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02-02-2005,
Alex
Registered User
#31
11:34 AM
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I think the biggest problem with people who argue against d20 is that they think of D&D
and fantasy-specific elements rather than the game mechanic. The mechanic is: roll
d20, add bonuses based on ability score and skill rank, compare to minimum success
level (DC). Hit points are an abstraction for luck and toughness, and one can replace that
component with a grittier system (although I've heard a lot of arguments that hit points
are appropriate for Trek). d20 is no better or worse than a pool of d6.
Another major problem with people who don't even look at the system and try to argue
against it is that they (illogically) try to tie level to rank. LEVEL <> RANK! A lieutenant
going on away missions could have lots of talent in some area (suggesting high level and
skill focus) while a captain could have knowledge of a wide range of things (suggesting
nothing about level, just that he spread his skill points across many fields). Think of the
captain as a manager. I work for a person who is a starting rank in my company, but
he's older and pretty good at discipline and motivation of workers. His "rank" is minimal
(equiv to LT) but he's one of the best managers and technical contributors in our group.
In contrast, the top of the food chain here is a higher "rank" than his manager, according
to the title and grade scale of the company, and he definitely has more skill (even
managerial) in the fields the two of them are in than his manager. That guy is equiv to a
Commodore while his boss is just a Captain. I'm just trying to show that greater skill
(and thus level) does not mean greater rank and that higher up the command chain does
not mean higher rank or skill.
There's absolutely nothing wrong with a captain with only 3 levels in d20, or a lieutenant
with 13 levels, or said LT reporting to said CPT. A character in ICON/CODA can gain a lot
of skills and edges but not be a captain if he hasn't bought "promotion" edges. So d20 is
http://forum.trek-rpg.net/showthread.php/11163-Star-Trek-d20/page3?s=bc3ee60265b7576...
9/7/2015
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no different from ICON/CODA. But instead of getting a skill point at a time, you get them
in surges (say 6 or 8 skill points at a time) and call it a level. Silverstreak said, "D20 is
level based, ICON and Coda are skill based." That's a horrible misunderstanding of the
purpose and terms of level and skill. Skills are not a comparative factor to levels, they
can be compared with classes. d20 is class-based, but if you only have one class, it
becomes skill based.
02-02-2005,
#32
11:57 AM
Join Date:
Aug 1999
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Kaunakakai,
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REG
Registered User
I do agree that level of experience should not automatically reward rank, but level of
experience should be a factor when it comes to making a promotion check. A promotion
check system would be similar to the one in Blood and Guts: Modern Military sourcebook.
As for hit points, thanks to d20 and Open Gaming License, there are other alternative
health systems, such as:
1. Vitality Point/Wound Point system (now Open Game Content in the
Unearthed Arcana book),
2. the Damage Saving Throw system (found in Mutants & Masterminds; dubbed
the "Injury System" in Unearthed Arcana book),
3. d20 Modern hit points system (enforcing massive damage threshold at lower
than 50),
4. Stamina/Lifeblood system (found in T20: Traveller)
"Min/Maxing and munchkinism aren't problems with the game: they're problems with the
players."
-- excerpt from Guardians of Order's Role-Playing Game Manifesto
02-02-2005,
REG
Registered User
#33
04:58 PM
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http://forum.trek-rpg.net/showthread.php/11163-Star-Trek-d20/page3?s=bc3ee60265b7576...
9/7/2015
Page 3 of 9
Sorry but I have a very weak grapevine on my end so I don't know if it is true or not,
but... Is there going to be a d20 version of Prime Directive RPG?
"Min/Maxing and munchkinism aren't problems with the game: they're problems with the
players."
-- excerpt from Guardians of Order's Role-Playing Game Manifesto
02-02-2005,
#34
06:19 PM
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Jul 2003
Location: Newcastle, England
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3,462
Tobian
Registered User
Ta Muchly
02-03-2005,
#35
12:56 AM
spshu
Valued Member
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Aug 2004
Swartz Creek, MI
832
Here is the answer on Prime Directive d20 -Originally Posted by starfleetgames.com FAQ
http://forum.trek-rpg.net/showthread.php/11163-Star-Trek-d20/page3?s=bc3ee60265b7576...
9/7/2015
Page 4 of 9
Member, TrekRPGnet Development Team | OD&D Guild - The Guild for Original (Classic) D&D | FlintGamers ||List
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02-03-2005,
#36
02:32 AM
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REG
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I wouldn't either. I think my days of Star Fleet Battles and its spawn universe are way
behind me. Though I can't help but chuckle if they might use the SFB impulse rule for
personal combat.
Well I will take a look at it, but I am pretty much dead to D20 so it may be the first new
game for Trek that I don't buy.. not that it's likelly to be made. I'd be interested to see
if yo could pull that off Reg.. As they say there's nothing like doing it yourself.. Give it a
go.. I'll even offer constructive criticism
"Min/Maxing and munchkinism aren't problems with the game: they're problems with the
players."
-- excerpt from Guardians of Order's Role-Playing Game Manifesto
02-03-2005,
07:49 AM
http://forum.trek-rpg.net/showthread.php/11163-Star-Trek-d20/page3?s=bc3ee60265b7576...
#37
9/7/2015
Page 5 of 9
Join Date:
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Mac417
Registered User
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Nov 1999
Springfield, MO,
USA
239
I'll have to track 'em down but once upon a time I converted all the Star Trek ship
classes to the starship rules in d20 Star Wars. They should be online somewhere.
EDIT: Ah. Here we go.
http://groups.yahoo.com/group/startr...m/messages/111
You'll have to cycle forward one page to get a few more.
Last edited by Mac417; 02-03-2005 at 08:01 AM.
02-03-2005,
#38
08:11 AM
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Location: Newcastle, England
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Tobian
Registered User
I guess I'm just sick of hearing about how good it would be to have D20 startrek, but
with a few exceptions, I have yet to actually see this product. I suspect largelly because
it would be very hard to please both camps.
Ta Muchly
02-03-2005,
#39
06:25 PM
REG
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http://forum.trek-rpg.net/showthread.php/11163-Star-Trek-d20/page3?s=bc3ee60265b7576...
9/7/2015
Page 6 of 9
I guess I'm just sick of hearing about how good it would be to have D20 startrek,
Well, I never hear you being sick of hearing how good Trek would be in other game
systems, even Palladium's Megaversal System, so I have to ask why are you singling out
d20?
"Min/Maxing and munchkinism aren't problems with the game: they're problems with the
players."
-- excerpt from Guardians of Order's Role-Playing Game Manifesto
02-03-2005,
#40
06:43 PM
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Location: Newcastle, England
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3,462
Tobian
Registered User
err 'cause the reverse is true.. I never hear you, or anyone else, banging on about how
good Startrek would be in *insert obscure system here*.. simple!
Ta Muchly
02-03-2005,
#41
08:13 PM
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Mac417
Registered User
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Nov 1999
Springfield, MO,
USA
239
I guess I'm just sick of hearing about how good it would be to have D20 startrek, but
with a few exceptions, I have yet to actually see this product. I suspect largelly because
it would be very hard to please both camps.
http://forum.trek-rpg.net/showthread.php/11163-Star-Trek-d20/page3?s=bc3ee60265b7576...
9/7/2015
Page 7 of 9
Well, I know that in one case, d20 Trek was heavily discussed on the Wizards of the
Coast forums (to the point that a number of people posted their rulesets and so forth)...
discussion that was brought to a halt by the suits at Paramount basically sending the
Wizards webstaff a C&D which led to a removal of all the forum threads relating...
02-03-2005,
#42
10:07 PM
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REG
Registered User
err 'cause the reverse is true.. I never hear you, or anyone else, banging on about how
good Startrek would be in *insert obscure system here*.. simple!
So, if I was "banging on" about how good Trek would be under the GURPS system, you
would disagree?
I doubt it.
"Min/Maxing and munchkinism aren't problems with the game: they're problems with the
players."
-- excerpt from Guardians of Order's Role-Playing Game Manifesto
02-04-2005,
Tobian
Registered User
#43
04:10 AM
Join Date:
Jul 2003
Location: Newcastle, England
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http://forum.trek-rpg.net/showthread.php/11163-Star-Trek-d20/page3?s=bc3ee60265b7576...
9/7/2015
Page 8 of 9
Ta Muchly
02-04-2005,
#44
07:55 AM
Join Date:
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Registered User
Dec 2004
144
02-04-2005,
#45
07:56 AM
Captain Blake
Registered User
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Feb 2001
Location: Nashville, TN, USA
Posts:
763
http://forum.trek-rpg.net/showthread.php/11163-Star-Trek-d20/page3?s=bc3ee60265b7576...
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