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Hammer Time

Javier Aguirresarobe, ASC, AEC

W
hen a movie is the second sequel to a property set
within Marvel Comics’ interconnected universe of
and director Taika Waititi wade more than a dozen films and counting, a degree of
deep into a colorful mix of franchise fatigue among the filmmakers might be
Norse mythology and the expected. In the case of Thor: Ragnarok, the exact opposite
occurred, due in large part to the enthusiasm of director Taika
Marvel Cinematic Universe on Waititi and cinematographer Javier Aguirresarobe, ASC,
Thor: Ragnarok. AEC, who are both new to the series. The two joined forces
with a game cast — including Chris Hemsworth, Tom
By Noah Kadner Hiddleston, Tessa Thompson, Jeff Goldblum, Idris Elba and
Cate Blanchett — to bring to life the latest adventures of the
•|• titular Norse god of thunder.
“In my first conversations with Taika, even before hiring
me he let me know that the film would be up to 95 percent shot
on bluescreen,” Aguirresarobe recalls. “He asked if that was all

50 December 2017 American Cinematographer


right and I replied that it wouldn’t be my
Opposite and this
first time. A couple of years before, I’d page, above: Thor
shot The Finest Hours, a film about a (Chris Hemsworth),
rescue at sea, which forced us to shoot in the god of thunder,
teams up with his
a pool surrounded by bluescreen. That brother, Loki (Tom
turned out to be a great experience — Hiddleston); Valkyrie
however, there’s an important difference (Tessa Thompson);
and Hulk (Mark
between the two films. The Finest Hours Ruffalo) to save
was a true story that took place in a Asgard from his
familiar setting of a stormy day, and a sister, Hela (Cate
Blanchett) in the
night out in an uncontrollable sea. In high-flying adven-
Thor: Ragnarok, the challenge consisted ture Thor: Ragnarok.
of creating fantastic worlds with settings Left: Director Taika
Waititi (left) checks
that originated in our imagination and the frame while cine-
were lit with realistic lighting. We matographer Javier
needed CGI’s aid to develop, shape and Aguirresarobe, ASC,
AEC looks on.
complete the scenarios.”
When asked why he chose
Unit photography by Jasin Boland, SMPSP, courtesy of Marvel Studios.

Aguirresarobe to shoot the project, funny, but also tell a story where the Jack Kirby, in terms of color, line, form,
Waititi enthuses, “I’ve been a huge audience could invest emotionally in the and sometimes even composition.”
admirer of Javier’s work for many years characters. If you look into what The filmmakers shot Thor:
and he’s also one of the nicest people Ragnarok actually is in Norse mythol- Ragnarok at Village Roadshow Studios
you’ll ever meet. I try to make my sets ogy, it’s the end of the world, but it’s also in Oxenford, Gold Coast, Australia,
feel like you’re working with family, so a new beginning with a rebirthing and from July through October 2016. After
there’s a lot of joking around, playing rebuilding. almost a year of postproduction, the
music and dancing. Javier is great, with “The press-release pitch for this filmmakers reconvened in July 2017 for
such good energy, and he’s just deter- movie is: Thor loses his hammer, is additional photography with an eye
mined to make things as beautiful as he trapped on an insane world across the toward a fall 2017 release. Key
can. You can tell he’s an artist and loves universe, and has to fight his way to free- crewmembers included 2nd-unit direc-
what he does.” dom and get back home to save his own tor of photography David Burr, ACS;
Recounting the path that brought planet,” Waititi continues. “I would also A-camera operator Pete McCaffrey;
him to this particular director’s chair, describe it as, ‘What if you got a bunch digital-imaging technician Pete
Waititi explains, “Marvel liked my work of the craziest kids together and asked Harrow; key grip David Nichols; gaffer
in What We Do in the Shadows, and in them everything they would want to see Reg Garside; and rigging gaffer Craig
particular, Boy, my second film. They in a movie?’ A lot of inspiration also Clark.
saw I could not only do something came from the art of [comic-book artist] While recent Marvel adaptations

www.ascmag.com December 2017 51


◗ Hammer Time
Right: Thor is
held prisoner by
the demon
Surtur, who aims
to trigger
Ragnarok, the
destruction of
Asgard. Below:
The crew shoots
the god of
thunder as he
flies into action,
having escaped
Surtur’s chains.

bluescreen surrounding most of the sets,


Garside chose Kino Flo Image 85s with
5,500K tubes. “We used a GrandMA2
Light dimmer board for the picture and
also had them for the second and
rigging units,” the gaffer notes. “[Board
operator] Glen Bielenberg sat with
Javier and me in the DIT tent so that
Javier could issue last-minute instruc-
tions. We gave Javier his own six-chan-
nel board and always put his main key
and fill lights on it so that he could alter
his ratios at any time.” Aguirresarobe
explains that he, along with Bielenberg
and Greg Daley, the head console
have been shot digitally on units such as to a relatively high T-stop of 5.6, while programmer, invented many color
Red’s Weapon and Arri’s Alexa, Thor: rating the camera at ASA 1,250. presets for the LEDs on the GrandMa
Ragnarok is the studio’s first to employ Garside recommended the extensive use — with such whimsical names as Surtur
Arri’s Alexa 65 — with its sensor area of LED lighting, including Arri S60 Blue, Musphelium Fireable Sakaar,
equivalent to 5-perf 65mm film — as its SkyPanels and Outsight Creamsource Sunset Asgard and Hulk Pool.
primary camera. “I suggested the Alexa Sky units. “We chose the SkyPanels for The movie opens with the
65 because of the immense amount of their great consistency and versatility,” cavernous world of the fire demon
visual information that needed to be Aguirresarobe says. “For our floor units, Surtur. Of this environment,
acquired,” notes Aguirresarobe. “In we built soft boxes with two and four Aguirresarobe observes, “It’s a grim and
order to cover that large 54.12mm x SkyPanels in [each]. These had inter- dark cavern, which turns to fire when
25.58mm sensor, we needed special changeable diffusions and were moved Surtur comes alive — then the deep
medium-format lenses. So we around on stands. On the other hand, blue of the cavern’s ambiance shifts to
combined a set of [Vintage 765] lenses we had 8-by-4 and 8-by-8 soft boxes extremely warm tones. When Thor
— [originally] made by Hasselblad, Arri that were hung on single-winch motors, finally gets out of the cave, he lands on
and Zeiss [and adapted for the Alexa which were attached to Bomac track, a reddish surface reminiscent of Mars,
65] — with a package of new [Arri which in turn was attached to the dolly with warm, orange tones.”
Prime 65] lenses ranging from 24mm to beams in the roof. This enabled the Thor’s home realm of Asgard
300mm.” Arri London supplied the boxes not only to be raised and lowered, subsequently endures a brazen attack
lenses and camera bodies. but also to be moved up and down the from Hela, the goddess of the dead.
To maximize the depth of field stages. It also enabled us to switch diffu- “Asgard is a place that expresses a
and exposure quality of the Alexa 65, sions easily.” certain melancholy,” Aguirresarobe
Aguirresarobe was determined to light To light the massive amounts of notes. “It reminds me of a medieval and

52 December 2017 American Cinematographer


◗ Hammer Time
very small area for what would be
Grandmaster’s ‘garage.’ I decided to fill the
space with intense lights and shadowy
zones. To achieve this, we planted a row of
4K Molebeams on the upper part of the
set for sharp and intense beams of light, as
if the roof had windows looking out into
the exterior. It was always of great interest
to me to share those decisions with
[visual-effects supervisor] Jake Morrison,
since I needed his help extending such a
well-defined ambience [throughout] all
that large space [via] CGI.”
Garside notes, “We had a number
of Sakaar sets that were LED-driven.
The most notable was the Grandmaster’s
chamber and palace, whose walls had the
possibility of changing color. For that,
our LED guru, Paul Johnson, installed
1.9km of RGB-W ribbon, which took
up a total of 8,192 channels on the
GrandMA. The reason we used four-
color LED was to match as close as we
could to the Arri SkyPanels. There was
enough light coming from the walls to
add kickers and liners to the cast. In this
case, they became our main source of
lighting. When those walls were in
frame, we ended up dimming the LED
strips to 5 percent, not just to reduce the
amount of light but to also keep the color
saturation on the walls.”
Top: Cameras are trained on Karl Urban, whose character, Skurge, has been tasked with Morrison estimates that up to 98
guarding the rainbow bridge that leads into Asgard. Above: The crew captures a scene between percent of the movie contains visual
Hela and Skurge in Asgard’s throne room. effects. With approximately 2,700 shots
from 18 vendors, the project boasts the
romantic world, not at all aggressive. Its imagination. Sakaar’s sky mirrors what highest visual-effects shot count for a
look is of a certain beauty without being we see on this planet — and other plan- Marvel movie to date.
too loud when it comes to color and etary phenomena [are depicted as well], Morrison notes that one of his
contrast. I noticed that in the previous bringing light and color with them. favorite challenges was 7'-tall rock
productions, Asgard’s look followed This all proved to be an authentic chal- monster Korg — played by Waititi via
along those lines. That’s why I tried to lenge not only for the creation of CGI motion capture. “Taika is famous for
keep to the same tones and feel — images, but for our lighting, since it doing cameos,” Morrison says. “So we
neutral colors, sometimes rather cold, evokes constant shifts in intensity and had him in full mo-cap gear with the gray
with faint sunlight shaped by soft color — although the short lengths of suit and stereo head-mounted witness
clouds.” the shots did not allow these effects to camera, riffing and improvising lines as
In an attempt to protect Asgard be reflected on the character’s faces. Korg with Chris Hemsworth. With his
from Hela, Thor is catapulted across the The cinematographer adds, “I rock-covered body, Korg reminded me of
galaxy to the vibrant planet Sakaar. “On always wanted the concept for the light- the Rock Biter character from The
Sakaar, everything is imbued with color, ing to follow the same creative lines as NeverEnding Story, but we were deter-
and primary hues prevail,” says [those of ] the artists completing the sets mined to avoid [that character’s] latex-
Aguirresarobe. “The houses are green, digitally. For example, in Sakaar there puppet appearance. Luma Pictures and
red and yellow, and the costumes go by was a huge spaceport scene, but only Framestore came up with new technology
the same scheme of pure chromatic three columns were built on stage, plus a to shift and part the rocks against each

54 December 2017 American Cinematographer


◗ Hammer Time
Right: Having
been thrown
off the rainbow
bridge, Thor
finds himself
trapped on the
planet Sakaar.
Below:
Thompson
stands atop her
character’s ship
to survey the
action on
Sakaar.

dard motion capture performed in a


motion-capture volume, as well as
Simulcam live tracking of the Alexa
camera and real-time display of
computer-generated characters, envi-
ronments, lighting, etc.”
Morrison adds, “We used
cutting-edge motion-capture and
virtual-production techniques, down to
actually building motion-capture tech-
nology into the sets themselves.
Everything was geared towards letting
Taika work in an improvisational style,
something that came up in our first
meetings. Taika likes to shoot long
takes, in series, and wants to engage
with the actors, throwing ideas and lines
at them constantly. We brought in The
other as he moves, so you never see change, set piece, etc.” Third Floor’s virtual-production team
them squash or stretch.” A highlight of the movie is an to help us achieve a real-time visualiza-
In addition to principal photogra- epic gladiatorial throw-down between tion of the actors as their intended CGI
phy, the visual-effects team captured a Thor and the Hulk. “We set the versions, so we could see Mark Ruffalo
large volume of reference stills and SkyPanels in a circle around the fight- as Hulk, live, in the camera’s eyepiece
Lidar scans to aid the postproduction ers,” Aguirresarobe describes. “The and at video village — or Taika as
efforts. “We always do a clean plate of arena for their fight was built on blue- Korg!”
each take and shoot a mirror ball,” says screen in 360 degrees, except for the exit The cinematographer recounts,
Morrison. “There’s literally nothing on door, where Thor emerges from, and a “Another important sequence was the
set that doesn’t get extensively slight bit of wall, which he crashes into. film’s final battle, which takes place
photographed for reference. The assis- According to where the camera was, it along a bridge that crosses the city of
tant directors are constantly shepherd- was easy to set up a backlight or semi- Asgard. A stretch of the bridge was
ing actors through our special photo backlight on Thor and the Hulk, and built outside the studios, and the photo-
booth containing 145 Canon [EOS] get an image with great contrast and graphic challenge was maintaining the
5D Mark III still cameras in an array, texture.” Garside scrimmed the back- light’s continuity throughout the scene
with various lenses. It automatically light with 20x20s wearing 1⁄2 Soft Frost from sunset to nighttime. It took more
captures a 3-dimensional version of the diffusion. than two weeks to shoot. We built a
actor or extra, including high-resolution “We used the most advanced large roof combining black fabric and
facial scans in polarized and non-polar- techniques when it came to the Hulk diffusers, and then — according to the
ized light in just half a second. We do and motion-capture sequences,” time of day and the sun’s position — I
that for every prop, extra, costume Aguirresarobe explains. “We did stan- combined part of the black surface with

56 December 2017 American Cinematographer


◗ Hammer Time
encompassing ASC CDL values and a
developed Marvel show LUT,” Hally
says.
“We used ACES,” Morrison
notes, “but employed a custom LMT to
allow the footage to behave as ‘classic
Alexa’ — Log C [version] 3 with a
K1S1 LUT — so the footage was shot
in a future-proof manner, but was grad-
able in a more standard way.”
Hally adds, “The camera packs
were cloned into Codex Vaults, enabling
the capture of associated metadata,
which could be seamlessly passed into
dailies and on to editorial. On set, DIT
Pete Harrow would build the CDLs
with Javier using Pomfort’s LiveGrade
Pro — these loaded neatly into Codex,
and critical adjustments were discussed
later in the grading suite, under Javier’s
guidance. In dailies, we were under strict
guidelines from the visual-effects team
to adhere to CDL parameters only, to
maintain a known set of values for the
visual-effects pipeline.” Hally worked
with the Codex production suite on
Dolby display monitors, with some test
looks investigated in [Blackmagic
Design] DaVinci Resolve. Hally further
notes that “Flanders [monitors] were
used on set with the DIT.”
Morrison worked diligently to
create a simple but effective image
pipeline to get from camera originals to
Top: Surrounded by bluescreen, Hemsworth prepares for action in a scene in which Thor is final projection. “I like to work back-
pressed into gladiatorial combat. Above: A camera is framed up on the ageless Grandmaster wards from the 2D DCP, where we
(Jeff Goldblum), the dictatorial ruler of Sakaar. know it will be mastered for Imax at
2048x1080 pixels for a 1.90:1 aspect
the translucent bit to protect [the set] we used a special rig made by Satellite ratio,” he says. “Then the 2D scope
from sudden light changes. [Key rigging Lab,” he reveals. “It featured approxi- output will be extracted from that at
grip] Dave Thomson performed a high- mately 144 hot-shoe strobes, timed via 2048x858 at 2.39:1. That framing is
level engineering job on the upper part custom motion-control software. We effectively what the camera operator
of the set by combining different fabrics shot with the Phantom at 900 frames sees on the ground glass at 6K, plus a
and moving them with great agility. We per second.” 1⁄2K pad around the image.” Morrison

added a small amount of fill light with The production had the benefit further explains that — as has become
our SkyPanels when needed, but the of screening dailies both online via the traditional for many modern big-budget
majority of the scenes on the bridge Pix System, and in person at a screening action movies — on Imax screens, the
were shot with natural light.” theater at Village Roadshow Studios aspect ratio will periodically jump from
Though the majority of the outfitted with a 4K NEC projector. 2.39:1 to 1.90:1. “In general, we’ve
movie was captured using the Alexa 65 Dailies were processed by Shed under maintained 2.39 for more intimate
camera, Aguirresarobe also deployed a the supervision of dailies colorist Fergus dialogue scenes, but whenever we get
Phantom Flex4K for one key high- Hally. “We used an evolution of the into an action beat it’s 1.90 all the way,”
speed sequence. “For the flashback scene ACES workflow, which Shed devel- he says. “The Imax version of the movie
where Hela fights against the Valkyries, oped for Guardians [of the Galaxy Vol.] 2, is stunning.” The 1.90:1 footage

58 December 2017 American Cinematographer


◗ Hammer Time
the finishing line, Aguirresarobe was not
able to directly supervise the DI, due to
his work prepping another project in
Argentina. With Morrison’s assistance,
Aguirresarobe left a color bible to help
guide the grading toward his creative
The crew
readies an intentions. “I always encourage the cine-
Asgard matographer to spend time with the DIT
exterior. and colorists to create a bible as sort of
their ‘mini DI,’” says Morrison. “It’s
about building trust and getting back to
the feel of a photochemical process, while
honoring their vision. I did that previ-
ously with Russell Carpenter, ASC on
Ant-Man and Kramer Morgenthau,
“amounts to one-third of the feature run completed, we ‘cut off the crusts’ by ASC on Thor: The Dark World.”
time,” reports senior finishing producer removing the padding to end up back at Waititi sat in on grading sessions
Michael Dillon. the final 2K. A benefit of this ‘brave new with Technicolor’s supervising finishing
“We do the geometry transform world’ of ACES EXR is its support for artist Steven J. Scott in Walt Disney’s
just once, so the effects vendors receive multiple layers within the file. So we can former personal screening theater on the
the DCP Imax resolution with the send the image along with the various Disney lot. “I approach color grading like
padding for, effectively, a 2.5K EXR mattes from the effects vendors and I’m the eye of the audience,” says Waititi.
file,” Morrison says. “The padding often have all of that information available for “I look at a shot and think about what
helps with tasks like reframing and 3D the digital intermediate.” doesn’t look real or what I’m really
tracking — and when their effects are As Thor: Ragnarok raced toward supposed to be focusing on. I’ll think,

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‘We should be focusing on that guy over ShotReactors [background cache these bluescreen shots, and in your head
there, except it’s way too bright on the renderers].” He notes the additional you’re wanting it to look a certain way,”
other side of the frame and my eyes are contributions of finishing artists Adam he says. “You have to wait until all those
being drawn over to that tree instead, so Nazarenko and Dave Franks. “Finishing backgrounds, set extensions and CG
let’s fix that.’ These artists are all so great was done in multiple theaters on the characters are finished. Once they start
at what they do.” Disney lot,” Dillon adds, “which gave coming in, you can finally refine what
Scott explains, “Our initial focus the filmmakers the flexibility to partici- you originally intended at the start of
was the 2D SDR version using pate in finishing and sound mix without the production, but you really need
Autodesk’s new [Lustre/Flame] much interruption.” those crucial key creative elements
Connected Colour Workflow in Pondering the conclusion of a within the frame right from the begin-
Disney’s great theatrical environment. I project largely crafted in postproduc- ning.”
laid the foundation and set key tion, Aguirresarobe recalls taking great
sequences with the production team, satisfaction in seeing the final result. Click here for exclusive lighting
which then served as the guide for our “When you’re constantly surrounded diagrams and additional images. ●
team, including finishing artists Charles with bluescreen, you end up a little
Bunnag and Gray Marshall. We began worried about how it’s ultimately all
the final finishing in late August and going to look,” he says. “Once I started
TECHNICAL SPECS
delivered in mid-October. From the 2D seeing the final trailers, I was very
SDR master grade, we derived the 3D pleased to see the outcome is a very 2.39:1, 1.90:1 (Imax)
stereo conversion, HDR, Imax, and all imaginative and spectacular-looking
the home-video deliverables.” film.” Digital Capture
Dillon elaborates that the finish- Waititi agrees, noting that the
Arri Alexa 65,
ing employed “Lustre 2018.2 with an project’s nearly yearlong postproduction Vision Research Phantom Flex4K
HP Z840 [Workstation outfitted with phase afforded plenty of time for reflec-
an] Nvidia P6000 GPU, and dual tion. “You sit for a long time with all Arri Prime 65, Vintage 765

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