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The Land of Lore - 5th Edition Homebrew Roleplaying

Game

PLEASE KEEP IN MIND THAT THIS DOCUMENT WILL BE UPDATED REGULARLY.


EVEN DURING CAMPAIGN PLAY! Changes will be made based on what is most fun for the PARTY and GM.

The Scholar - Class Edits (Additions | Removals)


Most references to Middle Earth | Elves | Dwarves | Etc - Should be ignored, eventually Ill
rewrite the classes for all involved so they have a more a generic reading to them.

The Slayer - Class Edits (Additions | Removals)


Foehammer Edits:
1. Hooped and Hasped - Beginning at 6th level, your armour no longer impedes you in
any way. You are no longer subject to stealth disadvantage when wearing medium or
heavy armour. In addition, you are no longer slowed by wearing heavy armor.

The Treasure Hunter - Class Edits (Additions | Removals)


None so far!

The Warden - Class Edits (Additions | Removals)


None so far!

The Warrior - Class Edits (Additions | Removals)


Weapon Master Edits:
1. Masteries
a. Force of Will - You must be 10th level or higher to take this Mastery.

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The Wanderer - Class Edits (Additions | Removals)
Known Lands - Regions have changed to more generic regions based on climate, locale,
terrain, etc.
Region Locations:
The Todeswald-
The Horns-
Ishull Insel-
Ankhi-
Acheron-
Dragon Fang Mountains-
Whitestone Canyon-
The Numb-
Dust Seas-
Red River Valley-
Aachen-
Eastreach-
Mornmon Vale-
Land of Lords-
Westmarch Mountains-
Creeping Mire-
Lorewind Plains-
Swordstone Cliffs-
Akkylannie Province-
Cadwallen Province-
Bran-O-Kar Mountains-
The Twilight Hills-
Path of Opal
Throne of Stars-
Kings Tree Forest-
Additional Changes to Known Lands
While tracking other creatures, you automatically learn their exact number, their sizes and how
recently they passed through the area - REMOVED.

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Hunter of Shadows - Edit
Ignore references to Mordor and other Middle Earth creatures.

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