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Rogue 4

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CLASS & LEVEL

Diath Woodrowd
CHARACTER NAME

BACKGROUND

ProJared
PLAYER NAME

Human

Chaotic Good

900

RACE

ALIGNMENT

EXPERIENCE POINTS

INSPIRATION

STRENGTH

15
+2

ARMOR
CLASS

PROFICIENCY BONUS

+4

30

INITIATIVE

SPEED

Adventure and challenges are better than


riches.
Calm, collected, quick-thinking. I can get
out of any situation quickly and smoothly.
PERSONALITY TRAITS

-1
DEXTERITY

18

+4

-1

Strength

Dexterity

Constitution

Intelligence

Wisdom

Charisma

CONSTITUTION

Hit Point Maximum 24

Seeking forgotten or lost riches is what


I live for
CURRENT HIT POINTS

Everyone else's well-being is more important than my own


I will discover what my ring of keys goes to

SAVING THROWS

TEMPORARY HIT POINTS

10

INTELLIGENCE

14
+2
WISDOM

14

+2
CHARISMA

12

+1

Acrobatics (Dex)

Animal Handling (Wis)

Arcana (Int)

-1

Athletics (Str)

Deception (Cha)

History (Int)

Insight (Wis)

Intimidation (Cha)

Investigation (Int)

Medicine (Wis)

Nature (Int)

Perception (Wis)

Performance (Cha)

Persuasion (Cha)

Religion (Int)

11

Sleight of Hand (Dex)

Stealth (Dex)

Survival (Wis)

Total

4d8

SUCCESSES
FAILURES

HIT DICE

NAME

I am physically weak and want to avoid confrontation.


I do not steal, pickpocket, or rob others.
FLAWS

ATK BONUS DAMAGE/TYPE

S. Sword

+5

1d6+4/p

Dagger

+5

1d4+4/p

Dungeon Delver Feat: Adv. when


detecting secret doors, adv. vs traps,
damage resistance vs traps, search
for traps at normal pace
Cunning Action: Bonus Action to
Dash, Disengage, Hide
Fast Hands: Cunning Action to
Sleight of Hand, Thieves Tools, or
Use an Object
Second-Story Work: Climbing does
not cost extra movement, running
jump increased by DEX modifier

ATTACKS & SPELLCASTING

PASSIVE WISDOM (PERCEPTION)


CP

Thieves' Tools
Expertise: Thieves' Tools & Perception
Thieves' Cant
Gloves of Thievery: +5 to Pick Locks

BONDS

DEATH SAVES

Sneak Attack 2d6 (any


advantage attack roll, or any
enemy with ally within 5 feet)

SKILLS

+6

IDEALS

SP

EP

BG Feature: City Secrets

Studded Leather Armor


Short Sword
Dagger x 6
Silver Dagger
Thieves' Tools
Caltrops
Oil Flask x 2
Lock (DC 15)
Rope, Hempen
Traveler's Clothes

GP

PP

OTHER PROFICIENCIES & LANGUAGES

EQUIPMENT
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

FEATURES & TRAITS

Diath Woodrow
CHARACTER NAME

28

5'11"

AGE

HEIGHT

135
WEIGHT

Green

Yes

Brown

EYES

SKIN

HAIR

NAME

SYMBOL

CHARACTER APPEARANCE

ALLIES & ORGANIZATIONS

Diath was born in Waterdeep to a


family that worked hard to get by. They
weren't rich, but they also weren't
poor. Until, that is, his family home
was robbed.
From there it was a struggle to survive
every day. Diath did oddjobs wherever
he could, and on especially
unfortunate days, he reluctantly
resorted to begging on the streets.
He's long forgotten their face, but this
was when one cloaked figure simply
placed a set of keys into his hands
instead of a copper piece.
Adventuring quickly became his
steadiest form of income. He does not
desire fortune, but rather the tales and
experiences he obtains from going on
adventures. Any valuable gem, jewel,
or trinket he discovered he kept for
himself as a memento of how far he's
come.

ADDITIONAL FEATURES & TRAITS

A ring of Keys for forgotten locks


Gloves of Thievery

As a victim of petty theft himself, he


refuses to outright steal. Diath has no
interest in breaking into homes, cutting
purses in the streets or taking from
other citizens struggling to get by. For
him, uncovering long-forgotten
artifacts is far more valuable than any
amount of coin.
CHARACTER BACKSTORY

TREASURE
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

SPELLCASTING
ABILITY

SPELLCASTING
CLASS

SPELL
LEVEL

CANTRIPS

SLOTS TOTAL

ED

PR

SLOTS EXPENDED

1
EPAR

SPELL SAVE DC

7
SPELL NAME

SPELLS KNOWN

5
9

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

SPELL ATTACK
BONUS

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