Professional Documents
Culture Documents
By Paul Davies
a V1 launch site
Some weeks ago, I was fortunate enough to get a sneak preview of the Flames Of War Open Fire boxed set when
I was invited to the Wargames Illustrated 300th issue celebration, and was very impressed by the quality and
amount of models and figures in the box. I was particularly interested in the V1, complete with launching ramp,
and the possibilities for making it into something more than just a terrain piece or objective marker occurred to
me immediately.
Obviously there have been a few needed to make the sites less obvious, fillers will attack the foam so always test
compromises with the model, most particularly regarding the distinctive fillers, glues and even paints, on a piece
notably regarding the scaled down length ski building. of waste material before using them!
of the launching ramp. The original I experienced this problem during this
Walter Schlitzrohrschleuder WR 2.3 GENERAL CONSTRUCTION project even though I was using a filler
catapult launch ramp has been quoted I used Styrofoam for the buildings in that Id used before so, when opening a
at anything from 36 - 58.4 metres this How to. Its cheap, light and easy new tube or pack, my suggestion would
long depending upon which source to cut with simple hand tools as long as be to test the contents before applying
you consult. Assuming the longest them to your precious model.
you ensure that you use a sharp blade.
dimension, then at 1/100th scale the
Blunt blades will rip the foam, which will As always, the plans are intended as a
model would be almost 24'' long, which
mean youll need to use filler to make starting point and they should be scaled
would clearly dominate most wargames
good the damage. Be warned, that some to suit your figures
tables! The ramp sections supplied in
Open Fire, make a ramp that is just
under 6''. Unfortunately at the time of
writing this How to there were no
plans to separately release any of the
plastic components from Open Fire,
so if you want to create a longer ramp,
or for that matter, have more of the very
.net
nice infantry figures youll need to get As with most of Paul Davies terrain
together with someone else and pool building articles, you can find his
your resources. plans ready for download at our
website. Once downloaded you may
Anyway, for this How to I decided need to rescale the plans to match
to create a selection of generic buildings the scale of your own project.
associated with the early V1 launch sites.
I stress early because thanks to excellent
Allied air reconnaissance and information
from the resistance in Occupied Europe,
the Germans quickly realised that they
THE LAUNCH RAMP
Modelling
Painting &
The launch ramp and catapult was usually protected by a
wall each side of it, either made from bricks or concrete. My
interpretation is based upon a wartime intelligence drawing
(Zaloga, S J, German V-Weapon Sites 1943-45. Osprey Ideally I always leave the pins in place, simply pushing them
Publishing, 2008). right into the Styrofoam to make a really strong joint, but you
Cut out all the components. Consult the exploded view below need to take care that your pins arent too long otherwise theyll
and you will see that the ends of certain components need to be project through to the material.
cut at a 45o angle. I will cover painting in one section at the end of the article as
Pin and glue the components together. it is basically the same for all the different constructions and
theres no point duplicating information. Similarly, I
Where parts 4 and 5 join youll need to trim the Styrofoam constructed some simple bases to go with each model, but
slightly, because a cut made across an angle will be longer than the basic principles are the same for each one, so once again,
one made at right angles to the edge. Ive slotted these in at the end of the article to avoid duplication.
MAKING DOORS
The doors in the Anti Magnetic Alignment building would have The doors were sprayed matt black and then drybrushed with
been wooden for obvious reasons. To create them, I scored a Games Workshop Boltgun Metal.
series of lines onto balsa sheet and then cut out a door to fit the
To date, Ive yet to find a glue that will work with both Styrofoam
aperture. As for painting, wood that has aged tends to look
and plastic card, so to hold the doors in position I added a piece of
grey, but the wood in these doors would have been fairly new,
foam behind the door, pinning and gluing it into position.
so I decided to use Citadel Kharlock Green, followed by a
very light drybrush of grey to pick out the grain in the balsa. The same basic procedure was followed for the other door for this
Dont be tempted to drybrush until the previous colour has building and also for the door for the Fire Control Launch bunker.
dried completely. To finish off the door I created a door handle
by pushing a pin through the door, and snipping off the excess.
Be careful when you do this as the sharp pointy end has a
nasty habit of shooting across the room at something
approaching escape velocity! Paint the head of the pin black
and thats it, one simple door complete with door handle. Just
glue it into position.
The doors for the Fire Control bunker and the Ski building were
more likely to have been made from metal, so I used plastic card
for them. The main doors were created by making a backing
piece slightly larger than the door aperture. Onto this was glued
a slightly smaller piece to represent the doors. A thin vertical
strip was added to suggest where the doors joined and finally
hinges were added, made from thin paper.
BASES
I followed the same painting process for each base; paint the tiled area
matt black, and the surrounding ground dark brown. After this had dried
thoroughly I dry brushed the earth and drag-sponged the tiles.
Dont worry too much if youre a bit heavy handed with drybrushing over
the brown as youll be covering most of it with static grass or flock, but try
to be careful when working on the stonework.
All that remains is to bring together your buildings and bases