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Lord Windamshire Chris


Character Name Player

Human Rogue 1 Male


Race and Class Level Gender Alignment Deity

Ability Scores Hit Points Reactions


Racial Base Modifier (Add ½ Level when
Bonus making Ability Checks)
Max HP 25 12 Bloodied 8 Initiative (½ Level + Dex + Feat)
Strength ½ hp
10 0 Current Hit Points
6 Healing Surge 6 Speed (Base + Armor + Misc)

Constitution ¼ hp Special Movement :


13 1
7 Surges/day
Dexterity 11 Passive Insight
18 4 Surges Used

Second Wind
Intelligence 11 Passive Perception
11 0 Death Saving Throws
Vision Type : Normal
Conditions

12 1 Wisdom Action Points Immunities, Resistances, etc.


Action Point Effects

14 2 Charisma
Defense Bonus

Defenses
vs. Opportunity
Attacks Skills Trained
½ Level Armor
Bonus + Ability Penalty Racial Skill Modifiers, Notes, etc.

Acrobatics 4 (Dex)

16 Armor Class 10 + 2 + 4 + +
Arcana 0 (Int)
Ten + Armor Dex or Feat/ Misc
Temporary Effects ½ Level + Shield Int (if app.) Enhancement
Athletics 0 (Str)

Bluff ✔ 7 (Cha)

12 Fortitude 10 + 1 + + + 1 Diplomacy 2 (Cha)


Conditional Bonuses Ten + Str Class Feat/ Misc
½ Level or Con Enhancement
Dungeoneering 1 (Wis)

Endurance 1 (Con)

17 Reflex 10 + 4 + 2 + + 1 Heal 1 (Wis)


Conditional Bonuses Ten + Dex Class Feat/ Misc
½ Level or Int Enhancement (Shield,
if app.) History 0 (Int)

Insight ✔ 6 (Wis)

13 Will 10 + 2 + + + 1 Intimidate 2 (Cha)


Conditional Bonuses Ten + Wis Class Feat/ Misc
½ Level or Cha Enhancement
Nature 1 (Wis)

Perception (Wis)
Basic Attacks Use these numbers to help calculate your At-Will Powers
✔ 6
Religion 0 (Int)

Rapier +3 = + + + Stealth ✔ 9 (Dex)


Melee Weapon To Hit ½ Level Profic Feat/ Misc
Effects & Bonuses vs. + Strength Enhancement Streetwise ✔ 7 (Cha)

1d8 Damage (Weapon + Str + Misc) Thievery ✔ 9 (Dex)

Trained Skills recieve +5 to bonus


Proficiencies
Race Features
Hand Crossbow 16 = 4 + 2 + + M
Ranged Weapon To Hit ½ Level Profic Feat/ Misc Size
Effects & Bonuses vs. + Dexterity Enhancement

10/ 20 1d6+4 Damage (Weapon + Dex + Misc)


Range
Class Features
= + + + 1st Strike

Misc Weapon To Hit ½ Level Profic Feat/ Misc


Effects & Bonuses vs. + Ability Enhancement Artful Dodge

/ Damage (Weapon + Ability + Misc)

Other Combat Modifiers Range Other Notes


Opportunity Combat
Attacks Advantage
Misc
Combat Notes

design and layout by Kirin Robinson (kirin@lazyfuturist.com)


Equipped Items Personal Information
Used
5'10" 240 50
Height Weight Age Adventuring Company or Other Affiliation
Head

Used Hometown, City, or Tribe

Used
Notes or Artwork
Neck

Hands
Used Used
Leather
Armor or Clothing Arms (uses Shield Slot)

Used

Used
Left Ring
Used
Waist

Right Ring

Used Used
Rapier
Weapon Shield or Off-hand Weapon

Used Used
Hand Crossbow
Ranged Weapon Alternate Weapon

Languages Feats
Common
Used Weapon: Rapier
Dwarven

Feet
Improved Init

Other Equipment

Clothing Pack, Satchel or Bag

Carrying Capacity

Total Weight 100 Normal


Treasure Base
Strength x 10
No Penalty

200 Heavy
Base Requires both Hands
Strength x 20

500 Maximum
Paragon Path
Base Can Only Drag or Push
Strength x 50

Experience Points Epic Destiny


Next Level: 1000 XP

Coinage

0ad 0pp 0gp 0sp 0cp 0 XP


Number of Powers
At-Will Per Daily Utility
Encounter

At-Will Encounter Ritual Book


Pages
Deft Strike Positioning Strike Ritual Name, Page Number, and Cost Used

Piercing Strike
Sly Flourish
Sneak Attack

Daily Utility
Easy Target

Card Folder
At-Will Power At-Will Power

Name Name
Standard Standard
Move Move
Power Source & Attack Type Power Source & Attack Type
Minor Minor
Target & Range Target & Range

Target: vs. Target: vs.


Range: Defense Range: Defense
To Hit To Hit

Effects Damage Effects Damage

At-Will Power At-Will Power

Name Name
Standard Standard
Move Move
Power Source & Attack Type Power Source & Attack Type
Minor Minor
Target & Range Target & Range

Target: vs. Target: vs.


Range: Defense Range: Defense
To Hit To Hit

Effects Damage Effects Damage

At-Will Power At-Will Power

Name Name
Standard Standard
Move Power Source & Attack Type Move Power Source & Attack Type
Minor Minor

Free Free

Personal Personal

Trigger Trigger Condition Trigger Trigger Condition

Effects Effects
Encounter Power Encounter Power

Name Name
Standard Standard
Move Move
Power Source & Attack Type Power Source & Attack Type
Minor Minor
Target & Range Target & Range

Target: vs. Target: vs.


Range: Defense Range: Defense
To Hit To Hit

Effects Damage Effects Damage

Encounter Power Encounter Power

Name Name
Standard Standard
Move Move
Power Source & Attack Type Power Source & Attack Type
Minor Minor
Target & Range Target & Range

Target: vs. Target: vs.


Range: Defense Range: Defense
To Hit To Hit

Effects Damage Effects Damage

Encounter Power Encounter Power

Name Name
Standard Standard
Move Power Source & Attack Type Move Power Source & Attack Type
Minor Minor

Free Free

Personal Personal

Trigger Trigger Condition Trigger Trigger Condition

Effects Effects
Daily Power Daily Power

Name Name
Standard Standard
Move Move
Power Source & Attack Type Power Source & Attack Type
Minor Minor
Target & Range Target & Range

Target: vs. Target: vs.


Range: Defense Range: Defense
To Hit To Hit

Effects Damage Effects Damage

Daily Power Daily Power

Name Name
Standard Standard
Move Move
Power Source & Attack Type Power Source & Attack Type
Minor Minor
Target & Range Target & Range

Target: vs. Target: vs.


Range: Defense Range: Defense
To Hit To Hit

Effects Damage Effects Damage

Daily Power Daily Power

Name Name
Standard Standard
Move Power Source & Attack Type Move Power Source & Attack Type
Minor Minor

Free Free

Personal Personal

Trigger Trigger Condition Trigger Trigger Condition

Effects Effects

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