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Implementing MIPS

We're ready to look at an implementation of the MIPS instruction set


Simplified to contain only

arithmetic-logic instructions: add, sub, and, or, slt


memory-reference instructions: lw, sw
control-flow instructions: beq, j

6 bits

5 bits

5 bits

5 bits

5 bits

op

rs

rt

rd

6 bits

5 bits

5 bits

16 bits

op

rs

rt

offset

6 bits

shamt funct

6 bits

26 bits

op

address

R-Format

I-Format
J-Format

Implementing MIPS: the


Fetch/Execute Cycle

High-level abstract view of fetch/execute implementation

use the program counter (PC) to read instruction address


fetch the instruction from memory and increment PC
use fields of the instruction to select registers to read
execute depending on the instruction
repeat

Data

PC

Address
Instruction
memory

Instruction

Register #
Registers
Register #

ALU

Address

Data
memory

Register #
Data

Overview: Processor Implementation


Styles

Single Cycle

Multi-Cycle

perform each instruction in 1 clock cycle


clock cycle must be long enough for slowest instruction; therefore,
disadvantage: only as fast as slowest instruction
break fetch/execute cycle into multiple steps
perform 1 step in each clock cycle
advantage: each instruction uses only as many cycles as it needs

Pipelined

execute each instruction in multiple steps


perform 1 step / instruction in each clock cycle
process multiple instructions in parallel assembly line

Functional Elements

Two types of functional elements in the hardware:

elements that operate on data (called combinational elements)


elements that contain data (called state or sequential elements)

Combinational Elements

Works as an input output function, e.g., ALU


Combinational logic reads input data from one register and
writes output data to another, or same, register

read/write happens in a single cycle combinational element


cannot store data from one cycle to a future one

Combinational logic hardware units

State
element
1

Clock cycle

Combinational logic

State
element
2

State
element

Combinational logic

State Elements

State elements contain data in internal storage, e.g., registers


and memory
All state elements together define the state of the machine
Flipflops and latches are 1-bit state elements, equivalently,
they are 1-bit memories
The output(s) of a flipflop or latch always depends on the bit
value stored, i.e., its state, and can be called 1/0 or high/low
or true/false
The input to a flipflop or latch can change its state depending
on whether it is clocked or not

State Elements on the Datapath:


Register File

Registers are implemented with arrays of D-flipflops


Clock

5 bits

R ead reg ister


nu m ber 1

5 bits

R ead reg ister


nu m ber 2

5 bits

W rite
re giste r

32 bits

R ead
data 1

32 bits

R ead
data 2

32 bits

Register file

W rite
da ta

W rite

Control signal

Register file with two read ports and


one write port

State Elements on the Datapath:


Register File

Port implementation:
Clock
Clock
Write

Read register
number 1

0
Register 0
Register 1
Register n 1
Register n

M
u
x

Read data 1

Register number

C
Register 0

n-to-1
decoder

n 1

Register 1
D

Read register
number 2
M
u
x

C
Register n 1
D
Read data 2

C
Register n
Register data

Read ports are implemented


with a pair of multiplexors 5
bit multiplexors for 32 registers

Write port is implemented using


a decoder 5-to-32 decoder for
32 registers. Clock is relevant to
write as register state may change
only at clock edge

Verilog

All components that we have discussed and shall discuss


can be fabricated using Verilog

Single-cycle Implementation of MIPS

Our first implementation of MIPS will use a single long clock


cycle for every instruction
Every instruction begins on one up (or, down) clock edge
and ends on the next up (or, down) clock edge
This approach is not practical as it is much slower than a
multicycle implementation where different instruction
classes can take different numbers of cycles

in a single-cycle implementation every instruction must take


the same amount of time as the slowest instruction
in a multicycle implementation this problem is avoided by
allowing quicker instructions to use fewer cycles

Even though the single-cycle approach is not practical it is


simple and useful to understand first

Note : we shall implement jump at the very end

Datapath: Instruction Store/Fetch &


PC Increment

Instruction
address

Add

PC
Instruction

Add Sum

Instruction
memory

PC
a. Instruction memory

b. Program counter

Read
address

c. Adder

Instruction

Three elements used to store


and fetch instructions and
increment the PC

Instruction
memory

Datapath

Animating the Datapath


Instruction <- MEM[PC]
PC <- PC + 4

ADD
4

PC
ADDR

Memory

RD

Instruction

Datapath: R-Type Instruction

5
Register
numbers

5
5

Data

Read
register 1

Read
data 1
Read
register 2
Registers
Write
register
Read
data 2
Write
data

Data

ALU control

Zero
ALU ALU
result

Instruction

Read
register 2
Registers
Write
register
Write
data

RegWrite

Read
register 1

Read
data 1
Zero
ALU ALU
result
Read
data 2

RegWrite
a. Registers

b. ALU

Two elements used to implement


R-type instructions

ALU operation

Datapath

Animating the Datapath


add rd, rs, rt

Instruction
op
rs

rt
5

rd

shamt funct

Operation

R[rd] <- R[rs] + R[rt];

RN1

RN2

WN
RD1

rs

Register File

ALU

WD
RD2
RegWrite

rt

Zero

Datapath: Load/Store Instruction

MemWrite
Instruction
Address

Write
data

Read
data
Data
memory

Read
register 1

16

Sign
extend

32

MemWrite

Read
data 1

Read
register 2
Registers
Write
register
Read
data 2
Write
data

Zero
ALU ALU
result

16

Sign
extend

32

Read
data
Data
memory

MemRead

b. Sign-extension unit

Two additional elements used


To implement load/stores

Address

Write
data

RegWrite

MemRead
a. Data memory unit

ALU operation

Datapath

Animating the Datapath


lw rt, offset(rs)
R[rt] <- MEM[R[rs] + s_extend(offset)];

rs

data from mem to reg

Animating the Datapath


sw rt, offset(rs)
MEM[R[rs] + sign_extend(offset)] <- R[rt]

WD of mem
takes in reg
from which data
is taken

Datapath: Branch Instruction


PC + 4 from instruction datapath

No shift hardware required:


simply connect wires from
input to output, each shifted
left 2 bits

Instruction

Add Sum

Branch target

Shift
left 2
3

Read
register 1

ALU operation

Read
data 1

Read
register 2
Registers
Write
register
Read
data
2
Write
data
RegWrite
16

Sign
extend

32

Datapath

ALU Zero

To branch
control logic

Animating the Datapath


op

rs

rt

offset/immediate
16

PC +4 from
instruction
datapath

ADD

Operation

<<2
RN1

RN2

WN
RD1

Register File

ALU

Zero

WD

RD2
RegWrite

16

E
X
T
N
D

32

beq rs, rt, offset


if (R[rs] == R[rt]) then
PC <- PC+4 + s_extend(offset<<2)

MIPS Datapath I: Single-Cycle


Input is either register (R-type) or sign-extended
lower half of instruction (load/store)

Data is either
from ALU (R-type)
or memory (load)

Combining the datapaths for R-type instructions


and load/stores using two multiplexors

Animating the Datapath:


R-type Instruction
add rd,rs,rt

Instruction
32

16

rs

rd

rt
RN1

Operation

RN2

WN
RD1

rs

Register File
WD

ALU

Zero

rs+rt

DM remains unused.

rt

rd
RD2
RegWrite

16

E
X
T
N
D

32

M
U
X

rt

ALUSrc

MemWrite

MemtoReg

ADDR

Data
Memory
WD
MemRead

RD

M
U
X

Animating the Datapath:


Load Instruction
lw rt,offset(rs)

Instruction
32

16

RN1

RN2

Operation

rt

WN
RD1

Register File

ALU

Zero

WD
RD2
RegWrite

16

E
X
T
N
D

32

M
U
X

ALUSrc

MemWrite

MemtoReg

ADDR

Data
Memory

RD

WD
MemRead

Since for writing, in R-Type rd is used and in LW/SW rt is used, a MUX is reqd there.

M
U
X

Animating the Datapath:


Store Instruction
sw rt,offset(rs)

Instruction
32

16

Operation

RN1

RN2

WN
RD1

Register File

ALU

Zero

WD
RD2
RegWrite

16

E
X
T
N
D

32

M
U
X

ALUSrc

MemWrite

MemtoReg

ADDR

Data
Memory
WD
MemRead

RD

M
U
X

MIPS Datapath II: Single-Cycle


Separate adder as ALU operations and PC
increment occur in the same clock cycle
Add
4

PC

Read
address
Instruction
Instruction
memory

Registers
Read
register 1
Read
Read
data
1
register 2
Read
Write
data 2
register

3
ALUSrc
M
u
x

RegWrite

Separate instruction memory


as instruction and data read
occur in the same clock cycle

MemWrite
MemtoReg

Write
data

16

ALU operation

Sign 32
extend

Adding instruction fetch

Zero
ALU ALU
result

Address

Read
data

Data
memory
Write
data
MemRead

M
u
x

MIPS Datapath III: Single-Cycle


New multiplexor

PCSrc
M
u
x

Add

Add ALU
result

4
Shift
left 2

PC

Registers
Read
register 1
Read
Read
data 1
register 2

Read
address
Instruction

Instruction
memory

Write
register
Write
data
RegWrite
16

Instruction address is either


PC+4 or branch target address

ALUSrc

Read
data 2

M
u
x

Extra adder needed as both


adders operate in each cycle
3

ALU operation

Zero
ALU ALU
result

MemtoReg
Address

Write
data
Sign
extend

MemWrite

Data
memory

32
MemRead

Adding branch capability and another multiplexor

Important note: in a single-cycle implementation data cannot be stored


during an instruction it only moves through combinational logic

Read
data

M
u
x

Datapath Executing add

ADD
M
U
X

ADD
ADD

PC

<<2

Instruction
ADDR

Instruction
Memory

RD

32

RN1

RN2

16

PCSrc

Operation

WN
RD1

Register File

ALU

Zero

WD
RD2
RegWrite

16

add rd, rs, rt

E
X
T
N
D

32

M
U
X

ALUSrc

MemWrite
ADDR

Data
Memory
WD
MemRead

MemtoReg
RD

M
U
X

Datapath Executing lw
ADD
M
U
X

ADD
ADD

PC

<<2

Instruction
ADDR

Instruction
Memory

RD

32

RN1

RN2

16

PCSrc

Operation

WN
RD1

Register File

ALU

Zero

WD
RD2
RegWrite

16

lw rt,offset(rs)

E
X
T
N
D

32

M
U
X

ALUSrc

MemWrite
ADDR

Data
Memory
WD

MemRead

MemtoReg
RD

M
U
X

Datapath Executing sw
ADD
M
U
X

ADD
ADD

PC

<<2

Instruction
ADDR

Instruction
Memory

RD

32

RN1

RN2

16

PCSrc

Operation

WN
RD1

Register File

ALU

Zero

WD
RD2
RegWrite

16

sw rt,offset(rs)

E
X
T
N
D

32

M
U
X

ALUSrc

MemWrite
ADDR

Data
Memory
WD
MemRead

MemtoReg
RD

M
U
X

Datapath Executing beq

ADD
M
U
X

ADD
ADD

PC

<<2

Instruction
ADDR

Instruction
Memory

RD

32

RN1

RN2

16

PCSrc

Operation

WN
RD1

Register File

ALU

Zero

WD
RD2
RegWrite

16

beq r1,r2,offset

E
X
T
N
D

32

M
U
X

ALUSrc

MemWrite
ADDR

Data
Memory
WD
MemRead

MemtoReg
RD

M
U
X

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