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ESRI Conservation Program Seminar Series:

The Nature of Geographic Information Systems


By Charles Convis, ESRI, Sept 28, 1996
Table of Contents Section 2
What is GIS?
Top 10 Reasons Biologists Dont Use GIS
GIS and Antique Cars
Cassinis Planisphere, a Framework for the World

What is GIS Again?


PARTS OF A GIS
Data Foundations of GIS
Technology Foundations of GIS
Theoretical Foundations of GIS
Human Foundations of GIS
GIS and a New Framework for Conservation Biology

What is a GIS Again?

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This diagram shows 4 basic parts of a GIS in the context of our relationship with nature. In practice, a
GIS consists of people using technology to work with data under various methods in order to meet
specific human needs. This has a specific implication of human-centered activity, in contrast to other
technologies, databases and theories. Nature underlies all of these parts. The human study of nature gives
rise to much of the theory and methods used, and recording of landforms and natural patterns constitutes
much of the available spatial and related data. Human needs for health, clean air & water, food, solace
and wonder are all part of our relationship with nature. Technology arose historically from our pursuit of
dominance over nature (and over each other in wartime).
We will now look at each of these parts in more detail.

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The data that a GIS operates on consists of any data bearing a definable relationship to space, including
any data about things and events that occur in nature. At one time this consisted of hard-copy data like
traditional cartographic maps, surveyors logs, demographic statistics, geographic reports and
descriptions from the field. Advances in automating and digitizing data in the last several decades have
allowed more and more such data to be incorporated into digital form making it accessible to
computerized analyses. Advances in spatial data collection, classification and accuracy have allowed
more and more standard digital basemaps to become available at different scales.

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The technology foundations of GIS have been changing extremely rapidly so this diagram tries to
represent not 4 ust the technology elements but their trends through time. GIS technology is based on
computer hardware and different types of software programs. Extremely rapid development and
advancement is typical of both elements. A rule thumb is that they double in analytical and processing
power every 3 years, unlike any other industry in the history of humankind. A particular trend in
development has been more powerful ways to link computers together, such as the internet, web graphic
sites, and 6 data superhighways6 allowing wider and wider distribution of power. This also has the effect
of making old-style centrali7 ed computer installations less interesting and instead viewing knowledge and
data operations as decentrali7 ed across a wide variety of players or clients, with an according shift in the
central computer to services in support of those clients. A related trend has been the development and
acceptance of standards for handling higher and higher level functions, like graphics, allowing these to
become standard parts of all computers and freeing software developers to address higher and higher
levels of creative functionality, ease of use, and software design (like ob4 ect orientation). Improved
networks and software capability has meant software fields like GIS and Statistics are able to advance
and merge in more powerful ways to create commercial-grade software in formerly challenging and
speciali7 ed application areas like ecological modeling, wildlife management and taxonomic databases

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The different analysis, management and application methods used in a GIS come from a lengthy history
of theoretical advances in a broad variety of fields, including 1 andscape Architecture, 2 athematics,
Geography, Systems Theory, Biology and Political Science. The first figure (above) shows how these
fields provide the conceptual models for GIS capability in five general areas, space, features,
operation/analysis, integration/synthesis, meaning/significance. The second figure (below) shows an
alternate temporal view of how these fields built upon each other over time to create the body of theory
comprising GIS today. We will trace the development of 7 ust a few of the basic ideas of GIS theory.

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8 odels for describing space: These represent the different models used to describe space, derived
mainly from concepts in statistics, topology and cartography.
- space is a plane of continuous variation, which we can sample at different points. This is a statistical
concept of space commonly found in biological hypotheses. This model emphasizes continuity and
continuous variation. It is usually managed by dividing space into a regular grid of cells, also called a
raster or matrix, where each cell has a value for the variable in question. Additional variables are put into
additional layers using the same grid. This sets up a multi-dimensional matrix registered to the ground
such as commonly used in multivariate statistical studies of habitat and niche. The concept of space as a
regular plane was first formulated by Descartes in 1637 in developing a language of coordinate space for
geometric analysis. Gauss and Humbolt carried these ideas further in working together to map the earths
magnetic field, creating the first thematic map based on systematic sampling. Gauss was also the first to
publish methodologies of mathematical statistics. R.A. Fisher finally formalized modern concepts of
statistics, sampling on a plane, and multivariate methods in 1930, by which time gridded research sites
were in common use among biologists. Raster models are very simple to automate and their use was so
widespread among the first GIS programs of the 1960s and 1970s that they can be said to have been
independently arrived at numerous times.
- space is a plane of discrete things, which we can classify according to spatial relationships and
multiple attributes. This concept, also called a vector model, is mostly topological, and borrows from
geometry the notion of discrete things, which we represent in space a points, lines, polygons and surfaces.

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Topology provides the formal language for defining the invariant relationships between all of these
geometric elements regardless of their shape. This model also underlies traditional cartography, which is
important in GIS since maps are a primary source of data for GIS. Cartography as an art began with the
Renaissance and the first voyages of discovery, receiving considerable impetus with the introduction of
the printing press. Navigational usage of maps was limited, however, until Alberti published his treatise
on the laws of projective geometry in 1435 which led Mercator to his famous projection, where
navigators could sail by taking angles directly from the chart. A true understanding of map projections
had to wait until Gauss first formulated the ideas of non-Euclidean geometry in 1800, whereby forms
were described not according to their fixed shape, which could vary depending on how you tilted or
twisted space in projecting earths sphere onto a flat map, but by the unchanging relationships of points to
lines, and lines to polygons, thus inspiring his student Reimann to found the formal science of topology in
1851, on which all vector models are based. The specific linkage of vector topological models to
relational models for description of attributes, now called the geo-relational model, was developed at
ESRI in the 1970s.
- locations in space are described using coordinates. This concept originated with Descartes when he
first invented the science of analytical geometry and provided a numeric method (coordinates) for
describing shapes in space. Coordinates can be thought of as defining a grid across space.

8 odels for describing features: (things in space) Classified features are differentiated using distinct
boundaries. This reflects another concept as old as science. Nature is fuzzy, class boundaries are not.
Applying a class boundary to nature is an act of applying a disciplines sharp world view over blurry
natural patterns to see if interesting conclusions, questions, or decisions are produced.
8 odels for creating meaningful results: 9 peration and analysis - Spatial analysis includes
questions of adjacency, containment, exclusion, proximity, subdivision, grouping, orientation, movement,
time. Spatial Analysis is based on the ideas of spatial overlay and spatial sets which derive from set
theory operations, such as intersection and union, defined by Cantor in 1874. It also draws from
developments in simulation and modeling in the early days of computers. Early GIS developers coined
the term "map algebra" in the 1960s to describe spatial operations on gridded data, and the developing
field that later came to be called computational geometry provided early algorithms for spatial analysis in
the 1970s.
- Integration and synthesis - Spatial data from different sources can be integrated by restructuring,
generalizing and transforming (Maguire and Dangermond 1991). Restructuring is the process whereby
data from different models is recast into a common model (i.e. raster into vector). Generalizing is where
detailed data is smoothed out and/or aggregated to make it align better with less detailed data.
Transforming is where data is changed to a new coordinate system, a new scale, or a new map projection
in order for it to match the other data sets. - A basemap standard provides the common framework against
which other spatial data can be processed to ensure compatibility. Two different maps can be made to
match each other using the methods above, but a more long-term solution is to select a neutral base map
for use as a common foundation across projects. The idea of standard basemap control dates back to
Cassini, and in 1891 a program to develop a standard international map of the world was begun, which
was not concluded until the US Defense Mapping Agency finished the Digital Chart of the World in
1992.
- User Needs Analysis - GIS projects must explicitly define the needs, capacities and expectations of the
project users if they are to be successful. This is based on formal methods for user needs analysis and
project design developed by the very first GIS (Tomlinson 1962), and drawn in turn from concepts in
cybernetics and systems theory. - Human environments can be designed to be in harmony with natural
environments. This is a fundamental assumption of Landscape Architecture, with served as the birthplace

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of the GIS industry at Harvard in the 1960s and 1970s. The ideas were first formulated by Geddes in
1907 , leading to the international development of town and country planning.

Humans have basic needs for food 8 water, shelter, and health. Through most of our history these have
been directly derived from nature and the various industries that provide them are current users of GIS
technology, such as transport, forestry, and utility companies. Humans have also often shown a basic and
often selfish desire for power, such as exclusive control over land and resources. The careless pursuit of
these 9 basic9 needs is a fundamental cause of the current extinction crisis, however, the use of GIS as a
planning and management technology among some of these industries and a growing interest in
sustainability holds hope that enough bridges can be built between opposite camps, organizations and
disciplines to slow and stop these causes. Around these basic needs is a set of less self-centered needs
regarding a persons place among others and in the world. The need to belong is very strong and
expresses itself at many different levels from family to church to community to humanity as a whole.
This also includes the equally strong need to belong to a place in the natural world, ranging from
landscapes of childhood memories and dreams to parks and bioregions. The need for beauty and awe is
an important part of the character of the west and the human connection with wilderness. It is also why
the arts are such a fundamental part of the human experience, and why humans are so profoundly moved
by proximity to things that touch the deepest levels of their subconscience such as wilderness, wildlife
and great art. The desire to protect wilderness and wild nature is common in the computer industry as a
whole and the GIS industry in particular. The millions paid to acquire the notebooks of the greatest artist

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in history : eondardo, came not from the arts but from the pioneer of personal computing. Humans also
have a need to explore, to engage their curiosity in trying to comprehend the awesome, beautiful universe
around them. ; e also have a corollary need to communicate and teach. This need is most evident in the
sciences, which have the additional distinction of trying to understand universal truths about what the
world is and how it works, and trying to do it ob< ectively so that others can understand it as well through
independent verification. Finally, humans have the need to believe in something beyond themselves,
which commonly expresses itself as religious faith. The details of that faith dont matter so much as the
ability of faith itself, when exercised in love, to inspire humans to work selflessly in service to others,
especially those in need. Stewardship of a piece of wild land differs little from leading a congregation in
this regard, the conscious act of placing the needs of strangers before the needs of oneself is uniquely
human.
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