Professional Documents
Culture Documents
nd
ed - DH-19} {Black Crusade- BC-01} {Deathwatch - DW-01} {Only War - IG-01} {Rogue Trader - RT-01} {Rogue Trader - RT-15}
2.5kg
0
18
Full
1.5kg
0
18
Full
Reliable
0
14
Full
0
1
Full
Scatter
0
11
Full
Reliable
3
5
2 Full
5
8
Full
Tearing, Toxic (2)
7
8
Full
Tearing, Toxic
0
12
Full
0
7
0
24
Full
0
18
Full
0
15
Full
Reliable
0
35
Full
0
30
Full
0
30
2 Full
0
30
Full
0
15
Full
Reliable
0
20(3) Full-ea Able to have 3 different ammo types
0
4
2 Full Scatter
5
200
2 Full Tearing, Unreliable
6
200
3 Full Tearing
5
200
2 Full Tearing , Mounted Weapon, Veh/Fort
4
20
2 Full
6
24
2 Full Reliable
6
20
2 Full Reliable or Reliable , Ogryn-Proof
40
40
Wt
Avail Book
Variation
Com DH-01 / DW-01 / RT-01
Ave
DH-19 / BC-01 / IG-01
3kg
Scarc RT-15
Ministorum
1.7kg Scarc DH-04
Hive World
DH-04
Hive World
1.7kg Ave
DH-17
Arbites
0.25kg Rare DH-17
Arbites
4kg
XR
IG-04
Imperial Guard
4kg
XR
RT-04
Explorers
2.5kg Scarc DH-04
Warzone
0.7kg Com DH-04
Hive World
2kg
Ave
DH-04
Hive World
2.3kg Com DH-04
Hive World
2kg
Ave
DH-04
Hive World
3.6kg Ave
DH-04
Hive World
3.5kg Ave
DH-01 /
Standard
3.5kg Ave
DW-01 / RT-01
5kg
Ave
DH-19 / BC-01 / IG-01
8.5kg Ave
DH-04
Hive World
6.5kg Rare DH-04
Hive World
DH-04
Hive World
60kg VR
DH-04
Warzone
80kg Fame DW-01
Deathwatch
70kg
DW-03
Mechanicus
55kg Scarc DH-04
Warzone
40kg VR
DH-19
Standard
40kg VR
BC-01 / IG-01 / RT-15
CHAOS / Heretic / Imperial Guard / Ministorum
60kg XR
BC-01
CHAOS / Heretic
50kg VR
IG-07
Imperial Guard
Page 1 of 16
Page 2 of 16
Autogun, Armageddon-pattern
{Dark Heresy - RPG - DH-04 - Inquisitors Handbook}
First imported to the hive factories of Calixis to supply loyalist forces in the Tranch insurrection and the massive wave of mutant uprisings in Tranchs Soot Warrens that followed, the
Armageddon pattern proved itself both in the Tranch conflict and the decade of petty cult-inspired civil wars that plagued the Malfian sub in the following years. Still manufactured primarily on Malfi
itself, the Armageddon is loud, lethal and uncomplicated; a heavy-hitter for an autogun, it fires large caliber solid slugs from a fifteen-round short box clip and can stand a phenomenal amount of abuse
and keep firing. Since the uprisings, the Armageddon has become a staple of the arms trade in the Malfian sub and has started to make inroads into frontier areas where its stopping power and robust
design rapidly gains converts.
Autocarbine, Naval, Creed-9, Hax-Orthlack-pattern
{Dark Heresy - RPG - DH-04 - Inquisitors Handbook}
The Creed-9 is a compact autogun designed for close-quarter warfare and constructed to a local variant of a long established design intended for Naval boarding troopers. Made using
lightweight materials and fitted with a telescopic stock, the Creed-9 is not much larger than a military autopistol in size and is the favored weapon for many enforcer kill squads, as well as the private
armies of numerous noble houses and Chartist Captains. Because of this elite role, its common to see Creeds sporting numerous upgrades and modifications such as red-dot sights, expanded magports and fire selectors.
Assault Autogun, Cadence Spectre Assault Device w/ Auxiliary Shotgun
{Dark Heresy - RPG - DH-04 - Inquisitors Handbook}
One of the few widely known weapons produced by Cadence. Technically, the Spectre Assault Device is an autogun and chambered to standard caseless rounds. However, the Spectre is far
more than a mere standard rifle. Featuring a tri-mag shot selection system, it not only has a huge capacity of fire, but the flexibility of freely switching between multiple loads. Beneath the blocky
barrel-shroud, the Spectre also mounts an integral shotgun unit giving the user even more options for dealing death and a hidden heavy punch. The weapon still has its detractors who consider it a poor
cousin in comparison to the raw firepower of a bolter or hellgun. The Spectre may fire either as an autogun or shotgun, but not both during the same Action. The Spectre has three magazines and has
a fire selector.
Assault Cannon
{Dark Heresy - RPG - DH-04 - Inquisitors Handbook}
Assault cannons are equipped with six rapidly rotating barrels in a gatling-style configuration firing diamantine tipped shells. The barrels wear out quickly due to the intense heat generated by
the internal motor that spins them, and normally require replacements after each mission to prevent jamming or catastrophic failure.
Page 3 of 16
Wt
3kg
3kg
3kg
3kg
3kg
3kg
3.5kg
2.5kg
3kg
3.5kg
3kg
Avail
Ave
Scarc
Scarc
Scarc
Ave
Ave
Ave
Scarc
Ave
Com
Ave
Book
DH-01
DH-19
BC-01
IG-01
RT-01
DH-04
DH-17
DH-04
DH-04
DH-04
DH-04
Variation/Location
Standard
Standard
CHAOS / Heretic
Imperial Guard
Standard
Hive World
Arbites
Hive World
Hive World
Hive World
Hive World
Page 4 of 16
Pen
0
0
0
0
0
0
0
0
0
2
Full
5
Full
Shocking
8
2 Full Inaccurate, Unreliable
6
Full
Tearing
6
Full
Tearing
13
Full
15
Full
Primitive, Reliable, Tearing
Wt
2kg
3kg
0.5kg
1.5kg
2kg
3kg
3kg
1.5kg
2kg
Avail
Rare
Com
Rare
Com
Ubiqu
Scarc
Rare
Plenti
Rare
Book
DH-04
RT-04
DH-16
DH-16
RT-04
RT-01
IG-04
DH-04
DH-04
Variation/Location
Forge World
Explorers
Malleus
Malleus
Explorers
Standard
Imperial Guard
Hive World
Void
Page 5 of 16
1d10+1 R
2
This Wargear has Additional and/or Special Rules. See Item Description for details.
This weapon has a built-in Irontalon Pistol with a Clip Size of 1
Primitive
1kg
Plenti DH-04
3.5kg Scarc DH-04
DH-04
Hive World
Void
Void
Page 6 of 16
1
Full
Accurate,
This Wargear has Additional and/or Special Rules. See Item Description for details.
Longshot Damage, Damage Type, Penetration and additional Special rules depend on the Special Ammunition used.
Wt
5kg
10kg
6kg
6.5kg
5kg
5kg
5kg
4kg
6kg
Avail
Scarc
VR
Com
Rare
Plenti
Scarc
Scarc
Rare
XR
Book
DH-01
DH-04
RT-15
DH-17
DH-04
DH-19
IG-01
RT-04
IG-07
Variation/Location
Standard
Hive World
Ministorum
Arbites
Hive World
Standard
Imperial Guard
Explorers
Imperial Guard
Hunting Rifle
{Dark Heresy - RPG - DH-01 - Core Rulebook}
Hunting rifles can be found in the hands of a frontier hunter, or carried by a wealthy sportsman in the pursuit of prey. Highly accurate in the arms of a trained user, even at extreme long ranges,
a hunting rifle can bring down its target be it man or beast.
Hunting Rifle, Long Range, Nomad, Fykos Forge
{Dark Heresy - RPG - DH-04 - Inquisitors Handbook}
Possibly the most famous weapon Gunmetal produces, the Nomad well deserves its superlative reputation. The designs for the instrument are said to be the work of Angevins personal
gunsmith, who in turn held them from an ancient line that could be traced back to ancient times on Holy Terra itself. Whatever the truth of that somewhat fanciful accolade, the Fane of Fykos makes
only perhaps ten Nomads to commission every standard year, and each is in some way different and personalized to the purchaser, be it the grinding pattern of the trigger or the choice of material for
the stock.
Such perfect workmanship combined with the capability to empty a carnosaurs brainpan at two miles, they say, makes it worth every Throne.
Hunting Rifle, Grox Gun
{Rogue Trader - RPG - RT-15 - Faith and Coin}
A catchall term for a wide variety of high-caliber rifles produced by thousands of Manufactorums and Forge Worlds across the Calixis Sector, Grox Guns are so called for their ability to drop a
Grox with a single shot. Grox Guns come in many shapes and sizes, though they tend to be Long-Barreled rifles suitable for hunting. Though generally not finely-crafted or particularly reliable, Grox
Guns are cheap, functional weapons that are widely available across many worlds of the Koronus Expanse.
Rifle, Pax Factorem, Raffir-pattern
{Dark Heresy - RPG - DH-17 - Book of Judgement}
Both Assassins and the Enforcers in Gunmetal city make use of sharpshooter teams, snipers who ensconce themselves among the gargoyles, heating ducts, and gantries of the great hives, the
better to watch over every aspect of the lives of the fearful citizens below, and, when needed, to bring death. A variety of local-pattern sniper rifles are used for this purpose, including long-las and
Page 7 of 16
Pen
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
2
0
1
3
3
3
3
3
9
Full
9
Full
9
Full
9
Full
12
Full
Inaccurate, Unreliable
9
Half
9
Full
(Phobos)
9
Full
(Phobos)
9
Full
(Phobos)
6
2 Full Reliable
6
2 Full Reliable
6
2 Full Reliable
6
2 Full Reliable
6
2 Full Reliable
1
2 Full (Compact, Quad-Barrel)
5
2 Full Accurate, Reliable
6
2 Full Reliable
5
Full
Accurate
200
2 Full Storm
200
2 Full
80
2 Full
75
2 Full
75
2 Full Ogryn-Proof
Wt
1.5kg
1.5kg
1.5kg
1.5kg
1.5kg
3kg
1.5kg
1.3kg
1.3kg
1.3kg
1kg
1.5kg
1.5kg
1.5kg
1kg
0.5kg
1.6kg
2kg
5.5kg
21kg
35kg
30kg
30kg
30kg
Avail
Plenti
Ave
Ave
Ave
Plent
Scarc
Rare
Plenti
Plenti
Plenti
Plenti
Plent
Plent
Plent
Plent
Rare
Rare
Plenti
Ave
Ave
Scarc
Rare
Rare
Rare
Book
DH-01
DH-19
BC-01
IG-01
RT-01
DH-04
DH-04
DH-04
DH-04
DH-04
DH-01
DH-19
BC-01
IG-01
RT-01
DH-04
DH-04
DH-04
BC-01
RT-04
DH-01
DH-19
BC-01
IG-01
Variation/Location
Standard
Standard
CHAOS / Heretic
Imperial Guard
Standard
Hive World
Warzone
Hive World
Hive World
Hive World
Standard
Standard
CHAOS / Heretic
Imperial Guard
Standard
Hive World
Hive World
Hive World
CHAOS / Heretic
Explorers
Standard
Standard
CHAOS / Heretic
Imperial Guard
Page 8 of 16
//10 1d10+5 I
3
200
//10 1d10+5 I
3
40
//8 1d10+4 I
3
50
//5 1d10+5 I
0
100
See Item Description for details.
2 Full
Full
Full
3 Full
Reliable
Unreliable (Gatling Gun)
35kg
35kg
0kg
38kg
Ave
Scarc
Rare
Ave
RT-01
RT-01
DH-17
DH-04
Standard
Standard
Arbites
Hive World
Page 9 of 16
Page 10 of 16
Pen
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Wt
1kg
1kg
2kg
5kg
5kg
5kg
5kg
5kg
10kg
10kg
5.5kg
3kg
6.5kg
5kg
10kg
5.5kg
Avail
Ave
Ave
Rare
Com
Ave
Plent
Ave
Com
VR
Scarc
Com
Scarc
Scarc
Scarc
Book
DH-04
RT-01
DH-04
DH-01
DH-19
BC-01
IG-01
RT-01
DW-01
BC-01
RT-15
DH-04
DH-04
DH-04
DW-07
BC-01
Variation/Location
Void
Standard
Hive World
Standard
Standard
CHAOS / Heretic
Imperial Guard
Standard
Deathwatch
CHAOS / Heretic
Ministorum
Hive World
Void
Hive World
Astartes
CHAOS / Heretic
Page 11 of 16
8kg
6.5kg
6.5kg
6.5kg
7kg
3.5kg
4.7kg
5kg
5kg
5kg
3.5kg
7kg
7kg
7kg
35kg
Ave
Scarc
Scarc
Scarc
VR
Ave
Rare
Ave
Ave
Ave
Ave
Scarc
Scarc
Scarc
Com
DH-04
DH-01
DH-19
IG-01
DH-17
DH-04
DH-04
DH-01
IG-01
RT-01
DH-04
DH-04
DH-04
RT-01
IG-01
Forge World
Standard
Standard
Imperial Guard
Arbites
Warzone
Hive World
Standard
Imperial Guard
Standard
Hive World
Void
Warzone
Standard
Imperial Guard
Shotgun Pistol
{Dark Heresy - RPG - DH-04 - Inquisitors Handbook}
Compact single shot hand cannon, designed to fire shotgun cartridges. These weapons are often the preferred sidearm of petty officers and bosons who carry them to discourage any thoughts of
mutiny, earning the weapon the nickname of persuaders in Naval slang. Due to their recoil, they impose a 10 penalty to hit if fired one-handed.
Shotgun Pistol
{Rogue Trader - RPG - RT-01 - Core Rulebook}
Also known as a Foehammer, this weapon is s squat, brutal looking weapon with an extremely short barrel in a pistol configuration resembling a single-shot hand cannon. It can fire a
standard shotgun shell, and is popular with many naval ships officers as well as crew chiefs who need an intimidating weapon close at hand. Due to the recoil, it applies a 10 penalty to Ballistic Skill
Tests unless fired with two hands or a Recoil Glove.
Shotgun, Howdah Pistol, Flametongue, Fykos Forge (Twin-Barrel)
{Dark Heresy - RPG - DH-04 - Inquisitors Handbook}
The Fykos Forge of Gunmetal is a prestigious clan of master gunsmiths who specialize in elaborate and finely made hunting weapons, and the Flametongue is no different. This simple and
reliable weapon is a compact twin-barreled hand cannon, chambered to fire huge, custom-made soft alloy rounds that break apart on impact to cause horrific wounds. Intended as a powerful last line of
defense should a hunter be ambushed or have the tables turned on him, anything that cant be put down with the Flametongues twin shots you probably shouldnt have been hunting anyway.
Flametongue rounds count as Exotic ammunition with the Primitive Quality. The Howdah Pistol has the Primitive characteristic so should be treated as either a Flintlock or Caplock weapon.
Shotgun
{Dark Heresy - RPG - DH-01 - Core Rulebook}
Even the lowest-tech factories can produce these weapons, making them a common sight in the galaxy. Favored for urban and shipboard combat, where their short-range stopping power comes
into play, shotguns have found their way into the arsenal of many Imperial organizations.
Shotgun
{Dark Heresy, 2nd ed - RPG - DH-19 - Core Rules}
Shotguns are relatively easy to produce, and their wide area of effect makes them appealing for those unskilled in ranged combat. Their short range and low shot velocity can be detrimental in
larger conflicts, but these qualities make them the perfect weapons for shipboard combat. The standardized shell construction also allows them to take a wide variety of specialized ammunition.
Shotgun
{Only War - RPG - IG-01 - Core Rulebook}
Even low-tech manufactorums can produce these basic weapons in great quantities, and their ability to hit several targets with a single shot make shotguns appealing to those with little actual
skill in shooting. Their relatively short range and low shot velocity makes them appealing for shipboard use as well, as they have little risk of causing hull breaches.
Shotgun
{Rogue Trader - RPG - RT-01 - Core Rulebook}
Even low-tech manufactories can produce these basic weapons in great quantities, and their ability to hit several targets with a single shot make shotguns appealing to those with little actual skill
in shooting. Their relatively short range and low shot velocity makes them appealing for shipboard use as well, as they have little risk of causing hull breaches.
Page 12 of 16
Page 13 of 16
Page 14 of 16
Integrated
Hvy Catalytic Mass Driver, Integrated Heavy 150m S//10 1d10+4 R
12
Integrated
Hell Rifle
Basic 300m S// 2d10+4 R
7
Felling (2)
This Wargear has Additional and/or Special Rules. See Item Description for details.
Wt
8.7kg
7kg
16kg
10kg
Avail
Scarc
VR
VR
Uni
Book
RT-04
DH-18
DH-18
DH-16
Variation/Location
Explorers
Mechanicus
Mechanicus
Malleus
Bola Launcher
{Rogue Trader - RPG - RT-04 - Into the Storm}
Bola Launchers fire a whirling set of weighted balls and cord, usually much father and more accurately than a skilled bola wielder could manage. They also have the advantage of storing the
projectiles in small magazines so that several rounds can be quickly fired before reloading is needed. Bola launchers may not fire unusual ammo.
Catalytic Mass Drivers, Integrated, Lathe-pattern
{Dark Heresy - RPG - DH-18 - Lathe Worlds}
Despite a strange and unexplained aversion to melta-weaponry, the Crimson Guard are not bereft of armor-cracking firepower. Catalytic Mass Drivers are one of the strongest weapons in
service to the Venatorii, and one of the few known integrated ballistic weapons. The gun uses energy from the Potentia Coil to propel tiny shards of metal at alarmingly high velocities, enough to rip
through most known types of personal armor. The basic Catalytic Mass Driver is also one of the few integrated weapons that is known to run out of ammunition, yet the projectiles it fires are so tiny
that the drum-sized magazines can last for many hours of constant use. The Heavy Catalytic Mass Driver is a larger version of the standard rifle-sized weapon. It does only slightly more damage than
the regular weapon, but its rate of fire is considerably higher.
Hell Rifle
{Dark Heresy - RPG - DH-16 - Daemon Hunter}
Hell Rifles are frowned upon by more puritanical elements within the Ordo Malleus as a sign of Radicalism. Their effectiveness, however, cannot be disputed. Intricate weapons that often
appear ancient, Hell Rifles fire impossibly sharp shards of matter that may be Daemonic in origin. No Inquisitor of the Calixian Ordo Malleus has relinquished a specimen to the Adeptus Mechanicus,
so the true function of the weapon may be lost forever. The Hell Rifle should not be confused with the Hellpistol or the Hellgun used by the Imperial Guard.
Wt
2kg
3kg
18kg
1.5kg
3kg
7kg
Avail
Plent
Ave
Scarc
Ave
Com
Com
Book
BC-01
BC-01
BC-01
RT-04
BC-01
BC-01
Variation/Location
CHAOS / Heretic
CHAOS / Heretic
CHAOS / Heretic
Explorers
CHAOS / Heretic
CHAOS / Heretic
Bow
{Black Crusade- RPG - BC-01 - Core Rulebook}
One of the oldest weapons in civilization, bows can range from primitive constructions of wood and sinew to weapons made from fine composites and wire micro-fibers. Their primary utility is
silence, as they are relatively ineffective compared to modern weapons.
Page 15 of 16
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