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F AC DESCRIPTION
+2 STR 0
PRO
INT
13 Armor Mage Armor
156 +6 18
Set Max HP
STRENGTH +9 DEX +8 WIS
Shield
+2 +4 CON
RESISTANCES
+11 CHA
MAXIMUM
HIT POINTS
PROFICIENCY
BONUS
ARMOR
CLASS
3 Dex Medium Armor Heavy Armor
+4
DEATH
SAVES HIT DICE SPEED
ARMOR
F EX F
+9 Acrobatics (Dex) Light
PRO
Medium Heavy Shields
PRO
0
+5 Deception (Cha) > Common 2 of: gaming set, instrument, thieves' tools
+5 Persuasion (Cha) > One with Shadows Kiss of Mephistopheles < War Caster - Opportunity Spell <
SKILLS ACTIONS
18 PASSIVE WISDOM (PERCEPTION) Agonizing Blast Cha 120 ft +13 41d10+5 Force
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Each d10 is a separate beam requiring separate rolls (PHB 237)
DESCRIPTION
Witch Sight 30 ft
Quarterstaff Str Melee +10 1d6+4 Bludgeoning
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Versatile (1d8)
SENSES
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Reload Reload
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Repelling Blast (Eldritch Invocation, PHB 111) Advantage on Con saves to maintain concentration on spells
I can have creatures hit by my Eldritch Blast cantrip be pushed 10 ft away from me when damaged. Perform somatic components even when
Kiss of Mephistopheles (Eldritch Invocation, UA:WnW 4) holding weapons or shield in one or both hands. Cast spell of 1
As a bonus action when my Eldritch Blast hits, I can cast Fireball using a warlock spell slot action casting time that targets only one creature instead of an
The origin of the Fireball is the creature that was hit with my Eldritch Blast attack opportunity attack.
Witch Sight (Eldritch Invocation, PHB 111)
I can see the true form of creatures (shapechangers/illusions/transmutations) within 30 ft > FEAT: Resilient [Dexterity] (PHB, page 168)
Ascendant Step (Eldritch Invocation, PHB 110) I gain proficiency with Dexterity saving throws. [+1 Dexterity]
I can cast Levitate on myself at will, without spell slots or material comp. (PHB 255)
Master of Myriad Forms (Eldritch Invocation, PHB 111)
I can cast Alter Self on myself at will, without using spell slots (PHB 211)
One with Shadows (Eldritch Invocation, PHB 111)
As an action, when I'm in an area of dim light or darkness, I can become invisible
I become visible again when I move or take an action or reaction > FEAT:
> FEAT:
FEATS
SUBTOTAL SUBTOTAL
EXTRA EQUIPMENT
NOTES NOTES
MorePurpleMoreBetter's D&D 5th edition Character Record Sheet v12.993 (Printer Friendly - Redesign) Based on Wizards of the Coast character sheet; Dragon Head design by spikeilustra; made by Joost Wijnen - Flapkan@gmail.com
Spell Sheet Options
1ST LEVEL 2ND LEVEL 3RD LEVEL 4TH LEVEL 5TH LEVEL 6TH LEVEL 7TH LEVEL 8TH LEVEL 9TH LEVEL
Abbadon
SPELL SLOTS
CHARACTER NAME
CANTRIPS (0 LEVEL)
> SPELL DESCRIPTION SAVE SCHOOL TIME RANGE COMP DURATION B PG.
> Eldritch Blast Spell attack beam 1d10 Force damage; beams can be combined or split; CL5:2, CL11:3, CL17:4 beams Evoc 1a 120 ft V,S Instantaneous P 237
> Infestation 1 crea save or 1d6 Piercing damage and moved 5 ft in random direction; +1d6 at CL 5, 11, and 17 Con Conj 1a 30 ft V,S,M Instantaneous U 3
> Thunderclap 100-ft rad audible; all crea but you in area save or 1d6 Thunder dmg; +1d6 at CL 5, 11, and 17 Con Evoc 1a 5-ft rad S Instantaneous E 22
> Toll the Dead 1 crea save or 1d12 Necrotic damage (only 1d8 if at full hp); +1d12/+1d8 at CL 5, 11, and 17 Wis Necro 1a 60 ft V,S Instantaneous U 4
1ST LEVEL
> SPELL DESCRIPTION SAVE SCHOOL TIME RANGE COMP DURATION B PG.
> Burning Hands 3d6+1d6/SL Fire dmg; save halves; unattended flammable objects ignite Dex Evoc 1a 15-ft cone V,S Instantaneous P 220
> Hex 1 crea +1d6 Necrotic dmg from your atks; dis. on chosen ability checks; SL3: conc, 8h; SL5: conc, 24h Ench 1 bns 90 ft V,S,M Conc, 1 h P 251
> Witch Bolt Spell attack 1d12+1d12/SL Lightning dmg; 1 a, if consecutive, for dmg again; ends if out of range Evoc 1a 30 ft V,S,M Conc, 1 min P 289
2ND LEVEL
> SPELL DESCRIPTION SAVE SCHOOL TIME RANGE COMP DURATION B PG.
> Blindness/Deafness 1+1/SL crea save or blinded or deafened; extra save at end of every turn Con Necro 1a 30 ft V 1 min P 219
> Earthbind 1 creatures save or fly speed is reduced to 0; airborne creatures descend at 60 ft per round Str Trans 1a 300 ft V Conc, 1 min E 17
> Hold Person 1+1/SL humanoid within 30 ft of each other save or paralyzed; extra save at end of each turn Wis Ench 1a 60 ft V,S,M Conc, 1 min P 251
> Mirror Image Create three illusionary duplicates of you; destroyed if hit; randomize attacks; AC 10 + your Dex mod. Illus 1a Self V,S 1 min (D) P 260
> Scorching Ray 3+1/SL rays hit creature(s) on spell attack with each ray for 2d6 Fire dmg per ray Evoc 1a 120 ft V,S Instantaneous P 273
3RD LEVEL
> SPELL DESCRIPTION SAVE SCHOOL TIME RANGE COMP DURATION B PG.
> Counterspell Stop a spell being cast; make DC 10+SL spellcasting ability check if above the spell slot lvl used Abjur 1 rea 60 ft S Instantaneous P 228
> Dispel Magic Dispel any magical effect on crea or object; make DC 10+SL spellcasting ability check if above SL used Abjur 1a 120 ft V,S Instantaneous P 234
> Stinking Cloud 20-ft rad; ignores cover, heavily obscures; all in area at start of turn save against poison or can't act Con Conj 1a 90 ft V,S,M Conc, 1 min P 278
> Vampiric Touch Spell attack each turn as 1 a for 3d6+1d6/SL Necrotic dmg; you heal half the damage dealt Necro 1a Self V,S Conc, 1 min P 285
4TH LEVEL
> SPELL DESCRIPTION SAVE SCHOOL TIME RANGE COMP DURATION B PG.
> Fire Shield Fiery shield gives either Fire or Cold dmg resist. and deals 2d8 of the same dmg type to melee attackers Evoc 1a Self V,S,M 10 min (D) P 241
> Wall of Fire 60120ft (lwh) or 10-ft rad all in and 10 ft on 1 side 5d8+1d8/SL Fire dmg; save halves; see B Dex Evoc 1a 120 ft V,S,M Conc, 1 min P 285
6TH LEVEL
> SPELL DESCRIPTION SAVE SCHOOL TIME RANGE COMP DURATION B PG.
1
LR Eyebite 1 crea/rnd within 60 ft save or either fall asleep, panicked, or sickened, your choice Wis Necro 1a Self V,S Conc, 1 min P 238
7TH LEVEL
> SPELL DESCRIPTION SAVE SCHOOL TIME RANGE COMP DURATION B PG.
1
LR Finger of Death 1 crea 7d8+30 Necrotic dmg; save halves; crea killed becomes zombie under your command Con Necro 1a 60 ft V,S Instantaneous P 241
8TH LEVEL
> SPELL DESCRIPTION SAVE SCHOOL TIME RANGE COMP DURATION B PG.
1
LR Feeblemind 1 crea 4d6 Psychic dmg and save or and Cha become 1; extra save every 30 days to end spell Int Ench 1a 150 ft V,S,M Instantaneous P 239
9TH LEVEL
> SPELL DESCRIPTION SAVE SCHOOL TIME RANGE COMP DURATION B PG.
1
LR True Polymorph 1 crea/obj > 0 hp save or transformed into another crea/obj with equal CR or lower; see book Wis Trans 1a 30 ft V,S,M Conc, 1 h P 283
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MorePurpleMoreBetter's D&D 5th edition Character Record Sheet v12.993 (Printer Friendly - Redesign); Spell Sheet 1/1 Based on Wizards of the Coast character sheet; Dragon Head design by spikeilustra; made by Joost Wijnen - Flapkan@gmail.com