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Prone

Prone
Prone

Medium/Long Range
Medium/Long Range
Medium/Long Range

+1 Diff TBH
+1 Diff TBH
+1 Diff TBH


Reach/Close Range Reach/Close Range Reach/Close
+2 Mom. When Hit +2 Mom. When Hit +2 Mom. When Hit

Exploiting

Exploiting

Exploiting

Intense +1 to Intense +1 to Intense +1 to
first attack before first attack before first attack before
end of next turn. end of next turn. end of next turn.

+1 Difficulty
+1 Difficulty
+1 Difficulty

Bravery Command
Bravery Command
Bravery Command

Control Conn
Control Conn
Control Conn

Empathy Engineering
Empathy Engineering
Empathy Engineering

Presence Security
Presence Security
Presence Security

Reason Science
Reason Science
Reason Science

Resilience Medicine Resilience Medicine Resilience Medicine

Even Even Turn:


I've Gone
Even Turn:
I've Gone
Turn

Odd Turn:

Odd Turn:
I'm Waiting I'm Waiting
Aim
Aim
Aim

Reroll 1d20 Reroll 1d20 Reroll 1d20


on next task on next task on next task

Guarded
Guarded
Guarded

+1 Diff to be hit
+1 Diff to be hit
+1 Diff to be hit

Cover Dice Cover Dice Cover Dice


= +1 soak = +1 soak = +1 soak

Complication
Complication
Complication

20 20 20
19-20
19-20
19-20

18-20
18-20
18-20

17-20
17-20
17-20

16-20 16-20 16-20

Even Turn:
Even Turn:

I'm Waiting I'm Waiting Odd


Odd Turn:
Odd Turn:
Turn

I've Gone I've Gone


Threat
Threat
Threat

Threat
Threat
Threat

Threat
Threat
Threat

Threat
Threat
Threat

Momentum
Momentum
Momentum

Party Maximum Party Maximum Party Maximum


6 Stored 6 Stored 6 Stored

Momentum
Momentum
Momentum

Party Maximum Party Maximum Party Maximum


6 Stored 6 Stored 6 Stored

Momentum
Momentum
Momentum

Party Maximum Party Maximum Party Maximum


6 Stored 6 Stored 6 Stored

Momentum
Momentum
Momentum

Party Maximum Party Maximum Party Maximum


6 Stored 6 Stored 6 Stored

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