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2013-MS-E-T-03

Qualitative Data
Quantitative Data
Overview:

Deals with descriptions.

Data can be observed but not measured.

Colors, textures, smells, tastes, appearance, beauty, etc.

Qualitative Quality

Overview:

Deals with numbers.

Data which can be measured.

Length, height, area, volume, weight, speed, time, temperature, humidity, sound levels, cost,
members, ages, etc.

Quantitative Quantity

Example 1:
Oil Painting

Qualitative data:

blue/green color, gold frame

smells old and musty

texture shows brush strokes of oil paint

peaceful scene of the country

masterful brush strokes

Example 1:
Oil Painting

Quantitative data:

picture is 10" by 14"

with frame 14" by 18"

weighs 8.5 pounds

surface area of painting is 140 sq. in.

cost $300

Example 2:
Latte

Qualitative data:

robust aroma

frothy appearance

strong taste

burgundy cup

Example 3:
Example
2: Class
Freshman
Latte

Quantitative data:

12 ounces of latte

serving temperature 150 F.

serving cup 7 inches in height

cost $4.95

Qualitative data:

friendly demeanors

civic minded

environmentalists

positive school spirit

Example 3:
Freshman Class

Quantitative data:

672 students

394 girls, 278 boys

68% on honor roll

150 students accelerated in mathematics

Q No 1: Difference between qualitative and quantitative Data?

Types of Quantitative Data:


Discrete
Values or observations that is counted
as distinct and separate and can only take
particular values. Examples: the number of
kittens in a litter; number of threads in a sheet,
number of stars given for an energy rating.

Continuous
You can measure continuous data. Values or
observations may take on any value within a
finite or infinite interval. Examples: height,
time and temperature.

Question No 2: Name All card games?

400 a Lebanese game similar to Spades


500 based on Euchre
All Fours
Barbu similar to Hearts
Bezique classical game based on Piquet, similar to two-handed Pinochle
Bourre gambling game, related to Spades and Euchre
Briscola Italian
Ct T Vietnamese game focused on the last trick, related to the domino game Tien Gow
Clabber similar to Euchre and Hearts
Contract bridge related to Whist
Court Piece An Asian game similar to Contract Bridge
Doppelkopf popular game in Germany, related to Schafkopf
cart classical two-player game, related to Euchre
Escova Italian
Euchre popular in English-speaking countries, related to cart
Forty-fives Irish
Gong Zhu (also known as Chase the Pig) a Chinese version of Hearts
Hearts whist variant, objective is to avoid certain cards
Hokm Iranian version of Whist, similar to Spades
Jass games - has the distinguishing feature that Jack and Nine of the trump suit are the highest
trumps.
Kaiser four-handed game played in Canada

Klaverjas
Mighty five-handed game similar to Hearts, Rook and Nap
Napoleon (or Nap) trick-taking game with auction, based on whist, variable number of players
Nines three-handed whist variant
Oh Hell trick-taking game in which an exact number of tricks must be won
Old Maid children's game
Pinochle trick-taking game with melding phase, based on Bezique
Piquet classical two-player trick-taking game with melding phase
Pitch
Preferans
Rook
Ruff and Honours
Schafkopf
Sheepshead
Shelem
Sixty-three
Skat
Spades
Spitzer
Splash!
Sueca
Svoyi Koziri
Tarabish
Tarneeb
Tarot
Tele-Bankio
Thunee
Tichu
Tremp
Truco
Twenty-eight
Whist
Wizard
Rummy
Canasta
Vegas Rummy
Blackjack
Poker games already have a comprehensive wikibook.
Vegas Rummy
Clock
Four Corners Solitaire
Mao
Snap
Patience
Egyptian Ratscrew

Fool's Paradise
War

Question No 3: What is generated Date and real time Data?


Machine-generated data is information which was automatically created from a computer process,
application, or other machine without the intervention of a human. However, there is some indecision as
to the breadth of the term. Monash Research's Curt Monash, who is generally credited with the
introduction of the term, defines it as "data that was produced entirely by machines OR data that is more
about observing humans than recording their choices. Meanwhile, Daniel Abadi, CS Professor at Yale,
proposes a narrower definition of "Machine-generated data is data that is generated as a result of a
decision of an independent computational agent or a measurement of an event that is not caused by a
human action." Regardless of the conflict in definition, both exclude data manually entered by an end
user. Machine-generated data crosses all industry sectors, and humans increasingly generate the data
unknowingly.
Real-time data denotes information that is delivered immediately after collection. There is no delay in
the timeliness of the information provided. Real-time data is often used for navigation or tracking. Some
uses of this term confuse it with the term dynamic data. In reality, the presence of real-time data is
irrelevant to whether it is dynamic or static. Sensors in industrial plant feeds real time data

Q No 4: Erlang Distribution of Contionous Data


Erlang Distribution:
Erlang Distribution of Januvary

Erlang Distribution of Feburary:

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