Professional Documents
Culture Documents
Mark for
Review
(1) Points
True
False (*)
Incorrect. Refer to Section 2 Lesson 2.
2. Manually manipulating an Alice object with your cursor is a way to precisely
position an object. True or false?
Mark for
Review
(1) Points
True
False (*)
Incorrect. Refer to Section 2 Lesson 2.
3. In Alice, the setVehicle procedure will associate one object to another. True or
false?
Mark for
Review
(1) Points
True (*)
False
Correct
4. In Alice, when two objects are synchronized and move together, this means
that one object is:
Mark for
Review
(1) Points
An instance of another
An object of another
A vehicle of another (*)
A class of another
Mark for
Review
(1) Points
6. To access the
Alice Code editor
from the Scene
editor, which
button do you
click?
Mark for
Review
(1) Points
Access Code
Editor
Code Editor
Edit Code (*)
Code
Incorrect.
Refer to
Section 2
Lesson 3.
7. When you disable
a programming
instruction, it is
still executed
when you run the
Alice animation.
True or false?
Mark for
Review
(1) Points
True
False (*)
Correct
8. From your Alice
lessons, what
does the Count
control statement
Mark for
Review
do?
(1) Points
Executes
statements a
specific
number of
times. (*)
Executes
statements
while a
condition is
true.
Executes
statements
simultaneous
ly.
Executes
statements a
random
number of
times.
Incorrect.
Refer to
Section 2
Lesson 4.
9. Which Alice
execution task
corresponds with
the following
storyboard
statement?
<br><br>Cat
turns to face
mouse.
Mark for
Review
(1) Points
cat TurnTo
mouse
mouse
turnTo cat
this.cat
turnToFace
this.mouse
(*)
this.mouse
turnToFace
this.cat
Correct
Which of the10.
following would a
clown fish object in Alice inherit
Mark for
Review
(1) Points
Fins
Two eyes
Procedures
Functions
All of the
above (*)
Incorrect.
Refer to
Section 2
Lesson 5.
11. An
animati
on gives
the
scenario
a
purpose
. True or
false?
True
False (*)
Correct
12. A scenario gives the Alice animation a purpose. True or false?
Mark for
Review
(1) Points
True (*)
False
Correct
13. In Alice, which function is used to move an object directly to the
center point of another object?
Mark for
Review
(1) Points
getDistance (*)
getDuration
getDepth
getObject
Incorrect. Refer to Section 2 Lesson 7.
14. Functions answer questions about an object, such as its height, width,
depth and even distance to another object. True or false?
Mark for
Review
(1) Points
True (*)
False
Correct
15. After objects are positioned in the scene, it is wise to save multiple
versions of the project, giving each version the same name. True or
false?
Mark for
Review
(1) Points
True
False (*)
Correct