
{
"skin" "5"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "rocket_launcher"
}
"890"
{
"name" "Blood Botkiller Sniper Rifle Mk
.I"
"prefab" "weapon_sniperrifle"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_SniperRifle_
IntermediateMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/
sniper/fob_h_sniperrifle_blood"
"extra_wearable" "models/player/items/mvm_loot/sniper/fo
b_h_sniperrifle.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/sniper
/fob_h_sniperrifle.mdl"
"visuals_red"
{
"skin" "6"
}
"visuals_blu"
{
"skin" "7"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "sniper_rifle"
}
"891"
{
"name" "Blood Botkiller Minigun Mk.I"
"prefab" "weapon_minigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Minigun_Inte
rmediateMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/
heavy/fob_h_minigun_blood"
"extra_wearable" "models/player/items/mvm_loot/heavy/fob
_h_minigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/heavy/
fob_h_minigun_v.mdl"
"visuals_red"
{
"skin" "6"
}
"visuals_blu"
{
"skin" "7"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "minigun"
}
"892"
{
"name" "Blood Botkiller Knife Mk.I"
"prefab" "weapon_knife"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Knife_Interm
ediateMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/
spy/fob_h_knife_blood"
"extra_wearable" "models/player/items/mvm_loot/spy/fob_h
_knife.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/spy/fo
b_h_knife_v.mdl"
"visuals_red"
{
"skin" "6"
}
"visuals_blu"
{
"skin" "7"
}
"xifier_class_remap" "knife"
}
"893"
{
"name" "Blood Botkiller Wrench Mk.I"
"prefab" "weapon_wrench"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Wrench_Inter
mediateMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/
engineer/fob_h_wrench_blood"
"extra_wearable" "models/player/items/mvm_loot/engineer/
fob_h_wrench.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/engine
er/fob_h_wrench.mdl"
"visuals_red"
{
"skin" "6"
}
"visuals_blu"
{
"skin" "7"
}
"xifier_class_remap" "wrench"
}
"894"
{
"name" "Blood Botkiller Medi Gun Mk.I"
"prefab" "weapon_medigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Medigun_Inte
rmediateMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/
medic/fob_h_medigun_blood"
"extra_wearable" "models/player/items/mvm_loot/medic/fob
_h_medigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/medic/
fob_h_medigun.mdl"
"visuals_red"
{
"skin" "6"
}
"visuals_blu"
{
"skin" "7"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "medigun"
}
"895"
{
"name" "Blood Botkiller Stickybomb Laun
cher Mk.I"
"prefab" "weapon_stickybomb_launcher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_StickybombLa
uncher_IntermediateMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/
demo/fob_h_stickybomb_blood"
"extra_wearable" "models/player/items/mvm_loot/demo/fob_
h_stickybomb.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/demo/f
ob_h_stickybomb_v.mdl"
"visuals_red"
{
"skin" "6"
}
"visuals_blu"
{
"skin" "7"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "stickybomb_launcher"
}
"896"
{
"name" "Blood Botkiller Flame Thrower M
k.I"
"prefab" "weapon_flamethrower"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Flamethrower
_IntermediateMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/
pyro/fob_h_flamethrower_blood"
"extra_wearable" "models/player/items/mvm_loot/pyro/fob_
h_flamethrower.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/pyro/f
ob_h_flamethrower_v.mdl"
"visuals_red"
{
"skin" "6"
}
"visuals_blu"
{
"skin" "7"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "flamethrower"
}
"897"
{
"name" "Blood Botkiller Scattergun Mk.I
"
"prefab" "weapon_scattergun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Scattergun_I
ntermediateMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/
scout/fob_h_scattergun_blood"
"extra_wearable" "models/player/items/mvm_loot/scout/fob
_h_scattergun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/scout/
fob_h_scattergun.mdl"
"visuals_red"
{
"skin" "6"
}
"visuals_blu"
{
"skin" "7"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "scattergun"
}
"898"
{
"name" "Blood Botkiller Rocket Launcher
Mk.I"
"prefab" "weapon_rocketlauncher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_RocketLaunch
er_IntermediateMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/
soldier/fob_h_rocketlauncher_blood"
"extra_wearable" "models/player/items/mvm_loot/soldier/f
ob_h_rocketlauncher.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/soldie
r/fob_h_rocketlauncher.mdl"
"visuals_red"
{
"skin" "6"
}
"visuals_blu"
{
"skin" "7"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "rocket_launcher"
}
"899"
{
"name" "Carbonado Botkiller Sniper Rifl
e Mk.I"
"prefab" "weapon_sniperrifle"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_SniperRifle_
ExpertMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/
sniper/fob_h_sniperrifle_diamond_black"
"extra_wearable" "models/player/items/mvm_loot/sniper/fo
b_h_sniperrifle_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/sniper
/fob_h_sniperrifle_diamond.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "sniper_rifle"
}
"900"
{
"name" "Carbonado Botkiller Minigun Mk.
I"
"prefab" "weapon_minigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Minigun_Expe
rtMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/
heavy/fob_h_minigun_diamond_black"
"extra_wearable" "models/player/items/mvm_loot/heavy/fob
_h_minigun_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/heavy/
fob_h_minigun_diamond_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "minigun"
}
"901"
{
"name" "Carbonado Botkiller Knife Mk.I"
"prefab" "weapon_knife"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Knife_Expert
MVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/
spy/fob_h_knife_diamond_black"
"extra_wearable" "models/player/items/mvm_loot/spy/fob_h
_knife_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/spy/fo
b_h_knife_diamond_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"xifier_class_remap" "knife"
}
"902"
{
"name" "Carbonado Botkiller Wrench Mk.I
"
"prefab" "weapon_wrench"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Wrench_Exper
tMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/
engineer/fob_h_wrench_diamond_black"
"extra_wearable" "models/player/items/mvm_loot/engineer/
fob_h_wrench_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/engine
er/fob_h_wrench_diamond.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"xifier_class_remap" "wrench"
}
"903"
{
"name" "Carbonado Botkiller Medi Gun Mk
.I"
"prefab" "weapon_medigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Medigun_Expe
rtMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/
medic/fob_h_medigun_diamond_black"
"extra_wearable" "models/player/items/mvm_loot/medic/fob
_h_medigun_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/medic/
fob_h_medigun_diamond.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "medigun"
}
"904"
{
"name" "Carbonado Botkiller Stickybomb
Launcher Mk.I"
"prefab" "weapon_stickybomb_launcher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_StickybombLa
uncher_ExpertMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/
demo/fob_h_stickybomb_diamond_black"
"extra_wearable" "models/player/items/mvm_loot/demo/fob_
h_stickybomb_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/demo/f
ob_h_stickybomb_diamond_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "stickybomb_launcher"
}
"905"
{
"name" "Carbonado Botkiller Flame Throw
er Mk.I"
"prefab" "weapon_flamethrower"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Flamethrower
_ExpertMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/
pyro/fob_h_flamethrower_diamond_black"
"extra_wearable" "models/player/items/mvm_loot/pyro/fob_
h_flamethrower_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/pyro/f
ob_h_flamethrower_diamond_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "flamethrower"
}
"906"
{
"name" "Carbonado Botkiller Scattergun
Mk.I"
"prefab" "weapon_scattergun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Scattergun_E
xpertMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/
scout/fob_h_scattergun_diamond_black"
"extra_wearable" "models/player/items/mvm_loot/scout/fob
_h_scattergun_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/scout/
fob_h_scattergun_diamond.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "scattergun"
}
"907"
{
"name" "Carbonado Botkiller Rocket Laun
cher Mk.I"
"prefab" "weapon_rocketlauncher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_RocketLaunch
er_ExpertMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/
soldier/fob_h_rocketlauncher_diamond_black"
"extra_wearable" "models/player/items/mvm_loot/soldier/f
ob_h_rocketlauncher_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/soldie
r/fob_h_rocketlauncher_diamond.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "rocket_launcher"
}
"908"
{
"name" "Diamond Botkiller Sniper Rifle
Mk.I"
"prefab" "weapon_sniperrifle"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_SniperRifle_
ExpertMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/
sniper/fob_h_sniperrifle_diamond"
"extra_wearable" "models/player/items/mvm_loot/sniper/fo
b_h_sniperrifle_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/sniper
/fob_h_sniperrifle_diamond.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "sniper_rifle"
}
"909"
{
"name" "Diamond Botkiller Minigun Mk.I"
"prefab" "weapon_minigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Minigun_Expe
rtMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/
heavy/fob_h_minigun_diamond"
"extra_wearable" "models/player/items/mvm_loot/heavy/fob
_h_minigun_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/heavy/
fob_h_minigun_diamond_v.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "minigun"
}
"910"
{
"name" "Diamond Botkiller Knife Mk.I"
"prefab" "weapon_knife"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Knife_Expert
MVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/
spy/fob_h_knife_diamond"
"extra_wearable" "models/player/items/mvm_loot/spy/fob_h
_knife_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/spy/fo
b_h_knife_diamond_v.mdl"
"xifier_class_remap" "knife"
}
"911"
{
"name" "Diamond Botkiller Wrench Mk.I"
"prefab" "weapon_wrench"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Wrench_Exper
tMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/
engineer/fob_h_wrench_diamond"
"extra_wearable" "models/player/items/mvm_loot/engineer/
fob_h_wrench_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/engine
er/fob_h_wrench_diamond.mdl"
"xifier_class_remap" "wrench"
}
"912"
{
"name" "Diamond Botkiller Medi Gun Mk.I
"
"prefab" "weapon_medigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Medigun_Expe
rtMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/
medic/fob_h_medigun_diamond"
"extra_wearable" "models/player/items/mvm_loot/medic/fob
_h_medigun_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/medic/
fob_h_medigun_diamond.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "medigun"
}
"913"
{
"name" "Diamond Botkiller Stickybomb La
uncher Mk.I"
"prefab" "weapon_stickybomb_launcher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_StickybombLa
uncher_ExpertMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/
demo/fob_h_stickybomb_diamond"
"extra_wearable" "models/player/items/mvm_loot/demo/fob_
h_stickybomb_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/demo/f
ob_h_stickybomb_diamond_v.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "stickybomb_launcher"
}
"914"
{
"name" "Diamond Botkiller Flame Thrower
Mk.I"
"prefab" "weapon_flamethrower"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Flamethrower
_ExpertMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/
pyro/fob_h_flamethrower_diamond"
"extra_wearable" "models/player/items/mvm_loot/pyro/fob_
h_flamethrower_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/pyro/f
ob_h_flamethrower_diamond_v.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "flamethrower"
}
"915"
{
"name" "Diamond Botkiller Scattergun Mk
.I"
"prefab" "weapon_scattergun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Scattergun_E
xpertMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/
scout/fob_h_scattergun_diamond"
"extra_wearable" "models/player/items/mvm_loot/scout/fob
_h_scattergun_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/scout/
fob_h_scattergun_diamond.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "scattergun"
}
"916"
{
"name" "Diamond Botkiller Rocket Launch
er Mk.I"
"prefab" "weapon_rocketlauncher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_RocketLaunch
er_ExpertMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/
soldier/fob_h_rocketlauncher_diamond"
"extra_wearable" "models/player/items/mvm_loot/soldier/f
ob_h_rocketlauncher_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/soldie
r/fob_h_rocketlauncher_diamond.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "rocket_launcher"
}
"917"
{
"name" "Sir Hootsalot"
"first_sale_date" "2012/10/26"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
}
"equip_region" "left_shoulder"
"item_type_name" "#TF_Wearable_Mascot"
"item_name" "#TF_SirHootsalot"
"item_description" "#TF_SirHootsalot_desc"
"image_inventory" "backpack/player/items/sniper/sn
iper_owl"
"model_player" "models/player/items/sniper/sniper_owl.m
dl"
"propername" "0"
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_SirHootsalot_Style0
"
}
"1"
{
"skin" "1"
"name" "#TF_SirHootsalot_Style1
"
}
}
}
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_as_assis
ter"
"value" "1"
}
}
}
"918"
{
"name" "The Master Mind"
"first_sale_date" "2012/10/26"
"prefab" "halloween hat"
"item_name" "#TF_MasterMind"
"item_description" "#TF_MasterMind_Desc"
"image_inventory" "backpack/player/items/engineer/
engineer_brain"
"model_player" "models/player/items/engineer/engineer_b
rain.mdl"
"drop_type" "none"
"used_by_classes"
{
"engineer" "1"
}
"capabilities"
{
"paintable" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
}
"919"
{
"name" "The Scarecrow"
"first_sale_date" "2012/10/26"
"prefab" "misc"
"equip_region" "face"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Scarecrow"
"item_description" "#TF_Scarecrow_Desc"
"image_inventory" "backpack/workshop/player/items/
spy/spy_scarecrowface/spy_scarecrowface"
"model_player" "models/workshop/player/items/spy/spy_sc
arecrowface/spy_scarecrowface.mdl"
"propername" "1"
"drop_type" "none"
"used_by_classes"
{
"spy" "1"
}
}
"920"
{
"name" "The Crone's Dome"
"first_sale_date" "2012/10/26"
"prefab" "hat"
"propername" "1"
"item_name" "#TF_CronesDome"
"item_description" "#TF_CronesDome_Desc"
"image_inventory" "backpack/player/items/all_class
/witchhat_demo"
"capabilities"
{
"paintable" "1"
}
"model_player_per_class"
{
"soldier" "models/player/items/all_class/w
itchhat_soldier.mdl"
"demoman" "models/player/items/all_class/w
itchhat_demo.mdl"
"pyro" "models/player/items/all_class/w
itchhat_pyro.mdl"
"engineer" "models/player/items/all_class/w
itchhat_engineer.mdl"
"heavy" "models/player/items/all_class/w
itchhat_heavy.mdl"
"scout" "models/player/items/all_class/w
itchhat_scout.mdl"
"medic" "models/player/items/all_class/w
itchhat_medic.mdl"
"sniper" "models/player/items/all_class/w
itchhat_sniper.mdl"
"spy" "models/player/items/all_class/w
itchhat_spy.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"921"
{
"name" "The Executioner"
"first_sale_date" "2012/10/26"
"prefab" "hat"
"propername" "1"
"item_name" "#TF_Executioner"
"item_description" "#TF_Executioner_Desc"
"image_inventory" "backpack/player/items/all_class
/executionerhood_medic"
"capabilities"
{
"paintable" "1"
}
"model_player_per_class"
{
"soldier" "models/player/items/all_class/e
xecutionerhood_soldier.mdl"
"demoman" "models/player/items/all_class/e
xecutionerhood_demo.mdl"
"pyro" "models/player/items/all_class/e
xecutionerhood_pyro.mdl"
"engineer" "models/player/items/all_class/e
xecutionerhood_engineer.mdl"
"heavy" "models/player/items/all_class/e
xecutionerhood_heavy.mdl"
"scout" "models/player/items/all_class/e
xecutionerhood_scout.mdl"
"medic" "models/player/items/all_class/e
xecutionerhood_medic.mdl"
"sniper" "models/player/items/all_class/e
xecutionerhood_sniper.mdl"
"spy" "models/player/items/all_class/e
xecutionerhood_spy.mdl"
}
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"922"
{
"name" "The Bonedolier"
"first_sale_date" "2012/10/26"
"prefab" "grenades"
"item_name" "#TF_Bonedolier"
"item_description" "#TF_Bonedolier_Desc"
"item_type_name" "#TF_Wearable_Bones"
"propername" "1"
"image_inventory" "backpack/player/items/all_class
/demo_grenade_skulls"
"capabilities"
{
"paintable" "1"
}
"model_player_per_class"
{
"soldier" "models/player/items/all_class/s
oldier_grenade_skulls.mdl"
"demoman" "models/player/items/all_class/d
emo_grenade_skulls.mdl"
"pyro" "models/player/items/all_class/p
yro_grenade_skulls.mdl"
}
"used_by_classes"
{
"soldier" "1"
"demoman" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bottle_pickup.wav"
"drop_sound" "ui/item_bottle_drop.wav"
}
"923"
{
"name" "The Plutonidome"
"first_sale_date" "2012/10/26"
"prefab" "halloween misc"
"equip_region" "pyro_head_replacement"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Plutonidome"
"item_description" "#TF_Plutonidome_Desc"
"image_inventory" "backpack/player/items/pyro/pyro
_brainhead"
"model_player" "models/player/items/pyro/pyro_brainhead
.mdl"
"propername" "1"
"drop_type" "none"
"capabilities"
{
"paintable" "1"
}
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"head" "1"
}
"styles"
{
"0"
{
"model_player" "models/player/i
tems/pyro/pyro_brainhead.mdl"
"name" "#TF_Plutonidome_Style0"
}
"1"
{
"model_player" "models/player/i
tems/pyro/pyro_brainhead_s1.mdl"
"name" "#TF_Plutonidome_Style1"
}
}
}
}
"924"
{
"name" "The Spooky Shoes"
"first_sale_date" "2012/10/26"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
}
"equip_region" "feet"
"item_type_name" "#TF_Wearable_Shoes"
"item_name" "#TF_SpookyShoes"
"item_description" "#TF_SpookyShoes_Desc"
"image_inventory" "backpack/player/items/scout/sco
ut_halloweenshoes"
"model_player" "models/player/items/scout/scout
_halloweenshoes.mdl"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"shoes_socks" "1"
}
}
"used_by_classes"
{
"scout" "1"
}
}
"925"
{
"name" "The Spooky Sleeves"
"first_sale_date" "2012/10/26"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
}
"equip_region" "arms"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_SpookySleeves"
"item_description" "#TF_SpookySleeves_Desc"
"image_inventory" "backpack/player/items/scout/sco
ut_halloweenjacket"
"model_player" "models/player/items/scout/scout
_halloweenjacket.mdl"
"propername" "1"
"used_by_classes"
{
"scout" "1"
}
}
"926"
{
"name" "The Zipperface"
"first_sale_date" "2012/10/26"
"prefab" "halloween hat"
"item_name" "#TF_Zipperface"
"item_description" "#TF_Zipperface_Desc"
"image_inventory" "backpack/player/items/soldier/s
oldier_zipperhead"
"model_player" "models/player/items/soldier/soldier_zip
perhead.mdl"
"propername" "1"
"used_by_classes"
{
"soldier" "1"
}
}
"927"
{
"name" "The Boo Balloon"
"first_sale_date" "2012/10/26"
"prefab" "halloween misc"
"capabilities"
{
"paintable" "1"
}
"propername" "1"
"item_type_name" "#TF_Wearable_Balloon"
"item_name" "#TF_BooBalloon"
"item_description" "#TF_BooBalloon_Desc"
"equip_region" "disconnected_floating_item"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"image_inventory" "backpack/player/items/all_class
/hwn_pet_balloon"
"model_player" "models/player/items/all_class/hwn_pet_b
alloon.mdl"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"styles"
{
"0"
{
"name" "#TF_BooBalloon_
Style0"
"skin" "0"
}
"1"
{
"name" "#TF_BooBalloon_
Style1"
"skin" "1"
}
"2"
{
"name" "#TF_BooBalloon_
Style2"
"skin" "2"
}
"3"
{
"name" "#TF_BooBalloon_
Style3"
"skin" "3"
}
}
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_as_assis
ter"
"value" "1"
}
}
}
"928"
{
"name" "Portal 2 Soundtrack Promo Package"
"item_class" "tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list" "portal2_promo_p
ackage_loot_list"
"num_items" "1"
"max_recipients" "1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"show_in_armory" "0"
"item_slot" "action"
"image_inventory" "backpack/crafting/gift_mystery"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"propername" "0"
"min_ilevel" "1"
"max_ilevel" "1"
"item_type_name" "#TF_Package_Type"
"item_name" "#TF_Portal2_Soundtrack_Promo_Package"
"item_description" "#TF_Portal2_Soundtrack_Promo_Pa
ckage_Desc"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"929"
{
"name" "The Unknown Monkeynaut"
"first_sale_date" "2012/10/26"
"prefab" "halloween misc"
"propername" "1"
"item_type_name" "#TF_Wearable_Ghost"
"item_name" "#TF_UnknownMonkeynaut"
"item_description" "#TF_UnknownMonkeynaut_desc"
"equip_region" "disconnected_floating_item"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"image_inventory" "backpack/player/items/all_class
/hwn_ghost_pj"
"model_player" "models/player/items/all_class/hwn_ghost
_pj.mdl"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_as_assis
ter"
"value" "1"
}
}
}
"930"
{
"name" "The Grand Duchess Tutu"
"first_sale_date" "2012/10/26"
"prefab" "halloween misc"
"capabilities"
{
"paintable" "1"
}
"equip_region" "heavy_hip"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_GrandDuchessTutu"
"item_description" "#TF_GrandDuchessTutu_Desc"
"image_inventory" "backpack/player/items/heavy/hea
vy_fairy_tutu"
"model_player" "models/player/items/heavy/heavy
_fairy_tutu.mdl"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
}
"931"
{
"name" "The Grand Duchess Fairy Wings"
"first_sale_date" "2012/10/26"
"prefab" "halloween misc"
"capabilities"
{
"paintable" "1"
}
"equip_region" "back"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_GrandDuchessFairyWings"
"item_description" "#TF_GrandDuchessFairyWings_Desc
"
"image_inventory" "backpack/player/items/heavy/hea
vy_fairy_wings"
"model_player" "models/player/items/heavy/heavy
_fairy_wings.mdl"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
}
"932"
{
"name" "The Grand Duchess Tiara"
"first_sale_date" "2012/10/26"
"prefab" "halloween hat"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_GrandDuchessTiara"
"item_description" "#TF_GrandDuchessTiara_Desc"
"image_inventory" "backpack/player/items/heavy/hea
vy_fairy_tiara"
"model_player" "models/player/items/heavy/heavy
_fairy_tiara.mdl"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
}
"933"
{
"name" "The Ap-Sap"
"first_sale_date" "2013/04/23"
"prefab" "valve"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"item_class" "tf_weapon_sapper"
"craft_class" "weapon"
"craft_material_type" "weapon"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Spy_Sapper"
"item_name" "#TF_Weapon_Ap_Sap"
"item_description" "#TF_Weapon_Ap_Sap_desc"
"item_slot" "building"
"item_quality" "unique"
"item_logname" "psapper"
"item_iconname" "psapper"
"image_inventory" "backpack/weapons/c_models/c_p2r
ec/c_p2rec"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"anim_slot" "building"
"attach_to_hands" "1"
"propername" "1"
"model_player" "models/weapons/c_models/c_p2rec/c_p2rec
.mdl"
"model_world" "models/weapons/c_models/c_p2rec/c_p2rec
.mdl"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"sapper voice pak"
{
"attribute_class" "sapper_voice_pa
k"
"value" "1.0"
}
"sapper voice pak idle wait"
{
"attribute_class" "sapper_voice_pa
k_idle_wait"
"value" "3.0"
}
}
}
"934"
{
"name" "The Dead Little Buddy"
"first_sale_date" "2012/10/26"
"prefab" "halloween misc"
"propername" "1"
"item_type_name" "#TF_Wearable_Ghost"
"item_name" "#TF_DeadLittleBuddy"
"item_description" "#TF_DeadLittleBuddy_Desc"
"equip_region" "disconnected_floating_item"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"image_inventory" "backpack/player/items/all_class
/hwn_pet_ghost"
"model_player_per_class"
{
"soldier" "models/player/items/all_class/h
wn_pet_ghost.mdl"
"demoman" "models/player/items/all_class/h
wn_pet_ghost_demo.mdl"
"pyro" "models/player/items/all_class/h
wn_pet_ghost_pyro.mdl"
"medic" "models/player/items/all_class/h
wn_pet_ghost.mdl"
"heavy" "models/player/items/all_class/h
wn_pet_ghost.mdl"
"spy" "models/player/items/all_class/h
wn_pet_ghost.mdl"
"engineer" "models/player/items/all_class/h
wn_pet_ghost.mdl"
"scout" "models/player/items/all_class/h
wn_pet_ghost.mdl"
"sniper" "models/player/items/all_class/h
wn_pet_ghost.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_as_assis
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"value" "1"
}
}
}
"935"
{
"name" "The Voodoo Juju (Slight Return)"
"first_sale_date" "2012/10/26"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
}
"equip_region" "hat"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_VoodooJuju"
"item_description" "#TF_VooDooJuju_Desc"
"image_inventory" "backpack/player/items/demo/demo
_bonehat"
"model_player" "models/player/items/demo/demo_b
onehat.mdl"
"propername" "1"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
}
"936"
{
"name" "The Exorcizor"
"first_sale_date" "2012/10/26"
"prefab" "misc"
"equip_region" "shirt"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_Exorcizor"
"item_description" "#TF_Exorcizor_Desc"
"image_inventory" "backpack/player/items/spy/hwn_s
py_priest"
"model_player" "models/player/items/spy/hwn_spy
_priest.mdl"
"propername" "1"
"used_by_classes"
{
"spy" "1"
}
}
"937"
{
"name" "The Wraith Wrap"
"first_sale_date" "2012/10/26"
"prefab" "hat"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_WraithWrap"
"item_description" "#TF_WraithWrap_Desc"
"image_inventory" "backpack/player/items/pyro/hwn_
pyro_spookyhood"
"model_player" "models/player/items/pyro/hwn_py
ro_spookyhood.mdl"
"propername" "1"
"used_by_classes"
{
"pyro" "1"
}
}
"938"
{
"name" "The Coffin Kit"
"first_sale_date" "2012/10/26"
"prefab" "misc"
"equip_region" "back"
"item_type_name" "#TF_Wearable_Backpack"
"item_name" "#TF_CoffinKit"
"item_description" "#TF_CoffinKit_Desc"
"image_inventory" "backpack/player/items/pyro/hwn_
pyro_coffinpack"
"model_player" "models/player/items/pyro/hwn_py
ro_coffinpack.mdl"
"propername" "1"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"backpack" "0"
}
}
}
"939"
{
"name" "The Bat Outta Hell"
"first_sale_date" "2012/10/26"
"item_class" "saxxy"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
}
"item_logname" "skullbat"
"item_iconname" "skullbat"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Skullbat"
"item_name" "#TF_BatOuttaHell"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_sku
llbat/c_skullbat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_skullbat/c_sk
ullbat.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"anim_slot" "MELEE_ALLCLASS"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"model_player" "models/weapons/
c_models/c_skullbat/c_skullbat.mdl"
"name" "#TF_BatOuttaHel
l_Style0"
}
"1"
{
"skin_red" "0"
"skin_blu" "1"
"model_player" "models/weapons/
c_models/c_skullbat/c_skullbat_s1.mdl"
"name" "#TF_BatOuttaHel
l_Style1"
}
"2"
{
"skin_red" "0"
"skin_blu" "1"
"model_player" "models/weapons/
c_models/c_skullbat/c_skullbat_s2.mdl"
"name" "#TF_BatOuttaHel
l_Style2"
}
"3"
{
"skin_red" "0"
"skin_blu" "1"
"model_player" "models/weapons/
c_models/c_skullbat/c_skullbat_s3.mdl"
"name" "#TF_BatOuttaHel
l_Style3"
}
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"940"
{
"name" "Ghostly Gibus"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"paintable" "1"
"nameable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Domination_Hat_Ghostly"
"item_description" "#TF_Domination_Hat_Ghostly_Desc
"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class
/ghostly_gibus_demo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/g
hostly_gibus_scout.mdl"
"sniper" "models/player/items/all_class/g
hostly_gibus_sniper.mdl"
"soldier" "models/player/items/all_class/g
hostly_gibus_soldier.mdl"
"demoman" "models/player/items/all_class/g
hostly_gibus_demo.mdl"
"medic" "models/player/items/all_class/g
hostly_gibus_medic.mdl"
"heavy" "models/player/items/all_class/g
hostly_gibus_heavy.mdl"
"spy" "models/player/items/all_class/g
hostly_gibus_spy.mdl"
"engineer" "models/player/items/all_class/g
hostly_gibus_engineer.mdl"
"pyro" "models/player/items/all_class/g
hostly_gibus_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"941"
{
"name" "The Skull Island Topper"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"propername" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Halloween_MerasmusLoot_Hat"
"item_description" "#TF_Halloween_MerasmusLoot_Hat_
Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "31"
"max_ilevel" "31"
"image_inventory" "backpack/player/items/all_class
/merasmus_skull"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/m
erasmus_skull_scout.mdl"
"sniper" "models/player/items/all_class/m
erasmus_skull_sniper.mdl"
"soldier" "models/player/items/all_class/m
erasmus_skull_soldier.mdl"
"demoman" "models/player/items/all_class/m
erasmus_skull_demo.mdl"
"medic" "models/player/items/all_class/m
erasmus_skull_medic.mdl"
"heavy" "models/player/items/all_class/m
erasmus_skull_heavy.mdl"
"spy" "models/player/items/all_class/m
erasmus_skull_spy.mdl"
"engineer" "models/player/items/all_class/m
erasmus_skull_engineer.mdl"
"pyro" "models/player/items/all_class/m
erasmus_skull_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"942"
{
"name" "The Cockfighter"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_ScribHat"
"item_description" "#TF_ScribHat_Desc"
"equip_region" "hat"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/all_class
/all_scrib_m_demo"
"model_player_per_class"
{
"scout" "models/player/items/all_class/a
ll_scrib_m_scout.mdl"
"sniper" "models/player/items/all_class/a
ll_scrib_m_sniper.mdl"
"soldier" "models/player/items/all_class/a
ll_scrib_m_soldier.mdl"
"demoman" "models/player/items/all_class/a
ll_scrib_m_demo.mdl"
"medic" "models/player/items/all_class/a
ll_scrib_m_medic.mdl"
"heavy" "models/player/items/all_class/a
ll_scrib_m_heavy.mdl"
"spy" "models/player/items/all_class/a
ll_scrib_m_spy.mdl"
"engineer" "models/player/items/all_class/a
ll_scrib_m_engineer.mdl"
"pyro" "models/player/items/all_class/a
ll_scrib_m_pyro.mdl"
}
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"styles"
{
"0"
{
"model_player_per_class"
{
"scout" "models/
player/items/all_class/all_scrib_m_scout.mdl"
"sniper" "models/
player/items/all_class/all_scrib_m_sniper.mdl"
"soldier" "models/
player/items/all_class/all_scrib_m_soldier.mdl"
"demoman" "models/
player/items/all_class/all_scrib_m_demo.mdl"
"medic" "models/
player/items/all_class/all_scrib_m_medic.mdl"
"heavy" "models/
player/items/all_class/all_scrib_m_heavy.mdl"
"spy" "models/
player/items/all_class/all_scrib_m_spy.mdl"
"engineer" "models/
player/items/all_class/all_scrib_m_engineer.mdl"
"pyro" "models/
player/items/all_class/all_scrib_m_pyro.mdl"
}
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_ScribHat_Style0"
}
"1"
{
"model_player_per_class"
{
"scout" "models/
player/items/all_class/all_scrib_l_scout.mdl"
"sniper" "models/
player/items/all_class/all_scrib_l_sniper.mdl"
"soldier" "models/
player/items/all_class/all_scrib_l_soldier.mdl"
"demoman" "models/
player/items/all_class/all_scrib_l_demo.mdl"
"medic" "models/
player/items/all_class/all_scrib_l_medic.mdl"
"heavy" "models/
player/items/all_class/all_scrib_l_heavy.mdl"
"spy" "models/
player/items/all_class/all_scrib_l_spy.mdl"
"engineer" "models/
player/items/all_class/all_scrib_l_engineer.mdl"
"pyro" "models/
player/items/all_class/all_scrib_l_pyro.mdl"
}
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_ScribHat_Style1"
}
}
}
}
"943"
{
"name" "The Hitt Mann Badge"
"first_sale_date" "2012/11/28"
"prefab" "misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_HM_Badge"
"item_description" "#TF_HM_Badge_Desc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class
/hm_badge"
"propername" "1"
"model_player" "models/player/items/all_class/hm_badge.
mdl"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"944"
{
"name" "That '70s Chapeau"
"first_sale_date" "2012/11/28"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_HM_DisguiseHat"
"item_description" "#TF_HM_DisguiseHat_Desc"
"image_inventory" "backpack/player/items/all_class
/hm_disguisehat_demo"
"model_player_per_class"
{
"scout" "models/player/items/all_class/h
m_disguisehat_scout.mdl"
"sniper" "models/player/items/all_class/h
m_disguisehat_sniper.mdl"
"soldier" "models/player/items/all_class/h
m_disguisehat_soldier.mdl"
"demoman" "models/player/items/all_class/h
m_disguisehat_demo.mdl"
"medic" "models/player/items/all_class/h
m_disguisehat_medic.mdl"
"heavy" "models/player/items/all_class/h
m_disguisehat_heavy.mdl"
"spy" "models/player/items/all_class/h
m_disguisehat_spy.mdl"
"engineer" "models/player/items/all_class/h
m_disguisehat_engineer.mdl"
"pyro" "models/player/items/all_class/h
m_disguisehat_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"945"
{
"name" "The Chief Constable"
"first_sale_date" "2012/11/28"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_HM_SoldierHat"
"item_description" "#TF_HM_SoldierHat_Desc"
"image_inventory" "backpack/player/items/soldier/h
m_cap"
"model_player" "models/player/items/soldier/hm_cap.mdl"
"propername" "1"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
}
"946"
{
"name" "The Siberian Sophisticate"
"first_sale_date" "2012/11/28"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Shirt"
"item_name" "#TF_HM_Shirt"
"item_description" "#TF_HM_Shirt_Desc"
"image_inventory" "backpack/player/items/heavy/hm_
shirt"
"equip_region" "shirt"
"model_player" "models/player/items/heavy/hm_shirt.mdl"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
}
"947"
{
"name" "The Quackenbirdt"
"first_sale_date" "2012/11/28"
"item_class" "tf_weapon_invis"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Watch"
"item_name" "#TF_HM_Watch"
"item_description" "#TF_HM_Watch_Desc"
"item_slot" "pda2"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "1"
"image_inventory" "backpack/weapons/v_models/v_hm_
watch"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/v_models/v_hm_watch/v_hm
_watch.mdl"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_watch_pickup.wav"
"drop_sound" "ui/item_watch_drop.wav"
}
"948"
{
"name" "The Deadliest Duckling"
"first_sale_date" "2012/11/28"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Duck"
"item_name" "#TF_HM_Duck"
"item_description" "#TF_HM_Duck_Desc"
"equip_regions"
{
"sniper_pocket" "1"
"engineer_pocket" "1"
"grenades" "1"
}
"propername" "1"
"image_inventory" "backpack/player/items/all_class
/hm_duck_demo"
"model_player_per_class"
{
"sniper" "models/player/items/all_class/h
m_duck_sniper.mdl"
"soldier" "models/player/items/all_class/h
m_duck_soldier.mdl"
"demoman" "models/player/items/all_class/h
m_duck_demo.mdl"
"engineer" "models/player/items/all_class/h
m_duck_engineer.mdl"
"pyro" "models/player/items/all_class/h
m_duck_pyro.mdl"
}
"used_by_classes"
{
"sniper" "1"
"soldier" "1"
"demoman" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_as_assis
ter"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"grenades" "1"
}
"styles"
{
"0"
{
"skin_red" "2"
"skin_blu" "3"
"name" "#TF_HM_Duck_Sty
le0"
}
"1"
{
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_HM_Duck_Sty
le1"
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"949"
{
"name" "The DethKapp"
"first_sale_date" "2012/12/13"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_DethKapp"
"item_description" "#TF_DethKapp_Desc"
"image_inventory" "backpack/player/items/pyro/pyro
_rocks_hat"
"model_player" "models/player/items/pyro/pyro_rocks_hat
_hair.mdl"
"propername" "1"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"model_player" "models/player/i
tems/pyro/pyro_rocks_hat_hair.mdl"
"name" "#TF_DethKapp_Style0"
}
"1"
{
"skin" "2"
"model_player" "models/player/i
tems/pyro/pyro_rocks_hat_hair.mdl"
"name" "#TF_DethKapp_Style1"
}
"2"
{
"skin_red" "0"
"skin_blu" "1"
"model_player" "models/player/i
tems/pyro/pyro_rocks_hat.mdl"
"name" "#TF_DethKapp_Style2"
}
"3"
{
"skin" "2"
"model_player" "models/player/i
tems/pyro/pyro_rocks_hat.mdl"
"name" "#TF_DethKapp_Style3"
}
}
}
}
"950"
{
"name" "Nose Candy"
"first_sale_date" "2012/12/13"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Mask"
"item_name" "#TF_NoseCandy"
"item_description" "#TF_NoseCandy_Desc"
"image_inventory" "backpack/player/items/pyro/pyro
_rocks_mask"
"model_player" "models/player/items/pyro/pyro_rocks_mas
k.mdl"
"equip_region" "pyro_head_replacement"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"model_player" "models/player/i
tems/pyro/pyro_rocks_mask.mdl"
"name" "#TF_NoseCandy_Style0"
"additional_hidden_bodygroups"
{
"hat"
"1"
"head"
"1"
}
}
"1"
{
"skin_red" "0"
"skin_blu" "1"
"model_player" "models/player/i
tems/pyro/pyro_rocks_mask_nose.mdl"
"name" "#TF_NoseCandy_Style1"
}
}
}
}
"951"
{
"name" "Rail Spikes"
"first_sale_date" "2012/12/13"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Spikes"
"item_name" "#TF_RailSpikes"
"item_description" "#TF_RailSpikes_Desc"
"image_inventory" "backpack/player/items/pyro/pyro
_rocks_spikes"
"equip_region" "pyro_spikes"
"model_player" "models/player/items/pyro/pyro_rocks_spi
kes.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"952"
{
"name" "Brock's Locks"
"first_sale_date" "2012/12/13"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Hair"
"item_name" "#TF_BrocksLocks"
"item_description" "#TF_BrocksLocks_Desc"
"image_inventory" "backpack/player/items/heavy/hea
vy_hockeyhair"
"model_player" "models/player/items/heavy/heavy_hockeyh
air.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"953"
{
"name" "The Saxxy Clapper Badge"
"first_sale_date" "2012/11/28"
"prefab" "misc"
"craft_class" ""
"capabilities"
{
"can_gift_wrap" "0"
}
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Clacker2012"
"item_description" "#TF_Clacker2012_Desc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class
/all_clacker_badge"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"model_player" "models/player/items/all_class/all_clack
er_badge.mdl"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
}
"954"
{
"name" "The Memory Maker"
"first_sale_date" "2012/11/28"
"item_class" "saxxy"
"craft_class" ""
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "0"
}
"item_logname" "memory_maker"
"item_iconname" "memory_maker"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Camera"
"item_name" "#TF_Memory_Maker"
"item_description" "#TF_Memory_Maker_Desc"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_8mm
_camera/c_8mm_camera"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_8mm_camera/c_
8mm_camera.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "50"
"max_ilevel" "50"
"anim_slot" "MELEE_ALLCLASS"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"955"
{
"name" "The Tuxxy"
"first_sale_date" "2012/11/30"
"prefab" "misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Tuxedo"
"item_name" "#TF_Tuxxy"
"item_description" "#TF_Tuxxy_Desc"
"image_inventory" "backpack/player/items/all_class
/tuxxy_demo"
"equip_region" "shirt"
"propername" "1"
"model_player_per_class"
{
"scout" "models/player/items/all_class/t
uxxy_scout.mdl"
"sniper" "models/player/items/all_class/t
uxxy_sniper.mdl"
"soldier" "models/player/items/all_class/t
uxxy_soldier.mdl"
"demoman" "models/player/items/all_class/t
uxxy_demo.mdl"
"medic" "models/player/items/all_class/t
uxxy_medic.mdl"
"heavy" "models/player/items/all_class/t
uxxy_heavy.mdl"
"spy" "models/player/items/all_class/t
uxxy_spy.mdl"
"engineer" "models/player/items/all_class/t
uxxy_engineer.mdl"
"pyro" "models/player/items/all_class/t
uxxy_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"956"
{
"name" "Faerie Solitaire Pin"
"first_sale_date" "2012/11/30"
"prefab" "misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Pin"
"item_name" "#TF_Faerie_Solitaire_Pin"
"item_description" "#TF_Faerie_Solitaire_Pin_Desc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class
/all_fs_badge"
"model_player" "models/player/items/all_class/all_fs_ba
dge.mdl"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"957"
{
"name" "Silver Botkiller Sniper Rifle M
k.II"
"prefab" "weapon_sniperrifle"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_SniperRifle_
AdvancedMVMLoot_Engineer"
"image_inventory" "backpack/player/items/mvm_loot/
sniper/fob_e_sniperrifle"
"extra_wearable" "models/player/items/mvm_loot/sniper/fo
b_e_sniperrifle.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/sniper
/fob_e_sniperrifle.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "sniper_rifle"
}
"958"
{
"name" "Silver Botkiller Minigun Mk.II"
"prefab" "weapon_minigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Minigun_Adva
ncedMVMLoot_Engineer"
"image_inventory" "backpack/player/items/mvm_loot/
heavy/fob_e_minigun"
"extra_wearable" "models/player/items/mvm_loot/heavy/fob
_e_minigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/heavy/
fob_e_minigun_v.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "minigun"
}
"959"
{
"name" "Silver Botkiller Knife Mk.II"
"prefab" "weapon_knife"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Knife_Advanc
edMVMLoot_Engineer"
"image_inventory" "backpack/player/items/mvm_loot/
spy/fob_e_knife"
"extra_wearable" "models/player/items/mvm_loot/spy/fob_e
_knife.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/spy/fo
b_e_knife_v.mdl"
"xifier_class_remap" "knife"
}
"960"
{
"name" "Silver Botkiller Wrench Mk.II"
"prefab" "weapon_wrench"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Wrench_Advan
cedMVMLoot_Engineer"
"image_inventory" "backpack/player/items/mvm_loot/
engineer/fob_e_wrench"
"extra_wearable" "models/player/items/mvm_loot/engineer/
fob_e_wrench.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/engine
er/fob_e_wrench.mdl"
"xifier_class_remap" "wrench"
}
"961"
{
"name" "Silver Botkiller Medi Gun Mk.II
"
"prefab" "weapon_medigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Medigun_Adva
ncedMVMLoot_Engineer"
"image_inventory" "backpack/player/items/mvm_loot/
medic/fob_e_medigun"
"extra_wearable" "models/player/items/mvm_loot/medic/fob
_e_medigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/medic/
fob_e_medigun.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "medigun"
}
"962"
{
"name" "Silver Botkiller Stickybomb Lau
ncher Mk.II"
"prefab" "weapon_stickybomb_launcher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_StickybombLa
uncher_AdvancedMVMLoot_Engineer"
"image_inventory" "backpack/player/items/mvm_loot/
demo/fob_e_stickybomb"
"extra_wearable" "models/player/items/mvm_loot/demo/fob_
e_stickybomb.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/demo/f
ob_e_stickybomb_v.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "stickybomb_launcher"
}
"963"
{
"name" "Silver Botkiller Flame Thrower
Mk.II"
"prefab" "weapon_flamethrower"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Flamethrower
_AdvancedMVMLoot_Engineer"
"image_inventory" "backpack/player/items/mvm_loot/
pyro/fob_e_flamethrower"
"extra_wearable" "models/player/items/mvm_loot/pyro/fob_
e_flamethrower.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/pyro/f
ob_e_flamethrower_v.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "flamethrower"
}
"964"
{
"name" "Silver Botkiller Scattergun Mk.
II"
"prefab" "weapon_scattergun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Scattergun_A
dvancedMVMLoot_Engineer"
"image_inventory" "backpack/player/items/mvm_loot/
scout/fob_e_scattergun"
"extra_wearable" "models/player/items/mvm_loot/scout/fob
_e_scattergun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/scout/
fob_e_scattergun.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "scattergun"
}
"965"
{
"name" "Silver Botkiller Rocket Launche
r Mk.II"
"prefab" "weapon_rocketlauncher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_RocketLaunch
er_AdvancedMVMLoot_Engineer"
"image_inventory" "backpack/player/items/mvm_loot/
soldier/fob_e_rocketlauncher"
"extra_wearable" "models/player/items/mvm_loot/soldier/f
ob_e_rocketlauncher.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/soldie
r/fob_e_rocketlauncher.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "rocket_launcher"
}
"966"
{
"name" "Gold Botkiller Sniper Rifle Mk.
II"
"prefab" "weapon_sniperrifle"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_SniperRifle_
AdvancedMVMRareLoot_Engineer"
"image_inventory" "backpack/player/items/mvm_loot/
sniper/fob_e_sniperrifle_gold"
"extra_wearable" "models/player/items/mvm_loot/sniper/fo
b_e_sniperrifle.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/sniper
/fob_e_sniperrifle.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "sniper_rifle"
}
"967"
{
"name" "Gold Botkiller Minigun Mk.II"
"prefab" "weapon_minigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Minigun_Adva
ncedMVMRareLoot_Engineer"
"image_inventory" "backpack/player/items/mvm_loot/
heavy/fob_e_minigun_gold"
"extra_wearable" "models/player/items/mvm_loot/heavy/fob
_e_minigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/heavy/
fob_e_minigun_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "minigun"
}
"968"
{
"name" "Gold Botkiller Knife Mk.II"
"prefab" "weapon_knife"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Knife_Advanc
edMVMRareLoot_Engineer"
"image_inventory" "backpack/player/items/mvm_loot/
spy/fob_e_knife_gold"
"extra_wearable" "models/player/items/mvm_loot/spy/fob_e
_knife.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/spy/fo
b_e_knife_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"xifier_class_remap" "knife"
}
"969"
{
"name" "Gold Botkiller Wrench Mk.II"
"prefab" "weapon_wrench"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Wrench_Advan
cedMVMRareLoot_Engineer"
"image_inventory" "backpack/player/items/mvm_loot/
engineer/fob_e_wrench_gold"
"extra_wearable" "models/player/items/mvm_loot/engineer/
fob_e_wrench.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/engine
er/fob_e_wrench.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"xifier_class_remap" "wrench"
}
"970"
{
"name" "Gold Botkiller Medi Gun Mk.II"
"prefab" "weapon_medigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Medigun_Adva
ncedMVMRareLoot_Engineer"
"image_inventory" "backpack/player/items/mvm_loot/
medic/fob_e_medigun_gold"
"extra_wearable" "models/player/items/mvm_loot/medic/fob
_e_medigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/medic/
fob_e_medigun.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "medigun"
}
"971"
{
"name" "Gold Botkiller Stickybomb Launc
her Mk.II"
"prefab" "weapon_stickybomb_launcher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_StickybombLa
uncher_AdvancedMVMRareLoot_Engineer"
"image_inventory" "backpack/player/items/mvm_loot/
demo/fob_e_stickybomb_gold"
"extra_wearable" "models/player/items/mvm_loot/demo/fob_
e_stickybomb.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/demo/f
ob_e_stickybomb_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "stickybomb_launcher"
}
"972"
{
"name" "Gold Botkiller Flame Thrower Mk
.II"
"prefab" "weapon_flamethrower"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Flamethrower
_AdvancedMVMRareLoot_Engineer"
"image_inventory" "backpack/player/items/mvm_loot/
pyro/fob_e_flamethrower_gold"
"extra_wearable" "models/player/items/mvm_loot/pyro/fob_
e_flamethrower.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/pyro/f
ob_e_flamethrower_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "flamethrower"
}
"973"
{
"name" "Gold Botkiller Scattergun Mk.II
"
"prefab" "weapon_scattergun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Scattergun_A
dvancedMVMRareLoot_Engineer"
"image_inventory" "backpack/player/items/mvm_loot/
scout/fob_e_scattergun_gold"
"extra_wearable" "models/player/items/mvm_loot/scout/fob
_e_scattergun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/scout/
fob_e_scattergun.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "scattergun"
}
"974"
{
"name" "Gold Botkiller Rocket Launcher
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"prefab" "weapon_rocketlauncher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_RocketLaunch
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"image_inventory" "backpack/player/items/mvm_loot/
soldier/fob_e_rocketlauncher_gold"
"extra_wearable" "models/player/items/mvm_loot/soldier/f
ob_e_rocketlauncher.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/soldie
r/fob_e_rocketlauncher.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
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{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap" "rocket_launcher"
}
"975"
{
"name" "Tour of Duty Badge Advanced 2"
"prefab" "base_misc"
"loadondemand" "1"
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_MvM_Badge_Advanced2"
"item_description" "#TF_MvM_Badge_Advanced2_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/mvm_loot/
all_class/mvm_badge_engy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/mvm_loot/all_class/
mvm_badge_engy.mdl"
"min_ilevel" "1"
"max_ilevel" "100"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"976"
{
"name" "The Winter Wonderland Wrap"
"first_sale_date" "2013/01/24"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Mask"
"item_name" "#TF_TheWinterWonderlandWrap"
"item_description" "#TF_TheWinterWonderlandWrap_Des
c"
"image_inventory" "backpack/player/items/pyro/wint
er_pyro_mask"
"model_player" "models/player/items/pyro/winter_pyro_ma
sk.mdl"
"equip_region" "pyro_head_replacement"
"propername" "1"
"drop_type" "none"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"head" "1"
}
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_TheWinterWonderland
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}
"1"
{
"skin_red" "2"
"skin_blu" "3"
"name" "#TF_TheWinterWonderland
Wrap_Style1"
}
}
}
}
"977"
{
"name" "The Cut-Throat Concierge"
"first_sale_date" "2013/01/24"
"prefab" "misc"
"equip_region" "shirt"
"item_type_name" "#TF_Wearable_Shirt"
"item_name" "#TF_TheCutThroatConcierge"
"item_description" "#TF_TheCutThroatConcierge_Desc"
"image_inventory" "backpack/player/items/spy/spy_w
interjacket"
"model_player" "models/player/items/spy/spy_winterjacke
t.mdl"
"propername" "1"
"drop_type" "none"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"used_by_classes"
{
"spy" "1"
}
}
"978"
{
"name" "Der Wintermantel"
"first_sale_date" "2013/01/24"
"prefab" "misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_slot" "misc"
"equip_region" "shirt"
"item_type_name" "TF_Wearable_Apparel"
"item_name" "#TF_DerWintermantel"
"item_description" "#TF_DerWintermantel_Desc"
"image_inventory" "backpack/player/items/medic/med
ic_wintercoat_s01"
"model_player" "models/player/items/medic/medic_winterc
oat_s01.mdl"
"drop_type" "none"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player" "models/player/i
tems/medic/medic_wintercoat_s01.mdl"
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_DerWintermantel_Sty
le0"
}
"1"
{
"model_player" "models/player/i
tems/medic/medic_wintercoat_s02.mdl"
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_DerWintermantel_Sty
le1"
}
}
}
}
"979"
{
"name" "The Cool Breeze"
"first_sale_date" "2013/01/24"
"prefab" "misc"
"equip_region" "demoman_pants"
"item_type_name" "#TF_Wearable_Kilt"
"item_name" "#TF_TheCoolBreeze"
"item_description" "#TF_TheCoolBreeze_Desc"
"image_inventory" "backpack/player/items/demo/demo
_kilt"
"model_player" "models/player/items/demo/demo_kilt.mdl"
"propername" "1"
"drop_type" "none"
"capabilities"
{
"can_craft_count" "1"
}
"used_by_classes"
{
"demoman" "1"
}
}
"980"
{
"name" "Soldier's Slope Scopers"
"first_sale_date" "2013/01/24"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_SoldiersSlopeScopers"
"item_description" "#TF_SoldiersSlopeScopers_Desc"
"image_inventory" "backpack/player/items/soldier/s
oldier_skihat"
"model_player" "models/player/items/soldier/soldier_ski
hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
"styles"
{
"0"
{
"model_player" "models/player/i
tems/soldier/soldier_skihat.mdl"
"name" "#TF_SoldiersSlopeScoper
s_Style0"
}
"1"
{
"model_player" "models/player/i
tems/soldier/soldier_skihat_s1.mdl"
"name" "#TF_SoldiersSlopeScoper
s_Style1"
}
}
}
"mouse_pressed_sound" "ui/item_helmet_drop.wav"
"drop_sound" "ui/item_helmet_pickup.w
av"
}
"981"
{
"name" "The Cold Killer"
"first_sale_date" "2013/01/24"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_TheColdKiller"
"item_description" "#TF_TheColdKiller_Desc"
"image_inventory" "backpack/player/items/sniper/wi
nter_sniper_hood"
"model_player" "models/player/items/sniper/winter_snipe
r_hood.mdl"
"propername" "1"
"drop_type" "none"
"used_by_classes"
{
"sniper" "1"
}
}
"982"
{
"name" "Doc's Holiday"
"first_sale_date" "2013/01/24"
"prefab" "misc"
"capabilities"
{
"paintable" "0"
"can_craft_count" "1"
}
"item_slot" "misc"
"equip_region" "shirt"
"item_type_name" "TF_Wearable_Apparel"
"item_name" "#TF_DocsHoliday"
"item_description" "#TF_DocsHoliday_Desc"
"image_inventory" "backpack/player/items/medic/med
ic_hawaiian_shirt"
"model_player" "models/player/items/medic/medic_hawaiia
n_shirt.mdl"
"drop_type" "none"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_DocsHoliday_Style0"
}
"1"
{
"skin_red" "2"
"skin_blu" "3"
"name" "#TF_DocsHoliday_Style1"
}
}
}
}
"983"
{
"name" "The Digit Divulger"
"first_sale_date" "2013/01/24"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_slot" "misc"
"equip_region" "scout_hands"
"item_type_name" "#TF_Wearable_Gloves"
"item_name" "#TF_TheDigitDivulger"
"item_description" "#TF_TheDigitDivulger_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/scout/sco
ut_gloves"
"model_player" "models/player/items/scout/scout_gloves.
mdl"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "0"
"model_player" "models/player/i
tems/scout/scout_gloves.mdl"
"name" "#TF_TheDigitDivulger_St
yle0"
}
"1"
{
"skin_red" "1"
"skin_blu" "1"
"model_player" "models/player/i
tems/scout/scout_gloves.mdl"
"name" "#TF_TheDigitDivulger_St
yle1"
}
"2"
{
"skin_red" "0"
"skin_blu" "0"
"model_player" "models/player/i
tems/scout/scout_gloves_s2.mdl"
"name" "#TF_TheDigitDivulger_St
yle2"
}
"3"
{
"skin_red" "1"
"skin_blu" "1"
"model_player" "models/player/i
tems/scout/scout_gloves_s2.mdl"
"name" "#TF_TheDigitDivulger_St
yle3"
}
}
}
}
"984"
{
"name" "Tough Stuff Muffs"
"first_sale_date" "2013/01/24"
"prefab" "hat"
"drop_type" "drop"
"item_name" "#TF_ToughStuffMuffs"
"item_description" "#TF_ToughStuffMuffs_Desc"
"image_inventory" "backpack/player/items/all_class
/all_earwarmer_demo"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player_per_class"
{
"soldier" "models/player/items/all_class/a
ll_earwarmer_soldier.mdl"
"demoman" "models/player/items/all_class/a
ll_earwarmer_demo.mdl"
"pyro" "models/player/items/all_class/a
ll_earwarmer_pyro.mdl"
"engineer" "models/player/items/all_class/a
ll_earwarmer_engy.mdl"
"heavy" "models/player/items/all_class/a
ll_earwarmer_heavy.mdl"
"scout" "models/player/items/all_class/a
ll_earwarmer_scout.mdl"
"medic" "models/player/items/all_class/a
ll_earwarmer_medic.mdl"
"sniper" "models/player/items/all_class/a
ll_earwarmer_sniper.mdl"
"spy" "models/player/items/all_class/a
ll_earwarmer_spy.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_ToughStuffMuffs_Sty
le0"
}
"1"
{
"skin_red" "2"
"skin_blu" "3"
"name" "#TF_ToughStuffMuffs_Sty
le1"
}
}
}
}
"985"
{
"name" "Heavy's Hockey Hair"
"first_sale_date" "2013/01/24"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_slot" "misc"
"equip_region" "heavy_hair"
"item_name" "#TF_HeavysHockeyHair"
"item_description" "#TF_HeavysHockeyHair_Desc"
"item_type_name" "#TF_Wearable_Hair"
"image_inventory" "backpack/player/items/heavy/hea
vy_skullet"
"model_player" "models/player/items/heavy/heavy_skullet
.mdl"
"drop_type" "none"
"used_by_classes"
{
"heavy" "1"
}
}
"986"
{
"name" "The Mutton Mann"
"first_sale_date" "2013/01/24"
"prefab" "beard"
"capabilities"
{
"paintable" "0"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Hair"
"item_name" "#TF_TheMuttonMann"
"item_description" "#TF_TheMuttonMann_Desc"
"propername" "1"
"drop_type" "none"
"image_inventory" "backpack/player/items/all_class
/winter_sideburns_medic"
"model_player_per_class"
{
"sniper" "models/player/items/all_class/w
inter_sideburns_sniper.mdl"
"medic" "models/player/items/all_class/w
inter_sideburns_medic.mdl"
"engineer" "models/player/items/all_class/w
inter_sideburns_engy.mdl"
"demoman" "models/player/items/all_class/w
inter_sideburns_demo.mdl"
}
"used_by_classes"
{
"sniper" "1"
"engineer" "1"
"demoman" "1"
"medic" "1"
}
}
"987"
{
"name" "The Merc's Muffler"
"first_sale_date" "2013/01/24"
"prefab" "misc"
"propername" "1"
"drop_type" "none"
"equip_region" "necklace"
"item_name" "#TF_TheMercsMuffler"
"item_description" "#TF_TheMercsMuffler_Desc"
"item_type_name" "#TF_Wearable_Scarf"
"image_inventory" "backpack/player/items/all_class
/all_winter_scarf_engy"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player_per_class"
{
"soldier" "models/player/items/all_class/a
ll_winter_scarf_soldier.mdl"
"demoman" "models/player/items/all_class/a
ll_winter_scarf_demo.mdl"
"pyro" "models/player/items/all_class/a
ll_winter_scarf_pyro.mdl"
"engineer" "models/player/items/all_class/a
ll_winter_scarf_engy.mdl"
"heavy" "models/player/items/all_class/a
ll_winter_scarf_heavy.mdl"
"scout" "models/player/items/all_class/a
ll_winter_scarf_scout.mdl"
"medic" "models/player/items/all_class/a
ll_winter_scarf_medic.mdl"
"sniper" "models/player/items/all_class/a
ll_winter_scarf_sniper.mdl"
"spy" "models/player/items/all_class/a
ll_winter_scarf_spy.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"988"
{
"name" "The Barnstormer"
"first_sale_date" "2013/01/24"
"prefab" "hat"
"item_name" "#TF_TheBarnstormer"
"item_description" "#TF_TheBarnstormer_Desc"
"image_inventory" "backpack/player/items/engineer/
engineer_barnstormer_s01"
"model_player" "models/player/items/engineer/engineer_b
arnstormer_s01.mdl"
"propername" "1"
"drop_type" "none"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"model_player" "models/player/i
tems/engineer/engineer_barnstormer_s01.mdl"
"name" "#TF_TheBarnstormer_Styl
e0"
}
"1"
{
"skin_red" "0"
"skin_blu" "1"
"model_player" "models/player/i
tems/engineer/engineer_barnstormer_s02.mdl"
"name" "#TF_TheBarnstormer_Styl
e1"
}
}
}
}
"989"
{
"name" "The Carl"
"first_sale_date" "2012/12/13"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Hair"
"item_name" "#TF_Heavy_Carl"
"item_description" "#TF_Heavy_Carl_Desc"
"image_inventory" "backpack/player/items/heavy/hea
vy_carl_hair"
"model_player" "models/player/items/heavy/heavy_carl_ha
ir.mdl"
"propername" "1"
"equip_region" "heavy_hair"
"used_by_classes"
{
"heavy" "1"
}
}
"990"
{
"name" "Aqua Flops"
"first_sale_date" "2012/12/13"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_FlipFlops"
"item_name" "#TF_Heavy_AquaFlops"
"item_description" "#TF_Heavy_AquaFlops_Desc"
"equip_region" "feet"
"image_inventory" "backpack/player/items/heavy/hea
vy_carl_flops"
"model_player" "models/player/items/heavy/heavy_carl_fl
ops.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"991"
{
"name" "The Hunger Force"
"first_sale_date" "2012/12/13"
"prefab" "misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Shirt"
"item_name" "#TF_Heavy_HungerForce"
"item_description" "#TF_Heavy_HungerForce_Desc"
"equip_regions"
{
"shirt" "1"
"necklace" "1"
}
"image_inventory" "backpack/player/items/heavy/hea
vy_carl_medallion"
"model_player" "models/player/items/heavy/heavy_carl_me
dallion.mdl"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
}
"992"
{
"name" "Smissmas Wreath"
"first_sale_date" "2012/12/20"
"prefab" "valve misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Pin"
"item_name" "#TF_Wreath_2012"
"item_description" "#TF_Wreath_2012_Desc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class
/all_wreath_badge"
"model_player" "models/player/items/all_class/all_wreat
h_badge.mdl"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"993"
{
"name" "Antlers"
"first_sale_date" "2012/12/20"
"prefab" "valve misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_Antlers"
"item_description" "#TF_Antlers_Desc"
"image_inventory" "backpack/player/items/all_class
/xms_antlers_demo"
"model_player_per_class"
{
"scout" "models/player/items/all_class/x
ms_antlers_scout.mdl"
"sniper" "models/player/items/all_class/x
ms_antlers_sniper.mdl"
"soldier" "models/player/items/all_class/x
ms_antlers_soldier.mdl"
"demoman" "models/player/items/all_class/x
ms_antlers_demo.mdl"
"medic" "models/player/items/all_class/x
ms_antlers_medic.mdl"
"heavy" "models/player/items/all_class/x
ms_antlers_heavy.mdl"
"spy" "models/player/items/all_class/x
ms_antlers_spy.mdl"
"engineer" "models/player/items/all_class/x
ms_antlers_engy.mdl"
"pyro" "models/player/items/all_class/x
ms_antlers_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"994"
{
"name" "Mann Co. Online Cap"
"prefab" "base_hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"paintable" "1"
"nameable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_MannCoOnlineCap"
"item_description" "#TF_MannCoOnlineCap_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class
/mannco_online"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/scout
_cap_online.mdl"
"sniper" "models/player/items/sniper/snip
er_cap_online.mdl"
"soldier" "models/player/items/soldier/sol
dier_cap_online.mdl"
"demoman" "models/player/items/demo/demo_c
ap_online.mdl"
"medic" "models/player/items/medic/medic
_cap_online.mdl"
"heavy" "models/player/items/heavy/heavy
_cap_online.mdl"
"spy" "models/player/items/spy/spy_cap
_online.mdl"
"engineer" "models/player/items/engineer/en
gineer_cap_online.mdl"
"pyro" "models/player/items/pyro/pyro_c
ap_online.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"995"
{
"name" "Pet Reindoonicorn"
"first_sale_date" "2012/12/20"
"prefab" "valve base_misc"
"hidden" "0"
"vision_filter_flags" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_if_purchased" "1"
}
"loadondemand" "1"
"propername" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Balloon"
"item_name" "#TF_Pet_Reindoonicorn"
"item_description" "#TF_Pet_Reindoonicorn_Desc"
"item_slot" "misc"
"equip_region" "disconnected_floating_item"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"image_inventory" "backpack/player/items/all_class
/pet_reinballoonicorn"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/all_class/pet_reinb
alloonicorn.mdl"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"vision opt in flags"
{
"attribute_class" "vision_opt_in_f
lags"
"value" "1"
}
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_as_assis
ter"
"value" "1"
}
"pyrovision only DISPLAY ONLY"
{
"attribute_class" "pyrovision_only
_display"
"value" "1"
}
"pyrovision opt in DISPLAY ONLY"
{
"attribute_class" "pyrovision_opt_
in_display_only"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_mtp_pickup.wav"
"drop_sound" "ui/item_mtp_drop.wav"
}
"996"
{
"name" "The Loose Cannon"
"first_sale_date" "2012/12/19"
"item_class" "tf_weapon_cannon"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_posthumous_damage" "1"
"can_deal_gib_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"item_logname" "loose_cannon"
"item_iconname" "loose_cannon_explosion"
"item_type_name" "#TF_Weapon_GrenadeLauncher"
"item_name" "#TF_Weapon_Cannon"
"item_slot" "primary"
"anim_slot" "secondary"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_dem
o_cannon/c_demo_cannon"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_demo_cannon/c
_demo_cannon.mdl"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"attributes"
{
"override projectile type"
{
"attribute_class" "override_projec
tile_type"
"value" "17"
}
"grenade launcher mortar mode"
{
"attribute_class" "grenade_launche
r_mortar_mode"
"value" "1"
}
"grenade not explode on impact"
{
"attribute_class" "grenade_not_exp
lode_on_impact"
"value" "1"
}
"Projectile speed increased HIDDEN"
{
"attribute_class" "mult_projectile
_speed"
"value" "1.5"
}
"grenade damage reduction on world contact"
{
"attribute_class" "grenade_damage_
reduction_on_world_contact"
"value" "0.5"
}
"cannonball push back"
{
"attribute_class" "cannonball_push
_back"
"value" "1"
}
"kill eater score type 2"
{
"attribute_class" "kill_eater_scor
e_type_2"
"value" "65"
}
}
}
"997"
{
"name" "The Rescue Ranger"
"first_sale_date" "2012/12/19"
"item_class" "tf_weapon_shotgun_building_rescue"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"item_logname" "the_rescue_ranger"
"item_iconname" "rescue_ranger"
"item_type_name" "#TF_Weapon_Shotgun"
"item_name" "#TF_Weapon_Shotgun_Building_Rescue"
"item_slot" "primary"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "100"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_tel
e_shotgun/c_tele_shotgun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_tele_shotgun/
c_tele_shotgun.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"engineer building teleporting pickup"
{
"attribute_class" "building_telepo
rting_pickup"
"value" "130"
}
"arrow heals buildings"
{
"attribute_class" "arrow_heals_bui
ldings"
"value" "75"
}
"override projectile type"
{
"attribute_class" "override_projec
tile_type"
"value" "18"
}
"mark for death on building pickup"
{
"attribute_class" "mark_for_death_
on_building_pickup"
"value" "1"
}
"maxammo primary reduced"
{
"attribute_class" "mult_maxammo_pr
imary"
"value" "0.5"
}
"clip size penalty"
{
"attribute_class" "mult_clipsize"
"value" "0.66"
}
}
"visuals"
{
"sound_single_shot" "Weapon_RescueRanger.Sin
gle"
"sound_burst" "Weapon_RescueRanger.SingleCrit
"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"998"
{
"name" "The Vaccinator"
"first_sale_date" "2012/12/19"
"item_class" "tf_weapon_medigun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_heal_allies" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Medigun_Resist"
"item_name" "#TF_Unique_MediGun_Resist"
"item_description" "#TF_Unique_MediGun_Resist_Desc"
"propername" "1"
"item_slot" "secondary"
"equip_region" "back"
"image_inventory" "backpack/weapons/c_models/c_med
igun_defense/c_medigun_defense"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_medigun_defen
se/c_medigun_defense.mdl"
"extra_wearable" "models/weapons/c_models/c_medigun_defe
nse/c_medigun_defensepack.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "8"
"max_ilevel" "8"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode
"
"value" "3"
}
"ubercharge rate bonus"
{
"attribute_class" "mult_medigun_ub
erchargerate"
"value" "1.5"
}
"overheal fill rate reduced"
{
"attribute_class" "overheal_fill_r
ate"
"value" "0.34"
}
"kill eater score type"
{
"attribute_class" "kill_eater_scor
e_type"
"value" "1"
}
"kill eater score type 2"
{
"attribute_class" "kill_eater_scor
e_type_2"
"value" "2"
}
"medigun charge is resists"
{
"attribute_class" "set_charge_type
"
"value" "3"
}
"medigun bullet resist passive"
{
"attribute_class" "medigun_bullet_
resist_passive"
"value" "0.1"
}
"medigun bullet resist deployed"
{
"attribute_class" "medigun_bullet_
resist_deployed"
"value" "0.75"
}
"medigun crit bullet percent bar deplete"
{
"attribute_class" "medigun_crit_bu
llet_percent_bar_deplete"
"value" "0.03"
}
"medigun blast resist passive"
{
"attribute_class" "medigun_blast_r
esist_passive"
"value" "0.1"
}
"medigun blast resist deployed"
{
"attribute_class" "medigun_blast_r
esist_deployed"
"value" "0.75"
}
"medigun crit blast percent bar deplete"
{
"attribute_class" "medigun_crit_bl
ast_percent_bar_deplete"
"value" "0.75"
}
"medigun fire resist passive"
{
"attribute_class" "medigun_fire_re
sist_passive"
"value" "0.1"
}
"medigun fire resist deployed"
{
"attribute_class" "medigun_fire_re
sist_deployed"
"value" "0.75"
}
"medigun crit fire percent bar deplete"
{
"attribute_class" "medigun_crit_fi
re_percent_bar_deplete"
"value" "0.01"
}
}
"visuals"
{
"player_bodygroups"
{
"medic_backpack"
"1"
}
}
"visuals_red"
{
"skin" "0"
"custom_particlesystem"
{
"system" "medicgun_beam_attrib_ov
erheal_red"
}
}
"visuals_blu"
{
"skin" "1"
"custom_particlesystem"
{
"system" "medicgun_beam_attrib_ov
erheal_blue"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"999"
{
"name" "Festive Holy Mackerel"
"prefab" "holy_mackerel"
"craft_class" ""
"item_name" "#TF_Weapon_HolyMackerel
_Festive2012"
"image_inventory" "backpack/weapons/c_models/c_hol
ymackerel_xmas"
"model_player" "models/weapons/c_models/c_holym
ackerel_xmas.mdl"
"set_item_remap" "The Holy Mackerel"
"visuals_red"
{
"skin" "0"
"sound_melee_hit" "Weapon_HolyMackerel.Hit
Flesh"
"sound_melee_hit_world" "Weapon_HolyMackerel.Hit
World"
}
"visuals_blu"
{
"skin" "1"
"sound_melee_hit" "Weapon_HolyMackerel.Hit
Flesh"
"sound_melee_hit_world" "Weapon_HolyMackerel.Hit
World"
}
"static_attrs"
{
"limited quantity item" "1"
}
"xifier_class_remap" "holy_mackerel"
}
"1000"
{
"name" "Festive Axtinguisher"
"prefab" "axtinguisher"
"craft_class" ""
"item_name" "#TF_Weapon_Axtinguisher
_Festive2012"
"image_inventory" "backpack/weapons/c_models/c_fir
eaxe_pyro/c_fireaxe_pyro_xmas"
"model_player" "models/weapons/c_models/c_firea
xe_pyro/c_fireaxe_pyro_xmas.mdl"
"xifier_class_remap" "axtinguisher"
"static_attrs"
{
"limited quantity item" "1"
}
}
"1001"
{
"name" "Festive Buff Banner"
"prefab" "buff_banner"
"craft_class" ""
"item_name" "#TF_Weapon_BuffBanner_F
estive2012"
"image_inventory" "backpack/weapons/c_models/c_buf
fpack/c_buffpack_xmas"
"extra_wearable" "models/weapons/c_models/c_buffp
ack/c_buffpack_xmas.mdl"
"xifier_class_remap" "buff_banner"
"static_attrs"
{
"limited quantity item" "1"
}
}
"1002"
{
"name" "Festive Sandvich"
"prefab" "sandvich"
"craft_class" ""
"item_name" "#TF_Weapon_Sandvich_Fes
tive2012"
"image_inventory" "backpack/weapons/c_models/c_san
dwich/c_sandwich_xmas"
"model_player" "models/weapons/c_models/c_sandw
ich/c_sandwich_xmas.mdl"
"attributes"
{
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode
"
"value" "4"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
}
"1003"
{
"name" "Festive Ubersaw"
"prefab" "ubersaw"
"craft_class" ""
"item_name" "#TF_Weapon_Ubersaw_Fest
ive2012"
"image_inventory" "backpack/weapons/c_models/c_ube
rsaw/c_ubersaw_xmas"
"model_player" "models/weapons/c_models/c_ubers
aw/c_ubersaw_xmas.mdl"
"xifier_class_remap" "ubersaw"
"static_attrs"
{
"limited quantity item" "1"
}
}
"1004"
{
"name" "Festive Frontier Justice"
"prefab" "frontier_justice"
"craft_class" ""
"item_name" "#TF_Weapon_FrontierJust
ice_Festive2012"
"image_inventory" "backpack/weapons/c_models/c_fro
ntierjustice/c_frontierjustice_xmas"
"model_player" "models/weapons/c_models/c_front
ierjustice/c_frontierjustice_xmas.mdl"
"xifier_class_remap" "frontier_justice"
"static_attrs"
{
"limited quantity item" "1"
}
}
"1005"
{
"name" "Festive Huntsman"
"prefab" "huntsman"
"craft_class" ""
"item_name" "#TF_Weapon_Huntsman_Fes
tive2012"
"image_inventory" "backpack/weapons/c_models/c_bow
/c_bow_xmas"
"model_player" "models/weapons/c_models/c_bow/c
_bow_xmas.mdl"
"set_item_remap" "The Huntsman"
"xifier_class_remap" "huntsman"
"attributes"
{
"override projectile type"
{
"attribute_class" "override_projec
tile_type"
"value" "19"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
}
"1006"
{
"name" "Festive Ambassador"
"prefab" "ambassador"
"craft_class" ""
"item_name" "#TF_Weapon_Ambassador_F
estive2012"
"image_inventory" "backpack/weapons/c_models/c_amb
assador/c_ambassador_xmas"
"model_player" "models/weapons/c_models/c_ambassador/c_
ambassador_xmas.mdl"
"xifier_class_remap" "ambassador"
"static_attrs"
{
"limited quantity item" "1"
}
}
"1007"
{
"name" "Festive Grenade Launcher"
"prefab" "weapon_grenade_launcher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"xifier_class_remap" "grenade_launcher"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_GrenadeLaunc
her_Festive2012"
"image_inventory" "backpack/weapons/c_models/c_gre
nadelauncher/c_grenadelauncher_xmas"
"model_player" "models/weapons/c_models/c_grenadelaunch
er/c_grenadelauncher_xmas.mdl"
"static_attrs"
{
"limited quantity item" "1"
}
}
"1008"
{
"name" "The Prize Plushy"
"first_sale_date" "2013/01/23"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_PocketBuddy"
"item_name" "#TF_PrizePlushy"
"item_description" "#TF_PrizePlushy_Desc"
"image_inventory" "backpack/player/items/engineer/
cave_bear"
"model_player" "models/player/items/engineer/cave_bear.
mdl"
"equip_region" "engineer_pocket"
"propername" "1"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_as_assis
ter"
"value" "1"
}
}
}
"1009"
{
"name" "The Grizzled Growth"
"first_sale_date" "2013/01/23"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_FacialHair"
"item_name" "#TF_GrizzledGrowth"
"item_description" "#TF_GrizzledGrowth_Desc"
"image_inventory" "backpack/player/items/engineer/
cave_beard"
"model_player" "models/player/items/engineer/cave_beard
.mdl"
"equip_region" "beard"
"propername" "1"
"used_by_classes"
{
"engineer" "1"
}
}
"1010"
{
"name" "The Last Straw"
"first_sale_date" "2013/01/23"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_LastStraw"
"item_description" "#TF_LastStraw_Desc"
"image_inventory" "backpack/player/items/engineer/
cave_hat"
"model_player" "models/player/items/engineer/cave_hat.m
dl"
"drop_type" "drop"
"propername" "1"
"used_by_classes"
{
"engineer" "1"
}
}
"1011"
{
"name" "Tux"
"prefab" "base_misc"
"first_sale_date" "2013/01/14"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "0"
}
"loadondemand" "1"
"craft_class" ""
"hidden" "0"
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Mascot"
"item_name" "#TF_LinuxItem"
"item_description" "#TF_LinuxItem_Desc"
"item_slot" "misc"
"item_quality" "unique"
"image_inventory" "backpack/player/items/all_class
/all_penguin"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/all_class/all_pengu
in.mdl"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player" "models/player/i
tems/all_class/all_penguin.mdl"
"name" "#TF_LinuxItem_Style0"
}
"1"
{
"model_player" "models/player/i
tems/all_class/all_penguin_demo.mdl"
"name" "#TF_LinuxItem_Style1"
}
"2"
{
"model_player" "models/player/i
tems/all_class/all_penguin_pyro.mdl"
"name" "#TF_LinuxItem_Style2"
}
}
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_as_assis
ter"
"value" "1"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"mouse_pressed_sound" "ui/item_default_pickup.wav"
"drop_sound" "ui/item_default_drop.wav"
}
"1012"
{
"name" "The Wilson Weave"
"first_sale_date" "2013/05/10"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Hair"
"item_name" "#TF_WilsonWeave"
"item_description" "#TF_WilsonWeave_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/all_class
/starve_demo"
"model_player_per_class"
{
"scout" "models/player/items/all_class/s
tarve_scout.mdl"
"demoman" "models/player/items/all_class/s
tarve_demo.mdl"
"medic" "models/player/items/all_class/s
tarve_medic.mdl"
"heavy" "models/player/items/all_class/s
tarve_heavy.mdl"
"engineer" "models/player/items/all_class/s
tarve_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"engineer" "1"
}
}
"1013"
{
"name" "The Ham Shank"
"first_sale_date" "2013/05/10"
"item_class" "saxxy"
"craft_material_type" "weapon"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
}
"item_logname" "ham_shank"
"item_iconname" "ham_shank"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Pork_Product"
"item_name" "#TF_HamShank"
"item_description" "#TF_HamShank_Desc"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_ham
/c_ham"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_ham/c_ham.mdl
"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"anim_slot" "MELEE_ALLCLASS"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
}
"visuals"
{
"sound_melee_hit" "Weapon_HolyMackerel.Hit
Flesh"
"sound_melee_hit_world" "Weapon_HolyMackerel.Hit
World"
}
"mouse_pressed_sound" "ui/item_gooey_pickup.wav"
"drop_sound" "ui/item_gooey_pickup.wav"
}
"1014"
{
"name" "The Brutal Bouffant"
"first_sale_date" "2013/02/13"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Hair"
"item_name" "#TF_BrutalBouffant"
"item_description" "#TF_BrutalBouffant_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/all_class
/brutal_hair_demo"
"model_player_per_class"
{
"scout" "models/player/items/all_class/b
rutal_hair_scout.mdl"
"sniper" "models/player/items/all_class/b
rutal_hair_sniper.mdl"
"soldier" "models/player/items/all_class/b
rutal_hair_soldier.mdl"
"demoman" "models/player/items/all_class/b
rutal_hair_demo.mdl"
"medic" "models/player/items/all_class/b
rutal_hair_medic.mdl"
"heavy" "models/player/items/all_class/b
rutal_hair_heavy.mdl"
"spy" "models/player/items/all_class/b
rutal_hair_spy.mdl"
"engineer" "models/player/items/all_class/b
rutal_hair_engineer.mdl"
"pyro" "models/player/items/all_class/b
rutal_hair_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"1015"
{
"name" "The Shred Alert"
"prefab" "taunt"
"first_sale_date" "2013/02/13"
"item_name" "#TF_ShredAlert"
"item_description" "#TF_ShredAlert_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/all_class
/all_brutal_taunt"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"taunt attack name"
{
"attribute_class" "taunt_attack_na
me"
"value" "TAUNTAT
K_ALLCLASS_GUITAR_RIFF"
}
"taunt attack time"
{
"attribute_class" "taunt_attack_ti
me"
"value" "0"
}
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"scout" "scenes\player\scout\low
\taunt_brutalLegend.vcd"
"sniper" "scenes\player\sniper\lo
w\taunt_brutalLegend.vcd"
"soldier" "scenes\player\soldier\l
ow\taunt_brutalLegend.vcd"
"demoman" "scenes\player\demoman\l
ow\taunt_brutalLegend.vcd"
"medic" "scenes\player\medic\low
\taunt_brutalLegend.vcd"
"heavy" "scenes\player\heavy\low
\taunt_brutalLegend.vcd"
"spy" "scenes\player\spy\low\t
aunt_brutalLegend.vcd"
"engineer" "scenes\player\engineer\
low\taunt_brutalLegend.vcd"
"pyro" "scenes\player\pyro\low\
taunt_brutalLegend.vcd"
}
"custom_taunt_prop_per_class"
{
"scout" "models/player/items/hea
vy/brutal_guitar.mdl"
"sniper" "models/player/items/hea
vy/brutal_guitar_xl.mdl"
"soldier" "models/player/items/hea
vy/brutal_guitar_xl.mdl"
"demoman" "models/player/items/hea
vy/brutal_guitar_xl.mdl"
"medic" "models/player/items/hea
vy/brutal_guitar_xl.mdl"
"heavy" "models/player/items/hea
vy/brutal_guitar_xl.mdl"
"spy" "models/player/items/hea
vy/brutal_guitar_xl.mdl"
"engineer" "models/player/items/hea
vy/brutal_guitar.mdl"
"pyro" "models/player/items/hea
vy/brutal_guitar_xl.mdl"
}
}
}
"1016"
{
"name" "Buck Turner All-Stars"
"first_sale_date" "2013/02/15"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Shoes"
"item_name" "#TF_TurnerAllStars"
"item_description" "#TF_TurnerAllStars_Desc"
"equip_region" "feet"
"image_inventory" "backpack/player/items/demo/bit_
trippers_demo"
"model_player_per_class"
{
"scout" "models/player/items/scout/bit_t
rippers_scout.mdl"
"demoman" "models/player/items/demo/bit_tr
ippers_demo.mdl"
}
"used_by_classes"
{
"scout" "1"
"demoman" "1"
}
"visuals"
{
"player_bodygroups"
{
"shoes_socks" "1"
"shoes"
"1"
}
}
}
"1017"
{
"name" "Vox Diabolus"
"first_sale_date" "2013/02/21"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"drop_type" "drop"
"item_name" "#TF_VoxDiabolus"
"item_description" "#TF_VoxDiabolus_Desc"
"image_inventory" "backpack/player/items/engineer/
bio_voxhood"
"model_player" "models/player/items/engineer/bio_voxhoo
d.mdl"
"used_by_classes"
{
"engineer" "1"
}
}
"1018"
{
"name" "The Pounding Father"
"first_sale_date" "2013/02/21"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_PoundingFather"
"item_description" "#TF_PoundingFather_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/heavy/bio
_heavy_wig"
"model_player" "models/player/items/heavy/bio_heavy_wig
.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"1019"
{
"name" "Blind Justice"
"first_sale_date" "2013/02/21"
"prefab" "misc"
"equip_region" "demo_mustache_eyepatch"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_FacialHair"
"item_name" "#TF_BlindJustice"
"item_description" "#TF_BlindJustice_Desc"
"image_inventory" "backpack/player/items/demo/bio_
demo_patch"
"model_player" "models/player/items/demo/bio_demo_patch
.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"1020"
{
"name" "The Person in the Iron Mask"
"first_sale_date" "2013/02/21"
"prefab" "hat"
"equip_region" "pyro_head_replacement"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_IronMask"
"item_description" "#TF_IronMask_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/pyro/bio_
fireman"
"model_player" "models/player/items/pyro/bio_fireman.md
l"
"used_by_classes"
{
"pyro" "1"
}
}
"1021"
{
"name" "The Doe-Boy"
"first_sale_date" "2013/02/21"
"prefab" "hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_DoeBoy"
"item_description" "#TF_DoeBoy_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/soldier/b
io_soldier_founders"
"model_player" "models/player/items/soldier/bio_soldier
_founders_cover.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"model_player" "models/player/i
tems/soldier/bio_soldier_founders_cover.mdl"
"name" "#TF_DoeBoy_Style0"
}
"1"
{
"skin_red" "0"
"skin_blu" "1"
"model_player" "models/player/i
tems/soldier/bio_soldier_founders.mdl"
"name" "#TF_DoeBoy_Style1"
}
}
}
}
"1022"
{
"name" "The Sydney Straw Boat"
"first_sale_date" "2013/02/21"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_StrawBoat"
"item_description" "#TF_StrawBoat_Desc"
"propername" "1"
"drop_type" "drop"
"image_inventory" "backpack/player/items/sniper/bi
o_sniper_boater"
"model_player" "models/player/items/sniper/bio_sniper_b
oater.mdl"
"used_by_classes"
{
"sniper" "1"
}
}
"1023"
{
"name" "The Steel Songbird"
"first_sale_date" "2013/02/21"
"prefab" "misc"
"equip_region" "left_shoulder"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Mascot"
"item_name" "#TF_SteelSongbird"
"item_description" "#TF_SteelSongbird_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/sniper/bi
o_sniper_songbird"
"model_player" "models/player/items/sniper/bio_sniper_s
ongbird.mdl"
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_as_assis
ter"
"value" "1"
}
}
}
"1024"
{
"name" "Croft's Crest"
"first_sale_date" "2013/03/04"
"prefab" "misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_CroftsCrest"
"item_description" "#TF_CroftsCrest_Desc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class
/tomb_badge"
"model_player" "models/player/items/all_class/tomb_badg
e.mdl"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"1025"
{
"name" "The Fortune Hunter"
"first_sale_date" "2013/03/04"
"prefab" "misc"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Axe"
"item_name" "#TF_FortuneHunter"
"item_description" "#TF_FortuneHunter_Desc"
"propername" "1"
"equip_region" "belt_misc"
"image_inventory" "backpack/player/items/all_class
/tomb_pick_demo"
"model_player_per_class"
{
"scout" "models/player/items/all_class/t
omb_pick_scout.mdl"
"sniper" "models/player/items/all_class/t
omb_pick_sniper.mdl"
"soldier" "models/player/items/all_class/t
omb_pick_soldier.mdl"
"demoman" "models/player/items/all_class/t
omb_pick_demo.mdl"
"medic" "models/player/items/all_class/t
omb_pick_medic.mdl"
"heavy" "models/player/items/all_class/t
omb_pick_heavy.mdl"
"spy" "models/player/items/all_class/t
omb_pick_spy.mdl"
"engineer" "models/player/items/all_class/t
omb_pick_engineer.mdl"
"pyro" "models/player/items/all_class/t
omb_pick_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"1026"
{
"name" "The Tomb Wrapper"
"first_sale_date" "2013/03/04"
"prefab" "misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Bandages"
"item_name" "#TF_TombWrapper"
"item_description" "#TF_TombWrapper_Desc"
"propername" "1"
"equip_region" "scout_bandages"
"image_inventory" "backpack/player/items/scout/tom
b_tourniquet"
"model_player" "models/player/items/scout/tomb_tourniqu
et.mdl"
"used_by_classes"
{
"scout" "1"
}
}
"1027"
{
"name" "Random Droppable Paints Package"
"item_class" "tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list" "paint_cans__mul
tiple_drops"
"num_items" "1"
"max_recipients" "1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Package_Type"
"item_name" "#TF_RandomDroppablePaintPackage"
"item_description" "#TF_RandomDroppablePaintPackage
_Desc"
"item_slot" "action"
"image_inventory" "backpack/player/items/crafting/
random_paint"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound" "ui/item_cardboard_drop.wav"
}
"1028"
{
"name" "The Samson Skewer"
"first_sale_date" "2013/03/11"
"prefab" "misc"
"craft_class" ""
"craft_material_type" ""
"item_type_name" "#TF_Wearable_Knife"
"item_name" "#TF_SamsonSkewer"
"item_description" "#TF_SamsonSkewer_Desc"
"propername" "1"
"equip_region" "heavy_belt_back"
"image_inventory" "backpack/player/items/heavy/pn2
_knife_lunchbox"
"model_player" "models/player/items/heavy/pn2_knife_lun
chbox.mdl"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player" "models/player/i
tems/heavy/pn2_knife_lunchbox.mdl"
"name" "#TF_SamsonSkewer_Style0
"
}
"1"
{
"model_player" "models/player/i
tems/heavy/pn2_knife_canteen.mdl"
"name" "#TF_SamsonSkewer_Style1
"
}
}
}
}
"1029"
{
"name" "The Bloodhound"
"first_sale_date" "2013/03/11"
"prefab" "hat"
"craft_class" ""
"craft_material_type" ""
"drop_type" "drop"
"item_name" "#TF_Bloodhound"
"item_description" "#TF_Bloodhound_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/spy/pn2_s
amhat_spy"
"model_player_per_class"
{
"sniper" "models/player/items/sniper/pn2_
samhat_sniper.mdl"
"spy" "models/player/items/spy/pn2_sam
hat_spy.mdl"
}
"used_by_classes"
{
"sniper" "1"
"spy" "1"
}
}
"1030"
{
"name" "The Dapper Disguise"
"first_sale_date" "2013/03/11"
"prefab" "misc"
"craft_class" ""
"craft_material_type" ""
"item_type_name" "#TF_Wearable_Mask"
"item_name" "#TF_DapperDisguise"
"item_description" "#TF_DapperDisguise_Desc"
"propername" "1"
"equip_region" "face"
"image_inventory" "backpack/player/items/spy/pn2_m
ask"
"model_player" "models/player/items/spy/pn2_mask.mdl"
"used_by_classes"
{
"spy" "1"
}
}
"1031"
{
"name" "The Necronomicrown"
"first_sale_date" "2013/03/11"
"prefab" "hat"
"craft_class" ""
"craft_material_type" ""
"item_name" "#TF_Necronomicrown"
"item_description" "#TF_Necronomicrown_Desc"
"propername" "1"
"drop_type" "drop"
"image_inventory" "backpack/player/items/pyro/pn2_
evilash"
"model_player" "models/player/items/pyro/pn2_evilash.md
l"
"used_by_classes"
{
"pyro" "1"
}
}
"1032"
{
"name" "The Long Fall Loafers"
"first_sale_date" "2013/03/11"
"prefab" "misc"
"craft_class" ""
"craft_material_type" ""
"item_type_name" "#TF_Wearable_Boots"
"item_name" "#TF_LongFallLoafers"
"item_description" "#TF_LongFallLoafers_Desc"
"propername" "1"
"equip_region" "feet"
"image_inventory" "backpack/player/items/scout/pn2
_longfall"
"model_player" "models/player/items/scout/pn2_longfall.
mdl"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"shoes_socks" "1"
}
}
}
"1033"
{
"name" "The TF2VRH"
"prefab" "base_misc"
"first_sale_date" "2013/03/19"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "0"
}
"loadondemand" "1"
"craft_class" ""
"hidden" "0"
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Headset"
"item_name" "#TF_TF2VRH"
"item_description" "#TF_TF2VRH_Desc"
"propername" "1"
"equip_region" "glasses"
"item_slot" "misc"
"item_quality" "unique"
"image_inventory" "backpack/player/items/all_class
/all_class_oculus_demo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "none"
"model_player_per_class"
{
"scout" "models/player/items/all_class/a
ll_class_oculus_scout.mdl"
"sniper" "models/player/items/all_class/a
ll_class_oculus_sniper.mdl"
"soldier" "models/player/items/all_class/a
ll_class_oculus_soldier.mdl"
"demoman" "models/player/items/all_class/a
ll_class_oculus_demo.mdl"
"medic" "models/player/items/all_class/a
ll_class_oculus_medic.mdl"
"heavy" "models/player/items/all_class/a
ll_class_oculus_heavy.mdl"
"spy" "models/player/items/all_class/a
ll_class_oculus_spy.mdl"
"engineer" "models/player/items/all_class/a
ll_class_oculus_engineer.mdl"
"pyro" "models/player/items/all_class/a
ll_class_oculus_pyro.mdl"
}
"model_player_per_class_alt"
{
"scout" "models/player/items/all_class/a
ll_class_oculus_scout_on.mdl"
"sniper" "models/player/items/all_class/a
ll_class_oculus_sniper_on.mdl"
"soldier" "models/player/items/all_class/a
ll_class_oculus_soldier_on.mdl"
"demoman" "models/player/items/all_class/a
ll_class_oculus_demo_on.mdl"
"medic" "models/player/items/all_class/a
ll_class_oculus_medic_on.mdl"
"heavy" "models/player/items/all_class/a
ll_class_oculus_heavy_on.mdl"
"spy" "models/player/items/all_class/a
ll_class_oculus_spy_on.mdl"
"engineer" "models/player/items/all_class/a
ll_class_oculus_engineer_on.mdl"
"pyro" "models/player/items/all_class/a
ll_class_oculus_pyro_on.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
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{
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"loadondemand" "1"
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_MvM_Badge_Advanced3"
"item_description" "#TF_MvM_Badge_Advanced3_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/mvm_loot/
all_class/mvm_badge_shield"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/mvm_loot/all_class/
mvm_badge_shield.mdl"
"min_ilevel" "1"
"max_ilevel" "100"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"1067"
{
"name" "The Grandmaster"
"prefab" "no_craft hat"
"first_sale_date" "2013/10/01"
"item_class" "tf_wearable_levelable_item"
"item_name" "#TF_Grandmaster"
"item_description" "#TF_Grandmaster_Desc"
"image_inventory" "backpack/player/items/all_class
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"propername" "1"
"drop_type" "drop"
"model_player_per_class"
{
"scout" "models/player/items/all_class/c
hess_scout_red.mdl"
"sniper" "models/player/items/all_class/c
hess_sniper_red.mdl"
"soldier" "models/player/items/all_class/c
hess_soldier_red.mdl"
"demoman" "models/player/items/all_class/c
hess_demo_red.mdl"
"medic" "models/player/items/all_class/c
hess_medic_red.mdl"
"heavy" "models/player/items/all_class/c
hess_heavy_red.mdl"
"spy" "models/player/items/all_class/c
hess_spy_red.mdl"
"engineer" "models/player/items/all_class/c
hess_engineer_red.mdl"
"pyro" "models/player/items/all_class/c
hess_pyro_red.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player_per_class_red"
{
"scout" "models/
player/items/all_class/chess_scout_red.mdl"
"sniper" "models/
player/items/all_class/chess_sniper_red.mdl"
"soldier" "models/
player/items/all_class/chess_soldier_red.mdl"
"demoman" "models/
player/items/all_class/chess_demo_red.mdl"
"medic" "models/
player/items/all_class/chess_medic_red.mdl"
"heavy" "models/
player/items/all_class/chess_heavy_red.mdl"
"spy" "models/
player/items/all_class/chess_spy_red.mdl"
"engineer" "models/
player/items/all_class/chess_engineer_red.mdl"
"pyro" "models/
player/items/all_class/chess_pyro_red.mdl"
}
"model_player_per_class_blue"
{
"scout" "models/
player/items/all_class/chess_scout_blue.mdl"
"sniper" "models/
player/items/all_class/chess_sniper_blue.mdl"
"soldier" "models/
player/items/all_class/chess_soldier_blue.mdl"
"demoman" "models/
player/items/all_class/chess_demo_blue.mdl"
"medic" "models/
player/items/all_class/chess_medic_blue.mdl"
"heavy" "models/
player/items/all_class/chess_heavy_blue.mdl"
"spy" "models/
player/items/all_class/chess_spy_blue.mdl"
"engineer" "models/
player/items/all_class/chess_engineer_blue.mdl"
"pyro" "models/
player/items/all_class/chess_pyro_blue.mdl"
}
}
}
}
}
"1068"
{
"name" "Halloween Unfilled Spellbook"
"capabilities"
{
"can_spell_page" "1"
}
"item_class" "craft_item"
"craft_class" ""
"craft_material_type" ""
"show_in_armory" "0"
"item_type_name" "#TF_Spellbook_Type"
"item_name" "#TF_UnfilledSpellbook"
"item_description" "#TF_UnfilledSpellbook_Desc"
"image_inventory" "backpack/props_halloween/hwn_sp
ellbook_incomplete"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"1069"
{
"name" "Halloween Spellbook"
"prefab" "halloween2013_spellbook"
"item_type_name" "#TF_Spellbook_Type"
"item_name" "#TF_FancySpellbook"
"item_description" "#TF_FancySpellbook_Desc"
"image_inventory" "backpack/player/items/all_class
/hwn_spellbook_complete"
"capabilities"
{
"can_spell_page" "1"
}
"extra_wearable" "models/player/items/all_class/hwn_spel
lbook_complete.mdl"
}
"1070"
{
"name" "Basic Spellbook"
"prefab" "halloween2013_spellbook"
"item_type_name" "#TF_Spellbook_Type"
"item_name" "#TF_Spellbook_Basic"
"item_description" "#TF_SpellBook_Basic_Desc"
"image_inventory" "backpack/props_halloween/hwn_sp
ellbook_magazine"
}
"1071"
{
"name" "Gold Frying Pan"
"item_class" "saxxy"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
}
"item_logname" "golden_fryingpan"
"item_iconname" "golden_fryingpan"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_GoldFryingPan"
"item_name" "#TF_Gold_FryingPan"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_fry
ing_pan/c_frying_pan_gold"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_frying_pan/c_
frying_pan.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "100"
"anim_slot" "MELEE_ALLCLASS"
"xifier_class_remap" "Frying Pan"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
"attributes"
{
"turn to gold"
{
"attribute_class" "set_turn_to_gol
d"
"value" "1"
}
"is marketable"
{
"attribute_class" "is_marketable"
"value" "1"
}
}
"visuals"
{
"sound_melee_hit" "FryingPan.HitFl
esh"
"sound_melee_hit_world" "FryingPan.HitWorld"
"styles"
{
"0"
{
"skin_red" "2"
"skin_blu" "3"
}
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"1072"
{
"name" "The Portable Smissmas Spirit Dispenser"
"first_sale_date" "2013/12/18"
"prefab" "misc"
"craft_class" ""
"equip_region" "back"
"item_type_name" "#TF_Wearable_Snowglobe"
"item_name" "#TF_Winter2013_SpiritDispenser"
"item_description" "#TF_Winter2013_SpiritDispenser_
Desc"
"image_inventory" "backpack/player/items/pyro/xms_
backpack_snowglobe"
"model_player" "models/player/items/pyro/xms_ba
ckpack_snowglobe.mdl"
"propername" "1"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"backpack" "1"
}
}
"attributes"
{
"is marketable"
{
"attribute_class" "is_marketable"
"value" "1"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
}
"1073"
{
"name" "The War on Smissmas Battle Hood"
"first_sale_date" "2013/12/18"
"prefab" "hat"
"craft_class" ""
"item_name" "#TF_Winter2013_BattleHood"
"item_description" "#TF_Winter2013_BattleHood_Desc"
"image_inventory" "backpack/player/items/soldier/s
oldier_hood"
"model_player" "models/player/items/soldier/sol
dier_hood.mdl"
"propername" "1"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "0"
}
"styles"
{
"0"
{
"model_player" "models/player/i
tems/soldier/soldier_hood.mdl"
"name" "#TF_Winter2013_BattleHo
od_Style0"
"skin_red" "0"
"skin_blu" "1"
"additional_hidden_bodygroups"
{
"hat"
"1"
}
}
"1"
{
"model_player" "models/player/i
tems/soldier/soldier_hood_helmet.mdl"
"name" "#TF_Winter2013_BattleHo
od_Style1"
"skin_red" "0"
"skin_blu" "1"
}
}
}
"attributes"
{
"is marketable"
{
"attribute_class" "is_marketable"
"value" "1"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
}
"1074"
{
"name" "The War on Smissmas Battle Socks"
"first_sale_date" "2013/12/18"
"prefab" "misc"
"craft_class" ""
"item_type_name" "#TF_Wearable_Bombs"
"item_name" "#TF_Winter2013_BattleSocks"
"item_description" "#TF_Winter2013_BattleSocks_Desc
"
"image_inventory" "backpack/player/items/soldier/x
ms_nade_socks"
"model_player" "models/player/items/soldier/xms
_nade_socks.mdl"
"equip_region" "grenades"
"propername" "1"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"is marketable"
{
"attribute_class" "is_marketable"
"value" "1"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
}
"1075"
{
"name" "The Sack Fulla Smissmas"
"first_sale_date" "2013/12/18"
"prefab" "misc"
"craft_class" ""
"equip_region" "scout_backpack"
"item_type_name" "#TF_Wearable_Backpack"
"item_name" "#TF_Winter2013_SmissmasSack"
"item_description" "#TF_Winter2013_SmissmasSack_Des
c"
"image_inventory" "backpack/player/items/scout/xms
_santa_sack"
"model_player" "models/player/items/scout/xms_s
anta_sack.mdl"
"propername" "1"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"is marketable"
{
"attribute_class" "is_marketable"
"value" "1"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
}
"1076"
{
"name" "The Smissmas Caribou"
"first_sale_date" "2013/12/18"
"prefab" "hat"
"craft_class" ""
"item_name" "#TF_Winter2013_Caribou"
"item_description" "#TF_Winter2013_Caribou_Desc"
"image_inventory" "backpack/player/items/sniper/xm
s_braindeer"
"model_player" "models/player/items/sniper/xms_
braindeer.mdl"
"propername" "1"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"skin" "0"
}
"attributes"
{
"is marketable"
{
"attribute_class" "is_marketable"
"value" "1"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
}
"1077"
{
"name" "Randolph the Blood-Nosed Caribou"
"first_sale_date" "2013/12/18"
"prefab" "hat"
"craft_class" ""
"item_name" "#TF_Winter2013_Randolph"
"item_description" "#TF_Winter2013_Randolph_Desc"
"image_inventory" "backpack/player/items/sniper/xm
s_braindeer_rare"
"model_player" "models/player/items/sniper/xms_
braindeer.mdl"
"used_by_classes"
{
"sniper" "1"
}
"visuals_red"
{
"skin" "1"
}
"visuals_blu"
{
"skin" "2"
}
"attributes"
{
"is marketable"
{
"attribute_class" "is_marketable"
"value" "1"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
}
"1078"
{
"name" "Festive Force-a-Nature"
"prefab" "force_a_nature"
"propername" "0"
"craft_class" ""
"item_name" "#TF_Weapon_ForceANature
_Festive2013"
"min_ilevel" "1"
"max_ilevel" "99"
"image_inventory" "backpack/weapons/c_models/c_xms
_double_barrel"
"model_player" "models/weapons/c_models/c_xms_d
ouble_barrel.mdl"
"static_attrs"
{
"limited quantity item" "1"
}
}
"1079"
{
"name" "Festive Crusader's Crossbow"
"prefab" "crusader_crossbow"
"propername" "0"
"craft_class" ""
"item_name" "#TF_Weapon_CrusaderCros
sbow_Festive2013"
"min_ilevel" "1"
"max_ilevel" "99"
"image_inventory" "backpack/weapons/c_models/c_cru
saders_crossbow/c_crusaders_crossbow_xmas"
"model_player" "models/weapons/c_models/c_crusa
ders_crossbow/c_crusaders_crossbow_xmas.mdl"
"attributes"
{
"override projectile type"
{
"attribute_class" "override_projec
tile_type"
"value" "23"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"set_item_remap" "The Crusader's Crossbow
"
}
"1080"
{
"name" "Festive Sapper"
"prefab" "sapper"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_class" "tf_weapon_sapper"
"propername" "0"
"craft_class" ""
"item_name" "#TF_Weapon_Sapper_Festi
ve2013"
"min_ilevel" "1"
"max_ilevel" "99"
"image_inventory" "backpack/weapons/c_models/c_sap
per/c_sapper_xmas"
"model_player" "models/weapons/c_models/c_sapper/c_sapp
er_xmas.mdl"
"model_world" "models/weapons/c_models/c_sapper/c_sapp
er_xmas.mdl"
"static_attrs"
{
"limited quantity item" "1"
}
}
"1081"
{
"name" "Festive Flare Gun"
"prefab" "flaregun"
"propername" "0"
"craft_class" ""
"item_name" "#TF_Weapon_Flaregun_Fes
tive2013"
"min_ilevel" "1"
"max_ilevel" "99"
"image_inventory" "backpack/weapons/c_models/c_xms
_flaregun/c_xms_flaregun"
"model_player" "models/weapons/c_models/c_xms_f
laregun/c_xms_flaregun.mdl"
"static_attrs"
{
"limited quantity item" "1"
}
}
"1082"
{
"name" "Festive Eyelander"
"prefab" "eyelander"
"propername" "0"
"craft_class" ""
"item_name" "#TF_Weapon_Eyelander_Fe
stive2013"
"min_ilevel" "1"
"max_ilevel" "99"
"image_inventory" "backpack/weapons/c_models/c_cla
ymore/c_claymore_xmas"
"model_player" "models/weapons/c_models/c_claym
ore/c_claymore_xmas.mdl"
"static_attrs"
{
"limited quantity item" "1"
}
}
"1083"
{
"name" "Festive Jarate"
"prefab" "jarate"
"propername" "0"
"craft_class" ""
"item_name" "#TF_Weapon_Jarate_Festi
ve2013"
"min_ilevel" "1"
"max_ilevel" "99"
"image_inventory" "backpack/weapons/c_models/c_xms
_urinejar"
"model_player" "models/weapons/c_models/c_xms_u
rinejar.mdl"
"attributes"
{
"override projectile type"
{
"attribute_class" "override_projec
tile_type"
"value" "22"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
}
"1084"
{
"name" "Festive Gloves of Running Urgently"
"prefab" "gru"
"propername" "0"
"craft_class" ""
"item_name" "#TF_Weapon_GRU_Festive2
013"
"min_ilevel" "1"
"max_ilevel" "99"
"image_inventory" "backpack/weapons/c_models/c_box
ing_gloves\c_boxing_gloves_xmas"
"model_player" "models/weapons/c_models/c_boxin
g_gloves/c_boxing_gloves_xmas.mdl"
"visuals_red"
{
"skin" "2"
"sound_melee_miss" "Weapon_BoxingGloves.Mis
s"
"sound_melee_hit" "Weapon_BoxingGloves.Hit
Flesh"
"sound_melee_hit_world" "Weapon_BoxingGloves.Hit
World"
"sound_burst" "Weapon_BoxingGloves.MissCrit"
}
"visuals_blu"
{
"skin" "3"
"sound_melee_miss" "Weapon_BoxingGloves.Mis
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"sound_melee_hit" "Weapon_BoxingGloves.Hit
Flesh"
"sound_melee_hit_world" "Weapon_BoxingGloves.Hit
World"
"sound_burst" "Weapon_BoxingGloves.MissCrit"
}
"static_attrs"
{
"limited quantity item" "1"
}
}
"1085"
{
"name" "Festive Black Box"
"prefab" "blackbox"
"propername" "0"
"craft_class" ""
"item_name" "#TF_Weapon_Blackbox_Fes
tive2013"
"min_ilevel" "1"
"max_ilevel" "99"
"image_inventory" "backpack/weapons/c_models/c_bla
ckbox\c_blackbox_xmas"
"model_player" "models/weapons/c_models/c_black
box/c_blackbox_xmas.mdl"
"set_item_remap" "The Black Box"
"static_attrs"
{
"limited quantity item" "1"
}
}
"1086"
{
"name" "Festive Wrangler"
"prefab" "wrangler"
"propername" "0"
"craft_class" ""
"item_name" "#TF_Weapon_Wrangler_Fes
tive2013"
"min_ilevel" "1"
"max_ilevel" "99"
"image_inventory" "backpack/weapons/c_models/c_wra
ngler_xmas"
"model_player" "models/weapons/c_models/c_wrang
ler_xmas.mdl"
"static_attrs"
{
"limited quantity item" "1"
}
}
"1087"
{
"name" "Der Maschinensoldaten-Helm"
"prefab" "hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Helmet"
"item_name" "#TF_MaschinensoldatenHelm"
"item_description" "#TF_MaschinensoldatenHelm_Desc"
"image_inventory" "backpack/player/items/heavy/hea
vy_wolf_helm"
"model_player" "models/player/items/heavy/heavy_wolf_he
lm.mdl"
"drop_type" "drop"
"used_by_classes"
{
"heavy" "1"
}
}
"1088"
{
"name" "Die Regime-Panzerung"
"prefab" "misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Armor"
"item_name" "#TF_RegimePanzerung"
"item_description" "#TF_RegimePanzerung_Desc"
"image_inventory" "backpack/player/items/heavy/hea
vy_wolf_chest"
"model_player" "models/player/items/heavy/heavy_wolf_ch
est.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"1089"
{
"name" "Mister Bubbles"
"prefab" "misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_PocketBuddy"
"item_name" "#TF_MisterBubbles"
"item_description" "#TF_MisterBubbles_Desc"
"image_inventory" "backpack/workshop/player/items/
engineer/bi_big_daddy_doll/bi_big_daddy_doll"
"model_player" "models/workshop/player/items/engineer/b
i_big_daddy_doll/bi_big_daddy_doll.mdl"
"equip_region" "engineer_pocket"
"used_by_classes"
{
"engineer" "1"
}
}
"1090"
{
"name" "The Big Daddy"
"prefab" "hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Mask"
"item_name" "#TF_BigDaddy"
"item_description" "#TF_BigDaddy_Desc"
"image_inventory" "backpack/workshop/player/items/
soldier/bi_washington_mask/bi_washington_mask"
"model_player" "models/workshop/player/items/soldier/bi
_washington_mask/bi_washington_mask.mdl"
"equip_region" "whole_head"
"propername" "1"
"used_by_classes"
{
"soldier" "1"
}
}
"1091"
{
"name" "The First American"
"prefab" "hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Mask"
"item_name" "#TF_FirstAmerican"
"item_description" "#TF_FirstAmerican_Desc"
"image_inventory" "backpack/workshop/player/items/
soldier/bi_franklin_mask/bi_franklin_mask"
"model_player" "models/workshop/player/items/soldier/bi
_franklin_mask/bi_franklin_mask.mdl"
"equip_region" "whole_head"
"propername" "1"
"used_by_classes"
{
"soldier" "1"
}
}
"1092"
{
"name" "The Fortified Compound"
"first_sale_date" "2014/03/07"
"prefab" "huntsman"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_FortifiedCompound"
"item_description" "#TF_FortifiedCompound_Desc"
"image_inventory" "backpack/weapons/c_models/c_bow
/c_bow_thief"
"model_player" "models/weapons/c_models/c_bow/c_bow_thi
ef.mdl"
}
"1093"
{
"name" "The Gilded Guard"
"first_sale_date" "2014/03/07"
"prefab" "hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_GildedGuard"
"item_description" "#TF_GildedGuard_Desc"
"propername" "1"
"drop_type" "drop"
"image_inventory" "backpack/workshop/player/items/
soldier/thief_soldier_helmet/thief_soldier_helmet"
"model_player" "models/workshop/player/items/soldier/th
ief_soldier_helmet/thief_soldier_helmet.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"1094"
{
"name" "The Criminal Cloak"
"first_sale_date" "2014/03/07"
"prefab" "misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_CriminalCloak"
"item_description" "#TF_CriminalCloak_Desc"
"equip_region" "sniper_vest"
"propername" "1"
"image_inventory" "backpack/workshop/player/items/
sniper/thief_sniper_cape/thief_sniper_cape"
"model_player" "models/workshop/player/items/sniper/thi
ef_sniper_cape/thief_sniper_cape.mdl"
"used_by_classes"
{
"sniper" "1"
}
}
"1095"
{
"name" "The Dread Hiding Hood"
"first_sale_date" "2014/03/07"
"prefab" "hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_DreadHidingHood"
"item_description" "#TF_DreadHidingHood_Desc"
"propername" "1"
"equip_regions"
{
"hat" "1"
"beard" "1"
}
"image_inventory" "backpack/workshop/player/items/
sniper/thief_sniper_hood/thief_sniper_hood"
"model_player" "models/workshop/player/items/sniper/thi
ef_sniper_hood/thief_sniper_hood.mdl"
"used_by_classes"
{
"sniper" "1"
}
}
"1096"
{
"name" "The Baronial Badge"
"first_sale_date" "2014/03/07"
"prefab" "misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_BaronialBadge"
"item_description" "#TF_BaronialBadge_Desc"
"equip_region" "medal"
"propername" "1"
"image_inventory" "backpack/workshop/player/items/
all_class/thief_badge/thief_badge"
"model_player" "models/workshop/player/items/all_class/
thief_badge/thief_badge_demo.mdl"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"1097"
{
"name" "The Little Bear"
"first_sale_date" "2014/04/01"
"prefab" "valve misc"
"equip_region" "heavy_hip_pouch"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_PocketBuddy"
"item_name" "#TF_LittleBear"
"item_description" "#TF_LittleBear_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/heavy/hea
vy_pocket_bot"
"model_player" "models/player/items/heavy/heavy_pocket_
bot.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"1098"
{
"name" "The Classic"
"prefab" "valve"
"first_sale_date" "2014/06/18"
"item_class" "tf_weapon_sniperrifle_classic"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_headshot" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
"can_deal_gib_damage" "1"
}
"item_logname" "the_classic"
"item_iconname" "the_classic"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_SniperRifle"
"item_name" "#TF_ClassicSniperRifle"
"item_description" "#TF_ClassicSniperRifle_Desc"
"item_slot" "primary"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "100"
"image_inventory" "backpack/weapons/c_models/c_tfc
_sniperrifle/c_tfc_sniperrifle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_tfc_sniperrif
le/c_tfc_sniperrifle.mdl"
"attach_to_hands" "1"
"visuals"
{
"show_player_bodygroup_name" "bullets"
"sound_single_shot" "Weapon_ClassicSniperRif
le.Single"
"sound_burst" "Weapon_ClassicSniperRifle.Singl
eCrit"
}
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
"crit on hard hit"
{
"attribute_class" "crit_on_hard_hi
t"
"value" "1"
}
"damage penalty on bodyshot"
{
"attribute_class" "bodyshot_damage
_modify"
"value" "0.90"
}
"sniper no headshot without full charge"
{
"attribute_class" "sniper_no_heads
hot_without_full_charge"
"value" "1"
}
"sniper crit no scope"
{
"attribute_class" "sniper_crit_no_
scope"
"value" "1"
}
"sniper fires tracer HIDDEN"
{
"attribute_class" "sniper_fires_tr
acer_HIDDEN"
"value" "1"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode
"
"value" "3"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"1099"
{
"name" "The Tide Turner"
"first_sale_date" "2014/06/18"
"item_class" "tf_wearable_demoshield"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Shield"
"item_name" "#TF_TideTurner"
"item_description" "#TF_TideTurner_Desc"
"item_slot" "secondary"
"equip_region" "arms"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "100"
"item_logname" "tide_turner"
"item_iconname" "tide_turner"
"image_inventory" "backpack/workshop/weapons/c_mod
els/c_wheel_shield/c_wheel_shield"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/workshop/weapons/c_models/c_whee
l_shield/c_wheel_shield.mdl"
"act_as_wearable" "1"
"attach_to_hands" "0"
"attach_to_hands_vm_only" "1"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"attributes"
{
"dmg taken from fire reduced"
{
"attribute_class" "mult_dmgtaken_f
rom_fire"
"value" "0.75"
}
"dmg taken from blast reduced"
{
"attribute_class" "mult_dmgtaken_f
rom_explosions"
"value" "0.75"
}
"allowed in medieval mode"
{
"attribute_class" "allowed_in_medi
eval_mode"
"value" "1"
}
"full charge turn control"
{
"attribute_class" "charge_turn_con
trol"
"value" "50"
}
"kill refills meter"
{
"attribute_class" "kill_refills_me
ter"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"1100"
{
"name" "The Bread Bite"
"prefab" "valve gru"
"first_sale_date" "2014/06/18"
"propername" "1"
"craft_class" ""
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"item_class" "tf_weapon_fists"
"item_name" "#TF_Weapon_BreadBite"
"item_description" "#TF_Weapon_BreadBite_Desc"
"item_slot" "melee"
"item_quality" "unique"
"item_logname" "bread_bite"
"item_iconname" "bread_bite"
"min_ilevel" "1"
"max_ilevel" "100"
"image_inventory" "backpack/weapons/c_models/c_bre
admonster_gloves/c_breadmonster_gloves"
"model_player" "models/weapons/c_models/c_bread
monster_gloves/c_breadmonster_gloves.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"heavy" "1"
}
"hide_bodygroups_deployed_only" "1"
"attributes"
{
"breadgloves properties"
{
"attribute_class" "breadgloves_pro
perties"
"value" "1"
}
"allowed in medieval mode"
{
"attribute_class" "allowed_in_medi
eval_mode"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"hands" "1"
}
"animation_replacement"
{
"ACT_VM_HITLEFT" "ACT_BRE
ADGLOVES_VM_HITLEFT"
"ACT_VM_HITRIGHT" "ACT_BRE
ADGLOVES_VM_HITRIGHT"
"ACT_VM_SWINGHARD" "ACT_BRE
ADGLOVES_VM_SWINGHARD"
"ACT_VM_IDLE" "ACT_BRE
ADGLOVES_VM_IDLE"
"ACT_VM_DRAW" "ACT_BRE
ADGLOVES_VM_DRAW"
}
"sound_deploy" "Weapon_bm_gloves.draw"
}
"static_attrs"
{
"limited quantity item" "1"
}
"xifier_class_remap" ""
}
"1101"
{
"name" "The B.A.S.E. Jumper"
"first_sale_date" "2014/06/18"
"item_class" "tf_weapon_parachute"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Parachute"
"item_name" "#TF_Weapon_BaseJumper"
"item_description" "#TF_Weapon_BaseJumper_Desc"
"item_slot" "secondary"
"equip_region" "back"
"anim_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "100"
"image_inventory" "backpack/workshop/weapons/c_mod
els/c_paratrooper_pack/c_paratrooper_pack"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"act_as_wearable" "1"
"attach_to_hands" "0"
"attach_to_hands_vm_only" "0"
"extra_wearable" "models/workshop/weapons/c_models/c_par
atooper_pack/c_paratrooper_pack.mdl"
"used_by_classes"
{
"soldier" "secondary"
"demoman" "primary"
}
"attributes"
{
"parachute attribute"
{
"attribute_class" "parachute_attri
bute"
"value" "1"
}
"mod soldier buff type"
{
"attribute_class" "set_buff_type"
"value" "4"
}
"allowed in medieval mode"
{
"attribute_class" "allowed_in_medi
eval_mode"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_pack_pickup.wav"
"drop_sound" "ui/item_pack_drop.wav"
}
"1102"
{
"name" "The Snack Attack"
"prefab" "valve sapper"
"first_sale_date" "2014/06/18"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"item_class" "tf_weapon_sapper"
"craft_class" ""
"craft_material_type" "weapon"
"show_in_armory" "1"
"propername" "1"
"item_type_name" "#TF_Weapon_Spy_Sapper"
"item_name" "#TF_Weapon_SnackAttack"
"item_description" "#TF_Weapon_SnackAttack_Desc"
"item_logname" "snack_attack"
"item_iconname" "snack_attack"
"image_inventory" "backpack/weapons/c_models/c_bre
admonster_sapper/c_breadmonster_sapper"
"min_ilevel" "1"
"max_ilevel" "100"
"anim_slot" "building"
"model_player" "models/weapons/c_models/c_breadmonster_
sapper/c_breadmonster_sapper.mdl"
"model_world" "models/weapons/c_models/c_breadmonster_
sapper/c_breadmonster_sapper.mdl"
"visuals"
{
"animation_replacement"
{
"ACT_VM_DRAW" "ACT_BRE
ADSAPPER_VM_DRAW"
"ACT_VM_DRAW_DEPLOYED" "ACT_BREADSAPPER
_VM_DRAW"
"ACT_VM_IDLE" "ACT_BREADSAPPER_VM_IDLE
"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
}
"1103"
{
"name" "The Back Scatter"
"prefab" "weapon_scattergun"
"first_sale_date" "2014/06/18"
"item_class" "tf_weapon_scattergun"
"item_type_name" "#TF_Weapon_Scattergun"
"propername" "1"
"item_name" "#TF_Weapon_BackScatter"
"item_description" "#TF_Weapon_BackScatter_Desc"
"capabilities"
{
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"item_logname" "back_scatter"
"item_iconname" "back_scatter"
"item_quality" "unique"
"baseitem" "0"
"min_ilevel" "1"
"max_ilevel" "100"
"image_inventory" "backpack/workshop/weapons/c_mod
els/c_scatterdrum/c_scatterdrum"
"model_player" "models/workshop/weapons/c_models/c_scat
terdrum/c_scatterdrum.mdl"
"attach_to_hands" "1"
"attributes"
{
"closerange backattack minicrits"
{
"attribute_class" "closerange_back
attack_minicrits"
"value" "1"
}
"clip size penalty"
{
"attribute_class" "mult_clipsize"
"value" "0.66"
}
"spread penalty"
{
"attribute_class" "mult_spread_sca
le"
"value" "1.20"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chanc
e"
"value" "0"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Back_Scatter.Sin
gle"
"sound_burst" "Weapon_Back_Scatter.Sin
gleCrit"
}
}
"1104"
{
"name" "The Air Strike"
"first_sale_date" "2014/06/18"
"item_class" "tf_weapon_rocketlauncher_airstrike"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_RocketLauncher"
"propername" "1"
"item_name" "#TF_Weapon_AirStrike"
"item_logname" "airstrike"
"item_iconname" "airstrike"
"item_slot" "primary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "100"
"image_inventory" "backpack/workshop/weapons/c_mod
els/c_atom_launcher/c_atom_launcher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/workshop/weapons/c_models/c_atom
_launcher/c_atom_launcher.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"Blast radius decreased"
{
"attribute_class" "mult_explosion_
radius"
"value" "0.85"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.75"
}
"rocket jump damage reduction HIDDEN"
{
"attribute_class" "rocket_jump_dmg
_reduction"
"value" "0.75"
}
"rocketjump attackrate bonus"
{
"attribute_class" "rocketjump_atta
ckrate_bonus"
"value" "0.35"
}
"clip size penalty"
{
"attribute_class" "mult_clipsize"
"value" "0.75"
}
"mini rockets"
{
"attribute_class" "mini_rockets"
"value" "1"
}
"clipsize increase on kill"
{
"attribute_class" "clipsize_increa
se_on_kill"
"value" "5"
}
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Airstrik
e.AltFire"
"sound_special1" "Weapon_Airstrik
e.Explosion"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"1105"
{
"name" "The Self-Aware Beauty Mark"
"prefab" "valve jarate"
"craft_class" ""
"first_sale_date" "2014/06/18"
"propername" "1"
"item_name" "#TF_Weapon_SelfAwareBeautyMark"
"item_description" "#TF_Weapon_SelfAwareBeautyMark_
Desc"
"image_inventory" "backpack/weapons/c_models/c_bre
admonster/c_breadmonster"
"model_player" "models/weapons/c_models/c_bread
monster/c_breadmonster.mdl"
"item_slot" "secondary"
"anim_slot" "MELEE_ALLCLASS"
"attach_to_hands" "1"
"min_ilevel" "1"
"max_ilevel" "100"
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
"override projectile type"
{
"attribute_class" "override_projec
tile_type"
"value" "24"
}
"righthand pose parameter"
{
"attribute_class" "righthand_pose_
parameter"
"value" "13"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"visuals"
{
"animation_replacement"
{
"ACT_MP_ATTACK_STAND_MELEE_ALLCLASS"
"ACT_MP_THROW"
"ACT_VM_DRAW"
"ACT_BREADMONSTER_VM_DRAW"
"ACT_VM_IDLE"
"ACT_BREADMONSTER_VM_IDLE"
"ACT_VM_PRIMARYATTACK"
"ACT_BREADMONSTER_VM_PRIMARYATTACK"
}
}
}
"1106"
{
"name" "Square Dance Taunt"
"prefab" "valve taunt"
"first_sale_date" "2014/06/17"
"item_name" "#TF_TauntAllClassSquareDance"
"item_description" "#TF_TauntAllClassSquareDance_De
sc"
"image_inventory" "backpack/player/items/all_class
/taunt_dosido"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "100"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"taunt is press and hold"
{
"attribute_class" "enable_misc2_ho
ldtaunt"
"value" "1"
}
"taunt success sound loop"
{
"attribute_class" "taunt_success_s
ound_loop"
"value" "music.f
ortress_reel_loop"
}
"taunt success sound loop offset"
{
"attribute_class" "taunt_success_s
ound_loop_offset"
"value" "0.3"
}
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"scout" "scenes\player\scout\low
\taunt_dosido_intro01.vcd"
"sniper" "scenes\player\sniper\lo
w\taunt_dosido_intro01.vcd"
"soldier" "scenes\player\soldier\l
ow\taunt_dosido_intro01.vcd"
"demoman" "scenes\player\demoman\l
ow\taunt_dosido_intro01.vcd"
"medic" "scenes\player\medic\low
\taunt_dosido_intro01.vcd"
"heavy" "scenes\player\heavy\low
\taunt_dosido_intro01.vcd"
"spy" "scenes\player\spy\low\t
aunt_dosido_intro01.vcd"
"engineer" "scenes\player\engineer\
low\taunt_dosido_intro01.vcd"
"pyro" "scenes\player\pyro\low\
taunt_dosido_intro01.vcd"
}
"custom_partner_taunt_per_class"
{
"scout"
{
"1" "scenes\player\s
cout\low\taunt_dosido_dance00.vcd"
"2" "scenes\player\s
cout\low\taunt_dosido_dance01.vcd"
}
"sniper"
{
"1" "scenes\player\s
niper\low\taunt_dosido_dance00.vcd"
"2" "scenes\player\s
niper\low\taunt_dosido_dance01.vcd"
"3" "scenes\player\s
niper\low\taunt_dosido_dance02.vcd"
}
"soldier"
{
"1" "scenes\player\s
oldier\low\taunt_dosido_dance00.vcd"
"2" "scenes\player\s
oldier\low\taunt_dosido_dance01.vcd"
}
"demoman"
{
"1" "scenes\player\d
emoman\low\taunt_dosido_dance00.vcd"
"2" "scenes\player\d
emoman\low\taunt_dosido_dance01.vcd"
}
"medic"
{
"1" "scenes\player\m
edic\low\taunt_dosido_dance00.vcd"
"2" "scenes\player\m
edic\low\taunt_dosido_dance01.vcd"
}
"heavy"
{
"1" "scenes\player\h
eavy\low\taunt_dosido_dance00.vcd"
"2" "scenes\player\h
eavy\low\taunt_dosido_dance01.vcd"
"3" "scenes\player\h
eavy\low\taunt_dosido_dance02.vcd"
"4" "scenes\player\h
eavy\low\taunt_dosido_dance03.vcd"
"5" "scenes\player\h
eavy\low\taunt_dosido_dance04.vcd"
"6" "scenes\player\h
eavy\low\taunt_dosido_dance05.vcd"
"7" "scenes\player\h
eavy\low\taunt_dosido_dance06.vcd"
}
"spy"
{
"1" "scenes\player\s
py\low\taunt_dosido_dance00.vcd"
"2" "scenes\player\s
py\low\taunt_dosido_dance01.vcd"
}
"engineer"
{
"1" "scenes\player\e
ngineer\low\taunt_dosido_dance00.vcd"
"2" "scenes\player\e
ngineer\low\taunt_dosido_dance01.vcd"
}
"pyro"
{
"1" "scenes\player\p
yro\low\taunt_dosido_dance00.vcd"
"2" "scenes\player\p
yro\low\taunt_dosido_dance01.vcd"
}
}
"taunt_separation_forward_distance" "60"
"is_partner_taunt" "1"
}
"visuals"
{
"custom_sound0" "music.fortress_reel"
"custom_sound2" "music.fortress_reel_loo
p"
}
}
"1107"
{
"name" "Flippin' Awesome Taunt"
"prefab" "valve taunt"
"first_sale_date" "2014/06/17"
"item_name" "#TF_TauntAllClassFlip"
"item_description" "#TF_TauntAllClassFlip_Desc"
"image_inventory" "backpack/player/items/all_class
/taunt_flip"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "100"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"taunt is press and hold"
{
"attribute_class" "enable_misc2_ho
ldtaunt"
"value" "1"
}
"taunt attack name"
{
"attribute_class" "taunt_attack_na
me"
"value" "TAUNTAT
K_FLIP_LAND_PARTICLE"
}
"taunt attack time"
{
"attribute_class" "taunt_attack_ti
me"
"value" "1.9"
}
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"scout" "scenes\player\scout\low
\flip_start.vcd"
"sniper" "scenes\player\sniper\lo
w\flip_start.vcd"
"soldier" "scenes\player\soldier\l
ow\flip_start.vcd"
"demoman" "scenes\player\demoman\l
ow\flip_start.vcd"
"medic" "scenes\player\medic\low
\flip_start.vcd"
"heavy" "scenes\player\heavy\low
\flip_start.vcd"
"spy" "scenes\player\spy\low\f
lip_start.vcd"
"engineer" "scenes\player\engineer\
low\flip_start.vcd"
"pyro" "scenes\player\pyro\low\
flip_start.vcd"
}
"custom_partner_taunt_initiator_per_class"
{
"scout"
{
"1" "scenes\player\s
cout\low\flip_success_initiator0.vcd"
"2" "scenes\player\s
cout\low\flip_success_initiator1.vcd"
}
"sniper"
{
"1" "scenes\player\s
niper\low\flip_success_initiator0.vcd"
"2" "scenes\player\s
niper\low\flip_success_initiator1.vcd"
}
"soldier"
{
"1" "scenes\player\s
oldier\low\flip_success_initiator0.vcd"
"2" "scenes\player\s
oldier\low\flip_success_initiator1.vcd"
}
"demoman"
{
"1" "scenes\player\d
emoman\low\flip_success_initiator0.vcd"
"2" "scenes\player\d
emoman\low\flip_success_initiator1.vcd"
}
"medic"
{
"1" "scenes\player\m
edic\low\flip_success_initiator0.vcd"
"2" "scenes\player\m
edic\low\flip_success_initiator1.vcd"
}
"heavy"
{
"1" "scenes\player\h
eavy\low\flip_success_initiator0.vcd"
"2" "scenes\player\h
eavy\low\flip_success_initiator1.vcd"
}
"spy"
{
"1" "scenes\player\s
py\low\flip_success_initiator0.vcd"
"2" "scenes\player\s
py\low\flip_success_initiator1.vcd"
}
"engineer"
{
"1" "scenes\player\e
ngineer\low\flip_success_initiator0.vcd"
"2" "scenes\player\e
ngineer\low\flip_success_initiator1.vcd"
}
"pyro"
{
"1" "scenes\player\p
yro\low\flip_success_initiator0.vcd"
"2" "scenes\player\p
yro\low\flip_success_initiator1.vcd"
}
}
"custom_partner_taunt_receiver_per_class"
{
"scout"
{
"1" "scenes\player\s
cout\low\flip_success_receiver0.vcd"
"2" "scenes\player\s
cout\low\flip_success_receiver1.vcd"
}
"sniper"
{
"1" "scenes\player\s
niper\low\flip_success_receiver0.vcd"
"2" "scenes\player\s
niper\low\flip_success_receiver1.vcd"
}
"soldier"
{
"1" "scenes\player\s
oldier\low\flip_success_receiver0.vcd"
"2" "scenes\player\s
oldier\low\flip_success_receiver1.vcd"
}
"demoman"
{
"1" "scenes\player\d
emoman\low\flip_success_receiver0.vcd"
"2" "scenes\player\d
emoman\low\flip_success_receiver1.vcd"
}
"medic"
{
"1" "scenes\player\m
edic\low\flip_success_receiver0.vcd"
"2" "scenes\player\m
edic\low\flip_success_receiver1.vcd"
}
"heavy"
{
"1" "scenes\player\h
eavy\low\flip_success_receiver0.vcd"
"2" "scenes\player\h
eavy\low\flip_success_receiver1.vcd"
}
"spy"
{
"1" "scenes\player\s
py\low\flip_success_receiver0.vcd"
"2" "scenes\player\s
py\low\flip_success_receiver1.vcd"
}
"engineer"
{
"1" "scenes\player\e
ngineer\low\flip_success_receiver0.vcd"
"2" "scenes\player\e
ngineer\low\flip_success_receiver1.vcd"
}
"pyro"
{
"1" "scenes\player\p
yro\low\flip_success_receiver0.vcd"
"2" "scenes\player\p
yro\low\flip_success_receiver1.vcd"
}
}
"taunt_separation_forward_distance" "80"
"is_partner_taunt" "1"
}
}
"1108"
{
"name" "Buy A Life Taunt"
"prefab" "valve taunt"
"first_sale_date" "2014/06/17"
"item_name" "#TF_TauntSpyBuyALife"
"item_description" "#TF_TauntSpyBuyALife_Desc"
"image_inventory" "backpack/player/items/all_class
/taunt_buy_a_life"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "100"
"used_by_classes"
{
"spy" "1"
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"spy" "scenes/player/spy/low/taunt_buy
_a_life.vcd"
}
"custom_taunt_prop_per_class"
{
"spy" "models/player/items/taunts/cash
_wad.mdl"
}
}
}
"1109"
{
"name" "Results Are In Taunt"
"prefab" "valve taunt"
"first_sale_date" "2014/06/17"
"item_name" "#TF_TauntMedicXRay"
"item_description" "#TF_TauntMedicXRay_Desc"
"image_inventory" "backpack/player/items/all_class
/taunt_results_are_in"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "100"
"used_by_classes"
{
"medic" "1"
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"medic" "scenes/player/medic/low/taunt_x
ray.vcd"
}
"custom_taunt_prop_per_class"
{
"medic" "models/player/items/taunts/medi
c_xray_taunt.mdl"
}
}
}
"1110"
{
"name" "RPS Taunt"
"prefab" "valve taunt"
"first_sale_date" "2014/06/17"
"item_name" "#TF_TauntAllClassRPS"
"item_description" "#TF_TauntAllClassRPS_Desc"
"image_inventory" "backpack/player/items/all_class
/taunt_rps"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "100"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"taunt is press and hold"
{
"attribute_class" "enable_misc2_ho
ldtaunt"
"value" "1"
}
"taunt attack name"
{
"attribute_class" "taunt_attack_na
me"
"value" "TAUNTAT
K_RPS_PARTICLE"
}
"taunt attack time"
{
"attribute_class" "taunt_attack_ti
me"
"value" "2.6"
}
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"scout" "scenes\player\scout\low
\taunt_rps_start.vcd"
"sniper" "scenes\player\sniper\lo
w\taunt_rps_start.vcd"
"soldier" "scenes\player\soldier\l
ow\taunt_rps_start.vcd"
"demoman" "scenes\player\demoman\l
ow\taunt_rps_start.vcd"
"medic" "scenes\player\medic\low
\taunt_rps_start.vcd"
"heavy" "scenes\player\heavy\low
\taunt_rps_start.vcd"
"spy" "scenes\player\spy\low\t
aunt_rps_start.vcd"
"engineer" "scenes\player\engineer\
low\taunt_rps_start.vcd"
"pyro" "scenes\player\pyro\low\
taunt_rps_start.vcd"
}
"custom_partner_taunt_initiator_per_class"
{
"scout"
{
"1" "scenes\player\s
cout\low\taunt_rps_rock_win.vcd"
"2" "scenes\player\s
cout\low\taunt_rps_paper_win.vcd"
"3" "scenes\player\s
cout\low\taunt_rps_scissors_win.vcd"
"4" "scenes\player\s
cout\low\taunt_rps_rock_lose.vcd"
"5" "scenes\player\s
cout\low\taunt_rps_paper_lose.vcd"
"6" "scenes\player\s
cout\low\taunt_rps_scissors_lose.vcd"
}
"sniper"
{
"1" "scenes\player\s
niper\low\taunt_rps_rock_win.vcd"
"2" "scenes\player\s
niper\low\taunt_rps_paper_win.vcd"
"3" "scenes\player\s
niper\low\taunt_rps_scissors_win.vcd"
"4" "scenes\player\s
niper\low\taunt_rps_rock_lose.vcd"
"5" "scenes\player\s
niper\low\taunt_rps_paper_lose.vcd"
"6" "scenes\player\s
niper\low\taunt_rps_scissors_lose.vcd"
}
"soldier"
{
"1" "scenes\player\s
oldier\low\taunt_rps_rock_win.vcd"
"2" "scenes\player\s
oldier\low\taunt_rps_paper_win.vcd"
"3" "scenes\player\s
oldier\low\taunt_rps_scissors_win.vcd"
"4" "scenes\player\s
oldier\low\taunt_rps_rock_lose.vcd"
"5" "scenes\player\s
oldier\low\taunt_rps_paper_lose.vcd"
"6" "scenes\player\s
oldier\low\taunt_rps_scissors_lose.vcd"
}
"demoman"
{
"1" "scenes\player\d
emoman\low\taunt_rps_rock_win.vcd"
"2" "scenes\player\d
emoman\low\taunt_rps_paper_win.vcd"
"3" "scenes\player\d
emoman\low\taunt_rps_scissors_win.vcd"
"4" "scenes\player\d
emoman\low\taunt_rps_rock_lose.vcd"
"5" "scenes\player\d
emoman\low\taunt_rps_paper_lose.vcd"
"6" "scenes\player\d
emoman\low\taunt_rps_scissors_lose.vcd"
}
"medic"
{
"1" "scenes\player\m
edic\low\taunt_rps_rock_win.vcd"
"2" "scenes\player\m
edic\low\taunt_rps_paper_win.vcd"
"3" "scenes\player\m
edic\low\taunt_rps_scissors_win.vcd"
"4" "scenes\player\m
edic\low\taunt_rps_rock_lose.vcd"
"5" "scenes\player\m
edic\low\taunt_rps_paper_lose.vcd"
"6" "scenes\player\m
edic\low\taunt_rps_scissors_lose.vcd"
}
"heavy"
{
"1" "scenes\player\h
eavy\low\taunt_rps_rock_win.vcd"
"2" "scenes\player\h
eavy\low\taunt_rps_paper_win.vcd"
"3" "scenes\player\h
eavy\low\taunt_rps_scissors_win.vcd"
"4" "scenes\player\h
eavy\low\taunt_rps_rock_lose.vcd"
"5" "scenes\player\h
eavy\low\taunt_rps_paper_lose.vcd"
"6" "scenes\player\h
eavy\low\taunt_rps_scissors_lose.vcd"
}
"spy"
{
"1" "scenes\player\s
py\low\taunt_rps_rock_win.vcd"
"2" "scenes\player\s
py\low\taunt_rps_paper_win.vcd"
"3" "scenes\player\s
py\low\taunt_rps_scissors_win.vcd"
"4" "scenes\player\s
py\low\taunt_rps_rock_lose.vcd"
"5" "scenes\player\s
py\low\taunt_rps_paper_lose.vcd"
"6" "scenes\player\s
py\low\taunt_rps_scissors_lose.vcd"
}
"engineer"
{
"1" "scenes\player\e
ngineer\low\taunt_rps_rock_win.vcd"
"2" "scenes\player\e
ngineer\low\taunt_rps_paper_win.vcd"
"3" "scenes\player\e
ngineer\low\taunt_rps_scissors_win.vcd"
"4" "scenes\player\e
ngineer\low\taunt_rps_rock_lose.vcd"
"5" "scenes\player\e
ngineer\low\taunt_rps_paper_lose.vcd"
"6" "scenes\player\e
ngineer\low\taunt_rps_scissors_lose.vcd"
}
"pyro"
{
"1" "scenes\player\p
yro\low\taunt_rps_rock_win.vcd"
"2" "scenes\player\p
yro\low\taunt_rps_paper_win.vcd"
"3" "scenes\player\p
yro\low\taunt_rps_scissors_win.vcd"
"4" "scenes\player\p
yro\low\taunt_rps_rock_lose.vcd"
"5" "scenes\player\p
yro\low\taunt_rps_paper_lose.vcd"
"6" "scenes\player\p
yro\low\taunt_rps_scissors_lose.vcd"
}
}
"custom_partner_taunt_receiver_per_class"
{
"scout"
{
"1" "scenes\player\s
cout\low\taunt_rps_rock_win_noinit.vcd"
"2" "scenes\player\s
cout\low\taunt_rps_paper_win_noinit.vcd"
"3" "scenes\player\s
cout\low\taunt_rps_scissors_win_noinit.vcd"
"4" "scenes\player\s
cout\low\taunt_rps_rock_lose_noinit.vcd"
"5" "scenes\player\s
cout\low\taunt_rps_paper_lose_noinit.vcd"
"6" "scenes\player\s
cout\low\taunt_rps_scissors_lose_noinit.vcd"
}
"sniper"
{
"1" "scenes\player\s
niper\low\taunt_rps_rock_win_noinit.vcd"
"2" "scenes\player\s
niper\low\taunt_rps_paper_win_noinit.vcd"
"3" "scenes\player\s
niper\low\taunt_rps_scissors_win_noinit.vcd"
"4" "scenes\player\s
niper\low\taunt_rps_rock_lose_noinit.vcd"
"5" "scenes\player\s
niper\low\taunt_rps_paper_lose_noinit.vcd"
"6" "scenes\player\s
niper\low\taunt_rps_scissors_lose_noinit.vcd"
}
"soldier"
{
"1" "scenes\player\s
oldier\low\taunt_rps_rock_win_noinit.vcd"
"2" "scenes\player\s
oldier\low\taunt_rps_paper_win_noinit.vcd"
"3" "scenes\player\s
oldier\low\taunt_rps_scissors_win_noinit.vcd"
"4" "scenes\player\s
oldier\low\taunt_rps_rock_lose_noinit.vcd"
"5" "scenes\player\s
oldier\low\taunt_rps_paper_lose_noinit.vcd"
"6" "scenes\player\s
oldier\low\taunt_rps_scissors_lose_noinit.vcd"
}
"demoman"
{
"1" "scenes\player\d
emoman\low\taunt_rps_rock_win_noinit.vcd"
"2" "scenes\player\d
emoman\low\taunt_rps_paper_win_noinit.vcd"
"3" "scenes\player\d
emoman\low\taunt_rps_scissors_win_noinit.vcd"
"4" "scenes\player\d
emoman\low\taunt_rps_rock_lose_noinit.vcd"
"5" "scenes\player\d
emoman\low\taunt_rps_paper_lose_noinit.vcd"
"6" "scenes\player\d
emoman\low\taunt_rps_scissors_lose_noinit.vcd"
}
"medic"
{
"1" "scenes\player\m
edic\low\taunt_rps_rock_win_noinit.vcd"
"2" "scenes\player\m
edic\low\taunt_rps_paper_win_noinit.vcd"
"3" "scenes\player\m
edic\low\taunt_rps_scissors_win_noinit.vcd"
"4" "scenes\player\m
edic\low\taunt_rps_rock_lose_noinit.vcd"
"5" "scenes\player\m
edic\low\taunt_rps_paper_lose_noinit.vcd"
"6" "scenes\player\m
edic\low\taunt_rps_scissors_lose_noinit.vcd"
}
"heavy"
{
"1" "scenes\player\h
eavy\low\taunt_rps_rock_win_noinit.vcd"
"2" "scenes\player\h
eavy\low\taunt_rps_paper_win_noinit.vcd"
"3" "scenes\player\h
eavy\low\taunt_rps_scissors_win_noinit.vcd"
"4" "scenes\player\h
eavy\low\taunt_rps_rock_lose_noinit.vcd"
"5" "scenes\player\h
eavy\low\taunt_rps_paper_lose_noinit.vcd"
"6" "scenes\player\h
eavy\low\taunt_rps_scissors_lose_noinit.vcd"
}
"spy"
{
"1" "scenes\player\s
py\low\taunt_rps_rock_win_noinit.vcd"
"2" "scenes\player\s
py\low\taunt_rps_paper_win_noinit.vcd"
"3" "scenes\player\s
py\low\taunt_rps_scissors_win_noinit.vcd"
"4" "scenes\player\s
py\low\taunt_rps_rock_lose_noinit.vcd"
"5" "scenes\player\s
py\low\taunt_rps_paper_lose_noinit.vcd"
"6" "scenes\player\s
py\low\taunt_rps_scissors_lose_noinit.vcd"
}
"engineer"
{
"1" "scenes\player\e
ngineer\low\taunt_rps_rock_win_noinit.vcd"
"2" "scenes\player\e
ngineer\low\taunt_rps_paper_win_noinit.vcd"
"3" "scenes\player\e
ngineer\low\taunt_rps_scissors_win_noinit.vcd"
"4" "scenes\player\e
ngineer\low\taunt_rps_rock_lose_noinit.vcd"
"5" "scenes\player\e
ngineer\low\taunt_rps_paper_lose_noinit.vcd"
"6" "scenes\player\e
ngineer\low\taunt_rps_scissors_lose_noinit.vcd"
}
"pyro"
{
"1" "scenes\player\p
yro\low\taunt_rps_rock_win_noinit.vcd"
"2" "scenes\player\p
yro\low\taunt_rps_paper_win_noinit.vcd"
"3" "scenes\player\p
yro\low\taunt_rps_scissors_win_noinit.vcd"
"4" "scenes\player\p
yro\low\taunt_rps_rock_lose_noinit.vcd"
"5" "scenes\player\p
yro\low\taunt_rps_paper_lose_noinit.vcd"
"6" "scenes\player\p
yro\low\taunt_rps_scissors_lose_noinit.vcd"
}
}
"taunt_separation_forward_distance" "80"
"taunt_separation_right_distance" "5"
"is_partner_taunt" "1"
}
}
"1111"
{
"name" "Skullcracker Taunt"
"prefab" "valve taunt"
"first_sale_date" "2014/06/17"
"item_name" "#TF_TauntAllClassSkullcracker"
"item_description" "#TF_TauntAllClassSkullcracker_D
esc"
"image_inventory" "backpack/player/items/all_class
/taunt_skullcracker"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "100"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"taunt is press and hold"
{
"attribute_class" "enable_misc2_ho
ldtaunt"
"value" "1"
}
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"scout" "scenes\player\scout\low
\taunt_headbutt_start.vcd"
"sniper" "scenes\player\sniper\lo
w\taunt_headbutt_start.vcd"
"soldier" "scenes\player\soldier\l
ow\taunt_headbutt_start.vcd"
"demoman" "scenes\player\demoman\l
ow\taunt_headbutt_start.vcd"
"medic" "scenes\player\medic\low
\taunt_headbutt_start.vcd"
"heavy" "scenes\player\heavy\low
\taunt_headbutt_start.vcd"
"spy" "scenes\player\spy\low\t
aunt_headbutt_start.vcd"
"engineer" "scenes\player\engineer\
low\taunt_headbutt_start.vcd"
"pyro" "scenes\player\pyro\low\
taunt_headbutt_start.vcd"
}
"custom_partner_taunt_per_class"
{
"scout" "scenes\player\scout\low
\taunt_headbutt_success.vcd"
"sniper" "scenes\player\sniper\lo
w\taunt_headbutt_success.vcd"
"soldier" "scenes\player\soldier\l
ow\taunt_headbutt_success.vcd"
"demoman" "scenes\player\demoman\l
ow\taunt_headbutt_success.vcd"
"medic" "scenes\player\medic\low
\taunt_headbutt_success.vcd"
"heavy" "scenes\player\heavy\low
\taunt_headbutt_success.vcd"
"spy" "scenes\player\spy\low\t
aunt_headbutt_success.vcd"
"engineer" "scenes\player\engineer\
low\taunt_headbutt_success.vcd"
"pyro" "scenes\player\pyro\low\
taunt_headbutt_success.vcd"
}
"taunt_separation_forward_distance" "60"
"is_partner_taunt" "1"
}
}
"1112"
{
"name" "Party Trick Taunt"
"prefab" "valve taunt"
"first_sale_date" "2014/06/17"
"item_name" "#TF_TauntPyroPartyTrick"
"item_description" "#TF_TauntPyroPartyTrick_Desc"
"image_inventory" "backpack/player/items/all_class
/taunt_party_trick"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "100"
"used_by_classes"
{
"pyro" "1"
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"pyro" "scenes/player/pyro/low/taunt_pa
rty_trick.vcd"
}
"custom_taunt_prop_per_class"
{
"pyro" "models/player/items/taunts/ball
oon_animal_pyro/balloon_animal_pyro.mdl"
}
}
}
"1113"
{
"name" "Fresh Brewed Victory Taunt"
"prefab" "valve taunt"
"first_sale_date" "2014/06/17"
"item_name" "#TF_TauntSoldierCoffee"
"item_description" "#TF_TauntSoldierCoffee_Desc"
"image_inventory" "backpack/player/items/all_class
/taunt_fresh_brewed"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "100"
"used_by_classes"
{
"soldier" "1"
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"soldier" "scenes/player/soldier/l
ow/taunt_coffee.vcd"
}
"custom_taunt_prop_per_class"
{
"soldier" "models/player/items/tau
nts/wupass_mug/wupass_mug.mdl"
}
}
}
"1114"
{
"name" "Spent Well Spirits Taunt"
"prefab" "valve taunt"
"first_sale_date" "2014/06/17"
"item_name" "#TF_TauntDemomanNuke"
"item_description" "#TF_TauntDemomanNuke_Desc"
"image_inventory" "backpack/player/items/all_class
/taunt_spent_well"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "100"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
}
}
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"demoman" "scenes/player/demoman/l
ow/taunt_nuke.vcd"
}
"custom_taunt_prop_per_class"
{
"demoman" "models/player/items/tau
nts/demo_nuke_bottle/demo_nuke_bottle.mdl"
}
}
}
"1115"
{
"name" "Rancho Relaxo Taunt"
"prefab" "valve taunt"
"first_sale_date" "2014/06/17"
"item_name" "#TF_TauntEngineerRancho
"
"item_description" "#TF_TauntEngineerRancho_Desc"
"image_inventory" "backpack/player/items/all_class
/taunt_rancho_relaxo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "100"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"taunt is press and hold"
{
"attribute_class" "enable_misc2_ho
ldtaunt"
"value" "1"
}
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"engineer" "scenes/player/engineer/
low/taunt_killer_time_intro.vcd"
}
"custom_taunt_outro_scene_per_class"
{
"engineer" "scenes/player/engineer/
low/taunt_killer_time_outro.vcd"
}
"custom_taunt_prop_per_class"
{
"engineer" "models/player/items/tau
nts/engys_new_chair/engys_new_chair_articlulated.mdl"
}
"custom_taunt_prop_scene_per_class"
{
"engineer" "scenes/player/items/tau
nts/engys_new_chair_intro.vcd"
}
"custom_taunt_prop_outro_scene_per_class"
{
"engineer" "scenes/player/items/tau
nts/engys_new_chair_outro.vcd"
}
"min_taunt_time" "5"
"stop_taunt_if_moved" "1"
}
}
"1116"
{
"name" "I See You Taunt"
"prefab" "valve taunt"
"first_sale_date" "2014/06/17"
"item_name" "#TF_TauntSniperISeeYou"
"item_description" "#TF_TauntSniperISeeYou_Desc"
"image_inventory" "backpack/player/items/all_class
/taunt_i_see_you"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "100"
"used_by_classes"
{
"sniper" "1"
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"sniper" "scenes\player\sniper\lo
w\taunt_i_see_you_primary.vcd"
}
}
}
"1117"
{
"name" "Battin' a Thousand Taunt"
"prefab" "valve taunt"
"first_sale_date" "2014/06/17"
"item_name" "#TF_TauntScoutBatMan"
"item_description" "#TF_TauntScoutBatMan_Desc"
"image_inventory" "backpack/player/items/all_class
/taunt_battin_thousand"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "100"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"taunt force weapon slot"
{
"attribute_class" "taunt_force_wea
pon_slot"
"value" "MELEE"
}
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"scout" "scenes/player/scout/low/taunt_b
at_man.vcd"
}
}
}
"1118"
{
"name" "Conga Taunt"
"prefab" "valve taunt"
"first_sale_date" "2014/06/17"
"item_name" "#TF_TauntAllClassConga"
"item_description" "#TF_TauntAllClassConga_Desc"
"image_inventory" "backpack/player/items/all_class
/taunt_conga"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "100"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"taunt is press and hold"
{
"attribute_class" "enable_misc2_ho
ldtaunt"
"value" "1"
}
"allow move during taunt"
{
"attribute_class" "allow_move_duri
ng_taunt"
"value" "1"
}
"taunt force move forward speed"
{
"attribute_class" "taunt_force_mov
e_forward_speed"
"value" "50"
}
"taunt mimic"
{
"attribute_class" "taunt_mimic"
"value" "1"
}
"taunt success sound loop"
{
"attribute_class" "taunt_success_s
ound_loop"
"value" "music.c
onga_loop"
}
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"scout" "scenes\player\scout\low
\conga.vcd"
"sniper" "scenes\player\sniper\lo
w\conga.vcd"
"soldier" "scenes\player\soldier\l
ow\conga.vcd"
"demoman" "scenes\player\demoman\l
ow\conga.vcd"
"medic" "scenes\player\medic\low
\conga.vcd"
"heavy" "scenes\player\heavy\low
\conga.vcd"
"spy" "scenes\player\spy\low\c
onga.vcd"
"engineer" "scenes\player\engineer\
low\conga.vcd"
"pyro" "scenes\player\pyro\low\
conga.vcd"
}
"is_partner_taunt" "1"
}
"visuals"
{
"custom_sound0" "music.conga_loop"
}
}
"1119"
{
"name" "Deep Fried Desire Taunt"
"prefab" "valve taunt"
"first_sale_date" "2014/06/17"
"item_name" "#TF_TauntScoutChickenBu
cket"
"item_description" "#TF_TauntScoutChickenBucket_Des
c"
"image_inventory" "backpack/player/items/all_class
/taunt_deep_fried"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "100"
"used_by_classes"
{
"scout" "1"
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"scout" "scenes/player/scout/low/taunt_c
hicken_bucket.vcd"
}
"custom_taunt_prop_per_class"
{
"scout" "models/player/items/taunts/chic
ken_bucket/chicken_bucket.mdl"
}
}
}
"1120"
{
"name" "Oblooterated Taunt"
"prefab" "valve taunt"
"first_sale_date" "2014/06/17"
"item_name" "#TF_TauntDemomanWoohoo"
"item_description" "#TF_TauntDemoma
nWoohoo_Desc"
"image_inventory" "backpack/player/items/all_class
/taunt_oblooterated"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "100"
"used_by_classes"
{
"demoman" "1"
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"demoman" "scenes/player/demoman/l
ow/woohoo.vcd"
}
"custom_taunt_prop_per_class"
{
"demoman" "models/player/items/tau
nts/beer_crate/beer_crate.mdl"
}
}
}
"1121"
{
"name" "Mutated Milk"
"prefab" "madmilk"
"first_sale_date" "2014/06/18"
"craft_class" ""
"item_name" "#TF_Weapon_MutatedMilk"
"item_description" "#TF_Weapon_MutatedMilk_Desc"
"image_inventory" "backpack/weapons/c_models/c_bre
admonster/c_breadmonster_milk"
"model_player" "models/weapons/c_models/c_bread
monster/c_breadmonster_milk.mdl"
"item_slot" "secondary"
"min_ilevel" "1"
"max_ilevel" "99"
"anim_slot" "MELEE_ALLCLASS"
"attach_to_hands" "1"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"override projectile type"
{
"attribute_class" "override_projec
tile_type"
"value" "25"
}
"righthand pose parameter"
{
"attribute_class" "righthand_pose_
parameter"
"value" "13"
}
}
"static_attrs"
{
"limited quantity item" "1"
}
"visuals"
{
"animation_replacement"
{
"ACT_MP_ATTACK_STAND_MELEE_ALLCLASS"
"ACT_MP_THROW"
"ACT_VM_DRAW"
"ACT_BREADMONSTER_VM_DRAW"
"ACT_VM_IDLE"
"ACT_BREADMONSTER_VM_IDLE"
"ACT_VM_PRIMARYATTACK"
"ACT_BREADMONSTER_VM_PRIMARYATTACK"
}
"skin" "1"
}
"set_item_remap" "Mad Milk"
}
"1122"
{
"name" "Towering Pillar of Summer Shades"
"prefab" "valve no_craft hat"
"item_type_name" "#TF_Wearable_Glasses"
"item_name" "#TF_ToweringPillarOfSummerShades"
"item_description" "#TF_ToweringPillarOfSummerShade
s_Desc"
"image_inventory" "backpack/player/items/all_class
/summer_deal_demo"
"model_player_per_class"
{
"scout" "models/player/items/all_class/s
ummer_deal_scout.mdl"
"sniper" "models/player/items/all_class/s
ummer_deal_sniper.mdl"
"soldier" "models/player/items/all_class/s
ummer_deal_soldier.mdl"
"demoman" "models/player/items/all_class/s
ummer_deal_demo.mdl"
"medic" "models/player/items/all_class/s
ummer_deal_medic.mdl"
"heavy" "models/player/items/all_class/s
ummer_deal_heavy.mdl"
"spy" "models/player/items/all_class/s
ummer_deal_spy.mdl"
"engineer" "models/player/items/all_class/s
ummer_deal_engineer.mdl"
"pyro" "models/player/items/all_class/s
ummer_deal_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"capabilities"
{
"paintable" "1"
}
"attributes"
{
"is marketable"
{
"attribute_class" "is_marketable"
"value" "1"
}
}
"static_attrs"
{
"tag__summer2014" "2014"
"limited quantity item" "1"
}
}
"30000"
{
"name" "The Electric Badge-aloo"
"prefab" "misc"
"craft_class" ""
"item_name" "#TF_robo_all_bomb_badge"
"item_description" "#TF_robo_all_bomb_badge
_Desc"
"item_type_name" "#TF_Wearable_Badge"
"equip_region" "medal"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/all_class/robo_all_bomb_badge/robo_all_bomb_badge"
"model_player_per_class"
{
"scout" "models/workshop/player/items/al
l_class/robo_all_bomb_badge/robo_all_bomb_badge_scout.mdl"
"sniper" "models/workshop/player/
items/all_class/robo_all_bomb_badge/robo_all_bomb_badge_sniper.mdl"
"soldier" "models/workshop/player/
items/all_class/robo_all_bomb_badge/robo_all_bomb_badge_soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/robo_all_bomb_badge/robo_all_bomb_badge_demo.mdl"
"medic" "models/workshop/player/items/al
l_class/robo_all_bomb_badge/robo_all_bomb_badge_medic.mdl"
"heavy" "models/workshop/player/items/al
l_class/robo_all_bomb_badge/robo_all_bomb_badge_heavy.mdl"
"pyro" "models/workshop/player/items/al
l_class/robo_all_bomb_badge/robo_all_bomb_badge_pyro.mdl"
"spy" "models/workshop/player/items/al
l_class/robo_all_bomb_badge/robo_all_bomb_badge_spy.mdl"
"engineer" "models/workshop/player/
items/all_class/robo_all_bomb_badge/robo_all_bomb_badge_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
}
"30001"
{
"name" "Modest Metal Pile of Scrap"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_all_modest_pile"
"item_description" "#TF_robo_all_modest_pil
e_Desc"
"equip_region" "hat"
"drop_type" "drop"
"item_type_name" "#TF_Wearable_Hat"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/all_class/robo_all_modest_pile/robo_all_modest_pile"
"model_player_per_class"
{
"scout" "models/workshop/player/items/al
l_class/robo_all_modest_pile/robo_all_modest_pile_scout.mdl"
"sniper" "models/workshop/player/
items/all_class/robo_all_modest_pile/robo_all_modest_pile_sniper.mdl"
"soldier" "models/workshop/player/
items/all_class/robo_all_modest_pile/robo_all_modest_pile_soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/robo_all_modest_pile/robo_all_modest_pile_demo.mdl"
"medic" "models/workshop/player/items/al
l_class/robo_all_modest_pile/robo_all_modest_pile_medic.mdl"
"heavy" "models/workshop/player/items/al
l_class/robo_all_modest_pile/robo_all_modest_pile_heavy.mdl"
"pyro" "models/workshop/player/items/al
l_class/robo_all_modest_pile/robo_all_modest_pile_pyro.mdl"
"spy" "models/workshop/player/items/al
l_class/robo_all_modest_pile/robo_all_modest_pile_spy.mdl"
"engineer" "models/workshop/player/
items/all_class/robo_all_modest_pile/robo_all_modest_pile_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
}
"30002"
{
"name" "Letch's LED"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_sniper_liquidator"
"item_description" "#TF_robo_sniper_liquida
tor_Desc"
"equip_region" "hat"
"drop_type" "drop"
"item_type_name" "#TF_Wearable_Hat"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/sniper/robo_sniper_liquidator/robo_sniper_liquidator"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/sn
iper/robo_sniper_liquidator/robo_sniper_liquidator.mdl"
"used_by_classes"
{
"sniper" "1"
}
}
"30003"
{
"name" "The Galvanized Gibus"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_all_gibus"
"item_description" "#TF_robo_all_gibus_Desc
"
"equip_region" "hat"
"item_type_name" "#TF_Wearable_Hat"
"propername" "1"
"drop_type" "drop"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/all_class/robo_all_gibus/robo_all_gibus"
"capabilities"
{
"paintable" "1"
}
"model_player_per_class"
{
"scout" "models/workshop/player/items/al
l_class/robo_all_gibus/robo_all_gibus_scout.mdl"
"sniper" "models/workshop/player/
items/all_class/robo_all_gibus/robo_all_gibus_sniper.mdl"
"soldier" "models/workshop/player/
items/all_class/robo_all_gibus/robo_all_gibus_soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/robo_all_gibus/robo_all_gibus_demo.mdl"
"medic" "models/workshop/player/items/al
l_class/robo_all_gibus/robo_all_gibus_medic.mdl"
"heavy" "models/workshop/player/items/al
l_class/robo_all_gibus/robo_all_gibus_heavy.mdl"
"pyro" "models/workshop/player/items/al
l_class/robo_all_gibus/robo_all_gibus_pyro.mdl"
"spy" "models/workshop/player/items/al
l_class/robo_all_gibus/robo_all_gibus_spy.mdl"
"engineer" "models/workshop/player/
items/all_class/robo_all_gibus/robo_all_gibus_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
}
"30004"
{
"name" "Soldered Sensei"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_sniper_soldered_sensei
"
"item_description" "#TF_robo_sniper_soldere
d_sensei_Desc"
"equip_region" "sniper_headband"
"item_type_name" "#TF_Wearable_Hat"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/sniper/robo_sniper_soldered_sensei/robo_sniper_soldered_sensei"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/sn
iper/robo_sniper_soldered_sensei/robo_sniper_soldered_sensei.mdl"
"used_by_classes"
{
"sniper" "1"
}
}
"30005"
{
"name" "Shooter's Tin Topi"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_sniper_solar_topi"
"item_description" "#TF_robo_sniper_solar_t
opi_Desc"
"equip_region" "hat"
"drop_type" "drop"
"item_type_name" "#TF_Wearable_Hat"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/sniper/robo_sniper_solar_topi/robo_sniper_solar_topi"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/sn
iper/robo_sniper_solar_topi/robo_sniper_solar_topi.mdl"
"used_by_classes"
{
"sniper" "1"
}
}
"30006"
{
"name" "Noble Nickel Amassment of Hats"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_all_noble_amassment"
"item_description" "#TF_robo_all_noble_amas
sment_Desc"
"equip_region" "hat"
"drop_type" "drop"
"item_type_name" "#TF_Wearable_Hat"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/all_class/robo_all_noble_amassment/robo_all_noble_amassment"
"model_player_per_class"
{
"scout" "models/workshop/player/items/al
l_class/robo_all_noble_amassment/robo_all_noble_amassment_scout.mdl"
"sniper" "models/workshop/player/
items/all_class/robo_all_noble_amassment/robo_all_noble_amassment_sniper.mdl"
"soldier" "models/workshop/player/
items/all_class/robo_all_noble_amassment/robo_all_noble_amassment_soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/robo_all_noble_amassment/robo_all_noble_amassment_demo.mdl"
"medic" "models/workshop/player/items/al
l_class/robo_all_noble_amassment/robo_all_noble_amassment_medic.mdl"
"heavy" "models/workshop/player/items/al
l_class/robo_all_noble_amassment/robo_all_noble_amassment_heavy.mdl"
"pyro" "models/workshop/player/items/al
l_class/robo_all_noble_amassment/robo_all_noble_amassment_pyro.mdl"
"spy" "models/workshop/player/items/al
l_class/robo_all_noble_amassment/robo_all_noble_amassment_spy.mdl"
"engineer" "models/workshop/player/
items/all_class/robo_all_noble_amassment/robo_all_noble_amassment_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
}
"30007"
{
"name" "Base Metal Billycock"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_spy_backbiter_billycoc
k"
"item_description" "#TF_robo_spy_backbiter_
billycock_Desc"
"equip_region" "hat"
"drop_type" "drop"
"item_type_name" "#TF_Wearable_Hat"
"image_inventory" "backpack/workshop/playe
r/items/spy/robo_spy_backbiter_billycock/robo_spy_backbiter_billycock"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/sp
y/robo_spy_backbiter_billycock/robo_spy_backbiter_billycock.mdl"
"used_by_classes"
{
"spy" "1"
}
}
"30008"
{
"name" "Towering Titanium Pillar of Hats"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_all_towering_pillar"
"item_description" "#TF_robo_all_towering_p
illar_Desc"
"equip_region" "hat"
"drop_type" "drop"
"item_type_name" "#TF_Wearable_Hat"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/all_class/robo_all_towering_pillar/robo_all_towering_pillar"
"model_player_per_class"
{
"scout" "models/workshop/player/items/al
l_class/robo_all_towering_pillar/robo_all_towering_pillar_scout.mdl"
"sniper" "models/workshop/player/
items/all_class/robo_all_towering_pillar/robo_all_towering_pillar_sniper.mdl"
"soldier" "models/workshop/player/
items/all_class/robo_all_towering_pillar/robo_all_towering_pillar_soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/robo_all_towering_pillar/robo_all_towering_pillar_demo.mdl"
"medic" "models/workshop/player/items/al
l_class/robo_all_towering_pillar/robo_all_towering_pillar_medic.mdl"
"heavy" "models/workshop/player/items/al
l_class/robo_all_towering_pillar/robo_all_towering_pillar_heavy.mdl"
"pyro" "models/workshop/player/items/al
l_class/robo_all_towering_pillar/robo_all_towering_pillar_pyro.mdl"
"spy" "models/workshop/player/items/al
l_class/robo_all_towering_pillar/robo_all_towering_pillar_spy.mdl"
"engineer" "models/workshop/player/
items/all_class/robo_all_towering_pillar/robo_all_towering_pillar_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
}
"30009"
{
"name" "The Megapixel Beard"
"prefab" "no_craft misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_spy_camera_beard"
"item_description" "#TF_robo_spy_camera_bea
rd_Desc"
"equip_region" "beard"
"item_type_name" "#TF_Wearable_FacialHair
"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/spy/robo_spy_camera_beard/robo_spy_camera_beard"
"model_player" "models/workshop/player/items/sp
y/robo_spy_camera_beard/robo_spy_camera_beard.mdl"
"used_by_classes"
{
"spy" "1"
}
}
"30010"
{
"name" "The HDMI Patch"
"prefab" "no_craft misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_demo_pupil"
"item_description" "#TF_robo_demo_pupil_Des
c"
"equip_region" "glasses"
"item_type_name" "#TF_Wearable_Photograph
"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/demo/robo_demo_pupil/robo_demo_pupil"
"model_player" "models/workshop/player/items/de
mo/robo_demo_pupil/robo_demo_pupil.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30011"
{
"name" "The Bolted Bombardier"
"prefab" "no_craft misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_demo_beard_bombardier"
"item_description" "#TF_robo_demo_beard_bom
bardier_Desc"
"equip_region" "beard"
"item_type_name" "#TF_Wearable_FacialHair
"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/demo/robo_demo_beard_bombardier/robo_demo_beard_bombardier"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/de
mo/robo_demo_beard_bombardier/robo_demo_beard_bombardier.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30012"
{
"name" "The Titanium Towel"
"prefab" "no_craft misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_heavy_boltedscraptowel
"
"item_description" "#TF_robo_heavy_boltedsc
raptowel_Desc"
"equip_region" "heavy_towel"
"item_type_name" "TF_Wearable_Apparel"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/heavy/robo_heavy_boltedscraptowel/robo_heavy_boltedscraptowel"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/he
avy/robo_heavy_boltedscraptowel/robo_heavy_boltedscraptowel.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"30013"
{
"name" "The Gridiron Guardian"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_heavy_football_helmet"
"item_description" "#TF_robo_heavy_football
_helmet_Desc"
"equip_region" "hat"
"item_type_name" "#TF_Wearable_Hat"
"propername" "1"
"drop_type" "drop"
"image_inventory" "backpack/workshop/playe
r/items/heavy/robo_heavy_football_helmet/robo_heavy_football_helmet"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/he
avy/robo_heavy_football_helmet/robo_heavy_football_helmet.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"30014"
{
"name" "Tyrantium Helmet"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_soldier_tyrantium"
"item_description" "#TF_robo_soldier_tyrant
ium_Desc"
"equip_region" "hat"
"drop_type" "drop"
"item_type_name" "#TF_Wearable_Hat"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/soldier/robo_soldier_tyrantium/robo_soldier_tyrantium"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/so
ldier/robo_soldier_tyrantium/robo_soldier_tyrantium.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"30015"
{
"name" "Battery Canteens"
"prefab" "no_craft powerup_bottle"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_all_mvm_canteen"
"item_description" "#TF_robo_all_mvm_cantee
n_Desc"
"image_inventory" "backpack/workshop/playe
r/items/scout/robo_all_mvm_canteen/robo_all_mvm_canteen"
"model_player" "models/workshop/player/items/sc
out/robo_all_mvm_canteen/robo_all_mvm_canteen.mdl"
}
"30016"
{
"name" "The FR-0"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_demo_fro"
"item_description" "#TF_robo_demo_fro_Desc"
"equip_region" "hat"
"item_type_name" "#TF_Wearable_Hat"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/demo/robo_demo_fro/robo_demo_fro"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/de
mo/robo_demo_fro/robo_demo_fro.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30017"
{
"name" "Steel Shako"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_soldier_shako"
"item_description" "#TF_robo_soldier_shako_
Desc"
"equip_region" "hat"
"drop_type" "drop"
"item_type_name" "#TF_Wearable_Hat"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/soldier/robo_soldier_shako/robo_soldier_shako"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/so
ldier/robo_soldier_shako/robo_soldier_shako.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"30018"
{
"name" "The Bot Dogger"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_scout_dogger"
"item_description" "#TF_robo_scout_dogger_D
esc"
"equip_region" "hat"
"drop_type" "drop"
"item_type_name" "#TF_Wearable_Hat"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/scout/robo_scout_dogger/robo_scout_dogger"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/sc
out/robo_scout_dogger/robo_scout_dogger.mdl"
"used_by_classes"
{
"scout" "1"
}
}
"30019"
{
"name" "Ye Oiled Baker Boy"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_scout_baker_boy"
"item_description" "#TF_robo_scout_baker_bo
y_Desc"
"equip_region" "hat"
"drop_type" "drop"
"item_type_name" "#TF_Wearable_Hat"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/scout/robo_scout_baker_boy/robo_scout_baker_boy"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/sc
out/robo_scout_baker_boy/robo_scout_baker_boy.mdl"
"used_by_classes"
{
"scout" "1"
}
}
"30020"
{
"name" "The Scrap Sack"
"prefab" "no_craft misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_pyro_pyrobotic_tote"
"item_description" "#TF_robo_pyro_pyrobotic
_tote_Desc"
"equip_region" "back"
"item_type_name" "#TF_Wearable_Backpack"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"backpack" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/pyro/robo_pyro_pyrobotic_tote/robo_pyro_pyrobotic_tote"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/robo_pyro_pyrobotic_tote/robo_pyro_pyrobotic_tote.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30021"
{
"name" "The Pure Tin Capotain"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_demo_capotain"
"item_description" "#TF_robo_demo_capotain_
Desc"
"equip_region" "hat"
"drop_type" "drop"
"item_type_name" "#TF_Wearable_Hat"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/demo/robo_demo_capotain/robo_demo_capotain"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/de
mo/robo_demo_capotain/robo_demo_capotain.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30022"
{
"name" "Plumber's Pipe"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_pyro_prancers_pride"
"item_description" "#TF_robo_pyro_prancers_
pride_Desc"
"equip_region" "hat"
"item_type_name" "#TF_Wearable_Hat"
"image_inventory" "backpack/workshop/playe
r/items/pyro/robo_pyro_prancers_pride/robo_pyro_prancers_pride"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/robo_pyro_prancers_pride/robo_pyro_prancers_pride.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30023"
{
"name" "Teddy Robobelt"
"prefab" "no_craft misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_engineer_teddy"
"item_description" "#TF_robo_engineer_teddy
_Desc"
"equip_region" "engineer_pocket"
"item_type_name" "#TF_Wearable_PocketBudd
y"
"image_inventory" "backpack/workshop/playe
r/items/engineer/robo_engineer_teddy/robo_engineer_teddy"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/en
gineer/robo_engineer_teddy/robo_engineer_teddy.mdl"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_
as_assister"
"value" "1"
}
}
}
"30024"
{
"name" "The Cyborg Stunt Helmet"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_demo_stuntman"
"item_description" "#TF_robo_demo_stuntman_
Desc"
"equip_region" "hat"
"item_type_name" "#TF_Wearable_Hat"
"propername" "1"
"drop_type" "drop"
"image_inventory" "backpack/workshop/playe
r/items/demo/robo_demo_stuntman/robo_demo_stuntman"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/de
mo/robo_demo_stuntman/robo_demo_stuntman.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30025"
{
"name" "The Electric Escorter"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_pyro_electric_escorter
"
"item_description" "#TF_robo_pyro_electric_
escorter_Desc"
"equip_region" "hat"
"item_type_name" "#TF_Wearable_Hat"
"propername" "1"
"drop_type" "drop"
"image_inventory" "backpack/workshop/playe
r/items/pyro/robo_pyro_electric_escorter/robo_pyro_electric_escorter"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/robo_pyro_electric_escorter/robo_pyro_electric_escorter.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30026"
{
"name" "Full Metal Drill Hat"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_soldier_fullmetaldrill
hat"
"item_description" "#TF_robo_soldier_fullme
taldrillhat_Desc"
"equip_region" "hat"
"drop_type" "drop"
"item_type_name" "#TF_Wearable_Hat"
"image_inventory" "backpack/workshop/playe
r/items/soldier/robo_soldier_fullmetaldrillhat/robo_soldier_fullmetaldrillhat"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/so
ldier/robo_soldier_fullmetaldrillhat/robo_soldier_fullmetaldrillhat.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"30027"
{
"name" "The Bolt Boy"
"prefab" "no_craft misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_scout_bolt_boy"
"item_description" "#TF_robo_scout_bolt_boy
_Desc"
"equip_region" "glasses"
"item_type_name" "#TF_Wearable_Hat"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/scout/robo_scout_bolt_boy/robo_scout_bolt_boy"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/sc
out/robo_scout_bolt_boy/robo_scout_bolt_boy.mdl"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"styles"
{
"0"
{
"name" "#TF_robo_scout_
bolt_boy_style0"
"skin_red" "0"
"skin_blu" "1"
"additional_hidden_bodygroups"
{
"hat" "1"
"headphones"
"1"
}
}
"1"
{
"name" "#TF_robo_scout_
bolt_boy_style1"
"skin_red" "0"
"skin_blu" "1"
}
}
}
}
"30028"
{
"name" "The Metal Slug"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_pyro_tribtrojan"
"item_description" "#TF_robo_pyro_tribtroja
n_Desc"
"equip_region" "hat"
"item_type_name" "#TF_Wearable_Hat"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/pyro/robo_pyro_tribtrojan/robo_pyro_tribtrojan"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/robo_pyro_tribtrojan/robo_pyro_tribtrojan.mdl"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_
as_assister"
"value" "2"
}
}
}
"30029"
{
"name" "The Broadband Bonnet"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_demo_glengarry_botnet"
"item_description" "#TF_robo_demo_glengarry
_botnet_Desc"
"equip_region" "hat"
"item_type_name" "#TF_Wearable_Hat"
"propername" "1"
"drop_type" "drop"
"image_inventory" "backpack/workshop/playe
r/items/demo/robo_demo_glengarry_botnet/robo_demo_glengarry_botnet"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/de
mo/robo_demo_glengarry_botnet/robo_demo_glengarry_botnet.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30030"
{
"name" "Bonk Leadwear"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_scout_bonk_helm"
"item_description" "#TF_robo_scout_bonk_hel
m_Desc"
"equip_region" "hat"
"drop_type" "drop"
"item_type_name" "#TF_Wearable_Hat"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/scout/robo_scout_bonk_helm/robo_scout_bonk_helm"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/sc
out/robo_scout_bonk_helm/robo_scout_bonk_helm.mdl"
"used_by_classes"
{
"scout" "1"
}
}
"30031"
{
"name" "The Plug-In Prospector"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_engineer_greaser"
"item_description" "#TF_robo_engineer_greas
er_Desc"
"equip_region" "hat"
"item_type_name" "#TF_Wearable_Hat"
"propername" "1"
"drop_type" "drop"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/engineer/robo_engineer_greaser/robo_engineer_greaser"
"model_player" "models/workshop/player/items/en
gineer/robo_engineer_greaser/robo_engineer_greaser.mdl"
"used_by_classes"
{
"engineer" "1"
}
}
"30032"
{
"name" "The Rusty Reaper"
"prefab" "no_craft misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_pyro_last_watt"
"item_description" "#TF_robo_pyro_last_watt
_Desc"
"equip_region" "pyro_head_replacement"
"item_type_name" "#TF_Wearable_Hat"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"head" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/pyro/robo_pyro_last_watt/robo_pyro_last_watt"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/robo_pyro_last_watt/robo_pyro_last_watt.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30033"
{
"name" "Soldier's Sparkplug"
"prefab" "no_craft misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_soldier_sparkplug"
"item_description" "#TF_robo_soldier_sparkp
lug_Desc"
"equip_region" "soldier_cigar"
"item_type_name" "#TF_Wearable_Cigar"
"image_inventory" "backpack/workshop/playe
r/items/soldier/robo_soldier_sparkplug/robo_soldier_sparkplug"
"model_player" "models/workshop/player/items/so
ldier/robo_soldier_sparkplug/robo_soldier_sparkplug.mdl"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"attach particle effect static"
{
"attribute_class" "set_att
ached_particle_static"
"value" "28"
}
}
}
"30034"
{
"name" "The Bolted Bicorne"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_demo_buccaneer_bicorne
"
"item_description" "#TF_robo_demo_buccaneer
_bicorne_Desc"
"equip_region" "hat"
"item_type_name" "#TF_Wearable_Hat"
"propername" "1"
"drop_type" "drop"
"image_inventory" "backpack/workshop/playe
r/items/demo/robo_demo_buccaneer_bicorne/robo_demo_buccaneer_bicorne"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/de
mo/robo_demo_buccaneer_bicorne/robo_demo_buccaneer_bicorne.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30035"
{
"name" "The Timeless Topper"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_engineer_rustin"
"item_description" "#TF_robo_engineer_rusti
n_Desc"
"equip_region" "hat"
"item_type_name" "#TF_Wearable_Hat"
"propername" "1"
"drop_type" "drop"
"image_inventory" "backpack/workshop/playe
r/items/engineer/robo_engineer_rustin/robo_engineer_rustin"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/en
gineer/robo_engineer_rustin/robo_engineer_rustin.mdl"
"used_by_classes"
{
"engineer" "1"
}
}
"30036"
{
"name" "The Filamental"
"prefab" "no_craft misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_pyro_figment_filament"
"item_description" "#TF_robo_pyro_figment_f
ilament_Desc"
"equip_region" "pyro_head_replacement"
"item_type_name" "#TF_Wearable_Hat"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"head" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/pyro/robo_pyro_figment_filament/robo_pyro_figment_filament"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/robo_pyro_figment_filament/robo_pyro_figment_filament.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30037"
{
"name" "The Strontium Stove Pipe"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_demo_scotsmans_stovepi
pe"
"item_description" "#TF_robo_demo_scotsmans
_stovepipe_Desc"
"equip_region" "hat"
"item_type_name" "#TF_Wearable_Hat"
"propername" "1"
"drop_type" "drop"
"image_inventory" "backpack/workshop/playe
r/items/demo/robo_demo_scotsmans_stovepipe/robo_demo_scotsmans_stovepipe"
"model_player" "models/workshop/player/items/de
mo/robo_demo_scotsmans_stovepipe/robo_demo_scotsmans_stovepipe.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30038"
{
"name" "Firewall Helmet"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_pyro_firewall_helmet"
"item_description" "#TF_robo_pyro_firewall_
helmet_Desc"
"equip_region" "hat"
"drop_type" "drop"
"item_type_name" "#TF_Wearable_Hat"
"image_inventory" "backpack/workshop/playe
r/items/pyro/robo_pyro_firewall_helmet/robo_pyro_firewall_helmet"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/robo_pyro_firewall_helmet/robo_pyro_firewall_helmet.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30039"
{
"name" "Respectless Robo-Glove"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_pyro_respectless_glove
"
"item_description" "#TF_robo_pyro_respectle
ss_glove_Desc"
"equip_region" "hat"
"drop_type" "drop"
"item_type_name" "#TF_Wearable_Hat"
"image_inventory" "backpack/workshop/playe
r/items/pyro/robo_pyro_respectless_glove/robo_pyro_respectless_glove"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/robo_pyro_respectless_glove/robo_pyro_respectless_glove.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30040"
{
"name" "Pyro's Boron Beanie"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_pyro_whirly_bird"
"item_description" "#TF_robo_pyro_whirly_bi
rd_Desc"
"equip_region" "hat"
"drop_type" "drop"
"item_type_name" "#TF_Wearable_Hat"
"image_inventory" "backpack/workshop/playe
r/items/pyro/robo_pyro_whirly_bird/robo_pyro_whirly_bird"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/robo_pyro_whirly_bird/robo_pyro_whirly_bird.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30041"
{
"name" "Halogen Head Lamp"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_medic_otolaryngologist
s_mirror"
"item_description" "#TF_robo_medic_otolaryn
gologists_mirror_Desc"
"equip_region" "hat"
"item_type_name" "#TF_Wearable_Hat"
"image_inventory" "backpack/workshop/playe
r/items/medic/robo_medic_otolaryngologists_mirror/robo_medic_otolaryngologists_m
irror"
"model_player" "models/workshop/player/items/me
dic/robo_medic_otolaryngologists_mirror/robo_medic_otolaryngologists_mirror.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"30042"
{
"name" "Platinum Pickelhaube"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_medic_pickelhaube"
"item_description" "#TF_robo_medic_pickelha
ube_Desc"
"equip_region" "hat"
"drop_type" "drop"
"item_type_name" "#TF_Wearable_Hat"
"image_inventory" "backpack/workshop/playe
r/items/medic/robo_medic_pickelhaube/robo_medic_pickelhaube"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/me
dic/robo_medic_pickelhaube/robo_medic_pickelhaube.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"30043"
{
"name" "The Virus Doctor"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_medic_grimm_hatte"
"item_description" "#TF_robo_medic_grimm_ha
tte_Desc"
"equip_region" "hat"
"item_type_name" "#TF_Wearable_Hat"
"propername" "1"
"drop_type" "drop"
"image_inventory" "backpack/workshop/playe
r/items/medic/robo_medic_grimm_hatte/robo_medic_grimm_hatte"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/me
dic/robo_medic_grimm_hatte/robo_medic_grimm_hatte.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"30044"
{
"name" "Texas Tin-Gallon"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_engineer_texastingallo
n"
"item_description" "#TF_robo_engineer_texas
tingallon_Desc"
"equip_region" "hat"
"drop_type" "drop"
"item_type_name" "#TF_Wearable_Hat"
"image_inventory" "backpack/workshop/playe
r/items/engineer/robo_engineer_texastingallon/robo_engineer_texastingallon"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/en
gineer/robo_engineer_texastingallon/robo_engineer_texastingallon.mdl"
"used_by_classes"
{
"engineer" "1"
}
}
"30045"
{
"name" "Titanium Tyrolean"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_medic_tyrolean"
"item_description" "#TF_robo_medic_tyrolean
_Desc"
"equip_region" "hat"
"drop_type" "drop"
"item_type_name" "#TF_Wearable_Hat"
"image_inventory" "backpack/workshop/playe
r/items/medic/robo_medic_tyrolean/robo_medic_tyrolean"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/me
dic/robo_medic_tyrolean/robo_medic_tyrolean.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"30046"
{
"name" "Practitioner's Processing Mask"
"prefab" "no_craft misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_medic_physician_mask"
"item_description" "#TF_robo_medic_physicia
n_mask_Desc"
"equip_region" "beard"
"item_type_name" "#TF_Wearable_GenPractit
ioner"
"image_inventory" "backpack/workshop/playe
r/items/medic/robo_medic_physician_mask/robo_medic_physician_mask"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/me
dic/robo_medic_physician_mask/robo_medic_physician_mask.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"30047"
{
"name" "Bootleg Base Metal Billycock"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_spy_bootleg_billycock"
"item_description" "#TF_robo_spy_bootleg_bi
llycock_Desc"
"equip_region" "hat"
"drop_type" "drop"
"item_type_name" "#TF_Wearable_Hat"
"image_inventory" "backpack/workshop/playe
r/items/spy/robo_spy_bootleg_billycock/robo_spy_bootleg_billycock"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/sp
y/robo_spy_bootleg_billycock/robo_spy_bootleg_billycock.mdl"
"used_by_classes"
{
"spy" "1"
}
}
"30048"
{
"name" "Mecha-Medes"
"prefab" "no_craft misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_medic_archimedes"
"item_description" "#TF_robo_medic_archimed
es_Desc"
"equip_region" "left_shoulder"
"item_type_name" "#TF_Wearable_Mascot"
"image_inventory" "backpack/workshop/playe
r/items/medic/robo_medic_archimedes/robo_medic_archimedes"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/me
dic/robo_medic_archimedes/robo_medic_archimedes.mdl"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_
as_assister"
"value" "1"
}
}
}
"30049"
{
"name" "The Tungsten Toque"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_heavy_tungsten_toque"
"item_description" "#TF_robo_heavy_tungsten
_toque_Desc"
"equip_region" "hat"
"item_type_name" "#TF_Wearable_Hat"
"propername" "1"
"drop_type" "drop"
"image_inventory" "backpack/workshop/playe
r/items/heavy/robo_heavy_tungsten_toque/robo_heavy_tungsten_toque"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/he
avy/robo_heavy_tungsten_toque/robo_heavy_tungsten_toque.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"30050"
{
"name" "The Steam Pipe"
"prefab" "no_craft misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_medic_ninepipe_problem
"
"item_description" "#TF_robo_medic_ninepipe
_problem_Desc"
"equip_region" "medic_pipe"
"item_type_name" "#TF_Wearable_Pipe"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/medic/robo_medic_ninepipe_problem/robo_medic_ninepipe_problem"
"model_player" "models/workshop/player/items/me
dic/robo_medic_ninepipe_problem/robo_medic_ninepipe_problem.mdl"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"attach particle effect static"
{
"attribute_class" "set_att
ached_particle_static"
"value" "28"
}
}
}
"30051"
{
"name" "The Data Mining Light"
"prefab" "no_craft hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_engineer_mining_light"
"item_description" "#TF_robo_engineer_minin
g_light_Desc"
"equip_region" "hat"
"item_type_name" "#TF_Wearable_Hat"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/engineer/robo_engineer_mining_light/robo_engineer_mining_light"
"model_player" "models/workshop/player/items/en
gineer/robo_engineer_mining_light/robo_engineer_mining_light.mdl"
"used_by_classes"
{
"engineer" "1"
}
}
"30052"
{
"name" "The Byte'd Beak"
"prefab" "no_craft misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_medic_blighted_beak"
"item_description" "#TF_robo_medic_blighted
_beak_Desc"
"equip_region" "face"
"item_type_name" "#TF_Wearable_Hat"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/medic/robo_medic_blighted_beak/robo_medic_blighted_beak"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/me
dic/robo_medic_blighted_beak/robo_medic_blighted_beak.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"30053"
{
"name" "The Googol Glass Eyes"
"prefab" "no_craft misc"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_pyro_site_for_sore_eye
s"
"item_description" "#TF_robo_pyro_site_for_
sore_eyes_Desc"
"equip_region" "lenses"
"item_type_name" "#TF_Wearable_Hat"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/pyro/robo_pyro_site_for_sore_eyes/robo_pyro_site_for_sore_eyes"
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ro/robo_pyro_site_for_sore_eyes/robo_pyro_site_for_sore_eyes.mdl"
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{
"pyro" "1"
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}
"30054"
{
"name" "The Bunsen Brave"
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{
"can_craft_count" "1"
}
"item_name" "#TF_robo_heavy_chief"
"item_description" "#TF_robo_heavy_chief_De
sc"
"equip_region" "hat"
"item_type_name" "#TF_Wearable_Hat"
"propername" "1"
"drop_type" "drop"
"image_inventory" "backpack/workshop/playe
r/items/heavy/robo_heavy_chief/robo_heavy_chief"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/he
avy/robo_heavy_chief/robo_heavy_chief.mdl"
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{
"heavy" "1"
}
}
"30055"
{
"name" "The Scrumpy Strongbox"
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{
"can_craft_count" "1"
}
"item_name" "#TF_robo_demo_chest"
"item_description" "#TF_robo_demo_chest_Des
c"
"equip_region" "back"
"item_type_name" "#TF_Wearable_Treasure"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/demo/robo_demo_chest/robo_demo_chest"
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{
"paintable" "1"
}
"model_player" "models/workshop/player/items/de
mo/robo_demo_chest/robo_demo_chest.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30056"
{
"name" "The Dual-Core Devil Doll"
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{
"can_craft_count" "1"
}
"item_name" "#TF_robo_all_spybot"
"item_description" "#TF_robo_all_spybot_Des
c"
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{
"sniper_pocket" "1"
"engineer_pocket" "1"
}
"item_type_name" "#TF_Wearable_PocketBudd
y"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/all_class/robo_all_spybot/robo_all_spybot"
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{
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items/all_class/robo_all_spybot/robo_all_spybot_sniper.mdl"
"engineer" "models/workshop/player/
items/all_class/robo_all_spybot/robo_all_spybot_engineer.mdl"
}
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{
"sniper" "1"
"engineer" "1"
}
}
"30057"
{
"name" "The Bolted Birdcage"
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"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_robo_pyro_birdcage"
"item_description" "#TF_robo_pyro_birdcage_
Desc"
"equip_region" "hat"
"item_type_name" "#TF_Wearable_Hat"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/pyro/robo_pyro_birdcage/robo_pyro_birdcage"
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"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/robo_pyro_birdcage/robo_pyro_birdcage.mdl"
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{
"pyro" "1"
}
}
"30058"
{
"name" "The Crosslinker's Coil"
"prefab" "hat"
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{
"can_craft_count" "1"
}
"item_name" "#TF_gunpointcoilhat"
"item_description" "#TF_gunpointcoilhat_Des
c"
"equip_region" "hat"
"propername" "1"
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"image_inventory" "backpack/workshop/playe
r/items/all_class/gunpointcoilhat/gunpointcoilhat"
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{
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l_class/gunpointcoilhat/gunpointcoilhat_scout.mdl"
"sniper" "models/workshop/player/
items/all_class/gunpointcoilhat/gunpointcoilhat_sniper.mdl"
"soldier" "models/workshop/player/
items/all_class/gunpointcoilhat/gunpointcoilhat_soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/gunpointcoilhat/gunpointcoilhat_demo.mdl"
"medic" "models/workshop/player/items/al
l_class/gunpointcoilhat/gunpointcoilhat_medic.mdl"
"heavy" "models/workshop/player/items/al
l_class/gunpointcoilhat/gunpointcoilhat_heavy.mdl"
"pyro" "models/workshop/player/items/al
l_class/gunpointcoilhat/gunpointcoilhat_pyro.mdl"
"spy" "models/workshop/player/items/al
l_class/gunpointcoilhat/gunpointcoilhat_spy.mdl"
"engineer" "models/workshop/player/
items/all_class/gunpointcoilhat/gunpointcoilhat_engineer.mdl"
}
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{
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"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
}
"30059"
{
"name" "The Beastly Bonnet"
"prefab" "hat"
"first_sale_date" "2013/09/20"
"item_name" "#TF_tw2_cheetah_head"
"item_description" "#TF_tw2_cheetah_head_De
sc"
"equip_region" "whole_head"
"propername" "1"
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{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/scout/tw2_cheetah_head/tw2_cheetah_head"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"model_player" "models/workshop/player/items/sc
out/tw2_cheetah_head/tw2_cheetah_head.mdl"
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{
"scout" "1"
}
}
"30060"
{
"name" "The Cheet Sheet"
"prefab" "misc"
"first_sale_date" "2013/09/20"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_tw2_cheetah_robe"
"item_description" "#TF_tw2_cheetah_robe_De
sc"
"equip_region" "feet"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"shoes_socks" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/scout/tw2_cheetah_robe/tw2_cheetah_robe"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"model_player" "models/workshop/player/items/sc
out/tw2_cheetah_robe/tw2_cheetah_robe.mdl"
"used_by_classes"
{
"scout" "1"
}
}
"30061"
{
"name" "The Tartantaloons"
"prefab" "misc"
"first_sale_date" "2013/09/20"
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{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_tw2_demo_pants"
"item_description" "#TF_tw2_demo_pants_Desc
"
"equip_region" "demoman_pants"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/demo/tw2_demo_pants/tw2_demo_pants"
"model_player" "models/workshop/player/items/de
mo/tw2_demo_pants/tw2_demo_pants.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30062"
{
"name" "The Steel Sixpack"
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"first_sale_date" "2013/09/20"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Armor"
"item_name" "#TF_tw2_greek_armor"
"item_description" "#TF_tw2_greek_armor_Des
c"
"equip_region" "shirt"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"grenades" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/pyro/tw2_greek_armor/tw2_greek_armor"
"model_player" "models/workshop/player/items/py
ro/tw2_greek_armor/tw2_greek_armor.mdl"
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{
"pyro" "1"
}
}
"30063"
{
"name" "The Centurion"
"prefab" "hat"
"first_sale_date" "2013/09/20"
"item_name" "#TF_tw2_greek_helm"
"item_description" "#TF_tw2_greek_helm_Desc
"
"equip_region" "hat"
"propername" "1"
"drop_type" "drop"
"image_inventory" "backpack/workshop/playe
r/items/pyro/tw2_greek_helm/tw2_greek_helm"
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{
"can_craft_count" "1"
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/tw2_greek_helm/tw2_greek_helm.mdl"
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{
"pyro" "1"
}
}
"30064"
{
"name" "The Tartan Shade"
"prefab" "hat"
"first_sale_date" "2013/09/20"
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{
"can_craft_count" "1"
}
"item_name" "#TF_tw2_demo_hood"
"item_description" "#TF_tw2_demo_hood_Desc"
"equip_region" "hat"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/demo/tw2_demo_hood/tw2_demo_hood"
"model_player" "models/workshop/player/items/de
mo/tw2_demo_hood/tw2_demo_hood.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30065"
{
"name" "The Hardy Laurel"
"prefab" "hat"
"first_sale_date" "2013/09/20"
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{
"can_craft_count" "1"
}
"item_name" "#TF_tw2_roman_wreath"
"item_description" "#TF_tw2_roman_wreath_De
sc"
"equip_region" "hat"
"propername" "1"
"drop_type" "drop"
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{
"player_bodygroups"
{
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/all_class/tw2_roman_wreath/tw2_roman_wreath"
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l_class/tw2_roman_wreath/tw2_roman_wreath_scout.mdl"
"sniper" "models/workshop/player/
items/all_class/tw2_roman_wreath/tw2_roman_wreath_sniper.mdl"
"soldier" "models/workshop/player/
items/all_class/tw2_roman_wreath/tw2_roman_wreath_soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/tw2_roman_wreath/tw2_roman_wreath_demo.mdl"
"medic" "models/workshop/player/items/al
l_class/tw2_roman_wreath/tw2_roman_wreath_medic.mdl"
"heavy" "models/workshop/player/items/al
l_class/tw2_roman_wreath/tw2_roman_wreath_heavy.mdl"
"pyro" "models/workshop/player/items/al
l_class/tw2_roman_wreath/tw2_roman_wreath_pyro.mdl"
"spy" "models/workshop/player/items/al
l_class/tw2_roman_wreath/tw2_roman_wreath_spy.mdl"
"engineer" "models/workshop/player/
items/all_class/tw2_roman_wreath/tw2_roman_wreath_engineer.mdl"
}
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{
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}
"attributes"
{
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{
"attribute_class" "vision_
opt_in_flags"
"value" "4"
}
}
}
"30066"
{
"name" "The Brotherhood of Arms"
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"item_name" "#TF_brotherhood_2"
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"propername" "1"
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{
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{
"hat" "1"
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}
}
"image_inventory" "backpack/workshop/playe
r/items/all_class/brotherhood_2/brotherhood_2"
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{
"paintable" "1"
}
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{
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l_class/brotherhood_2/brotherhood_2_scout.mdl"
"sniper" "models/workshop/player/
items/all_class/brotherhood_2/brotherhood_2_sniper.mdl"
"soldier" "models/workshop/player/
items/all_class/brotherhood_2/brotherhood_2_soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/brotherhood_2/brotherhood_2_demo.mdl"
"medic" "models/workshop/player/items/al
l_class/brotherhood_2/brotherhood_2_medic.mdl"
"heavy" "models/workshop/player/items/al
l_class/brotherhood_2/brotherhood_2_heavy.mdl"
"pyro" "models/workshop/player/items/al
l_class/brotherhood_2/brotherhood_2_pyro.mdl"
"spy" "models/workshop/player/items/al
l_class/brotherhood_2/brotherhood_2_spy.mdl"
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items/all_class/brotherhood_2/brotherhood_2_engineer.mdl"
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"spy" "1"
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}
}
"30067"
{
"name" "The Well-Rounded Rifleman"
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"item_name" "#TF_riflemans_rallycap"
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"equip_region" "hat"
"propername" "1"
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r/items/sniper/riflemans_rallycap/riflemans_rallycap"
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{
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}
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iper/riflemans_rallycap/riflemans_rallycap.mdl"
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{
"sniper" "1"
}
}
"30068"
{
"name" "The Breakneck Baggies"
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"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_jogon"
"item_description" "#TF_jogon_Desc"
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"image_inventory" "backpack/workshop/playe
r/items/scout/jogon/jogon"
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{
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}
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out/jogon/jogon.mdl"
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{
"scout" "1"
}
}
"30069"
{
"name" "The Powdered Practitioner"
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"item_name" "#TF_enlightened_mann"
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sc"
"equip_region" "hat"
"propername" "1"
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r/items/medic/enlightened_mann/enlightened_mann"
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{
"paintable" "1"
}
"model_player" "models/workshop/player/items/me
dic/enlightened_mann/enlightened_mann.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"30070"
{
"name" "The Pocket Pyro"
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"first_sale_date" "2013/06/13"
"item_type_name" "#TF_Wearable_PocketBudd
y"
"item_name" "#TF_pocket_protector"
"item_description" "#TF_pocket_protector_De
sc"
"equip_region" "engineer_pocket"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/engineer/pocket_protector/pocket_protector"
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{
"paintable" "1"
}
"model_player" "models/workshop/player/items/en
gineer/pocket_protector/pocket_protector.mdl"
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{
"engineer" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_
as_assister"
"value" "1"
}
}
}
"30071"
{
"name" "The Cloud Crasher"
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"first_sale_date" "2013/06/13"
"item_name" "#TF_cloud_crasher"
"item_description" "#TF_cloud_crasher_Desc"
"equip_region" "hat"
"propername" "1"
"drop_type" "drop"
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{
"player_bodygroups"
{
"hat" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/soldier/cloud_crasher/cloud_crasher"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/so
ldier/cloud_crasher/cloud_crasher.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"30072"
{
"name" "The Pom-Pommed Provocateur"
"prefab" "hat"
"first_sale_date" "2013/06/13"
"item_name" "#TF_facestabber"
"item_description" "#TF_facestabber_Desc"
"equip_region" "hat"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/spy/facestabber/facestabber"
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{
"paintable" "1"
}
"model_player" "models/workshop/player/items/sp
y/facestabber/facestabber.mdl"
"used_by_classes"
{
"spy" "1"
}
}
"30073"
{
"name" "The Dark Age Defender"
"prefab" "misc"
"first_sale_date" "2013/06/13"
"item_type_name" "#TF_Wearable_Armor"
"item_name" "#TF_mail_bomber"
"item_description" "#TF_mail_bomber_Desc"
"equip_region" "left_shoulder"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/demo/mail_bomber/mail_bomber"
"model_player" "models/workshop/player/items/de
mo/mail_bomber/mail_bomber.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30074"
{
"name" "The Tyurtlenek"
"prefab" "misc"
"first_sale_date" "2013/06/13"
"item_type_name" "#TF_Wearable_Shirt"
"item_name" "#TF_diehard_dynafil"
"item_description" "#TF_diehard_dynafil_Des
c"
"equip_region" "shirt"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/heavy/diehard_dynafil/diehard_dynafil"
"model_player" "models/workshop/player/items/he
avy/diehard_dynafil/diehard_dynafil.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"30075"
{
"name" "The Mair Mask"
"prefab" "misc"
"first_sale_date" "2013/06/13"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_hazeguard"
"item_description" "#TF_hazeguard_Desc"
"equip_region" "pyro_head_replacement"
"visuals"
{
"player_bodygroups"
{
"grenades" "1"
"head" "1"
}
}
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/pyro/hazeguard/hazeguard"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/hazeguard/hazeguard.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30076"
{
"name" "The Bigg Mann on Campus"
"prefab" "misc"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_jul13_scout_varsity"
"item_description" "#TF_jul13_scout_varsity
_Desc"
"equip_region" "shirt"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"dogtags" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/scout/jul13_scout_varsity/jul13_scout_varsity"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/sc
out/jul13_scout_varsity/jul13_scout_varsity.mdl"
"used_by_classes"
{
"scout" "1"
}
}
"30077"
{
"name" "The Cool Cat Cardigan"
"prefab" "misc"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_jul13_the_cunningmann"
"item_description" "#TF_jul13_the_cunningma
nn_Desc"
"equip_region" "shirt"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"dogtags" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/scout/jul13_the_cunningmann/jul13_the_cunningmann"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/sc
out/jul13_the_cunningmann/jul13_the_cunningmann.mdl"
"used_by_classes"
{
"scout" "1"
}
}
"30078"
{
"name" "Greased Lightning"
"prefab" "hat"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Hair"
"item_name" "#TF_jul13_greased_lightning"
"item_description" "#TF_jul13_greased_light
ning_Desc"
"equip_region" "hat"
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{
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{
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{
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{
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}
}
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{
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{
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}
"30079"
{
"name" "The Red Army Robin"
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"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Mascot"
"item_name" "#TF_jul13_red_army_robin"
"item_description" "#TF_jul13_red_army_robi
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"equip_region" "left_shoulder"
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{
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"propername" "1"
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{
"heavy" "1"
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"attributes"
{
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{
"attribute_class" "counts_
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"value" "1"
}
}
}
"30080"
{
"name" "The Heavy-Weight Champ"
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"item_type_name" "#TF_Wearable_Championsh
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"item_name" "#TF_jul13_heavy_weight_belt"
"item_description" "#TF_jul13_heavy_weight_
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"equip_region" "heavy_hip"
"image_inventory" "backpack/workshop/playe
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{
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"model_player" "models/workshop/player/items/he
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{
"heavy" "1"
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}
"30081"
{
"name" "The Tsarboosh"
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"item_name" "#TF_jul13_unfamiliar_tarboosh"
"item_description" "#TF_jul13_unfamiliar_ta
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"equip_region" "hat"
"image_inventory" "backpack/workshop/playe
r/items/heavy/jul13_unfamiliar_tarboosh/jul13_unfamiliar_tarboosh"
"propername" "1"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/he
avy/jul13_unfamiliar_tarboosh/jul13_unfamiliar_tarboosh.mdl"
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{
"heavy" "1"
}
}
"30082"
{
"name" "The Glasgow Great Helm"
"prefab" "hat"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Helmet"
"item_name" "#TF_jul13_pillagers_barrel"
"item_description" "#TF_jul13_pillagers_bar
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"equip_region" "hat"
"image_inventory" "backpack/workshop/playe
r/items/demo/jul13_pillagers_barrel/jul13_pillagers_barrel"
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{
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/de
mo/jul13_pillagers_barrel/jul13_pillagers_barrel.mdl"
"propername" "1"
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{
"demoman" "1"
}
}
"30083"
{
"name" "The Caffeine Cooler"
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"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Cooler"
"item_name" "#TF_jul13_koolboy"
"item_description" "#TF_jul13_koolboy_Desc"
"equip_region" "scout_backpack"
"image_inventory" "backpack/workshop/playe
r/items/scout/jul13_koolboy/jul13_koolboy"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/sc
out/jul13_koolboy/jul13_koolboy.mdl"
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{
"scout" "1"
}
}
"30084"
{
"name" "The Half-Pipe Hurdler"
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"item_type_name" "#TF_Wearable_Skateboard
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"item_name" "#TF_jul13_skater_boy"
"item_description" "#TF_jul13_skater_boy_De
sc"
"equip_region" "scout_backpack"
"image_inventory" "backpack/workshop/playe
r/items/scout/jul13_skater_boy/jul13_skater_boy"
"propername" "1"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/sc
out/jul13_skater_boy/jul13_skater_boy.mdl"
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{
"scout" "1"
}
}
"30085"
{
"name" "The Macho Mann"
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"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Glasses"
"item_name" "#TF_jul13_macho_mann_glasses"
"item_description" "#TF_jul13_macho_mann_gl
asses_Desc"
"equip_region" "glasses"
"image_inventory" "backpack/workshop/playe
r/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses"
"propername" "1"
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{
"paintable" "1"
"can_craft_count" "1"
}
"model_player_per_class"
{
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l_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_scout.mdl"
"sniper" "models/workshop/player/
items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_sniper.mdl"
"soldier" "models/workshop/player/
items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_demo.mdl"
"medic" "models/workshop/player/items/al
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"heavy" "models/workshop/player/items/al
l_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_heavy.mdl"
"spy" "models/workshop/player/items/al
l_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_spy.mdl"
"engineer" "models/workshop/player/
items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_engineer.mdl"
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}
"30086"
{
"name" "The Trash Toter"
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"item_description" "#TF_jul13_scrap_reserve
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"equip_region" "belt_misc"
"image_inventory" "backpack/workshop/playe
r/items/engineer/jul13_scrap_reserve/jul13_scrap_reserve"
"propername" "1"
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{
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"model_player" "models/workshop/player/items/en
gineer/jul13_scrap_reserve/jul13_scrap_reserve.mdl"
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"engineer" "1"
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}
"30087"
{
"name" "The Dry Gulch Gulp"
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"item_name" "#TF_jul13_thirst_quencher"
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"image_inventory" "backpack/workshop/playe
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"propername" "1"
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{
"paintable" "1"
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gineer/jul13_thirst_quencher/jul13_thirst_quencher.mdl"
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{
"engineer" "1"
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}
"30089"
{
"name" "El Muchacho"
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"item_type_name" "#TF_Wearable_Poncho"
"item_name" "#TF_jul13_el_muchacho"
"item_description" "#TF_jul13_el_muchacho_D
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"equip_regions"
{
"shirt" "1"
"grenades" "1"
}
"visuals"
{
"player_bodygroups"
{
"grenades" "1"
}
}
"image_inventory" "backpack/workshop/playe
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}
"30090"
{
"name" "The Backpack Broiler"
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"item_type_name" "#TF_Wearable_Barbeque"
"item_name" "#TF_jul13_furious_fryup"
"item_description" "#TF_jul13_furious_fryup
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{
"player_bodygroups"
{
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}
}
"attributes"
{
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"value" "28"
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}
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"pyro" "1"
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}
"30091"
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"name" "The Burning Bandana"
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"item_name" "#TF_jul13_hot_rag"
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}
"model_player" "models/workshop/player/items/py
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{
"pyro" "1"
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}
"30092"
{
"name" "The Soot Suit"
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}
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"pyro" "1"
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}
"30093"
{
"name" "The Hive Minder"
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{
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}
"model_player" "models/workshop/player/items/py
ro/jul13_bee_keeper/jul13_bee_keeper.mdl"
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{
"pyro" "1"
}
}
"30094"
{
"name" "The Katyusha"
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"equip_region" "hat"
"image_inventory" "backpack/workshop/playe
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{
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}
"model_player" "models/workshop/player/items/he
avy/jul13_katyusha/jul13_katyusha.mdl"
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{
"heavy" "1"
}
}
"30095"
{
"name" "Das Hazmattenhatten"
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"item_type_name" "#TF_Wearable_SafetyAppa
ratus"
"item_name" "#TF_jul13_positive_pressure_vei
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"image_inventory" "backpack/workshop/playe
r/items/medic/jul13_positive_pressure_veil/jul13_positive_pressure_veil"
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{
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}
"model_player" "models/workshop/player/items/me
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{
"medic" "1"
}
}
"30096"
{
"name" "Das Feelinbeterbager"
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"item_type_name" "#TF_Wearable_Supplies"
"item_name" "#TF_jul13_emergency_supplies"
"item_description" "#TF_jul13_emergency_sup
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"equip_region" "medic_hip"
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{
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"model_player" "models/workshop/player/items/me
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{
"medic" "1"
}
}
"30097"
{
"name" "Das Ubersternmann"
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"item_name" "#TF_jul13_secret_state_surgeon"
"item_description" "#TF_jul13_secret_state_
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"drop_type" "drop"
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r/items/medic/jul13_secret_state_surgeon/jul13_secret_state_surgeon"
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{
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}
"model_player" "models/workshop/player/items/me
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{
"medic" "1"
}
}
"30098"
{
"name" "Das Metalmeatencasen"
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"item_type_name" "#TF_Wearable_Armor"
"item_name" "#TF_jul13_heavy_defender"
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"equip_region" "shirt"
"image_inventory" "backpack/workshop/playe
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{
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}
"model_player" "models/workshop/player/items/me
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{
"medic" "1"
}
}
"30099"
{
"name" "The Pardner's Pompadour"
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"item_type_name" "#TF_Wearable_Hair"
"item_name" "#TF_jul13_king_hair"
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"propername" "1"
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{
"hat" "1"
"glasses" "1"
}
"image_inventory" "backpack/workshop/playe
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{
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}
"model_player" "models/workshop/player/items/en
gineer/jul13_king_hair/jul13_king_hair.mdl"
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{
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}
}
"30100"
{
"name" "The Birdman of Australiacatraz"
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"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_jul13_bushmans_blazer"
"item_description" "#TF_jul13_bushmans_blaz
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"image_inventory" "backpack/workshop/playe
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{
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}
"model_player" "models/workshop/player/items/sn
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{
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}
"30101"
{
"name" "The Cobber Chameleon"
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"equip_region" "left_shoulder"
"image_inventory" "backpack/workshop/playe
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{
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}
"model_player" "models/workshop/player/items/sn
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{
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}
"attributes"
{
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{
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"value" "1"
}
}
}
"30103"
{
"name" "The Falconer"
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"item_type_name" "#TF_Wearable_Glove"
"item_name" "#TF_jul13_falconer_punch"
"item_description" "#TF_jul13_falconer_punc
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"equip_region" "arms"
"image_inventory" "backpack/workshop/playe
r/items/sniper/jul13_falconer_punch/jul13_falconer_punch"
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{
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}
"model_player" "models/workshop/player/items/sn
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}
"30104"
{
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"item_type_name" "#TF_Wearable_Glasses"
"item_name" "#TF_jul13_sweet_shades"
"item_description" "#TF_jul13_sweet_shades_
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"drop_type" "drop"
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{
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}
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{
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items/all_class/jul13_sweet_shades/jul13_sweet_shades_sniper.mdl"
"soldier" "models/workshop/player/
items/all_class/jul13_sweet_shades/jul13_sweet_shades_soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/jul13_sweet_shades/jul13_sweet_shades_demo.mdl"
"medic" "models/workshop/player/items/al
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"heavy" "models/workshop/player/items/al
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l_class/jul13_sweet_shades/jul13_sweet_shades_pyro.mdl"
"spy" "models/workshop/player/items/al
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"engineer" "models/workshop/player/
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"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
}
"30105"
{
"name" "The Black Watch"
"prefab" "hat"
"first_sale_date" "2013/08/26"
"item_name" "#TF_jul13_blam_o_shanter"
"item_description" "#TF_jul13_blam_o_shante
r_Desc"
"equip_region" "hat"
"image_inventory" "backpack/workshop/playe
r/items/demo/jul13_blam_o_shanter/jul13_blam_o_shanter"
"propername" "1"
"drop_type" "drop"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/de
mo/jul13_blam_o_shanter/jul13_blam_o_shanter.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30106"
{
"name" "The Tartan Spartan"
"prefab" "hat"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Helmet"
"item_name" "#TF_jul13_trojan_helmet"
"item_description" "#TF_jul13_trojan_helmet
_Desc"
"equip_region" "hat"
"image_inventory" "backpack/workshop/playe
r/items/demo/jul13_trojan_helmet/jul13_trojan_helmet"
"propername" "1"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/de
mo/jul13_trojan_helmet/jul13_trojan_helmet.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30107"
{
"name" "The Gaelic Golf Bag"
"prefab" "misc"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_GolfClubs"
"item_name" "#TF_jul13_scotsmans_golfbag"
"item_description" "#TF_jul13_scotsmans_gol
fbag_Desc"
"equip_region" "back"
"image_inventory" "backpack/workshop/playe
r/items/demo/jul13_scotsmans_golfbag/jul13_scotsmans_golfbag"
"propername" "1"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/de
mo/jul13_scotsmans_golfbag/jul13_scotsmans_golfbag.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30108"
{
"name" "The Borscht Belt"
"prefab" "misc"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Bandolier"
"item_name" "#TF_jul13_bagdolier"
"item_description" "#TF_jul13_bagdolier_Des
c"
"equip_region" "heavy_bullets"
"image_inventory" "backpack/workshop/playe
r/items/heavy/jul13_bagdolier/jul13_bagdolier"
"propername" "1"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/he
avy/jul13_bagdolier/jul13_bagdolier.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"30109"
{
"name" "Das Naggenvatcher"
"prefab" "hat"
"first_sale_date" "2013/08/26"
"item_name" "#TF_jul13_bro_plate"
"item_description" "#TF_jul13_bro_plate_Des
c"
"equip_region" "hat"
"drop_type" "drop"
"image_inventory" "backpack/workshop/playe
r/items/medic/jul13_bro_plate/jul13_bro_plate"
"capabilities"
{
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/me
dic/jul13_bro_plate/jul13_bro_plate.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"30110"
{
"name" "The Whiskey Bib"
"prefab" "misc"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_PuffyShirt
"
"item_name" "#TF_jul13_gallant_gael"
"item_description" "#TF_jul13_gallant_gael_
Desc"
"equip_regions"
{
"shirt" "1"
"demo_arms" "1"
}
"image_inventory" "backpack/workshop/playe
r/items/demo/jul13_gallant_gael/jul13_gallant_gael"
"propername" "1"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/de
mo/jul13_gallant_gael/jul13_gallant_gael.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30112"
{
"name" "The Stormin' Norman"
"prefab" "hat"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Helmet"
"item_name" "#TF_jul13_stormn_normn"
"item_description" "#TF_jul13_stormn_normn_
Desc"
"equip_region" "hat"
"image_inventory" "backpack/workshop/playe
r/items/demo/jul13_stormn_normn/jul13_stormn_normn"
"propername" "1"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/de
mo/jul13_stormn_normn/jul13_stormn_normn.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30113"
{
"name" "The Flared Frontiersman"
"prefab" "misc"
"first_sale_date" "2013/08/26"
"item_name" "#TF_jul13_king_pants"
"item_type_name" "#TF_Wearable_Apparel"
"item_description" "#TF_jul13_king_pants_De
sc"
"equip_region" "engineer_pants"
"image_inventory" "backpack/workshop/playe
r/items/engineer/jul13_king_pants/jul13_king_pants"
"propername" "1"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/en
gineer/jul13_king_pants/jul13_king_pants.mdl"
"used_by_classes"
{
"engineer" "1"
}
}
"30114"
{
"name" "The Valley Forge"
"prefab" "hat"
"first_sale_date" "2013/08/26"
"item_name" "#TF_jul13_the_presidential"
"item_description" "#TF_jul13_the_president
ial_Desc"
"equip_region" "hat"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/soldier/jul13_the_presidential/jul13_the_presidential"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/so
ldier/jul13_the_presidential/jul13_the_presidential.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"30115"
{
"name" "The Compatriot"
"prefab" "misc"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Mascot"
"item_name" "#TF_jul13_soldier_eagle"
"item_description" "#TF_jul13_soldier_eagle
_Desc"
"equip_region" "left_shoulder"
"image_inventory" "backpack/workshop/playe
r/items/soldier/jul13_soldier_eagle/jul13_soldier_eagle"
"capabilities"
{
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/so
ldier/jul13_soldier_eagle/jul13_soldier_eagle.mdl"
"propername" "1"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_
as_assister"
"value" "1"
}
}
}
"30116"
{
"name" "The Caribbean Conqueror"
"prefab" "hat"
"first_sale_date" "2013/08/26"
"item_name" "#TF_jul13_the_caribbean_conquer
or"
"item_description" "#TF_jul13_the_caribbean
_conqueror_Desc"
"equip_region" "hat"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/soldier/jul13_the_caribbean_conqueror/jul13_the_caribbean_conqueror"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/so
ldier/jul13_the_caribbean_conqueror/jul13_the_caribbean_conqueror.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"30117"
{
"name" "The Colonial Clogs"
"prefab" "misc"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Shoes"
"item_name" "#TF_jul13_colonial_clogs"
"item_description" "#TF_jul13_colonial_clog
s_Desc"
"equip_region" "feet"
"image_inventory" "backpack/workshop/playe
r/items/soldier/jul13_colonial_clogs/jul13_colonial_clogs"
"capabilities"
{
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/so
ldier/jul13_colonial_clogs/jul13_colonial_clogs.mdl"
"propername" "1"
"used_by_classes"
{
"soldier" "1"
}
}
"30118"
{
"name" "The Whirly Warrior"
"prefab" "hat"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Helmet"
"item_name" "#TF_jul13_helicopter_helmet"
"item_description" "#TF_jul13_helicopter_he
lmet_Desc"
"equip_region" "whole_head"
"image_inventory" "backpack/workshop/playe
r/items/soldier/jul13_helicopter_helmet/jul13_helicopter_helmet"
"propername" "1"
"drop_type" "drop"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/so
ldier/jul13_helicopter_helmet/jul13_helicopter_helmet.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"30119"
{
"name" "The Federal Casemaker"
"prefab" "hat"
"first_sale_date" "2013/08/26"
"item_name" "#TF_jul13_soldier_fedora"
"item_description" "#TF_jul13_soldier_fedor
a_Desc"
"equip_region" "hat"
"propername" "1"
"drop_type" "drop"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/soldier/jul13_soldier_fedora/jul13_soldier_fedora"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/so
ldier/jul13_soldier_fedora/jul13_soldier_fedora.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"30120"
{
"name" "The Rebel Rouser"
"prefab" "hat"
"first_sale_date" "2013/08/26"
"item_name" "#TF_jul13_ol_jack"
"item_description" "#TF_jul13_ol_jack_Desc"
"equip_region" "hat"
"propername" "1"
"drop_type" "drop"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/soldier/jul13_ol_jack/jul13_ol_jack"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/so
ldier/jul13_ol_jack/jul13_ol_jack.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"30121"
{
"name" "Das Maddendoktor"
"prefab" "hat"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Hair"
"item_name" "#TF_jul13_madmans_mop"
"item_description" "#TF_jul13_madmans_mop_D
esc"
"equip_region" "hat"
"image_inventory" "backpack/workshop/playe
r/items/medic/jul13_madmans_mop/jul13_madmans_mop"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/me
dic/jul13_madmans_mop/jul13_madmans_mop.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"30122"
{
"name" "The Bear Necessities"
"prefab" "hat"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_SpiritAnim
al"
"item_name" "#TF_jul13_bear_necessitys"
"item_description" "#TF_jul13_bear_necessit
ys_Desc"
"equip_region" "hat"
"image_inventory" "backpack/workshop/playe
r/items/heavy/jul13_bear_necessitys/jul13_bear_necessitys"
"capabilities"
{
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/he
avy/jul13_bear_necessitys/jul13_bear_necessitys.mdl"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
}
"30123"
{
"name" "The Harmburg"
"prefab" "hat"
"first_sale_date" "2013/08/26"
"item_name" "#TF_jul13_harmburg"
"item_description" "#TF_jul13_harmburg_Desc
"
"equip_region" "hat"
"image_inventory" "backpack/workshop/playe
r/items/spy/jul13_harmburg/jul13_harmburg"
"propername" "1"
"drop_type" "drop"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/sp
y/jul13_harmburg/jul13_harmburg.mdl"
"used_by_classes"
{
"spy" "1"
}
}
"30124"
{
"name" "The Gaelic Garb"
"prefab" "misc"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_jul13_gaelic_garb"
"item_description" "#TF_jul13_gaelic_garb_D
esc"
"equip_regions"
{
"shirt" "1"
"demo_arms" "1"
}
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"grenades" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/demo/jul13_gaelic_garb/jul13_gaelic_garb"
"capabilities"
{
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/de
mo/jul13_gaelic_garb/jul13_gaelic_garb.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30125"
{
"name" "The Rogue's Brogues"
"prefab" "misc"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Shoes"
"item_name" "#TF_jul13_rogues_brogues"
"item_description" "#TF_jul13_rogues_brogue
s_Desc"
"equip_region" "feet"
"image_inventory" "backpack/workshop/playe
r/items/spy/jul13_rogues_brogues/jul13_rogues_brogues"
"propername" "1"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/sp
y/jul13_rogues_brogues/jul13_rogues_brogues.mdl"
"used_by_classes"
{
"spy" "1"
}
}
"30126"
{
"name" "The Shogun's Shoulder Guard"
"prefab" "misc"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Armor"
"item_name" "#TF_jul13_shoguns_guard"
"item_description" "#TF_jul13_shoguns_guard
_Desc"
"equip_region" "arms"
"image_inventory" "backpack/workshop/playe
r/items/soldier/jul13_shoguns_guard/jul13_shoguns_guard"
"propername" "1"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/so
ldier/jul13_shoguns_guard/jul13_shoguns_guard.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"30127"
{
"name" "Das Gutenkutteharen"
"prefab" "hat"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Hair"
"item_name" "#TF_jul13_class_act"
"item_description" "#TF_jul13_class_act_Des
c"
"equip_region" "hat"
"image_inventory" "backpack/workshop/playe
r/items/medic/jul13_class_act/jul13_class_act"
"capabilities"
{
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/me
dic/jul13_class_act/jul13_class_act.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"30128"
{
"name" "The Belgian Detective"
"prefab" "hat"
"first_sale_date" "2013/08/26"
"item_name" "#TF_jul13_double_clue"
"item_description" "#TF_jul13_double_clue_D
esc"
"equip_region" "hat"
"propername" "1"
"drop_type" "drop"
"image_inventory" "backpack/workshop/playe
r/items/spy/jul13_double_clue/jul13_double_clue"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/sp
y/jul13_double_clue/jul13_double_clue.mdl"
"used_by_classes"
{
"spy" "1"
}
}
"30129"
{
"name" "The Hornblower"
"prefab" "misc"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Coat"
"item_name" "#TF_jul13_generals_attire"
"item_description" "#TF_jul13_generals_atti
re_Desc"
"equip_region" "soldier_coat"
"image_inventory" "backpack/workshop/playe
r/items/soldier/jul13_generals_attire/jul13_generals_attire"
"propername" "1"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/so
ldier/jul13_generals_attire/jul13_generals_attire.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"30130"
{
"name" "Lieutenant Bites"
"prefab" "misc"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Mascot"
"item_name" "#TF_jul13_lt_bites"
"item_description" "#TF_jul13_lt_bites_Desc
"
"equip_region" "soldier_pocket"
"image_inventory" "backpack/workshop/playe
r/items/soldier/jul13_lt_bites/jul13_lt_bites"
"capabilities"
{
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/so
ldier/jul13_lt_bites/jul13_lt_bites.mdl"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_
as_assister"
"value" "1"
}
}
}
"30131"
{
"name" "The Brawling Buccaneer"
"prefab" "misc"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Coat"
"item_name" "#TF_jul13_gangplank_garment"
"item_description" "#TF_jul13_gangplank_gar
ment_Desc"
"equip_region" "soldier_coat"
"image_inventory" "backpack/workshop/playe
r/items/soldier/jul13_gangplank_garment/jul13_gangplank_garment"
"propername" "1"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/so
ldier/jul13_gangplank_garment/jul13_gangplank_garment.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"30132"
{
"name" "The Blood Banker"
"prefab" "misc"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_jul13_blood_banker"
"item_description" "#TF_jul13_blood_banker_
Desc"
"equip_region" "shirt"
"image_inventory" "backpack/workshop/playe
r/items/spy/jul13_blood_banker/jul13_blood_banker"
"propername" "1"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/sp
y/jul13_blood_banker/jul13_blood_banker.mdl"
"used_by_classes"
{
"spy" "1"
}
}
"30133"
{
"name" "The After Dark"
"prefab" "misc"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_jul13_classy_royale"
"item_description" "#TF_jul13_classy_royale
_Desc"
"equip_region" "shirt"
"image_inventory" "backpack/workshop/playe
r/items/spy/jul13_classy_royale/jul13_classy_royale"
"capabilities"
{
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/sp
y/jul13_classy_royale/jul13_classy_royale.mdl"
"propername" "1"
"used_by_classes"
{
"spy" "1"
}
}
"30134"
{
"name" "The Delinquent's Down Vest"
"prefab" "misc"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_jul13_scout_vestjacket"
"item_description" "#TF_jul13_scout_vestjac
ket_Desc"
"equip_region" "shirt"
"image_inventory" "backpack/workshop/playe
r/items/scout/jul13_scout_vestjacket/jul13_scout_vestjacket"
"propername" "1"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/sc
out/jul13_scout_vestjacket/jul13_scout_vestjacket.mdl"
"used_by_classes"
{
"scout" "1"
}
}
"30135"
{
"name" "Wet Works"
"prefab" "hat"
"first_sale_date" "2013/08/26"
"item_name" "#TF_jul13_sniper_souwester"
"item_description" "#TF_jul13_sniper_souwes
ter_Desc"
"equip_region" "hat"
"drop_type" "drop"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/sniper/jul13_sniper_souwester/jul13_sniper_souwester"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/sn
iper/jul13_sniper_souwester/jul13_sniper_souwester.mdl"
"used_by_classes"
{
"sniper" "1"
}
}
"30136"
{
"name" "Baron von Havenaplane"
"prefab" "hat"
"first_sale_date" "2013/08/26"
"item_name" "#TF_jul13_montys_menace"
"item_description" "#TF_jul13_montys_menace
_Desc"
"equip_region" "hat"
"drop_type" "drop"
"image_inventory" "backpack/workshop/playe
r/items/medic/jul13_montys_menace/jul13_montys_menace"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/me
dic/jul13_montys_menace/jul13_montys_menace.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"30137"
{
"name" "Das Fantzipantzen"
"prefab" "misc"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Shirt"
"item_name" "#TF_jul13_uncivil_servant"
"item_description" "#TF_jul13_uncivil_serva
nt_Desc"
"equip_region" "shirt"
"image_inventory" "backpack/workshop/playe
r/items/medic/jul13_uncivil_servant/jul13_uncivil_servant"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/me
dic/jul13_uncivil_servant/jul13_uncivil_servant.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"30138"
{
"name" "The Bolshevik Biker"
"prefab" "misc"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_jul13_border_armor"
"item_description" "#TF_jul13_border_armor_
Desc"
"equip_region" "shirt"
"image_inventory" "backpack/workshop/playe
r/items/heavy/jul13_border_armor/jul13_border_armor"
"capabilities"
{
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/he
avy/jul13_border_armor/jul13_border_armor.mdl"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
}
"30139"
{
"name" "The Pampered Pyro"
"prefab" "hat"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Towel"
"item_name" "#TF_jul13_pyro_towel"
"item_description" "#TF_jul13_pyro_towel_De
sc"
"equip_region" "hat"
"image_inventory" "backpack/workshop/playe
r/items/pyro/jul13_pyro_towel/jul13_pyro_towel"
"propername" "1"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/py
ro/jul13_pyro_towel/jul13_pyro_towel.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30140"
{
"name" "The Virtual Viewfinder"
"prefab" "misc"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Headset"
"item_name" "#TF_jul13_se_headset"
"item_description" "#TF_jul13_se_headset_De
sc"
"equip_region" "glasses"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/all_class/jul13_se_headset/jul13_se_headset"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player_per_class"
{
"scout" "models/workshop/player/items/al
l_class/jul13_se_headset/jul13_se_headset_scout.mdl"
"sniper" "models/workshop/player/
items/all_class/jul13_se_headset/jul13_se_headset_sniper.mdl"
"soldier" "models/workshop/player/
items/all_class/jul13_se_headset/jul13_se_headset_soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/jul13_se_headset/jul13_se_headset_demo.mdl"
"medic" "models/workshop/player/items/al
l_class/jul13_se_headset/jul13_se_headset_medic.mdl"
"heavy" "models/workshop/player/items/al
l_class/jul13_se_headset/jul13_se_headset_heavy.mdl"
"pyro" "models/workshop/player/items/al
l_class/jul13_se_headset/jul13_se_headset_pyro.mdl"
"spy" "models/workshop/player/items/al
l_class/jul13_se_headset/jul13_se_headset_spy.mdl"
"engineer" "models/workshop/player/
items/all_class/jul13_se_headset/jul13_se_headset_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
}
"30141"
{
"name" "The Gabe Glasses"
"prefab" "misc"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Glasses"
"item_name" "#TF_jul13_honchos_heavy_reader"
"item_description" "#TF_jul13_honchos_heavy
_reader_Desc"
"equip_region" "glasses"
"drop_type" "drop"
"image_inventory" "backpack/workshop/playe
r/items/heavy/jul13_honchos_heavy_reader/jul13_honchos_heavy_reader"
"capabilities"
{
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/he
avy/jul13_honchos_heavy_reader/jul13_honchos_heavy_reader.mdl"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
}
"30142"
{
"name" "The Founding Father"
"prefab" "misc"
"first_sale_date" "2013/08/26"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_jul13_dandy_yankee"
"item_description" "#TF_jul13_dandy_yankee_
Desc"
"equip_region" "shirt"
"image_inventory" "backpack/workshop/playe
r/items/soldier/jul13_dandy_yankee/jul13_dandy_yankee"
"capabilities"
{
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/so
ldier/jul13_dandy_yankee/jul13_dandy_yankee.mdl"
"propername" "1"
"used_by_classes"
{
"soldier" "1"
}
}
"30143"
{
"name" "tw_demobot_armor"
"prefab" "no_craft misc"
"show_in_armory" "0"
"item_type_name" "#TF_Wearable_Armor"
"item_name" "#TF_tw_demobot_armor"
"item_description" "#TF_tw_demobot_armor_De
sc"
"equip_region" "shirt"
"image_inventory" "backpack/workshop/playe
r/items/demo/tw_demobot_armor/tw_demobot_armor"
"model_player" "models/workshop/player/items/de
mo/tw_demobot_armor/tw_demobot_armor.mdl"
"used_by_classes"
{
"demoman" "1"
}
"vision_filter_flags" "4"
}
"30144"
{
"name" "tw_demobot_helmet"
"prefab" "no_craft hat"
"show_in_armory" "0"
"item_name" "#TF_tw_demobot_helmet"
"item_description" "#TF_tw_demobot_helmet_D
esc"
"equip_region" "hat"
"image_inventory" "backpack/workshop/playe
r/items/demo/tw_demobot_helmet/tw_demobot_helmet"
"model_player" "models/workshop/player/items/de
mo/tw_demobot_helmet/tw_demobot_helmet.mdl"
"used_by_classes"
{
"demoman" "1"
}
"vision_filter_flags" "4"
}
"30145"
{
"name" "tw_engineerbot_armor"
"prefab" "no_craft misc"
"show_in_armory" "0"
"item_type_name" "#TF_Wearable_Armor"
"item_name" "#TF_tw_engineerbot_armor"
"item_description" "#TF_tw_engineerbot_armo
r_Desc"
"equip_region" "shirt"
"image_inventory" "backpack/workshop/playe
r/items/engineer/tw_engineerbot_armor/tw_engineerbot_armor"
"model_player" "models/workshop/player/items/en
gineer/tw_engineerbot_armor/tw_engineerbot_armor.mdl"
"used_by_classes"
{
"engineer" "1"
}
"vision_filter_flags" "4"
}
"30146"
{
"name" "tw_engineerbot_helmet"
"prefab" "no_craft hat"
"show_in_armory" "0"
"item_name" "#TF_tw_engineerbot_helmet"
"item_description" "#TF_tw_engineerbot_helm
et_Desc"
"equip_region" "hat"
"image_inventory" "backpack/workshop/playe
r/items/engineer/tw_engineerbot_helmet/tw_engineerbot_helmet"
"model_player" "models/workshop/player/items/en
gineer/tw_engineerbot_helmet/tw_engineerbot_helmet.mdl"
"used_by_classes"
{
"engineer" "1"
}
"vision_filter_flags" "4"
}
"30147"
{
"name" "tw_heavybot_armor"
"prefab" "no_craft misc"
"show_in_armory" "0"
"item_type_name" "#TF_Wearable_Armor"
"item_name" "#TF_tw_heavybot_armor"
"item_description" "#TF_tw_heavybot_armor_D
esc"
"equip_region" "shirt"
"image_inventory" "backpack/workshop/playe
r/items/heavy/tw_heavybot_armor/tw_heavybot_armor"
"model_player" "models/workshop/player/items/he
avy/tw_heavybot_armor/tw_heavybot_armor.mdl"
"used_by_classes"
{
"heavy" "1"
}
"vision_filter_flags" "4"
}
"30148"
{
"name" "tw_heavybot_helmet"
"prefab" "no_craft hat"
"show_in_armory" "0"
"item_name" "#TF_tw_heavybot_helmet"
"item_description" "#TF_tw_heavybot_helmet_
Desc"
"equip_region" "hat"
"image_inventory" "backpack/workshop/playe
r/items/heavy/tw_heavybot_helmet/tw_heavybot_helmet"
"model_player" "models/workshop/player/items/he
avy/tw_heavybot_helmet/tw_heavybot_helmet.mdl"
"used_by_classes"
{
"heavy" "1"
}
"vision_filter_flags" "4"
}
"30149"
{
"name" "tw_medibot_chariot"
"prefab" "no_craft misc"
"show_in_armory" "0"
"item_type_name" "#TF_Wearable_Armor"
"item_name" "#TF_tw_medibot_chariot"
"item_description" "#TF_tw_medibot_chariot_
Desc"
"equip_region" "feet"
"image_inventory" "backpack/workshop/playe
r/items/medic/tw_medibot_chariot/tw_medibot_chariot"
"model_player" "models/workshop/player/items/me
dic/tw_medibot_chariot/tw_medibot_chariot.mdl"
"used_by_classes"
{
"medic" "1"
}
"vision_filter_flags" "4"
}
"30150"
{
"name" "tw_medibot_hat"
"prefab" "no_craft hat"
"show_in_armory" "0"
"item_name" "#TF_tw_medibot_hat"
"item_description" "#TF_tw_medibot_hat_Desc
"
"equip_region" "hat"
"image_inventory" "backpack/workshop/playe
r/items/medic/tw_medibot_hat/tw_medibot_hat"
"model_player" "models/workshop/player/items/me
dic/tw_medibot_hat/tw_medibot_hat.mdl"
"used_by_classes"
{
"medic" "1"
}
"vision_filter_flags" "4"
}
"30151"
{
"name" "tw_pyrobot_armor"
"prefab" "no_craft misc"
"show_in_armory" "0"
"item_type_name" "#TF_Wearable_Armor"
"item_name" "#TF_tw_pyrobot_armor"
"item_description" "#TF_tw_pyrobot_armor_De
sc"
"equip_region" "shirt"
"image_inventory" "backpack/workshop/playe
r/items/pyro/tw_pyrobot_armor/tw_pyrobot_armor"
"model_player" "models/workshop/player/items/py
ro/tw_pyrobot_armor/tw_pyrobot_armor.mdl"
"used_by_classes"
{
"pyro" "1"
}
"vision_filter_flags" "4"
}
"30152"
{
"name" "tw_pyrobot_helmet"
"prefab" "no_craft hat"
"show_in_armory" "0"
"item_name" "#TF_tw_pyrobot_helmet"
"item_description" "#TF_tw_pyrobot_helmet_D
esc"
"equip_region" "hat"
"image_inventory" "backpack/workshop/playe
r/items/pyro/tw_pyrobot_helmet/tw_pyrobot_helmet"
"model_player" "models/workshop/player/items/py
ro/tw_pyrobot_helmet/tw_pyrobot_helmet.mdl"
"used_by_classes"
{
"pyro" "1"
}
"vision_filter_flags" "4"
}
"30153"
{
"name" "tw_scoutbot_armor"
"prefab" "no_craft misc"
"show_in_armory" "0"
"item_type_name" "#TF_Wearable_Armor"
"item_name" "#TF_tw_scoutbot_armor"
"item_description" "#TF_tw_scoutbot_armor_D
esc"
"equip_region" "shirt"
"image_inventory" "backpack/workshop/playe
r/items/scout/tw_scoutbot_armor/tw_scoutbot_armor"
"model_player" "models/workshop/player/items/sc
out/tw_scoutbot_armor/tw_scoutbot_armor.mdl"
"used_by_classes"
{
"scout" "1"
}
"vision_filter_flags" "4"
}
"30154"
{
"name" "tw_scoutbot_hat"
"prefab" "no_craft hat"
"show_in_armory" "0"
"item_name" "#TF_tw_scoutbot_hat"
"item_description" "#TF_tw_scoutbot_hat_Des
c"
"equip_region" "hat"
"image_inventory" "backpack/workshop/playe
r/items/scout/tw_scoutbot_hat/tw_scoutbot_hat"
"model_player" "models/workshop/player/items/sc
out/tw_scoutbot_hat/tw_scoutbot_hat.mdl"
"used_by_classes"
{
"scout" "1"
}
"vision_filter_flags" "4"
}
"30155"
{
"name" "tw_sniperbot_armor"
"prefab" "no_craft misc"
"show_in_armory" "0"
"item_type_name" "#TF_Wearable_Armor"
"item_name" "#TF_tw_sniperbot_armor"
"item_description" "#TF_tw_sniperbot_armor_
Desc"
"equip_region" "shirt"
"image_inventory" "backpack/workshop/playe
r/items/sniper/tw_sniperbot_armor/tw_sniperbot_armor"
"model_player" "models/workshop/player/items/sn
iper/tw_sniperbot_armor/tw_sniperbot_armor.mdl"
"used_by_classes"
{
"sniper" "1"
}
"vision_filter_flags" "4"
}
"30156"
{
"name" "tw_sniperbot_helmet"
"prefab" "no_craft hat"
"show_in_armory" "0"
"item_name" "#TF_tw_sniperbot_helmet"
"item_description" "#TF_tw_sniperbot_helmet
_Desc"
"equip_region" "hat"
"image_inventory" "backpack/workshop/playe
r/items/sniper/tw_sniperbot_helmet/tw_sniperbot_helmet"
"model_player" "models/workshop/player/items/sn
iper/tw_sniperbot_helmet/tw_sniperbot_helmet.mdl"
"used_by_classes"
{
"sniper" "1"
}
"vision_filter_flags" "4"
}
"30157"
{
"name" "tw_soldierbot_armor"
"prefab" "no_craft misc"
"show_in_armory" "0"
"item_type_name" "#TF_Wearable_Armor"
"item_name" "#TF_tw_soldierbot_armor"
"item_description" "#TF_tw_soldierbot_armor
_Desc"
"equip_region" "shirt"
"image_inventory" "backpack/workshop/playe
r/items/soldier/tw_soldierbot_armor/tw_soldierbot_armor"
"model_player" "models/workshop/player/items/so
ldier/tw_soldierbot_armor/tw_soldierbot_armor.mdl"
"used_by_classes"
{
"soldier" "1"
}
"vision_filter_flags" "4"
}
"30158"
{
"name" "tw_soldierbot_helmet"
"prefab" "no_craft hat"
"show_in_armory" "0"
"item_name" "#TF_tw_soldierbot_helmet"
"item_description" "#TF_tw_soldierbot_helme
t_Desc"
"equip_region" "hat"
"image_inventory" "backpack/workshop/playe
r/items/soldier/tw_soldierbot_helmet/tw_soldierbot_helmet"
"model_player" "models/workshop/player/items/so
ldier/tw_soldierbot_helmet/tw_soldierbot_helmet.mdl"
"used_by_classes"
{
"soldier" "1"
}
"vision_filter_flags" "4"
}
"30159"
{
"name" "tw_spybot_armor"
"prefab" "no_craft misc"
"show_in_armory" "0"
"item_type_name" "#TF_Wearable_Armor"
"item_name" "#TF_tw_spybot_armor"
"item_description" "#TF_tw_spybot_armor_Des
c"
"equip_region" "shirt"
"image_inventory" "backpack/workshop/playe
r/items/spy/tw_spybot_armor/tw_spybot_armor"
"model_player" "models/workshop/player/items/sp
y/tw_spybot_armor/tw_spybot_armor.mdl"
"used_by_classes"
{
"spy" "1"
}
"vision_filter_flags" "4"
}
"30160"
{
"name" "tw_spybot_hood"
"prefab" "no_craft hat"
"show_in_armory" "0"
"item_name" "#TF_tw_spybot_hood"
"item_description" "#TF_tw_spybot_hood_Desc
"
"equip_region" "hat"
"image_inventory" "backpack/workshop/playe
r/items/spy/tw_spybot_hood/tw_spybot_hood"
"model_player" "models/workshop/player/items/sp
y/tw_spybot_hood/tw_spybot_hood.mdl"
"used_by_classes"
{
"spy" "1"
}
"vision_filter_flags" "4"
}
"30161"
{
"name" "tw_sentrybuster"
"prefab" "no_craft misc"
"show_in_armory" "0"
"item_name" "#TF_tw_sentrybuster"
"item_description" "#TF_tw_sentrybuster_Des
c"
"equip_region" "shirt"
"image_inventory" "backpack/workshop/playe
r/items/demo/tw_sentrybuster/tw_sentrybuster"
"model_player" "models/workshop/player/items/de
mo/tw_sentrybuster/tw_sentrybuster.mdl"
"used_by_classes"
{
"demoman" "1"
}
"vision_filter_flags" "4"
}
"30162"
{
"name" "The Bone Dome"
"prefab" "hat"
"item_name" "#TF_fall2013_air_raider"
"item_description" "#TF_fall2013_air_raider
_Desc"
"equip_region" "hat"
"propername" "1"
"drop_type" "drop"
"image_inventory" "backpack/workshop/playe
r/items/pyro/fall2013_air_raider/fall2013_air_raider"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/py
ro/fall2013_air_raider/fall2013_air_raider.mdl"
"used_by_classes"
{
"pyro" "1"
}
"first_sale_date" "2013/10/09"
}
"30163"
{
"name" "The Air Raider"
"prefab" "misc"
"item_name" "#TF_fall2013_fire_bird"
"item_description" "#TF_fall2013_fire_bird_
Desc"
"equip_region" "pyro_head_replacement"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"head" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/pyro/fall2013_fire_bird/fall2013_fire_bird"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/py
ro/fall2013_fire_bird/fall2013_fire_bird.mdl"
"used_by_classes"
{
"pyro" "1"
}
"first_sale_date" "2013/10/09"
"item_type_name" "#TF_Wearable_Hat"
}
"30164"
{
"name" "The Viking Braider"
"prefab" "misc"
"first_sale_date" "2013/10/09"
"item_type_name" "#TF_Wearable_FacialHair
"
"item_name" "#TF_fall2013_the_braided_pride"
"item_description" "#TF_fall2013_the_braide
d_pride_Desc"
"equip_region" "beard"
"propername" "1"
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"30175"
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"30177"
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ate is going to be awesome"
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}
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"30186"
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}
"30187"
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}
"30190"
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}
"30191"
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"name" "The Beast From Below"
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}
"30192"
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"name" "Hard-Headed Hardware"
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}
"30193"
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"name" "Cap'n Calamari"
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}
"30194"
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"name" "The Spectralnaut"
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}
"30195"
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"name" "Ethereal Hood"
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}
}
"image_inventory" "backpack/workshop/playe
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{
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}
"model_player_per_class"
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"demoman" "models/workshop/player/
items/all_class/hw2013_ethereal_hood/hw2013_ethereal_hood_demo.mdl"
"spy" "models/workshop/player/items/al
l_class/hw2013_ethereal_hood/hw2013_ethereal_hood_spy.mdl"
}
"used_by_classes"
{
"demoman" "1"
"spy" "1"
}
}
"30196"
{
"name" "The Maniac's Manacles"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Gloves"
"item_name" "#TF_hw2013_maniacs_manacles"
"item_description" "#TF_hw2013_maniacs_mana
cles_Desc"
"equip_region" "pyro_spikes"
"propername" "1"
"visuals"
{
"player_bodygroups"
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"hat" "1"
}
}
"image_inventory" "backpack/workshop/playe
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"model_player" "models/workshop/player/items/py
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"used_by_classes"
{
"pyro" "1"
}
}
"30197"
{
"name" "The Second Opinion"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Mask"
"item_name" "#TF_hw2013_second_opinion"
"item_description" "#TF_hw2013_second_opini
on_Desc"
"equip_region" "head_skin"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/medic/hw2013_second_opinion/hw2013_second_opinion"
"model_player" "models/workshop/player/items/me
dic/hw2013_second_opinion/hw2013_second_opinion.mdl"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"additional halloween response criteria name"
{
"attribute_class" "additio
nal_halloween_response_criteria_name"
"value" "IsMedicDoubleFace"
}
}
}
"30198"
{
"name" "The Pocket Horsemann"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_PocketBudd
y"
"item_name" "#TF_hw2013_allclass_horseman"
"item_description" "#TF_hw2013_allclass_hor
seman_Desc"
"equip_region" "belt_misc"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/all_class/hw2013_allclass_horseman/hw2013_allclass_horseman"
"capabilities"
{
"paintable" "1"
}
"model_player_per_class"
{
"scout" "models/workshop/player/items/al
l_class/hw2013_allclass_horseman/hw2013_allclass_horseman_scout.mdl"
"sniper" "models/workshop/player/
items/all_class/hw2013_allclass_horseman/hw2013_allclass_horseman_sniper.mdl"
"soldier" "models/workshop/player/
items/all_class/hw2013_allclass_horseman/hw2013_allclass_horseman_soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/hw2013_allclass_horseman/hw2013_allclass_horseman_demo.mdl"
"medic" "models/workshop/player/items/al
l_class/hw2013_allclass_horseman/hw2013_allclass_horseman_medic.mdl"
"heavy" "models/workshop/player/items/al
l_class/hw2013_allclass_horseman/hw2013_allclass_horseman_heavy.mdl"
"pyro" "models/workshop/player/items/al
l_class/hw2013_allclass_horseman/hw2013_allclass_horseman_pyro.mdl"
"spy" "models/workshop/player/items/al
l_class/hw2013_allclass_horseman/hw2013_allclass_horseman_spy.mdl"
"engineer" "models/workshop/player/
items/all_class/hw2013_allclass_horseman/hw2013_allclass_horseman_engineer.mdl"
}
"used_by_classes"
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"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_
as_assister"
"value" "1"
}
}
}
"30199"
{
"name" "The Last Bite"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Coffin"
"item_name" "#TF_hw2013_last_bite"
"item_description" "#TF_hw2013_last_bite_De
sc"
"equip_region" "heavy_belt_back"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/heavy/hw2013_last_bite/hw2013_last_bite"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/he
avy/hw2013_last_bite/hw2013_last_bite.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"30200"
{
"name" "The Baphomet Trotters"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Hooves"
"item_name" "#TF_hw2013_scout_demo_faunlegs"
"item_description" "#TF_hw2013_scout_demo_f
aunlegs_Desc"
"equip_region" "feet"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"shoes" "1"
"shoes_socks" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/all_class/hw2013_scout_demo_faunlegs/hw2013_scout_demo_faunlegs"
"model_player_per_class"
{
"scout" "models/workshop/player/items/al
l_class/hw2013_scout_demo_faunlegs/hw2013_scout_demo_faunlegs_scout.mdl"
"demoman" "models/workshop/player/
items/all_class/hw2013_scout_demo_faunlegs/hw2013_scout_demo_faunlegs_demo.mdl"
}
"used_by_classes"
{
"scout" "1"
"demoman" "1"
}
}
"30203"
{
"name" "Burny's Boney Bonnet"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_dragon_hood"
"item_description" "#TF_hw2013_dragon_hood_
Desc"
"equip_region" "hat"
"visuals"
{
"player_bodygroups"
{
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/pyro/hw2013_dragon_hood/hw2013_dragon_hood"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/hw2013_dragon_hood/hw2013_dragon_hood.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30204"
{
"name" "The Crispy Golden Locks"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_golden_crisp_locks"
"item_description" "#TF_hw2013_golden_crisp
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"equip_region" "hat"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/pyro/hw2013_golden_crisp_locks/hw2013_golden_crisp_locks"
"model_player" "models/workshop/player/items/py
ro/hw2013_golden_crisp_locks/hw2013_golden_crisp_locks.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30205"
{
"name" "The Scorched Skirt"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_scorched_skirt"
"item_description" "#TF_hw2013_scorched_ski
rt_Desc"
"equip_region" "shirt"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/pyro/hw2013_scorched_skirt/hw2013_scorched_skirt"
"model_player" "models/workshop/player/items/py
ro/hw2013_scorched_skirt/hw2013_scorched_skirt.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30206"
{
"name" "The Accursed Apparition"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_SpookyComp
anion"
"item_name" "#TF_hw2013_wandering_soul"
"item_description" "#TF_hw2013_wandering_so
ul_Desc"
"equip_region" "disconnected_floating_item"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/all_class/hw2013_wandering_soul/hw2013_wandering_soul"
"model_player_per_class"
{
"scout" "models/workshop/player/items/al
l_class/hw2013_wandering_soul/hw2013_wandering_soul_scout.mdl"
"sniper" "models/workshop/player/
items/all_class/hw2013_wandering_soul/hw2013_wandering_soul_sniper.mdl"
"soldier" "models/workshop/player/
items/all_class/hw2013_wandering_soul/hw2013_wandering_soul_soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/hw2013_wandering_soul/hw2013_wandering_soul_demo.mdl"
"medic" "models/workshop/player/items/al
l_class/hw2013_wandering_soul/hw2013_wandering_soul_medic.mdl"
"heavy" "models/workshop/player/items/al
l_class/hw2013_wandering_soul/hw2013_wandering_soul_heavy.mdl"
"pyro" "models/workshop/player/items/al
l_class/hw2013_wandering_soul/hw2013_wandering_soul_pyro.mdl"
"spy" "models/workshop/player/items/al
l_class/hw2013_wandering_soul/hw2013_wandering_soul_spy.mdl"
"engineer" "models/workshop/player/
items/all_class/hw2013_wandering_soul/hw2013_wandering_soul_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_
as_assister"
"value" "1"
}
}
}
"30207"
{
"name" "The Hound's Hood"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_horrifying_hound_hoo
d"
"item_description" "#TF_hw2013_horrifying_h
ound_hood_Desc"
"equip_region" "hat"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
"beard" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/scout/hw2013_horrifying_hound_hood/hw2013_horrifying_hound_hood"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/sc
out/hw2013_horrifying_hound_hood/hw2013_horrifying_hound_hood.mdl"
"used_by_classes"
{
"scout" "1"
}
}
"30208"
{
"name" "The Terrier Trousers"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_terrifying_terrier_t
rousers"
"item_description" "#TF_hw2013_terrifying_t
errier_trousers_Desc"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"shoes_socks" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/scout/hw2013_terrifying_terrier_trousers/hw2013_terrifying_terrier_trous
ers"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/sc
out/hw2013_terrifying_terrier_trousers/hw2013_terrifying_terrier_trousers.mdl"
"used_by_classes"
{
"scout" "1"
}
"equip_regions"
{
"scout_pants" "1"
"feet" "1"
}
}
"30211"
{
"name" "The Horrific Head of Hare"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_bunny_mann"
"item_description" "#TF_hw2013_bunny_mann_D
esc"
"equip_region" "hat"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"whole_head" "1"
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/scout/hw2013_bunny_mann/hw2013_bunny_mann"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/sc
out/hw2013_bunny_mann/hw2013_bunny_mann.mdl"
"used_by_classes"
{
"scout" "1"
}
}
"30212"
{
"name" "The Snaggletoothed Stetson"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_hw2013_leather_face"
"item_description" "#TF_hw2013_leather_face
_Desc"
"equip_region" "hat"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/all_class/hw2013_leather_face/hw2013_leather_face"
"model_player_per_class"
{
"sniper" "models/workshop/player/
items/all_class/hw2013_leather_face/hw2013_leather_face_sniper.mdl"
"pyro" "models/workshop/player/items/al
l_class/hw2013_leather_face/hw2013_leather_face_pyro.mdl"
"engineer" "models/workshop/player/
items/all_class/hw2013_leather_face/hw2013_leather_face_engineer.mdl"
}
"used_by_classes"
{
"sniper" "1"
"pyro" "1"
"engineer" "1"
}
"capabilities"
{
"paintable" "1"
}
}
"30213"
{
"name" "Up Pyroscopes"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_EyeStalks"
"item_name" "#TF_hw2013_per_eye_scopes"
"item_description" "#TF_hw2013_per_eye_scop
es_Desc"
"equip_region" "glasses"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/pyro/hw2013_per_eye_scopes/hw2013_per_eye_scopes"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/hw2013_per_eye_scopes/hw2013_per_eye_scopes.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30214"
{
"name" "The One-Way Ticket"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_hw2013_stiff_buddy"
"item_description" "#TF_hw2013_stiff_buddy_
Desc"
"equip_region" "hat"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/all_class/hw2013_stiff_buddy/hw2013_stiff_buddy"
"capabilities"
{
"paintable" "1"
}
"model_player_per_class"
{
"scout" "models/workshop/player/items/al
l_class/hw2013_stiff_buddy/hw2013_stiff_buddy_scout.mdl"
"sniper" "models/workshop/player/
items/all_class/hw2013_stiff_buddy/hw2013_stiff_buddy_sniper.mdl"
"soldier" "models/workshop/player/
items/all_class/hw2013_stiff_buddy/hw2013_stiff_buddy_soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/hw2013_stiff_buddy/hw2013_stiff_buddy_demo.mdl"
"medic" "models/workshop/player/items/al
l_class/hw2013_stiff_buddy/hw2013_stiff_buddy_medic.mdl"
"heavy" "models/workshop/player/items/al
l_class/hw2013_stiff_buddy/hw2013_stiff_buddy_heavy.mdl"
"pyro" "models/workshop/player/items/al
l_class/hw2013_stiff_buddy/hw2013_stiff_buddy_pyro.mdl"
"spy" "models/workshop/player/items/al
l_class/hw2013_stiff_buddy/hw2013_stiff_buddy_spy.mdl"
"engineer" "models/workshop/player/
items/all_class/hw2013_stiff_buddy/hw2013_stiff_buddy_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
}
"30215"
{
"name" "The Birdie Bonnet"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_tricky_chicken"
"item_description" "#TF_hw2013_tricky_chick
en_Desc"
"equip_region" "hat"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/all_class/hw2013_tricky_chicken/hw2013_tricky_chicken"
"capabilities"
{
"paintable" "1"
}
"model_player_per_class"
{
"scout" "models/workshop/player/items/al
l_class/hw2013_tricky_chicken/hw2013_tricky_chicken_scout.mdl"
"sniper" "models/workshop/player/
items/all_class/hw2013_tricky_chicken/hw2013_tricky_chicken_sniper.mdl"
"soldier" "models/workshop/player/
items/all_class/hw2013_tricky_chicken/hw2013_tricky_chicken_soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/hw2013_tricky_chicken/hw2013_tricky_chicken_demo.mdl"
"medic" "models/workshop/player/items/al
l_class/hw2013_tricky_chicken/hw2013_tricky_chicken_medic.mdl"
"heavy" "models/workshop/player/items/al
l_class/hw2013_tricky_chicken/hw2013_tricky_chicken_heavy.mdl"
"pyro" "models/workshop/player/items/al
l_class/hw2013_tricky_chicken/hw2013_tricky_chicken_pyro.mdl"
"spy" "models/workshop/player/items/al
l_class/hw2013_tricky_chicken/hw2013_tricky_chicken_spy.mdl"
"engineer" "models/workshop/player/
items/all_class/hw2013_tricky_chicken/hw2013_tricky_chicken_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
}
"30216"
{
"name" "The External Organ"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Backpack"
"item_name" "#TF_hw2013_dark_orchestra"
"item_description" "#TF_hw2013_dark_orchest
ra_Desc"
"equip_region" "back"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"backpack" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/pyro/hw2013_dark_orchestra/hw2013_dark_orchestra"
"model_player" "models/workshop/player/items/py
ro/hw2013_dark_orchestra/hw2013_dark_orchestra.mdl"
"used_by_classes"
{
"pyro" "1"
}
"capabilities"
{
"paintable" "1"
}
}
"30217"
{
"name" "Ivan The Inedible"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_SpookyComp
anion"
"item_name" "#TF_hw2013_ivan_the_inedible"
"item_description" "#TF_hw2013_ivan_the_ine
dible_Desc"
"equip_region" "disconnected_floating_item"
"visuals"
{
"player_bodygroups"
{
"backpack" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/heavy/hw2013_ivan_the_inedible/hw2013_ivan_the_inedible"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/he
avy/hw2013_ivan_the_inedible/hw2013_ivan_the_inedible.mdl"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_
as_assister"
"value" "1"
}
}
}
"30218"
{
"name" "The Rugged Respirator"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Mask"
"item_name" "#TF_hw2013_rugged_respirator"
"item_description" "#TF_hw2013_rugged_respi
rator_Desc"
"equip_region" "pyro_head_replacement"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"head" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/pyro/hw2013_rugged_respirator/hw2013_rugged_respirator"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/hw2013_rugged_respirator/hw2013_rugged_respirator.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30219"
{
"name" "The Squid's Lid"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_hw2013_blackguards_bicorn"
"item_description" "#TF_hw2013_blackguards_
bicorn_Desc"
"equip_region" "hat"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/demo/hw2013_blackguards_bicorn/hw2013_blackguards_bicorn"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/de
mo/hw2013_blackguards_bicorn/hw2013_blackguards_bicorn.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30220"
{
"name" "The Hollowhead"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Mask"
"item_name" "#TF_hw2013_hollowhead"
"item_description" "#TF_hw2013_hollowhead_D
esc"
"equip_region" "pyro_head_replacement"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"head" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/pyro/hw2013_hollowhead/hw2013_hollowhead"
"model_player" "models/workshop/player/items/py
ro/hw2013_hollowhead/hw2013_hollowhead.mdl"
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{
"pyro" "1"
}
}
"30221"
{
"name" "Grub Grenades"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_combat_maggots"
"item_description" "#TF_hw2013_combat_maggo
ts_Desc"
"equip_region" "grenades"
"visuals"
{
"player_bodygroups"
{
"grenades" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/soldier/hw2013_combat_maggots/hw2013_combat_maggots"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/so
ldier/hw2013_combat_maggots/hw2013_combat_maggots.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"30222"
{
"name" "The Gothic Guise"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_gothic_guise"
"item_description" "#TF_hw2013_gothic_guise
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"equip_regions"
{
"whole_head" "1"
"pyro_head_replacement" "1"
}
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"head" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/pyro/hw2013_gothic_guise/hw2013_gothic_guise"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/hw2013_gothic_guise/hw2013_gothic_guise.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30223"
{
"name" "The Grease Monkey"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_grease_monkey"
"item_description" "#TF_hw2013_grease_monke
y_Desc"
"equip_region" "face"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"head" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/engineer/hw2013_grease_monkey/hw2013_grease_monkey"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/en
gineer/hw2013_grease_monkey/hw2013_grease_monkey.mdl"
"used_by_classes"
{
"engineer" "1"
}
}
"30224"
{
"name" "The Alternative Medicine Mann"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_witching_ward"
"item_description" "#TF_hw2013_witching_war
d_Desc"
"equip_regions"
{
"hat" "1"
"face" "1"
}
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"head" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/medic/hw2013_witching_ward/hw2013_witching_ward"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/me
dic/hw2013_witching_ward/hw2013_witching_ward.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"30225"
{
"name" "The Cauterizer's Caudal Appendage"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_dragonbutt"
"item_description" "#TF_hw2013_dragonbutt_D
esc"
"equip_region" "pyro_tail"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/pyro/hw2013_dragonbutt/hw2013_dragonbutt"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/hw2013_dragonbutt/hw2013_dragonbutt.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30226"
{
"name" "Polly Putrid"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_UndeadPet"
"item_name" "#TF_hw2013_zombie_parrot"
"item_description" "#TF_hw2013_zombie_parro
t_Desc"
"equip_region" "left_shoulder"
"image_inventory" "backpack/workshop/playe
r/items/demo/hw2013_zombie_parrot/hw2013_zombie_parrot"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/de
mo/hw2013_zombie_parrot/hw2013_zombie_parrot.mdl"
"used_by_classes"
{
"demoman" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_
as_assister"
"value" "1"
}
}
}
"30227"
{
"name" "The Faux Manchu"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_FacialHair
"
"item_name" "#TF_hw2013_faux_manchu"
"item_description" "#TF_hw2013_faux_manchu_
Desc"
"equip_region" "beard"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/soldier/hw2013_faux_manchu/hw2013_faux_manchu"
"model_player" "models/workshop/player/items/so
ldier/hw2013_faux_manchu/hw2013_faux_manchu.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"30228"
{
"name" "The Hidden Dragon"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_hidden_dragon"
"item_description" "#TF_hw2013_hidden_drago
n_Desc"
"equip_region" "hat"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/soldier/hw2013_hidden_dragon/hw2013_hidden_dragon"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/so
ldier/hw2013_hidden_dragon/hw2013_hidden_dragon.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"30229"
{
"name" "The Lo-Grav Loafers"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_moon_boots"
"item_description" "#TF_hw2013_moon_boots_D
esc"
"equip_region" "feet"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/medic/hw2013_moon_boots/hw2013_moon_boots"
"model_player" "models/workshop/player/items/me
dic/hw2013_moon_boots/hw2013_moon_boots.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"30230"
{
"name" "The Surgeon's Space Suit"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_spacemans_suit"
"item_description" "#TF_hw2013_spacemans_su
it_Desc"
"equip_region" "shirt"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/medic/hw2013_spacemans_suit/hw2013_spacemans_suit"
"model_player" "models/workshop/player/items/me
dic/hw2013_spacemans_suit/hw2013_spacemans_suit.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"30231"
{
"name" "The Face Plante"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Mask"
"item_name" "#TF_hw2013_boston_bandy_mask"
"item_description" "#TF_hw2013_boston_bandy
_mask_Desc"
"equip_region" "face"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"headphones" "1"
"dogtags" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/scout/hw2013_boston_bandy_mask/hw2013_boston_bandy_mask"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/sc
out/hw2013_boston_bandy_mask/hw2013_boston_bandy_mask.mdl"
"used_by_classes"
{
"scout" "1"
}
}
"30232"
{
"name" "Das Blutliebhaber"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_das_blutliebhaber"
"item_description" "#TF_hw2013_das_blutlieb
haber_Desc"
"equip_region" "glasses"
"visuals"
{
"player_bodygroups"
{
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/medic/hw2013_das_blutliebhaber/hw2013_das_blutliebhaber"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/me
dic/hw2013_das_blutliebhaber/hw2013_das_blutliebhaber.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"30233"
{
"name" "The Trepanabotomizer"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_hw2013_quacks_cureall"
"item_description" "#TF_hw2013_quacks_curea
ll_Desc"
"equip_region" "hat"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/medic/hw2013_quacks_cureall/hw2013_quacks_cureall"
"model_player" "models/workshop/player/items/me
dic/hw2013_quacks_cureall/hw2013_quacks_cureall.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"30234"
{
"name" "The Sackcloth Spook"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_SpookyComp
anion"
"item_name" "#TF_hw2013_burlap_buddy"
"item_description" "#TF_hw2013_burlap_buddy
_Desc"
"equip_region" "disconnected_floating_item"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/all_class/hw2013_burlap_buddy/hw2013_burlap_buddy"
"model_player_per_class"
{
"scout" "models/workshop/player/items/al
l_class/hw2013_burlap_buddy/hw2013_burlap_buddy_scout.mdl"
"sniper" "models/workshop/player/
items/all_class/hw2013_burlap_buddy/hw2013_burlap_buddy_sniper.mdl"
"soldier" "models/workshop/player/
items/all_class/hw2013_burlap_buddy/hw2013_burlap_buddy_soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/hw2013_burlap_buddy/hw2013_burlap_buddy_demo.mdl"
"medic" "models/workshop/player/items/al
l_class/hw2013_burlap_buddy/hw2013_burlap_buddy_medic.mdl"
"heavy" "models/workshop/player/items/al
l_class/hw2013_burlap_buddy/hw2013_burlap_buddy_heavy.mdl"
"pyro" "models/workshop/player/items/al
l_class/hw2013_burlap_buddy/hw2013_burlap_buddy_pyro.mdl"
"spy" "models/workshop/player/items/al
l_class/hw2013_burlap_buddy/hw2013_burlap_buddy_spy.mdl"
"engineer" "models/workshop/player/
items/all_class/hw2013_burlap_buddy/hw2013_burlap_buddy_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
"capabilities"
{
"paintable" "1"
}
}
"30235"
{
"name" "The Mucous Membrain"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_mucus_membrane"
"item_description" "#TF_hw2013_mucus_membra
ne_Desc"
"equip_region"
{
"hat" "1"
"pyro_head_replacement" "1"
}
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/pyro/hw2013_mucus_membrane/hw2013_mucus_membrane"
"model_player" "models/workshop/player/items/py
ro/hw2013_mucus_membrane/hw2013_mucus_membrane.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30236"
{
"name" "Pin Pals"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_volatile_voodoo"
"item_description" "#TF_hw2013_volatile_voo
doo_Desc"
"equip_region" "grenades"
"visuals"
{
"player_bodygroups"
{
"grenades" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/all_class/hw2013_volatile_voodoo/hw2013_volatile_voodoo"
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{
"paintable" "1"
}
"model_player_per_class"
{
"soldier" "models/workshop/player/
items/all_class/hw2013_volatile_voodoo/hw2013_volatile_voodoo_soldier.mdl"
"pyro" "models/workshop/player/items/al
l_class/hw2013_volatile_voodoo/hw2013_volatile_voodoo_pyro.mdl"
}
"used_by_classes"
{
"soldier" "1"
"pyro" "1"
}
}
"30237"
{
"name" "Medimedes"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_BirdHead"
"item_name" "#TF_hw2013_medicmedes"
"item_description" "#TF_hw2013_medicmedes_D
esc"
"equip_region" "whole_head"
"image_inventory" "backpack/workshop/playe
r/items/medic/hw2013_medicmedes/hw2013_medicmedes"
"model_player" "models/workshop/player/items/me
dic/hw2013_medicmedes/hw2013_medicmedes.mdl"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"additional halloween response criteria name"
{
"attribute_class" "additio
nal_halloween_response_criteria_name"
"value" "IsMedicBirdHead"
}
}
}
"30238"
{
"name" "The Chicken Kiev"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_BirdHead"
"item_name" "#TF_hw2013_heavy_robin"
"item_description" "#TF_hw2013_heavy_robin_
Desc"
"equip_region"
{
"whole_head" "1"
"head_skin" "1"
}
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/heavy/hw2013_heavy_robin/hw2013_heavy_robin"
"model_player" "models/workshop/player/items/he
avy/hw2013_heavy_robin/hw2013_heavy_robin.mdl"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"additional halloween response criteria name"
{
"attribute_class" "additio
nal_halloween_response_criteria_name"
"value" "IsHeavyBirdHead"
}
}
}
"30239"
{
"name" "The Freedom Feathers"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_BirdHead"
"item_name" "#TF_hw2013_feathered_freedom"
"item_description" "#TF_hw2013_feathered_fr
eedom_Desc"
"equip_region" "whole_head"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/soldier/hw2013_feathered_freedom/hw2013_feathered_freedom"
"model_player" "models/workshop/player/items/so
ldier/hw2013_feathered_freedom/hw2013_feathered_freedom.mdl"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"additional halloween response criteria name"
{
"attribute_class" "additio
nal_halloween_response_criteria_name"
"value" "IsSoldierBirdHead"
}
}
}
"30240"
{
"name" "The Headtaker's Hood"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_demo_executioner_hoo
d"
"item_description" "#TF_hw2013_demo_executi
oner_hood_Desc"
"equip_region" "whole_head"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/demo/hw2013_demo_executioner_hood/hw2013_demo_executioner_hood"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/de
mo/hw2013_demo_executioner_hood/hw2013_demo_executioner_hood.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30241"
{
"name" "The Transylvania Top"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_demon_fro"
"item_description" "#TF_hw2013_demon_fro_De
sc"
"equip_region" "hat"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/demo/hw2013_demon_fro/hw2013_demon_fro"
"model_player" "models/workshop/player/items/de
mo/hw2013_demon_fro/hw2013_demon_fro.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30242"
{
"name" "The Candleer"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_kindlin_candles"
"item_description" "#TF_hw2013_kindlin_cand
les_Desc"
"equip_region" "grenades"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"grenades" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/all_class/hw2013_kindlin_candles/hw2013_kindlin_candles"
"capabilities"
{
"paintable" "1"
}
"model_player_per_class"
{
"soldier" "models/workshop/player/
items/all_class/hw2013_kindlin_candles/hw2013_kindlin_candles_soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/hw2013_kindlin_candles/hw2013_kindlin_candles_demo.mdl"
"pyro" "models/workshop/player/items/al
l_class/hw2013_kindlin_candles/hw2013_kindlin_candles_pyro.mdl"
}
"used_by_classes"
{
"soldier" "1"
"demoman" "1"
"pyro" "1"
}
}
"30243"
{
"name" "The Horsemann's Hand-Me-Down"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Cape"
"item_name" "#TF_hw2013_demo_cape"
"item_description" "#TF_hw2013_demo_cape_De
sc"
"equip_region" "back"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/demo/hw2013_demo_cape/hw2013_demo_cape"
"model_player" "models/workshop/player/items/de
mo/hw2013_demo_cape/hw2013_demo_cape.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30245"
{
"name" "Bozo's Bouffant"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_the_haha_hairdo"
"item_description" "#TF_hw2013_the_haha_hai
rdo_Desc"
"equip_regions" "hat"
"image_inventory" "backpack/workshop/playe
r/items/pyro/hw2013_the_haha_hairdo/hw2013_the_haha_hairdo"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/hw2013_the_haha_hairdo/hw2013_the_haha_hairdo.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30247"
{
"name" "Faun Feet"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Hooves"
"item_name" "#TF_hw2013_the_hell_runner"
"item_description" "#TF_hw2013_the_hell_run
ner_Desc"
"equip_region" "feet"
"visuals"
{
"player_bodygroups"
{
"shoes_socks" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/scout/hw2013_the_hell_runner/hw2013_the_hell_runner"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/sc
out/hw2013_the_hell_runner/hw2013_the_hell_runner.mdl"
"used_by_classes"
{
"scout" "1"
}
}
"30248"
{
"name" "The Halloweiner"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_halloweiner"
"item_description" "#TF_hw2013_halloweiner_
Desc"
"equip_region" "hat"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/scout/hw2013_halloweiner/hw2013_halloweiner"
"model_player" "models/workshop/player/items/sc
out/hw2013_halloweiner/hw2013_halloweiner.mdl"
"used_by_classes"
{
"scout" "1"
}
}
"30249"
{
"name" "The Lordly Lapels"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_the_ghoulic_extensio
n"
"item_description" "#TF_hw2013_the_ghoulic_
extension_Desc"
"equip_region" "demoman_collar"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/demo/hw2013_the_ghoulic_extension/hw2013_the_ghoulic_extension"
"model_player" "models/workshop/player/items/de
mo/hw2013_the_ghoulic_extension/hw2013_the_ghoulic_extension.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30251"
{
"name" "The Cadaver's Capper"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_hw2013_soldier_jiangshi_hat
"
"item_description" "#TF_hw2013_soldier_jian
gshi_hat_Desc"
"equip_regions"
{
"hat" "1"
"glasses" "1"
}
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/soldier/hw2013_soldier_jiangshi_hat/hw2013_soldier_jiangshi_hat"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/so
ldier/hw2013_soldier_jiangshi_hat/hw2013_soldier_jiangshi_hat.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"30252"
{
"name" "Guano"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_SpookyComp
anion"
"item_name" "#TF_hw2013_the_fire_bat_v2"
"item_description" "#TF_hw2013_the_fire_bat
_v2_Desc"
"equip_region" "disconnected_floating_item"
"visuals"
{
"player_bodygroups"
{
"dogtags" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/all_class/hw2013_the_fire_bat_v2/hw2013_the_fire_bat_v2"
"model_player_per_class"
{
"scout" "models/workshop/player/items/al
l_class/hw2013_the_fire_bat_v2/hw2013_the_fire_bat_v2_scout.mdl"
"sniper" "models/workshop/player/
items/all_class/hw2013_the_fire_bat_v2/hw2013_the_fire_bat_v2_sniper.mdl"
"soldier" "models/workshop/player/
items/all_class/hw2013_the_fire_bat_v2/hw2013_the_fire_bat_v2_soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/hw2013_the_fire_bat_v2/hw2013_the_fire_bat_v2_demo.mdl"
"medic" "models/workshop/player/items/al
l_class/hw2013_the_fire_bat_v2/hw2013_the_fire_bat_v2_medic.mdl"
"heavy" "models/workshop/player/items/al
l_class/hw2013_the_fire_bat_v2/hw2013_the_fire_bat_v2_heavy.mdl"
"pyro" "models/workshop/player/items/al
l_class/hw2013_the_fire_bat_v2/hw2013_the_fire_bat_v2_pyro.mdl"
"spy" "models/workshop/player/items/al
l_class/hw2013_the_fire_bat_v2/hw2013_the_fire_bat_v2_spy.mdl"
"engineer" "models/workshop/player/
items/all_class/hw2013_the_fire_bat_v2/hw2013_the_fire_bat_v2_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
"capabilities"
{
"paintable" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_
as_assister"
"value" "1"
}
}
}
"30253"
{
"name" "The Sprinting Cephalopod"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Tentacles"
"item_name" "#TF_hw2013_running_octopus"
"item_description" "#TF_hw2013_running_octo
pus_Desc"
"equip_region" "feet"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"shoes_socks" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/scout/hw2013_running_octopus/hw2013_running_octopus"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/sc
out/hw2013_running_octopus/hw2013_running_octopus.mdl"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"override footstep sound set"
{
"attribute_class" "overrid
e_footstep_sound_set"
"value" "9"
}
}
}
"30254"
{
"name" "Unidentified Following Object"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_SpookyComp
anion"
"item_name" "#TF_hw2013_intergalactic_intrud
er"
"item_description" "#TF_hw2013_intergalacti
c_intruder_Desc"
"equip_region" "disconnected_floating_item"
"image_inventory" "backpack/workshop/playe
r/items/all_class/hw2013_intergalactic_intruder/hw2013_intergalactic_intruder"
"capabilities"
{
"paintable" "1"
}
"model_player_per_class"
{
"scout" "models/workshop/player/items/al
l_class/hw2013_intergalactic_intruder/hw2013_intergalactic_intruder_scout.mdl"
"sniper" "models/workshop/player/
items/all_class/hw2013_intergalactic_intruder/hw2013_intergalactic_intruder_snip
er.mdl"
"soldier" "models/workshop/player/
items/all_class/hw2013_intergalactic_intruder/hw2013_intergalactic_intruder_sold
ier.mdl"
"demoman" "models/workshop/player/
items/all_class/hw2013_intergalactic_intruder/hw2013_intergalactic_intruder_demo
.mdl"
"medic" "models/workshop/player/items/al
l_class/hw2013_intergalactic_intruder/hw2013_intergalactic_intruder_medic.mdl"
"heavy" "models/workshop/player/items/al
l_class/hw2013_intergalactic_intruder/hw2013_intergalactic_intruder_heavy.mdl"
"pyro" "models/workshop/player/items/al
l_class/hw2013_intergalactic_intruder/hw2013_intergalactic_intruder_pyro.mdl"
"spy" "models/workshop/player/items/al
l_class/hw2013_intergalactic_intruder/hw2013_intergalactic_intruder_spy.mdl"
"engineer" "models/workshop/player/
items/all_class/hw2013_intergalactic_intruder/hw2013_intergalactic_intruder_engi
neer.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_
as_assister"
"value" "1"
}
}
}
"30255"
{
"name" "The Beacon from Beyond"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_SpookyComp
anion"
"item_name" "#TF_hw2013_the_enlightening_lan
tern"
"item_description" "#TF_hw2013_the_enlighte
ning_lantern_Desc"
"equip_region" "disconnected_floating_item"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"dogtags" "1"
"grenades" "1"
"headphones" "1"
"hat" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/all_class/hw2013_the_enlightening_lantern/hw2013_the_enlightening_lanter
n"
"model_player_per_class"
{
"scout" "models/workshop/player/items/al
l_class/hw2013_the_enlightening_lantern/hw2013_the_enlightening_lantern_scout.md
l"
"sniper" "models/workshop/player/
items/all_class/hw2013_the_enlightening_lantern/hw2013_the_enlightening_lantern_
sniper.mdl"
"soldier" "models/workshop/player/
items/all_class/hw2013_the_enlightening_lantern/hw2013_the_enlightening_lantern_
soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/hw2013_the_enlightening_lantern/hw2013_the_enlightening_lantern_
demo.mdl"
"medic" "models/workshop/player/items/al
l_class/hw2013_the_enlightening_lantern/hw2013_the_enlightening_lantern_medic.md
l"
"heavy" "models/workshop/player/items/al
l_class/hw2013_the_enlightening_lantern/hw2013_the_enlightening_lantern_heavy.md
l"
"pyro" "models/workshop/player/items/al
l_class/hw2013_the_enlightening_lantern/hw2013_the_enlightening_lantern_pyro.mdl
"
"spy" "models/workshop/player/items/al
l_class/hw2013_the_enlightening_lantern/hw2013_the_enlightening_lantern_spy.mdl"
"engineer" "models/workshop/player/
items/all_class/hw2013_the_enlightening_lantern/hw2013_the_enlightening_lantern_
engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
}
"30256"
{
"name" "The Hyperbaric Bowler"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_hw2013_brain__bowler"
"item_description" "#TF_hw2013_brain__bowle
r_Desc"
"equip_region" "hat"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/spy/hw2013_brain__bowler/hw2013_brain__bowler"
"model_player" "models/workshop/player/items/sp
y/hw2013_brain__bowler/hw2013_brain__bowler.mdl"
"used_by_classes"
{
"spy" "1"
}
"capabilities"
{
"paintable" "1"
}
}
"30257"
{
"name" "The Death Support Pack"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_tin_can"
"item_description" "#TF_hw2013_tin_can_Desc
"
"equip_region" "grenades"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"grenades" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/pyro/hw2013_tin_can/hw2013_tin_can"
"model_player" "models/workshop/player/items/py
ro/hw2013_tin_can/hw2013_tin_can.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30258"
{
"name" "The Carious Chameleon"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_UndeadPet"
"item_name" "#TF_hw2013_zombie_chameleon"
"item_description" "#TF_hw2013_zombie_chame
leon_Desc"
"equip_region" "left_shoulder"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"grenades" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/sniper/hw2013_zombie_chameleon/hw2013_zombie_chameleon"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/sn
iper/hw2013_zombie_chameleon/hw2013_zombie_chameleon.mdl"
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_
as_assister"
"value" "1"
}
}
}
"30259"
{
"name" "The Monster's Stompers"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_dragon_shoes"
"item_description" "#TF_hw2013_dragon_shoes
_Desc"
"equip_region" "feet"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/pyro/hw2013_dragon_shoes/hw2013_dragon_shoes"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/hw2013_dragon_shoes/hw2013_dragon_shoes.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30260"
{
"name" "The Bountiful Bow"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_blood_banker"
"item_description" "#TF_hw2013_blood_banker
_Desc"
"equip_region" "shirt"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"grenades" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/spy/hw2013_blood_banker/hw2013_blood_banker"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/sp
y/hw2013_blood_banker/hw2013_blood_banker.mdl"
"used_by_classes"
{
"spy" "1"
}
}
"30261"
{
"name" "The Candyman's Cap"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_harmburg"
"item_description" "#TF_hw2013_harmburg_Des
c"
"equip_region" "hat"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"grenades" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/spy/hw2013_harmburg/hw2013_harmburg"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/sp
y/hw2013_harmburg/hw2013_harmburg.mdl"
"used_by_classes"
{
"spy" "1"
}
}
"30263"
{
"name" "The Vicar's Vestments"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_medic_undertaker_ves
t"
"item_description" "#TF_hw2013_medic_undert
aker_vest_Desc"
"equip_region" "shirt"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"grenades" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/medic/hw2013_medic_undertaker_vest/hw2013_medic_undertaker_vest"
"model_player" "models/workshop/player/items/me
dic/hw2013_medic_undertaker_vest/hw2013_medic_undertaker_vest.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"30264"
{
"name" "The Hardium Helm"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_rocket_ranger"
"item_description" "#TF_hw2013_rocket_range
r_Desc"
"equip_regions"
{
"hat" "1"
"glasses" "1"
}
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/soldier/hw2013_rocket_ranger/hw2013_rocket_ranger"
"model_player" "models/workshop/player/items/so
ldier/hw2013_rocket_ranger/hw2013_rocket_ranger.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"30265"
{
"name" "The Jupiter Jumpers"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_jupiter_jumpers"
"item_description" "#TF_hw2013_jupiter_jump
ers_Desc"
"equip_region" "soldier_legs"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/soldier/hw2013_jupiter_jumpers/hw2013_jupiter_jumpers"
"model_player" "models/workshop/player/items/so
ldier/hw2013_jupiter_jumpers/hw2013_jupiter_jumpers.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"30266"
{
"name" "The Space Bracers"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_galactic_gauntlets"
"item_description" "#TF_hw2013_galactic_gau
ntlets_Desc"
"equip_region" "arms"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/soldier/hw2013_galactic_gauntlets/hw2013_galactic_gauntlets"
"model_player" "models/workshop/player/items/so
ldier/hw2013_galactic_gauntlets/hw2013_galactic_gauntlets.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"30267"
{
"name" "The Handhunter"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Backpack"
"item_name" "#TF_hw2013_handhunter"
"item_description" "#TF_hw2013_handhunter_D
esc"
"equip_region" "back"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"backpack" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/pyro/hw2013_handhunter/hw2013_handhunter"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/hw2013_handhunter/hw2013_handhunter.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30268"
{
"name" "The Spellbinder's Bonnet"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_hw2013_the_crit_wizard"
"item_description" "#TF_hw2013_the_crit_wiz
ard_Desc"
"equip_region" "hat"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/soldier/hw2013_the_crit_wizard/hw2013_the_crit_wizard"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/so
ldier/hw2013_the_crit_wizard/hw2013_the_crit_wizard.mdl"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"additional halloween response criteria name"
{
"attribute_class" "additio
nal_halloween_response_criteria_name"
"value" "IsSoldierWizardHat"
}
}
}
"30269"
{
"name" "The Macabre Mask"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Mask"
"item_name" "#TF_hw2013_the_creeps_cowl"
"item_description" "#TF_hw2013_the_creeps_c
owl_Desc"
"equip_regions"
{
"whole_head" "1"
"pyro_head_replacement" "1"
}
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"head" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/pyro/hw2013_the_creeps_cowl/hw2013_the_creeps_cowl"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/hw2013_the_creeps_cowl/hw2013_the_creeps_cowl.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30270"
{
"name" "The Shaman's Skull"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_shamans_skull"
"item_description" "#TF_hw2013_shamans_skul
l_Desc"
"equip_region" "hat"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/medic/hw2013_shamans_skull/hw2013_shamans_skull"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/me
dic/hw2013_shamans_skull/hw2013_shamans_skull.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"30273"
{
"name" "The Vicious Visage"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_head_of_the_lake_mon
ster"
"item_description" "#TF_hw2013_head_of_the_
lake_monster_Desc"
"equip_region" "pyro_head_replacement"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"head" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/pyro/hw2013_head_of_the_lake_monster/hw2013_head_of_the_lake_monster"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/hw2013_head_of_the_lake_monster/hw2013_head_of_the_lake_monster.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30274"
{
"name" "The Tuque or Treat"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_hw2013_pumpkin_top"
"item_description" "#TF_hw2013_pumpkin_top_
Desc"
"equip_region" "hat"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/all_class/hw2013_pumpkin_top/hw2013_pumpkin_top"
"capabilities"
{
"paintable" "1"
}
"model_player_per_class"
{
"scout" "models/workshop/player/items/al
l_class/hw2013_pumpkin_top/hw2013_pumpkin_top_scout.mdl"
"sniper" "models/workshop/player/
items/all_class/hw2013_pumpkin_top/hw2013_pumpkin_top_sniper.mdl"
"soldier" "models/workshop/player/
items/all_class/hw2013_pumpkin_top/hw2013_pumpkin_top_soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/hw2013_pumpkin_top/hw2013_pumpkin_top_demo.mdl"
"medic" "models/workshop/player/items/al
l_class/hw2013_pumpkin_top/hw2013_pumpkin_top_medic.mdl"
"heavy" "models/workshop/player/items/al
l_class/hw2013_pumpkin_top/hw2013_pumpkin_top_heavy.mdl"
"pyro" "models/workshop/player/items/al
l_class/hw2013_pumpkin_top/hw2013_pumpkin_top_pyro.mdl"
"spy" "models/workshop/player/items/al
l_class/hw2013_pumpkin_top/hw2013_pumpkin_top_spy.mdl"
"engineer" "models/workshop/player/
items/all_class/hw2013_pumpkin_top/hw2013_pumpkin_top_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
}
"30275"
{
"name" "The Horned Honcho"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_FacialHair
"
"item_name" "#TF_hw2013_horned_honcho"
"item_description" "#TF_hw2013_horned_honch
o_Desc"
"equip_region" "hat"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/heavy/hw2013_horned_honcho/hw2013_horned_honcho"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/he
avy/hw2013_horned_honcho/hw2013_horned_honcho.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"30276"
{
"name" "Lieutenant Bites the Dust"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_UndeadPet"
"item_name" "#TF_hw2013_zombites"
"item_description" "#TF_hw2013_zombites_Des
c"
"equip_region" "soldier_pocket"
"visuals"
{
"player_bodygroups"
{
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/soldier/hw2013_zombites/hw2013_zombites"
"model_player" "models/workshop/player/items/so
ldier/hw2013_zombites/hw2013_zombites.mdl"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_
as_assister"
"value" "1"
}
}
}
"30277"
{
"name" "The Grisly Gumbo"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Backpack"
"item_name" "#TF_hw2013_gristly_gumbo_pot"
"item_description" "#TF_hw2013_gristly_gumb
o_pot_Desc"
"equip_region" "back"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"backpack" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/pyro/hw2013_gristly_gumbo_pot/hw2013_gristly_gumbo_pot"
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{
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/hw2013_gristly_gumbo_pot/hw2013_gristly_gumbo_pot.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30278"
{
"name" "The Dark Helm"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_hw2013_the_dark_helm"
"item_description" "#TF_hw2013_the_dark_hel
m_Desc"
"equip_region" "whole_head"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/all_class/hw2013_the_dark_helm/hw2013_the_dark_helm"
"model_player_per_class"
{
"scout" "models/workshop/player/items/al
l_class/hw2013_the_dark_helm/hw2013_the_dark_helm_scout.mdl"
"sniper" "models/workshop/player/
items/all_class/hw2013_the_dark_helm/hw2013_the_dark_helm_sniper.mdl"
"soldier" "models/workshop/player/
items/all_class/hw2013_the_dark_helm/hw2013_the_dark_helm_soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/hw2013_the_dark_helm/hw2013_the_dark_helm_demo.mdl"
"medic" "models/workshop/player/items/al
l_class/hw2013_the_dark_helm/hw2013_the_dark_helm_medic.mdl"
"heavy" "models/workshop/player/items/al
l_class/hw2013_the_dark_helm/hw2013_the_dark_helm_heavy.mdl"
"pyro" "models/workshop/player/items/al
l_class/hw2013_the_dark_helm/hw2013_the_dark_helm_pyro.mdl"
"spy" "models/workshop/player/items/al
l_class/hw2013_the_dark_helm/hw2013_the_dark_helm_spy.mdl"
"engineer" "models/workshop/player/
items/all_class/hw2013_the_dark_helm/hw2013_the_dark_helm_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
}
"30279"
{
"name" "Archimedes the Undying"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_UndeadPet"
"item_name" "#TF_hw2013_zombie_archimedes"
"item_description" "#TF_hw2013_zombie_archi
medes_Desc"
"equip_region" "left_shoulder"
"image_inventory" "backpack/workshop/playe
r/items/medic/hw2013_zombie_archimedes/hw2013_zombie_archimedes"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/me
dic/hw2013_zombie_archimedes/hw2013_zombie_archimedes.mdl"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"additional halloween response criteria name"
{
"attribute_class" "additio
nal_halloween_response_criteria_name"
"value" "IsMedicZombieBird"
}
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_
as_assister"
"value" "1"
}
}
}
"30280"
{
"name" "The Monstrous Mandible"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Mask"
"item_name" "#TF_hw2013_orcish_outburst"
"item_description" "#TF_hw2013_orcish_outbu
rst_Desc"
"equip_regions"
{
"head_skin" "1"
"beard" "1"
}
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/heavy/hw2013_orcish_outburst/hw2013_orcish_outburst"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/he
avy/hw2013_orcish_outburst/hw2013_orcish_outburst.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"30281"
{
"name" "The Shaolin Sash"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_shaolin_sash"
"item_description" "#TF_hw2013_shaolin_sash
_Desc"
"equip_region" "soldier_pocket"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/soldier/hw2013_shaolin_sash/hw2013_shaolin_sash"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/so
ldier/hw2013_shaolin_sash/hw2013_shaolin_sash.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"30282"
{
"name" "The Mann-Bird of Aberdeen"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_BirdHead"
"item_name" "#TF_hw2013_manbird_of_aberdeen"
"item_description" "#TF_hw2013_manbird_of_a
berdeen_Desc"
"equip_region" "whole_head"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/demo/hw2013_manbird_of_aberdeen/hw2013_manbird_of_aberdeen"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/de
mo/hw2013_manbird_of_aberdeen/hw2013_manbird_of_aberdeen.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30283"
{
"name" "The Foul Cowl"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_foul_cowl"
"item_description" "#TF_hw2013_foul_cowl_De
sc"
"equip_region" "back"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/spy/hw2013_foul_cowl/hw2013_foul_cowl"
"model_player" "models/workshop/player/items/sp
y/hw2013_foul_cowl/hw2013_foul_cowl.mdl"
"used_by_classes"
{
"spy" "1"
}
}
"30284"
{
"name" "Sir Shootsalot"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_BirdHead"
"item_name" "#TF_hw2013_sir_shootsalot"
"item_description" "#TF_hw2013_sir_shootsal
ot_Desc"
"equip_region" "whole_head"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/sniper/hw2013_sir_shootsalot/hw2013_sir_shootsalot"
"model_player" "models/workshop/player/items/sn
iper/hw2013_sir_shootsalot/hw2013_sir_shootsalot.mdl"
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
"additional halloween response criteria name"
{
"attribute_class" "additio
nal_halloween_response_criteria_name"
"value" "IsSniperBirdHead"
}
}
}
"30285"
{
"name" "The Corpsemopolitan"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_corpsemopolitan"
"item_description" "#TF_hw2013_corpsemopoli
tan_Desc"
"equip_regions"
{
"hat" "1"
"pyro_head_replacement" "1"
}
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"head" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/pyro/hw2013_corpsemopolitan/hw2013_corpsemopolitan"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/hw2013_corpsemopolitan/hw2013_corpsemopolitan.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30286"
{
"name" "The Glob"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_the_glob"
"item_description" "#TF_hw2013_the_glob_Des
c"
"equip_region" "pyro_head_replacement"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"head" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/pyro/hw2013_the_glob/hw2013_the_glob"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/hw2013_the_glob/hw2013_the_glob.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30287"
{
"name" "The Hallowed Headcase"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Mask"
"item_name" "#TF_hw2013_the_halloween_headca
se"
"item_description" "#TF_hw2013_the_hallowee
n_headcase_Desc"
"equip_region"
{
"hat" "1"
"face" "1"
}
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"head" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/sniper/hw2013_the_halloween_headcase/hw2013_the_halloween_headcase"
"model_player" "models/workshop/player/items/sn
iper/hw2013_the_halloween_headcase/hw2013_the_halloween_headcase.mdl"
"used_by_classes"
{
"sniper" "1"
}
}
"30288"
{
"name" "Carrion Companion"
"prefab" "halloween2013 misc"
"item_name" "#TF_hw2013_carrion_cohort"
"item_description" "#TF_hw2013_carrion_coho
rt_Desc"
"equip_region" "left_shoulder"
"visuals"
{
"player_bodygroups"
{
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/pyro/hw2013_carrion_cohort/hw2013_carrion_cohort"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/hw2013_carrion_cohort/hw2013_carrion_cohort.mdl"
"used_by_classes"
{
"pyro" "1"
}
"item_type_name" "#TF_Wearable_UndeadPet"
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_
as_assister"
"value" "1"
}
}
}
"30289"
{
"name" "Quoth"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_SpookyComp
anion"
"item_name" "#TF_hw2013_the_caws_of_death"
"item_description" "#TF_hw2013_the_caws_of_
death_Desc"
"equip_region" "disconnected_floating_item"
"visuals"
{
"player_bodygroups"
{
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/all_class/hw2013_the_caws_of_death/hw2013_the_caws_of_death"
"model_player_per_class"
{
"scout" "models/workshop/player/items/al
l_class/hw2013_the_caws_of_death/hw2013_the_caws_of_death_scout.mdl"
"sniper" "models/workshop/player/
items/all_class/hw2013_the_caws_of_death/hw2013_the_caws_of_death_sniper.mdl"
"soldier" "models/workshop/player/
items/all_class/hw2013_the_caws_of_death/hw2013_the_caws_of_death_soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/hw2013_the_caws_of_death/hw2013_the_caws_of_death_demo.mdl"
"medic" "models/workshop/player/items/al
l_class/hw2013_the_caws_of_death/hw2013_the_caws_of_death_medic.mdl"
"heavy" "models/workshop/player/items/al
l_class/hw2013_the_caws_of_death/hw2013_the_caws_of_death_heavy.mdl"
"pyro" "models/workshop/player/items/al
l_class/hw2013_the_caws_of_death/hw2013_the_caws_of_death_pyro.mdl"
"spy" "models/workshop/player/items/al
l_class/hw2013_the_caws_of_death/hw2013_the_caws_of_death_spy.mdl"
"engineer" "models/workshop/player/
items/all_class/hw2013_the_caws_of_death/hw2013_the_caws_of_death_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
"capabilities"
{
"paintable" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_
as_assister"
"value" "1"
}
}
}
"30290"
{
"name" "PY-40 Incinibot"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Mask"
"item_name" "#TF_hw2013_py40_automaton"
"item_description" "#TF_hw2013_py40_automat
on_Desc"
"equip_region" "pyro_head_replacement"
"visuals"
{
"player_bodygroups"
{
"head" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/pyro/hw2013_py40_automaton/hw2013_py40_automaton"
"model_player" "models/workshop/player/items/py
ro/hw2013_py40_automaton/hw2013_py40_automaton.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30292"
{
"name" "The Parasight"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Mask"
"item_name" "#TF_hw2013_the_parasight"
"item_description" "#TF_hw2013_the_parasigh
t_Desc"
"equip_region" "face"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"head" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/demo/hw2013_the_parasight/hw2013_the_parasight"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/de
mo/hw2013_the_parasight/hw2013_the_parasight.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30293"
{
"name" "Teutonkahmun"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_hw2013_teutonkahmun"
"item_description" "#TF_hw2013_teutonkahmun
_Desc"
"equip_regions"
{
"hat" "1"
"beard" "1"
}
"image_inventory" "backpack/workshop/playe
r/items/medic/hw2013_teutonkahmun/hw2013_teutonkahmun"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/me
dic/hw2013_teutonkahmun/hw2013_teutonkahmun.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"30294"
{
"name" "The Larval Lid"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_hw2013_mr_maggot"
"item_description" "#TF_hw2013_mr_maggot_De
sc"
"equip_region" "hat"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/soldier/hw2013_mr_maggot/hw2013_mr_maggot"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/so
ldier/hw2013_mr_maggot/hw2013_mr_maggot.mdl"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"additional halloween response criteria name"
{
"attribute_class" "additio
nal_halloween_response_criteria_name"
"value" "IsSoldierMaggotHat"
}
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_
as_assister"
"value" "2"
}
}
}
"30295"
{
"name" "The Manneater"
"prefab" "halloween2013 hat"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_hw2013_the_manneater"
"item_description" "#TF_hw2013_the_manneate
r_Desc"
"equip_regions"
{
"hat" "1"
"glasses" "1"
}
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/all_class/hw2013_the_manneater/hw2013_the_manneater"
"capabilities"
{
"paintable" "1"
}
"model_player_per_class"
{
"scout" "models/workshop/player/items/al
l_class/hw2013_the_manneater/hw2013_the_manneater_scout.mdl"
"sniper" "models/workshop/player/
items/all_class/hw2013_the_manneater/hw2013_the_manneater_sniper.mdl"
"soldier" "models/workshop/player/
items/all_class/hw2013_the_manneater/hw2013_the_manneater_soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/hw2013_the_manneater/hw2013_the_manneater_demo.mdl"
"medic" "models/workshop/player/items/al
l_class/hw2013_the_manneater/hw2013_the_manneater_medic.mdl"
"heavy" "models/workshop/player/items/al
l_class/hw2013_the_manneater/hw2013_the_manneater_heavy.mdl"
"pyro" "models/workshop/player/items/al
l_class/hw2013_the_manneater/hw2013_the_manneater_pyro.mdl"
"spy" "models/workshop/player/items/al
l_class/hw2013_the_manneater/hw2013_the_manneater_spy.mdl"
"engineer" "models/workshop/player/
items/all_class/hw2013_the_manneater/hw2013_the_manneater_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
}
"30296"
{
"name" "The Creature From The Heap"
"prefab" "halloween2013 misc"
"item_type_name" "#TF_Wearable_Backpack"
"item_name" "#TF_hw2013_the_creature_from_th
e_heap"
"item_description" "#TF_hw2013_the_creature
_from_the_heap_Desc"
"equip_region" "back"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"backpack" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/pyro/hw2013_the_creature_from_the_heap/hw2013_the_creature_from_the_heap
"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/hw2013_the_creature_from_the_heap/hw2013_the_creature_from_the_heap.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30297"
{
"name" "The Magical Mercenary"
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"30314"
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"30316"
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"item_name" "#TF_xms2013_sniper_beard"
"item_description" "#TF_xms2013_sniper_bear
d_Desc"
"equip_region" "beard"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/sniper/xms2013_sniper_beard/xms2013_sniper_beard"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/sn
iper/xms2013_sniper_beard/xms2013_sniper_beard.mdl"
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{
"sniper" "1"
}
}
"30318"
{
"name" "The Mann of Reason"
"prefab" "hat"
"first_sale_date" "2013/12/19"
"item_name" "#TF_xms2013_medic_knecht_hat"
"item_description" "#TF_xms2013_medic_knech
t_hat_Desc"
"equip_region" "hat"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/medic/xms2013_medic_knecht_hat/xms2013_medic_knecht_hat"
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{
"paintable" "1"
}
"model_player" "models/workshop/player/items/me
dic/xms2013_medic_knecht_hat/xms2013_medic_knecht_hat.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"30319"
{
"name" "The Mann of the House"
"prefab" "misc"
"first_sale_date" "2013/12/19"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_xms2013_heavy_pants"
"item_description" "#TF_xms2013_heavy_pants
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"equip_region" "belt_misc"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/heavy/xms2013_heavy_pants/xms2013_heavy_pants"
"model_player" "models/workshop/player/items/he
avy/xms2013_heavy_pants/xms2013_heavy_pants.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"30320"
{
"name" "Chucklenuts"
"prefab" "misc"
"first_sale_date" "2013/12/19"
"item_type_name" "#TF_Wearable_Mascot"
"item_name" "#TF_xms2013_scout_squirrel"
"item_description" "#TF_xms2013_scout_squir
rel_Desc"
"equip_region" "left_shoulder"
"image_inventory" "backpack/workshop/playe
r/items/scout/xms2013_scout_squirrel/xms2013_scout_squirrel"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/sc
out/xms2013_scout_squirrel/xms2013_scout_squirrel.mdl"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_
as_assister"
"value" "1"
}
}
}
"30321"
{
"name" "Tiny Timber"
"prefab" "misc"
"first_sale_date" "2013/12/19"
"item_type_name" "#TF_Wearable_Backpack"
"item_name" "#TF_xms2013_pyro_wood"
"item_description" "#TF_xms2013_pyro_wood_D
esc"
"equip_region" "back"
"visuals"
{
"player_bodygroups"
{
"backpack" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/pyro/xms2013_pyro_wood/xms2013_pyro_wood"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/xms2013_pyro_wood/xms2013_pyro_wood.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30322"
{
"name" "Face Full of Festive"
"prefab" "misc"
"first_sale_date" "2013/12/19"
"item_type_name" "#TF_Wearable_FacialHair
"
"item_name" "#TF_xms2013_festive_beard"
"item_description" "#TF_xms2013_festive_bea
rd_Desc"
"equip_region" "beard"
"image_inventory" "backpack/workshop/playe
r/items/engineer/xms2013_festive_beard/xms2013_festive_beard"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/en
gineer/xms2013_festive_beard/xms2013_festive_beard.mdl"
"used_by_classes"
{
"engineer" "1"
}
}
"30323"
{
"name" "The Ruffled Ruprecht"
"prefab" "misc"
"first_sale_date" "2013/12/19"
"item_type_name" "#TF_Wearable_FacialHair
"
"item_name" "#TF_xms2013_ruffled_beard"
"item_description" "#TF_xms2013_ruffled_bea
rd_Desc"
"equip_region" "beard"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/medic/xms2013_ruffled_beard/xms2013_ruffled_beard"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/me
dic/xms2013_ruffled_beard/xms2013_ruffled_beard.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"30324"
{
"name" "The Golden Garment"
"prefab" "misc"
"first_sale_date" "2013/12/19"
"item_type_name" "#TF_Wearable_Coat"
"item_name" "#TF_xms2013_sniper_golden_garme
nt"
"item_description" "#TF_xms2013_sniper_gold
en_garment_Desc"
"equip_region" "shirt"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/sniper/xms2013_sniper_golden_garment/xms2013_sniper_golden_garment"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/sn
iper/xms2013_sniper_golden_garment/xms2013_sniper_golden_garment.mdl"
"used_by_classes"
{
"sniper" "1"
}
}
"30325"
{
"name" "The Little Drummer Mann"
"prefab" "misc"
"first_sale_date" "2013/12/19"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_xms2013_scout_drummer_shirt
"
"item_description" "#TF_xms2013_scout_drumm
er_shirt_Desc"
"equip_region" "shirt"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/scout/xms2013_scout_drummer_shirt/xms2013_scout_drummer_shirt"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/sc
out/xms2013_scout_drummer_shirt/xms2013_scout_drummer_shirt.mdl"
"used_by_classes"
{
"scout" "1"
}
}
"30326"
{
"name" "The Scout Shako"
"prefab" "hat"
"first_sale_date" "2013/12/19"
"item_name" "#TF_xms2013_scout_drummer_hat"
"item_description" "#TF_xms2013_scout_drumm
er_hat_Desc"
"equip_region" "hat"
"propername" "1"
"drop_type" "drop"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/scout/xms2013_scout_drummer_hat/xms2013_scout_drummer_hat"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/sc
out/xms2013_scout_drummer_hat/xms2013_scout_drummer_hat.mdl"
"used_by_classes"
{
"scout" "1"
}
}
"30327"
{
"name" "The Toy Tailor"
"prefab" "hat"
"first_sale_date" "2013/12/19"
"item_name" "#TF_xms2013_pyro_tailor_hat"
"item_description" "#TF_xms2013_pyro_tailor
_hat_Desc"
"equip_region" "hat"
"propername" "1"
"drop_type" "drop"
"image_inventory" "backpack/workshop/playe
r/items/pyro/xms2013_pyro_tailor_hat/xms2013_pyro_tailor_hat"
"model_player" "models/workshop/player/items/py
ro/xms2013_pyro_tailor_hat/xms2013_pyro_tailor_hat.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"30328"
{
"name" "The Extra Layer"
"prefab" "misc"
"first_sale_date" "2013/12/19"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_xms2013_sniper_layer_vest"
"item_description" "#TF_xms2013_sniper_laye
r_vest_Desc"
"equip_region" "sniper_vest"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/sniper/xms2013_sniper_layer_vest/xms2013_sniper_layer_vest"
"model_player" "models/workshop/player/items/sn
iper/xms2013_sniper_layer_vest/xms2013_sniper_layer_vest.mdl"
"used_by_classes"
{
"sniper" "1"
}
}
"30329"
{
"name" "The Polar Pullover"
"prefab" "hat"
"first_sale_date" "2013/12/19"
"item_name" "#TF_xms2013_polar_pullover"
"item_description" "#TF_xms2013_polar_pullo
ver_Desc"
"equip_region" "head_skin"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"dogtags" "1"
"hat" "1"
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/all_class/xms2013_polar_pullover/xms2013_polar_pullover"
"capabilities"
{
"paintable" "1"
}
"model_player_per_class"
{
"scout" "models/workshop/player/items/al
l_class/xms2013_polar_pullover/xms2013_polar_pullover_scout.mdl"
"sniper" "models/workshop/player/
items/all_class/xms2013_polar_pullover/xms2013_polar_pullover_sniper.mdl"
"soldier" "models/workshop/player/
items/all_class/xms2013_polar_pullover/xms2013_polar_pullover_soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/xms2013_polar_pullover/xms2013_polar_pullover_demo.mdl"
"medic" "models/workshop/player/items/al
l_class/xms2013_polar_pullover/xms2013_polar_pullover_medic.mdl"
"heavy" "models/workshop/player/items/al
l_class/xms2013_polar_pullover/xms2013_polar_pullover_heavy.mdl"
"pyro" "models/workshop/player/items/al
l_class/xms2013_polar_pullover/xms2013_polar_pullover_pyro.mdl"
"spy" "models/workshop/player/items/al
l_class/xms2013_polar_pullover/xms2013_polar_pullover_spy.mdl"
"engineer" "models/workshop/player/
items/all_class/xms2013_polar_pullover/xms2013_polar_pullover_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
}
"30330"
{
"name" "The Dogfighter"
"prefab" "misc"
"first_sale_date" "2013/12/19"
"item_type_name" "#TF_Wearable_Coat"
"item_name" "#TF_xms2013_dogfighter_jacket"
"item_description" "#TF_xms2013_dogfighter_
jacket_Desc"
"equip_region" "shirt"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/engineer/xms2013_dogfighter_jacket/xms2013_dogfighter_jacket"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/en
gineer/xms2013_dogfighter_jacket/xms2013_dogfighter_jacket.mdl"
"used_by_classes"
{
"engineer" "1"
}
}
"30331"
{
"name" "Antarctic Parka"
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"first_sale_date" "2013/12/19"
"item_type_name" "#TF_Wearable_Coat"
"item_name" "#TF_xms2013_soldier_parka"
"item_description" "#TF_xms2013_soldier_par
ka_Desc"
"equip_region" "soldier_coat"
"image_inventory" "backpack/workshop/playe
r/items/soldier/xms2013_soldier_parka/xms2013_soldier_parka"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/so
ldier/xms2013_soldier_parka/xms2013_soldier_parka.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"30332"
{
"name" "Runner's Warm-Up"
"prefab" "hat"
"first_sale_date" "2013/12/19"
"item_name" "#TF_xms2013_scout_skicap"
"item_description" "#TF_xms2013_scout_skica
p_Desc"
"equip_region" "hat"
"drop_type" "drop"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/scout/xms2013_scout_skicap/xms2013_scout_skicap"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/sc
out/xms2013_scout_skicap/xms2013_scout_skicap.mdl"
"used_by_classes"
{
"scout" "1"
}
}
"30333"
{
"name" "Highland High Heels"
"prefab" "misc"
"first_sale_date" "2013/12/19"
"item_type_name" "#TF_Wearable_Boots"
"item_name" "#TF_xms2013_demo_plaid_boots"
"item_description" "#TF_xms2013_demo_plaid_
boots_Desc"
"equip_region" "feet"
"visuals"
{
"player_bodygroups"
{
"shoes" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/demo/xms2013_demo_plaid_boots/xms2013_demo_plaid_boots"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/de
mo/xms2013_demo_plaid_boots/xms2013_demo_plaid_boots.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30334"
{
"name" "Tartan Tyrolean"
"prefab" "hat"
"first_sale_date" "2013/12/19"
"item_name" "#TF_xms2013_demo_plaid_hat"
"item_description" "#TF_xms2013_demo_plaid_
hat_Desc"
"equip_region" "hat"
"drop_type" "drop"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/demo/xms2013_demo_plaid_hat/xms2013_demo_plaid_hat"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/de
mo/xms2013_demo_plaid_hat/xms2013_demo_plaid_hat.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30335"
{
"name" "Marshall's Mutton Chops"
"prefab" "misc"
"first_sale_date" "2013/12/19"
"item_type_name" "#TF_Wearable_FacialHair
"
"item_name" "#TF_xms2013_soldier_marshal_bea
rd"
"item_description" "#TF_xms2013_soldier_mar
shal_beard_Desc"
"equip_region" "beard"
"image_inventory" "backpack/workshop/playe
r/items/soldier/xms2013_soldier_marshal_beard/xms2013_soldier_marshal_beard"
"capabilities"
{
"paintable" "1"
}
"model_player" "models/workshop/player/items/so
ldier/xms2013_soldier_marshal_beard/xms2013_soldier_marshal_beard.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"30336"
{
"name" "The Trencher's Topper"
"propername" "1"
"prefab" "hat"
"first_sale_date" "2014/09/15"
"item_name" "#TF_sbox2014_trenchers_topper"
"item_description" "#TF_sbox2014_trenchers_
topper_Desc"
"equip_region" "hat"
"drop_type" "drop"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/engineer/sbox2014_trenchers_topper/sbox2014_trenchers_topper"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"model_player" "models/workshop/player/items/en
gineer/sbox2014_trenchers_topper/sbox2014_trenchers_topper.mdl"
"used_by_classes"
{
"engineer" "1"
}
}
"30337"
{
"name" "The Trencher's Tunic"
"propername" "1"
"prefab" "misc"
"first_sale_date" "2014/09/15"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_sbox2014_trenchers_tunic"
"item_description" "#TF_sbox2014_trenchers_
tunic_Desc"
"equip_region" "shirt"
"image_inventory" "backpack/workshop/playe
r/items/engineer/sbox2014_trenchers_tunic/sbox2014_trenchers_tunic"
"capabilities"
{
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/en
gineer/sbox2014_trenchers_tunic/sbox2014_trenchers_tunic.mdl"
"used_by_classes"
{
"engineer" "1"
}
}
"30338"
{
"name" "Ground Control"
"prefab" "hat"
"first_sale_date" "2014/09/15"
"item_name" "#TF_sbox2014_soldier_major"
"item_description" "#TF_sbox2014_soldier_ma
jor_Desc"
"equip_region" "hat"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/soldier/sbox2014_soldier_major/sbox2014_soldier_major"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"model_player" "models/workshop/player/items/so
ldier/sbox2014_soldier_major/sbox2014_soldier_major.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"30339"
{
"name" "The Killer's Kit"
"propername" "1"
"prefab" "misc"
"first_sale_date" "2014/09/15"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_sbox2014_killers_kit"
"item_description" "#TF_sbox2014_killers_ki
t_Desc"
"equip_region" "soldier_legs"
"image_inventory" "backpack/workshop/playe
r/items/soldier/sbox2014_killers_kit/sbox2014_killers_kit"
"capabilities"
{
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/so
ldier/sbox2014_killers_kit/sbox2014_killers_kit.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"30340"
{
"name" "Stylish DeGroot"
"prefab" "hat"
"first_sale_date" "2014/09/15"
"item_name" "#TF_sbox2014_stylish_degroot"
"item_description" "#TF_sbox2014_stylish_de
groot_Desc"
"equip_region" "head_skin"
"image_inventory" "backpack/workshop/playe
r/items/demo/sbox2014_stylish_degroot/sbox2014_stylish_degroot"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"model_player" "models/workshop/player/items/de
mo/sbox2014_stylish_degroot/sbox2014_stylish_degroot.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30341"
{
"name" "Ein"
"prefab" "misc"
"first_sale_date" "2014/09/15"
"item_type_name" "#TF_Wearable_Mascot"
"item_name" "#TF_sbox2014_einstein"
"item_description" "#TF_sbox2014_einstein_D
esc"
"equip_region" "left_shoulder"
"image_inventory" "backpack/workshop/playe
r/items/engineer/sbox2014_einstein/sbox2014_einstein"
"capabilities"
{
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/en
gineer/sbox2014_einstein/sbox2014_einstein.mdl"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_
as_assister"
"value" "1"
}
}
}
"30342"
{
"name" "The Heavy Lifter"
"propername" "1"
"prefab" "misc"
"first_sale_date" "2014/09/15"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_sbox2014_heavy_gunshow"
"item_description" "#TF_sbox2014_heavy_guns
how_Desc"
"equip_region" "shirt"
"image_inventory" "backpack/workshop/playe
r/items/heavy/sbox2014_heavy_gunshow/sbox2014_heavy_gunshow"
"capabilities"
{
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/he
avy/sbox2014_heavy_gunshow/sbox2014_heavy_gunshow.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"30343"
{
"name" "Gone Commando"
"prefab" "misc"
"first_sale_date" "2014/09/15"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_sbox2014_heavy_camopants"
"item_description" "#TF_sbox2014_heavy_camo
pants_Desc"
"equip_region" "heavy_hip"
"image_inventory" "backpack/workshop/playe
r/items/heavy/sbox2014_heavy_camopants/sbox2014_heavy_camopants"
"capabilities"
{
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/he
avy/sbox2014_heavy_camopants/sbox2014_heavy_camopants.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"30344"
{
"name" "Bullet Buzz"
"prefab" "hat"
"first_sale_date" "2014/09/15"
"item_name" "#TF_sbox2014_heavy_buzzcut"
"item_description" "#TF_sbox2014_heavy_buzz
cut_Desc"
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ate is going to be awesome"
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"30368"
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"30369"
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"30371"
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"30372"
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"item_name" "#TF_sbox2014_war_pants"
"item_description" "#TF_sbox2014_war_pants_
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{
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}
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{
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}
"30373"
{
"name" "The Toowoomba Tunic"
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"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_sbox2014_toowoomba_tunic"
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"equip_region" "shirt"
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}
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}
"30374"
{
"name" "The Sammy Cap"
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"item_name" "#TF_sbox2014_sammy_cap"
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{
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}
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"heavy" "1"
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}
"30375"
{
"name" "The Deep Cover Operator"
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"item_name" "#TF_sbox2014_camo_headband"
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{
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{
"hat" "1"
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}
"image_inventory" "backpack/workshop/playe
r/items/all_class/sbox2014_camo_headband/sbox2014_camo_headband"
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{
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}
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items/all_class/sbox2014_camo_headband/sbox2014_camo_headband_sniper.mdl"
"spy" "models/workshop/player/items/al
l_class/sbox2014_camo_headband/sbox2014_camo_headband_spy.mdl"
}
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}
"30376"
{
"name" "The Ticket Boy"
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"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_sbox2014_ticket_boy"
"item_description" "#TF_sbox2014_ticket_boy
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"equip_region" "shirt"
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"dogtags" "1"
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}
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{
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}
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out/sbox2014_ticket_boy/sbox2014_ticket_boy.mdl"
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{
"scout" "1"
}
}
"30377"
{
"name" "The Antarctic Researcher"
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"prefab" "misc"
"first_sale_date" "2014/09/15"
"item_type_name" "#TF_Wearable_Coat"
"item_name" "#TF_sbox2014_antarctic_research
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"item_description" "#TF_sbox2014_antarctic_
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"equip_region" "shirt"
"image_inventory" "backpack/workshop/playe
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}
"model_player" "models/workshop/player/items/en
gineer/sbox2014_antarctic_researcher/sbox2014_antarctic_researcher.mdl"
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{
"engineer" "1"
}
}
"30378"
{
"name" "Heer's Helmet"
"prefab" "hat"
"first_sale_date" "2014/09/15"
"item_name" "#TF_sbox2014_medic_wintergarb_h
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"item_description" "#TF_sbox2014_medic_wint
ergarb_helmet_Desc"
"equip_region" "hat"
"drop_type" "drop"
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r/items/medic/sbox2014_medic_wintergarb_helmet/sbox2014_medic_wintergarb_helmet"
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{
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"paintable" "1"
}
"model_player" "models/workshop/player/items/me
dic/sbox2014_medic_wintergarb_helmet/sbox2014_medic_wintergarb_helmet.mdl"
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{
"medic" "1"
}
}
"30379"
{
"name" "The Gaiter Guards"
"propername" "1"
"prefab" "misc"
"first_sale_date" "2014/09/15"
"item_type_name" "#TF_Wearable_Boots"
"item_name" "#TF_sbox2014_medic_wintergarb_g
aiter"
"item_description" "#TF_sbox2014_medic_wint
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"equip_region" "feet"
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r/items/medic/sbox2014_medic_wintergarb_gaiter/sbox2014_medic_wintergarb_gaiter"
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{
"can_craft_count" "1"
"paintable" "1"
}
"model_player" "models/workshop/player/items/me
dic/sbox2014_medic_wintergarb_gaiter/sbox2014_medic_wintergarb_gaiter.mdl"
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{
"medic" "1"
}
}
"30388"
{
"name" "The Classified Coif"
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"item_name" "#TF_short2014_soldier_fed_coat"
"item_description" "#TF_short2014_soldier_f
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"item_type_name" "#TF_Wearable_Coat"
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"image_inventory" "backpack/workshop/playe
r/items/soldier/short2014_soldier_fed_coat/short2014_soldier_fed_coat"
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{
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}
"model_player" "models/workshop/player/items/so
ldier/short2014_soldier_fed_coat/short2014_soldier_fed_coat.mdl"
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{
"soldier" "1"
}
}
"30389"
{
"name" "The Rogue's Robe"
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"item_name" "#TF_short2014_invisible_ishikaw
a"
"item_description" "#TF_short2014_invisible
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"item_type_name" "#TF_Wearable_Apparel"
"equip_region" "shirt"
"image_inventory" "backpack/workshop/playe
r/items/spy/short2014_invisible_ishikawa/short2014_invisible_ishikawa"
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{
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"paintable" "1"
}
"model_player" "models/workshop/player/items/sp
y/short2014_invisible_ishikawa/short2014_invisible_ishikawa.mdl"
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{
"spy" "1"
}
}
"30390"
{
"name" "The Spook Specs"
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"item_name" "#TF_short2014_soldier_fedhair"
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{
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{
"hat" "1"
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}
"image_inventory" "backpack/workshop/playe
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{
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}
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ldier/short2014_soldier_fedhair/short2014_soldier_fedhair.mdl"
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{
"soldier" "1"
}
}
"30391"
{
"name" "The Sengoku Scorcher"
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"item_name" "#TF_short2014_sengoku_scorcher"
"item_description" "#TF_short2014_sengoku_s
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"item_type_name" "#TF_Wearable_Apparel"
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{
"shirt" "1"
"grenades" "1"
}
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{
"player_bodygroups"
{
"grenades" "1"
}
}
"image_inventory" "backpack/workshop/playe
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{
"can_craft_count" "1"
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}
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ro/short2014_sengoku_scorcher/short2014_sengoku_scorcher.mdl"
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{
"pyro" "1"
}
}
"30392"
{
"name" "The Man in Slacks"
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"item_name" "#TF_short2014_man_in_slacks"
"item_description" "#TF_short2014_man_in_sl
acks_Desc"
"item_type_name" "#TF_Wearable_Apparel"
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r/items/soldier/short2014_man_in_slacks/short2014_man_in_slacks"
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{
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}
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ldier/short2014_man_in_slacks/short2014_man_in_slacks.mdl"
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"soldier" "1"
}
}
"30393"
{
"name" "The Razor Cut"
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r/items/demo/short2014_demo_mohawk/short2014_demo_mohawk"
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{
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}
"model_player" "models/workshop/player/items/de
mo/short2014_demo_mohawk/short2014_demo_mohawk.mdl"
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{
"demoman" "1"
}
}
"30394"
{
"name" "The Frickin' Sweet Ninja Hood"
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"item_name" "#TF_short2014_scout_ninja_mask"
"item_description" "#TF_short2014_scout_nin
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"item_type_name" "#TF_Wearable_Apparel"
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{
"hat" "1"
"beard" "1"
"head_skin" "1"
}
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{
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{
"dogtags" "1"
"hat" "1"
"headphones" "1"
}
}
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{
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}
"model_player" "models/workshop/player/items/sc
out/short2014_scout_ninja_mask/short2014_scout_ninja_mask.mdl"
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{
"scout" "1"
}
}
"30395"
{
"name" "The Southie Shinobi"
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"item_name" "#TF_short2014_ninja_vest"
"item_description" "#TF_short2014_ninja_ves
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"item_type_name" "#TF_Wearable_Shirt"
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{
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{
"dogtags" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/scout/short2014_minja_vest/short2014_minja_vest"
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{
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}
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out/short2014_minja_vest/short2014_minja_vest.mdl"
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{
"scout" "1"
}
}
"30396"
{
"name" "The Red Socks"
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{
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{
"shoes_socks" "1"
}
}
"image_inventory" "backpack/workshop/playe
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{
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}
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out/short2014_ninja_boots/short2014_ninja_boots.mdl"
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{
"scout" "1"
}
}
"30397"
{
"name" "The Bruiser's Bandanna"
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"item_name" "#TF_short2014_all_mercs_mask"
"item_description" "#TF_short2014_all_mercs
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"item_type_name" "#TF_Wearable_Bandana"
"equip_region" "beard"
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r/items/all_class/short2014_all_mercs_mask/short2014_all_mercs_mask"
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{
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}
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l_class/short2014_all_mercs_mask/short2014_all_mercs_mask_scout.mdl"
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items/all_class/short2014_all_mercs_mask/short2014_all_mercs_mask_sniper.mdl"
"soldier" "models/workshop/player/
items/all_class/short2014_all_mercs_mask/short2014_all_mercs_mask_soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/short2014_all_mercs_mask/short2014_all_mercs_mask_demo.mdl"
"medic" "models/workshop/player/items/al
l_class/short2014_all_mercs_mask/short2014_all_mercs_mask_medic.mdl"
"heavy" "models/workshop/player/items/al
l_class/short2014_all_mercs_mask/short2014_all_mercs_mask_heavy.mdl"
"pyro" "models/workshop/player/items/al
l_class/short2014_all_mercs_mask/short2014_all_mercs_mask_pyro.mdl"
"spy" "models/workshop/player/items/al
l_class/short2014_all_mercs_mask/short2014_all_mercs_mask_spy.mdl"
"engineer" "models/workshop/player/
items/all_class/short2014_all_mercs_mask/short2014_all_mercs_mask_engineer.mdl"
}
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{
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"spy" "1"
"engineer" "1"
}
}
"30398"
{
"name" "The Gas Guzzler"
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"item_name" "#TF_short2014_the_gas_guzzler"
"item_description" "#TF_short2014_the_gas_g
uzzler_Desc"
"item_type_name" "#TF_Wearable_Backpack"
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{
"player_bodygroups"
{
"backpack" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/pyro/short2014_the_gas_guzzler/short2014_the_gas_guzzler"
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{
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}
"model_player" "models/workshop/player/items/py
ro/short2014_the_gas_guzzler/short2014_the_gas_guzzler.mdl"
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{
"pyro" "1"
}
}
"30399"
{
"name" "The Smoking Skid Lid"
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"item_name" "#TF_short2014_spiked_armourgedd
on"
"item_description" "#TF_short2014_spiked_ar
mourgeddon_Desc"
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r/items/pyro/short2014_spiked_armourgeddon/short2014_spiked_armourgeddon"
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{
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}
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ro/short2014_spiked_armourgeddon/short2014_spiked_armourgeddon.mdl"
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{
"pyro" "1"
}
}
"30400"
{
"name" "The Lunatic's Leathers"
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"propername" "1"
"item_name" "#TF_short2014_wildfire_wrappers
"
"item_description" "#TF_short2014_wildfire_
wrappers_Desc"
"item_type_name" "#TF_Wearable_Apparel"
"equip_regions"
{
"shirt" "1"
"grenades" "1"
}
"visuals"
{
"player_bodygroups"
{
"grenades" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/pyro/short2014_wildfire_wrappers/short2014_wildfire_wrappers"
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{
"can_craft_count" "1"
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/short2014_wildfire_wrappers/short2014_wildfire_wrappers.mdl"
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{
"pyro" "1"
}
}
"30401"
{
"name" "Yuri's Revenge"
"prefab" "misc"
"first_sale_date" "2014/06/16"
"item_name" "#TF_short2014_heavy_goatee"
"item_description" "#TF_short2014_heavy_goa
tee_Desc"
"item_type_name" "#TF_Wearable_FacialHair
"
"equip_region" "beard"
"image_inventory" "backpack/workshop/playe
r/items/heavy/short2014_heavy_goatee/short2014_heavy_goatee"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"model_player" "models/workshop/player/items/he
avy/short2014_heavy_goatee/short2014_heavy_goatee.mdl"
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{
"heavy" "1"
}
}
"30402"
{
"name" "The Tools of the Trade"
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"first_sale_date" "2014/06/16"
"propername" "1"
"item_name" "#TF_short2014_engie_toolbelt"
"item_description" "#TF_short2014_engie_too
lbelt_Desc"
"item_type_name" "#TF_Wearable_ToolBelt"
"equip_region" "belt_misc"
"image_inventory" "backpack/workshop/playe
r/items/engineer/short2014_engie_toolbelt/short2014_engie_toolbelt"
"capabilities"
{
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/en
gineer/short2014_engie_toolbelt/short2014_engie_toolbelt.mdl"
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{
"engineer" "1"
}
}
"30403"
{
"name" "The Joe-on-the-Go"
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"first_sale_date" "2014/06/16"
"propername" "1"
"item_name" "#TF_short2014_poopyj_backpack"
"item_description" "#TF_short2014_poopyj_ba
ckpack_Desc"
"item_type_name" "#TF_Wearable_Backpack"
"equip_region" "back"
"image_inventory" "backpack/workshop/playe
r/items/engineer/short2014_poopyj_backpack/short2014_poopyj_backpack"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"model_player" "models/workshop/player/items/en
gineer/short2014_poopyj_backpack/short2014_poopyj_backpack.mdl"
"used_by_classes"
{
"engineer" "1"
}
}
"30404"
{
"name" "The Aviator Assassin"
"prefab" "hat"
"first_sale_date" "2014/06/16"
"propername" "1"
"item_name" "#TF_short2014_deadhead"
"item_description" "#TF_short2014_deadhead_
Desc"
"equip_region" "hat"
"image_inventory" "backpack/workshop/playe
r/items/spy/short2014_deadhead/short2014_deadhead"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"model_player" "models/workshop/player/items/sp
y/short2014_deadhead/short2014_deadhead.mdl"
"used_by_classes"
{
"spy" "1"
}
}
"30405"
{
"name" "The Sky Captain"
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"first_sale_date" "2014/06/16"
"propername" "1"
"item_name" "#TF_short2014_confidence_tricks
ter"
"item_description" "#TF_short2014_confidenc
e_trickster_Desc"
"item_type_name" "#TF_Wearable_Apparel"
"equip_region" "shirt"
"image_inventory" "backpack/workshop/playe
r/items/spy/short2014_confidence_trickster/short2014_confidence_trickster"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"model_player" "models/workshop/player/items/sp
y/short2014_confidence_trickster/short2014_confidence_trickster.mdl"
"used_by_classes"
{
"spy" "1"
}
}
"30406"
{
"name" "The Peacenik's Ponytail"
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"30407"
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"30408"
{
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"30409"
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"item_description" "#TF_short2014_engineer_
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}
"30410"
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"name" "Ze Ubermensch"
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"item_name" "#TF_short2014_medic_nietzsche"
"item_description" "#TF_short2014_medic_nie
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"item_type_name" "#TF_Wearable_FacialHair
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}
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"30411"
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"name" "The Au Courant Assassin"
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"item_name" "#TF_short2014_spy_ascot_vest"
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}
"30412"
{
"name" "The Endothermic Exowear"
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"item_name" "#TF_short2014_endothermic_exowe
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"item_description" "#TF_short2014_endotherm
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"30413"
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"item_name" "#TF_short2014_lil_moe"
"item_description" "#TF_short2014_lil_moe_D
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"soldier" "models/workshop/player/
items/all_class/short2014_lil_moe/short2014_lil_moe_soldier.mdl"
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l_class/short2014_lil_moe/short2014_lil_moe_medic.mdl"
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l_class/short2014_lil_moe/short2014_lil_moe_pyro.mdl"
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l_class/short2014_lil_moe/short2014_lil_moe_spy.mdl"
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"30414"
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"item_name" "#TF_short2014_all_eyepatch"
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items/all_class/short2014_all_eyepatch/short2014_all_eyepatch_soldier.mdl"
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items/all_class/short2014_all_eyepatch/short2014_all_eyepatch_demo.mdl"
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l_class/short2014_all_eyepatch/short2014_all_eyepatch_medic.mdl"
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l_class/short2014_all_eyepatch/short2014_all_eyepatch_spy.mdl"
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"30415"
{
"name" "The Medicine Manpurse"
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ag"
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}
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"medic" "1"
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}
"30416"
{
"name" "Employee of the Mmmph"
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}
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"pyro" "1"
}
}
"30417"
{
"name" "The Frymaster"
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"item_name" "#TF_short2014_fowl_fryer"
"item_description" "#TF_short2014_fowl_frye
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}
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}
"30418"
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"name" "The Combustible Kabuto"
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"item_name" "#TF_short2014_honnoji_helm"
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r/items/pyro/short2014_honnoji_helm/short2014_honnoji_helm"
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}
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"pyro" "1"
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}
"30419"
{
"name" "The Chronoscarf"
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"item_name" "#TF_short2014_chronoscarf"
"item_description" "#TF_short2014_chronosca
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"item_type_name" "#TF_Wearable_Scarf"
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r/items/medic/short2014_chronoscarf/short2014_chronoscarf"
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{
"can_craft_count" "1"
}
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dic/short2014_chronoscarf/short2014_chronoscarf.mdl"
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"medic" "1"
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}
"30420"
{
"name" "The Danger"
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"item_name" "#TF_short2014_chemists_pride"
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{
"engineer" "1"
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}
"30421"
{
"name" "The Frontier Djustice"
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"
"item_description" "#TF_short2014_badlands_
wanderer_Desc"
"equip_region" "hat"
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r/items/demo/short2014_badlands_wanderer/short2014_badlands_wanderer"
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{
"can_craft_count" "1"
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}
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mo/short2014_badlands_wanderer/short2014_badlands_wanderer.mdl"
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{
"demoman" "1"
}
}
"30422"
{
"name" "Vive La France"
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irector_Desc"
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{
"hat" "1"
"glasses" "1"
}
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{
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{
"hat" "1"
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}
}
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r/items/all_class/short2014_vintage_director/short2014_vintage_director"
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{
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}
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items/all_class/short2014_vintage_director/short2014_vintage_director_sniper.mdl
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"soldier" "models/workshop/player/
items/all_class/short2014_vintage_director/short2014_vintage_director_soldier.md
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items/all_class/short2014_vintage_director/short2014_vintage_director_demo.mdl"
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l_class/short2014_vintage_director/short2014_vintage_director_spy.mdl"
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}
"30423"
{
"name" "The Scoper's Smoke"
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"item_name" "#TF_short2014_scopers_smoke"
"item_description" "#TF_short2014_scopers_s
moke_Desc"
"item_type_name" "#TF_Wearable_FacialHair
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r/items/sniper/short2014_scopers_smoke/short2014_scopers_smoke"
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{
"can_craft_count" "1"
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}
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iper/short2014_scopers_smoke/short2014_scopers_smoke.mdl"
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}
"30424"
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"name" "The Triggerman's Tacticals"
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r/items/sniper/short2014_sniper_cargo_pants/short2014_sniper_cargo_pants"
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{
"sniper" "1"
}
}
"30425"
{
"name" "Tipped Lid"
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"first_sale_date" "2014/06/16"
"item_name" "#TF_short2014_tip_of_the_hats"
"item_description" "#TF_short2014_tip_of_th
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{
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{
"hat" "1"
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
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}
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l_class/short2014_tip_of_the_hats/short2014_tip_of_the_hats_scout.mdl"
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items/all_class/short2014_tip_of_the_hats/short2014_tip_of_the_hats_sniper.mdl"
"soldier" "models/workshop/player/
items/all_class/short2014_tip_of_the_hats/short2014_tip_of_the_hats_soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/short2014_tip_of_the_hats/short2014_tip_of_the_hats_demo.mdl"
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l_class/short2014_tip_of_the_hats/short2014_tip_of_the_hats_medic.mdl"
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l_class/short2014_tip_of_the_hats/short2014_tip_of_the_hats_heavy.mdl"
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l_class/short2014_tip_of_the_hats/short2014_tip_of_the_hats_spy.mdl"
"engineer" "models/workshop/player/
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}
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}
}
"30426"
{
"name" "The Paisley Pro"
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{
"shirt" "1"
"arm_tatoos" "1"
}
"item_type_name" "#TF_Wearable_Shirt"
"item_name" "#TF_ScoutFancyShirt"
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"image_inventory" "backpack/player/items/s
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"propername" "1"
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{
"scout" "1"
}
}
"30427"
{
"name" "The Argyle Ace"
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"first_sale_date" "2014/06/16"
"equip_region" "feet"
"item_type_name" "#TF_Wearable_Shoes"
"item_name" "#TF_ScoutFancyShoes"
"item_description" "#TF_ScoutFancyShoes_Des
c"
"image_inventory" "backpack/player/items/s
cout/scout_brogues"
"model_player" "models/player/items/scout/scout
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"propername" "1"
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{
"scout" "1"
}
"visuals"
{
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{
"shoes_socks" "1"
}
}
}
"30428"
{
"name" "The Pomade Prince"
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"first_sale_date" "2014/06/16"
"item_type_name" "#TF_Wearable_Hair"
"item_name" "#TF_ScoutFancyHair"
"item_description" "#TF_ScoutFancyHair_Desc
"
"image_inventory" "backpack/player/items/s
cout/scout_pompadour"
"model_player" "models/player/items/scout/scout
_pompadour.mdl"
"propername" "1"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"30429"
{
"name" "The Allbrero"
"prefab" "valve hat"
"first_sale_date" "2014/06/16"
"item_name" "#TF_DemoSombrero"
"item_description" "#TF_DemoSombrero_Desc"
"image_inventory" "backpack/player/items/d
emo/demo_fiesta_sombrero"
"model_player" "models/player/items/demo/demo_f
iesta_sombrero.mdl"
"propername" "1"
"used_by_classes"
{
"demoman" "1"
}
}
"30430"
{
"name" "Seeing Double"
"prefab" "valve misc"
"first_sale_date" "2014/06/16"
"equip_region" "glasses"
"item_type_name" "#TF_Wearable_Glasses"
"item_name" "#TF_DemomanMargaritaShades"
"item_description" "#TF_DemomanMargaritaSha
des_Desc"
"image_inventory" "backpack/player/items/d
emo/demo_fiesta_shades"
"model_player" "models/player/items/demo/demo_f
iesta_shades.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30431"
{
"name" "Six Pack Abs"
"prefab" "valve grenades"
"first_sale_date" "2014/06/16"
"item_type_name" "#TF_Wearable_Bottles"
"item_name" "#TF_DemomanBeerGrenades"
"item_description" "#TF_DemomanBeerGrenades
_Desc"
"image_inventory" "backpack/player/items/d
emo/demo_fiesta_bottles"
"model_player" "models/player/items/demo/demo_f
iesta_bottles.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"30467"
{
"name" "The Spycrab"
"prefab" "promo misc"
"item_type_name" "#TF_Wearable_Mascot"
"item_name" "#TF_spycrab"
"item_description" "#TF_spycrab_Desc"
"equip_region" "left_shoulder"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/spy/spycrab/spycrab"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"model_player" "models/workshop/player/items/sp
y/spycrab/spycrab.mdl"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class" "counts_
as_assister"
"value" "1"
}
}
}
"30469"
{
"name" "Horace"
"prefab" "hat"
"craft_class" ""
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"item_name" "#TF_Horace"
"item_description" "#TF_Horace_Desc"
"image_inventory" "backpack/workshop/playe
r/items/all_class/horace/horace"
"model_player_per_class"
{
"scout" "models/workshop/player/items/al
l_class/horace/horace_scout.mdl"
"sniper" "models/workshop/player/
items/all_class/horace/horace_sniper.mdl"
"soldier" "models/workshop/player/
items/all_class/horace/horace_soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/horace/horace_demo.mdl"
"medic" "models/workshop/player/items/al
l_class/horace/horace_medic.mdl"
"heavy" "models/workshop/player/items/al
l_class/horace/horace_heavy.mdl"
"pyro" "models/workshop/player/items/al
l_class/horace/horace_pyro.mdl"
"spy" "models/workshop/player/items/al
l_class/horace/horace_spy.mdl"
"engineer" "models/workshop/player/
items/all_class/horace/horace_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"30470"
{
"name" "The Biomech Backpack"
"prefab" "promo misc"
"first_sale_date" "2014/09/16"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_BiomechBackpack"
"item_description" "#TF_BiomechBackpack_Des
c"
"equip_region" "back"
"propername" "1"
"image_inventory" "backpack/workshop/playe
r/items/scout/ai_body/ai_body"
"capabilities"
{
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/sc
out/ai_body/ai_body.mdl"
"holiday_restriction" "halloween_or_fullmoon"
"used_by_classes"
{
"scout" "1"
}
}
"30471"
{
"name" "The Alien Cranium"
"prefab" "promo hat"
"first_sale_date" "2014/09/16"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_AlienCranium"
"item_description" "#TF_AlienCranium_Desc"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/scout/ai_head/ai_head"
"capabilities"
{
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/sc
out/ai_head/ai_head.mdl"
"holiday_restriction" "halloween_or_fullmoon"
"used_by_classes"
{
"scout" "1"
}
}
"30472"
{
"name" "The Xeno Suit"
"prefab" "promo misc"
"first_sale_date" "2014/09/16"
"item_type_name" "#TF_Wearable_Costume"
"item_name" "#TF_XenoSuit"
"item_description" "#TF_XenoSuit_Desc"
"propername" "1"
"equip_region" "feet"
"visuals"
{
"player_bodygroups"
{
"shoes_socks" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/scout/ai_legs/ai_legs"
"capabilities"
{
"can_craft_count" "1"
}
"model_player" "models/workshop/player/items/sc
out/ai_legs/ai_legs.mdl"
"holiday_restriction" "halloween_or_fullmoon"
"used_by_classes"
{
"scout" "1"
}
}
"30473"
{
"name" "The MK 50"
"prefab" "promo hat"
"first_sale_date" "2014/09/16"
"item_type_name" "#TF_Wearable_Helmet"
"item_name" "#TF_MK50"
"item_description" "#TF_MK50_Desc"
"propername" "1"
"visuals"
{
"player_bodygroups"
{
"dogtags" "1"
"hat" "1"
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/all_class/ai_spacehelmet/ai_spacehelmet"
"capabilities"
{
"can_craft_count" "1"
}
"model_player_per_class"
{
"scout" "models/workshop/player/items/al
l_class/ai_spacehelmet/ai_spacehelmet_scout.mdl"
"sniper" "models/workshop/player/
items/all_class/ai_spacehelmet/ai_spacehelmet_sniper.mdl"
"soldier" "models/workshop/player/
items/all_class/ai_spacehelmet/ai_spacehelmet_soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/ai_spacehelmet/ai_spacehelmet_demo.mdl"
"medic" "models/workshop/player/items/al
l_class/ai_spacehelmet/ai_spacehelmet_medic.mdl"
"heavy" "models/workshop/player/items/al
l_class/ai_spacehelmet/ai_spacehelmet_heavy.mdl"
"pyro" "models/workshop/player/items/al
l_class/ai_spacehelmet/ai_spacehelmet_pyro.mdl"
"spy" "models/workshop/player/items/al
l_class/ai_spacehelmet/ai_spacehelmet_spy.mdl"
"engineer" "models/workshop/player/
items/all_class/ai_spacehelmet/ai_spacehelmet_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
}
"30474"
{
"name" "The Nostromo Napalmer"
"first_sale_date" "2014/09/16"
"item_class" "tf_weapon_flamethrower"
"craft_class" ""
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "0"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_reflect_projectiles" "1"
"can_extinguish" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
"is_flamethrower" "1"
}
"item_logname" "ai_flamethrower"
"item_iconname" "ai_flamethrower"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Flamethrower
"
"item_name" "#TF_NostromoNapalmer"
"item_description" "#TF_NostromoNapalmer_De
sc"
"item_slot" "primary"
"image_inventory" "backpack/weapons/c_mode
ls/c_ai_flamethrower/c_ai_flamethrower"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/workshop/weapons/c_model
s/c_ai_flamethrower/c_ai_flamethrower.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_
trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_picku
p.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"xifier_class_remap" "flamethrower"
}
"30475"
{
"name" "The Mishap Mercenary"
"propername" "1"
"prefab" "no_craft hat"
"item_name" "#TF_sept2014_pyro_radioactive_m
ask"
"item_description" "#TF_sept2014_pyro_radio
active_mask_Desc"
"equip_region" "pyro_head_replacement"
"visuals"
{
"player_bodygroups"
{
"head" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/pyro/sept2014_pyro_radioactive_mask/sept2014_pyro_radioactive_mask"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"model_player" "models/workshop/player/items/py
ro/sept2014_pyro_radioactive_mask/sept2014_pyro_radioactive_mask.mdl"
"used_by_classes"
{
"pyro" "1"
}
"static_attrs"
{
"limited quantity item" "1"
}
}
"30476"
{
"name" "The Lady Killer"
"propername" "1"
"prefab" "no_craft misc"
"item_type_name" "#TF_Wearable_Coat"
"item_name" "#TF_sept2014_lady_killer"
"item_description" "#TF_sept2014_lady_kille
r_Desc"
"equip_region" "shirt"
"image_inventory" "backpack/workshop/playe
r/items/spy/sept2014_lady_killer/sept2014_lady_killer"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"model_player" "models/workshop/player/items/sp
y/sept2014_lady_killer/sept2014_lady_killer.mdl"
"used_by_classes"
{
"spy" "1"
}
"static_attrs"
{
"limited quantity item" "1"
}
}
"30477"
{
"name" "The Lone Survivor"
"propername" "1"
"prefab" "no_craft misc"
"item_type_name" "#TF_Wearable_FacialHair
"
"item_name" "#TF_sept2014_lone_survivor"
"item_description" "#TF_sept2014_lone_survi
vor_Desc"
"equip_region" "beard"
"image_inventory" "backpack/workshop/playe
r/items/soldier/sept2014_lone_survivor/sept2014_lone_survivor"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"model_player" "models/workshop/player/items/so
ldier/sept2014_lone_survivor/sept2014_lone_survivor.mdl"
"used_by_classes"
{
"soldier" "1"
}
"static_attrs"
{
"limited quantity item" "1"
}
}
"30478"
{
"name" "Poacher's Safari Jacket"
"prefab" "no_craft misc"
"item_type_name" "#TF_Wearable_Jacket"
"item_name" "#TF_sept2014_poachers_safari_ja
cket"
"item_description" "#TF_sept2014_poachers_s
afari_jacket_Desc"
"equip_region" "sniper_vest"
"image_inventory" "backpack/workshop/playe
r/items/sniper/sept2014_poachers_safari_jacket/sept2014_poachers_safari_jacket"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"model_player" "models/workshop/player/items/sn
iper/sept2014_poachers_safari_jacket/sept2014_poachers_safari_jacket.mdl"
"used_by_classes"
{
"sniper" "1"
}
"static_attrs"
{
"limited quantity item" "1"
}
}
"30479"
{
"name" "Thirst Blood"
"prefab" "no_craft hat"
"item_type_name" "#TF_Wearable_Hair"
"item_name" "#TF_sept2014_thirst_blood"
"item_description" "#TF_sept2014_thirst_blo
od_Desc"
"equip_region" "hat"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"image_inventory" "backpack/workshop/playe
r/items/scout/sept2014_thirst_blood/sept2014_thirst_blood"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"model_player" "models/workshop/player/items/sc
out/sept2014_thirst_blood/sept2014_thirst_blood.mdl"
"used_by_classes"
{
"scout" "1"
}
"static_attrs"
{
"limited quantity item" "1"
}
}
"30480"
{
"name" "Mann of the Seven Sees"
"prefab" "no_craft misc"
"item_type_name" "#TF_Wearable_Coat"
"item_name" "#TF_sept2014_mann_of_the_seven_
sees"
"item_description" "#TF_sept2014_mann_of_th
e_seven_sees_Desc"
"equip_region" "demo_arms"
"image_inventory" "backpack/workshop/playe
r/items/demo/sept2014_mann_of_the_seven_sees/sept2014_mann_of_the_seven_sees"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"model_player" "models/workshop/player/items/de
mo/sept2014_mann_of_the_seven_sees/sept2014_mann_of_the_seven_sees.mdl"
"used_by_classes"
{
"demoman" "1"
}
"static_attrs"
{
"limited quantity item" "1"
}
}
"30481"
{
"name" "Hillbilly Speed-Bump"
"prefab" "no_craft misc"
"item_type_name" "#TF_Wearable_PocketBudd
y"
"item_name" "#TF_sept2014_hillbilly_speedbum
p"
"item_description" "#TF_sept2014_hillbilly_
speedbump_Desc"
"equip_regions"
{
"engineer_pocket" "sniper_pocket"
}
"image_inventory" "backpack/workshop/playe
r/items/all_class/sept2014_hillbilly_speedbump/sept2014_hillbilly_speedbump"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"model_player_per_class"
{
"sniper" "models/workshop/player/
items/all_class/sept2014_hillbilly_speedbump/sept2014_hillbilly_speedbump_sniper
.mdl"
"engineer" "models/workshop/player/
items/all_class/sept2014_hillbilly_speedbump/sept2014_hillbilly_speedbump_engine
er.mdl"
}
"used_by_classes"
{
"sniper" "1"
"engineer" "1"
}
"static_attrs"
{
"limited quantity item" "1"
}
}
"30482"
{
"name" "The Unshaved Bear"
"propername" "1"
"prefab" "no_craft misc"
"item_type_name" "#TF_Wearable_FacialHair
"
"item_name" "#TF_sept2014_unshaved_bear"
"item_description" "#TF_sept2014_unshaved_b
ear_Desc"
"equip_region" "beard"
"image_inventory" "backpack/workshop/playe
r/items/heavy/sept2014_unshaved_bear/sept2014_unshaved_bear"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"model_player" "models/workshop/player/items/he
avy/sept2014_unshaved_bear/sept2014_unshaved_bear.mdl"
"used_by_classes"
{
"heavy" "1"
}
"static_attrs"
{
"limited quantity item" "1"
}
}
"30483"
{
"name" "Pocket Heavy"
"prefab" "no_craft misc"
"item_type_name" "#TF_Wearable_PocketBudd
y"
"item_name" "#TF_sept2014_pocket_heavy"
"item_description" "#TF_sept2014_pocket_hea
vy_Desc"
"equip_region" "medal"
"image_inventory" "backpack/workshop/playe
r/items/medic/sept2014_pocket_heavy/sept2014_pocket_heavy"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"model_player" "models/workshop/player/items/me
dic/sept2014_pocket_heavy/sept2014_pocket_heavy.mdl"
"used_by_classes"
{
"medic" "1"
}
"static_attrs"
{
"limited quantity item" "1"
}
}
"496"
{
"name" "TournamentMedal - GWJ Winners"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_GWJ_1st"
"item_description" "#TF_TournamentMedal_Winners_Des
c"
"image_inventory" "backpack/player/items/all_class
/weiner_bomb_medal"
"model_player" "models/player/items/all_class/weiner_bo
mb_medal.mdl"
"visuals"
{
"skin" "0"
}
}
"497"
{
"name" "TournamentMedal - GWJ Runnerups"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_GWJ_2nd"
"item_description" "#TF_TournamentMedal_Runnerups_D
esc"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class
/weiner_bomb_run"
"model_player" "models/player/items/all_class/weiner_bo
mb_medal.mdl"
"visuals"
{
"skin" "1"
}
}
"498"
{
"name" "TournamentMedal - GWJ Participants"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_GWJ_3rd"
"item_description" "#TF_TournamentMedal_Participant
s_Desc"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/player/items/all_class
/weiner_bomb_part"
"model_player" "models/player/items/all_class/weiner_bo
mb_medal.mdl"
"visuals"
{
"skin" "2"
}
}
"499"
{
"name" "TournamentMedal - ETF2LHL Winners"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF2LHL_1st"
"item_description" "#TF_TournamentMedal_Winners_Des
c"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_medal"
"model_player" "models/player/items/all_class/etf2l_hig
hlander_medal.mdl"
"visuals"
{
"skin" "0"
}
}
"500"
{
"name" "TournamentMedal - ETF2LHL 2nd"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF2LHL_2nd"
"item_description" "#TF_TournamentMedal_2nd_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_medal_1"
"model_player" "models/player/items/all_class/etf2l_hig
hlander_medal.mdl"
"visuals"
{
"skin" "1"
}
}
"501"
{
"name" "TournamentMedal - ETF2LHL 3rd"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF2LHL_3rd"
"item_description" "#TF_TournamentMedal_3rd_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_medal_2"
"model_player" "models/player/items/all_class/etf2l_hig
hlander_medal.mdl"
"visuals"
{
"skin" "2"
}
}
"502"
{
"name" "TournamentMedal - ETF2LHL Participants"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF2LHL_4th"
"item_description" "#TF_TournamentMedal_Participant
s_Desc"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_participant"
"model_player" "models/player/items/all_class/etf2l_hig
hlander_participant.mdl"
}
"503"
{
"name" "TournamentMedal - UGCHL Participants"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGCHL_Participant"
"item_description" "#TF_TournamentMedal_Participant
s_Desc"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/player/items/all_class
/ugc_highlander_participant"
"model_player" "models/player/items/all_class/ugc_highl
ander_participant.mdl"
}
"504"
{
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}
"505"
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{
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}
}
"506"
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{
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}
"507"
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{
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}
}
"508"
{
"name" "TournamentMedal - UGCHLDiv2 2nd"
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{
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}
}
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{
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}
}
"510"
{
"name" "TournamentMedal - UGCHLDiv3 Winners"
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"image_inventory" "backpack/player/items/all_class
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{
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}
}
"511"
{
"name" "TournamentMedal - UGCHLDiv3 2nd"
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"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class
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{
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}
}
"512"
{
"name" "TournamentMedal - UGCHLDiv3 3rd"
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"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class
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{
"skin" "2"
}
}
"680"
{
"name" "UGC Tournament Fall 201
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"item_description" "#TF_TournamentMedal_Fall2011"
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{
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}
}
"681"
{
"name" "UGC Tournament Fall 201
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"item_description" "#TF_TournamentMedal_Fall2011"
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"visuals"
{
"skin" "2"
}
}
"682"
{
"name" "UGC Tournament Fall 201
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"item_description" "#TF_TournamentMedal_Fall2011"
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{
"skin" "2"
}
}
"683"
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"item_description" "#TF_TournamentMedal_Fall2011"
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{
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}
}
"684"
{
"name" "UGC Tournament Autumn 2
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{
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}
}
"685"
{
"name" "UGC Tournament Fall 201
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"item_description" "#TF_TournamentMedal_Fall2011"
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{
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}
"686"
{
"name" "UGC Tournament Fall 201
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{
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}
}
"687"
{
"name" "UGC Tournament Fall 201
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{
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}
}
"688"
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{
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}
}
"689"
{
"name" "UGC Tournament Autumn 2
011 - Euro Silver"
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{
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}
"690"
{
"name" "UGC Tournament Fall 201
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}
}
"691"
{
"name" "UGC Tournament Fall 201
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{
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}
}
"692"
{
"name" "UGC Tournament Fall 201
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{
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}
}
"693"
{
"name" "UGC Tournament Autumn 2
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{
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}
"694"
{
"name" "UGC Tournament Fall 201
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{
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}
"695"
{
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}
"696"
{
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{
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}
"697"
{
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{
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}
"698"
{
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}
"717"
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{
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}
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}
"8000"
{
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"item_description" "#TF_TournamentMedal_UGCHL_Seaso
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{
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}
}
"8001"
{
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"item_description" "#TF_TournamentMedal_UGCHL_Seaso
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{
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}
}
"8002"
{
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"item_description" "#TF_TournamentMedal_UGCHL_Seaso
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{
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}
}
"8003"
{
"name" "UGC Highlander 1st Plac
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"item_description" "#TF_TournamentMedal_UGCHL_Seaso
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"image_inventory" "backpack/player/items/all_class
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{
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}
}
"8004"
{
"name" "UGC Highlander 2nd Plac
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"item_description" "#TF_TournamentMedal_UGCHL_Seaso
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"image_inventory" "backpack/player/items/all_class
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}
}
"8005"
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"item_description" "#TF_TournamentMedal_UGCHL_Seaso
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}
}
"8006"
{
"name" "UGC Highlander 1st Plac
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"item_description" "#TF_TournamentMedal_UGCHL_Seaso
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}
}
"8007"
{
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"item_description" "#TF_TournamentMedal_UGCHL_Seaso
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}
"8008"
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"item_description" "#TF_TournamentMedal_UGCHL_Seaso
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}
}
"8009"
{
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"item_description" "#TF_TournamentMedal_UGCHL_Seaso
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"image_inventory" "backpack/player/items/all_class
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{
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}
"8010"
{
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"item_description" "#TF_TournamentMedal_UGCHL_Seaso
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"image_inventory" "backpack/player/items/all_class
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{
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}
}
"8011"
{
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"item_description" "#TF_TournamentMedal_UGCHL_Seaso
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"image_inventory" "backpack/player/items/all_class
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{
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}
}
"8012"
{
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"item_description" "#TF_TournamentMedal_UGCHL_Seaso
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{
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}
}
"8013"
{
"name" "UGC Highlander 2nd Plac
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"item_description" "#TF_TournamentMedal_UGCHL_Seaso
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"image_inventory" "backpack/player/items/all_class
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{
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}
}
"8014"
{
"name" "UGC Highlander 3rd Plac
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"item_name" "#TF_TournamentMedal_UGC
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"item_description" "#TF_TournamentMedal_UGCHL_Seaso
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"image_inventory" "backpack/player/items/all_class
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{
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}
}
"8015"
{
"name" "UGC Highlander 1st Plac
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"item_name" "#TF_TournamentMedal_UGC
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"item_description" "#TF_TournamentMedal_UGCHL_Seaso
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"image_inventory" "backpack/player/items/all_class
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"model_player" "models/player/items/all_class/ugc6first
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{
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}
}
"8016"
{
"name" "UGC Highlander 2nd Plac
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"item_name" "#TF_TournamentMedal_UGC
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"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory" "backpack/player/items/all_class
/ugc6secondsteel"
"model_player" "models/player/items/all_class/ugc6secon
d.mdl"
"visuals"
{
"skin" "0"
}
}
"8017"
{
"name" "UGC Highlander 3rd Plac
e North American Steel Season 6"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
_3rd_NA_Steel"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory" "backpack/player/items/all_class
/ugc6thirdsteel"
"model_player" "models/player/items/all_class/ugc6third
.mdl"
"visuals"
{
"skin" "0"
}
}
"8018"
{
"name" "UGC Highlander 1st Plac
e European Steel Season 6"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
_1st_Europe_Steel"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory" "backpack/player/items/all_class
/ugc6firststeel"
"model_player" "models/player/items/all_class/ugc6first
.mdl"
"visuals"
{
"skin" "0"
}
}
"8019"
{
"name" "UGC Highlander 2nd Plac
e European Steel Season 6"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
_2nd_Europe_Steel"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory" "backpack/player/items/all_class
/ugc6secondsteel"
"model_player" "models/player/items/all_class/ugc6secon
d.mdl"
"visuals"
{
"skin" "0"
}
}
"8020"
{
"name" "UGC Highlander 3rd Plac
e European Steel Season 6"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
_3rd_Europe_Steel"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory" "backpack/player/items/all_class
/ugc6thirdsteel"
"model_player" "models/player/items/all_class/ugc6third
.mdl"
"visuals"
{
"skin" "0"
}
}
"8021"
{
"name" "UGC Highlander 1st Plac
e South American Steel Season 6"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
_1st_SA_Steel"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory" "backpack/player/items/all_class
/ugc6firststeel"
"model_player" "models/player/items/all_class/ugc6first
.mdl"
"visuals"
{
"skin" "0"
}
}
"8022"
{
"name" "UGC Highlander 2nd Plac
e South American Steel Season 6"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
_2nd_SA_Steel"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory" "backpack/player/items/all_class
/ugc6secondsteel"
"model_player" "models/player/items/all_class/ugc6secon
d.mdl"
"visuals"
{
"skin" "0"
}
}
"8023"
{
"name" "UGC Highlander 3rd Plac
e South American Steel Season 6"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
_3rd_SA_Steel"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory" "backpack/player/items/all_class
/ugc6thirdsteel"
"model_player" "models/player/items/all_class/ugc6third
.mdl"
"visuals"
{
"skin" "0"
}
}
"8024"
{
"name" "UGC Highlander Platinum
Participant Season 6"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
_Highlander_Platinum"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory" "backpack/player/items/all_class
/ugc6participantplatinum"
"model_player" "models/player/items/all_class/ugc6parti
cipant.mdl"
"visuals"
{
"skin" "2"
}
}
"8025"
{
"name" "UGC Highlander Silver P
articipant Season 6"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
_Highlander_Silver"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory" "backpack/player/items/all_class
/ugc6participantsilver"
"model_player" "models/player/items/all_class/ugc6parti
cipant.mdl"
"visuals"
{
"skin" "1"
}
}
"8026"
{
"name" "UGC Highlander Steel Pa
rticipant Season 6"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
_Highlander_Steel"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory" "backpack/player/items/all_class
/ugc6participantsteel"
"model_player" "models/player/items/all_class/ugc6parti
cipant.mdl"
"visuals"
{
"skin" "0"
}
}
"8027"
{
"name" "ESL Season VI Premier D
ivision 1st Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVI_Premier_1st"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
I_Premier"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl_gold"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "3"
}
}
"8028"
{
"name" "ESL Season VI Premier D
ivision 2nd Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVI_Premier_2nd"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
I_Premier"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl_silver"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "2"
}
}
"8029"
{
"name" "ESL Season VI Premier D
ivision 3rd Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVI_Premier_3rd"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
I_Premier"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl_bronze"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "1"
}
}
"8030"
{
"name" "ESL Season VI Premier D
ivision Participant"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVI_Premier_Participant"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
I_Premier"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "0"
}
}
"8031"
{
"name" "ESL Season VI Division
1 1st Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVI_Div1_1st"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
I_Div1"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl_gold"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "3"
}
}
"8032"
{
"name" "ESL Season VI Division
1 2nd Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVI_Div1_2nd"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
I_Div1"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl_silver"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "2"
}
}
"8033"
{
"name" "ESL Season VI Division
1 3rd Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVI_Div1_3rd"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
I_Div1"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl_bronze"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "1"
}
}
"8034"
{
"name" "ESL Season VI Division
1 Participant"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVI_Div1_Participant"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
I_Div1"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "0"
}
}
"8035"
{
"name" "ESL Season VI Division
2 1st Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVI_Div2_1st"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
I_Div2"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl_gold"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "3"
}
}
"8036"
{
"name" "ESL Season VI Division
2 2nd Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVI_Div2_2nd"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
I_Div2"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl_silver"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "2"
}
}
"8037"
{
"name" "ESL Season VI Division
2 3rd Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVI_Div2_3rd"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
I_Div2"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl_bronze"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "1"
}
}
"8038"
{
"name" "ESL Season VI Division
2 Participant"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVI_Div2_Participant"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
I_Div2"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "0"
}
}
"8039"
{
"name" "ESL Season VI Division
3 1st Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVI_Div3_1st"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
I_Div3"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl_gold"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "3"
}
}
"8040"
{
"name" "ESL Season VI Division
3 2nd Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVI_Div3_2nd"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
I_Div3"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl_silver"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "2"
}
}
"8041"
{
"name" "ESL Season VI Division
3 3rd Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVI_Div3_3rd"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
I_Div3"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl_bronze"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "1"
}
}
"8042"
{
"name" "ESL Season VI Division
3 Participant"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVI_Div3_Participant"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
I_Div3"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "0"
}
}
"8043"
{
"name" "ESL Season VI Division
4 1st Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVI_Div4_1st"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
I_Div4"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl_gold"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "3"
}
}
"8044"
{
"name" "ESL Season VI Division
4 2nd Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVI_Div4_2nd"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
I_Div4"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl_silver"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "2"
}
}
"8045"
{
"name" "ESL Season VI Division
4 3rd Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVI_Div4_3rd"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
I_Div4"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl_bronze"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "1"
}
}
"8046"
{
"name" "ESL Season VI Division
4 Participant"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVI_Div4_Participant"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
I_Div4"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "0"
}
}
"8047"
{
"name" "ESL Season VI Division
5 1st Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVI_Div5_1st"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
I_Div5"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl_gold"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "3"
}
}
"8048"
{
"name" "ESL Season VI Division
5 2nd Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVI_Div5_2nd"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
I_Div5"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl_silver"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "2"
}
}
"8049"
{
"name" "ESL Season VI Division
5 3rd Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVI_Div5_3rd"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
I_Div5"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl_bronze"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "1"
}
}
"8050"
{
"name" "ESL Season VI Division
5 Participant"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVI_Div5_Participant"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
I_Div5"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "0"
}
}
"8051"
{
"name" "ESL Season VII Premiers
hip Division 1st Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVII_Premiership_1st"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
II_Premiership"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl_gold"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "3"
}
}
"8052"
{
"name" "ESL Season VII Premiers
hip Division 2nd Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVII_Premiership_2nd"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
II_Premiership"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl_silver"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "2"
}
}
"8053"
{
"name" "ESL Season VII Premiers
hip Division 3rd Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVII_Premiership_3rd"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
II_Premiership"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl_bronze"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "1"
}
}
"8054"
{
"name" "ESL Season VII Premiers
hip Division Participant"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVII_Premiership_Participant"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
II_Premiership"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "0"
}
}
"8055"
{
"name" "ESL Season VII Division
1 1st Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVII_Div1_1st"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
II_Div1"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl_gold"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "3"
}
}
"8056"
{
"name" "ESL Season VII Division
1 2nd Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVII_Div1_2nd"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
II_Div1"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl_silver"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "2"
}
}
"8057"
{
"name" "ESL Season VII Division
1 3rd Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVII_Div1_3rd"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
II_Div1"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl_bronze"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "1"
}
}
"8058"
{
"name" "ESL Season VII Division
2 1st Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVII_Div2_1st"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
II_Div2"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl_gold"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "3"
}
}
"8059"
{
"name" "ESL Season VII Division
2 2nd Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVII_Div2_2nd"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
II_Div2"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl_silver"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "2"
}
}
"8060"
{
"name" "ESL Season VII Division
2 Participant"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESL
_SeasonVII_Div2_Participant"
"item_description" "#TF_TournamentMedal_ESL_SeasonV
II_Div2"
"image_inventory" "backpack/player/items/all_class
/all_class_badge_esl"
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}
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{
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}
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}
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{
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}
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}
}
"8070"
{
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}
"8072"
{
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"item_description" "#TF_TournamentMedal_Season8"
"image_inventory" "backpack/player/items/all_class
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}
}
"8073"
{
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}
}
"8074"
{
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"image_inventory" "backpack/player/items/all_class
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}
}
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{
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{
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}
}
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{
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}
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{
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}
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{
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}
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{
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}
}
"8080"
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}
}
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"8090"
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"8091"
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"8092"
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"8093"
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"8094"
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"8095"
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"8096"
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"8097"
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"8098"
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oup Winner Season 9"
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tf2l_sixs_winner_2012.mdl"
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"8099"
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oup Winner Season 9"
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"8100"
{
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oup Winner Season 9"
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tf2l_sixs_winner_2012.mdl"
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"8101"
{
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oup Winner Season 9"
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"8102"
{
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oup Winner Season 10"
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tf2l_sixs_winner_2012.mdl"
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"8103"
{
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oup Winner Season 10"
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tf2l_sixs_winner_2012.mdl"
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"8104"
{
"name" "ETF2L 6v6 Division 3 Gr
oup Winner Season 10"
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"item_description" "#TF_TournamentMedal_Season10"
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/etf2l_sixs_winner_2012"
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tf2l_sixs_winner_2012.mdl"
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"8105"
{
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oup Winner Season 10"
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}
"8106"
{
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oup Winner Season 10"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
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"item_description" "#TF_TournamentMedal_Season10"
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}
"8107"
{
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oup Winner Season 10"
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"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division6_Group_Winner"
"item_description" "#TF_TournamentMedal_Season10"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
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tf2l_sixs_winner_2012.mdl"
}
"8108"
{
"name" "ETF2L 6v6 Division 1 Gr
oup Winner Season 11"
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"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division1_Group_Winner"
"item_description" "#TF_TournamentMedal_Season11"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
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tf2l_sixs_winner_2012.mdl"
}
"8109"
{
"name" "ETF2L 6v6 Division 2 Gr
oup Winner Season 11"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division2_Group_Winner"
"item_description" "#TF_TournamentMedal_Season11"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
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tf2l_sixs_winner_2012.mdl"
}
"8110"
{
"name" "ETF2L 6v6 Division 3 Gr
oup Winner Season 11"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division3_Group_Winner"
"item_description" "#TF_TournamentMedal_Season11"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
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tf2l_sixs_winner_2012.mdl"
}
"8111"
{
"name" "ETF2L 6v6 Division 4 Gr
oup Winner Season 11"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division4_Group_Winner"
"item_description" "#TF_TournamentMedal_Season11"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
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tf2l_sixs_winner_2012.mdl"
}
"8112"
{
"name" "ETF2L 6v6 Division 5 Gr
oup Winner Season 11"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division5_Group_Winner"
"item_description" "#TF_TournamentMedal_Season11"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_winner_2012.mdl"
}
"8113"
{
"name" "ETF2L 6v6 Division 6 Gr
oup Winner Season 11"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division6_Group_Winner"
"item_description" "#TF_TournamentMedal_Season11"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
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tf2l_sixs_winner_2012.mdl"
}
"8114"
{
"name" "ETF2L 6v6 Division 1 Gr
oup Winner Season 12"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division1_Group_Winner"
"item_description" "#TF_TournamentMedal_Season12"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
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tf2l_sixs_winner_2012.mdl"
}
"8115"
{
"name" "ETF2L 6v6 Division 2 Gr
oup Winner Season 12"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division2_Group_Winner"
"item_description" "#TF_TournamentMedal_Season12"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
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tf2l_sixs_winner_2012.mdl"
}
"8116"
{
"name" "ETF2L 6v6 Division 3 Gr
oup Winner Season 12"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division3_Group_Winner"
"item_description" "#TF_TournamentMedal_Season12"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_winner_2012.mdl"
}
"8117"
{
"name" "ETF2L 6v6 Division 4 Gr
oup Winner Season 12"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division4_Group_Winner"
"item_description" "#TF_TournamentMedal_Season12"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_winner_2012.mdl"
}
"8118"
{
"name" "ETF2L 6v6 Division 5 Gr
oup Winner Season 12"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division5_Group_Winner"
"item_description" "#TF_TournamentMedal_Season12"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_winner_2012.mdl"
}
"8119"
{
"name" "ETF2L 6v6 Division 6 Gr
oup Winner Season 12"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division6_Group_Winner"
"item_description" "#TF_TournamentMedal_Season12"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_winner_2012.mdl"
}
"8120"
{
"name" "ETF2L 6v6 Division 1 Gr
oup Winner Season 13"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division1_Group_Winner"
"item_description" "#TF_TournamentMedal_Season13"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_winner_2012.mdl"
}
"8121"
{
"name" "ETF2L 6v6 Division 2 Gr
oup Winner Season 13"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division2_Group_Winner"
"item_description" "#TF_TournamentMedal_Season13"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_winner_2012.mdl"
}
"8122"
{
"name" "ETF2L 6v6 Division 3 Gr
oup Winner Season 13"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division3_Group_Winner"
"item_description" "#TF_TournamentMedal_Season13"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_winner_2012.mdl"
}
"8123"
{
"name" "ETF2L 6v6 Division 4 Gr
oup Winner Season 13"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division4_Group_Winner"
"item_description" "#TF_TournamentMedal_Season13"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_winner_2012.mdl"
}
"8124"
{
"name" "ETF2L 6v6 Division 5 Gr
oup Winner Season 13"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division5_Group_Winner"
"item_description" "#TF_TournamentMedal_Season13"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_winner_2012.mdl"
}
"8125"
{
"name" "ETF2L 6v6 Division 6 Gr
oup Winner Season 13"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division6_Group_Winner"
"item_description" "#TF_TournamentMedal_Season13"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_winner_2012.mdl"
}
"8126"
{
"name" "ETF2L 6v6 Premier Divis
ion Participation Medal Season 8"
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les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Premier_Division_Participation"
"item_description" "#TF_TournamentMedal_Season8"
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/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8127"
{
"name" "ETF2L 6v6 Division 1 Pa
rticipation Medal Season 8"
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les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division1_Participation"
"item_description" "#TF_TournamentMedal_Season8"
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/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8128"
{
"name" "ETF2L 6v6 Division 2 Pa
rticipation Medal Season 8"
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les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division2_Participation"
"item_description" "#TF_TournamentMedal_Season8"
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/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8129"
{
"name" "ETF2L 6v6 Division 3 Pa
rticipation Medal Season 8"
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les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division3_Participation"
"item_description" "#TF_TournamentMedal_Season8"
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/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8130"
{
"name" "ETF2L 6v6 Division 4 Pa
rticipation Medal Season 8"
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"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division4_Participation"
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/etf2l_sixs_participant_2012"
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tf2l_sixs_participant_2012.mdl"
}
"8131"
{
"name" "ETF2L 6v6 Division 5 Pa
rticipation Medal Season 8"
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"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division5_Participation"
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/etf2l_sixs_participant_2012"
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tf2l_sixs_participant_2012.mdl"
}
"8132"
{
"name" "ETF2L 6v6 Division 6 Pa
rticipation Medal Season 8"
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"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division6_Participation"
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/etf2l_sixs_participant_2012"
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tf2l_sixs_participant_2012.mdl"
}
"8133"
{
"name" "ETF2L 6v6 Premier Divis
ion Participation Medal Season 9"
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"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Premier_Division_Participation"
"item_description" "#TF_TournamentMedal_Season9"
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/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8134"
{
"name" "ETF2L 6v6 Division 1 Pa
rticipation Medal Season 9"
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"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division1_Participation"
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/etf2l_sixs_participant_2012"
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tf2l_sixs_participant_2012.mdl"
}
"8135"
{
"name" "ETF2L 6v6 Division 2 Pa
rticipation Medal Season 9"
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"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division2_Participation"
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/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8136"
{
"name" "ETF2L 6v6 Division 3 Pa
rticipation Medal Season 9"
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"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division3_Participation"
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/etf2l_sixs_participant_2012"
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tf2l_sixs_participant_2012.mdl"
}
"8137"
{
"name" "ETF2L 6v6 Division 4 Pa
rticipation Medal Season 9"
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"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division4_Participation"
"item_description" "#TF_TournamentMedal_Season9"
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/etf2l_sixs_participant_2012"
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tf2l_sixs_participant_2012.mdl"
}
"8138"
{
"name" "ETF2L 6v6 Division 5 Pa
rticipation Medal Season 9"
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"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division5_Participation"
"item_description" "#TF_TournamentMedal_Season9"
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/etf2l_sixs_participant_2012"
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tf2l_sixs_participant_2012.mdl"
}
"8139"
{
"name" "ETF2L 6v6 Division 6 Pa
rticipation Medal Season 9"
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"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division6_Participation"
"item_description" "#TF_TournamentMedal_Season9"
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/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8140"
{
"name" "ETF2L 6v6 Premier Divis
ion Participation Medal Season 10"
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"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Premier_Division_Participation"
"item_description" "#TF_TournamentMedal_Season10"
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/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8141"
{
"name" "ETF2L 6v6 Division 1 Pa
rticipation Medal Season 10"
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"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division1_Participation"
"item_description" "#TF_TournamentMedal_Season10"
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/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8142"
{
"name" "ETF2L 6v6 Division 2 Pa
rticipation Medal Season 10"
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"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division2_Participation"
"item_description" "#TF_TournamentMedal_Season10"
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/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8143"
{
"name" "ETF2L 6v6 Division 3 Pa
rticipation Medal Season 10"
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"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division3_Participation"
"item_description" "#TF_TournamentMedal_Season10"
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/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8144"
{
"name" "ETF2L 6v6 Division 4 Pa
rticipation Medal Season 10"
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les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division4_Participation"
"item_description" "#TF_TournamentMedal_Season10"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8145"
{
"name" "ETF2L 6v6 Division 5 Pa
rticipation Medal Season 10"
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"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division5_Participation"
"item_description" "#TF_TournamentMedal_Season10"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8146"
{
"name" "ETF2L 6v6 Division 6 Pa
rticipation Medal Season 10"
"prefab" "etf2l_participation_sty
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"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division6_Participation"
"item_description" "#TF_TournamentMedal_Season10"
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/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8147"
{
"name" "ETF2L 6v6 Premier Divis
ion Participation Medal Season 11"
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les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Premier_Division_Participation"
"item_description" "#TF_TournamentMedal_Season11"
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/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8148"
{
"name" "ETF2L 6v6 Division 1 Pa
rticipation Medal Season 11"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division1_Participation"
"item_description" "#TF_TournamentMedal_Season11"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8149"
{
"name" "ETF2L 6v6 Division 2 Pa
rticipation Medal Season 11"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division2_Participation"
"item_description" "#TF_TournamentMedal_Season11"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8150"
{
"name" "ETF2L 6v6 Division 3 Pa
rticipation Medal Season 11"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division3_Participation"
"item_description" "#TF_TournamentMedal_Season11"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8151"
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"8152"
{
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}
"8153"
{
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}
"8154"
{
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}
"8155"
{
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}
"8156"
{
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}
"8157"
{
"name" "ETF2L 6v6 Division 3 Pa
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"item_name" "#TF_TournamentMedal_ETF
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}
"8158"
{
"name" "ETF2L 6v6 Division 4 Pa
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"item_name" "#TF_TournamentMedal_ETF
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}
"8159"
{
"name" "ETF2L 6v6 Division 5 Pa
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tf2l_sixs_participant_2012.mdl"
}
"8160"
{
"name" "ETF2L 6v6 Division 6 Pa
rticipation Medal Season 12"
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"item_name" "#TF_TournamentMedal_ETF
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tf2l_sixs_participant_2012.mdl"
}
"8161"
{
"name" "ETF2L 6v6 Premier Divis
ion Participation Medal Season 13"
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"item_name" "#TF_TournamentMedal_ETF
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}
"8162"
{
"name" "ETF2L 6v6 Division 1 Pa
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"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division1_Participation"
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tf2l_sixs_participant_2012.mdl"
}
"8163"
{
"name" "ETF2L 6v6 Division 2 Pa
rticipation Medal Season 13"
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"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division2_Participation"
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tf2l_sixs_participant_2012.mdl"
}
"8164"
{
"name" "ETF2L 6v6 Division 3 Pa
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}
"8165"
{
"name" "ETF2L 6v6 Division 4 Pa
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tf2l_sixs_participant_2012.mdl"
}
"8166"
{
"name" "ETF2L 6v6 Division 5 Pa
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tf2l_sixs_participant_2012.mdl"
}
"8167"
{
"name" "ETF2L 6v6 Division 6 Pa
rticipation Medal Season 13"
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tf2l_sixs_participant_2012.mdl"
}
"8168"
{
"name" "ETF2L Highlander Divisi
on 1 Gold Medal Season 1"
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2L_Highlander_Division1_Gold"
"item_description" "#TF_TournamentMedal_Season1"
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"visuals"
{
"skin" "2"
}
}
"8169"
{
"name" "ETF2L Highlander Divisi
on 1 Silver Medal Season 1"
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2L_Highlander_Division1_Silver"
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tf2l_highlander_placement_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8170"
{
"name" "ETF2L Highlander Divisi
on 1 Bronze Medal Season 1"
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2L_Highlander_Division1_Bronze"
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"visuals"
{
"skin" "0"
}
}
"8171"
{
"name" "ETF2L Highlander Divisi
on 1 Gold Medal Season 2"
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2L_Highlander_Division1_Gold"
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tf2l_highlander_placement_2012.mdl"
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{
"skin" "2"
}
}
"8172"
{
"name" "ETF2L Highlander Divisi
on 1 Silver Medal Season 2"
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tf2l_highlander_placement_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8173"
{
"name" "ETF2L Highlander Divisi
on 1 Bronze Medal Season 2"
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2L_Highlander_Division1_Bronze"
"item_description" "#TF_TournamentMedal_Season2"
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tf2l_highlander_placement_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8174"
{
"name" "ETF2L Highlander Premie
r Division Gold Medal Season 3"
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2L_Highlander_Premier_Division_Gold"
"item_description" "#TF_TournamentMedal_Season3"
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tf2l_highlander_placement_2012.mdl"
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{
"skin" "2"
}
}
"8175"
{
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r Division Silver Medal Season 3"
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2L_Highlander_Premier_Division_Silver"
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tf2l_highlander_placement_2012.mdl"
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{
"skin" "1"
}
}
"8176"
{
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r Division Bronze Medal Season 3"
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2L_Highlander_Premier_Division_Bronze"
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{
"skin" "0"
}
}
"8177"
{
"name" "ETF2L Highlander Divisi
on 2 Group Winner Season 1"
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2L_Highlander_Division2_Group_Winner"
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tf2l_highlander_winner_2012.mdl"
}
"8178"
{
"name" "ETF2L Highlander Divisi
on 3 Group Winner Season 1"
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tf2l_highlander_winner_2012.mdl"
}
"8179"
{
"name" "ETF2L Highlander Divisi
on 4 Group Winner Season 1"
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2L_Highlander_Division4_Group_Winner"
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tf2l_highlander_winner_2012.mdl"
}
"8180"
{
"name" "ETF2L Highlander Divisi
on 5 Group Winner Season 1"
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2L_Highlander_Division5_Group_Winner"
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tf2l_highlander_winner_2012.mdl"
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"8181"
{
"name" "ETF2L Highlander Divisi
on 6 Group Winner Season 1"
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2L_Highlander_Division6_Group_Winner"
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tf2l_highlander_winner_2012.mdl"
}
"8182"
{
"name" "ETF2L Highlander Divisi
on 2 Group Winner Season 2"
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2L_Highlander_Division2_Group_Winner"
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tf2l_highlander_winner_2012.mdl"
}
"8183"
{
"name" "ETF2L Highlander Divisi
on 3 Group Winner Season 2"
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2L_Highlander_Division3_Group_Winner"
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tf2l_highlander_winner_2012.mdl"
}
"8184"
{
"name" "ETF2L Highlander Divisi
on 4 Group Winner Season 2"
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2L_Highlander_Division4_Group_Winner"
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}
"8185"
{
"name" "ETF2L Highlander Divisi
on 5 Group Winner Season 2"
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}
"8186"
{
"name" "ETF2L Highlander Divisi
on 6 Group Winner Season 2"
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2L_Highlander_Division6_Group_Winner"
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/etf2l_highlander_winner_2012"
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}
"8187"
{
"name" "ETF2L Highlander Divisi
on 1 Group Winner Season 3"
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2L_Highlander_Division1_Group_Winner"
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tf2l_highlander_winner_2012.mdl"
}
"8188"
{
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on 2 Group Winner Season 3"
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2L_Highlander_Division2_Group_Winner"
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/etf2l_highlander_winner_2012"
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tf2l_highlander_winner_2012.mdl"
}
"8189"
{
"name" "ETF2L Highlander Divisi
on 3 Group Winner Season 3"
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2L_Highlander_Division3_Group_Winner"
"item_description" "#TF_TournamentMedal_Season3"
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/etf2l_highlander_winner_2012"
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tf2l_highlander_winner_2012.mdl"
}
"8190"
{
"name" "ETF2L Highlander Divisi
on 4 Group Winner Season 3"
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2L_Highlander_Division4_Group_Winner"
"item_description" "#TF_TournamentMedal_Season3"
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/etf2l_highlander_winner_2012"
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tf2l_highlander_winner_2012.mdl"
}
"8191"
{
"name" "ETF2L Highlander Divisi
on 5 Group Winner Season 3"
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2L_Highlander_Division5_Group_Winner"
"item_description" "#TF_TournamentMedal_Season3"
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/etf2l_highlander_winner_2012"
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tf2l_highlander_winner_2012.mdl"
}
"8192"
{
"name" "ETF2L Highlander Divisi
on 6 Group Winner Season 3"
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2L_Highlander_Division6_Group_Winner"
"item_description" "#TF_TournamentMedal_Season3"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_winner_2012"
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tf2l_highlander_winner_2012.mdl"
}
"8193"
{
"name" "ETF2L Highlander Divisi
on 1 Participation Medal Season 1"
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"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division1_Participation"
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/etf2l_highlander_participant_2012"
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tf2l_highlander_participant_2012.mdl"
}
"8194"
{
"name" "ETF2L Highlander Divisi
on 2 Participation Medal Season 1"
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2L_Highlander_Division2_Participation"
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/etf2l_highlander_participant_2012"
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tf2l_highlander_participant_2012.mdl"
}
"8195"
{
"name" "ETF2L Highlander Divisi
on 3 Participation Medal Season 1"
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"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division3_Participation"
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/etf2l_highlander_participant_2012"
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tf2l_highlander_participant_2012.mdl"
}
"8196"
{
"name" "ETF2L Highlander Divisi
on 4 Participation Medal Season 1"
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les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division4_Participation"
"item_description" "#TF_TournamentMedal_Season1"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_participant_2012.mdl"
}
"8197"
{
"name" "ETF2L Highlander Divisi
on 5 Participation Medal Season 1"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division5_Participation"
"item_description" "#TF_TournamentMedal_Season1"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_participant_2012.mdl"
}
"8198"
{
"name" "ETF2L Highlander Divisi
on 6 Participation Medal Season 1"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division6_Participation"
"item_description" "#TF_TournamentMedal_Season1"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_participant_2012.mdl"
}
"8199"
{
"name" "ETF2L Highlander Divisi
on 1 Participation Medal Season 2"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division1_Participation"
"item_description" "#TF_TournamentMedal_Season2"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_participant_2012.mdl"
}
"8200"
{
"name" "ETF2L Highlander Divisi
on 2 Participation Medal Season 2"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division2_Participation"
"item_description" "#TF_TournamentMedal_Season2"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_participant_2012.mdl"
}
"8201"
{
"name" "ETF2L Highlander Divisi
on 3 Participation Medal Season 2"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division3_Participation"
"item_description" "#TF_TournamentMedal_Season2"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_participant_2012.mdl"
}
"8202"
{
"name" "ETF2L Highlander Divisi
on 4 Participation Medal Season 2"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division4_Participation"
"item_description" "#TF_TournamentMedal_Season2"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_participant_2012.mdl"
}
"8203"
{
"name" "ETF2L Highlander Divisi
on 5 Participation Medal Season 2"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division5_Participation"
"item_description" "#TF_TournamentMedal_Season2"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_participant_2012.mdl"
}
"8204"
{
"name" "ETF2L Highlander Divisi
on 6 Participation Medal Season 2"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division6_Participation"
"item_description" "#TF_TournamentMedal_Season2"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_participant_2012.mdl"
}
"8205"
{
"name" "ETF2L Highlander Premie
r Division Participation Medal Season 3"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Premier_Division_Participation"
"item_description" "#TF_TournamentMedal_Season3"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_participant_2012.mdl"
}
"8206"
{
"name" "ETF2L Highlander Divisi
on 1 Participation Medal Season 3"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division1_Participation"
"item_description" "#TF_TournamentMedal_Season3"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_participant_2012.mdl"
}
"8207"
{
"name" "ETF2L Highlander Divisi
on 2 Participation Medal Season 3"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division2_Participation"
"item_description" "#TF_TournamentMedal_Season3"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_participant_2012.mdl"
}
"8208"
{
"name" "ETF2L Highlander Divisi
on 3 Participation Medal Season 3"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division3_Participation"
"item_description" "#TF_TournamentMedal_Season3"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_participant_2012.mdl"
}
"8209"
{
"name" "ETF2L Highlander Divisi
on 4 Participation Medal Season 3"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division4_Participation"
"item_description" "#TF_TournamentMedal_Season3"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_participant_2012.mdl"
}
"8210"
{
"name" "ETF2L Highlander Divisi
on 5 Participation Medal Season 3"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division5_Participation"
"item_description" "#TF_TournamentMedal_Season3"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_participant_2012.mdl"
}
"8211"
{
"name" "ETF2L Highlander Divisi
on 6 Participation Medal Season 3"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division6_Participation"
"item_description" "#TF_TournamentMedal_Season3"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_participant_2012.mdl"
}
"8212"
{
"name" "ETF2L Ultiduo 1 Gold Me
dal"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Ultiduo1_Gold_Medal"
"image_inventory" "backpack/player/items/all_class
/etf2l_ultiduo_2012"
"model_player" "models/player/items/all_class/e
tf2l_ultiduo_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8213"
{
"name" "ETF2L Ultiduo 2 Gold Me
dal"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Ultiduo2_Gold_Medal"
"image_inventory" "backpack/player/items/all_class
/etf2l_ultiduo_2012"
"model_player" "models/player/items/all_class/e
tf2l_ultiduo_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8214"
{
"name" "ETF2L Ultiduo 3 Gold Me
dal"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Ultiduo3_Gold_Medal"
"image_inventory" "backpack/player/items/all_class
/etf2l_ultiduo_2012"
"model_player" "models/player/items/all_class/e
tf2l_ultiduo_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8215"
{
"name" "ETF2L Ultiduo 4 Gold Me
dal"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Ultiduo4_Gold_Medal"
"image_inventory" "backpack/player/items/all_class
/etf2l_ultiduo_2012"
"model_player" "models/player/items/all_class/e
tf2l_ultiduo_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8216"
{
"name" "ESH Ultiduo 1 Gold Meda
l"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESH
_Ultiduo1_Gold_Medal"
"image_inventory" "backpack/player/items/all_class
/esh_ultiduo_2012"
"model_player" "models/player/items/all_class/e
tf2l_ultiduo_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8217"
{
"name" "ESH Ultiduo 2 Gold Meda
l"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESH
_Ultiduo2_Gold_Medal"
"image_inventory" "backpack/player/items/all_class
/esh_ultiduo_2012"
"model_player" "models/player/items/all_class/e
tf2l_ultiduo_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8218"
{
"name" "ESH Ultiduo 3 Gold Meda
l"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESH
_Ultiduo3_Gold_Medal"
"image_inventory" "backpack/player/items/all_class
/esh_ultiduo_2012"
"model_player" "models/player/items/all_class/e
tf2l_ultiduo_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8219"
{
"name" "ESH Ultiduo 4 Gold Meda
l"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESH
_Ultiduo4_Gold_Medal"
"image_inventory" "backpack/player/items/all_class
/esh_ultiduo_2012"
"model_player" "models/player/items/all_class/e
tf2l_ultiduo_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8220"
{
"name" "ESH Ultiduo 5 Gold Meda
l"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESH
_Ultiduo5_Gold_Medal"
"image_inventory" "backpack/player/items/all_class
/esh_ultiduo_2012"
"model_player" "models/player/items/all_class/e
tf2l_ultiduo_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8221"
{
"name" "ESH Ultiduo 6 Gold Meda
l"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESH
_Ultiduo6_Gold_Medal"
"image_inventory" "backpack/player/items/all_class
/esh_ultiduo_2012"
"model_player" "models/player/items/all_class/e
tf2l_ultiduo_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8222"
{
"name" "ESH Ultiduo 7 Gold Meda
l"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ESH
_Ultiduo7_Gold_Medal"
"image_inventory" "backpack/player/items/all_class
/esh_ultiduo_2012"
"model_player" "models/player/items/all_class/e
tf2l_ultiduo_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8223"
{
"name" "Tournament Medal (Armory)"
"prefab" "tournament_medal"
"armory_desc" "tournamentmedal"
"show_in_armory" "1"
"image_inventory" "backpack/player/items/soldier/m
edal"
"item_name" "#TF_TournamentMedal_Empty"
"item_description" "#TF_TournamentMedal_Empty_Desc"
}
"8224"
{
"name" "UGC Highlander 1st Plac
e Platinum Season 8"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Platinum_1st"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n8"
"image_inventory" "backpack/player/items/all_class
/ugc8_medal_first_plat"
"model_player" "models/player/items/all_class/u
gc8_medal_first.mdl"
"visuals"
{
"skin" "3"
}
}
"8225"
{
"name" "UGC Highlander 2nd Plac
e Platinum Season 8"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Platinum_2nd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n8"
"image_inventory" "backpack/player/items/all_class
/ugc8_medal_second_plat"
"model_player" "models/player/items/all_class/u
gc8_medal_second.mdl"
"visuals"
{
"skin" "3"
}
}
"8226"
{
"name" "UGC Highlander 3rd Plac
e Platinum Season 8"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Platinum_3rd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n8"
"image_inventory" "backpack/player/items/all_class
/ugc8_medal_third_plat"
"model_player" "models/player/items/all_class/u
gc8_medal_third.mdl"
"visuals"
{
"skin" "3"
}
}
"8227"
{
"name" "UGC Highlander 1st Plac
e Silver Season 8"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Silver_1st"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n8"
"image_inventory" "backpack/player/items/all_class
/ugc8_medal_first_silver"
"model_player" "models/player/items/all_class/u
gc8_medal_first.mdl"
"visuals"
{
"skin" "2"
}
}
"8228"
{
"name" "UGC Highlander 2nd Plac
e Silver Season 8"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Silver_2nd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n8"
"image_inventory" "backpack/player/items/all_class
/ugc8_medal_second_silver"
"model_player" "models/player/items/all_class/u
gc8_medal_second.mdl"
"visuals"
{
"skin" "2"
}
}
"8229"
{
"name" "UGC Highlander 3rd Plac
e Silver Season 8"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Silver_3rd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n8"
"image_inventory" "backpack/player/items/all_class
/ugc8_medal_third_silver"
"model_player" "models/player/items/all_class/u
gc8_medal_third.mdl"
"visuals"
{
"skin" "2"
}
}
"8230"
{
"name" "UGC Highlander 1st Plac
e Steel Season 8"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Steel_1st"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n8"
"image_inventory" "backpack/player/items/all_class
/ugc8_medal_first_steel"
"model_player" "models/player/items/all_class/u
gc8_medal_first.mdl"
"visuals"
{
"skin" "1"
}
}
"8231"
{
"name" "UGC Highlander 2nd Plac
e Steel Season 8"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Steel_2nd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n8"
"image_inventory" "backpack/player/items/all_class
/ugc8_medal_second_steel"
"model_player" "models/player/items/all_class/u
gc8_medal_second.mdl"
"visuals"
{
"skin" "1"
}
}
"8232"
{
"name" "UGC Highlander 3rd Plac
e Steel Season 8"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Steel_3rd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n8"
"image_inventory" "backpack/player/items/all_class
/ugc8_medal_third_steel"
"model_player" "models/player/items/all_class/u
gc8_medal_third.mdl"
"visuals"
{
"skin" "1"
}
}
"8233"
{
"name" "UGC Highlander 1st Plac
e Iron Season 8"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Iron_1st"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n8"
"image_inventory" "backpack/player/items/all_class
/ugc8_medal_first_iron"
"model_player" "models/player/items/all_class/u
gc8_medal_first.mdl"
"visuals"
{
"skin" "0"
}
}
"8234"
{
"name" "UGC Highlander 2nd Plac
e Iron Season 8"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Iron_2nd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n8"
"image_inventory" "backpack/player/items/all_class
/ugc8_medal_second_iron"
"model_player" "models/player/items/all_class/u
gc8_medal_second.mdl"
"visuals"
{
"skin" "0"
}
}
"8235"
{
"name" "UGC Highlander 3rd Plac
e Iron Season 8"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Iron_3rd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n8"
"image_inventory" "backpack/player/items/all_class
/ugc8_medal_third_iron"
"model_player" "models/player/items/all_class/u
gc8_medal_third.mdl"
"visuals"
{
"skin" "0"
}
}
"8236"
{
"name" "UGC Highlander 1st Plac
e Season 8"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_1st"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n8"
"image_inventory" "backpack/player/items/all_class
/ugc8_medal_first_plat"
"model_player" "models/player/items/all_class/u
gc8_medal_first.mdl"
"visuals"
{
"skin" "3"
}
}
"8237"
{
"name" "UGC Highlander 2nd Plac
e Season 8"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_2nd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n8"
"image_inventory" "backpack/player/items/all_class
/ugc8_medal_second_plat"
"model_player" "models/player/items/all_class/u
gc8_medal_second.mdl"
"visuals"
{
"skin" "3"
}
}
"8238"
{
"name" "UGC Highlander 3rd Plac
e Season 8"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_3rd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n8"
"image_inventory" "backpack/player/items/all_class
/ugc8_medal_third_plat"
"model_player" "models/player/items/all_class/u
gc8_medal_third.mdl"
"visuals"
{
"skin" "3"
}
}
"8239"
{
"name" "UGC Highlander Platinum
Participant Season 8"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Platinum_Participant"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n8"
"image_inventory" "backpack/player/items/all_class
/ugc8_medal_participant_plat"
"model_player" "models/player/items/all_class/u
gc8_medal_participant.mdl"
"visuals"
{
"skin" "3"
}
}
"8240"
{
"name" "UGC Highlander Silver P
articipant Season 8"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Silver_Participant"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n8"
"image_inventory" "backpack/player/items/all_class
/ugc8_medal_participant_silver"
"model_player" "models/player/items/all_class/u
gc8_medal_participant.mdl"
"visuals"
{
"skin" "2"
}
}
"8241"
{
"name" "UGC Highlander Steel Pa
rticipant Season 8"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Steel_Participant"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n8"
"image_inventory" "backpack/player/items/all_class
/ugc8_medal_participant_steel"
"model_player" "models/player/items/all_class/u
gc8_medal_participant.mdl"
"visuals"
{
"skin" "1"
}
}
"8242"
{
"name" "UGC Highlander Particip
ant Season 8"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Participant"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n8"
"image_inventory" "backpack/player/items/all_class
/ugc8_medal_participant_iron"
"model_player" "models/player/items/all_class/u
gc8_medal_participant.mdl"
"visuals"
{
"skin" "0"
}
}
"8243"
{
"name" "Ready Steady Pan First
Place Season 2"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_Rea
dy_Steady_Pan_First_Place"
"item_description" "#TF_TournamentMedal_Season2"
"image_inventory" "backpack/player/items/all_class
/rsp_s02"
"model_player" "models/player/items/all_class/r
sp_s02.mdl"
}
"8244"
{
"name" "Ready Steady Pan Second
Place Season 2"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_Rea
dy_Steady_Pan_Second_Place"
"item_description" "#TF_TournamentMedal_Season2"
"image_inventory" "backpack/player/items/all_class
/rsp_s02"
"model_player" "models/player/items/all_class/r
sp_s02.mdl"
}
"8245"
{
"name" "Ready Steady Pan Third
Place Season 2"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_Rea
dy_Steady_Pan_Third_Place"
"item_description" "#TF_TournamentMedal_Season2"
"image_inventory" "backpack/player/items/all_class
/rsp_s02"
"model_player" "models/player/items/all_class/r
sp_s02.mdl"
}
"8246"
{
"name" "Ready Steady Pan Partic
ipant Season 2"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_Rea
dy_Steady_Pan_Participant"
"item_description" "#TF_TournamentMedal_Season2"
"image_inventory" "backpack/player/items/all_class
/rsp_s02"
"model_player" "models/player/items/all_class/r
sp_s02.mdl"
}
"8247"
{
"name" "Ready Steady Pan Helper
Season 2"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_Rea
dy_Steady_Pan_Helper"
"item_description" "#TF_TournamentMedal_Ready_Stead
y_Pan_Helper_Season2"
"image_inventory" "backpack/player/items/all_class
/rsp_s02"
"model_player" "models/player/items/all_class/r
sp_s02.mdl"
}
"8248"
{
"name" "UGC Highlander 1st Plac
e Platinum Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Platinum_1st"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n9"
"image_inventory" "backpack/player/items/all_class
/ugc_season9_first_platinum"
"model_player" "models/player/items/all_class/u
gc_season9_first.mdl"
"visuals"
{
"skin" "4"
}
}
"8249"
{
"name" "UGC Highlander 2nd Plac
e Platinum Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Platinum_2nd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n9"
"image_inventory" "backpack/player/items/all_class
/ugc_season9_second_platinum"
"model_player" "models/player/items/all_class/u
gc_season9_second.mdl"
"visuals"
{
"skin" "4"
}
}
"8250"
{
"name" "UGC Highlander 3rd Plac
e Platinum Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Platinum_3rd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n9"
"image_inventory" "backpack/player/items/all_class
/ugc_season9_third_platinum"
"model_player" "models/player/items/all_class/u
gc_season9_third.mdl"
"visuals"
{
"skin" "4"
}
}
"8251"
{
"name" "UGC Highlander 1st Plac
e Gold Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Gold_1st"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n9"
"image_inventory" "backpack/player/items/all_class
/ugc_season9_first_gold"
"model_player" "models/player/items/all_class/u
gc_season9_first.mdl"
"visuals"
{
"skin" "3"
}
}
"8252"
{
"name" "UGC Highlander 2nd Plac
e Gold Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Gold_2nd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n9"
"image_inventory" "backpack/player/items/all_class
/ugc_season9_second_gold"
"model_player" "models/player/items/all_class/u
gc_season9_second.mdl"
"visuals"
{
"skin" "3"
}
}
"8253"
{
"name" "UGC Highlander 3rd Plac
e Gold Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Gold_3rd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n9"
"image_inventory" "backpack/player/items/all_class
/ugc_season9_third_gold"
"model_player" "models/player/items/all_class/u
gc_season9_third.mdl"
"visuals"
{
"skin" "3"
}
}
"8254"
{
"name" "UGC Highlander 1st Plac
e Silver Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Silver_1st"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n9"
"image_inventory" "backpack/player/items/all_class
/ugc_season9_first_silver"
"model_player" "models/player/items/all_class/u
gc_season9_first.mdl"
"visuals"
{
"skin" "2"
}
}
"8255"
{
"name" "UGC Highlander 2nd Plac
e Silver Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Silver_2nd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n9"
"image_inventory" "backpack/player/items/all_class
/ugc_season9_second_silver"
"model_player" "models/player/items/all_class/u
gc_season9_second.mdl"
"visuals"
{
"skin" "2"
}
}
"8256"
{
"name" "UGC Highlander 3rd Plac
e Silver Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Silver_3rd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n9"
"image_inventory" "backpack/player/items/all_class
/ugc_season9_third_silver"
"model_player" "models/player/items/all_class/u
gc_season9_third.mdl"
"visuals"
{
"skin" "2"
}
}
"8257"
{
"name" "UGC Highlander 1st Plac
e Steel Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Steel_1st"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n9"
"image_inventory" "backpack/player/items/all_class
/ugc_season9_first_steel"
"model_player" "models/player/items/all_class/u
gc_season9_first.mdl"
"visuals"
{
"skin" "1"
}
}
"8258"
{
"name" "UGC Highlander 2nd Plac
e Steel Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Steel_2nd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n9"
"image_inventory" "backpack/player/items/all_class
/ugc_season9_second_steel"
"model_player" "models/player/items/all_class/u
gc_season9_second.mdl"
"visuals"
{
"skin" "1"
}
}
"8259"
{
"name" "UGC Highlander 3rd Plac
e Steel Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Steel_3rd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n9"
"image_inventory" "backpack/player/items/all_class
/ugc_season9_third_steel"
"model_player" "models/player/items/all_class/u
gc_season9_third.mdl"
"visuals"
{
"skin" "1"
}
}
"8260"
{
"name" "UGC Highlander 1st Plac
e Iron Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Iron_1st"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n9"
"image_inventory" "backpack/player/items/all_class
/ugc_season9_first_iron"
"model_player" "models/player/items/all_class/u
gc_season9_first.mdl"
"visuals"
{
"skin" "0"
}
}
"8261"
{
"name" "UGC Highlander 2nd Plac
e Iron Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Iron_2nd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n9"
"image_inventory" "backpack/player/items/all_class
/ugc_season9_second_iron"
"model_player" "models/player/items/all_class/u
gc_season9_second.mdl"
"visuals"
{
"skin" "0"
}
}
"8262"
{
"name" "UGC Highlander 3rd Plac
e Iron Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Iron_3rd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n9"
"image_inventory" "backpack/player/items/all_class
/ugc_season9_third_iron"
"model_player" "models/player/items/all_class/u
gc_season9_third.mdl"
"visuals"
{
"skin" "0"
}
}
"8263"
{
"name" "UGC Highlander 1st Plac
e Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_1st"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n9"
"image_inventory" "backpack/player/items/all_class
/ugc_season9_first_platinum"
"model_player" "models/player/items/all_class/u
gc_season9_first.mdl"
"visuals"
{
"skin" "4"
}
}
"8264"
{
"name" "UGC Highlander 2nd Plac
e Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_2nd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n9"
"image_inventory" "backpack/player/items/all_class
/ugc_season9_second_platinum"
"model_player" "models/player/items/all_class/u
gc_season9_second.mdl"
"visuals"
{
"skin" "4"
}
}
"8265"
{
"name" "UGC Highlander 3rd Plac
e Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_3rd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n9"
"image_inventory" "backpack/player/items/all_class
/ugc_season9_third_platinum"
"model_player" "models/player/items/all_class/u
gc_season9_third.mdl"
"visuals"
{
"skin" "4"
}
}
"8266"
{
"name" "UGC Highlander Platinum
Participant Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Platinum_Participant"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n9"
"image_inventory" "backpack/player/items/all_class
/ugc_season9_participation_platinum"
"model_player" "models/player/items/all_class/u
gc_season9_participant.mdl"
"visuals"
{
"skin" "4"
}
}
"8267"
{
"name" "UGC Highlander Gold Par
ticipant Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Gold_Participant"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n9"
"image_inventory" "backpack/player/items/all_class
/ugc_season9_participation_gold"
"model_player" "models/player/items/all_class/u
gc_season9_participant.mdl"
"visuals"
{
"skin" "3"
}
}
"8268"
{
"name" "UGC Highlander Silver P
articipant Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Silver_Participant"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n9"
"image_inventory" "backpack/player/items/all_class
/ugc_season9_participation_silver"
"model_player" "models/player/items/all_class/u
gc_season9_participant.mdl"
"visuals"
{
"skin" "2"
}
}
"8269"
{
"name" "UGC Highlander Steel Pa
rticipant Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Steel_Participant"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n9"
"image_inventory" "backpack/player/items/all_class
/ugc_season9_participation_steel"
"model_player" "models/player/items/all_class/u
gc_season9_participant.mdl"
"visuals"
{
"skin" "1"
}
}
"8270"
{
"name" "UGC Highlander Iron Par
ticipant Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Iron_Participant"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n9"
"image_inventory" "backpack/player/items/all_class
/ugc_season9_participation_iron"
"model_player" "models/player/items/all_class/u
gc_season9_participant.mdl"
"visuals"
{
"skin" "0"
}
}
"8271"
{
"name" "UGC 6vs6 Platinum Parti
cipant Season 11"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
6v6_Platinum_Participant"
"item_description" "#TF_TournamentMedal_UGC6v6_Seas
on11"
"image_inventory" "backpack/player/items/all_class
/ugc_season9_participation_gold"
"model_player" "models/player/items/all_class/u
gc_season9_participant.mdl"
"visuals"
{
"skin" "3"
}
}
"8272"
{
"name" "UGC 6vs6 Silver Partici
pant Season 11"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
6v6_Silver_Participant"
"item_description" "#TF_TournamentMedal_UGC6v6_Seas
on11"
"image_inventory" "backpack/player/items/all_class
/ugc_season9_participation_silver"
"model_player" "models/player/items/all_class/u
gc_season9_participant.mdl"
"visuals"
{
"skin" "2"
}
}
"8273"
{
"name" "UGC 6vs6 Steel Particip
ant Season 11"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
6v6_Steel_Participant"
"item_description" "#TF_TournamentMedal_UGC6v6_Seas
on11"
"image_inventory" "backpack/player/items/all_class
/ugc_season9_participation_steel"
"model_player" "models/player/items/all_class/u
gc_season9_participant.mdl"
"visuals"
{
"skin" "1"
}
}
"8274"
{
"name" "UGC 6vs6 European Parti
cipant Season 11"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
6v6_European_Participant"
"item_description" "#TF_TournamentMedal_UGC6v6_Seas
on11"
"image_inventory" "backpack/player/items/all_class
/ugc_season9_participation_silver"
"model_player" "models/player/items/all_class/u
gc_season9_participant.mdl"
"visuals"
{
"skin" "2"
}
}
"8275"
{
"name" "ETF2L 6v6 Premier Divis
ion Gold Medal Season 14"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Premier_Division_Gold"
"item_description" "#TF_TournamentMedal_Season14"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_placement_2012_gold"
"model_player" "models/player/items/all_class/e
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "2"
}
}
"8276"
{
"name" "ETF2L 6v6 Premier Divis
ion Silver Medal Season 14"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Premier_Division_Silver"
"item_description" "#TF_TournamentMedal_Season14"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_placement_2012_silver"
"model_player" "models/player/items/all_class/e
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8277"
{
"name" "ETF2L 6v6 Premier Divis
ion Bronze Medal Season 14"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Premier_Division_Bronze"
"item_description" "#TF_TournamentMedal_Season14"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_placement_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8278"
{
"name" "ETF2L 6v6 Division 1 Gr
oup Winner Season 14"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division1_Group_Winner"
"item_description" "#TF_TournamentMedal_Season14"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_winner_2012.mdl"
}
"8279"
{
"name" "ETF2L 6v6 Division 2 Gr
oup Winner Season 14"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division2_Group_Winner"
"item_description" "#TF_TournamentMedal_Season14"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_winner_2012.mdl"
}
"8280"
{
"name" "ETF2L 6v6 Division 3 Gr
oup Winner Season 14"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division3_Group_Winner"
"item_description" "#TF_TournamentMedal_Season14"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_winner_2012.mdl"
}
"8281"
{
"name" "ETF2L 6v6 Division 4 Gr
oup Winner Season 14"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division4_Group_Winner"
"item_description" "#TF_TournamentMedal_Season14"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_winner_2012.mdl"
}
"8282"
{
"name" "ETF2L 6v6 Division 5 Gr
oup Winner Season 14"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division5_Group_Winner"
"item_description" "#TF_TournamentMedal_Season14"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_winner_2012.mdl"
}
"8283"
{
"name" "ETF2L 6v6 Division 6 Gr
oup Winner Season 14"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division6_Group_Winner"
"item_description" "#TF_TournamentMedal_Season14"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_winner_2012.mdl"
}
"8284"
{
"name" "ETF2L 6v6 Premier Divis
ion Participation Medal Season 14"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Premier_Division_Participation"
"item_description" "#TF_TournamentMedal_Season14"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8285"
{
"name" "ETF2L 6v6 Division 1 Pa
rticipation Medal Season 14"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division1_Participation"
"item_description" "#TF_TournamentMedal_Season14"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8286"
{
"name" "ETF2L 6v6 Division 2 Pa
rticipation Medal Season 14"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division2_Participation"
"item_description" "#TF_TournamentMedal_Season14"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8287"
{
"name" "ETF2L 6v6 Division 3 Pa
rticipation Medal Season 14"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division3_Participation"
"item_description" "#TF_TournamentMedal_Season14"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8288"
{
"name" "ETF2L 6v6 Division 4 Pa
rticipation Medal Season 14"
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}
"8289"
{
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"item_name" "#TF_TournamentMedal_ETF
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}
"8290"
{
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"item_name" "#TF_TournamentMedal_ETF
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}
"8291"
{
"name" "ETF2L Highlander Premie
r Division Gold Medal Season 4"
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2L_Highlander_Premier_Division_Gold"
"item_description" "#TF_TournamentMedal_Season4"
"image_inventory" "backpack/player/items/all_class
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}
}
"8292"
{
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r Division Silver Medal Season 4"
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2L_Highlander_Premier_Division_Silver"
"item_description" "#TF_TournamentMedal_Season4"
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"visuals"
{
"skin" "1"
}
}
"8293"
{
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r Division Bronze Medal Season 4"
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2L_Highlander_Premier_Division_Bronze"
"item_description" "#TF_TournamentMedal_Season4"
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{
"skin" "0"
}
}
"8294"
{
"name" "ETF2L Highlander Divisi
on 1 Group Winner Season 4"
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"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division1_Group_Winner"
"item_description" "#TF_TournamentMedal_Season4"
"image_inventory" "backpack/player/items/all_class
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}
"8295"
{
"name" "ETF2L Highlander Divisi
on 2 Group Winner Season 4"
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2L_Highlander_Division2_Group_Winner"
"item_description" "#TF_TournamentMedal_Season4"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_winner_2012"
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tf2l_highlander_winner_2012.mdl"
}
"8296"
{
"name" "ETF2L Highlander Divisi
on 3 Group Winner Season 4"
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"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division3_Group_Winner"
"item_description" "#TF_TournamentMedal_Season4"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_winner_2012.mdl"
}
"8297"
{
"name" "ETF2L Highlander Divisi
on 4 Group Winner Season 4"
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"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division4_Group_Winner"
"item_description" "#TF_TournamentMedal_Season4"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_winner_2012.mdl"
}
"8298"
{
"name" "ETF2L Highlander Divisi
on 5 Group Winner Season 4"
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"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division5_Group_Winner"
"item_description" "#TF_TournamentMedal_Season4"
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/etf2l_highlander_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_winner_2012.mdl"
}
"8299"
{
"name" "ETF2L Highlander Divisi
on 6 Group Winner Season 4"
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2L_Highlander_Division6_Group_Winner"
"item_description" "#TF_TournamentMedal_Season4"
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/etf2l_highlander_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_winner_2012.mdl"
}
"8300"
{
"name" "ETF2L Highlander Premie
r Division Participation Medal Season 4"
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"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Premier_Division_Participation"
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/etf2l_highlander_participant_2012"
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tf2l_highlander_participant_2012.mdl"
}
"8301"
{
"name" "ETF2L Highlander Divisi
on 1 Participation Medal Season 4"
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les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division1_Participation"
"item_description" "#TF_TournamentMedal_Season4"
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/etf2l_highlander_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_participant_2012.mdl"
}
"8302"
{
"name" "ETF2L Highlander Divisi
on 2 Participation Medal Season 4"
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"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division2_Participation"
"item_description" "#TF_TournamentMedal_Season4"
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/etf2l_highlander_participant_2012"
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tf2l_highlander_participant_2012.mdl"
}
"8303"
{
"name" "ETF2L Highlander Divisi
on 3 Participation Medal Season 4"
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"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division3_Participation"
"item_description" "#TF_TournamentMedal_Season4"
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/etf2l_highlander_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_participant_2012.mdl"
}
"8304"
{
"name" "ETF2L Highlander Divisi
on 4 Participation Medal Season 4"
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"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division4_Participation"
"item_description" "#TF_TournamentMedal_Season4"
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/etf2l_highlander_participant_2012"
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tf2l_highlander_participant_2012.mdl"
}
"8305"
{
"name" "ETF2L Highlander Divisi
on 5 Participation Medal Season 4"
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"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division5_Participation"
"item_description" "#TF_TournamentMedal_Season4"
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/etf2l_highlander_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_participant_2012.mdl"
}
"8306"
{
"name" "ETF2L Highlander Divisi
on 6 Participation Medal Season 4"
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"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division6_Participation"
"item_description" "#TF_TournamentMedal_Season4"
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/etf2l_highlander_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_participant_2012.mdl"
}
"8307"
{
"name" "ETF2L 6v6 Premier Divis
ion Gold Medal Season 15"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Premier_Division_Gold"
"item_description" "#TF_TournamentMedal_Season15"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_placement_2012_gold"
"model_player" "models/player/items/all_class/e
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "2"
}
}
"8308"
{
"name" "ETF2L 6v6 Premier Divis
ion Silver Medal Season 15"
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"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Premier_Division_Silver"
"item_description" "#TF_TournamentMedal_Season15"
"image_inventory" "backpack/player/items/all_class
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"model_player" "models/player/items/all_class/e
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8309"
{
"name" "ETF2L 6v6 Premier Divis
ion Bronze Medal Season 15"
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2L_6v6_Premier_Division_Bronze"
"item_description" "#TF_TournamentMedal_Season15"
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/etf2l_sixs_placement_2012"
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tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8310"
{
"name" "ETF2L 6v6 Division 1 Gr
oup Winner Season 15"
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2L_6v6_Division1_Group_Winner"
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/etf2l_sixs_winner_2012"
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tf2l_sixs_winner_2012.mdl"
}
"8311"
{
"name" "ETF2L 6v6 Division 2 Gr
oup Winner Season 15"
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2L_6v6_Division2_Group_Winner"
"item_description" "#TF_TournamentMedal_Season15"
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/etf2l_sixs_winner_2012"
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tf2l_sixs_winner_2012.mdl"
}
"8312"
{
"name" "ETF2L 6v6 Division 3 Gr
oup Winner Season 15"
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2L_6v6_Division3_Group_Winner"
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tf2l_sixs_winner_2012.mdl"
}
"8313"
{
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oup Winner Season 15"
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tf2l_sixs_winner_2012.mdl"
}
"8314"
{
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oup Winner Season 15"
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2L_6v6_Division5_Group_Winner"
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tf2l_sixs_winner_2012.mdl"
}
"8315"
{
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oup Winner Season 15"
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2L_6v6_Division6_Group_Winner"
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tf2l_sixs_winner_2012.mdl"
}
"8316"
{
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2L_6v6_Premier_Division_Participation"
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}
"8317"
{
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2L_6v6_Division1_Participation"
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/etf2l_sixs_participant_2012"
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tf2l_sixs_participant_2012.mdl"
}
"8318"
{
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2L_6v6_Division2_Participation"
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tf2l_sixs_participant_2012.mdl"
}
"8319"
{
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2L_6v6_Division3_Participation"
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/etf2l_sixs_participant_2012"
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tf2l_sixs_participant_2012.mdl"
}
"8320"
{
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rticipation Medal Season 15"
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"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division4_Participation"
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/etf2l_sixs_participant_2012"
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tf2l_sixs_participant_2012.mdl"
}
"8321"
{
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rticipation Medal Season 15"
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/etf2l_sixs_participant_2012"
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tf2l_sixs_participant_2012.mdl"
}
"8322"
{
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2L_6v6_Division6_Participation"
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/etf2l_sixs_participant_2012"
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tf2l_sixs_participant_2012.mdl"
}
"8323"
{
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2L_6v6_Premier_Division_Gold"
"item_description" "#TF_TournamentMedal_Season16"
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tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "2"
}
}
"8324"
{
"name" "ETF2L 6v6 Premier Divis
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2L_6v6_Premier_Division_Silver"
"item_description" "#TF_TournamentMedal_Season16"
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/etf2l_sixs_placement_2012_silver"
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tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8325"
{
"name" "ETF2L 6v6 Premier Divis
ion Bronze Medal Season 16"
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2L_6v6_Premier_Division_Bronze"
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/etf2l_sixs_placement_2012"
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tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8326"
{
"name" "ETF2L 6v6 Division 1 Gr
oup Winner Season 16"
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2L_6v6_Division1_Group_Winner"
"item_description" "#TF_TournamentMedal_Season16"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
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tf2l_sixs_winner_2012.mdl"
}
"8327"
{
"name" "ETF2L 6v6 Division 2 Gr
oup Winner Season 16"
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2L_6v6_Division2_Group_Winner"
"item_description" "#TF_TournamentMedal_Season16"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
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tf2l_sixs_winner_2012.mdl"
}
"8328"
{
"name" "ETF2L 6v6 Division 3 Gr
oup Winner Season 16"
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"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division3_Group_Winner"
"item_description" "#TF_TournamentMedal_Season16"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
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tf2l_sixs_winner_2012.mdl"
}
"8329"
{
"name" "ETF2L 6v6 Division 4 Gr
oup Winner Season 16"
"prefab" "tournament_medal"
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2L_6v6_Division4_Group_Winner"
"item_description" "#TF_TournamentMedal_Season16"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
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tf2l_sixs_winner_2012.mdl"
}
"8330"
{
"name" "ETF2L 6v6 Division 5 Gr
oup Winner Season 16"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division5_Group_Winner"
"item_description" "#TF_TournamentMedal_Season16"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
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tf2l_sixs_winner_2012.mdl"
}
"8331"
{
"name" "ETF2L 6v6 Division 6 Gr
oup Winner Season 16"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division6_Group_Winner"
"item_description" "#TF_TournamentMedal_Season16"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_winner_2012.mdl"
}
"8332"
{
"name" "ETF2L 6v6 Premier Divis
ion Participation Medal Season 16"
"prefab" "etf2l_participation_sty
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"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Premier_Division_Participation"
"item_description" "#TF_TournamentMedal_Season16"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8333"
{
"name" "ETF2L 6v6 Division 1 Pa
rticipation Medal Season 16"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division1_Participation"
"item_description" "#TF_TournamentMedal_Season16"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8334"
{
"name" "ETF2L 6v6 Division 2 Pa
rticipation Medal Season 16"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division2_Participation"
"item_description" "#TF_TournamentMedal_Season16"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8335"
{
"name" "ETF2L 6v6 Division 3 Pa
rticipation Medal Season 16"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division3_Participation"
"item_description" "#TF_TournamentMedal_Season16"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8336"
{
"name" "ETF2L 6v6 Division 4 Pa
rticipation Medal Season 16"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division4_Participation"
"item_description" "#TF_TournamentMedal_Season16"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8337"
{
"name" "ETF2L 6v6 Division 5 Pa
rticipation Medal Season 16"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division5_Participation"
"item_description" "#TF_TournamentMedal_Season16"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8338"
{
"name" "ETF2L 6v6 Division 6 Pa
rticipation Medal Season 16"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division6_Participation"
"item_description" "#TF_TournamentMedal_Season16"
"image_inventory" "backpack/player/items/all_class
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"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8339"
{
"name" "OWL 10 Premier Division
First Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Premier_Division_First_Place"
"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_prem_first/ozfortress_sixes_prem_first"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_prem_first/ozfortress_sixes_prem_first_demo.mdl"
}
"8340"
{
"name" "OWL 10 Premier Division
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"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Premier_Division_Second_Place"
"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_prem_second/ozfortress_sixes_prem_second"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_prem_second/ozfortress_sixes_prem_second_demo.mdl"
}
"8341"
{
"name" "OWL 10 Premier Division
Third Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Premier_Division_Third_Place"
"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_prem_third/ozfortress_sixes_prem_third"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_prem_third/ozfortress_sixes_prem_third_demo.mdl"
}
"8342"
{
"name" "OWL 10 Premier Division
Participant"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Premier_Division_Participant"
"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_prem_participant/ozfortress_sixes_prem_participant"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_prem_participant/ozfortress_sixes_prem_participant_demo
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}
"8343"
{
"name" "OWL 10 Division 2 First
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"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division2_First_Place"
"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first_demo.mdl"
}
"8344"
{
"name" "OWL 10 Division 2 Secon
d Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
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"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second_demo.mdl
"
}
"8345"
{
"name" "OWL 10 Division 2 Third
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"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division2_Third_Place"
"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third_demo.mdl"
}
"8346"
{
"name" "OWL 10 Division 2 Parti
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"item_name" "#TF_TournamentMedal_OzF
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"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_participant/ozfortress_sixes_regular_particip
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"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_regular_participant/ozfortress_sixes_regular_participan
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}
"8347"
{
"name" "OWL 10 Division 3 First
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"item_name" "#TF_TournamentMedal_OzF
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"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first_demo.mdl"
}
"8348"
{
"name" "OWL 10 Division 3 Secon
d Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
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"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second_demo.mdl
"
}
"8349"
{
"name" "OWL 10 Division 3 Third
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"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division3_Third_Place"
"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third_demo.mdl"
}
"8350"
{
"name" "OWL 10 Division 3 Parti
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"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
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"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_participant/ozfortress_sixes_regular_particip
ant"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_regular_participant/ozfortress_sixes_regular_participan
t_demo.mdl"
}
"8351"
{
"name" "OWL 10 Division 4 First
Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division4_First_Place"
"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first_demo.mdl"
}
"8352"
{
"name" "OWL 10 Division 4 Secon
d Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division4_Second_Place"
"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second_demo.mdl
"
}
"8353"
{
"name" "OWL 10 Division 4 Third
Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division4_Third_Place"
"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third_demo.mdl"
}
"8354"
{
"name" "OWL 10 Division 4 Parti
cipant"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
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"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_participant/ozfortress_sixes_regular_particip
ant"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_regular_participant/ozfortress_sixes_regular_participan
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}
"8355"
{
"name" "OWL 10 Division 5 First
Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division5_First_Place"
"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first_demo.mdl"
}
"8356"
{
"name" "OWL 10 Division 5 Secon
d Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division5_Second_Place"
"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second_demo.mdl
"
}
"8357"
{
"name" "OWL 10 Division 5 Third
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"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division5_Third_Place"
"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third"
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l_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third_demo.mdl"
}
"8358"
{
"name" "OWL 10 Division 5 Parti
cipant"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division5_Participant"
"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_participant/ozfortress_sixes_regular_particip
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"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_regular_participant/ozfortress_sixes_regular_participan
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}
"8359"
{
"name" "OWL 10 Division 6 First
Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division6_First_Place"
"item_description" ""
"image_inventory" "backpack/workshop/player/items/
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"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first_demo.mdl"
}
"8360"
{
"name" "OWL 10 Division 6 Secon
d Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division6_Second_Place"
"item_description" ""
"image_inventory" "backpack/workshop/player/items/
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"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second_demo.mdl
"
}
"8361"
{
"name" "OWL 10 Division 6 Third
Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division6_Third_Place"
"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third_demo.mdl"
}
"8362"
{
"name" "OWL 10 Division 6 Parti
cipant"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division6_Participant"
"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_participant/ozfortress_sixes_regular_particip
ant"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_regular_participant/ozfortress_sixes_regular_participan
t_demo.mdl"
}
"8363"
{
"name" "AU Highlander Community
League First Place Season 1"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_Highlander_Community_First_Place"
"item_description" "#TF_TournamentMedal_Season1"
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_highlander_first/ozfortress_highlander_first"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_highlander_first/ozfortress_highlander_first_demo.mdl"
}
"8364"
{
"name" "AU Highlander Community
League Second Place Season 1"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_Highlander_Community_Second_Place"
"item_description" "#TF_TournamentMedal_Season1"
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_highlander_second/ozfortress_highlander_second"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_highlander_second/ozfortress_highlander_second_demo.mdl"
}
"8365"
{
"name" "AU Highlander Community
League Third Place Season 1"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_Highlander_Community_Third_Place"
"item_description" "#TF_TournamentMedal_Season1"
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_highlander_third/ozfortress_highlander_third"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_highlander_third/ozfortress_highlander_third_demo.mdl"
}
"8366"
{
"name" "AU Highlander Community
League Participant Season 1"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_Highlander_Community_Participant"
"item_description" "#TF_TournamentMedal_Season1"
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_highlander_participant/ozfortress_highlander_participant"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_highlander_participant/ozfortress_highlander_participant_demo
.mdl"
}
"8367"
{
"name" "Heart of Gold"
"prefab" "tournament_medal"
"capabilities"
{
"paintable" "1"
"nameable" "1"
}
"show_in_armory" "1"
"armory_remap" ""
"item_type_name" "#TF_Wearable_CommunityMedal"
"item_name" "#TF_Medal_HeartOfGold"
"item_description" "#TF_Medal_HeartOfGold_Desc"
"image_inventory" "backpack/workshop/player/items/
all_class/heart_of_gold/heart_of_gold"
"model_player" "models/workshop/player/items/al
l_class/heart_of_gold/heart_of_gold_demo.mdl"
}
"8368"
{
"name" "UGC Highlander 1st Plac
e Platinum Season 11"
"prefab" "tournament_medal"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_TournamentMedal_UGC
HL_Platinum_1st"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory" "backpack/workshop/player/items/
all_class/ugc_season11_platinum_first/ugc_season11_platinum_first"
"model_player" "models/workshop/player/items/al
l_class/ugc_season11_platinum_first/ugc_season11_platinum_first_demo.mdl"
}
"8369"
{
"name" "UGC Highlander 2nd Plac
e Platinum Season 11"
"prefab" "tournament_medal"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_TournamentMedal_UGC
HL_Platinum_2nd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory" "backpack/workshop/player/items/
all_class/ugc_season11_platinum_second/ugc_season11_platinum_second"
"model_player" "models/workshop/player/items/al
l_class/ugc_season11_platinum_second/ugc_season11_platinum_second_demo.mdl"
}
"8370"
{
"name" "UGC Highlander 3rd Plac
e Platinum Season 11"
"prefab" "tournament_medal"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_TournamentMedal_UGC
HL_Platinum_3rd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory" "backpack/workshop/player/items/
all_class/ugc_season11_platinum_third/ugc_season11_platinum_third"
"model_player" "models/workshop/player/items/al
l_class/ugc_season11_platinum_third/ugc_season11_platinum_third_demo.mdl"
}
"8371"
{
"name" "UGC Highlander Platinum
Participant Season 11"
"prefab" "tournament_medal"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_TournamentMedal_UGC
HL_Platinum_Participant"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory" "backpack/workshop/player/items/
all_class/ugc_season11_platinum_participant/ugc_season11_platinum_participant"
"model_player" "models/workshop/player/items/al
l_class/ugc_season11_platinum_participant/ugc_season11_platinum_participant_demo
.mdl"
}
"8372"
{
"name" "UGC Highlander 1st Plac
e Gold Season 11"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Gold_1st"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory" "backpack/workshop/player/items/
all_class/ugc_season11_gold_first/ugc_season11_gold_first"
"model_player" "models/workshop/player/items/al
l_class/ugc_season11_gold_first/ugc_season11_gold_first_demo.mdl"
}
"8373"
{
"name" "UGC Highlander 2nd Plac
e Gold Season 11"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Gold_2nd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory" "backpack/workshop/player/items/
all_class/ugc_season11_gold_second/ugc_season11_gold_second"
"model_player" "models/workshop/player/items/al
l_class/ugc_season11_gold_second/ugc_season11_gold_second_demo.mdl"
}
"8374"
{
"name" "UGC Highlander 3rd Plac
e Gold Season 11"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Gold_3rd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory" "backpack/workshop/player/items/
all_class/ugc_season11_gold_third/ugc_season11_gold_third"
"model_player" "models/workshop/player/items/al
l_class/ugc_season11_gold_third/ugc_season11_gold_third_demo.mdl"
}
"8375"
{
"name" "UGC Highlander Gold Par
ticipant Season 11"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Gold_Participant"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory" "backpack/workshop/player/items/
all_class/ugc_season11_gold_participant/ugc_season11_gold_participant"
"model_player" "models/workshop/player/items/al
l_class/ugc_season11_gold_participant/ugc_season11_gold_participant_demo.mdl"
}
"8376"
{
"name" "UGC Highlander 1st Plac
e Silver Season 11"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Silver_1st"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
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"image_inventory" "backpack/workshop/player/items/
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"model_player" "models/workshop/player/items/al
l_class/ugc_season11_silver_first/ugc_season11_silver_first_demo.mdl"
}
"8377"
{
"name" "UGC Highlander 2nd Plac
e Silver Season 11"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Silver_2nd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory" "backpack/workshop/player/items/
all_class/ugc_season11_silver_second/ugc_season11_silver_second"
"model_player" "models/workshop/player/items/al
l_class/ugc_season11_silver_second/ugc_season11_silver_second_demo.mdl"
}
"8378"
{
"name" "UGC Highlander 3rd Plac
e Silver Season 11"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Silver_3rd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory" "backpack/workshop/player/items/
all_class/ugc_season11_silver_third/ugc_season11_silver_third"
"model_player" "models/workshop/player/items/al
l_class/ugc_season11_silver_third/ugc_season11_silver_third_demo.mdl"
}
"8379"
{
"name" "UGC Highlander Silver P
articipant Season 11"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Silver_Participant"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory" "backpack/workshop/player/items/
all_class/ugc_season11_silver_participant/ugc_season11_silver_participant"
"model_player" "models/workshop/player/items/al
l_class/ugc_season11_silver_participant/ugc_season11_silver_participant_demo.mdl
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}
"8380"
{
"name" "UGC Highlander 1st Plac
e Steel Season 11"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Steel_1st"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory" "backpack/workshop/player/items/
all_class/ugc_season11_steel_first/ugc_season11_steel_first"
"model_player" "models/workshop/player/items/al
l_class/ugc_season11_steel_first/ugc_season11_steel_first_demo.mdl"
}
"8381"
{
"name" "UGC Highlander 2nd Plac
e Steel Season 11"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Steel_2nd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory" "backpack/workshop/player/items/
all_class/ugc_season11_steel_second/ugc_season11_steel_second"
"model_player" "models/workshop/player/items/al
l_class/ugc_season11_steel_second/ugc_season11_steel_second_demo.mdl"
}
"8382"
{
"name" "UGC Highlander 3rd Plac
e Steel Season 11"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Steel_3rd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory" "backpack/workshop/player/items/
all_class/ugc_season11_steel_third/ugc_season11_steel_third"
"model_player" "models/workshop/player/items/al
l_class/ugc_season11_steel_third/ugc_season11_steel_third_demo.mdl"
}
"8383"
{
"name" "UGC Highlander Steel Pa
rticipant Season 11"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Steel_Participant"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory" "backpack/workshop/player/items/
all_class/ugc_season11_steel_participant/ugc_season11_steel_participant"
"model_player" "models/workshop/player/items/al
l_class/ugc_season11_steel_participant/ugc_season11_steel_participant_demo.mdl"
}
"8384"
{
"name" "UGC Highlander 1st Plac
e Iron Season 11"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Iron_1st"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory" "backpack/workshop/player/items/
all_class/ugc_season11_iron_first/ugc_season11_iron_first"
"model_player" "models/workshop/player/items/al
l_class/ugc_season11_iron_first/ugc_season11_iron_first_demo.mdl"
}
"8385"
{
"name" "UGC Highlander 2nd Plac
e Iron Season 11"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Iron_2nd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory" "backpack/workshop/player/items/
all_class/ugc_season11_iron_second/ugc_season11_iron_second"
"model_player" "models/workshop/player/items/al
l_class/ugc_season11_iron_second/ugc_season11_iron_second_demo.mdl"
}
"8386"
{
"name" "UGC Highlander 3rd Plac
e Iron Season 11"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Iron_3rd"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory" "backpack/workshop/player/items/
all_class/ugc_season11_iron_third/ugc_season11_iron_third"
"model_player" "models/workshop/player/items/al
l_class/ugc_season11_iron_third/ugc_season11_iron_third_demo.mdl"
}
"8387"
{
"name" "UGC Highlander Iron Par
ticipant Season 11"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
HL_Iron_Participant"
"item_description" "#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory" "backpack/workshop/player/items/
all_class/ugc_season11_iron_participant/ugc_season11_iron_participant"
"model_player" "models/workshop/player/items/al
l_class/ugc_season11_iron_participant/ugc_season11_iron_participant_demo.mdl"
}
"8388"
{
"name" "UGC 6vs6 1st Place Plat
inum Season 13"
"prefab" "tournament_medal"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_TournamentMedal_UGC
6v6_Platinum_1st"
"item_description" "#TF_TournamentMedal_UGC6v6_Seas
on13"
"image_inventory" "backpack/workshop/player/items/
all_class/ugc_season11_platinum_first/ugc_season11_platinum_first"
"model_player" "models/workshop/player/items/al
l_class/ugc_season11_platinum_first/ugc_season11_platinum_first_demo.mdl"
}
"8389"
{
"name" "UGC 6vs6 2nd Place Plat
inum Season 13"
"prefab" "tournament_medal"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_TournamentMedal_UGC
6v6_Platinum_2nd"
"item_description" "#TF_TournamentMedal_UGC6v6_Seas
on13"
"image_inventory" "backpack/workshop/player/items/
all_class/ugc_season11_platinum_second/ugc_season11_platinum_second"
"model_player" "models/workshop/player/items/al
l_class/ugc_season11_platinum_second/ugc_season11_platinum_second_demo.mdl"
}
"8390"
{
"name" "UGC 6vs6 3rd Place Plat
inum Season 13"
"prefab" "tournament_medal"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_TournamentMedal_UGC
6v6_Platinum_3rd"
"item_description" "#TF_TournamentMedal_UGC6v6_Seas
on13"
"image_inventory" "backpack/workshop/player/items/
all_class/ugc_season11_platinum_third/ugc_season11_platinum_third"
"model_player" "models/workshop/player/items/al
l_class/ugc_season11_platinum_third/ugc_season11_platinum_third_demo.mdl"
}
"8391"
{
"name" "UGC 6vs6 Platinum Parti
cipant Season 13"
"prefab" "tournament_medal"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_TournamentMedal_UGC
6v6_Platinum_Participant"
"item_description" "#TF_TournamentMedal_UGC6v6_Seas
on13"
"image_inventory" "backpack/workshop/player/items/
all_class/ugc_season11_platinum_participant/ugc_season11_platinum_participant"
"model_player" "models/workshop/player/items/al
l_class/ugc_season11_platinum_participant/ugc_season11_platinum_participant_demo
.mdl"
}
"8392"
{
"name" "UGC 6vs6 Silver Partici
pant Season 13"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
6v6_Silver_Participant"
"item_description" "#TF_TournamentMedal_UGC6v6_Seas
on13"
"image_inventory" "backpack/workshop/player/items/
all_class/ugc_season11_silver_participant/ugc_season11_silver_participant"
"model_player" "models/workshop/player/items/al
l_class/ugc_season11_silver_participant/ugc_season11_silver_participant_demo.mdl
"
}
"8393"
{
"name" "UGC 6vs6 Steel Particip
ant Season 13"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
6v6_Steel_Participant"
"item_description" "#TF_TournamentMedal_UGC6v6_Seas
on13"
"image_inventory" "backpack/workshop/player/items/
all_class/ugc_season11_steel_participant/ugc_season11_steel_participant"
"model_player" "models/workshop/player/items/al
l_class/ugc_season11_steel_participant/ugc_season11_steel_participant_demo.mdl"
}
"8394"
{
"name" "UGC 6vs6 Iron Participa
nt Season 13"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_UGC
6v6_Iron_Participant"
"item_description" "#TF_TournamentMedal_UGC6v6_Seas
on13"
"image_inventory" "backpack/workshop/player/items/
all_class/ugc_season11_iron_participant/ugc_season11_iron_participant"
"model_player" "models/workshop/player/items/al
l_class/ugc_season11_iron_participant/ugc_season11_iron_participant_demo.mdl"
}
"8395"
{
"name" "Tumblr Vs Reddit Partic
ipant Season 1"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_Tum
blrVsReddit"
"item_description" "#TF_TournamentMedal_TumblrVsRed
dit_Season1"
"image_inventory" "backpack/workshop/player/items/
all_class/tvr_medal/tvr_medal"
"model_player" "models/workshop/player/items/al
l_class/tvr_medal/tvr_medal_demo.mdl"
}
"8396"
{
"name" "InfoShow LAN Party 2014
Participant"
"prefab" "tournament_medal"
"item_type_name" "#TF_Wearable_CommunityMedal"
"item_name" "#TF_Medal_InfoShow2014"
"item_description" "#TF_Medal_InfoShow2014_Desc"
"image_inventory" "backpack/workshop/player/items/
all_class/infoshowmedal14/infoshowmedal14"
"model_player" "models/workshop/player/items/al
l_class/infoshowmedal14/infoshowmedal14.mdl"
}
"8397"
{
"name" "ETF2L 6v6 Premier Divis
ion Gold Medal Season 17"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Premier_Division_Gold"
"item_description" "#TF_TournamentMedal_Season17"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_placement_2012_gold"
"model_player" "models/player/items/all_class/e
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "2"
}
}
"8398"
{
"name" "ETF2L 6v6 Premier Divis
ion Silver Medal Season 17"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Premier_Division_Silver"
"item_description" "#TF_TournamentMedal_Season17"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_placement_2012_silver"
"model_player" "models/player/items/all_class/e
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8399"
{
"name" "ETF2L 6v6 Premier Divis
ion Bronze Medal Season 17"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Premier_Division_Bronze"
"item_description" "#TF_TournamentMedal_Season17"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_placement_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8400"
{
"name" "ETF2L 6v6 Division 1 Gr
oup Winner Season 17"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division1_Group_Winner"
"item_description" "#TF_TournamentMedal_Season17"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_winner_2012.mdl"
}
"8401"
{
"name" "ETF2L 6v6 Division 2 Gr
oup Winner Season 17"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division2_Group_Winner"
"item_description" "#TF_TournamentMedal_Season17"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_winner_2012.mdl"
}
"8402"
{
"name" "ETF2L 6v6 Division 3 Gr
oup Winner Season 17"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division3_Group_Winner"
"item_description" "#TF_TournamentMedal_Season17"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_winner_2012.mdl"
}
"8403"
{
"name" "ETF2L 6v6 Division 4 Gr
oup Winner Season 17"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division4_Group_Winner"
"item_description" "#TF_TournamentMedal_Season17"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_winner_2012.mdl"
}
"8404"
{
"name" "ETF2L 6v6 Division 5 Gr
oup Winner Season 17"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division5_Group_Winner"
"item_description" "#TF_TournamentMedal_Season17"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_winner_2012.mdl"
}
"8405"
{
"name" "ETF2L 6v6 Division 6 Gr
oup Winner Season 17"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division6_Group_Winner"
"item_description" "#TF_TournamentMedal_Season17"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_winner_2012.mdl"
}
"8406"
{
"name" "ETF2L 6v6 Premier Divis
ion Participation Medal Season 17"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Premier_Division_Participation"
"item_description" "#TF_TournamentMedal_Season17"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8407"
{
"name" "ETF2L 6v6 Division 1 Pa
rticipation Medal Season 17"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division1_Participation"
"item_description" "#TF_TournamentMedal_Season17"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8408"
{
"name" "ETF2L 6v6 Division 2 Pa
rticipation Medal Season 17"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division2_Participation"
"item_description" "#TF_TournamentMedal_Season17"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8409"
{
"name" "ETF2L 6v6 Division 3 Pa
rticipation Medal Season 17"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division3_Participation"
"item_description" "#TF_TournamentMedal_Season17"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8410"
{
"name" "ETF2L 6v6 Division 4 Pa
rticipation Medal Season 17"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division4_Participation"
"item_description" "#TF_TournamentMedal_Season17"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8411"
{
"name" "ETF2L 6v6 Division 5 Pa
rticipation Medal Season 17"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division5_Participation"
"item_description" "#TF_TournamentMedal_Season17"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8412"
{
"name" "ETF2L 6v6 Division 6 Pa
rticipation Medal Season 17"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_6v6_Division6_Participation"
"item_description" "#TF_TournamentMedal_Season17"
"image_inventory" "backpack/player/items/all_class
/etf2l_sixs_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8413"
{
"name" "ETF2L Highlander Premie
r Division Gold Medal Season 5"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Premier_Division_Gold"
"item_description" "#TF_TournamentMedal_Season5"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_placement_2012_gold"
"model_player" "models/player/items/all_class/e
tf2l_highlander_placement_2012.mdl"
"visuals"
{
"skin" "2"
}
}
"8414"
{
"name" "ETF2L Highlander Premie
r Division Silver Medal Season 5"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Premier_Division_Silver"
"item_description" "#TF_TournamentMedal_Season5"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_placement_2012_silver"
"model_player" "models/player/items/all_class/e
tf2l_highlander_placement_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8415"
{
"name" "ETF2L Highlander Premie
r Division Bronze Medal Season 5"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Premier_Division_Bronze"
"item_description" "#TF_TournamentMedal_Season5"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_placement_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_placement_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8416"
{
"name" "ETF2L Highlander Divisi
on 1 Group Winner Season 5"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division1_Group_Winner"
"item_description" "#TF_TournamentMedal_Season5"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_winner_2012.mdl"
}
"8417"
{
"name" "ETF2L Highlander Divisi
on 2 Group Winner Season 5"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division2_Group_Winner"
"item_description" "#TF_TournamentMedal_Season5"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_winner_2012.mdl"
}
"8418"
{
"name" "ETF2L Highlander Divisi
on 3 Group Winner Season 5"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division3_Group_Winner"
"item_description" "#TF_TournamentMedal_Season5"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_winner_2012.mdl"
}
"8419"
{
"name" "ETF2L Highlander Divisi
on 4 Group Winner Season 5"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division4_Group_Winner"
"item_description" "#TF_TournamentMedal_Season5"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_winner_2012.mdl"
}
"8420"
{
"name" "ETF2L Highlander Divisi
on 5 Group Winner Season 5"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division5_Group_Winner"
"item_description" "#TF_TournamentMedal_Season5"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_winner_2012.mdl"
}
"8421"
{
"name" "ETF2L Highlander Divisi
on 6 Group Winner Season 5"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division6_Group_Winner"
"item_description" "#TF_TournamentMedal_Season5"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_winner_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_winner_2012.mdl"
}
"8422"
{
"name" "ETF2L Highlander Premie
r Division Participation Medal Season 5"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Premier_Division_Participation"
"item_description" "#TF_TournamentMedal_Season5"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_participant_2012.mdl"
}
"8423"
{
"name" "ETF2L Highlander Divisi
on 1 Participation Medal Season 5"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division1_Participation"
"item_description" "#TF_TournamentMedal_Season5"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_participant_2012.mdl"
}
"8424"
{
"name" "ETF2L Highlander Divisi
on 2 Participation Medal Season 5"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division2_Participation"
"item_description" "#TF_TournamentMedal_Season5"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_participant_2012.mdl"
}
"8425"
{
"name" "ETF2L Highlander Divisi
on 3 Participation Medal Season 5"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division3_Participation"
"item_description" "#TF_TournamentMedal_Season5"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_participant_2012.mdl"
}
"8426"
{
"name" "ETF2L Highlander Divisi
on 4 Participation Medal Season 5"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division4_Participation"
"item_description" "#TF_TournamentMedal_Season5"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_participant_2012.mdl"
}
"8427"
{
"name" "ETF2L Highlander Divisi
on 5 Participation Medal Season 5"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division5_Participation"
"item_description" "#TF_TournamentMedal_Season5"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_participant_2012.mdl"
}
"8428"
{
"name" "ETF2L Highlander Divisi
on 6 Participation Medal Season 5"
"prefab" "etf2l_participation_sty
les tournament_medal"
"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Division6_Participation"
"item_description" "#TF_TournamentMedal_Season5"
"image_inventory" "backpack/player/items/all_class
/etf2l_highlander_participant_2012"
"model_player" "models/player/items/all_class/e
tf2l_highlander_participant_2012.mdl"
}
"8429"
{
"name" "LBTF2 Elite 1st Place S
eason 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_LBT
F2_Elite_1st"
"item_description" "#TF_TournamentMedal_Season9"
"image_inventory" "backpack/workshop/player/items/
all_class/lbtf_medal_gold/lbtf_medal_gold"
"model_player" "models/workshop/player/items/al
l_class/lbtf_medal_gold/lbtf_medal_gold_demo.mdl"
}
"8430"
{
"name" "LBTF2 Elite 2nd Place S
eason 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_LBT
F2_Elite_2nd"
"item_description" "#TF_TournamentMedal_Season9"
"image_inventory" "backpack/workshop/player/items/
all_class/lbtf_medal_silver/lbtf_medal_silver"
"model_player" "models/workshop/player/items/al
l_class/lbtf_medal_silver/lbtf_medal_silver_demo.mdl"
}
"8431"
{
"name" "LBTF2 Elite 3rd Place S
eason 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_LBT
F2_Elite_3rd"
"item_description" "#TF_TournamentMedal_Season9"
"image_inventory" "backpack/workshop/player/items/
all_class/lbtf_medal_bronze/lbtf_medal_bronze"
"model_player" "models/workshop/player/items/al
l_class/lbtf_medal_bronze/lbtf_medal_bronze_demo.mdl"
}
"8432"
{
"name" "LBTF2 Elite Participant
Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_LBT
F2_Elite_Participant"
"item_description" "#TF_TournamentMedal_Season9"
"image_inventory" "backpack/workshop/player/items/
all_class/lbtf_medal_participant/lbtf_medal_participant"
"model_player" "models/workshop/player/items/al
l_class/lbtf_medal_participant/lbtf_medal_participant_demo.mdl"
}
"8433"
{
"name" "LBTF2 Central 1st Place
Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_LBT
F2_Central_1st"
"item_description" "#TF_TournamentMedal_Season9"
"image_inventory" "backpack/workshop/player/items/
all_class/lbtf_medal_gold/lbtf_medal_gold"
"model_player" "models/workshop/player/items/al
l_class/lbtf_medal_gold/lbtf_medal_gold_demo.mdl"
}
"8434"
{
"name" "LBTF2 Central 2nd Place
Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_LBT
F2_Central_2nd"
"item_description" "#TF_TournamentMedal_Season9"
"image_inventory" "backpack/workshop/player/items/
all_class/lbtf_medal_silver/lbtf_medal_silver"
"model_player" "models/workshop/player/items/al
l_class/lbtf_medal_silver/lbtf_medal_silver_demo.mdl"
}
"8435"
{
"name" "LBTF2 Central 3rd Place
Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_LBT
F2_Central_3rd"
"item_description" "#TF_TournamentMedal_Season9"
"image_inventory" "backpack/workshop/player/items/
all_class/lbtf_medal_bronze/lbtf_medal_bronze"
"model_player" "models/workshop/player/items/al
l_class/lbtf_medal_bronze/lbtf_medal_bronze_demo.mdl"
}
"8436"
{
"name" "LBTF2 Central Participa
nt Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_LBT
F2_Central_Participant"
"item_description" "#TF_TournamentMedal_Season9"
"image_inventory" "backpack/workshop/player/items/
all_class/lbtf_medal_participant/lbtf_medal_participant"
"model_player" "models/workshop/player/items/al
l_class/lbtf_medal_participant/lbtf_medal_participant_demo.mdl"
}
"8437"
{
"name" "LBTF2 Access 1st Place
Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_LBT
F2_Access_1st"
"item_description" "#TF_TournamentMedal_Season9"
"image_inventory" "backpack/workshop/player/items/
all_class/lbtf_medal_gold/lbtf_medal_gold"
"model_player" "models/workshop/player/items/al
l_class/lbtf_medal_gold/lbtf_medal_gold_demo.mdl"
}
"8438"
{
"name" "LBTF2 Access 2nd Place
Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_LBT
F2_Access_2nd"
"item_description" "#TF_TournamentMedal_Season9"
"image_inventory" "backpack/workshop/player/items/
all_class/lbtf_medal_silver/lbtf_medal_silver"
"model_player" "models/workshop/player/items/al
l_class/lbtf_medal_silver/lbtf_medal_silver_demo.mdl"
}
"8439"
{
"name" "LBTF2 Access 3rd Place
Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_LBT
F2_Access_3rd"
"item_description" "#TF_TournamentMedal_Season9"
"image_inventory" "backpack/workshop/player/items/
all_class/lbtf_medal_bronze/lbtf_medal_bronze"
"model_player" "models/workshop/player/items/al
l_class/lbtf_medal_bronze/lbtf_medal_bronze_demo.mdl"
}
"8440"
{
"name" "LBTF2 Access Participan
t Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_LBT
F2_Access_Participant"
"item_description" "#TF_TournamentMedal_Season9"
"image_inventory" "backpack/workshop/player/items/
all_class/lbtf_medal_participant/lbtf_medal_participant"
"model_player" "models/workshop/player/items/al
l_class/lbtf_medal_participant/lbtf_medal_participant_demo.mdl"
}
"8441"
{
"name" "LBTF2 Open 1st Place Se
ason 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_LBT
F2_Open_1st"
"item_description" "#TF_TournamentMedal_Season9"
"image_inventory" "backpack/workshop/player/items/
all_class/lbtf_medal_gold/lbtf_medal_gold"
"model_player" "models/workshop/player/items/al
l_class/lbtf_medal_gold/lbtf_medal_gold_demo.mdl"
}
"8442"
{
"name" "LBTF2 Open 2nd Place Se
ason 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_LBT
F2_Open_2nd"
"item_description" "#TF_TournamentMedal_Season9"
"image_inventory" "backpack/workshop/player/items/
all_class/lbtf_medal_silver/lbtf_medal_silver"
"model_player" "models/workshop/player/items/al
l_class/lbtf_medal_silver/lbtf_medal_silver_demo.mdl"
}
"8443"
{
"name" "LBTF2 Open 3rd Place Se
ason 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_LBT
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"item_description" "#TF_TournamentMedal_Season9"
"image_inventory" "backpack/workshop/player/items/
all_class/lbtf_medal_bronze/lbtf_medal_bronze"
"model_player" "models/workshop/player/items/al
l_class/lbtf_medal_bronze/lbtf_medal_bronze_demo.mdl"
}
"8444"
{
"name" "LBTF2 Open Participant
Season 9"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_LBT
F2_Open_Participant"
"item_description" "#TF_TournamentMedal_Season9"
"image_inventory" "backpack/workshop/player/items/
all_class/lbtf_medal_participant/lbtf_medal_participant"
"model_player" "models/workshop/player/items/al
l_class/lbtf_medal_participant/lbtf_medal_participant_demo.mdl"
}
"8445"
{
"name" "Asiafortress Cup Divisi
on 1 1st Place Season 7"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_AFC
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"item_description" "#TF_TournamentMedal_Season7"
"image_inventory" "backpack/workshop/player/items/
all_class/asiafortress_gold/asiafortress_gold"
"model_player" "models/workshop/player/items/al
l_class/asiafortress_gold/asiafortress_gold_demo.mdl"
}
"8446"
{
"name" "Asiafortress Cup Divisi
on 1 2nd Place Season 7"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_AFC
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"item_description" "#TF_TournamentMedal_Season7"
"image_inventory" "backpack/workshop/player/items/
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"model_player" "models/workshop/player/items/al
l_class/asiafortress_gold/asiafortress_gold_demo.mdl"
}
"8447"
{
"name" "Asiafortress Cup Divisi
on 1 3rd Place Season 7"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_AFC
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"item_description" "#TF_TournamentMedal_Season7"
"image_inventory" "backpack/workshop/player/items/
all_class/asiafortress_gold/asiafortress_gold"
"model_player" "models/workshop/player/items/al
l_class/asiafortress_gold/asiafortress_gold_demo.mdl"
}
"8448"
{
"name" "Asiafortress Cup Divisi
on 1 Participant Season 7"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_AFC
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"item_description" "#TF_TournamentMedal_Season7"
"image_inventory" "backpack/workshop/player/items/
all_class/asiafortress_participant/asiafortress_participant"
"model_player" "models/workshop/player/items/al
l_class/asiafortress_participant/asiafortress_participant_demo.mdl"
}
"8449"
{
"name" "Asiafortress Cup Divisi
on 2 1st Place Season 7"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_AFC
_Div2_1st"
"item_description" "#TF_TournamentMedal_Season7"
"image_inventory" "backpack/workshop/player/items/
all_class/asiafortress_silver/asiafortress_silver"
"model_player" "models/workshop/player/items/al
l_class/asiafortress_silver/asiafortress_silver_demo.mdl"
}
"8450"
{
"name" "Asiafortress Cup Divisi
on 2 2nd Place Season 7"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_AFC
_Div2_2nd"
"item_description" "#TF_TournamentMedal_Season7"
"image_inventory" "backpack/workshop/player/items/
all_class/asiafortress_silver/asiafortress_silver"
"model_player" "models/workshop/player/items/al
l_class/asiafortress_silver/asiafortress_silver_demo.mdl"
}
"8451"
{
"name" "Asiafortress Cup Divisi
on 2 3rd Place Season 7"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_AFC
_Div2_3rd"
"item_description" "#TF_TournamentMedal_Season7"
"image_inventory" "backpack/workshop/player/items/
all_class/asiafortress_silver/asiafortress_silver"
"model_player" "models/workshop/player/items/al
l_class/asiafortress_silver/asiafortress_silver_demo.mdl"
}
"8452"
{
"name" "Asiafortress Cup Divisi
on 2 Participant Season 7"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_AFC
_Div2_Participant"
"item_description" "#TF_TournamentMedal_Season7"
"image_inventory" "backpack/workshop/player/items/
all_class/asiafortress_participant/asiafortress_participant"
"model_player" "models/workshop/player/items/al
l_class/asiafortress_participant/asiafortress_participant_demo.mdl"
}
"8453"
{
"name" "Asiafortress Cup Divisi
on 3 1st Place Season 7"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_AFC
_Div3_1st"
"item_description" "#TF_TournamentMedal_Season7"
"image_inventory" "backpack/workshop/player/items/
all_class/asiafortress_bronze/asiafortress_bronze"
"model_player" "models/workshop/player/items/al
l_class/asiafortress_bronze/asiafortress_bronze_demo.mdl"
}
"8454"
{
"name" "Asiafortress Cup Divisi
on 3 2nd Place Season 7"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_AFC
_Div3_2nd"
"item_description" "#TF_TournamentMedal_Season7"
"image_inventory" "backpack/workshop/player/items/
all_class/asiafortress_bronze/asiafortress_bronze"
"model_player" "models/workshop/player/items/al
l_class/asiafortress_bronze/asiafortress_bronze_demo.mdl"
}
"8455"
{
"name" "Asiafortress Cup Divisi
on 3 3rd Place Season 7"
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"item_name" "#TF_TournamentMedal_AFC
_Div3_3rd"
"item_description" "#TF_TournamentMedal_Season7"
"image_inventory" "backpack/workshop/player/items/
all_class/asiafortress_bronze/asiafortress_bronze"
"model_player" "models/workshop/player/items/al
l_class/asiafortress_bronze/asiafortress_bronze_demo.mdl"
}
"8456"
{
"name" "Asiafortress Cup Divisi
on 3 Participant Season 7"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_AFC
_Div3_Participant"
"item_description" "#TF_TournamentMedal_Season7"
"image_inventory" "backpack/workshop/player/items/
all_class/asiafortress_participant/asiafortress_participant"
"model_player" "models/workshop/player/items/al
l_class/asiafortress_participant/asiafortress_participant_demo.mdl"
}
"8457"
{
"name" "OWL 11 Premier Division
First Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_OWL11_6v6_Premier_Division_First_Place"
"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_prem_first/ozfortress_sixes_prem_first"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_prem_first/ozfortress_sixes_prem_first_demo.mdl"
}
"8458"
{
"name" "OWL 11 Premier Division
Second Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_OWL11_6v6_Premier_Division_Second_Place"
"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_prem_second/ozfortress_sixes_prem_second"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_prem_second/ozfortress_sixes_prem_second_demo.mdl"
}
"8459"
{
"name" "OWL 11 Premier Division
Third Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_OWL11_6v6_Premier_Division_Third_Place"
"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_prem_third/ozfortress_sixes_prem_third"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_prem_third/ozfortress_sixes_prem_third_demo.mdl"
}
"8460"
{
"name" "OWL 11 Premier Division
Participant"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_OWL11_6v6_Premier_Division_Participant"
"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_prem_participant/ozfortress_sixes_prem_participant"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_prem_participant/ozfortress_sixes_prem_participant_demo
.mdl"
}
"8461"
{
"name" "OWL 11 Division 2 First
Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_OWL11_6v6_Division2_First_Place"
"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first_demo.mdl"
}
"8462"
{
"name" "OWL 11 Division 2 Secon
d Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_OWL11_6v6_Division2_Second_Place"
"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second_demo.mdl
"
}
"8463"
{
"name" "OWL 11 Division 2 Third
Place"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_OzF
ortress_OWL11_6v6_Division2_Third_Place"
"item_description" ""
"image_inventory" "backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third"
"model_player" "models/workshop/player/items/al
l_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third_demo.mdl"
}
"8464"
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}
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{
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}
"item_name" "#TF_TournamentMedal_Tum
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"8478"
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}
}
"8479"
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}
}
"8480"
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}
}
"8481"
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}
}
"8482"
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}
"8483"
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"8484"
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"8485"
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}
"8486"
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}
"8491"
{
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}
"8492"
{
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}
"8493"
{
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}
"8494"
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}
"8495"
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}
"8496"
{
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}
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}
"8498"
{
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}
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}
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}
"8501"
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}
"8502"
{
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"8513"
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"8515"
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"8516"
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"8517"
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"8518"
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"8519"
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"8523"
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"8524"
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"8525"
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"8526"
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"8527"
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"8528"
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"8529"
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"8530"
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"8531"
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"8532"
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"8533"
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"8534"
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"8535"
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"8536"
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"8537"
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oup Winner Season 19"
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"8539"
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"8540"
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oup Winner Season 19"
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"8541"
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oup Winner Season 19"
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"8542"
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oup Winner Season 19"
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"8543"
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"8544"
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"8545"
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"8546"
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"8547"
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"8548"
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"8558"
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"8559"
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"8560"
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"8566"
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"8571"
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"8572"
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}
}
"8573"
{
"name" "RETF2 EE22 Pan Tourname
nt Participant Medal Season 1"
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"item_description" "#TF_TournamentMedal_Season1"
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}
}
"8574"
{
"name" "RETF2 EE22 Contributor
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"item_name" "#TF_RETF2_EE22_Contribu
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items/all_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_partic
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"demoman" "models/workshop/player/
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"medic" "models/workshop/player/items/al
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items/all_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_partic
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}
}
"8575"
{
"name" "ETF2L Highlander Open 1
st Place Medal Season 1"
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"item_name" "#TF_TournamentMedal_ETF
2L_Highlander_Open_1st"
"item_description" "#TF_TournamentMedal_Season1"
"image_inventory" "backpack/workshop/player/items/
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l_class/etf2l_highlander_open_1st_place/etf2l_highlander_open_1st_place_scout.md
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}
}
"8576"
{
"name" "ETF2L Highlander Open 2
nd Place Medal Season 1"
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2L_Highlander_Open_2nd"
"item_description" "#TF_TournamentMedal_Season1"
"image_inventory" "backpack/workshop/player/items/
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}
}
"8577"
{
"name" "ETF2L Highlander Open 3
rd Place Medal Season 1"
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2L_Highlander_Open_3rd"
"item_description" "#TF_TournamentMedal_Season1"
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}
}
"8578"
{
"name" "ETF2L Highlander Open P
articipant Medal Season 1"
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}
"8579"
{
"name" "BETA LAN 1st Place Meda
l 2014"
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{
"paintable" "1"
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items/all_class/beta_lan_medal_gold/beta_lan_medal_gold_soldier.mdl"
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}
"8580"
{
"name" "BETA LAN 2nd Place Meda
l 2014"
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"item_description" "#TF_TournamentMedal_2014"
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{
"paintable" "1"
}
"image_inventory" "backpack/workshop/player/items/
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{
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items/all_class/beta_lan_medal_silver/beta_lan_medal_silver_sniper.mdl"
"soldier" "models/workshop/player/
items/all_class/beta_lan_medal_silver/beta_lan_medal_silver_soldier.mdl"
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items/all_class/beta_lan_medal_silver/beta_lan_medal_silver_demo.mdl"
"medic" "models/workshop/player/items/al
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l_class/beta_lan_medal_silver/beta_lan_medal_silver_heavy.mdl"
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l_class/beta_lan_medal_silver/beta_lan_medal_silver_pyro.mdl"
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}
}
"8581"
{
"name" "BETA LAN 3rd Place Meda
l 2014"
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"item_description" "#TF_TournamentMedal_2014"
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{
"paintable" "1"
}
"image_inventory" "backpack/workshop/player/items/
all_class/beta_lan_medal_bronze/beta_lan_medal_bronze"
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{
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l_class/beta_lan_medal_bronze/beta_lan_medal_bronze_scout.mdl"
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items/all_class/beta_lan_medal_bronze/beta_lan_medal_bronze_soldier.mdl"
"demoman" "models/workshop/player/
items/all_class/beta_lan_medal_bronze/beta_lan_medal_bronze_demo.mdl"
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l_class/beta_lan_medal_bronze/beta_lan_medal_bronze_medic.mdl"
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l_class/beta_lan_medal_bronze/beta_lan_medal_bronze_heavy.mdl"
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}
}
"8582"
{
"name" "BETA LAN Participant Me
dal 2014"
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"item_name" "#TF_TournamentMedal_BET
A_LAN_Participant"
"item_description" "#TF_TournamentMedal_2014"
"capabilities"
{
"paintable" "1"
}
"image_inventory" "backpack/workshop/player/items/
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{
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l_class/beta_lan_medal_participation/beta_lan_medal_participation_scout.mdl"
"sniper" "models/workshop/player/
items/all_class/beta_lan_medal_participation/beta_lan_medal_participation_sniper
.mdl"
"soldier" "models/workshop/player/
items/all_class/beta_lan_medal_participation/beta_lan_medal_participation_soldie
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"demoman" "models/workshop/player/
items/all_class/beta_lan_medal_participation/beta_lan_medal_participation_demo.m
dl"
"medic" "models/workshop/player/items/al
l_class/beta_lan_medal_participation/beta_lan_medal_participation_medic.mdl"
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l_class/beta_lan_medal_participation/beta_lan_medal_participation_heavy.mdl"
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l_class/beta_lan_medal_participation/beta_lan_medal_participation_pyro.mdl"
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l_class/beta_lan_medal_participation/beta_lan_medal_participation_spy.mdl"
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items/all_class/beta_lan_medal_participation/beta_lan_medal_participation_engine
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}
}
"8583"
{
"name" "Florida LAN Medal 2014"
"prefab" "tournament_medal"
"item_name" "#TF_TournamentMedal_Flo
rida_LAN"
"item_description" "#TF_TournamentMedal_2014"
"image_inventory" "backpack/workshop/player/items/
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"model_player_per_class"
{
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l_class/florida_lan_medal/florida_lan_medal_scout.mdl"
"sniper" "models/workshop/player/items/al
l_class/florida_lan_medal/florida_lan_medal_sniper.mdl"
"soldier" "models/workshop/player/items/al
l_class/florida_lan_medal/florida_lan_medal_soldier.mdl"
"demoman" "models/workshop/player/items/al
l_class/florida_lan_medal/florida_lan_medal_demo.mdl"
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l_class/florida_lan_medal/florida_lan_medal_medic.mdl"
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l_class/florida_lan_medal/florida_lan_medal_heavy.mdl"
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l_class/florida_lan_medal/florida_lan_medal_pyro.mdl"
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l_class/florida_lan_medal/florida_lan_medal_spy.mdl"
"engineer" "models/workshop/player/items/al
l_class/florida_lan_medal/florida_lan_medal_engineer.mdl"
}
}
"1899"
{
"name" "World Traveler"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_WorldTraveler"
"item_description" "#TF_WorldTraveler_Desc"
"item_slot" "head"
"equip_region" "hat"
"image_inventory" "backpack/player/items/all_class
/world_traveller"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"model_player_per_class"
{
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orld_traveller_scout.mdl"
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"soldier" "models/player/items/all_class/w
orld_traveller_soldier.mdl"
"demoman" "models/player/items/all_class/w
orld_traveller_demo.mdl"
"medic" "models/player/items/all_class/w
orld_traveller_medic.mdl"
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orld_traveller_heavy.mdl"
"spy" "models/player/items/all_class/w
orld_traveller_spy.mdl"
"engineer" "models/player/items/all_class/w
orld_traveller_engineer.mdl"
"pyro" "models/player/items/all_class/w
orld_traveller_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"attach particle effect"
{
"attribute_class" "set_attached_pa
rticle"
"value" "20"
}
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"code_controlled_bodygroup"
{
"function" "map_contributor"
"bodygroup" "medal"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"1900"
{
"name" "Map Token Egypt"
"first_sale_date" "2010/10/29"
"capabilities"
{
"can_craft_if_purchased" "1"
}
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Egypt"
"item_description" "#TF_MapToken_Egypt_Desc"
"map_name" "#TF_Egypt"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class
/stamp_egypt"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1901"
{
"name" "Map Token Coldfront"
"first_sale_date" "2010/10/29"
"capabilities"
{
"can_craft_if_purchased" "1"
}
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Coldfront"
"item_description" "#TF_MapToken_Coldfront_Desc"
"map_name" "#TF_Coldfront"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class
/stamp_coldfront"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1902"
{
"name" "Map Token Fastlane"
"first_sale_date" "2010/10/29"
"capabilities"
{
"can_craft_if_purchased" "1"
}
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Fastlane"
"item_description" "#TF_MapToken_Fastlane_Desc"
"map_name" "#TF_Fastlane"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class
/stamp_fastlane"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1903"
{
"name" "Map Token Turbine"
"first_sale_date" "2010/10/29"
"capabilities"
{
"can_craft_if_purchased" "1"
}
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Turbine"
"item_description" "#TF_MapToken_Turbine_Desc"
"map_name" "#TF_Turbine"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class
/stamp_turbine"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1904"
{
"name" "Map Token Steel"
"first_sale_date" "2010/10/29"
"capabilities"
{
"can_craft_if_purchased" "1"
}
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Steel"
"item_description" "#TF_MapToken_Steel_Desc"
"map_name" "#TF_Steel"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class
/stamp_steel"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1905"
{
"name" "Map Token Junction"
"first_sale_date" "2010/10/29"
"capabilities"
{
"can_craft_if_purchased" "1"
}
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Junction"
"item_description" "#TF_MapToken_Junction_Desc"
"map_name" "#TF_Junction"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class
/stamp_junction"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1906"
{
"name" "Map Token Watchtower"
"first_sale_date" "2010/10/29"
"capabilities"
{
"can_craft_if_purchased" "1"
}
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Watchtower"
"item_description" "#TF_MapToken_Watchtower_Desc"
"map_name" "#TF_Watchtower"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class
/stamp_watchtower"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1907"
{
"name" "Map Token Hoodoo"
"first_sale_date" "2010/10/29"
"capabilities"
{
"can_craft_if_purchased" "1"
}
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Hoodoo"
"item_description" "#TF_MapToken_Hoodoo_Desc"
"map_name" "#TF_Hoodoo"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class
/stamp_hoodoo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1908"
{
"name" "Map Token Offblast"
"first_sale_date" "2010/10/29"
"capabilities"
{
"can_craft_if_purchased" "1"
}
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Offblast"
"item_description" "#TF_MapToken_Offblast_Desc"
"map_name" "#TF_Offblast"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class
/stamp_offblast"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1909"
{
"name" "Map Token Yukon"
"first_sale_date" "2010/10/29"
"capabilities"
{
"can_craft_if_purchased" "1"
}
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Yukon"
"item_description" "#TF_MapToken_Yukon_Desc"
"map_name" "#TF_Yukon"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class
/stamp_yukon"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1910"
{
"name" "Map Token Harvest"
"first_sale_date" "2010/10/29"
"capabilities"
{
"can_craft_if_purchased" "1"
}
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Harvest"
"item_description" "#TF_MapToken_Harvest_Desc"
"map_name" "#TF_Harvest"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class
/stamp_harvest"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1911"
{
"name" "Map Token Freight"
"first_sale_date" "2010/10/29"
"capabilities"
{
"can_craft_if_purchased" "1"
}
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Freight"
"item_description" "#TF_MapToken_Freight_Desc"
"map_name" "#TF_Freight"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class
/stamp_freight"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1912"
{
"name" "Map Token Mountain Lab"
"first_sale_date" "2010/10/29"
"capabilities"
{
"can_craft_if_purchased" "1"
}
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_MountainLab"
"item_description" "#TF_MapToken_MountainLab_Desc"
"map_name" "#TF_MountainLab"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class
/stamp_mountainlab"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1913"
{
"name" "Map Token Manor Event"
"first_sale_date" "2010/10/29"
"capabilities"
{
"can_craft_if_purchased" "1"
}
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_ManorEvent"
"item_description" "#TF_MapToken_ManorEvent_Desc"
"map_name" "#TF_ManorEvent"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class
/stamp_manor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1914"
{
"name" "Map Token Nightfall"
"first_sale_date" "2011/01/17"
"capabilities"
{
"can_craft_if_purchased" "1"
}
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Nightfall"
"item_description" "#TF_MapToken_Nightfall_Desc"
"map_name" "#TF_Nightfall"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class
/stamp_nightfall"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1915"
{
"name" "Map Token Frontier"
"first_sale_date" "2011/02/15"
"capabilities"
{
"can_craft_if_purchased" "1"
}
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Frontier"
"item_description" "#TF_MapToken_Frontier_Desc"
"map_name" "#TF_Frontier"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class
/stamp_frontier"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1916"
{
"name" "Map Token Lakeside"
"first_sale_date" "2011/02/15"
"capabilities"
{
"can_craft_if_purchased" "1"
}
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Lakeside"
"item_description" "#TF_MapToken_Lakeside_Desc"
"map_name" "#TF_Lakeside"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class
/stamp_lakeside"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1917"
{
"name" "Map Token Gullywash"
"first_sale_date" "2011/10/06"
"capabilities"
{
"can_craft_if_purchased" "1"
}
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Gullywash"
"item_description" "#TF_MapToken_Gullywash_Desc"
"map_name" "#TF_Gullywash"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class
/stamp_gullywash"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1918"
{
"name" "Map Token Kong King"
"first_sale_date" "2012/08/08"
"capabilities"
{
"can_craft_if_purchased" "1"
}
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_KongKing"
"item_description" "#TF_MapToken_KongKing_Desc"
"map_name" "#TF_KongKing"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class
/stamp_kongking"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1919"
{
"name" "Map Token Process"
"first_sale_date" "2013/07/13"
"capabilities"
{
"can_craft_if_purchased" "1"
}
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Process"
"item_description" "#TF_MapToken_Process_Desc"
"map_name" "#TF_Map_Process"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class
/stamp_process"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1920"
{
"name" "Map Token Standin"
"first_sale_date" "2013/07/13"
"capabilities"
{
"can_craft_if_purchased" "1"
}
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Standin"
"item_description" "#TF_MapToken_Standin_Desc"
"map_name" "#TF_Map_Standin"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class
/stamp_standin"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1921"
{
"name" "Map Token Snakewater"
"first_sale_date" "2013/11/20"
"capabilities"
{
"can_craft_if_purchased" "1"
}
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Snakewater"
"item_description" "#TF_MapToken_Snakewater_Desc"
"map_name" "#TF_Map_Snakewater"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class
/stamp_snakewater"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"2000"
{
"name" "Polycount Pyro Bundle"
"prefab" "default_bundle_payment"
"first_sale_date" "2010/09/29"
"item_class" "bundle"
"bundle"
{
"The Degreaser" "1"
"The Powerjack" "1"
"The Attendant" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_PolycountPyro"
"item_description" "#TF_Bundle_PolycountPyro_Desc"
"image_inventory" "backpack/player/items/crafting/
kit_pyro"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2001"
{
"name" "Polycount Spy Bundle"
"prefab" "default_bundle_payment"
"first_sale_date" "2010/09/29"
"item_class" "bundle"
"bundle"
{
"L'Etranger" "1"
"Your Eternal Reward" "1"
"The Familiar Fez" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_PolycountSpy"
"item_description" "#TF_Bundle_PolycountSpy_Desc"
"image_inventory" "backpack/player/items/crafting/
kit_spy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2002"
{
"name" "Polycount Soldier Bundle"
"prefab" "default_bundle_payment"
"first_sale_date" "2010/09/29"
"item_class" "bundle"
"bundle"
{
"The Black Box" "1"
"The Battalion's Backup" "1"
"The Grenadier's Softcap" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_PolycountSoldier"
"item_description" "#TF_Bundle_PolycountSoldier_Des
c"
"image_inventory" "backpack/player/items/crafting/
kit_soldier"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2003"
{
"name" "Polycount Sniper Bundle"
"prefab" "default_bundle_payment"
"first_sale_date" "2010/09/29"
"item_class" "bundle"
"bundle"
{
"The Sydney Sleeper" "1"
"Darwin's Danger Shield" "1"
"The Bushwacka" "1"
"Ol' Snaggletooth" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_PolycountSniper"
"item_description" "#TF_Bundle_PolycountSniper_Desc
"
"image_inventory" "backpack/player/items/crafting/
kit_sniper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2004"
{
"name" "Polycount Scout Bundle"
"prefab" "default_bundle_payment"
"first_sale_date" "2010/09/29"
"item_class" "bundle"
"bundle"
{
"The Shortstop" "1"
"Mad Milk" "1"
"The Holy Mackerel" "1"
"The Milkman" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_PolycountScout"
"item_description" "#TF_Bundle_PolycountScout_Desc"
"image_inventory" "backpack/player/items/crafting/
kit_scout"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2005"
{
"name" "Polycount Bundle"
"first_sale_date" "2010/09/29"
"item_class" "bundle"
"bundle"
{
"The Degreaser" "1"
"The Powerjack" "1"
"The Attendant" "1"
"L'Etranger" "1"
"Your Eternal Reward" "1"
"The Familiar Fez" "1"
"The Black Box" "1"
"The Battalion's Backup" "1"
"The Grenadier's Softcap" "1"
"The Sydney Sleeper" "1"
"Darwin's Danger Shield" "1"
"The Bushwacka" "1"
"Ol' Snaggletooth" "1"
"The Shortstop" "1"
"Mad Milk" "1"
"The Holy Mackerel" "1"
"The Milkman" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_Polycount"
"item_description" "#TF_Bundle_Polycount_Desc"
"image_inventory" "backpack/player/items/crafting/
kit_polycount"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"pyro" "1"
"spy" "1"
"soldier" "1"
"sniper" "1"
"scout" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2006"
{
"name" "Halloween Noise Maker Bundle"
"prefab" "default_bundle_payment"
"first_sale_date" "2011/10/24"
"item_class" "bundle"
"bundle"
{
"Halloween Noise Maker - Black Cat"
"1"
"Halloween Noise Maker - Gremlin"
"1"
"Halloween Noise Maker - Werewolf"
"1"
"Halloween Noise Maker - Witch"
"1"
"Halloween Noise Maker - Banshee"
"1"
"Halloween Noise Maker - Crazy Laugh"
"1"
"Halloween Noise Maker - Stabby"
"1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_HalloweenNoiseMaker"
"item_description" "#TF_Bundle_HalloweenNoiseMaker_
Desc"
"image_inventory" "backpack/crafting/noisemaker_bu
ndle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable
"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2007"
{
"name" "Map Token Bundle"
"prefab" "default_bundle_payment"
"first_sale_date" "2010/11/11"
"item_class" "bundle"
"bundle"
{
"Map Token Egypt" "1"
"Map Token Coldfront" "1"
"Map Token Fastlane" "1"
"Map Token Turbine" "1"
"Map Token Steel" "1"
"Map Token Junction" "1"
"Map Token Watchtower" "1"
"Map Token Hoodoo" "1"
"Map Token Offblast" "1"
"Map Token Yukon" "1"
"Map Token Harvest" "1"
"Map Token Freight" "1"
"Map Token Mountain Lab" "1"
"Map Token Manor Event" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_MapTokens"
"item_description" "#TF_Bundle_MapTokens_Desc"
"image_inventory" "backpack/player/items/all_class
/stamp_collection"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"2008"
{
"name" "Medieval Medic Bundle"
"prefab" "default_bundle_payment"
"first_sale_date" "2010/11/30"
"item_class" "bundle"
"bundle"
{
"The Amputator" "1"
"The Crusader's Crossbow" "1"
"Berliner's Bucket Helm" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_MedievalMedic"
"item_description" "#TF_Bundle_MedievalMedic_Desc"
"image_inventory" "backpack/player/items/crafting/
kit_medieval_medic"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2009"
{
"name" "Hibernating Bear Bundle"
"prefab" "default_bundle_payment"
"first_sale_date" "2010/12/08"
"item_class" "bundle"
"bundle"
{
"The Brass Beast" "1"
"The Buffalo Steak Sandvich" "1"
"Warrior's Spirit" "1"
"Big Chief" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_HibernatingBear"
"item_description" "#TF_Bundle_HibernatingBear_Desc
"
"image_inventory" "backpack/player/items/crafting/
kit_hibernating_bear"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2010"
{
"name" "Expert's Ordnance Bundle"
"prefab" "default_bundle_payment"
"first_sale_date" "2010/12/13"
"item_class" "bundle"
"bundle"
{
"The Loch-N-Load" "1"
"The Ullapool Caber" "1"
"Scotch Bonnet" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_ExpertsOrdnance"
"item_description" "#TF_Bundle_ExpertsOrdnance_Desc
"
"image_inventory" "backpack/player/items/crafting/
kit_experts_ordnance"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2011"
{
"name" "Winter Update Bundle"
"first_sale_date" "2010/12/13"
"item_class" "bundle"
"bundle"
{
"The Amputator" "1"
"The Crusader's Crossbow" "1"
"Berliner's Bucket Helm" "1"
"The Brass Beast" "1"
"The Buffalo Steak Sandvich" "1"
"Warrior's Spirit" "1"
"Big Chief" "1"
"The Loch-N-Load" "1"
"The Ullapool Caber" "1"
"Scotch Bonnet" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_WinterUpdate"
"item_description" "#TF_Bundle_WinterUpdate_Desc"
"image_inventory" "backpack/player/items/crafting/
kit_winterupdate"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"medic" "1"
"heavy" "1"
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2012"
{
"name" "Fancy Hat Bundle"
"prefab" "default_bundle_payment"
"first_sale_date" "2010/12/23"
"item_class" "bundle"
"bundle"
{
"Coupe D'isaster" "1"
"Flipped Trilby" "1"
"German Gonzila" "1"
"Buckaroos Hat" "1"
"Madame Dixie" "1"
"Detective Noir" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_FancyHats"
"item_description" "#TF_Bundle_FancyHats_Desc"
"image_inventory" "backpack/player/items/crafting/
kit_fancyhats"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"heavy" "1"
"medic" "1"
"scout" "1"
"engineer" "1"
"pyro" "1"
"demoman" "1"
"spy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2013"
{
"name" "Excessive Bundle of Bundles"
"first_sale_date" "2010/12/16"
"item_class" "bundle"
"bundle"
{
"The Degreaser" "1"
"The Powerjack" "1"
"The Attendant" "1"
"L'Etranger" "1"
"Your Eternal Reward" "1"
"The Familiar Fez" "1"
"The Black Box" "1"
"The Battalion's Backup" "1"
"The Grenadier's Softcap" "1"
"The Sydney Sleeper" "1"
"Darwin's Danger Shield" "1"
"The Bushwacka" "1"
"Ol' Snaggletooth" "1"
"The Shortstop" "1"
"Mad Milk" "1"
"The Holy Mackerel" "1"
"The Milkman" "1"
"The Amputator" "1"
"The Crusader's Crossbow" "1"
"Berliner's Bucket Helm" "1"
"The Brass Beast" "1"
"The Buffalo Steak Sandvich" "1"
"Warrior's Spirit" "1"
"Big Chief" "1"
"The Loch-N-Load" "1"
"The Ullapool Caber" "1"
"Scotch Bonnet" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_ExcessiveBundle"
"item_description" "#TF_Bundle_ExcessiveBundle_Desc
"
"image_inventory" "backpack/player/items/crafting/
kit_polycount_winterupdate"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "75"
"max_ilevel" "75"
"used_by_classes"
{
"medic" "1"
"heavy" "1"
"demoman" "1"
"pyro" "1"
"spy" "1"
"soldier" "1"
"sniper" "1"
"scout" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2014"
{
"name" "Nasty Weapon Bundle"
"prefab" "default_bundle_payment"
"first_sale_date" "2010/12/23"
"item_class" "bundle"
"bundle"
{
"The Boston Basher" "1"
"The Back Scratcher" "1"
"The Claidheamohmor" "1"
"Fists of Steel" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_NastyWeapons"
"item_description" "#TF_Bundle_NastyWeapons_Desc"
"image_inventory" "backpack/crafting/kit_nastyweap
ons"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"heavy" "1"
"pyro" "1"
"demoman" "1"
"scout" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2015"
{
"name" "Map Token Bundle 2"
"prefab" "default_bundle_payment"
"first_sale_date" "2011/01/17"
"item_class" "bundle"
"bundle"
{
"Map Token Egypt" "1"
"Map Token Coldfront" "1"
"Map Token Fastlane" "1"
"Map Token Turbine" "1"
"Map Token Steel" "1"
"Map Token Junction" "1"
"Map Token Watchtower" "1"
"Map Token Hoodoo" "1"
"Map Token Offblast" "1"
"Map Token Yukon" "1"
"Map Token Harvest" "1"
"Map Token Freight" "1"
"Map Token Mountain Lab" "1"
"Map Token Manor Event" "1"
"Map Token Nightfall" "1"
"Map Token Frontier" "1"
"Map Token Lakeside" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_MapTokens"
"item_description" "#TF_Bundle_MapTokens_Desc"
"image_inventory" "backpack/player/items/all_class
/stamp_collection"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"2016"
{
"name" "Shogun Complete Bundle"
"prefab" "default_bundle_payment"
"first_sale_date" "2011/03/08"
"item_class" "bundle"
"bundle"
{
"The Concheror" "1"
"The Fan O'War" "1"
"Conniver's Kunai" "1"
"The Half-Zatoichi" "1"
"Heavy Topknot" "1"
"Demo Kabuto" "1"
"Spy Oni Mask" "1"
"Medic Geisha Hair" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_ShogunPromoComplete"
"item_description" "#TF_Bundle_ShogunPromoComplete_
Desc"
"image_inventory" "backpack/player/items/crafting/
shogun_complete_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"soldier" "1"
"scout" "1"
"spy" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2017"
{
"name" "Japan Charity Bundle"
"first_sale_date" "2011/03/23"
"item_class" "bundle"
"armory_desc" "charity"
"bundle"
{
"Humanitarian's Hachimaki" "1"
"Benefactor's Kanmuri" "1"
"Charity Noise Maker - Bell" "1"
"Charity Noise Maker - Tingsha" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_JapanCharity"
"item_description" "#TF_Bundle_JapanCharity_Desc"
"image_inventory" "backpack/player/items/crafting/
japan_charity_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2018"
{
"name" "Scout Starter Bundle"
"prefab" "default_bundle_payment"
"first_sale_date" "2011/06/20"
"item_class" "bundle"
"bundle"
{
"The Force-a-Nature" "1"
"The Sandman" "1"
"Crit-a-Cola" "1"
"Batter's Helmet" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_ScoutStarter"
"item_description" "#TF_Bundle_ScoutStarter_Desc"
"image_inventory" "backpack/player/items/crafting/
scout_starter_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2019"
{
"name" "Soldier Starter Bundle"
"prefab" "default_bundle_payment"
"first_sale_date" "2011/06/20"
"item_class" "bundle"
"bundle"
{
"The Buff Banner" "1"
"The Equalizer" "1"
"Tyrant's Helm" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_SoldierStarter"
"item_description" "#TF_Bundle_SoldierStarter_Desc"
"image_inventory" "backpack/player/items/crafting/
soldier_starter_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2020"
{
"name" "Pyro Starter Bundle"
"prefab" "default_bundle_payment"
"first_sale_date" "2011/06/20"
"item_class" "bundle"
"bundle"
{
"The Flare Gun" "1"
"The Axtinguisher" "1"
"Respectless Rubber Glove" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_PyroStarter"
"item_description" "#TF_Bundle_PyroStarter_Desc"
"image_inventory" "backpack/player/items/crafting/
pyro_starter_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2021"
{
"name" "Demoman Starter Bundle"
"prefab" "default_bundle_payment"
"first_sale_date" "2011/06/20"
"item_class" "bundle"
"bundle"
{
"The Eyelander" "1"
"The Chargin' Targe" "1"
"Glengarry Bonnet" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_DemomanStarter"
"item_description" "#TF_Bundle_DemomanStarter_Desc"
"image_inventory" "backpack/player/items/crafting/
demo_starter_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2022"
{
"name" "Heavy Starter Bundle"
"prefab" "default_bundle_payment"
"first_sale_date" "2011/06/20"
"item_class" "bundle"
"bundle"
{
"Natascha" "1"
"The Sandvich" "1"
"Football Helmet" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_HeavyStarter"
"item_description" "#TF_Bundle_HeavyStarter_Desc"
"image_inventory" "backpack/player/items/crafting/
heavy_starter_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2023"
{
"name" "Engineer Starter Bundle"
"prefab" "default_bundle_payment"
"first_sale_date" "2011/06/20"
"item_class" "bundle"
"bundle"
{
"The Frontier Justice" "1"
"The Gunslinger" "1"
"Texas Ten Gallon" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_EngineerStarter"
"item_description" "#TF_Bundle_EngineerStarter_Desc
"
"image_inventory" "backpack/player/items/crafting/
engineer_starter_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2024"
{
"name" "Medic Starter Bundle"
"prefab" "default_bundle_payment"
"first_sale_date" "2011/06/20"
"item_class" "bundle"
"bundle"
{
"The Kritzkrieg" "1"
"The Ubersaw" "1"
"Prussian Pickelhaube" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_MedicStarter"
"item_description" "#TF_Bundle_MedicStarter_Desc"
"image_inventory" "backpack/player/items/crafting/
medic_starter_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2025"
{
"name" "Sniper Starter Bundle"
"prefab" "default_bundle_payment"
"first_sale_date" "2011/06/20"
"item_class" "bundle"
"bundle"
{
"The Huntsman" "1"
"Jarate" "1"
"Professional's Panama" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_SniperStarter"
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"2026"
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"name" "Spy Starter Bundle"
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"The Ambassador" "1"
"The Dead Ringer" "1"
"Fancy Fedora" "1"
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"2028"
{
"name" "Mobster Monday Bundle"
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"item_class" "bundle"
"bundle"
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"Tomislav" "1"
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"The Eviction Notice" "1"
"Capone's Capper" "1"
"The Enforcer" "1"
"The Big Earner" "1"
"Cosa Nostra Cap" "1"
"The Made Man" "1"
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"2029"
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"The Shahanshah" "1"
"Desert Marauder" "1"
"The Persian Persuader" "1"
"The Splendid Screen" "1"
"Ali Baba's Wee Booties" "1"
"Sultan's Ceremonial" "1"
"The Soda Popper" "1"
"The Winger" "1"
"The Atomizer" "1"
"Bonk Boy" "1"
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"2030"
{
"name" "World War Wednesday Bundle"
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"item_class" "bundle"
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{
"The Liberty Launcher" "1"
"The Reserve Shooter" "1"
"The Market Gardener" "1"
"Jumper's Jeepcap" "1"
"The Mantreads" "1"
"The Disciplinary Action" "1"
"Armored Authority" "1"
"Fancy Dress Uniform" "1"
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{
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}
"2031"
{
"name" "Meet the Medic! Bundle"
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"item_class" "bundle"
"bundle"
{
"The Quick-Fix" "1"
"The Overdose" "1"
"The Solemn Vow" "1"
"Pocket Medic" "1"
"Meet the Medic Heroic Taunt" "1"
}
"item_type_name" "#TF_StoreBundle"
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{
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"2032"
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"name" "Uber Bundle"
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"The Family Business" "1"
"The Eviction Notice" "1"
"Capone's Capper" "1"
"The Enforcer" "1"
"The Big Earner" "1"
"Cosa Nostra Cap" "1"
"The Made Man" "1"
"The Bazaar Bargain" "1"
"The Shahanshah" "1"
"Desert Marauder" "1"
"The Persian Persuader" "1"
"The Splendid Screen" "1"
"Ali Baba's Wee Booties" "1"
"Sultan's Ceremonial" "1"
"The Soda Popper" "1"
"The Winger" "1"
"The Atomizer" "1"
"Bonk Boy" "1"
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"Jumper's Jeepcap" "1"
"The Mantreads" "1"
"The Disciplinary Action" "1"
"Armored Authority" "1"
"Fancy Dress Uniform" "1"
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"Laugh Taunt" "1"
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"2033"
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"name" "Summer Sun Bundle"
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"item_class" "bundle"
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{
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"Summer Hat" "1"
"Promotional Noise Maker - Fireworks"
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"item_type_name" "#TF_StoreBundle"
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"2034"
{
"name" "Dr. Grordbort's Victory Pack"
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"item_class" "bundle"
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{
"Lord Cockswain's Pith Helmet" "1"
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"The Cow Mangler 5000" "1"
"The Righteous Bison" "1"
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}
"item_type_name" "#TF_StoreBundle"
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"2035"
{
"name" "Dr. Grordbort ComicCon Promo Code"
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{
"The Righteous Bison" "1"
}
"item_type_name" "#TF_StoreBundle"
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{
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}
"attributes"
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}
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"drop_sound" "ui/item_bag_drop.wav"
}
"2036"
{
"name" "Bethesda Employee Bundle"
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{
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"The Anger" "1"
"Pip-Boy" "1"
"Wingstick" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "Bethesda Employee Bundle"
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}
}
"2037"
{
"name" "Tripwire Employee Bundle"
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{
"Pilotka" "1"
"Stahlhelm" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "Tripwire Employee Bundle"
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"2038"
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"name" "Bethesda Employee Bundle Genuine"
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"Pip-Boy" "1"
"Wingstick" "1"
}
"item_type_name" "#TF_StoreBundle"
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{
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}
"2039"
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"name" "Tripwire Employee Bundle Genuine"
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}
"item_type_name" "#TF_StoreBundle"
"item_name" "Tripwire Employee Bundle"
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}
"2040"
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"name" "Deus Ex Promo Bundle"
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"first_sale_date" "2011/08/17"
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{
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"The Deus Specs" "1"
"The Sarif Cap" "1"
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"The Diamondback" "1"
"The Machina" "1"
"The Widowmaker" "1"
"The Short Circuit" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_DeusExPromo"
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"max_ilevel" "50"
"used_by_classes"
{
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}
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"drop_sound" "ui/item_bag_drop.wav"
}
"2041"
{
"name" "Deus Ex Purity Fist Promo"
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{
"The Purity Fist" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_DeusExFistPromo"
"item_description" "#TF_Bundle_DeusExFistPromo_Desc
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"image_inventory" "backpack/player/items/crafting/
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"max_ilevel" "50"
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{
"heavy" "1"
}
"attributes"
{
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"value" "1"
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}
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"drop_sound" "ui/item_bag_drop.wav"
}
"2042"
{
"name" "DOTA2 Gamescom Winners Finals PROMO Bundle"
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{
"Sniper's Snipin' Glass" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_DOTA2GamescomWinners
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"item_description" "#TF_Bundle_DOTA2GamescomWinners
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"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
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"value" "1"
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}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
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"2043"
{
"name" "DOTA2 Gamescom Losers Finals PROMO Bundle"
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{
"Storm Spirit's Jolly Hat" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_DOTA2GamescomLosersF
inals"
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inals_Desc"
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"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
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}
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"drop_sound" "ui/item_bag_drop.wav"
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"2044"
{
"name" "DOTA2 Gamescom Championship PROMO Bundle"
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{
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}
"item_type_name" "#TF_StoreBundle"
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"item_quality" "unique"
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"max_ilevel" "50"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
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}
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"drop_sound" "ui/item_bag_drop.wav"
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"2045"
{
"name" "Deus Ex Self-Made Bundle"
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{
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"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_DeusExSelfMade"
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{
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"heavy" "1"
"spy" "1"
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"pyro" "1"
}
"attributes"
{
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"value" "9"
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}
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"drop_sound" "ui/item_bag_drop.wav"
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"2046"
{
"name" "Shogun Complete Genuine Bundle"
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"item_class" "bundle"
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{
"The Concheror" "1"
"The Fan O'War" "1"
"Conniver's Kunai" "1"
"The Half-Zatoichi" "1"
"Heavy Topknot" "1"
"Demo Kabuto" "1"
"Spy Oni Mask" "1"
"Medic Geisha Hair" "1"
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"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_ShogunPromoComplete"
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Desc"
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{
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"attributes"
{
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}
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"drop_sound" "ui/item_bag_drop.wav"
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"2047"
{
"name" "Killer Exclusive PCGamer Bundle"
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{
"Killer Exclusive" "1"
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"item_name" "#TF_Bundle_KillerExclusive"
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"2048"
{
"name" "Deus Ex Contest Bundle"
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{
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}
"item_type_name" "#TF_StoreBundle"
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"image_inventory" "backpack/crafting/dex_bundle"
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}
"attributes"
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"2050"
{
"name" "Football Manager 2012 Promo Bundle"
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"item_class" "bundle"
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"Merc's Pride Scarf" "1"
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"2051"
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"2053"
{
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"2054"
{
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"2055"
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"2056"
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"2057"
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"2058"
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"2059"
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"2061"
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"2062"
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{
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"2063"
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"name" "Dr. Grordbort's Moonman Pack"
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{
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"2065"
{
"name" "Santa's Little Accomplice Bundle"
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"item_class" "bundle"
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{
"The Wrap Assassin"
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"item_type_name" "#TF_StoreBundle"
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"2066"
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"2067"
{
"name" "Sandvich Promo"
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{
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"Store Purchase Promotion Package"
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"2068"
{
"name" "Companion Square Promo"
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"Store Purchase Promotion Package"
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"2069"
{
"name" "Soldier Equalizer Escape Plan Bundle"
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"item_class" "bundle"
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{
"The Escape Plan" "1"
"The Equalizer" "1"
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"item_name" "#TF_Bundle_EqualizerEscape"
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{
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"drop_sound" "ui/item_bag_drop.wav"
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"2070"
{
"name" "Robot Chicken Hat Promo"
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{
"Robot Chicken Hat" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_RobotChickenHat_Promo"
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{
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}
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"2071"
{
"name" "Urban Professional Bundle"
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"first_sale_date" "2012/07/11"
"item_class" "bundle"
"bundle"
{
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"item_description" "#TF_Halloween2012CommunityBundl
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"image_inventory" "backpack/player/items/crafting/
halloween_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
}
"2093"
{
"name" "Name Tag For Bundles"
"first_sale_date" "2012/10/16"
"prefab" "valve tool_nametag"
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable
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"value" "1"
}
}
}
"2094"
{
"name" "Scout Starter Bundle No Hat"
"prefab" "default_bundle_payment"
"first_sale_date" "2012/10/16"
"item_class" "bundle"
"bundle"
{
"The Force-a-Nature" "1"
"The Sandman" "1"
"Crit-a-Cola" "1"
"Name Tag For Bundles" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_ScoutStarter"
"item_description" "#TF_Bundle_ScoutStarter_Desc"
"image_inventory" "backpack/player/items/crafting/
scout_starter_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2095"
{
"name" "Soldier Starter Bundle No Hat"
"prefab" "default_bundle_payment"
"first_sale_date" "2012/10/16"
"item_class" "bundle"
"bundle"
{
"The Buff Banner" "1"
"The Equalizer" "1"
"Name Tag For Bundles" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_SoldierStarter"
"item_description" "#TF_Bundle_SoldierStarter_Desc"
"image_inventory" "backpack/player/items/crafting/
soldier_starter_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2096"
{
"name" "Pyro Starter Bundle No Hat"
"prefab" "default_bundle_payment"
"first_sale_date" "2012/10/16"
"item_class" "bundle"
"bundle"
{
"The Flare Gun" "1"
"The Axtinguisher" "1"
"Name Tag For Bundles" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_PyroStarter"
"item_description" "#TF_Bundle_PyroStarter_Desc"
"image_inventory" "backpack/player/items/crafting/
pyro_starter_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2097"
{
"name" "Demoman Starter Bundle No Hat"
"prefab" "default_bundle_payment"
"first_sale_date" "2012/10/16"
"item_class" "bundle"
"bundle"
{
"The Eyelander" "1"
"The Chargin' Targe" "1"
"Name Tag For Bundles" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_DemomanStarter"
"item_description" "#TF_Bundle_DemomanStarter_Desc"
"image_inventory" "backpack/player/items/crafting/
demo_starter_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2098"
{
"name" "Heavy Starter Bundle No Hat"
"prefab" "default_bundle_payment"
"first_sale_date" "2012/10/16"
"item_class" "bundle"
"bundle"
{
"Natascha" "1"
"The Sandvich" "1"
"Name Tag For Bundles" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_HeavyStarter"
"item_description" "#TF_Bundle_HeavyStarter_Desc"
"image_inventory" "backpack/player/items/crafting/
heavy_starter_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2099"
{
"name" "Engineer Starter Bundle No Hat"
"prefab" "default_bundle_payment"
"first_sale_date" "2012/10/16"
"item_class" "bundle"
"bundle"
{
"The Frontier Justice" "1"
"The Gunslinger" "1"
"Name Tag For Bundles" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_EngineerStarter"
"item_description" "#TF_Bundle_EngineerStarter_Desc
"
"image_inventory" "backpack/player/items/crafting/
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"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2100"
{
"name" "Medic Starter Bundle No Hat"
"prefab" "default_bundle_payment"
"first_sale_date" "2012/10/16"
"item_class" "bundle"
"bundle"
{
"The Kritzkrieg" "1"
"The Ubersaw" "1"
"Name Tag For Bundles" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_MedicStarter"
"item_description" "#TF_Bundle_MedicStarter_Desc"
"image_inventory" "backpack/player/items/crafting/
medic_starter_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2101"
{
"name" "Sniper Starter Bundle No Hat"
"prefab" "default_bundle_payment"
"first_sale_date" "2012/10/16"
"item_class" "bundle"
"bundle"
{
"The Huntsman" "1"
"Jarate" "1"
"Name Tag For Bundles" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_SniperStarter"
"item_description" "#TF_Bundle_SniperStarter_Desc"
"image_inventory" "backpack/player/items/crafting/
sniper_starter_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2102"
{
"name" "Spy Starter Bundle No Hat"
"prefab" "default_bundle_payment"
"first_sale_date" "2012/10/16"
"item_class" "bundle"
"bundle"
{
"The Ambassador" "1"
"The Dead Ringer" "1"
"Name Tag For Bundles" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_SpyStarter"
"item_description" "#TF_Bundle_SpyStarter_Desc"
"image_inventory" "backpack/player/items/crafting/
spy_starter_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2103"
{
"name" "Purity Fist Promo"
"item_class" "bundle"
"bundle"
{
"The Purity Fist" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_PurityFist_Promo"
"item_description" "#TF_PurityFist_Promo_Desc"
"image_inventory" "backpack/player/items/heavy/dex
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"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"elevate quality"
{
"attribute_class" "set_elevated_qu
ality"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2104"
{
"name" "The Henchmann Bundle"
"prefab" "default_bundle_payment"
"first_sale_date" "2012/12/13"
"item_class" "bundle"
"bundle"
{
"Flunkyware"
"1"
"The Hanger-On Hood" "1"
"The Flight of the Monarch" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_Henchmann"
"item_description" "#TF_Bundle_Henchmann_Desc"
"image_inventory" "backpack/crafting/venture_bros_
bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2105"
{
"name" "The Rockzo Bundle"
"prefab" "default_bundle_payment"
"first_sale_date" "2012/12/13"
"item_class" "bundle"
"bundle"
{
"The DethKapp" "1"
"Nose Candy" "1"
"Rail Spikes" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_Rockzo"
"item_description" "#TF_Bundle_Rockzo_Desc"
"image_inventory" "backpack/crafting/metalocalypse
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"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2106"
{
"name" "The Brutananadilewski Bundle"
"prefab" "default_bundle_payment"
"first_sale_date" "2012/12/13"
"item_class" "bundle"
"bundle"
{
"The Carl" "1"
"Aqua Flops" "1"
"The Hunger Force" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_Brutananadilewski"
"item_description" "#TF_Bundle_Brutananadilewski_De
sc"
"image_inventory" "backpack/crafting/aqua_teen_bun
dle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2107"
{
"name" "The Adult Swim Bundle"
"prefab" "default_bundle_payment"
"first_sale_date" "2012/12/13"
"item_class" "bundle"
"bundle"
{
"Flunkyware"
"1"
"The Hanger-On Hood" "1"
"The Flight of the Monarch" "1"
"The DethKapp"
"1"
"Nose Candy"
"1"
"Rail Spikes"
"1"
"The Carl"
"1"
"Aqua Flops"
"1"
"The Hunger Force"
"1"
"Brock's Locks"
"1"
"Robot Chicken Hat"
"1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_AdultSwim"
"item_description" "#TF_Bundle_AdultSwim_Desc"
"image_inventory" "backpack/crafting/adult_swim_bu
ndle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2108"
{
"name" "Winter 2012 Bundle"
"prefab" "default_bundle_payment"
"first_sale_date" "2012/12/20"
"item_class" "bundle"
"bundle"
{
"Smissmas Wreath" "1"
"Antlers" "1"
"Pet Reindoonicorn" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_Winter2012"
"item_description" "#TF_Bundle_Winter2012_Desc"
"image_inventory" "backpack/crafting/winter_bundle
"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2109"
{
"name" "Pet Balloonicorn Plush Promo"
"item_class" "bundle"
"bundle"
{
"Pet Balloonicorn" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Pet_BalloonicornPlush_Promo
"
"item_description" "#TF_Pet_BalloonicornPlush_Promo
_Desc"
"image_inventory" "backpack/player/items/crafting/
mysterious_promo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"elevate quality"
{
"attribute_class" "set_elevated_qu
ality"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2110"
{
"name" "Sandvich v2 Promo"
"item_class" "bundle"
"bundle"
{
"Sandvich Promo Package"
"1"
"Store Purchase Promotion Package"
"1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_SandvichV2_Promo"
"item_description" "#TF_SandvichV2_Promo_Desc"
"image_inventory" "backpack/player/items/crafting/
mysterious_promo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2111"
{
"name" "Oculus Rift Promo"
"item_class" "bundle"
"bundle"
{
"The TF2VRH" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_OculusRift_Promo"
"item_description" "#TF_OculusRift_Promo_Desc"
"image_inventory" "backpack/player/items/crafting/
mysterious_promo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"elevate quality"
{
"attribute_class" "set_elevated_qu
ality"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2112"
{
"name" "Red Engineer Action Figure Promo"
"item_class" "bundle"
"bundle"
{
"Engineer's Cap" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_RedEngineer_ActionFigure_Pr
omo"
"item_description" "#TF_RedEngineer_ActionFigure_Pr
omo_Desc"
"image_inventory" "backpack/player/items/crafting/
mysterious_promo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class" "set_elevated_qu
ality"
"value" "1"
}
}
}
"2113"
{
"name" "Blue Engineer Action Figure Promo"
"item_class" "bundle"
"bundle"
{
"Texas Ten Gallon" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_BlueEngineer_ActionFigure_P
romo"
"item_description" "#TF_BlueEngineer_ActionFigure_P
romo_Desc"
"image_inventory" "backpack/player/items/crafting/
mysterious_promo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class" "set_elevated_qu
ality"
"value" "1"
}
}
}
"2114"
{
"name" "Red Spy Action Figure Promo"
"item_class" "bundle"
"bundle"
{
"Backbiter's Billycock" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_RedSpy_ActionFigure_Promo"
"item_description" "#TF_RedSpy_ActionFigure_Promo_D
esc"
"image_inventory" "backpack/player/items/crafting/
mysterious_promo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class" "set_elevated_qu
ality"
"value" "1"
}
}
}
"2115"
{
"name" "Blue Spy Action Figure Promo"
"item_class" "bundle"
"bundle"
{
"Camera Beard" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_BlueSpy_ActionFigure_Promo"
"item_description" "#TF_BlueSpy_ActionFigure_Promo_
Desc"
"image_inventory" "backpack/player/items/crafting/
mysterious_promo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class" "set_elevated_qu
ality"
"value" "1"
}
}
}
"2116"
{
"name" "Red Sniper Action Figure Promo"
"item_class" "bundle"
"bundle"
{
"Master's Yellow Belt" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_RedSniper_ActionFigure_Prom
o"
"item_description" "#TF_RedSniper_ActionFigure_Prom
o_Desc"
"image_inventory" "backpack/player/items/crafting/
mysterious_promo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class" "set_elevated_qu
ality"
"value" "1"
}
}
}
"2117"
{
"name" "Blue Sniper Action Figure Promo"
"item_class" "bundle"
"bundle"
{
"Professional's Panama" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_BlueSniper_ActionFigure_Pro
mo"
"item_description" "#TF_BlueSniper_ActionFigure_Pro
mo_Desc"
"image_inventory" "backpack/player/items/crafting/
mysterious_promo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
"attributes"
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"1"
"The Nostromo Napalmer" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_AI_Promo"
"item_description" "#TF_AI_Promo_Desc"
"image_inventory" "backpack/player/items/crafting/
mysterious_promo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class" "set_elevated_qu
ality"
"value" "1"
}
}
}
"5000"
{
"name" "Craft Bar Level 1"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "craft_item"
"craft_class" "craft_bar"
"craft_material_type" "craft_bar"
"show_in_armory" "1"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_Bar_A"
"image_inventory" "backpack/crafting/pile_of_junk"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"5001"
{
"name" "Craft Bar Level 2"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "craft_item"
"craft_class" "craft_bar"
"craft_material_type" "craft_bar"
"show_in_armory" "1"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_Bar_B"
"image_inventory" "backpack/crafting/pile_of_junk2
"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "2"
"max_ilevel" "2"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"5002"
{
"name" "Craft Bar Level 3"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "craft_item"
"craft_class" "craft_bar"
"craft_material_type" "craft_bar"
"show_in_armory" "1"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_Bar_C"
"image_inventory" "backpack/crafting/pile_of_junk3
"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "3"
"max_ilevel" "3"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"5003"
{
"name" "Scout Class Token"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "class_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_C_1"
"item_description" "#TF_CraftItem_Token_C_Desc"
"image_inventory" "backpack/crafting/token_scout"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"class_token_id" "scout"
"used_by_classes"
{
"scout" "1"
}
}
"5004"
{
"name" "Sniper Class Token"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "class_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_C_2"
"item_description" "#TF_CraftItem_Token_C_Desc"
"image_inventory" "backpack/crafting/token_sniper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"class_token_id" "sniper"
"used_by_classes"
{
"sniper" "1"
}
}
"5005"
{
"name" "Soldier Class Token"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "class_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_C_3"
"item_description" "#TF_CraftItem_Token_C_Desc"
"image_inventory" "backpack/crafting/token_soldier
"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"class_token_id" "soldier"
"used_by_classes"
{
"soldier" "1"
}
}
"5006"
{
"name" "Demoman Class Token"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "class_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_C_4"
"item_description" "#TF_CraftItem_Token_C_Desc"
"image_inventory" "backpack/crafting/token_demo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"class_token_id" "demoman"
"used_by_classes"
{
"demoman" "1"
}
}
"5007"
{
"name" "Heavy Class Token"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "class_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_C_5"
"item_description" "#TF_CraftItem_Token_C_Desc"
"image_inventory" "backpack/crafting/token_heavy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"class_token_id" "heavy"
"used_by_classes"
{
"heavy" "1"
}
}
"5008"
{
"name" "Medic Class Token"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "class_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_C_6"
"item_description" "#TF_CraftItem_Token_C_Desc"
"image_inventory" "backpack/crafting/token_medic"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"class_token_id" "medic"
"used_by_classes"
{
"medic" "1"
}
}
"5009"
{
"name" "Pyro Class Token"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "class_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_C_7"
"item_description" "#TF_CraftItem_Token_C_Desc"
"image_inventory" "backpack/crafting/token_pyro"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"class_token_id" "pyro"
"used_by_classes"
{
"pyro" "1"
}
}
"5010"
{
"name" "Spy Class Token"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "class_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_C_8"
"item_description" "#TF_CraftItem_Token_C_Desc"
"image_inventory" "backpack/crafting/token_spy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"class_token_id" "spy"
"used_by_classes"
{
"spy" "1"
}
}
"5011"
{
"name" "Engineer Class Token"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "class_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_C_9"
"item_description" "#TF_CraftItem_Token_C_Desc"
"image_inventory" "backpack/crafting/token_enginee
r"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"class_token_id" "engineer"
"used_by_classes"
{
"engineer" "1"
}
}
"5012"
{
"name" "Slot Token - Primary"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "slot_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"item_slot" "primary"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_S_1"
"item_description" "#TF_CraftItem_Token_S_Desc"
"image_inventory" "backpack/crafting/token_primary
"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"slot_token_id" "primary"
}
"5013"
{
"name" "Slot Token - Secondary"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "slot_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"item_slot" "secondary"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_S_2"
"item_description" "#TF_CraftItem_Token_S_Desc"
"image_inventory" "backpack/crafting/token_seconda
ry"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"slot_token_id" "secondary"
}
"5014"
{
"name" "Slot Token - Melee"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "slot_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"item_slot" "melee"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_S_3"
"item_description" "#TF_CraftItem_Token_S_Desc"
"image_inventory" "backpack/crafting/token_melee"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"slot_token_id" "melee"
}
"5018"
{
"name" "Slot Token - PDA2"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "slot_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"item_slot" "pda2"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_S_7"
"item_description" "#TF_CraftItem_Token_S_Desc"
"image_inventory" "backpack/crafting/token_pda"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"slot_token_id" "pda2"
}
"5020"
{
"name" "Name Tag"
"first_sale_date" "2010/09/29"
"prefab" "valve tool_nametag"
}
"5021"
{
"name" "Decoder Ring"
"prefab" "valve"
"first_sale_date" "2010/09/29"
"item_class" "tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable" "1"
}
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable
"
"value" "1"
}
}
"static_attrs"
{
"is commodity" "1"
}
"armory_desc" "key"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_DecoderRing"
"item_description" "#TF_Tool_DecoderRing_Desc"
"image_inventory" "backpack/player/items/crafting/
key"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"5022"
{
"name" "Supply Crate"
"prefab" "eventcrate"
"first_sale_date" "2010/09/29"
"armory_desc" "supply_crate"
"item_name" "#TF_SupplyCrate"
"item_description" "#TF_SupplyCrate_Desc"
"image_inventory" "backpack/player/items/crafting/
crate"
"min_ilevel" "10"
"max_ilevel" "10"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class" "decoded_by_item
defindex"
"value" "5021"
}
}
"static_attrs"
{
"is commodity" "1"
}
}
"5023"
{
"name" "Paint Can"
"first_sale_date" "2010/09/29"
"item_class" "tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable" "1"
}
}
"armory_desc" "paintcan"
"store_remap" "Paint Can 5"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_PaintCan"
"item_description" "#TF_Tool_PaintCan_Desc"
"image_inventory" "backpack/player/items/crafting/
paintcan"
"image_inventory_overlay" "backpack/player/items/c
rafting/paintcan_paintcolor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable
"
"value" "1"
}
}
"static_attrs"
{
"is commodity" "1"
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound" "ui/item_paint_can_pickup.wav"
}
"5026"
{
"name" "Customize Texture Tool"
"prefab" "valve"
"first_sale_date" "2011/09/12"
"item_class" "tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "customize_texture_item"
"usage_capabilities"
{
"can_customize_texture" "1"
}
}
"static_attrs"
{
"is commodity" "1"
}
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_CustomTextureItem"
"item_description" "#TF_Tool_CustomTextureItem_Desc
"
"image_inventory" "backpack/crafting/decal_tool"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"armory_desc" "decaltooltag"
"show_in_armory" "1"
}
"5027"
{
"name" "Paint Can 1"
"prefab" "valve paint_can"
"first_sale_date" "2010/09/29"
"item_name" "#TF_Tool_PaintCan_1"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "7511618"
}
}
}
"5028"
{
"name" "Paint Can 2"
"prefab" "valve paint_can"
"first_sale_date" "2010/09/29"
"item_name" "#TF_Tool_PaintCan_2"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "4345659"
}
}
}
"5029"
{
"name" "Paint Can 3"
"prefab" "valve paint_can"
"first_sale_date" "2010/09/29"
"item_name" "#TF_Tool_PaintCan_3"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "5322826"
}
}
}
"5030"
{
"name" "Paint Can 4"
"prefab" "valve paint_can"
"first_sale_date" "2010/09/29"
"item_name" "#TF_Tool_PaintCan_4"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "14204632"
}
}
}
"5031"
{
"name" "Paint Can 5"
"prefab" "valve paint_can"
"first_sale_date" "2010/09/29"
"item_name" "#TF_Tool_PaintCan_5"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "8208497"
}
}
}
"5032"
{
"name" "Paint Can 6"
"prefab" "valve paint_can"
"first_sale_date" "2010/09/29"
"item_name" "#TF_Tool_PaintCan_6"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "13595446"
}
}
}
"5033"
{
"name" "Paint Can 7"
"prefab" "valve paint_can"
"first_sale_date" "2010/09/29"
"item_name" "#TF_Tool_PaintCan_7"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "10843461"
}
}
}
"5034"
{
"name" "Paint Can 8"
"prefab" "valve paint_can"
"first_sale_date" "2010/09/29"
"item_name" "#TF_Tool_PaintCan_8"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "12955537"
}
}
}
"5035"
{
"name" "Paint Can 9"
"prefab" "valve paint_can"
"first_sale_date" "2010/09/29"
"item_name" "#TF_Tool_PaintCan_9"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "6901050"
}
}
}
"5036"
{
"name" "Paint Can 10"
"prefab" "valve paint_can"
"first_sale_date" "2010/09/29"
"item_name" "#TF_Tool_PaintCan_10"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "8154199"
}
}
}
"5037"
{
"name" "Paint Can 11"
"prefab" "valve paint_can"
"first_sale_date" "2010/09/29"
"item_name" "#TF_Tool_PaintCan_11"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "15185211"
}
}
}
"5038"
{
"name" "Paint Can 12"
"prefab" "valve paint_can"
"first_sale_date" "2010/09/29"
"item_name" "#TF_Tool_PaintCan_12"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "8289918"
}
}
}
"5039"
{
"name" "Paint Can 13"
"prefab" "valve paint_can"
"first_sale_date" "2010/09/29"
"item_name" "#TF_Tool_PaintCan_13"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "15132390"
}
}
}
"5040"
{
"name" "Paint Can 14"
"prefab" "valve paint_can"
"first_sale_date" "2010/09/29"
"item_name" "#TF_Tool_PaintCan_14"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "1315860"
}
}
}
"5041"
{
"name" "Supply Crate 2"
"prefab" "eventcrate"
"capabilities"
{
"can_gift_wrap" "1"
}
"armory_desc" "supply_crate"
"armory_remap" "Supply Crate"
"show_in_armory" "0"
"item_name" "#TF_SupplyCrate"
"item_description" "#TF_SupplyCrate_Desc"
"image_inventory" "backpack/player/items/crafting/
crate"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class" "decoded_by_item
defindex"
"value" "5021"
}
}
"static_attrs"
{
"is commodity" "1"
}
}
"5042"
{
"name" "Gift Wrap"
"prefab" "valve"
"first_sale_date" "2010/10/15"
"item_class" "tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "gift_wrap"
"use_string" "#WrapGift"
"usage"
{
"wrapped_gift_item_def" "Wrapped
Gift"
}
"usage_capabilities"
{
"can_gift_wrap" "1"
}
}
"static_attrs"
{
"always tradable" "1"
"is commodity" "1"
}
"armory_desc" "gift_wrap"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_GiftWrap"
"item_description" "#TF_Tool_GiftWrap_Desc"
"image_inventory" "backpack/crafting/gift_custom_s
upplies"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound" "ui/item_cardboard_drop.wav"
}
"5043"
{
"name" "Wrapped Gift"
"item_class" "tool"
"tool"
{
"type" "wrapped_gift"
"use_string" "#UnwrapGift"
}
"capabilities"
{
"nameable" "1"
"usable_gc" "1"
"usable_out_of_game" "1"
}
"armory_desc" "gift"
"show_in_armory" "1"
"item_type_name" "#TF_GIFT"
"item_name" "#TF_Tool_Gift"
"item_description" "#TF_Tool_Gift_Desc"
"image_inventory" "backpack/crafting/gift_custom"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound" "ui/item_cardboard_drop.wav"
}
"5044"
{
"name" "Description Tag"
"prefab" "valve"
"first_sale_date" "2010/10/15"
"item_class" "tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "desc"
"usage_capabilities"
{
"nameable" "1"
}
}
"static_attrs"
{
"is commodity" "1"
}
"armory_desc" "desctag"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_T_Dt"
"item_description" "#TF_Tool_Desctag_Desc"
"image_inventory" "backpack/crafting/desc_tag"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"5045"
{
"name" "Supply Crate 3"
"prefab" "eventcrate"
"capabilities"
{
"can_gift_wrap" "1"
}
"armory_desc" "supply_crate"
"show_in_armory" "0"
"armory_remap" "Supply Crate"
"item_name" "#TF_SupplyCrate"
"item_description" "#TF_SupplyCrate_Desc"
"image_inventory" "backpack/player/items/crafting/
crate"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class" "decoded_by_item
defindex"
"value" "5021"
}
}
"static_attrs"
{
"is commodity" "1"
}
}
"5046"
{
"name" "Paint Can Team Color"
"prefab" "valve paint_can_team_color"
"first_sale_date" "2010/10/29"
"item_name" "#TF_Tool_PaintCan_TeamColor"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "12073019"
}
"set item tint RGB 2"
{
"attribute_class" "set_item_tint_r
gb_2"
"value" "5801378"
}
}
}
"5048"
{
"name" "Winter Crate"
"item_class" "supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"tool"
{
"type" ""
"usage"
{
}
"restriction" "winter"
}
"capabilities"
{
"decodable" "1"
}
"armory_desc" "winter_crate"
"show_in_armory" "1"
"item_type_name" "#TF_LockedCrate"
"item_name" "#TF_WinterCrate"
"item_description" "#TF_WinterCrate_Desc"
"image_inventory" "backpack/player/items/crafting/
festive_crate"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"attributes"
{
}
"static_attrs"
{
"is commodity" "1"
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound" "ui/item_crate_drop.wav"
}
"5049"
{
"name" "Winter Key"
"prefab" "valve"
"item_class" "tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable" "1"
}
}
"static_attrs"
{
"always tradable" "1"
"is commodity" "1"
}
"armory_desc" "key"
"armory_remap" "Decoder Ring"
"show_in_armory" "0"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_DecoderRing"
"item_description" "#TF_Tool_DecoderRing_Desc"
"image_inventory" "backpack/player/items/crafting/
key"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"5050"
{
"name" "Backpack Expander"
"prefab" "valve"
"first_sale_date" "2010/12/13"
"item_class" "tool"
"tool"
{
"type" "backpack_expander"
"usage"
{
"backpack_slots" "100"
}
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"static_attrs"
{
"is commodity" "1"
}
"armory_desc" "backpack_expander"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_BackpackExpander"
"item_description" "#TF_Tool_BackpackExpander_Desc"
"image_inventory" "backpack/player/items/all_class
/backpack_expander"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "59"
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"5051"
{
"name" "Paint Can 15"
"prefab" "valve paint_can"
"first_sale_date" "2011/05/25"
"item_name" "#TF_Tool_PaintCan_15"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "16738740"
}
}
}
"5052"
{
"name" "Paint Can 16"
"prefab" "valve paint_can"
"first_sale_date" "2011/05/25"
"item_name" "#TF_Tool_PaintCan_16"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "3100495"
}
}
}
"5053"
{
"name" "Paint Can 17"
"prefab" "valve paint_can"
"first_sale_date" "2011/05/25"
"item_name" "#TF_Tool_PaintCan_17"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "8421376"
}
}
}
"5054"
{
"name" "Paint Can 18"
"prefab" "valve paint_can"
"first_sale_date" "2011/05/25"
"item_name" "#TF_Tool_PaintCan_18"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "3329330"
}
}
}
"5055"
{
"name" "Paint Can 19"
"prefab" "valve paint_can"
"first_sale_date" "2011/05/25"
"item_name" "#TF_Tool_PaintCan_19"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "15787660"
}
}
}
"5056"
{
"name" "Paint Can 20"
"prefab" "valve paint_can"
"first_sale_date" "2011/05/25"
"item_name" "#TF_Tool_PaintCan_20"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "15308410"
}
}
}
"5057"
{
"name" "Christmas Key 2010"
"item_class" "tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable" "1"
}
}
"armory_desc" "key"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_ChristmasKey2010"
"item_description" "#TF_Tool_ChristmasKey2010_Desc"
"image_inventory" "backpack/player/items/crafting/
key_winter"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
}
"5060"
{
"name" "Paint Can Team Color 2"
"prefab" "valve paint_can_team_color"
"first_sale_date" "2011/05/25"
"item_name" "#TF_Tool_PaintCan_TeamColor2"
"item_description" "#TF_Tool_PaintCan_TeamColor2_De
sc"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "4732984"
}
"set item tint RGB 2"
{
"attribute_class" "set_item_tint_r
gb_2"
"value" "3686984"
}
}
}
"5061"
{
"name" "Paint Can Team Color 3"
"prefab" "valve paint_can_team_color"
"first_sale_date" "2011/05/25"
"item_name" "#TF_Tool_PaintCan_TeamColor3"
"item_description" "#TF_Tool_PaintCan_TeamColor3_De
sc"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "11049612"
}
"set item tint RGB 2"
{
"attribute_class" "set_item_tint_r
gb_2"
"value" "8626083"
}
}
}
"5062"
{
"name" "Paint Can Team Color 4"
"prefab" "valve paint_can_team_color"
"first_sale_date" "2011/05/25"
"item_name" "#TF_Tool_PaintCan_TeamColor4"
"item_description" "#TF_Tool_PaintCan_TeamColor4_De
sc"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "3874595"
}
"set item tint RGB 2"
{
"attribute_class" "set_item_tint_r
gb_2"
"value" "1581885"
}
}
}
"5063"
{
"name" "Paint Can Team Color 5"
"prefab" "valve paint_can_team_color"
"first_sale_date" "2011/05/25"
"item_name" "#TF_Tool_PaintCan_TeamColor5"
"item_description" "#TF_Tool_PaintCan_TeamColor5_De
sc"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "6637376"
}
"set item tint RGB 2"
{
"attribute_class" "set_item_tint_r
gb_2"
"value" "2636109"
}
}
}
"5064"
{
"name" "Paint Can Team Color 6"
"prefab" "valve paint_can_team_color"
"first_sale_date" "2011/05/25"
"item_name" "#TF_Tool_PaintCan_TeamColor6"
"item_description" "#TF_Tool_PaintCan_TeamColor6_De
sc"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "8400928"
}
"set item tint RGB 2"
{
"attribute_class" "set_item_tint_r
gb_2"
"value" "2452877"
}
}
}
"5065"
{
"name" "Paint Can Team Color 7"
"prefab" "valve paint_can_team_color"
"first_sale_date" "2011/05/25"
"item_name" "#TF_Tool_PaintCan_TeamColor7"
"item_description" "#TF_Tool_PaintCan_TeamColor7_De
sc"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "12807213"
}
"set item tint RGB 2"
{
"attribute_class" "set_item_tint_r
gb_2"
"value" "12091445"
}
}
}
"5066"
{
"name" "Summer Crate"
"item_class" "supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"tool"
{
"type" ""
"usage"
{
}
"restriction" "summer"
}
"capabilities"
{
"decodable" "1"
}
"armory_desc" "summer_crate"
"show_in_armory" "1"
"item_type_name" "#TF_LockedCrate"
"item_name" "#TF_SummerCrate"
"item_description" "#TF_SummerCrate_Desc"
"image_inventory" "backpack/player/items/crafting/
crate_summer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"attributes"
{
}
"static_attrs"
{
"is commodity" "1"
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound" "ui/item_crate_drop.wav"
}
"5067"
{
"name" "Summer Key"
"first_sale_date" "2011/06/30"
"item_class" "tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable" "1"
}
}
"static_attrs"
{
"always tradable" "1"
"is commodity" "1"
}
"armory_desc" "key"
"armory_remap" "Decoder Ring"
"show_in_armory" "0"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_DecoderRing"
"item_description" "#TF_Tool_DecoderRing_Desc"
"image_inventory" "backpack/player/items/crafting/
key"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"5068"
{
"name" "Supply Crate Rare"
"prefab" "eventcrate"
"armory_desc" "supply_crate"
"armory_remap" "Supply Crate"
"show_in_armory" "0"
"item_name" "#TF_SupplyCrateRare"
"item_description" "#TF_SupplyCrateRare_Desc"
"image_inventory" "backpack/player/items/crafting/
crate_salvage"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class" "decoded_by_item
defindex"
"value" "5021"
}
}
"static_attrs"
{
"is commodity" "1"
}
}
"5070"
{
"name" "Naughty Winter Crate 2011"
"item_class" "supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"tool"
{
"type" ""
"usage"
{
}
"restriction" "winter2011_naughty"
}
"capabilities"
{
"decodable" "1"
}
"armory_desc" "winter_crate"
"show_in_armory" "1"
"item_type_name" "#TF_LockedCrate"
"item_name" "#TF_WinterCrate2011_Naughty"
"item_description" "#TF_WinterCrate2011_Naughty_Des
c"
"image_inventory" "backpack/player/items/crafting/
bad_winter_crate"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"attributes"
{
"set supply crate series"
{
"attribute_class" "supply_crate_se
ries"
"value" "35"
}
}
"static_attrs"
{
"is commodity" "1"
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound" "ui/item_crate_drop.wav"
}
"5071"
{
"name" "Nice Winter Crate 2011"
"item_class" "supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"tool"
{
"type" ""
"usage"
{
}
"restriction" "winter2011_nice"
}
"capabilities"
{
"decodable" "1"
}
"armory_desc" "winter_crate"
"show_in_armory" "1"
"item_type_name" "#TF_LockedCrate"
"item_name" "#TF_WinterCrate2011_Nice"
"item_description" "#TF_WinterCrate2011_Nice_Desc"
"image_inventory" "backpack/player/items/crafting/
winter_crate"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"attributes"
{
"set supply crate series"
{
"attribute_class" "supply_crate_se
ries"
"value" "36"
}
}
"static_attrs"
{
"is commodity" "1"
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound" "ui/item_crate_drop.wav"
}
"5072"
{
"name" "Naughty Winter Key 2011"
"prefab" "valve"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable" "1"
}
}
"static_attrs"
{
"always tradable" "1"
"is commodity" "1"
}
"armory_desc" "key"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_DecoderRing"
"item_description" "#TF_Tool_DecoderRing_Desc"
"image_inventory" "backpack/player/items/crafting/
key"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"5073"
{
"name" "Nice Winter Key 2011"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable" "1"
}
}
"static_attrs"
{
"always tradable" "1"
"is commodity" "1"
}
"armory_desc" "key"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_DecoderRing"
"item_description" "#TF_Tool_DecoderRing_Desc"
"image_inventory" "backpack/player/items/crafting/
key"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"5074"
{
"name" "Something Special For Someone Special (Tool)"
"first_sale_date" "2012/02/15"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"usable_gc" "1"
"usable_out_of_game" "1"
}
"tool"
{
"type" "wedding_ring"
}
"item_class" "tool"
"hack_disable_armory_type_desc" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Ring"
"item_name" "#TF_WeddingRing"
"item_description" "#TF_WeddingRing_Desc"
"armory_desc" "weddingring"
"image_inventory" "backpack/player/items/all_class
/something_special"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "100"
"max_ilevel" "100"
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"5075"
{
"name" "Something Special For Someone Special (Wearable
)"
"prefab" "base_misc"
"capabilities"
{
"can_be_restored" "0"
}
"item_class" "tf_wearable"
"item_type_name" "#TF_Wearable_Ring"
"item_name" "#TF_WeddingRing"
"armory_remap" "Something Special For Someone S
pecial (Tool)"
"image_inventory" "backpack/player/items/all_class
/all_class_ring"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"item_slot" "misc"
"min_ilevel" "100"
"max_ilevel" "100"
"model_player_per_class"
{
"scout" "models/player/items/all_class/r
ing_scout.mdl"
"sniper" "models/player/items/all_class/r
ing_sniper.mdl"
"soldier" "models/player/items/all_class/r
ing_soldier.mdl"
"demoman" "models/player/items/all_class/r
ing_demo.mdl"
"medic" "models/player/items/all_class/r
ing_medic.mdl"
"heavy" "models/player/items/all_class/r
ing_heavy.mdl"
"spy" "models/player/items/all_class/r
ing_spy.mdl"
"engineer" "models/player/items/all_class/r
ing_engineer.mdl"
"pyro" "models/player/items/all_class/r
ing_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"5076"
{
"name" "Paint Can 21"
"prefab" "valve paint_can"
"item_name" "#TF_Tool_PaintCan_21"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "12377523"
}
}
}
"5077"
{
"name" "Paint Can 22"
"prefab" "valve paint_can"
"item_name" "#TF_Tool_PaintCan_22"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "2960676"
}
}
}
"5078"
{
"name" "Scorched Crate"
"item_class" "supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"tool"
{
"type" ""
"usage"
{
}
"restriction" "scorched"
}
"capabilities"
{
"decodable" "1"
}
"armory_desc" "scorched_crate"
"show_in_armory" "1"
"item_type_name" "#TF_LockedCrate"
"item_name" "#TF_ScorchedCrate"
"item_description" "#TF_ScorchedCrate_Desc"
"image_inventory" "backpack/crafting/fire_crate"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"attributes"
{
}
"static_attrs"
{
"is commodity" "1"
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound" "ui/item_crate_drop.wav"
}
"5079"
{
"name" "Scorched Key"
"first_sale_date" "2012/06/27"
"item_class" "tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable" "1"
}
}
"static_attrs"
{
"always tradable" "1"
"is commodity" "1"
}
"armory_desc" "key"
"show_in_armory" "0"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_DecoderRing"
"item_description" "#TF_Tool_DecoderRing_Desc"
"image_inventory" "backpack/player/items/crafting/
key"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"5080"
{
"name" "Fall Crate 2012"
"item_class" "supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"tool"
{
"type" ""
"usage"
{
}
"restriction" "fall 2012"
}
"capabilities"
{
"decodable" "1"
}
"armory_desc" "fall_2012_crate"
"show_in_armory" "1"
"item_type_name" "#TF_LockedCrate"
"item_name" "#TF_FallCrate2012"
"item_description" "#TF_FallCrate2012_Desc"
"image_inventory" "backpack/crafting/fall_crate"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"attributes"
{
}
"static_attrs"
{
"is commodity" "1"
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound" "ui/item_crate_drop.wav"
}
"5081"
{
"name" "Fall Key 2012"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable" "1"
}
}
"static_attrs"
{
"always tradable" "1"
"is commodity" "1"
}
"armory_desc" "key"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_DecoderRing"
"item_description" "#TF_Tool_DecoderRing_Desc"
"image_inventory" "backpack/player/items/crafting/
key"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"5082"
{
"name" "Account Upgrade To Premium"
"prefab" "valve"
"first_sale_date" "2012/11/29"
"item_class" "tool"
"capabilities"
{
"can_gift_wrap" "1"
}
"tool"
{
"type" "account_upgrade_to_premium"
}
"static_attrs"
{
"always tradable" "1"
"is commodity" "1"
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_AccountUpgradeToPremiu
m"
"item_description" "#TF_Tool_AccountUpgradeToPremiu
m_Desc"
"image_inventory" "backpack/crafting/gift_premium"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "59"
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"5083"
{
"name" "Giftapult Gift Wrap"
"prefab" "valve"
"first_sale_date" "2013/12/17"
"item_class" "tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "gift_wrap"
"use_string" "#WrapGift"
"usage"
{
"wrapped_gift_item_def" "Wrapped
Giftapult Package"
}
"usage_capabilities"
{
"can_gift_wrap" "1"
}
}
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_GiftWrap_Global"
"item_description" "#TF_Tool_GiftWrap_Global_Desc"
"image_inventory" "backpack/crafting/giftapult"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound" "ui/item_cardboard_drop.wav"
}
"5084"
{
"name" "Wrapped Giftapult Package"
"item_class" "tool"
"tool"
{
"type" "wrapped_gift"
"use_string" "#DeliverGift"
"usage"
{
"target_type_global" "1"
"delivered_gift_item_def" "Deliver
ed Giftapult Package"
}
}
"capabilities"
{
"nameable" "1"
"usable_gc" "1"
"usable_out_of_game" "1"
}
"armory_desc" "gift"
"show_in_armory" "1"
"item_type_name" "#TF_GIFT"
"item_name" "#TF_Tool_Gift_Global"
"item_description" "#TF_Tool_Gift_Global_Desc"
"image_inventory" "backpack/crafting/giftapult_loa
ded"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound" "ui/item_cardboard_drop.wav"
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "0"
}
}
}
"5085"
{
"name" "Delivered Giftapult Package"
"item_class" "tool"
"tool"
{
"type" "wrapped_gift"
"use_string" "#UnwrapGift"
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"armory_desc" "gift"
"show_in_armory" "1"
"item_type_name" "#TF_GIFT"
"item_name" "#TF_Tool_Gift_Global_Received"
"item_description" "#TF_Tool_Gift_Global_Received_D
esc"
"image_inventory" "backpack/crafting/giftapult_gif
t"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound" "ui/item_cardboard_drop.wav"
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "0"
}
}
}
"5086"
{
"name" "Summer Starter Kit"
"item_class" "tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list" "summer2014_leve
l0"
"max_recipients" "1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"static_attrs"
{
"is marketable" "1"
"is commodity" "1"
}
"show_in_armory" "1"
"item_name" "#TF_Summer2014_Level0"
"item_description" "#TF_Summer2014_Level0_Desc"
"item_slot" "action"
"image_inventory" "backpack/player/items/all_class
/steam_summer_2014_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
}
"5087"
{
"name" "Summer Adventure Pack"
"item_class" "tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list" "summer2014_leve
l1"
"max_recipients" "1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"static_attrs"
{
"is marketable" "1"
"is commodity" "1"
}
"show_in_armory" "1"
"item_name" "#TF_Summer2014_Level1"
"item_description" "#TF_Summer2014_Level1_Desc"
"item_slot" "action"
"image_inventory" "backpack/player/items/all_class
/steam_summer_2014_bundle_2"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
}
"5500"
{
"name" "RIFT Spider Hat Code"
"item_class" "tool"
"tool"
{
"type" "claimcode"
"usage"
{
"claim_type" "#TF_RIFT_SpiderHat_Clai
mType"
}
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"armory_desc" "claimcode"
"show_in_armory" "1"
"item_type_name" "#TF_ClaimCode"
"item_name" "#TF_RIFT_SpiderHat_ClaimCode"
"item_description" "#TF_RIFT_SpiderHat_ClaimCode_De
sc"
"image_inventory" "backpack/crafting/ticket"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"5600"
{
"name" "Goldfish"
"prefab" "ash_remains"
"item_name" "#TF_Item_Goldfish_Burned"
"item_description" "#TF_Item_Goldfish_Burned_Desc"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"5601"
{
"name" "Pocket Lint"
"prefab" "ash_remains"
"item_name" "#TF_Item_PocketLint_Burned"
"item_description" "#TF_Item_PocketLint_Burned_Desc
"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"5602"
{
"name" "Cheese Wheel"
"prefab" "ash_remains"
"item_name" "#TF_Item_CheeseWheel_Burned"
"item_description" "#TF_Item_CheeseWheel_Burned_Des
c"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"5603"
{
"name" "Banana Peel"
"prefab" "ash_remains"
"item_name" "#TF_Item_BananaPeel_Burned"
"item_description" "#TF_Item_BananaPeel_Burned_Desc
"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"5604"
{
"name" "Barn Door Plank"
"prefab" "ash_remains"
"item_name" "#TF_Item_BarnDoorPlank_Burned"
"item_description" "#TF_Item_BarnDoorPlank_Burned_D
esc"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"5605"
{
"name" "Secret Diary"
"prefab" "halloween2013_spellbook"
"item_type_name" "#TF_Spellbook_Type"
"craft_material_type" ""
"item_name" "#TF_Item_SecretDiary_FireProof"
"item_type_name" "#TF_Item_SecretDiary_Type"
"item_description" "#TF_Item_SecretDiary_FireProof_
Desc"
"image_inventory" "backpack/crafting/diary_book"
"extra_wearable" "models/player/items/all_class/hwn_spel
lbook_diary.mdl"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"5606"
{
"name" "Damaged Capacitor"
"prefab" "ash_remains base_misc"
"item_class" "tf_wearable"
"item_slot" "misc"
"craft_material_type" ""
"expiration_date" ""
"item_type_name" "#TF_Item_DamagedCapacitor_Type"
"item_name" "#TF_Item_DamagedCapacitor"
"item_description" "#TF_Item_DamagedCapacitor_Desc"
"image_inventory" "backpack/crafting/capacitor"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"5607"
{
"name" "Pile Of Ash"
"item_class" "tf_wearable"
"expiration_date" "2012-07-11 01:00:00"
"tool"
{
"type" "gift"
"use_string" "#RummageThroughAsh"
"usage"
{
"loot_list" "pyro_ash_pile_l
oot_list"
"max_recipients" "1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"show_in_armory" "1"
"item_name" "#TF_PileOfAsh"
"item_description" "#TF_PileOfAsh_Desc"
"item_slot" "action"
"image_inventory" "backpack/crafting/ash_pile"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"5608"
{
"name" "Voodoo-Cursed Item (Armory)"
"prefab" "voodoo_cursed"
"item_name" "#TF_Item_VoodooCursed_Armory"
"item_description" "#TF_Item_VoodooCursed_Armory_De
sc"
"image_inventory" "backpack/hwn_crafting/mvm_skele
ton_arm"
"mouse_pressed_sound" "ui/item_gooey_pickup.wav"
"drop_sound" "ui/item_gooey_pickup.wav"
}
"5609"
{
"name" "Voodoo-Cursed Old Boot"
"prefab" "voodoo_cursed"
"item_name" "#TF_Item_VoodooCursedOldBoot"
"item_description" "#TF_Item_VoodooCursedOldBoot_De
sc"
"image_inventory" "backpack/hwn_crafting/hh_gib_bo
ot"
"mouse_pressed_sound" "ui/item_leather_pickup.wav"
"drop_sound" "ui/item_leather_drop.wav"
}
"5610"
{
"name" "Voodoo-Cursed Skeleton"
"prefab" "voodoo_cursed"
"item_name" "#TF_Item_VoodooCursedSkeleton"
"item_description" "#TF_Item_VoodooCursedSkeleton_D
esc"
"image_inventory" "backpack/hwn_crafting/mvm_skele
ton_arm"
"mouse_pressed_sound" "ui/item_gooey_pickup.wav"
"drop_sound" "ui/item_gooey_pickup.wav"
}
"5611"
{
"name" "Voodoo-Cursed Bag Of Quicklime"
"prefab" "voodoo_cursed"
"item_name" "#TF_Item_VoodooCursedQuicklime"
"item_description" "#TF_Item_VoodooCursedQuicklime_
Desc"
"image_inventory" "backpack/hwn_crafting/sack_flat
"
"mouse_pressed_sound" "ui/item_pack_pickup.wav"
"drop_sound" "ui/item_pack_pickup.wav"
}
"5612"
{
"name" "Voodoo-Cursed Robot Arm"
"prefab" "voodoo_cursed"
"item_name" "#TF_Item_VoodooCursedRobotArm"
"item_description" "#TF_Item_VoodooCursedRobotArm_D
esc"
"image_inventory" "backpack/hwn_crafting/soldierbo
t_gib_arm2"
"mouse_pressed_sound" "ui/item_robot_arm_pickup.wav"
"drop_sound" "ui/item_robot_arm_drop.wav"
}
"5613"
{
"name" "Voodoo-Cursed Novelty Bass"
"prefab" "voodoo_cursed"
"item_name" "#TF_Item_VoodooCursedBass"
"item_description" "#TF_Item_VoodooCursedBass_Desc"
"image_inventory" "backpack/hwn_crafting/trophy_ba
ss"
"mouse_pressed_sound" "ui/item_gooey_pickup.wav"
"drop_sound" "ui/item_gooey_pickup.wav"
}
"5614"
{
"name" "Voodoo-Cursed Sticky-Bomb"
"prefab" "voodoo_cursed"
"item_name" "#TF_Item_VoodooCursedStickyBomb"
"item_description" "#TF_Item_VoodooCursedStickyBomb
_Desc"
"image_inventory" "backpack/hwn_crafting/w_stickyb
omb_gib4"
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"5615"
{
"name" "Voodoo-Cursed Nail"
"prefab" "voodoo_cursed"
"item_name" "#TF_Item_VoodooCursedNail"
"item_description" "#TF_Item_VoodooCursedNail_Desc"
"image_inventory" "backpack/hwn_crafting/w_nail"
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"5616"
{
"name" "Voodoo-Cursed Soul (Armory)"
"prefab" "zombie"
"item_name" "#TF_Item_Zombie_Armory"
"show_in_armory" "1"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"item_description" "#TF_Item_Zombie_Armory_Desc"
"image_inventory" "backpack/player/items/engineer/
engineer_zombie"
}
"5617"
{
"name" "Zombie Scout"
"prefab" "zombie"
"item_name" "#TF_Item_ZombieScout"
"model_player" "models/player/items/scout/scout_zombie.
mdl"
"equip_regions"
{
"zombie_body" "1"
"feet" "1"
}
"used_by_classes"
{
"scout" "1"
}
"item_description" "#TF_Item_ZombieScout_Desc"
"image_inventory" "backpack/player/items/scout/sco
ut_zombie"
}
"5618"
{
"name" "Zombie Soldier"
"prefab" "zombie"
"item_name" "#TF_Item_ZombieSoldier"
"model_player" "models/player/items/soldier/soldier_zom
bie.mdl"
"used_by_classes"
{
"soldier" "1"
}
"item_description" "#TF_Item_ZombieSoldier_Desc"
"image_inventory" "backpack/player/items/soldier/s
oldier_zombie"
}
"5619"
{
"name" "Zombie Heavy"
"prefab" "zombie"
"item_name" "#TF_Item_ZombieHeavy"
"model_player" "models/player/items/heavy/heavy_zombie.
mdl"
"used_by_classes"
{
"heavy" "1"
}
"item_description" "#TF_Item_ZombieHeavy_Desc"
"image_inventory" "backpack/player/items/heavy/hea
vy_zombie"
}
"5620"
{
"name" "Zombie Demo"
"prefab" "zombie"
"item_name" "#TF_Item_ZombieDemoman"
"model_player" "models/player/items/demo/demo_zombie.md
l"
"used_by_classes"
{
"demoman" "1"
}
"item_description" "#TF_Item_ZombieDemoman_Desc"
"image_inventory" "backpack/player/items/demo/demo
_zombie"
}
"5621"
{
"name" "Zombie Engineer"
"prefab" "zombie"
"item_name" "#TF_Item_ZombieEngineer"
"model_player" "models/player/items/engineer/engineer_z
ombie.mdl"
"used_by_classes"
{
"engineer" "1"
}
"item_description" "#TF_Item_ZombieEngineer_Desc"
"image_inventory" "backpack/player/items/engineer/
engineer_zombie"
}
"5622"
{
"name" "Zombie Medic"
"prefab" "zombie"
"item_name" "#TF_Item_ZombieMedic"
"model_player" "models/player/items/medic/medic_zombie.
mdl"
"used_by_classes"
{
"medic" "1"
}
"item_description" "#TF_Item_ZombieMedic_Desc"
"image_inventory" "backpack/player/items/medic/med
ic_zombie"
}
"5623"
{
"name" "Zombie Spy"
"prefab" "zombie"
"item_name" "#TF_Item_ZombieSpy"
"model_player" "models/player/items/spy/spy_zombie.mdl"
"used_by_classes"
{
"spy" "1"
}
"item_description" "#TF_Item_ZombieSpy_Desc"
"image_inventory" "backpack/player/items/spy/spy_z
ombie"
}
"5624"
{
"name" "Zombie Pyro"
"prefab" "zombie"
"item_name" "#TF_Item_ZombiePyro"
"model_player" "models/player/items/pyro/pyro_zombie.md
l"
"equip_regions"
{
"zombie_body" "1"
"pyro_head_replacement" "1"
}
"used_by_classes"
{
"pyro" "1"
}
"item_description" "#TF_Item_ZombiePyro_Desc"
"image_inventory" "backpack/player/items/pyro/pyro
_zombie"
}
"5625"
{
"name" "Zombie Sniper"
"prefab" "zombie"
"item_name" "#TF_Item_ZombieSniper"
"model_player" "models/player/items/sniper/sniper_zombi
e.mdl"
"used_by_classes"
{
"sniper" "1"
}
"item_description" "#TF_Item_ZombieSniper_Desc"
"image_inventory" "backpack/player/items/sniper/sn
iper_zombie"
}
"5626"
{
"name" "Pile Of Curses"
"item_class" "tf_wearable"
"expiration_date" "2013-11-12 06:00:00"
"tool"
{
"type" "gift"
"use_string" "#RummageThroughCurses"
"usage"
{
"loot_list" "halloween_loot_
list_2012_curse_pile"
"max_recipients" "1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"show_in_armory" "1"
"item_name" "#TF_PileOfCurses"
"item_description" "#TF_PileOfCurses_Desc"
"item_slot" "action"
"image_inventory" "backpack/crafting/ash_pile_haun
ted"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"5627"
{
"name" "Eerie Crate"
"item_class" "supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"tool"
{
"type" ""
"usage"
{
}
"restriction" "halloween2012"
}
"capabilities"
{
"decodable" "1"
}
"static_attrs"
{
"is commodity" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_LockedCrate"
"item_name" "#TF_HalloweenCrate2012"
"item_description" "#TF_HalloweenCrate2012_Desc"
"image_inventory" "backpack/player/items/crafting/
crate_halloween"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"loot_list_rare_item_footer" "#Econ_Revolving_Loot_Li
st_Rare_Item_Halloween"
"attributes"
{
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound" "ui/item_crate_drop.wav"
}
"5628"
{
"name" "Eerie Key"
"first_sale_date" "2012/10/31"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable" "1"
}
}
"static_attrs"
{
"always tradable" "1"
"is commodity" "1"
}
"armory_desc" "key"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_DecoderRing"
"item_description" "#TF_Tool_DecoderRing_Desc"
"image_inventory" "backpack/player/items/crafting/
key"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"5629"
{
"name" "Naughty Winter Crate 2012"
"item_class" "supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"tool"
{
"type" ""
"usage"
{
}
"restriction" "winter2012_naughty"
}
"capabilities"
{
"decodable" "1"
}
"armory_desc" "winter_crate"
"show_in_armory" "1"
"item_type_name" "#TF_LockedCrate"
"item_name" "#TF_WinterCrate2012_Naughty"
"item_description" "#TF_WinterCrate2012_Naughty_Des
c"
"image_inventory" "backpack/crafting/smissmass_cra
te_wicked"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "12"
"max_ilevel" "12"
"attributes"
{
}
"static_attrs"
{
"is commodity" "1"
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound" "ui/item_crate_drop.wav"
}
"5630"
{
"name" "Nice Winter Crate 2012"
"item_class" "supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"tool"
{
"type" ""
"usage"
{
}
"restriction" "winter2012_nice"
}
"capabilities"
{
"decodable" "1"
}
"armory_desc" "winter_crate"
"show_in_armory" "1"
"item_type_name" "#TF_LockedCrate"
"item_name" "#TF_WinterCrate2012_Nice"
"item_description" "#TF_WinterCrate2012_Nice_Desc"
"image_inventory" "backpack/crafting/smissmass_cra
te"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "12"
"max_ilevel" "12"
"attributes"
{
}
"static_attrs"
{
"is commodity" "1"
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound" "ui/item_crate_drop.wav"
}
"5631"
{
"name" "Naughty Winter Key 2012"
"prefab" "valve"
"item_class" "tool"
"craft_class" "tool"
"first_sale_date" "2012/12/21"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable" "1"
}
}
"static_attrs"
{
"always tradable" "1"
"is commodity" "1"
}
"armory_desc" "key"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_DecoderRing"
"item_description" "#TF_Tool_DecoderRing_Desc"
"image_inventory" "backpack/player/items/crafting/
key"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"5632"
{
"name" "Nice Winter Key 2012"
"item_class" "tool"
"craft_class" "tool"
"first_sale_date" "2012/12/21"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable" "1"
}
}
"static_attrs"
{
"always tradable" "1"
"is commodity" "1"
}
"armory_desc" "key"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_DecoderRing"
"item_description" "#TF_Tool_DecoderRing_Desc"
"image_inventory" "backpack/player/items/crafting/
key"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"5633"
{
"name" "Strange Bacon Grease"
"prefab" "strangifier_base"
"capabilities"
{
"can_gift_wrap" "1"
}
"tool"
{
"usage"
{
"itemdef_restrictions"
{
"264" "1"
}
}
}
"item_name" "#TF_FryingPanStrangifie
r"
"item_description" "#TF_FryingPanStrangifier_Desc"
"image_inventory" "backpack/crafting/strange_bacon
_grease"
}
"5635"
{
"name" "Robo Crate 2013"
"prefab" "eventcrate"
"tool"
{
"restriction" "robo2013"
}
"item_name" "#TF_RoboCrate"
"item_description" "#TF_RoboCrate_Desc"
"image_inventory" "backpack/player/items/crafting/
robo_crate"
"min_ilevel" "13"
"max_ilevel" "13"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class" "decoded_by_item
defindex"
"value" "5636"
}
}
"static_attrs"
{
"is commodity" "1"
}
}
"5636"
{
"name" "Robo Key 2013"
"prefab" "robokey_rules"
"item_class" "tool"
"craft_class" "tool"
"first_sale_date" "2013/05/20"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable" "1"
}
"restriction" "robo2013"
}
"static_attrs"
{
"is commodity" "1"
}
"armory_desc" "key"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_RoboKey2013"
"item_description" "#TF_Tool_RoboKey2013_Desc"
"image_inventory" "backpack/player/items/crafting/
robo_key"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"5637"
{
"name" "Gift - 23 RoboKeys 2013"
"prefab" "robokey_rules"
"loadondemand" "1"
"item_class" "tf_wearable"
"first_sale_date" "2013/05/19"
"tool"
{
"type" "gift"
"usage"
{
"loot_list" "robo_2013_gift_
key_loot_list"
"max_recipients" "23"
}
}
"capabilities"
{
"usable_gc" "1"
}
"static_attrs"
{
"is commodity" "1"
}
"show_in_armory" "1"
"armory_desc" "action gift_24"
"item_type_name" "#TF_Gift"
"item_name" "#TF_Gift_RoboKey2013_EntireServer"
"item_description" "#TF_Gift_RoboKey2013_EntireServ
er_Desc"
"item_slot" "action"
"image_inventory" "backpack/player/items/crafting/
pile_of_robo_keys"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" ""
"min_ilevel" "23"
"max_ilevel" "23"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"5638"
{
"name" "Gift - 1 RoboKey 2013"
"prefab" "robokey_rules"
"loadondemand" "1"
"item_class" "tf_wearable"
"first_sale_date" "2013/05/19"
"tool"
{
"type" "gift"
"usage"
{
"loot_list" "robo_2013_gift_
key_loot_list"
"max_recipients" "1"
}
}
"capabilities"
{
"usable_gc" "1"
}
"static_attrs"
{
"is commodity" "1"
}
"show_in_armory" "1"
"armory_desc" "action gift_1"
"item_type_name" "#TF_Gift"
"item_name" "#TF_Gift_RoboKey2013_RandomPerson"
"item_description" "#TF_Gift_RoboKey2013_RandomPers
on_Desc"
"item_slot" "action"
"image_inventory" "backpack/player/items/crafting/
gift_wrapped_robo_key"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" ""
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound" "ui/item_cardboard_drop.wav"
}
"5639"
{
"name" "July 2013 Claim Check"
"prefab" "randomgift"
"tool"
{
"usage"
{
"loot_list" "jul_2013_claim_
check_loot"
"max_recipients" "1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"static_attrs"
{
"is commodity" "1"
}
"item_type_name" "#TF_LockedCrate"
"item_name" "#TF_ClaimCheck_July2013"
"item_description" "#TF_ClaimCheck_July2013_Desc"
"image_inventory" "backpack/crafting/claimcheck"
"min_ilevel" "61"
"max_ilevel" "69"
}
"5640"
{
"name" "July 2013 Early Crate"
"prefab" "eventcrate"
"tool"
{
"restriction" "jul2013_early"
}
"item_name" "#TF_Jul2013Crate_early"
"item_description" "#TF_Jul2013Crate_early_Desc"
"image_inventory" "backpack/crafting/summer_appeti
zer_crate"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class" "decoded_by_item
defindex"
"value" "5641"
}
}
}
"5641"
{
"name" "July 2013 Early Key"
"prefab" "eventkey"
"first_sale_date" "2013/07/02"
"tool"
{
"restriction" "jul2013_early"
}
"item_name" "#TF_Jul2013Key_early"
"item_description" "#TF_Jul2013Key_early_Desc"
"image_inventory" "backpack/crafting/summer_jul13_
appetizer_key"
}
"5642"
{
"name" "July 2013 Crate 01"
"prefab" "eventcrate"
"tool"
{
"restriction" "jul2013_01"
}
"item_name" "#TF_Jul2013Crate_01"
"item_description" "#TF_Jul2013Crate_01_Desc"
"image_inventory" "backpack\player\items\crafting\
crate_summer_cooler_01"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class" "decoded_by_item
defindex"
"value" "5643"
}
}
}
"5643"
{
"name" "July 2013 Key 01"
"prefab" "eventkey"
"first_sale_date" "2013/07/11"
"tool"
{
"restriction" "jul2013_01"
}
"item_name" "#TF_Jul2013Key_01"
"item_description" "#TF_Jul2013Key_01_Desc"
"image_inventory" "backpack\player\items\crafting\
key_summer_01"
}
"5644"
{
"name" "July 2013 Crate 02"
"prefab" "eventcrate"
"tool"
{
"restriction" "jul2013_02"
}
"item_name" "#TF_Jul2013Crate_02"
"item_description" "#TF_Jul2013Crate_02_Desc"
"image_inventory" "backpack\player\items\crafting\
crate_summer_cooler_02"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class" "decoded_by_item
defindex"
"value" "5645"
}
}
}
"5645"
{
"name" "July 2013 Key 02"
"prefab" "eventkey"
"first_sale_date" "2013/07/11"
"tool"
{
"restriction" "jul2013_02"
}
"item_name" "#TF_Jul2013Key_02"
"item_description" "#TF_Jul2013Key_02_Desc"
"image_inventory" "backpack\player\items\crafting\
key_summer_02"
}
"5646"
{
"name" "July 2013 Crate 03"
"prefab" "eventcrate"
"tool"
{
"restriction" "jul2013_03"
}
"item_name" "#TF_Jul2013Crate_03"
"item_description" "#TF_Jul2013Crate_03_Desc"
"image_inventory" "backpack\player\items\crafting\
crate_summer_cooler_03"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class" "decoded_by_item
defindex"
"value" "5647"
}
}
}
"5647"
{
"name" "July 2013 Key 03"
"prefab" "eventkey"
"first_sale_date" "2013/07/11"
"tool"
{
"restriction" "jul2013_03"
}
"item_name" "#TF_Jul2013Key_03"
"item_description" "#TF_Jul2013Key_03_Desc"
"image_inventory" "backpack\player\items\crafting\
key_summer_03"
}
"5648"
{
"name" "July 2013 Crate 04"
"prefab" "eventcrate"
"tool"
{
"restriction" "jul2013_04"
}
"item_name" "#TF_Jul2013Crate_04"
"item_description" "#TF_Jul2013Crate_04_Desc"
"image_inventory" "backpack\player\items\crafting\
crate_summer_cooler_04"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class" "decoded_by_item
defindex"
"value" "5649"
}
}
}
"5649"
{
"name" "July 2013 Key 04"
"prefab" "eventkey"
"first_sale_date" "2013/07/11"
"tool"
{
"restriction" "jul2013_04"
}
"item_name" "#TF_Jul2013Key_04"
"item_description" "#TF_Jul2013Key_04_Desc"
"image_inventory" "backpack\player\items\crafting\
key_summer_04"
}
"5650"
{
"name" "July 2013 Crate 05"
"prefab" "eventcrate"
"tool"
{
"restriction" "jul2013_05"
}
"item_name" "#TF_Jul2013Crate_05"
"item_description" "#TF_Jul2013Crate_05_Desc"
"image_inventory" "backpack\player\items\crafting\
crate_summer_cooler_05"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class" "decoded_by_item
defindex"
"value" "5651"
}
}
}
"5651"
{
"name" "July 2013 Key 05"
"prefab" "eventkey"
"first_sale_date" "2013/07/11"
"tool"
{
"restriction" "jul2013_05"
}
"item_name" "#TF_Jul2013Key_05"
"item_description" "#TF_Jul2013Key_05_Desc"
"image_inventory" "backpack\player\items\crafting\
key_summer_05"
}
"5652"
{
"name" "July 2013 Crate 06"
"prefab" "eventcrate"
"tool"
{
"restriction" "jul2013_06"
}
"item_name" "#TF_Jul2013Crate_06"
"item_description" "#TF_Jul2013Crate_06_Desc"
"image_inventory" "backpack\player\items\crafting\
crate_summer_cooler_06"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class" "decoded_by_item
defindex"
"value" "5653"
}
}
}
"5653"
{
"name" "July 2013 Key 06"
"prefab" "eventkey"
"first_sale_date" "2013/07/11"
"tool"
{
"restriction" "jul2013_06"
}
"item_name" "#TF_Jul2013Key_06"
"item_description" "#TF_Jul2013Key_06_Desc"
"image_inventory" "backpack\player\items\crafting\
key_summer_06"
}
"5654"
{
"name" "July 2013 Crate 07"
"prefab" "eventcrate"
"tool"
{
"restriction" "jul2013_07"
}
"item_name" "#TF_Jul2013Crate_07"
"item_description" "#TF_Jul2013Crate_07_Desc"
"image_inventory" "backpack\player\items\crafting\
crate_summer_cooler_07"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class" "decoded_by_item
defindex"
"value" "5655"
}
}
}
"5655"
{
"name" "July 2013 Key 07"
"prefab" "eventkey"
"first_sale_date" "2013/07/11"
"tool"
{
"restriction" "jul2013_07"
}
"item_name" "#TF_Jul2013Key_07"
"item_description" "#TF_Jul2013Key_07_Desc"
"image_inventory" "backpack\player\items\crafting\
key_summer_07"
}
"5656"
{
"name" "July 2013 Crate 08"
"prefab" "eventcrate"
"tool"
{
"restriction" "jul2013_08"
}
"item_name" "#TF_Jul2013Crate_08"
"item_description" "#TF_Jul2013Crate_08_Desc"
"image_inventory" "backpack\player\items\crafting\
crate_summer_cooler_08"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class" "decoded_by_item
defindex"
"value" "5657"
}
}
}
"5657"
{
"name" "July 2013 Key 08"
"prefab" "eventkey"
"first_sale_date" "2013/07/11"
"tool"
{
"restriction" "jul2013_08"
}
"item_name" "#TF_Jul2013Key_08"
"item_description" "#TF_Jul2013Key_08_Desc"
"image_inventory" "backpack\player\items\crafting\
key_summer_08"
}
"5658"
{
"name" "Gift - 23 SummerKeys 2013"
"prefab" "randomgift"
"first_sale_date" "2013/07/10"
"tool"
{
"usage"
{
"loot_list" "jul_2013_gift_k
ey_loot_list"
"max_recipients" "23"
}
}
"capabilities"
{
"usable_gc" "1"
}
"static_attrs"
{
"is commodity" "1"
}
"item_name" "#TF_Gift_Jul2013_EntireServer"
"item_description" "#TF_Gift_Jul2013_EntireServer_D
esc"
"image_inventory" "backpack/player/items/crafting/
pile_of_summer_keys"
"min_ilevel" "23"
"max_ilevel" "23"
}
"5659"
{
"name" "Gift - 1 SummerKey 2013"
"prefab" "randomgift"
"first_sale_date" "2013/07/10"
"tool"
{
"usage"
{
"loot_list" "jul_2013_gift_k
ey_loot_list"
"max_recipients" "1"
}
}
"static_attrs"
{
"is commodity" "1"
}
"item_name" "#TF_Gift_Jul2013_RandomPerson"
"item_description" "#TF_Gift_Jul2013_RandomPerson_D
esc"
"image_inventory" "backpack/player/items/crafting/
gift_wrapped_summer_key"
"min_ilevel" "1"
"max_ilevel" "1"
}
"5660"
{
"name" "Supply Crate Rare 2"
"prefab" "eventcrate"
"show_in_armory" "0"
"item_name" "#TF_SupplyCrateRare2"
"item_description" "#TF_SupplyCrateRare2_Desc"
"image_inventory" "backpack/player/items/crafting/
crate_select_reserve"
"min_ilevel" "10"
"max_ilevel" "10"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class" "decoded_by_item
defindex"
"value" "5021"
}
}
}
"5661"
{
"name" "Pomson 6000 Strangifier"
"prefab" "strangifier_base"
"capabilities"
{
"can_gift_wrap" "1"
}
"attributes"
{
"tool target item"
{
"attribute_class" "tool_target_ite
m"
"value" "588"
}
}
"item_name" "#TF_Strangifier_Name"
"item_description" "#TF_Strangifier_Desc"
"image_inventory" "backpack/crafting/strange_gener
ic"
}
"5700"
{
"name" "Robits Loot 01"
"prefab" "mvm_robits"
"item_name" "#TF_Item_Robits_Loot_01"
"item_description" "#TF_Item_Robits_Loot_01_Desc"
"image_inventory" "backpack/crafting/mvm_robits_01
"
}
"5701"
{
"name" "Robits Loot 02"
"prefab" "mvm_robits"
"item_name" "#TF_Item_Robits_Loot_02"
"item_description" "#TF_Item_Robits_Loot_02_Desc"
"image_inventory" "backpack/crafting/mvm_robits_02
"
}
"5702"
{
"name" "Robits Loot 03"
"prefab" "mvm_robits"
"item_name" "#TF_Item_Robits_Loot_03"
"item_description" "#TF_Item_Robits_Loot_03_Desc"
"image_inventory" "backpack/crafting/mvm_robits_03
"
}
"5703"
{
"name" "Robits Loot 04"
"prefab" "mvm_robits"
"item_name" "#TF_Item_Robits_Loot_04"
"item_description" "#TF_Item_Robits_Loot_04_Desc"
"image_inventory" "backpack/crafting/mvm_robits_04
"
}
"5704"
{
"name" "Robits Loot 05"
"prefab" "mvm_robits"
"item_name" "#TF_Item_Robits_Loot_05"
"item_description" "#TF_Item_Robits_Loot_05_Desc"
"image_inventory" "backpack/crafting/mvm_robits_05
"
}
"5705"
{
"name" "Robits Loot 06"
"prefab" "mvm_robits"
"item_name" "#TF_Item_Robits_Loot_06"
"item_description" "#TF_Item_Robits_Loot_06_Desc"
"image_inventory" "backpack/crafting/mvm_robits_06
"
}
"5706"
{
"name" "Robits Loot 07"
"prefab" "mvm_robits"
"item_name" "#TF_Item_Robits_Loot_07"
"item_description" "#TF_Item_Robits_Loot_07_Desc"
"image_inventory" "backpack/crafting/mvm_robits_07
"
}
"5707"
{
"name" "Robits Loot 08"
"prefab" "mvm_robits"
"item_name" "#TF_Item_Robits_Loot_08"
"item_description" "#TF_Item_Robits_Loot_08_Desc"
"image_inventory" "backpack/crafting/mvm_robits_08
"
}
"5708"
{
"name" "Fall 2013 Acorns Crate"
"prefab" "eventcrate"
"tool"
{
"restriction" "fall2013_acorns"
}
"item_name" "#TF_Fall2013Crate_Acorns"
"item_description" "#TF_Fall2013Crate_Acorns_Desc"
"image_inventory" "backpack/crafting/fall_crate_ac
orns"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class" "decoded_by_item
defindex"
"value" "5710"
}
}
}
"5709"
{
"name" "Fall 2013 Gourd Crate"
"prefab" "eventcrate"
"tool"
{
"restriction" "fall2013_gourd"
}
"item_name" "#TF_Fall2013Crate_Gourd"
"item_description" "#TF_Fall2013Crate_Gourd_Desc"
"image_inventory" "backpack/crafting/fall_crate_go
urd"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class" "decoded_by_item
defindex"
"value" "5711"
}
}
}
"5710"
{
"name" "Fall 2013 Acorns Key"
"prefab" "eventkey"
"first_sale_date" "2013/10/10"
"tool"
{
"restriction" "fall2013_acorns"
}
"item_name" "#TF_Fall2013Key_Acorns"
"item_description" "#TF_Fall2013Key_Acorns_Desc"
"image_inventory" "backpack/crafting/fall_acorn_ke
y"
}
"5711"
{
"name" "Fall 2013 Gourd Key"
"prefab" "eventkey"
"first_sale_date" "2013/10/10"
"tool"
{
"restriction" "fall2013_gourd"
}
"item_name" "#TF_Fall2013Key_Gourd"
"item_description" "#TF_Fall2013Key_Gourd_Desc"
"image_inventory" "backpack/crafting/fall_gourd_ke
y"
}
"5712"
{
"name" "Halloween 2013 Crate"
"prefab" "eventcrate"
"tool"
{
"restriction" "halloween_2013"
}
"item_name" "#TF_Halloween2013_Crate"
"item_description" "#TF_Halloween2013_Crate_Desc"
"image_inventory" "backpack/player/items/crafting/
crate_halloween_02"
"attributes"
{
}
"holiday_restriction" "halloween_or_fullmoon"
"event_desc_footer" "#Halloween_Unusuals"
}
"5713"
{
"name" "Halloween 2013 Key"
"prefab" "eventkey"
"first_sale_date" "2013/10/29"
"item_name" "#TF_Tool_DecoderRing"
"item_description" "#TF_Tool_DecoderRing_Desc"
"image_inventory" "backpack/player/items/crafting/
key"
}
"5714"
{
"name" "Naughty Winter Crate 2013"
"prefab" "eventcrate"
"first_sale_date" "2013/12/05"
"tool"
{
"restriction" "winter2013_naughty"
}
"armory_desc" "winter_crate"
"item_name" "#TF_WinterCrate2013_Naughty"
"item_description" "#TF_WinterCrate2013_Naughty_Des
c"
"image_inventory" "backpack/player/items/crafting/
smissmas_crate_naughty_2013"
"attributes"
{
}
}
"5715"
{
"name" "Nice Winter Crate 2013"
"prefab" "eventcrate"
"first_sale_date" "2013/12/05"
"tool"
{
"restriction" "winter2013_nice"
}
"armory_desc" "winter_crate"
"item_name" "#TF_WinterCrate2013_Nice"
"item_description" "#TF_WinterCrate2013_Nice_Desc"
"image_inventory" "backpack/player/items/crafting/
smissmas_crate_2013"
"attributes"
{
}
}
"5716"
{
"name" "Naughty Winter Key 2013"
"prefab" "valve eventkey"
"first_sale_date" "2013/12/21"
"item_name" "#TF_Tool_DecoderRing"
"item_description" "#TF_Tool_DecoderRing_Desc"
"image_inventory" "backpack/player/items/crafting/
key"
}
"5717"
{
"name" "Nice Winter Key 2013"
"prefab" "eventkey"
"first_sale_date" "2013/12/21"
"item_name" "#TF_Tool_DecoderRing"
"item_description" "#TF_Tool_DecoderRing_Desc"
"image_inventory" "backpack/player/items/crafting/
key"
}
"5718"
{
"name" "Self Gift - Stocking Stuffer 2013"
"prefab" "randomgift"
"tool"
{
"usage"
{
"loot_list" "stocking_stuffe
r_2013_root"
"max_recipients" "1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"item_name" "#TF_StockingStuffer_2013"
"item_description" "#TF_StockingStuffer_2013_Desc"
"image_inventory" "backpack/crafting/winter2013_st
ocking_stuffer"
"min_ilevel" "13"
"max_ilevel" "13"
}
"5719"
{
"name" "Strongbox Crate 2014"
"prefab" "eventcrate"
"first_sale_date" "2014/01/09"
"tool"
{
"restriction" "strongbox_2014"
}
"item_name" "#TF_StrongboxCrate"
"item_description" "#TF_StrongboxCrate_Desc"
"image_inventory" "backpack/crafting/strongbox_cra
te"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class" "decoded_by_item
defindex"
"value" "5720"
}
}
}
"5720"
{
"name" "Strongbox Key 2014"
"prefab" "eventkey"
"first_sale_date" "2014/02/07"
"tool"
{
"restriction" "strongbox_2014"
}
"item_name" "#TF_StrongboxKey"
"item_description" "#TF_StrongboxKey_Desc"
"image_inventory" "backpack/crafting/strongbox_cra
te_key"
}
"5721"
{
"name" "Pretty Boy's Pocket Pistol Strangifier"
"prefab" "strangifier_base"
"attributes"
{
"tool target item"
{
"attribute_class" "tool_target_ite
m"
"value" "773"
}
}
}
"5722"
{
"name" "Phlogistinator Strangifier"
"prefab" "strangifier_base"
"attributes"
{
"tool target item"
{
"attribute_class" "tool_target_ite
m"
"value" "594"
}
}
}
"5723"
{
"name" "Cleaner's Carbine Strangifier"
"prefab" "strangifier_base"
"attributes"
{
"tool target item"
{
"attribute_class" "tool_target_ite
m"
"value" "751"
}
}
}
"5724"
{
"name" "Private Eye Strangifier"
"prefab" "strangifier_base"
"attributes"
{
"tool target item"
{
"attribute_class" "tool_target_ite
m"
"value" "388"
}
}
}
"5725"
{
"name" "Big Chief Strangifier"
"prefab" "strangifier_base"
"attributes"
{
"tool target item"
{
"attribute_class" "tool_target_ite
m"
"value" "309"
}
}
}
"5726"
{
"name" "Rocket Launcher Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"attributes"
{
"tool target item"
{
"attribute_class" "tool_target_ite
m"
"value" "205"
}
}
}
"5727"
{
"name" "Scattergun Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"attributes"
{
"tool target item"
{
"attribute_class" "tool_target_ite
m"
"value" "200"
}
}
}
"5728"
{
"name" "Sniperrifle Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"attributes"
{
"tool target item"
{
"attribute_class" "tool_target_ite
m"
"value" "201"
}
}
}
"5729"
{
"name" "Shotgun Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"attributes"
{
"tool target item"
{
"attribute_class" "tool_target_ite
m"
"value" "199"
}
}
}
"5730"
{
"name" "Ubersaw Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"attributes"
{
"tool target item"
{
"attribute_class" "tool_target_ite
m"
"value" "37"
}
}
}
"5731"
{
"name" "GRU Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"attributes"
{
"tool target item"
{
"attribute_class" "tool_target_ite
m"
"value" "239"
}
}
}
"5732"
{
"name" "Spy-cicle Launcher Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"attributes"
{
"tool target item"
{
"attribute_class" "tool_target_ite
m"
"value" "649"
}
}
}
"5733"
{
"name" "Axtinguisher Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"attributes"
{
"tool target item"
{
"attribute_class" "tool_target_ite
m"
"value" "38"
}
}
}
"5734"
{
"name" "Supply Crate Ration"
"prefab" "eventcrate"
"armory_desc" "supply_crate"
"item_name" "#TF_SupplyCrateRation"
"item_description" "#TF_SupplyCrate_Desc"
"image_inventory" "backpack/player/items/crafting/
crate_variation"
"min_ilevel" "20"
"max_ilevel" "20"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class" "decoded_by_item
defindex"
"value" "5021"
}
}
}
"5735"
{
"name" "Supply Crate Ration 2"
"prefab" "eventcrate"
"armory_desc" "supply_crate"
"item_name" "#TF_SupplyCrateRation"
"item_description" "#TF_SupplyCrate_Desc"
"image_inventory" "backpack/player/items/crafting/
crate_variation"
"min_ilevel" "20"
"max_ilevel" "20"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class" "decoded_by_item
defindex"
"value" "5021"
}
}
}
"5737"
{
"name" "Short 2014 Community Crate A"
"prefab" "eventcratebase"
"tool"
{
"restriction" "short2014"
}
"armory_desc" "supply_crate"
"item_name" "#TF_SupplyCrate_BL"
"item_description" "#TF_SupplyCrate_BL_Desc"
"image_inventory" "backpack/crafting/expiration_cr
ate"
"min_ilevel" "20"
"max_ilevel" "20"
"attributes"
{
}
"static_attrs"
{
"random drop line item unusual chance"
"215"
"random drop line item unusual list"
"particle_attribute_hats_series_3"
"random drop line item footer desc"
"#Econ_Revolving_Loot_List_Rare_Series_3"
"decoded by itemdefindex"
"5740"
"can shuffle crate contents"
"1"
}
}
"5738"
{
"name" "Short 2014 Community Crate B"
"prefab" "eventcratebase"
"tool"
{
"restriction" "short2014"
}
"armory_desc" "supply_crate"
"item_name" "#TF_SupplyCrate_BL"
"item_description" "#TF_SupplyCrate_BL_Desc"
"image_inventory" "backpack/crafting/expiration_cr
ate"
"min_ilevel" "20"
"max_ilevel" "20"
"show_in_armory" "0"
"attributes"
{
}
"static_attrs"
{
"random drop line item unusual chance"
"215"
"random drop line item unusual list"
"particle_attribute_hats_series_3"
"random drop line item footer desc"
"#Econ_Revolving_Loot_List_Rare_Series_3"
"decoded by itemdefindex"
"5740"
"can shuffle crate contents"
"1"
}
}
"5739"
{
"name" "Short 2014 Taunt Crate"
"prefab" "eventcrate"
"armory_desc" "supply_crate"
"item_name" "#TF_SupplyCrate_BLTaunt"
"item_description" "#TF_SupplyCrate_BLTaunt_Desc"
"image_inventory" "backpack/player/items/crafting/
crate_taunts"
"min_ilevel" "10"
"max_ilevel" "10"
"static_attrs"
{
"loot list name"
"lw_taunt_supply_crate_loot_list"
"decoded by itemdefindex"
"5021"
}
}
"5740"
{
"name" "Short 2014 Key"
"prefab" "eventkey"
"first_sale_date" "2014/06/19"
"tool"
{
"restriction" "short2014"
}
"item_name" "#TF_CrateKey_BL"
"item_description" "#TF_CrateKey_BL_Desc"
"image_inventory" "backpack/crafting/summer2014_ke
y"
}
"5741"
{
"name" "Self Gift - Mutated Bread Box"
"prefab" "randomgift"
"tool"
{
"usage"
{
"loot_list" "breadbox_lootli
st"
"max_recipients" "1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"static_attrs"
{
"loot list name"
"breadbox_lootlist"
}
"item_name" "#TF_BreadBox"
"item_description" "#TF_BreadBox_Desc"
"image_inventory" "backpack/player/items/crafting/
crate_bread_box"
"min_ilevel" "14"
"max_ilevel" "14"
}
"5742"
{
"name" "Supply Crate Ration 3"
"prefab" "eventcrate"
"armory_desc" "supply_crate"
"item_name" "#TF_SupplyCrateRation"
"item_description" "#TF_SupplyCrate_Desc"
"image_inventory" "backpack/player/items/crafting/
crate_variation"
"min_ilevel" "20"
"max_ilevel" "20"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class" "decoded_by_item
defindex"
"value" "5021"
}
}
}
"5743"
{
"name" "StickyLauncher Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"static_attrs"
{
"tool target item" "207"
}
}
"5744"
{
"name" "Minigun Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"static_attrs"
{
"tool target item" "202"
}
}
"5745"
{
"name" "DirectHit Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"static_attrs"
{
"tool target item" "127"
}
}
"5746"
{
"name" "Huntsman Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"static_attrs"
{
"tool target item" "56"
}
}
"5747"
{
"name" "Backburner Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"static_attrs"
{
"tool target item" "40"
}
}
"5748"
{
"name" "Backscatter Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"static_attrs"
{
"tool target item" "1103"
}
}
"5749"
{
"name" "Kritzkrieg Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"static_attrs"
{
"tool target item" "35"
}
}
"5750"
{
"name" "Ambassador Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"static_attrs"
{
"tool target item" "61"
}
}
"5751"
{
"name" "Frontier Justice Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"static_attrs"
{
"tool target item" "141"
}
}
"5752"
{
"name" "Supply Crate Ration 4"
"prefab" "eventcrate"
"armory_desc" "supply_crate"
"item_name" "#TF_SupplyCrateRation"
"item_description" "#TF_SupplyCrate_Desc"
"image_inventory" "backpack/player/items/crafting/
crate_variation"
"min_ilevel" "20"
"max_ilevel" "20"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class" "decoded_by_item
defindex"
"value" "5021"
}
}
}
"5753"
{
"name" "Air Strike Strangifier"
"prefab" "strangifier_base"
"static_attrs"
{
"tool target item" "1104"
}
}
"5754"
{
"name" "Classic Strangifier"
"prefab" "strangifier_base"
"static_attrs"
{
"tool target item" "1098"
}
}
"5755"
{
"name" "Manmelter Strangifier"
"prefab" "strangifier_base"
"static_attrs"
{
"tool target item" "595"
}
}
"5756"
{
"name" "Vaccinator Strangifier"
"prefab" "strangifier_base"
"static_attrs"
{
"tool target item" "998"
}
}
"5757"
{
"name" "Widowmaker Strangifier"
"prefab" "strangifier_base"
"static_attrs"
{
"tool target item" "527"
}
}
"5758"
{
"name" "Anger Strangifier"
"prefab" "strangifier_base"
"static_attrs"
{
"tool target item" "518"
}
}
"5759"
{
"name" "Apparition's Aspect Strangifier"
"prefab" "strangifier_base"
"static_attrs"
{
"tool target item" "571"
}
}
"5760"
{
"name" "Taunt Shuffle Crate"
"prefab" "eventcratebase"
"armory_desc" "supply_crate"
"item_name" "#TF_SupplyCrate_ShuffleTaunt"
"item_description" "#TF_SupplyCrate_ShuffleTaunt_De
sc"
"image_inventory" "backpack/player/items/crafting/
shuffle_crate_taunts"
"min_ilevel" "20"
"max_ilevel" "20"
"show_in_armory" "0"
"attributes"
{
}
"static_attrs"
{
"random drop line item unusual chance"
"215"
"random drop line item unusual list"
"particle_attribute_taunts"
"random drop line item footer desc"
"#Econ_Revolving_Unusual_Taunt"
"decoded by itemdefindex"
"5021"
"can shuffle crate contents"
"1"
"shuffle crate item def min"
"1106"
"shuffle crate item def max"
"1120"
}
}
"5761"
{
"name" "Summer Crate 2014"
"prefab" "eventcrate"
"tool"
{
"restriction" "summer2014"
}
"capabilities"
{
"decodable" "0"
}
"item_name" "#TF_LimitedSummerCrate2
014"
"item_description" "#TF_WinterCrate2013_Nice_Desc"
"image_inventory" "backpack/crafting/wading_crate_
2"
"attributes"
{
}
}
"5762"
{
"name" "Limited Summer 2014 Key"
"prefab" "eventkey"
"first_sale_date" "2014/09/25"
"item_name" "#TF_Tool_DecoderRing"
"item_description" "#TF_Tool_DecoderRing_Desc"
"image_inventory" "backpack/player/items/crafting/
key"
}
"5999"
{
"name" "Strange Part (Armory)"
"prefab" "strange_part"
"armory_desc" "strangepart"
"show_in_armory" "1"
"image_inventory" "backpack/crafting/strange_parts
"
"item_name" "#TF_StrangePart_Empty"
"item_description" "#TF_StrangePart_Empty_Desc"
}
"6000"
{
"name" "Strange Part: Heavies Killed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "14"
}
}
"image_inventory" "backpack/crafting/strange_part_
heavies_killed"
"item_name" "#TF_StrangePart_HeaviesKilled"
"item_description" "#TF_StrangePart_HeaviesKilled_D
esc"
}
"6001"
{
"name" "Strange Part: Demomen Killed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "13"
}
}
"image_inventory" "backpack/crafting/strange_part_
demos_killed"
"item_name" "#TF_StrangePart_DemomenKilled"
"item_description" "#TF_StrangePart_DemomenKilled_D
esc"
}
"6002"
{
"name" "Strange Part: Soldiers Killed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "12"
}
}
"image_inventory" "backpack/crafting/strange_part_
soldiers_killed"
"item_name" "#TF_StrangePart_SoldiersKilled"
"item_description" "#TF_StrangePart_SoldiersKilled_
Desc"
}
"6003"
{
"name" "Strange Part: Scouts Killed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "10"
}
}
"image_inventory" "backpack/crafting/strange_part_
scouts_killed"
"item_name" "#TF_StrangePart_ScoutsKilled"
"item_description" "#TF_StrangePart_ScoutsKilled_De
sc"
}
"6004"
{
"name" "Strange Part: Engineers Killed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "17"
}
}
"image_inventory" "backpack/crafting/strange_part_
engineers_killed"
"item_name" "#TF_StrangePart_EngineersKilled"
"item_description" "#TF_StrangePart_EngineersKilled
_Desc"
}
"6005"
{
"name" "Strange Part: Snipers Killed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "11"
}
}
"image_inventory" "backpack/crafting/strange_part_
snipers_killed"
"item_name" "#TF_StrangePart_SnipersKilled"
"item_description" "#TF_StrangePart_SnipersKilled_D
esc"
}
"6006"
{
"name" "Strange Part: Pyros Killed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "15"
}
}
"image_inventory" "backpack/crafting/strange_part_
pyros_killed"
"item_name" "#TF_StrangePart_PyrosKilled"
"item_description" "#TF_StrangePart_PyrosKilled_Des
c"
}
"6007"
{
"name" "Strange Part: Medics Killed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "18"
}
}
"image_inventory" "backpack/crafting/strange_part_
medics_killed"
"item_name" "#TF_StrangePart_MedicsKilled"
"item_description" "#TF_StrangePart_MedicsKilled_De
sc"
}
"6008"
{
"name" "Strange Part: Spies Killed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "16"
}
}
"image_inventory" "backpack/crafting/strange_part_
spies_killed"
"item_name" "#TF_StrangePart_SpiesKilled"
"item_description" "#TF_StrangePart_SpiesKilled_Des
c"
}
"6009"
{
"name" "Strange Part: Buildings Destroyed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
"required_missing_tags"
{
"cannot_damage_buildings"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "19"
}
}
"image_inventory" "backpack/crafting/strange_part_
buildings_destroyed"
"item_name" "#TF_StrangePart_BuildingsDestroyed"
"item_description" "#TF_StrangePart_BuildingsDestro
yed_Desc"
}
"6010"
{
"name" "Strange Part: Projectiles Reflected"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_reflect_projectiles"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "20"
}
}
"image_inventory" "backpack/crafting/strange_part_
projectiles_deflected"
"item_name" "#TF_StrangePart_ProjectilesReflected"
"item_description" "#TF_StrangePart_ProjectilesRefl
ected_Desc"
}
"6011"
{
"name" "Strange Part: Headshot Kills"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_headshot"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "21"
}
}
"image_inventory" "backpack/crafting/strange_part_
headshots"
"item_name" "#TF_StrangePart_HeadshotKills"
"item_description" "#TF_StrangePart_HeadshotKills_D
esc"
}
"6012"
{
"name" "Strange Part: Airborne Enemies Killed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "22"
}
}
"image_inventory" "backpack/crafting/strange_part_
airborne_killed"
"item_name" "#TF_StrangePart_AirborneEnemiesKilled"
"item_description" "#TF_StrangePart_AirborneEnemies
Killed_Desc"
}
"6013"
{
"name" "Strange Part: Enemies Gibbed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_gib_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "23"
}
}
"image_inventory" "backpack/crafting/strange_part_
enemies_gibbed"
"item_name" "#TF_StrangePart_GibKilled"
"item_description" "#TF_StrangePart_GibKilled_Desc"
}
"6015"
{
"name" "Strange Part: Full Moon Kills"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "27"
}
}
"image_inventory" "backpack/crafting/strange_part_
KillDuringFullMoon"
"item_name" "#TF_StrangePart_FullMoonKills"
"item_description" "#TF_StrangePart_FullMoonKills_D
esc"
}
"6016"
{
"name" "Strange Part: Domination Kills"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "28"
}
}
"image_inventory" "backpack/crafting/strange_part_
KillStartDomination"
"item_name" "#TF_StrangePart_DominationKills"
"item_description" "#TF_StrangePart_DominationKills
_Desc"
}
"6018"
{
"name" "Strange Part: Revenge Kills"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "30"
}
}
"image_inventory" "backpack/crafting/strange_part_
KillRevenge"
"item_name" "#TF_StrangePart_RevengeKills"
"item_description" "#TF_StrangePart_RevengeKills_De
sc"
}
"6019"
{
"name" "Strange Part: Posthumous Kills"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_posthumous_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "31"
}
}
"image_inventory" "backpack/crafting/strange_part_
PlayerKillPosthumous"
"item_name" "#TF_StrangePart_PosthumousKills"
"item_description" "#TF_StrangePart_PosthumousKills
_Desc"
}
"6020"
{
"name" "Strange Part: Allies Extinguished"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_extinguish"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "32"
}
}
"image_inventory" "backpack/crafting/strange_part_
burningallyextinguished"
"item_name" "#TF_StrangePart_AlliesExtinguished"
"item_description" "#TF_StrangePart_AlliesExtinguis
hed_Desc"
}
"6021"
{
"name" "Strange Part: Critical Kills"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_critical_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "33"
}
}
"image_inventory" "backpack/crafting/strange_part_
killcritical"
"item_name" "#TF_StrangePart_CriticalKills"
"item_description" "#TF_StrangePart_CriticalKills_D
esc"
}
"6022"
{
"name" "Strange Part: Kills While Explosive-Jumping"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_be_equipped_by_soldier_or_d
emo" "1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "34"
}
}
"image_inventory" "backpack/crafting/strange_part_
KillWhileExplosiveJumping"
"item_name" "#TF_StrangePart_KillsWhileExplosiveJump
ing"
"item_description" "#TF_StrangePart_KillsWhileExplo
siveJumping_Desc"
}
"6023"
{
"name" "Strange Part: Ubers Dropped"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "38"
}
}
"image_inventory" "backpack/crafting/strange_part_
ubers_dropped"
"item_name" "#TF_StrangePart_UbersDropped"
"item_description" "#TF_StrangePart_UbersDropped_De
sc"
}
"6024"
{
"name" "Strange Part: Cloaked Spies Killed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "37"
}
}
"image_inventory" "backpack/crafting/strange_part_
invisibles_killed"
"item_name" "#TF_StrangePart_InvisibleSpyKills"
"item_description" "#TF_StrangePart_InvisibleSpyKil
ls_Desc"
}
"6025"
{
"name" "Strange Part: Sappers Destroyed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_destroy_sappers"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "36"
}
}
"image_inventory" "backpack/crafting/strange_part_
sappers_killed"
"item_name" "#TF_StrangePart_SappersDestroyed"
"item_description" "#TF_StrangePart_SappersDestroye
d_Desc"
}
"6026"
{
"name" "Strange Part: Robots Destroyed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "39"
}
}
"image_inventory" "backpack/crafting/strange_part_
mvm_robot_kills"
"item_name" "#TF_StrangePart_RobotsDestroyed"
"item_description" "#TF_StrangePart_RobotsDestroyed
_Desc"
}
"6028"
{
"name" "Strange Part: Giant Robots Destroyed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "40"
}
}
"image_inventory" "backpack/crafting/strange_part_
giant_kills"
"item_name" "#TF_StrangePart_GiantRobotsDestroyed"
"item_description" "#TF_StrangePart_GiantRobotsDest
royed_Desc"
}
"6032"
{
"name" "Strange Part: Kills While Low-Health"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "44"
}
}
"image_inventory" "backpack/crafting/strange_part_
10_percent_kills"
"item_name" "#TF_StrangePart_KillWhileLowHealth"
"item_description" "#TF_StrangePart_KillWhileLowHea
lth_Desc"
}
"6033"
{
"name" "Strange Part: Halloween Kills"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "45"
}
}
"image_inventory" "backpack/crafting/strange_part_
halloween_kills"
"item_name" "#TF_StrangePart_HalloweenKills"
"item_description" "#TF_StrangePart_HalloweenKills_
Desc"
}
"6034"
{
"name" "Strange Part: Robots Destroyed During Halloween
"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "46"
}
}
"image_inventory" "backpack/crafting/strange_part_
mvm_robot_kills_halloween"
"item_name" "#TF_StrangePart_RobotsDestroyedDuringHa
lloween"
"item_description" "#TF_StrangePart_RobotsDestroyed
DuringHalloween_Desc"
}
"6035"
{
"name" "Strange Part: Defender Kills"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "47"
}
}
"image_inventory" "backpack/crafting/strange_part_
defender_kill"
"item_name" "#TF_StrangePart_DefenderKills"
"item_description" "#TF_StrangePart_DefenderKills_D
esc"
}
"6036"
{
"name" "Strange Part: Underwater Kills"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "48"
}
}
"image_inventory" "backpack/crafting/strange_part_
underwater_kill"
"item_name" "#TF_StrangePart_UnderwaterKills"
"item_description" "#TF_StrangePart_UnderwaterKills
_Desc"
}
"6037"
{
"name" "Strange Part: Kills While Ubercharged"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
"required_missing_tags"
{
"prevents_uber"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "49"
}
}
"image_inventory" "backpack/crafting/strange_part_
kill_while_uber"
"item_name" "#TF_StrangePart_KillsWhileUbercharged"
"item_description" "#TF_StrangePart_KillsWhileUberc
harged_Desc"
}
"6038"
{
"name" "Strange Part: Tanks Destroyed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
"required_missing_tags"
{
"cannot_damage_tanks" "1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "61"
}
}
"image_inventory" "backpack/crafting/strange_part_
tank_destroyed"
"item_name" "#TF_StrangePart_TanksDestroyed"
"item_description" "#TF_StrangePart_TanksDestroyed_
Desc"
}
"6039"
{
"name" "Strange Part: Long-Distance Kills"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_long_distance_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "62"
}
}
"image_inventory" "backpack/crafting/strange_part_
long_distance_kills"
"item_name" "#TF_StrangePart_LongDistanceKills"
"item_description" "#TF_StrangePart_LongDistanceKil
ls_Desc"
}
"6041"
{
"name" "Strange Part: Victory Time Kills"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "67"
}
}
"image_inventory" "backpack/crafting/strange_part_
humiliation_kills"
"item_name" "#TF_StrangePart_VictoryTimeKills"
"item_description" "#TF_StrangePart_VictoryTimeKill
s_Desc"
}
"6042"
{
"name" "Strange Part: Robot Scout Kills"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "68"
}
}
"image_inventory" "backpack/crafting/strange_part_
robot_scouts_killed"
"item_name" "#TF_StrangePart_RobotScoutKills"
"item_description" "#TF_StrangePart_RobotScoutKills
_Desc"
}
"6048"
{
"name" "Strange Part: Robot Spy Kills"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "74"
}
}
"image_inventory" "backpack/crafting/strange_part_
robospys_killed"
"item_name" "#TF_StrangePart_RobotSpyKills"
"item_description" "#TF_StrangePart_RobotSpyKills_D
esc"
}
"6051"
{
"name" "Strange Part: Taunt Kills"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_taunt_damage" "1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "77"
}
}
"image_inventory" "backpack/crafting/strange_part_
taunt_kills"
"item_name" "#TF_StrangePart_TauntKills"
"item_description" "#TF_StrangePart_TauntKills_Desc
"
}
"6052"
{
"name" "Strange Part: Players Wearing Unusuals"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "78"
}
}
"image_inventory" "backpack/crafting/strange_part_
unusuals_killed"
"item_name" "#TF_StrangePart_PlayersWearingUnusualsK
ills"
"item_description" "#TF_StrangePart_PlayersWearingU
nusualsKills_Desc"
}
"6053"
{
"name" "Strange Part: Burning Enemies Killed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "79"
}
}
"image_inventory" "backpack/crafting/strange_part_
burning_enemies_killed"
"item_name" "#TF_StrangePart_BurningEnemiesKilled"
"item_description" "#TF_StrangePart_BurningEnemiesK
illed_Desc"
}
"6054"
{
"name" "Strange Part: Killstreaks Ended"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "80"
}
}
"image_inventory" "backpack/crafting/strange_part_
killstreaks_ended"
"item_name" "#TF_StrangePart_KillstreaksEnded"
"item_description" "#TF_StrangePart_KillstreaksEnde
d_Desc"
}
"6055"
{
"name" "Strange Cosmetic Part: Killcam Taunts"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"is_cosmetic" "1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "81"
}
}
"image_inventory" "backpack/crafting/strange_part_
killcam_taunts"
"item_name" "#TF_StrangePart_KillcamTaunts"
"item_description" "#TF_StrangePart_KillcamTaunts_D
esc"
}
"6056"
{
"name" "Strange Part: Damage Dealt"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "82"
}
}
"image_inventory" "backpack/crafting/strange_part_
damage_dealt"
"item_name" "#TF_StrangePart_DamageDealt"
"item_description" "#TF_StrangePart_DamageDealt_Des
c"
}
"6057"
{
"name" "Strange Cosmetic Part: Fires Survived"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"is_cosmetic" "1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "83"
}
}
"image_inventory" "backpack/crafting/strange_part_
fires_survived"
"item_name" "#TF_StrangePart_FiresSurvived"
"item_description" "#TF_StrangePart_FiresSurvived_D
esc"
}
"6058"
{
"name" "Strange Part: Ally Healing Done"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_heal_allies"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "84"
}
}
"image_inventory" "backpack/crafting/strange_part_
healing_done"
"item_name" "#TF_StrangePart_AllyHealing"
"item_description" "#TF_StrangePart_AllyHealing_Des
c"
}
"6059"
{
"name" "Strange Part: Point-Blank Kills"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "85"
}
}
"image_inventory" "backpack/crafting/strange_part_
point_blank"
"item_name" "#TF_StrangePart_PointBlankKills"
"item_description" "#TF_StrangePart_PointBlankKills
_Desc"
}
"6060"
{
"name" "Strange Cosmetic Part: Kills"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"is_cosmetic" "1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "87"
}
}
"image_inventory" "backpack/crafting/strange_cosme
tic_part_kills"
"item_name" "#TF_StrangePart_CosmeticKills"
"item_description" "#TF_StrangePart_CosmeticKills_D
esc"
}
"6061"
{
"name" "Strange Part: Full Health Kills"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "88"
}
}
"image_inventory" "backpack/crafting/strange_part_
full_health_kills"
"item_name" "#TF_StrangePart_FullHealthKills"
"item_description" "#TF_StrangePart_FullHealthKills
_Desc"
}
"6062"
{
"name" "Strange Part: Taunting Player Kills"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_ne
w_counter_id"
"value" "89"
}
}
"image_inventory" "backpack/crafting/strange_part_
conga_killer"
"item_name" "#TF_StrangePart_Tauntin
gPlayerKills"
"item_description" "#TF_StrangePart_TauntingPlayerK
ills_Desc"
}
"6500"
{
"name" "Strange Filter: Coldfront (Community)"
"first_sale_date" "2012/12/01"
"prefab" "strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type" "map"
"restriction_value" "cp_coldfront"
}
}
"image_inventory" "backpack/crafting/strange_filte
r_coldfront"
"item_name" "#TF_StrangeFilter_CommunityMapColdfront
"
"item_description" "#TF_StrangeFilter_CommunityMapC
oldfront_Desc"
}
"6502"
{
"name" "Strange Filter: Egypt (Community)"
"first_sale_date" "2012/12/01"
"prefab" "strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type" "map"
"restriction_value" "cp_egypt_final"
}
}
"image_inventory" "backpack/crafting/strange_filte
r_egypt"
"item_name" "#TF_StrangeFilter_CommunityMapEgypt"
"item_description" "#TF_StrangeFilter_CommunityMapE
gypt_Desc"
}
"6503"
{
"name" "Strange Filter: Junction (Community)"
"first_sale_date" "2012/12/01"
"prefab" "strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type" "map"
"restriction_value" "cp_junction_fin
al"
}
}
"image_inventory" "backpack/crafting/strange_filte
r_junction"
"item_name" "#TF_StrangeFilter_CommunityMapJunction"
"item_description" "#TF_StrangeFilter_CommunityMapJ
unction_Desc"
}
"6504"
{
"name" "Strange Filter: Mountain Lab (Community)"
"first_sale_date" "2012/12/01"
"prefab" "strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type" "map"
"restriction_value" "cp_mountainlab"
}
}
"image_inventory" "backpack/crafting/strange_filte
r_mountainlab"
"item_name" "#TF_StrangeFilter_CommunityMapMountainL
ab"
"item_description" "#TF_StrangeFilter_CommunityMapM
ountainLab_Desc"
}
"6505"
{
"name" "Strange Filter: Steel (Community)"
"first_sale_date" "2012/12/01"
"prefab" "strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type" "map"
"restriction_value" "cp_steel"
}
}
"image_inventory" "backpack/crafting/strange_filte
r_steel"
"item_name" "#TF_StrangeFilter_CommunityMapSteel"
"item_description" "#TF_StrangeFilter_CommunityMapS
teel_Desc"
}
"6506"
{
"name" "Strange Filter: Gullywash (Community)"
"first_sale_date" "2012/12/01"
"prefab" "strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type" "map"
"restriction_value" "cp_gullywash_fi
nal1"
}
}
"image_inventory" "backpack/crafting/strange_filte
r_gullywash"
"item_name" "#TF_StrangeFilter_CommunityMapGullywash
"
"item_description" "#TF_StrangeFilter_CommunityMapG
ullywash_Desc"
}
"6507"
{
"name" "Strange Filter: Turbine (Community)"
"first_sale_date" "2012/12/01"
"prefab" "strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type" "map"
"restriction_value" "ctf_turbine"
}
}
"image_inventory" "backpack/crafting/strange_filte
r_turbine"
"item_name" "#TF_StrangeFilter_CommunityMapTurbine"
"item_description" "#TF_StrangeFilter_CommunityMapT
urbine_Desc"
}
"6508"
{
"name" "Strange Filter: Fastlane (Community)"
"first_sale_date" "2012/12/01"
"prefab" "strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type" "map"
"restriction_value" "cp_fastlane"
}
}
"image_inventory" "backpack/crafting/strange_filte
r_fastlane"
"item_name" "#TF_StrangeFilter_CommunityMapFastlane"
"item_description" "#TF_StrangeFilter_CommunityMapF
astlane_Desc"
}
"6509"
{
"name" "Strange Filter: Freight (Community)"
"first_sale_date" "2012/12/01"
"prefab" "strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type" "map"
"restriction_value" "cp_freight_fina
l1"
}
}
"image_inventory" "backpack/crafting/strange_filte
r_freight"
"item_name" "#TF_StrangeFilter_CommunityMapFreight"
"item_description" "#TF_StrangeFilter_CommunityMapF
reight_Desc"
}
"6510"
{
"name" "Strange Filter: Yukon (Community)"
"first_sale_date" "2012/12/01"
"prefab" "strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type" "map"
"restriction_value" "cp_yukon_final"
}
}
"image_inventory" "backpack/crafting/strange_filte
r_yukon"
"item_name" "#TF_StrangeFilter_CommunityMapYukon"
"item_description" "#TF_StrangeFilter_CommunityMapY
ukon_Desc"
}
"6511"
{
"name" "Strange Filter: Harvest (Community)"
"first_sale_date" "2012/12/01"
"prefab" "strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type" "map"
"restriction_value" "koth_harvest_fi
nal"
}
}
"image_inventory" "backpack/crafting/strange_filte
r_harvest"
"item_name" "#TF_StrangeFilter_CommunityMapHarvest"
"item_description" "#TF_StrangeFilter_CommunityMapH
arvest_Desc"
}
"6512"
{
"name" "Strange Filter: Lakeside (Community)"
"first_sale_date" "2012/12/01"
"prefab" "strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type" "map"
"restriction_value" "koth_lakeside_f
inal"
}
}
"image_inventory" "backpack/crafting/strange_filte
r_lakeside"
"item_name" "#TF_StrangeFilter_CommunityMapLakeside"
"item_description" "#TF_StrangeFilter_CommunityMapL
akeside_Desc"
}
"6513"
{
"name" "Strange Filter: Kong King (Community)"
"first_sale_date" "2012/12/01"
"prefab" "strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type" "map"
"restriction_value" "koth_king"
}
}
"image_inventory" "backpack/crafting/strange_filte
r_kongking"
"item_name" "#TF_StrangeFilter_CommunityMapKongKing"
"item_description" "#TF_StrangeFilter_CommunityMapK
ongKing_Desc"
}
"6514"
{
"name" "Strange Filter: Frontier (Community)"
"first_sale_date" "2012/12/01"
"prefab" "strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type" "map"
"restriction_value" "pl_frontier_fin
al"
}
}
"image_inventory" "backpack/crafting/strange_filte
r_frontier"
"item_name" "#TF_StrangeFilter_CommunityMapFrontier"
"item_description" "#TF_StrangeFilter_CommunityMapF
rontier_Desc"
}
"6515"
{
"name" "Strange Filter: Hoodoo (Community)"
"first_sale_date" "2012/12/01"
"prefab" "strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type" "map"
"restriction_value" "pl_hoodoo_final
"
}
}
"image_inventory" "backpack/crafting/strange_filte
r_hoodoo"
"item_name" "#TF_StrangeFilter_CommunityMapHoodoo"
"item_description" "#TF_StrangeFilter_CommunityMapH
oodoo_Desc"
}
"6516"
{
"name" "Strange Filter: Nightfall (Community)"
"first_sale_date" "2012/12/01"
"prefab" "strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type" "map"
"restriction_value" "plr_nightfall_f
inal"
}
}
"image_inventory" "backpack/crafting/strange_filte
r_nightfall"
"item_name" "#TF_StrangeFilter_CommunityMapNightfall
"
"item_description" "#TF_StrangeFilter_CommunityMapN
ightfall_Desc"
}
"6517"
{
"name" "Strange Filter: Watchtower (Community)"
"first_sale_date" "2012/12/01"
"prefab" "strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type" "map"
"restriction_value" "arena_watchtowe
r"
}
}
"image_inventory" "backpack/crafting/strange_filte
r_watchtower"
"item_name" "#TF_StrangeFilter_CommunityMapWatchtowe
r"
"item_description" "#TF_StrangeFilter_CommunityMapW
atchtower_Desc"
}
"6518"
{
"name" "Strange Filter: Offblast (Community)"
"first_sale_date" "2012/12/01"
"prefab" "strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type" "map"
"restriction_value" "arena_offblast_
final"
}
}
"image_inventory" "backpack/crafting/strange_filte
r_offblast"
"item_name" "#TF_StrangeFilter_CommunityMapOffblast"
"item_description" "#TF_StrangeFilter_CommunityMapO
ffblast_Desc"
}
"6519"
{
"name" "Strange Filter: Mann Manor (Community)"
"first_sale_date" "2012/12/01"
"prefab" "strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type" "map"
"restriction_value" "cp_manor_event"
}
}
"image_inventory" "backpack/crafting/strange_filte
r_manor"
"item_name" "#TF_StrangeFilter_CommunityMapManorEven
t"
"item_description" "#TF_StrangeFilter_CommunityMapM
anorEvent_Desc"
}
"6520"
{
"name" "Strange Filter: Process (Community)"
"first_sale_date" "2013/07/12"
"prefab" "strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type" "map"
"restriction_value" "cp_process_fina
l"
}
}
"image_inventory" "backpack/crafting/strange_filte
r_process"
"item_name" "#TF_StrangeFilter_CommunityMapProcess"
"item_description" "#TF_StrangeFilter_CommunityMapP
rocess_Desc"
}
"6521"
{
"name" "Strange Filter: Standin (Community)"
"first_sale_date" "2013/07/12"
"prefab" "strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type" "map"
"restriction_value" "cp_standin_fina
l"
}
}
"image_inventory" "backpack/crafting/strange_filte
r_standin"
"item_name" "#TF_StrangeFilter_CommunityMapStandin"
"item_description" "#TF_StrangeFilter_CommunityMapS
tandin_Desc"
}
"6522"
{
"name" "Strangifier"
"prefab" "strangifier_base"
"capabilities"
{
"can_gift_wrap" "1"
}
"tool"
{
}
"item_name" "#TF_Strangifier_Name"
"item_description" "#TF_Strangifier_Desc"
"image_inventory" "backpack/crafting/strange_gener
ic"
}
"6523"
{
"name" "Killstreakifier"
"prefab" "killstreakifier_base"
"item_name" "#TF_KillStreakifier_Nam
e"
"item_description" "#TF_KillStreakifier_Desc"
"item_type_name" "#TF_KillStreakifierToolB"
"image_inventory" "backpack/crafting/professional_
grease"
"attributes"
{
"killstreak tier"
{
"attribute_class" "killstreak_tier
"
"value" "2"
}
}
}
"6524"
{
"name" "Strange Filter: Snakewater (Community)"
"first_sale_date" "2013/11/20"
"prefab" "strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type" "map"
"restriction_value" "cp_snakewater_f
inal1"
}
}
"image_inventory" "backpack/crafting/strange_filte
r_snakewater"
"item_name" "#TF_StrangeFilter_CommunityMapSnakewate
r"
"item_description" "#TF_StrangeFilter_CommunityMapS
nakewater_Desc"
}
"6526"
{
"name" "Killstreakifier Rare"
"prefab" "killstreakifier_base"
"item_name" "#TF_KillStreakifierRare
_Name"
"item_description" "#TF_KillStreakifierRare_Desc"
"item_type_name" "#TF_KillStreakifierToolC"
"image_inventory" "backpack/crafting/professional_
grease_rare"
"attributes"
{
"killstreak tier"
{
"attribute_class" "killstreak_tier
"
"value" "3"
}
}
}
"6527"
{
"name" "Killstreakifier Basic"
"prefab" "killstreakifier_base"
"item_description" "#TF_KillStreakifierBasic_Desc"
"image_inventory" "backpack/crafting/professional_
grease_basic"
"attributes"
{
"killstreak tier"
{
"attribute_class" "killstreak_tier
"
"value" "1"
}
}
}
"8926"
{
"name" "Halloween Transmogrifier: Pyro"
"prefab" "hw2013_transmogrifier_base"
"tool"
{
"usage"
{
"output_class" "pyro"
}
}
"item_name" "#TF_HalloweenTransmogri
fier_Pyro"
"item_description" "#TF_HalloweenTransmogrifier_Pyr
o_Desc"
"image_inventory" "backpack/player/items/crafting/
transmogrifier_pyro"
}
"8927"
{
"name" "Halloween Transmogrifier: Scout"
"prefab" "hw2013_transmogrifier_base"
"tool"
{
"usage"
{
"output_class" "scout"
}
}
"item_name" "#TF_HalloweenTransmogri
fier_Scout"
"item_description" "#TF_HalloweenTransmogrifier_Sco
ut_Desc"
"image_inventory" "backpack/player/items/crafting/
transmogrifier_scout"
}
"8928"
{
"name" "Halloween Transmogrifier: Soldier"
"prefab" "hw2013_transmogrifier_base"
"tool"
{
"usage"
{
"output_class" "soldier"
}
}
"item_name" "#TF_HalloweenTransmogri
fier_Soldier"
"item_description" "#TF_HalloweenTransmogrifier_Sol
dier_Desc"
"image_inventory" "backpack/player/items/crafting/
transmogrifier_soldier"
}
"8929"
{
"name" "Halloween Transmogrifier: Demo"
"prefab" "hw2013_transmogrifier_base"
"tool"
{
"usage"
{
"output_class" "demoman"
}
}
"item_name" "#TF_HalloweenTransmogri
fier_Demo"
"item_description" "#TF_HalloweenTransmogrifier_Dem
o_Desc"
"image_inventory" "backpack/player/items/crafting/
transmogrifier_demo"
}
"8930"
{
"name" "Halloween Transmogrifier: Heavy"
"prefab" "hw2013_transmogrifier_base"
"tool"
{
"usage"
{
"output_class" "heavy"
}
}
"item_name" "#TF_HalloweenTransmogri
fier_Heavy"
"item_description" "#TF_HalloweenTransmogrifier_Hea
vy_Desc"
"image_inventory" "backpack/player/items/crafting/
transmogrifier_heavy"
}
"8931"
{
"name" "Halloween Transmogrifier: Medic"
"prefab" "hw2013_transmogrifier_base"
"tool"
{
"usage"
{
"output_class" "medic"
}
}
"item_name" "#TF_HalloweenTransmogri
fier_Medic"
"item_description" "#TF_HalloweenTransmogrifier_Med
ic_Desc"
"image_inventory" "backpack/player/items/crafting/
transmogrifier_medic"
}
"8932"
{
"name" "Halloween Transmogrifier: Sniper"
"prefab" "hw2013_transmogrifier_base"
"tool"
{
"usage"
{
"output_class" "sniper"
}
}
"item_name" "#TF_HalloweenTransmogri
fier_Sniper"
"item_description" "#TF_HalloweenTransmogrifier_Sni
per_Desc"
"image_inventory" "backpack/player/items/crafting/
transmogrifier_sniper"
}
"8933"
{
"name" "Halloween Transmogrifier: Spy"
"prefab" "hw2013_transmogrifier_base"
"tool"
{
"usage"
{
"output_class" "spy"
}
}
"item_name" "#TF_HalloweenTransmogri
fier_Spy"
"item_description" "#TF_HalloweenTransmogrifier_Spy
_Desc"
"image_inventory" "backpack/player/items/crafting/
transmogrifier_spy"
}
"8934"
{
"name" "Halloween Transmogrifier: Engineer"
"prefab" "hw2013_transmogrifier_base"
"tool"
{
"usage"
{
"output_class" "engineer"
}
}
"item_name" "#TF_HalloweenTransmogri
fier_Engineer"
"item_description" "#TF_HalloweenTransmogrifier_Eng
ineer_Desc"
"image_inventory" "backpack/player/items/crafting/
transmogrifier_engineer"
}
"8935"
{
"name" "Halloween Spellbook Page"
"prefab" "halloween2013_spellbookpage"
}
"8936"
{
"name" "Halloween Spellbook Page (Achievement)"
"prefab" "halloween2013_spellbookpage"
"attributes"
{
"spellbook page attr id"
{
"attribute_class" "spellbo
ok_page_attr_id"
"value"
"2016"
}
}
}
"8937"
{
"name" "Eternaween Enchantment"
"item_class" "tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "tf_event_enable"
"use_string" "#CastServerEnchantment"
}
"capabilities"
{
"usable_gc" "1"
}
"item_type_name" "#TF_ServerEnchantmentType"
"item_name" "#TF_Eternaween"
"item_description" "#TF_Eternaween_Desc"
"image_inventory" "backpack/crafting/server_hallow
een"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"show_in_armory" "1"
}
"8938"
{
"name" "Glitched Circui
t Board"
"prefab" "base_misc"
"item_slot" "misc"
"item_class" "tf_wearable"
"craft_material_type" "hat"
"craft_class" ""
"show_in_armory" "1"
"item_quality" "unique"
"item_type_name" "#TF_Item_GlitchedCircuitBoard_T
ype"
"item_name" "#TF_Item_GlitchedCircuitBoard"
"item_description" "#TF_Item_GlitchedCircuitBoard_D
esc"
"image_inventory" "backpack/crafting/glitched_circ
uit_board"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
"static_attrs"
{
"limited quantity item" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"8900"
{
"name" "Halloween Spell: Paint 1"
"prefab" "spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__cap_paintable" "1"
}
"attributes"
{
"SPELL: set item tint RGB"
"2"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_ite
m_tint_rgb"
"value"
"65280"
}
}
"item_name" "#TF_HalloweenSpell_Pain
t_1"
"item_description" "#TF_HalloweenSpell_Paint_1_Desc
"
}
"8901"
{
"name" "Halloween Spell: Paint 2"
"prefab" "spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__cap_paintable" "1"
}
"attributes"
{
"SPELL: set item tint RGB"
"0"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_ite
m_tint_rgb"
"value"
"255"
}
}
"item_name" "#TF_HalloweenSpell_Pain
t_2"
"item_description" "#TF_HalloweenSpell_Paint_2_Desc
"
}
"8902"
{
"name" "Halloween Spell: Paint 3"
"prefab" "spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__cap_paintable" "1"
}
"attributes"
{
"SPELL: set item tint RGB"
"1"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_ite
m_tint_rgb"
"value"
"16711680"
}
}
"item_name" "#TF_HalloweenSpell_Pain
t_3"
"item_description" "#TF_HalloweenSpell_Paint_3_Desc
"
}
"8903"
{
"name" "Halloween Spell: Paint 4"
"prefab" "spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__cap_paintable" "1"
}
"attributes"
{
"SPELL: set item tint RGB"
"3"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_ite
m_tint_rgb"
"value"
"16744192"
}
}
"item_name" "#TF_HalloweenSpell_Pain
t_4"
"item_description" "#TF_HalloweenSpell_Paint_4_Desc
"
}
"8904"
{
"name" "Halloween Spell: Paint 5"
"prefab" "spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__cap_paintable" "1"
}
"attributes"
{
"SPELL: set item tint RGB"
"4"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_ite
m_tint_rgb"
"value"
"16776960"
}
}
"item_name" "#TF_HalloweenSpell_Pain
t_5"
"item_description" "#TF_HalloweenSpell_Paint_5_Desc
"
}
"8905"
{
"name" "Halloween Spell: Soldier Voice"
"prefab" "voice_spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__class_soldier" "1"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_ite
m_tint_rgb"
"value"
"16711680"
}
}
"item_name" "#TF_HalloweenSpell_Voic
eSoldier"
"item_description" "#TF_HalloweenSpell_VoiceSoldier
_Desc"
}
"8906"
{
"name" "Halloween Spell: Scout Voice"
"prefab" "voice_spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__class_scout" "1"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_ite
m_tint_rgb"
"value"
"65280"
}
}
"item_name" "#TF_HalloweenSpell_Voic
eScout"
"item_description" "#TF_HalloweenSpell_VoiceScout_D
esc"
}
"8907"
{
"name" "Halloween Spell: Sniper Voice"
"prefab" "voice_spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__class_sniper" "1"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_ite
m_tint_rgb"
"value"
"255"
}
}
"item_name" "#TF_HalloweenSpell_Voic
eSniper"
"item_description" "#TF_HalloweenSpell_VoiceSniper_
Desc"
}
"8908"
{
"name" "Halloween Spell: Engineer Voice"
"prefab" "voice_spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__class_engineer" "1"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_ite
m_tint_rgb"
"value"
"16776960"
}
}
"item_name" "#TF_HalloweenSpell_Voic
eEngineer"
"item_description" "#TF_HalloweenSpell_VoiceEnginee
r_Desc"
}
"8909"
{
"name" "Halloween Spell: Heavy Voice"
"prefab" "voice_spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__class_heavy" "1"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_ite
m_tint_rgb"
"value"
"16711935"
}
}
"item_name" "#TF_HalloweenSpell_Voic
eHeavy"
"item_description" "#TF_HalloweenSpell_VoiceHeavy_D
esc"
}
"8910"
{
"name" "Halloween Spell: Demoman Voice"
"prefab" "voice_spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__class_demoman" "1"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_ite
m_tint_rgb"
"value"
"65535"
}
}
"item_name" "#TF_HalloweenSpell_Voic
eDemo"
"item_description" "#TF_HalloweenSpell_VoiceDemo_De
sc"
}
"8911"
{
"name" "Halloween Spell: Pyro Voice"
"prefab" "voice_spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__class_pyro" "1"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_ite
m_tint_rgb"
"value"
"16742399"
}
}
"item_name" "#TF_HalloweenSpell_Voic
ePyro"
"item_description" "#TF_HalloweenSpell_VoicePyro_De
sc"
}
"8912"
{
"name" "Halloween Spell: Spy Voice"
"prefab" "voice_spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__class_spy" "1"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_ite
m_tint_rgb"
"value"
"13421772"
}
}
"item_name" "#TF_HalloweenSpell_Voic
eSpy"
"item_description" "#TF_HalloweenSpell_VoiceSpy_Des
c"
}
"8913"
{
"name" "Halloween Spell: Medic Voice"
"prefab" "voice_spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__class_medic" "1"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_ite
m_tint_rgb"
"value"
"16737280"
}
}
"item_name" "#TF_HalloweenSpell_Voic
eMedic"
"item_description" "#TF_HalloweenSpell_VoiceMedic_D
esc"
}
"8914"
{
"name" "Halloween Spell: Team Spirit Footprints"
"prefab" "spell_base_footprints"
"tool"
{
"usage"
{
"attributes"
{
"SPELL: set Halloween footstep t
ype" "1"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_ite
m_tint_rgb"
"value"
"14540032"
}
}
"item_name" "#TF_HalloweenSpell_Foot
prints_1"
"item_description" "#TF_HalloweenSpell_Footprints_1
_Desc"
}
"8915"
{
"name" "Halloween Spell: Gangreen Footprints"
"prefab" "spell_base_footprints"
"tool"
{
"usage"
{
"attributes"
{
"SPELL: set Halloween footstep t
ype" "8421376"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_ite
m_tint_rgb"
"value"
"39168"
}
}
"item_name" "#TF_HalloweenSpell_Foot
prints_8421376"
"item_description" "#TF_HalloweenSpell_Footprints_8
421376_Desc"
}
"8916"
{
"name" "Halloween Spell: Corpse Gray Footprints"
"prefab" "spell_base_footprints"
"tool"
{
"usage"
{
"attributes"
{
"SPELL: set Halloween footstep t
ype" "3100495"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_ite
m_tint_rgb"
"value"
"3100495"
}
}
"item_name" "#TF_HalloweenSpell_Foot
prints_3100495"
"item_description" "#TF_HalloweenSpell_Footprints_3
100495_Desc"
}
"8917"
{
"name" "Halloween Spell: Violent Violet Footprints"
"prefab" "spell_base_footprints"
"tool"
{
"usage"
{
"attributes"
{
"SPELL: set Halloween footstep t
ype" "5322826"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_ite
m_tint_rgb"
"value"
"16742399"
}
}
"item_name" "#TF_HalloweenSpell_Foot
prints_5322826"
"item_description" "#TF_HalloweenSpell_Footprints_5
322826_Desc"
}
"8918"
{
"name" "Halloween Spell: Rotten Orange Footprints"
"prefab" "spell_base_footprints"
"tool"
{
"usage"
{
"attributes"
{
"SPELL: set Halloween footstep t
ype" "13595446"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_ite
m_tint_rgb"
"value"
"16737280"
}
}
"item_name" "#TF_HalloweenSpell_Foot
prints_13595446"
"item_description" "#TF_HalloweenSpell_Footprints_1
3595446_Desc"
}
"8919"
{
"name" "Halloween Spell: Bruised Purple Footprints"
"prefab" "spell_base_footprints"
"tool"
{
"usage"
{
"attributes"
{
"SPELL: set Halloween footstep t
ype" "8208497"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_ite
m_tint_rgb"
"value"
"2490623"
}
}
"item_name" "#TF_HalloweenSpell_Foot
prints_8208497"
"item_description" "#TF_HalloweenSpell_Footprints_8
208497_Desc"
}
"8920"
{
"name" "Halloween Spell: Headless Horseshoes"
"prefab" "spell_base_footprints"
"tool"
{
"usage"
{
"attributes"
{
"SPELL: set Halloween footstep t
ype" "2"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_ite
m_tint_rgb"
"value"
"9109759"
}
}
"item_name" "#TF_HalloweenSpell_Foot
prints_2"
"item_description" "#TF_HalloweenSpell_Footprints_2
_Desc"
}
"8921"
{
"name" "Halloween Spell: Exorcism"
"prefab" "spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
"attributes"
{
"SPELL: Halloween death ghosts"
"1"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "13369344"
}
}
"item_name" "#TF_HalloweenSpell_Deat
hGhosts_1"
"item_description" "#TF_HalloweenSpell_DeathGhosts_
1_Desc"
"image_inventory" "backpack/player/items/crafting/
flask_vial"
"image_inventory_overlay" "backpack/player/items/c
rafting/flask_vial_paintcolor"
}
"8922"
{
"name" "Halloween Spell: Squash Rockets"
"prefab" "spell_base_pumpkinbombs"
"tool"
{
"usage"
{
"required_tags"
{
"auto__class_soldier" "1"
"can_deal_gib_damage" "1"
}
"attributes"
{
"SPELL: Halloween pumpkin explos
ions" "1"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "12517631"
}
}
"item_name" "#TF_HalloweenSpell_Pump
kinRockets"
"item_description" "#TF_HalloweenSpell_PumpkinRocke
ts_Desc"
}
"8923"
{
"name" "Halloween Spell: Gourd Grenades"
"prefab" "spell_base_pumpkinbombs"
"tool"
{
"usage"
{
"required_tags"
{
"auto__class_demoman" "1"
"can_deal_gib_damage" "1"
}
"attributes"
{
"SPELL: Halloween pumpkin explos
ions" "1"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "16741656"
}
}
"item_name" "#TF_HalloweenSpell_Pump
kinGrenades"
"item_description" "#TF_HalloweenSpell_PumpkinGrena
des_Desc"
}
"8924"
{
"name" "Halloween Spell: Sentry Quad-Pumpkins"
"prefab" "spell_base_pumpkinbombs"
"tool"
{
"usage"
{
"required_tags"
{
"auto__class_engineer" "1"
"auto__slot_melee" "1"
}
"attributes"
{
"SPELL: Halloween pumpkin explos
ions" "1"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "205"
}
}
"item_name" "#TF_HalloweenSpell_Pump
kinSentryRockets"
"item_description" "#TF_HalloweenSpell_PumpkinSentr
yRockets_Desc"
}
"8925"
{
"name" "Halloween Spell: Spectral Flame"
"prefab" "spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__class_pyro" "1"
"auto__slot_primary" "1"
"is_flamethrower" "1"
}
"attributes"
{
"SPELL: Halloween green flames"
"1"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_r
gb"
"value" "3329330"
}
}
"item_name" "#TF_HalloweenSpell_Pyro
Fire_1"
"item_description" "#TF_HalloweenSpell_PyroFire_1_D
esc"
"image_inventory" "backpack/player/items/crafting/
flask_tube"
"image_inventory_overlay" "backpack/player/items/c
rafting/flask_tube_paintcolor"
}
"20000"
{
"name" "Cosmetic Strangifier Recipe 1"
"prefab" "dynamic_recipe_base"
"item_name" "#TF_Cosmetic_Strangifier_Recipe"
"tool"
{
"usage"
{
}
}
"attributes"
{
"series number"
{
"attribute_class" "series_number"
"value" "1"
}
}
}
"20001"
{
"name" "Cosmetic Strangifier Recipe 1 Rare"
"prefab" "dynamic_recipe_base"
"item_name" "#TF_Cosmetic_Strangifier_Recipe"
"tool"
{
"usage"
{
}
}
}
"20002"
{
"name" "MvM Killstreak Recipe 1"
"prefab" "mvm_killstreak_recipe_base"
"item_name" "#TF_MvM_Killstreak_Recipe_1"
"image_inventory" "backpack/crafting/professional_
kit"
"tool"
{
"usage"
{
}
}
}
"20003"
{
"name" "MvM Killstreak Recipe 2"
"prefab" "mvm_killstreak_recipe_base"
"item_name" "#TF_MvM_Killstreak_Recipe_2"
"image_inventory" "backpack/crafting/professional_
kit_rare"
"tool"
{
"usage"
{
}
}
}
"20005"
{
"name" "Cosmetic Strangifier Recipe 2"
"prefab" "dynamic_recipe_base"
"item_name" "#TF_Cosmetic_Strangifier_Recipe"
"tool"
{
"usage"
{
}
}
"attributes"
{
"series number"
{
"attribute_class" "series_number"
"value" "2"
}
}
}
"20006"
{
"name" "Collector Recipe 1"
"prefab" "dynamic_recipe_base"
"item_name" "#TF_Cosmetic_Strangifier_Recipe"
"tool"
{
"usage"
{
}
}
}
"20007"
{
"name" "Festive Collector Recipe 2013"
"prefab" "dynamic_recipe_base"
"item_name" "#TF_Cosmetic_Strangifier_Recipe"
"tool"
{
"usage"
{
}
}
}
"20008"
{
"name" "Rebuild Strange Weapon Recipe"
"prefab" "dynamic_recipe_base"
"item_name" "#TF_Cosmetic_Strangifier_Recipe"
"tool"
{
"usage"
{
}
}
}
"20009"
{
"name" "Cosmetic Strangifier Recipe 3"
"prefab" "dynamic_recipe_base"
"item_name" "#TF_Cosmetic_Strangifier_Recipe"
"min_ilevel" "3"
"max_ilevel" "3"
"expiration_date" "2014-04-22 06:00:00"
"tool"
{
"usage"
{
}
}
"attributes"
{
"series number"
{
"attribute_class" "series_number"
"value" "3"
}
"recipe no partial complete"
{
"attribute_class" "recipe_no_partial_com
plete"
"value" "1"
}
}
}
}
"attributes"
{
"1"
{
"name" "damage penalty"
"attribute_class" "mult_dmg"
"description_string" "#Attrib_DamageDone_Negative"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"2"
{
"name" "damage bonus"
"attribute_class" "mult_dmg"
"description_string" "#Attrib_DamageDone_Positive"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"3"
{
"name" "clip size penalty"
"attribute_class" "mult_clipsize"
"description_string" "#Attrib_ClipSize_Negative"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"4"
{
"name" "clip size bonus"
"attribute_class" "mult_clipsize"
"description_string" "#Attrib_ClipSize_Positive"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"5"
{
"name" "fire rate penalty"
"attribute_class" "mult_postfiredelay"
"description_string" "#Attrib_FireRate_Negative"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"6"
{
"name" "fire rate bonus"
"attribute_class" "mult_postfiredelay"
"description_string" "#Attrib_FireRate_Positive"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"7"
{
"name" "heal rate penalty"
"attribute_class" "mult_medigun_healrate"
"description_string" "#Attrib_HealRate_Negative"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"8"
{
"name" "heal rate bonus"
"attribute_class" "mult_medigun_healrate"
"description_string" "#Attrib_HealRate_Positive"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"9"
{
"name" "ubercharge rate penalty"
"attribute_class" "mult_medigun_uberchargerate"
"description_string" "#Attrib_UberchargeRate_Negative
"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"10"
{
"name" "ubercharge rate bonus"
"attribute_class" "mult_medigun_uberchargerate"
"description_string" "#Attrib_UberchargeRate_Positive
"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"11"
{
"name" "overheal bonus"
"attribute_class" "mult_medigun_overheal_amount"
"description_string" "#Attrib_OverhealAmount_Positive
"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"12"
{
"name" "overheal decay penalty"
"attribute_class" "mult_medigun_overheal_decay"
"description_string" "#Attrib_OverhealDecay_Negative"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"13"
{
"name" "overheal decay bonus"
"attribute_class" "mult_medigun_overheal_decay"
"description_string" "#Attrib_OverhealDecay_Positive"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"14"
{
"name" "overheal decay disabled"
"attribute_class" "mult_medigun_overheal_decay"
"description_string" "#Attrib_OverhealDecay_Disabled"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"15"
{
"name" "crit mod disabled"
"attribute_class" "mult_crit_chance"
"description_string" "#Attrib_CritChance_Disabled"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "no_crits"
"stored_as_integer" "0"
}
"16"
{
"name" "heal on hit for rapidfire"
"attribute_class" "add_onhit_addhealth"
"description_string" "#Attrib_HealOnHit_Positive"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer" "0"
}
"17"
{
"name" "add uber charge on hit"
"attribute_class" "add_onhit_ubercharge"
"description_string" "#Attrib_AddUber_OnHit_Positive"
"description_format" "value_is_additive_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer" "0"
}
"18"
{
"name" "medigun charge is crit boost"
"attribute_class" "set_charge_type"
"description_string" "#Attrib_Medigun_CritBoost"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"19"
{
"name" "tmp dmgbuff on hit"
"attribute_class" "addperc_ondmgdone_tmpbuff"
"description_string" "#Attrib_DamageDoneBonus_Positiv
e"
"description_format" "value_is_additive_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer" "0"
}
"20"
{
"name" "crit vs burning players"
"attribute_class" "or_crit_vs_playercond"
"description_string" "#Attrib_CritVsBurning"
"description_format" "value_is_or"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"21"
{
"name" "dmg penalty vs nonburning"
"attribute_class" "mult_dmg_vs_nonburning"
"description_string" "#Attrib_DmgPenaltyVsNonBurning"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"22"
{
"name" "no crit vs nonburning"
"attribute_class" "set_nocrit_vs_nonburning"
"description_string" "#Attrib_NoCritVsNonBurning"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"23"
{
"name" "mod flamethrower push"
"attribute_class" "set_flamethrower_push_disabled"
"description_string" "#Attrib_ModFlamethrowerPush"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"24"
{
"name" "mod flamethrower back crit"
"attribute_class" "set_flamethrower_back_crit"
"description_string" "#Attrib_ModFlamethrower_BackCri
ts"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"25"
{
"name" "hidden secondary max ammo penalty"
"attribute_class" "mult_maxammo_secondary"
"description_string" "unused"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"26"
{
"name" "max health additive bonus"
"attribute_class" "add_maxhealth"
"description_string" "#Attrib_MaxHealth_Positive"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"27"
{
"name" "alt-fire disabled"
"attribute_class" "unimplemented_altfire_disabled"
"description_string" "#Attrib_AltFire_Disabled"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"28"
{
"name" "crit mod disabled hidden"
"attribute_class" "mult_crit_chance"
"description_string" "#Attrib_CritChance_Disabled"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "negative"
"stored_as_integer" "0"
}
"29"
{
"name" "alt-fire is vampire"
"attribute_class" "set_altfire_mode"
"description_string" "#Attrib_AltFire_Is_Vampire"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"30"
{
"name" "fists have radial buff"
"attribute_class" "set_weapon_mode"
"description_string" "#Attrib_FistsHaveRadialBuff"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"31"
{
"name" "critboost on kill"
"attribute_class" "add_onkill_critboost_time"
"description_string" "#Attrib_CritBoost_OnKill"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_kill"
"stored_as_integer" "0"
}
"32"
{
"name" "slow enemy on hit"
"attribute_class" "mult_onhit_enemyspeed"
"description_string" "#Attrib_Slow_Enemy_OnHit"
"description_format" "value_is_additive_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer" "0"
}
"33"
{
"name" "set cloak is feign death"
"attribute_class" "set_weapon_mode"
"description_string" "#Attrib_CloakIsFeignDeath"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"armory_desc" "cloak_type"
"stored_as_integer" "0"
}
"34"
{
"name" "mult cloak meter consume rate"
"attribute_class" "mult_cloak_meter_consume_rate"
"description_string" "#Attrib_CloakMeterConsumeRate"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"35"
{
"name" "mult cloak meter regen rate"
"attribute_class" "mult_cloak_meter_regen_rate"
"description_string" "#Attrib_CloakMeterRegenRate"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"36"
{
"name" "spread penalty"
"attribute_class" "mult_spread_scale"
"description_string" "#Attrib_Spread_Negative"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"37"
{
"name" "hidden primary max ammo bonus"
"attribute_class" "mult_maxammo_primary"
"description_string" "unused"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"38"
{
"name" "mod bat launches balls"
"attribute_class" "set_weapon_mode"
"description_string" "#Attrib_BatLaunchesBalls"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"39"
{
"name" "dmg penalty vs nonstunned"
"attribute_class" "unimplemented_mod_dmg_vs_nonstu
nned"
"description_string" "#Attrib_DmgPenaltyVsNonStunned"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"40"
{
"name" "zoom speed mod disabled"
"attribute_class" "unimplemented_mod_zoom_speed_di
sabled"
"description_string" "#Attrib_ZoomSpeedMod_Disabled"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"41"
{
"name" "sniper charge per sec"
"attribute_class" "mult_sniper_charge_per_sec"
"description_string" "#Attrib_SniperCharge_Per_Sec"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"42"
{
"name" "sniper no headshots"
"attribute_class" "set_weapon_mode"
"description_string" "#Attrib_SniperNoHeadshots"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"43"
{
"name" "scattergun no reload single"
"attribute_class" "set_scattergun_no_reload_single
"
"description_string" "#Attrib_Scattergun_NoReloadSing
le"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"44"
{
"name" "scattergun has knockback"
"attribute_class" "set_scattergun_has_knockback"
"description_string" "#Attrib_Scattergun_HasKnockback
"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"45"
{
"name" "bullets per shot bonus"
"attribute_class" "mult_bullets_per_shot"
"description_string" "#Attrib_BulletsPerShot_Bonus"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"46"
{
"name" "sniper zoom penalty"
"attribute_class" "mult_zoom_fov"
"description_string" "#Attrib_SniperZoom_Penalty"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"47"
{
"name" "sniper no charge"
"attribute_class" "unimplemented_mod_sniper_no_cha
rge"
"description_string" "#Attrib_SniperNoCharge"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"48"
{
"name" "set cloak is movement based"
"attribute_class" "set_weapon_mode"
"description_string" "#Attrib_CloakIsMovementBased"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"armory_desc" "cloak_type"
"stored_as_integer" "0"
}
"49"
{
"name" "no double jump"
"attribute_class" "set_scout_doublejump_disabled"
"description_string" "#Attrib_NoDoubleJump"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"50"
{
"name" "absorb damage while cloaked"
"attribute_class" "unimplemented_absorb_dmg_while_
cloaked"
"description_string" "#Attrib_AbsorbDmgWhileCloaked"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"51"
{
"name" "revolver use hit locations"
"attribute_class" "set_weapon_mode"
"description_string" "#Attrib_RevolverUseHitLocations
"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"52"
{
"name" "backstab shield"
"attribute_class" "set_blockbackstab_once"
"description_string" "#Attrib_BackstabShield"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"53"
{
"name" "fire retardant"
"attribute_class" "set_fire_retardant"
"description_string" "#Attrib_FireRetardant"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"54"
{
"name" "move speed penalty"
"attribute_class" "mult_player_movespeed"
"description_string" "#Attrib_MoveSpeed_Penalty"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"55"
{
"name" "obsolete ammo penalty"
"attribute_class" "obsolete"
"description_string" "unused"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"56"
{
"name" "jarate description"
"attribute_class" "desc_jarate_description"
"description_string" "#Attrib_Jarate_Description"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"57"
{
"name" "health regen"
"attribute_class" "add_health_regen"
"description_string" "#Attrib_HealthRegen"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"58"
{
"name" "self dmg push force increased"
"attribute_class" "mult_dmgself_push_force"
"description_string" "#Attrib_SelfDmgPush_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"59"
{
"name" "self dmg push force decreased"
"attribute_class" "mult_dmgself_push_force"
"description_string" "#Attrib_SelfDmgPush_Decreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"60"
{
"name" "dmg taken from fire reduced"
"attribute_class" "mult_dmgtaken_from_fire"
"description_string" "#Attrib_DmgTaken_From_Fire_Redu
ced"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"61"
{
"name" "dmg taken from fire increased"
"attribute_class" "mult_dmgtaken_from_fire"
"description_string" "#Attrib_DmgTaken_From_Fire_Incr
eased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"62"
{
"name" "dmg taken from crit reduced"
"attribute_class" "mult_dmgtaken_from_crit"
"description_string" "#Attrib_DmgTaken_From_Crit_Redu
ced"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"63"
{
"name" "dmg taken from crit increased"
"attribute_class" "mult_dmgtaken_from_crit"
"description_string" "#Attrib_DmgTaken_From_Crit_Incr
eased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"64"
{
"name" "dmg taken from blast reduced"
"attribute_class" "mult_dmgtaken_from_explosions"
"description_string" "#Attrib_DmgTaken_From_Blast_Red
uced"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"65"
{
"name" "dmg taken from blast increased"
"attribute_class" "mult_dmgtaken_from_explosions"
"description_string" "#Attrib_DmgTaken_From_Blast_Inc
reased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"66"
{
"name" "dmg taken from bullets reduced"
"attribute_class" "mult_dmgtaken_from_bullets"
"description_string" "#Attrib_DmgTaken_From_Bullets_R
educed"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"67"
{
"name" "dmg taken from bullets increased"
"attribute_class" "mult_dmgtaken_from_bullets"
"description_string" "#Attrib_DmgTaken_From_Bullets_I
ncreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"68"
{
"name" "increase player capture value"
"attribute_class" "add_player_capturevalue"
"description_string" "#Attrib_CaptureValue_Increased"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"69"
{
"name" "health from healers reduced"
"attribute_class" "mult_health_fromhealers"
"description_string" "#Attrib_HealthFromHealers_Reduc
ed"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"70"
{
"name" "health from healers increased"
"attribute_class" "mult_health_fromhealers"
"description_string" "#Attrib_HealthFromHealers_Incre
ased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"71"
{
"name" "weapon burn dmg increased"
"attribute_class" "mult_wpn_burndmg"
"description_string" "#Attrib_WpnBurnDmg_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"72"
{
"name" "weapon burn dmg reduced"
"attribute_class" "mult_wpn_burndmg"
"description_string" "#Attrib_WpnBurnDmg_Reduced"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"73"
{
"name" "weapon burn time increased"
"attribute_class" "mult_wpn_burntime"
"description_string" "#Attrib_WpnBurnTime_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"74"
{
"name" "weapon burn time reduced"
"attribute_class" "mult_wpn_burntime"
"description_string" "#Attrib_WpnBurnTime_Reduced"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"75"
{
"name" "aiming movespeed increased"
"attribute_class" "mult_player_aiming_movespeed"
"description_string" "#Attrib_AimingMoveSpeed_Increas
ed"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"76"
{
"name" "maxammo primary increased"
"attribute_class" "mult_maxammo_primary"
"description_string" "#Attrib_MaxammoPrimary_Increase
d"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"77"
{
"name" "maxammo primary reduced"
"attribute_class" "mult_maxammo_primary"
"description_string" "#Attrib_MaxammoPrimary_Reduced"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"78"
{
"name" "maxammo secondary increased"
"attribute_class" "mult_maxammo_secondary"
"description_string" "#Attrib_MaxammoSecondary_Increa
sed"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"79"
{
"name" "maxammo secondary reduced"
"attribute_class" "mult_maxammo_secondary"
"description_string" "#Attrib_MaxammoSecondary_Reduce
d"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"80"
{
"name" "maxammo metal increased"
"attribute_class" "mult_maxammo_metal"
"description_string" "#Attrib_MaxammoMetal_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"81"
{
"name" "maxammo metal reduced"
"attribute_class" "mult_maxammo_metal"
"description_string" "#Attrib_MaxammoMetal_Reduced"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"82"
{
"name" "cloak consume rate increased"
"attribute_class" "mult_cloak_meter_consume_rate"
"description_string" "#Attrib_CloakConsumeRate_Increa
sed"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"83"
{
"name" "cloak consume rate decreased"
"attribute_class" "mult_cloak_meter_consume_rate"
"description_string" "#Attrib_CloakConsumeRate_Decrea
sed"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"84"
{
"name" "cloak regen rate increased"
"attribute_class" "mult_cloak_meter_regen_rate"
"description_string" "#Attrib_CloakRegenRate_Increase
d"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"85"
{
"name" "cloak regen rate decreased"
"attribute_class" "mult_cloak_meter_regen_rate"
"description_string" "#Attrib_CloakRegenRate_Decrease
d"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"86"
{
"name" "minigun spinup time increased"
"attribute_class" "mult_minigun_spinup_time"
"description_string" "#Attrib_MinigunSpinup_Increased
"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"87"
{
"name" "minigun spinup time decreased"
"attribute_class" "mult_minigun_spinup_time"
"description_string" "#Attrib_MinigunSpinup_Decreased
"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"88"
{
"name" "max pipebombs increased"
"attribute_class" "add_max_pipebombs"
"description_string" "#Attrib_MaxPipebombs_Increased"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"89"
{
"name" "max pipebombs decreased"
"attribute_class" "add_max_pipebombs"
"description_string" "#Attrib_MaxPipebombs_Decreased"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"90"
{
"name" "SRifle Charge rate increased"
"attribute_class" "mult_sniper_charge_per_sec"
"description_string" "#Attrib_SRifleChargeRate_Increa
sed"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"91"
{
"name" "SRifle Charge rate decreased"
"attribute_class" "mult_sniper_charge_per_sec"
"description_string" "#Attrib_SRifleChargeRate_Decrea
sed"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"92"
{
"name" "Construction rate increased"
"attribute_class" "mult_construction_value"
"description_string" "#Attrib_ConstructionRate_Increa
sed"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"93"
{
"name" "Construction rate decreased"
"attribute_class" "mult_construction_value"
"description_string" "#Attrib_ConstructionRate_Decrea
sed"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"94"
{
"name" "Repair rate increased"
"attribute_class" "mult_repair_value"
"description_string" "#Attrib_RepairRate_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"95"
{
"name" "Repair rate decreased"
"attribute_class" "mult_repair_value"
"description_string" "#Attrib_RepairRate_Decreased"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"96"
{
"name" "Reload time increased"
"attribute_class" "mult_reload_time"
"description_string" "#Attrib_ReloadTime_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"97"
{
"name" "Reload time decreased"
"attribute_class" "mult_reload_time"
"description_string" "#Attrib_ReloadTime_Decreased"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"98"
{
"name" "selfdmg on hit for rapidfire"
"attribute_class" "add_onhit_addhealth"
"description_string" "#Attrib_HealOnHit_Negative"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_hit"
"stored_as_integer" "0"
}
"99"
{
"name" "Blast radius increased"
"attribute_class" "mult_explosion_radius"
"description_string" "#Attrib_BlastRadius_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"100"
{
"name" "Blast radius decreased"
"attribute_class" "mult_explosion_radius"
"description_string" "#Attrib_BlastRadius_Decreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"101"
{
"name" "Projectile range increased"
"attribute_class" "mult_projectile_range"
"description_string" "#Attrib_ProjectileRange_Increas
ed"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"102"
{
"name" "Projectile range decreased"
"attribute_class" "mult_projectile_range"
"description_string" "#Attrib_ProjectileRange_Decreas
ed"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"103"
{
"name" "Projectile speed increased"
"attribute_class" "mult_projectile_speed"
"description_string" "#Attrib_ProjectileSpeed_Increas
ed"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"104"
{
"name" "Projectile speed decreased"
"attribute_class" "mult_projectile_speed"
"description_string" "#Attrib_ProjectileSpeed_Decreas
ed"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"105"
{
"name" "overheal penalty"
"attribute_class" "mult_medigun_overheal_amount"
"description_string" "#Attrib_OverhealAmount_Negative
"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"106"
{
"name" "weapon spread bonus"
"attribute_class" "mult_spread_scale"
"description_string" "#Attrib_Spread_Positive"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"107"
{
"name" "move speed bonus"
"attribute_class" "mult_player_movespeed"
"description_string" "#Attrib_MoveSpeed_Bonus"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"108"
{
"name" "health from packs increased"
"attribute_class" "mult_health_frompacks"
"description_string" "#Attrib_HealthFromPacks_Increas
ed"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"109"
{
"name" "health from packs decreased"
"attribute_class" "mult_health_frompacks"
"description_string" "#Attrib_HealthFromPacks_Decreas
ed"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"110"
{
"name" "heal on hit for slowfire"
"attribute_class" "add_onhit_addhealth"
"description_string" "#Attrib_HealOnHit_Positive"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer" "0"
}
"111"
{
"name" "selfdmg on hit for slowfire"
"attribute_class" "add_onhit_addhealth"
"description_string" "#Attrib_HealOnHit_Negative"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_hit"
"stored_as_integer" "0"
}
"112"
{
"name" "ammo regen"
"attribute_class" "addperc_ammo_regen"
"description_string" "#Attrib_AmmoRegen"
"description_format" "value_is_additive_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"113"
{
"name" "metal regen"
"attribute_class" "add_metal_regen"
"description_string" "#Attrib_MetalRegen"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"114"
{
"name" "mod mini-crit airborne"
"attribute_class" "mini_crit_airborne"
"description_string" "#Attrib_MiniCritAirborneEnemies
"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"115"
{
"name" "mod shovel damage boost"
"attribute_class" "set_weapon_mode"
"description_string" "#Attrib_ShovelDamageBoost"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"116"
{
"name" "mod soldier buff type"
"attribute_class" "set_buff_type"
"description_string" "#Attrib_SoldierBuffType"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"117"
{
"name" "dmg falloff increased"
"attribute_class" "mult_dmg_falloff"
"description_string" "#Attrib_Dmg_Falloff_Increased"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"118"
{
"name" "dmg falloff decreased"
"attribute_class" "mult_dmg_falloff"
"description_string" "#Attrib_Dmg_Falloff_Decreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"119"
{
"name" "sticky detonate mode"
"attribute_class" "set_detonate_mode"
"description_string" "#Attrib_StickyDetonateMode"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"120"
{
"name" "sticky arm time penalty"
"attribute_class" "sticky_arm_time"
"description_string" "#Attrib_StickyArmTimePenalty"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"121"
{
"name" "stickies detonate stickies"
"attribute_class" "stickies_detonate_stickies"
"description_string" "#Attrib_StickiesDetonateStickie
s"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"122"
{
"name" "mod demo buff type"
"attribute_class" "set_buff_type"
"description_string" "#Attrib_DemoBuffType"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"123"
{
"name" "speed boost when active"
"attribute_class" "mult_move_speed_when_active"
"description_string" "#Attrib_SpeedBoostWhenActive"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_active"
"stored_as_integer" "0"
}
"124"
{
"name" "mod wrench builds minisentry"
"attribute_class" "wrench_builds_minisentry"
"description_string" "#Attrib_WrenchBuildsMiniSentry"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"125"
{
"name" "max health additive penalty"
"attribute_class" "add_maxhealth"
"description_string" "#Attrib_MaxHealth_Negative"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"126"
{
"name" "sticky arm time bonus"
"attribute_class" "sticky_arm_time"
"description_string" "#Attrib_StickyArmTimeBonus"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"127"
{
"name" "sticky air burst mode"
"attribute_class" "set_detonate_mode"
"description_string" "#Attrib_StickyAirBurstMode"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"128"
{
"name" "provide on active"
"attribute_class" "provide_on_active"
"description_string" "#Attrib_ProvideOnActive"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"armory_desc" "on_active"
"stored_as_integer" "0"
}
"129"
{
"name" "health drain"
"attribute_class" "add_health_regen"
"description_string" "#Attrib_HealthDrain"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"130"
{
"name" "medic regen bonus"
"attribute_class" "medic_regen"
"description_string" "#Attrib_MedicRegenBonus"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"131"
{
"name" "medic regen penalty"
"attribute_class" "medic_regen"
"description_string" "#Attrib_MedicRegenPenalty"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"132"
{
"name" "community description"
"attribute_class" "desc_community_description"
"description_string" "#Attrib_Community_Description"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"133"
{
"name" "soldier model index"
"attribute_class" "desc_soldiermedal_index"
"description_string" "#Attrib_MedalIndex_Description"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "1"
}
"134"
{
"name" "attach particle effect"
"attribute_class" "set_attached_particle"
"description_string" "#Attrib_AttachedParticle"
"description_format" "value_is_particle_index"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"135"
{
"name" "rocket jump damage reduction"
"attribute_class" "rocket_jump_dmg_reduction"
"description_string" "#Attrib_RocketJumpDmgReduction"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"136"
{
"name" "mod sentry killed revenge"
"attribute_class" "sentry_killed_revenge"
"description_string" "#Attrib_SentryKilledRevenge"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"137"
{
"name" "dmg bonus vs buildings"
"attribute_class" "mult_dmg_vs_buildings"
"description_string" "#Attrib_DmgVsBuilding_Increased
"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"138"
{
"name" "dmg penalty vs players"
"attribute_class" "mult_dmg_vs_players"
"description_string" "#Attrib_DmgVsPlayer_Decreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"139"
{
"name" "lunchbox adds maxhealth bonus"
"attribute_class" "set_weapon_mode"
"description_string" "#Attrib_LunchboxAddsMaxHealth"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"140"
{
"name" "hidden maxhealth non buffed"
"attribute_class" "add_maxhealth_nonbuffed"
"description_string" "#Attrib_MaxHealth_Positive"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"141"
{
"name" "selfmade description"
"attribute_class" "desc_selfmade_description"
"description_string" "#Attrib_Selfmade_Description"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"142"
{
"name" "set item tint RGB"
"attribute_class" "set_item_tint_rgb"
"description_string" "#Attrib_SetItemTintRGB"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"143"
{
"name" "custom employee number"
"attribute_class" "set_employee_number"
"description_string" "#Attrib_EmployeeNumber"
"description_format" "value_is_date"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "1"
}
"144"
{
"name" "lunchbox adds minicrits"
"attribute_class" "set_weapon_mode"
"description_string" "#Attrib_LunchboxAddsMinicrits"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"145"
{
"name" "taunt is highfive"
"attribute_class" "enable_misc2_highfive"
"description_string" "#Attrib_DamageDone_Negative"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"146"
{
"name" "damage applies to sappers"
"attribute_class" "set_dmg_apply_to_sapper"
"description_string" "#Attrib_DmgAppliesToSappers"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"147"
{
"name" "Wrench index"
"attribute_class" "desc_wrench_index"
"description_string" "#Attrib_WrenchNumber"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "1"
}
"148"
{
"name" "building cost reduction"
"attribute_class" "building_cost_reduction"
"description_string" "#Attrib_BuildingCostReduction"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"149"
{
"name" "bleeding duration"
"attribute_class" "bleeding_duration"
"description_string" "#Attrib_BleedingDuration"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_hit bleed"
"stored_as_integer" "0"
}
"150"
{
"name" "turn to gold"
"attribute_class" "set_turn_to_gold"
"description_string" "#Attrib_TurnToGold"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"151"
{
"name" "DEPRECATED socketed item definition id DEPRECAT
ED "
"attribute_class" "socketed_item_definition_id"
"description_string" "#Attrib_Socket"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"152"
{
"name" "custom texture lo"
"attribute_class" "custom_texture_lo"
"description_string" "#Attrib_CustomTexture"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"153"
{
"name" "cannot trade"
"attribute_class" "cannot_trade"
"description_string" "#Attrib_CannotTrade"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"154"
{
"name" "disguise on backstab"
"attribute_class" "set_disguise_on_backstab"
"description_string" "#Attrib_DisguiseOnBackstab"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"155"
{
"name" "cannot disguise"
"attribute_class" "set_cannot_disguise"
"description_string" "#Attrib_CannotDisguise"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"156"
{
"name" "silent killer"
"attribute_class" "set_silent_killer"
"description_string" "#Attrib_SilentKiller"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"157"
{
"name" "disguise speed penalty"
"attribute_class" "disguise_speed_penalty"
"description_string" "#Attrib_DisguiseSpeedPenalty"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"158"
{
"name" "add cloak on kill"
"attribute_class" "add_cloak_on_kill"
"description_string" "#Attrib_AddCloakOnKill"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"159"
{
"name" "SET BONUS: cloak blink time penalty"
"attribute_class" "cloak_blink_time_penalty"
"description_string" "#Attrib_CloakBlinkTimePenalty"
"description_format" "value_is_additive"
"hidden" "0"
"is_set_bonus" "1"
"effect_type" "negative"
"stored_as_integer" "0"
}
"160"
{
"name" "SET BONUS: quiet unstealth"
"attribute_class" "set_quiet_unstealth"
"description_string" "#Attrib_QuietUnstealth"
"description_format" "value_is_additive"
"hidden" "0"
"is_set_bonus" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"161"
{
"name" "flame size penalty"
"attribute_class" "mult_flame_size"
"description_string" "#Attrib_FlameSize_Negative"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"162"
{
"name" "flame size bonus"
"attribute_class" "mult_flame_size"
"description_string" "#Attrib_FlameSize_Positive"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"163"
{
"name" "flame life penalty"
"attribute_class" "mult_flame_life"
"description_string" "#Attrib_FlameLife_Negative"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"164"
{
"name" "flame life bonus"
"attribute_class" "mult_flame_life"
"description_string" "#Attrib_FlameLife_Positive"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"165"
{
"name" "charged airblast"
"attribute_class" "set_charged_airblast"
"description_string" "#Attrib_ChargedAirblast"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"166"
{
"name" "add cloak on hit"
"attribute_class" "add_cloak_on_hit"
"description_string" "#Attrib_AddCloakOnHit"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"167"
{
"name" "disguise damage reduction"
"attribute_class" "disguise_damage_reduction"
"description_string" "#Attrib_DisguiseDamageReduction
"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"168"
{
"name" "disguise no burn"
"attribute_class" "disguise_no_burn"
"description_string" "#Attrib_DisguiseNoBurn"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"169"
{
"name" "SET BONUS: dmg from sentry reduced"
"attribute_class" "dmg_from_sentry_reduced"
"description_string" "#Attrib_DmgFromSentryReduced"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"is_set_bonus" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"170"
{
"name" "airblast cost increased"
"attribute_class" "mult_airblast_cost"
"description_string" "#Attrib_AirblastCost_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"171"
{
"name" "airblast cost decreased"
"attribute_class" "mult_airblast_cost"
"description_string" "#Attrib_AirblastCost_Decreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"172"
{
"name" "purchased"
"attribute_class" "purchased"
"description_string" "#Attrib_Purchased"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"173"
{
"name" "flame ammopersec increased"
"attribute_class" "mult_flame_ammopersec"
"description_string" "#Attrib_FlameAmmoPerSec_Increas
ed"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"174"
{
"name" "flame ammopersec decreased"
"attribute_class" "mult_flame_ammopersec"
"description_string" "#Attrib_FlameAmmoPerSec_Decreas
ed"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"175"
{
"name" "jarate duration"
"attribute_class" "jarate_duration"
"description_string" "#Attrib_JarateDuration"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_hit jarate"
"stored_as_integer" "0"
}
"176"
{
"name" "SET BONUS: no death from headshots"
"attribute_class" "no_death_from_headshots"
"description_string" "#Attrib_NoDeathFromHeadshots"
"description_format" "value_is_additive"
"hidden" "0"
"is_set_bonus" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"177"
{
"name" "deploy time increased"
"attribute_class" "mult_deploy_time"
"description_string" "#Attrib_DeployTime_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"178"
{
"name" "deploy time decreased"
"attribute_class" "mult_deploy_time"
"description_string" "#Attrib_DeployTime_Decreased"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"179"
{
"name" "minicrits become crits"
"attribute_class" "minicrits_become_crits"
"description_string" "#Attrib_MinicritsBecomeCrits"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"180"
{
"name" "heal on kill"
"attribute_class" "heal_on_kill"
"description_string" "#Attrib_HealOnKill"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"181"
{
"name" "no self blast dmg"
"attribute_class" "no_self_blast_dmg"
"description_string" "#Attrib_NoSelfBlastDmg"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"182"
{
"name" "slow enemy on hit major"
"attribute_class" "mult_onhit_enemyspeed_major"
"description_string" "#Attrib_Slow_Enemy_OnHit_Major"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer" "0"
}
"183"
{
"name" "aiming movespeed decreased"
"attribute_class" "mult_player_aiming_movespeed"
"description_string" "#Attrib_AimingMoveSpeed_Decreas
ed"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"184"
{
"name" "duel loser account id"
"attribute_class" "duel_loser_account_id"
"description_string" "#Attrib_DuelLoserAccountID"
"description_format" "value_is_account_id"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "1"
}
"185"
{
"name" "event date"
"attribute_class" "event_date"
"description_string" "#Attrib_EventDate"
"description_format" "value_is_date"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "1"
}
"186"
{
"name" "gifter account id"
"attribute_class" "gifter_account_id"
"description_string" "#Attrib_GifterAccountID"
"description_format" "value_is_account_id"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"187"
{
"name" "set supply crate series"
"attribute_class" "supply_crate_series"
"description_string" "#Attrib_SupplyCrateSeries"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"188"
{
"name" "preserve ubercharge"
"attribute_class" "preserve_ubercharge"
"description_string" "#Attrib_PreserveUbercharge"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"189"
{
"name" "elevate quality"
"attribute_class" "set_elevated_quality"
"description_string" "#Attrib_ElevateQuality"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"190"
{
"name" "active health regen"
"attribute_class" "active_item_health_regen"
"description_string" "#Attrib_HealthRegen"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"191"
{
"name" "active health degen"
"attribute_class" "active_item_health_regen"
"description_string" "#Attrib_HealthDrain"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"192"
{
"name" "referenced item id low"
"attribute_class" "referenced_item_id_low"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "1"
}
"193"
{
"name" "referenced item id high"
"attribute_class" "referenced_item_id_high"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "1"
}
"194"
{
"name" "referenced item def UPDATED"
"attribute_class" "referenced_item_def"
"description_string" "#Attrib_ReferencedItem"
"description_format" "value_is_item_def"
"hidden" "1"
"effect_type" "neutral"
"armory_desc" "on_wearer"
"stored_as_integer" "1"
}
"195"
{
"name" "always tradable"
"attribute_class" "always_tradable"
"description_string" "#Attrib_Always_Tradable"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "negative"
"stored_as_integer" "0"
}
"196"
{
"name" "noise maker"
"attribute_class" "enable_misc2_noisemaker"
"description_string" "#Attrib_NoiseMaker"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"197"
{
"name" "halloween item"
"attribute_class" "halloween_item"
"description_string" "#Attrib_Halloween_Item"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"198"
{
"name" "collection bits DEPRECATED"
"attribute_class" "collection_bits_DEPRECATED"
"description_string" "#Attrib_Halloween_Item"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"199"
{
"name" "fires healing bolts"
"attribute_class" "fires_healing_bolts"
"description_string" "#Attrib_FiresHealingBolts"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"200"
{
"name" "enables aoe heal"
"attribute_class" "enables_aoe_heal"
"description_string" "#Attrib_EnablesAOEHeal"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"201"
{
"name" "gesture speed increase"
"attribute_class" "mult_gesture_time"
"description_string" "#Attrib_GestureSpeed_Increase"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"202"
{
"name" "charge time increased"
"attribute_class" "mod_charge_time"
"description_string" "#Attrib_ChargeTime_Increase"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"203"
{
"name" "drop health pack on kill"
"attribute_class" "drop_health_pack_on_kill"
"description_string" "#Attrib_DropHealthPackOnKill"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"204"
{
"name" "hit self on miss"
"attribute_class" "hit_self_on_miss"
"description_string" "#Attrib_HitSelfOnMiss"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"205"
{
"name" "dmg from ranged reduced"
"attribute_class" "dmg_from_ranged"
"description_string" "#Attrib_DmgFromRanged_Reduced"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_active"
"stored_as_integer" "0"
}
"206"
{
"name" "dmg from melee increased"
"attribute_class" "dmg_from_melee"
"description_string" "#Attrib_DmgFromMelee_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_active"
"stored_as_integer" "0"
}
"207"
{
"name" "blast dmg to self increased"
"attribute_class" "blast_dmg_to_self"
"description_string" "#Attrib_BlastDamageToSelf_Incre
ased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"208"
{
"name" "Set DamageType Ignite"
"attribute_class" "set_dmgtype_ignite"
"description_string" "#Attrib_SetDamageType_Ignite"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"209"
{
"name" "minicrit vs burning player"
"attribute_class" "or_minicrit_vs_playercond_burni
ng"
"description_string" "#Attrib_Minicrit_Vs_Burning_Pla
yer"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"211"
{
"name" "tradable after date"
"attribute_class" "tradable_after_date"
"description_string" "#Attrib_TradableAfterDate"
"description_format" "value_is_date"
"hidden" "1"
"effect_type" "negative"
"stored_as_integer" "1"
}
"212"
{
"name" "force level display"
"attribute_class" "force_level_display"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"214"
{
"name" "kill eater"
"attribute_class" "kill_eater"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"215"
{
"name" "apply z velocity on damage"
"attribute_class" "apply_z_velocity_on_damage"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"216"
{
"name" "apply look velocity on damage"
"attribute_class" "apply_look_velocity_on_damage"
"description_string" "#Attrib_Knockback"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"217"
{
"name" "sanguisuge"
"attribute_class" "sanguisuge"
"description_string" "#Attrib_Sanguisuge"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"218"
{
"name" "mark for death"
"attribute_class" "mark_for_death"
"description_string" "#Attrib_MarkForDeath"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"219"
{
"name" "decapitate type"
"attribute_class" "decapitate_type"
"description_string" "#Attrib_DamageDone_Negative"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"220"
{
"name" "restore health on kill"
"attribute_class" "restore_health_on_kill"
"description_string" "#Attrib_RestoreHealthOnKill"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"221"
{
"name" "mult decloak rate"
"attribute_class" "mult_decloak_rate"
"description_string" "#Attrib_DecloakRate"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"222"
{
"name" "mult sniper charge after bodyshot"
"attribute_class" "mult_sniper_charge_after_bodysh
ot"
"description_string" "#Attrib_MultSniperChargeAfterBo
dyshot"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"223"
{
"name" "mult sniper charge after miss"
"attribute_class" "mult_sniper_charge_after_miss"
"description_string" "#Attrib_MultSniperChargeAfterMi
ss"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"224"
{
"name" "dmg bonus while half dead"
"attribute_class" "mult_dmg_bonus_while_half_dead"
"description_string" "#Attrib_MultDmgBonusWhileHalfDe
ad"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"225"
{
"name" "dmg penalty while half alive"
"attribute_class" "mult_dmg_penalty_while_half_ali
ve"
"description_string" "#Attrib_MultDmgPenaltyWhileHalf
Alive"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"226"
{
"name" "honorbound"
"attribute_class" "honorbound"
"description_string" "#Attrib_Honorbound"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"227"
{
"name" "custom texture hi"
"attribute_class" "custom_texture_hi"
"description_string" "#Attrib_CustomTexture"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"228"
{
"name" "makers mark id"
"attribute_class" "makers_mark_id"
"description_string" "#Attrib_MakersMark"
"description_format" "value_is_account_id"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"229"
{
"name" "unique craft index"
"attribute_class" "unique_craft_index"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"230"
{
"name" "mod medic killed revenge"
"attribute_class" "medic_killed_revenge"
"description_string" "#Attrib_MedicKilledRevenge"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"231"
{
"name" "medigun charge is megaheal"
"attribute_class" "set_charge_type"
"description_string" "#Attrib_Medigun_MegaHeal"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"232"
{
"name" "mod medic killed minicrit boost"
"attribute_class" "medic_killed_minicrit_boost"
"description_string" "#Attrib_MedicKilledMiniCritBoos
t"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"233"
{
"name" "mod medic healed damage bonus"
"attribute_class" "medic_healed_damage_bonus"
"description_string" "#Attrib_MedicHealedDamageBonus"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"234"
{
"name" "mod medic healed deploy time penalty"
"attribute_class" "mod_medic_healed_deploy_time"
"description_string" "#Attrib_MedicHealedDeployTimePe
nalty"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"235"
{
"name" "mod shovel speed boost"
"attribute_class" "set_weapon_mode"
"description_string" "#Attrib_ShovelSpeedBoost"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"236"
{
"name" "mod weapon blocks healing"
"attribute_class" "weapon_blocks_healing"
"description_string" "#Attrib_WeaponBlocksHealing"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
"apply_tag_to_item_definition" "prevents_uber"
}
"237"
{
"name" "mult sniper charge after headshot"
"attribute_class" "mult_sniper_charge_after_headsh
ot"
"description_string" "#Attrib_MultSniperChargeAfterHe
adshot"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"238"
{
"name" "minigun no spin sounds"
"attribute_class" "minigun_no_spin_sounds"
"description_string" "#Attrib_MinigunNoSpinSounds"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"239"
{
"name" "ubercharge rate bonus for healer"
"attribute_class" "mult_uberchargerate_for_healer"
"description_string" "#Attrib_UberchargeRate_ForHeale
r"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"240"
{
"name" "reload time decreased while healed"
"attribute_class" "mult_reload_time_while_healed"
"description_string" "#Attrib_ReloadTime_Decreased_Wh
ile_Healed"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"241"
{
"name" "reload time increased hidden"
"attribute_class" "mult_reload_time_hidden"
"description_string" "#Attrib_ReloadTime_Increased"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "negative"
"stored_as_integer" "0"
}
"242"
{
"name" "mod medic killed marked for death"
"attribute_class" "medic_killed_marked_for_death"
"description_string" "#Attrib_MedicKilledMarkedForDea
th"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"243"
{
"name" "mod rage on hit penalty"
"attribute_class" "rage_on_hit"
"description_string" "#Attrib_RageOnHitPenalty"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"244"
{
"name" "mod rage on hit bonus"
"attribute_class" "rage_on_hit"
"description_string" "#Attrib_RageOnHitBonus"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"245"
{
"name" "mod rage damage boost"
"attribute_class" "rage_damage"
"description_string" "#Attrib_RageDamageBoost"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"246"
{
"name" "mult charge turn control"
"attribute_class" "charge_turn_control"
"description_string" "#Attrib_ChargeTurnControl"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"247"
{
"name" "no charge impact range"
"attribute_class" "no_charge_impact_range"
"description_string" "#Attrib_NoChargeImpactRange"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"248"
{
"name" "charge impact damage increased"
"attribute_class" "charge_impact_damage"
"description_string" "#Attrib_ChargeImpactDamageIncre
ased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"249"
{
"name" "charge recharge rate increased"
"attribute_class" "charge_recharge_rate"
"description_string" "#Attrib_ChargeRechargeRateIncre
ased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"250"
{
"name" "air dash count"
"attribute_class" "air_dash_count"
"description_string" "#Attrib_AirDashCountIncreased"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"251"
{
"name" "speed buff ally"
"attribute_class" "speed_buff_ally"
"description_string" "#Attrib_SpeedBuffAlly"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"252"
{
"name" "damage force reduction"
"attribute_class" "damage_force_reduction"
"description_string" "#Attrib_DamageForceReduction"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"253"
{
"name" "mult cloak rate"
"attribute_class" "mult_cloak_rate"
"description_string" "#Attrib_CloakRate"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"254"
{
"name" "airblast functionality flags"
"attribute_class" "airblast_functionality_flags"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"255"
{
"name" "airblast pushback scale"
"attribute_class" "airblast_pushback_scale"
"description_string" "#Attrib_AirBlastPushScale"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"256"
{
"name" "mult airblast refire time"
"attribute_class" "mult_airblast_refire_time"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"257"
{
"name" "airblast vertical pushback scale"
"attribute_class" "airblast_vertical_pushback_scal
e"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"258"
{
"name" "ammo becomes health"
"attribute_class" "ammo_becomes_health"
"description_string" "#Attrib_AmmoBecomesHealth"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"259"
{
"name" "boots falling stomp"
"attribute_class" "boots_falling_stomp"
"description_string" "#Attrib_BootsFallingStomp"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"260"
{
"name" "deflection size multiplier"
"attribute_class" "deflection_size_multiplier"
"description_string" "#Attrib_DeflectionSizeMultiplie
r"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"261"
{
"name" "set item tint RGB 2"
"attribute_class" "set_item_tint_rgb_2"
"description_string" "#Attrib_SetItemTintRGB"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"262"
{
"name" "saxxy award category"
"attribute_class" "saxxy_award_category"
"description_string" "#Attrib_SaxxyAward"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"263"
{
"name" "melee bounds multiplier"
"attribute_class" "melee_bounds_multiplier"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"264"
{
"name" "melee range multiplier"
"attribute_class" "melee_range_multiplier"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"265"
{
"name" "mod mini-crit airborne deploy"
"attribute_class" "mini_crit_airborne_deploy"
"description_string" "#Attrib_MiniCritAirborneEnemies
Deploy"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"266"
{
"name" "projectile penetration"
"attribute_class" "projectile_penetration"
"description_string" "#Attrib_Penetration"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"267"
{
"name" "mod crit while airborne"
"attribute_class" "crit_while_airborne"
"description_string" "#Attrib_CritWhileAirborne"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"268"
{
"name" "mult sniper charge penalty DISPLAY ONLY"
"attribute_class" "mult_sniper_charge_base_dummy"
"description_string" "#Attrib_MultSniperChargePenalty
"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"269"
{
"name" "mod see enemy health"
"attribute_class" "see_enemy_health"
"description_string" "#Attrib_SeeEnemyHealth"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"270"
{
"name" "powerup max charges"
"attribute_class" "powerup_max_charges"
"description_string" "#Attrib_PowerupMaxCharges"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"271"
{
"name" "powerup charges"
"attribute_class" "powerup_charges"
"description_string" "#Attrib_PowerupCharges"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"272"
{
"name" "powerup duration"
"attribute_class" "powerup_duration"
"description_string" "#Attrib_PowerupDuration"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"273"
{
"name" "critboost"
"attribute_class" "critboost"
"description_string" "#Attrib_CritBoost"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"274"
{
"name" "ubercharge"
"attribute_class" "ubercharge"
"description_string" "#Attrib_Ubercharge"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"275"
{
"name" "cancel falling damage"
"attribute_class" "cancel_falling_damage"
"description_string" "#Attrib_CancelFallingDamage"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"276"
{
"name" "bidirectional teleport"
"attribute_class" "bidirectional_teleport"
"description_string" "#Attrib_BiDirectionalTP"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
}
"277"
{
"name" "multiple sentries"
"attribute_class" "multiple_sentries"
"description_string" "#Attrib_MultipleSentries"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"278"
{
"name" "effect bar recharge rate increased"
"attribute_class" "effectbar_recharge_rate"
"description_string" "#Attrib_EffectBarRechargeRateIn
creased"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"279"
{
"name" "maxammo grenades1 increased"
"attribute_class" "mult_maxammo_grenades1"
"description_string" "#Attrib_MaxammoGrenades1_Increa
sed"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"280"
{
"name" "override projectile type"
"attribute_class" "override_projectile_type"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"281"
{
"name" "energy weapon no ammo"
"attribute_class" "energy_weapon_no_ammo"
"description_string" "#Attrib_EnergyWeaponNoAmmo"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"282"
{
"name" "energy weapon charged shot"
"attribute_class" "energy_weapon_charged_shot"
"description_string" "#Attrib_EnergyWeaponChargedShot
"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"283"
{
"name" "energy weapon penetration"
"attribute_class" "energy_weapon_penetration"
"description_string" "#Attrib_EnergyWeaponPenetration
"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"284"
{
"name" "energy weapon no hurt building"
"attribute_class" "energy_weapon_no_hurt_building"
"description_string" "#Attrib_EnergyWeaponNoHurtBuild
ing"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "1"
}
"285"
{
"name" "energy weapon no deflect"
"attribute_class" "energy_weapon_no_deflect"
"description_string" "#Attrib_EnergyWeaponNoDeflect"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"286"
{
"name" "engy building health bonus"
"attribute_class" "mult_engy_building_health"
"description_string" "#Attrib_EngyBuildingHealthBonus
"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"287"
{
"name" "engy sentry damage bonus"
"attribute_class" "mult_engy_sentry_damage"
"description_string" "#Attrib_EngySentryDamageBonus"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"288"
{
"name" "no crit boost"
"attribute_class" "no_crit_boost"
"description_string" "#Attrib_NoCritBoost"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "1"
}
"289"
{
"name" "centerfire projectile"
"attribute_class" "centerfire_projectile"
"description_string" "#Attrib_CenterFireProjectile"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"292"
{
"name" "kill eater score type"
"attribute_class" "kill_eater_score_type"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"293"
{
"name" "kill eater score type 2"
"attribute_class" "kill_eater_score_type_2"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"294"
{
"name" "kill eater 2"
"attribute_class" "kill_eater_2"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"295"
{
"name" "has pipboy build interface"
"attribute_class" "set_custom_buildmenu"
"description_string" ""
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"296"
{
"name" "sapper kills collect crits"
"attribute_class" "sapper_kills_collect_crits"
"description_string" "#Attrib_SapperKillsCollectCrits
"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"297"
{
"name" "sniper only fire zoomed"
"attribute_class" "sniper_only_fire_zoomed"
"description_string" "#Attrib_SniperOnlyFireZoomed"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"298"
{
"name" "mod ammo per shot"
"attribute_class" "mod_ammo_per_shot"
"description_string" "#Attrib_AmmoPerShot"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"299"
{
"name" "add onhit addammo"
"attribute_class" "add_onhit_addammo"
"description_string" "#Attrib_OnHit_AddAmmo"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"300"
{
"name" "electrical airblast DISPLAY ONLY"
"attribute_class" "electrical_airblast_DISPLAY_ONL
Y"
"description_string" "#Attrib_ElectricalAirblast"
"description_format" "value_is_additive_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"301"
{
"name" "mod use metal ammo type"
"attribute_class" "mod_use_metal_ammo_type"
"description_string" "#Attrib_UseMetalAmmoType"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "1"
}
"302"
{
"name" "expiration date"
"attribute_class" "expiration_date"
"description_string" "#Attrib_ExpirationDate"
"description_format" "value_is_date"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "1"
}
"303"
{
"name" "mod max primary clip override"
"attribute_class" "mod_max_primary_clip_override"
"description_string" ""
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"304"
{
"name" "sniper full charge damage bonus"
"attribute_class" "sniper_full_charge_damage_bonus
"
"description_string" "#Attrib_Sniper_FullChargeBonus"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"305"
{
"name" "sniper fires tracer"
"attribute_class" "sniper_fires_tracer"
"description_string" "#Attrib_Sniper_FiresTracer"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"306"
{
"name" "sniper no headshot without full charge"
"attribute_class" "sniper_no_headshot_without_full
_charge"
"description_string" "#Attrib_Sniper_NoHeadShot"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "1"
}
"307"
{
"name" "mod no reload DISPLAY ONLY"
"attribute_class" "mod_no_reload_display_only"
"description_string" "#Attrib_NoReload"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"308"
{
"name" "sniper penetrate players when charged"
"attribute_class" "sniper_penetrate_players_when_c
harged"
"description_string" "#Attrib_SniperFullChargePenetra
tion"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"309"
{
"name" "crit kill will gib"
"attribute_class" "crit_kill_will_gib"
"description_string" "#Attrib_CritKillWillGib"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"310"
{
"name" "recall"
"attribute_class" "recall"
"description_string" "#Attrib_Recall"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"311"
{
"name" "unlimited quantity"
"attribute_class" "unlimited_quantity"
"description_string" "#Attrib_Unlimited"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"312"
{
"name" "disable weapon hiding for animations"
"attribute_class" "disable_weapon_hiding_for_anima
tions"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"313"
{
"name" "applies snare effect"
"attribute_class" "applies_snare_effect"
"description_string" "#Attrib_AppliesSnareEffect"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"314"
{
"name" "uber duration bonus"
"attribute_class" "add_uber_time"
"description_string" "#Attrib_UberDurationBonus"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"315"
{
"name" "refill_ammo"
"attribute_class" "refill_ammo"
"description_string" "#Attrib_RefillAmmo"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"317"
{
"name" "store sort override DEPRECATED"
"attribute_class" "store_sort_override_DEPRECATED"
"description_string" "#Attrib_AlternateRocketEffect"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "1"
}
"318"
{
"name" "faster reload rate"
"attribute_class" "fast_reload"
"description_string" "#Attrib_FastReload"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"319"
{
"name" "increase buff duration"
"attribute_class" "mod_buff_duration"
"description_string" "#Attrib_BuffTime_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"320"
{
"name" "robo sapper"
"attribute_class" "robo_sapper"
"description_string" "#Attrib_RoboSapper"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"321"
{
"name" "build rate bonus"
"attribute_class" "mod_build_rate"
"description_string" "#Attrib_BuildRateBonus"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"322"
{
"name" "taunt is press and hold"
"attribute_class" "enable_misc2_holdtaunt"
"description_string" "#Attrib_DamageDone_Negative"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "1"
}
"323"
{
"name" "attack projectiles"
"attribute_class" "attack_projectiles"
"description_string" "#Attrib_AttackProjectiles"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
}
"324"
{
"name" "accuracy scales damage"
"attribute_class" "accuracy_scales_damage"
"description_string" "#Attrib_AccurScalesDmg"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"325"
{
"name" "currency bonus"
"attribute_class" "currency_bonus"
"description_string" "#Attrib_CurrencyBonus"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"326"
{
"name" "increased jump height"
"attribute_class" "mod_jump_height"
"description_string" "#Attrib_JumpHeightBonus"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"327"
{
"name" "building instant upgrade"
"attribute_class" "building_instant_upgrade"
"description_string" "#Attrib_BuildingInstaUpgrade"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
}
"328"
{
"name" "disable fancy class select anim"
"attribute_class" "disable_fancy_class_select_anim
"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"329"
{
"name" "airblast vulnerability multiplier"
"attribute_class" "airblast_vulnerability_multipli
er"
"description_string" "#Attrib_AirBlastVulnerabilityMu
ltipier"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"330"
{
"name" "override footstep sound set"
"attribute_class" "override_footstep_sound_set"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"331"
{
"name" "spawn with physics toy"
"attribute_class" "spawn_with_physics_toy"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"332"
{
"name" "fish damage override"
"attribute_class" "fish_damage_override"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"333"
{
"name" "SET BONUS: special dsp"
"attribute_class" "special_dsp"
"description_format" "value_is_additive"
"hidden" "1"
"is_set_bonus" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"334"
{
"name" "bombinomicon effect on death"
"attribute_class" "bombinomicon_effect_on_death"
"description_string" "#Attrib_BombinomiconEffectOnDea
th"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"335"
{
"name" "clip size bonus upgrade"
"attribute_class" "mult_clipsize_upgrade"
"description_string" "#Attrib_ClipSize_Positive"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"336"
{
"name" "hide enemy health"
"attribute_class" "hide_enemy_health"
"description_string" "#Attrib_HideEnemyHealth"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"337"
{
"name" "subtract victim medigun charge on hit"
"attribute_class" "subtract_victim_medigun_charge_
onhit"
"description_string" "#Attrib_SubtractVictimMedigunCh
argeOnHit"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer" "0"
}
"338"
{
"name" "subtract victim cloak on hit"
"attribute_class" "subtract_victim_cloak_on_hit"
"description_string" "#Attrib_SubtractVictimCloakOnHi
t"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"339"
{
"name" "reveal cloaked victim on hit"
"attribute_class" "reveal_cloaked_victim_on_hit"
"description_string" "#Attrib_RevealCloakedVictimOnHi
t"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"340"
{
"name" "reveal disguised victim on hit"
"attribute_class" "reveal_disguised_victim_on_hit"
"description_string" "#Attrib_RevealDisguisedVictimOn
Hit"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"341"
{
"name" "jarate backstabber"
"attribute_class" "jarate_backstabber"
"description_string" "#Attrib_JarateBackstabber"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"343"
{
"name" "engy sentry fire rate increased"
"attribute_class" "mult_sentry_firerate"
"description_string" "#Attrib_SentryFireRate_Increase
d"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"344"
{
"name" "engy sentry radius increased"
"attribute_class" "mult_sentry_range"
"description_string" "#Attrib_SentryRadius_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"345"
{
"name" "engy dispenser radius increased"
"attribute_class" "mult_dispenser_radius"
"description_string" "#Attrib_DispenserRadius_Increas
ed"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"346"
{
"name" "mod bat launches ornaments"
"attribute_class" "set_weapon_mode"
"description_string" "#Attrib_BatLaunchesOrnaments"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"347"
{
"name" "freeze backstab victim"
"attribute_class" "freeze_backstab_victim"
"description_string" "#Attrib_FreezeBackstabVictim"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"348"
{
"name" "fire rate penalty HIDDEN"
"attribute_class" "mult_postfiredelay"
"description_string" ""
"description_format" "value_is_inverted_percentage"
"hidden" "1"
"effect_type" "negative"
"stored_as_integer" "0"
}
"349"
{
"name" "energy weapon no drain"
"attribute_class" "energy_weapon_no_drain"
"description_string" ""
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"350"
{
"name" "ragdolls become ash"
"attribute_class" "ragdolls_become_ash"
"description_string" ""
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"351"
{
"name" "engy disposable sentries"
"attribute_class" "engy_disposable_sentries"
"description_string" "#Attrib_EngyDisposableSentries"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"352"
{
"name" "alt fire teleport to spawn"
"attribute_class" "alt_fire_teleport_to_spawn"
"description_string" "#Attrib_AltFireTeleportToSpawn"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"353"
{
"name" "cannot pick up buildings"
"attribute_class" "cannot_pick_up_buildings"
"description_string" "#Attrib_CannotPickUpBuildings"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"354"
{
"name" "stun enemies wielding same weapon"
"attribute_class" "stun_enemies_wielding_same_weap
on"
"description_string" "#Attrib_StunEnemiesWieldingSame
Weapon"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"355"
{
"name" "mod ammo per shot missed DISPLAY ONLY"
"attribute_class" "mod_ammo_per_shot_missed_DISPLA
Y_ONLY"
"description_string" "#Attrib_AmmoPerShotMissed"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"356"
{
"name" "airblast disabled"
"attribute_class" "airblast_disabled"
"description_string" "#Attrib_AirblastDisabled"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"357"
{
"name" "increase buff duration HIDDEN"
"attribute_class" "mod_buff_duration"
"description_string" "#Attrib_BuffTime_Increased"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"358"
{
"name" "crit forces victim to laugh"
"attribute_class" "crit_forces_victim_to_laugh"
"description_string" "#Attrib_CritForcesLaugh"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"359"
{
"name" "melts in fire"
"attribute_class" "melts_in_fire"
"description_string" "#Attrib_MeltsInFire"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"360"
{
"name" "damage all connected"
"attribute_class" "damage_all_connected"
"description_string" "#Attrib_DamageAllConnected"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"361"
{
"name" "become fireproof on hit by fire"
"attribute_class" "become_fireproof_on_hit_by_fire
"
"description_string" "#Attrib_BecomeFireproofOnHitByF
ire"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"362"
{
"name" "crit from behind"
"attribute_class" "crit_from_behind"
"description_string" "#Attrib_CritFromBehind"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"363"
{
"name" "crit does no damage"
"attribute_class" "crit_does_no_damage"
"description_string" "#Attrib_CritDoesNoDamage"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"364"
{
"name" "add jingle to footsteps"
"attribute_class" "add_jingle_to_footsteps"
"description_string" "#Attrib_AddJingleToFootsteps"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"365"
{
"name" "set icicle knife mode"
"attribute_class" "set_weapon_mode"
"description_string" "#Attrib_SetIcicleKnifeMode"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "negative"
"stored_as_integer" "0"
}
"366"
{
"name" "mod stun waist high airborne"
"attribute_class" "stun_waist_high_airborne"
"description_string" "#Attrib_StunWaistHighAirborne"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"367"
{
"name" "extinguish earns revenge crits"
"attribute_class" "extinguish_revenge"
"description_string" "#Attrib_ExtinguishRevenge"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"368"
{
"name" "burn damage earns rage"
"attribute_class" "burn_damage_earns_rage"
"description_string" "#Attrib_BurnDamageEarnsRage"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"369"
{
"name" "tickle enemies wielding same weapon"
"attribute_class" "tickle_enemies_wielding_same_we
apon"
"description_string" "#Attrib_TickleEnemiesWieldingSa
meWeapon"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"370"
{
"name" "attach particle effect static"
"attribute_class" "set_attached_particle_static"
"description_string" "#Attrib_AttachedParticle"
"description_format" "value_is_particle_index"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"371"
{
"name" "cosmetic taunt sound"
"attribute_class" "cosmetic_taunt_sound"
"attribute_type" "string"
"description_string" "#Attrib_TauntSoundSuccess"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
}
"372"
{
"name" "accepted wedding ring account id 1"
"attribute_class" "accepted_wedding_ring_account_i
d_1"
"description_string" "#Attrib_AcceptedWeddingRingAcco
unt1"
"description_format" "value_is_account_id"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"373"
{
"name" "accepted wedding ring account id 2"
"attribute_class" "accepted_wedding_ring_account_i
d_2"
"description_string" "#Attrib_AcceptedWeddingRingAcco
unt2"
"description_format" "value_is_account_id"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"374"
{
"name" "tool escrow until date"
"attribute_class" "tool_escrow_until_date"
"description_string" "#Attrib_ToolEscrowUntilDate"
"description_format" "value_is_date"
"hidden" "1"
"effect_type" "negative"
"stored_as_integer" "1"
}
"375"
{
"name" "generate rage on damage"
"attribute_class" "generate_rage_on_dmg"
"description_string" "#Attrib_RageOnDamage"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"376"
{
"name" "aiming no flinch"
"attribute_class" "aiming_no_flinch"
"description_string" "#Attrib_AimingNoFlinch"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"377"
{
"name" "aiming knockback resistance"
"attribute_class" "mult_aiming_knockback_resistanc
e"
"description_string" "#Attrib_AimingKnockbackResistan
ce"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"378"
{
"name" "sniper aiming movespeed decreased"
"attribute_class" "mult_player_aiming_movespeed"
"description_string" "#Attrib_SniperAimingMoveSpeed_D
ecreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"379"
{
"name" "kill eater user 1"
"attribute_class" "kill_eater_user_1"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"380"
{
"name" "kill eater user score type 1"
"attribute_class" "kill_eater_user_score_type_1"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"381"
{
"name" "kill eater user 2"
"attribute_class" "kill_eater_user_2"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"382"
{
"name" "kill eater user score type 2"
"attribute_class" "kill_eater_user_score_type_2"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"383"
{
"name" "kill eater user 3"
"attribute_class" "kill_eater_user_3"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"384"
{
"name" "kill eater user score type 3"
"attribute_class" "kill_eater_user_score_type_3"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"385"
{
"name" "strange part new counter ID"
"attribute_class" "strange_part_new_counter_id"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"386"
{
"name" "mvm completed challenges bitmask"
"attribute_class" "mvm_completed_challenges_bitmas
k"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"387"
{
"name" "rage on kill"
"attribute_class" "rage_on_kill"
"description_string" "#Attrib_RageGainOnKill"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"388"
{
"name" "kill eater kill type"
"attribute_class" "kill_eater_kill_type"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"389"
{
"name" "shot penetrate all players"
"attribute_class" "shot_penetrate_all_players"
"description_string" "#Attrib_ShotPenetration"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"390"
{
"name" "headshot damage increase"
"attribute_class" "headshot_damage_modify"
"description_string" "#Attrib_HeadshotDamageIncrease"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"391"
{
"name" "SET BONUS: mystery solving time decrease"
"attribute_class" "mystery_solving_time_decrease"
"description_string" "#Attrib_MysterySolvingTimeDecre
ase"
"description_format" "value_is_percentage"
"hidden" "0"
"is_set_bonus" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"392"
{
"name" "damage penalty on bodyshot"
"attribute_class" "bodyshot_damage_modify"
"description_string" "#Attrib_DamageDone_Bodyshot_Neg
ative"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"393"
{
"name" "sniper rage DISPLAY ONLY"
"attribute_class" "sniper_rage_DISPLAY_ONLY"
"description_string" "#Attrib_SniperRageDisplayOnly"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"394"
{
"name" "fire rate bonus HIDDEN"
"attribute_class" "mult_postfiredelay"
"description_string" "#Attrib_FireRate_Positive"
"description_format" "value_is_inverted_percentage"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"395"
{
"name" "explosive sniper shot"
"attribute_class" "explosive_sniper_shot"
"description_string" "#Attrib_ExplosiveSniperShot"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"396"
{
"name" "melee attack rate bonus"
"attribute_class" "mult_postfiredelay"
"description_string" "#Attrib_MeleeRate_Positive"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"397"
{
"name" "projectile penetration heavy"
"attribute_class" "projectile_penetration"
"description_string" "#Attrib_Penetration_Heavy"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"398"
{
"name" "rage on assists"
"attribute_class" "rage_on_assists"
"description_string" "#Attrib_RageGainOnAssists"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"399"
{
"name" "armor piercing"
"attribute_class" "armor_piercing"
"description_string" "#Attrib_ArmorPiercing"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"400"
{
"name" "cannot pick up intelligence"
"attribute_class" "cannot_pick_up_intelligence"
"description_string" "#Attrib_CannotPickUpIntelligenc
e"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"401"
{
"name" "SET BONUS: chance of hunger decrease"
"attribute_class" "chance_of_hunger_decrease"
"description_string" "#Attrib_ChanceOfHungerDecrease"
"description_format" "value_is_percentage"
"hidden" "0"
"is_set_bonus" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"402"
{
"name" "cannot be backstabbed"
"attribute_class" "cannot_be_backstabbed"
"description_string" "#Attrib_CannotBeBackstabbed"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"403"
{
"name" "squad surplus claimer id DEPRECATED"
"attribute_class" "squad_surplus_claimer_account_i
d_DEPRECATED"
"description_string" "#Attrib_SquadSurplusClaimerAcco
untID"
"description_format" "value_is_account_id"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"404"
{
"name" "share consumable with patient"
"attribute_class" "share_consumable_with_patient"
"description_string" "#Attrib_ShareConsumable"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"405"
{
"name" "airblast vertical vulnerability multiplier"
"attribute_class" "airblast_vertical_vulnerability
_multiplier"
"description_string" "#Attrib_AirBlastVerticalVulnera
bilityMultipier"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"406"
{
"name" "vision opt in flags"
"attribute_class" "vision_opt_in_flags"
"description_format" "value_is_or"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"407"
{
"name" "crit vs disguised players"
"attribute_class" "or_crit_vs_playercond"
"description_string" "#Attrib_CritVsDisguised"
"description_format" "value_is_or"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"408"
{
"name" "crit vs non burning players"
"attribute_class" "or_crit_vs_not_playercond"
"description_string" "#Attrib_CritVsNonBurning"
"description_format" "value_is_or"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"409"
{
"name" "kill forces attacker to laugh"
"attribute_class" "kill_forces_attacker_to_laugh"
"description_string" "#Attrib_KillForcesAttackerLaugh
"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"410"
{
"name" "damage bonus while undisguised"
"attribute_class" "mult_dmg_undisguised"
"description_string" "#Attrib_DmgBonus_Undisguised"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"411"
{
"name" "projectile spread angle penalty"
"attribute_class" "projectile_spread_angle"
"description_string" "#Attrib_Projectile_Spread_Angle
_Negative"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"412"
{
"name" "dmg taken increased"
"attribute_class" "mult_dmgtaken"
"description_string" "#Attrib_DmgTaken_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"413"
{
"name" "auto fires full clip"
"attribute_class" "auto_fires_full_clip"
"description_string" "#Attrib_AutoFiresFullClip"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"414"
{
"name" "self mark for death"
"attribute_class" "self_mark_for_death"
"description_string" "#Attrib_SelfMarkForDeath"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"415"
{
"name" "counts as assister is some kind of pet this upd
ate is going to be awesome"
"attribute_class" "counts_as_assister"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "1"
}
"416"
{
"name" "mod flaregun fires pellets with knockback"
"attribute_class" "set_weapon_mode"
"description_string" "#Attrib_FlaregunPelletsWithKnoc
kback"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"417"
{
"name" "can overload"
"attribute_class" "can_overload"
"description_string" "#Attrib_CanOverload"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"418"
{
"name" "hype on damage"
"attribute_class" "hype_on_damage"
"description_string" "#Attrib_HypeOnDamage"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"419"
{
"name" "hype resets on jump"
"attribute_class" "hype_resets_on_jump"
"description_string" "#Attrib_HypeResetsOnJump"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"420"
{
"name" "pyro year number"
"attribute_class" "pyro_year_number"
"description_string" "#Attrib_PyroYearNumber"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"421"
{
"name" "no primary ammo from dispensers while active"
"attribute_class" "no_primary_ammo_from_dispensers
"
"description_string" "#Attrib_NoPrimaryAmmoFromDispen
sers"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "1"
}
"422"
{
"name" "pyrovision only DISPLAY ONLY"
"attribute_class" "pyrovision_only_display"
"description_string" "#Attrib_PyrovisionFilter"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "1"
}
"424"
{
"name" "clip size penalty HIDDEN"
"attribute_class" "mult_clipsize"
"description_string" "#Attrib_ClipSize_Negative"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "negative"
"stored_as_integer" "0"
}
"425"
{
"name" "sapper damage bonus"
"attribute_class" "mult_sapper_damage"
"description_string" "#Attrib_Sapper_Damage_Bonus"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"426"
{
"name" "sapper damage penalty"
"attribute_class" "mult_sapper_damage"
"description_string" "#Attrib_Sapper_Damage_Penalty"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"427"
{
"name" "sapper damage leaches health"
"attribute_class" "sapper_damage_leaches_health"
"description_string" "#Attrib_Sapper_Leaches_Health"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"428"
{
"name" "sapper health bonus"
"attribute_class" "mult_sapper_health"
"description_string" "#Attrib_Sapper_Health_Bonus"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"429"
{
"name" "sapper health penalty"
"attribute_class" "mult_sapper_health"
"description_string" "#Attrib_Sapper_Health_Penalty"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"430"
{
"name" "ring of fire while aiming"
"attribute_class" "ring_of_fire_while_aiming"
"description_string" "#Attrib_Ring_Of_Fire_While_Aimi
ng"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"431"
{
"name" "uses ammo while aiming"
"attribute_class" "uses_ammo_while_aiming"
"description_string" "#Attrib_Uses_Ammo_While_Aiming"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"433"
{
"name" "sapper degenerates buildings"
"attribute_class" "sapper_degenerates_buildings"
"description_string" "#Attrib_Sapper_Degenerates_Buil
dings"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"434"
{
"name" "sapper damage penalty hidden"
"attribute_class" "mult_sapper_damage"
"description_string" "#Attrib_Sapper_Damage_Penalty"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "negative"
"stored_as_integer" "0"
}
"435"
{
"name" "cleaver description"
"attribute_class" "desc_cleaver_description"
"description_string" "#Attrib_Cleaver_Description"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"436"
{
"name" "ragdolls plasma effect"
"attribute_class" "ragdolls_plasma_effect"
"description_string" ""
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"437"
{
"name" "crit vs stunned players"
"attribute_class" "or_crit_vs_playercond"
"description_string" "#Attrib_CritVsStunned"
"description_format" "value_is_or"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"438"
{
"name" "crit vs wet players"
"attribute_class" "crit_vs_wet_players"
"description_string" "#Attrib_CritVsWet"
"description_format" "value_is_or"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"439"
{
"name" "override item level desc string"
"attribute_class" "override_item_level_desc_string
"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"440"
{
"name" "clip size upgrade atomic"
"attribute_class" "mult_clipsize_upgrade_atomic"
"description_string" "#Attrib_ClipSize_Atomic"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"441"
{
"name" "auto fires full clip all at once"
"attribute_class" "auto_fires_full_clip_all_at_onc
e"
"description_string" "#Attrib_AutoFiresFullClipAllAtO
nce"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"442"
{
"name" "major move speed bonus"
"attribute_class" "mult_player_movespeed"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"443"
{
"name" "major increased jump height"
"attribute_class" "mod_jump_height"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"444"
{
"name" "head scale"
"attribute_class" "head_scale"
"description_format" "value_is_percentage"
"description_string" "#Attrib_NoDoubleJump"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"445"
{
"name" "pyrovision opt in DISPLAY ONLY"
"attribute_class" "pyrovision_opt_in_display_only"
"description_string" "#Attrib_PyroVisionOptIn"
"description_format" "value_is_or"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"446"
{
"name" "halloweenvision opt in DISPLAY ONLY"
"attribute_class" "halloweenvision_opt_in_display_
only"
"description_string" ""
"description_format" "value_is_or"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"447"
{
"name" "halloweenvision filter DISPLAY ONLY"
"attribute_class" "halloweenvision_filter_display_
only"
"description_string" ""
"description_format" "value_is_or"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"448"
{
"name" "player skin override"
"attribute_class" "player_skin_override"
"description_string" "#Attrib_PlayerSkinOverride"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"449"
{
"name" "never craftable"
"attribute_class" "never_craftable"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"450"
{
"name" "zombiezombiezombiezombie"
"attribute_class" "zombiezombiezombiezombie"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"451"
{
"name" "sapper voice pak"
"attribute_class" "sapper_voice_pak"
"description_string" "#Attrib_Sapper_Voice_Pak"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"452"
{
"name" "sapper voice pak idle wait"
"attribute_class" "sapper_voice_pak_idle_wait"
"description_string" "#Attrib_Sapper_Voice_Pak_Idle_W
ait"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"453"
{
"name" "merasmus hat level display ONLY"
"attribute_class" "merasmus_hat_level_display_ONLY
"
"description_string" "#Attrib_Merasmus_Hat_Level"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"454"
{
"name" "strange restriction type 1"
"attribute_class" "strange_restriction_type_1"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"455"
{
"name" "strange restriction value 1"
"attribute_class" "strange_restriction_value_1"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"456"
{
"name" "strange restriction type 2"
"attribute_class" "strange_restriction_type_2"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"457"
{
"name" "strange restriction value 2"
"attribute_class" "strange_restriction_value_2"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"458"
{
"name" "strange restriction user type 1"
"attribute_class" "strange_restriction_user_type_1
"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"459"
{
"name" "strange restriction user value 1"
"attribute_class" "strange_restriction_user_value_
1"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"460"
{
"name" "strange restriction user type 2"
"attribute_class" "strange_restriction_user_type_2
"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"461"
{
"name" "strange restriction user value 2"
"attribute_class" "strange_restriction_user_value_
2"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"462"
{
"name" "strange restriction user type 3"
"attribute_class" "strange_restriction_user_type_3
"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"463"
{
"name" "strange restriction user value 3"
"attribute_class" "strange_restriction_user_value_
3"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"464"
{
"name" "engineer sentry build rate multiplier"
"attribute_class" "sentry_build_rate_multiplier"
"description_string" "#Attrib_Sentry_Build_Rate"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"465"
{
"name" "engineer teleporter build rate multiplier"
"attribute_class" "teleporter_build_rate_multiplie
r"
"description_string" "#Attrib_Teleporter_Build_Rate"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"466"
{
"name" "grenade launcher mortar mode"
"attribute_class" "grenade_launcher_mortar_mode"
"description_string" "#Attrib_Grenade_Launcher_Mortar
_Mode"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"467"
{
"name" "grenade not explode on impact"
"attribute_class" "grenade_not_explode_on_impact"
"description_string" "#Attrib_Grenade_Not_Explode_On_
Impact"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"468"
{
"name" "strange score selector"
"attribute_class" "strange_score_selector"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"469"
{
"name" "engineer building teleporting pickup"
"attribute_class" "building_teleporting_pickup"
"description_string" "#Attrib_Building_Telporting_Pic
kUp"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"470"
{
"name" "grenade damage reduction on world contact"
"attribute_class" "grenade_damage_reduction_on_wor
ld_contact"
"description_string" "#Attrib_Grenade_Damage_Reductio
n_On_World_Contact"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"471"
{
"name" "engineer rage on dmg"
"attribute_class" "generate_rage_on_dmg"
"description_string" "#Attrib_EngineerBuildingRescueR
age"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"472"
{
"name" "mark for death on building pickup"
"attribute_class" "mark_for_death_on_building_pick
up"
"description_string" "#Attrib_MarkedForDeathOnBuildin
gPickup"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"473"
{
"name" "medigun charge is resists"
"attribute_class" "set_charge_type"
"description_string" "#Attrib_Medigun_Resists"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"474"
{
"name" "arrow heals buildings"
"attribute_class" "arrow_heals_buildings"
"description_string" "#Attrib_ArrowHealsBuildings"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"475"
{
"name" "Projectile speed increased HIDDEN"
"attribute_class" "mult_projectile_speed"
"description_string" "#Attrib_ProjectileSpeed_Increas
ed"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"476"
{
"name" "damage bonus HIDDEN"
"attribute_class" "mult_dmg"
"description_string" "#Attrib_DamageDone_Positive"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"477"
{
"name" "cannonball push back"
"attribute_class" "cannonball_push_back"
"description_string" "#Attrib_Cannonball_Push_Back"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"478"
{
"name" "rage giving scale"
"attribute_class" "rage_giving_scale"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"479"
{
"name" "overheal fill rate reduced"
"attribute_class" "overheal_fill_rate"
"description_string" "#Attrib_Overheal_Fill_Rate_Redu
ced"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"481"
{
"name" "canteen specialist"
"attribute_class" "canteen_specialist"
"description_string" "#Attrib_Canteen_Specialist"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"482"
{
"name" "overheal expert"
"attribute_class" "overheal_expert"
"description_string" "#Attrib_Overheal_Expert"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"484"
{
"name" "mad milk syringes"
"attribute_class" "mad_milk_syringes"
"description_string" "#Attrib_Medic_MadMilkSyringes"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"488"
{
"name" "rocket specialist"
"attribute_class" "rocket_specialist"
"description_string" "#Attrib_Rocket_Specialist"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"489"
{
"name" "SET BONUS: move speed set bonus"
"attribute_class" "mult_player_movespeed"
"description_string" "#Attrib_MoveSpeed_Bonus"
"description_format" "value_is_percentage"
"hidden" "0"
"is_set_bonus" "1"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"490"
{
"name" "SET BONUS: health regen set bonus"
"attribute_class" "add_health_regen"
"description_string" "#Attrib_HealthRegen"
"description_format" "value_is_additive"
"hidden" "0"
"is_set_bonus" "1"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"491"
{
"name" "SET BONUS: dmg taken from crit reduced set bonu
s"
"attribute_class" "mult_dmgtaken_from_crit"
"description_string" "#Attrib_DmgTaken_From_Crit_Redu
ced"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"is_set_bonus" "1"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"492"
{
"name" "SET BONUS: dmg taken from fire reduced set bonu
s"
"attribute_class" "mult_dmgtaken_from_fire"
"description_string" "#Attrib_DmgTaken_From_Fire_Redu
ced"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"is_set_bonus" "1"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"493"
{
"name" "healing mastery"
"attribute_class" "healing_mastery"
"description_string" "#Attrib_Healing_Mastery"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"494"
{
"name" "kill eater 3"
"attribute_class" "kill_eater_3"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"495"
{
"name" "kill eater score type 3"
"attribute_class" "kill_eater_score_type_3"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"496"
{
"name" "strange restriction type 3"
"attribute_class" "strange_restriction_type_3"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"497"
{
"name" "strange restriction value 3"
"attribute_class" "strange_restriction_value_3"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"498"
{
"name" "bot custom jump particle"
"attribute_class" "bot_custom_jump_particle__mvm"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"499"
{
"name" "generate rage on heal"
"attribute_class" "generate_rage_on_heal"
"description_string" "#Attrib_RageOnHeal"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"500"
{
"name" "custom name attr"
"attribute_class" "custom_name_attr"
"attribute_type" "string"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
}
"501"
{
"name" "custom desc attr"
"attribute_class" "custom_desc_attr"
"attribute_type" "string"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
}
"503"
{
"name" "medigun bullet resist passive"
"attribute_class" "medigun_bullet_resist_passive"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"504"
{
"name" "medigun blast resist passive"
"attribute_class" "medigun_blast_resist_passive"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"505"
{
"name" "medigun fire resist passive"
"attribute_class" "medigun_fire_resist_passive"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"506"
{
"name" "medigun bullet resist deployed"
"attribute_class" "medigun_bullet_resist_deployed"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"507"
{
"name" "medigun blast resist deployed"
"attribute_class" "medigun_blast_resist_deployed"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"508"
{
"name" "medigun fire resist deployed"
"attribute_class" "medigun_fire_resist_deployed"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"509"
{
"name" "medigun crit bullet percent bar deplete"
"attribute_class" "medigun_crit_bullet_percent_bar
_deplete"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"510"
{
"name" "medigun crit blast percent bar deplete"
"attribute_class" "medigun_crit_blast_percent_bar_
deplete"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"511"
{
"name" "medigun crit fire percent bar deplete"
"attribute_class" "medigun_crit_fire_percent_bar_d
eplete"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"512"
{
"name" "throwable fire speed"
"attribute_class" "throwable_fire_speed"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"513"
{
"name" "throwable damage"
"attribute_class" "throwable_damage"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"514"
{
"name" "throwable healing"
"attribute_class" "throwable_healing"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"515"
{
"name" "throwable particle trail only"
"attribute_class" "throwable_particle_trail_only"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"516"
{
"name" "SET BONUS: dmg taken from bullets increased"
"attribute_class" "mult_dmgtaken_from_bullets"
"description_string" "#Attrib_DmgTaken_From_Bullets_I
ncreased"
"description_format" "value_is_percentage"
"hidden" "0"
"is_set_bonus" "1"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"517"
{
"name" "SET BONUS: max health additive bonus"
"attribute_class" "add_maxhealth"
"description_string" "#Attrib_MaxHealth_Positive"
"description_format" "value_is_additive"
"hidden" "0"
"is_set_bonus" "1"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"518"
{
"name" "scattergun knockback mult"
"attribute_class" "scattergun_knockback_mult"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"519"
{
"name" "particle effect vertical offset"
"attribute_class" "particle_effect_vertical_offset
"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"520"
{
"name" "particle effect use head origin"
"attribute_class" "particle_effect_use_head_origin
"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"521"
{
"name" "use large smoke explosion"
"attribute_class" "use_large_smoke_explosion"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"522"
{
"name" "damage causes airblast"
"attribute_class" "damage_causes_airblast"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"524"
{
"name" "increased jump height from weapon"
"attribute_class" "mod_jump_height_from_weapon"
"description_string" "#Attrib_JumpHeightBonus"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"525"
{
"name" "damage force increase"
"attribute_class" "damage_force_reduction"
"description_string" "#Attrib_DamageForceIncrease"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"526"
{
"name" "healing received bonus"
"attribute_class" "mult_healing_received"
"description_string" "#Attrib_HealingReceivedBonus"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"527"
{
"name" "afterburn immunity"
"attribute_class" "afterburn_immunity"
"description_string" "#Attrib_AfterburnImmunity"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"528"
{
"name" "decoded by itemdefindex"
"attribute_class" "decoded_by_itemdefindex"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"532"
{
"name" "hype decays over time"
"attribute_class" "hype_decays_over_time"
"description_string" "#Attrib_HypeDecays"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"533"
{
"name" "SET BONUS: custom taunt particle attr"
"attribute_class" "custom_taunt_particle_attr"
"description_string" "#Attrib_TauntParticles"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"is_set_bonus" "1"
"stored_as_integer" "1"
}
"534"
{
"name" "airblast vulnerability multiplier hidden"
"attribute_class" "airblast_vulnerability_multipli
er"
"description_string" "#Attrib_AirBlastVulnerabilityMu
ltipier"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "negative"
"stored_as_integer" "0"
}
"535"
{
"name" "damage force increase hidden"
"attribute_class" "damage_force_reduction"
"description_string" "#Attrib_DamageForceIncrease"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "negative"
"stored_as_integer" "0"
}
"536"
{
"name" "damage force increase text"
"attribute_class" "damage_force_reduction"
"description_string" "#Attrib_DamageForceIncreaseStri
ng"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"537"
{
"name" "SET BONUS: calling card on kill"
"attribute_class" "calling_card_on_kill"
"description_string" "#Attrib_CallingCardOnKill"
"description_format" "value_is_additive"
"hidden" "0"
"armory_desc" "on_wearer"
"effect_type" "positive"
"is_set_bonus" "1"
"stored_as_integer" "1"
}
"538"
{
"name" "righthand pose parameter"
"attribute_class" "righthand_pose_parameter"
"description_format" "value_is_additive"
"hidden" "1"
"stored_as_integer" "1"
}
"539"
{
"name" "set throwable type"
"attribute_class" "set_throwable_type"
"description_format" "value_is_additive"
"hidden" "1"
"stored_as_integer" "1"
}
"540"
{
"name" "add head on hit"
"attribute_class" "add_head_on_hit"
"description_string" "#Attrib_AddHeadOnHit"
"description_format" "value_is_additive_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer" "0"
}
"542"
{
"name" "item style override"
"attribute_class" "item_style_override"
"description_format" "value_is_additive"
"hidden" "1"
}
"543"
{
"name" "paint decal enum"
"attribute_class" "paint_decal_enum"
"description_format" "value_is_additive"
"hidden" "1"
}
"544"
{
"name" "show paint description"
"attribute_class" "show_paint_description"
"description_format" "value_is_additive"
"hidden" "1"
}
"545"
{
"name" "bot medic uber health threshold"
"attribute_class" "bot_medic_uber_health_threshold
"
"description_format" "value_is_additive"
"hidden" "1"
"stored_as_integer" "1"
}
"546"
{
"name" "bot medic uber deploy delay duration"
"attribute_class" "bot_medic_uber_deploy_delay_dur
ation"
"description_format" "value_is_additive"
"hidden" "1"
}
"547"
{
"name" "single wep deploy time decreased"
"attribute_class" "mult_single_wep_deploy_time"
"description_format" "value_is_inverted_percentage"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"548"
{
"name" "halloween reload time decreased"
"attribute_class" "hwn_mult_reload_time"
"description_format" "value_is_inverted_percentage"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"549"
{
"name" "halloween fire rate bonus"
"attribute_class" "hwn_mult_postfiredelay"
"description_format" "value_is_inverted_percentage"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"550"
{
"name" "halloween increased jump height"
"attribute_class" "mod_jump_height"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"551"
{
"name" "special taunt"
"attribute_class" "special_taunt"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"554"
{
"name" "revive"
"attribute_class" "revive"
"description_string" "#Attrib_Revive"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"556"
{
"name" "taunt attack name"
"attribute_class" "taunt_attack_name"
"attribute_type" "string"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
}
"557"
{
"name" "taunt attack time"
"attribute_class" "taunt_attack_time"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"559"
{
"name" "allow move during taunt"
"attribute_class" "allow_move_during_taunt"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"600"
{
"name" "taunt force move forward speed"
"attribute_class" "taunt_force_move_forward_speed"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"602"
{
"name" "taunt mimic"
"attribute_class" "taunt_mimic"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"606"
{
"name" "taunt success sound"
"attribute_class" "taunt_success_sound"
"attribute_type" "string"
"description_string" "#Attrib_TauntSoundSuccess"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
}
"607"
{
"name" "taunt success sound offset"
"attribute_class" "taunt_success_sound_offset"
"description_string" "#Attrib_PhaseCloak"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"608"
{
"name" "taunt success sound loop"
"attribute_class" "taunt_success_sound_loop"
"attribute_type" "string"
"description_string" "#Attrib_TauntSoundSuccess"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
}
"609"
{
"name" "taunt success sound loop offset"
"attribute_class" "taunt_success_sound_loop_offset
"
"description_string" "#Attrib_PhaseCloak"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"610"
{
"name" "increased air control"
"attribute_class" "mod_air_control"
"description_string" "#Attrib_AirControl"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"612"
{
"name" "rocket launch impulse"
"attribute_class" "mod_rocket_launch_impulse"
"description_string" "#Attrib_RocketLaunchImpulse"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"613"
{
"name" "minicritboost on kill"
"attribute_class" "add_onkill_minicritboost_time"
"description_string" "#Attrib_MiniCritBoost_OnKill"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_kill"
"stored_as_integer" "0"
}
"614"
{
"name" "no metal from dispensers while active"
"attribute_class" "no_metal_from_dispensers_while_
active"
"description_string" "#Attrib_NoMetalFromDispensersWh
ileActive"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "1"
}
"615"
{
"name" "projectile entity name"
"attribute_class" "projectile_entity_name"
"attribute_type" "string"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
}
"616"
{
"name" "is throwable primable"
"attribute_class" "is_throwable_primable"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
}
"617"
{
"name" "throwable detonation time"
"attribute_class" "throwable_detonation_time"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
}
"618"
{
"name" "throwable recharge time"
"attribute_class" "throwable_recharge_time"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
}
"619"
{
"name" "closerange backattack minicrits"
"attribute_class" "closerange_backattack_minicrits
"
"description_string" "#Attrib_BackAttackMinicrits"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
}
"621"
{
"name" "rocketjump attackrate bonus"
"attribute_class" "rocketjump_attackrate_bonus"
"description_string" "#Attrib_RocketJumpAttackRateBon
us"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
}
"622"
{
"name" "is throwable chargeable"
"attribute_class" "is_throwable_chargeable"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
}
"630"
{
"name" "back headshot"
"attribute_class" "back_headshot"
"description_string" "#Attrib_BackHeadshot"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
}
"632"
{
"name" "rj air bombardment"
"attribute_class" "rj_air_bombardment"
"description_string" "#Attrib_AirBombardment"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
}
"633"
{
"name" "projectile particle name"
"attribute_class" "projectile_particle_name"
"attribute_type" "string"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
}
"634"
{
"name" "air jump on attack"
"attribute_class" "air_jump_on_attack"
"description_string" "#Attrib_AirJumpOnAttack"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
}
"636"
{
"name" "sniper crit no scope"
"attribute_class" "sniper_crit_no_scope"
"description_string" "#Attrib_SniperCritNoScope"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
}
"637"
{
"name" "sniper independent zoom DISPLAY ONLY"
"attribute_class" "sniper_independent_zoom_DISPLAY
_ONLY"
"description_string" "#Attrib_SniperIndependentZoom"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
}
"638"
{
"name" "axtinguisher properties"
"attribute_class" "axtinguisher_properties"
"description_string" "#Attrib_AxtinguisherProperties"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
}
"639"
{
"name" "full charge turn control"
"attribute_class" "charge_turn_control"
"description_string" "#Attrib_ChargeTurnControlFull"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"640"
{
"name" "parachute attribute"
"attribute_class" "parachute_attribute"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
}
"641"
{
"name" "taunt force weapon slot"
"attribute_class" "taunt_force_weapon_slot"
"attribute_type" "string"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
}
"642"
{
"name" "mini rockets"
"attribute_class" "mini_rockets"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
}
"643"
{
"name" "rocket jump damage reduction HIDDEN"
"attribute_class" "rocket_jump_dmg_reduction"
"description_string" "#Attrib_RocketJumpDmgReduction"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "positive"
}
"644"
{
"name" "clipsize increase on kill"
"attribute_class" "clipsize_increase_on_kill"
"description_string" "#Attrib_ExtraRocketsOnKill"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
}
"645"
{
"name" "breadgloves properties"
"attribute_class" "breadgloves_properties"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
}
"647"
{
"name" "sniper fires tracer HIDDEN"
"attribute_class" "sniper_fires_tracer_HIDDEN"
"description_string" "#Attrib_Sniper_FiresTracer"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "negative"
"stored_as_integer" "0"
}
"661"
{
"name" "tag__summer2014"
"attribute_class" "tag__summer2014"
"description_string" "#Attrib_Summer2014Tag"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"662"
{
"name" "crate generation code"
"attribute_class" "crate_generation_code"
"attribute_type" "string"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
}
"690"
{
"name" "shuffle crate item def min"
"attribute_class" "shuffle_crate_item_def_min"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"691"
{
"name" "shuffle crate item def max"
"attribute_class" "shuffle_crate_item_def_max"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"692"
{
"name" "limited quantity item"
"attribute_class" "limited_quantity_item"
"description_format" "value_is_additive"
"hidden" "1"
"stored_as_integer" "1"
}
"693"
{
"name" "SET BONUS: alien isolation xeno bonus pos"
"attribute_class" "alien_isolation_xeno_bonus_pos"
"description_format" "value_is_additive"
"description_string" "#Attrib_AiXenoSetBonusPos"
"hidden" "0"
"is_set_bonus" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"694"
{
"name" "SET BONUS: alien isolation xeno bonus neg"
"attribute_class" "alien_isolation_xeno_bonus_neg"
"description_format" "value_is_additive"
"description_string" "#Attrib_AiXenoSetBonusNeg"
"hidden" "0"
"is_set_bonus" "1"
"effect_type" "negative"
"stored_as_integer" "1"
}
"695"
{
"name" "SET BONUS: alien isolation merc bonus pos"
"attribute_class" "alien_isolation_merc_bonus_pos"
"description_format" "value_is_additive"
"description_string" "#Attrib_AiMercSetBonusPos"
"hidden" "0"
"is_set_bonus" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"696"
{
"name" "SET BONUS: alien isolation merc bonus neg"
"attribute_class" "alien_isolation_merc_bonus_neg"
"description_format" "value_is_additive"
"description_string" "#Attrib_AiMercSetBonusNeg"
"hidden" "0"
"is_set_bonus" "1"
"effect_type" "negative"
"stored_as_integer" "1"
}
"1000"
{
"name" "CARD: damage bonus"
"attribute_class" "mult_dmg__mvm"
"description_string" "#Attrib_DamageDone_Positive"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"is_user_generated" "1"
}
"1001"
{
"name" "CARD: dmg taken from bullets reduced"
"attribute_class" "mult_dmgtaken_from_bullets__mvm
"
"description_string" "#Attrib_DmgTaken_From_Bullets_R
educed"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"is_user_generated" "1"
}
"1002"
{
"name" "CARD: move speed bonus"
"attribute_class" "mult_player_movespeed__mvm"
"description_string" "#Attrib_MoveSpeed_Bonus"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"is_user_generated" "1"
}
"1003"
{
"name" "CARD: health regen"
"attribute_class" "add_health_regen__mvm"
"description_string" "#Attrib_HealthRegen"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"is_user_generated" "1"
}
"1004"
{
"name" "SPELL: set item tint RGB"
"attribute_class" "set_item_tint_rgb_override__hal
loween"
"description_string" "#Attrib_HalloweenSpell_RGB"
"description_format" "value_is_from_lookup_table"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
"is_user_generated" "2"
}
"1005"
{
"name" "SPELL: set Halloween footstep type"
"attribute_class" "halloween_footstep_type__hallow
een"
"description_string" "#Attrib_HalloweenSpell_Footstep
"
"description_format" "value_is_from_lookup_table"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
"is_user_generated" "2"
}
"1006"
{
"name" "SPELL: Halloween voice modulation"
"attribute_class" "halloween_voice_modulation__hal
loween"
"description_string" "#Attrib_HalloweenSpell_Voice"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
"is_user_generated" "2"
}
"1007"
{
"name" "SPELL: Halloween pumpkin explosions"
"attribute_class" "halloween_pumpkin_explosions__h
alloween"
"description_string" "#Attrib_HalloweenSpell_PumpkinB
ombs"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
"is_user_generated" "2"
}
"1008"
{
"name" "SPELL: Halloween green flames"
"attribute_class" "halloween_green_flames__hallowe
en"
"description_string" "#Attrib_HalloweenSpell_GreenFla
mes"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
"is_user_generated" "2"
}
"1009"
{
"name" "SPELL: Halloween death ghosts"
"attribute_class" "halloween_death_ghosts__hallowe
en"
"description_string" "#Attrib_HalloweenSpell_DeathGho
sts"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
"is_user_generated" "2"
}
"1030"
{
"name" "Attack not cancel charge"
"attribute_class" "attack_not_cancel_charge__mvm"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
"is_user_generated" "1"
}
"2000"
{
"name" "recipe component defined item 1"
"attribute_class" "dynamic_recipe_component_define
d_item"
"attribute_type" "dynamic_recipe_component_define
d_item"
}
"2001"
{
"name" "recipe component defined item 2"
"attribute_class" "dynamic_recipe_component_define
d_item"
"attribute_type" "dynamic_recipe_component_define
d_item"
}
"2002"
{
"name" "recipe component defined item 3"
"attribute_class" "dynamic_recipe_component_define
d_item"
"attribute_type" "dynamic_recipe_component_define
d_item"
}
"2003"
{
"name" "recipe component defined item 4"
"attribute_class" "dynamic_recipe_component_define
d_item"
"attribute_type" "dynamic_recipe_component_define
d_item"
}
"2004"
{
"name" "recipe component defined item 5"
"attribute_class" "dynamic_recipe_component_define
d_item"
"attribute_type" "dynamic_recipe_component_define
d_item"
}
"2005"
{
"name" "recipe component defined item 6"
"attribute_class" "dynamic_recipe_component_define
d_item"
"attribute_type" "dynamic_recipe_component_define
d_item"
}
"2006"
{
"name" "recipe component defined item 7"
"attribute_class" "dynamic_recipe_component_define
d_item"
"attribute_type" "dynamic_recipe_component_define
d_item"
}
"2007"
{
"name" "recipe component defined item 8"
"attribute_class" "dynamic_recipe_component_define
d_item"
"attribute_type" "dynamic_recipe_component_define
d_item"
}
"2008"
{
"name" "recipe component defined item 9"
"attribute_class" "dynamic_recipe_component_define
d_item"
"attribute_type" "dynamic_recipe_component_define
d_item"
}
"2009"
{
"name" "recipe component defined item 10"
"attribute_class" "dynamic_recipe_component_define
d_item"
"attribute_type" "dynamic_recipe_component_define
d_item"
}
"2010"
{
"name" "start drop date
"
"attribute_class" "start_drop_date"
"attribute_type" "string"
"description_format" "value_is_date"
}
"2011"
{
"name" "end drop date"
"attribute_class" "end_drop_date"
"attribute_type" "string"
"description_format" "value_is_date"
}
"2012"
{
"name" "tool target ite
m"
"attribute_class" "tool_target_item"
"hidden" "1"
}
"2013"
{
"name" "killstreak effe
ct"
"attribute_class" "killstreak_effect"
"description_string" "#Attrib_KillStreakEffect"
"description_format" "value_is_killstreakeffect_index
"
"stored_as_integer" "0"
"effect_type" "positive"
"can_affect_recipe_component_name" "1"
}
"2014"
{
"name" "killstreak idle
effect"
"attribute_class" "killstreak_idleeffect"
"description_string" "#Attrib_KillStreakIdleEffect"
"description_format" "value_is_killstreak_idleeffect_
index"
"stored_as_integer" "0"
"effect_type" "positive"
"can_affect_recipe_component_name" "1"
}
"2015"
{
"name" "spellbook page
attr id"
"attribute_class" "spellbook_page_attr_id"
"hidden" "1"
}
"2016"
{
"name" "Halloween Spell
book Page: Tumidum"
"attribute_class" "tf_halloween_spell_page
"
"description_string" "#Attrib_HalloweenSpellbookPage_
A"
"description_format" "value_is_additive"
"effect_type" "positive"
"stored_as_integer" "1"
}
"2017"
{
"name" "Halloween Spell
book Page: Gratanter"
"attribute_class" "tf_halloween_spell_page
"
"description_string" "#Attrib_HalloweenSpellbookPage_
B"
"description_format" "value_is_additive"
"effect_type" "positive"
"stored_as_integer" "1"
}
"2018"
{
"name" "Halloween Spell
book Page: Audere"
"attribute_class" "tf_halloween_spell_page
"
"description_string" "#Attrib_HalloweenSpellbookPage_
C"
"description_format" "value_is_additive"
"effect_type" "positive"
"stored_as_integer" "1"
}
"2019"
{
"name" "Halloween Spell
book Page: Congeriae"
"attribute_class" "tf_halloween_spell_page
"
"description_string" "#Attrib_HalloweenSpellbookPage_
D"
"description_format" "value_is_additive"
"effect_type" "positive"
"stored_as_integer" "1"
}
"2020"
{
"name" "Halloween Spell
book Page: Veteris"
"attribute_class" "tf_halloween_spell_page
"
"description_string" "#Attrib_HalloweenSpellbookPage_
E"
"description_format" "value_is_additive"
"effect_type" "positive"
"stored_as_integer" "1"
}
"2021"
{
"name" "additional halloween response criteria name"
"attribute_class" "additional_halloween_response_c
riteria_name"
"attribute_type" "string"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
}
"2022"
{
"name" "loot rarity"
"attribute_class" "loot_rarity"
"description_format" "value_is_additive"
"hidden" "1"
"stored_as_integer" "1"
}
"2023"
{
"name" "quality text ov
erride"
"attribute_class" "quality_text_override"
"attribute_type" "string"
"hidden" "1"
}
"2024"
{
"name" "item name text
override"
"attribute_class" "item_name_text_override
"
"attribute_type" "string"
"hidden" "1"
}
"2025"
{
"name" "killstreak tier
"
"attribute_class" "killstreak_tier"
"description_string" "#Attrib_KillStreakTier"
"description_format" "value_is_additive"
"effect_type" "positive"
"stored_as_integer" "0"
}
"2026"
{
"name" "wide item level
"
"attribute_class" "wide_item_level"
"hidden" "1"
"stored_as_integer" "1"
}
"2027"
{
"name" "is australium i
tem"
"attribute_class" "is_australium_item"
"hidden" "1"
"stored_as_integer" "1"
}
"2028"
{
"name" "is marketable"
"attribute_class" "is_marketable"
"hidden" "1"
}
"2029"
{
"name" "allowed in medi
eval mode"
"attribute_class" "allowed_in_medieval_mod
e"
"hidden" "1"
}
"2030"
{
"name" "crit on hard hit"
"attribute_class" "crit_on_hard_hit"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"2031"
{
"name" "series number"
"attribute_class" "series_number"
"hidden" "1"
}
"2032"
{
"name" "recipe no parti
al complete"
"attribute_class" "recipe_no_partial_compl
ete"
"hidden" "1"
}
"2034"
{
"name" "kill refills me
ter"
"attribute_class" "kill_refills_meter"
"description_format" "value_is_additive"
"stored_as_integer" "0"
"description_string" "#Attrib_KillsRefillMeter"
"effect_type" "positive"
}
"2035"
{
"name" "random drop line item u
nusual chance"
"hidden" "1"
}
"2036"
{
"name" "random drop line item u
nusual list"
"attribute_type" "string"
"hidden" "1"
}
"2037"
{
"name" "random drop line item 0
"
"hidden" "1"
}
"2038"
{
"name" "random drop line item 1
"
"hidden" "1"
}
"2039"
{
"name" "random drop line item 2
"
"hidden" "1"
}
"2040"
{
"name" "random drop line item 3
"
"hidden" "1"
}
"2041"
{
"name" "on taunt attach
particle index"
"hidden" "0"
"description_string" "#Attrib_AttachedParticle"
"description_format" "value_is_particle_index"
"effect_type" "neutral"
"stored_as_integer" "1"
}
"2042"
{
"name" "loot list name"
"attribute_type" "string"
"hidden" "1"
}
"2043"
{
"name" "upgrade rate decrease"
"attribute_class" "upgrade_rate_mod"
"description_string" "#Attrib_UpgradeRate_Decreased"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"2044"
{
"name" "can shuffle crate conte
nts"
"hidden" "1"
}
"2045"
{
"name" "random drop line item f
ooter desc"
"attribute_type" "string"
"hidden" "1"
}
"2046"
{
"name" "is commodity"
"hidden" "1"
}
"3000"
{
"name" "item slot criteria 1"
"attribute_class" "item_slot_criteria"
"attribute_type" "item_slot_criteria"
}
"3001"
{
"name" "item in slot 1"
"attribute_class" "item_in_slot"
"attribute_type" "uint64"
}
"3002"
{
"name" "item slot criteria 2"
"attribute_class" "item_slot_criteria"
"attribute_type" "item_slot_criteria"
}
"3003"
{
"name" "item in slot 2"
"attribute_class" "item_in_slot"
"attribute_type" "uint64"
}
"3004"
{
"name" "item slot criteria 3"
"attribute_class" "item_slot_criteria"
"attribute_type" "item_slot_criteria"
}
"3005"
{
"name" "item in slot 3"
"attribute_class" "item_in_slot"
"attribute_type" "uint64"
}
"3006"
{
"name" "item slot criteria 4"
"attribute_class" "item_slot_criteria"
"attribute_type" "item_slot_criteria"
}
"3007"
{
"name" "item in slot 4"
"attribute_class" "item_in_slot"
"attribute_type" "uint64"
}
"3008"
{
"name" "item slot criteria 5"
"attribute_class" "item_slot_criteria"
"attribute_type" "item_slot_criteria"
}
"3009"
{
"name" "item in slot 5"
"attribute_class" "item_in_slot"
"attribute_type" "uint64"
}
"3010"
{
"name" "item slot criteria 6"
"attribute_class" "item_slot_criteria"
"attribute_type" "item_slot_criteria"
}
"3011"
{
"name" "item in slot 6"
"attribute_class" "item_in_slot"
"attribute_type" "uint64"
}
"3012"
{
"name" "item slot criteria 7"
"attribute_class" "item_slot_criteria"
"attribute_type" "item_slot_criteria"
}
"3013"
{
"name" "item in slot 7"
"attribute_class" "item_in_slot"
"attribute_type" "uint64"
}
"3014"
{
"name" "item slot criteria 8"
"attribute_class" "item_slot_criteria"
"attribute_type" "item_slot_criteria"
}
"3015"
{
"name" "item in slot 8"
"attribute_class" "item_in_slot"
"attribute_type" "uint64"
}
}
"item_sets"
{
"polycount_pyro"
{
"name" "#TF_Set_Polycount_Pyro"
"items"
{
"The Degreaser" "1"
"The Powerjack" "1"
"The Attendant" "1"
}
"attributes"
{
"SET BONUS: calling card on kill"
{
"attribute_class" "calling_card_on
_kill"
"value" "4"
}
}
"store_bundle" "Polycount Pyro Bundle"
}
"polycount_spy"
{
"name" "#TF_Set_Polycount_Spy"
"items"
{
"L'Etranger" "1"
"Your Eternal Reward" "1"
"The Familiar Fez" "1"
}
"attributes"
{
"SET BONUS: custom taunt particle attr"
{
"attribute_class" "custom_taunt_pa
rticle_attr"
"value" "1"
}
}
"store_bundle" "Polycount Spy Bundle"
}
"polycount_soldier"
{
"name" "#TF_Set_Polycount_Soldier"
"items"
{
"The Black Box" "1"
"The Battalion's Backup" "1"
"The Grenadier's Softcap" "1"
}
"attributes"
{
"SET BONUS: calling card on kill"
{
"attribute_class" "calling_card_on
_kill"
"value" "3"
}
}
"store_bundle" "Polycount Soldier Bundle"
}
"polycount_sniper"
{
"name" "#TF_Set_Polycount_Sniper"
"items"
{
"The Sydney Sleeper" "1"
"Darwin's Danger Shield" "1"
"The Bushwacka" "1"
"Ol' Snaggletooth" "1"
}
"attributes"
{
"SET BONUS: calling card on kill"
{
"attribute_class" "calling_card_on
_kill"
"value" "2"
}
}
"store_bundle" "Polycount Sniper Bundle"
}
"polycount_scout"
{
"name" "#TF_Set_Polycount_Scout"
"items"
{
"The Shortstop" "1"
"Mad Milk" "1"
"The Holy Mackerel" "1"
"The Milkman" "1"
}
"attributes"
{
"SET BONUS: calling card on kill"
{
"attribute_class" "calling_card_on
_kill"
"value" "1"
}
}
"store_bundle" "Polycount Scout Bundle"
}
"medieval_medic"
{
"name" "#TF_Set_Medieval_Medic"
"items"
{
"The Amputator" "1"
"The Crusader's Crossbow" "1"
"Berliner's Bucket Helm" "1"
}
"store_bundle" "Medieval Medic Bundle"
}
"hibernating_bear"
{
"name" "#TF_Set_Hibernating_Bear"
"items"
{
"The Brass Beast" "1"
"The Buffalo Steak Sandvich" "1"
"Warrior's Spirit" "1"
"Big Chief" "1"
}
"store_bundle" "Hibernating Bear Bundle"
}
"experts_ordnance"
{
"name" "#TF_Set_Experts_Ordnance"
"items"
{
"The Ullapool Caber" "1"
"The Loch-n-Load" "1"
"Scotch Bonnet" "1"
}
"store_bundle" "Expert's Ordnance Bundle"
}
"desert_sniper"
{
"name" "#TF_Set_Desert_Sniper"
"items"
{
"The Bazaar Bargain" "1"
"The Shahanshah" "1"
"Desert Marauder" "1"
}
}
"desert_demo"
{
"name" "#TF_Set_Desert_Demo"
"items"
{
"The Persian Persuader" "1"
"The Splendid Screen" "1"
"Ali Baba's Wee Booties" "1"
"Sultan's Ceremonial" "1"
}
}
"rapid_repair"
{
"name" "#TF_Set_Clinical_Trial"
"items"
{
"The Quick-Fix" "1"
"The Overdose" "1"
"The Solemn Vow" "1"
}
}
"airborne_armaments"
{
"name" "#TF_Set_Airborne_Armaments"
"items"
{
"The Liberty Launcher" "1"
"The Reserve Shooter" "1"
"The Market Gardener" "1"
"Jumper's Jeepcap" "1"
}
}
"black_market"
{
"name" "#TF_Set_Black_Market"
"items"
{
"Tomislav" "1"
"The Family Business" "1"
"The Eviction Notice" "1"
"Capone's Capper" "1"
}
}
"bonk_fan"
{
"name" "#TF_Set_Bonk_Fan"
"items"
{
"The Soda Popper" "1"
"The Winger" "1"
"The Atomizer" "1"
"Bonk Boy" "1"
}
}
"general_suit"
{
"name" "#TF_Set_General"
"items"
{
"The Mantreads" "1"
"The Disciplinary Action" "1"
"Armored Authority" "1"
"Fancy Dress Uniform" "1"
}
}
"gangland_spy"
{
"name" "#TF_Set_Gangland_Spy"
"items"
{
"The Enforcer" "1"
"The Big Earner" "1"
"Cosa Nostra Cap" "1"
"The Made Man" "1"
}
}
"drg_victory"
{
"name" "#TF_Set_DrG_Victory"
"items"
{
"The Cow Mangler 5000"
"1"
"The Righteous Bison"
"1"
"Lord Cockswain's Pith Helmet" "1"
"Lord Cockswain's Novelty Mutton Chops and Pipe"
"1"
}
}
"swashbucklers_swag"
{
"name" "#TF_Set_Swashbucklers_Swag"
"items"
{
"The Scottish Handshake" "1"
"The Buccaneer's Bicorne"
"1"
"A Whiff of the Old Brimstone"
"1"
"The Bootlegger" "1"
}
}
"demo_halloween_2011"
{
"name" "#TF_Set_Demo_Halloween_2011"
"items"
{
"Hair of the Dog" "1"
"Scottish Snarl" "1"
"Pickled Paws" "1"
}
}
"scout_halloween_2011"
{
"name" "#TF_Set_Scout_Halloween_2011"
"items"
{
"Wrap Battler" "1"
"B-ankh!" "1"
"Futankhamun" "1"
}
}
"pyro_halloween_2011"
{
"name" "#TF_Set_Pyro_Halloween_2011"
"items"
{
"Blazing Bull" "1"
"Fallen Angel" "1"
"Tail From the Crypt" "1"
}
}
"medic_halloween_2011"
{
"name" "#TF_Set_Medic_Halloween_2011"
"items"
{
"Einstein" "1"
"Dr. Gogglestache" "1"
"Emerald Jarate" "1"
}
}
"soldier_halloween_2011"
{
"name" "#TF_Set_Soldier_Halloween_2011"
"items"
{
"Idiot Box" "1"
"Steel Pipes" "1"
"Shoestring Budget" "1"
}
}
"spy_halloween_2011"
{
"name" "#TF_Set_Spy_Halloween_2011"
"items"
{
"Under Cover" "1"
"Griffin's Gog" "1"
"Intangible Ascot" "1"
}
}
"heavy_halloween_2011"
{
"name" "#TF_Set_Heavy_Halloween_2011"
"items"
{
"Can Opener" "1"
"Soviet Stitch-Up" "1"
"Steel-Toed Stompers" "1"
}
}
"sniper_halloween_2011"
{
"name" "#TF_Set_Sniper_Halloween_2011"
"items"
{
"Holy Hunter" "1"
"Silver Bullets" "1"
"Garlic Flank Stake" "1"
}
}
"engineer_halloween_2011"
{
"name" "#TF_Set_Engineer_Halloween_2011"
"items"
{
"Buzz Killer" "1"
"Frontier Flyboy" "1"
"Legend of Bugfoot" "1"
}
"attributes"
{
"SET BONUS: special dsp"
{
"attribute_class" "special_dsp"
"value" "134"
}
}
}
"heavy_fairy"
{
"name" "#TF_Set_Heavy_Fairy"
"items"
{
"The Grand Duchess Tutu" "1"
"The Grand Duchess Fairy Wings" "1"
"The Grand Duchess Tiara" "1"
}
}
"soldier_dumpster_diver"
{
"name" "#TF_Set_Soldier_DumpsterDiver"
"items"
{
"The Beggar's Bazooka" "1"
"The Helmet Without a Home" "1"
"The Captain's Cocktails" "1"
}
}
"sniper_urban_professional"
{
"name" "#TF_Sniper_UrbanProfessional"
"items"
{
"The Hitman's Heatmaker" "1"
"The Cleaner's Carbine" "1"
"Liquidator's Lid"
"1"
}
}
"scout_public_enemy"
{
"name" "#TF_Scout_PublicEnemy"
"items"
{
"Baby Face's Blaster" "1"
"Pretty Boy's Pocket Pistol" "1"
"Dillinger's Duffel" "1"
"The Fed-Fightin' Fedora" "1"
}
}
"drg_brainiac"
{
"name" "#TF_Set_DrG_Brainiac"
"items"
{
"The Eureka Effect" "1"
"The Pomson 6000" "1"
"The Brainiac Hairpiece" "1"
"The Brainiac Goggles" "1"
}
}
"drg_moonman"
{
"name" "#TF_Set_DrG_Moonman"
"items"
{
"The Phlogistinator" "1"
"The Third Degree" "1"
"The Manmelter" "1"
"The Moonman Backpack" "1"
"The Bubble Pipe" "1"
}
}
"winter2011_scout_elf"
{
"name" "#TF_Set_Scout_Winter_2011"
"items"
{
"The Wrap Assassin" "1"
"The Bootie Time" "1"
"The Big Elfin Deal" "1"
}
}
"hidden_detective_set"
{
"name" "#TF_Set_HiddenDetective"
"items"
{
"Private Eye" "1"
"The Nine-Pipe Problem" "1"
}
"is_hidden_set" "1"
"attributes"
{
"SET BONUS: mystery solving time decrease"
{
"attribute_class" "mystery_solving
_time_decrease"
"value" "1.88"
}
}
}
"hidden_applearrow_set"
{
"name" "#TF_Set_AppleArrow"
"items"
{
"The Huntsman" "1"
"The Fruit Shoot" "1"
}
"is_hidden_set" "1"
"attributes"
{
"SET BONUS: chance of hunger decrease"
{
"attribute_class" "chance_of_hunge
r_decrease"
"value" "1.13"
}
}
}
"hw2013_pyro_malice"
{
"name" "#TF_Set_HalloweenPyroMalice"
"items"
{
"The Crispy Golden Locks" "1"
"The Scorched Skirt" "1"
}
}
"hw2013_medic_space_surgeon"
{
"name" "#TF_Set_HalloweenMedicSpaceSurgeon"
"items"
{
"The Lo-Grav Loafers" "1"
"The Surgeon's Space Suit" "1"
}
}
"hw2013_soldier_rocket_ranger"
{
"name" "#TF_Set_SoldierRocketRanger"
"items"
{
"The Hardium Helm" "1"
"The Jupiter Jumpers" "1"
"The Space Bracers" "1"
}
}
"hw2013_pyro_lake_monster"
{
"name" "#TF_Set_PyroLakeMonster"
"items"
{
"The Abhorrent Appendages" "1"
"The Vicious Visage" "1"
}
}
"hw2013_spy_blood_banker_alt"
{
"name" "#TF_Set_SpyBloodBanker"
"items"
{
"The Candyman's Cap" "1"
"The Bountiful Bow" "1"
"Bozo's Brogues" "1"
}
}
"hw2013_soldier_shaolin"
{
"name" "#TF_Set_SpySoldierShaolin"
"items"
{
"The Hidden Dragon" "1"
"The Faux Manchu" "1"
"The Shaolin Sash" "1"
}
}
"hw2013_medic_sun_king"
{
"name" "#TF_Set_MedicSunKing"
"items"
{
"Teutonkahmun" "1"
"Ramses' Regalia" "1"
}
}
"hw2013_scout_dog"
{
"name" "#TF_Set_ScoutDog"
"items"
{
"The Terrier Trousers" "1"
"The Hound's Hood" "1"
}
}
"hw2013_pyro_pyrosaur"
{
"name" "#TF_Set_Pyrosaur"
"items"
{
"Burny's Boney Bonnet"
"1"
"The Cauterizer's Caudal Appendage"
"1"
"The Monster's Stompers"
"1"
}
}
"hw2013_demo_squidpirate"
{
"name" "#TF_Set_DemoSquidPirate"
"items"
{
"The Squid's Lid" "1"
"Cap'n Calamari" "1"
}
}
"hw2013_demo_vampire"
{
"name" "#TF_Set_DemoVampire"
"items"
{
"The Transylvania Top" "1"
"The Lordly Lapels" "1"
}
}
"short2014_demo_drinking"
{
"name" "#TF_Set_short2014_DemoDrinking"
"items"
{
"The Allbrero" "1"
"Seeing Double" "1"
"Six Pack Abs" "1"
}
}
"short2014_scout_fancy"
{
"name" "#TF_Set_short2014_ScoutFancy"
"items"
{
"The Pomade Prince"
"1"
"The Paisley Pro"
"1"
"The Argyle Ace"
"1"
}
}
"short2014_soldier_pack"
{
"name" "#TF_Set_short2014_SoldierPack"
"items"
{
"The Spook Specs"
"1"
"The Classified Coif" "1"
"The Man in Slacks"
"1"
}
}
"short2014_pyro_pack1"
{
"name" "#TF_Set_short2014_PyroPack1"
"items"
{
"The Combustible Kabuto" "1"
"The Sengoku Scorcher" "1"
}
}
"short2014_pyro_pack2"
{
"name" "#TF_Set_short2014_PyroPack2"
"items"
{
"The Gas Guzzler"
"1"
"The Smoking Skid Lid" "1"
"The Lunatic's Leathers" "1"
}
}
"short2014_engineer_pack1"
{
"name" "#TF_Set_short2014_EngineerPack1"
"items"
{
"The Tools of the Trade" "1"
"The Joe-on-the-Go"
"1"
}
}
"short2014_spy_pack"
{
"name" "#TF_Set_short2014_SpyPack"
"items"
{
"The Aviator Assassin" "1"
"The Sky Captain"
"1"
}
}
"short2014_engineer_pack2"
{
"name" "#TF_Set_short2014_EngineerPack2"
"items"
{
"The Level Three Chin" "1"
"The Egghead's Overalls" "1"
"The Lonesome Loafers" "1"
}
}
"short2014_pyro_pack3"
{
"name" "#TF_Set_short2014_PyroPack3"
"items"
{
"Employee of the Mmmph" "1"
"The Frymaster"
"1"
}
}
"short2014_sniper_pack"
{
"name" "#TF_Set_short2014_SniperPack"
"items"
{
"The Scoper's Smoke" "1"
"The Triggerman's Tacticals" "1"
}
}
"short2014_scout_pack"
{
"name" "#TF_Set_short2014_ScoutPack"
"items"
{
"The Frickin' Sweet Ninja Hood" "1"
"The Southie Shinobi"
"1"
"The Red Socks"
"1"
}
}
"ai_pack"
{
"name" "#TF_Set_AI_Pack"
"items"
{
"The Alien Cranium"
"1"
"The Biomech Backpack"
"1"
"The Xeno Suit"
"1"
}
"attributes"
{
"SET BONUS: alien isolation xeno bonus pos"
{
"attribute_class" "alien_isolation
_xeno_bonus_pos"
"value" "1"
}
"SET BONUS: alien isolation xeno bonus neg"
{
"attribute_class" "alien_isolation
_xeno_bonus_neg"
"value" "1"
}
}
}
"alien_isolation_merc_set"
{
"name" "#TF_Set_AI_Merc_Pack"
"items"
{
"The MK 50"
"1"
"The Nostromo Napalmer" "1"
}
"attributes"
{
"SET BONUS: alien isolation merc bonus pos"
{
"attribute_class" "alien_isolation
_merc_bonus_pos"
"value" "1"
}
"SET BONUS: alien isolation merc bonus neg"
{
"attribute_class" "alien_isolation
_merc_bonus_neg"
"value" "1"
}
}
}
}
"client_loot_lists"
{
"kill_eater_set_demo_a"
{
"The Chargin' Targe" "1"
"Upgradeable TF_WEAPON_GRENADELAUNCHER" "1"
"Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER"
"1"
"The Eyelander" "1"
}
"kill_eater_set_soldier_a"
{
"Upgradeable TF_WEAPON_ROCKETLAUNCHER" "1"
"The Pain Train" "1"
"Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" "1"
"The Direct Hit" "1"
}
"kill_eater_set_heavy_a"
{
"Gloves of Running Urgently" "1"
"Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" "1"
"Natascha" "1"
"Upgradeable TF_WEAPON_MINIGUN" "1"
}
"kill_eater_set_scout_a"
{
"Upgradeable TF_WEAPON_SCATTERGUN" "1"
"The Boston Basher" "1"
"Upgradeable TF_WEAPON_PISTOL" "1"
"The Sandman" "1"
}
"kill_eater_set_spy_a"
{
"The Ambassador" "1"
"Conniver's Kunai" "1"
"Upgradeable TF_WEAPON_KNIFE" "1"
"Upgradeable TF_WEAPON_REVOLVER" "1"
}
"kill_eater_set_pyro_a"
{
"Upgradeable TF_WEAPON_FLAMETHROWER" "1"
"The Flare Gun" "1"
"The Powerjack" "1"
"The Backburner" "1"
}
"kill_eater_set_medic_a__medigun"
{
"Upgradeable TF_WEAPON_MEDIGUN" "1"
}
"kill_eater_set_medic_a"
{
"Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC"
"1"
"The Crusader's Crossbow" "1"
"Upgradeable TF_WEAPON_BONESAW" "1"
"kill_eater_set_medic_a__medigun" "1"
}
"kill_eater_set_sniper_a"
{
"Upgradeable TF_WEAPON_SNIPERRIFLE" "1"
"The Sydney Sleeper" "1"
"The Bushwacka" "1"
"Jarate" "1"
}
"kill_eater_set_engineer_a__wrenches"
{
"Upgradeable TF_WEAPON_WRENCH" "1"
"The Jag" "1"
}
"kill_eater_set_engineer_a"
{
"Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" "1"
"The Frontier Justice" "1"
"kill_eater_set_engineer_a__wrenches" "1"
}
"kill_eater_set_mixed_a"
{
"The Axtinguisher" "1"
"The Black Box" "1"
"The Eyelander" "1"
"The Razorback" "1"
}
"kill_eater_set_mixed_b"
{
"Mad Milk" "1"
"The Half-Zatoichi" "1"
"Upgradeable TF_WEAPON_FISTS" "1"
"The Degreaser" "1"
}
"kill_eater_set_rare_mixed_a__secondary_stats"
{
"The Kritzkrieg" "1"
"The Gunslinger" "1"
}
"kill_eater_set_rare_mixed_a"
{
"kill_eater_set_rare_mixed_a__secondary_stats"
"1"
"The Machina" "1"
"The Ullapool Caber" "1"
"The Holy Mackerel" "1"
}
"kill_eater_set_mixed_c"
{
"The Brass Beast" "1"
"The Ubersaw" "1"
"L'Etranger" "1"
"The Equalizer" "1"
}
"kill_eater_set_mixed_d"
{
"Your Eternal Reward" "1"
"The Family Business" "1"
"The Soda Popper" "1"
"The Amputator" "1"
}
"kill_eater_set_mixed_e"
{
"The Reserve Shooter" "1"
"The Atomizer" "1"
"The Southern Hospitality" "1"
"The Scottish Resistance" "1"
}
"kill_eater_set_mixed_f"
{
"The Bazaar Bargain" "1"
"The Big Earner" "1"
"The Blutsauger" "1"
"The Liberty Launcher" "1"
}
"kill_eater_set_mixed_g__secondary_stats"
{
"The Quick-Fix" "1"
}
"kill_eater_set_mixed_g"
{
"The Dead Ringer" "1"
"Upgradeable TF_WEAPON_SMG" "1"
"The Killing Gloves of Boxing" "1"
"kill_eater_set_mixed_g__secondary_stats"
"1"
}
"kill_eater_set_mixed_h"
{
"The Loch-n-Load" "1"
"The Overdose" "1"
"Upgradeable TF_WEAPON_KNIFE" "1"
}
"kill_eater_set_rare_mixed_b__secondary_stats"
{
"The Holiday Punch" "1"
}
"kill_eater_set_rare_mixed_b"
{
"kill_eater_set_rare_mixed_b__secondary_stats"
"1"
"The Huntsman" "1"
"The Widowmaker" "1"
"The Mantreads" "1"
"Upgradeable TF_WEAPON_BUILDER_SPY" "1"
}
"kill_eater_set_mixed_i"
{
"Upgradeable TF_WEAPON_BAT" "1"
"The Direct Hit" "1"
"The Diamondback" "1"
}
"kill_eater_set_mixed_j"
{
"Upgradeable TF_WEAPON_BOTTLE" "1"
"The Back Scratcher" "1"
"Upgradeable TF_WEAPON_PISTOL" "1"
}
"kill_eater_set_mixed_k"
{
"The Tribalman's Shiv" "1"
"The Detonator" "1"
"The Shortstop" "1"
}
"kill_eater_set_mixed_l"
{
"Upgradeable TF_WEAPON_ROCKETLAUNCHER" "1"
"The Market Gardener" "1"
"The Equalizer" "1"
}
"kill_eater_set_mixed_m"
{
"Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER"
"1"
"The Scotsman's Skullcutter" "1"
"The Persian Persuader" "1"
}
"kill_eater_set_mixed_n"
{
"The Force-a-Nature" "1"
"Upgradeable TF_WEAPON_FLAMETHROWER" "1"
"Tomislav" "1"
}
"kill_eater_set_mixed_o"
{
"The Homewrecker" "1"
"Upgradeable TF_WEAPON_SHOVEL" "1"
"Upgradeable TF_WEAPON_SCATTERGUN" "1"
}
"kill_eater_set_mixed_p"
{
"The Wrap Assassin" "1"
"The Spy-cicle" "1"
"Upgradeable TF_WEAPON_SNIPERRIFLE" "1"
}
"kill_eater_set_mixed_q"
{
"Baby Face's Blaster" "1"
"The Pain Train" "1"
"kill_eater_set_medic_a__medigun" "1"
}
"kill_eater_set_rare_mixed_c__secondary_stats"
{
"Upgradeable TF_WEAPON_PDA_ENGINEER_BUILD"
"1"
}
"kill_eater_set_rare_mixed_c"
{
"kill_eater_set_rare_mixed_c__secondary_stats"
"1"
"The Original" "1"
"Upgradeable TF_WEAPON_INVIS" "1"
"The Splendid Screen" "1"
}
"kill_eater_set_mixed_r"
{
"Upgradeable TF_WEAPON_FIREAXE" "1"
"The Flying Guillotine" "1"
"The Beggar's Bazooka" "1"
}
"kill_eater_set_mixed_s"
{
"Fists of Steel" "1"
"The Neon Annihilator" "1"
"Jarate" "1"
}
"kill_eater_set_mixed_t"
{
"Upgradeable TF_WEAPON_CLUB" "1"
"The Huo Long Heatmaker" "1"
"The Enforcer" "1"
}
"kill_eater_set_rare_mixed_d__secondary_stats"
{
"The Disciplinary Action" "1"
"The Loose Cannon" "1"
}
"kill_eater_set_rare_mixed_d"
{
"kill_eater_set_rare_mixed_d__secondary_stats"
"1"
"The Fan O'War" "1"
}
"kill_eater_set_mixed_u"
{
"The Battalion's Backup" "1"
"The Hitman's Heatmaker" "1"
"Bonk! Atomic Punch" "1"
}
"kill_eater_set_mixed_v"
{
"Crit-a-Cola" "1"
"The Solemn Vow" "1"
"The Sydney Sleeper" "1"
}
"kill_eater_set_mixed_w"
{
"The Concheror" "1"
"Upgradeable TF_WEAPON_REVOLVER" "1"
"The Eviction Notice" "1"
}
"kill_eater_set_mixed_x"
{
"The Rescue Ranger" "1"
"Upgradeable TF_WEAPON_GRENADELAUNCHER" "1"
"The Scorch Shot" "1"
}
"supply_crate_loot_list_1"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_NonStrange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_1"
"The Vita-Saw" "1"
"The Gunslinger" "1"
"The Equalizer" "1"
"The Scottish Resistance" "1"
"Old Guadalajara" "1"
"Napper's Respite" "1"
"Name Tag" "1"
"Paint Can 13" "1"
"Paint Can 14" "1"
}
"supply_crate_loot_list_2"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_NonStrange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_1"
"The Black Box" "1"
"The Shortstop" "1"
"L'Etranger" "1"
"Sober Stuntman" "1"
"Pugilist's Protector" "1"
"Chieftain's Challenge" "1"
"Duel MiniGame" "1"
"Paint Can 5" "1"
"Paint Can 11" "1"
}
"supply_crate_loot_list_3"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_NonStrange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_1"
"The Bushwacka" "1"
"Crit-a-Cola" "1"
"The Homewrecker" "1"
"Scout Beanie" "1"
"Bombing Run" "1"
"Stout Shako" "1"
"Description Tag" "1"
"Paint Can 14" "1"
}
"supply_crate_loot_list_4"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_NonStrange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_1"
"The Battalion's Backup" "1"
"The Pain Train" "1"
"Your Eternal Reward" "1"
"Scout Whoopee Cap" "1"
"Heavy Do-rag" "1"
"Handyman's Handle" "1"
"Duel MiniGame" "1"
"Paint Can 13" "1"
}
"supply_crate_loot_list_5"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_NonStrange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_1"
"Name Tag" "1"
"The Powerjack" "1"
"The Gunboats" "1"
"The Southern Hospitality" "1"
"Sniper Fishing Hat" "1"
"Engineer Earmuffs" "1"
"Medic Goggles" "1"
"Handyman's Handle" "1"
"Paint Can 4" "1"
}
"supply_crate_loot_list_7"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_NonStrange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_1"
"The Chargin' Targe" "1"
"The Direct Hit" "1"
"The Bushwacka" "1"
"Demoman's Fro" "1"
"Dr's Dapper Topper" "1"
"Rimmed Raincatcher" "1"
"The Milkman" "1"
"Description Tag" "1"
"Paint Can Team Color" "1"
}
"supply_crate_loot_list_8"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_NonStrange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_1"
"The Force-a-Nature" "1"
"Bonk! Atomic Punch" "1"
"The Huntsman" "1"
"Trophy Belt" "1"
"Horrific Headsplitter" "1"
"Cadaver's Cranium" "1"
"The Familiar Fez" "1"
"Duel MiniGame" "1"
"Gift Wrap" "1"
}
"supply_crate_loot_list_9"
{
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_1"
"Paint Can 15" "1"
"Paint Can 16" "1"
"Paint Can 17" "1"
"Paint Can 18" "1"
"Paint Can 19" "1"
"Paint Can 20" "1"
"The Grenadier's Softcap" "1"
}
"supply_crate_loot_list_10"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_NonStrange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_1"
"Paint Can 1" "1"
"Paint Can 2" "1"
"Paint Can 3" "1"
"The Ullapool Caber" "1"
"The Loch-n-Load" "1"
"Scotch Bonnet" "1"
"Glengarry Bonnet" "1"
"Demoman's Fro" "1"
}
"supply_crate_loot_list_11"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_NonStrange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_1"
"Paint Can 4" "1"
"Paint Can 5" "1"
"Paint Can 6" "1"
"The Crusader's Crossbow" "1"
"The Amputator" "1"
"Berliner's Bucket Helm" "1"
"Vintage Tyrolean" "1"
"Prussian Pickelhaube" "1"
}
"supply_crate_loot_list_12"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_NonStrange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_1"
"Paint Can 7" "1"
"Paint Can 8" "1"
"Paint Can 9" "1"
"The Brass Beast" "1"
"The Buffalo Steak Sandvich" "1"
"Big Chief" "1"
"Officer's Ushanka" "1"
"Coupe D'isaster" "1"
}
"supply_crate_loot_list_13"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_NonStrange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_1"
"Paint Can 13" "1"
"Paint Can 15" "1"
"Paint Can 16" "1"
"The Sydney Sleeper" "1"
"The Bushwacka" "1"
"Ol' Snaggletooth" "1"
"Professional's Panama" "1"
"Sniper Pith Helmet" "1"
}
"supply_crate_loot_list_14"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_NonStrange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_1"
"Paint Can 14" "1"
"Paint Can 17" "1"
"Paint Can 18" "1"
"L'Etranger" "1"
"Your Eternal Reward" "1"
"The Familiar Fez" "1"
"Backbiter's Billycock" "1"
"Detective Noir" "1"
}
"supply_crate_loot_list_15"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_NonStrange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_1"
"Paint Can Team Color" "1"
"Paint Can 19" "1"
"Paint Can 20" "1"
"The Black Box" "1"
"The Battalion's Backup" "1"
"The Grenadier's Softcap" "1"
"Exquisite Rack" "1"
"Tyrant's Helm" "1"
}
"supply_crate_loot_list_16"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_NonStrange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_1"
"Paint Can 1" "1"
"Paint Can 4" "1"
"Paint Can 7" "1"
"The Shortstop" "1"
"Mad Milk" "1"
"The Milkman" "1"
"Flipped Trilby" "1"
"Scout Whoopee Cap" "1"
}
"supply_crate_loot_list_17"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_NonStrange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_1"
"Paint Can 2" "1"
"Paint Can 5" "1"
"Paint Can 8" "1"
"The Degreaser" "1"
"The Powerjack" "1"
"The Attendant" "1"
"Madame Dixie" "1"
"Pyromancer's Mask" "1"
}
"supply_crate_loot_list_18"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_NonStrange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_1"
"Paint Can 3" "1"
"Paint Can 6" "1"
"Paint Can 9" "1"
"The Wrangler" "1"
"The Gunslinger" "1"
"Engineer Welding Mask" "1"
"Buckaroos Hat" "1"
"Professor's Peculiarity" "1"
}
"supply_crate_loot_list_19"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_1"
"kill_eater_set_demo_a" "1"
"Demoman Hallmark" "1"
"Demoman Tricorne" "1"
"Laugh Taunt" "1"
}
"supply_crate_loot_list_20"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_1"
"kill_eater_set_soldier_a" "1"
"Soldier Samurai Hat" "1"
"Soldier Drill Hat" "1"
}
"supply_crate_loot_list_21"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_1"
"kill_eater_set_heavy_a" "1"
"Heavy Hair" "1"
"Football Helmet" "1"
}
"supply_crate_loot_list_23"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_1"
"kill_eater_set_scout_a" "1"
"Ye Olde Baker Boy" "1"
"The Milkman" "1"
}
"supply_crate_loot_list_24"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_1"
"kill_eater_set_spy_a" "1"
"Private Eye" "1"
"Fancy Fedora" "1"
}
"supply_crate_loot_list_25"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_1"
"kill_eater_set_pyro_a" "1"
"Prancer's Pride" "1"
"Respectless Rubber Glove" "1"
}
"supply_crate_loot_list_26"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_medic_a" "1"
"Medic Gatsby" "1"
"Otolaryngologist's Mirror" "1"
}
"supply_crate_loot_list_27"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_sniper_a" "1"
"Larrikin Robin" "1"
"Villain's Veil" "1"
}
"supply_crate_loot_list_28"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_engineer_a" "1"
"Engineer Earmuffs" "1"
"Mining Light" "1"
}
"supply_crate_loot_list_29"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_a" "1"
"Tough Guy's Toque" "1"
"Spy Beret" "1"
}
"supply_crate_loot_list_30"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_rare_mixed_a" "1"
}
"supply_crate_loot_list_31"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_b" "1"
"Grimm Hatte" "1"
"Magnificent Mongolian" "1"
}
"supply_crate_loot_list_32"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_c" "1"
"Pyromancer's Mask" "1"
"Prince Tavish's Crown" "1"
}
"supply_crate_loot_list_33"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_d" "1"
"German Gonzila" "1"
"Magnificent Mongolian" "1"
}
"supply_crate_loot_list_34"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_e" "1"
"Hard Counter" "1"
"Western Wear" "1"
}
"supply_crate_loot_list_37"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_f" "1"
"Cosa Nostra Cap" "1"
"Private Eye" "1"
}
"supply_crate_loot_list_38"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_g" "1"
"The Flamboyant Flamenco" "1"
"Reggaelator" "1"
}
"supply_crate_loot_list_39"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_h" "1"
"Paint Can 21" "1"
"Paint Can 22" "1"
"The Salty Dog" "1"
"Sniper Fishing Hat" "1"
}
"supply_crate_loot_list_40"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"kill_eater_set_rare_mixed_b" "1"
}
"supply_crate_loot_list_41"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_i" "1"
"Strange Part: Enemies Gibbed" "1"
"Strange Part: Airborne Enemies Killed" "1"
"Strange Part: Heavies Killed" "1"
"The Crocodile Smile" "1"
"Large Luchadore" "1"
}
"supply_crate_loot_list_42"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_j" "1"
"Strange Part: Buildings Destroyed" "1"
"Strange Part: Projectiles Reflected" "1"
"Strange Part: Headshot Kills" "1"
"The Outdoorsman" "1"
"Ol' Geezer" "1"
}
"supply_crate_loot_list_43"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_k" "1"
"Strange Part: Allies Extinguished" "1"
"Strange Part: Posthumous Kills" "1"
"Berliner's Bucket Helm" "1"
"Coupe D'isaster" "1"
}
"supply_crate_loot_list_44"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_l" "1"
"Strange Part: Demomen Killed" "1"
"Strange Part: Revenge Kills" "1"
"Strange Part: Critical Kills" "1"
"The Hat With No Name" "1"
"Stout Shako" "1"
}
"supply_crate_loot_list_45"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_m" "1"
"Strange Part: Soldiers Killed" "1"
"Strange Part: Domination Kills" "1"
"Strange Part: Kills While Explosive-Jumping"
"1"
"The Tavish DeGroot Experience" "1"
"Rimmed Raincatcher" "1"
}
"supply_crate_loot_list_47"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_n" "1"
"Strange Part: Scouts Killed" "1"
"Strange Part: Sappers Destroyed" "1"
"Strange Part: Cloaked Spies Killed" "1"
"The Backwards Ballcap" "1"
"Professional's Panama" "1"
}
"supply_crate_loot_list_49"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_o" "1"
"Strange Part: Engineers Killed" "1"
"Strange Part: Robots Destroyed" "1"
"Strange Part: Kills While Low-Health" "1"
"The Surgeon's Stahlhelm" "1"
"Furious Fukaamigasa" "1"
}
"supply_crate_loot_list_54"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_p" "1"
"Strange Part: Snipers Killed" "1"
"Strange Part: Kills While Ubercharged" "1"
"Strange Part: Underwater Kills" "1"
"Hottie's Hoodie" "1"
"The Surgeon's Side Satchel" "1"
}
"supply_crate_loot_list_55"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_q" "1"
"Strange Part: Pyros Killed" "1"
"Strange Part: Defender Kills" "1"
"Strange Part: Airborne Enemies Killed" "1"
"The Counterfeit Billycock" "1"
"Desert Marauder" "1"
}
"supply_crate_loot_list_50"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"kill_eater_set_rare_mixed_c" "1"
"Strange Bacon Grease" "1"
}
"supply_crate_loot_list_56"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_r" "1"
"Strange Part: Medics Killed" "1"
"Strange Part: Tanks Destroyed" "1"
"Strange Part: Long-Distance Kills" "1"
"Western Wear" "1"
"Modest Pile of Hat" "1"
}
"supply_crate_loot_list_57"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_s" "1"
"Random Droppable Paints Package" "1"
"Tam O'Shanter" "1"
"Detective Noir" "1"
}
"supply_crate_loot_list_59"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_3"
"kill_eater_set_mixed_t" "1"
"Strange Part: Ubers Dropped" "1"
"Strange Part: Heavies Killed" "1"
"Strange Part: Giant Robots Destroyed" "1"
"The War Pig" "1"
"The Fast Learner" "1"
}
"jul_2013_crate_list_early"
{
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_3"
"The Brotherhood of Arms" "1"
"The Well-Rounded Rifleman" "1"
"The Breakneck Baggies" "1"
"The Powdered Practitioner" "1"
"The Pocket Pyro" "1"
"The Cloud Crasher" "1"
"The Pom-Pommed Provocateur" "1"
"The Dark Age Defender" "1"
"The Tyurtlenek" "1"
"The Mair Mask" "1"
}
"supply_crate_loot_list_60"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"kill_eater_set_rare_mixed_d" "1"
"Pomson 6000 Strangifier" "1"
"Strange Part: Taunt Kills" "1"
}
"supply_crate_loot_list_71"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_3"
"kill_eater_set_mixed_u" "1"
"Strange Part: Enemies Gibbed" "1"
"Strange Part: Victory Time Kills" "1"
"Strange Part: Robot Spy Kills" "1"
"The Buccaneer's Bicorne" "1"
"The Soviet Gentleman" "1"
}
"supply_crate_loot_list_75"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_3"
"kill_eater_set_mixed_v" "1"
"Strange Part: Players Wearing Unusuals"
"1"
"Strange Part: Spies Killed" "1"
"Strange Part: Burning Enemies Killed" "1"
"Defiant Spartan" "1"
"The Apparatchik's Apparel" "1"
}
"supply_crate_loot_list_76"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_3"
"kill_eater_set_mixed_w" "1"
"Strange Part: Killstreaks Ended" "1"
"Strange Cosmetic Part: Killcam Taunts" "1"
"Strange Part: Damage Dealt" "1"
"The Front Runner" "1"
"The Cold Killer" "1"
}
"supply_crate_loot_list_77"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_3"
"kill_eater_set_mixed_x" "1"
"Strange Cosmetic Part: Fires Survived" "1"
"Strange Part: Ally Healing Done" "1"
"Strange Part: Point-Blank Kills" "1"
"The Builder's Blueprints" "1"
"Blighted Beak" "1"
}
"fall_2013_crate_contents_acorns"
{
"The Viking Braider" "1"
"The Flapjack" "1"
"The Gold Digger" "1"
"Pop-eyes" "1"
"Weight Room Warmer" "1"
"The Special Eyes" "1"
"The Chronomancer" "1"
"Pirate Bandana" "1"
"Brim-Full Of Bullets" "1"
"Li'l Snaggletooth" "1"
"Escapist" "1"
"L'homme Burglerre" "1"
"The Ward" "1"
}
"fall_2013_crate_contents_gourd"
{
"The Beep Boy" "1"
"The Cuban Bristle Crisis" "1"
"A Brush with Death" "1"
"Trickster's Turnout Gear" "1"
"Hong Kong Cone" "1"
"The Hurt Locher" "1"
"The Bone Dome" "1"
"The Air Raider" "1"
"The Medical Mystery" "1"
"The Cotton Head" "1"
"The Slick Cut" "1"
"The Frenchman's Formals" "1"
}
"fall_2013_crate_list_acorns"
{
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_3"
"fall_2013_crate_contents_acorns" "1"
}
"fall_2013_crate_list_gourd"
{
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_3"
"fall_2013_crate_contents_gourd" "1"
}
"supply_crate_loot_list_82"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_3"
"Pretty Boy's Pocket Pistol Strangifier"
"1"
"Phlogistinator Strangifier" "1"
"Cleaner's Carbine Strangifier" "1"
"Strange Cosmetic Part: Kills" "1"
"Strange Part: Full Health Kills" "1"
"Strange Part: Headshot Kills" "1"
"Private Eye Strangifier" "1"
"Big Chief Strangifier" "1"
}
"supply_crate_loot_list_83"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Killstreak_Kits"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_3"
"Rocket Launcher Killstreakifier Basic" "1"
"Scattergun Killstreakifier Basic" "1"
"Sniperrifle Killstreakifier Basic" "1"
"Shotgun Killstreakifier Basic" "1"
"Ubersaw Killstreakifier Basic" "1"
"GRU Killstreakifier Basic" "1"
"Spy-cicle Launcher Killstreakifier Basic"
"1"
"Axtinguisher Killstreakifier Basic" "1"
}
"lw_taunt_supply_crate_loot_list__taunts"
{
"I See You Taunt" "1"
"Buy A Life Taunt" "1"
"Results are in Taunt" "1"
"Party Trick Taunt" "1"
"Fresh Brewed Victory Taunt" "1"
"Spent Well Spirits Taunt" "1"
"Rancho Relaxo Taunt" "1"
"Battin' a Thousand Taunt" "1"
"Oblooterated Taunt" "1"
"Deep Fried Desire Taunt" "1"
"Square Dance Taunt" "1"
"Flippin' Awesome Taunt" "1"
"RPS Taunt" "1"
"Conga Taunt" "1"
"Skullcracker Taunt" "1"
}
"lw_taunt_supply_crate_loot_list"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st"
"loot_list_footer_desc" "#Econ_Revolving_Unusual
_Taunt"
"lw_taunt_supply_crate_loot_list__taunts"
"1"
}
"breadbox_items"
{
"The Self-Aware Beauty Mark" "1"
"The Snack Attack" "1"
"The Bread Bite" "1"
"Mutated Milk" "1"
}
"breadbox_lootlist"
{
"loot_list_header_desc" "#Econ_Breadbox_Lootlist
_Header"
"loot_list_footer_desc" "#Econ_Breadbox_Lootlist
_Footer"
"breadbox_items" "1"
}
"supply_crate_loot_list_84"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st_Killstreak_Kits"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_3"
"StickyLauncher Killstreakifier Basic" "1"
"Minigun Killstreakifier Basic" "1"
"DirectHit Killstreakifier Basic" "1"
"Huntsman Killstreakifier Basic" "1"
"Backburner Killstreakifier Basic" "1"
"Backscatter Killstreakifier Basic" "1"
"Kritzkrieg Killstreakifier Basic" "1"
"Ambassador Killstreakifier Basic" "1"
"Frontier Justice Killstreakifier Basic"
"1"
}
"supply_crate_loot_list_85"
{
"loot_list_header_desc" "#Econ_Revolving_Loot_Li
st"
"loot_list_footer_desc" "#Econ_Revolving_Loot_Li
st_Rare_Series_3"
"Air Strike Strangifier" "1"
"Classic Strangifier" "1"
"Manmelter Strangifier" "1"
"Vaccinator Strangifier" "1"
"Strange Part: Robot Scout Kills" "1"
"Strange Part: Taunting Player Kills" "1"
"Strange Part: Buildings Destroyed" "1"
"Anger Strangifier" "1"
"Apparition's Aspect Strangifier" "1"
"Widowmaker Strangifier" "1"
}
"summer_2014_limited_86_base"
{
"The Mishap Mercenary" "1"
"The Lady Killer" "1"
"The Lone Survivor" "1"
"Poacher's Safari Jacket" "1"
"Thirst Blood" "1"
"Mann of the Seven Sees" "1"
"Hillbilly Speed-Bump" "1"
"The Unshaved Bear" "1"
"Pocket Heavy" "1"
}
"summer_2014_limited_86"
{
"loot_list_header_desc" "#TF_LimitedSummer_Loot_
List_Header"
"loot_list_footer_desc" "#TF_LimitedSummer_Loot_
List_Footer"
"summer_2014_limited_86_base" "1"
}
}
"revolving_loot_lists"
{
"supply_crate_loot_list_1" "1"
"supply_crate_loot_list_2" "2"
"supply_crate_loot_list_3" "3"
"supply_crate_loot_list_4" "4"
"supply_crate_loot_list_5" "5"
"winter_crate_loot_list_2010" "6"
"supply_crate_loot_list_7" "7"
"supply_crate_loot_list_8" "8"
"supply_crate_loot_list_9" "9"
"supply_crate_loot_list_10" "10"
"supply_crate_loot_list_11" "11"
"supply_crate_loot_list_12" "12"
"supply_crate_loot_list_13" "13"
"supply_crate_loot_list_14" "14"
"supply_crate_loot_list_15" "15"
"supply_crate_loot_list_16" "16"
"supply_crate_loot_list_17" "17"
"supply_crate_loot_list_18" "18"
"supply_crate_loot_list_19" "19"
"supply_crate_loot_list_20" "20"
"supply_crate_loot_list_21" "21"
"supply_crate_loot_list_summer_2011" "22"
"supply_crate_loot_list_23" "23"
"supply_crate_loot_list_24" "24"
"supply_crate_loot_list_25" "25"
"supply_crate_loot_list_26" "26"
"supply_crate_loot_list_27" "27"
"supply_crate_loot_list_28" "28"
"supply_crate_loot_list_29" "29"
"supply_crate_loot_list_30" "30"
"supply_crate_loot_list_31" "31"
"supply_crate_loot_list_32" "32"
"supply_crate_loot_list_33" "33"
"supply_crate_loot_list_34" "34"
"winter_crate_loot_list_2011_naughty" "35"
"winter_crate_loot_list_2011_nice" "36"
"supply_crate_loot_list_37" "37"
"supply_crate_loot_list_38" "38"
"supply_crate_loot_list_39" "39"
"supply_crate_loot_list_40" "40"
"supply_crate_loot_list_41" "41"
"supply_crate_loot_list_42" "42"
"supply_crate_loot_list_43" "43"
"supply_crate_loot_list_44" "44"
"supply_crate_loot_list_45" "45"
"supply_crate_loot_list_pyro_2012" "46"
"supply_crate_loot_list_47" "47"
"supply_crate_loot_list_fall_2012" "48"
"supply_crate_loot_list_49" "49"
"supply_crate_loot_list_halloween_2012" "51"
"winter_crate_loot_list_2012_naughty" "52"
"winter_crate_loot_list_2012_nice" "53"
"supply_crate_loot_list_54" "54"
"supply_crate_loot_list_55" "55"
"supply_crate_loot_list_50" "50"
"supply_crate_loot_list_56" "56"
"supply_crate_loot_list_57" "57"
"robo_2013_crate_loot_list" "58"
"supply_crate_loot_list_59" "59"
"jul_2013_crate_list_early" "61"
"jul_2013_crate_list_01" "62"
"jul_2013_crate_list_02" "63"
"jul_2013_crate_list_03" "64"
"jul_2013_crate_list_04" "65"
"jul_2013_crate_list_05" "66"
"jul_2013_crate_list_06" "67"
"jul_2013_crate_list_07" "68"
"jul_2013_crate_list_08" "69"
"supply_crate_loot_list_60" "60"
"supply_crate_loot_list_71" "71"
"fall_2013_crate_list_acorns" "72"
"fall_2013_crate_list_gourd" "73"
"supply_crate_loot_list_halloween_2013" "74"
"supply_crate_loot_list_75" "75"
"supply_crate_loot_list_76" "76"
"supply_crate_loot_list_77" "77"
"winter_crate_loot_list_2013_naughty" "78"
"winter_crate_loot_list_2013_nice" "79"
"strongbox_crate_loot_list_2014" "81"
"supply_crate_loot_list_82" "82"
"supply_crate_loot_list_83" "83"
"supply_crate_loot_list_84" "84"
"supply_crate_loot_list_85" "85"
"kill_eater_set_demo_a"
"-1"
"kill_eater_set_soldier_a"
"-2"
"kill_eater_set_heavy_a"
"-3"
"kill_eater_set_scout_a"
"-4"
"kill_eater_set_spy_a"
"-5"
"kill_eater_set_pyro_a"
"-6"
"kill_eater_set_medic_a"
"-7"
"kill_eater_set_medic_a__medigun" "-8"
"kill_eater_set_sniper_a"
"-9"
"kill_eater_set_sniper_a__jarate" "-10"
"kill_eater_set_engineer_a"
"-11"
"kill_eater_set_engineer_a__wrenches" "-12"
"kill_eater_set_mixed_a"
"-13"
"kill_eater_set_mixed_b"
"-14"
"kill_eater_set_rare_mixed_a__secondary_stats" "-15"
"kill_eater_set_rare_mixed_a"
"-16"
"kill_eater_set_mixed_c"
"-17"
"kill_eater_set_mixed_d"
"-18"
"kill_eater_set_mixed_e"
"-19"
"kill_eater_set_mixed_f"
"-20"
"kill_eater_set_mixed_g__secondary_stats" "-21"
"kill_eater_set_mixed_g"
"-22"
"kill_eater_set_mixed_h"
"-23"
"kill_eater_set_rare_mixed_b__secondary_stats" "-24"
"kill_eater_set_rare_mixed_b"
"-25"
"kill_eater_set_mixed_i"
"-26"
"kill_eater_set_mixed_j"
"-27"
"kill_eater_set_mixed_k"
"-28"
"kill_eater_set_mixed_l"
"-29"
"kill_eater_set_mixed_m"
"-30"
"kill_eater_set_mixed_n"
"-31"
"kill_eater_set_rare_mixed_b__secondary_stats" "-32"
"kill_eater_set_rare_mixed_b"
"-33"
}
"recipes"
{
"0"
{
"name" "#RT_MP_A"
"n_A" "#RI_Pp"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#RI_Pi"
"do_A" "1"
"do_B" "#CI_Bar_A"
"always_known" "1"
"premium_only" "0"
"disabled" "1"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "item_slot"
"operator" "string=
="
"value" "primary"
"required" "1"
}
"1"
{
"field" "craft_material_
type"
"operator" "!string
=="
"value" "craft_token"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "Craft Bar Level
1"
"required" "1"
}
}
}
}
"category" "crafting"
}
"1"
{
"name" "#RT_MP_A"
"n_A" "#RI_Sp"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#RI_Si"
"do_A" "1"
"do_B" "#CI_Bar_A"
"always_known" "1"
"premium_only" "0"
"disabled" "1"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "item_slot"
"operator" "string=
="
"value" "secondary"
"required" "1"
}
"1"
{
"field" "craft_material_
type"
"operator" "!string
=="
"value" "craft_token"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "Craft Bar Level
1"
"required" "1"
}
}
}
}
"category" "crafting"
}
"2"
{
"name" "#RT_MP_A"
"n_A" "#RI_Mp"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#RI_Mi"
"do_A" "1"
"do_B" "#CI_Bar_A"
"always_known" "1"
"premium_only" "0"
"disabled" "1"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "item_slot"
"operator" "string=
="
"value" "melee"
"required" "1"
}
"1"
{
"field" "craft_material_
type"
"operator" "!string
=="
"value" "craft_token"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "Craft Bar Level
1"
"required" "1"
}
}
}
}
"category" "crafting"
}
"3"
{
"name" "#RT_MP_A"
"n_A" "#RI_Cw"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#RI_Wc"
"do_A" "1"
"do_B" "#CI_Bar_A"
"all_same_class" "1"
"always_known" "1"
"premium_only" "0"
"disabled" "0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator" "string=
="
"value" "weapon"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator" "string=
="
"value" "weapon"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "Craft Bar Level
1"
"required" "1"
}
}
}
}
"category" "crafting"
}
"4"
{
"name" "#RT_C_A"
"n_A" "#CI_Bar_Ap"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#CI_Bar_Ap"
"do_A" "1"
"do_B" "#CI_Bar_B"
"always_known" "1"
"premium_only" "0"
"disabled" "0"
"input_items"
{
"3"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "Craft Bar Level
1"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "Craft Bar Level
2"
"required" "1"
}
}
}
}
"category" "crafting"
}
"5"
{
"name" "#RT_C_A"
"n_A" "#CI_Bar_Bp"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#CI_Bar_Bp"
"do_A" "1"
"do_B" "#CI_Bar_C"
"always_known" "1"
"premium_only" "0"
"disabled" "0"
"input_items"
{
"3"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "Craft Bar Level
2"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "Craft Bar Level
3"
"required" "1"
}
}
}
}
"category" "crafting"
}
"6"
{
"name" "#RT_F_A"
"n_A" "#RI_Hg"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#CI_Bar_Cp"
"do_A" "1"
"do_B" "#RI_H"
"always_known" "1"
"premium_only" "1"
"disabled" "0"
"input_items"
{
"3"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "Craft Bar Level
3"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "craft_class"
"operator" "string=
="
"value" "hat"
"required" "1"
}
}
}
}
"category" "rareitem"
}
"7"
{
"name" "#RT_F_A"
"n_A" "#CI_T_C"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#RI_Wc"
"do_A" "1"
"do_B" "#CI_T_C"
"all_same_class" "1"
"add_class_usage_to_output" "1"
"always_known" "1"
"premium_only" "0"
"disabled" "0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator" "string=
="
"value" "weapon"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator" "string=
="
"value" "weapon"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator" "string=
="
"value" "weapon"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "item_class"
"operator" "string=
="
"value" "class_token"
"required" "1"
}
}
}
}
"category" "crafting"
}
"8"
{
"name" "#RT_F_A"
"n_A" "#CI_T_S"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#RI_Ws"
"do_A" "1"
"do_B" "#CI_T_S"
"all_same_slot" "1"
"add_slot_usage_to_output" "1"
"always_known" "1"
"premium_only" "0"
"disabled" "0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator" "string=
="
"value" "weapon"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator" "string=
="
"value" "weapon"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator" "string=
="
"value" "weapon"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "item_class"
"operator" "string=
="
"value" "slot_token"
"required" "1"
}
}
}
}
"category" "crafting"
}
"9"
{
"name" "#RT_R_A"
"n_A" "#RI_Hg"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#RI_Hp"
"do_A" "1"
"do_B" "#RI_H"
"always_known" "1"
"premium_only" "1"
"disabled" "0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator" "string=
="
"value" "hat"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator" "string=
="
"value" "hat"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "craft_class"
"operator" "string=
="
"value" "hat"
"required" "1"
}
}
}
}
"category" "rareitem"
}
"10"
{
"name" "#RT_F_A"
"n_A" "#RI_Ch"
"desc_inputs" "#RDI_ABC"
"desc_outputs" "#RDO_ABC"
"di_A" "4"
"di_B" "#CI_Bar_Cp"
"di_C" "#RI_CTc"
"do_A" "1"
"do_B" "#RI_Cs"
"do_C" "#RI_H"
"add_class_usage_to_output" "1"
"always_known" "1"
"premium_only" "1"
"disabled" "0"
"input_items"
{
"4"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "Craft Bar Level
3"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "item_class"
"operator" "string=
="
"value" "class_token"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "craft_class"
"operator" "string=
="
"value" "hat"
"required" "1"
}
"1"
{
"field" "all_classes"
"operator" "!float=
="
"value" "1"
"required" "0"
}
}
}
}
"category" "rareitem"
}
"11"
{
"name" "#RT_F_A"
"n_A" "#RI_Cw"
"desc_inputs" "#RDI_ABC"
"desc_outputs" "#RDO_ABC"
"di_A" "#CI_Bar_A"
"di_B" "#RI_STc"
"di_C" "#RI_CTc"
"do_A" "1"
"do_B" "#RI_Cs"
"do_C" "#RI_W"
"add_class_usage_to_output" "1"
"add_slot_usage_to_output" "2"
"always_known" "1"
"premium_only" "0"
"disabled" "0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "Craft Bar Level
1"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "item_class"
"operator" "string=
="
"value" "class_token"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "item_class"
"operator" "string=
="
"value" "slot_token"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"quality" "unique"
"conditions"
{
"0"
{
"field" "craft_class"
"operator" "!string
=="
"value" "hat"
"required" "1"
}
}
}
}
"category" "commonitem"
}
"12"
{
"name" "#RT_MP_A"
"n_A" "#RI_Mcp"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#RI_Mci"
"do_A" "1"
"do_B" "#CI_Bar_A"
"always_known" "1"
"premium_only" "0"
"disabled" "1"
"input_items"
{
"3"
{
"conditions"
{
"0"
{
"field" "item_slot"
"operator" "string=
="
"value" "misc"
"required" "1"
}
"1"
{
"field" "craft_material_
type"
"operator" "string=
="
"value" "weapon"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "Craft Bar Level
1"
"required" "1"
}
}
}
}
"category" "crafting"
}
"13"
{
"name" "#RT_R_A"
"n_A" "#CI_T_C"
"desc_inputs" "#RDI_ABC"
"desc_outputs" "#RDO_AB"
"di_A" "1"
"di_B" "#RI_W"
"di_C" "#RI_CTc"
"do_A" "1"
"do_B" "#CI_T_C"
"add_class_usage_to_output" "0"
"always_known" "1"
"premium_only" "0"
"disabled" "0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator" "string=
="
"value" "weapon"
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}
}
"1"
{
"conditions"
{
"0"
{
"field" "item_class"
"operator" "string=
="
"value" "class_token"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "item_class"
"operator" "string=
="
"value" "class_token"
"required" "1"
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}
}
}
"category" "crafting"
}
"14"
{
"name" "#RT_R_A"
"n_A" "#CI_T_S"
"desc_inputs" "#RDI_ABC"
"desc_outputs" "#RDO_AB"
"di_A" "1"
"di_B" "#RI_W"
"di_C" "#RI_STc"
"do_A" "1"
"do_B" "#CI_T_S"
"add_slot_usage_to_output" "0"
"always_known" "1"
"premium_only" "0"
"disabled" "0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator" "string=
="
"value" "weapon"
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}
}
"1"
{
"conditions"
{
"0"
{
"field" "item_class"
"operator" "string=
="
"value" "slot_token"
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}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "item_class"
"operator" "string=
="
"value" "slot_token"
"required" "1"
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}
}
}
"category" "crafting"
}
"15"
{
"name" "#RT_MP_A"
"n_A" "#RI_Tp"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#RI_Tp"
"do_A" "1"
"do_B" "#CI_Bar_B"
"always_known" "1"
"premium_only" "0"
"disabled" "0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator" "string=
="
"value" "craft_token"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator" "string=
="
"value" "craft_token"
"required" "1"
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}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator" "string=
="
"value" "craft_token"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "Craft Bar Level
2"
"required" "1"
}
}
}
}
"category" "crafting"
}
"16"
{
"name" "#RT_F_A"
"n_A" "#TF_Scout_Bonk_Helmet"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#TF_Unique_Achievement_EnergyDrink"
"di_C" "#TF_Unique_Headgear_Scout"
"do_A" "1"
"do_B" "#TF_Scout_Bonk_Helmet"
"always_known" "1"
"premium_only" "1"
"disabled" "0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "Bonk! Atomic Pu
nch"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "Bonk! Atomic Pu
nch"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "Batter's Helmet
"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "Bonk Helm"
"required" "1"
}
}
}
}
"category" "rareitem"
}
"17"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_EnergyDrink_CritCola"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#TF_Unique_Achievement_EnergyDrink"
"di_B" "#TF_Unique_Achievement_Medigun1"
"do_A" "1"
"do_B" "#TF_Unique_EnergyDrink_CritCola"
"always_known" "1"
"premium_only" "0"
"disabled" "0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "Bonk! Atomic Pu
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}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "The Kritzkrieg"
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}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "Crit-a-Cola"
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}
}
}
"category" "commonitem"
}
"18"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_Makeshiftclub"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_A"
"di_B" "#TF_Unique_Achievement_Bat"
"do_A" "1"
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"premium_only" "0"
"disabled" "0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "The Sandman"
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}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "Craft Bar Level
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"required" "1"
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}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "The Pain Train"
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}
}
}
"category" "commonitem"
}
"19"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_Blast_Boots"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#TF_Unique_Achievement_Shield"
"di_B" "#TF_Unique_Backstab_Shield"
"do_A" "1"
"do_B" "#TF_Unique_Blast_Boots"
"always_known" "1"
"premium_only" "0"
"disabled" "0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "The Chargin' Ta
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"required" "1"
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}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "The Razorback"
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}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "The Gunboats"
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}
}
}
"category" "commonitem"
}
"20"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_Lunchbox_Chocolate"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_A"
"di_B" "#TF_Unique_Achievement_Lunchbox"
"do_A" "1"
"do_B" "#TF_Unique_Lunchbox_Chocolate"
"always_known" "1"
"premium_only" "0"
"disabled" "0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "The Sandvich"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "Craft Bar Level
1"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "The Dalokohs Ba
r"
"required" "1"
}
}
}
}
"category" "commonitem"
}
"21"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_Sledgehammer"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_A"
"di_B" "#TF_Unique_Achievement_Pickaxe"
"do_A" "1"
"do_B" "#TF_Unique_Sledgehammer"
"always_known" "1"
"premium_only" "0"
"disabled" "0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "The Equalizer"
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}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "Craft Bar Level
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"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "The Homewrecker
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"required" "1"
}
}
}
}
"category" "commonitem"
}
"22"
{
"name" "#RT_MP_A"
"n_A" "#CI_Bar_Bp"
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"desc_outputs" "#RDO_AB"
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"di_B" "#CI_Bar_Bp"
"do_A" "3"
"do_B" "#CI_Bar_A"
"always_known" "1"
"premium_only" "0"
"disabled" "0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "Craft Bar Level
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}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
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"value" "Craft Bar Level
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}
}
"item2"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
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"value" "Craft Bar Level
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}
}
"item3"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
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"value" "Craft Bar Level
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"required" "1"
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}
}
}
"category" "crafting"
}
"23"
{
"name" "#RT_MP_A"
"n_A" "#CI_Bar_Cp"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
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"di_B" "#CI_Bar_Cp"
"do_A" "3"
"do_B" "#CI_Bar_B"
"always_known" "1"
"premium_only" "0"
"disabled" "0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
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"value" "Craft Bar Level
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}
}
}
"output_items"
{
"item1"
{
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{
"0"
{
"field" "name"
"operator" "string=
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"value" "Craft Bar Level
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}
"item2"
{
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{
"0"
{
"field" "name"
"operator" "string=
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"value" "Craft Bar Level
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}
}
"item3"
{
"conditions"
{
"0"
{
"field" "name"
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"value" "Craft Bar Level
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"required" "1"
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}
}
}
"category" "crafting"
}
"24"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_BattleAxe"
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"desc_outputs" "#RDO_AB"
"di_A" "#TF_Unique_Achievement_FireAxe1"
"di_B" "#TF_Unique_Achievement_Jar"
"do_A" "1"
"do_B" "#TF_Unique_BattleAxe"
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"premium_only" "0"
"disabled" "0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "The Axtinguishe
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}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "Jarate"
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}
}
}
"output_items"
{
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{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=
="
"value" "The Scotsman's
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}
}
}
}
"category" "commonitem"
}
"25"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_TribalmanKukri"
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"desc_outputs" "#RDO_AB"
"di_A" "#TF_Unique_Achievement_FeignWatch"
"di_B" "#TF_Unique_Achievement_CompoundBow"
"do_A" "1"
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"40"
{
"system" "unusual_orbit_fire_dark
"
"attach_to_rootbone" "1"
}
"43"
{
"system" "unusual_storm_knives"
"attach_to_rootbone" "1"
"attachment" "muzzle"
}
"44"
{
"system" "unusual_skull_misty"
"attach_to_rootbone" "1"
"attachment" "muzzle"
}
"45"
{
"system" "unusual_fullmoon_cloudy
_green"
"attach_to_rootbone" "1"
"attachment" "muzzle"
}
"46"
{
"system" "unusual_fullmoon_cloudy
_secret"
"attach_to_rootbone" "1"
"attachment" "muzzle"
}
"47"
{
"system" "unusual_storm_spooky"
"attach_to_rootbone" "1"
"attachment" "muzzle"
}
"55"
{
"system" "unusual_orbit_cards_tea
mcolor_blue"
"attach_to_rootbone" "1"
"attachment" "unusual"
}
"56"
{
"system" "unusual_zap_yellow"
"attach_to_rootbone" "1"
"attachment" "unusual"
}
"57"
{
"system" "unusual_zap_green"
"attach_to_rootbone" "1"
"attachment" "unusual"
}
"58"
{
"system" "unusual_hearts_bubbling
"
"attach_to_rootbone" "1"
"attachment" "unusual"
}
"59"
{
"system" "unusual_orbit_cards_tea
mcolor_red"
"attach_to_rootbone" "1"
"attachment" "unusual"
}
"60"
{
"system" "unusual_orbit_cash"
"attach_to_rootbone" "1"
"attachment" "unusual"
}
"61"
{
"system" "unusual_crisp_spotlight
s"
"attach_to_rootbone" "1"
"attachment" "unusual"
}
"62"
{
"system" "unusual_spotlights"
"attach_to_rootbone" "1"
"attachment" "unusual"
}
"63"
{
"system" "unusual_robot_holo_glow
_green"
"attach_to_rootbone" "1"
"attachment" "unusual"
}
"64"
{
"system" "unusual_robot_holo_glow
_orange"
"attach_to_rootbone" "1"
"attachment" "unusual"
}
"65"
{
"system" "unusual_robot_orbit_bin
ary"
"attach_to_rootbone" "1"
"attachment" "unusual"
}
"66"
{
"system" "unusual_robot_orbit_bin
ary2"
"attach_to_rootbone" "1"
"attachment" "unusual"
}
"67"
{
"system" "unusual_robot_orbiting_
sparks"
"attach_to_rootbone" "1"
"attachment" "unusual"
}
"68"
{
"system" "unusual_robot_orbiting_
sparks2"
"attach_to_rootbone" "1"
"attachment" "unusual"
}
"69"
{
"system" "unusual_robot_radioacti
ve"
"attach_to_rootbone" "1"
"attachment" "unusual"
}
"70"
{
"system" "unusual_robot_time_warp
"
"attach_to_rootbone" "1"
"attachment" "unusual"
}
"71"
{
"system" "unusual_robot_time_warp
2"
"attach_to_rootbone" "1"
"attachment" "unusual"
}
"72"
{
"system" "unusual_robot_radioacti
ve2"
"attach_to_rootbone" "1"
"attachment" "unusual"
}
"73"
{
"system" "unusual_spellbook_circl
e_green"
"attach_to_rootbone" "1"
"attachment" "unusual"
}
"74"
{
"system" "unusual_spellbook_circl
e_purple"
"attach_to_rootbone" "1"
"attachment" "unusual"
}
"75"
{
"system" "unusual_bats_flaming_pr
oxy_green"
"attach_to_rootbone" "1"
"attachment" "unusual"
}
"76"
{
"system" "unusual_bats_flaming_pr
oxy_purple"
"attach_to_rootbone" "1"
"attachment" "unusual"
}
"77"
{
"system" "unusual_bats_flaming_pr
oxy_orange"
"attach_to_rootbone" "1"
"attachment" "unusual"
}
"78"
{
"system" "unusual_meteor_shower_p
arent_orange"
"attach_to_rootbone" "1"
"attachment" "unusual"
}
"79"
{
"system" "unusual_meteor_shower_p
arent_purple"
"attach_to_rootbone" "1"
"attachment" "unusual"
}
"80"
{
"system" "unusual_meteor_shower_p
arent_green"
"attach_to_rootbone" "1"
"attachment" "unusual"
}
"2001"
{
"system" "killstreak_eyeglow_1_te
amcolor_red"
}
"22001"
{
"system" "killstreak_eyeglow_4_te
amcolor_red"
}
"2002"
{
"system" "killstreak_t1_lvl1"
}
"22002"
{
"system" "killstreak_t1_lvl2"
}
"2003"
{
"system" "killstreak_t2_lvl1"
}
"22003"
{
"system" "killstreak_t2_lvl2"
}
"2004"
{
"system" "killstreak_t3_lvl1"
}
"22004"
{
"system" "killstreak_t3_lvl2"
}
"2005"
{
"system" "killstreak_t4_lvl1"
}
"22005"
{
"system" "killstreak_t4_lvl2"
}
"2006"
{
"system" "killstreak_t5_lvl1"
}
"22006"
{
"system" "killstreak_t5_lvl2"
}
"2007"
{
"system" "killstreak_t6_lvl1"
}
"22007"
{
"system" "killstreak_t6_lvl2"
}
"2008"
{
"system" "killstreak_t7_lvl1"
}
"22008"
{
"system" "killstreak_t7_lvl2"
}
"3001"
{
"system" "utaunt_firework_teamcol
or_red"
"refire_time" "2.6"
}
"3002"
{
"system" "utaunt_firework_teamcol
or_blue"
"refire_time" "2.6"
}
"3003"
{
"system" "utaunt_beams_yellow"
}
"3004"
{
"system" "utaunt_disco_party"
}
"3005"
{
"system" "utaunt_hearts_glow_pare
nt"
}
"3006"
{
"system" "utaunt_meteor_parent"
}
"3007"
{
"system" "utaunt_cash_confetti"
}
"3008"
{
"system" "utaunt_tornado_parent_b
lack"
}
"3009"
{
"system" "utaunt_tornado_parent_w
hite"
}
"3010"
{
"system" "utaunt_lightning_parent
"
"refire_time" "0.9"
}
}
"armory_data"
{
"armory_item_classes"
{
"class_token" "#TF_Arm
ory_Item_Class_ClassToken"
"slot_token" "#TF_Arm
ory_Item_Class_SlotToken"
"craft_item" "#TF_Arm
ory_Item_Class_CraftItem"
"tool"
"#TF_Armory_Item_Class_Tool"
}
"armory_attributes"
{
"on_hit" "#TF_Arm
ory_Item_Attrib_OnHit"
"on_kill" "#TF_Arm
ory_Item_Attrib_OnKill"
"on_wearer" "#TF_Arm
ory_Item_Attrib_OnWearer"
"cloak_type" "#TF_Armory_Item
_Attrib_CloakType"
"on_active" "#TF_Arm
ory_Item_Attrib_OnActive"
"no_crits" "#TF_Arm
ory_Item_Attrib_NoCrits"
"bleed" "#TF_Arm
ory_Item_Attrib_Bleed"
}
"armory_items"
{
"duel_medal" "#TF_Armory_Item
_Duel_Medal"
"duel" "#TF_Arm
ory_Item_Duel"
"supply_crate" "#TF_Armory_Item
_Supply_Crate"
"key" "#TF_Arm
ory_Item_Key"
"nametag" "#TF_Arm
ory_Item_NameTag"
"desctag" "#TF_Arm
ory_Item_DescTag"
"decaltooltag" "#TF_Armory_Item
_DecalToolTag"
"weddingring" "#TF_Armory_Item
_WeddingRing"
"paintcan" "#TF_Arm
ory_Item_PaintCan"
"action" "#TF_Arm
ory_Item_Action"
"tauntenabler" "#TF_Armory_Item
_Type_TauntEnabler"
"gift_1" "#TF_Arm
ory_Item_Gift1"
"gift_24" "#TF_Arm
ory_Item_Gift24"
"beachball" "#TF_Arm
ory_Item_BeachBall"
"craftitem" "#TF_Arm
ory_Item_Class_CraftItem"
"stockitem" "#TF_Arm
ory_Item_StockItem"
"gift_wrap" "#TF_Arm
ory_Item_Gift_Wrap"
"gift" "#TF_Arm
ory_Item_Gift"
"noisemaker" "#TF_Armory_Item
_Type_NoiseMaker"
"winter_crate" "#TF_Armory_Item
_Winter_Crate"
"summer_crate" "#TF_Armory_Item
_Summer_Crate"
"scorched_crate" "#TF_Armory_Item
_Scorched_Crate"
"maptoken" "#TF_Arm
ory_Item_MapToken"
"backpack_expander" "#TF_Armory_Item
_BackpackExpander"
"charity" "#TF_Arm
ory_Item_Charity"
"can_customize_texture" "#TF_Armory_Item_CanCust
omizeTexture"
"strangepart" "#TF_Armory_Item
_StrangePart"
"tournamentmedal" "#TF_Armory_Item
_TournamentMedal"
}
}
"item_levels"
{
"KillEaterRank"
{
"0"
{
"score" "10"
}
"1"
{
"score" "25"
}
"2"
{
"score" "45"
}
"3"
{
"score" "70"
}
"4"
{
"score" "100"
}
"5"
{
"score" "135"
}
"6"
{
"score" "175"
}
"7"
{
"score" "225"
}
"8"
{
"score" "275"
}
"9"
{
"score" "350"
}
"10"
{
"score" "500"
}
"11"
{
"score" "750"
}
"12"
{
"score" "999"
}
"13"
{
"score" "1000"
}
"14"
{
"score" "1500"
}
"15"
{
"score" "2500"
}
"16"
{
"score" "5000"
}
"17"
{
"score" "7500"
}
"18"
{
"score" "7616"
}
"19"
{
"score" "8500"
}
"20"
{
"score" "10000"
}
}
"SpiritOfGivingRank"
{
"0"
{
"score" "1"
}
"1"
{
"score" "3"
}
"2"
{
"score" "7"
}
"3"
{
"score" "12"
}
"4"
{
"score" "20"
}
"5"
{
"score" "28"
}
"6"
{
"score" "37"
}
"7"
{
"score" "47"
}
"8"
{
"score" "57"
}
"9"
{
"score" "68"
}
"10"
{
"score" "79"
}
"11"
{
"score" "91"
}
"12"
{
"score" "104"
}
"13"
{
"score" "120"
}
"14"
{
"score" "138"
}
"15"
{
"score" "158"
}
"16"
{
"score" "179"
}
"17"
{
"score" "210"
}
"18"
{
"score" "250"
}
"19"
{
"score" "500"
}
}
"KillEater_HolidayPunchRank"
{
"0"
{
"score" "10"
}
"1"
{
"score" "25"
}
"2"
{
"score" "45"
}
"3"
{
"score" "70"
}
"4"
{
"score" "100"
}
"5"
{
"score" "135"
}
"6"
{
"score" "175"
}
"7"
{
"score" "225"
}
"8"
{
"score" "275"
}
"9"
{
"score" "350"
}
"10"
{
"score" "500"
}
"11"
{
"score" "749"
}
"12"
{
"score" "750"
}
"13"
{
"score" "1000"
}
"14"
{
"score" "1500"
}
"15"
{
"score" "2500"
}
"16"
{
"score" "5000"
}
"17"
{
"score" "7500"
}
"18"
{
"score" "7923"
}
"19"
{
"score" "8500"
}
"20"
{
"score" "10000"
}
}
"KillEater_ManTreadsRank"
{
"0"
{
"score" "1"
}
"1"
{
"score" "3"
}
"2"
{
"score" "5"
}
"3"
{
"score" "7"
}
"4"
{
"score" "10"
}
"5"
{
"score" "14"
}
"6"
{
"score" "18"
}
"7"
{
"score" "23"
}
"8"
{
"score" "28"
}
"9"
{
"score" "35"
}
"10"
{
"score" "50"
}
"11"
{
"score" "75"
}
"12"
{
"score" "99"
}
"13"
{
"score" "100"
}
"14"
{
"score" "150"
}
"15"
{
"score" "250"
}
"16"
{
"score" "500"
}
"17"
{
"score" "750"
}
"18"
{
"score" "784"
}
"19"
{
"score" "850"
}
"20"
{
"score" "1000"
}
}
"KillEater_SapperRank"
{
"0"
{
"score" "3"
}
"1"
{
"score" "9"
}
"2"
{
"score" "15"
}
"3"
{
"score" "21"
}
"4"
{
"score" "30"
}
"5"
{
"score" "42"
}
"6"
{
"score" "54"
}
"7"
{
"score" "69"
}
"8"
{
"score" "84"
}
"9"
{
"score" "105"
}
"10"
{
"score" "150"
}
"11"
{
"score" "225"
}
"12"
{
"score" "299"
}
"13"
{
"score" "300"
}
"14"
{
"score" "450"
}
"15"
{
"score" "750"
}
"16"
{
"score" "1500"
}
"17"
{
"score" "2250"
}
"18"
{
"score" "2345"
}
"19"
{
"score" "2550"
}
"20"
{
"score" "3000"
}
}
"KillEater_RobotsKilledRank"
{
"0"
{
"score" "100"
}
"1"
{
"score" "250"
}
"2"
{
"score" "450"
}
"3"
{
"score" "700"
}
"4"
{
"score" "1000"
}
"5"
{
"score" "1350"
}
"6"
{
"score" "1750"
}
"7"
{
"score" "2250"
}
"8"
{
"score" "2750"
}
"9"
{
"score" "3500"
}
"10"
{
"score" "5000"
}
"11"
{
"score" "7500"
}
"12"
{
"score" "9990"
}
"13"
{
"score" "10000"
}
"14"
{
"score" "15000"
}
"15"
{
"score" "25000"
}
"16"
{
"score" "50000"
}
"17"
{
"score" "75000"
}
"18"
{
"score" "76160"
}
"19"
{
"score" "85000"
}
"20"
{
"score" "100000"
}
}
"KillEater_TimeCloakedRank"
{
"0"
{
"score" "200"
}
"1"
{
"score" "500"
}
"2"
{
"score" "900"
}
"3"
{
"score" "1337"
}
"4"
{
"score" "2000"
}
"5"
{
"score" "2700"
}
"6"
{
"score" "3500"
}
"7"
{
"score" "4500"
}
"8"
{
"score" "5500"
}
"9"
{
"score" "7000"
}
"10"
{
"score" "9000"
}
"11"
{
"score" "12000"
}
"12"
{
"score" "16000"
}
"13"
{
"score" "21337"
}
"14"
{
"score" "35000"
}
"15"
{
"score" "58007"
}
"16"
{
"score" "90000"
}
"17"
{
"score" "120000"
}
"18"
{
"score" "140000"
}
"19"
{
"score" "160000"
}
"20"
{
"score" "200000"
}
}
"KillEater_HealthGivenRank"
{
"0"
{
"score" "2000"
}
"1"
{
"score" "5000"
}
"2"
{
"score" "9000"
}
"3"
{
"score" "13370"
}
"4"
{
"score" "20000"
}
"5"
{
"score" "27000"
}
"6"
{
"score" "35000"
}
"7"
{
"score" "45000"
}
"8"
{
"score" "55000"
}
"9"
{
"score" "70000"
}
"10"
{
"score" "90000"
}
"11"
{
"score" "120000"
}
"12"
{
"score" "160000"
}
"13"
{
"score" "213370"
}
"14"
{
"score" "350000"
}
"15"
{
"score" "518008"
}
"16"
{
"score" "900000"
}
"17"
{
"score" "1200000"
}
"18"
{
"score" "1400000"
}
"19"
{
"score" "1600000"
}
"20"
{
"score" "2000000"
}
}
"KillEater_PointsScored"
{
"0"
{
"score" "15"
}
"1"
{
"score" "30"
}
"2"
{
"score" "50"
}
"3"
{
"score" "75"
}
"4"
{
"score" "100"
}
"5"
{
"score" "135"
}
"6"
{
"score" "175"
}
"7"
{
"score" "250"
}
"8"
{
"score" "375"
}
"9"
{
"score" "500"
}
"10"
{
"score" "725"
}
"11"
{
"score" "1000"
}
"12"
{
"score" "1500"
}
"13"
{
"score" "2000"
}
"14"
{
"score" "2750"
}
"15"
{
"score" "4000"
}
"16"
{
"score" "5500"
}
"17"
{
"score" "7500"
}
"18"
{
"score" "10000"
}
"19"
{
"score" "15000"
}
"20"
{
"score" "25000"
}
}
}
"kill_eater_score_types"
{
"0"
{
"type_name" "KillEaterEventType_Kills"
}
"1"
{
"type_name" "KillEaterEventType_Ubers"
}
"2"
{
"type_name" "KillEaterEventType_KillAssists"
}
"3"
{
"type_name" "KillEaterEventType_SentryKills"
}
"4"
{
"type_name" "KillEaterEventType_PeeVictims"
}
"5"
{
"type_name" "KillEaterEventType_BackstabsAbsorbed"
}
"6"
{
"type_name" "KillEaterEventType_HeadsTaken"
}
"7"
{
"type_name" "KillEaterEventType_Humiliations"
}
"8"
{
"type_name" "KillEaterEventType_Gift
sGiven"
"level_data" "SpiritOfGivingRank"
}
"9"
{
"type_name" "KillEaterEventType_FeignDeaths"
}
"10"
{
"type_name" "KillEaterEventType_ScoutsKilled"
}
"11"
{
"type_name" "KillEaterEventType_SnipersKilled"
}
"12"
{
"type_name" "KillEaterEventType_SoldiersKilled"
}
"13"
{
"type_name" "KillEaterEventType_DemomenKilled"
}
"14"
{
"type_name" "KillEaterEventType_HeaviesKilled"
}
"15"
{
"type_name" "KillEaterEventType_PyrosKilled"
}
"16"
{
"type_name" "KillEaterEventType_SpiesKilled"
}
"17"
{
"type_name" "KillEaterEventType_EngineersKilled"
}
"18"
{
"type_name" "KillEaterEventType_MedicsKilled"
}
"19"
{
"type_name" "KillEaterEventType_BuildingsDestroyed"
}
"20"
{
"type_name" "KillEaterEventType_ProjectilesReflected
"
}
"21"
{
"type_name" "KillEaterEventType_HeadshotKills"
}
"22"
{
"type_name" "KillEaterEventType_AirborneEnemyKills"
}
"23"
{
"type_name" "KillEaterEventType_GibKills"
}
"24"
{
"type_name" "KillEaterEventType_BuildingsSap
ped"
"level_data" "KillEater_SapperRank"
}
"25"
{
"type_name" "KillEaterEventType_PlayersTickl
ed"
"level_data" "KillEater_HolidayPunchRank"
}
"26"
{
"type_name" "KillEaterEventType_MenTreaded"
"level_data" "KillEater_ManTreadsRank"
}
"27"
{
"type_name" "KillEaterEventType_KillsDuringFullMoon"
}
"28"
{
"type_name" "KillEaterEventType_StartDominationKills
"
}
"30"
{
"type_name" "KillEaterEventType_RevengeKills"
}
"31"
{
"type_name" "KillEaterEventType_PosthumousKills"
}
"32"
{
"type_name" "KillEaterEventType_AlliesExtinguished"
}
"33"
{
"type_name" "KillEaterEventType_CriticalKills"
}
"34"
{
"type_name" "KillEaterEventType_KillsWhileExplosiveJ
umping"
}
"36"
{
"type_name" "KillEaterEventType_SapperDestroyed"
}
"37"
{
"type_name" "KillEaterEventType_InvisibleSpiesKilled
"
}
"38"
{
"type_name" "KillEaterEventType_MedicsWithFullUberKi
lled"
}
"39"
{
"type_name" "KillEaterEventType_RobotsKilled"
"level_data" "KillEater_RobotsKilledRank"
"allow_bot_victims" "1"
}
"40"
{
"type_name" "KillEaterEventType_MinibossRobotsKilled
"
"level_data" "KillEater_RobotsKilledRank"
"allow_bot_victims" "1"
}
"44"
{
"type_name" "KillEaterEventType_LowHealthKill"
}
"45"
{
"type_name" "KillEaterEventType_HalloweenKills"
}
"46"
{
"type_name" "KillEaterEventType_HalloweenRobotKills"
"allow_bot_victims" "1"
}
"47"
{
"type_name" "KillEaterEventType_DefenderKills"
}
"48"
{
"type_name" "KillEaterEventType_UnderwaterKills"
}
"49"
{
"type_name" "KillEaterEventType_KillsWhileUbercharge
d"
}
"50"
{
"type_name" "KillEaterEventType_FoodEaten"
"allow_bot_victims" "1"
}
"51"
{
"type_name" "KillEaterEventType_BannersDeployed"
"allow_bot_victims" "1"
}
"58"
{
"type_name" "KillEaterEvent_TimeCloaked"
"level_data" "KillEater_TimeCloakedRank"
"allow_bot_victims" "1"
}
"59"
{
"type_name" "KillEaterEvent_HealthGiven"
"level_data" "KillEater_HealthGivenRank"
}
"60"
{
"type_name" "KillEaterEvent_TeleportsGiven"
}
"61"
{
"type_name" "KillEaterEvent_TanksDes
troyed"
"allow_bot_victims" "1"
}
"62"
{
"type_name" "KillEaterEvent_LongDist
anceKills"
}
"63"
{
"type_name" "KillEaterEvent_UniquePl
ayerKills"
}
"64"
{
"type_name" "KillEat
erEvent_PointsScored"
"level_data" "KillEater_Point
sScored"
}
"65"
{
"type_name" "KillEaterEvent_DoubleDo
nks"
}
"66"
{
"type_name" "KillEaterEvent_Teammate
sWhipped"
}
"67"
{
"type_name" "KillEaterEvent_VictoryT
imeKill"
}
"68"
{
"type_name" "KillEaterEvent_RobotSco
utKill"
"level_data" "KillEater_RobotsKilledRank"
"allow_bot_victims" "1"
}
"74"
{
"type_name" "KillEaterEvent_RobotSpy
Kill"
"level_data" "KillEater_RobotsKilledRank"
"allow_bot_victims" "1"
}
"77"
{
"type_name" "KillEaterEvent_TauntKil
l"
}
"78"
{
"type_name" "KillEaterEvent_PlayerWe
aringUnusualKill"
}
"79"
{
"type_name" "KillEaterEvent_BurningP
layerKill"
}
"80"
{
"type_name" "KillEaterEvent_Killstre
aksEnded"
}
"81"
{
"type_name" "KillEaterEvent_KillcamT
aunts"
}
"82"
{
"type_name" "KillEaterEvent_DamageDe
alt"
}
"83"
{
"type_name" "KillEaterEvent_FiresSur
vived"
}
"84"
{
"type_name" "KillEaterEvent_AllyHeal
ingDone"
}
"85"
{
"type_name" "KillEaterEvent_PointBla
nkKill"
}
"86"
{
"type_name" "KillEaterEvent_PlayerKi
llsBySentry"
}
"87"
{
"type_name" "KillEaterEvent_Cosmetic
Kills"
}
"88"
{
"type_name" "KillEaterEvent_FullHeal
thKills"
}
"89"
{
"type_name" "KillEaterEvent_Taunting
PlayerKills"
}
}
"mvm_maps"
{
"mvm_ghost_town"
{
"display_name" "#TF_MVM_Map_Ghost_Town"
"missions"
{
"mvm_ghost_town"
{
"display_name" "#TF_MVM_Challenge_Ghost
_Town"
"mode" "#TF_MVM_Challen
ge_Endurance"
"difficulty" "haunted"
}
}
}
"mvm_mannhattan"
{
"display_name" "#TF_MVM_Map_Mannhattan"
"missions"
{
"mvm_mannhattan"
{
"display_name" "#TF_MVM_Challenge_Mannh
attan"
"mode" "#TF_MVM_Challen
ge_Invasion"
"difficulty" "intermediate"
}
"mvm_mannhattan_advanced1"
{
"display_name" "#TF_MVM_Challenge_Mannh
attan1"
"mode" "#TF_MVM_Challen
ge_Invasion"
"difficulty" "advanced"
}
"mvm_mannhattan_advanced2"
{
"display_name" "#TF_MVM_Challenge_Mannh
attan2"
"mode" "#TF_MVM_Challen
ge_Invasion"
"difficulty" "advanced"
}
}
}
"mvm_rottenburg"
{
"display_name" "#TF_MVM_Map_Rottenburg"
"missions"
{
"mvm_rottenburg"
{
"display_name" "#TF_MVM_Challenge_Rotte
nburg"
"mode" "#TF_MVM_Challen
ge_Invasion"
"difficulty" "intermediate"
}
"mvm_rottenburg_advanced1"
{
"display_name" "#TF_MVM_Challenge_Rotte
nburg1"
"mode" "#TF_MVM_Challen
ge_Invasion"
"difficulty" "advanced"
}
"mvm_rottenburg_advanced2"
{
"display_name" "#TF_MVM_Challenge_Rotte
nburg2"
"mode" "#TF_MVM_Challen
ge_Invasion"
"difficulty" "advanced"
}
}
}
"mvm_bigrock"
{
"display_name" "#TF_MVM_Map_Bigrock"
"missions"
{
"mvm_bigrock"
{
"display_name" "#TF_MVM_Challenge_BigRo
ck"
"mode" "#TF_MVM_Challen
ge_Invasion"
"difficulty" "normal"
}
"mvm_bigrock_advanced1"
{
"display_name" "#TF_MVM_Challenge_Bigro
ck1"
"mode" "#TF_MVM_Challen
ge_Invasion"
"difficulty" "advanced"
}
"mvm_bigrock_advanced2"
{
"display_name" "#TF_MVM_Challenge_Bigro
ck2"
"mode" "#TF_MVM_Challen
ge_Invasion"
"difficulty" "advanced"
}
}
}
"mvm_decoy"
{
"display_name" "#TF_MVM_Map_Decoy"
"missions"
{
"mvm_decoy"
{
"display_name" "#TF_MVM_Challenge_Decoy
1"
"mode" "#TF_MVM_Challen
ge_Invasion"
"difficulty" "normal"
}
"mvm_decoy_intermediate"
{
"display_name" "#TF_MVM_Challenge_Decoy
_Intermediate"
"mode" "#TF_MVM_Challen
ge_Invasion"
"difficulty" "intermediate"
}
"mvm_decoy_intermediate2"
{
"display_name" "#TF_MVM_Challenge_Decoy
_Intermediate2"
"mode" "#TF_MVM_Challen
ge_Invasion"
"difficulty" "intermediate"
}
"mvm_decoy_advanced"
{
"display_name" "#TF_MVM_Challenge_Decoy
2"
"mode" "#TF_MVM_Challen
ge_Invasion"
"difficulty" "advanced"
}
"mvm_decoy_advanced2"
{
"display_name" "#TF_MVM_Challenge_Decoy
3"
"mode" "#TF_MVM_Challen
ge_Invasion"
"difficulty" "advanced"
}
"mvm_decoy_advanced3"
{
"display_name" "#TF_MVM_Challenge_Decoy
4"
"mode" "#TF_MVM_Challen
ge_Invasion"
"difficulty" "advanced"
}
"mvm_decoy_expert1"
{
"display_name" "#TF_MVM_Challenge_Decoy
_Expert1"
"tour_name" "#TF_MvM_Tour_0"
"mode" "#TF_MVM_Challen
ge_Invasion"
"badge_slot" "-1"
"difficulty" "expert"
}
}
}
"mvm_coaltown"
{
"display_name" "#TF_MVM_Map_CoalTown"
"missions"
{
"mvm_coaltown"
{
"display_name" "#TF_MVM_Challenge_CoalT
own1"
"mode" "#TF_MVM_Challen
ge_Invasion"
"difficulty" "normal"
}
"mvm_coaltown_intermediate"
{
"display_name" "#TF_MVM_Challenge_CoalT
own_Intermediate"
"mode" "#TF_MVM_Challen
ge_Invasion"
"difficulty" "intermediate"
}
"mvm_coaltown_intermediate2"
{
"display_name" "#TF_MVM_Challenge_CoalT
own_Intermediate2"
"mode" "#TF_MVM_Challen
ge_Invasion"
"difficulty" "intermediate"
}
"mvm_coaltown_advanced"
{
"display_name" "#TF_MVM_Challenge_CoalT
own2"
"mode" "#TF_MVM_Challen
ge_Invasion"
"difficulty" "advanced"
}
"mvm_coaltown_advanced2"
{
"display_name" "#TF_MVM_Challenge_CoalT
own3"
"mode" "#TF_MVM_Challen
ge_Invasion"
"difficulty" "advanced"
}
"mvm_coaltown_expert1"
{
"display_name" "#TF_MVM_Challenge_CoalT
own_Expert1"
"mode" "#TF_MVM_Challen
ge_Invasion"
"difficulty" "expert"
}
}
}
"mvm_mannworks"
{
"display_name" "#TF_MVM_Map_Mannworks"
"missions"
{
"mvm_mannworks"
{
"display_name" "#TF_MVM_Challenge_Mannw
orks1"
"mode" "#TF_MVM_Challen
ge_Invasion"
"difficulty" "normal"
}
"mvm_mannworks_intermediate"
{
"display_name" "#TF_MVM_Challenge_MannW
orks_Intermediate"
"mode" "#TF_MVM_Challen
ge_Invasion"
"difficulty" "intermediate"
}
"mvm_mannworks_intermediate2"
{
"display_name" "#TF_MVM_Challenge_MannW
orks_Intermediate2"
"mode" "#TF_MVM_Challen
ge_Invasion"
"difficulty" "intermediate"
}
"mvm_mannworks_advanced"
{
"display_name" "#TF_MVM_Challenge_Mannw
orks2"
"mode" "#TF_MVM_Challen
ge_Invasion"
"difficulty" "advanced"
}
"mvm_mannworks_ironman"
{
"display_name" "#TF_MVM_Challenge_Mannw
orks3"
"mode" "#TF_MVM_Challen
ge_Endurance"
"difficulty" "advanced"
}
"mvm_mannworks_expert1"
{
"display_name" "#TF_MVM_Challenge_MannW
orks_Expert1"
"mode" "#TF_MVM_Challen
ge_Invasion"
"difficulty" "expert"
}
}
}
}
"mvm_tours"
{
"tour_intermediate1"
{
"tour_name"
"#TF_MvM_Tour_Intermediate_1"
"badge_item_def" "Tour of
Duty Badge Intermediate 1"
"mission_complete_loot_list" "mvm_victory"
"tour_complete_loot_list" "mvm_victory_bad
ge_leveled_intermediate"
"difficulty" "interme
diate"
"loot_image" "pve/mvm_loot_im
age_intermediate1"
"missions"
{
"mvm_coaltown_intermediate" "1"
"mvm_coaltown_intermediate2" "2"
"mvm_decoy_intermediate" "3"
"mvm_decoy_intermediate2" "4"
"mvm_mannworks_intermediate" "5"
"mvm_mannworks_intermediate2" "6"
}
}
"tour_advanced1"
{
"tour_name"
"#TF_MvM_Tour_Advanced_1"
"badge_item_def" "Tour of
Duty Badge Advanced 1"
"mission_complete_loot_list" "mvm_victory"
"tour_complete_loot_list" "mvm_victory_bad
ge_leveled_advanced"
"difficulty" "advance
d"
"loot_image" "pve/mvm_loot_im
age"
"missions"
{
"mvm_coaltown_advanced" "1"
"mvm_coaltown_advanced2" "2"
"mvm_decoy_advanced" "8"
"mvm_decoy_advanced2" "9"
"mvm_mannworks_advanced" "15"
"mvm_mannworks_ironman" "16"
}
}
"tour_advanced2"
{
"tour_name"
"#TF_MvM_Tour_Advanced_2"
"badge_item_def" "Tour of
Duty Badge Advanced 2"
"mission_complete_loot_list" "mvm_victory"
"tour_complete_loot_list" "mvm_engineer_vi
ctory_badge_leveled_advanced"
"difficulty" "advance
d"
"loot_image" "pve/mvm_loot_im
age_engy"
"missions"
{
"mvm_bigrock_advanced1" "1"
"mvm_bigrock_advanced2" "2"
"mvm_decoy_advanced3" "3"
}
}
"tour_advanced3"
{
"tour_name"
"#TF_MvM_Tour_Advanced_3"
"badge_item_def" "Tour of
Duty Badge Advanced 3"
"mission_complete_loot_list" "mvm_victory_advanced3"
"tour_complete_loot_list" "mvm_victory_bad
ge_leveled_advanced3"
"difficulty" "advance
d"
"loot_image" "pve/mvm_loot_im
age_shield"
"is_new" "1"
"missions"
{
"mvm_mannhattan_advanced1" "1"
"mvm_mannhattan_advanced2" "2"
"mvm_rottenburg_advanced1" "3"
"mvm_rottenburg_advanced2" "4"
}
}
"tour_expert1"
{
"tour_name"
"#TF_MvM_Tour_Expert_1"
"badge_item_def" "Tour of
Duty Badge Expert 1"
"mission_complete_loot_list" "mvm_victory"
"tour_complete_loot_list" "mvm_victory_bad
ge_leveled_expert"
"difficulty" "expert"
"loot_image" "pve/mvm_loot_im
age_expert1"
"missions"
{
"mvm_coaltown_expert1" "1"
"mvm_decoy_expert1" "2"
"mvm_mannworks_expert1" "3"
}
}
}
"maps"
{
"attack_defense"
{
"0"
{
"name" "cp_dust
bowl"
"localizedname" "#TF_Map_cp_dust
bowl"
}
"1"
{
"name" "cp_egyp
t_final"
"localizedname" "#TF_Egypt"
"strangeprefixtoken" "#TF_Egypt_StrangePrefix
"
"maptoken" "Map Tok
en Egypt"
"authors" "#cp_egy
pt_final_authors"
}
"2"
{
"name" "cp_gorg
e"
"localizedname" "#TF_Map_cp_gorg
e"
}
"3"
{
"name" "cp_grav
elpit"
"localizedname" "#TF_Map_cp_grav
elpit"
}
"4"
{
"name" "cp_junc
tion_final"
"localizedname" "#TF_Junction"
"strangeprefixtoken" "#TF_Junction_StrangePre
fix"
"maptoken" "Map Tok
en Junction"
"authors" "#cp_jun
ction_final_authors"
}
"5"
{
"name" "cp_moun
tainlab"
"localizedname" "#TF_MountainLab
"
"strangeprefixtoken" "#TF_MountainLab_Strange
Prefix"
"maptoken" "Map Tok
en Mountain Lab"
"authors" "#cp_mou
ntainlab"
}
"6"
{
"name" "cp_stee
l"
"localizedname" "#TF_Steel"
"strangeprefixtoken" "#TF_Steel_StrangePrefix
"
"maptoken" "Map Tok
en Steel"
"authors" "#cp_ste
el_authors"
}
"7"
{
"name" "cp_gull
ywash_final1"
"localizedname" "#TF_Gullywash"
"strangeprefixtoken" "#TF_Gullywash_StrangePr
efix"
"maptoken" "Map Tok
en Gullywash"
"authors" "#cp_gul
lywash_final1_authors"
"quickplay_type" "disabled"
}
}
"ctf"
{
"0"
{
"name" "ctf_2fo
rt"
"localizedname" "#TF_Map_ctf_2fo
rt"
"quickplay_type" "all_users"
"tags"
{
"map_has_deep_water"
"1"
}
}
"1"
{
"name" "ctf_dou
blecross"
"localizedname" "#TF_Map_ctf_dou
blecross"
}
"2"
{
"name" "ctf_saw
mill"
"localizedname" "#TF_Map_ctf_saw
mill"
"tags"
{
"map_has_deep_water"
"1"
}
}
"3"
{
"name" "ctf_tur
bine"
"localizedname" "#TF_Turbine"
"strangeprefixtoken" "#TF_Turbine_StrangePref
ix"
"maptoken" "Map Tok
en Turbine"
"authors" "#ctf_tu
rbine_authors"
}
"4"
{
"name" "ctf_wel
l"
"localizedname" "#TF_Map_ctf_wel
l"
"tags"
{
"map_has_deep_water"
"1"
}
}
}
"capture_point"
{
"0"
{
"name" "cp_5gor
ge"
"localizedname" "#TF_Map_cp_5gor
ge"
}
"1"
{
"name" "cp_badl
ands"
"localizedname" "#TF_Map_cp_badl
ands"
}
"2"
{
"name" "cp_cold
front"
"localizedname" "#TF_Coldfront"
"strangeprefixtoken" "#TF_Coldfront_StrangePr
efix"
"maptoken" "Map Tok
en Coldfront"
"authors" "#cp_col
dfront_authors"
}
"3"
{
"name" "cp_fast
lane"
"localizedname" "#TF_Fastlane"
"strangeprefixtoken" "#TF_Fastlane_StrangePre
fix"
"maptoken" "Map Tok
en Fastlane"
"authors" "#cp_fas
tlane_authors"
}
"4"
{
"name" "cp_frei
ght_final1"
"localizedname" "#TF_Freight"
"strangeprefixtoken" "#TF_Freight_StrangePref
ix"
"maptoken" "Map Tok
en Freight"
"authors" "#cp_fre
ight_final1_authors"
"tags"
{
"map_has_deep_water"
"1"
}
}
"5"
{
"name" "cp_gran
ary"
"localizedname" "#TF_Map_cp_gran
ary"
"quickplay_type" "all_users"
}
"6"
{
"name" "cp_well
"
"localizedname" "#TF_Map_cp_well
"
"tags"
{
"map_has_deep_water"
"1"
}
}
"7"
{
"name" "cp_yuko
n_final"
"localizedname" "#TF_Yukon"
"strangeprefixtoken" "#TF_Yukon_StrangePrefix
"
"maptoken" "Map Tok
en Yukon"
"authors" "#cp_yuk
on_final_authors"
}
"8"
{
"name" "cp_foun
dry"
"localizedname" "#TF_Map_cp_foun
dry"
}
"9"
{
"name" "cp_gull
ywash_final1"
"localizedname" "#TF_Gullywash"
"strangeprefixtoken" "#TF_Gullywash_StrangePr
efix"
"maptoken" "Map Tok
en Gullywash"
"authors" "#cp_gul
lywash_final1_authors"
}
"10"
{
"name" "cp_proc
ess_final"
"localizedname" "#TF_Map_Process
"
"strangeprefixtoken" "#TF_Map_Process_Strange
Prefix"
"maptoken" "Map Tok
en Process"
"authors" "#cp_pro
cess_final_authors"
}
"11"
{
"name" "cp_stan
din_final"
"localizedname" "#TF_Map_Standin
"
"strangeprefixtoken" "#TF_Map_Standin_Strange
Prefix"
"maptoken" "Map Tok
en Standin"
"authors" "#cp_sta
ndin_final_authors"
}
"12"
{
"name" "cp_snak
ewater_final1"
"localizedname" "#TF_Map_Snakewa
ter"
"strangeprefixtoken" "#TF_Map_Snakewater_Stra
ngePrefix"
"maptoken" "Map Tok
en Snakewater"
"authors" "#cp_sna
kewater_final1_authors"
}
}
"koth"
{
"0"
{
"name" "koth_ba
dlands"
"localizedname" "#TF_Map_koth_ba
dlands"
}
"1"
{
"name" "koth_ha
rvest_final"
"localizedname" "#TF_Harvest"
"strangeprefixtoken" "#TF_Harvest_StrangePref
ix"
"maptoken" "Map Tok
en Harvest"
"authors" "#koth_h
arvest_final_authors"
}
"2"
{
"name" "koth_la
keside_final"
"localizedname" "#TF_Lakeside"
"strangeprefixtoken" "#TF_Lakeside_StrangePre
fix"
"maptoken" "Map Tok
en Lakeside"
"authors" "#koth_l
akeside_authors"
"tags"
{
"map_has_deep_water"
"1"
}
}
"3"
{
"name" "koth_nu
cleus"
"localizedname" "#TF_Map_koth_nu
cleus"
}
"4"
{
"name" "koth_sa
wmill"
"localizedname" "#TF_Map_koth_sa
wmill"
"tags"
{
"map_has_deep_water"
"1"
}
}
"5"
{
"name" "koth_vi
aduct"
"localizedname" "#TF_Map_koth_vi
aduct"
}
"6"
{
"name" "koth_ki
ng"
"localizedname" "#TF_KongKing"
"strangeprefixtoken" "#TF_KongKing_StrangePre
fix"
"maptoken" "Map Tok
en Kong King"
"authors" "#koth_k
ing_authors"
}
}
"payload"
{
"0"
{
"name" "pl_badw
ater"
"localizedname" "#TF_Map_pl_badw
ater"
}
"1"
{
"name" "pl_fron
tier_final"
"localizedname" "#TF_Frontier"
"strangeprefixtoken" "#TF_Frontier_StrangePre
fix"
"maptoken" "Map Tok
en Frontier"
"authors" "#pl_fro
ntier_authors"
}
"2"
{
"name" "pl_gold
rush"
"localizedname" "#TF_Map_pl_gold
rush"
}
"3"
{
"name" "pl_hood
oo_final"
"localizedname" "#TF_Hoodoo"
"strangeprefixtoken" "#TF_Hoodoo_StrangePrefi
x"
"maptoken" "Map Tok
en Hoodoo"
"authors" "#pl_hoo
doo_final_authors"
}
"4"
{
"name" "pl_thun
dermountain"
"localizedname" "#TF_Map_pl_thun
dermountain"
"tags"
{
"map_has_deep_water"
"1"
}
}
"5"
{
"name" "pl_upwa
rd"
"localizedname" "#TF_Map_pl_upwa
rd"
}
"6"
{
"name" "pl_barn
blitz"
"localizedname" "#TF_Map_pl_barn
blitz"
}
"7"
{
"name" "pl_cact
uscanyon"
"localizedname" "TF_Map_pl_cactu
scanyon"
"tags"
{
"beta" "1"
}
}
}
"payload_race"
{
"0"
{
"name" "plr_hig
htower"
"localizedname" "#TF_Map_plr_hig
htower"
}
"1"
{
"name" "plr_pip
eline"
"localizedname" "#TF_Map_plr_pip
eline"
"tags"
{
"map_has_deep_water"
"1"
}
}
"2"
{
"name" "plr_nig
htfall_final"
"localizedname" "#TF_Nightfall"
"strangeprefixtoken" "#TF_Nightfall_StrangePr
efix"
"maptoken" "Map Tok
en Nightfall"
"authors" "#plr_ni
ghtfall_authors"
}
}
"special_delivery"
{
"0"
{
"name" "sd_doom
sday"
"localizedname" "#TF_Map_sd_doom
sday"
"quickplay_type" "all_users"
"tags"
{
}
}
}
"arena"
{
"0"
{
"name" "arena_w
atchtower"
"quickplay_type" "disabled"
"localizedname" "#TF_WatchTower"
"strangeprefixtoken" "#TF_WatchTower_StrangeP
refix"
"maptoken" "Map Tok
en Watchtower"
"authors" "#arena_
watchtower_authors"
}
"1"
{
"name" "arena_o
ffblast_final"
"quickplay_type" "disabled"
"localizedname" "#TF_Offblast"
"strangeprefixtoken" "#TF_Offblast_StrangePre
fix"
"maptoken" "Map Tok
en Offblast"
"authors" "#arena_
offblast_final_authors"
}
"2"
{
"name" "arena_b
adlands"
"localizedname" "#TF_Map_arena_b
adlands"
"quickplay_type" "disabled"
"tags"
{
"map_has_deep_water"
"1"
}
}
"3"
{
"name" "arena_g
ranary"
"localizedname" "#TF_Map_arena_g
ranary"
"quickplay_type" "disabled"
}
"4"
{
"name" "arena_l
umberyard"
"localizedname" "#TF_Map_arena_l
umberyard"
"quickplay_type" "disabled"
}
"5"
{
"name" "arena_n
ucleus"
"localizedname" "#TF_Map_arena_n
ucleus"
"quickplay_type" "disabled"
}
"6"
{
"name" "arena_r
avine"
"localizedname" "#TF_Map_arena_r
avine"
"quickplay_type" "disabled"
"tags"
{
"map_has_deep_water"
"1"
}
}
"7"
{
"name" "arena_s
awmill"
"localizedname" "#TF_Map_arena_s
awmill"
"quickplay_type" "disabled"
"tags"
{
"map_has_deep_water"
"1"
}
}
"8"
{
"name" "arena_w
ell"
"localizedname" "#TF_Map_arena_w
ell"
"quickplay_type" "disabled"
"tags"
{
"map_has_deep_water"
"1"
}
}
}
"event_24_7"
{
"0"
{
"name" "plr_hig
htower_event"
"localizedname" "#TF_Map_plr_hig
htower_event"
"quickplay_type" "all_users"
}
}
"event_mix"
{
"0"
{
"name" "koth_vi
aduct_event"
"localizedname" "#TF_Map_koth_vi
aduct_event"
"quickplay_type" "all_users"
}
"1"
{
"name" "cp_mano
r_event"
"quickplay_type" "all_users"
"localizedname" "#TF_ManorEvent"
"strangeprefixtoken" "#TF_ManorEvent_StrangeP
refix"
"maptoken" "Map Tok
en Manor Event"
"authors" "#cp_man
or_event_authors"
}
"2"
{
"name" "koth_ha
rvest_event"
"localizedname" "#TF_Map_koth_ha
rvest_event"
"quickplay_type" "all_users"
}
"3"
{
"name" "koth_la
keside_event"
"localizedname" "#TF_Map_koth_la
keside_event"
"quickplay_type" "all_users"
}
}
"robot_destruction"
{
"0"
{
"name" "rd_aste
roid"
"localizedname" "#TF_Map_rd_aste
roid"
"tags"
{
"beta" "1"
}
}
}
}
"steam_packages"
{
"16082"
{
"localization_key" "SteamPackage_HA_Council
"
}
"16083"
{
"localization_key" "SteamPackage_HA_DarkElv
es"
}
"16084"
{
"localization_key" "SteamPackage_HA_Dwarves
"
}
"16085"
{
"localization_key" "SteamPackage_HA_Tribe"
}
"16086"
{
"localization_key" "SteamPackage_HA_GoldPac
k"
}
}
"string_lookups"
{
"SPELL: set item tint RGB"
{
"2" "#TF_HalloweenSpell_Paint_1_Attr
"
"0" "#TF_HalloweenSpell_Paint_2_Attr
"
"1" "#TF_HalloweenSpell_Paint_3_Attr
"
"3" "#TF_HalloweenSpell_Paint_4_Attr
"
"4" "#TF_HalloweenSpell_Paint_5_Attr
"
}
"SPELL: set Halloween footstep type"
{
"1" "#TF_HalloweenSpell_Footprints_1
_Attr"
"8421376" "#TF_HalloweenSpell_Footprints_8421376_A
ttr"
"3100495" "#TF_HalloweenSpell_Footprints_3100495_A
ttr"
"5322826" "#TF_HalloweenSpell_Footprints_5322826_A
ttr"
"13595446" "#TF_HalloweenSpell_Footprints_13595446_
Attr"
"8208497" "#TF_HalloweenSpell_Footprints_8208497_A
ttr"
"2" "#TF_HalloweenSpell_Footprints_2
_Attr"
}
}
"community_market_item_remaps"
{
"Supply Crate"
{
"Supply Crate 2" "1"
"Supply Crate 3" "1"
}
"Decoder Ring"
{
"Winter Key" "1"
"Summer Key" "1"
"Naughty Winter Key 2011" "1"
"Nice Winter Key 2011" "1"
"Scorched Key" "1"
"Fall Key 2012" "1"
"Eerie Key" "1"
"Naughty Winter Key 2012" "1"
"Nice Winter Key 2012" "1"
}
}
}

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