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Reference: Harrison, J. M., Blakemore, C. L., & Buck, M. M. (2001). Basic principles of
curriculum design. In Harrison et al., Instructional strategies for secondary school physical
education (5th ed.) (pp. 131-148). Boston: McGraw-Hill.
WHAT Is A CURRICULUM
Jewett, Bain, and Ennis described the physical education curriculum as follows: "Broadly
defined, the school curriculum includes all experiences conducted under school auspices,
from formal classroom instruction to interscholastic athletics. More specifically, the
curriculum is defined as the planned sequence of formal instructional experiences presented
by the teachers to whom the responsibility is assigned."1 The curriculum should reflect the
society and its philosophy. The teacher becomes the intermediary to translate the curriculum
into the instructional strategies that influence student learning. Teachers' personalities and
abilities influence their capacity to transpose curricular content into student learning.
Students' interests and abilities, in turn, influence their input into the instructional system.
Figure 1 demonstrates how this interaction occurs.
THE IMPORTANCE OF CURRICULUM DESIGN
Curriculum design involves the creation of a set of operating principles or criteria, based on
theory, that guide the selection and organization of content and the methodology used to
teach that content. With the accelerated rate of social change, schools are preparing youth for
adulthood in a society not yet envisioned by its members. Hawley's words still ring true: "It's
not a question of whether or not to change, but whether or not we can control the way we are
changing. We are living in an Alice in Wonderland world where you have to run just to stay
where you are. To get anywhere you have to run even faster than that. The pieces on the
chess board keep changing and the rules are never the same."2
Progress is impossible without change. Changes in financial resources, facilities and
equipment, student populations, faculty availability and expertise, student needs and
interests, and other environmental and technological changes force curriculum change.
However, all change does not result in improvement. In fact, some changes may be worse
than no change at all. On the other hand, when schools lag behind in curriculum
development, changes are imposed from the outside. The move to national standards for
content areas is an example of the push for accountability from outside of the schools.
The Society
Philosophy Knowledge
The
Physical
Education
Curriculum
Instruction
(Method)
Abilities,
background Interests
The Student
Figure 1
The relationship of curriculum and instruction.
Establish the Study the Basic Determine Determine Schedule Implement Evaluate
Committee Foundations Goals & Scope & the &
Objectives Sequence Curriculum Revise
Curriculum Information needed National, State, Content for each Yearly Schedule Unit & Evaluate
Foundations to make curriculum District, School school level Lesson each
decisions Plans Planning Objective
Program Evaluation
Objectives – Content – Learning Activities - EvaluationINSTRUCTIONAL PROCESS
Information Skills Preschool & Class
Sociology about the Kindergarte Instruction:
environment n
Student
Community & Physical Primary Grouping
School Fitness
Resources Class Sizes
Governmental College
Philosophy Activity
Social Skills
Educational
Purposes Extramural
Adult s
Philosophical
orientations
National,
State, &
District
Figure 2
The curriculum design process.
REVIEW QUESTION: What are the steps in the curriculum design process?
Establish a Curriculum Committee
Persons responsible for curriculum decisions include administrators, teachers, students,
parents, and community leaders. Most major innovations in the public schools are introduced
by teachers and administrators. Colleges and universities that train teachers, state boards or
departments of education, and textbook publishers and instructional materials producers
indirectly provide educational leadership.
The Administrator's Role in Curriculum Design
The instructional program is the most important responsibility of school administrators.
They must (1) plan instructional programs that contribute to the intellectual, physical, and
emotional growth and well-being of all young people, and (2) select and assign competent
teachers. They provide leadership for curriculum planning, implementation, evaluation, and
revision. Direct leadership occurs when department chairs, principals, or district supervisors
help teachers with curriculum development. Once a decision is made to develop or revise a
curriculum, the administrator selects a curriculum committee and proposes goals and
guidelines for action. This process is more formal at the district level or in a large
department, whereas in a smaller department all teachers might compose such a committee.
Administrators work closely with the committee, providing input, reviewing proposals for
new programs, and providing resources. Administrators are also responsible for helping to
implement approved programs.
Indirectly, all administrators, and especially principals, have the responsibility to provide
a climate for personal and group growth. This requires effective communication, time and
resources for personal and group study, opportunities to attend conferences or visit inno-
vative schools, and freedom to experiment with new ideas. Teachers with time and resources
to study and experiment with new ideas and practices generally are more innovative.
The Teachers' Role in Curriculum Design
Although instructional supervision is an administrative responsibility, teachers' insights are
critical for developing a successful curriculum. Teachers are the first to notice a need for
change. Their intimate knowledge of learners, classrooms, and the school environment puts
them in a position to make and implement practical curriculum changes. In fact, many
changes occur, almost unnoticed, as teachers work together to revise course content and
schedules. Many schools assign curriculum leaders, master teachers with additional training
in curriculum development and leadership skills to help teachers make curriculum decisions.
Physical educators have more flexibility for curriculum development than other teachers
because of their unique facilities. Students can be grouped and regrouped by ability levels or
interests more easily than in intact classrooms, and class sizes can be altered to fit the activ-
ity to be taught and the facilities available. Sound curriculum development principles and
practices will prevent the curriculum from "just happening." Teachers who attend
conventions and in-service meetings, visit other schools, read professional journals, serve on
school or district committees, and discuss ideas with other teachers are able to keep abreast
of changes in physical education curriculum.
The Curriculum Committee
The number and kinds of curriculum committees depend on the extent of the curriculum
project. A school curriculum project might include a coordinating committee, with
subcommittees for each grade level. On a smaller level, each member of the physical
education staff might serve on the committee. The coordinating committee acts as a
clearinghouse for ideas and suggestions. The coordinating committee or the smaller
committee establishes the overall physical education philosophy for the district or school,
explores satisfactions and dissatisfactions with the present program, and schedules meetings
and establishes the work sequence.
Although program development can be a product of individual teachers, administrators,
or supervisors, experience shows that a curriculum cooperatively planned by all those
involved in its implementation yields the best results.
• Administrators provide insights into time schedules, budgets, facilities, resources, and
other administrative details.
• Teachers, both men and women, work daily with students and know what will or will
not work.
• Students provide information regarding their own interests, learning obstacles,
relevance of learning experiences, and recommended extra-class programs.
• Parents and community leaders provide varied, fresh ideas based on their experiences
with school and life and their aspirations for children. They can be influential in
promoting curriculum change if they are consulted during the planning stages.
• Recent graduates can be especially helpful in evaluating the curriculum's relevance to
real life.
• Curriculum specialists provide expertise in
curriculum design and ideas that have worked well in other schools.
• Clerical assistants can record, type, copy, collate, and distribute information.
Persons chosen to serve on curriculum committees should represent and have the respect and
support of their peers and the administration. Small committees can achieve consensus and
get the work done more effectively. Periodically rotating committee memberships avoids
fatigue and promotes a fresh attack on the problems at hand. When several people from
various back- grounds join together in a group effort, synergy occurs; that is, the result is
greater than the sum of its members. Since curriculum development is a time-consuming
process, released time or pay for extra work should be considered for committee members.
Source: From National Association for Sport and Physical Education: Moving in the
Future: National Physical Education Standards: A Guide to Content and Assessment (St.
Louis, MO: Mosby, 1995)
All students should be expected and helped to meet the content standards of physical
education before graduating from high school. This can only occur when the curriculum is
carefully planned and instruction carried out at each level to lead toward the standards. Thus,
the outcomes or objectives at each level (elementary, middle, junior and senior high school)
should form a hierarchy or taxonomy in which achievement of the lower objectives leads to
achievement of the objectives higher up until the final standard is achieved. Unit objectives
should fit into the outcomes for each level and lesson objectives are derived from the unit
objectives.
Curriculum designers must consider each of the standards and the learning domains-
cognitive, psychomotor, and affective-that relate to those standards. Students should be
helped to discover how physical education relates to them and how they can use the informa-
tion gained to solve their own problems. Some questions to consider when planning the
subject matter and instructional methodology include the following:
• What does a physically educated student know? Do? See Moving in the Future:
National Physical Education Standards: A Guide to Content and Assessment to
review the characteristics of a physically educated person (what s/he has, is, does,
knows, and values).
• What should students know and be able to do at the high school level, the junior high
school level, the middle school level, or the elementary level? (These are called
benchmarks.)
• What should students know and be able to do at the specific grade level to meet the
school level outcomes?
• What instructional units will help students achieve these objectives?
• What lesson objectives will help students achieve the unit objectives?
The curriculum should allow students to develop at all levels in each learning domain and
help learners to identify and organize the key concepts and principles of physical education
and use them to solve personal problems, now and in the future. To accommodate individual
learning styles, it should also provide alternative approaches to learning:
Research in educational psychology and motor learning, in exercise physiology, and in
other areas of education also have implications for curriculum development. A knowledge of
educational psychology and adolescent development helps educators select objectives that
are attainable at certain age levels and the conditions and amount of time necessary for
learning. Time greatly influences achievement of the objectives. It is better to have fewer
objectives and teach them well than to have a large number of unattained objectives. Re-
search indicates that learning that is applied or integrated with other learning is retained
longer than isolated or compartmentalized learning.
Governmental Activity
Federal and state legislation; judicial decisions such as those on legal liability, integration,
and busing; and government regulations and supervision, including the power to allot or
withdraw funds, plays a major role in the educational process. Federal laws that have had a
tremendous effect on school programs include PL 94-142 (The Education for All
Handicapped Children Act) and its sequel, The Individuals with Disabilities Education Act
of 1990 (PL 101-476); Section 504 of the Rehabilitation Act; and Title IX. Policy
constraints often dictate what can be done, leaving little latitude for innovation. The National
Association for Sport and Physical Education (1999) has prepared the Sport and Physical
Education Advocacy Kit (SPEAK) II to help physical educators change public opinion and
influence political decisions that affect physical education.l0
Philosophies of Education and Physical Education
The philosophical orientation of persons responsible for curriculum decisions is undoubtedly
the greatest variable influencing the selection of school goals and objectives. Progressive
philosophers study the learner and select curricular purposes and content in terms of student
needs and interests. Essentialists derive goals and subject matter from the body of
knowledge that has been handed down over thousands of years. Sociologists view the school
as a means to help people deal with contemporary problems. Educational philosophies
attempt to answer questions such as whether to educate persons to adjust to the culture or to
improve the culture, and whether to provide a general education for all students or vocational
training for those who wish to leave early or immediately after high school to go to work.
The board of education is generally responsible for establishing the overall philosophy
and goals of the schools within its jurisdiction. District goals should be divided into sub-
goals and performance objectives consistent with educational goals and standards. Physical
education goals and objectives are formulated in the same manner.
To form a philosophical base on which to build a meaningful program, teachers must
become aware of their own philosophies. To accomplish this, they should wrestle with
questions like the following:
1. What is the purpose of education?
2. What is the purpose of physical education? To teach concepts, sport skills, fitness?
Personal and social skills?
3. How does physical education fit into the purposes of education?
4. What is the role of a teacher?
Not all of the objectives suggested for the school by the preceding analyses can possibly
be implemented in the time available in the curriculum; therefore, it is essential to select the
most important ones and ensure that they are achieved. Proposed objectives must be evalu-
ated in terms of the values (stated or implied) in district, school, and department
philosophies. Objectives that do not agree with the philosophies are deleted. Even though
objectives are stated early in the curriculum process, they will undoubtedly be revised over
and over again as decisions are made with regard to scope and sequence, selection of
learning activities, and evaluation. They should be refined into a usable state before the
curriculum is implemented, even though some may be revised after evaluating the new
program.
Once the objectives have been selected, they should be stated as observable student
behaviors and in a way that educators, parents, students, and other interested persons can
understand what behaviors are intended. Hass listed some guidelines for evaluating goals
and objectives as follows:
1. Have the goals of the curriculum or teaching plan been clearly stated, and are they used by
the teachers and students in choosing content, materials, and activities for learning?
2. Have the teachers and students engaged in student- teacher planning in defining the goals
and in determining how they will be implemented?
3. Do some of the planned goals relate to the society or the community in which the
curriculum will be implemented or the teaching will be done?
4. Do some of the planned goals relate to the needs, purposes, interests, and abilities of the
individual learner?
5. Are the planned goals used as criteria in selecting and developing learning activities and
materials of instruction?
6. Are the planned goals used as criteria in evaluating learning achievement and in the
further planning of learning sub-goals and activities? ll
REVIEW QUESTIONS: What should be considered in each of the following areas before
making curriculum decisions?
a. community
b. school
c. learners
d. subject matter
e. trends, innovations, research
f. governmental activity
g. philosophy
Educational Purposes, Value Orientations,
and Curriculum Patterns
Local social and environmental forces and the philosophies of educators and physical
educators directly influence the purposes of education and the value orientations that are
selected as the bases for local curricula. As social forces change, the demands placed on
schools also change. Decisions about social implications must take into account the following
purposes of education:
1. to preserve and maintain desirable social features by transmitting them to the young;
2. to teach skills and competencies needed to function effectively as an adult member of
society;
3. to help the individual function within society to the fullest extent possible, both now and
in the future, through intelligent self -direction, group deliberation, and action; and
4. to teach the individual to constructively evaluate social issues and influence the social
order by contributing to ordered, purposeful change.
Jewett, Bain, and Ennis described five value orientations for curriculum development
that match the purposes described above.12 They are disciplinary mastery, social
reconstruction, learning process, self-actualization, and ecological integration. The chosen
value orientation should be stated in the philosophy of the curriculum guide.
Disciplinary mastery emphasizes the transmission "of the cultural heritage from one
generation to the next." The "back to the basics" movement reflects this emphasis, as does
the traditional emphasis on physical fitness and mastery of basic movement and sport skills
in physical education.
Social reconstruction stresses instruction for "creating a better society," and emphasizes
interpersonal and problem-solving skills. Social reconstructionists include nontraditional
activities such as outdoor and adventure education and "new games," with emphasis on
cooperation rather than competition, in an attempt to broaden community recreational
interests.
The learning process emphasizes learning how to learn and the importance of learning
the skills needed to deal with rapid changes in knowledge and technology. Content includes
basic physical education knowledge, as well as learning how to acquire sport skills.
Advocates of self-actualization provide opportunities for students to explore many
activities and then develop expertise in one or more chosen activities. Experiences that lend
themselves to each student's quest for personal excellence and satisfaction include outdoor
pursuits and adventure activities.
In the fifth orientation, ecological integration, self-actualization is sought as a means
toward a holistic interaction between the individual and the environment. This orientation
focuses on the global interdependent society and emphasizes health-related fitness, skillful
movement, self-confidence, creativity, outdoor education, and leadership skills designed for
optimum personal development.
For learners to achieve curriculum goals and objectives, learning experiences must be
selected and organized to reinforce concepts, values, and skills. Common school organizing
structures include the separate subjects curriculum, the broad fields curriculum, and the core
curriculum. Elementary school curricula generally follow the broad fields pattern, including
such areas as language arts, social studies, and natural science. Middle schools often use a
core curriculum, combining classes such as English, history, and science, with separate
classes in physical education, art, music, and other subjects, using teacher specialists in those
areas. The most common secondary school organizational pattern is the separate subjects
curriculum in which a different subject is encountered by the learner during each period of
the school day. No attempt is made to relate principles learned in courses such as chemistry,
biology, and health to each other. The broad fields curriculum tends to be more learner-
centered and promotes greater integration of concepts learned, while the specific subject
pattern tends to be primarily subject-centered.
No one curriculum pattern is adequate to serve the varied populations of all schools.
Curriculum designers must study curriculum patterns as a basis for intelligent action and
then select and combine elements from several patterns to form a curriculum pattern that
suits the needs of the particular school or system within which they are working. This
requires knowing the elements of each pattern and possessing the creativity to adapt them to
the needs of the situation.
In physical education, curriculum patterns have evolved from either a subject-centered or
a student-centered approach. Subject-centered curriculum patterns include the traditional
activity-based and the more recent movement-based and concepts-based curriculum pat-
terns. They are generally chosen to promote the purposes of transmitting the culture to young
people to prepare them for effective living in society. They emphasize disciplinary mastery
and learning how to learn. Student-centered patterns include the developmental- needs and
the student-centered curriculum patterns. These patterns tend to reinforce the purposes of
self-actualization and social change, along with their respective value orientations.
Activity-Based Curriculum Patterns
In the most common pattern, the activity-based curriculum is organized around activity
units, including dance, fitness, and sports. Participation in activities is the goal. Since all
activities cannot be included, a percentage of the total time is established for each activity
category. Local considerations influence specific selections within each category.
Progression is from basic skills in the elementary grades to specialization in a few selected
activities at the high school level. Although the multi-activity pattern is easy to administer,
many programs are inadequately planned and implemented resulting in boredom, repetition,
and failure to develop skills beyond the basic level. Students fail to develop the concepts
necessary to understand the purpose of physical education throughout life. These programs
are difficult to justify to administrators and taxpayers.
The foremost advocate of play for its own sake is Siedentop. He stated that "physical
education derives from play, is best understood in reference to play and best defined as
playful motor activity, and in its mature form is institutionalized in culture as sport and
dance."13 Play is seen as an important part of human existence. Students need instruction to
develop the fundamental motor patterns needed for participation in all activities and
counseling to help them match their interests and abilities to suitable activities. Sport
education is an activity-based approach that stresses learning to be competent, literate,
enthusiastic sportspersons. Instruction mirrors sport in society, with modifications to fit the
educational setting, and includes six features; (1) sport seasons (rather than units),
sufficiently long to achieve the objectives; (2) team affiliation; (3) formal competitions in-
terspersed with practice sessions; (4) a culminating event (tournament, meet, etc.); (5) record
keeping/statistics, which provide feedback to players and coaches; and (6) festivities and
rituals, such as team names, colors, logos, banners, opening ceremonies, and throwing out
the first ball. Students participate in formal competitive schedules with preseason instruction,
team practice sessions, a culminating event, and publicized records and standings. Games
progress in difficulty, with modified games such as one-on-one, two-on-two, and three-on-
three, helping all students become competent and confident in their skills and strategies. All
students are involved in playing, refereeing, and scorekeeping, with roles such as coach,
manager, trainer, statistician, and sports information person rotated among students. Fair
play points are awarded to lead students toward appropriate personal and social behaviors.
Sports education may occur in single classes, with competition between classes scheduled
during the same class period or other class periods, or during intramural activity time.
Guests, such as parents, grandparents, teachers, and community members may serve as
spectators or event managers. Sports education teaches skills, rules, strategies, appreciation
for play in our society, and proper ethical principles involved in good sport.14 Research has
shown that students in the sport education model improve in the use of strategy, participation
levels, and team play, while students in traditional models often do not.15
Another activity-oriented curriculum approach is wilderness sports. Wilderness sports
include activities conducted in wilderness settings, such as backpacking, canoeing, and
scuba diving. While physical skill is the primary objective of wilderness activities, group or
individual problem solving under stress is the major purpose of adventure education, which
uses contrived obstacles or environments as problems or challenges for students to solve.
Although instruction is included in physical education classes, weekend or overnight outings
are essential for skill application in wilderness settings.16
Movement-Based Curriculum Patterns
The movement-based curriculum is based on the work of Laban and is used primarily in
elementary school programs. 17 The curriculum is organized around themes involving the
body and its interrelationship with space, time, effort, and flow. Exploration of movement
concepts and a variety of movement skills in dance, gymnastics, and sports are included.
Students use problem solving or discovery learning to create new ways of using their bodies
to achieve specified goals with various pieces of equipment. Although movement-based
curriculum patterns are primari1y used in elementary schools, effective programs have also
been implemented in middle schools and high schools.
Concepts-Based Curriculum Patterns
Concepts approaches based on the body of knowledge about human movement are organized
around key ideas or principles, broad enough to permit instruction in a wide variety of
activities and meaningful enough to justify the time and effort expended. The goal is to help
students understand the what, why, and how of physical education through problem solving
in laboratory and activity settings. Sport and movement skills can be used to teach concepts.
Progression is from simple to more complex knowledge. Concepts approaches are based on
two assumptions: (1) that concepts transfer to new skills and situations and (2) that students
learn concepts better if the teacher emphasizes the concept (e.g., force production) rather than
teaching the concept within an activity unit.
Concepts-based curricula are more easily justified in an academic sense and may help
physical education achieve a more respected place in the school curriculum. They adapt
readily to individual student differences and to different locales. Students who do not excel
in physical education activities often like the concepts approach. Another advantage may be
the carryover of basic concepts about health and fitness to real life. Two disadvantages are
that students may not learn the skills needed to participate in each activity and that concepts
may transfer to new skills and situations only when the application is made clear in the new
situation.
In the late 1960s and 1970s, a group at Loughborough University in England devised a
teaching model to overcome the deficiencies of the traditional activity model. 19 Their
approach, which focuses on student understanding of game strategies and solving problems
unique to game forms, became known as the Teaching Games for Understanding (TGFU)
Approach. Theoretically, it agrees with the premise that the learner must move toward
cognitive dissonance to create a desire to seek solutions to problems.20 The Games for
Understanding Model involves a classification of games into types, such as invasion games
(basketball, soccer, etc., target games (golf, archery), net/wall games (volleyball,
racquetball), and field games (softball). Games are taught using a cycle of six steps. 21
1. Introduction of the game form and the problems unique to that game. For example,
volleyball is a net game that requires the use of strategic angles for placing the ball into
spaces on the opponent's court and for defending spaces on one' s own court. Game forms are
modified games such as 3-on-3 or 2-on-3 which contain the essential elements of the official
game, with adaptations to meet the needs of the learners and to ensure safety .
2. Games appreciation. The emphasis is on students understanding the rules of the game.
Players learn that rules affect the skills and strategies needed. Rules generally include the
number of players on a team, the playing area, the type of equipment (modified balls, lower
nets), and ways of scoring.
3. Tactical awareness. Game components are exaggerated to increase student awareness of
the need for certain game strategies such as creating space when attacking or denying space
when defending and recognizing opponents' weaknesses. The teacher's role is to observe
the outcome, assess the situations that arise and the players' solutions, and then pose
questions to individuals or groups that stimulate possible answers or challenge further
thought. "Questions may concern the objective of the game, the selection and execution of
particular tactics or techniques, [such as] What are you trying to do? What are the
alternatives? How could you best achieve it? How can other team members help? How will
you adjust to the opponents' play? etc."22
4. Decision making. Students gain experience in recognizing cues from game situations and
predicting possible outcomes, then choosing the best outcome for the situation. Decisions
include "What to do" and "How to do it."
5. Skill execution. Once students see the need to improve skills to accomplish their tactical
goals, they are better prepared to work on skill development under the guidance of the
teacher. Both skill efficiency and appropriateness in the game are considered.
6. Performance. Appropriate response selection and efficient technique execution ultimately
result in effective game performance. In this phase, the students' abilities are assessed and
the cycle returns to the beginning.
The TGFU model takes into account both learning and motivation theory, helps students see
relationships and differences between games, and fosters both cognitive development and
skill development. However, it requires teachers to be truly knowledgeable about game
structures and to select developmentally appropriate game forms and modify games to help
students understand the activities without violating the basic principles on which the games
are based. Teachers must be helped to develop the pedagogical content knowledge required
to implement this approach.23
In the subdiscipline approach to physical education, units are based on the subdisciplines
traditionally associated with physical education--exercise physiology, kinesiology, motor
development, motor learning, sport sociology and psychology, and sport history, philosophy,
and art. An example of a concept-oriented instructional unit for biomechanics using the
subdiscipline approach might include:
Week 1: Center of gravity and base of support
Week 2: Balance
Week 3: Spin and angle of rebound
Week 4: Newton's laws of motion
Week 5: Force production
Week 6: Summary of the use of biomechanics in
sport 24
Several variations of the concepts-based curriculum pattern include ( 1) integrating concepts
with the traditional activity-based curriculum, (2) teaching a separate unit on concepts along
with the traditional activity units, and (3) teaching concepts on special occasions such as
rainy days and shortened periods.
With the current emphasis on physical fitness, wellness, and healthy lifestyles, it is no
surprise that physical educators have created a fitness-based curriculum approach. Most
programs emphasize fitness concepts, as well as activity skills for developing healthy
lifestyles. A number of textbooks for teaching fitness concepts to secondary school students
has been published. Most programs are supplemented with activity units designed to
encourage participation in physical activity throughout life.
Developmental-Needs Curriculum Patterns
The student needs curriculum is based on the cognitive, psychomotor, and affective
developmental stages and growth patterns of children and youth. Basic skills are taught in
elementary school programs; team sports are emphasized in middle and junior high school
programs; and lifetime activities are taught in senior high school and college curricula, along
with appropriate cognitive and affective objectives for students' developmental levels. The
curriculum is often divided into activity or theme units chosen by the faculty to meet student
needs.
This curriculum pattern is primarily based on the assumption that students go through
the same developmental stages at the same rate, although some programs attempt to provide
a variety of learning experiences to provide for individual variation in developmental levels.
In a survey of professionals, researchers concluded that developmentally appropriate practice
involves "experiences which are adapted to the individual learner's needs, interests, skill, and
confidence levels."25 The developmental-needs curriculum is widely accepted and often
combined with the activity-based curriculum under the assumption that development will
occur automatically through participation in motor activities.
Student-Centered Curriculum Patterns
Student-centered curriculum patterns are based on students' purposes for enrolling in
physical education activities, including social interaction, adventure, emotional release,
physical fitness, self-discipline, or personal expression. The assumption is that students are
capable of assessing their own purposes and making appropriate choices, although
counseling helps students with these choices. A wide variety of activities with beginning, in-
termediate, and advanced levels of instruction are required to meet student needs.
Attendance, cooperation, and learning increase when students are allowed to concentrate on
activities in which they have real interest and develop competence in activities in which they
will participate outside of school. Some teachers may need to learn to teach new activities
that are of interest to students. If students continually shift from one teacher to another,
teachers may not get to know students. Some students can get lost in such a system.
Humanistic physical education stresses the unique-ness of each individual. It uses
physical activity to assist students in their search for personal meaning, self-understanding,
self-actualization, and interpersonal relations. Subject matter mastery is de-emphasized.
Humanistic physical education requires a caring, authentic teacher who can establish a close
teacher-student relationship and facilitate student learning.
Hellison developed a personal and social responsibility model for physical education. Its
focus is on teaching and empowering students to take more responsibility for themselves and
to be socially responsible and sensitive to the rights, feelings, and well-being of others. He
identified the five goals shown in Table 4 and then placed these goals into a hierarchy of
levels for developing responsibility: (0) irresponsibility, (1) respect, (2) participation, (3)
self-direction, and (4) caring. Hellison proposed strategies to help youth progress through the
five stages, including awareness talks, group and individual reflection, time to try out or
experience the levels, group problem-solving meetings, individual counseling, and
individual choice.26
Table 4. Levels in Hellison’s Personal and Social Responsibility Model
1. Respect for the rights and feelings of others
a. Maintaining self-control
b. Respecting everyone’s right to be included
c. Respecting everyone’s right to a peaceful conflict resolution
2. Participation and effort
a. Exploring effort
b. Trying new things
c. Developing a personal definition of success
3. Self-direction
a. Demonstrating on-task independence
b. Developing a sound knowledge base
c. Developing, carrying-out, and evaluating a personal plan
d. Balancing current and future needs
e. “Striving against external forces”
4. Sensitivity and responsiveness to the well-being of others
a. Developing prerequisite interpersonal skills
b. Becoming sensitive and compassionate
c. Contributing to the community and beyond
d. Helping others without rewards
5. Outside the gym
a. Trying out the levels in the classroom, on the playground and street, and at home
b. Making decisions about the usefulness on the levels outside the gym
Adventure education involves group or individual problem solving under stress using
contrived obstacles or environments as problems or challenges for students to solve.
Robinson proposed the risk-sport process as an alternative approach for humanistic physical
education. His approach focuses on five phases: (1) initial involvement to meet individual
needs for various levels of stimulation and autonomy within various social environments, (2)
cognitive appraisal of the participant's perceived competency compared with the risk of the
situation, (3) making decisions on which risks to accept or reject, (4) exploration of the
nature of the performance and interpersonal experiences, and (5) reflection to understand the
factors underlying their sport experience. Since risk-sport activities are not suitable for or
attractive to all students, this model is recommended as an elective unit within the physical
education curriculum.27
Another student-centered curriculum pattern is the personal meaning approach, in which
the focus is upon the satisfaction gained from participation in the movement experience or
from the use of movement activities to achieve personal goals. The purpose-process
curriculum framework (PPCF), defined by Jewett and Mullan consists of seven groups of
movement purposes- physiological efficiency, psychic equilibrium, spacial orientation,
object manipulation, communication, group interaction, and cultural involvement.28 It is
assumed that students have the same purposes, but the emphasis may change from school to
school depending on the students. The curriculum content can be arranged within activity or
concept units emphasizing one or more selected purposes. An example of the PPCF is the
program developed for tenth graders in a Canadian school district. Students take one unit
each in fitness, personal development, and dance; two goal-type games; two net games; and
one target game or combative activity. Adventure activities fit in well with the personal
meaning curriculum. The major problem with the PPCF is that it is difficult to use for
persons not familiar with the framework.
REVIEW QUESTIONS: Define each of the following curriculum patterns:
Subject-centered
a. Activity-based
1) Sport education
2) Wilderness sports
b. Movement-based
c. Concepts-based
1) Teaching games for understanding
2) Subdiscipline; fitness
d. Developmental needs
Student-centered
a. Humanistic
b. Adventure education/risk sports
c. Personal meaning