Professional Documents
Culture Documents
+plus
PAINT
THE PERFECT
PIN-UP!
Step-by-step guide
XXXXXXXXX
Editors Letter
Welcome to 2dartist issue 112!
Welcome to issue 112 of 2dartist! In this months issue
youll find stunning imagery and brilliant ways to get
sketching and painting characters. Sabrina Miramon
shares her process of painting a themed pin-up girl, as
well as an exclusive interview. We learn how to sketch
a believable character with Brun Croes and explore
dynamic characters with Hugo Richard!
JESS SERJENT-TIPPING
Deputy Editor
KEEP UP TO DATE
WITH 3DTOTAL!
facebook.com/3dtotal
facebook.com/layerpaint
twitter.com/3dtotal
twitter.com/layer_paint
youtube.com/
3dtotalpublishing
vimeo.com/3dtotal
vimeo.com/layerpaint
pinterest.com/3dtotal
instagram.com/3dtotal
google.com/+3dtotalcg
Contributors
SABRINA MIRAMON
Sabrina Miramon is a freelance illustrator currently
working on backgrounds for animated series and board
game illustrations. She shares her process for painting
a themed pin-up girl.
HUGO RICHARD
Hugo Richard is a professional artist with two years
of experience in the games and animated movies
industry. He is currently working at an animation studio
doing backgrounds.
PEDRO LOPES
Pedro is a professional concept artist from Portugal,
with five years of experience in various indie game
companies. Right now, hes working as a freelancer and
trying to improve himself.
BRUN CROES
Brun Croes is a freelance illustrator working in the
animation, games and entertainment industry. Hes
been active as a professional for four years focusing
mainly on visual development.
MIKHAIL RAKHMATULLIN
Mikhail Rakhmatullin is a freelance concept artist from
Russia. He has worked in the game industry for about six
years and is very happy with it. He reveals the techniques
behind his textured image.
DAVID HABBEN
David Habben is an illustrator and fine artist based
in Salt Lake City, Utah. He has provided illustrations,
storyboards, and concept art for a wide variety of
clients in publishing and advertising.
2 | 2DARTISTMAG.COM
Deputy Editor
Jess Serjent-Tipping
jess@3dtotal.com
Sub Editor
Adam Smith
Graphic Designer
Aryan Pishneshin
Publishing Co-ordinator
Adam Smith
Advertising Manager
George Lucas
george@3dtotal.com
Studio Manager
Lynette Clee
lynette@3dtotal.com
Managing Director
Tom Greenway
Advertising
Media pack and rates are
available upon request.
Contact George Lucas:
george@3dtotal.com
International
Translation opportunities
and international licenses are
available. Contact
Melanie Smith:
melanie@3dtotal.com
Subscriptions
Subscriptions can be
purchased via
2dartistmag.com.
12-month subscription
23.99 ($38.99 US approx.)
To enquire about
subscriptions, contact:
support@3dtotal.com
Distribution
2dartist is an e-magazine
distributed as a
downloadable PDF and on
digital newsstands.
Magazine.
Your
If youre having problems viewing the double-page spreads that we feature within
this magazine, then follow this handy little guide on how to set up your PDF reader!
For optimum viewing of the magazine, it is recommended that you have the latest version of
Adobe Acrobat Reader installed. You can download it for free here:
To view the many double-page spreads featured in 2dartist magazine, you can set the reader
to display two-up, which will show double-page spreads as one large landscape image:
1. Open the magazine in Reader;
2. Go to the View menu, then Page Display;
3. Select Two Page Scrolling, making sure
that Show Cover Page in Two Page View
is also selected.
Jump to articles
In the Contents pages, we have direct links to all articles within the magazine. If a certain
article catches your eye, simply click (or tap on handheld devices) on the page number within
the Contents, and you will be taken straight to that article.
Download resources
www.layerpaint.com
Disclaimer
All artwork, unless otherwise
stated, is copyright 2014
3dtotal.com Ltd. Artwork that
is not copyright 3dtotal.com
Ltd is marked accordingly.
Every effort has been made
to locate the copyright
holders of materials included
in this issue of 2dartist
magazine in order to obtain
permissions to publish them.
Special thanks to 3DHype,
Hiperia 3D and Veegraph
for supporting 2dartist with
banners. Contact George
Lucas if you would also
like to show your support:
george@3dtotal.com
2dartist magazine is available as a downloadable PDF magazine. If you have an iPad or iPhone, you can drag your
magazine into your iTunes library it will automatically add the PDF to your bookshelf in your iBooks app!
SAVE 30%!
Subscribe today
Go to page 056 for details
4 | 2DARTISTMAG.COM
2DARTIST MAGAZINE
2014 NewTek, Inc. LightWave is a trademark of NewTek. All rights reserved. All other marks are the property of their respective holders.
Italian digital artist Lorenzo Zitta knows how to create thought provoking still
images with LightWave 11.6. Whether the still is computer-generated with
LightWave, an artful arrangement of digital photos, or a combination of the two,
the composition of the scene with its attention to detail and unusual merging of
objects demands a closer look.
Thanks to LightWave, I can quickly test many different approaches for my projects.
I love bringing models into Layout and switching on Radiosity, then start working
on shading and lighting, bringing in more elements, and testing and improvising
to get the look I want. - Lorenzo Zitta.
The Artist
Sabrina Miramon
mioum.com
Software Used:
Photoshop
Sabrina Miramon is a
freelance illustrator,
currently working on
board games and in the
animation industry.
Creating
stylized girls
11
2DARTISTMAG.COM
d
r
a
h
ic
R
o
Hug
hes
er sketc ment
t
c
a
r
a
h
hards c
of move
Hugo Ric esture lines full ostume.
eg
etailed c ection
d
combin
r
o
f
e
y
coll
en e
and a ke look through his p sketches
a
ho
We take al and Photos
n
io
of tradit in progress
rks
and wo
The Artist
Hugo Richard
artstation.com/artist/
hugo-richard
Hugo Richard is a
professional artist with two
years of experience in the
games and animated movies
industry. He is currently
working at an animation
studio doing backgrounds.
18
2dartistmag.com
19
20
2dartistmag.com
21
22
2dartistmag.com
23
24
2dartistmag.com
25
26
2dartistmag.com
Creating faces
from imagination
Just a
quick sketch
27
3DTOTALPUBLISHING
AVAILABLE NOW!
Each issue the 2dartist team selects 10 of the best digital images from around the world. Enjoy!
2DARTISTMAG.COM
31
Aura
Ren Aigner
Year created: 2014
Web: rene-aigner.de
2DARTISTMAG.COM
Portrait of Kaweh
Ali Kiani Amin
Year created: 2015
Web: facebook.com/ali.kianiamin
2DARTISTMAG.COM
35
2DARTISTMAG.COM
37
Le retour
Florian Aupetit
Year created: 2014
Web: florianaupetit.tumblr.com
Florian Aupetit
2DARTISTMAG.COM
39
Naypyidaw
Oscar Gregeborn
Year created: 2014
Web: oscargregeborndesign.com
41
Fantasy Village
Steve Chinhsuan Wang
Year created: 2015
Web: stevechw.com
2DARTISTMAG.COM
43
2DARTISTMAG.COM
45
Moon
Will Murai
Year created: 2015
Web: willmurai.com
Will Murai
2DARTISTMAG.COM
Rendered at RebusFarm
35
Free Trial
www.rebusfarm.net
The Artist
Sabrina Miramon
mioum.com
Software Used:
Photoshop
Sabrina Miramon is a
freelance illustrator,
currently working on
board games and in the
animation industry.
Paint the
perfect pin-up
01
02
03
PRO TIP
Save often
49
04
2DARTISTMAG.COM
05
06
Adding in volume
Start the rough shading
Working on the face
51
2DARTISTMAG.COM
PRO TIP
Flip your image
07
08
09
10
11
2DARTISTMAG.COM
12
The Artist
Sabrina Miramon
mioum.com
55
112
+plus
PAINT
THE PERFECT
PIN-UP!
Step-by-step guide
XXXXXXXXX
SAVE 30%!
when you subscribe to
today!
four issues
Hassle free no need to visit
the shop every month
Simple, easy payment options
with PayPal Subscriptions allowing
you to pay with your PayPal account
or credit/debit card
Never miss an issue and no need
to re-subscribe each year
Contemplated signing up for so long. Don't know why I waited
before signing up as this magazine offers an incredible insight
to the world of 2D art. Cant wait for next release.
3dtotal customer
Subscribe online at
www.2dartistmag.com/subscribe
Offers are available worldwide. You will receive 12 issues in a year. Minimum subscription term is 12 months. If at anytime during the first 60 days you are
dissatisfied, you can email us support@3dtotal.com and we will refund you any undelivered issues. The PayPal recurring subscription can be cancelled
at anytime. Prices and offers are subject to change.
The Artist
Pedro Lopes
capricornandroid.com
Software Used:
Photoshop
Pedro is a professional
concept artist from Portugal,
with five years of experience
in various indie game
companies. Right now, hes
working as a freelancer and
trying to improve himself.
01
02
59
03
2DARTISTMAG.COM
04
05
Color: Having all the layers locked now, I start to add some color
with a flat brush over the shapes, in order to get a better sense of
where the light is hitting from. Im not afraid to experiment at this stage, as
this is the part where I have most fun. However here Im still trying to match
what would be the correct colors for the objects and also thinking about how
the environment would affect those colors.
06
First details: By now, I know the direction I want to take, and I start
using more skin midtones, while bringing the lightness down a bit
for the dragon, which is my middle focal point. I also apply more midtones
overall and add more light hitting the objects and the pilot. Some hints of
light hitting your objects are a quick way to provide a sense of depth, rather
than just trying to give a lot of detail; since I dont have the time for that I
need to keep it simple.
Pedro uses a mixer brush a lot for painting skies. This brush
setting gives really good and fast results
Locking the layer makes it easier to draw details inside the object
shape created
Using a lot of colors can be tricky so divide it into shadow, lighter
areas and midtones
Keeping an eye on where light is hitting from to make
adjustments to the colors
61
07
08
09
10
2DARTISTMAG.COM
The Artist
Pedro Lopes
capricornandroid.com
63
3DTOTALPUBLISHING
The Beginners Guide series is back with a clear and comprehensive look at working in Adobe Photoshop Elements.
In this sequel to the best-selling Beginner's Guide to Digital
Painting in Photoshop book, a new set of talented artists
break down the best and simplest techniques for creating
amazing artwork in Photoshop Elements. This fundamental
guide offers easy-to-follow steps that guide you through
setting up your software, working with brushes and basic art
theory, as well as chapters on creating certain artistic styles.
With a simplified interface and fewer variable parameters to learn than
its big brother, Photoshop, Photoshop Elements is an ideal tool for any
artists first digital adventure. This book is therefore a perfect resource for:
Newcomers to Photoshop and digital painting
Artists looking to switch from a traditional medium
Lecturers and students teaching/studying digital art courses
Hobbyists who want to learn useful tips
Templates
The Artist
Brun Croes
bruncroes.com
Brun Croes is a freelance
illustrator working in the
animation, games and
entertainment industry. Hes
been active as a professional
for four years focusing mainly
on visual development.
Learn how to
sketch a character
Discover how to design, draw and shade a character for a narrative illustration
from your imagination, with this step-by-step guide by Brun Croes
My character needs
to have elements that
suggest a humanoid
character. Building up the
pose with simple shapes
will help you figure out
the design before you go
into details
67
01
Getting started with the pose: Ive decided on a gesture that I like
and Im ready to start building up my characters pose. I begin by
drawing geometric forms that, when combined, form a believable blueprint/
template that I can then use later on to build my characters design around.
When drawing a character its a smart idea to start with the torso and hips.
They are the part of our body that all the rest, arms, legs and head, are
connected to, so they are essential to the rest of our pose. For the torso I
draw a somewhat narrow-to-broad elliptic shape this gives an impression
of the shoulders and a waist.
02
Adding the hips: Now I add the shape of the hips to help define the
stance and how the spine-curve of the character will run, giving us
more insight into the posture of our character. Here I use the combination
of torso and hip to show how the character is bending forward a bit. I add a
few hints of directional lines that help to somewhat define the dimensions
and form of the geometrical shapes. For the shape of the hips I use another
elliptic shape. The top a bit more flat than the bottom.
03
2DARTISTMAG.COM
I choose to keep the head fairly large in contrast to a rather small torso
this gives the main character a somewhat more child-like appearance
04
05
PRO TIP
Ghost lines
69
Exercise 2: Head
2DARTISTMAG.COM
71
01
02
03
When shading I try to keep my mark making a bit rough, this will
provide a bit of additional texture in the shadow zones when
things get darker later on
I make a few darker lines along the way, to accentuate certain areas of
the face. A good place to do this is where two objects (such as the hair
and the face) are about to touch
2DARTISTMAG.COM
04
05
PRO TIP
Avoiding smudge
Exercise 3: Clothing
The shape of the lines created by the
design of the costume can help to create
form and a 3D feel to your character
2DARTISTMAG.COM
75
01
02
03
2DARTISTMAG.COM
Try to avoid small uncertain mark-making with your pencil, the final
drawing needs to have smooth lines that feel like they belong together
The Artist
Brun Croes
bruncroes.com
04
05
PRO TIP
77
3DTOTALPUBLISHING
Following on from the highly successful Beginners Guide to Digital Painting in Photoshop, this
latest title explores the popular techniques used in character design.
Beginners Guide to Digital Painting: Characters is a comprehensive guide for artists wishing to create convincing and detailed
characters. It features established artists such as Charlie Bowater (concept artist at Atomhawk) and Derek Stenning (freelance
concept artist and illustrator, with clients including Marvel Entertainment and Nintendo) who share their industry experiences by
covering such aspects as posing characters, choosing the correct costumes, conveying emotions, and creating suitable moods.
Comprehensive step-by-step instructions plus a quick tips section demonstrating how to paint elements that are integral to
character design and a glossary covering essential Photoshop tools make this an invaluable resource for those looking to learn
new skills, as well as those pursuing the next level.
CHARACTER
ART FOR
VIDEOGAMES
+plus
magazine
available
116
NOW
shop.3dtotal.com
The Artist
Mikhail Rakhmatullin
artstation.com/artist/
rahmatozz
Software Used:
Photoshop
Mikhail Rakhmatullin
is a freelance concept
artist from Russia, and
has worked in the game
industry for about six years.
01
First sketches: This character is a miniboss that has been protecting ancient
ruins for centuries. He is a stone golem, with a
slight robotic aesthetic. I like Japanese games
and anime very much, that is why I decided to
create a style that was Dark Souls meets Laputa.
Sketching is the most important part of the work;
it shows your idea of the character and at this
stage you can already see if it will work or not.
Its good to do a few variations to choose from;
the ones that dont work this time may still come
in handy in the future. In this case I chose the
central one because I liked the contrast between
the rectangular heavy head and thin, long arms
and legs.
02
81
2DARTISTMAG.COM
03
04
05
06
83
2DARTISTMAG.COM
07
08
09
10
The Artist
Mikhail Rakhmatullin
artstation.com/artist/
rahmatozz
85
2DARTIST MAGAZINE |
The Artist
David Habben
David Habben
habbenink.com
David Habben is an
illustrator and fine artist
based in Salt Lake City,
Utah. He has provided
illustrations, storyboards,
and concept art for a
wide variety of clients in
publishing and advertising.
David Habben
David Habben shares his stunning fantasy sketches, along with his
inspirations and techniques with this sneak-peek look inside the
pages of Sketching from the Imagination: Fantasy
86 | 2DARTISTMAG.COM
87
2DARTIST MAGAZINE |
88 | 2DARTISTMAG.COM
David Habben
Learning to use
something that you
cant erase is great
practice and has led me
to many discoveries that
I wouldnt have found if I
could undo my work
89
2DARTIST MAGAZINE |
90 | 2DARTISTMAG.COM
David Habben
2DARTIST MAGAZINE |
92 | 2DARTISTMAG.COM
David Habben
2DARTIST MAGAZINE |
94 | 2DARTISTMAG.COM
David Habben
The Artist
David Habben
habbenink.com
95
3DTOTALPUBLISHING
For more information about our full range of books, please visit:
shop.3dtotal.com
LayerPaint allows you to browse the gallery, interviews, news, tutorials and products all dedicated to 2D digital art. On top of that, we have
included a free custom brushes library that is available to everyone.
We wish LayerPaint to be a definitive resource for digital painting, creating a friendly and educational environment that not only helps
budding and experienced CG artists alike, but also showcases some of the best computer generated artwork in the world.
LAYERPAINT.COM
FACEBOOK.COM/LAYERPAINT
TWITTER.COM/LAYER_PAINT
NEXT MONTH
Insightful new interviews
The inspiring sketchbook of Max Schulz
Master the art of painting pin-up girls
Design and sketch a fantasy character with
Brun Croes
Improve your concept vehicle designs
Master the art of speed-painting
Szymon Biernacki shares his painting process
10 of the best 2D images from around
the world
PLUS MORE!