Professional Documents
Culture Documents
Infrastructure
Sketch
Solid Features
2D-Drawing
Surfaces
Assembly Design
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Version 1a- May07
Solidworks Overview
Tutorial 1A
Solidworks Infrastructure
Sketch
Solid Features
2D-Drawing (projected from 3D)
Auto-Update
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Tutorial 1B
-
Solid Features
Surfaces
Real-time rendering & Material Mapping
Tutorial 1C
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Assembly Design
Clash Detection & Part Modification
Tutorial 1A
Enter Solidworks 2006 by double-clicking its icon on
the desktop.
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General
B.
C.
Middle button
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A.
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Tutorial 1A
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Tutorial 1A
Features
ON
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Sketch
ON
To build 1st sketch:
Tutorial 1A
To deactivate Circle command, press Esc on the
keyboard
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2nd
Tutorial 1A
Tree appears in
working area
To build
sketch:
Click somewhere near the circle to deselect Sketch1.
(The circle color is then changed from green to gray)
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Tutorial 1A
To build 3rd sketch:Click somewhere near the 2nd circle to deselect Sketch2.
Click Sketch icon and select Front Plane again to draw another sketch.
There should be no geometrical relations on the profile. If one exists, select and delete it.
Sketch1
Sketch2
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Tutorial 1A
(To ensure the lines are tangent to the small circle,
we need to add a tangency relation between them)
Tangent &
Coincident
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Version 1a- May07
Tangent &
Coincident
Written by Dickson Sham
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Tutorial 1A
Coincident
Tangent &
coincident
Coincident
only
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Tangent &
coincident
Written by Dickson Sham
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Multi-select the endpoint of lower line and the big circle by pressing and
holding ctrl key on the keyboard.
Select Coincident.
(No need to click Close Dialog)
Big
circle
Tutorial 1A
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To build a solid:
Click Features icon (First icon) to show the
solid feature icons
A solid is created.
Enter 11mm
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Tutorial 1A
Constant Radius
R3mm.
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Tutorial 1A
Select Sketch1
Enter 7mm as D1
Similarly,
Select Sketch2
Sketch2,
6mm
Written by Dickson Sham
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Tutorial 1A
Center is
NOT
detected
Legacy Hole
Center is
detected
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Version 1a- May07
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To make a hole:
Click Hole Wizard icon.
Tutorial 1A
Hole D6mm,
Through all
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Click here to
access more icons
Tutorial 1A
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Press Space key on the keyboard and doubleclick Normal to on the popup list
Enter 4.4mm as T1
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Tutorial 1A
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Enter 11.6mm as T1
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Tutorial 1A
To build a new sketch:
Click Sketch icon and select Front Plane
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Tutorial 1A
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Mid-plane
90deg
90deg
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Tutorial 1A
To save the new part in a Project Folder:
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Tutorial 1A
To create a 2D drafting:Select File/New on the menu
Click
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to proceed
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Tutorial 1A
Select Properties
Click ok to complete
Top
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Left
Tutorial 1A
To move a view:
Move the mouse cursor near the view until
you can see this symbol
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Drag down
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Tutorial 1A
New View
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Tutorial 1A
Select File/Save
Enter Front_arm_a.slddrw
Click yes to save the 3D file too
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Front_arm_a.slddrw
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END of Tutorial 1A
Written by Dickson Sham
Summary of Tut-1A
Build a Sketch:Click Sketch Icon
2.
Select a plane
3.
4.
5.
6.
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1.
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Summary of Tut-1A
Build a Solid:-
Extruded
Base
Sketch
Extruded
Cut
Hole
Mirror
Revolved
Base
Fillet
Extruded
Base
Create a 2D
drawing &
get drawing
update after
3D change
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Written by Dickson Sham
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Extruded
Cut
Shell
Tutorial 1B
Continuing what we learnt in Tutorial 1A, we are going to
build the cabinet by the solid-modeling technique plus
some surface modeling technique
Enter Solidworks 2006
Select File/New on the menu
Click Part and then OK
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To build a sketch:
Click Sketch icon and select Front Plane.
Exit to complete.
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System
origin
Written by Dickson Sham
Tutorial 1B
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To build a solid:
Click Extruded Boss/Base icon.
Click ok to complete.
A line
2nd
To build
sketch:
Click Sketch icon and select Right Plane.
Exit to complete.
origin
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Tutorial 1B
To build 3rd sketch:Click Sketch icon and select Front Plane.
Exit to complete.
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Tutorial 1B
To build a SURFACE:
Sketch2,
Path
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Sketch1,
Profile
Written by Dickson Sham
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Tutorial 1B
To cut the solid with this SURFACE:
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Tutorial 1B
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Click 3 edges at
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Tutorial 1B
Add a Fillet R10mm on the edge
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Tutorial 1B
concentric
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To build a sketch:
Click Sketch and select Planar Face .
Exit to complete.
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Tutorial 1B
Add Fillet R3mm on the four edges
of the Pocket:
Add fillets at
positions.
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Tutorial 1B
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Draft.2
Draft.1
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Tutorial 1B
Add Fillet R1mm on the remaining
two edges of the Cut at
positions.
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Tutorial 1B
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Exit to complete.
sketch
Plane.1
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Tutorial 1B
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Tutorial 1B
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Select Appearance/Color
Tutorial 1B
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Tutorial 1B
Add Fillet R1mm at 2 corners of
Cut-Extrude.2 at
positions
Cut-Extrude.2
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Tutorial 1B
To remove material along a guide:
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Tutorial 1B
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Tutorial 1B
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Select Cut-Sweep1
Tutorial 1B
To change color properties of the model:Right-Click Solid Bodies on the tree
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Written by Dickson Sham
Tutorial 1B
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Version 1a- May07
END of Tutorial 1B
Written by Dickson Sham
Summary of Tut-1B
Build a Solid:Extruded
Base
Mirror
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Draft
Cut-Sweep
Cut by Surface
Fillet
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Fillet
Extruded Cut
Mirror- Feature
Chamfer
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Cut up to
surface
Create a
Surface
Fillet
Fillet
Written by Dickson Sham
Tutorial 1C
In Tutorial 1A &1B, we have learnt some basic modeling
technique to create parts. Now its time to assemble
them together
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Front_arm_a.sldprt
Cabinet_a.sldprt
Base_a.sldprt
Body_a. sldprt
Arm_support_a.sldprt
Engine_a. sldprt
Back_arm_a. sldprt
Bucket_a. sldprt
Exhaust_a. sldprt
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Tutorial 1C
Enter Solidworks
Close all files
Select File/New on the menu
Click Assembly and then OK
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Click Open
The first
component is fixed
in position by
default; (f) = (fixed)
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Tutorial 1C
To insert existing parts into the
assembly (Cont):
File/OpenCabinet_a.sldprt.
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DRAG
Tutorial 1C
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To move a part
(1) By Direct Dragging:
Click on the part directly and drag it to the desired
location
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Tutorial 1C
To link Cabinet to Body by adding
constraints:By default, body_a (the first component) is fixed in
position
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Tutorial 1C
To link Cabinet to Body (cont)
Add another Coincident mate between
the faces marked with
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RESULT
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Tutorial 1C
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Select Engine_a.sldprt
Tutorial 1C
Insert Arm_support into the assembly
Drag Arm_support out so that we can
see the whole model
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Tutorial 1C
Insert Exhaust into the assembly
Drag Exhaust out so that we can
see the whole model
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Tutorial 1C
Insert Back_arm into the assembly
Drag Back_arm out so that we can
see the whole model
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Tutorial 1C
Insert Front_arm into the assembly
Drag Front_arm out so that we can
see the whole model
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Tutorial 1C
Insert Bucket into the assembly
Drag Bucket out so that we can
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Tutorial 1C
To simulate the motion of the machine arm:Because the angular orientation at the joints
is not constrained, we can change the angular
positions of the arm and the bucket by
dragging directly
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Triad
Front arm
(selected)
Bucket
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Version 1a- May07
(selected)
Written by Dickson Sham
Tutorial 1C
From the assembly tree, we should have:
fixed in position
Cabinet
fully constrained
Engine
fully constrained
Arm_support
fully constrained
(-) Exhaust
(-) Back_arm
(-) Front_arm
(-) Bucket
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(f) Body
Tutorial 1C
To assemble the upper assembly to the base:Select File/New on the menu
Click Assembly and then OK
Click Browse
Select the file Base_a.sldprt
Click Open
Press Enter key to complete
Upper_assm
(Free to move)
Base (Fixed)
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Tutorial 1C
Link Upper_assm to Base
Add a Concentric mate between the two
circular faces
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Tutorial 1C
To simulate the angular motion of the
machine arm:Right-Click Upper_assm on the tree
and then select Edit Sub-assembly
on the contextual menu
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Base becomes
transparent
Tutorial 1C
To check any interference among parts:Click Interference Detection icon
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Tutorial 1C
To modify the error part:
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Create a sketch on
this face
Draw a
rectangle here
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Written by Dickson Sham
Tutorial 1C
Add a collinear relation to align an
edge of the rectangle onto the solid
edge nearby.
Exit to complete
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Tutorial 1C
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Tutorial 1C
Click Interference Detection icon
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END of Tutorial 1C
Written by Dickson Sham
Summary of Tut-1C
Assemble parts:-
Build an
upper
assembly
Insert
existing
components
Modify the
error part
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Version 1a- May07
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Redo the
clash
analysis
Find a clash
between
parts
Written by Dickson Sham
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Tel
: (852) 2766 4507
Email
: mmdsham@polyu.edu.hk
Website : http://myweb.polyu.edu.hk/~mmdsham
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