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Tribalwars-bot

bot for tribalwars game

http://tribalwars.travianbot.com

ICQ: 129193052
Introduction

Tribalwars - very interesting and exciting online game (www.tribalwars.net).


Genre: Strategy
Graphic: Saving bandwidth
Client: No official of any browser.
Real Money: Do not give a decisive advantage

Tribalwars - this is massive multiplayer online game, thousands of players to coexist in one big
world and start the game as the owner of the village. The essence of the game lies in the
construction and development of villages, as well as in the conduct of trade and warfare with other
players.

The only significant disadvantage of game - the game takes a long time,
need to build buildings and fields, to attack other players to build a soldier, to send the resources, to
examine the situation from the opponent, etc.

Playing with the bot is much more interesting because it routine operations are performed by bot,
day and night, and the man remains only tackle the strategic issues and enjoyment of the game :)
Functions:
Auto-attacks
Bot attack all players around, all time without stops:-) and therefore brings much resources
(especially for a night)
Also it is possible to use for automatic attacks, reinforcements, instead of the timer,
send many attacks in 1 second, etc.

Auto-build
Bot able to build buildings itself
The list is set what to build and it tries to construct it every 5 minutes.
Can auto-Destroy buildings also.
Auto-build work in all your villages at the same time.

Attack-logs
Bot watches all military actions itself, an attack and scouts/
Itself shows how many the soldiers has attacked, how many lost, whether were catapults, how many
resources have dragged off, etc.
Conveniently for the subsequent studying and the analysis. There is a system of filters and sorting.

Transfer resources
Bot able to send itself resources from village to village
It is very necessary when there are many villages.
For example it is possible resources to drive all in main village automatically, etc.
Can send resources when have too much resources >80%, etc.

Population watch
Bot able to watch growth of the points and to show in a cut of 24 hours of day
For example it is possible to learn when the enemy sleeps, etc.:)

Build soldiers
Bot able to build soldiers, horses, rams, catapults, etc.
Can Mint coin.

Alerter
Bot able to check automatically all villages somebody attacks whether or not
When there will be an attack on village a bot informs about it with a signal,
sending ICQ and e-mail messages.
Can save troops (send reinforcement and back it) and save resources when attack coming.

Attack - Coordinator
Bot can start attack at need time, or attack enemy at attack-time, or attack from many villages
at the same time, etc.

Game map - bot has a built-in game map showing all the players.
Own villages, friendly alliances and enemy alliances, feeding - showing a separate color for easy
perception of the situation on the map.
Contents

1. - Settings
2.1 - Attacks on enemies
2.2 - Attacks - information about the enemies
2.3 - Attacks – total information about the enemies
3. - The construction of the soldiers, etc.
4. - Transfer of resources
5. - The population watch
6.1 - Attack-logs
6.2 - Attack-logs total
6.3 - Attack-logs diagrams
7. - Buildings
8.1 - Browser
8.2 - Game map
9. - Work-log of the bot
10. - Attack-coordinator
11.1 - Alerter (attack alarm)
11.2 - Alerter – Attacks coming
12. - Notes
1. Settings

1) Select from the list English language, that everything is in english.


2) Fill in the server, the login and password.
Server - enter manually, depending on the server where you play.
Username and password - need to bot to login to the game itself.
Game speed of soldiers - need for automatic calculations (usually=1).
3) A proxy server, proxy port – not need to fill, to use the proxy settings another than the settings of
Internet Explorer
The default settings are taken from the Internet settings, Internet Explorer, it is important that
the internet worked in Internet Explorer.
4) Work only during these hours: - you can set up when the bot must work and when the bot off
and do nothing, for example at night, to be like a man who sleeps at night.
Selects the time from 0 to 23 in which time o’clock bot must work
5) Computer ID – tell it to administrator of Tribalwars-bot for register program.
6) License number - here enter the registration code received from the administrator of Tribalwars-
bot.
In the event of successful registration will be written below «Registered - OK - Full»
7) Save Settings - to record all changes to a file.
Bot also records all changes when you close the program.
These tables are recorded after each change.
8) START - Start of the bot,
program will continue to work in the same condition as at the close ..
Also bot start work when you press Start on any other tab of bot.
After pressing the button name will change to «Pause» - you can press for a temporary
suspension of the bot.
When the bot is working at the bottom is written the next attempt time to do something, when
you pause working, there is written «Pause»
9) In the top of bot is written the name and version number of the program.

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2.1 - Attacks on enemies

Capable of automatic attacking designated villages at specified intervals, in sequence or


simultaneously.
Ideal for nonstop farming, can bring you huge amounts of resources and deny the resources
from farms to your enemies

SETTINGS:
To start, fill in he following fields:
1. Name - insert comment for your own use
2. X Y - coordinates X Y (enemy village coordinates)
3. Task type - chose from the available options - Attack, Reinforcement or SuperAttack (see
below)
4. Interval - time interval in minutes, after which attack or reinforcement will be repeated.
Usually - it takes time to attack the enemy and return
(for example if time to go to village 10 minutes - an interval = 20)
(if =1 that will send army there every minute)
5. Spear fighter..Nobleman - quantity of soldiers of different type. You can enter 999999 to send
all the soldiers.
6. Village Name - choose your village from list, from which village attack.
If not all villages in list - press Refresh in Build page.
7. Time rest - don't fill anything (shows the time in minutes left till next attack)
8. Start-turn - will attack 1 by 1 under the list of turn
(all SuperAttack in the list will be processed at once)
Start-All - will send all attacks and reinforcements in the list simultaneously, and repeat each
attack/reinforcement
after the time period specified in the "interval" field

9. Can add all enemies automatic to list.


Right click mouse in "Attacks" tab, you will see new menu with
"Fill all" and "Delete all" buttons.
Click "Fill all" - will be added all villages from your square 7x7 in map.
Can fill more enemies, more distance too.
Also can open any other square 7x7 in map and add enemies too.

10. There is a new "SuperAttack" mode


It is for sending multiple attacks simultaneously, on the same second.
After you press "Start-Turn" - the bot will go over the list 2 times, preparing the armies,
and on 3-rd time fires all armies instantaneously :-)
Add some rows, 1 row = 1 attack.
Press Start-Turn.

In Microsoft Windows there is a bug not allowing to send no more than 2 waves(sessions) in
one second
I have found a program which corrects this bug
Tweak Manager 2.1 for WindowsR
http://travianbot.com/tminstall.exe
http://www.pctools.com/tweak-manager/
Network - Protocols - Change The number of Simultaneous HTTP Sessions (from 2 to 100)
restart computer after change.

11. If you use several browsers and accounts - the bot works with the acc
which is open in the Internet-explorer

12. Bot randomly adds 0-2 minutes to every attack

13. Task type = "Save when attack" - bot will send reinforcement and send it back when attack
coming soon
Soldiers will be saved :)
Fill quantity of soldiers of different types to be saved(can fill 999999 for all).
X,Y coordinates - need to send there soldiers(and back).
If Village Name chosen - work in this village only.
If Village Name empty - work for all villages.
"Alerter" must be started.

14. Table "Groups"


You can divide the attacks on the group and start/stop them separately.
For example you can make different groups for different own villages.
Group name - the group name, any.
Distance - Distance cells for auto-fill(update) list
on whom to attack. (equal to 3 for all of your square 7x7)
Parameters for type = tasks automatically:
Spear fighter..Nobleman - Types of soldiers with which to attack
At least the soldiers to attack (2 by default)
If = 0 then these soldiers will not attack.
Scouts will send for spy.
Interval - bot will check every interval minutes whether the soldiers home, and where to send
their
(also bot checks immediately after returning home soldiers)
(default 5 minutes)
Time rest - not need to fill.
How many minutes left until the next check whether to send soldiers.

15. Task Type = "Auto-think"


Bot will think himself whom better to attack, how many troops to send,
look at the attack-logs was there def or no, how many resources, etc.
Attack-Logs should be started. (START button on the "Logs" tab)
Fill your enemies, all to the task type = Auto
(fill in the list can be automatically - click the right mouse button - Fill-All)
Press the START-turn or START-all (no difference)
A sample algorithm is "thinking about" where to attack the soldiers:
If nothing is known about the enemy - then send 2 a soldier or scouts.
If resources were 100% - then sent to 2 times more soldiers.
If resources were a bit - then send as many soldiers to enable them to catch away everything.
If the enemy had def - send it to 5 times more soldiers.

16. Add the enemy to the table from map - open the enemy in game map in the bot-browser,
click the right mouse button in the Attacks tab - will be a new menu 'Add 1 enemy'.

17. Refresh - bot will update the list of enemies in the attack table. Bot will update the name,
population, alliance, interval. New enemies will be not added, only those updates that is.

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2.2- Attacks - information about the enemies

Additional information about the feeders.


Not need fill anything. You can change the name or task type.
If you press 2 times the mouse - the village will be opened in the bot-browser.

Fields:
1) Record number - line number in the order, you can change for the sorting
2) Group Name - the name of the group attacking
3) Name - any for yourself. By default bot fills the player name, the alliance, the population.
4) Task type - type of job = attack, reinforcement, SuperAtack, Auto-think
5) Enemy village - the name of the village from the enemy
6) Enemy-Alliance - the name of the alliance of the enemy
7) Points - the points of the enemy village
8) Resources last attack
9) % Resources – resources percent of the last attack
10) Resources average - how much take the resources on average.
11) Def soldiers last - how many defense soldiers were in the enemy village during the last attack
12) Def soldiers average - how many defense soldiers in the enemy village on average.
13) Last attack time - time of last attack
14) URL – URL link to the village

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2.3 -Attacks – total information about the enemies

Additional information about enemies - the totals for all time.


Not need fill anything. You can change the name or task type.

Fields:
1) Record number - line number in the order, you can change for the sorting
2) Group name - the name of the attacking group
3) Name - any for yourself. By default, bot fill the player name, the alliance, the population.
4) Task type - attack, reinforced, SuperAtack, Auto-think.
5) Resources - how much resources robbed from this village total.
6) Casualties - how many of our soldiers losses in this village
7) Killed the enemy soldiers - how many enemy soldiers have been killed in this enemy village
8) Total Attacks – how many attacks done.

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3. - The construction of the soldiers, etc.

Bot able to build army automatically -


soldiers, horses, rams, catapults, settlers, chiefs
Also can upgrade weapons and armory, etc.

Settings:
To start, fill in the following fields
1. Name - any comment, for your own use
2. Task type - select from the available options – «Build soldiers», «Build soldiers when attack
coming», «build soldiers amount=».
3. Interval - time in minutes, the bot will try to build or upgrade soldiers every so many minutes
4. Spear fighter..Nobleman - amount of soldiers of different type
5. Village Name - choose your village from list, in which village build.
If not all villages in list - press Refresh in Build page.
6. START - begins building soldiers automatically
7. «Build soldiers» and «Build soldiers - Great Barracks(stable)» - to build an infinitely soldiers
every "interval" minutes,
enter the number in front of the right type of soldiers
(builds as many soldiers at this point how much resources)
8. Build soldiers when attack coming - build soldiers when attack to you will be soon.
If Village Name chosen - for this village only.
If Village Name is empty - for all villages.
9. "Build soldiers, amount=- builds only the required number of soldiers.
10. Mint coin – the bot will mint coin in academy.
11. Delete row - right mouse click in the table - appears new menu "Delete 1 row".
12. Add a row - press the right mouse in the table - appears new menu "Add 1 row".
13. Copy the row - press the right mouse in the table - appears new menu "+ copy". You can open a
list of villages in the browser and click the "+ copy" - the bot itself will fill all of your own
villages to the list.

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4. - Transfer of resources

The bot can sends resources between villages automatically


The resources can be sent to your own or in any other village, from several villages at once, etc.

Settings:
1. TEST button provide you a semi-automatic mode, when you can send resources manually
2. START button - starts automatic work of the bot.
3. Name - comment line for your own use, any.
4. Task type - select "Send resources" for this raw to be executed, leave blank to skip
5. Village Name - choose your village from list, from which village send resources.
If not all villages in list - press Refresh in Build page.
6. X Y - coordinates where to send resources
7. Interval - in minutes, will send resources again after the specified interval in auto mode (START
button pressed)
8. Wood, clay and iron - amount resources. You can enter 999999 to send all the resources.
9. Time rest - do not need to put anything here, it shows how many minutes remain
till the next transfer of resources.
10. "Send when 80%" - send resources when amount>80% of maximum amount.
11. "Send when attack coming" - send resources 1 minutes before attack, to save resources.
(must be started "Alerter")
12. To send resources to other villages where they lack
resources to build automatically -
fill out a "help with resources from:" on the Build page.
13. "Send resources, amount =" - the bot will send the right amount of resources (at one or many
times) and stops sending after this.
Fill in the "Village" and how many resources to send wood, clay, iron.
14. "Need resources, storage percent =" - the bot itself will maintain the necessary amount of
resources as a percentage of warehouse. Resources will be sent from the villages occupied in
Build tab "Help with resources from".
Fill in the "Village" (where to send resources), and the percentage for each type of resource
from 0 to 100.
15. Delete row - right mouse click in the table - appears new menu "Delete 1 row".
16. Add a row - press the right mouse in the table - appears new menu "Add 1 row". You can open
a desired village in the browser and click on "Add 1 row" - the bot itself will fill a row.
17. Copy the row - press the right mouse in the table - appears new menu "+ copy". You can open a
list of villages in the browser and click the "+ copy" - the bot itself will fill all of your own
villages to the list.
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5. - The points watch

Bot helps to watch growth of the points of players


For example it is possible to learn when the enemy sleeps:), etc.

Settings:
1. TEST - to check up the populations of the specified villages once
2. START - start of automatic work of the bot.

3. Name - any line for yourself


4. Task type - should be "watch" - if this line should work automatically
5. URL - URL of the player or village to watch after
Pressing in a browser on the player, for example
http://en10.tribalwars.net/game.php?screen=info_player&id=171757
or press on the village of player, for example
http://en10.tribalwars.net/game.php?screen=info_village&id=13217
6. Interval - time in minutes, through everyone "interval" minutes there will be a check of all in the
list
7. pop1 pop2.. pop23 - the points of the player at the moment of time of hours = from 0 up to 23
8. t1 t2.. t23 - increase of the points of the player during one hour - from 0:00 to 1:00 and so forth,
up to 23
9. For example, if the increase in points = 0 for a long time - it means a person is asleep at this time.
10. "Add 1 row"- Bot will add a blank row to the list. You can also open in the browser player to
watch out for and click "Add 1 row" - the bot itself will fill a row.
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6.1- Attack-logs

In this game there are always many attacks, catapults attacks, scouting,
fakes, etc. - difficult to keep track of everything that is going on.
This is especially important for you, if you are defense coordinator of the alliance

The bot automatically scans game for new military operations


It records everything into a database for later processing's, analysis and so forth.

Functions:
1. The TEST button - see the information once
2. Delete-all - erases all database if it is no longer needed
3. Interval - will scan for new battle logs with the specified interval (in minutes)
4. Start - start auto work scans

In this window you can:


1. double click with the mouse - to open a log
2. right click with the mouse - to turn on the filter
3. click on the header of a column - to sort logs
4. press the right button - "Analysis tribalwar-parser.net" - the log will be auto recorded in the battle
report archive on the Internet

Bot shows you:


1. Who attacks, you and enemy player, Alliance name
2. Date and Time
3. How many soldiers attacked, how many were lost, how many catapults
4. How much resources were taken
5. Other information, available in regular battle logs

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6.2 - Attack-logs total

You can view statistics in the various sections, for all time or for the period

Setting:
1) Date - the date of beginning and end of the period, if not filled it for all time.
2) Grouped by:
- A player name, enemy name, enemy Alliance name
- our attacks, enemies attacks, total
For example if you select the «enemy» and «our attacks» - it will show all the enemies, which we
attacking.

Settings:
1. The enemy name, the player name or the enemy Alliance name - the names of all players,
enemies or alliances
(gamer - a member of our alliance)
2. Catapult - catapult total number of attacked
3. Soldiers - the soldiers attacked the whole
4. Casualties - how many troops was the loss of all
5. Defense soldiers, killed the enemy soldiers - how many defense soldiers was in village, some of
them were killed «killed enemy soldiers»
6. Total attacks - how many attacks the whole
7. You can use the auto filter - upper row in the table.
You can write any word, numbers and signs < = > *

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6.3 - Attack-logs diagrams

You can view graphs(diagrams) of attacks on various parameters.


Graphs can be built by day or by the hour.

Options:
1. Date of start and end is entered on the Total page.
2. Player name, the enemy name or the Alliance name - you can select on the Total page.
The default displays the details of your account (filled login in Settings page) .
3. With a checkbox «o'clock» is checked - will be shown hours, except for days.
4. Resources - how much resources was robbed
5. Soldier - how many soldiers was sent
6. Casualties - how many was total losses
7. Defense soldier, killed the enemy troops - how many were soldiers in the defense and how many
were killed
8. Catapult - how many was catapults
9. Total attacks - how many attacks.
10. At the bottom of the page - shows table with all the data, just in case.
11. The diagram can be moved with right-click mouse.
12. You can change the scale of diagram with the left mouse button

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7. - Buildings

Bot helps to build a building automatically.


1. You can build the necessary building
2. You can click Auto-Resources - and will build all of the resource fields
Thus - the village will develop :-)
3. Refresh - refreshes the list of villages and buildings in the village.
If the list is not all villages - click Refresh.
Also update the list of buildings in the village, pressing the right mouse in the table "Village" or
a table "Buildings" will have new menu - "Refresh".

Settings:
1. On the left side - a list of villages
2. Right side - the list of buildings that can be built
3. Interval - the time in minutes after every interval minutes bot is trying to build something
4. Newdid - bot will fill it itself.
5. Build - build 1 building
6. Auto-Buildings - build all the buildings from the list.
fill out a "Need Level"
You can build a building from a level 0
choose instead of "empty" the need "Building" and "Need Level".
Does not build resource fields (wood, clay, iron).
7. Auto-Resource - build all the resource fields.
Builds only the wood, clay, iron.
Builds the fact that more profitable to build or at random.
8. Auto-Destroy - demolish the building in the game
Fill out the "Priority" negative number (eg -1)
9. Priority - to be built in accordance with the priorities
the higher the priority of the earlier constructed.
When Priority>=100 - then build only this building, not build other buildings.
10. Help with resources from: - select a village from where the donor will be sent resources
when not enough resources for the construction.
11. Builds all the buildings in which the "Need level"> = "Building level" and priority > 0
Build it as an resource.
12. You can save/load the list of buildings. For example to make a plan for the constructions
and use it to build a new village.
Click the right mouse button in the table buildings - will be the menu Save/Load
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8.1- Browser

You can use the built-in browser of the bot, together with the work of Bot.
You can click on links with mouse or enter the URL and press enter.

Bot plays itself without pictures and scripts, to accelerate the work.
If you click the mouse itself - will be with pictures.

You can play on the "Browser 2" tab, then the bot will not disturb you, and you're bot, too.

BOT FOR MANY ACCOUNTS


Bot can work in many accounts in 1 server at the same time
To use bot in many accounts need:
1) copy folder with bot - you will have 2 bots
2) click "save cookies" in page "Browser" in every bot and bot will login to game
Need Internet Explorer 5 or 6 version (not work in 7 version).

If many accounts not work then:


1) close all bot and IE
2) delete files yourself from folder:
C:\Documents and Settings\SANEK\Cookies

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8.2 - Game map

Bot has a built-in map of game.


On the map showing all the players in the game.

1. Download map - download map of game from a server, a files http:// game sever/map/ally.txt
player.txt village.txt
2. Show map - show the map in the Bot
3. The village - you can choose from the list your village, and bot will show it on the map
4. X / Y - you can enter any location, and bot will place on the map.
5. Font Size - change the font size of text on the map
6. Map zoom - to change the size of cells on the map.
7. The player, Village, Name of the Alliance, X / Y, Population - check that the data displayed on
the map.
8. Own villages - bot will show your villages selected in color.
Bot fill your login.
You can click the right mouse button and choose a color.
9. The friendly Alliances - Bot show player friendly alliances selected color.
Fill in the name of alliances through ";"
with the sign ">" will go on the first letter of the name of the alliance.
You can click the right mouse button and choose a color.
Bot trying not to farm the players from "friendly alliance" for the task type = automatic.
10. Enemy Alliance - Bot show players enemy alliances separate color.
Fill in the name of alliances through ";"
with the sign ">" will go on the first letter of the name of the alliance.
You can click the right mouse button and choose a color.
11. Attack farm - bot will show the village of players we farm (there are in the list of attacks),
individual color.
Fill is not necessary.
You can click the right mouse button and choose a color.
12. On the map, you can use the buttons:
up arrow, down arrow, left arrow, right arrow,
page up (up to 10 cells), page down (down by 10 cells)
home (go to the coordinates x / y filled in bot)
end (the coordinates of where to go to the last click)
13. Information - bot shows all the information about the cell (the village)
(so that you can copy it)

On the map, you can click the right mouse button and a new menu:
1. Open URL - open bot game map in the bot-browser with the center of this cell.
2. Add to farm-list - bot will add this cell(the village) to the Attack-list on the Attacks page, the first
group.
3. Delete from farm-list - bot will remove this cell(the village) from the Attack-list on the Attacks
page, from all groups.

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9. - Work-log of the bot

Bot have log of events, just in case.


Usually you not need it.

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10. -Attack-coordinator

Bot can to send armies automatically, to start at the specified time, or to arrive to destination at the
specified time
Attacks can be sent from different villages, multiple attacks on the same second are possible.

Settings:
To start, fill in the following fields
1. Name - anyone
2. Task type - select from the available options - Attack or Reinforcement
3. X1-From Y1-From - coordinates of the village send army from
4. X1-Enemy Y2-Enemy - coordinates of the destination village
5. Village Name - choose your village from list, from which village attack.
If not all villages in list - press Refresh in Build page.
6. Spear fighter..Nobleman - amount of soldiers of different type. You can enter 999999 to send all
the soldiers.
7. Time-Start - time to launch the army
8. Time-Attack - arrival time
9. Speed - speed of the slowest soldier
10. On the top panel: Time-Start, Time-Attack - date and time for the currently selected raw
It is possible to press "enter" and time will be set for all lines
11. START - to begin automatic work
12. Attack-Coordinator use computer time, time must be same in pc and game
To synchronize time - double click in pc time - Internet time - Refresh now.
The bot use computer time (not game time)
13. Add the enemy to the table from map - open the enemy in game map in the bot-browser, click
the right mouse button in the Attack-coordinator tab - will be a new menu 'Add 1 enemy'.
14. Attack groups - can make several groups with different goals, the better to run on the right
enemy.
15. Copy one row - right-click the Attack-coordinator table - will come a new menu "+ copy".
16. Fill all own villages to the list - open a list of villages in the browser and click the "+ copy" in
the Attack-coordinator table.

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11.1 - Alerter (attack alarm)

Bot can to check automatically all villages somebody attacks whether or not
When there will be an attack on village a bot informs about it by signal, sending ICQ and e-mail
messages
Informs any text, how many attacks and time up to the nearest attack.

When attack coming, before 1 minute can:


1. Save troops - send reinforcement and back it
Add row in Attacks page, task type=Save when attack
2. Spend all resources to build soldiers.
Add row in Build soldiers page, task type=Build soldiers when attack
3. Save resources - send all resources to another village.
Add row in Send Resources page, task type=Send when attack.
(at first save troops, then build soldiers, then save resources).

Adjustment:
1. Interval, min - through everyone Interval minutes will check all villages
2. ICQ UIN - number of account ICQ
3. ICQ password - the password of account ICQ
4. ICQ server - the server of authorization ICQ, usually login.icq.com
5. ICQ port - port of work ICQ, it is usual = 5190
6. ICQ send to UIN - number of account ICQ where to send the message in case of attack
7. ICQ send to UIN2 - number of account ICQ where to send the message in case of attack

8. E-mail - e-mail from send the message


9. E-mail password - the password from e-mail
10. E-mail host - a name smtp the server of your mail (for example smtp.mail.ru)
11. E-mail port - port of work e-mail, it is usual = 25
12. Send e-mail to - e-mail where to send the message in case of an attack

13. Sound file - a path to a file with a sound of a format .wav .mp3,
which will be play at an attack
14. Message - the Text of the message which will be sent
15. "Send e-mails from noreply[a]travianbot.com" - the bot will send e-mail messages from own e-
mail address, if enabled - then not need to fill email-from settings.

Bot check all villages which presents in Villages table in "Build" page.
Every "interval" minutes time switch to every village and check for attacks

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11.2 - Alerter – Attacks coming

Bot show a list of all enemies attacking your village -


need to calculate the speed of the attackers, catapults it or not.

1. Enemy - the name of the enemy


2. Village name - the name of the village of the enemy
3. Enemy alliance
4. Time-Attack - how many times an enemy attack you.
5. Speed - the rate calculated by bot - the speed of the attackers.
6. Maximum soldiers - the maximum possible number of enemy troops,
bot learns viewing all Attack-Logs.
7. Points - the points of the enemy village
8. X, Y - coordinates of the village of the enemy
9. Distance - the distance to the village of the enemy
10. Time-start - the attack time start detected by bot
11. TEST - check out the attack in one village and fill into the table.

return to contents
12. - Notes

Hide bot to tray - you will see a Tribalwars-bot icon in tray, click to icon and bot will hide.

Functional keys for editing the tables:


insert - add new row
ctrl+delete - delete row

How to upgrade bot:


Download the file Tribalwars-setup.exe
http://tribalwars.travianbot.com/downloads/
Install the bot again to the same folder and it will update, all data will remain in place.

In the top of bot written version number:

Bot can start with parameters:


-min -minimize window
-max -maximize window
-s0 -start after 0 seconds
Tribalwars_bot.exe -min -s0

Good luck :)

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