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### CHARACTER NAME Radokama "Wrat

Soldier 3 Arcane AssaiVesk


MAIN CLASS Primary Fighting Style RACE

Male Medium 25 ft
SECONDARY CLASS GENDER SIZE SPEED

Born on Vesk Prime / Live


TERTIARY CLASS HOME WORLD

Lawful Neutral Kookie


ARCHTYPE (OPTIONAL) ALIGNMENT PLAYER
(disabled)
ABILITY SCORES ### HUMAN SELECT ABILITY
RACE POINTS: ABILITY
TOTAL MODIFI
HEALTH
SE RACE THEME AUGMENT POINT INCREASE
ST
KEY ABILITY SCORE ER POINTS POINTS S BUY S

DEx STR 18 +4 2 1 0 5
CO. STRENGTH

IN
DEX 18 +4 0 0 0 8
WI . DEXTERITY

CH
CON 18 +4 2 0 0 6
. CONSTITUTION

INT 13 +1 -2 0 0 5 ARMOR
. INTELLIGENCE

WIS 10 0 0 0 0
. WISDOM

CHA 14 +2 0
REMAINI
0 0 4
SKILL
. CHARISMA
NG RANKS
SKILL PER
SKILLS RANKS 0 BONUSES
LEVEL
&
5
CLASS CLASS ABILITY PENALTIE MISC
SKILLS TOTAL RANKS BONUS MOD S MOD
ACROBATICS*
x
x
(DEX)
2 0 4 -2
ATHLETICS*
x
(STR) 9 3 3 4 -1 SAVING

BLUFF (CHA) 2 0 2 0
0
COMPUTERS
(INT) 2 0 1 1

3
CULTURE (INT) 4 3 0 1 0
DIPLOMACY
(CHA) 2 0 2 0 ATTACK
DISGUISE
(CHA) 2 0 2 0

0
x ENGINEERING
(INT) 1 0 1 0
INTIMIDATE
x
(CHA) 7 2 3 2 0

0
LIFE
(INT)
SCIENCE
1 0 1 0 WEAPON
WEAPON

1
x MEDICINE
(INT) 5 1 3 1 0
CRITICAL

0
MYSTICISM
(WIS) 1 0 0 1
FUSION 1
PERCEPTION
(WIS) 3 3 0 0 0
FUSION 6

0
PHYSICAL
SCIENCE (INT)
1 0 1 0
WEAPON
PILOTING*
x
(DEX) 4 0 4 0 thunde
CRITICAL

3
x DANCER (CHA) 8 3 3 2 0 Deafen
FUSION 1

0
x CHOOSE A
PROFESSION 0 0 -- 0
FUSION 6

0
x CHOOSE A
PROFESSION 0 0 -- 0
WEAPON
SENSE
MOTIVE (WIS)
0 0 0 0 Unarme
CRITICAL

0
SLEIGHT OF
HAND* (DEX)
2 0 4 -2 -
FUSION 1
STEALTH*
(DEX) 2 0 4 -2
FUSION 6
SURVIVAL
x
(WIS) 0 0 0 0
Class Skill WEAPON
(enter X in
Trained only Xblank to *Armor check penalty applies Thunde
SKILL NOTES: override) CRITICAL

Deafen
FUSION 1

FUSION 6

ARMOR Select an Armor Type and then select


0 ARMOR ORMAL ARMOR COST 2,275 LEVEL EAC BONUS KAC BONUS MAX DEX BON AC PENALTY
###

Officer Ceremonial Plate 4 7 9 2 -2


1 0
VEHICLE
TYPE CAPACITY/USAGE STRENGTH DAMAGE UPGRADE SLOTS
WEAPON SLOTS BULK NAME
0
- 1 0 2
0
-
UPGRADE SLOT 1 UNAVAILABLE UNAVAILABLE UNAVAILABLE SPEED ADJU TYPE

-5
UNAVAILABLE UNAVAILABLE UNAVAILABLE SIZE MODIFIERS

-
"Wrath Born DESCRIPTION
ARACTER SHEET
#NAME?
#NAME?
Mercenary
THEME

25 ft
SPEED

Damoritosh
DEITY

Kookie
(disabled)
PLAYER
SOLDIER KEY
SELECT ABILITY x Strength
THEMELESS ABILITY: TOTAL
POINT:
HEALTH AND RESOLVE INITIATIVE 4
STAMINA HIT POINTS RESOLVE
MISC
TOTAL FROM LEVEL MISC MOD TOTAL FROM LEVEL MOD TOTAL FROM LEVEL

TOTAL 33 33 0 27 27 5
CURRENT
TEMP HP CURRENT RESOLVE
HP

CURRENT

ARMORENERGY
CLASS
TOTAL ARMOR BONUS DEX BONUS MISC MOD
ARMOR
EAC CLASS 19 = 10 + 7 + 2 +
KINETIC
ARMOR
KAC CLASS 21 = 10 + 9 + 2 +
AC VS.
COMBAT 29 = 8 + KAC
MANEUVERS
DR RESISTANCES

SAVING THROWS
TOTAL BASE SAVE ABILITY MOD MISC MOD

FORTITUDE 7 = 3 + 4 + 0
CONSTITUTION
REFLEX 5 = 1 + 4 + 0
DEXTERITY

WILL 3 = 3 + 0 + 0
WISDOM
BASE ATTACK BONUS
ATTACK BONUSES (BAB) 3
TOTAL BAB STR MOD MISC MOD

MELEE ATTACK 7 = 3 + 4 +
TOTAL BAB DEX MOD MISC MOD

RANGED ATTACK 7 = 3 + 4 +
TOTAL BAB STR MOD MISC MOD

THROWN ATTACK 7 = 3 + 4 +
USE DEX FOR
OPERATIVE
WEAPONS Select Type and then Weapon WEAPONS (Y/N)
WEAPON NORMAL WEAPON COST: #VALUE! LEVEL ATTACK BON DAMAGE DAMAGE TYPE

0 Err:511
CRITICAL RANGE TYPE AMMO AMMO/USAGE SPECIAL

FUSION 1 FUSION 2 FUSION 3 FUSION 4 FUSION 5

FUSION 6 FUSION 7 FUSION 8 FUSION 9 FUSION 10

WEAPON NORMAL WEAPON COST: 3,350 LEVEL ATTACK BON DAMAGE DAMAGE TYPE

thunderstrike screamer 5 ### Err:511 Sonic


CRITICAL RANGE TYPE AMMO AMMO/USAGE SPECIAL
Capacity 40
Deafen 30 ft charges/Usage 4 Blast Unwieldy
FUSION 1 FUSION 2 FUSION 3 FUSION 4 FUSION 5

FUSION 6 FUSION 7 FUSION 8 FUSION 9 FUSION 10

WEAPON NORMAL WEAPON COST: 0 LEVEL ATTACK BON DAMAGE DAMAGE TYPE

Unarmed Strike 0 ### Err:511 Bludgeoning


CRITICAL RANGE TYPE AMMO AMMO/USAGE SPECIAL

- -
FUSION 1 FUSION 2 FUSION 3 FUSION 4 FUSION 5

FUSION 6 FUSION 7 FUSION 8 FUSION 9 FUSION 10


WEAPON NORMAL WEAPON COST: 2,300 LEVEL ATTACK BON DAMAGE DAMAGE TYPE

Thunderstrike Sonic Pistol 4 ### Err:511 Sonic


CRITICAL RANGE TYPE AMMO AMMO/USAGE SPECIAL
Capacity 20
Deafen 40 ft charges/Usage 2 -
FUSION 1 FUSION 2 FUSION 3 FUSION 4 FUSION 5

FUSION 6 FUSION 7 FUSION 8 FUSION 9 FUSION 10

VEHICLE urrent HP
NAME Cost 0 LEVEL SPEED

TYPE SIZE COVER ATTACK PASSENGERS

MODIFIERS SYSTEMS SPECIAL MODIFIERS HP


NAME?
#NAME?

DEX MISC
MODIFIER MODIFIER

+4 0
RESOLVE
MISC
FROM LEVEL MOD

5 0
CURRENT RESOLVE

MISC MOD

MISC MOD

0
0

0
3
MISC MOD

MISC MOD

MISC MOD

USE DEX FOR


OPERATIVE
WEAPONS (Y/N) Y 2
DAMAGE TYPE BULK

0 0
SPECIAL 0

0
FUSION 5 MATERIAL 0

0
FUSION 10 AMMO MATERIAL

DAMAGE TYPE BULK 0

Sonic 2 2
SPECIAL 0

Blast Unwieldy 0
FUSION 5 MATERIAL 0

0
FUSION 10 AMMO MATERIAL

DAMAGE TYPE BULK

Bludgeoning - -
SPECIAL 0

0
FUSION 5 MATERIAL 0

0
FUSION 10 AMMO MATERIAL
DAMAGE TYPE BULK 0

Sonic L 0
SPECIAL 0

- 0
FUSION 5 MATERIAL 0

0
FUSION 10 AMMO MATERIAL

EAC ###

###
###
PASSENGERS KAC

HP HARDNESS
###
CLASS ABILITIES
### Primary Fighting Style ### ###

### Primary Style Techniques: ###


1 ###

### Combat Feats: 1 ### ###

### Gear Boosts: 1 ### ###

### Weapon Specialization (Soldie


### ###

### Rune of the Eldritch Knight###


( ###

### ### OTHER ABIL


### ###

### THEME ABILITIES


### ### Theme Knowledge
### ###

### ###

### ###

### RACIAL ABILITIES


### ### Armor Savant
### ### Fearless

### ### Low-Light Vision


### ### Natural Weapons
### ###

### ###

### ###

### Equipped
Equipme
FEATS AND PROFICIENCI EQUIPMEN nt Cost:
0
3
Armor &
TYPE NAME Weapons
LEVEL BULK COUNT TYPE
0
### Armor Proficiency (Light, Heavy) - L 0
Weapon Proficiency (Basic Melee, Advanced 0
### Melee, Small Arms, Longarms, Heavy - L 0
Weapons, Sniper, Grenade) 0
- L 0
0
- L
- L 0
0
- L 0
0
- L 0
0
- L 0
0
- L 0
0
- L 0
0
- L 0
0
- L 0
0
- L 0
0
- L 0
0
- L 0
0
- L 0

LANGUAGES
CARRYING C
Common
Racial: Vesk
Home World:

CREDITS

OTHER
WEALT
H:
* indicates a Combat Feat

AUGMENTATIONS
AUGMENTATION 1 LEVEL PRICE NOTES AUGMENTATION 7 LEVEL

AUGMENTATION 2 LEVEL PRICE NOTES AUGMENTATION 8 LEVEL


AUGMENTATION 3 LEVEL PRICE NOTES AUGMENTATION 9 LEVEL

AUGMENTATION 4 LEVEL PRICE NOTES AUGMENTATION 10 LEVEL

AUGMENTATION 5 LEVEL PRICE NOTES AUGMENTATION 11 LEVEL

AUGMENTATION 6 LEVEL PRICE NOTES AUGMENTATION 12 LEVEL


CHARACTER SHEET
#NAME?

SPELLS KNOWN

0 SPELLS KNOWN 0

OTHER ABILITIES

SPELLS KNOWN SPELLS PER DAY SPELL SLOTS USED

1ST
1
0

SPELLS KNOWN SPELLS PER DAY SPELL SLOTS USED

2ND
1
0

#VALUE! Other #VALUE!


NAME LEVEL BULK COUNT
0
- L 0
0
- L 0
0
- L 0 SPELLS KNOWN SPELLS PER DAY SPELL SLOTS USED

- L
0
3RD
1
0
- L 0 3RD 0
0
- L 0
0
- L 0
0
- L 0
0
- L 0
0
- L 0
0
- L 0
0 SPELLS KNOWN SPELLS PER DAY SPELL SLOTS USED
- L 0
0 4TH
1
0
- L 0
0
- L 0
0
- L 0
0
- L 0
TOTA
L
CARRYING CAPACIBULK 7 SPELLS KNOWN SPELLS PER DAY SPELL SLOTS USED
0 18 0
5TH
1
0
UNENCUMBERED0 - 9

ENCUMBERED10 - 18

OVERBURDENED19+ SPELLS KNOWN SPELLS PER DAY SPELL SLOTS USED

6TH 0
CREDITS EXPERIENCE POI
0
6,000

PRICE NOTES AUGMENTATION 13 LEVEL PRICE NOTES

PRICE NOTES AUGMENTATION 14 LEVEL PRICE NOTES


PRICE NOTES AUGMENTATION 15 LEVEL PRICE NOTES

PRICE NOTES AUGMENTATION 16 LEVEL PRICE NOTES

PRICE NOTES AUGMENTATION 17 LEVEL PRICE NOTES

PRICE NOTES AUGMENTATION 18 LEVEL PRICE NOTES


#NAME?

SPELL SLOTS USED

SPELL SLOTS USED

SPELL SLOTS USED


SPELL SLOTS USED

SPELL SLOTS USED

SPELL SLOTS USED

0 SYSTEM
0 PERSONAL 1
0 PERSONAL 2
0 PERSONAL 3
0 RIGHT ARM
0 LEFT ARM
0 RIGHT HAND
0 LEFT HAND
0 RIGHT LEG
0 LEFT LEG
0 RIGHT FOOT
0 LEFT FOOT
0 BRAIN
0 EYES
0 EARS
0 THROAT
0 LUNGS
0 HEART
0 SPINE
0 SKIN
DRONE

0
CHASSIS LEVEL SIZE SPEED

ABILITY SCORES HEALTH


TOTAL MODIFI ABILITY
SCORE ER INCREA HIT POINTS RESOLVE POINTS
SES
STR 0 -5 0
STRENGTH CURRENT TEMPORARY TOTAL CURRENT

DEX 0 -5 0 0
DEXTERITY

CON - - - ARMOR CLA


CONSTITUTION TOTAL AC BONUS DEX BONUS

INT ### -5 ### EAC ###


INTELLIGENCE

WIS 0 -5 0 TOTAL AC BONUS DEX BONUS

WISDOM EAC ###


CHA 0 -5 0
CHARISMA ARMOR UPGRADE 0
0
UNAVAILABLE RADE SLOTS

SKILLS - SKILL UNITS () CLASS ABILIT 0


TOTAL BONUS Y MOD UNAVAILABLE

ACROBATICS (DEX) -5 0 0 -5
UNAVAILABLE

ATHLETICS (STR) -5 0 0 -5
UNAVAILABLE

COMPUTERS (INT) -5 0 0 -5
ENGINEERING (INT) -5 0 -5
0
MODS
PERCEPTION (WIS) -5 0 0 -5 INITIAL MOD 1

SLEALTH (DEX) -5 0 0 -5 UNAVAILABLE

-ALTERNATIVE SKILLS- 0 0 0 0 UNAVAILABLE

UNAVAILABLE
#VALUE!
UNAVAILABLE

WEAPONS
WEAPON NORMAL WEAPON COST:

CRITICAL RANGE

FUSION 1 FUSION 2

UNENCUMBERED
FUSION 6 FUSION 7
0-0
WEAPON NORMAL WEAPON COST:
ENCUMBERED

1-0 CRITICAL RANGE

OVERBURDENED FUSION 1 FUSION 2

1+ FUSION 6 FUSION 7

BULK
0

EQUIPMENT 3
0
3
TYPE NAME LEVEL BULK TYPE NAME

- L 0
0

- L 0
0

- L 0
0

- L 0
0

- L 0
0

- L 0
0

- L 0
0

- L 0
0

- L 0
0

- L 0
0
DRONE
LEVELS 0 #NAME?
EXOCORT
EX
LEVELS
0
DESCRIPTIO

SAVING THR
RESOLVE POINTS
FORTITUDE ### MOD SLOTS
0 0 0 0 0
CURRENT
EXOCORTEX MOD 0
REFLEX ### UNAVAILABLE UNAVAILABLE

DEX BONUS
WILL ### UNAVAILABLE UNAVAILABLE

-5
EXOCORTEX ARMOR UP
DEX BONUS DR UNAVAILABLE UNAVAILABLE

-5
RESISTANCES UNAVAILABLE UNAVAILABLE
0

RADE SLOTS

0 SPECIAL ABILITIES

MOD SLOTS INITIAL PROFICIENCY

S 0 ATTACK BONUSES
D1 INITIAL MOD 2 INITIAL MOD 3
BASE ATTACK
BONUS (BAB)
LE UNAVAILABLE UNAVAILABLE

LE UNAVAILABLE UNAVAILABLE
MELEE ATTACK -5

LE UNAVAILABLE UNAVAILABLE
RANGED ATTACK -5
RANGED ATTACK

LE UNAVAILABLE UNAVAILABLE
THROWN
ATTACK -5

NORMAL WEAPON COST: #VALUE! LEVEL ATTACK BON DAMAGE DAMAGE TYPE BULK

###
TYPE AMMO/USAGE SPECIAL 0

FUSION 2 FUSION 3 FUSION 4 FUSION 5 MATERIAL


0

FUSION 7 FUSION 8 FUSION 9 FUSION 10 AMMO MATERI

NORMAL WEAPON COST: #VALUE! LEVEL ATTACK BON DAMAGE DAMAGE TYPE BULK 0

###
TYPE AMMO/USAGE SPECIAL 0

FUSION 2 FUSION 3 FUSION 4 FUSION 5 MATERIAL


0

FUSION 7 FUSION 8 FUSION 9 FUSION 10 AMMO MATERI

NAME EVEL BULK TYPE NAME LEVEL BULK

- L 0
Upgrade - L 0

- L 0
- L 0

L
0
- L 0

L
0
- L 0

L
0
- L 0

L
0
- L 0

L
0
- L 0

L
0
- L 0

L
0
- L 0

L
0
- L 0
CUSTOM RACE

NAME: Custom Race SIZE: Medium SPEED: 30

STRENGTH DEXTERITY CONSTITUTIONINTELLIGENCE

+2 -2

IAL LANGUAGE: Elven

RACIAL ABILITIES DESCRIPTION


Darkvision (60 feet)
Bonus Feat
Keen Senses
Free Pizza (1/day)
Advanced Meta Knowledge

CUSTOM WEAPON

NAME: Noisy Cricket TYPE: Small Arms LEVEL: 1


AMAGE: 3d12 AMAGE TYPE: Bludgeoning DARY DAMAGE TYPE:

ITICAL: Knockdown PACITY: 2 AMMO TYPE: Charges USAGE:

RANGE: 60 ft CIAL PROPERTIES: Blast, Penetrating, Unwieldy

OPERATIVE: N LASER: N PROJECTILE: N


CUSTOM ARMOR
Chainmail
NAME: Space SuitTYPE: Light LEVEL: 1
SPEED: - EAC BONUS: 1 KAC BONUS: 2 DEX BONUS:

AC PENALTY: - GRADE SLOTS: 1 EAPON SLOTS: SIZE:

RENGTH: AMAGE: AMAGE TYPE: APACITY:


HIT POINTS: 4

ELLIGENCE WISDOM CHARISMA

+2

ON

PRICE: 50,000 BULK: L


DAMAGE TYPE:

USAGE: 1
ng, Unwieldy HROWN: N
HANDS: 1
PRICE: 500 BULK: L
DEX BONUS: 5
SIZE:

USAGE:
Changelog
8/10
Initial Setup with Drop Downs for
Class
Archetype
Race
Theme
Gender
Home World
Alignment
Deity
8/11
Autocalculation Setup for
Size & Speed based on Race
Initial Ability Scores based on Race and Theme (with option to choose for Human and Themeless)
Class Skills (plus option to add more)
Skill Ranks per level and how many skll ranks you still have left to spend
Key Ability based on Class (with option to choose for Soldier)
Stamina, Hit Points, and Resolve
Armor Class
Saving Throws
Attack Bonuses
The Abilities you gain from Class, Race, and Theme (They change based on Archetype)
Carry Capacity
8/12
Autocalculation of Spells/day and Spells Known/Spell Level (This includes reduction in Spells if you select an Archety
Added Option for Custom Races
Adjusted calculation of Speed, Skill Bonuses, and AC Bonus due to Carry Capacity
Added highlighting if you select a Weapon to much higher than your level (Green for 1 higher, Purple for 2 higher, Red
Added all of the weapons with their stats
Added dropdown to select weapons with their stats pulling from the weapon database I made (The available Weapons
8/13
Fixed Stamina, and Hit Points to allow for feats such as toughness
added the option for Fusions and Materials on Weapons
added armor to the database and section to choose your armor
added section to choose main options for your class. Some of them have effects such as Solarian Solar Weapon able to
added section to choose augments. It highlights which System is used and if you have a conflict.
updated the Personal Upgrades under Augments so that they will properly increase your Ability Scores
Added Armor Upgrades and section to update all the calculations based on the armor
Fixed movement speed when wearing armor
Added labels for the Skill penalties associated with being overcapacity
Operative Specialization now adds the bonus ranks to the skills
8/14
added the Abilities gained by Soldiers based on their Fighting Styles
added the Abilities gained by the other classes base on their chosen options
added Spells and autogenerate spell for Mystics
added equipment
8/15
added feats and effects
added languages including determining language based on your race and home world

8/16
added effects to all the abilities that are passive and non situational
added a section for vehicles
added the 4 other playable races mentioned in the First Contact book
8/17
fixed bug with KAC and EAC
moved the Mystic Connection Spell slot to the first spell slot
began working on the Drone Sheet
8/18
finished the Drone Sheet
fixed Operative's Edge not working
added section for Exocortex
8/19
fixed class bonus not applying properly for Operative Specialization skill ranks
fixed Bypass bonus not leveling correctly and Mechanic Tricks not counting properly
fixed Survival Skill get double insight bonuses
added Class Skill or Bonus from Theme.
fixed Operatives and Exocortex Mechanics being charged for the Skill Focus feats they get for free. You still have to man
fixed limits to Encumbered and Overburdened by 1. I had misread the rule as Less than rather than Less than or Equa
added free spell at level 12 for Priests, also fixed it so you can grab Connection Inkling and Technomantic Dabbler and
8/20
fixed Operative Specialization Ranks not showing as Trained
added vehicle showing when it is broken
8/21
added missing Carry Capacity Boosts for Backpacks
added initial Proficiency for Drones and the Weapon Specialization they get at level 3
made Natural Weapons for Vesks begin working.
added COUNT column to the Equipment section so you can have stacks of items
broke out the Total Equipment Cost into its component sections so you know what is from items in your equipment an
fixed Technomancer not getting bonus spells
8/22
added place to track XP
fixed Technomancer getting extra known spell with Spell Library
fixed Exocortex Mechanic not getting their Initiative Bonus from Overclocking
added function to Eager Dabbler and Jack of All Trades abilities for Spacefarer's
added the bonus for Steely Determination
fixed AC Penalty to skills from Encumberance. The Speed penalty and the Numbers listed were fixed on 8/19, but the A
8/23
fixed Priests, Technomantic Dabblers, & Connection Inkling getting Bonus spells/day when they shouldn't
fixed Exocortex Mechanic not getting Weapon Specialization (Longarms) at level 3
8/24
fixed Stealth and Hover Drone showing EAC/KAC as FALSE
added a check box to switch back and forth between Dexterity and Strength for Operative Weapons
fixed Mystic Connection Spells for Healer and Mindbreaker properly switching out as you gain access to the next spell
8/25
fixed armor not counting towards Total Bulk
fixed Vesk Natural Weapons ability not applying in some situations and still listing Non Lethal and Archaic
fixed Human Soldiers not getting their bonus feat
fixed Trick Attack not showing damage
fixed Strength modifier not being applied to Melee and Thrown weapon damage
fixed Carrying Capacity effects to Speed and AC not taking into account boosts such as Cargo Rack Mod, Grunt Ability, o
fixed Solarian Weapons not getting Strength Bonus or Weapon Specialization Bonus.
fixed Solar Armor Solarians being able to choose Solarian Weapon as a Weapon Type
fixed The First Contact Races to have the correct bonuses and penalties of +/- 2 instead of +/- 1
8/26
Added Operative Exploits: Combat Trick (EX), Jack of All Trades (EX), & Improved Quick Movement (EX)
fixed Solarian Weapons not getting Attack Bonus
8/28
added function to Dark Blue Rhomboid Aeon Stone and Rings of Resistance
added the ability to equip weapons with which you aren't proficient, with -4 Attack Penalty if you aren't
fixed special weapons not showing up
8/29
fixed the Abilities that are effected by Archtypes not showing the correct numbers
fixed Sniper Rifle sniping ranges
added Custom Rig to Equipment for Mechanics
fixed Signal Jammer with a separate entry for each level
Added the option for a Custom Weapon and Armor
Began working on Multiclassing. I have most of it set up, but will be finding a few bugs for the next day or two
fixed Advanced Melee Weapon Focus not effecting Solarian Weapons
8/30
made some fixes to speeds and added the various speeds to the main page.
added a slot to keep track of your current ammo
made some corrections to Weapon Damage, so that it is easier to add future bonuses/verify where damage bonuses ar
finished incorporating Multiclassing
fixed intelligence not granting bonus skills
fixed skills not taking into account your total level when checking if you are over your skill limit
fixed speed not taking into account your armor penalties
8/31
fixed Mystic Spells showing up 1 spell level earlier than they should
fixed Improved Unarmed Strike and Hammer Fist with Melee Striker not giving proper damage Bonuses.
fixed Soldier getting N/A error when choosing Dexterity as Key Ability
fixed Heavy Weapons having the incorrect bulk
9/1
added a column for the Level 5, 10 15, & 20 Ability Score Increases separate from the Point Buy, due to persistant requ
9/4
added Armor Upgrades and Augments to the Equipment list, so you can have one of them in your inventory without it
changed Augments and Armor Upgrades so you can install them up to 2 levels higher than your character level
fixed Humans not getting their Skilled Bonus beyond first level
fixed weapons getting incorrect melee weapon bonus.
9/8
fixed Operatives not getting Weapon Specialization for Sniper Rifles
fixed Melee Striker not working
fixed Vesk's Natural Weapons not working
fixed Step Up and Strike feat giving validation error
9/11
fixed the Racial Languages for the First Contact Races not showing up.
added Alignment that was removed by mistake when i added multiclassing
9/14
fixed the Channel Skill (SU) ability for Mystics and the Techlore (EX) ability for Technomancer's not being applied corr
fixed Star Shaman Mytisc not getting Piloting as a class skill
fixed Akashic Mystic not getting Channel Skill ability at level 1
Changelog
8/10
Initial Setup with Drop Downs for
Class
Archetype
Race
Theme
Gender
Home World
Alignment
Deity
8/11
Autocalculation Setup for
Size & Speed based on Race
Initial Ability Scores based on Race and Theme (with option to choose for Human and Themeless)
Class Skills (plus option to add more)
Skill Ranks per level and how many skll ranks you still have left to spend
Key Ability based on Class (with option to choose for Soldier)
Stamina, Hit Points, and Resolve
Armor Class
Saving Throws
Attack Bonuses
The Abilities you gain from Class, Race, and Theme (They change based on Archetype)
Carry Capacity
8/12
Autocalculation of Spells/day and Spells Known/Spell Level (This includes reduction in Spells if you select an Archetype
Added Option for Custom Races
Adjusted calculation of Speed, Skill Bonuses, and AC Bonus due to Carry Capacity
Added highlighting if you select a Weapon to much higher than your level (Green for 1 higher, Purple for 2 higher, Red for 3+)
Added all of the weapons with their stats
Added dropdown to select weapons with their stats pulling from the weapon database I made (The available Weapons is bas
8/13
Fixed Stamina, and Hit Points to allow for feats such as toughness
added the option for Fusions and Materials on Weapons
added armor to the database and section to choose your armor
added section to choose main options for your class. Some of them have effects such as Solarian Solar Weapon able to add he
added section to choose augments. It highlights which System is used and if you have a conflict.
updated the Personal Upgrades under Augments so that they will properly increase your Ability Scores
Added Armor Upgrades and section to update all the calculations based on the armor
Fixed movement speed when wearing armor
Added labels for the Skill penalties associated with being overcapacity
Operative Specialization now adds the bonus ranks to the skills
8/14
added the Abilities gained by Soldiers based on their Fighting Styles
added the Abilities gained by the other classes base on their chosen options
added Spells and autogenerate spell for Mystics
added equipment
8/15
added feats and effects
added languages including determining language based on your race and home world

8/16
added effects to all the abilities that are passive and non situational
added a section for vehicles
added the 4 other playable races mentioned in the First Contact book
8/17
fixed bug with KAC and EAC
moved the Mystic Connection Spell slot to the first spell slot
began working on the Drone Sheet
8/18
finished the Drone Sheet
fixed Operative's Edge not working
added section for Exocortex
8/19
fixed class bonus not applying properly for Operative Specialization skill ranks
fixed Bypass bonus not leveling correctly and Mechanic Tricks not counting properly
fixed Survival Skill get double insight bonuses
added Class Skill or Bonus from Theme.
fixed Operatives and Exocortex Mechanics being charged for the Skill Focus feats they get for free. You still have to manually a
fixed limits to Encumbered and Overburdened by 1. I had misread the rule as Less than rather than Less than or Equal to.
added free spell at level 12 for Priests, also fixed it so you can grab Connection Inkling and Technomantic Dabbler and receiv
8/20
fixed Operative Specialization Ranks not showing as Trained
added vehicle showing when it is broken
8/21
added missing Carry Capacity Boosts for Backpacks
added initial Proficiency for Drones and the Weapon Specialization they get at level 3
made Natural Weapons for Vesks begin working.
added COUNT column to the Equipment section so you can have stacks of items
broke out the Total Equipment Cost into its component sections so you know what is from items in your equipment and wha
fixed Technomancer not getting bonus spells
8/22
added place to track XP
fixed Technomancer getting extra known spell with Spell Library
fixed Exocortex Mechanic not getting their Initiative Bonus from Overclocking
added function to Eager Dabbler and Jack of All Trades abilities for Spacefarer's
added the bonus for Steely Determination
fixed AC Penalty to skills from Encumberance. The Speed penalty and the Numbers listed were fixed on 8/19, but the AC Pen
8/23
fixed Priests, Technomantic Dabblers, & Connection Inkling getting Bonus spells/day when they shouldn't
fixed Exocortex Mechanic not getting Weapon Specialization (Longarms) at level 3
8/24
fixed Stealth and Hover Drone showing EAC/KAC as FALSE
added a check box to switch back and forth between Dexterity and Strength for Operative Weapons
fixed Mystic Connection Spells for Healer and Mindbreaker properly switching out as you gain access to the next spell level.
8/25
fixed armor not counting towards Total Bulk
fixed Vesk Natural Weapons ability not applying in some situations and still listing Non Lethal and Archaic
fixed Human Soldiers not getting their bonus feat
fixed Trick Attack not showing damage
fixed Strength modifier not being applied to Melee and Thrown weapon damage
fixed Carrying Capacity effects to Speed and AC not taking into account boosts such as Cargo Rack Mod, Grunt Ability, or Back
fixed Solarian Weapons not getting Strength Bonus or Weapon Specialization Bonus.
fixed Solar Armor Solarians being able to choose Solarian Weapon as a Weapon Type
fixed The First Contact Races to have the correct bonuses and penalties of +/- 2 instead of +/- 1
8/26
Added Operative Exploits: Combat Trick (EX), Jack of All Trades (EX), & Improved Quick Movement (EX)
fixed Solarian Weapons not getting Attack Bonus
8/28
added function to Dark Blue Rhomboid Aeon Stone and Rings of Resistance
added the ability to equip weapons with which you aren't proficient, with -4 Attack Penalty if you aren't
fixed special weapons not showing up
8/29
fixed the Abilities that are effected by Archtypes not showing the correct numbers
fixed Sniper Rifle sniping ranges
added Custom Rig to Equipment for Mechanics
fixed Signal Jammer with a separate entry for each level
Added the option for a Custom Weapon and Armor
Began working on Multiclassing. I have most of it set up, but will be finding a few bugs for the next day or two
fixed Advanced Melee Weapon Focus not effecting Solarian Weapons
8/30
made some fixes to speeds and added the various speeds to the main page.
added a slot to keep track of your current ammo
made some corrections to Weapon Damage, so that it is easier to add future bonuses/verify where damage bonuses are comi
finished incorporating Multiclassing
fixed intelligence not granting bonus skills
fixed skills not taking into account your total level when checking if you are over your skill limit
fixed speed not taking into account your armor penalties
8/31
fixed Mystic Spells showing up 1 spell level earlier than they should
fixed Improved Unarmed Strike and Hammer Fist with Melee Striker not giving proper damage Bonuses.
fixed Soldier getting N/A error when choosing Dexterity as Key Ability
fixed Heavy Weapons having the incorrect bulk
9/1
added a column for the Level 5, 10 15, & 20 Ability Score Increases separate from the Point Buy, due to persistant requests fo
9/4
added Armor Upgrades and Augments to the Equipment list, so you can have one of them in your inventory without it being i
changed Augments and Armor Upgrades so you can install them up to 2 levels higher than your character level
fixed Humans not getting their Skilled Bonus beyond first level
fixed weapons getting incorrect melee weapon bonus.
9/8
fixed Operatives not getting Weapon Specialization for Sniper Rifles
fixed Melee Striker not working
fixed Vesk's Natural Weapons not working
fixed Step Up and Strike feat giving validation error
9/11
fixed the Racial Languages for the First Contact Races not showing up.
added Alignment that was removed by mistake when i added multiclassing
9/14
fixed the Channel Skill (SU) ability for Mystics and the Techlore (EX) ability for Technomancer's not being applied correctly
fixed Star Shaman Mytisc not getting Piloting as a class skill
fixed Akashic Mystic not getting Channel Skill ability at level 1
Name
Type
Weapon P -- 1 --Weapo 0 00000 0 0 0 0
Solarian0 1 Ba0 0 0 00 00 00 00 00 Basi--BASIC MELEE WEAPONS--
Basic M 1 Ba2 Ad0 ### 0 0 00 00 00 00 00 Basi---ONE HANDED---
Advance1 Ad3 Sm 0 ### 0 0 00 00 00 00 00 Basi----UNCATEGORIZED----
Small A 1 Sm 4 Lo0 ### 0 0 00 00 00 00 00 BasiUnarmed Strike
Longarm1 Lo5 He0 ### 0 0 00 00 00 00 00 BasiClub
Heavy W1 He6 Sn0 ### 0 0 00 00 00 00 00 BasiTactical Baton
Sniper 1 Sn7 Gr0 ### 0 0 00 00 00 00 00 BasiCestus Battleglove
Grenade1 Gr8 Sh0 ### 0 0 00 00 00 00 00 BasiSurvival Knife
Shurike 1 Sh9###
Ne ### 0 0 00 00 00 00 00 BasiTactical Dueling Sword
Net 1
###
Ne###Bo ### 0 0 00 00 00 00 00 BasiTactical Knife
Bow 1
###
Bo### ### 0 0 00 00 00 00 00 BasiBuzzblade Dueling Sword
Armor Profic 0 0 0 0 0 0 BasiIncapacitator
Light 1 0 0 0 0 0 0 BasiPower Battleglove
Heavy 1 Hea 0 0 0 0 0 0 BasiUltrathin Dueling Sword
Powered0 0 0 0 0 0 0 BasiUltrathin Dagger
0 0 0 0 0 0 BasiNova Battleglove
0 0 0 0 0 0 BasiZero-Edge Dagger
0 0 0 0 0 0 BasiRipper Dueling Sword
0 0 0 0 0 0 BasiPeacemaker
0 0 0 0 0 0 BasiGravity Battleglove
0 0 0 0 0 0 BasiMolecular Rift Dagger
0 0 0 0 0 0 BasiMolecular Rift Dueling Swo
0 0 0 0 0 0 BasiAdvanced Baton
0 0 0 0 0 0 Basi---TWO HANDED---
0 0 0 0 0 0 Basi----UNCATEGORIZED----
0 0 0 0 0 0 BasiTactical Spear
0 0 0 0 0 0 BasiBattle Staf
0 0 0 0 0 0 BasiCarbon Staf
0 0 0 0 0 0 BasiSentinel Spear
0 0 0 0 0 0 BasiBuzzblade Spear
0 0 0 0 0 0 BasiZero-Edge Spear
0 0 0 0 0 0 BasiHardlight Staf
0 0 0 0 0 0 BasiGravity Spear
0 0 0 0 0 0 Adva--ADVANCED MELEE WEAPO
0 0 0 0 0 0 Adva---ONE HANDED---
0 0 0 0 0 0 Adva----FLAME----
0 0 0 0 0 0 AdvaTactical Skyfire Sword
0 0 0 0 0 0 AdvaInferno Skyfire Sword
0 0 0 0 0 0 Adva----PLASMA----
0 0 0 0 0 0 AdvaTactical Plasma Sword
0 0 0 0 0 0 AdvaRed Star Plasma Sword
0 0 0 0 0 0 AdvaYellow Star Plasma Sword
0 0 0 0 0 0 AdvaWhite Star Plasma Sword
0 0 0 0 0 0 AdvaBlue Star Plasma Sword
0 0 0 0 0 0 Adva----SHOCK----
0 0 0 0 0 0 AdvaStatic Shock Truncheon
0 0 0 0 0 0 AdvaAurora Shock Truncheon
0 0 0 0 0 0 AdvaStorm Shock Truncheon
0 0 0 0 0 0 AdvaTempest Shock Truncheon
0 0 0 0 0 0 Adva----SONIC----
0 0 0 0 0 0 AdvaThunderstrike Pulse Gaunt
0 0 0 0 0 0 AdvaLFD Pulse Gauntlet
0 0 0 0 0 0 AdvaHFD Pulse Gauntlet
0 0 0 0 0 0 AdvaBanshee Pulse Gauntlet
0 0 0 0 0 0 Adva----UNCATEGORIZED----
0 0 0 0 0 0 AdvaAssault Hammer
0 0 0 0 0 0 AdvaLongsword
0 0 0 0 0 0 AdvaTactical Starknife
0 0 0 0 0 0 AdvaStandard Taclash
0 0 0 0 0 0 AdvaInjection Glove
0 0 0 0 0 0 AdvaFangblade
0 0 0 0 0 0 AdvaSintered Longsword
0 0 0 0 0 0 AdvaSintered Starknife
0 0 0 0 0 0 AdvaMicroserrated Longsword
0 0 0 0 0 0 AdvaComet Hammer
0 0 0 0 0 0 AdvaUltrathin Longsword
0 0 0 0 0 0 AdvaNumbing Taclash
0 0 0 0 0 0 AdvaAccelerated Starknife
0 0 0 0 0 0 AdvaGrindblade
0 0 0 0 0 0 AdvaZero-Edge Longsword
0 0 0 0 0 0 AdvaMonowhip
0 0 0 0 0 0 AdvaMeteoric Hammer
0 0 0 0 0 0 AdvaLightspeed Starknife
0 0 0 0 0 0 AdvaMolecular Rift Longsword
0 0 0 0 0 0 AdvaUltraserrated Longsword
0 0 0 0 0 0 AdvaGravity Well Hammer
0 0 0 0 0 0 AdvaDimensional Slice Starknif
0 0 0 0 0 0 AdvaDimensional Slice Longsw
0 0 0 0 0 0 Adva---TWO HANDED---
0 0 0 0 0 0 Adva----CRYO----
0 0 0 0 0 0 AdvaTactical Cryopike
0 0 0 0 0 0 AdvaAdvanced Cryopike
0 0 0 0 0 0 Adva----FLAME-----
0 0 0 0 0 0 AdvaEmber Flame Doshko
0 0 0 0 0 0 AdvaBlaze Flame Doshko
0 0 0 0 0 0 AdvaInferno Flame Doshko
0 0 0 0 0 0 AdvaSolar Flare Flame Doshko
0 0 0 0 0 0 adva----PLASMA-----
0 0 0 0 0 0 AdvaRed Star Plasma Doshko
0 0 0 0 0 0 AdvaYellow Star Plasma Doshko
0 0 0 0 0 0 AdvaWhite Star Plasma Doshko
0 0 0 0 0 0 AdvaBlue Star Plasma Doshko
0 0 0 0 0 0 Adva----UNCATEGORIZED-----
0 0 0 0 0 0 AdvaTactical Doshko
0 0 0 0 0 0 AdvaTactical Pike
0 0 0 0 0 0 AdvaCarbon Steel Curve Blade
0 0 0 0 0 0 AdvaTactical Swoop Hammer
0 0 0 0 0 0 AdvaWrack Devastation Blade
0 0 0 0 0 0 AdvaAdvanced Doshko
0 0 0 0 0 0 AdvaSentinel Staf
0 0 0 0 0 0 AdvaAdvanced Pike
0 0 0 0 0 0 AdvaAdvanced Swoop Hammer
0 0 0 0 0 0 AdvaUltrathin Curve Blade
0 0 0 0 0 0 AdvaUltrathin Doshko
0 0 0 0 0 0 AdvaRuin Devastation Blade
0 0 0 0 0 0 AdvaRepeller Staf
0 0 0 0 0 0 AdvaMach I Swoop Hammer
0 0 0 0 0 0 AdvaZero-Edge Doshko
0 0 0 0 0 0 AdvaElite Pike
0 0 0 0 0 0 AdvaBuzzblade Curve Blade
0 0 0 0 0 0 AdvaMolecular Rift Doshko
0 0 0 0 0 0 AdvaMach II Swoop Hammer
0 0 0 0 0 0 AdvaApocalypse Devastation B
0 0 0 0 0 0 AdvaDimensional Blade Doshko
0 0 0 0 0 0 AdvaDimensional Slice Curve B
0 0 0 0 0 0 AdvaMach III Swoop Hammer
0 0 0 0 0 0 Smal--SMALL ARMS--
0 0 0 0 0 0 Smal---ONE HANDED---
0 0 0 0 0 0 Smal----CRYO----
0 0 0 0 0 0 SmalFrostbite-Class Zero Pistol
0 0 0 0 0 0 SmalHailstorm-Class Zero Pistol
0 0 0 0 0 0 SmalBlizzard-Class Zero Pistol
0 0 0 0 0 0 SmalAvalanche-Class Zero Pisto
0 0 0 0 0 0 Smal----FLAME----
0 0 0 0 0 0 SmalSurvival Flare Gun
0 0 0 0 0 0 SmalFlame Pistol
0 0 0 0 0 0 Smal----LASER----
0 0 0 0 0 0 SmalAzimuth Laser Pistol
0 0 0 0 0 0 SmalCorona Laser Pistol
0 0 0 0 0 0 SmalAphelion Laser Pistol
0 0 0 0 0 0 SmalPerihelion Laser Pistol
0 0 0 0 0 0 SmalParallax Laser Pistol
0 0 0 0 0 0 SmalZenith Laser Pistol
0 0 0 0 0 0 Smal----PLASMA----
0 0 0 0 0 0 SmalRed Star Plasma Pistol
0 0 0 0 0 0 SmalYellow Star Plasma Pistol
0 0 0 0 0 0 SmalWhite Star Plasma Pistol
0 0 0 0 0 0 SmalBlue Star Plasma Pistol
0 0 0 0 0 0 Smal----PROJECTILE----
0 0 0 0 0 0 SmalTactical Semi-Auto Pistol
0 0 0 0 0 0 SmalAdvanced Semi-Auto Pistol
0 0 0 0 0 0 SmalElite Semi-Auto Pistol
0 0 0 0 0 0 SmalParagon Semi-Auto Pistol
0 0 0 0 0 0 SmalTactical Gyrojet Pistol
0 0 0 0 0 0 SmalAdvanced Gyrojet Pistol
0 0 0 0 0 0 SmalElite Gyrojet Pistol
0 0 0 0 0 0 Smal----SHOCK----
0 0 0 0 0 0 SmalPulsecaster Pistol
0 0 0 0 0 0 SmalStatic Arc Pistol
0 0 0 0 0 0 SmalAurora Arc Pistol
0 0 0 0 0 0 SmalStorm Arc Pistol
0 0 0 0 0 0 Smal----SONIC----
0 0 0 0 0 0 SmalThunderstrike Sonic Pistol
0 0 0 0 0 0 SmalLFD Sonic Pistol
0 0 0 0 0 0 SmalHFD Sonic Pistol
0 0 0 0 0 0 SmalBanshee Sonic Pistol
0 0 0 0 0 0 Smal----UNCATEGORIZED----
0 0 0 0 0 0 SmalNeedler Pistol
0 0 0 0 0 0 Long--LONGARMS--
0 0 0 0 0 0 Long---TWO HANDED---
0 0 0 0 0 0 Long----CRYO----
0 0 0 0 0 0 LongFrostbite-Class Zero Rifle
0 0 0 0 0 0 LongHailstorm-Class Zero Rifle
0 0 0 0 0 0 LongBlizzard-Class Zero Rifle
0 0 0 0 0 0 LongAvalanche-Class Zero Rifle
0 0 0 0 0 0 Long----FLAME----
0 0 0 0 0 0 LongFlame Rifle
0 0 0 0 0 0 Long----LASER----
0 0 0 0 0 0 LongAzimuth Laser Rifle
0 0 0 0 0 0 LongCorona Laser Rifle
0 0 0 0 0 0 LongAphelion Laser Rifle
0 0 0 0 0 0 LongTactical Autobeam Rifle
0 0 0 0 0 0 LongPerihelion Laser Rifle
0 0 0 0 0 0 LongAdvanced Autobeam Rifle
0 0 0 0 0 0 LongParallax Laser Rifle
0 0 0 0 0 0 LongElite Autobeam Rifle
0 0 0 0 0 0 LongZenith Laser Rifle
0 0 0 0 0 0 Long----PLASMA----
0 0 0 0 0 0 LongRed Star Plasma Rifle
0 0 0 0 0 0 LongYellow Star Plasma Rifle
0 0 0 0 0 0 LongWhite Star Plasma Caster
0 0 0 0 0 0 LongWhite Star Plasma Rifle
0 0 0 0 0 0 LongBlue Star Plasma Caster
0 0 0 0 0 0 LongBlue Star Plasma Rifle
0 0 0 0 0 0 Long----PROJECTILE----
0 0 0 0 0 0 LongHunting Rifle
0 0 0 0 0 0 LongUtility Scattergun
0 0 0 0 0 0 LongTactical Acid Dart Rifle
0 0 0 0 0 0 LongAutotarget Rifle
0 0 0 0 0 0 LongTactical Crossbolter
0 0 0 0 0 0 LongDual Acid Dart Rifle
0 0 0 0 0 0 LongTactical Seeker Rifle
0 0 0 0 0 0 LongDual Crossbolter
0 0 0 0 0 0 LongSnub Scattergun
0 0 0 0 0 0 LongTactical Magnetar Rifle
0 0 0 0 0 0 LongCombat Rifle
0 0 0 0 0 0 LongComplex Acid Dart Rifle
0 0 0 0 0 0 LongImpact Scattergun
0 0 0 0 0 0 LongTactical Gyrojet Rifle
0 0 0 0 0 0 LongAdvanced Magnetar Rifle
0 0 0 0 0 0 LongAdvanced Seeker Rifle
0 0 0 0 0 0 LongAdvanced Gyrojet Rifle
0 0 0 0 0 0 LongVortex Scattergun
0 0 0 0 0 0 LongElite Magentar Rifle
0 0 0 0 0 0 LongElite Gyrojet Rifle
0 0 0 0 0 0 LongElite Seeker Rifle
0 0 0 0 0 0 LongGrapeshot Scattergun
0 0 0 0 0 0 LongParagon Magnetar Rifle
0 0 0 0 0 0 LongParagon Gyrojet Rifle
0 0 0 0 0 0 LongParagon Seeker Rifle
0 0 0 0 0 0 Long----SHOCK----
0 0 0 0 0 0 LongPulsecaster Rifle
0 0 0 0 0 0 LongTactical Arc Emitter
0 0 0 0 0 0 LongStatic Arc Rifle
0 0 0 0 0 0 LongAdvanced Arc Emitter
0 0 0 0 0 0 LongAurora Arc Rifle
0 0 0 0 0 0 LongStorm Arc Rifle
0 0 0 0 0 0 LongTempest Arc Rifle
0 0 0 0 0 0 Long----SONIC----
0 0 0 0 0 0 LongThunderstrike Sonic Rifle
0 0 0 0 0 0 LongThunderstrike Streetsweep
0 0 0 0 0 0 LongLFD Sonic Rifle
0 0 0 0 0 0 LongLFD Streetsweeper
0 0 0 0 0 0 LongHFD Sonic Rifle
0 0 0 0 0 0 LongHFD Streetsweeper
0 0 0 0 0 0 LongBanshee Sonic Rifle
0 0 0 0 0 0 Long----UNCATEGORIZED----
0 0 0 0 0 0 LongNeedler Rifle
0 0 0 0 0 0 Heav--HEAVY WEAPONS--
0 0 0 0 0 0 Heav---TWO HANDED---
0 0 0 0 0 0 Heav----CRYO----
0 0 0 0 0 0 HeavTactical Zero Cannon
0 0 0 0 0 0 HeavAdvanced Zero Cannon
0 0 0 0 0 0 HeavElite Zero Cannon
0 0 0 0 0 0 Heav----FLAME----
0 0 0 0 0 0 HeavIfrit-Class Flamethrower
0 0 0 0 0 0 HeavSalamander-Class Flameth
0 0 0 0 0 0 HeavHellhound-Class Flamethr
0 0 0 0 0 0 HeavFiredrake-Class Flamethro
0 0 0 0 0 0 HeavPhoenix-Class Flamethrow
0 0 0 0 0 0 Heav----LASER----
0 0 0 0 0 0 HeavAzimuth Artillery Laser
0 0 0 0 0 0 HeavCorona Artillery Laser
0 0 0 0 0 0 HeavAphelion Artillery Laser
0 0 0 0 0 0 HeavTactical Autobeam Artillery
0 0 0 0 0 0 HeavPerihelion Artillery Laser
0 0 0 0 0 0 HeavAdvanced Autobeam Artill
0 0 0 0 0 0 HeavParallax Artillery Laser
0 0 0 0 0 0 HeavElite Autobeam Artillery
0 0 0 0 0 0 HeavZenith Artillery Laser
0 0 0 0 0 0 Heav----PLASMA----
0 0 0 0 0 0 HeavRed Star Plasma Cannon
0 0 0 0 0 0 HeavYellow Star Plasma Cannon
0 0 0 0 0 0 HeavWhite Star Plasma Cannon
0 0 0 0 0 0 HeavBlue Star Plasma Cannon
0 0 0 0 0 0 Heav----PROJECTILE----
0 0 0 0 0 0 HeavLight Reaction Cannon
0 0 0 0 0 0 HeavSquad Machine Gun
0 0 0 0 0 0 HeavTactical X-Gen Gun
0 0 0 0 0 0 HeavTactical Reaction Cannon
0 0 0 0 0 0 HeavLight Machine Gun
0 0 0 0 0 0 HeavAdvanced X-Gen Gun
0 0 0 0 0 0 HeavHeavy Reaction Cannon
0 0 0 0 0 0 HeavLight Stellar Cannon
0 0 0 0 0 0 HeavAdvanced Crossbolter
0 0 0 0 0 0 HeavMedium Machine Gun
0 0 0 0 0 0 HeavElite X-Gen Gun
0 0 0 0 0 0 HeavElite Crossbolter
0 0 0 0 0 0 HeavAdvanced Reaction Canno
0 0 0 0 0 0 HeavHeavy Stellar Cannon
0 0 0 0 0 0 HeavHeavy Machine Gun
0 0 0 0 0 0 HeavElite Reaction Cannon
0 0 0 0 0 0 HeavParagon Crossbolter
0 0 0 0 0 0 HeavParagon Reaction Cannon
0 0 0 0 0 0 HeavParagon X-Gen Gun
0 0 0 0 0 0 Heav----SHOCK----
0 0 0 0 0 0 HeavStatic Shock Caster
0 0 0 0 0 0 HeavAurora Shock Caster
0 0 0 0 0 0 HeavStorm Shock Caster
0 0 0 0 0 0 HeavTempest Shock Caster
0 0 0 0 0 0 Heav----SONIC----
0 0 0 0 0 0 HeavThunderstrike Screamer
0 0 0 0 0 0 HeavLFD Screamer
0 0 0 0 0 0 HeavHFD Screamer
0 0 0 0 0 0 Heav----UNCATEGORIZED----
0 0 0 0 0 0 HeavMerc NIL Grenade Launche
0 0 0 0 0 0 HeavSquad NIL Grenade Launch
0 0 0 0 0 0 HeavIMDS Missile Launcher
0 0 0 0 0 0 Snip--SNIPER--
0 0 0 0 0 0 Snip---TWO HANDED---
0 0 0 0 0 0 Snip----PROJECTILE----
0 0 0 0 0 0 SnipTactical Shirren-Eye Rifle
0 0 0 0 0 0 SnipAdvanced Shirren-Eye Rifl
0 0 0 0 0 0 SnipElite Shirren-Eye Rifle
0 0 0 0 0 0 SnipParagon Shirren-Eye Rifle
0 0 0 0 0 0 SnipWarpshot Shirren-Eye Rifle
0 0 0 0 0 0 Gren--GRENADES--
0 0 0 0 0 0 GrenFrag Grenade I
0 0 0 0 0 0 GrenShock Grenade I
0 0 0 0 0 0 GrenSmke Grenade
0 0 0 0 0 0 GrenStickybomb Grenade I
0 0 0 0 0 0 GrenFlash Grenade I
0 0 0 0 0 0 GrenIncendiary Grenade I
0 0 0 0 0 0 GrenFrag Grenade II
0 0 0 0 0 0 GrenScreamer Grenade I
0 0 0 0 0 0 GrenShock Grenade II
0 0 0 0 0 0 GrenStickybomb Grenade II
0 0 0 0 0 0 GrenCryo Grenade I
0 0 0 0 0 0 GrenFlash Grenade II
0 0 0 0 0 0 GrenIncendiary Grenade II
0 0 0 0 0 0 GrenFrag Grenade III
0 0 0 0 0 0 GrenIncendiary Grenade III
0 0 0 0 0 0 GrenScreamer Grenade II
0 0 0 0 0 0 GrenCryo Grenade II
0 0 0 0 0 0 GrenFrag Grenade IV
0 0 0 0 0 0 GrenShock Grenade III
0 0 0 0 0 0 GrenStickybomb Grenade III
0 0 0 0 0 0 GrenFlash Grenade III
0 0 0 0 0 0 GrenIncendiary Grenade IV
0 0 0 0 0 0 GrenScreamer Grenade III
0 0 0 0 0 0 GrenCryo Grenade III
0 0 0 0 0 0 GrenFrag Grenade V
0 0 0 0 0 0 GrenShock Grenade IV
0 0 0 0 0 0 GrenFlash Granade IV
0 0 0 0 0 0 GrenFrag Grenade VI
0 0 0 0 0 0 GrenIncendiary Grenade V
0 0 0 0 0 0 GrenScreamer Grenade IV
0 0 0 0 0 0 GrenCryo Grenade IV
0 0 0 0 0 0 GrenFrag Grenade VII
0 0 0 0 0 0 GrenIncendiary Grenade VI
0 0 0 0 0 0 GrenFrag Grenade VIII
0 0 0 0 0 0 GrenShock Grenade V
0 0 0 0 0 0 Shur--SPECIAL WEAPONS--
0 0 0 0 0 0 Shur---ONE HANDED---
0 0 0 0 0 0 ShurCarbonedge Shuriken (10)
0 0 0 0 0 0 Net --SPECIAL WEAPONS--
0 0 0 0 0 0 Net ---ONE HANDED---
0 0 0 0 0 0 Net Nyfiber Net
0 0 0 0 0 0 Bow--SPECIAL WEAPONS--
0 0 0 0 0 0 Bow---TWO HANDED---
0 0 0 0 0 0 BowBow
0 0 0 0 0 0 Sola--SOLARIAN--
0 0 0 0 0 0 Sola---ONE HANDED---
0 0 0 0 0 0 SolaBase Solarian Weapon
0 0 0 0 0 0 SolaLeast Graviton Crystal
0 0 0 0 0 0 SolaLeast Photon Crystal
0 0 0 0 0 0 SolaLeast W-Boson Crystal
0 0 0 0 0 0 SolaLeast Gluon Crystal
0 0 0 0 0 0 SolaMinor Graviton Crystal
0 0 0 0 0 0 SolaMinor Photon Crystal
0 0 0 0 0 0 SolaMinor W-Boson Crystal
0 0 0 0 0 0 SolaMinor Gluon Crystal
0 0 0 0 0 0 SolaLesser Graviton Crystal
0 0 0 0 0 0 SolaLesser Photon Crystal
0 0 0 0 0 0 SolaLesser W-Boson Crystal
0 0 0 0 0 0 SolaLesser Gluon Crystal
0 0 0 0 0 0 SolaStandard Graviton Crystal
0 0 0 0 0 0 SolaStandard Photon Crystal
0 0 0 0 0 0 SolaStandard W-Boson Crystal
0 0 0 0 0 0 SolaStandard Gluon Crystal
0 0 0 0 0 0 SolaGreater Graviton Crystal
0 0 0 0 0 0 SolaGreater Photon Crystal
0 0 0 0 0 0 SolaGreater W-Boson Crystal
0 0 0 0 0 0 SolaGreater Gluon Crystal
0 0 0 0 0 0 SolaTrue Graviton Crystal
0 0 0 0 0 0 SolaTure Photon Crystal
0 0 0 0 0 0 SolaTrue W-Boson Crystal
0 0 0 0 0 0 SolaTrue Gluon Crystal
0 0 0 0 0 0 Small--CUSTOM WEAPON--
0 0 0 0 0 0 SmalNoisy Cricket
0 0 0 0 0 0
0

0 LighEstex Suit I
0 LighSecond Skin
0 LighFlight Suit Stationwear
0 LighFreebooter Armor I
0 LighKasatha Microcord I
0 LighGraphite Carbon Skin
0 LighCasual Stationwear
0 LighDefrex Hide
0 LighBasic Lashunta Tempweav
0 LighD-Suit I
0 LighEstex Suit II
0 LighBusiness Stationwear
0 LighFreebooter Armor II
0 LighKasatha Microcord II
0 LighElite Stationwear
0 LighYsoki Refractor Suit
0 LighSilver AbadarCorp Travel S
0 LighD-Suit II
0 LighEstex Suit III
0 LighKasatha Microcord III
0 LighAdvanced Lashunta Temp
0 LighGold AbadarCorp Travel Su
0 LighD-Suit III
0 LighWhite Carbon Carbon Skin
0 LighFreebooter Armor III
0 LighKasatha Microcord IV
0 LighPlatinum AbadarCorp Trave
0 LighSquad Hardlight Series
0 LighD-Suit IV
0 LighEstex Suit IV
0 LighReady to Wear Echelon Fas
0 LighFreebooter Armor IV
0 LighDiamond Carbon Skin
0 LighElite Hardlight Series
0 LighSwarmsuit
0 LighShotalashu Armor
0 LighD-Suit V
0 LighBespoke Echelon Fashion
0 LighFreebooter Armor V
0 LighD-Suit VI
0 LighNanotube Carbon Skin
0 LighSpecialist Hardlight Series
0 HeavTroop Ceremonial Plate
0 HeavGolemforged Plating I
0 HeavLahunta Ringwear I
0 HeavHidden Soldier Armor
0 HeavBasic Iridishell
0 HeavThinplate
0 HeavSquad Defiance Series
0 HeavGolemforged Plating II
0 HeavOfficer Ceremonial Plate
0 HeavLashunta Ringwear II
0 HeavVesk Overplate I
0 HeavCommander Ceremonial Pl
0 HeavElite Defiance Series
0 HeavGolemforged Plating III
0 HeavLashunta Ringwear III
0 HeavVesk Overplate II
0 HeavAdvanced Iridishell
0 HeavPinion Skyfire Armor
0 HeavSpecialist Defiance Series
0 HeavGolemforged Plating IV
0 HeavLashunta Ringwear IV
0 HeavVesk Overplate III
0 HeavSquad Aegis Series
0 HeavSuperior Iridishell
0 HeavVesk Monolith I
0 HeavExident Skyfire Armor
0 HeavGolemforged Plating V
0 HeavVesk Overplate IV
0 HeavEnginerunner
0 HeavLashunta Ringwear V
0 HeavSteelbones
0 HeavVesk Monolith II
0 HeavElite Aegis Series
0 HeavVesk Overplate V
0 HeavVitrum Plate
0 HeavVoidshield Armor
0 HeavSpecialist Aegis Series
0 HeavVesk Monolith III
0 PoweCargo Lifter
0 PoweBattle Harness
0 PoweSpider Harness
0 PoweFlight Frame
0 PoweJarlslayer
0 Light --CUSTOM ARMOR--
0 LighChainmail Space Suit

0 0 0
0 0 0 0 0 0 0 0 0 0 0 L1 0 Upgrade
0 0 0 0 0 0 0 0 0 0 000 0 L1 1 L1 Weapon (1)
0 0 0 0 0 0 0 0 0 0 000 0 L1 2 L1 Infrared Sensors (1)
0 0 0 0 0 0 0 0 0 0 000 0 L1 3 L1 Quick-release Sheath (1
0 0 0 0 0 0 0 0 0 0 000 0 L1 4 L1 Radiation Bufer (1)
0 0 0 0 0 0 0 0 0 0 000 0 L2 5 L1 Tensile Reinforcement (
0 0 0 0 0 0 0 0 0 0 000 0 L3 6 L2 Automated Loader (1)
0 0 0 0 0 0 0 0 0 0 000 0 L4 6 L2 Jump Jets (1)
0 0 0 0 0 0 0 0 0 0 000 0 L4 7 L3 Brown Force Field (2)
0 0 0 0 0 0 0 0 0 0 000 0 L4 8 L4 Backup Generator (1)
0 0 0 0 0 0 0 0 0 0 000 0 L5 9 L4 Exit Pod (1)
0 0 0 0 0 0 0 0 0 0 000 0 L5 10 L4 Targeting Computer (1)
0 0 0 0 0 0 0 0 0 0 000 0 L5 11 L5 Mk 1 Electrostatic Field
0 0 0 0 0 0 0 0 0 0 000 0 11 L5 Jetpack (1)
0 0 0 0 0 0 0 0 0 0 000 0 12 L5 Load Lifter (1)
0 0 0 0 0 0 0 0 0 0 000 0 13 L5 Mk 1 Thermal Capacitor
0 0 0 0 0 0 0 0 0 0 000 0 13 L6 Filtered Rebreather (1)
0 0 0 0 0 0 0 0 0 0 000 0 13 L6 Purple Force Field (2)
0 0 0 0 0 0 0 0 0 0 000 0 13 L6 Phase Shield (1)
0 0 0 0 0 0 0 0 0 0 000 0 13 L7 Deflective Reinforcemen
0 0 0 0 0 0 0 0 0 0 000 0 13 L7 Sonic Dampener (1)
0 0 0 0 0 0 0 0 0 0 000 0 13 L8 Black Force Field (2)
0 0 0 0 0 0 0 0 0 0 000 0 13 L8 Haste Circuit (1)
0 0 0 0 0 0 0 0 0 0 000 0 13 L9 Mk 2 Electrostatic Field
0 0 0 0 0 0 0 0 0 0 000 0 13 L9 Forcepack (1)
0 0 0 0 0 0 0 0 0 0 000 0 13 L10 White Force Field (2)
0 0 0 0 0 0 0 0 0 0 000 0 13 L12 Mk 3 Electrostatic Fiel
0 0 0 0 0 0 0 0 0 0 000 0 13 L12 Gray Force Field (2)
0 0 0 0 0 0 0 0 0 0 000 0 13 L12 Mk 2 Thermal Capacito
0 0 0 0 0 0 0 0 0 0 000 0 13 L13 Mk 1 Spell Reflector (1
0 0 0 0 0 0 0 0 0 0 000 0 13 L14 Green Force Field (2)
0 0 0 0 0 0 0 0 0 0 000 0 13 L14 Titan Shield (1)
0 0 0 0 0 0 0 0 0 0 000 0 13 L15 Mk 3 Thermal Capacito
0 0 0 0 0 0 0 0 0 0 000 0 13 L16 Red Force Field (2)
0 0 0 0 0 0 0 0 0 0 000 0 13 L17 Blue Force Field (2)
0 0 0 0 0 0 0 0 0 0 000 0 13 L18 Orange Force Field (2)
0 0 0 0 0 0 0 0 0 0 000 0 13 L18 Mk 2 Spell Reflector (1
0 0 0 0 0 0 0 0 0 0 000 0 13 L20 Prismatic Force Field (
Special/Upgrad
Critical/Speed
Damage Type

Quick Reload
Penetrating
Automatic

Operative
Nonlethal
Entangle
Injection

Powered
Damage

Archaic

Disarm
Analog

Reach
Bright
Boost
Block
Level

Blast
Price

Bulk

Line
- -- - - - -
- -- - - - -
- -- - - - -
0 0 1d3 Bludgeo- - 1 2
0 0 1d6 Bludgeo- L Ar 1 2
1 90 1d4 Bludgeo- L Analo 1 2
1 100 1d4 Bludgeo- L Analo 1
1 95 1d4 Slashing- L Analo 1 2
2 475 1d6 Slashing- L Analo 1
7 6,000 2d4 Slashing- L Analo 1 2
8 9,500 2d6 Slashing- L Powered 1
9 ### 3d4 BludgeoStaggerL Nonlethal Operative Powered 1 2 3
10 ### 2d8 Bludgeo- L Powered 1
11 ### 3d6 Slashing- L Analo 1
12 ### 4d4 Slashing- L Analo 1 2
13 ### 3d10 Bludgeo- L Powered 1
14 ### 6d4 Slashing- L Analo 1 2
15 ### 7d6 Slashing- L Powered 1
16 ### 6d6 BludgeoKnockd L Operative Powered Stun 1 2
17 ### 5d10 Bludgeo- L Powered 1
17 ### 10d4 Slashing- L Analo 1 2
18 ### 10d6 Slashing- L Analo 1
19 ### 8d6 Bludgeo- L Operative Powered Stun 1 2
- - - - - - -
- - - - - - -
1 375 1d6 Piercing- 1 Analo 1 2
1 80 1d4 BludgeoKnockd 1 Analo 1 2
7 6,150 1d8 BludgeoKnockd 1 Analo 1 2
8 ### 2d6 Piercing- 1 Analo 1 2
11 ### 3d6 Piercing- 1 Block Powered 1 2
15 ### 7d6 Piercing- 1 Analo 1 2
18 ### 8d8 BludgeoKnockd 1 Analo 1 2
19 ### 12d6 Piercing- 1 Block Powered 1 2
- - - - - - -
- - - - - - -
- - - - - - -
7 6,120 2d4 Fire Burn 1d 1 Powered 1
17 ### 7d8 Fire Burn 4d 1 Powered 1
- - - - - - -
9 ### 2d8 ElectriciSevere 1 Powered 1
13 ### 4d8 ElectriciSevere 1 Powered 1
15 ### 5d8 ElectriciSevere 1 Powered 1
18 ### 8d8 ElectriciSevere 1 Powered 1
20 ### 10d8 ElectriciSevere 1 Powered 1
- - - - - - -
8 9,150 1d12 ElectriciArc 1d4 1 Powered Stun 1
11 ### 2d12 ElectriciArc 2d4 1 Powered Stun 1
16 ### 3d12 ElectriciArc 3d4 1 Powered Stun 1
19 ### 6d12 ElectriciArc 6d4 1 Powered Stun 1
- - - - - - -
2 475 1d6 BludgeoKnockd 1 Powered 1
7 7,340 2d6 BludgeoKnockd 1 Powered 1
12 ### 5d6 BludgeoKnockd 1 Powered 1
16 ### 10d6 BludgeoKnockd 1 Powered 1
- - - - - - -
1 95 1d6 Bludgeo- 1 Analo 1
1 375 1d8 Slashing- 1 Analo 1
1 110 1d4 Piercing- 1 Analo 1
1 240 1d4 Slashing- 1 Analo 1 2 3 4
2 490 1d4 PiercingInjectio 1 Analo 1 2
7 5430 1d12 SlashingBleed 1 1 Powered 1
7 8420 2d8 Slashing- 1 Analo 1
8 9810 4d4 Piercing- 1 Analo 1
9 12100 2d10 SlashingBleed 2 1 Analo 1
10 16900 4d6 Bludgeo- 1 Powered 1
11 26300 4d8 Slashing- 1 Analo 1
11 24800 5d4 Slashing- 1 Disarm Powered Reach S 1 2 3
12 40400 4d8 Fire & P - 1 Powered Thrown 1
13 45700 4d10 SlashingBleed 2 1 Analo 1
14 79500 7d8 SlashingSevere 1 Analo 1
15 ### 10d4 SlashingSevere 1 Analo 1 2 3
16 ### 11d6 Bludgeo- 1 Analo 1
16 ### 8d8 fire & Pi- 1 Analo 1
17 ### 10d8 Slashing- 1 Analo 1
18 ### 8d10 SlashingBleed 6 1 Analo 1
19 ### 15d6 Bludgeo- 1 Powered 1
19 ### 8d12 Piercing- 1 Analo 1
20 ### 14d8 Slashing- 1 Analo 1
- - - - - -
- - - - - - -
5 3,360 1d8 Cold - 2 Powered Reach 1 2
12 ### 2d8 Cold Stagger 2 Powered Reach 1 2
- - - - - - -
2 750 1d8 Fire Wound 1 Powered 1
8 8,500 2d8 Fire Wound 1 Powered 1
13 ### 5d8 Fire Wound 1 Powered 1
19 ### 10d8 Fire Severe 1 Powered 1
- - - - - - -
6 4,650 1d10 ElectriciSevere 1 Powered 1
10 ### 2d10 ElectriciSevere 1 Powered 1
15 ### 5d10 ElectriciSevere 1 Powered 1
18 ### 7d10 ElectriciSevere 1 Powered 1
- - - - - - -
1 240 1d12 Piercing- 1 Analo 1
2 475 1d8 Piercing- 2 Analo 1 2
4 2,230 1d10 SlashingBleed 1 2 Analo 1
5 3,360 1d10 BludgeoKnockd 2 Analo 1 2
7 5,500 2d8 Slashing- 1 Analo 1
7 5,300 2d12 Piercing- 1 Analo 1
7 6,320 1d10 Bludgeo- 1 Analo 1
9 ### 2d8 PiercingBleed 1 2 Analo 1
9 ### 3d10 BludgeoKnockd 2 Analo 1
10 ### 3d10 SlashingBleed 2 1 Analo 1
11 ### 4d12 Piercing- 1 Analo 1
13 ### 5d8 Slashing- 1 Analo 1
13 ### 3d8 BludgeoKnockd 1 Analo 1
13 ### 5d10 BludgeoKnockd 2 Analo 1
14 ### 7d12 Piercing- 1 Analo 1
15 ### 7d8 PiercingBleed 3 2 Analo 1
16 ### 8d10 SlashingBleed 5 2 Powered 1
17 ### 10d1 Piercing- 1 Powered Unwieldy 1
17 ### 10d1 BludgeoKnockd 2 Analo 1 2
18 ### 12d8 Slashing- 1 Analo 1
19 ### 13d1 Piercing- 1 Analo 1
20 ### 12d1 SlashingBleed 6 2 Powered 1
20 ### 14d1 Bludgeon Knockd 2 Powered Reach Unwieldy 1 2
- - - - - - -
- - - - - - -
- - - - - - -
5 3,060 1d6 Cold StaggerL -
10 ### 2d6 Cold StaggerL -
15 ### 4d6 Cold StaggerL -
19 ### 6d6 Cold StaggerL -
- - - - - - -
1 90 1d3 Fire Burn 1dL Analo 1 2
2 470 1d4 Fire Burn 1dL Line Unwieldy 1
- - - - - - -
1 350 1d4 Fire Burn 1dL -
6 4,270 2d4 Fire Burn 1dL -
9 ### 3d4 Fire Burn 1dL Boost 1d4
12 ### 4d4 Fire Burn 2dL -
14 ### 5d4 Fire Burn 3dL Boost 2d4
17 ### 8d4 Fire Burn 4dL -
- - - - - - -
7 7,200 1d8 ElectriciBurn 1dL Line Unwieldy 1
12 ### 2d8 ElectriciBurn 1dL Line Unwieldy 1
15 ### 3d8 ElectriciBurn 2dL Line Unwieldy 1
19 ### 5d8 ElectriciBurn 3dL Line Unwieldy 1
- - - - - - -
1 260 1d6 Piercing- L Analo 1
7 5,500 2d6 Piercing- L Analo 1
10 ### 3d6 Piercing- L Analo 1
13 ### 4d6 Piercing- L Analo 1
15 ### 3d12 BludgeoKnockd L Analo 1
17 ### 4d12 BludgeoKnockd L Analo 1
20 ### 5d12 BludgeoKnockd L Analo 1
- - - - - - -
1 250 1d4 Electrici- L Nonlethal 1
2 750 1d6 ElectriciArc 2 L Stun
13 ### 3d6 ElectriciArc 2d6 L Stun
18 ### 3d12 ElectriciArc 4d6 L Stun
- - - - - - -
4 2,300 1d8 Sonic Deafen L -
11 ### 2d8 Sonic Deafen L Boost 1d6
14 ### 3d8 Sonic Deafen L -
16 ### 4d8 Sonic Deafen L Boost 1d10
- - - - - - -
1 105 1d4 PiercingInjectio L Analo 1 2
- - - - - - -
- - - - - - -
- - - - - - -
4 2,330 1d8 Cold Stagger 1-
8 ### 2d8 Cold Stagger 2-
14 ### 4d8 Cold Stagger 2-
18 ### 7d8 Cold Stagger 2-
- - - - - - -
2 490 1d6 Fire Burn 1d 1 Line Unwieldy 1
- - - - - - -
1 425 1d8 Fire Burn 1d 1-
6 4,650 2d6 Fire Burn 1d 1-
9 ### 3d6 Fire Burn 1d 1-
11 ### 5d4 Fire Burn 2d 2 Automati 1
13 ### 5d6 Fire Burn 2d 1-
15 ### 7d4 Fire Burn 3d 2 Automati 1
17 ### 8d6 Fire Burn 4d 1-
19 ### 12d4 Fire Burn 5d 2 Automati 1
20 ### 11d6 Fire Burn 5d 1-
- - - - - - -
6 4,600 1d10 ElectriciBurn 1d 2 Line Unwieldy 1
10 ### 2d10 ElectriciBurn 1d 2 Line Unwieldy 1
13 ### 3d10 ElectriciBurn 1d 2 Boost 1d10
15 ### 4d10 ElectriciBurn 2d 2 Line Unwieldy 1
17 ### 5d10 ElectriciBurn 2d 2 Boost 2d10
20 ### 8d10 ElectriciBurn 4d 2 Line Unwieldy 1
- - - - - - -
1 240 1d8 Piercing- 1 Analo 1
1 235 1d4 Piercing- 1 Analo 1 2
2 485 1d8 Acid & PCorrode 1 Analo 1
2 755 1d6 Piercing- 2 Analo 1 2
2 475 1d10 Piercing- 2 Unwieldy
7 6,900 2d8 Acid & PCorrode 1 Analo 1
7 6,030 2d8 Piercing- 1 Analo 1
8 8,250 2d10 Piercing- 2 Unwieldy
8 8,300 1d12 Piercing- 1 Analo 1 2
9 ### 2d8 Piercing- 2 Analo 1 2
10 ### 3d8 Piercing- 1 Analo 1
12 ### 4d8 Acid & PCorrode 2 Analo 1
12 ### 2d12 Piercing- 2 Analo 1 2
13 ### 3d12 BludgeoKnockd 2 Analo 1
13 ### 4d8 Piercing- 2 Analo 1 2
14 ### 6d8 Piercing- 1 Analo 1
15 ### 5d12 BludgeoKnockd 2 Analo 1
15 ### 3d12 Piercing- 2 Analo 1 2
16 ### 6d8 Piercing- 2 Analo 1 2
17 ### 6d12 BludgeoKnockd 2 Analo 1
17 ### 9d8 Piercing- 1 Analo 1
18 ### 4d12 Piercing- 2 Analo 1 2
19 ### 8d8 Piercing- 2 Analo 1 2
20 ### 8d12 BludgeoKnockd 2 Analo 1
20 ### 12d8 Piercing- 1 Analo 1
- - - - - - -
1 100 1d6 Electrici- 1 Nonlethal 1
2 750 1d4 Electrici- 1 Blast Stun 1
6 4,200 1d12 ElectriciArc 1d6 2 Stun
9 ### 2d4 Electrici- 1 Blast Stun 1
11 ### 2d12 ElectriciArc 2d6 2 Stun
16 ### 4d12 ElectriciArc 4d6 2 Stun
19 ### 6d12 ElectriciArc 6d6 2 Stun
- - - - - - -
5 3,400 1d10 Sonic Deafen 1-
7 7,150 1d10 Sonic Knockd 2 Boost 1d6
10 ### 2d10 Sonic Deafen 2-
12 ### 3d10 Sonic Knockd 2 Boost 1d8
14 ### 4d10 Sonic Deafen 2-
16 ### 5d10 Sonic Knockd 2 Boost 1d10
18 ### 6d10 Sonic Deafen 2-
- - - - - - -
1 110 1d6 PiercingInjectio 1 Analo 1 2
- - - - - - -
- - - - - - -
- - - - - - -
11 ### 3d8 Cold Stagger 2 Line Unwieldy 1
14 ### 5d8 Cold stagger 2 Line Unwieldy 1
18 ### 8d8 Cold stagger 2 Line Unwieldy 1
- - - - - - -
2 780 1d6 Fire Burn 1d 2 Analo 1 2
8 8,600 2d6 Fire Burn 2d 2 Analo 1 2
12 ### 4d6 Fire Burn 4d 2 Analo 1 2
15 ### 6d6 Fire Burn 6d 2 Analo 1 2
18 ### 9d6 Fire Burn 9d 2 Analo 1 2
- - - - - - -
1 425 1d10 Fire Burn 1d 3 Penetrating 1
6 4,650 2d8 Fire Burn 1d 3 Penetrating 1
9 ### 3d8 Fire Burn 1d 3 Penetrating 1
10 ### 2d8 Fire Burn 1d 2 Automati 1
13 ### 4d8 Fire Burn 2d 3 Penetrating 1
16 ### 4d8 Fire Burn 2d 2 Automati 1
17 ### 7d8 Fire Burn 4d 3 Penetrating 1
19 ### 6d8 Fire Burn 2d 2 Automati 1
20 ### 9d8 Fire Burn 5d 3 Penetrating 1
- - - - - - -
8 8,650 2d10 ElectriciBurn 1d 2 Unwieldy Explode (5 ft)
14 ### 4d10 ElectriciBurn 2d 2 Unwieldy Explode (5 ft)
16 ### 6d10 ElectriciBurn 3d 2 Unwieldy Explode (5 ft)
20 ### 8d10 ElectriciBurn 4d 2 Unwieldy Explode (10 ft)
- - - - - - -
1 250 1d10 Piercing- 3 Penetrating 1
4 2,060 1d10 Piercing- 2 Analo 1 2
6 4,240 1d12 Piercing- 2 Automati 1
7 6,100 2d10 Piercing- 3 Penetrating 1
8 8,600 2d10 Piercing- 2 Analo 1 2
9 ### 2d12 Piercing- 2 Automati 1
10 ### 3d10 Piercing- 3 Penetrating 1
10 ### 2d12 PiercingWound 2 Blast 1
11 ### 4d10 Piercing- 2 Unwieldy
1 ### 3d10 Piercing- 2 Analo 1 2
13 ### 4d12 Piercing- 2 Automati 1
14 ### 6d10 Piercing- 2 Unwieldy
14 ### 6d10 Piercing- 3 Penetrating 1
15 ### 4d12 PiercingWound 2 Blast 1
17 ### 7d10 Piercing- 2 Analo 1 2
17 ### 8d10 Piercing- 3 Penetrating 1
18 ### 10d1 Piercing- 2 Unwieldy
20 ### 12d1 Piercing- 3 Penetrating 1
20 ### 9d12 Piercing- 2 Automati 1
- - - - - - -
6 4,620 1d12 Electrici- 2 Unwieldy Explode (10 ft)
10 ### 2d12 Electrici- 2 Unwieldy Explode (15 ft)
16 ### 5d12 Electrici- 2 Unwieldy Explode (20 ft)
20 ### 7d12 Electrici- 2 Unwieldy Explode (20 ft)
- - - - - - -
5 3,350 1d10 Sonic Deafen 2 Blast Unwiel 1
9 ### 2d10 Sonic Deafen 2 Blast Unwiel 1
15 ### 4d10 Sonic Deafen 2 Blast Unwiel 1
- - - - - - -
1 280 Grena- - 2 Analo 1
8 9,400 Grena- - 3 Analo 1
10 ### - - - 2-
- - - - - - -
- - - - - - -
- - - - - - -
2 755 1d10 Piercing- 1 Analo 1
8 9,350 2d10 Piercing- 2 Analo 1
13 ### 4d10 Piercing- 2 Analo 1
16 ### 6d10 Piercing- 1 Analo 1
20 ### 10d1 Piercing- 1 Analo 1
- - - - - - -
1 35 1d6 Piercing- L Explode (15ft)
1 130 1d8 Electrici- L Explode (15ft)
1 40 - - - L Explode (Smoke Cloud 1 minute, 20 ft)
1 170 - - - L Explode (Entangled 2d4 rounds, 10 ft)
2 275 - - - L Explode (Blinded 1d4 rounds, 5 ft)
2 375 1d6 Fire - L Explode (1d4 Burn, 5 ft)
4 700 2d6 Piercing- L Explode (15 ft)
4 725 1d10 Sonic - L Explode (Deafened 1d4 minutes, 15 ft)
4 650 1d12 Electrici- L Explode (15 ft)
4 675 - - - L Explode (Entangled 2d4 rounds, 15 ft)
6 1,220 1d8 Cold - L Explode (Staggered, 10 ft)
6 1,350 - - - L Explode (Blinded 1d4 rounds, 10 ft)
6 1,040 2d6 Fire - L Explode (1d6 Burn, 10 ft)
8 2,560 4d6 Piercing- L Explode (15 ft)
8 2,800 3d6 Fire - L Explode (1d6 Burn, 10 ft)
8 2,720 2d10 Sonic - L Explode (Deafened 1d4 minutes, 20 ft)
10 5,000 2d8 Cold - L Explode (Staggered, 15 ft)
10 5,750 6d6 Piercing- L Explode (15 ft)
10 5,380 3d12 Electrici- L Explode (15 ft)
10 5,410 - - - L Explode (Entangled 2d4 rounds, 20 ft)
12 ### - - - L Explode (Blinded 1d6 rounds, 15 ft)
12 9,380 5d6 Fire - L Explode (3d6 burn, 15 ft)
12 ### 4d10 Sonic - L Explode (Deafened 25 ft)
14 ### 4d8 Cold - L Explode (Staggered, 20 ft)
14 ### 10d6 Piercing- L Explode (15 ft)
14 ### 6d12 Electrici- L Explode (15 ft)
16 ### - - - L Explode (Blinded 1d8 rounds, 20 ft)
16 ### 12d6 Piercing- L Explode (15 ft)
16 ### 10d6 Fire - L Explode (5d6 Burn, 15 ft)
16 ### 7d10 Sonic - L Explode (Deafened 1d4 minutes, 30 ft)
18 ### 6d8 Cold - L Explode (Staggered, 20 ft)
18 ### 16d6 Piercing- L Explode (15 ft)
18 ### 12d6 Fire - L Explode (6d6 Burn, 15 ft)
20 ### 20d6 Piercing- L Explode (15 ft)
20 ### 9d12 Electrici- L Explode (15 ft)
- - - - - - -
- - - - - - -
1 85 1d4 PiercingBleed 1 - Quick Reload Thrown 1
- - - - - - -
- - - - - - -
2 460 - - - 1 Entangle Thrown 1
- - - - - - -
- -- - - - -
1 255 1d6 Piercing- 1 Quick Reload 1
- - 0 +4 - - -
- - 1- - - -
1 0 1d6 0- - -
5 2,900 1d6+ 0 Knockd - -
5 2,950 1d6++Fire Burn 1d- -
5 3,050 1d6+ 0 Bleed 1 - -
6 3,900 1d6+ 0 Wound - -
8 9,200 2d6 0 Knockd - -
8 9,300 2d6 +Fire Burn 1d- -
8 9,800 2d6 0 Bleed 2 - -
9 ### 2d6 0 Severe - -
11 ### 3d6 0 Knockd - -
11 ### 3d6 +Fire Burn 1d- -
11 ### 3d6 0 Bleed 2 - -
12 ### 3d6 0 Severe - -
14 ### 4d6 0 Knockd - -
14 ### 4d6 +Fire Burn 2d- -
14 ### 4d6 0 Bleed 3 - -
15 ### 4d6 0 Severe - -
17 ### 5d6 0 Knockd - -
17 ### 5d6 +Fire Burn 3d- -
17 ### 5d6 0 Bleed 4 - -
18 ### 5d6 0 Severe - -
20 ### 7d6 0 Knockd - -
20 ### 7d6 +Fire Burn 5d- -
20 ### 7d6 0 Bleed 6 - -
20 ### 7d6 0 Severe - -
- - - - - - -
1 ### 3d12 BludgeoKnockd L 0

1 410 - - 0 1 2 0 0 1 5 -1 -
1 250 - - 0 0.1 1 0 1 2 5 0-
1 95 - - 0 0.1 0 0 0 1 6 0-
2 750 - - 0 0.1 0 0 2 3 4 0-
2 460 - - 0 1 0 0 1 3 3 -1 -
3 1,220 - - 0 1 1 0 3 4 4 -1 -
3 1,300 - - 0 0.1 0 0 1 2 6 0-
4 2,250 - - 0 0.1 1 0 5 5 4 0-
4 1,950 - - 0 0.1 1 0 4 4 5 0-
5 2,980 - - 0 0.1 1 0 5 6 5 0-
5 2,700 - - 0 1 3 0 4 5 5 -1 -
5 2,600 - - 0 0.1 0 0 2 3 6 0-
6 4,720 - - 0 0.1 1 0 6 8 5 0-
6 3,670 - - 0 1 1 0 6 8 4 -1 -
6 4,100 - - 0 0.1 0 0 4 5 7 0-
6 4,120 - - 0 0.1 2 0 7 7 5 0-
7 7,250 - - 0 0.1 0 0 6 7 7 0-
7 6,900 - - 0 0.1 2 0 8 9 5 0-
7 5,500 - - 0 1 4 0 7 8 5 -1 -
8 9,000 - - 0 1 2 0 9 11 5 -1 -
8 8,500 - - 0 0.1 3 0 9 10 6 0-
9 ### - - 0 0.1 0 0 9 10 8 0-
9 ### - - 0 0.1 3 0 11 12 6 0-
10 ### - - 0 1 3 0 12 14 5 -1 -
10 ### - - 0 0.1 3 0 12 13 6 0-
11 ### - - 0 1 3 0 13 15 5 -1 -
12 ### - - 0 0.1 0 0 21 13 8 0-
12 ### - - 0 0.1 4 0 15 15 6 0-
13 ### - - 0 0.1 4 0 16 17 6 0-
13 ### - - 0 1 6 0 15 16 6 -1 -
14 ### - - 0 0.1 0 0 15 16 8 0-
14 ### - - 0 0.1 4 0 17 18 6 0-
15 ### - - 0 1 4 0 17 19 7 -1 -
15 ### - - 0 0.1 4 0 18 18 7 0-
15 ### - - 0 0.1 4 0 18 19 6 0-
16 ### - - 0 0.1 5 0 19 20 7 0-
17 ### - - 0 0.1 5 0 20 21 7 0-
17 ### - - 0 0.1 0 0 18 19 8 0-
18 ### - - 0 0.1 5 0 20 21 8 0-
19 ### - - 0 0.1 6 0 21 22 8 0-
20 ### - - 0 1 6 0 21 23 8 -1 -
20 ### - - 0 0.1 6 0 22 22 8 0-
1 110 - - -10 3 3 0 1 3 2 -3 -
1 250 - - -10 3 0 0 2 5 0 -3 -
1 415 - - -5 2 0 0 2 4 2 -2 -
2 465 - - -5 2 1 0 3 5 2 -2 -
2 755 - - -5 2 0 0 3 6 2 -2 -
2 1,000 - - -10 3 1 0 4 6 2 -3 -
3 1,220 - - -10 3 1 0 5 8 1 -4 -
3 1,610 - - -10 3 1 0 5 7 2 -2 -
4 2,275 - - -5 2 1 0 6 8 2 -2 -
5 2,970 - - -5 2 1 0 8 10 2 -2 -
6 3,910 - - -5 2 1 0 9 11 3 -2 -
7 7,350 - - -10 3 5 0 10 12 2 -3 -
7 6,300 - - -10 3 2 0 10 13 2 -4 -
7 5,500 - - -5 2 2 0 10 12 3 -2 -
8 8,420 - - -5 2 3 0 12 14 3 -2 -
8 ### - - -10 3 3 0 13 15 2 -3 -
9 ### - - - 2 3 0 13 15 3 0 -
9 ### - - -5 2 4 0 14 16 3 -2 -
10 ### - - -10 3 3 0 15 18 2 -4 -
11 ### - - -10 3 6 0 15 17 3 -3 -
11 ### - - -5 2 4 0 16 18 4 -3 -
11 ### - - -5 2 4 0 16 18 3 -2 -
12 ### - - -10 3 5 0 17 19 3 -5 -
12 ### - - - 2 4 0 17 18 4 0 -
12 ### - - -5 2 5 0 16 18 4 -2 -
13 ### - - -5 2 5 0 18 20 4 -2 -
14 ### - - -10 3 7 0 18 20 4 -3 -
14 ### - - -5 2 5 0 19 21 4 -2 -
15 ### - - - 2 5 0 21 22 4 0 -
15 ### - - -5 2 5 0 20 22 4 -2 -
16 ### - - -5 2 6 0 21 23 4 -3 -
16 ### - - -5 2 6 0 22 24 4 -3 -
17 ### - - -10 3 6 0 23 27 3 -5 -
18 ### - - -5 2 7 0 24 26 4 -3 -
18 ### - - - 1 4 0 23 24 5 0 -
19 ### - - -5 2 7 0 25 26 5 -3 -
20 ### - - -10 3 7 0 25 28 4 -4 -
20 ### - - -5 2 7 0 26 27 5 -2 -
4 2,150 1d10 Bludgeo 15 34 0 0 0 7 ###
0 20
5 3,450 1d10 Bludgeo 30 20 1 1 9 12 2 -4 18
10 ### 1d10 Piercing 25 28 2 1 10 13 5 -4 18
11 ### 2d6 BBludgeo 30 40 4 3 12 19 3 -5 22
15 ### 2d8 BBludgeo 20 43 2 2 18 24 4 -6 18
- - - - - - - - - - - - -
1 500 0 0- 0.1 1 0 1 2 5- 0

5 Type
LevPrice Slots Light Heavy Powe
Bulk
1- 1 x see weapon
1 200 1x x x L
1 325 1x x x L
1 200 1x x x L
1 150 1x x x -
2 750 1 x 1
2 1,000 1x x L
3 1,600 2x x x L
4 2,100 1x x x 1
4 1,750 1 x x 2
4 2,250 1x x x -
5 3,000 1x x x -
5 3,100 1x x 1
5 2,550 1x x x -
5 3,600 1x x x -
6 4,600 1x x x 1
6 4,550 2x x x L
6 4,325 1 x x 1
7 7,500 1x x x 1
7 7,150 1x x x L
8 ### 2x x x L
8 9,250 1x x L
9 ### 1x x x -
9 ### 1x x 1
10 ### 2x x x L
12 ### 1x x x -
12 ### 2x x x L
12 ### 1x x x -
13 ### 1x x 1
14 ### 2x x x L
14 ### 1 x 2
15 ### 1x x x -
16 ### 2x x x L
17 ### 2x x x L
18 ### 2x x x L
18 ### 1x x 1
20 ### 2x x x L
Ammo/Usage

WEAPON 1

WEAPON 2

WEAPON 3
Unwieldy

Capacity
Explode
Thrown

Sniper

Range
Usage

LEVEL

###
###

###
###

###
###
Stun

Size
Trip

T1
T2

-
- - - - ### ANARCHI2 0 0 0 0 0 0
- - - - ### ANCHORI1 0 0 0 0 0 0
- - - - ### AXIOMAT2 0 0 0 0 0 0
- - - - M BANE (5 5 0 0 0 0 0 0
- - - - M### BLASTIN 2 0 0 0 0 0 0
- - - - M###
1 BLEEDIN 5 0 0 0 0 0 0
- - - - M### BURST ( 2 0 0 0 0 0 0
- - - - M###
1 CALLED 1 0 0 0 0 0 0
- - - - M### CORROSI9 0 0 0 0 0 0
- - - - M###
1 DEAFENI3 0 0 0 0 0 0
Capacit 20 1 - M### DEFIANT 1 0 0 0 0 0 0
Capacit 20 1 - M###
1 DEVASTA5 0 0 0 0 0 0
Capacit 20 1 - M### DISPELL 3 0 0 0 0 0 0
- - - - M### DISRUPT3 0 0 0 0 0 0
- - - - M###
1 DURABLE1 0 0 0 0 0 0
Capacit 20 1 - M### ENTANGL2 0 0 0 0 0 0
- - - - M###
1 FLAMING5 0 0 0 0 0 0
Capacit 20 1 - M### FROST ( 5 0 0 0 0 0 0
3 Capacit 20 2 - M###
1 GHOST K5 0 0 0 0 0 0
Capacit 20 1 - M### GLAMERE1 0 0 0 0 0 0
- - - - M###
1 HOLY (2) 2 0 0 0 0 0 0
- - - - M### HYBRIDI 1 0 0 0 0 0 0
3 Capacit 20 1 - M###
1 ILLUMIN 1 0 0 0 0 0 0
- - - - ### KNOCKD 6 0 0 0 0 0 0
- - - - ### MERCIFU2 0 0 0 0 0 0
3 - - - 20 M### OMINOUS1 0 0 0 0 0 0
- - - - M### RETURNI1 0 0 0 0 0 0
- - - - M### SEEKING3 0 0 0 0 0 0
3 - - - - M### SHOCK ( 5 0 0 0 0 0 0
Capacit 40 2 20 M### SPELLTH 2 0 0 0 0 0 0
3 - - - - M### THUNDER 9 0 0 0 0 0 0
- - - - M### TRAILBL 1 0 0 0 0 0 0
Capacit 40 2 20 M### UNHOLY 2 0 0 0 0 0 0
- - - - ### VENOMO2 0 0 0 0 0 0
- - - - ### VORPAL
### 0 0 0 0 0 0
- - - - ### WOUNDI 7 0 0 0 0 0 0
Capacit 20 2 - M###
Capacit 20 1 - M###
- - - - ###
Capacit 20 2 - M###
Capacit 40 4 - M###
Capacit 40 4 - M###
Capacit 40 4 - M### 0 0
Capacit 40 4 - M### 120 1
- - - - ### 360 2
2 Capacit 20 2 - M### 440 3
2 Capacit 20 2 - M### 680 4
2 Capacit 40 2 - M### 720 5
2 Capacit 40 2 - M### 1040 6
- - - - ### 1560 7
Capacit 20 1 - M### 2300 8
Capacit 20 1 - M### 2600 9
Capacit 20 1 - M### 3580
###
Capacit 20 1 - M### 4880
###
- - - - ### 6920
###
- - - - M### 9760
###
- - - - M### 11700
###
2 - - - 20 M### 17800
###
5 - - - - M### 27000
###
- - - - M### 40500
###
Capacit 20 1 - M### 60300
###
- - - - M### 90000
###
2 - - - 50 M### 1E+05
###
- - - - M###
Capacit 20 2 - M### 0
- - - - M### Adamant
###
4 5 Capacit 20 2 - M### Cold Iro
###
2 Capacit 20 1 30 M### Silver###
- - - - M###
- - - - M###
4 - - - - M###
- - - - M###
2 Capacit 20 2 50 M###
- - - - M###
- - - - M###
Capacit 40 2 - M###
2 - - - 80 M###
- - - - M###
- - - - ###
- - - - ###
Capacit 40 2 - M###
Capacit 40 2 - M###
- - - - ###
Capacit 20 1 - M###
Capacit 20 1 - M###
Capacit 20 1 - M###
Capacit 20 1 - M###
- - - - ###
Capacit 20 2 - M###
Capacit 20 2 - M###
Capacit 20 2 - M###
Capacit 20 2 - M###
- - - - ###
2 - - - - M###
- - - - M###
- - - - M###
3 - - - - M###
- - - - M###
- - - - M###
- - - - M###
- - - - M###
- - - - M###
- - - - M###
- - - - M###
- - - - M###
- - - - M###
- - - - M###
- - - - M###
- - - - M###
- - - - M###
2 Capacit 40 2 - M###
3 Capacit 20 1 - M###
- - - - M###
2 - - - - M###
Capacit 40 2 - M###
3 Capacit 40 4 - M###
- - - - ###
- - - - ###
- - - - ###
Capacit 20 1 60 R###
Capacit 40 2 60 R###
Capacit 40 2 60 R###
Capacit 80 4 60 R###
- - - - ###
Capacity1 fl 1 30 R###
2 Capacity20 4 20 R###
- - - - ###
Capacit 20 1 80 R###
l
Capacit 20 1 90 R###
l
Capacit 40 2 90 R###
l
Capacit 40 2 90 R###
l
Capacit 80 4 90 R###
l
Capacit 80 4 100 R###
l
- - - - ###
2 Capacit 20 4 20 R###
2 Capacit 40 8 25 R###
2 Capacit 10020 30 R###
2 Capacit 10020 40 R###
- - - - ###
Capacity9 r 1 30 R###
p
Capacit 12 1 60 R###
p
Capacit 12 1 60 R###
p
Capacit 16 1 60 R###
p
Capacity8 m 1 80 R###
p
Capacity8 m 1 80 R###
p
Capacity8 m 1 80 R###
p
- - - - ###
Capacit 20 1 30 R###
1 Capacit 20 2 50 R###
1 Capacit 40 2 50 R###
1 Capacit 10010 50 R###
- - - - ###
Capacit 20 2 40 R###
Capacit 40 4 40 R###
Capacit 60 6 40 R###
Capacit 80 8 40 R###
- - - - ###
Capacity6 d 1 30 R###
- - - - ###
- - - - ###
- - - - ###
Capacit 40 2 60 R###
Capacit 40 2 60 R###
Capacit 80 4 60 R###
Capacit 100 5 60 R###
- - - - ###
2 Capacity20 5 25 R###
- - - - ###
Capacit 20 1 120 R###
l
Capacit 40 1 120 R###
l
Capacit 40 1 120 R###
l
Capacit 40 4 60 R###
l
Capacit 100 2 130 R###
l
Capacit 10010 60 R###
l
Capacity100 2 150 R###
l
Capacit 100 5 60 R###
l
Capacit 100 2 150 R###
l
- - - - ###
2 Capacit 40 4 40 R###
2 Capacit 40 4 40 R###
Capacit 100 5 80 R###
2 Capacit 40 4 60 R###
Capacit 20010 80 R###
2 Capacit 10010 100 R###
- - - - ###
Capacity6 r 1 90 R###
p
Capacity4 s 1 15 R###
p
Capacity10 1 80 R###
p
Capacit 10 1 60 R###
p
1 Capacity1 a 1 70 R###
p
Capacity24 2 90 R###
p
Capacity8 r 1 100 R###
p
1 Capacity4 a 2 70 R###
p
Capacity8 s 1 15 R###
p
Capacit 18 1 60 R###
p
Capacit 12 1 90 R###
p
Capacity48 4 90 R###
p
Capacity12 1 15 R###
p
Capacity12 1 100 R###
p
Capacit 24 1 60 R###
p
Capacit 18 1 100 R###
p
Capacity12 1 120 R###
p
Capacity12 1 30 R###
p
Capacit 36 1 120 R###
p
Capacity12 1 120 R###
p
Capacit 18 1 100 R###
p
Capacity12 1 30 R###
p
Capacit 48 1 120 R###
p
Capacity12 1 120 R###
p
Capacit 24 1 100 R###
p
- - - - ###
Capacity40 charge 50 R###
2 3 Capacity20 charge 15 R###
1 Capacity40 charge 70 R###
2 3 Capacity40 charge 30 R###
1 Capacity40 charge 70 R###
1 Capacit 80 2 80 R###
1 Capacit 100 2 80 R###
- - - - ###
Capacit 40 2 50 R###
Capacit 40 5 50 R###
Capacit 40 2 50 R###
Capacit 40 5 50 R###
Capacit 80 4 50 R###
Capacit 40 5 50 R###
Capacit 100 5 50 R###
- - - - ###
Capacity12 1 60 R###
- - - - ###
- - - - ###
- - - - ###
2 Capacit 80 4 60 R###
2 Capacit 100 5 60 R###
2 Capacit 100 5 80 R###
- - - - ###
3 Capacity20 4 15 R###
3 Capacity20 5 30 R###
3 Capacity40 8 30 R###
3 Capacity40 10 30 R###
3 Capacity40 10 30 R###
- - - - ###
Capacit 20 2 120 R###
l
Capacit 40 4 120 R###
l
Capacit 40 4 120 R###
l
Capacit 40 1 120 R###
l
Capacit 100 5 130 R###
l
Capacit 40 1 120 R###
l
Capacit 100 5 150 R###
l
Capacit 40 1 120 R###
l
Capacit 100 5 150 R###
l
- - - - ###
1 2 Capacit 40 5 5 100 R###
1 2 Capacit 100 5 5 100 R###
1 2 Capacit 100 5 5 100 R###
1 2 Capacit 10010 10 100 R###
- - - - ###
Capacity6 r 1 90 R###
p
Capacit 40 2 60 R###
p
Capacit 80 2 120 R###
p
Capacity6 r 1 90 R###
p
Capacit 60 2 60 R###
p
Capacit 100 2 120 R###
p
Capacity6 r 1 100 R###
p
Capacity18 6 30 R###
p
1 Capacit 12 4 70 R###
p
Capacit 60 2 60 R###
p
Capacit 100 2 120 R###
p
1 Capacit 30 6 60 R###
p
Capacity6 r 1 100 R###
p
Capacity32 8 30 R###
p
Capacit 100 4 120 R###
p
Capacity6 r 1 100 R###
p
1 Capacit 40 8 60 R###
p
Capacity6 r 1 100 R###
p
Capacit 100 2 120 R###
p
- - - - ###
1 2 Capacit 40 2 10 40 R###
1 2 Capacit 40 4 15 40 R###
1 2 Capacit 10010 20 40 R###
1 2 Capacit 10010 20 40 R###
- - - - ###
2 Capacit 40 4 30 R###
2 Capacit 80 8 60 R###
2 Capacit 10010 60 R###
- - - - ###
Capacit 6 g 1 60 R###
Capacit 12 1 70 R###
Capacity1 m 1 80 R###
- - - - ###
- - - - ###
- - - - ###
2 3 Capacit 1 r ###
1 70 R###
p
2 3 Capacity4 r ###
1 70 R###
p
2 3 Capacity6 r ###
1 80 R###
p
2 3 Capacity6 r ###
1 80 R###
p
2 3 Capacity4 r ###
1 80 R###
p
- - - -
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
Capacit Drawn 20 T
- - - - ###
- - - - ###
2 Capacit Dra- 10 T###
- - - - ###
- - - - ###
2 Capacit Dra- 10 T###
- - - - ###
- - - - ###
Capacit Dra 1 60 T###
- - - -
- - - -
- - - - M
- - - - M
- - - - M
- - - - M
- - - - M
- - - - M
- - - - M
- - - - M
- - - - M
- - - - M
- - - - M
- - - - M
- - - - M
- - - - M
- - - - M
- - - - M
- - - - M
- - - - M
- - - - M
- - - - M
- - - - M
- - - - M
- - - - M
- - - - M
- - - - M
- - - - -
Capacity2 c 1 60 R###

-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Capacit 20 1/hLarge (5ft Reach)
Capacit 40 1/mMedium
Capacit 40 1/mLarge (10 ft Reach)
Capacit
### 1/mHuge (10 ft Reach)
Capacit
### 1/mLarge (10 ft Reach)

0 0 0
WEAPON 4

DRONE 1

DRONE 2
###
###

###
###

###
###
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
Main SecondaTertiary Key AbiSoldier 0 0
Envoy Envoy Envoy STR 1 x +4
Mechanic MechaniMechanic DEX +4
Mystic Mystic Mystic CON +4
Operative Operati Operative INT +1
Solarian SolarianSolarian WIS 0
Soldier CHA +2
chnomancer Technom
Technomancer

Levels 3 Envoy 0
Soldier 3 Mechanic 0
0 0 Mystic 0
0 0 Operative 0
Solarian 0
kill Ranks 15 Soldier 3 Arcane Assailant
Soldier 12 Technomancer 0
0 0
0 0
Int Bonus 3
Skilled 0
Fortitu Reflex Will BAB
Stamina 33 3 1 3 3
Soldier 21 Soldier 3 1 3 3
0 0 0 0 0 0 0
0 0 0 0 0 0 0
Constitution 12

Hit Points 27
Soldier 21
0 0
0 0
Race 6
18
Resolve 5 Soldier STR +4 18
Key Ability 4 0 0 0
Level 1 0 0 0

ight, Heavy) Weapon Proficiency (Basic Melee, Advanced Melee, Small Arms, Longarms, Heavy
Light 1 Basic M 1
Heavy 1 Advance 1
Powered 0 Small A 1
Longarm 1
Heavy W 1
Sniper 1
Grenade 1
Shurike 0
Net 0
Bow 0

Feat 3
Level 2
Bonus Feat 0
Soldier 1

lass Skills Soldier 0 0


ACROBATICSX #N/A #N/A x
ATHLETICS X #N/A #N/A x
BLUFF 0 #N/A #N/A
COMPUTERS 0 #N/A #N/A
CULTURE 0 #N/A #N/A
DIPLOMACY 0 #N/A #N/A
DISGUISE 0 #N/A #N/A
ENGINEERIN X #N/A #N/A x
INTIMIDATE X #N/A #N/A x
LIFE SCIENCE 0 #N/A #N/A
MEDICINE X #N/A #N/A x
MYSTICISM 0 #N/A #N/A
PERCEPTION 0 #N/A #N/A
PHYSICAL SC 0 #N/A #N/A
PILOTING X #N/A #N/A x
PROFESSIONX #N/A #N/A x
PROFESSIONX #N/A #N/A x
PROFESSIONX #N/A #N/A x
SENSE MOTI 0 #N/A #N/A
SLEIGHT OF 0 #N/A #N/A
SLEALTH 0 #N/A #N/A
SURVIVAL X #N/A #N/A x
25 ft
and Speed 25 Swim S 0 Fly Spe 0 Burrow 0
erburdened 0 Hydrojet 0 Flight S 0 Excavat 0
ered Armor 0 Versati 0 Flight F 0
Base 30 Swimmin 0 Forcepa 0
ncumbered 0 Jetpack 0
Fleet 0 Psychic 0
k Movement 0 Sky Jock 0
k Movement 0
Speed Mod 0
Suspension 0
d Response 0
mor Penalty -5
18
18
18
13
10
14

ms, Longarms, Heavy Weapons, Sniper, Grenade)


Climb 0
Climbin 0
Versati 0
Climbin 0
Spider 0

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