Professional Documents
Culture Documents
Cross Curriculum themes & General capabilities Explicit subject specific concepts and skills
How the quality teaching elements you have identified are achieved within the lesson.
Modifications
Time holding the ball eg attacker must pass within
3 seconds (Easier = more time. Harder = less time)
Size of playing area (smaller if passing isn’t
accurate, bigger if defender is forcing a lot of
intercepts)
Type of pass (Bounce pass is more advanced)
Type of ball/equipment being used
Modifications
Time holding the ball eg attacker must pass within
3 seconds (Easier = more time. Harder = less time)
Size of playing area (smaller if passing isn’t
accurate, bigger if defender is forcing a lot of
intercepts)
Type of pass (Bounce pass is more advanced)
Type of ball/equipment being used
30 Keep off 3 vs 1 (4 students per game) (6 games) Teacher: Explain new game and rules
Students stay in same groups but attackers are now running making sure to highlight safety as the most S
around within the square staying within the boundaries. The important rule.
same rules apply as the previous game apart from attackers Go around observing and helping students
not having to be on cones. or modifying games if needed.
Teacher mentions the safety concerns with all students being Call out when the groups change defenders.
inside square. Eg contact with other players. Asks students questions.
Students take turns being the defender for 1 minute each
and then rotate. Student: Take turns being defender, when
After everyone has defended teacher asks questions attacking focusing on creating space and
Questions decision making when to pass.
Why should you move into space? Answer questions and discuss.
What should the player that passed do once they
have released the ball? Resources: 2 x AFL balls, 2 x soccer balls, 2 x
How can the player with the ball help to create frisbee, 2 x vortex, 2 x tennis ball.
space?
Modifications
Time holding the ball eg attacker must pass within
3 seconds (Easier = more time. Harder = less time)
Size of playing area (smaller if passing isn’t
accurate, bigger if defender is forcing a lot of
intercepts)
Type of pass (Bounce pass is more advanced)
Type of ball/equipment being used
Modifications
Time holding the ball eg attacker must pass within
3 seconds (Easier = more time. Harder = less time)
Size of playing area (smaller if passing isn’t
accurate, bigger if defender is forcing a lot of
intercepts)
Type of pass (Bounce pass is more advanced)
Type of ball/equipment being used
40 Pulyugge 6 vs 6 (12 students per game) (2 games) Teacher: Introduce the new game
Teacher splits up 2 groups from previous game sending 2 explaining the indigenous background. S
players from these two groups them straight to a different Explain new rules and playing area making
team decided by the teacher, therefore leaving 4 groups of 6 sure to highlight safety as the most
students. important rule.
Teacher explaining that the next game to be played is an While students are discussing tactics pick up
Indigenous game that was played by local Aborigines within cones from previous game.
South Australia and that many simular versions were played Go around observing and helping students
by Aboriginals all around Australia. Explain that the or modifying games if needed.
movements and tactics we have been using in todays lesson Asks students questions.
would be similar to the ones that were used by the native
Aboriginals when competing against other tribes before Student: Discuss tactics as a team, what
Australia was colonised. worked and what didn’t.
Teacher explains that Pulyugge is a keep away game Play game focusing on creating and moving
consisting of two teams where the object of the game is to into space and their decision making when
keep possession of the ball for as long as possible. We are passing.
going to play a modified version of the game with no running Answer questions.
with the ball and that you score a point after you complete 5
consecutive passes. All players must stay within 1/3 of a Resources: 2 x 1/3 netball court,
netball court and safety is the number one concern, 6 x netballs
therefore since it is small playing area student must always
make sure not to make contact with any other players.
Teacher makes sure students understand where the
boundaries of the playing area have been changed to.
Students play game until teacher stops them.
When the teacher stops game they asks questions such as
Questions
How can the attacking team create more space?
What can you do to get away from the player
defending you?
When should you signal for the ball?
Modification
Time holding the ball eg attacker must pass within
3 seconds (Easier = more time. Harder = less time)
Size of playing area (Smaller = harder for attackers.
Bigger = easier for attackers)
Type of pass (Bounce pass is more advanced)
Number of defenders (More defenders = harder for
attackers. Less defenders = easier for attackers)
Equipment used
Modification
Time holding the ball eg attacker must pass within
3 seconds (Easier = more time. Harder = less time)
Size of playing area (Smaller = harder for attackers.
Bigger = easier for attackers)
Type of pass (Bounce pass is more advanced)
Number of defenders (More defenders = harder for
attackers. Less defenders = easier for attackers)
Equipment used
Student:
Resources:
Reflection
What have I learned about the teaching and learning process when preparing this lesson?
Through the process of preparing this lesson I have noticed the importance for teachers to
understand the fundamental concepts of each games type in order for their teaching to be
most beneficial to students. It has also allowed me understand the importance of teaching
specific movements and tactics in modified games to not only allow students the chance to
perform these skills in game like situations but to also engage them more in the activity
making it more fun whilst also providing a greater knowledge of the game when compared
to just skill based drills.
I have also learnt about the importance of making each activity flow from one to the next,
as if student they have little time in between activities this decreases the chance of the
students losing focus and misbehaving.
Complete the table blow by inserting the AISTL graduate standards that you are
demonstrating and indicates the evidence from this lesson that should comply with the
standard.
WHS
What are the key risk issues that may appear for and need to be reduced/eliminated in this
lesson? Using your syllabus and support documents as well as other WHS policy- Outline
the key WHS considerations that are to be applied in this lesson?
Pearson, P. J., Webb, P. I. & Mckeen, K. (2006). Linking teaching games for understanding and
quality teaching in NSW secondary schools. In R. Liu, C. Li & A. Cruz (Eds.), Teaching Games
for Understanding in the Asia-Pacific Region (pp. 37-46). Hong Kong: The Hong Kong
Institute of Education.
Resources Attached:
You must list all the resources that you have created or found in this space.
Activity 1 – 4 corners, 3 v 1
Rules
3 attacking players & 1 defending player
Attacking player with ball cannot move
Attacking player must be on a corner to receive
ball
Ball cannot be passed diagonal
Attacking players without ball can move to a
different corner, however cannot move
diagonal
Only one attacker is allowed per corner
Defender has to try to force intercepts or errors
Defender gets a point for every error they force
Modifications
Time holding the ball eg attacker must pass within 3 seconds (Easier = more time. Harder = less
time)
Size of playing area (smaller if passing isn’t accurate, bigger if defender is forcing a lot of
intercepts)
Type of pass (Bounce pass is more advanced)
Type of ball/equipment being used
Question: how can the player without the ball support the player with the ball?
Answer: by moving into space
Question: how did the modification change the way you played?
Answer: (dependant on modification)
Activity 2 – Keep off, 3 v 1
Rules
Modifications
Time holding the ball eg attacker must pass within 3 seconds (Easier = more time. Harder = less
time)
Size of playing area (Smaller = harder for attackers. Bigger = easier for attackers)
Type of pass (Bounce pass is more advanced)
Number of defenders (More defenders = harder for attackers. Less defenders = easier for
attackers)
Question: how can the player without the ball support the player with the ball?
Answer: by moving into space
Question: how can the player with the ball help their team mates create space?
Answer: by faking a pass in a different direction
Question: how can the defender make the pass harder for the attacking team?
Answer: by standing between the player passing the ball and the player receiving the ball
Question: how did the modification change the way you played?
Answer: (dependant on modification)
Lesson Plan
Topic area: Game Sense Stage of Learner: Stage 4 Syllabus Pages: 24 & 25
Year 7
Cross Curriculum themes & General capabilities Explicit subject specific concepts and skills
Modification
Time holding the ball eg attacker must pass within
3 seconds (Easier = more time. Harder = less time)
Size of playing area (Smaller = harder for attackers.
Bigger = easier for attackers)
Type of pass (Bounce pass is more advanced)
Number of defenders (More defenders = harder for
attackers. Less defenders = easier for attackers)
Can catch the ball then jump to make it easier
30 Hoop ball 6 vs 6 (12 students per game) (2 games) Teacher: Explains rules making sure to
Students stay in same groups on same court however now highlight safety as the most important S
the students must score points by receiving the ball in one of rule.
the hoops within the playing area. Student no longer have to While students are discussing tactics
jump when catching the ball however other rules such as no place hoops in playing area.
moving with the ball are still being used. No limit on number Go around observing and helping
of passes before passing into hoop. Player can only spend 3 students or modifying games if needed.
seconds in the hoop at the one time with defending players Asks students questions and discuss.
not allowed in the hoops.
Teams have 30 seconds to discuss tactics then play the game. Student: Play game focusing on when
When the teacher stops game they asks questions such as to pass to someone in a hoop, as well
Questions as how to get into a free position in a
When should you pass to some in a hoop? hoop.
Who should you pass to if you cannot safely pass to Answer questions and discuss.
someone in a hoop?
What tactic can we use from last game to catch the Resources: 2 x Netball
ball in the hoop if the pass is just short of making 2 x 1/2 netball courts
the hoop? 6 x hoola hoops
Modifications
Time allowed to hold the ball (Easier = more time.
Harder = less time)
Size of playing area (Easier = larger area. Harder =
smaller area)
Number of hoops to score in (Easier = more hoops.
Harder = less hoops)
Only certain players are allowed in hoops (Easier =
more players. Harder = less players)
Time allowed in hoop (Easier = more time. Harder =
less time)
Number of defenders (Easier = less defenders.
Harder = more defenders)
Number of passes before you can score a point
(Easier = less passes. Harder = more passes)
Modifications
Time allowed to hold the ball (Easier = more time.
Harder = less time)
Size of playing area (Easier = larger area. Harder =
smaller area)
Number of hoops to score in (Easier = more hoops.
Harder = less hoops)
Only certain players are allowed in hoops (Easier =
more players. Harder = less players)
Time allowed in hoop (Easier = more time. Harder =
less time)
Number of defenders (Easier = less defenders.
Harder = more defenders)
Number of passes before you can score a point
(Easier = less passes. Harder = more passes)
40 Endzone 6 vs 6 (12 students per game) (2 games) Teacher: Explains rules making sure to
Teacher explains that the aim of most invasion games is to highlight safety as the most important
get the ball into the oppositions endzone therefore teams rule.
are now running a certain direction with the aim of the game Explain to students where the
to pass the ball to a team mate in the endzone. Students are endzones are.
still using the Vortex or Frisbee. While students are discussing tactics
Teacher shows students the direction each team is running remove hoops from playing area.
and where the endzones are. Go around observing and helping
Students can still not run with the ball. students or modifying games if needed.
Teacher mentions the safety concerns for this game such as 2 Asks students questions and discuss.
students attacking for the same ball.
Teams have 30 seconds to discuss tactics and then play the Student: Play game focusing on when
game. to pass to someone in the endzone, as
When the teacher stops game they asks questions such as well as how best to get the ball to the
Questions endzone.
When did you pass to someone in the endzone? Answer questions and discuss.
What passes were most successful at moving the
ball toward the endzone? Resources: 2 x Vortex and Frisbee
How did get free within the end zone? 2 x 1/2 netball courts
Why would you pass it backwards?
Modifications
Time allowed to hold the ball (Easier = more time.
Harder = less time)
Size of playing area (Easier = larger area. Harder =
smaller area)
Only certain players are allowed in endzone (Easier
= more players. Harder = less players)
Time allowed in endzone (Easier = more time.
Harder = less time)
Number of defenders (Easier = less defenders.
Harder = more defenders)
Number of passes before you can score a point
(Easier = less passes. Harder = more passes)
Size of endzone (Easier = larger end zone. Harder =
smaller endzone)
Student:
Resources:
Reflection
What have I learned about the teaching and learning process when preparing this lesson?
While preparing this lesson I have learnt that although some activities seem like they
should be followed by one another, once you are trying to focus on one specific purpose for
the lesson they may not have much in common at all in regards to what you are teaching. I
have also learnt that planning lessons takes time and teaching a practical PE class is not
simply something you can go into unprepared if you want to provide your students with a
lesson that will improve them.
Other considerations
Complete the table blow by inserting the AISTL graduate standards that you are
demonstrating and indicates the evidence from this lesson that should comply with the
standard.
Graduate Standards Evidence within this lesson
1.2 Understand how Teaching using a game sense approach demonstrates
students learn understandings of the research on how student’s best learn. Game
sense approach allows for students to engage in the activities whilst
also learning and showing an understanding of the information.
1.4 Strategies for Incorporating Aboriginal games into the lesson play, and providing
teaching Aboriginal information about how these games were played by the Indigenous
and Torres Strait Australians
Islander student
1.5 Differentiate The use of different modifications to games can be used in to meet
teaching to meet the the specific needs of students by either making games easier or
specific learning harder depending on the student needs
needs of students
across the full range
of abilities
2.1 Content and The questions asked after each activity along with the modification
teaching strategies of of different games in order to enhance the students learning shows
the teaching area an understanding of the teaching strategies used within a game
sense teaching approach.
4.1 Support student The lessons starting from games that are less complex, as well as
participation the available modifications for each game allow for student
participation of all levels.
4.4 Maintain student The constant reminder of safety rules, as well as asking the students
safety about the safety concerns within the playing area allow for a
decreased chance of having any safety issues.
WHS
What are the key risk issues that may appear for and need to be reduced/eliminated in this
lesson? Using your syllabus and support documents as well as other WHS policy- Outline
the key WHS considerations that are to be applied in this lesson?
Remove tripping hazards
Students colliding with each other
Make sure playing area is safe
Make sure the equipment is in working order
Shade and water available for students
Know fire evacuation process for area you are in
Know where first aid kit is located
Resources Attached:
You must list all the resources that you have created or found in this space.
Activity 2 – Hoop ball, 6 v 6
Rules
2 teams of 6 players
Pass to a team mate in the hoop to score a
point
If a point is scored possession transfers to
defending team starting from a boundary
Players can only stand in hoop for 3
seconds
Player with ball cannot move
If error is forced possession transfers to
defending team
Defending team is not allowed in hoop
No contact is allowed
Modifications
Time allowed to hold the ball (Easier = more time. Harder = less time)
Size of playing area (Easier = larger area. Harder = smaller area)
Number of hoops to score in (Easier = more hoops. Harder = less hoops)
Only certain players are allowed in hoops (Easier = more players. Harder = less players)
Time allowed in hoop (Easier = more time. Harder = less time)
Number of defenders (Easier = less defenders. Harder = more defenders)
Number of passes before you can score a point (Easier = less passes. Harder = more passes)
Question: how do you get away from the player defending you to create free space?
Answer: changing direction or speed of movement, or by faking one way and going another
Question: how can the player with the ball help their team mates create space?
Answer: by faking a pass in a different direction
Question: how can the defender prevent their player from creating space?
Answer: by following their players movements and staying between them and the ball
Question: how did the modification change the way you played?
Answer: (dependant on modification)
Activity 3 – Endzone, 6 v 6
Rules
2 teams of 6 players
Play starts at opposition endzone
Pass to a team mate in the endzone to
score a point
If a point is scored possession is transfers
to defending team
Player with ball cannot move
If error is forced possession transfers to
defending team
No contact is allowed
Modifications
Time allowed to hold the ball (Easier = more time. Harder = less time)
Size of playing area (Easier = larger area. Harder = smaller area)
Only certain players are allowed in endzone (Easier = more players. Harder = less players)
Time allowed in endzone (Easier = more time. Harder = less time)
Number of defenders (Easier = less defenders. Harder = more defenders)
Number of passes before you can score a point (Easier = less passes. Harder = more passes)
Size of endzone (Easier = larger end zone. Harder = smaller endzone)
Question: how do you get away from the player defending you to create free space?
Answer: changing direction or speed of movement, or by faking one way and going another
Question: how can the defensive team limit the space available to pass the ball too?
Answer: by dropping of the player trying to pass the ball creating an extra defender
Question: how did the modification change the way you played?
Answer: (dependant on modification)
Lesson Plan
How the quality teaching elements you have identified are achieved within the lesson.
Modifications
Time allowed to hold the ball (Easier = more time.
Harder = less time)
Size of playing area (Easier = larger area. Harder =
smaller area)
Number of players in the defensive wall (Easier =
less. Harder = more)
Number of defenders (Easier = less defenders.
Harder = more defenders)
Number of shots you can have at goal (Easier =
more shots. Harder = less shots)
Equipment used (Easier = passing and throwing
games. Harder = kicking and stick games)
Modifications
Time allowed to hold the ball (Easier = more time.
Harder = less time)
Size of playing area (Easier = larger area. Harder =
smaller area)
Number of players in the defensive wall (Easier =
less. Harder = more)
Number of defenders (Easier = less defenders.
Harder = more defenders)
Number of shots you can have at goal (Easier =
more shots. Harder = less shots)
Equipment used (Easier = passing and throwing
games. Harder = kicking and stick games)
30 Positional endzone 6 vs 6 Teacher: Explains rules making sure to
Teacher tells students to stay in same area however the highlight safety as the most important S
cones will be moved to new positions so that the playing rule.
area is broken into thirds. Go around observing and helping
Teacher explains that teams must have 2 players in each students or modifying games if needed.
third, with players each player having to stay within their Remind students to change positions
designated third. Teams must get the ball from one end to within the game.
the other end going through ever zone. Possession is Asks students questions and discuss.
changed over if there is a mistake starting back from
opponent’s endzone. Teams rotate positions throughout the Student: Discuss tactics with team.
game. Play game.
Teacher makes sure students understand what they are Answer questions and discuss.
doing and understand where the playing area is.
Teacher mentions the safety concerns for this game such as 2 Resources: 2 x netball
students contacting each other. 2 x 1/2 netball court
When the teacher stops game they asks questions such as 16 x cones/markers
When teacher stops game ask questions.
Questions
What can you do if someone in the next zone isn’t
free?
How can you create more space within the zones?
Where should the defender stand to stop the ball
from coming into their zone?
Why should you position yourself between the ball
and the player you are defending?
Modifications
Time allowed to hold the ball (Easier = more time.
Harder = less time)
Size of playing area (Easier = larger area. Harder =
smaller area)
Time allowed in endzone (Easier = more time.
Harder = less time)
Number of defenders (Easier = less defenders.
Harder = more defenders)
Number of passes before you can score a point
(Easier = less passes. Harder = more passes)
Type of ball used
Modifications
Time allowed to hold the ball (Easier = more time.
Harder = less time)
Size of playing area (Easier = larger area. Harder =
smaller area)
Time allowed in endzone (Easier = more time.
Harder = less time)
Number of defenders (Easier = less defenders.
Harder = more defenders)
Number of passes before you can score a point
(Easier = less passes. Harder = more passes)
Type of ball used
Modifications
Time allowed to hold the ball (Easier = more time.
Harder = less time)
Number of defenders (Easier = less defenders.
Harder = more defenders)
Number of passes before you can score a point
(Easier = less passes. Harder = more passes)
Defender when shooting (Easier = no defender.
Harder = defender)
Court you play on (Easier for shooting = basketball
court. Harder for shooting = netball court)
Resources: 2 x netballs
2 x 1/2 netball court
50 Change teams Teacher: Pick 2 teams to switch courts,
The teacher selects a team from each court and makes them trying to match ability if possible. S
switch courts with the other team so that every team is now Go around observing and helping
playing a new team (if both game have an obvious better students or modifying games if needed.
team make it so that they now play each other). Remind students to change positions
Teams have 30 seconds to discuss tactics. within the game.
When teacher stops the game they tell the students to assess Assists with students providing
the other team and tell them what they think they did well feedback to other teams
and what they think they could improve on.
Student: Discuss tactics with team.
Play game.
Provide feedback to other team and
discuss strengths and weakness.
Resources: 2 x netballs
2 x 1/2 netball court
55 Debrief Teacher: Instruct what to put away and
Teacher tells students to quickly pack away all the equipment then where student are to stand. S
then stand in a designated spot. Ask students questions and discuss.
Teacher asks all students in the class to mention something
they have learnt in this lesson regarding the importance of Student: Pack away all equipment then
keeping possession and when and how you should pass for stand in a designated spot.
points. Answer questions and discuss.
Student:
Resources:
Reflection
What have I learned about the teaching and learning process when preparing this
lesson?
When reflecting on what I have learnt about teaching and learning I have realised
that it is not so important the actual game you play it is more important the actual
skills and knowledge that is being taught. I have also come to realise the length of
time required to progress to confidently playing a sport, compared to when I was at
school and it was a few drills then a game. However I can now see that this was only
enjoyable for the students that possessed the skill required and there was very little
learning for the students who did not possess those skills.
Other considerations
Complete the table blow by inserting the AISTL graduate standards that you are
demonstrating and indicates the evidence from this lesson that should comply with
the standard.
WHS
What are the key risk issues that may appear for and need to be reduced/eliminated
in this lesson? Using your syllabus and support documents as well as other WHS
policy- Outline the key WHS considerations that are to be applied in this lesson?
Remove tripping hazards
Students colliding with each other
Make sure playing area is safe
Make sure the equipment is in working order
Shade and water available for students
Know fire evacuation process for area you are in
Know where first aid kit is located
Pearson, P. J., Webb, P. I. & Mckeen, K. (2006). Linking teaching games for understanding
and quality teaching in NSW secondary schools. In R. Liu, C. Li & A. Cruz (Eds.),
Teaching Games for Understanding in the Asia-Pacific Region (pp. 37-46). Hong
Kong: The Hong Kong Institute of Education.
Resources Attached:
You must list all the resources that you have created or found in this space.
Activity 1 – Defensive wall, 6 v 6
Rules
2 teams of 6 players
3 defending players must stay
within the cones
2 attacking players must stay on
the goal side of the cones
Other players are all in the large
playing square
Attacking team must get ball past
defensive wall to a teammate who
can then have a shot at goal
Player with ball cannot move
If error is forced attacking team
must start back at the opposite
end to the goal
No contact is allowed
Modifications
Time allowed to hold the ball (Easier = more time. Harder = less time)
Size of playing area (Easier = larger area. Harder = smaller area)
Number of players in the defensive wall (Easier = less. Harder = more)
Number of defenders (Easier = less defenders. Harder = more defenders)
Number of shots you can have at goal (Easier = more shots. Harder = less shots)
Equipment used (Easier = passing and throwing games. Harder = kicking and stick games)
Questions to ask students
Question: how can the defender prevent their player from creating space?
Answer: by following their players movements and staying between them and the ball
Question: how did the modification change the way you played?
Answer: (dependant on modification)
Activity 2 – Positional Endzone, 6 v 6
Rules
2 teams of 6 players
Players must stay in designated
section
Pass to a team mate in the
endzone to score a point
If a point is scored possession
transfers to defending team
Ball must be touched in each
section, no endzone to endzone
passes
Player with ball cannot move
If error is forced possession is
transfers to defending team
No contact is allowed
Modifications
Time allowed to hold the ball (Easier = more time. Harder = less time)
Size of playing area (Easier = larger area. Harder = smaller area)
Time allowed in endzone (Easier = more time. Harder = less time)
Number of defenders (Easier = less defenders. Harder = more defenders)
Number of passes before you can score a point (Easier = less passes. Harder = more
passes)
Type of ball used
Question: how can the defender prevent their player from creating space?
Answer: by following their players movements and staying between them and the ball
Question: how did the modification change the way you played?
Answer: (dependant on modification)
Activity 3 – ½ court netball, 6 v 6
Rules
2 teams of 6 players
Only 2 players from each team are
allowed in goal circle
1 point for each goal
Game starts from centre circle
Player with the ball can take 1 step
If ball is knocked out of bounds
possession goes against the last team
to touch the ball
When ball is turned over possession
starts again at halfway
No contact
Modifications
Time allowed to hold the ball (Easier = more time. Harder = less time)
Number of defenders (Easier = less defenders. Harder = more defenders)
Number of passes before you can score a point (Easier = less passes. Harder = more
passes)
Defender when shooting (Easier = no defender. Harder = defender)
Court you play on (Easier for shooting = basketball court. Harder for shooting = netball
court)
Questions to ask students
Question: what should you do if you don’t have a close shot at goal?
Answer: pass to a free player and move to a better position
Question: how can the defensive team stop the ball from getting to a player near the goal?
Answer: by positioning themselves between the ball and the player
Question: how can the defending team increase their chances of getting a rebound?
Answer: by putting themselves between the goal and the opposition player
Question: how did the modification change the way you played?
Answer: (dependant on modification)
Justification
The lesson plans created have been designed to teach year 7 students the sport of netball
using a game sense approach. A game sense approach differs from previous methods used
to teach sports therefore this report is going to explain the research behind why a game
sense approach has been adopted over previous methods, along with how a game sense
approach has been incorporated into the lesson plans. The report will also look at the
reasoning for why the lesson plans have been sequenced the way they have been, along
with how the activities within the lesson plan aim to achieve the elements outlined within
the NSW quality teaching framework (QTF) (New South Wales Department of Education and
Training, 2003).
Previous methods of teaching physical education and sports have focused heavily on specific
skill based lessons. Werner & Almond, 1990 found that heavily skill based lessons lead to
students that were good at specific skills for one sport, however struggle with developing
strategies and decision making when playing the actual game. Hopper, Butler& Storey (2009)
found that the students that had trouble performing these specific skills, had a greater
with physical activity. This disengagement has the potential to lead to a life time of inactivity
and associated health problems, with studies finding that the level of engagement in
physical activity as a youth is a strong predictor of activity level in later life (Telama, Yang,
A game sense teaching approach focuses on eliminating the problems related with previous
methods of teaching physical education and sports. While the previous methods focused on
skills based lessons, game sense focuses on game like situations, placing more emphasis on
tactics and decision making that can be used in a variety of different games (Curry & Light,
2007). Griffin & Patton, 2005 found that students have more enjoyment when participating
in game sense activities when compared to that of skill based lessons, therefore increasing
the likely hood of student engagement. This increased student enjoyment along with Rink,
French, & Graham, 1996 findings that student’s tactical knowledge is also improved, further
increases the chances of students participating in life long physical activity (Mandigo, Butler
& Hooper, 2007). In order to incorporate a game sense approach into the lesson plans, small
games and game related activities have been included. These small games incorporate rules
and modifications that look to teach and encourage desirable tactics and movements that
can be used in a wide variety of different sports and activities. Further game modifications
and questioning will also be used throughout the lessons in order to help guide students
towards an understanding and appreciation of the knowledge and movements being taught
The sequencing of the games and activities within the 3 lessons has been structured around
Bunker & Thorpe (1986) Teaching Games for Understanding (TGfU) Model. The TGfU model
has been found to be one of the most effective ways to develop the fundamental movement
and sports skills required in games. These movements and skills present participants with
the confidence to make appropriate decisions related to the environment they are
presented with, in a wide range of different activities (Mandigo, Butler & Hooper, 2007).
When comparing the TGfU model to the NSW board of studies PDHPE syllabus (Australian
Curriculum Assessment and Reporting Authority (ACARA), 2016) we can see that the benefits
of the TGfU model correlate with the desired outcomes of outcome 4.4 and outcome 4.5 of
the syllabus. Therefore following the TGfU model of sequencing throughout the lesson plans
will allow the students learning needs to be met in a way that has been proven successfully
in achieving the required outcomes outlined within the NSW PDHPE syllabus. When
assessing the sequence of activities of the lesson plan we can see that the first group of
games within the sequence look to follow the first two steps of the TGfU model. These two
steps look to provide the students with an understanding of how the rules and movements
of the game interact. This can be seen in the lesson plan by using the no moving with the ball
rule, therefore allowing students to understand the importance of off the ball movement
within the game. The sequencing has also been designed so that games start in small groups
allow for greater participation of students, along with providing the students with a
The third and fourth steps of the TGfU model focus on tactical awareness and decision
making. We can see the introduction of these steps throughout the sequence of the lesson
plan as games are introduced that encourage players to focus on tactics such as how to
create more space, as well as games that look to teach players when to pass to goal scoring
players and when not to. The last two steps of the TGfU model look at skill execution and
game performance, although these two steps have not yet properly been included within
the current stage of the lessons, the appropriate sequencing has been established to allow
The TGfU model also allows for the activities and games selected in the lesson plan to meet
the pedagogical elements outlined in the NSW QTF (New South Wales Department of
Education and Training, 2003). Intellectual quality is achieved through the lessons focusing
on just one or two outcomes each lesson, along with modifications and open-ended
provides students with less cognitive overload, allowing students to put a greater focus on
learning and understanding the content that is being taught. In turn the modifications and
communicate this knowledge and understanding in order to determine how best perform
Quality learning has been achieved through the use of incorporating team activities, allowing
students the choice of different equipment and once again with the use of different game
understanding and achieving their lesson outcome, whilst having different game
modifications available allows for all activities to not only be engaging, but also challenging
for every student regardless of their ability. Giving students the choice of the type of ball or
equipment being used in certain games further relates the activities to the student’s
Significance is achieved through the introduction of different ball and equipment, the skills
and knowledge that the students learn, and through including different cultural games. By
introducing different balls and equipment within the games students gain an understanding
of how the skills and knowledge learnt can also be incorporated into different sports and
activities within the PDHPE subject as well as outside of school (reference Webb 2006 -
Teaching GfU & quality teaching in NSW schools). The inclusion of different cultural games
allows the student to understand how the games were played by different cultures as well
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Griffin, L., & Patton, K. (2005). Two decades of teaching games for understanding: Looking at
the past, present, and future. In L. Griffin & J. Butler (Eds.), Teaching games for
understanding: Theory, research, and practice (pp. 1–18). Windsor: Human Kinetics.
Hopper, T., Butler, J., & Storey, B. (2009). TGfU-Simply good pedagogy: Understanding a
Mandigo, J., Butler, J., & Hopper, T. (2007). What is teaching games for understanding? A
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and quality teaching in NSW secondary schools. In R. Liu, C. Li & A. Cruz (Eds.),
Teaching Games for Understanding in the Asia-Pacific Region (pp. 37-46). Hong
Rink, J. E., French, K. E., & Graham, K. C. (1996). Implications for practice and research.
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