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Andrea Thykootathil
Grade 7
Main subject: Health & Physical Education
Cross-curriculum: Mathematics
Physical Education
Mathematics
Model real-life linear relationships graphically and algebraically, and solve simple
algebraic equations using a variety of strategies, including inspection and guess and check.
B1.1 Perform smooth transfers of weight Students will explore and investigate
and rotations, in relation to others and various target game stations (what is
equipment, in a variety of situations the purpose/goal of target games?)
involving static and dynamic balance
Activities
Materials: Rubber balls (or tennis balls), bean bags, various targets (bottles, pins, pylons,
target cut-outs, etc.)
MINDS ON (~ 10mins)
Various target stations will be set up before the class arrives to the gymnasium
o Ie. Bottles (various sizes) at separate stations (small, medium, and large bottle
stations)
o Target cut-outs placed on walls (various sizes)
o Tape to mark the different distances between target and student
Have students explore the gym and the various stations set up before beginning the activity
o Guiding Question: What differences do you notice from each station?
(Materials – balls and targets)
Discuss as a group…
o Which target stations they (students) believe are the ‘easiest’ and
‘hardest’ to hit/knock down with accuracy
o Have students explain and justify their reasoning behind their choices
ACTION (~ 40mins)
Procedure (steps):
Divide the class into groups of 4 (depending on size of the overall classroom)
Each group will then take turns at each station within a given time limit
Groups will practice/attempt to hit the targets at their stations
Groups will take turns through each station (experimenting and exploring each
different target station)
*NOTE: Have students determine the distance, width of stance, passing technique on
their own.
Periodically check up on each student/group to discuss and observe progress (what
their thinking and understanding of target games and what skills/techniques they
have chose to use)
CONSOLIDATION (~ 10mins)
Exit Card: What were the variables that you had to consider when playing/testing each
station?
o What made it easier or harder to hit/knock down the target(s)?
o What adjustments/modifications would you make to your technique
to increase your accuracy in hitting/knocking down the target(s)?
Assessments:
Of learning – Exit cards will provide students an opportunity to explain and provide
reasoning for each of their answers (What did they discover throughout the activity?)
● Various target balls (bottles, pins, pylons, target cut-outs, etc.) are provided to
accommodate students who prefer different levels of difficulties
● Students are divided into groups to accommodate for individual learning and group
learning. Groupings of different skilled level students will allow for peer support
and equity and fairness in skill execution
● This task addresses the instructional strategy of think-pair-share where students are
asked to explore and observe stations on their own and inquire independently on the
similarities and differences between each stations
○ Students are thereafter paired into groups to discuss and share their
independent observations and inferences
● This first learning task is introduced solely to allow students to inquire and garner
analytical skills from observing the activities available for participation. It allows
an insight into what they will be doing and how they will be carrying out their plans
● For this task, opportunities for student voice are given to students throughout the
minds on, action and consolidation part
○ Opportunity for teacher to gain insight into student understanding and
thinking, as well as student reasoning
● Students are only given an objective and not given step by step instructions on
‘how’ to carry out the task
○ This allows for flexibility, fluidity and student-oriented learning, as well as
gives students space for trial and error
Learning Task #2
Expectations Learning Goals
B1.2 Perform a wide variety of Students will be able to apply the skills
locomotor movements, with and without and techniques in passing/rolling a ball
equipment, while responding to a towards a target(s)
variety of external stimuli Students will be able to adjust and
modify their technique in order to
B1.3 Send, receive, and retain a variety accurately hit/knock down a target(s)
of objects, while taking into account
their position and motion in relation to
others, equipment, and boundaries,
while applying basic principles of
movement*
Activities
Materials: Rubber balls (or tennis balls), various targets (bottles, pins, pylons, target cut-
outs, etc.)
MINDS ON (~ 20mins)
How to do it?
Explain to students that they should consider where their arm and body is
positioned in relation to their partner and the bench target
Steps for students to consider when rolling the ball towards the target:
Position body and throwing arm towards the target - stand up straight with the
ball at a comfortable level (between chest and chin)
Extend throwing (dominant) arm all the way back
In a simultaneous motion, step forward with the opposite leg of your throwing
arm while swinging your arm forward and release the ball
The passing/throwing hand when releasing the ball should be below knee
level so that the ball is rolling and not bouncing upon release to increase
accuracy (if the target is on ground level)
Students should also be reminded to ‘follow-through’ with their technique as
they release the ball aiming for the target
ACTION (~ 30mins)
Materials: Rubber balls (or tennis balls), bean bags, plastic cups, small pylons, and/or
other physical targets that all students may use
Each student or group will be given a ball(s) and targets that they can set up on
their own within a space around the gym (away from other students/groups)
Independently or in groups, students will practice hitting/knocking target(s) by
applying and utilizing the skills that were demonstrated and taught to them
CONSOLIDATION (~ 10mins)
Exit Card: What are the techniques that you should consider when attempting to hit a
target with a ball?
How has these tips, adjustments, and modifications in your technique(s)
helped you in improving your accuracy?
Assessments:
Of learning – Checklist (from observations) and exit card will provide information on
student knowledge and understanding (ability to demonstrate and apply the skills they
have acquired)
As learning – Self and peer assessment during class discussion and demonstration (groups
are also encouraged to help each other out – providing constructive criticism and
feedback)
● Students in need of accommodations will be consulted before the task takes place
using cooperative lesson planning in order for the activity to remain inclusive.
● This provides differentiated instruction for students of all different needs as well.
● The activities do not require students to bring their own materials and gives them
the opportunity to give personal feedback about the activity and their own progress.
● The activities also provide student led inquiry and discovery for students to learn at
their own pace and through teamwork.
● Discussion and exit cards allow student voice during the activity and provides us
with the opportunity to make improvements based on feedback.
● The students are also able to build on a their current skill level by learning the
proper technique for performing the skill.
Learning Task #3
Expectations Learning Goals
Activities
MINDS ON (~ 20mins)
Discuss with students ideas they have about data collection and organization
Students discuss where information comes from Newspapers, the Internet, TV,
friends, and family.
Then think of ways data is collected as a way of introducing the topic of data
management and collecting information.
After student brainstorm ideas about where they receive information they will then
talk about how the information can be presented.
Ex. Tally charts, bar graphs, circles graphs, and pictographs.
Once students have brainstormed their ideas of how they receive and read information…
o Discuss the difference between a frequency and a tally chart and the difference
between primary and secondary data.
ACTION (~ 20mins)
Materials: Rubber balls (or tennis balls), bean bags, plastic cups, small pylons, and/or
other physical targets that all students may use
In groups of four…
Choose one of the ‘pre-set’ target stations to play at
Collect data on how many times each member of your group is able to knock down
the targets
This can include…
o How many times each member hits the target(s)
o Which target was most often hit… least hit?
o How many times did each member miss a target
CONSOLIDATION
Class Discussion
o What data students were able to collect and how did they choose to represent it.
o Provide explanations and reasoning behind choice(s) of data collection and
representation
o What makes your choice effective in representing your results?
· Students are also encourage to provide self and peer feedback throughout discussion
Assessments:
As learning - Self and peer working together to answer the questions they were asked
While students play the game they will be able to collect and organize categorical
discrete or continuous primary data
Compare experimental probabilities with the theoretical probability of an outcome
involving two independent events
Collect data by conducting an experiment to do with themselves and record
observations and measurements
Data collection and representation will provide students an opportunity to analyze
their results visually
This activity provides students an opportunity to create their own form of data
representation for learning and understanding
Students are able to evaluate each other’s successes and failures from the hits and
misses
Learning Task #4
Expectations Learning Goals
Activities
MINDS ON
Guiding Questions
● What do you see? What can you conclude from the graphs presented in front of
you?
● How can you explain your inferences and conclusions?
● What do you not understand about the graph? Why are graphs and charts
important to us?
ACTION
Assessments:
For learning - While making the graph, observe if they are using graphs for data collected
As learning - Ability to answer questions with regards to their graphs (data collection,
organization, and representation)
Graphing data collected from target game activities will help students visualize
(compare) results for self and peer assessments (what areas need improvement –
why?)
Sharing the graphs with the class will promote an inquiry-based learning
environment where students can both provide feedback (peer-assessment) and
inquire on various graphing elements that their peers created and incorporated
Select an appropriate type of graph to represent a set of data justifying the type of
graph
Graphs provides students an opportunity to visualize, read, identify and draw
conclusions from that data that the graph represents
Identify, analyze and describe trends amongst independently, group, and whole
classroom (Were there any similarities between each student/groups?)
Make inferences and convincing arguments based on the analysis of the graph will
support students development in areas of communication and language
Different coloured markers are given to observe the participation levels of each
students (as each student will be given different coloured markers to create their
graphs)
Learning Task #5 - Culminating Activity
Expectations Learning Goals
Activities
Materials: Tennis ball(s), bean bags, targets - ie. Pylons, target cutouts, bottles, etc.
MINDS ON (~ 20mins)
In preparation for the culminating activity, students will be exposed to a short video
demonstrating the different types of self-made target activities other students have created
Video: <https://www.youtube.com/watch?v=pJpC-fgVic4>
● This video will spark students’ minds in generating their own ideas to create their
own target games through the exposure to a variety of materials, designs, and levels
of difficulties
● Students will also be provided pencil and paper to record any ideas that may
provoked during the video viewing
*NOTE: Students do not necessarily have to utilize the games shown in the video - rather
use the video as a guidance/inspiration for their own target games
Guiding Questions
● What kind of materials and target games in the video interested you? What did you
like and did not like?
● How would you change some of the activities in the video?
● Were there any familiar activities you saw that you have seen before?
ACTION (~ 30 mins)
CONSOLIDATION (~10mins)
Class discussion
How did you design/construct your target game?
What were some of the challenges that you encountered?
Exit Card: Refine and add final touches to your target game (rules and summary
of the game)
Assessments:
For learning - Observations of the student’s participation in the target game design and
testing
- Group discussion
Students are to recall/recollect their previous learning on target games for this
activity
The opportunities to create their own target games will hook them into the
activity by stimulating critical thinking and engagement
Students are provided with various target stations that they have created this
time unlike the first learning task where they will be able to apply what they
learnt from Learning tasks #1 and #2
This activity allows students to analyze various ways in which they can design
their own target games from previous experiences (what are the rules of the
game?) Project-based learning
Students will evaluate their own target game through trial and error (self
assessment)
Differentiated instruction by providing the opportunity for students to create
their own target game designs based on their learning and understanding
experiences throughout the unit (learning tasks)
Providing students an opportunity to create their own target game will allow
them to modify and adjust the game to accommodate their needs
Video will accommodate visual learners to envisioning their ideas and provide
visual learners a better way of understanding what target games encompasses
Students will be provided pencil and paper to record their ideas during the
video viewing to accommodate for those who are not visual learners and work
better with writing their ideas out
B1.3 Send, receive, and retain a variety Students will explore and investigate
of objects, while taking into account various target game stations (what is
their position and motion in relation to the purpose/goal of target games?)
others, equipment, and boundaries,
while applying basic principles of Students will be able to demonstrate
movement* and apply the proper skills and
techniques learnt from Learning Task
B2.1 demonstrate an understanding of #2
the components of a range of physical
activities (e.g., movement skills, game Students will be able analyze and re-evaluate
structures, basic rules and guidelines, their target game design/structure through self
conventions of fair play and etiquette), and peer assessment
and apply this understanding as they
participate in a variety of physical
activities in indoor and outdoor
environments
Activities
Materials: Rubber balls (or tennis balls), various targets (bottles, pins, pylons, target cut-
outs, etc.)
MINDS ON (~ 10mins)
Students will collect the materials required to construct/set-up their target game
within a given space in the gym
Students will post (on the wall) of their target game summary/rules
Each individual target game will be game stations similar to Learning Task #1
ACTION (~ 40mins)
Procedure (steps):
In groups, students will now have the opportunity to play (experiment/test) each
other’s target games
Groups will circulate between each target games designed by fellow classmates
every
~ 5mins minutes (this short time limit keeps students physically moving and engaged
with activities)
Data collection:
Have all students track/record the results of their game(s)…
o What target station they were testing (designed by...)
o # Of times students were able to knock down targets
o # Of times students missed
What distance (if any) was set by the group’s target game rules
CONSOLIDATION (~ 10mins)
For learning - Question/Answer: Teachers and students are encouraged to ask questions
and answer each other’s questions during their experience experimenting with constructed
target games
Of learning - Students will be analyzed on their target games by their peers and the
teacher. This will be seen through the results and comments made by the sticky notes and
through observation communications
As learning - Peer assessment (with sticky notes and verbal communication) on peer’s
group constructed target games
Students will evaluate their own and each other’s target game (self and peer
assessment)
Self and peer assessment will support student learning and understanding on what
sort of adjustments and modifications they should consider with regards to their
own target game
Class discussion (sticky notes for self and peer assessment) will provide an
opportunity for students to explain (express) their thinking and understanding of
target games based on the games that their fellow classmates have designed
Students will be able to grasp and adopt ideas from experimenting with their peers
target games and by discussing the results and their experience in regards to the
circuit activities
This learning task allows opportunities for students to explore independently and
engage with materials and activities available for the development of analytical and
constructive feedback skills
By circulating around to different activities in a limited amount of time, students
will be able to time manage and think collaboratively to satisfy objectives and goals
for each station
This allows students to stay on task and stay more focused on each activity in the
limited amount of time offered
Learning Task #7 - Culminating Activity Part 3
Activities
Materials: Electronic devices, projector, writing materials (if devices are not present)
MINDS ON (~ 10mins)
ACTION (~ 40mins)
Procedure (steps):
Students will then create and fill out, in pairs, a Google form that has at least 10 different
questions pertaining to physical activity and each student will fill out the rest of the class’
forms
Students will then plot the data using Google sheets to create a minimum of four different
kinds of graphs (bar, circle, scatter or line) and represent both their data and their graphs
on one google sheet to be handed in.
CONSOLIDATION (~ 10mins)
Students will be asked to fill out another google form which will include an exit survey of
how they thought the process of creating a survey, graphing the data, and analysing it went.
They will also be asked to create a conclusion for their data citing at least two different
online sources about how their results line up with other students of their age. They will be
asked what the similarities and differences between their data and the research they found
online are and why they believe it is that way.
Assessments:
For learning - Discussion and baseline prior knowledge test through the beginning of the
class to see what the students know about physical activity
Of learning - Both the google form and the google sheets the students create in pairs will
be evaluated for quality of questions, organization, and bias
Students will be able to create their own questions which will allow them to create
something that they are interested about learning through discovery and inquiry
based learning
Students will also be integrating technology into their learning and how it can be
used to organize and analyse data efficiently
Students analyse of the data will create an opportunity for reflection about their
own work as well as data that has been collected through other mediums such as
the internet
Evaluating their own data as well as the data of their peers will allow them to work
on their own skills of unbiased data collection
Students may also investigate data through the lense of social justice and tackle
large topics such as health related issues and healthcare in general
Working in pairs and as a class makes every student feel engaged with the material
while simultaneously making it personal for each student
Part 2: Reflection
In planning our unit plan, we focused primarily on Teaching Games for
Strategies. With this, we decided to integrate mathematics into the unit plan, particularly in
the Data Relationships. Rather than introducing the actual target games such as bowling,
archery, golf and curling, students are encouraged to inquire through their experimentation
and discussions amongst their peers and teacher(s). As future teachers, we challenge the
the TGFU approach. This involves generating discussions and providing opportunities for
students to explore their learning and understanding of target games (Ontario Ministry of
Education, 2011)
Additionally, we integrated student voice within our unit plan primarily through our
questions, sticky notes, and constant observations. The goal of providing student voice also
comes in the form of body language (executing skills), participation (experimenting and
opportunities within our unit plan for students to openly reflect, express and demonstrate their
learning, it creates a safe and inclusive environment in which students are given choice and
flexibility (Ontario Ministry of Education, 2013). Furthermore, our learning tasks include
activities that emphasize the instructional strategy of scaffolding. Here, the big ideas and
overall goals are broken down into steps (activities and teacher modelling) in support of
learning, the lesson plans will become more authentic and less intimidating for students who
our learning tasks were designed to support a skill-based learning process that involved a
gradual release path towards the culminating task. Here, our goal was to provide
opportunities that stimulated prior knowledge and understanding (minds on and inquiry-based
activities) where students are encouraged to apply, analyse and evaluate their collection of
data. This incorporation of the mathematics curriculum is essentially the aspect that garners
students’ problem solving thinking and analytical skills for better on-going and outcome
success. It is ultimately in this phase that the involved student moves up on Bloom’s
taxonomy and uses their inquiry-based knowledge developed to reach the ‘create’ phase of
designing and constructing their own activity for the purpose of practicing their learned skills
(Thykootathil, 2017).
Several of the challenges we faced when planning this unit plan centred around
creating a minds on part for each learning task. Confused on whether we needed a ‘minds on’
part for each task, it made it more difficult for us for physical education as our learning tasks
were already hands on and engaging. Other challenges we faced included developing
appropriate assessment strategies for each of our learning tasks, as our activities do not take
place in a traditional classroom. As a result, most of our assessments were verbal and action
based. Furthermore, the process of incorporating social justice and culturally relevant
pedagogy also required more time and reflection than we had thought. In a physical education
class, how can we address other social justice issues besides ones that focus on accessibility
and religion, such as culture? Most of our social justice issues were focused on
accommodations and modifications. However, many of the successes that we faced included
the risk of using physical education as our lesson and unit plan, and approaching the subject
area with an inquiry-based approach as opposed to modelling and drilling. Evaluation for
physical education was a challenge as well but because we were familiar with teaching games
for understanding and skill building we had a structured method of assessing students.
of varied ball and target sizes, weights, ramps, ball sticks, groupings and larger space.
References
Ontario Ministry of Education (2011). Getting started with student inquiry. Capacity Building
http://www.edu.gov.on.ca/eng/literacynumeracy/inspire/research/CBS_StudentInquiry.pdf
http://www.edu.gov.on.ca/eng/literacynumeracy/inspire/research/CBS_StudentVoice.pdf
https://moodle.yorku.ca/moodle/course/view.php?id=112978§ion=5