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Equipment throwing and retrieving frisbees don't tax the body

that much(usually).
For a more detailed discussion of table tennis
equipment, visit the equipment page. Warming up helps get your body ready for the rapid
coordinated moves that make table tennis such an
If you are just starting out, take stock of your intensive sport. There are no special or unique
equipment (if any): exercises; it's just like warming up before playing
any other sport. A light jog, jumpropes, and various
 Does the equipment meet legal requirements
stretches help loosen your muscles and get you "in
(in table tennis)?
gear" for optimum performance. When selecting the
 Is the equipment in a good enough condition
types of stretches(proper techniques can be learned
as to not hamper performance(very
from books or knowledgeable people-don't overdo
important when starting out)?
it!), try to cover all parts of the body, from your
neck to the ankles. When you are done playing,
The paddle can be of any size and weight, from a
perform cool-down exercises-essentially the same
lollipop to a pizza ladle. It must have one side of red
as warm-ups to gradually improve overall flexibility
and one side of black.
and fitness.
The table must be 9 feet long by 5 feet wide, and
Also remember to before picking up the paddle:
the surface must be 30 inches from the floor. A
white line divides the table lengthwise, and white
 Pack water and towels if necessary
lines form the border of the top surface. The net
 Take extra balls along in case one breaks or
used must be 6 inches high, spanning the
gets lost(very easily done in garages!)
entire table at the middle. Although not required for
 Keep 8 feet of space all around the table
most uses(as some nets are 5 feet long), regulations
clear of traffic or debris
stipulate for a net to be legal, it must stretch out 6
 Make sure the lighting conditions meet
inches beyond the table on both sides.
practical standards(see if you can reasonably
The ball can either be orange or white, depending track the ball in play)-bad lighting can ruin a
on light conditions and/or personal preferences. Try practice
to buy the best quality balls possible, even for  And finally-be anxious! Get excited about
practice. This will pay off in the long run. Three- what you will accomplish, set goals and
star balls denote top quality...but even there, quality work towards them, do anything to make
differs between manufacturers. Cost is a good practicing and playing fun. After all, if you
barometer of quality here, about 1$US each for a aren't interested in table tennis, you couldn't
respectable ball. They usually get cheaper in bulk. have read this far.
Good balls last longer and play more consistently
for better practice results.
Guide to Grips
Pre-Play Preparation
The way one chooses to hold his/her table tennis
Many people have the misconception that table paddle will make a big difference in his/her play.
tennis is just a "game", and therefore is to be There are currently 3 "standard" grips existing in
regarded as such, even to the point of not warming table tennis today. Because of lack of
up properly before play! If the "game" in question experience/expertise, this website will cover
had been light frisbee, then warming up would not techniques in shakehands only, but most strokes
be as much of a concern simply due to the fact that will transfer over to the other grips with only a few
modifications.
The shakehands grip is the prevalent grip of table one side covered with a rubber sheet. This makes
tennis today(as of 1998), used by the majority of them lighter than most shakehands paddles. The
recreational and professional players. The paddle is other side must still comply with the paddles rule,
gripped with all fingers, with the thumb resting by so it is usually painted red or black, or covered with
itself on the opposite side as the index finger. The a sheet of colored paper.
grip is analogous to shaking a hand at an
Some of the advantages of using the penhold grip
approximately 45-degree angle. The pinky, ring,
are:
and middle finger wrap around one side of the
handle, and the index finger rests on the bottom  A dominant forehand game(while backhands
edge of the rubber. The thumb rests on the top of are possible with this grip, the vast majority
the handle on the other side, thumbnail of penhold players rely on their forehand
perpendicular to the wood. It should point in the game)-quick feet are required to sustain this!
same direction as the index finger. When held out  Since it is not as widely used, an element of
straight in front of you, the paddle's edge should surprise against opponents unfamiliar with
form a line with the outstretched arm. The grip the grip
should feel natural, with no particularly
uncomfortable areas. Too tight a grip can sacrifice The Ready Position/The Importance of Footwork
control and power. Be sure to grab the handle
The typical playing area for table tennis is about 20
loosely enough so that another person would have
feet by 40 feet(the legal dimensions). The actual
no trouble plucking it from your hand. But at the
table width only occupies 5 feet of the 20. This
same time, maintain enough tightness so the paddle
means in tough matches, the ball will come in at a
won't fly out of your hand during an intense loop
variety of angles, some very sharp. Therefore,
shot.
despite the seemingly diminutive area the table
Some of the advantages of using tennis table covers compared to most sports playing
the shakehands grip are: areas/fields, the ability to move the body around
becomes extremely important. But table tennis
 Equally strong forehand and backhand footwork also requires precision. The smaller steps
advantage(provided you pay equal attention that get you in perfect position for that forehand
to both) loop are just as important as the veritable leaps one
 Wide selection of paddles to choose from may make while traversing the table edge in pursuit
of a corner smash. Before attempting anything at
Once a dominant grip in its heyday, the table, however, the correct stance must be
the penhold grip still has its supporters, world class performed.
players included. The racket is gripped as one
would grip a pen, with the thumb and index finger, A ready stance must be kept at all available times
with the rest of the fingers being tucked away on the during play to ensure maximum control, power, and
other side. There are several variations to this grip, consistency. The typical table tennis stance is a
and two types of paddles to reflect this. The slight crouch forward, feet shoulder-width apart.
"chinese" paddles are basically shakehands paddles Make sure you bend your knees and ankles. Most of
with a shortened handle. The remaining fingers rest the weight should be on the balls of the feet,
against the other side. "Japanese" paddles have a because this makes quick sudden movements and
raised handle, which is called a "hook." The index pivots necessary for good shots much easier. The
finger curls around the "hook" for extra leverage. upper arm should be close, but not flush, to your
Which one you use depends on personal body. The forearm and racket should point forward,
preferences. Penhold paddles typically only have which requires that the elbow be bent. A relaxed
posture is important, adjust the stance until most of move to the best shotmaking area relative to where
the tension is gone. Just make sure you aren't so the ball lands. Don't start the stroke until you have
relaxed that slouching occurs; the idea is to finished moving. After hitting the ball, get back into
maintain the optimum position for well-coordinated the ready stance immediately, in anticipation for a
and explosive movements. return that could go anywhere. When the action gets
fast, all of these movements and decisions must be
For right-handers, the place to stand is on the
made in split seconds. Training will help you get
backhand half of the table. The right foot should be
there.
slightly to the left of the center line. Try to have the
left foot slightly forward. Stand at an enough
distance away from the table so that the tip of your
paddle barely touches the edge of the table. This Basic Strokes
should mean standing fairly close to the table; the
For all of the strokes described below, the arm
arm should be close to the body, not outstretched.
should be very relaxed. Power should be
Also, the body should face the table at a slight
concentrated on the waist, forearm, and wrist
angle, with the right foot and shoulder slightly
(acting together) like a whip, with the upper arm
farther away from the endline than the left. This
moving very little. Almost every shot requires a
allows good positioning for both forehands and
little movement to get into correct positioning-in
backhands.
other words, you can't stand still and play table
When the ready position is mastered, the necessary tennis! And always remember to return to the ready
footwork can follow. Remember, footwork is done position following each shot.
primarily to position the player for an optimum
shot, one that doesn't have to be reached for.
The Drive
Therefore any unnecessary movement is a waste of
time and energy, besides allowing your opponent to Drives, a light topspin stroke that produces a low
catch you unawares with a shot opposite your ball trajectory, are the primary offensive strokes in
direction of movement. Most players use a side to table tennis. One employs drives to force errors and
side shuffle when moving across the table. Doing so to set up winners. The mastery of both the forehand
allows one to face the table at all times, important and backhand drives is important because it will
when the ball is coming in very quickly. The same give your opponent less options when using
principles are used whether moving left or right. attacking strokes of his/her own. In executing this
The foot in the direction of movement takes a short and all other offensive strokes, the usage of the
step in that direction, and at the same time the entire body in unison is important for consistency
weight of the body shifts to that foot. At the end of and power. Keep in the ready position until you are
the shuffle, the other foot slides to take its place ready to execute the shot and remain relaxed but
alongside the foot that moved first. responsive(this is very important).

The timing of the footwork is as important as the FOREHAND DRIVE: Keep the upper arm close,
actual execution. If done too early, the opponent but not flush, to the torso. The forearm(form a
will notice and likely fire a shot where you weren't rough 90 degree bend with the upper arm) should be
planning on going. Catch it too late and you will drawn back to the 3 o'clock position, and let the
find yourself reaching for the ball, or worse. Pay waist turn naturally along with the arm(this is where
close attention to the opponent when he/she is relaxing is important). Shift your weight toward the
getting ready to hit; prepare yourself and don't start right foot at the same time. While shifting your
moving until he/she has started his/her stroke. weight back to your left foot, swing forward with a
Follow the ball with your eyes and use the feet to slight upward motion, with the waist providing
additional force in the swing. Use the elbow as a downward motion, and when the racket reaches the
pivot point; it should not move so much up and ball snap the wrist forward for extra racket speed.
down, but also should be allowed to move slightly With an open racket, graze the bottom half of the
forward in the follow-through. Contact with the ball ball. An ideal contact point is right after the ball
should be made slightly to the side of the body after bounces. Never push a ball at the top of the bounce,
the top of the bounce. Make sure the paddle is because the resulting return will pop the ball high
somewhat closed(or facing downwards at an angle), enough for the opponent to execute a smash. Try to
and remains that way throughout the stroke. Follow- hit the ball in front and slightly to the right of your
through should finish when racket is parallel with body. Follow through forward and slightly down,
the left shoulder. Immediately return to the ready and return to the ready position.
position. The left foot should be slightly in front of
BACKHAND PUSH: Bring the racket slightly up
the right for support.
and back, close into your stomach while cocking the
BACKHAND DRIVE: From the ready position, wrist back. This time try to contact the ball directly
the waist turns left with the racket pointing towards in front of your body, and remember to keep the
the 9 o'clock position. When following through, elbow still while the forearm and wrist move
contact with the ball is made in front of the body, forward and down. Graze the bottom of the ball and
slightly after the top of the bounce. Let the elbow follow through.
again act as the pivot point, and snap the forearm
Note : Keep the push stroke gentle, as being too
forward in a slightly upward direction. Make sure
hasty often makes the ball go long, or too high.
the paddle is closed. Follow-through should finish
Keep in mind that unlike the drive, the push is more
naturally(about 12~1 o'clock) after contact with
of a finesse and 'touch' shot. As you advance the
ball. The left foot should be slightly ahead of the
stokes can start becoming more aggressive, with a
right.
variety of spins.
Note : Be sure to contact the top half of the ball
when hitting topspin drives.
The Block
Blocking allows a player to use the opponent's force
The Push
against him/her, and is done immediately after the
Pushes are the basic backspin shots, used to change bounce so that maximum control and speed are
the pace of an exchange or to return certain very retained. Adjusting the racket angle depends on the
low and close shots such as backspin serves. A severity of topspin on the ball; the more topspin
generally defensive shot, it allows placement there is, the more you should close the racket. Being
anywhere on the table that is difficult to attack essentially a cut-down drive, there is very little
when executed properly. All pushes should be done backswing and follow-through. Think of blocking
with the right foot stepping in. The ball is contacted as a backup shot that can be used when there isn't
right after the bounce with an open racket. How enough time for a full drive or loop. Depending on
open the racket is depends on the intensity of how much control you have over the block, it can
backspin on the ball. Heavier backspin requires a be used offensively as well. Use your wrist to vary
more open racket to return over the net. Try to keep the direction of these block-returns, and make sure
the ball low, varying the amount of backspin and footwork takes you to the most choice areas to hit
racket angle. in.
FOREHAND PUSH: Bring the racket slightly up
and back, while keeping the elbow at your waist. The Smash
Bend the wrist back. Swing forward with a
The smash, or kill, is the put-away stroke of table 4. The ball must be struck behind the end line.
tennis. Any ball that is high enough and close
enough to the opponent's side can be smashed, Serves are entirely up to the player; there are no
although some opportunities are better than others. specific serves that must be used by everybody. But
Smashing combines waist, forearm, and wrist to begin with, there are some basic serves that
movement to the fullest extent. A good smash is should be experimented with. Imparting spin on
very hard to return, but it can be done. Do not these serves should be concentrated mostly on the
dawdle after you have executed a smash. The ball is wrist.
contacted at the top of the bounce at its highest Backspin- just like pushing or chopping, a backspin
point. serve is executed with an open racket slicing the
FOREHAND SMASH: Similar to the drive, the bottom of the ball.
key differences include: Topspin- like driving, topspin serves can be done
hitting with a flat racket, or like looping, where the
 A longer backswing
player grazes the top of the ball with a closed racket
 Greater weight transfer during swing
for more spin.
 Faster, more intense snapping of the forearm
when contacting ball Sidespin- simply hit the back of the ball in a left-to-
 Depending on ball height and position, the right or right-to-left motion, as desired. To make the
racket is closed more than usual to keep the stroke easier, try holding the racket in front of you
ball in the court and brushing the bottom of the ball in a pendulum
 Longer follow-through, but don't forget to motion.
anticipate a possible return!
Notes on serves: Be sure to assume the ready
position as soon as you finish your service motion.
BACKHAND SMASH: Again, use the guidelines
Keep the ball as low as possible to prevent an early
above and apply them to the backhand drive. Be
attack by the opponent. Experiment with all the
sure to snap the wrist more as you contact the ball
spins; mix up your serves during games. The spins
and finish in a long follow-through.
are not the only thing that should be varied. Practice
Note on smashes: Don't just indiscriminately smash placing the ball in different depths and in different
the ball when you find the opening; instead, try to directions. Unlike doubles, a singles serve can go
direct the ball to a location where it is least likely to anywhere on the opponent's court. The advantage to
be hit back, accidentally or intentionally. service is the uncertainty faced by the returner. Be
as inconspicuous as possible.
Basic Service Techniques RULES OF TABLE TENNIS
BASIC RULES OF TABLE TENNIS AS PER
The following are the basic rules of service:
THE ITTF
1. The ball must be held above the table level
in order for the opponent and umpire to see The Table
it. The upper surface of the table, known as the playing
2. The ball must be held in the palm of the surface, shall be rectangular, 2.74m long and
hand with fingers stretched, and tossed 1.525m wide, and shall lie in a horizontal plane
vertically at least six inches. 76cm above the floor. The playing surface shall not
3. The ball must be struck only on the way include the vertical sides of the tabletop. The
down. playing surface may be of any material and shall
yield a uniform bounce of about 23cm when a
standard ball is dropped on to it from a height of - A let is a rally of which the result is not scored.
30cm. The playing surface shall be uniformly dark - A point is a rally of which the result is scored.
coloured and matte, but with a white side line, 2cm - The server is the player due to strike the ball first
wide, along each 2.74m edge and a white end line, in the rally.
2cm wide, along each 1.525m edge. The playing - The receiver is the player due to strike the ball
surface shall be divided into 2 equal courts by a second in a rally.
vertical net running parallel with the end lines, and - The ball shall be regarded as passing over or
shall be continuous over the whole area of each around the net assembly if it passes anywhere other
court. For doubles, each court shall be divided into then between the net and the net post or between the
2 equal half-courts by a white centre line, 3mm net and the playing surface.
wide, running parallel with the side lines; the centre
line shall be regarded as part of each right half- The Service
court. Service shall start with the ball resting freely on the
open palm of the server's stationary free hand. The
The Net Assembly server shall then project the ball near vertically
The net assembly shall consist of the net, its upwards, without imparting spin, so that it rises at
suspension and the supporting posts, including the least 16cm after leaving the palm of the free hand
clamps attaching them to the table. The net shall be and then falls without touching anything before
suspended by a cord attached at each end to an being struck. As the ball is falling the server shall
upright post 15.25cm high, the outside limits of the strike it so that it touches first his or her court and
post being 15.25cm outside the side line. The top of then, after passing over or around the net assembly,
the net, along its whole length, shall be 15.25cm touches directly the receiver's court; in doubles, the
above the playing surface. The bottom of the net, ball shall touch successively the right half court of
along its whole length, shall be as close as possible server and receiver. From the start of service until it
to the playing surface and the ends of the net shall is struck, the ball shall be above the level of the
be attached to the supporting posts from top to playing surface and behind the server's end line, and
bottom. it shall not be hidden from the receiver by the server
or his or her doubles partner or by anything they
The Ball wear or carry. As soon as the ball has been
The ball shall be spherical, with a diameter of projected, the server’s free arm and hand shall be
40mm. The ball shall weigh 2.7g. The ball shall be removed from the space between the ball and the
made of celluloid or similar plastics material and net.
shall be white or orange, and matt. The space between the ball and the net is defined by
the ball, the net and its indefinite upward
The Racket extension. It is the responsibility of the player to
- The racket can be any size, shape or weight but the serve so that the umpire or the assistant umpire can
blade shall be flat and rigid. be satisfied that he or she complies with the
- The surface covering material shall be matt and requirements of the Laws, and either may decide
bright red on one side and black on the other. that a service is incorrect. If either the umpire or the
- At least 85% of the blade thickness shall be of assistant umpire is not sure about the legality of a
natural wood. service he or she may, on the first occasion in a
match, interrupt play and warn the server; but any
Definitions subsequent service by that player or his or her
- A rally is the period which the ball is in play. doubles partner which is not clearly legal shall be
considered incorrect. Exceptionally, the umpire may
relax the requirements for a correct service where if a doubles opponent strikes the ball out of the
he or she is satisfied that compliance is prevented sequence established by the first server and first
by physical disability. receiver;
as provided under the expedite system (2.15.4).
if both players or pairs are in a wheelchair due to a
The Return physical disability and
The ball, having been served or returned shall be his or her opponent does not maintain a minimum
struck so that it passes over or around the net contact with the seat or cushion(s), with the back of
assembly and touches the opponents court, either the thigh, when the ball is struck;
directly or after touching the net assembly. his or her opponent touches the table with either
hand before striking the ball;
The Order of Play his or her opponent's footrest or foot touches the
In singles the server shall make a first service and floor during play.
the receiver shall make a return as provided under the order of play (2.8.3).
and thereafter alternately shall each make a return.
In doubles, the server shall first make a service, the A Game
receiver shall then make a return, the partner of the A game shall be won by a player or pair first
server shall then make a return, the partner of the scoring 11 points unless both players or pairs score
receiver shall then make a return and thereafter each 10 points, when the game shall be won by the first
player in turn in that sequence shall make a return. player or pair subsequently gaining a lead of 2
points.
A Point
Unless the rally is a let, a player shall score a point A Match
if an opponent fails to make a correct service; A match shall consist of the best of any odd number
if an opponent fails to make a correct return; of games. All you need is a table, a net, a ball and a
if, after he or she has made a service or a return, the racket to get started. You can play anywhere, at any
ball touches anything other than the net assembly anytime and just a couple of hours a week hitting
before being struck by an opponent; that little white ball around can do wonders for your
if the ball passes over his or her court or beyond his fitness.
or her end line without touching his or her court,
after being struck by an opponent; Like all sports, there are of course some rules to
if an opponent obstructs the ball; follow, whether you’re playing a friendly match at
if an opponent deliberately strikes the ball twice in the HDB void deck or participating in a tournament.
succession; The International Table Tennis Federation
if an opponent strikes the ball with a side of the (ITTF) is the sport’s main regulatory body and sets
racket blade whose surface does not comply with the rules for the game.
the requirements of 2.4.3, 2.4.4 and 2.4.5;
if an opponent, or anything an opponent wears or Your Equipment
carries, moves the playing surface;
if an opponent, or anything an opponent wears or While there are fewer restrictions in a friendly
carries, touches the net assembly; match, the ITTF carefully regulates the equipment
if an opponent's free hand touches the playing used during a tournament.
surface;
The table, or playing surface, should be 2.74m long
and 1.525m wide, on a platform 76cm above the
floor. The top of the net, along its whole length, Once the ball has been served, both players are to
must also be 15.25cm above the playing surface. make returns until a point is scored. In doubles,
each player on the same team must take turns to
In a tournament, the ball used must have a diameter make the return.
of 40mm and weigh exactly 2.7g. Additionally, the
ball can only be made out of celluloid or similar After 2 points have been scored, the receiving
plastics material and be either white or orange, and player/pair shall become the serving player/pair and
matt, in colour . so on until the end of the game.

Finally, the racket can be of any size, shape or Scoring


weight but the blade must be flat and rigid and be
made out of 85% natural wood. Before the start of a A set is when one of the players or pairs first score
match, a player must allow his/her opponent and the 11 points. In the event that both players/pairs score
umpire to inspect the racket he/she is about to use. 10 points, a set is be won by the first player/pair to
gain a 2-point lead. A full match is won when a
Playing The Game player or pair wins the best of any odd number of
sets (3,5,7).
A game is started when one player (server) makes a
service before the receiver makes the return. A point is scored when:
1. an opponent fails to make a correct service,
The Server should: 2. an opponent fails to make a return,
- start with the ball resting freely on an open palm. 3. the ball touches any part of an opponent’s body,
- project the ball near vertically upwards, without 4. an opponent strikes the ball twice in succession,
imparting spin, so that it rises at least 16cm. 5. if an opponent, or anything an opponent wears,
- strike the ball so that it touches first his/her court touches the playing surface or net during play,
and then, after passing over the net assembly, 6. if a doubles opponent strikes the ball out of the
touches directly the receiver's court. In doubles, the sequence established by the first server and first
ball must touch successively the right half court of receiver.
server and receiver.

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