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Character Name
Medium
Base Size
Current
Alignment
Gender
Age
Race
Height
Deity
Weight
Hair
Eyes
Abilities
Ability
Score
Modifier
STR
10
DEX
Base
Player
Homeland
Hit Points
Enhance
Inherent
Temp.
10 +
+Err:513-
10
10 +
+Err:513-
CON
10
10 +
+Err:513-
INT
10
10 +
+Err:513-
WIS
10
10 +
+Err:513-
CHA
10
10 +
+Err:513-
Temp.
0/0
Total
Armor
Armor Class
10
10
Flat-Footed
10
10
Touch
10
10
###
Dex
###
+
Size
Natural
Deflect
+Err:513+
###
Damage
Combat Expertise
Shield
Health
Nonlethal
Style:
Penalty
Dodge
Misc.
Temp.
###
10
CMD
10
BAB
STR
Ability
Resist
Misc.
0%
Base
Initiative
Saving Throws
Total
Fortitude
+0
+Err:513
Reflex
+0
+Err:513
Total
+
DEX
Misc.
0 +
Temp.
+0
+Err:513
Notes:
Miscellaneous Tracking
Attacks
Total
BAB
+0
Ranged
+0
Combat Man.
+0
Melee
Ability
Size
Misc.
Temp.
Notes:
mA mD Enhance
Hero Points
50
50
Deadly Aim
Variables
Weapon
Dmg
Attacks
Power Attack
Damage
Err:501
Err:518
Err:501
Err:518
Err:501
Err:518
Err:501
Err:518
Err:501
Err:518
Err:501
Err:518
Crit
Range
Notes:
mP mD Enhance
Type
Standard
0
Magical Protective
Purpose
Bonus Type
AC
Skill Check
Penalty
Max Dex
Bonus
Spell Failure
Category
Err:518
Err:518
Err:501
0%
Err:518
Err:518
Err:518
Err:518
Err:501
0%
Err:518
Err:518
Bonus Value
Magic Protective
Purpose
Special Material
Bonus Type
Bonus Value
Buff or Effect
Type
Active?
TOTAL:
Armor Class
Natural
Err:513
Other
Saving Throws
Fort
Ref
Will
Ability Scores
Melee
St De Co In Wi Ch AttackDamage
Err:513 Err:513Err:513Err:513
Err:513
Err:513
Err:513
Err:513
Err:513
Err:513
Err:513Err:513
Conditions:
Circumstance (stac
ACTIVE
Err:518
###
###
###
Circumstance (stac
ACTIVE
Err:518
###
###
###
Circumstance (stac
ACTIVE
Err:518
###
###
###
INACTIVE
-1
Power Attack
Err:501
Err:501 ###
Deadly Aim
Err:518
Err:501 ###
Magical Protectives (Always Active; Automated via Weapons and Armor section)
0
ACTIVE
Err:518
Err:518
###
###
###
ACTIVE
Err:518
Err:518
###
###
###
ACTIVE
Err:518
Err:518
###
###
###
ACTIVE
Err:518
Err:518
###
###
###
FEqziMnE5NWnCELZ42yW4ePbexE
s ready to use!
Player
#NAME?
Style:
Temp.
Class Recorder
BAB
######Occ
Fort
Reflex
Will
Skills
FC Skills FC hp FC Other
Level
Err:501
Err:501###
###Err:501
(Make a Note of your Archetype Here!)
Nonlethal
.
Resistances)
######Hyb
Err:501
Err:501###
###Err:501
###
### Mo
Err:501
Err:501###
###Err:501
###
###
.
0
Skills
Temp.
0
0
0
Totals
0
Ranks
Class
###
###
### Acrobatics
###
###
### Appraise
###
###
### Bluff
###
###
### Climb
###
###
### Craft:
Total
Dex
### =
Int
Str
### =
### =
### =
Int
### =
Cha
0
Armor Check Penalty:
Ranks
Ability
+
+
+
+
+
0
0
0
0
0
Misc.
Class
+
+
+
+
+
###
###
###
###
###
+
+
+
+
+
+
+
+
+
+
Temp.
ACP
###
###
###
###
###
+ ###
+
+
+
+
#NAME?
Misc.
(Offensive):
acking
50
Type
Special Material
Err:518
Err:518
Bonus Value
Int
###
###
### Craft:
Cha
###
###
### Diplomacy
Dex
###
###
### Disable Device*
Cha
###
###
### Disguise
Dex
###
###
### Escape Artist
Dex
###
###
### Fly
Cha
###
###
### Handle Animal*
Wis
###
###
### Heal
Cha
###
###
### Intimidate
Int
###
###
### Kn. Arcana*
Int
###
###
### Kn. Dungeoneering*
Int
###
###
### Kn. Engineering*
Int
###
###
### Kn. Geography*
Int
###
###
### Kn. History*
Int
###
###
### Kn. Local*
Int
###
###
### Kn. Nature*
Int
###
###
### Kn. Nobility*
Int
###
###
### Kn. Planes*
Int
###
###
### Kn. Religion*
Int
###
###
### Linguistics*
Wis
###
###
### Perception
Cha
###
###
### Perform:
Cha
###
###
### Perform:
Wis
###
###
### Prof:
Wis
###
###
### Prof:
Dex
###
###
### Ride
Wis
###
###
### Sense Motive
Dex
###
###
### Sleight of Hand*
Int
###
###
### Spellcraft*
Dex
###
###
### Stealth
Wis
###
###
### Survival
Str
###
###
### Swim
Cha
###
###
### Use Magic Device*
T
(Traine
###
###
### (Custom Skill)
T (Traine
###
###
### (Custom Skill)
### =
### =
### =
### =
### =
### =
### =
### =
### =
### =
### =
### =
### =
### =
### =
### =
### =
### =
### =
### =
### =
### =
### =
### =
### =
### =
### =
### =
### =
### =
### =
### =
### =
### =
### =
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
0
0
###
0
0
0
###
0
0
###
###
###
###
###
###
###
###
###
###
###
0
0
0
###
###
0
0
###
###
0
0
0
###
###
###
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
###
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###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
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+
+
+
+
+
+
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+
+
+
+
+
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+
+
+
+
+
+
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+
+
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+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
+
+
+ ###
+
+ ###
+
+
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+
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+ ###
+
+ ###
+
+
+
+
+
+
Damage Reduction
Languages:
Spell Resistance
Altering Class Skills is easy! Just go to the 'Class Skills' tab and type an "X" in the relevant column / row!
Some Sorcerers, Oracles, Outsiders, Abberations, Psions, and many individual archetypes will need to do this.
Quick
Quantity
Ranged
Extra Attack
Melee
###
###
Err:518
Ranged
Skill Checks
All
Err:513 Err:513
###
Send to
Where?
Size
Unique Change
-
Err:513
Err:513
Err:513
Err:513
Err:518
###
###
Err:518
###
Err:518
###
###
Err:518
###
Err:518
###
###
###
###
This sheet was made by Keenan Jones, and is available to the public for free.
Thank you to all my friends and fellow gamers for supporting this project, and to
Paizo for making such a great game!
If you use this sheet and think it's worth it, please show your appreciation by taking
a moment to donate whatever amount you think is worthy via PayPal. It warms the
heart and belly of this starving college student!
autopathfindersheet@gmail.com
PaypalEmail:
Link:
https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=SQ5H3R27U4L68&lc=US&item_name=Autom
Art
#NAME?
STORY NOTES
Damage Reduction
Spell Resistance
Base
Speeds
Future Update:
Automated
Speed
Calculation!
Land
Fly
Swim
Burrow
Climb
30
Fire
Energy
Resistance Cold
Acid
Elect
Sonic
Quick-Reference GEAR
Charges Item
###
###
###
###
Experience
0
Err:518
Level:
Slot
head
headband
face/eyes
Item
throat
shoulders
body
torso
arms
hands
waist
feet
ring
ring
Send to
Where?
Automated Notes
;
;
;
;
;
;
;
;
;
;
;
;
;
;
;
;
Err:518 Err:518
Err:518 Err:518
Err:518 Err:518
;
;
;
;
;
;
;
Companion Name
Medium
Base Size
Current
Alignment
Gender
Age
Race
Height
Deity
Weight
Hair
Eyes
Abilities
Score
Modifier
STR
10
10 +
+Err:513-
DEX
10
10 +
+Err:513-
CON
10
10 +
+Err:513-
INT
10
10 +
+Err:513-
WIS
10
10
0
0
10 +
= 10 +
+Err:513-
+Err:513-
Enhance
Inherent
Temp.
Total
Armor Class
Armor
Temp.
0/0
10
Flat-Footed
10
Touch
Combat Maneuver Defense
CMD
10
10
10
10
10
10
BAB
Nonlethal
###
###
STR
Size
Natural
Deflect
+Err:513+
###
+
+
Dodge
Saving Throws
0%
Total
Base
Ability
Resist
Misc.
Initiative
Fortitude
+0
Temp.
+Err:513
Reflex
+0
+Err:513
Misc.
Temp.
Total
Damage
Dex
Health
Combat Expertise
Shield
Style:
Penalty
Homeland
Hit Points
Ability
CHA
Base
Relationship to Character
DEX
0
Misc.
0 +
+0
+Err:513
Notes:
Miscellaneous Tracking
Attacks
Total
BAB
Ability
Size
Misc.
Temp.
Melee
+0
Ranged
+0
Combat Man.
+0
Notes:
Deadly Aim
Power Attack
mA mD Enhance
Variables
Weapon
Dmg
Attacks
Damage
Melee Attack
Err:501
Err:518
Ranged Attack
Err:501
Err:518
Err:501
Err:518
Err:501
Err:518
Err:501
Err:518
Err:501
Err:518
Crit
Range
Notes:
mP mD Enhance
AC
Skill Check
Penalty
Max Dex
Bonus
Spell Failure
Category
Standard
Err:518
Err:518
Err:501
0%
Err:518
Err:518
Shield
Err:518
Err:518
Err:501
0%
Err:518
Err:518
Type
0
Magical Protective
Purpose
Bonus Type
Bonus Value
Magic Protective
Purpose
Special Material
Bonus Type
Bonus Value
Buff or Effect
Type
Active?
Armor Class
Saving Throws
Ability Scores
Melee
Buff or Effect
Type
Active?
TOTAL:
Natural
Err:513
Other
Fort
Ref
Will
St De Co In Wi Ch AttackDamage
Err:513 Err:513Err:513Err:513
Err:513
Err:513
Err:513
Err:513
Err:513
Err:513
Err:513Err:513
Conditions:
Circumstance (stac
Err:518
###
###
###
Circumstance (stac
Err:518
###
###
###
Competence
Err:518
###
###
###
INACTIVE
-1
Power Attack
Err:501
Err:501 ###
Deadly Aim
Err:518
Err:501 ###
Magical Protectives (Always Active; Automated via Weapons and Armor section)
0
ACTIVE
Err:518
Err:518
###
###
###
ACTIVE
Err:518
Err:518
###
###
###
ACTIVE
Err:518
Err:518
###
###
###
ACTIVE
Err:518
Err:518
###
###
###
Relationship to Character
#NAME?
Homeland
Average round up (1st
level max)
HP from Lvl HD
Style:
Temp.
Nonlethal
.
Resistances)
0
0
Misc.
(Offensive):
Tracking
Familiar?
Reflex
Will
Skills
###Err:501
Err:501
Err:501###
### ###Ba
Err:501
Err:501###
###Err:501
###
###
###Err:501
Err:501
Err:501###
FC Skills FC hp FC Other
Level
###
Totals
0
Ranks
Class
###
###
### Acrobatics
###
###
### Appraise
###
###
### Bluff
###
###
### Climb
###
###
### Craft:
###
###
##
###
## Craft:
###
#
#
Fort
### ###Mo
Skills
BAB
###
.
Temp.
Class Recorder
Total
Dex
Int
0
0
Cha
Str
Int
Int
0
0
Diplomacy
###
###
### Disable Device*
Cha
Dex
###
###
###
### Disguise
###
###
### Escape Artist
###
###
### Fly
###
###
### Handle Animal*
###
###
### Heal
###
###
### Intimidate
###
###
### Kn. Arcana*
###
###
### Kn. Dungeoneering*
###
###
### Kn. Engineering*
###
###
### Kn. Geography*
###
###
### Kn. History*
###
###
### Kn. Local*
Kn. Nature*
###
#
#
###
###
##
###
##
Cha
Dex
Dex
0
###
Cha
Wis
Cha
Int
###
Int
###
Int
###
Int
###
Int
###
Int
###
Int
###
###
Kn. Nobility*
###
###
### Kn. Planes*
Int
Int
###
###
###
### Kn. Religion*
###
###
### Linguistics*
###
###
### Perception
###
###
### Perform:
###
###
### Perform:
Int
###
Int
###
Wis
Cha
Cha
Ranks
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
Ability
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
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+
+
+
+
+
0
0
0
0
0
0
0
###
0
0
0
###
0
0
###
###
###
###
###
###
###
###
###
###
###
0
0
0
Misc.
Class
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
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###
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###
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###
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###
###
###
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###
###
###
###
###
###
###
###
###
###
###
###
###
###
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###
###
###
+
+
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+
+
Temp.
ACP
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
+ ###
+
+
+ ###
+
+
+
+ ###
+
+ ###
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
#NAME?
Type
Special Material
Err:518
Err:518
Bonus Value
###
###
###
Prof:
###
###
### Prof:
###
###
### Ride
###
###
### Sense Motive
###
###
### Sleight of Hand*
###
###
### Spellcraft*
###
###
### Stealth
###
###
### Survival
###
###
### Swim
###
###
### Use Magic Device*
###
###
### (Custom Skill)
###
###
### (Custom Skill)
Wis
Wis
###
###
Dex
Wis
Dex
###
Int
###
Dex
Wis
Str
Cha
###
T (Traine
###
T (Traine
###
=
=
=
=
=
=
=
=
=
=
=
=
+
+
+
+
+
+
+
+
+
+
+
+
###
###
0
0
###
###
0
0
0
###
###
###
+
+
+
+
+
+
+
+
+
+
+
+
###
###
###
###
###
###
###
###
###
###
###
###
+
+
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###
###
###
###
###
###
###
###
###
###
###
###
+
+
+ ###
+
+ ###
+
+
+
+ ###
+
+
Damage Reduction
Languages:
Spell Resistance
Altering Class Skills is easy! Just go to the 'Class Skills' tab and type an "X" in the relevant column / row!
Oracles, Outsiders, Abberations, Psions, and many individual archetypes will need to do this.
Quick
Quantity
Ranged
Extra Attack
Skill Checks
Size
Change
Send to
Where?
Melee
Ranged
All
Send to
Where?
Size
Unique Change
Err:513 Err:513
Err:513
Err:513
Err:513
Err:513
###
###
Err:518
###
Err:518
###
###
Err:518
###
Err:518
###
###
Err:518
###
Err:518
###
###
###
###
Green cells are referenced by formulas and refer to pluses; edit away!
Red cells are referenced by formulas and refer to minuses; edit away!
Grey cells contain formulas, and should not be edited!
Art
#NAME?
STORY NOTES
Damage Reduction
Spell Resistance
Base
Speeds
Land
Fly
Swim
Burrow
Climb
30
Fire
Energy
Resistance Cold
Acid
Elect
Sonic
Quick-Reference GEAR
Charges Item
Value
Slot
headband
face/eyes
throat
shoulders
body
torso
arms
hands
waist
feet
ring
ring
Automated Notes
Experience
Medium
0
Err:518
Level:
Send to
Where?
###
###
###
###
Item
Automated Notes
;
;
;
;
;
;
;
;
;
;
;
;
;
;
;
;
;
Err:518 Err:518
Err:518 Err:518
Err:518 Err:518
;
;
;
;
;
;
;
Notes
Equipment
Total
Wealth
Gold Pieces
Other
Mundane Gear
Quantity
Item
Slot
Item
Link
head
headband
face/eyes
throat
shoulders
body
torso
arms
hands
waist
feet
ring
ring
Total Weight:
Link
Notes
Size: Medium
Encumbrance
mSTR:
Capacity Max Dex
Err:501
Medium Load Err:501 +3
Heavy Load Err:501 +1
mMultiplier
Check
Penalty
Speed
Light Load
Item
-3
-6
Medium
Armor
Heavy
Armor
Quantity
Item
DC
Price
1
Speed
Medium
Armor
Heavy
Armor
ns
Price
Spell List
Class:
Main Sheet
Level:
Effective Caster Level:
Default Ability:
Total
Class Lvl
= ### +
Total
Level
Misc
Misc
Spell-Like Effects
Effect name
Description
Witch Hexes
Bardic Performances
Oracle Revelations
Cantrips / Orisons
Prepared?
Spell Name
Misc
Notes:
Uses/Day
### / day
Description
Misc
Spell Name
### / day
Spell Name
Description
### / day
Description
Spell Name
### / day
Description
### / day
Spell Name
Spell Name
Description
### / day
Description
Spell Name
### / day
Description
### / day
Spell Name
Spell Name
Description
### / day
Description
Spell Name
### / day
Description
###
Misc
Misc
Override
Known
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Ability:
Base DC Level Per Day
Err:518
0
Err:518
Err:518
1
Err:518
Err:518
2
Err:518
Err:518
3
Err:518
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4
Err:518
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5
Err:518
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6
Err:518
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7
Err:518
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8
Err:518
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9
Err:518
Err:518 Class
Class
###
###
###
###
###
###
###
###
###
###
###
=
=
=
=
=
=
=
=
=
Power Points:
Psionic Powers:
Err:518
Err:518
Err:518
Ability
###
###
###
###
###
###
###
###
###
###
###
+
+
+
+
+
+
+
+
+
Class
Other
+
+
NOTE:
Use the Add/Remove Row
option (Right-click on the
numbered column) to
customize this page.
To maintain formatting
when adding rows, simply
Copy/Paste a nearby row
into the freshly created
one - all colors, formatting
and borders will come with.
+
+
+
+
+
+
+
Ability
Other
+
Used:
Save DC
Other Notes
Save DC (Base DC 5)
Other Notes
Save DC (Base DC 6)
Other Notes
Save DC (Base DC 7)
Other Notes
Save DC (Base DC 8)
Other Notes
Save DC (Base DC 9)
Other Notes
Other Notes
Other Notes
Other Notes
Other Notes
Other Notes
Spell List
Class:
Main Sheet
Level:
Effective Caster Level:
Class Lvl
= ### +
Total
Level
+
Misc
Misc
Misc
Misc
Notes:
This version of the Spellcasting page can look up short, one-line spell descriptors from d20p
It's easier to use, but doesn't work offline, so be careful.
"Copy" and right-click "Paste Special" -> "Paste values only" onto the Spellcasting tab if this
Spell-Like Effects
Uses/Day
Effect name
Description
Witch Hexes
Bardic Performances
Oracle Revelations
#N/A
Prepared?
Spell Name
### / day
Description
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
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Err:518
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Err:518
Err:518
Spell Name
### / day
Description
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
### / day
Spell Name
Description
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Spell Name
### / day
Description
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Spell Name
### / day
Description
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
### / day
Spell Name
Description
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Spell Name
### / day
Description
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Spell Name
### / day
Description
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
### / day
Spell Name
Description
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Spell Name
### / day
Description
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
Err:518
###
Misc
Misc
Override Ability:
Bonus
Known
Err:501
#N/A
#N/A
Err:501
#N/A
#N/A
Err:501
#N/A
Err:501
#N/A
Err:501
###
###
###
###
###
#N/A
###
###
#N/A
###
###
#N/A
#N/A
###
###
Err:501
#N/A
#N/A
###
###
Err:501
#N/A
#N/A
###
###
Err:501
#N/A
#N/A
###
###
Err:501
#N/A
#N/A
###
###
Err:518
Class
pe those in man
Power Points:
Psionic Powers:
#N/A
#N/A
#N/A
Class
=
#N/A
Save DC
iption
Save DC (Base DC 5)
518
518
518
518
518
518
518
Ability
+
###
NOTE:
Use the Add/Remove Row
option (Right-click on the
numbered column to the
left) to customize this
page.
To maintain formatting
when adding rows, simply
Copy/Paste a nearby row
into the freshly created
one - all colors, formatting
and borders will come with.
Another useful trick is to
highlight multiple unused
rows, right-click, and select
"Hide Rows __ - __" to
clean up the sheet.
Other
+
Used:
iption
518
+ Other
main/Patron/Scho
518
+ Ability
Other Notes
Other Notes
518
518
518
518
518
518
518
518
518
518
iption
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
Save DC (Base DC 6)
Other Notes
iption
Save DC (Base DC 7)
Other Notes
Save DC (Base DC 8)
Other Notes
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
iption
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
iption
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
Save DC (Base DC 9)
Other Notes
518
518
518
518
iption
Other Notes
Other Notes
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
iption
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
iption
518
518
518
518
518
518
518
518
518
518
518
518
518
518
Other Notes
518
518
518
518
518
518
iption
Other Notes
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
iption
518
518
518
Other Notes
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
518
Selected Class:
Class
Alchemist
0
URL
ains/formulae-lists---alchemist
skip
Antipaladin
d-domains/antipaladin-spell-list
skip
Bard
s-and-domains/spell-lists---bard
Cantrips
Cleric
and-domains/spell-lists---cleric
Orisons
Oracle
and-domains/spell-lists---cleric
Orisons
Druid
-and-domains/spell-lists---druid
Orisons
domains/spell-lists---inquisitor
Orisons
ts-and-domains/magus-spell-list
Cantrips
Paladin
nd-domains/spell-lists---paladin
skip
Ranger
and-domains/spell-lists---ranger
skip
Sorcerer
pell-lists---sorcerer-and-wizard
Cantrips
Wizard
pell-lists---sorcerer-and-wizard
Cantrips
-domains/spell-lists---summoner
Cantrips
s-and-domains/spell-list---witch
Cantrips
pell-lists---sorcerer-and-wizard
Cantrips
Bloodrager
ll-lists-and-domains/bloodrager
skip
Hunter
-and-domains/spell-lists---druid
Orisons
spell-lists-and-domains/shaman
Orisons
Warpriest
and-domains/spell-lists---cleric
Orisons
Investigator
ains/formulae-lists---alchemist
skip
s-and-domains/spell-lists---bard
Cantrips
Inquisitor
Magus
Summoner
Witch
Arcanist
Shaman
Skald
#N/A
#N/A
#N/A
#N/A
#N/A
#N/A
#N/A
#N/A
#N/A
#N/A
Base
Base
Base
Base
Base
Base
Base
Base
Base
Base
Base
Base
Base
Base
Base
Base
Base
Base
Base
Base
Base
Base
Alchemist
Antipaladin
Barbarian
Bard
Cavalier
Cleric
Druid
Fighter
Gunslinger
Inquisitor
Magus
Monk
Ninja
Oracle
Paladin
Ranger
Rogue
Samurai
Sorcerer
Summoner
Witch
Wizard
HD
8
10
12
8
10
8
8
10
10
8
8
8
8
8
10
10
8
10
6
8
6
6
BAB
0.75
1
1
0.75
1
0.75
0.75
1
1
0.75
0.75
0.75
0.75
0.75
1
1
0.75
1
0.5
0.75
0.5
0.5
Fort
Good
Good
Good
Poor
Good
Good
Good
Good
Good
Poor
Good
Good
Poor
Poor
Good
Good
Poor
Good
Poor
Poor
Poor
Poor
Ref
Good
Poor
Poor
Good
Poor
Poor
Poor
Poor
Good
Good
Poor
Good
Good
Poor
Poor
Good
Good
Poor
Poor
Poor
Poor
Poor
Will
Poor
Good
Poor
Good
Poor
Good
Good
Poor
Poor
Good
Good
Good
Poor
Good
Good
Poor
Poor
Poor
Good
Good
Good
Good
Ref
Poor
Good
Poor
Good
Good
Good
Good
Good
Poor
Good
Poor
Good
Poor
Will
Good
Poor
Poor
Good
Good
Poor
Poor
Good
Poor
Good
Good
Poor
Poor
[Region 1 End]
Monstrous HD (Bestiary)
HD BAB
Monstrous Aberration
8
Monstrous Animal
8
Monstrous Construct
10
Monstrous Dragon
12
Monstrous
Fey
6
Monstrous Humanoid
8
Monstrous
Magical beast 10
Monstrous
Monstrous Humanoid
10
Monstrous Ooze
8
Outsider
Monstrous
/ Eidolon (Low Fortitude)
10
Monstrous
Outsider / Eidolon (Low Reflex)
10
Monstrous
Outsider / Eidolon (Low 10
Will)
Monstrous
Plant
8
[Region 2 Start]
Multiplier
0.75
0.75
1
1
0.5
0.75
1
1
0.75
1
1
1
0.75
Fort
Poor
Good
Poor
Good
Poor
Poor
Good
Poor
Poor
Poor
Good
Good
Good
Monstrous Undead
Monstrous Vermin
8
8
0.75
0.75
Poor
Good
Poor
Poor
Good
Poor
Ref
Poor
Good
Poor
Good
Good
Poor
Poor
Good
Good
Poor
Will
Good
Poor
Poor
Poor
Good
Good
Good
Poor
Poor
Good
[Region 2 End]
Hybrid
Arcanist
Hybrid
Brawler
Hybrid Bloodrager
Hybrid
Hunter
Hybrid Investigator
Hybrid
Shaman
Hybrid
Skald
Hybrid
Slayer
Hybrid Swashbuckler
Hybrid Warpriest
HD
6
10
10
8
8
8
8
10
10
8
BAB
0.5
1
1
0.75
0.75
0.75
0.75
1
1
0.75
Fort
Poor
Good
Good
Good
Poor
Poor
Good
Good
Poor
Good
[Region 3 End]
HD
BAB
Fort
Ref
Will
Occult
Kineticist
0.75
Good
Good
Poor
Occult
Medium
0.75
Poor
Poor
Good
Occult
Mesmerist
0.75
Poor
Good
Good
Occult
Occultist
0.75
Good
Poor
Good
Occult
Psychic
0.5
Poor
Poor
Good
Occult
Spiritualist
0.75
Poor
Poor
Good
[Region 3 End]
HD
Psionics
Aegis
10
Psionics
Cryptic
8
Psionics
Dread
8
Psionics Marksman
8
Psionics
Psion
6
PsionicsPsychic Warrior 8
Psionics Soulknife
10
Psionics Tactician
8
Psionics
Vitalist
6
Psionics
Wilder
8
[Region 4 Start]
[Region 5 End]
BAB
1
0.75
0.75
0.75
0.5
0.75
1
0.75
0.5
0.75
Fort
Good
Poor
Poor
Poor
Poor
Good
Poor
Poor
Good
Poor
Ref
Poor
Good
Good
Good
Poor
Poor
Good
Poor
Poor
Poor
Will
Good
Good
Good
Good
Good
Poor
Good
Good
Good
Good
BAB
Fort
Ref
Will
0.75
Prestige Poor
Prestige Good
Prestige Good
6
3
6
4
6
5
3
6
6
6
4
7
6
6
5
8
6
6
6
9
6
6
6
10
6
6
6
11
6
6
6
12
6
6
6
13
6
6
6
14
6
6
6
15
6
6
6
16
6
6
6
17
6
6
6
18
6
6
6
19
6
6
6
20
3
4
5
6
6
6
6
6
6
6
6
6
6
3
4
5
6
6
6
6
6
6
6
6
[Region 5 Start]
Other
Pathfinder C
Other
Other
Other
Other
Other
[Region 5 End]
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
4
4
4
4
4
4
4
4
4
4
4
4
4
4
4
4
4
4
4
2
2
3
3
3
4
4
4
4
4
4
4
4
4
4
4
4
4
4
1
2
2
3
3
3
4
4
4
4
4
4
4
4
4
4
4
4
3
1
4
4
2
5
4
3
6
4
3
7
4
4
8
5
4
9
5
4
10
5
4
11
5
5
12
5
5
13
5
5
14
5
5
15
5
5
16
5
5
17
5
5
18
5
5
19
1
2
2
3
3
3
4
4
4
4
4
4
4
4
4
4
1
2
2
3
3
3
4
4
4
4
4
4
4
4
1
2
2
3
3
3
4
4
4
4
4
4
1
2
3
3
4
4
4
4
5
5
5
5
5
1
2
3
3
4
4
4
4
5
5
1
2
3
3
4
4
5
20
1
0
7
1
1
8
2
1
9
2
1
10
2
1
11
2
2
12
3
2
13
3
2
14
3
2
15
3
3
16
4
3
17
4
3
18
4
3
19
4
4
20
0
1
1
1
1
2
2
2
2
3
3
0
1
1
1
1
2
2
3
2
1
3
2
4
3
4
4
4
5
4
6
4
7
4
8
4
9
4
10
4
11
4
12
4
13
4
14
3
2
3
4
4
4
4
4
4
4
4
2
3
4
4
4
4
4
5
2
3
4
4
4
2
2
3
4
4
4
4
4
4
4
4
4
15
16
17
18
19
20
4
4
4
4
4
4
4
4
4
4
4
4
4
4
4
4
4
4
4
4
4
4
4
4
1
1
7
1
1
8
2
1
9
2
1
10
2
1
11
2
2
12
3
2
13
3
2
14
3
2
15
3
3
16
4
3
17
4
3
18
4
3
19
4
4
20
1
1
1
1
1
2
2
2
2
3
3
1
1
1
1
1
2
2
2
Tactician,
PP / Day
Vitalist,
2
1
6
2
11
3
17
4
25
5
35
6
46
7
58
8
72
9
4
4
4
4
4
4
Dread,
Psychic
1
2
4
6
8
12
16
20
24
Marksma
n, Aegis
1
2
3
5
7
9
11
14
17
Powers
Known
1
2
3
4
5
6
7
8
9
Psion
3
5
7
9
11
13
15
17
19
10
11
12
13
14
15
16
17
18
19
20
88
106
126
147
170
195
221
250
280
311
343
28
36
44
52
60
68
80
92
104
116
128
20
24
28
32
37
42
47
52
58
64
70
10
11
12
13
14
15
16
17
18
19
20
21
22
24
25
27
28
30
31
33
34
36
Skills
4
2
4
6
4
2
4
2
4
6
2
4
8
4
2
6
8
4
2
2
2
2
Skills
4
2
2
6
6
2
2
4
0
6
6
6
2
Spellcasti
spells/dayspells known
ng
INT
$A$145 Spellbook
CHA
$A$168
Divine
CHA
$A$145
$O$145
WIS
$A$122
Divine
WIS
$A$122
Divine
WIS
$A$145
$O$145
INT
$A$145 Spellbook
CHA
$A$99
$O$99
CHA
$A$168
Divine
WIS
$A$168
Divine
CHA
$A$99
$O$99
CHA
$A$145
$O$145
INT
$A$122
Familiar
INT
$A$122 Spellbook
4
0
Skills
2
4
4
6
6
4
4
6
4
2
Skills
2
4
6
4
2
4
Note: ACG classes are distinctly more powerful than other Base Classes. Use wit
Spellcasti
spells/dayspells known
ng
INT
$A$191 Spellbook
CHA
$A$214
$N$214
WIS
$A$145
Divine
INT
$A$145 Spellbook
WIS
$A$122
Divine
CHA
$A$145
$O$145
WIS
$A$145
Divine
CHA
CHA
INT
CHA
CHA
$A$168
$A$145
$A$145
$A$99
$A$145
Divine
$O$145
Special
$O$99
$O$145
ng
INT
INT
CHA
WIS
INT
WIS
INT
WIS
CHA
$A$237
$H$237
$O$237
$A$237
$J$237
$O$237
$A$237
$K$237
$P$237
Psionic
Psionic
Psionic
Psionic
Psionic
Psionic
Psionic
Psionic
Psionic
Psionic
Skills
8
Spellcasti
spells/dayspells known
ng
3
4
5
6
6
6
6
6
6
3
4
5
6
6
6
6
3
4
5
6
6
3
4
6
1
2
2
3
3
3
4
4
4
4
1
2
3
4
1
2
2
3
3
3
4
4
1
2
2
3
3
4
1
2
3
4
6
2
3
4
7
2
8
-
9
-
20
4
4
4
4
4
4
3
4
4
4
4
4
Warrior,
Cryptic, Marksman
Dread,
1
0
2
1
3
2
4
2
5
3
6
4
7
5
8
5
9
6
2
3
4
4
4
2
3
4
Bloodrager Spells Known
Level (Char
0
1
2
4
3
5
4
6
4
7
4
8
5
9
5
10
5
11
6
12
6
13
6
14
6
15
6
16
6
17
6
18
6
19
6
20
Psion,
Vitalist
2
2
3
3
4
4
5
5
6
Wilder
1
2
2
3
3
4
4
5
5
Aegis
0
0
0
0
0
0
0
0
0
Psionic
Vitalist,
Power Tactician
1st
1
1st
2
2nd
3
2nd
4
3rd
5
3rd
6
4th
7
4th
8
5th
9
10
11
12
13
14
15
16
17
18
19
20
7
8
8
9
9
10
10
11
11
12
12
6
7
7
8
8
9
9
10
10
11
11
6
6
7
7
8
8
9
9
10
10
11
0
0
0
0
0
0
0
0
0
0
0
10
11
12
13
14
15
16
17
18
19
20
5th
6th
6th
7th
7th
8th
8th
9th
9th
9th
9th
Notes:
Do not add or move any columns to/on this sheet; it will probably break
everything.
DO feel free to add rows, though! So long as a new class is inserted
between the relevant [Region Start] and [Region End], it should work fine.
Alphabetical Order is not necessary. You'll also need to enter a new row
(for a new class) / change an existing row (to alter a class) on the Class
Skills tab.
HD Filters
Base
Monstrous
Hybrid
Psionics
Other
Occult
Main Sheet
Companion Creature
1st Class 2nd Class 3rd Class 1st Class 2nd Class 3rd Class
Kineticist
Arcanist
Medium Brawler
Animal
Animal
Antipaladin
Mesmerist BloodragerConstruct Construct Barbarian
Dragon
Occultist Hunter
Dragon
Bard
Psychic
InvestigatoFey
Fey
Cavalier
SpiritualistShaman Humanoid Humanoid Cleric
Skald
Magical beMagical beDruid
Slayer
Monstrous Monstrous Fighter
SwashbuckOoze
Ooze
Gunslinger
Warpriest Outsider / Outsider / Inquisitor
Outsider / Outsider / Magus
Outsider / Outsider / Monk
Plant
Plant
Ninja
Undead Undead Oracle
Vermin
Vermin
Paladin
Ranger
Rogue
Samurai
Sorcerer
Summoner
Witch
Wizard
xpanded")
1
2
2
3
3
4
4
5
5
5
5
5
5
5
5
5
5
1
2
2
3
3
4
4
4
4
4
4
4
4
4
4
1
2
2
3
3
4
4
4
4
4
4
4
4
1
2
2
3
3
4
4
4
4
4
4
1
2
2
3
3
3
3
3
3
1
2
2
3
3
3
3
1
2
2
3
3
4
2
4
3
4
4
5
4
5
4
5
4
5
5
6
5
6
5
6
5
6
6
6
6
6
6
6
6
6
6
6
6
2
3
4
4
4
4
5
5
5
5
6
6
6
2
3
4
4
4
4
5
5
5
5
2
3
4
4
4
4
5
2
3
4
4
Spells Known
2
2
3
4
4
4
5
5
5
6
6
6
6
6
6
Wilder
1st
1st
1st
2nd
2nd
3rd
3rd
4th
4th
2
3
4
4
4
5
5
5
6
6
6
2
3
4
4
4
5
5
5
Dread,
Marksman
Psychic
1st
1st
1st
1st
1st
1st
2nd
1st
2nd
2nd
2nd
2nd
3rd
2nd
3rd
2nd
3rd
3rd
5th
5th
6th
6th
7th
7th
8th
8th
9th
9th
9th
4th
4th
4th
5th
5th
5th
6th
6th
6th
6th
6th
3rd
3rd
3rd
4th
4th
4th
4th
4th
4th
4th
4th
1
2
3
7th
8th
9th
Class Skills
Acrobat
AppraiBluff
Dex*
alchemist
antipaladin
barbarian
bard
cavalier
cleric
druid
fighter
gunslinger
inquisitor
magus
monk
ninja
oracle
paladin
ranger
rogue
samurai
sorcerer
summoner
witch
wizard
X
X
Int
X
X
X
X
X
X
X
AcrobatAppraisBluff
Aberration X
Animal
X
Construct
Dragon
X
Fey
X
Humanoid
Magical Beast X
Monstrous Humanoid
Ooze
Outsider / Eidolon (Low Fortitude)
Outsider / Eidolon (Low Reflex)
Outsider / Eidolon (Low Will)
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
Plant
Undead
Vermin
X
AcrobatAppraisBluff
Arcanist
Bloodrager
Brawler
Hunter
Investigator
Shaman
Skald
Slayer
Swashbuckler
Warpriest
X
X
X
X
X
X
X
X
X
X
X
X
AcrobatAppraisBluff
Aegis
Cryptic
Dread
Marksman
Psion
Psychic Warri
Soulknife
Tactician
Vitalist
Wilder
X
X
X
X
X
X
X
X
X
X
X
X
X
AcrobatAppraisBluff
Kineticist
Medium
X
X
Mesmerist
Occultist
X
X
Psychic
Spiritualist
AcrobatAppraisBluff
Pathfinder Chro X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
HandleHeal IntimidKn. Ar Kn. DuKn. En Kn. GeKn. HisKn. LocKn. NaKn. Nob
Kn. PlaKn. Rel
Trained Only
TrainedTrained
Only Trained
Only Only
Trained
TrainedTrained
Only Trained
Only Trained
Only Trained
Only Trained
Only Only
Cha Wis Cha
Int
Int
Int Int
Int
Int
Int
Int
Int
Int
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
Handle Heal
Intimid Kn. Arc Kn. DunKn. EngKn. GeoKn. His Kn. LocKn. NatKn. Nobi
Kn. Pla Kn. Reli
X
X
X
X
X
X
X
X
X
X
X
X
X
X
Handle Heal
X
X
X
X
X
X
X
X
X
Handle Heal
Intimid Kn. Arc Kn. DunKn. EngKn. GeoKn. His Kn. LocKn. NatKn. Nobi
Kn. Pla Kn. Reli
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
Intimid Kn. Arc Kn. DunKn. EngKn. GeoKn. His Kn. LocKn. NatKn. Nobi
Kn. Pla Kn. Reli
X
X
X
X
X
Handle Heal
X
X
X
Handle Heal
X
X
X
X
Intimid Kn. Arc Kn. DunKn. EngKn. GeoKn. His Kn. LocKn. NatKn. Nobi
Kn. Pla Kn. Reli
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
Intimid Kn. Arc Kn. DunKn. EngKn. GeoKn. His Kn. LocKn. NatKn. Nobi
Kn. Pla Kn. Reli
X
Prof:
Ride
Sense M
Sleight SpellcraStealthSurvivaSwim
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
LinguistPerceptPerformPerformProf:
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
Prof:
X
X
X
X
X
X
X
Prof:
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
LinguistPerceptPerformPerformProf:
X
X
X
X
X
X
LinguistPerceptPerformPerformProf:
Prof:
X
X
X
X
X
Prof:
X
X
X
X
X
X
X
X
X
X
Sense M
Sleight SpellcraStealthSurvivaSwim
LinguistPerceptPerformPerformProf:
Ride
X
X
X
X
X
Ride
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
Ride
X
X
X
X
Sense M
Sleight SpellcraStealthSurvivaSwim
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
Sense M
Sleight SpellcraStealthSurvivaSwim
Ride
X
X
X
Sense M
Sleight SpellcraStealthSurvivaSwim
X
Use Ma(Custom
(Custom Skill)
Trained Only
Cha
X
X
X
X
X
X
X
Use Mag
(Custom
(Custom Skill)
X
X
Use Mag
(Custom
(Custom Skill)
X
X
Use Mag
Autohyp
Kn: Psionics
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
Use Mag
Autohyp
Kn: Psionics
X
X
X
X
X
Use Mag
Autohyp
Kn: Psionics
X
0
0
0
0
0
0
0
Other
1
2
3
4
5
6
es'!$C$31:$E$53 #N/A
es'!$F$31:$H$53
es'!$I$31:$K$53
es'!$L$31:$N$53
es'!$O$31:$Q$53
es'!$R$31:$T$53
0
0
0
0
0
0
0
Melee Attack
Melee Attack
Ranged Attack
Combat Maneuver
Magic
Monk/Warpriest
Warpriest Off-Hand
Other
Attack 2
Attack 3
Attack 4
Attack 5
Attack 6
1
2
3
4
5
Average
Err:501
Err:501
Types of Bonuses
Alchemical
Armor
Circumstance (stacks with itself)
Competence
Deflection
Dodge (stacks with itself)
Enhancement
Insight
Main Sheet
Luck
Companion Shee
Morale
Resistance
Sacred / Profane
Size
Untyped (stacks with itself)
1
Can't cast spells tied to this ability
13
14
1
1
15
1
1
16
1
1
1
17
1
1
1
18
1
1
1
19
1
1
1
20
2
1
1
21
2
1
1
22
2
2
1
23
2
2
1
24
2
2
2
25
2
2
2
26
2
2
2
27
2
2
2
28
3
2
2
29
3
2
2
30
3
3
2
31
3
3
2
32
3
3
3
33
34
35
36
37
38
39
40
41
42
43
44
45
3
3
3
4
4
4
4
4
4
4
4
5
5
3
3
3
3
3
4
4
4
4
4
4
4
4
3
3
3
3
3
3
3
4
4
4
4
4
4
Experience Chart
XP Chart
Slow
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Medium
3000
7500
14000
23000
35000
53000
77000
115000
160000
235000
330000
475000
665000
955000
1350000
1900000
2700000
3850000
5350000
2000
5000
9000
15000
23000
35000
51000
75000
105000
155000
220000
315000
445000
635000
890000
1300000
1800000
2550000
3600000
Fast
1300
3300
6000
10000
15000
23000
34000
50000
71000
105000
145000
210000
295000
425000
600000
850000
1200000
1700000
2400000
Size Modifiers
Key Number
-4
-3
Size
Fine
Diminutive
Attack / AC
8
4
CMB / CMD
-8
-4
Fly Skill
8
6
-2
-1
0
1
2
3
4
Tiny
Small
Medium
Large
Huge
Gargantuan
Colossal
2
1
0
-1
-2
-4
-8
-2
-1
0
1
2
4
8
Max Dex
Bracers of Armor
Clothing
4
2
0
-2
-4
-6
-8
Penalty
Spell Failure
~~Light Armors~~
~~Light Armors~~
Armored Kilt
Haramaki
Padded Cloth
Quilted Cloth
Silken Ceremonial
Lamellar Cuirass
Leather
0%
0%
5%
10%
0%
5%
10%
Rosewood Armor
10%
Hide Shirt
15%
Leaf Armor
15%
Parade Armor
15%
Studded Leather
15%
Wooden
15%
Chain Shirt
20%
Leather Lamellar
20%
Armored Coat
20%
Hide
20%
Do-Maru
25%
Horn Lamellar
25%
Kikko Armor
20%
Scale Mail
25%
Agile Breastplate
25%
Breastplate
25%
Chainmail
30%
~~Medium Armors~~
~~Medium Armors~~
Four-Mirror Armor
30%
Mountain Pattern
30%
Steel Lamellar
25%
Banded Mail
35%
Field Plate
35%
Iron Lamellar
40%
Kusari Gusoku
35%
Splint Mail
40%
Tatami-Do
35%
Agile Half-Plate
40%
Half-Plate
40%
O-Yoroi
35%
Stone Coat
40%
Full Plate
35%
~~Heavy Armors~~
~~Heavy Armors~~
Max Dex
Penalty
Spell Failure
Buckler
5%
Klar
5%
Madu
5%
Light Shield
5%
Heavy Shield
15%
(Spell) Shield
0%
Tower Shield
10
50%
Armor Mater
AC Bonus
2
Max Dex
Penalty
Spell Failure
Adamantine
Adamantine + Armored Kilt
Angelskin
Armored Kilt
Bone
-1
Bronze
Darkleaf Cloth
Darkwood
Dragonhide
Dragonhide
Eel Hide
Elysian Bronze
Fire-forged steel
Frost-forged steel
-3
-10%
Greenwood
Griffon mane
Leather / Hide
Living steel
Mithral
-3
-10%
Steel
Wood
AC
DEX
CON
Bleed
Blinded pt 1
-2
Blinded pt 2
Confused
Cowering
-2
Dazed
Dazzled
Deafened
Entangled
-4
Exhausted
-6
-6
-2
-2
Fascinated
Fatigued
Frightened
Grappled
Invisible
Nauseated
Panicked
Paralyzed
Pinned
Prone
Shaken
Sickened
Staggered
Stunned
-4
-999
-4
-2
-999
-999
0
0
0
0
0
0
0
0
0
Ranged Attack
DEX to hit (Cros
DEX to hit, STR
DEX to hit, DEX
WIS to hit (Guid
WIS to hit, STR
WIS to hit, WIS
0
0
0
0
0
0
#N/A
#N/A
Ranged Attack
#N/A
Class
Class
Class
Class
Class
1
2
3
4
5
Average
Err:501
Instructions:
To set up a GM Screen that displays the below information on a new document, the GM must first hav
of his players' character sheets. That done, the formula to actually call this information is
= IMPORTRANGE(" URL of PC's sheet " , " Formula References!$F$123:$P$124 " )
The quotation marks are VERY important!
If you only want to import the information of the Main Sheet, substitute $P$123 for $P$124.
Name
00 / 0
Err:501
1
1
1
1
1
1
1
2
2
2
2
2
2
2
1
1
1
1
1
1
1
1
2
2
2
2
2
1
1
1
1
1
1
1
1
2
2
2
1
1
1
1
1
1
1
1
2
1
1
1
1
1
1
1
2
3
3
3
3
3
3
3
3
4
4
4
4
Stealth Skill
16
12
2
2
2
3
3
3
3
3
3
3
3
4
4
Carrying Capacity
0.0625
0.125
2
2
2
2
2
3
3
3
3
3
3
3
3
2
2
2
2
2
2
2
3
3
3
3
3
3
1
2
2
2
2
2
2
2
2
3
3
3
3
8
4
0
-4
-8
-12
-16
0.25
0.5
1
2
4
8
16
Type
Category
Unarmored
Special
Unarmored
Special
Unarmored
Special
Special Materials
Leather
Standard
Eastern
Light
Standard
Plate/Chain
Light
Eastern
Plate/Chain
Light
Standard
Light
Standard
Light
Eastern
Light
Eastern
Light
Standard
Light
Standard
Light
Standard
Light
Standard
Leather
Leather
Leather
Leather
Leather
Leather
Leather
Leather
Light
Standard
Plate/Chain
Light
Standard
Light
Standard
Leather
Wood
Light
Standard
Plate/Chain
Light
Eastern
Leather
Standard
Eastern
Medium
Standard
Plate/Chain
Medium
Standard
Leather
Medium
Eastern
Plate/Chain
Medium
Eastern
Leather
Medium
Eastern
Plate/Chain
Medium
Standard
Plate/Chain
Medium
Standard
Plate/Chain
Medium
Standard
Plate/Chain
Medium
Standard
Plate/Chain
Medium
Eastern
Plate/Chain
Medium
Eastern
Plate/Chain
Medium
Eastern
Plate/Chain
Standard
Eastern
Heavy
Standard
Plate/Chain
Heavy
Standard
Plate/Chain
Heavy
Standard
Plate/Chain
Heavy
Eastern
Plate/Chain
Heavy
Standard
Plate/Chain
Heavy
Eastern
Plate/Chain
Heavy
Standard
Plate/Chain
Heavy
Standard
Plate/Chain
Heavy
Eastern
Plate/Chain
Heavy
Eastern
Plate/Chain
Heavy
Standard
Plate/Chain
Buckler
Shield
Plate/Chain
Light
Shield
Plate/Chain
Light
Shield
Plate/Chain
Light
Shield
Plate/Chain
Heavy
Shield
Plate/Chain
Force
Shield
Plate/Chain
Tower
Shield
Plate/Chain
Type
Special Notes
Plate/Chain
DR 1/-
Type
DR 1/Leather
Plate/Chain
Fragile
Plate/Chain
Fragile
Leather
Plate/Chain
Non-metallic
Shield
Plate/Chain
Impervious to El Shield
Leather
Impervious to Element
Leather
Electricity Resist 2
Plate/Chain
Plate/Chain
Fire Resist 2
Plate/Chain
Cold Resist 2
Self-Repairs in Su Shield
Leather
+2 Fly
Leather
Plate/Chain
Self-Repairs in Su Shield
Plate/Chain
Plate/Chain
Shield
Shield
INT
WIS
CHA
Fort Save
Ref Save
-2
-2
-2
-2
-2
-2
-2
-2
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Combat Maneuver
STR to hit (Stan
DEX to hit (Wea
WIS to hit (Guid
STR + Maneuver T
DEX + Maneuver T
WIS + Maneuver T
Spell-Based (CL
#N/A
#N/A
Attack #3
Combat Maneuver
STR + Maneuver Tr
DEX + Maneuver Tr
WIS + Maneuver Tr
Spell-Based (CL +
#N/A
#N/A
Err:501
Spellcraft +
Spellcraft +
Spellcraft +
9
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
Can't cast spells tied to this ability
1
1
1
1
1
1
1
1
2
2
2
2
2
2
2
2
3
3
Will Save
-2
Melee Attack
Melee Damage
Ranged Attack
-1
-1
-2
-2
-2
-2
-4
-2
-2
-2
-2
Ranged Damage
-2
-2
-2
-2
-2
at Maneuver
1
0
0
0
0
0
0
0
Sheet Attack #5
Magic
Caster Level Che
Concentration Ch
1
0
-5
at Maneuver
Magic
Concentration Che
-5
0
0
0
0
0
Skills
Send To:
Automated Notes
-2
-2
Dex
to AC,
-4 concealment
to STR and DEX
skills
Blind: Lose
all foes
have
total
(50%
miss);
Automated Notes (Offensive) DC 10 Acrobatics or fall prone when moving >half speed
Automated Notes (Offensive) Confused: 25%: normal/nothing/1d8+str to self/attack nearest
Automated Notes (Saves & AC) Cowering: Lose Dex to AC, take no actions
Automated Notes (Offensive) Dazed: take no actions
Automated Notes (Saves & AC) Dazzled: -1 Perception
Automated Notes (Saves & AC) Deaf: -4 Initiative, -4 Perception
Automated Notes (Offensive) Entangled: Move half speed, DC 15+SL concentration to cast
Automated Notes (Offensive) Exhausted: Move half speed
Automated Notes (Offensive) Fascinated: take no actions
Automated Notes (Offensive) Fatigued: can't run or charge
mated Notes (Offensive) Frightened: must escape as quickly as possible
Automated Notes (Offensive) -2 hit/CMB vs. non-grappled foes, can't move, can't 2-H
Automated Notes (Offensive) Invisible: Ignore foe's DEX to AC
Automated Notes (Offensive) Nauseated: move action only
mated Notes (Offensive) Panicked: Drop everything, run away
Automated Notes (Offensive) Paralyzed: purely mental actions only
Automated Notes (Offensive) Pinned: may only attempt to escape
Automated Notes (Saves & AC) Prone: -4 AC vs. melee, +4 vs. Ranged. Stand as Move.
-2
-2
Automated Notes (Offensive) Staggered:
Monk Flurry
STR/STR Monk Me
STR/STR*1.5 Monk
DEX/STR Monk Me
DEX/DEX Monk Me
WIS/STR Monk Mel
WIS/STR*1.5 Monk
WIS/WIS Monk Mel
DEX/--- Monk Ran
DEX/STR Monk Ra
DEX/DEX Monk Ra
WIS/STR Monk Ra
WIS/WIS Monk Ra
Err:501
Err:501
Err:501
Err:501
Err:501
Err:501
Err:501
Err:501
Err:501
Err:501
Err:501
Err:501
0
0
0
0
0
0
0
0
0
0
0
0
Monk/Warpriest
Warpriest Off-Hand
Err:501
Err:501
STR/STR*1.5 Monk
Err:501
Err:501
Err:501
Err:501
WIS/STR*1.5 Monk
Err:501
Err:501
Err:501
Err:501
Err:501
Err:501
Ranged DEX to hi
Ranged WIS to hi
(50% miss);
moving >half speed
str to self/attack nearest
SL concentration to cast
d. Stand as Move.
Other
Alchemist Bomb (D
Alchemist Bomb (D
Witch Prehensile
Primary Natural
Single Primary N
Secondary Natura
0
0
0
0
0
0
0
0
0
0
0
0
Other
0
Alchemist Bomb (D
Alchemist Bomb (D
Witch Prehensile H
Primary Natural A
Secondary Natural
0
0
0
0
0
0
0
0
0
0
0
Version
v1
v2
v3
v4
v4.1
v4.2
V4.3
Date
Notes
4-Nov-2013 The original concept, based on Epizephrii's and Neceros's Pathfinder Cha
19-Feb-2014 New Google Sheets, but the transition caused even more new bugs. Blar
April-ish 2014?The discovery of the "&" formula command revolutionizes everything an
20-Jun-2014 Finalized all the features I started to impliment in v3, but didn't get arou
3-Aug-2014 Added support for Psionics on the Spellcasting Page and added PP/day, P
3-Aug-2014 Added a dropdown on the Spellcasting Page enabling it to pull data from
3-Aug-2014 Made references between sheets a bit more reliable. You can now Duplic
4-Aug-2014 Added the "GM Reference" area underneath HP Calculation on the Formu
5-Aug-2014 Updated the Carrying Capacity table to reflect your size category. Added
10-Aug-2014 RELEASE DAY! WOOOO!
10-Aug-2014 Added a box to track XP, because I was an idiot and didn't do so earlier.
11-Aug-2014 Added the AutoSpellcasting Sheet, which pulls the one-line description f
11-Aug-2014 Also, lots of little bug fixes as they're pointed out to me
29-Sept-2014 Corrected some bugs and mundane errors, added in Occult Adventure Pl
Neceros's Pathfinder Character sheets. Done on the OLD Google Sheets for a friend's Druid character and quick
ven more new bugs. Blargh. Still, it's a major improvement.
olutionizes everything and inspires a complete rebuild of the entire sheet, especially the backend. It looks SPIFFY
n v3, but didn't get around to. Automated Notes, Bonus Types in the buff table, Advanced Class Guide classes, a
age and added PP/day, Powers Known, etc. for all Psionic Classes
abling it to pull data from Companion sheet instead of Main sheet.
able. You can now Duplicate the Spellcasting tab (such as for multiclassed casters) and everything will stay kosh
Calculation on the Formula References page at the request of Reddit /u/ArcnSparc
our size category. Added "Misc. STR bonus" and "Misc. Multiplier" to the formula as well.
ed in Occult Adventure Playtest material. Thinking about how to connect this sheet to Roll20...
ruid character and quickly applied to my Alchemist character. Functional, but still very slow, buggy, and ugly. Re
e backend. It looks SPIFFY. Added bonus types to the buff table and Automated Notes.
ed Class Guide classes, and the Companion Creature sheet are all added.