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WARSCROLL

BATTALION

STORMCAST ETERNALS

THUNDERSTRIKE
BROTHERHOOD
Blasting onto the battlefield in explosions of force, Thunderstrike Brotherhoods are led into the
heart of the fray by heroic Lord-Celestants. These warriors are tightly bound by honour and duty.

ORGANISATION ABILITIES
Brothers in Arms: Add 1 to the Bravery of any unit from this
A Thunderstrike Brotherhood warscroll battalion that is within 6" of one or more other units from
consists of the following units:
this warscroll battalion.
1 Lord-Celestant on Dracoth
Lightning Strike: Instead of setting up a unit from this warscroll
1 Lord-Relictor
battalion on the battlefield, you can place it to one side and say that
1 unit Retributors
it is set up as part of your army in the Celestial Realm. In any of
1 unit Prosecutor
your movement phases, you can transport the unit to the battlefield.
2 unit of Liberators When you do so, set up the unit on the battlefield more than 9" from
any enemy models. This is their move for that movement phase.
WARSCROLL
BATTALION

STORMCAST ETERNALS

HEROES OF THE HOST


Gathering their divine might, the heroes of the Stormhosts can hurl forth arcing waves of
power. Foes are driven back by these crackling blasts, blinded and reeling before the fury
of Sigmars storm.

ORGANISATION ABILITIES
Aura of Command: Add 1 to the Bravery of all friendly
The Heroes of the Host consists of Stormcast Eternal units that are within 6" of one or more
the following units: Heroes from this battalion.

1 Lord-Celestant on Dracoth Wave of Power: If all 3 Heroes from this battalion are within 3"
1 Lord-Relictor of each other in your opponents hero phase, they can summon an
1 Lord-Castellant arcing wave of power to drive their foes back. If they do so, roll
0-1 unit of Gryph-hounds
a dice for each enemy unit that is within 3" of a Hero from this
battalion; on a four or more, that enemy unit suffers one mortal
wound and must retreat in the following movement phase if
possible.

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