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AIM

To have an in depth knowledge of the architecture and programming of 8-bit


and 16-bit Microprocessors, Microcontrollers and to study how to interface
various peripheral devices with them.

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OBJECTIVE

To study the architecture and Instruction set of 8085 and 8086

To develop assembly language programs in 8085 and 8086.

To design and understand multiprocessor configurations

To study different peripheral devices and their interfacing to 8085/8086.

To study the architecture and programming of 8051 microcontroller.

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UNIT I

THE 8085 MICROPROCESSOR

1.1 Introduction to 8085


1.2 Microprocessor architecture
1.3 Instruction set
1.4 Addressing modes
1.5 Programming the 8085.

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1.1 8085 PROCESSOR

The first microprocessor was introduced in 1970 by Intel (named 4004).


It ran at the speed of 108KHz.
Four years later, Intel created the 8080 running at just over 2 Mhz.
This microprocessor was used on the world's firs personal computer, named Altair.
Also at this time, IBM started researching for their microprocessor, called POWER
(Performance Optimization With Enhanced RISC).

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1.2 Microprocessor architecture

Control Unit
Arithmetic Logic Unit
Registers
Accumulator
Flags
Program Counter (PC)
Stack Pointer (SP)
Instruction Register/Decoder
Memory Address Register
General Purpose Registers
Control Generator
Register Selector
Microprogramming

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8085 ARCHITECTURE
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CONTD..

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1.3 INSTRUCTION SET

BASED ON FUNCTIONS
Data Transfer Instructions
Arithmetic Instructions
Logical Instructions
Branch Instructions
Machine Control
BASED ON LENGTH
One-word or 1-byte instructions
Two-word or 2-byte instructions
Three-word or 3-byte instructions

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8085 Instruction Set
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The 8085 instructions can be classified as follows:

Data transfer operations


Between Registers
Between Memory location and a Registers
Direct write to a Register/Memory
Between I/O device and Accumulator

Arithmetic operations (ADD, SUB, INR, DCR)

Logic operations

Branching operations (JMP, CALL, RET)

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8085 Instruction Types
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8085 Instruction Types

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8085 Instruction Types

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PIN DIAGRAM

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1.5 ADDRESSING MODES

Implied Addressing:
The addressing mode of certain instructions is implied by the instructions function.
For example, the STC (set carry flag) instruction deals only with the carry flag, the
DAA (decimal adjust accumulator) instruction deals with the accumulator.
Register Addressing:
Quite a large set of instructions call for register addressing. With these instructions,
specify one of the registers A through E, H or L as well as the operation code. With
these instructions, the accumulator is implied as a second operand. For example,
the instruction CMP E may be interpreted as 'compare the contents of the E register
with the contents of the accumulator.
Most of the instructions that use register addressing deal with 8-bit values.
However, a few of these instructions deal with 16-bit register pairs. For example, the
PCHL instruction exchanges the contents of the program counter with the contents
of the H and L registers.
Immediate Addressing:
Instructions that use immediate addressing have data assembled as a part of the
instruction itself. For example, the instruction CPI 'C' may be interpreted as
compare the contents of the accumulator with the letter C. When assembled, this
instruction has the hexadecimal value FE43. Hexadecimal 43 is the internal
representation for the letter C. When this instruction is executed, the processor
fetches the first instruction byte and determines that it must fetch one more byte.
The processor fetches the next byte into one of its internal registers and then
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operation.
ADDRESSING MODES
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CONTD
Direct Addressing:
Jump instructions include a 16-bit address as part of the instruction. For example,
the instruction JMP 1000H causes a jump to the hexadecimal address 1000 by
replacing the current contents of the program counter with the new value 1000H.
Instructions that include a direct address require three bytes of storage: one for the
instruction code, and two for the 16-bit address
Register Indirect Addressing:
Register indirect instructions reference memory via a register pair. Thus, the
instruction MOV M,C moves the contents of the C register into the memory address
stored in the H and L register pair. The instruction LDAX B loads the accumulator
with the byte of data specified by the address in the B and C register pair.

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UNIT- II

Intel 8086 microprocessor

Architecture

Signals

Instruction set

Addressing modes

Assembler directives

Assembly language programming

Procedures

Macros

Interrupts and interrupt service routines.

BIOS Function Calls


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8086 ARCHITECTURE&PIN
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DIAGRAM

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8086 FEATURES

16-bit Arithmetic Logic Unit

16-bit data bus (8088 has 8-bit data bus)

20-bit address bus - 220 = 1,048,576 = 1 meg

The address refers to a byte in memory.

In the 8088, these bytes come in on the 8-bit data bus. In the 8086, bytes at
even addresses come in on the low half of the data bus (bits 0-7) and bytes at
odd addresses come in on the upper half of the data bus (bits 8-15).

The 8086 can read a 16-bit word at an even address in one operation and at an

odd address in two operations. The 8088 needs two operations in either case.

The least significant byte of a word on an 8086 family microprocessor is at the

lower address.

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16-bit Registers

General Purpose Index


AH AL
BP
AX

SP
BH BL
BX
SI

CH CL
DI
CX

DH DL
DX Segment

CS

Status and Control SS

Flags DS

IP ES

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8086 ARCHITECTURE
The 8086 has two parts,
the Bus Interface Unit (BIU) and

the Execution Unit (EU).

The BIU fetches instructions, reads and writes data, and computes the 20-bit address.

The EU decodes and executes the instructions using the 16-bit ALU.

The BIU contains the following registers:

IP - the Instruction Pointer


CS - the Code Segment Register
DS - the Data Segment Register
SS - the Stack Segment Register
ES - the Extra Segment Register

The BIU fetches instructions using the CS and IP, written CS:IP, to contract
the 20-bit address. Data is fetched using a segment register (usually the DS)
and an effective address (EA) computed by the EU depending on the
addressing mode.

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INTERNAL BLOCK

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PROGRAM MODEL
8086 Programmers Model

ES Extra Segment
BIU registers
(20 bit adder) CS Code Segment
SS Stack Segment
DS Data Segment
IP Instruction Pointer

EU registers AX AH AL Accumulator
BX BH BL Base Register
CX CH CL Count Register
DX DH DL Data Register
SP Stack Pointer
BP Base Pointer
SI Source Index Register
DI Destination Index Register
FLAGS
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8086/88 internal from16
registers www.Rejinpaul.com
bits (2 bytes each)

AX, BX, CX and DX are two


bytes wide and each byte can
be accessed separately

These registers are used as


memory pointers.

Flags will be discussed later

Segment registers are used


as base address for a segment
in the 1 M byte of memory
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The 8086/8088 Microprocessors: Registers

Registers
Registers are in the CPU and are referred to by specific names
Data registers
Hold data for an operation to be performed
There are 4 data registers (AX, BX, CX, DX)
Address registers
Hold the address of an instruction or data element
Segment registers (CS, DS, ES, SS)
Pointer registers (SP, BP, IP)
Index registers (SI, DI)
Status register
Keeps the current status of the processor
On an IBM PC the status register is called the FLAGS register
In total
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registers in an 8086/8088
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Data Registers: AX, BX, CX, DX

Instructions execute faster if the data is in a register


AX, BX, CX, DX are the data registers
Low and High bytes of the data registers can be accessed
separately
AH, BH, CH, DH are the high bytes
AL, BL, CL, and DL are the low bytes
Data Registers are general purpose registers but they also
perform special functions
AX
Accumulator Register
Preferred register to use in arithmetic, logic and data transfer instructions
because it generates the shortest Machine Language Code
Must be used in multiplication and division operations
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Must also be used in I/O operations
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BX
Base Register
Also serves as an address register
Used in array operations
Used in Table Lookup operations (XLAT)
CX
Count register
Used as a loop counter
Used in shift and rotate operations
DX
Data register
Used in multiplication and division
Also used in I/O operations
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Pointer and Index Registers

Contain the offset addresses of memory locations


Can also be used in arithmetic and other operations
SP: Stack pointer
Used with SS to access the stack segment
BP: Base Pointer
Primarily used to access data on the stack
Can be used to access data in other segments
SI: Source Index register
is required for some string operations
When string operations are performed, the SI register points to
memory locations in the data segment which is addressed by the
DS register. Thus, SI is associated with the DS in string
operations.
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DI: Destination Index register


is also required for some string operations.
When string operations are performed, the DI register points to
memory locations in the data segment which is addressed by the
ES register. Thus, DI is associated with the ES in string
operations.
The SI and the DI registers may also be used to access data
stored in arrays

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Segment Registers - CS, DS, SS and ES

Are Address registers


Store the memory addresses of instructions and data
Memory Organization
Each byte in memory has a 20 bit address starting with 0 to 220-1 or 1
meg of addressable memory
Addresses are expressed as 5 hex digits from 00000 - FFFFF
Problem: But 20 bit addresses are TOO BIG to fit in 16 bit registers!
Solution: Memory Segment
Block of 64K (65,536) consecutive memory bytes
A segment number is a 16 bit number
Segment numbers range from 0000 to FFFF
Within a segment, a particular memory location is specified with an offset
An offset also ranges from 0000 to FFFF
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Segmented Memory
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Segmented memory addressing: absolute (linear) address is a


combination of a 16-bit segment value added to a 16-bit offset

F0000
E0000 8000:FFFF
D0000
C0000
B0000
A0000
one segment
90000
80000
70000
60000
8000:0250
50000
0250
40000
30000 8000:0000
20000
10000
seg ofs
00000

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Intel
Memory Address Generation

The BIU has a dedicated adder for


determining physical memory addresses
Offset Value (16 bits)

Segment Register (16 bits) 0000

Adder

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(20 Bits)
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Intel
Example Address Calculation

If the data segment starts at location 1000h


and a data reference contains the address
29h where is the actual data?
2 9

Offset: 0000000000101001

Segment: 0001000000000000 0000

Address: 0001000000000010 1001

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SEGMENT:OFFSET ADDRESS

Logical Address is specified as segment:offset


Physical address is obtained by shifting the segment address 4
bits to the left and adding the offset address
Thus the physical address of the logical address A4FB:4872 is
A4FB0
+ 4872
A9822

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EXAMPLE

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CODE SEGMENT

0H
4000H
CS: 0400H
CS:IP = 400:56
4056H Logical Address
IP 0056H

Segment Register Memory


0400 0
Offset
+ 0056
Physical or 0FFFFFH

Absolute Address 04056H

The offset is the distance in bytes from the start of the segment.
The offset is given by the IP for the Code Segment.
Instructions are always fetched with using the CS register.

The physical address is also called the absolute address.


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THE DATA SEGMENT

0H

05C00H
DS: 05C0
05C50H
EA 0050 DS:EA

Memory
05C0 0
Segment Register

Offset + 0050
0FFFFFH
Physical Address 05C50H

Data is usually fetched with respect to the DS register.


The effective address (EA) is the offset.
The EA depends on the addressing mode.
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THE STACK SEGMENT

0H

0A00 0A000H
SS:
0A100H
SP 0100 SS:SP

Segment Register
Memory
0A00 0
Offset
+ 0100
Physical Address
0FFFFFH
0A100H
The offset is given by the SP register.
The stack is always referenced with respect to the stack segment register.
The stack grows toward decreasing memory locations.
The SP points to the last or top item on the stack.

PUSH - pre-decrement the SP


POP - post-increment the SP
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Flags

Carry flag
Overflow
Direction Parity flag

Interrupt enable Auxiliary flag

Trap Zero

Sign
6 are status flags
3 are control flag
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Flag Register

Conditional flags:
They are set according to some results of arithmetic operation. You do
not need to alter the value yourself.
Control flags:
Used to control some operations of the MPU. These flags are to be set
by you in order to achieve some specific purposes.
Flag O D I T S Z A P C

1
Bit no. 15 14 13 12 11 9 8 7 6 5 4 3 2 1 0
0

CF (carry) Contains carry from leftmost bit following


arithmetic, also contains last bit from a shift or rotate
operation.

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Flag Register

OF (overflow) Indicates overflow of the leftmost bit during arithmetic.

DF (direction) Indicates left or right for moving or comparing string data.

IF (interrupt) Indicates whether external interrupts are being processed or


ignored.

TF (trap) Permits operation of the processor in single step mode.

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SF (sign) Contains the resulting sign of an arithmetic operation (1=negative)

ZF (zero) Indicates when the result of arithmetic or a comparison is zero.


(1=yes)

AF (auxiliary carry) Contains carry out of bit 3 into bit 4 for specialized
arithmetic.

PF (parity) Indicates the number of 1 bits that result from an operation.

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Macros
avoid repetitious SAS code

create generalizable and flexible SAS code

pass information from one part of a SAS job to another

conditionally execute data steps and PROCs

dynamically create code at execution time

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Example
Simple macro variable

%let dsn=LAB;

title "DATA SET &dsn";

proc contents data=&dsn;

run;

proc print data=&dsn(obs=10);

run;

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Procedures

Initial call to run an external program

Run a LCA model to simulate data

Estimate a model of simulated data

Collect necessary output

Check if output read is indeed output wanted

Collect output in a single data matrix

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Instruction Set
Mov destination, source

add, inc, dec and sub instructions

Input/Output

String Instructions

Machine Control

Flag Manipulation.

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Addressing Modes

Immediate addressing.

Register addressing.

Direct addressing.

Indirect addressing

Implied addressing.

Indexed addressing

Relative addressing

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Interrupts &Interrupt Service
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Routine
An interrupt signals the processor to suspend its current activity
(i.e. running your program) and to pass control to an interrupt service
program (i.e. part of the operating system).

A software interrupt is one generated by a program (as opposed to


one generated by hardware).

The 8086 int instruction generates a software interrupt.

It uses a single operand which is a number indicating which MSDOS


subprogram is to be invoked.

This subprogram handles a variety of I/O operations by calling


appropriate subprograms.

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MAXIMUM MODE

Maximum mode

Maximum mode is designed to be used with a coprocessor exists in the system.

All the control signals (except RD) are not generated by the microprocessor.

But we still need those control signals.

Solution:

8288.

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8086 maximum
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modes
8086 maximum & minimum modes
The mode is controlled by MN/MX.
Maximum mode is obtained by connecting MN/MX to low and
minimum mode is by connecting it to high.
Having two different modes (minimum and maximum) is used
only 8088/8086.
Each mode enables a different control structure.
Minimum mode operation and control signals are very similar to
those of 8085.
So 8085 8-bit peripherals can be used with 8086 without special
considerations.
Easy and least expensive way to build single processor systems

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S2 S1 S0 operation signal
0 0 0 Interrupt Acknowledge INTA
0 0 1 Read I/O port IORC
0 1 0 Write I/O port IOWC, AIOWC
0 1 1 Halt none
1 0 0 Instruction Fetch MRDC
1 0 1 Read Memory MRDC
1 1 0 Write Memory MWTC, AMWC
1 1 1 Passive none

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UNIT III

Coprocessor Configuration

Closely Coupled Configuration

Loosely Coupled Configuration

8087 Numeric Data Processor-architecture

Data types

8089 I/O Processor-Architecture

Communication between CPU and IOP

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PIN DIAGRAM OF 8087

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Architecture of 8087

Two Units
Control Unit
Execution Unit

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Control Unit
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Control unit: To synchronize the operation of the coprocessor and the processor.
This unit has a Control word and Status word and Data Buffer
If instruction is an ESCape (coprocessor) instruction, the coprocessor executes it, if not
the microprocessor executes.
Status register reflects the over all operation of the coprocessor.
Status Register

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Status Register
C3-C0 Condition code bits
TOP Top-of-stack (ST)
ES Error summary
PE Precision error
UE Under flow error
OE Overflow error
ZE Zero error
DE Denormalized error
IE Invalid error
B Busy bit
B-Busy bit indicates that coprocessor is busy executing a task. Busy can be tested by examining the
status or by using the FWAIT instruction.
C3-C0 Condition code bits indicates conditions about the coprocessor.
TOP- Top of the stack (ST) bit indicates the current register address as the top of the stack.
ES-Error summary bit is set if any unmasked error bit (PE, UE, OE, ZE, DE, or IE) is set. In the 8087
the error summary is also caused a coprocessor interrupt.
PE- Precision error indicates that the result or operand executes selected precision.
UE-Under flow error indicates the result is too large to be represent with the current precision
selected by the control word.
OE-Over flow error indicates a result that is too large to be represented. If this error is masked, the
coprocessor generates infinity for an overflow error.
ZE-A Zero error indicates the divisor was zero while the dividend is a non-infinity or non-zero
number.
DE-Denormalized error indicates at least one of the operand is denormalized.
IE-Invalid error indicates a stack overflow or underflow, indeterminate from (0/0,0,-0,
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indicates error such as those produced
by taking the square root of a negative number.
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CONTROL REGISTER
Control register selects precision, rounding control, infinity control.
It also masks an unmasks the exception bits that correspond to the rightmost Six bits of
status register.
Instruction FLDCW is used to load the value into the control register.

IC Infinity control
RC Rounding control
PC Precision control
PM Precision control
UM Underflow mask
OM Overflow mask
ZM Division by zero mask
DM Denormalized operand mask
IM Invalid operand mask

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IC Infinity control selects either affine or projective infinity. Affine allows positive and
negative infinity, while projective assumes infinity is unsigned.
INFINITY CONTROL
0 = Projective
1 = Affine
RC Rounding control determines the type of rounding.
ROUNDING CONTROL
00=Round to nearest or even
01=Round down towards minus infinity
10=Round up towards plus infinity
11=Chop or truncate towards zero
PC- Precision control sets the precision of he result as define in table
PRECISION CONTROL
00=Single precision (short)
01=Reserved
10=Double precision (long)
11=Extended precision (temporary)
Exception Masks It Determines whether the error indicated by the exception affects
the error bit in the status register. If a logic1 is placed in one of the exception control bits,
corresponding status register bit is masked off.

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Numeric Execution Unit
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This performs all operations that access and manipulate the numeric data in the
coprocessors registers.
Numeric registers in NUE are 80 bits wide.
NUE is able to perform arithmetic, logical and transcendental operations as well as
supply a small number of mathematical constants from its on-chip ROM.
Numeric data is routed into two parts ways a 64 bit mantissa bus and
a 16 bit sign/exponent bus.

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Data Types
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Internally, all data operands are converted to the 80-bit temporary real format.
We have 3 types.
Integer data type
Packed BCD data type
Real data type
Example
Converting a decimal number into a Floating-point number.
1) Converting the decimal number into binary form.
2) Normalize the binary number
3) Calculate the biased exponent.
4) Store the number in the floating-point format.
Example
Step Result
1) 100.25
2) 1100100.01 = 1.10010001 * 26
3) 110+01111111=10000101
4 ) Sign = 0
Exponent =10000101
Significand = 10010001000000000000000
In step 3 the biased exponent is the exponent a 26 or 110,plus a bias of 01111111(7FH)
single precision no use 7F and double precision no use 3FFFH.
IN step 4 the information found in prior step is combined to form the floating point no.

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UNIT V

Architecture of 8051
Signals
Operational features
Memory and I/O addressing
Interrupts
Instruction set
Applications.

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Microcontroller :

A smaller computer
On-chip RAM, ROM, I/O ports...
ExampleMotorolas 6811, Intels 8051, Zilogs Z8 and PIC
16X

CPU RAM ROM


A single chip
Serial
I/O Timer COM
Port
Port
Microcontroller

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Microprocessor vs. Microcontroller

Microprocessor
CPU is stand-alone, RAM, Microcontroller
ROM, I/O, timer are separate CPU, RAM, ROM, I/O and
designer can decide on the timer are all on a single chip
amount of ROM, RAM and fix amount of on-chip ROM,
I/O ports. RAM, I/O ports
expansive for applications in which cost,
versatility power and space are critical
general-purpose single-purpose

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Block Diagram

External interrupts
On-chip Timer/Counter

Interrupt ROM for


On-chip Timer 1 Counter
Control program
code RAM Timer 0 Inputs

CPU

Bus Serial
4 I/O Ports
OSC Control Port

P0 P1 P2 P3 TxD RxD
Address/Data

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Pin Description of the 8051

P1.0 1 40 Vcc
P1.1 2 39 P0.0(AD0)
P1.2 3 38 P0.1(AD1)
P1.3
P1.4
4
5
8051 37
36
P0.2(AD2)
P0.3(AD3)
P1.5 6 (8031) 35 P0.4(AD4)
P1.6 7 34 P0.5(AD5)
P1.7 8 33 P0.6(AD6)
RST 9 32 P0.7(AD7)
(RXD)P3.0 10 31 EA/VPP
(TXD)P3.1 11 30 ALE/PROG
(INT0)P3.2 12 29 PSEN
(INT1)P3.3 13 28 P2.7(A15)
(T0)P3.4 14 27 P2.6(A14)
(T1)P3.5 15 26 P2.5(A13)
(WR)P3.6 16 25 P2.4(A12)
(RD)P3.7 17 24 P2.3(A11)
XTAL2 18 23 P2.2(A10)
XTAL1 19 22 P2.1(A9)
GND 20 21 P2.0(A8)

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Figure (b). Power-On RESET Circuit

Vcc

+
10 uF
31
EA/VPP
30 pF X1
19
11.0592 MHz
8.2 K
X2
18
30 pF
9 RST

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Port 0 with Pull-Up Resistors

Vcc
10 K

P0.0

Port
DS5000 P0.1
P0.2
8751 P0.3
8951 P0.4 0
P0.5
P0.6
P0.7

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Registers

R0
DPTR DPH DPL
R1

R2 PC PC
R3

R4 Some 8051 16-bit Register

R5

R6

R7

Some 8-bitt Registers of


the 8051

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Stack in the 8051
The register used to access
the stack is called SP (stack 7FH
pointer) register.
Scratch pad RAM

The stack pointer in the 30H

8051 is only 8 bits wide, 2FH


Bit-Addressable RAM
which means that it can take
value 00 to FFH. When 20H
1FH Register Bank 3
8051 powered up, the SP 18H
register contains value 07. 17H
10H
Register Bank 2

0FH (Stack) Register Bank 1


08H
07H
Register Bank 0
00H

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Timer:
: Timer :

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Numerical Bases Used in
Programming

Hexadecimal

Binary

BCD

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Hexadecimal Basis
Hexadecimal Digits:

1 2 3 4 5 6 7 8 9 A B C D E F

A=10
B=11
C=12
D=13
E=14
F=15
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Decimal, Binary, BCD, & Hexadecimal Numbers

(43)10=

(0100 0011)BCD=

( 0010 1011 )2 =

( 2 B )16
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Register Addressing Mode

MOV Rn, A ;n=0,..,7


ADD A, Rn
MOV DPL, R6

MOV DPTR, A
MOV Rm, Rn

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Direct Addressing Mode

Although the entire of 128 bytes of RAM can be


accessed using direct addressing mode, it is most often
used to access RAM loc. 30 7FH.

MOV R0, 40H


MOV 56H, A
MOV A, 4 ; MOV A, R4
MOV 6, 2 ; copy R2 to R6
; MOV R6,R2 is invalid !

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Immediate Addressing Mode

MOV A,#65H

MOV R6,#65H

MOV DPTR,#2343H

MOV P1,#65H

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SETB bit ; bit=1


CLR bit ; bit=0

SETB C ; CY=1
SETB P0.0 ;bit 0 from port 0 =1
SETB P3.7 ;bit 7 from port 3 =1
SETB ACC.2 ;bit 2 from ACCUMULATOR =1
SETB 05 ;set high D5 of RAM loc. 20h

Note:

CLR instruction is as same as SETB


i.e.:
CLR C ;CY=0

But following Get


instruction is onlymaterials
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CLR A ;A=0
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DEC byte ;byte=byte-1


INC byte ;byte=byte+1

INC R7
DEC A
DEC 40H ; [40]=[40]-1

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LOOP and JUMP Instructions

Conditional Jumps :
JZ Jump if A=0

JNZ Jump if A/=0

DJNZ Decrement and jump if A/=0


CJNE A,byte Jump if A/=byte
CJNE reg,#data Jump if byte/=#data
JC Jump if CY=1

JNC Jump if CY=0

JB Jump if bit=1

JNB Jump if bit=0

JBC Jump if bit=1 and clear bit

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Call instruction

SETB P0.0
.
.
CALL UP
.
.
.
UP:CLR P0.0
.
.
RET

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UNIT IV

Memory Interfacing and I/O interfacing


Parallel communication interface
Serial communication interface
Timer
Keyboard /display controller
Interrupt controller
DMA controller
Programming and applications

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Accessing I/O Devices
I/O address mapping
Memory-mapped I/O
Reading and writing are similar to memory
read/write
Uses same memory read and write signals
Most processors use this I/O mapping
Isolated I/O
Separate I/O address space
Separate I/O read and write signals are needed
Pentium supports isolated I/O
64 KB address space
Can be any combination of 8-, 16- and 32-bit I/O
ports
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Also supports memory-mapped I/O
Accessing I/O Devices
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(contd)
Accessing I/O ports in Pentium
Register I/O instructions
in accumulator, port8 ; direct format
Useful to access first 256 ports
in accumulator,DX ; indirect format
DX gives the port address
Block I/O instructions
ins and outs
Both take no operands---as in string instructions
ins: port address in DX, memory address in
ES:(E)DI
outs: port address in DX, memory address in
ES:(E)SI
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We can use rep prefix for block transfer of data
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An Example I/O Device

Keyboard
Keyboard controller scans and reports
Key depressions and releases
Supplies key identity as a scan code
Scan code is like a sequence number of the key
Keys scan code depends on its position on the
keyboard
No relation to the ASCII value of the key

Interfaced through an 8-bit parallel I/O port


Originally supported by 8255 programmable
peripheral interface chip (PPI)
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An Example I/O Device
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(contd)
8255 PPI has three 8-bit registers
Port A (PA)
Port B (PB)
Port C (PC)
These ports are mapped as follows
8255 register Port address
PA (input port) 60H
PB (output port) 61H
PC (input port) 62H
Command register 63H

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An Example I/O Device
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(contd)
Mapping of 8255 I/O ports

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An Example I/O Device
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(contd)
Mapping I/O ports is similar to mapping
memory
Partial mapping
Full mapping
See our discussion in Chapter 16
Keyboard scan code and status can be
read from port 60H
7-bit scan code is available from
PA0 PA6
Key status is available from PA7
PA7 = 0 key depressed
PA0
Get= 1 key
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I/O Data Transfer
Data transfer involves two phases
A data transfer phase
It can be done either by
Programmed I/O
DMA
An end-notification phase
Programmed I/O
Interrupt
Three basic techniques
Programmed I/O
DMA
Interrupt-driven I/O (discussed in Chapter 20)
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I/O Data Transfer (contd)
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Programmed I/O
Done by busy-waiting
This process is called polling
Example
Reading a key from the keyboard involves
Waiting for PA7 bit to go low
Indicates that a key is pressed
Reading the key scan code
Translating it to the ASCII value
Waiting until the key is released
Program 19.1 uses this process to read input
from the keyboard
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I/O Data Transfer (contd)
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Direct memory access (DMA)


Problems with programmed I/O
Processor wastes time polling
In our example
Waiting for a key to be pressed,
Waiting for it to be released
May not satisfy timing constraints associated with
some devices
Disk read or write
DMA
Frees the processor of the data transfer
responsibility
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I/O Data Transfer (contd)
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I/O Data Transfer (contd)
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DMA is implemented using a DMA


controller
DMA controller
Acts as slave to processor
Receives instructions from processor
Example: Reading from an I/O device
Processor gives details to the DMA controller
I/O device number
Main memory buffer address
Number of bytes to transfer
Direction of transfer (memory I/O device, or vice
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I/O Data Transfer (contd)
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Steps in a DMA operation


Processor initiates the DMA controller
Gives device number, memory buffer pointer,
Called channel initialization
Once initialized, it is ready for data transfer
When ready, I/O device informs the DMA
controller
DMA controller starts the data transfer process
Obtains bus by going through bus arbitration
Places memory address and appropriate control signals
Completes transfer and releases the bus
Updates memory address and count value
If more to read, loops back to repeat the process
Notify the processor when done
Typically uses
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I/O Data Transfer (contd)
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DMA controller details

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I/O Data Transfer (contd)
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DMA transfer timing

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I/O Data Transfer (contd)
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8237 DMA controller

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I/O Data Transfer (contd)
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8237 supports four DMA channels


It has the following internal registers
Current address register
One 16-bit register for each channel
Holds address for the current DMA transfer
Current word register
Keeps the byte count
Generates terminal count (TC) signal when the count goes from
zero to FFFFH
Command register
Used to program 8257 (type of priority, )

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I/O Data Transfer (contd)


Mode register
Each channel can be programmed to
Read or write
Autoincrement or autodecrement the address
Autoinitialize the channel
Request register
For software-initiated DMA
Mask register
Used to disable a specific channel
Status register
Temporary register
Used for memory-to-memory transfers
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What is a Timer?

A device that uses highspeed clock input


to provide a series of time or count-related
events Counter Register
System Clock 0x1206
Reload
on Zero
000000
Clock Divider Countdown Register

Interrupt to
I/O Control
Processor
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Inside the Timer
High Byte Low Byte
Counter Register
at offsets 0x04, 0x00 (write only)

GO Register
offset 0x08, immediately moves
Counter Reg value into Current Counter

Current Counter
(not directly readable by software)

Latch Register
offset 0x0C, write a ``1'' to immediately write
Current Counter value to readable Latch Reg

Latched Counter
at offsets 0x04, 0x00 (read only)
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Setting the Timer's
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Counter Registers
Counter is usually programmed to reach
zero X times per second
To program the timer to reach zero 100 times
per second
Example: For a 2 MHz-based timer, 2MHz /
100 = 20,000

#define TIMER1 0x10200050


int time;

time = 2000000 / 100;


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timer = (timer_p) TIMER1;
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Interrupt vs. Polled I/O

Polled I/O requires the CPU to ask a device (e.g. toggle switches) if the device requires
servicing
For example, if the toggle switches have changed position
Software plans for polling the devices and is written to know when a device will be
serviced
Interrupt I/O allows the device to interrupt the processor, announcing that the device
requires attention
This allows the CPU to ignore devices unless they request servicing (via interrupts)
Software cannot plan for an interrupt because interrupts can happen at any time
therefore, software has no idea when an interrupt will occur
This makes it more difficult to write code
Processors can be programmed to ignore interrupts
We call this masking of interrupts
Different types of interrupts can be masked (IRQ vs. FIQ)

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IRQ and FIQ

Program Status Register


31 30 29 28 27 8 7 6 5 4 3 2 1 0
N Z C V I F M4 M3 M2 M1 M0

To disable interrupts, set the corresponding F or I bit to 1


On interrupt, processor switches to FIQ32_mode registers or IRQ32_mode
registers
On any interrupt (or) Switch register banks
Copy PC and CPSR to R14 and SPSR
Change new CPSR mode bits
SWI Trap

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INTERFACING

Static RAM interfacing.


Procedure
Configuration.
Dynamic RAM interfacing.

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I/O Port Interfacing

Steps in Interfacing
Methods of interfacing
a) I/O Mapped
b) Memory Mapped.

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PIO 8255

Programmable input output Port.


Architecture
Signals
Modes Of Operation
a) BSR Mode
b) I/O Modes
i) Mode 0(Basic I/O Mode)
ii) Mode 1 (Strobed I/O Mode)
iii) Mode 2 (Strobed Bidirectional Mode)
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Controller 8259

Programmable Interrupt Controller.


Architecture and Signal Descriptions
Interrupt Sequence .
Command word
a) Initialization Command word (ICWs).
b) Operation Command words.
Modes of operation:
1.Nested mode.
2.Fully Nested Mode.
3.Poll mode
Automatic EOI Mode.
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Display Controller 8279

Output Mode
1)Display Scan
2) Display Entry
Command words.

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8251 USART

Methods of Data communication


a) Simplex
b) Duplex
c) Half Duplex
Architecture
Control Word
a) Mode Instruction control word
b) Command instruction control word
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TEXT BOOKS

Ramesh S.Gaonkar, Microprocessor - Architecture, Programming


and Applications with the 8085, Penram International publishing
private limited, fifth edition.

(UNIT-1: Chapters 3,5,6 and programming examples from


chapters 7-10)

A.K. Ray & K.M.Bhurchandi, Advanced Microprocessors and


peripherals- Architectures, Programming and Interfacing, TMH,
2002 reprint. (UNITS 2 to 5: Chapters 1-6, 7.1-7.3, 8, 16)

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REFERENCES

Douglas V.Hall, Microprocessors and Interfacing: Programming and


Hardware, TMH, Third edition

Yu-cheng Liu, Glenn A.Gibson, Microcomputer systems: The 8086 / 8088


Family architecture, Programming and Design, PHI 2003

Mohamed Ali Mazidi, Janice Gillispie Mazidi, The 8051 microcontroller and
embedded systems, Pearson education, 2004.

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