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CURRICULUM DESIGN BASICS

Reference: Harrison, J. M., Blakemore, C. L., & Buck, M. M. (2001). Basic principles of
curriculum design. In Harrison et al., Instructional strategies for secondary school physical
education (5th ed.) (pp. 131-148). Boston: McGraw-Hill.

WHAT Is A CURRICULUM

Jewett, Bain, and Ennis described the physical education curriculum as follows: "Broadly
defined, the school curriculum includes all experiences conducted under school auspices,
from formal classroom instruction to interscholastic athletics. More specifically, the
curriculum is defined as the planned sequence of formal instructional experiences presented
by the teachers to whom the responsibility is assigned."1 The curriculum should reflect the
society and its philosophy. The teacher becomes the intermediary to translate the curriculum
into the instructional strategies that influence student learning. Teachers' personalities and
abilities influence their capacity to transpose curricular content into student learning.
Students' interests and abilities, in turn, influence their input into the instructional system.
Figure 1 demonstrates how this interaction occurs.
THE IMPORTANCE OF CURRICULUM DESIGN
Curriculum design involves the creation of a set of operating principles or criteria, based on
theory, that guide the selection and organization of content and the methodology used to
teach that content. With the accelerated rate of social change, schools are preparing youth for
adulthood in a society not yet envisioned by its members. Hawley's words still ring true: "It's
not a question of whether or not to change, but whether or not we can control the way we are
changing. We are living in an Alice in Wonderland world where you have to run just to stay
where you are. To get anywhere you have to run even faster than that. The pieces on the
chess board keep changing and the rules are never the same."2
Progress is impossible without change. Changes in financial resources, facilities and
equipment, student populations, faculty availability and expertise, student needs and
interests, and other environmental and technological changes force curriculum change.
However, all change does not result in improvement. In fact, some changes may be worse
than no change at all. On the other hand, when schools lag behind in curriculum
development, changes are imposed from the outside. The move to national standards for
content areas is an example of the push for accountability from outside of the schools.
The Society

Philosophy Knowledge

The
Physical
Education
Curriculum

Personality The Teacher Abilities

Instruction
(Method)

Abilities,
background Interests

The Student

Figure 1
The relationship of curriculum and instruction.

Curriculum change should be based on a well-informed evaluation of past, present, and


future, including the best thinking of professionals who have researched and tested each
proposal. Effective ideas should be retained, ineffective ones discarded. New ideas ought to
be tried on a small scale prior to adoption. Planning and preparation are keys to a successful
and meaningful program. Traditionally, educators make two mistakes with regard to
curriculum design. They either just let things happen or they look around for a good
curriculum and adopt it, whether or not it fits their particular needs. Curriculum designers
must carefully merge cultural elements, old and new into a curriculum that fits the students,
school, and community. The constantly changing American society requires a continuous,
systematic process of evaluating and redesigning the curriculum to achieve program
objectives.
REVIEW QUESTIONS: What is a curriculum?
What is curriculum design? Why is it important?
MODELS OF CURRICULUM DESIGN
An effective curriculum must be built on a solid philosophical foundation that answers the
question of what educational purposes the school should seek to achieve. The classical
model for curriculum design, proposed by Tyler in 1949, asked four questions of curriculum
planners: (1) What educational purposes should the school seek to attain? (2) What
educational experiences can be provided that are likely to help attain these purposes? (3)
How can these educational experiences be effectively organized? and (4) How can we
determine whether these purposes are being attained?3 Tyler's steps for curriculum design
included stating objectives, selecting learning experiences, organizing the experiences, and
evaluating results. Tyler's model is most closely aligned with the educational purposes of
preserving the social order and teaching skills and competencies needed to function
effectively in society.
Tyler's model has been criticized for not describing the way curriculum committees
actually proceed. Walker observed curriculum designers and described their actions.4 Their
first step was to establish a platform of beliefs and values to guide the planning process. The
second step was to develop curriculum materials and then review these materials by
identifying facts, generating alternative solutions, determining consequences, weighing
alternatives, and choosing the best solutions. The result was a curriculum "design" or
product. Some of the newer value orientations might fit more effectively into Walker's
model.
THE CURRICULUM DESIGN PROCESS
The steps of the curriculum design process presented here are based primarily upon Tyler's
classical design for curriculum development.
1. Establish a curriculum committee.
2. Study information needed to make curriculum decisions.
3. Determine the philosophy, aims, and objectives of the school.
4. Determine the program's scope and sequence.
5. Schedule.
6. Implement the program.
7. Evaluate and revise.
Figure 2 shows a diagram of the curriculum design process. After evaluation, the designers
should follow the feedback loops back to the beginning of the cycle and re-examine the
objectives and instructional programs to determine how to improve them using the new
information gained.

Establish the Study the Basic Determine Determine Schedule Implement Evaluate
Committee Foundations Goals & Scope & the &
Objectives Sequence Curriculum Revise

Curriculum Information needed National, State, Content for each Yearly Schedule Unit & Evaluate
Foundations to make curriculum District, School school level Lesson each
decisions Plans Planning Objective

Program Evaluation
Objectives – Content – Learning Activities - EvaluationINSTRUCTIONAL PROCESS
Information Skills Preschool & Class
Sociology about the Kindergarte Instruction:
environment n
Student
Community & Physical Primary Grouping
School Fitness
Resources Class Sizes

Characteristics Intermediate Time


Psychology , needs, & Knowledge Allotments
interests of
learners Staffing

Principles of Attitudes, Middle or Teaching


learning Values, Junior High Stations
Subject Matter Appreciation
s Senior High
Intramurals

Governmental College
Philosophy Activity
Social Skills
Educational
Purposes Extramural
Adult s
Philosophical
orientations
National,
State, &
District

Figure 2
The curriculum design process.

REVIEW QUESTION: What are the steps in the curriculum design process?
Establish a Curriculum Committee
Persons responsible for curriculum decisions include administrators, teachers, students,
parents, and community leaders. Most major innovations in the public schools are introduced
by teachers and administrators. Colleges and universities that train teachers, state boards or
departments of education, and textbook publishers and instructional materials producers
indirectly provide educational leadership.
The Administrator's Role in Curriculum Design
The instructional program is the most important responsibility of school administrators.
They must (1) plan instructional programs that contribute to the intellectual, physical, and
emotional growth and well-being of all young people, and (2) select and assign competent
teachers. They provide leadership for curriculum planning, implementation, evaluation, and
revision. Direct leadership occurs when department chairs, principals, or district supervisors
help teachers with curriculum development. Once a decision is made to develop or revise a
curriculum, the administrator selects a curriculum committee and proposes goals and
guidelines for action. This process is more formal at the district level or in a large
department, whereas in a smaller department all teachers might compose such a committee.
Administrators work closely with the committee, providing input, reviewing proposals for
new programs, and providing resources. Administrators are also responsible for helping to
implement approved programs.
Indirectly, all administrators, and especially principals, have the responsibility to provide
a climate for personal and group growth. This requires effective communication, time and
resources for personal and group study, opportunities to attend conferences or visit inno-
vative schools, and freedom to experiment with new ideas. Teachers with time and resources
to study and experiment with new ideas and practices generally are more innovative.
The Teachers' Role in Curriculum Design
Although instructional supervision is an administrative responsibility, teachers' insights are
critical for developing a successful curriculum. Teachers are the first to notice a need for
change. Their intimate knowledge of learners, classrooms, and the school environment puts
them in a position to make and implement practical curriculum changes. In fact, many
changes occur, almost unnoticed, as teachers work together to revise course content and
schedules. Many schools assign curriculum leaders, master teachers with additional training
in curriculum development and leadership skills to help teachers make curriculum decisions.
Physical educators have more flexibility for curriculum development than other teachers
because of their unique facilities. Students can be grouped and regrouped by ability levels or
interests more easily than in intact classrooms, and class sizes can be altered to fit the activ-
ity to be taught and the facilities available. Sound curriculum development principles and
practices will prevent the curriculum from "just happening." Teachers who attend
conventions and in-service meetings, visit other schools, read professional journals, serve on
school or district committees, and discuss ideas with other teachers are able to keep abreast
of changes in physical education curriculum.
The Curriculum Committee
The number and kinds of curriculum committees depend on the extent of the curriculum
project. A school curriculum project might include a coordinating committee, with
subcommittees for each grade level. On a smaller level, each member of the physical
education staff might serve on the committee. The coordinating committee acts as a
clearinghouse for ideas and suggestions. The coordinating committee or the smaller
committee establishes the overall physical education philosophy for the district or school,
explores satisfactions and dissatisfactions with the present program, and schedules meetings
and establishes the work sequence.
Although program development can be a product of individual teachers, administrators,
or supervisors, experience shows that a curriculum cooperatively planned by all those
involved in its implementation yields the best results.
• Administrators provide insights into time schedules, budgets, facilities, resources, and
other administrative details.
• Teachers, both men and women, work daily with students and know what will or will
not work.
• Students provide information regarding their own interests, learning obstacles,
relevance of learning experiences, and recommended extra-class programs.
• Parents and community leaders provide varied, fresh ideas based on their experiences
with school and life and their aspirations for children. They can be influential in
promoting curriculum change if they are consulted during the planning stages.
• Recent graduates can be especially helpful in evaluating the curriculum's relevance to
real life.
• Curriculum specialists provide expertise in
curriculum design and ideas that have worked well in other schools.
• Clerical assistants can record, type, copy, collate, and distribute information.
Persons chosen to serve on curriculum committees should represent and have the respect and
support of their peers and the administration. Small committees can achieve consensus and
get the work done more effectively. Periodically rotating committee memberships avoids
fatigue and promotes a fresh attack on the problems at hand. When several people from
various back- grounds join together in a group effort, synergy occurs; that is, the result is
greater than the sum of its members. Since curriculum development is a time-consuming
process, released time or pay for extra work should be considered for committee members.

REVIEW QUESTIONS: Who should serve on a curriculum committee?


What is the role of each of these persons?

Resources for the Curriculum Committee


Persons responsible for curriculum design should be aware of the resources available, which
include people and organizations, publications, curriculum guides, facilities, and media.
Collaborative arrangements in which teachers work with curriculum and instruction special-
ists and researchers to identify and investigate problems and solutions make their findings
more applicable to public school settings.
A large number of national associations and societies and government agencies also have
materials or journals of value to physical education. Check your university or local library
for addresses and publications or check the Internet. A few of them include the American
Cancer Society, the American College of Sports Medicine, the American Medical
Association, and the American Heart Association.
Two national organizations with tremendous resources are the American Alliance for
Health, Physical Education, Recreation, and Dance (AAHPERD), and the President's
Council on Physical Fitness and Sports. AAHPERD has excellent position papers outlining
guidelines for physical education. It also publishes several journals and a number of other
pertinent publications. The President's Council provides speakers, public relations help,
bulletins, and films on various areas of interest to physical educators. State departments of
education often provide consultants, in-service activities, conferences, clinics, and
workshops. State education associations and state associations of health, physical education,
recreation, and dance can be of inestimable service. The local chamber of commerce can
provide information about the resources and makeup of the local community. The number
of professional journals relating to physical education has increased dramatically in the past
few years. An excellent list of the scholarly periodicals in physical education appeared in
the Journal of Physical Education, Recreation, and Dance. 5
State departments of education and local school systems publish curriculum guides
detailing the course of instruction and requirements for specific subject areas. Curriculum
guides generally include some or all of the fo1lowing: (1) philosophy, goals, and objectives;
(2) characteristics and needs of students; (3) program scope and sequence with suggested
units of instruction for each grade level; (4) sample schedules; (5) administrative guidelines;
(6) instructional activities; (7) evaluation techniques; and (8) resources. Teachers who help
write curriculum guides find them more useful than those who merely read them. As school
districts move from traditional programs to more authentic instruction, the guides become
more useful to teachers. Curriculum guides enhance the articulation between programs at
different school levels and assure proper progression and development in the three domains
of learning.
REVIEW QUESTION: What resources are available for curriculum designers?
Study Information Needed to Make Curriculum Decisions
To make effective curriculum decisions, the committee must learn all it can about the
environment, the school, the learners, and the subject matter and how it is learned. Then it
must attempt to integrate this information and its implications with the educational
philosophy espoused by the district and school. Governmental activity also has an influence
on curriculum decisions.
Information about the Environment
A large number of social forces affect students’ lives. Curriculum developers must consider
local attitudes and values as well as national ones.
Most communities share certain values, attitudes, and beliefs. Local resources and
interests influence the selection of learning activities. The current emphasis on physical
fitness and lifetime sports reflects a general commitment to the ideal of preparing students
for effective adult living. Thus, schools in many areas have adopted Fitness for Life or
similar courses. Local commitments to promote equality of opportunity for all students may
not be strong enough to overcome the value for athletic excellence. Needs and priorities can
be assessed through brainstorming, observation, interviews, questionnaires, surveys,
inventories, public hearings, and available statistics. Asking people to indicate priorities as
critical, important, or desirable can be helpful, as can asking them to classify needs as long-
range or immediate. A community survey can provide information concerning the following:
• The community's historical background
• The philosophy of community members and their willingness to support education
and physical education programs
• Economic and tax base factors of the community, such as major employers; average
family income; incidence of unemployment; and educational, recreational, health and
other services
• Social, cultural, and political factors, such as population and prospective changes in
population, age distribution, ethnic and racial makeup of the population, social and
cultural attitudes, religious orientation, educational background, crime, political
pressures, and form of government
• Geographical and location factors, including such regional factors as climate,
altitude, and the availability of lakes, mountains, and seashores, that affect students'
activity interests and the time that can be spent out-of-doors; and the environment
(urban, suburban, or rural), which affects personal and family income and the
activities students can engage in outside of school
• Community resources, including colleges and universities, private and parochial
schools, public libraries, parks and playgrounds, swimming pools, cultural
programs, government agencies, citizens, groups, and commercial ski resorts,
bowling lanes, and equestrian clubs
Learning more about the community increases one's understanding of its organization and
lifestyle. The analysis of social forces leads to implications for curricular needs. Hass listed
curriculum criteria to consider when dealing with social forces.
1. What social or cultural factors contribute to the individual differences of the learners?
2. How can the curriculum and the teaching take into account these differences?

3. What values are we teaching?


4. What values do we wish to teach?
5. What can the curriculum do to assist learners in their goals of social self-understanding and
self-realization ?
6. How can the curriculum and teaching be planned and organized so that learners are
assisted in confronting personal and social problems?
7. How can learners be helped to develop the skills needed to solve problems?6
Information about the School
School resources that influence the physical education curriculum include finances, facilities
and equipment, staff, school and department policies, and the total school curriculum. Most
school monies are spent for building construction and maintenance and salaries. When fi-
nances are low, teachers may be left without essential facilities and instructional materials.
School facilities can be supplemented by community resources such as bowling centers,
skating rinks, ski slopes, and gymnastic studios. State and national parks and forests provide
resources for adventure and outdoor education activities. Government, community, business,
and philanthropic agencies often aid schools in obtaining resources. The school's
organizational structure and school policies stifle or encourage creativity in curriculum
planning. Administrators' values, attitudes, and policies toward learning, student behavior,
and faculty freedom affect student and teacher morale and cohesiveness. The number, age,
gender, socioeconomic background, interests, and expertise of physical educators directly
affect what is taught. The school curriculum pattern and schedule dictate the limits within
which the physical education program must operate.
Information about the Learners
Educational goals and curricular objectives arise from student needs, which are generally of
two types. The first kind arises from needs within the organism itself. To achieve physical
and psychological safety, students need self-efficacy and skill in basic movement skills and a
safe progression of curricular activities. Consideration of differences in skill level and
readiness yield security to try new activities and activities requiring higher skill levels.
Social approval increases when activities are structured so low-skilled individuals and stu-
dents experiencing social rejection are not disadvantaged. Using cooperative activities,
adapting activities so students with a wide range of abilities experience success and
enjoyment, and counseling students to select those activities best suited to their individual
needs and interests increase student self-esteem. According to Maslow, the school
environment should help students satisfy their basic needs so they will be free to move on
to self-actualization. To develop self-actualization in physical education, students need to
learn how movement affects their health and well-being in adulthood and how to take
responsibility for their decisions.7
The second type of needs is determined by comparing the learner's current status with the
status expected by society. The gap between these two levels defines an educational need.
For example, if a society expects its members to be able to swim and students cannot swim,
then a need exists. Some educational needs are common to children or adolescents of a
particular age level, no matter where they live, while other needs are specific to the local
environment. Assuming, for example, that all seventh graders need instruction in team sports
and all twelfth graders need to develop skills in individual and dual sports for use in their
leisure time negates the fact that students vary considerably within a single grade level in
both age and intellectual, physical, social, and emotional development. Youth in Hawaii may
need to be adept at swimming and surfing, while children in Colorado may need to be good
snow skiers.
Students who differ dramatically from group norms, including potential dropouts,
bilingual students, the mentally and physically disabled, and the gifted also should be
considered. In fact, the courts have ruled that schools must meet the needs of all learners.
Programs must be flexible enough to adapt to learners' individual differences. Students'
interests and purposes for enrolling in physical education must be considered. Curriculum
designers should plan for a variety of learning modes to accommodate students' individual
personalities and learning styles.
Data concerning both the whole student population and individual students are essential.
Curriculum designers must consider the nature of the student body- the number of students,
their ages, gender, grade levels, socioeconomic levels, racial composition and ethnic
background, personal and family characteristics, interests, achievements, talents, and goals.
Data from physical fitness, knowledge, skill, and attitude tests can describe students' past
achievements. Health assessments provide essential information about students. Question-
naires to determine student interests can help determine readiness for learning specific
activities. Other methods for studying learners include observations, questionnaires,
interviews, and school and community records concerning attendance, delinquency, health,
social status, discipline, and participation in extracurricular and recreation activities. Hass
listed questions curriculum planners can ask to test how well programs have been planned to
meet students needs:
1. Does the planned curriculum provide for the developmental differences of the learners
being taught?
2. Does the planned curriculum include provisions so that learning may start for each learner
where he or she is?8
Data about students are compared with desirable norms and deviations noted as possible
concerns for school attention. The curriculum committee must decide which needs can be
appropriately met by the school and which are best met by coordination with other social
agencies.
The Subject Matter and How It Is Learned
The trend toward outcome-and standards-based education at the national and state levels
makes it imperative for physical educators to design curriculum that help students achieve
the specified outcomes. The Goals 2000: Educate America Act in March 1994 established a
national council to help professional organizations develop standards specifying what
students should know and be able to do. These content standards describe the knowledge
and skills of each discipline, while the performance standards stipulate "how good is good
enough." Once assessments of student work or performance have been accumulated over
time, performance benchmarks can be used to describe the students’ progress toward the
performance standards. Table 1 lists the content standards for physical education.9
Table 1. Physical Education Content Standards
A physically educated student:
1. Demonstrates competency in many movement forms and proficiency in a few movement
forms.
2. Applies movement concepts and principles to the learning and development of motor
skills.
3. Exhibits a physically active lifestyle.
4. Achieves and maintains a health-enhancing level of physical fitness.
5. Demonstrates responsible personal and social behavior in physical activity settings.
6. Demonstrates understanding and respect for differences among people in physical activity
settings.
7. Understands that physical activity provides opportunities for enjoyment, challenge, self-
expression, and social interactions.

Source: From National Association for Sport and Physical Education: Moving in the
Future: National Physical Education Standards: A Guide to Content and Assessment (St.
Louis, MO: Mosby, 1995)

All students should be expected and helped to meet the content standards of physical
education before graduating from high school. This can only occur when the curriculum is
carefully planned and instruction carried out at each level to lead toward the standards. Thus,
the outcomes or objectives at each level (elementary, middle, junior and senior high school)
should form a hierarchy or taxonomy in which achievement of the lower objectives leads to
achievement of the objectives higher up until the final standard is achieved. Unit objectives
should fit into the outcomes for each level and lesson objectives are derived from the unit
objectives.
Curriculum designers must consider each of the standards and the learning domains-
cognitive, psychomotor, and affective-that relate to those standards. Students should be
helped to discover how physical education relates to them and how they can use the informa-
tion gained to solve their own problems. Some questions to consider when planning the
subject matter and instructional methodology include the following:
• What does a physically educated student know? Do? See Moving in the Future:
National Physical Education Standards: A Guide to Content and Assessment to
review the characteristics of a physically educated person (what s/he has, is, does,
knows, and values).
• What should students know and be able to do at the high school level, the junior high
school level, the middle school level, or the elementary level? (These are called
benchmarks.)
• What should students know and be able to do at the specific grade level to meet the
school level outcomes?
• What instructional units will help students achieve these objectives?
• What lesson objectives will help students achieve the unit objectives?
The curriculum should allow students to develop at all levels in each learning domain and
help learners to identify and organize the key concepts and principles of physical education
and use them to solve personal problems, now and in the future. To accommodate individual
learning styles, it should also provide alternative approaches to learning:
Research in educational psychology and motor learning, in exercise physiology, and in
other areas of education also have implications for curriculum development. A knowledge of
educational psychology and adolescent development helps educators select objectives that
are attainable at certain age levels and the conditions and amount of time necessary for
learning. Time greatly influences achievement of the objectives. It is better to have fewer
objectives and teach them well than to have a large number of unattained objectives. Re-
search indicates that learning that is applied or integrated with other learning is retained
longer than isolated or compartmentalized learning.
Governmental Activity
Federal and state legislation; judicial decisions such as those on legal liability, integration,
and busing; and government regulations and supervision, including the power to allot or
withdraw funds, plays a major role in the educational process. Federal laws that have had a
tremendous effect on school programs include PL 94-142 (The Education for All
Handicapped Children Act) and its sequel, The Individuals with Disabilities Education Act
of 1990 (PL 101-476); Section 504 of the Rehabilitation Act; and Title IX. Policy
constraints often dictate what can be done, leaving little latitude for innovation. The National
Association for Sport and Physical Education (1999) has prepared the Sport and Physical
Education Advocacy Kit (SPEAK) II to help physical educators change public opinion and
influence political decisions that affect physical education.l0
Philosophies of Education and Physical Education
The philosophical orientation of persons responsible for curriculum decisions is undoubtedly
the greatest variable influencing the selection of school goals and objectives. Progressive
philosophers study the learner and select curricular purposes and content in terms of student
needs and interests. Essentialists derive goals and subject matter from the body of
knowledge that has been handed down over thousands of years. Sociologists view the school
as a means to help people deal with contemporary problems. Educational philosophies
attempt to answer questions such as whether to educate persons to adjust to the culture or to
improve the culture, and whether to provide a general education for all students or vocational
training for those who wish to leave early or immediately after high school to go to work.
The board of education is generally responsible for establishing the overall philosophy
and goals of the schools within its jurisdiction. District goals should be divided into sub-
goals and performance objectives consistent with educational goals and standards. Physical
education goals and objectives are formulated in the same manner.
To form a philosophical base on which to build a meaningful program, teachers must
become aware of their own philosophies. To accomplish this, they should wrestle with
questions like the following:
1. What is the purpose of education?
2. What is the purpose of physical education? To teach concepts, sport skills, fitness?
Personal and social skills?
3. How does physical education fit into the purposes of education?
4. What is the role of a teacher?
Not all of the objectives suggested for the school by the preceding analyses can possibly
be implemented in the time available in the curriculum; therefore, it is essential to select the
most important ones and ensure that they are achieved. Proposed objectives must be evalu-
ated in terms of the values (stated or implied) in district, school, and department
philosophies. Objectives that do not agree with the philosophies are deleted. Even though
objectives are stated early in the curriculum process, they will undoubtedly be revised over
and over again as decisions are made with regard to scope and sequence, selection of
learning activities, and evaluation. They should be refined into a usable state before the
curriculum is implemented, even though some may be revised after evaluating the new
program.
Once the objectives have been selected, they should be stated as observable student
behaviors and in a way that educators, parents, students, and other interested persons can
understand what behaviors are intended. Hass listed some guidelines for evaluating goals
and objectives as follows:
1. Have the goals of the curriculum or teaching plan been clearly stated, and are they used by
the teachers and students in choosing content, materials, and activities for learning?
2. Have the teachers and students engaged in student- teacher planning in defining the goals
and in determining how they will be implemented?
3. Do some of the planned goals relate to the society or the community in which the
curriculum will be implemented or the teaching will be done?
4. Do some of the planned goals relate to the needs, purposes, interests, and abilities of the
individual learner?
5. Are the planned goals used as criteria in selecting and developing learning activities and
materials of instruction?
6. Are the planned goals used as criteria in evaluating learning achievement and in the
further planning of learning sub-goals and activities? ll
REVIEW QUESTIONS: What should be considered in each of the following areas before
making curriculum decisions?
a. community
b. school
c. learners
d. subject matter
e. trends, innovations, research
f. governmental activity
g. philosophy
Educational Purposes, Value Orientations,
and Curriculum Patterns
Local social and environmental forces and the philosophies of educators and physical
educators directly influence the purposes of education and the value orientations that are
selected as the bases for local curricula. As social forces change, the demands placed on
schools also change. Decisions about social implications must take into account the following
purposes of education:
1. to preserve and maintain desirable social features by transmitting them to the young;
2. to teach skills and competencies needed to function effectively as an adult member of
society;
3. to help the individual function within society to the fullest extent possible, both now and
in the future, through intelligent self -direction, group deliberation, and action; and
4. to teach the individual to constructively evaluate social issues and influence the social
order by contributing to ordered, purposeful change.
Jewett, Bain, and Ennis described five value orientations for curriculum development
that match the purposes described above.12 They are disciplinary mastery, social
reconstruction, learning process, self-actualization, and ecological integration. The chosen
value orientation should be stated in the philosophy of the curriculum guide.
Disciplinary mastery emphasizes the transmission "of the cultural heritage from one
generation to the next." The "back to the basics" movement reflects this emphasis, as does
the traditional emphasis on physical fitness and mastery of basic movement and sport skills
in physical education.
Social reconstruction stresses instruction for "creating a better society," and emphasizes
interpersonal and problem-solving skills. Social reconstructionists include nontraditional
activities such as outdoor and adventure education and "new games," with emphasis on
cooperation rather than competition, in an attempt to broaden community recreational
interests.
The learning process emphasizes learning how to learn and the importance of learning
the skills needed to deal with rapid changes in knowledge and technology. Content includes
basic physical education knowledge, as well as learning how to acquire sport skills.
Advocates of self-actualization provide opportunities for students to explore many
activities and then develop expertise in one or more chosen activities. Experiences that lend
themselves to each student's quest for personal excellence and satisfaction include outdoor
pursuits and adventure activities.
In the fifth orientation, ecological integration, self-actualization is sought as a means
toward a holistic interaction between the individual and the environment. This orientation
focuses on the global interdependent society and emphasizes health-related fitness, skillful
movement, self-confidence, creativity, outdoor education, and leadership skills designed for
optimum personal development.
For learners to achieve curriculum goals and objectives, learning experiences must be
selected and organized to reinforce concepts, values, and skills. Common school organizing
structures include the separate subjects curriculum, the broad fields curriculum, and the core
curriculum. Elementary school curricula generally follow the broad fields pattern, including
such areas as language arts, social studies, and natural science. Middle schools often use a
core curriculum, combining classes such as English, history, and science, with separate
classes in physical education, art, music, and other subjects, using teacher specialists in those
areas. The most common secondary school organizational pattern is the separate subjects
curriculum in which a different subject is encountered by the learner during each period of
the school day. No attempt is made to relate principles learned in courses such as chemistry,
biology, and health to each other. The broad fields curriculum tends to be more learner-
centered and promotes greater integration of concepts learned, while the specific subject
pattern tends to be primarily subject-centered.
No one curriculum pattern is adequate to serve the varied populations of all schools.
Curriculum designers must study curriculum patterns as a basis for intelligent action and
then select and combine elements from several patterns to form a curriculum pattern that
suits the needs of the particular school or system within which they are working. This
requires knowing the elements of each pattern and possessing the creativity to adapt them to
the needs of the situation.
In physical education, curriculum patterns have evolved from either a subject-centered or
a student-centered approach. Subject-centered curriculum patterns include the traditional
activity-based and the more recent movement-based and concepts-based curriculum pat-
terns. They are generally chosen to promote the purposes of transmitting the culture to young
people to prepare them for effective living in society. They emphasize disciplinary mastery
and learning how to learn. Student-centered patterns include the developmental- needs and
the student-centered curriculum patterns. These patterns tend to reinforce the purposes of
self-actualization and social change, along with their respective value orientations.
Activity-Based Curriculum Patterns
In the most common pattern, the activity-based curriculum is organized around activity
units, including dance, fitness, and sports. Participation in activities is the goal. Since all
activities cannot be included, a percentage of the total time is established for each activity
category. Local considerations influence specific selections within each category.
Progression is from basic skills in the elementary grades to specialization in a few selected
activities at the high school level. Although the multi-activity pattern is easy to administer,
many programs are inadequately planned and implemented resulting in boredom, repetition,
and failure to develop skills beyond the basic level. Students fail to develop the concepts
necessary to understand the purpose of physical education throughout life. These programs
are difficult to justify to administrators and taxpayers.
The foremost advocate of play for its own sake is Siedentop. He stated that "physical
education derives from play, is best understood in reference to play and best defined as
playful motor activity, and in its mature form is institutionalized in culture as sport and
dance."13 Play is seen as an important part of human existence. Students need instruction to
develop the fundamental motor patterns needed for participation in all activities and
counseling to help them match their interests and abilities to suitable activities. Sport
education is an activity-based approach that stresses learning to be competent, literate,
enthusiastic sportspersons. Instruction mirrors sport in society, with modifications to fit the
educational setting, and includes six features; (1) sport seasons (rather than units),
sufficiently long to achieve the objectives; (2) team affiliation; (3) formal competitions in-
terspersed with practice sessions; (4) a culminating event (tournament, meet, etc.); (5) record
keeping/statistics, which provide feedback to players and coaches; and (6) festivities and
rituals, such as team names, colors, logos, banners, opening ceremonies, and throwing out
the first ball. Students participate in formal competitive schedules with preseason instruction,
team practice sessions, a culminating event, and publicized records and standings. Games
progress in difficulty, with modified games such as one-on-one, two-on-two, and three-on-
three, helping all students become competent and confident in their skills and strategies. All
students are involved in playing, refereeing, and scorekeeping, with roles such as coach,
manager, trainer, statistician, and sports information person rotated among students. Fair
play points are awarded to lead students toward appropriate personal and social behaviors.
Sports education may occur in single classes, with competition between classes scheduled
during the same class period or other class periods, or during intramural activity time.
Guests, such as parents, grandparents, teachers, and community members may serve as
spectators or event managers. Sports education teaches skills, rules, strategies, appreciation
for play in our society, and proper ethical principles involved in good sport.14 Research has
shown that students in the sport education model improve in the use of strategy, participation
levels, and team play, while students in traditional models often do not.15
Another activity-oriented curriculum approach is wilderness sports. Wilderness sports
include activities conducted in wilderness settings, such as backpacking, canoeing, and
scuba diving. While physical skill is the primary objective of wilderness activities, group or
individual problem solving under stress is the major purpose of adventure education, which
uses contrived obstacles or environments as problems or challenges for students to solve.
Although instruction is included in physical education classes, weekend or overnight outings
are essential for skill application in wilderness settings.16
Movement-Based Curriculum Patterns
The movement-based curriculum is based on the work of Laban and is used primarily in
elementary school programs. 17 The curriculum is organized around themes involving the
body and its interrelationship with space, time, effort, and flow. Exploration of movement
concepts and a variety of movement skills in dance, gymnastics, and sports are included.
Students use problem solving or discovery learning to create new ways of using their bodies
to achieve specified goals with various pieces of equipment. Although movement-based
curriculum patterns are primari1y used in elementary schools, effective programs have also
been implemented in middle schools and high schools.
Concepts-Based Curriculum Patterns
Concepts approaches based on the body of knowledge about human movement are organized
around key ideas or principles, broad enough to permit instruction in a wide variety of
activities and meaningful enough to justify the time and effort expended. The goal is to help
students understand the what, why, and how of physical education through problem solving
in laboratory and activity settings. Sport and movement skills can be used to teach concepts.
Progression is from simple to more complex knowledge. Concepts approaches are based on
two assumptions: (1) that concepts transfer to new skills and situations and (2) that students
learn concepts better if the teacher emphasizes the concept (e.g., force production) rather than
teaching the concept within an activity unit.
Concepts-based curricula are more easily justified in an academic sense and may help
physical education achieve a more respected place in the school curriculum. They adapt
readily to individual student differences and to different locales. Students who do not excel
in physical education activities often like the concepts approach. Another advantage may be
the carryover of basic concepts about health and fitness to real life. Two disadvantages are
that students may not learn the skills needed to participate in each activity and that concepts
may transfer to new skills and situations only when the application is made clear in the new
situation.
In the late 1960s and 1970s, a group at Loughborough University in England devised a
teaching model to overcome the deficiencies of the traditional activity model. 19 Their
approach, which focuses on student understanding of game strategies and solving problems
unique to game forms, became known as the Teaching Games for Understanding (TGFU)
Approach. Theoretically, it agrees with the premise that the learner must move toward
cognitive dissonance to create a desire to seek solutions to problems.20 The Games for
Understanding Model involves a classification of games into types, such as invasion games
(basketball, soccer, etc., target games (golf, archery), net/wall games (volleyball,
racquetball), and field games (softball). Games are taught using a cycle of six steps. 21
1. Introduction of the game form and the problems unique to that game. For example,
volleyball is a net game that requires the use of strategic angles for placing the ball into
spaces on the opponent's court and for defending spaces on one' s own court. Game forms are
modified games such as 3-on-3 or 2-on-3 which contain the essential elements of the official
game, with adaptations to meet the needs of the learners and to ensure safety .
2. Games appreciation. The emphasis is on students understanding the rules of the game.
Players learn that rules affect the skills and strategies needed. Rules generally include the
number of players on a team, the playing area, the type of equipment (modified balls, lower
nets), and ways of scoring.
3. Tactical awareness. Game components are exaggerated to increase student awareness of
the need for certain game strategies such as creating space when attacking or denying space
when defending and recognizing opponents' weaknesses. The teacher's role is to observe
the outcome, assess the situations that arise and the players' solutions, and then pose
questions to individuals or groups that stimulate possible answers or challenge further
thought. "Questions may concern the objective of the game, the selection and execution of
particular tactics or techniques, [such as] What are you trying to do? What are the
alternatives? How could you best achieve it? How can other team members help? How will
you adjust to the opponents' play? etc."22
4. Decision making. Students gain experience in recognizing cues from game situations and
predicting possible outcomes, then choosing the best outcome for the situation. Decisions
include "What to do" and "How to do it."
5. Skill execution. Once students see the need to improve skills to accomplish their tactical
goals, they are better prepared to work on skill development under the guidance of the
teacher. Both skill efficiency and appropriateness in the game are considered.
6. Performance. Appropriate response selection and efficient technique execution ultimately
result in effective game performance. In this phase, the students' abilities are assessed and
the cycle returns to the beginning.
The TGFU model takes into account both learning and motivation theory, helps students see
relationships and differences between games, and fosters both cognitive development and
skill development. However, it requires teachers to be truly knowledgeable about game
structures and to select developmentally appropriate game forms and modify games to help
students understand the activities without violating the basic principles on which the games
are based. Teachers must be helped to develop the pedagogical content knowledge required
to implement this approach.23
In the subdiscipline approach to physical education, units are based on the subdisciplines
traditionally associated with physical education--exercise physiology, kinesiology, motor
development, motor learning, sport sociology and psychology, and sport history, philosophy,
and art. An example of a concept-oriented instructional unit for biomechanics using the
subdiscipline approach might include:
Week 1: Center of gravity and base of support
Week 2: Balance
Week 3: Spin and angle of rebound
Week 4: Newton's laws of motion
Week 5: Force production
Week 6: Summary of the use of biomechanics in
sport 24
Several variations of the concepts-based curriculum pattern include ( 1) integrating concepts
with the traditional activity-based curriculum, (2) teaching a separate unit on concepts along
with the traditional activity units, and (3) teaching concepts on special occasions such as
rainy days and shortened periods.
With the current emphasis on physical fitness, wellness, and healthy lifestyles, it is no
surprise that physical educators have created a fitness-based curriculum approach. Most
programs emphasize fitness concepts, as well as activity skills for developing healthy
lifestyles. A number of textbooks for teaching fitness concepts to secondary school students
has been published. Most programs are supplemented with activity units designed to
encourage participation in physical activity throughout life.
Developmental-Needs Curriculum Patterns
The student needs curriculum is based on the cognitive, psychomotor, and affective
developmental stages and growth patterns of children and youth. Basic skills are taught in
elementary school programs; team sports are emphasized in middle and junior high school
programs; and lifetime activities are taught in senior high school and college curricula, along
with appropriate cognitive and affective objectives for students' developmental levels. The
curriculum is often divided into activity or theme units chosen by the faculty to meet student
needs.
This curriculum pattern is primarily based on the assumption that students go through
the same developmental stages at the same rate, although some programs attempt to provide
a variety of learning experiences to provide for individual variation in developmental levels.
In a survey of professionals, researchers concluded that developmentally appropriate practice
involves "experiences which are adapted to the individual learner's needs, interests, skill, and
confidence levels."25 The developmental-needs curriculum is widely accepted and often
combined with the activity-based curriculum under the assumption that development will
occur automatically through participation in motor activities.
Student-Centered Curriculum Patterns
Student-centered curriculum patterns are based on students' purposes for enrolling in
physical education activities, including social interaction, adventure, emotional release,
physical fitness, self-discipline, or personal expression. The assumption is that students are
capable of assessing their own purposes and making appropriate choices, although
counseling helps students with these choices. A wide variety of activities with beginning, in-
termediate, and advanced levels of instruction are required to meet student needs.
Attendance, cooperation, and learning increase when students are allowed to concentrate on
activities in which they have real interest and develop competence in activities in which they
will participate outside of school. Some teachers may need to learn to teach new activities
that are of interest to students. If students continually shift from one teacher to another,
teachers may not get to know students. Some students can get lost in such a system.
Humanistic physical education stresses the unique-ness of each individual. It uses
physical activity to assist students in their search for personal meaning, self-understanding,
self-actualization, and interpersonal relations. Subject matter mastery is de-emphasized.
Humanistic physical education requires a caring, authentic teacher who can establish a close
teacher-student relationship and facilitate student learning.
Hellison developed a personal and social responsibility model for physical education. Its
focus is on teaching and empowering students to take more responsibility for themselves and
to be socially responsible and sensitive to the rights, feelings, and well-being of others. He
identified the five goals shown in Table 4 and then placed these goals into a hierarchy of
levels for developing responsibility: (0) irresponsibility, (1) respect, (2) participation, (3)
self-direction, and (4) caring. Hellison proposed strategies to help youth progress through the
five stages, including awareness talks, group and individual reflection, time to try out or
experience the levels, group problem-solving meetings, individual counseling, and
individual choice.26
Table 4. Levels in Hellison’s Personal and Social Responsibility Model
1. Respect for the rights and feelings of others
a. Maintaining self-control
b. Respecting everyone’s right to be included
c. Respecting everyone’s right to a peaceful conflict resolution
2. Participation and effort
a. Exploring effort
b. Trying new things
c. Developing a personal definition of success
3. Self-direction
a. Demonstrating on-task independence
b. Developing a sound knowledge base
c. Developing, carrying-out, and evaluating a personal plan
d. Balancing current and future needs
e. “Striving against external forces”
4. Sensitivity and responsiveness to the well-being of others
a. Developing prerequisite interpersonal skills
b. Becoming sensitive and compassionate
c. Contributing to the community and beyond
d. Helping others without rewards
5. Outside the gym
a. Trying out the levels in the classroom, on the playground and street, and at home
b. Making decisions about the usefulness on the levels outside the gym

Adventure education involves group or individual problem solving under stress using
contrived obstacles or environments as problems or challenges for students to solve.
Robinson proposed the risk-sport process as an alternative approach for humanistic physical
education. His approach focuses on five phases: (1) initial involvement to meet individual
needs for various levels of stimulation and autonomy within various social environments, (2)
cognitive appraisal of the participant's perceived competency compared with the risk of the
situation, (3) making decisions on which risks to accept or reject, (4) exploration of the
nature of the performance and interpersonal experiences, and (5) reflection to understand the
factors underlying their sport experience. Since risk-sport activities are not suitable for or
attractive to all students, this model is recommended as an elective unit within the physical
education curriculum.27
Another student-centered curriculum pattern is the personal meaning approach, in which
the focus is upon the satisfaction gained from participation in the movement experience or
from the use of movement activities to achieve personal goals. The purpose-process
curriculum framework (PPCF), defined by Jewett and Mullan consists of seven groups of
movement purposes- physiological efficiency, psychic equilibrium, spacial orientation,
object manipulation, communication, group interaction, and cultural involvement.28 It is
assumed that students have the same purposes, but the emphasis may change from school to
school depending on the students. The curriculum content can be arranged within activity or
concept units emphasizing one or more selected purposes. An example of the PPCF is the
program developed for tenth graders in a Canadian school district. Students take one unit
each in fitness, personal development, and dance; two goal-type games; two net games; and
one target game or combative activity. Adventure activities fit in well with the personal
meaning curriculum. The major problem with the PPCF is that it is difficult to use for
persons not familiar with the framework.
REVIEW QUESTIONS: Define each of the following curriculum patterns:
Subject-centered
a. Activity-based
1) Sport education
2) Wilderness sports
b. Movement-based
c. Concepts-based
1) Teaching games for understanding
2) Subdiscipline; fitness
d. Developmental needs
Student-centered
a. Humanistic
b. Adventure education/risk sports
c. Personal meaning

Building a Program from Curriculum Patterns


Curriculum design involves choosing one or more curriculum patterns that meet the goals and
objectives of the school or district for which the curriculum is being designed. For example, a
movement approach may be chosen for the elementary schools, with activity-based programs
dominating the secondary programs. Fitness-oriented concept units could be taught in the
middle, junior, and senior high schools, with other concepts integrated with the appropriate
activity units. The important thing to remember is that programs and patterns must be
compatible with school and community philosophies and have internal consistency. Hellison
and Templin suggested using the 51 percent rule, meaning that the program should be built
primarily around one curriculum model, integrating components of other models where
appropriate.30 In this way, teachers might integrate aspects of some of their favorite models,
while still having compatibility and defensibility with the program's values and beliefs.
Annarino and his colleagues listed the following practical considerations for designing or
selecting curriculum patterns and programs:
• Needs and interests of students
• Number and type of students
• Pre-entry skills of the students
• Terminal objectives to be achieved
• Type, expertise, and number of instructional personnel
• Grouping of students
• Availability of equipment and supplies
• Number of teaching stations
• Time allotments
• School and state requirements
• Type of instructional strategy to be employed
• Availability and types of instructional aids
• Seasonality 31
Siedentop and his colleagues suggested the following considerations :
How adequate are the school facilities? How adequate are the community
opportunities? How easy is it for students to get from school to the community sites?
Do students have to catch buses right after school? Is the school district willing to
provide supplementary compensation for faculty leadership in intramurals, clubs,
and drop-in recreation? What is the state law regarding physical education? What
support is there for going beyond the requirements of the state law with an elective
program? How motivated are the physical education teachers to build a program that
really counts? The answers to these questions will provide the background information
for making decisions about how much a program can accomplish.32
Whatever program is selected, do it well. It may be worthwhile to implement program
components in small steps and work with that portion until success is achieved before
starting another part.

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