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MODIFICHE ARMI

MELEE WEAPONS
WHETTING

Blades are hardened or sharpened; metal cotters are put into clubs. A hit by this weapon now causes
more terrible wounds. EFFECT: 1 slot, damage +1.
It be can applied several times, but it’s cost increases by 1 Slot

BALANCING

By adding weight or filing away a little material here and there, the weapon is made easier to wield.
EFFECT: 1 slot, handling +1D.
It be can applied several times, but it’s cost increases by 1 Slot.

LIGHTWEIGHT CONSTRUCTION

The weapon is dismantled, and bulky and heavy parts are taken out and replaced. It loses a little impact
but becomes lighter and more manageable.
EFFECT: 1 slot, damage -1, handling +1D, encumbrance -1. This augmentation can be only applied once
per weapon and only if its encumbrance is at least 2.

SPECIAL QUALITIES Every weapon can be modified and given new qualities

Quality Slots Augmentation

Terrifying (2C) 1 1 Slot for +1C

Camo (2C) 2 1 Slot for +1C

Blunt 1

Smooth running (3T) 2 2 Slots for -1T

Electrified (Dazed 5) (Special E-Cubed) 3 1 Slots for +1 Dazed

Remove Quality 3

ARCHAIC PROJECTILES
REINFORCED FRAMEWORK

Strings are replaced by stronger material like wire and the frame is adapted to the new strain.

EFFECT: 1 slot, damage +1, range +25%, Enc +1

TARGETING DEVICE
The mechanical system is overhauled and all parts are greased so that the weapon will not stray when
being fired. Additionally, the targeting device attached or the existing one is calibrated.

EFFECT: 1 slot, handling +1D

MODERN GUNS
CHANGE BARREL

The damage of a gun is primarily determined by the caliber used. Changing the barrel is complicated and
requires additional work on the mechanics of the chamber in general and on the ammunition feed. This
augmentation can only be used once per weapon. EFFECT: 1 slot, new caliber as desired (leading to new
damage and range), caution: needs new type of ammo now. .50GL automatically conveys the “Thunder
Strike” quality.

SIGHT

The gun’s targeting mechanism is expanded or adjusted. EFFECT: 1 slot, handling +1D
It be can applied several times, but it’s cost increases by 1 Slot.

EXPAND MAGAZINE

In the case of double-action revolvers, the frame is filed out, a larger cylinder is put in, and the cylinder
transportation is adjusted. In the case of assault rifles, the magazine only has to be drilled out so a piece
can be attached. Depending on the weapon, larger magazines can be found. EFFECT: 1 slot, weapons
with a regular magazine capacity of 9 or less get magazine +1, larger ones get +3

APT FOR MELEE

A spur or knife is attached to the barrel. EFFECT: 1 slot. The weapon can now also be used in melee. The
melee damage equals that of a knife without the special qualities.

MUFFLED

Adding a silencer to the weapon and making some minor modifications to the mechanisms results in a
weapon that functions just as reliably as the original but creates much less noise when fired.
The difficulty of perceving the shot increase by 3C.

EFFECT: 1 slot, the weapon gains the Muffled quality

RIFLE BYPOD

It is also pulled from the butt stock, swung out, and snapped into place under the barrels. The rifle can
now be supported, which leads to +2D handling. The rifle bipod changes the balance, which brings -2D
to handling for firing when standing.

EFFECT: 1 slot, +2D Lying Down, -2d Standind

SPECIAL QUALITIES
Quality Slots Augmentation

Terrifying (2C) 1 1 Slot for +1C

Camo (2C) 2 1 Slot for +1C

Smooth running (3T) 2 2 Slots for -1T

Double barreled 3

Remove quality 2

ARMOR
REINFORCED

More material offers more protection—a simple equation. Additional material adds additional weight,
however. EFFECT: 1 slot, +1 armor, encumbrance +1

Quality Slots Augmentation

Fireproof (+3 to armor) 2 1 Slot for +1 armor

Terrifying (2C) 2 1 Slot for +1C

Camo (2C) 2 1 Slot for +1C

Insulated 2

Bulletproof (+3 to armor) 3 1 Slot for +1 armor

Massive (+2 to armor) 3 1 Slot for +1 armor

Sealed (+1S) 2 1 Slot for +1S

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