Metacommunication theory: The metacommunication theory is evident throughout play as the children use frames to indicate that they are playing (Dockett & Fleer, 1999). This play is often pretend and children pretend by portraying the role of someone significant to them, a famous actor or even a favourite cartoon character (Dockett & Fleer, 1999). Sarah is portraying the role of a mother in the play scenario, as she nurtures and communicates to her baby. This nurturing and communication allows Megan to understand that she was in fact pretending. When children are pretending through using frames, they are using signals and words to communicate to other children (Dockett & Fleer, 1999). This communication will allow other players to know that they are playing and pretending (Dockett & Fleer, 1999). Through doing so, other players will understand the direction that the play is going (Dockett & Fleer, 1999). During the play, this is evident as Sarah says to Megan, in a firm but quiet voice, “don’t touch her, she’s sleeping”. She also says this as she places her finger on her lip. This is indicating to Megan that she is pretending to be the mother. When children communicate to each other out of the pretend play scenario, they are out of frame (Dockett & Fleer, 1999). This may occur when children are discussing the rules or roles within play (Dockett & Fleer, 1999). Sarah is pretending to be the mother, however, Megan wants to be the mother. Out of frame, Megan and Sarah are negotiating the roles for the play. In the end, they both decide that Sarah is the mother and Megan is the friend.
Instinct-practice theory: The instinct-practice theory is the belief that, through play, children will practice the skills necessary for adulthood (Dockett & Fleer, 1999). These skills might include, negotiating, sharing, planning, or even analyzing (Dockett & Fleer, 1999). They are developed throughout play and will provide children with an opportunity to affectively interact with others, as they get older (Dockett & Fleer, 1999). This theory is evident throughout the running record of Sarah and Megan as they both portray the role of a mother. They understand that to be a mother they need to be nurturing towards their baby. This nurturing is displayed as Sarah pretends to give the baby a bottle. It is also displayed as Sarah pulls the blankets up and touches the baby softly on the face. This tells the educator that Sarah is aware of the skills needed to nurture a baby and that she is practicing the skills needed to nurture her own baby in the future.
Genres of Play
Role study: Role study is a genre of play whereby the child acts out a particular role (Dockett & Fleer, 1999). Children often act out roles of a significant person in their life or a famous character or actor (Dockett & Fleer, 1999). This genre of play is often undertaken in collaboration with others or during solitary play (Dockett & Fleer, 1999). Role study is present during the running record of Sarah and Megan as they both act out particular roles. Sarah is portraying the role of a mother. She is aware that mothers are nurturing and are often doing chores around the house. Sarah displays this motherly role as she cares for the baby. She understands that babies need to be fed and that when they are sleeping, the room needs to be quiet. Sarah is also doing the dishes in the kitchen, which is often stereotyped as being a job for the mother. Megan however, is portraying the role of the friend. She is aware that to be a friend, she needs to share and she has displayed that during the running record. Megan makes it clear that she will find the hats and she finds two, one for her and one for Sarah. Role study is highlighted in outcome 2.1 of the Early Years Learning Framework; children develop a sense of belonging to groups and communities and an understanding of the reciprocal rights and responsibilities necessary for active community participation (Department of Education, Employment and Workplace Relations, 2009).
Role study is also a major focus in the arts section of the Australian curriculum. This is evident in the curriculum descriptor, explore role and dramatic action in dramatic play, improvisation and process drama (ACADRM027) (ACARA, 2010). When children have developed this knowledge and skill, they are able to effectively role-play situations in the classroom. Sarah and Megan have demonstrated this ability as they role-play the mother and friend in the play scenario.
Idea study: Idea study is the genre of play whereby the focus is on children’s ideas that assist with the play scenario (Dockett & Fleer, 1999). These ideas can take the form of make believe and through this play, children can use props to help support their ideas (Dockett & Fleer, 1999). In the running record of Sarah and Megan in the home corner, idea study is demonstrated as they negotiate roles. Sarah says, “why don’t you just be my friend and you can push my baby when we go for a walk to the shops soon?” Sarah has come up with the idea that Megan can be the friend so that they both can be included in the play scenario. Idea study supports the outcome 1.1 of the EYLF, as it states that children should feel safe, secure and supported (DEEWR, 2009). This is evident throughout the play scenario, as Sarah and Megan are both responding in a positive way to each other’s ideas and suggestions.
Types of Play
Solitary play: Solitary play is a type of play that occurs when children are able to entertain themselves without interaction with others (Rymanowicz, 2015). When children are engaged in solitary play, they are preparing themselves to play with others (Rymanowicz, 2015). It also allows children to explore the environment freely and develop skills such as cognitive or motor skills (Rymanowicz, 2015). In the running record, Sarah demonstrates solitary play as she begins playing. She first notices that there are no other children in the home corner, however she still continues to play in there. Sarah has no trouble deciding on what outfit to wear, or what she will do in the home corner. This tells the educator that she is independent and does not need to rely on others when deciding what to do during play.
Associative play: Associative play is a type of play that is demonstrated by children who are interested in the other players (Rymanowicz, 2015). This type of play allows the children to implement what they have witnessed in parallel and onlooker play (Rymanowicz, 2015). It will also allow children to use their newly developed social skills to engage with the other children and adults during play (Rymanowicz, 2015). Sarah and Megan demonstrate associative play as they are interacting in the home corner. They are constantly asking each other questions during the play and are replying in a socially appropriate manner. For example, Megan asks Sarah if she would like a cup of tea and Sarah replies by saying, “yes please”. This shows the educator that they have developed the social skills needed to participate with others during play (Rymanowicz, 2015).
Cooperative play: Cooperative play is a type of play whereby children use appropriate social skills to cooperate with others (Rymanowicz, 2015). This type of play prompts children to use skills such as sharing, taking turns and negotiating (Rymanowicz, 2015). Sarah and Megan demonstrate cooperative play as they are negotiating roles in the home corner. At first, Megan is upset that Sarah is the mother instead of her. Overtime, the two children negotiate roles and decide that Megan will be the friend. This ability to negotiate roles allows the educator to understand their ability to cooperate with others throughout play (Rymanowicz, 2015). It is also highlighted in the EYLF as outcome 1.2, children develop their emerging autonomy, inter-dependence, resilience and sense of agency (DEEWR, 2009).
Developmental Domains
Social domain: The social domain refers to the development of knowledge, values and skills that enable children to relate to others effectively (Kearns, 2010). This development is achieved through exposure to social situations in either associative or cooperative play (Kearns, 2010). Sarah and Megan display social development as they communicate with manners. This shows the educator that they are capable of participating appropriately in social situations (Kearns, 2010). Megan is also showing social development as she accepts the role of friend instead of the mother. She was upset at first, but after negotiating she decided to take on another role. This states that Megan is able to demonstrate the social skill of sharing and cooperation (DEEWR, 2015). This development is also closely related to the socio-cultural theory of Vygotsky (Kearns, 2010). He believes that children are able develop social skills when they are exposed to social situations (Kearns, 2010).
Emotional domain: The emotional domain refers to the ability to express feelings, control emotions, form relationships and develop feelings towards other people (Kearns, 2010). It is also the ability to develop a self-image and identity (Kearns, 2010). Sarah and Megan display aspects of emotional development as they play in the home corner. It is displayed, as they are expressing their feelings towards the different roles within play. They both want to be the mother, however only one can be the mother. Sarah is expressing her feelings about the situation by frowning at Megan (DEEWR, 2015). This expression lets Megan know how she feels about being the mother. This ability to express emotions is closely related to the EYLF outcome 1.2, children develop their emerging autonomy, inter-dependence, resilience and sense of agency (DEEWR, 2009).
Language domain: The language domain refers to the perceiving, understanding and producing of language (Kearns, 2010). Throughout play, children often use language to express their emotions or ideas with other participants (Kearns, 2010). In the running record, Sarah and Megan display aspects of language development as they ask questions during play. When they ask questions, they are able to develop ideas for the play (Kearns, 2010). They also display language development as they express their feelings through words (Kearns, 2010). For example, Megan expressed her feelings to Sarah about wanting to be the mother. The ability to express feelings and ask questions during play is closely related to the outcome 5.1, children interact verbally and non-verbally with others for a range of purposes (DEEWR, 2009).
Cognitive domain: The cognitive domain refers to intellect or mental abilities (Kearns, 2010). Cognition involves receiving, processing and organizing information that has been perceived through the senses (Kearns, 2010). In the home corner, Megan and Sarah display aspects of cognitive development as they problem solve. They are problem solving as they decide who will role-play the mother in the play scenario. Instead of continuing the conflict, Megan decides to be the friend. This shows the educator that Megan is able to problem solve in situations where conflicts may occur.
References
ACARA. (2010). The Australian curriculum. Retrieved from: http://www.australiancurriculum.edu.au/the-arts/drama/curriclum/f-10?layout=1
Department of Education, Employment and Workplace Relations (2015). Developmental milestones and the Early Years Learning Framework and the National Quality Standards. Barton, ACT: Commonwealth of Australia.
Department of Education, Employment and Workplace Relations. (2009). Belonging, being and becoming: The early years learning framework. Barton, ACT: Commonwealth of Australia.
Dockett, S., & Fleer, M. (1999). Play and pedagogy in early childhood: Bending the rules. South Melbourne, Vic: Cengage Learning Australia Pty Ltd.
Kearns, K. (2010). Birth to big school (2nd ed.). Frenchs Forest: Pearson Education Australia.
Kearns, K. (2010). Frameworks for learning and development: (2nd ed.). Frenchs Forest, NSW: Pearson.
Rymanowicz, K. (2015). Michigan state university: The power of play. Retrieved from http://msue.anr.msu.edu/news/the_power_of_play_part_1_stages_of_play