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#######################################################################
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FAQ/Walkthrough created by Aaron"Samurai Gamer"Luther
Version 1.60
Email corrections or suggestions to slipknotrulz5@hotmail.com
#######################################################################
#######
Version .10
Date:6/20/04
status:Just beginning what could be a really long walkthrough

version .20
Date:6/21/04
status: finished about one-third of story and finished a few character
bios

version .30
Date:6/22/04
status:Finished controls and characters, half of the genma, a thrid of
dark
realm.

version .40
Date: 6/23/04
status: Finished story, finished weapons,armor, and items, finished
half of dark realm, finished Genma

Version .50
Date: 6/24/04
Status:finished two thirds of the dark realm,Finished basics

Version .60
Date:6/25/04
Status:Started walkthrough
Version .70
Date:6/26/04
Status:continued working on the walkthrough

Version .80
Date:6/28/04
Status:Still working on the walkthrough. Its going to be a while before
i get
this entire thing done

Version .90
Date:6/29/04
Status: still on the walkthrough
Projected finish date:July 6 or 7

Version 1.00
Date:7/1/04
Status:Added two new sections to extras, continued walkthrough

Version 1.10
Date:7/2/04
Status:contiuned walkthrough
Projected finish date:July 7

Version 1.20
Date:7/4/04
Status: Happy 4th of july, continued walkthrough

Version 1.30
Date:7/5/04
Status:Finally finished main walkthrough

Version 1.40
Date:7/6/04
Status:Almost done with Dark realm, about 3/4 done with extras section
Projected finish: 7th of july (if not then i wont be able to get it
finished
until the 11th or 12th beacuse i am going to Indiana for 4 days
starting on
the 8th)

Version 1.50
Date:7/7/04
status:Im finally finished will the guide, spell check will be done
later.
TOTAL NUMBER OF DAYS:17

Version 1.60
Date:2/11/05
Status:I finally got off my ass and fixed corrections and did some
spell check.
#######################################################################
#######
Table of Contents

I.Introduction
a.Email content
b.About this guide
II.Legal Permisson
III.Story
IV.Characters
a.Samanosuke Akechi
b.Jacques Blanc
c.Michelle Obear
d.Ako
e.Henri Blanc
f.Heihaci Honda
g.Ranmaru Mori
h.Guidlenstren
i.Hashiba Hideyoshi
j.Nobunaga Oda
v.Controls and Attacks
a.Samanosuke
b.Jacques Blanc
c.Michelle Obear
d.Basic attacks
e.Basic controls
VI.Genma
VII.Weapons,Armor & Items
a.Weapons & Armor
b.items
1.Health & Magic
2.Ako's vests
VIII.The Basics
IX.Walkthrough
a.Opening
b.Honnoji temple
c.Arc de Triomphe
d.Mt.Hiei
e.Sewer
f.Sakai
g.Notre Dame
h.Undersea Temple
i.Notre Dame (Michelle)
j.Zoo (Michelle)
k.Zoo (Samanosuke)
l.Mont-Saint-Michel
m.Lake Biwa
n.Azuchi Castle Area
o.Azuchi Castle
p.Eiffel Tower
q.Honnoji Temple
X.Extras
a.Rankings and titles
b.Costumes
c.Mini-Games
1.Oni Target Practice
2.Adventures of Heihaci
a.Sakai
b.Undersea temple
c.Return to Sakai
3.Oni Training
a.In-game sessions
b.Mini game
4.Genma Puzzle Space
a.Onimusha 1 puzzles
b.Onimusha 2 puzzles
c.Onimusha 3 puzzles
d.special ending
XI.The Dark Realm
a.Undersea Temple (Jacques)
b.Undersea Temple (Samanosuke)
c.Mont-Saint-Michel (Jacques)
d.Mont-Saint-Michel (Samanosuke)
e.Honnoji Temple (Jacques)
f.Honnoji Temple (Samanosuke)
XII.Websites using this guide
XIII. Credits
#######################################################################
#######
I.Introduction

Hello, Welcome to my walkthrough of Onimusha 3:Demon Seige for the


PS2.This is
the final game is Capcom's epic Onimusha series. The first Onimusha
game was a
major sucess, becoming one of the first PS2 games to sell over one
million
copies in the United States.The graphics were one of the hot selling
points
for the game.In 2002, Capcom released Onimusha 2: Samurai's Destiny.
The
graphics and gameplay was deeply improved from the original game. The
game
was a huge sucess in Japan selling one million copies in a short amount
of
time.However, the game wasnt as big of a sucess in the United
States.Fans
of the series wanted 3D backround instead of the pre-rendered
backrounds used
in the first two games. Capcom decied to use 3D backrounds in their
onimusha
fighting game, Onimusha:Blade Warriors. The 3D backrounds were a nice
change
but the game overall was a big disapointment.On April 27, 2004 Onimusha
3 was
unleashed on the gaming public. The graphics alone was a huge selling
point
for the game, and were one the best, if not THE BEST graphics for the
PS2.
In my opinion this game was a perfect ending for a damn near perfect
series.
This is my first attempt at a walkthrough, so please bear with me.

A.Email Content

As I listed on top, if you have any suggestions or corrections feel


free to
email them to me at slipknotrulz5@hotmail.com.Please dont send viruses,
spam,
emails the criticizes my walkthrough or anything of that nature. If you
do send
an email, label it Onimusha 3 FAQ

B.About this Guide

This guide is a complete walkthrough of Onimusha 3. It includes


characters,
enimies, mini-games, a detailed walkthrough of the main game, and much
more.
#######################################################################
#######
II.Legal Permission

This guide is copyrighted under my name so no one can use this guide on
a
website other than GameFAQs.com unless i have been given notice and i
permit
it. If you so choose, you can print the guide off and share it with
other
people.
#######################################################################
#######
III.Story

In 1560, Japan was in a brutal war between states. Nobunaga oda, a


powerful
warlord from Owari set out to control japan. On one fateful day on the
plains
of Okehazama, Nobunaga's immense army fought and defeated the combined
forces
of Daimyo Sueneaga,A Suruga warlord Yoshimoto Imagawa,and a Mino
warlord Dosan
Saito.However during the battle a stray arrow hit Nobunaga in the
throat. With
Nobunaga's death, his army fell into chaos. A young warrior, named
Samanosuke
Akechi who was involved in the batttle was given a letter written by
Princess
Yuki of the Saito clan. She said Inabayama Castle was under attack.
Samanosuke
rushed to protect Yuki, but it was too late. She had been kidnaped by
evil
demons known as genma.
As Samanosuke searched for Yuki, he came along a clan of ogres know as
the
Oni. The Oni needed Samanosuke to defeat the genma and seal the souls
in a
special gauntlet they had given him. Samanosuke went to Inabayama
castle and
ran into a rather intelligent genma known as Guildenstern. Guildenstern
told
him that Nobunaga wasnt dead, he was brought back to life by the genma
to
serve them as a slave. Samanosuke knew he had to defeat Nobunaga Before
he
could conquer Japan.
Samanosuke slaughtered thousands of genma, and sealed the souls into
the Oni
gauntlet. Inside the castle, he comes across the demon realm but isnt
capable of getting in. He manages to find a way in and kills the
demon/insect
queen Hecuba. Before reaching the end of the realm Samanosuke finds a
mysterious weapon. The weapon was the Bishamon Sword, it used to belong
to the
japanese god Bishamon who subverted the demons in the past. Samanosuke
then
comes across princess Yuki. As he was about to save her, all of a
sudden
from an underground tunnel emerges the genma king, Fortinbras.
Fortinbras then
summons Nobunaga to finalize a dark ceremony to seal a victory for the
demons
over the Saito clan. Samanosuke makes sure this doesnt happen and slays
Fortinbras. As Samanosuke and Yuki tried to escape, Fortinbras awoke
and
grabbed Samanosuke. He crushed Samanosuke,but the blood the came out of
Samanosukes mouth landed on the gauntlet and in explosion of light
Samanosuke
transformed into the Onimusha. He finished off Fortinbras and stared
down
Nobunaga as the realm collapsed. Samanosuke disappeared, and hasnt been
seen
since.
Nobunaga, however, wasnt killed and came back as the demon king. His
army
overtook Inabayama castle and renamed it Gifu castle. He rebuilt his
demon
army and destroyed village after village. Nobunaga slaughtered all who
opposed
him and anyone that could be the next Onimusha. Nobunaga also learned
of an
ancient tie between the Oni and the Yagyu clan of Mino. He became
worried that
the next Onimusha might come from that clan so he went out and
destroyed it.
The young leader of the clan Jubei Yagyu raced back to the village but
it was
too late. As he was looking for who did this, a voice called out for
him. He
went to see who it was, and appeared an Oni woman named Takajo.He
thought she
was responsible, but then she said Nobunaga Oda was the one who did
this. Then
she said that she was Jubei's mother and Jubei himself was part Oni.
Takajo
told him about the five Oni orbs and then she gave him the ability to
absorb
the genma souls. Jubei knew that his destiny was to defeat Nobunaga and
avenge
the Yagyu clan.
Jubei went to the small mining town of Imasho. There he met three
warriors
Ekei Anakoji, Magoichi Saiga, and Kotaro Fuma. He also met a beautiful
woman
who headed to the mines with out saying a word. Jubei followed her to
the mine
and found out that the mines were infested with genma. He fought his
way
through the mines and came across some sort of warp device. He entered
this
and was transported to Gifu castle. He killed the genma in his way, and
saw
Tokichiro kinoshita trying to restrain the woman Jubei saw earlier in
Imasho.
Jubei helps her out of the situation and the two rode back to Imasho.
There he
finds out the womans name is Oyu. She has the same goal to kill
Nobunaga. As
Jubei looked around in Imasho he met a evil demon woman named
Jujudormah. She
said she was going to Yagyu village to kill Takajo. Jubei gave chase
but it
was too late. Jujudormah did the damage and Takajo lies her close to
death
and she says that she still wanted more time with her son. Takajo then
dies and evaporates. Jubei now knew that Takajo was his true mother and
he
would stop at nothing to kill all the genma and Nobunaga.
Jubei continued his journey and traveld to an Oni palace. Their after
several
incidents including Oyu's confession that she is Nobunaga's sister.
Jubei
still trusts her though and they search through the palace. They both
come
across an Oni battle ship. The problem is that Tokichiro has already
taken
over the ship. Jubei and Oyu manage to find a way on to the ship and
force
Tokichiro off it. Unable to pilot the ship, they decide to take it to
Gifu
castle and crash it into the castle. Jubei makes his way into the
demonized
part of the castle and finds Nobunaga. Nobunaga claimed it was too
late, he
already transfered all of his power into the golden evil statue.
Nobunaga then
transforms into his genma king form. Jubei manages to kill nobunaga,
but
Nobunaga's spirit flies into the statue and brings it to life. Jubei is
sucked
inside the demon realm for the final showdown. He summons the power of
the
five orbs and the power of the Oni. This allows him to be transformed
into the
Onimusha. He uses this power to defeat the statue. Before jubei leaves
Nobunaga's spirit says he will be back.
Nobunaga makes good on his promise and is resurected to the become
genma king
once again. With a genma army threatening, Mitsuhide Akechi, a former
ally
to Nobunaga leads a rebellion against Nobunaga at Honnoji temple.
Mitsuhide's
army wouldnt stand a chance against the demons,but they have a powerful
ally
themselves. After ninteen years Samanosuke Akechi makes his return to
help his
uncle Mitsuhide defeat the genma once and for all. This is were the
events in
the game start unfolding.
#######################################################################
#######
IV.Characters

A.Samanosuke Akechi
His full name is actually Hidemitsu Samanosuke Akechi. Samanosuke was
the
first to be summoned by the Oni to defeat the genma. He did just that
and
slayed the genma king Fortinbras. But he disappered that day. Nineteen
years
later Samanosuke returns to finish off Nobunaga once and for all. His
journey
takes a major detour when a time portal sends him to Paris, France in
2004.

B.Jacques Blanc
A French policeman who has had life full of tragedy. Not only did his
wife die
but he is a part of the toughest crime unit in Paris. As he is off to
work he
gets a message that there is major problem. He goes to find demons in
modern
day paris. As he fights to protect his fellow policemen and soliders, a
time
portal envelops him and takes him to japan in 1580. Now he must find a
way
back to modern france before its to late.

C.Michelle Obear
One of Jacques fellow police officers and fiancee.Though very beautiful
she is
very well trained with firearms. But Jacques son Henri doesnt take to
kindly
to her. She tries to keep up with defending paris and trying to look
after
Henri while Jacques is missing.

D.Ako
A tengu assigned to look over Samanosuke and Jacques while they are in
different times. Though she seems youthful she is actually several
thousand
years old. Ako has many different abilities including time travel. She
uses
this to give Samanosuke and Jacques information pertaining to what is
going on
in the other time periods. She also has other abilities depending on
what
vest she is wearing.

E.Henri Blanc
Jacques very gifted son. Because of his strong bond with his father, he
can
sense when his dad is in trouble even though he is 500 years in the
past.
Henri has trouble accepting Michelle as Jacques fiancee.

F.Heihachi Honda
Heihachi is based of a real life japanese hero. In this game he is
allied with
Nobunaga. He is a master of the spear. Though he is order to hunt down
the two
Oni warriors, he'd rather fight in a traditional samurai battle. He has
trouble taking orders from the genma.

G.Ranmaru Mori
The young head retainer of the oda clan. He trains to be a powerful
samurai
but it still naive to the fact that his dream is years away. He is very
ambitous and will risk his life for Nobunaga.

H.Guildenstern
The genma scientist who now serves under Nobunaga. He is always trying
to
create new creatures to defeat the oni warriors. During his works he
finds
the ability to traverse time. He develops a time folder to allow the
genma
to travel back and forth through time.

I.Hashiba Hideyoshi
Previously known as Tokichiro Kinoshita. He has risen to power of
general of
the oda army. He eventually chages his name to Hideyoshi Toyotomi and
unifies
Japan under the strict shogunate. Because of his greed, its highly
doubtful
that he is fully allied with Nobunaga, he only cares about his rank in
the Oda
army.

J.Nobunaga Oda
The formerly dead leader of the Oda clan. He came back after being
defeated by
Jubei Yagyu and is more powerful than ever. He is determined to conquer
japan.
After he conquers an area, the survivors are enslaved and either pledge
loyalty to him or die by his sword. Nobunaga is ready to defeat
Samanosuke
and conquer whatever is left of Japan.
#######################################################################
#######
V.Controls (the attacks listed are the attacks that are for that
character
only)

A.Samanosuke Akechi
Attack List
------------
Archery-R1 + X
Ten Slash-thrust attack connects then square (requires proper timing)

B.Jacques Blanc
Attack List
--------------
Oni Bind-Sqaure after weapon is charged
Oni Bind Shoot-Sqaure after sucessful oni bind
Oni Bind Throw-Up or Down + Sqaure after Oni Bind
Oni Bind Kick-X after Oni Bind
Oni Bind Bind-Triangle after Oni Bind
Firefly Jump-R1 + X when near a firefly
Throw Object-R1 + x when near a throwing object

C.Michelle Obear
Attack List
--------------
Throw Grenade-Triangle (reqiures Grenade)

D.Basic Attack
Normal Attack-Sqaure
Thrust-Up + Square
Slash Lift-Up + Square (Close range only)
Running Slash or Tackle-Sqaure (When Running)
Finisher-Sqaure (when next to a downed enemy)
Kick-down + sqaure
Charge weapon-R1 or Sqaure
Critcal-Sqaure just before enemy attacks
Chain Critical-Sqaure after critical
Deflect Critical-Square after deflecting attack
Guard-L1
Magic Attack-Triangle while oni weapon is equipped

E.Basic Control
D-Pad-Movement
Left Joystick-Movement
Right Joystick-Change lock on
R3-Onimusha mode
Start-Menu screen/Skip cut-scene
Select-Pause
Sqaure-Attck
Triangle-Use magic/Cancel
Circle-Absorb Souls
X-Check/Decide
L1-Guard
L2-Map View
R1-Draw/Charge Weapon
R2-180 degree turn
#######################################################################
#######
VI.Genma

Swordsman
-----------
Returning for the third game these guys are the easiest to defeat with
just a
few normal slashes. Also a good way to get critcal points.

Archer
-----------
Another easy kill. only one hit will take them out but they are usually
on a
high cliff and can be a pain to reach.

Axeman
-----------
A new form of zombie. These genma are tougher then the swordsman. They
also
have more variety of attacks and cause more damage. They take about
twice as
many hits as the swordsman to kill.

3-Eyes
-----------
These quiet and stealthy demons can be a handful in groups but they are
pretty
easy to take out when they come one at a time.

Dark Crow
-----------
An enhanced version of the 3-eyes. The have a tri-blade claw for
weapons. They
have higher stamina and strength but still are an easy kill

Dark Spider
-----------
The enhanced version of the Dark Crow. These genma can create a double
image
of themselves. Easily blockable, they can be killed with a flurry of
normal
attacks.

Fugaku
----------
These giant genma are really powerful, but not to smart. They swing
their club
around and take out surronding genma. If Fugaku appear in groups avoid
them
until they essiantally destroy each other. If they are alone use either
magic
or a charged attack to kill them.

Batochaika
-----------
These small water dwelling genma are very easy to kill, as long as you
avoid
them in groups. Their only attack is to fire water projectiles, which
are
easily blocked.

Batobone
-----------
These water dwellers are the enhanced version of the batochaika. Their
main
attack is to swipe repeatedly with their claws. Its pretty easy to kill
these
genma with normal attacks or if they fall use a finisher

Dark Puppet
-----------
These ghostly creatures first appear as a pile of armor, but when
someone
comes near them they take shape. They can be a problem because they can
block
and counter very well. Be patient with attacks, or when they release a
magic
missle hit it at the right momemt to send it back at him causing lots
of
damage.

Fobora
-----------
Simialr to the Dark puppet, these creatures first appear as only a pile
of
armor. Their attacks are realitivly the same as the dark puppet. Use
the same
attacks on them and use their magic missle attack against them.

Nerofobora
-----------
These genma are the same as the fobora, the only difference is that
these
genma only appear in the fight with Guildenstern. Because Guildenstern
summons
these guys alot, they are difference maker. They can be killed in the
same way
that you kill the Fobora.

Zmoh
-----------
These large genma are usually found in the zoo. Their attacks include
pouncing
on you, charging at you, and swiping with their claws. They have high
strength
and stamina so it will either take a magic attack or a charged attack
to take
them out.

Grizmoh
-----------
A different version of the zmoh. These creatures have the same aspects
of the
Zmoh so they should be handled in the same way.
Gajimaro
-----------
These genma pose as dolls. They hide in side treasure boxes and when
the lid
is opened they jump out of the box and run around. Since they are so
small
they are hard to hit and Ako cant lock on to them. If you dont kill
them in
time they will disappear with the contents of the box.

Babian
-----------
These are the female version of the Gajimaro. They do have an attack,
they
jump in the air an spin. The blades under their skirts do the damage.
Again
they act the same way as Gajimaro.

Zorm
-----------
These are a version of the swordsman, but with four arms. They have the
same
strength and stamina of the swordsman so they should be a pretty easy
kill.

Gilzorm
-----------
The enhanced version of the Zorm. They have more strength and stamina
then
the zorm but are still weak enough to not be a serious threat.

Zagat
-----------
These genma are similar to the three-eyes but they have two blades on
each of
their main arms and they have four arms. They are quiet fast and have a
spin
attack that hits multiple times. A charged attack is the best method of
killing them.

Zabiet
-----------
An enhanced version of the Zagat. They still have four arms but in
place of
twin blades are dual hook blades. They have fast reflexies and can
block
normal attacks very well. A charged attack is the best way of killing
them.

Dordo
-----------
These genma are a force to be reckon with. They have plenty of stamina
and
power. Their weapon of choice is a massive spinning drill blade. If you
are
knocked to the ground they will repeatedly attack as you lie their
helpless.
The best way to deal with these genma is magic attacks.

Dordio
-----------
These are probably the toughest non-boss genma in the game. They have
more
strength then the dordo, and they attack more ferociously. They have
the same
weapon as the dordo but they use a magic attack by firing an air blade
similar
to the Kuga weapon. Again the best method for these genma is magic.

Zolworm
-----------
These jelly-like Genma are usually found in the sewers of paris. Their
only
attack is to stretch out to hit you. This move is easily avoided. If
you use
normal attacks their is a good chance they will break into gera, use
charged
attacks to prevent this.

Gera
-----------
These are tiny portions of Zolworm. They appear mostly after a Zolworm
breaks
down. They only attack by jumping on your character but it causes
minimal
damage. The best way to get rid of the Gera is to just step on them.

Gacha
-----------
These are huge, slow moving, destructive genma. They use a massive ball
and
chain for a weapon. This weapon has a wide range so it is hard to
avoid.
Because they are slow its possible to get behind them and hit them with
charged attacks. Use magic whenever they are in large groups.

Dongacha
-----------
These are an enhanced version of the Gacha. They have spiked ball and
chain,
and they use the horn on their head to charge across the room. They
have the
same weapon range as the gacha but are more vicious. Use charged or
magic
attacks to get rid of them.

Bhaza
-----------
These genma are really annoying. They dont have much attack power and
can be
killed in only a few hits. Since they are flying they are harder to
reach,
Jacques can reach them using his whip but Samanosuke has to use arrows
to
take them out.

Gyaran
-----------
These genma make a return for a thrid time. These are the big floating
balls
of skulls. The can only attack by swooping down and draining the
character of
either life or magic. They also can absorb souls of recently defeated
enemies.
It is best to either use vertical attacks or arrows to kill them.

Bazu
-----------
Another returning genma. These creatures carry huge machetes and roll
up in
a ball if there is too much space between them and you. They can be a
pain
when they are in groups which they usually are in. Normal attacks
should be
enough to get rid of them.

Dorabazu
-----------
These are the enhanced version of the Bazu. They carry bigger blades
and can
roll for a longer period of time. They can hit more and change
direction while
in a ball. They appear in groups so the best method is to knock them
down and
use a finisher to take them out.

Ouija
-----------
These genma are really dangerous because they usually appear when other
much
larger genma are around. They have two different attacks, they can send
out
a blue ring which binds you and drains souls. Their second attack is to
release an orange ring which constricts you and does damage, it also
allows
other genma to attack. If these are around other genma take these guys
out
first.

Bera
-----------
These are plant genma. They only have one attack where they snap at
you. They
can only be taken out with a Oni weapon, so the Oni whip and normal
sword
have no effects. They can be easily taken out with normal attacks.

Nuraubis
-----------
These are another type of plant genma, much larger then the bera. They
can
push their roots up through the ground and attack that way. They can
also spit
out poison spores. They best way to destroy them is to use magic or
arrows.
#######################################################################
#######
VII.Weapons, Armor, and Items

A.Weapons and Armor


Samanosuke's Weapons
----------------------
Normal Sword-This is the most basic of weapons. Because it has no magic
or
charge abilities it is almost useless in later stages of the game.

Raizan-The thunder sword from the first onimusha game appears briefly
the
first time you play the game. It still employees the same thunder
attacks but
it has no charge attack.

Enryuu-Another reconizable sword from the first game. This fire sword
has the
same affects as the first game but it is only used briefly. It also has
no
charge attacks.

Shippuu-The double-ended wind sword is back. Again just like the two
weapons
above it is only used briefly and has no charge attacks.

Tenso-This weapon is actually two swords that use the power of light to
strike
down opponents. Its magic attack is to stike mutiple times with both
swords,
but the attack only affects one enemy at a time. This weapon is located
by in
the shrine by the Arc de Triomphe.

Kuga-A long sword that uses the power of air for magic. Because of its
length
it can kill several enimies at a time. It is also the easiest weapon to
preform the ten slash combo. Its magic attack is to launch a flying
wind blade
at enemies. At level three it launches to two blades. This weapon is
located
in the statue inside Notre Dame.

Chigo-A battle axe that is powered by volcanic earth. Its weight causes
it to
have a slow swing but it makes a huge impact. Its magic attack is to
have lava
erupt around eneimies with a certian distance of Samanosuke. It has a
powerful
charged attack where Samanosuke spins around reapeated bashing
enimies.This
weapon is located in the undersea temple.

Bishamon Sword-The mystersious sword of the Japanese god Bishamon is


back.
This weapon still employes the same devastating attacks. This weapon is
found
in the dark realm by Honnoji temple. The problem is that you can only
use
this weapon inside the dark realm.

Onimusha Sword-This sword was given to Samanosuke by the Oni. It


employes the
strength of the tenso, kuga,and chigo. Depending on what level those
weapons
are at determines what power level the sword will be at. You will
recieve this
weapon for the final battle against Nobunaga.

Samanosuke's Armor
------------------
Red Armor-This suit of armor was given to Samanosuke by his uncle
Mitsuhide
at Honnoji temple.

Jacques Waepons
---------------
Model 90-this is the gun you use in the first part of the game. Its
relitivly
fast at 20 shots in two second. To aim hold R1 and hit square to fire.

Oni Whip-This is the weapon given to Jacques by the Oni when he comes to
Japan. This weapon can only be charged to level one and has no magic.
Its
useless later in the game.

Enja-This sword/whip has the power of fire. It uses multiple fire


strikes in
its magic attack. If used in the oni bind it send a streak of fire down
the
blade and into the enemy. It can be found at mount Hiei at the shrine.

Raisen-This spear/whip has the power of thunder. It has magic similar


to the
raizan sword. If a genma is in the bind move with this it will send a
thunder
shock to that opponent. This weapon is located in the blacksmith shop
at
Sakai.

Hyosai-This is a morningstar/whip with the power of ice. This weapon is


the
heaviest but it hits the hardest. In its magic attack it slams into the
ground
freezing enemies around you. This weapon is found in the undersea
temple.
Ultimate Whip-This weapon is the whip enquivelent of the bishamon
sword,
except that this weapon was created by the genma. This weapon is so
strong
jacques can bind up and throw any enemy. If used with magic it has
devastating
effects. This can be found in the dark realm by Honnoji Temple.

Jacques Armor
-------------
SA Coat-This coat might not seem like much but it is bullet-proof and
when
upgraded it can reduce damage to Jacques.

Michelle's Weapons
------------------
Assault Rifle-This is similar to Jacques Model 90. It is slightly more
powerful and fires more bullets. It becomes useless later on though.

SPS 15+S-This is an assault shotgun. It is powerful only at close range


but it can damage multiple enemies.

SPS 15+R-This is a modified SPS with a high caliber rifle fire and laser
mounted sight. This weapon has the best accuracy of all michelle's
weapons but
it can only attack one enemy at a time.

SPS 15+G-This is the most powerful weapon in Michelle's arsenal. This


gun
fires fragmented grenades. The weapon has a lot of kick and slow reload
but
it can take out multiple enemies.

Grenade-These hand grenades are thrown when you press triangle. These
can do
damage to enemies in groups or stun larger enemies long enough to shot
at
them.

B.Items
1.Health and Magic
------------------
Herb-Restores a small amount of health
Salve-Only appears in france, works the same as an herb
Medicine-Restores a medium amount of health
First-Aid kit-Only appears in france, works the same as a medicine
Secret Med-Restores most of the health
Ultra Med-Restores all health and magic
Oni Med 1-Restores a small amount of magic
Oni Med 2-Restores a medium amount of magic
Oni Med 3-Resotres a large amount of magic
Oni Jewel-Increases amount of magic that a character can hold
Power Jewel-Increase amount of health a character can have
Wood Charm-Revives a character after death
Statue charm-Same as Wood charm
2.Ako's Vests
-------------
Blue vest-Located in Mt. Hiei by the charred temple. Allows you to
absorb
souls faster. Requires 2 Ecospirits.

Red vest-located in the room in the sewer where all the zolworms
appear. It is
in the room at the end of the isle.The vest increases the number of red
souls.
Requires 2 Ecospirits.

White vest-Located in the alley behind the merchants shop in


Sakai.Regains
your health when you stand still.Requires 4 Ecospirits.

Green vest-Located in the isle at Notre Dame. Allows you to absorb


souls of
living genma by pressing circle. Requires 4 Ecospirits.

Yellow vest-Located in the study behind the library in the undersea


temple
during the present time.It forces more souls out of Genma with every
attack.
Requires 5 Ecospirits.

Orange Vest-Located on the top tower of Mont-Saint-Michel in 1582. This


creates a life bar above enemies you are fighting. It also indicates
when a
critcal should occur. Requires 6 Ecospirits.

Purple Vest-Located in the dark realm of Mont-Saint-Michel in the


present.This
vest reduces magic consumption by 50%.Requires 6 Ecospirits.

Black Vest-Only accesible when the critical training session is


complete. This
vest makes every attack a critcal, but it reduces the characters life
by 50%.
Requires 8 Ecospirits.
#######################################################################
#######
VIII.The Basics

Save Often
Usually if their is a save mirror around their is a good reason for it.
Also
save when ever their is a boss near by.

If you have souls,Enhance weapons


If you are by a save mirror and you have red souls, no matter how many,
use
them to enhance your weapons, armor, and gauntlet.

Look Thoroughly
If you are in an area, dispatch the enemies and look around to make
sure you
havent forgotten any documents or item boxes.

Horde recovery items


Get plenty of recovery items early and only use them when needed. You
will
need plenty of these later in the game.

Archers
Take out these guys first before dealing with the other enemies. This
will
make the battle much easier because you wont be staggering so much.

Fighting in groups
The best method of this is to single out enemies one at a time and try
to
"lure" them away from the group. If you cant do this then the next best
idea
is to use magic.

Charged attacks
This attacks are a good substitute for magic. Use this by pressing down
R1
and holding it until the weapon glows blue. Use these attacks against
larger
enemies.

Onimusha Mode
Use this mode when you have five purple souls then press R3. This will
make
your character invincible for a short period of time and will make your
attacks twice as strong. Only use this mode during boss fights or when
your
completely surronded by larger enemies.
#######################################################################
#######
IX.Walkthrough

A.Opening
Right away when you put in this game you watch an absolutly beautiful
cut
scene. The scene starts with a narrator taking about a rebellion at
Honnoji
temple, and Nobunaga calls for reinforcements. The army goes out to
help, as
we see a "ninja" ready to infiltrate the Genma tank. The ninja goes
inside
to launch an attack when his position is given away by some genma. He
quickly
dispatches the genma with a fire sword a continues on. He makes his way
into
what seems to be the nerve center of the tank, but two large genma
appear
before him. He fights with the two genma, but during the battle one of
the
genma's spears rips off the mask of the ninja to reveil its Samanosuke
Akechi,
like you didnt know that before. Then a voice calls out to stop, and
another
genma appears. The genma is known as gargant, apparently Samanosuke has
fought
him in the past. Gargant and Samanosuke begin fighting and during the
battle
Samanosuke is thrown on the control platform where the giant nerve
leads to
the brain of the tank. Samanosuke winds up and slices through the nerve
causing the tank to implode. When the dust settled the only things left
standing are Samanosuke and Gargant surronded by thousands of genma
souls.
Samanosuke absorbs these souls and transforms into the onimusha. Gargant
charges Samanosuke but is cut down. Gargant laughs as he falls creating
a huge
explosion. At Honnoji temple Nobunaga senses what happened and says one
word,
Samanosuke...
In present day France we see a french policeman, Jacques Blanc, leaning
up
against his bike. He makes a phone call to his son Henri telling him to
wake
up to go school. His call is interrupted by a radio transmisson from
his
fellow police officer, Philippe. Philippe tells jacques to get here
quick,
there is a huge problem. In downtown paris, a woman tries to enjoy her
coffee
but all of a sudden thousands of genma drop on to the streets and
slaughter
citizens left and right.

B.Honnoji Temple
At Honnoji temple we see Mitsuhide Akechi, Samanosuke's uncle, ready to
storm
Honnoji temple with his troops. He sees Samanosuke standing among the
troops.
Samanosuke comes forward and one of Mitsuhide's troops hand him some
armor.
The gate flies open and get ready for battle. You are already equipped
with
the Raizan,Enryuu, and Shippuu at max level, so is your gauntlet.
Quickly get
rid of the archers on the other side of the courtyard, then cut down
all the
other genma. Once the swordsman are gone, a few 3-eyes genma will
attack. Once
you get rid of these guy head up the stairs. There you will see two
soliders
fighting a large Gacha. Use a magic attack to get rid of this enemy.
Before
you go up the steps, grab the map on the west side of the courtyard and
grab
the herb under the stair well. Their is also a save mirror by the
stairs and
a magic well nearby. Save if you want to and replenish your magic at
the well.
Head up the steps and take care of the Gacha at the top and head
inside. Watch
the cut scene as somebody kneeling next to Nobunaga says he will take
care of
Samanosuke. He addresses himself as Ranmaru Mori, head retainer of the
oda
clan.

BOSS BATTLE-Ranmaru Mori


Difficulty:Laughably Easy
I dont know if you could really consider this a boss battle because it
is so
early in the game and it is so easy. All of Ranmaru's attacks are
blockable
and he is extremly easy to score a critcal against. Ranmaru suffers a
lot of
damage when a magic attack is employed. After only a few magic attacks
or
critcal attacks Ranmaru with be defeated.

Seperate Stratgey:An even easier stratgey is to transform into the


onimusha
since you have the five souls. Just keep using the onimusha magic
attack and
Ranmaru will fall quickly.

After the fight Ranmaru will fall. Samanosuke turns his attention to
Nobunaga,
but nobunaga launches a green energy bolt at Samanosuke and goes over
to
finish him off but a dark circle opens up and engulfs Samanosuke and
the body
of Ranmaru. Then Samanosuke and the body dissapear.

C.Arc De Triomphe
Back in France, Military comes in to help as Philipe does his best to
fight
off genma. They shoot down a couple genma but, they become
overwhelmming and
kill the soliders and slash Philipe. They surrond Philipe, but Jacques
comes
flying over a couple cars with his bike and takes out a couple genma. He
starts shooting. Now take control of Jacques and shoot down all the
zorm that
you encounter. Once you finish them off, Jacques sees a bright light
come from
the alley. Samanosuke appears in the alley, now take control of
Samanosuke.
Their is a save mirror at the end of the alley so save if you want to
or try
the new training sessions. By the mirror is a crate, smash through it
and take
the salve out off the box. Walk up to the gate to trigger a cut scene
were
Samanosuke helps out Jacques. They dont understand each other so
Samanosuke
walks off and jacques goes off to help philipe. Then the same dark dark
circle
that engulfed Samanosuke appears and transports Jacques and Philipe.
Samaosuke realizes he's stuck, but he looks up to see a familiar face,
Guildenstern.When you take control of Samanosuke kill the genma that
attack
and go to the end of the sidewalk and down the stairs into the subway.
Work
your way through the subway, killing the genma along they way. Once you
make
it to the end go up the stairs and you arrive at the Arc De Triomphe.
Grab the
normal arrows and the map. Kill of the annoying flying Bhaza, and head
to the
monument with the flames. When you come to the monument, the flames
turn
yellow and the monument moves to unveil a stair case. Walk down these
stairs
and go up to the statue to get a new weapon, The dual tenso swords.
Once you
come out of the monument, Samamosuke gets shot at by a woman police
officer
and several soliders. The woman known as Michelle Obear tries to talk
to
Samanosuke but he still cant understand her. Then several soliders go
inside
the Arc De Triomphe, as Michelle dispatches the other soliders to go
with
them. Michelle realizes that Samanosuke cant understand her, and a
scream can
be heard from inside the Arc.Michelle goes to see and finds all the
soliders
dead. She is then attacked by a genma and is knocked unconscious.
Samanosuke
arrives in time to dispatch the genma and take Michelle outside. Once
the
scene is over, head back inside and pick up the Observation key on the
ground.
Go up the spiral staircase, killing genma along the way and unlock the
door at
the top. Once you get upstairs,there is several genma inside so get rid
of
them before continuing. There is apuzzle box in the room. Here is the
solution
to the puzzle:

+---------------------------------+
| | | |
| 1 | 2 | 3 |
| | | |
+---------+---------------------------------+
| | | | |
| Start | 4 | 5 | 6 |
| | | | |
+---------+---------------------------------+---------+
| | | | |
| 7 | 8 | 9 | Finish |
| | | | |
+---------------------------------+---------+
1.Move 1
2.Move 4
3.Move 7
Reward:Power Jewel

Once your finished go to the end your the smashed brown cases are and
absorb
the souls from the soul statue. Go to the save mirror and save your
game and
enhance your tenso if you want to. Go up the steps and watch the cut
scene as
Samanosuke encounters an old foe, Guildenstern. Guildenstern explains
that
they are 500 years after the age of warring states. With insults flying
back
and forth, Guildenstern summons his new creation, Brainstern.

Boss Battle-Brainstern
Difficulty:Easy
Brainstern usually starts the fight by using his gatling gun to blast
away the
structure you are behind. After he does this go up and strike his arm
panels
with magic to release souls. After you destroy one or both arm panels
the
robot will spread its arms and spin like crazy. Avoid this attack and
keep
striking the robot. In a last effort Brainstern will extend its arms to
shove
Samanosuke away and will launch missles. Watch the shadows for the of
the
ground to avoid the missles. Any time you have an open oppurtunity use
either
a magic attack or a charged attack and brainstern will fall sooner or
later.

D.Mt. Hiei
Back in Japan the time rift opens up spilling Jacques and Philipe out.
Jacques
goes to help Philipe but Philipe says that he rather die in the arms of
his
family and then gives Jacques a farwell then Philipe dies. Now once you
gain
control of Jacques keep walking through the forest path. You can save
by the
save mirror if you want. Keep walking until Jacques hears a scream, he
rushes
to find his son Henri being attacked by a Gacha. Jacques tries to help
but is
out of bullets. Then his arm starts to glow and a gauntlet appears. He
also
gains the oni whip and the onimusha scroll. Once you have these items
in hand
go over and take out the Gacha. This Gacha is less powerful then others
so
this is a perfect oppurtunity to practice your oni bind move. Once you
get rid
of the enemy jacques goes over to help Henri, but he evaporates and an
Oni
appears before him. The oni tells him that he gave him the gauntlet and
the
whip and the only way to return back to his time is to defeat all the
Genma.
The oni then assigns a Tengu named Ako to look over Jacques. Jacques is
highly
reluctant to accept the help of Ako and the quest in general. Make your
way
throught the other areas and you come across a burned temple. Kill all
of the
genma, and you meet a familiar face...Samanosuke. To avoid any
confusion,
Jacques appeared ten days before the event at Honnoji temple. Jacques
immediatly blames Samanosuke for sending him to the past. Jacques then
tells
Samanosuke the story of why he is here. Samanosuke and Jacques shake
hands and
continue on together. Before leaving the area go inside the first
burned
building to get an herb, and smash through the brown box to get an
Ecospirit.
These are essential for using Ako's different vests. Inside the second
building there is a training scroll on the ground and there is a box
that
contains Akos first vest, the blue vest. Behind the second house is a
tengu
box. Once ako says she found it press x to recieve an herb. Coninue
along the
path until you come across a shrine. You cant do anything with this yet
so go
down the path that isnt being blocked. Kill the flying Bhaza that are
around,
and open the red treasure box to get the Firefly scroll and release a
firefly.
Walk up to the edge of the cliff and position yourself until the
firefly turns
green. Then press R1 and x to grab the firefly and travel across the
gap. On
the other side break the brown box to release three more fireflys and
use them
to make it across to the broken bridge. By the large buddha face there
is a
box containing the Dokan scroll. Go down the ladder and smash the other
brown
box to release yet another firefly. Past that is another treasure box
containing the Bronze mirror. Use the fireflys to return to the shrine
area.
Place the bronze mirror in the hole and the shrine will glow. You then
will
recive a new weapon, the Enja, a fire sword/whip. Now backtrack down
the path.
You might have seen some plants blocking a small alcove on the way up,
cut
through the plants and pick up the gate key. Once you get the key a
gacha
appears. Either kill the gacha or head back up the path. Once you get
back up
to the shirne cut down the plants blocking the other path. Head down
the path
cutting down the genma plants along the way. You will eventually come
across
Samanosuke fighting genma in front of a gate. Help out samanosuke and
use the
gate key to open the gate. Once you get inside, smash the crate to
release a
firefly to get to the top platform. On the platform you can get a
mission
scroll, an ecospirit, and a medicine. Once yur done head down the path
into
the next area. Defeat the 3-eyes and the Gyaran before proceding. Walk
up to
the building and save before entering. There is also a puzzle box
outside.
Here is the solution:

+---------------------------------+
| | | |
| 1 | 2 | 3 |
| | | |
+---------+---------------------------------+
| | | | |
| Start | 4 | 5 | 6 |
| | | | |
+---------+---------------------------------+---------+
| | | | |
| 7 | 8 | 9 | Finish |
| | | | |
+-------------------------------------------+

1.Move 1
2.Move 4
3.Move 5
4.Move 8
Reward:Power Jewel

Head inside Lazuline hall and watch as a fimilar foe appears, Ranmaru
Mori. He
introduces himself to Samanosuke and tells him that Nobunaga already
knows
about Mitshuide's rebellion. Ranmaru then dispatches a Genma that
Onimusha
veterans will recognize, Marcellus. Samanosuke runs after Ranmaru while
Jacques stays behind to take care of Marcellus.

Boss Battle-Marcellus
Difficulty: Easy
This Marcellus is Different from the old Marcellus. Because it is in
such a
closedin area he isnt anywhere near as fast as the old Marcellus. The
first
thingthat needs to be done is to destroy the shield. This can be done
with
magic orcharged attacks. After the shield is dstroyed, Marcellus will
transform his sword. His attack are to swing the sword, preform an
overhead
chop and his most powerful attack is to engulf the entire room in
purple
lighting. If you see his sword turn purple, use the firefly in the
middle of
the room to jump out of the way and preform Jacques chop attack. After
you
run out of magic, use charge attacks to get rid of him.

After the battle Ako says that she is going to check on future
Samanosuke,
reveiling a new power to jacques. She curls up in a big glowing ball
and
disappears.

E.The Sewer
Back in Paris, Michelle wakes up to see Samanosuke. She points her gun
at him
but Ako appears out of no were. She explains that Jacques is 500 years
in the
past. She then uses one of her powers to allow Michelle and Samanosuke
to
understand each other. Michelle reveils that she is Jacques fiancee.
After
Michelle is done talking she gets a radio transmisson saying there is
monsters
in the sewer. Michelle asks for Samanosukes help to save the soliders.
Once
the scene is over you can follow Michelle to the sewer or go back
inside the
Arc de Triomphe to retrive a tengu box on the observation deck. Once
your
finished join up with Michelle and head down into the sewer. Dispatch
the
genma you first encounter and then pick up the Sewer key by the fallen
solider
and use it to unlock the red door. Enter the sewer and defeat the slug
like
zolworm and gera. Once you get rid of them enter the first door and
watch as
Michelle sends parting words to her fallen commrade. Pick up the memo
to cheif
on the console the go to the shining red light on the console to the
right.
Have Michelle reconnect the power, and use the save if you want before
you
leave. Head over to bridge and hit the button to lower it. Go across to
get
the Sewer map and head to the next room. Slice up the the Zolworm that
await
in the room. Smash the barrel in the room to get an Ecospirit. Go to
the side
of the room that has an isle way. Go to the end and open the box, and a
Babian
jumps out. Kill the genma before it escapes with the salve. Past the box
is a smaller room. Smash the barrel in that room to get an Ecospirit
and
behind the Barrel lies Ako's red vest. Go back into the main part of
the room
and climb the ladder. Get the worker memo on the desk, when you read
it, it
simpily lists some items inside the control room. Before you head down
the
ladder get the charged attack training scroll and shoot down the genma
pod to
get another Ecospirit. Go back down the ladder and shoot down the other
genma
pod to get 20 fire arrows. Go over to the door in the middle of the
wall,
there is a number combination that has to used to open the door. Refer
back to
the worker memo. Head back to the control room and count the number of
items
or if your too lazy the combination is 314. Once out side there is a
puzzle
box, here is the solution:

+--------------------------------------------+----------+
| | | | | |
| 1 | 2 | 3 | 4 | finish |
| | | | | |
+---------+--------------------------------------------+----------+
| | | | | |
| start | 5 | 6 | 7 | 8 |
| | | | | |
+---------+--------------------------------------------+
| | | | |
| 9 | 10 | 11 | 12 |
| | | | |
+--------------------------------------------+

1.Move 3
2.Move 7
3.Move 6
4.Move 5
5.Move 1
Reward:Oni Jewel

Climb down the ladder and make your way through the muck defeating the
water
dwelling Batobone and Batochiako. Get to the other side and climb the
ladder
and pick up the object on the ground, it is the iron handle. Go back
into the
previous room and climb the ladder. Go to the large console and put the
iron
handle in the hole. Turn the handle to open the large gate inside the
room.
Go into the room abd two Zolworms will drop down. Defeat them and use
the
console in the room to turn on the power to that side of the sewer. Go
back
out and lower the bridge. Cross the bridge and use the save mirror on
the
other side. In the next section climb down the ladder back into the
muck and
go to the end. Get the first aid kit out of the tengu box in the
garbage.
Get back on the platform and use the ladder to go up in the small room.
There
is a green bax on the floor but Samanosuke cant open it. Go over to the
chain
and swipe it. This will cause a giant wooden ball to fall into the
muck. Then
Michelle will get a transmission that her friends need help. Get down
into the
muck and start pushing the giant wooden ball down the sewer. Genma will
appear
in the tunnel so stay close to the ball dont try going after the genma.
Try
using electric arrows to immbolize them and keep pushing. If you stop
pushing
the water level will rise and cause Samanosuke's health to drop rapidly.
Once you make it to the end, if you made it in time the officer will
give you
a key. When you went pack up the platform there was a locked gate, go
back and
unlock the gate and obtain a power jewel. Also shoot down the genma
sack on
the ceiling to get an ecospirit. If you didnt make it in time you dont
get the
key and miss out to get a power jewel. Once your done go up the ladder
and
enjoy the fresh air.

F.Sakai
Once you get out of the sewer, watch the scene as the phone that
Samanosuke
found on the ground rings and Michelle assumes its Jacques. She seems
dissapointed and says that it is Jacques son, Henri. Michelle,
Samanosuke, and
Ako head over to Jacques house. Michelle tries to explain what happened
and
then tries to comfort henri, but he wants nothing to do with Michelle.
Ako
decides to go check on Jacques. Jacques remains to the same building
and gets
up to find a way back home but hears a beeping coming from a box. He
uncovers
a wristwatch from his time. Samanosuke shows up a recognizes the symbol
on the
box and says it is form the town of Sakai. Jacques goes over to Sakai
to see
if anyone knows anything about the genma. Once the scene is over walk
around
and talk to people or go over to the to two tigre statues and cut the
head off
the one on the left to get an Ecospirit. Right across from the
protective
mirror is a vase. Smash the vase to release a firefly. Use this to get
on the
beach and find the puzzle box. Here is the solution to the puzzle:

+----------+---------------------------------+
| | | | |
| Start | 1 | 2 | 3 |
| | | | |
+----------+---------------------------------+
| | | |
| 4 | 5 | 6 |
| | | |
+---------------------------------+----------+
| | | | |
| 7 | 8 | 9 | Finish |
| | | | |
+---------------------------------+----------+

1.Move 6
2.Move 5
3.Move 8
4.Move 9
5.Move 6
Reward:Oni Jewel

Back on the street go inside the shop but dont talk to the shop owner.
Go out
the back door to get Ako's white vest. Go back inside to get the Jubei
Rmr
on the wooden platform and smash the clay pot and tigre's head to get
two
ecospirits. There is also a tengu box containing a oni med level one.
Now talk
to the store owner. Jacques will ask him about the watch but the owner
denies
ever seeing it and forces Jacques out of the store. Go over to the kid
looking
in the pot and he says he will let you have what is in the pot if you
trade
him for something sweet. Go over to the watermelon salesmen and trde
your
watch for a piece of watermelon. Go back to the kid and give him the
food. Go
to the pot and pull the firefly from it. Use it to get to through the
window
on the upper floor of the store. The store owner is talking to a worker
and
the worker mentions something about monsters. The store owner calls
them
clients. Once they leave grab the blacksmith key on the loft and drop
down and
head outside. All of a sudden a swarm of Genma invade the village. Cut
down
the genma and go behind the store. Follow the path down the alley and a
few
archers and a Fugaku will block the store. Finish these guys off and
grab the
training scroll. Use the Blacksmith key and go inside. Go over to the
shrine
and recive another weapon, the Raisen, a lightning spear/whip. Go back
to the
main street and go out the large door at the end of the bridge. Because
part
of the street is blocked off you have to go around by using the piers.
Once
you get to the door, use the raisen to unlock it. Pick up the Hideyoshi
Rmr
and the time lab 1 which guildenstren writes about his time
experiments. Once
you go out of the room, on the other side of the street a Gacha smashes
through some baoxes blocking a set of stairs. Their is a room past the
stairs
that has two ecospirits in clay jars and a soul statue. Exit the room
and
Jacques and Samanosuke find a ship that could lead them to the genma
hideout.
Jacques spots something and recognizes that it is his motorcycle but
they a
encounter Heihachiro Honda, or Heihachi for short. He says that he is
allied
with the Nobunaga and will prevent you from getting on the ship, and
the ship
begins to move.

Boss Battle-Heihachi
Difficulty:Easy
Though Heihachi has good defense, this battle is easy because
Samanosuke helps
out. There is almost no good strategy to defeat him except for Critical
hits
or try to get him between Samamosuke and yourself to use magic. If you
try
magic he might side step this attack and it will waste magic. Be aware
that
Heihaci also has magic, so just keep a strong defense and the battle
should be
easy.

Heihachi will run off after the fight, but now Samanosuke cant reach
the ship.
Jacques runs over to the motorcycle bu there is no key. Ako decides to
go to
france to retrive it. Back in france Henri sense something is wrong and
grabs
the motorcycle key from the wall just as Ako appears. He gives the key
to Ako
even before she says anything. Ako transports back and gives the key to
Jacques. He revs up his motorcycle and blasts down the dock. He hits a
jump
but it looks like his jump is short but he extends the whip and grabs
hold of
the side rail. The bike lands in the water but Jacques land safely on
the
deck. Regain control of Jacques and wait for the genma to climb the
steps then
kill them. Go down to the main dock and gid rid of the fugaku. Smash
the
barrel on the main deck to release a firefly. Use the firefly to go up
to the
mast and swing over to the crows nest to find the puzzle box. Here is
the
solution:

+-------------------------------------------+
| | | | |
| 1 | 2 | 3 | 4 |
| | | | |
+----------+-------------------------------------------+----------+
| | | | | | |
| Start | 5 | 6 | 7 | 8 | Finish |
| | | | | | |
+----------+-------------------------------------------+----------+
| | | | |
| 9 | 10 | 11 | 12 |
| | | | |
+-------------------------------------------+

1.Move 1
2.Move 5
3.Move 6
4.Move 7
5.Move 11
Reward:Power Jewel

Head back to the main deck and go through the door by the cannon. At
the top
of the stairs is the genma notice and map. Go down the stairs and slash
the
picture of Guildenstern to find a treasure box. Once you open the box a
gjimaro jumps out. This doll will dissapear and reappear until it is
killed.
Once you get rid of it get the wheelhouse key. Use it to open the door
at the
other end of the room. Inside there is a soul statue, absorb the souls
and
open the treasure box to get the log book. There is also another puzzle
box.
Here is the solution:

+-------------------------------------------+
| | | | |
| 1 | 2 | 3 | 4 |
| | | | |
+----------+-------------------------------------------+----------+
| | | | | | |
| Start | 5 | 6 | 7 | 8 | Finish |
| | | | | | |
+----------+-------------------------------------------+----------+
| | | | |
| 9 | 10 | 11 | 12 |
| | | | |
+-------------------------------------------+

1.Move 1
2.Move 2
3.Move 3
4.Move 7
5.Move 6
6.Move 2
Reward:Wood Charm

Once your done go out of the wheelhouse and watch and the ship gets a
little
rocky. Your now headed to the Genma hideout.

G.Notre Dame
Back in France Ako tells Henri what had happened to Jacques and says
that
Jacques says thank you. Michelle then gets a phone call thinking it
might be
Jacques but it is for Samanosuke. She hands the phone over and
Samanosuke
hears the manical laugh of Guildenstern. He tells Samanosuke to come to
the
basement of Notre Dame. Once you get there, you need to have your tenso
at
level 2 or higher to break to seal. If you dont have enough, go down
into the
sewer and kill the Batobones and Batochakia. Outside Notre Dame is
another
training scroll and smash the trash can to get an ecospirit. Head
inside the
cathedral. By the door is a treasure box containing a first-aid kit. In
the
corner near the statue with the two sets of candles lit there are two
urns.
Smash these two to get an Ecospirit. Make your way up the isles killing
the
zorms and zagats along the way. At the end of one aisle is a treasure
box but
a babian jumps out. Kill the doll to get a salve. In the other corner
there is
a soul statue and tengu box containing 20 ice arrows. In the middle
aisle at
the very end is a treasure box containing Ako's green vest. Go up to
the altar
and pull the odd red piece on the side of the altar. This will cause
the altar
to raise and reviel an underground crypt. Walk down the steps and in
the first
room shoot down the genma sacks on the ceiling to get an Ecospirit and
an
herb. Continue into the next room. There are giant spinning blades in
this
room so wait in the small alcove and wait for the blade to pass and
then run
following the blades. Run until you see another alcove housing a
statue. Push
the skull in and cause the blades to stop spinning and raise a gate in
the
room. Once you do this a group of Bazu appear. Get rid of these genma
before
procedding. There is also a puzzle box, here is the solution:

+--------------------------------------------+
| | | | |
| 1 | 2 | 3 | 4 |
| | | | |
+----------+--------------------------------------------+
| | | | | |
| Start | 5 | 6 | 7 | 8 |
| | | | | |
+----------+--------------------------------------------+----------+
| | | | | |
| 9 | 10 | 11 | 12 | Finish |
| | | | | |
+--------------------------------------------+----------+

1.Move 7
2.Move 6
3.Move 10
4.Move 11
5.Move 12
6.Move 8
Reward:Oni Jewel

Go through the newly opened gate and defeat the Bazu the appear at the
intersection. Smash the glass globe in the center to get the Anti-dark
charm.
Go to the left and shoot down the genma sacksto get and Ecospirit and
an herb.
Then go to the right and shoot down another genma sack to get another
ecospirit. In the treasure box there is a document called the dark
parchment
which talks about four statues shorded in darkness. Return to the
cathedral
and use the anti dark charm to absorb the darkness surronding the
statues. You
must absorb the statues in the correct order. This is determined by the
the
number and sets of candles lit. If you do this out of order you will be
struck
by lightning causing damage and you will also have to start over. If you
do this in the right order, the orb in the griffin statues mouth will
glow. Go
up to the griffin statue to get the Kuga sword. Return to the crypt and
back
to the area were you found the anti-dark charm. You can now enter the
door
sealed by the green orb. Inside this room, there are more spinning
blades but
you cant stop these blades from spinning. Use the same technique of
waiting
for the blades to pass then follow them. The first alcove is blocked by
bera
plants so slash these quickly. Move from alcove to alcove, one alcove
has a
door but it is locked. Continue until you find a treasure box
containing a
rope ladder. Also inside an alcove holds a puzzle box. Here is the
solution:

+--------------------------------------------+
| | | | |
| 1 | 2 | 3 | 4 |
| | | | |
+----------+--------------------------------------------+
| | | | | |
| Start | 5 | 6 | 7 | 8 |
| | | | | |
+----------+--------------------------------------------+----------+
| | | | | |
| 9 | 10 | 11 | 12 | Finish |
| | | | | |
+-------------------------------------------------------+
| | | | |
| 13 | 14 | 15 | 16 |
| | | | |
+--------------------------------------------+

1.Move 8
2.Move 12
3.Move 11
4.Move 10
5.Move 6
Reward:Statue charm

Take the rope ladder back to the intersection and go right. Use the
rope
ladder to climb down the pit and retrieve the gold skull. Head back to
the
blade room and go over to the locked door. Use the skull to unlock the
door.
Before entering the door, replensih your magic at the well and save.
Watch as
Guildenstern says this is what he wanted to show Samanosuke, the time
folder.
Guildenstern says that you will die here and summons two Dordo genma.
The best
way to get rid of them is to use magic. Once this is over get the time
lab 3
and the 20 electric arrows from the tengu box. Walk up the steps and
use the
teleporter to chase after Guildenstern.

H.Undersea Temple
Samanosuke appears at what seems to be the genma hideout. Ako quickly
notices
the ship next to him and says that it is the same ship that Jacques
took. Ako
decides to go check on Jacques but some reason she cant pass between
times.
This is one of the more complex stages in the game because you control
Ako's
ability to go back and forth between times. Before going through the
door on
the opposite side of the room, go up on the ship and get the oni med 1
on the
upper deck. Exit the ship and Go through the door on the opposite side
of the
room. Inside the circular room there is a save mirror, a magic well,
and a
new device known as a time folder. Pick up the timefold tablet from the
treasure box. This exlpains how to use the time folder. Go up the steps
on to
the middle platfromand take the yellow disk from the lantern with the
yellow
flame. This will cause the stairs to retract. Take the yellow disk over
to the
time folder. Access the folder and use the store option and highlight
the
yellow disk. Then select warp to send Ako back in time. Jacques is
shown just
arriving off the ship. Ako appears to tell him that the future
Samanosuke is
in the same place. Take the yellow disk and defeat the genma that
welcome you.
Go into the circular chamber and put the yellow disk into the yellow
lantern.
The stairs will rise back up. Go through the door, you will notice the
chamber
is flooded, so use to firefly to jump the gap. Take out the archers and
you
will notice a dragons head off to the side of the door. Come back to
this
later and enter the chamber. Once you enter pick up the Ancient slab
and the
time lab 2. Once that is done Ranmaru Mori will apppear and make
reference to
a time machine. Jacques demands to know were it is but Ranmaru just
says find
it yourself but watch out for the gaurd dog. After the scene take out
the
dark crow that appear and enter the elevator and press x. Inside the
library
several archers and a Fugaku will be waiting. Run past these genma and
to the
book shelf with the red slabs on it. Use the ancient slab you found and
know
you have to solve this math puzzle so the numbers equal 22. The
solution is
5x4+3+1-2=22. Once the passage has been open it makes it easier to take
out
the Fugaku without taking damage from the archers. Go inside the
chamber and
go to the right and open the box to release a firefly. Use the firefly
to take
out the archers on the top platform. On the top platform there is an
oni
tortise tablet and a tnegu box contianing a medicine. There is also
another
regular treasure box containing the Left dragon horn. Once you get the
items
you have two options either go back to the elevator or go back into the
secret
passage and take a left. Go to the end of the passage and wait for a
few
seconds. A mysterious litte man will drop down and offer to take you to
the
dark realm. If you decide to go, see the dark realm section in the
guide for
information. By completeing the dark realms also determines your final
grade
at the end of the game. Go back down the elevator to the workshop and
you will
encounter a new genma, the dark puppet. This genma can be killed with
either
magic or charged attacks or just deflect its magic missle back at him
to cause
lots of damage. Leave the workshop and go to the drgaon head. Use the
horn to
reset the head and it will drain the chamber. Jacques comes to the
conclusion
that it might also be happening in the present. Go back to the time
folder
and send Ako back in time. Now in the present you can go through the
yellow
door and the chamber wont be flooded. Defeat the Zagat at the bottom of
the
ramp and get the Secret med from the box. Go up the stairs and enter
the door
and because they have no power to the place the elevator doesnt work
and the
force field surrounding the statue is gone. Grab the bluse disk to
trigger the
cut scene. Guildenstern appears and shows Samanosuke something
intresting.
Samamnosuke turns around to find a new and imprved Ranmaru Mori. After
his
death, Guildenstern revived him as a genma.

Boss Battle-Genma Ranmaru Mori


Difficulty:Easy
Ranmaru has a few new attacks but they are all blockable. He is quite
fast so
it makes it harder for Samaanosuke to land a hit. One new dangerous
attack is
Ranmaru jumps in the air and launches an energy ball, again this is
blockable.
If you manage to land a critical or magic attack Ranmaru will release
souls.
Dont absorb these just yet, Ranmaru will try to absorb these and this
gives
you a perfect oppurtunity to strike with a magic onslaught. This is
probably
one of the main keys to winning this fight. It should be pretty easy to
defeat
Ranmaru.

After the battle, Ranmaru hasnt died but he has run off. Take the blue
disk
back to the circular room and insert it into the blue lantern. Go
though the
blue door. Once you only take a few steps into the room, the glass will
begin
to crack. Once you come to the turn, take a few seconds to line
yourself up
with the middle of the hall. Then press and hold up on the d-pad to run
like
hell because the glass just shattered and water is pouring in. The
second you
make it to the the hit x to enter the room. There is another dragon
head in
this room but it is missing the right horn. Go up the stairs and go to
the
blacony. Get rid of the Bhaza before smashing the cartes. Once you
smash the
crates a Drodo appears, use magic to take him out. Go over to where the
crates
were and pickup the right dragon horn. Use the horn on the dragon head
to
drain the chamber. Return to the circular room and take the blue disk
and send
it and Ako back to Jacques. When Jacques gets the disk use it to raise
the
stairs by the bluse door take the same path that Samanosuke took
earlier.
Use the firefly to cross the broken stairs. There is a puzzle box
around, so
here is the solution:

+--------------------------------------------+
| | | | |
| 1 | 2 | 3 | 4 |
| | | | |
+--------------------------------------------+
| | | | |
| 5 | 6 | 7 | 8 |
| | | | |
+----------+--------------------------------------------+----------+
| | | | | | |
| Start | 9 | 10 | 11 | 12 | Finish |
| | | | | | |
+----------+--------------------------------------------+----------+
| | | | |
| 13 | 14 | 15 | 16 |
| | | | |
+--------------------------------------------+

1. Move 9
2. Move 10
3. Move 11
4. Move 7
5. Move 6
Reward:Oni Jewel

Once you complete the puzzle, defeat the dark puppet to release three
fireflys
but dont use them just yet. Continue to cross gaps until you come
across a
shrine. Use the shrine to obtain another new weapon, the Hyosai, a
mace/whip.
Go back down the way you came in and into the room with the purple seal
on the
door. Use the Hyosai to unlock the door. There is a firefly on the
ground but
it is missing its wings. Head back to the time folder and send Ako back
to
Samanosuke. In the present, lead Samanosuke back to the generator room.
Because there is now power, go to the end and pickup the firefly wings.
Once
again go send Ako to Jacques with the firefly wings. The blue door has
mysteriously become shrouded in a dark cloud so return to the ship and
use the
fireflys to get to the generator room. Use the firefly wings on the
firefly
and jump over the pistons. Steal the power crystal to stop the pistons
from
moving. When you leave the room, we see Heihachi fighting off genma.
Jacques
sees this and all Heihachi does is laugh. Return to the ship and go to
the
time folder. Send the power crystal to Samanosuke. The same dark cloud
covers
the door but you can absrob the cloud. Return to the generator room and
place
the power crystal in its holder. This will cause the pistons to move
but much
slower then before. If you time it right when the pistons slam together
you
should be able to slip past. In the room use the elevator to go to a
lower
chamber. Smash the crates and get an Ecospirit in the process. Go to
the
shrine to get a new weapon the chigo, an axe powered by lava. Cut down
the
enemies that appear. Return to the circular room and go through the
yellow
door. Use the elevator to go up to the library. Once you try to get to
the
passage, a dongacha appears. Destory it with magic or charged attacks.
Use the
chigo to open the door. Inside you will find a temple tablet, Ako's
yellow
vest and the red disk. Once you leave, now is your oppurtunity to send
Samanosuke to the dark realm. Go to the same place were Jacques went
for the
dark realm. Go back to the circular room and use the red disk to go
through
the red door. Samamosuke cant get to the end but there is a puzzle box,
here
is the solution:

+---------------------------------------------+
| | | | |
| 1 | 2 | 3 | 4 |
| | | | |
+---------------------------------------------+----------+
| | | | | |
| 5 | 6 | 7 | 8 | Finish |
| | | | | |
+----------+---------------------------------------------+----------+
| | | | | |
| Start | 9 | 10 | 11 | 12 |
| | | | | |
+--------------------------------------------------------+
| | | | |
| 13 | 14 | 15 | 16 |
| | | | |
+---------------------------------------------+

1. Move 14
2. Move 10
3. Move 11
4. Move 7
5. Move 6
6. Move 5
Reward:Power Jewel

Go back to the circular room and take the red disk to Jacques. Once
Jacques
has the disk insert it into the lantern and go through the red door.
Cross the
gap that is at the end and open the door. Inside the a huge two headed
dog
moves and wakes up. Jacques says this must be the guard dog.

Boss Battle-Gertrude
Difficulty:Easy/Medium
The goal of this battle is to destroy the helmet covering the right
head of
the beast. This dog has several different attacks including a frezzing
breath,
a charge attack and lightning strikes. If you get the oppurtunity try
to bind
the ring on the either helmet and hit triangle to send magic across to
the
head. If your backed up against the wall and gertrude charges, try to
side
step this and gertrude will slam into the wall knocking herself out.
This will
be the perfect oppurtunity to strike with magic. If you are ever
trapped use
the fireflys to get out of the jam. If you manage to destroy the helmet
you
will win the battle, but be aware that the next fight with gertrude
wont be so
easy.....

After that the glass will begin to crack, jacques and ako find a stair
way to
escape the water. Work your way up the stairs and kill the genma on the
steps.
Once you get to the top, Jacques finds genma train. He boards the train
in
hopes of finding more information to get back home. Samanosuke is still
in the
undersea temple so once you get control of him take him to the same
room were
Jacques fought gertrude. You can now cross the gap by floating
platforms. Once
you get into the room a scene takes place were Genma Ranmaru attacks.
He says
he has found a new way to get rid of Samanosuke. Then a green bolt
strikes
down Samanosuke and a green light traps him. Ranmaru then reveals he
says that
you will changed into a genma. Samanouske tries escaping but
dissappears.

I.Notre Dame (Michelle)


Back in France, henri gets a feeling that something is wrong with
Jacqes and
Samanosuke. He tries to leave but Michelle doesnt want him to. He
pushes her
out eof the way and runs. Michelle searches and comes across Notre Dame
and
believes Henri went inside. Take control of Michelle and defeat the
zorms that
are outside the temple. Grab the soul bracelet from the box by the
gate. This
will now allow Michelle to absorb souls. Head inside and defeat all of
the
genma that appear. Follow the same path the Samanosuke took to reach to
the
room with the transporter. Once you get into the room, two dordo's will
attack
you. Use evasive moves and grenades to defeat the two genma. Onced you
beat
them go into the area were the dordos came out of and get the paris
report
from the shelve. This mentions Boulogne Zoo as a holding place for
human
experiments. This is were Michelle believes Henri was taken to. The
next scene
is Ako and Michelle in Michelles car driving to the zoo.
J.Zoo (Michelle)
Some were inside the zoo is Samanosuke and Henri stuck inside two
electrified
cages. Henri starts to cry but Samanosuke tells him to be strong and
says
Michelle will come find them. Once you reach the zoo you will encounter
a new
creature, a Zmoh. These genma are too fast too use grenades, so run up
the
steps by the gift shop. The Zmoh will try to attack but it cant get up
the
steps so this is a perfect chance to take them out. Once you take out
the Zmoh
go past the fountain and over to the stairs by the boat dock to pick up
the
zoo flyer. Back by the fountain there is a trash can, so blast it away
to get
an ecospirit. By the large staircase is a green box only Michelle can
open, it
contains ten grenades. Once you get to the top of the steps a Zmoh will
break
out of its box so stay at the top and keep firing. Go over to the end
of the
path and smash the trash can to get and ecospirit. Enter the building,
there
are two zmohs in glass cages. If you get close they will smash through
and
attack. Because it is more confined your grenades should be more
effective.
Also grab the get the first aid kit form the tengu box. Go out the
building
and defeat the bazu that await. If you are low on health, equip akos
white
vest and stand behind the panda cut out to heal you faster. There is
also
another ecospirit in the trash can. Enter the panda house and witness
the
grizzly scene. Smash the trash can to get another ecospirit and pickup
the
Mecha Demon book nearby. Use the ladder to climb down into the pit. Go
over to
the device with four levers. Pull the middle left lever to get the boat
key
and then pull the right lever to get a new gun, the SPS 15+R. This gun
is
perfect for taking out flying Bhaza with one shot, it is also the most
accurate gun you have. If you pull the other two levers two Zmohs will
be
released and because it is a confined area it can cause a lot of
damage. Exit
the panda house and make your way back to the boat dock and use the key
to
start the boat. This will start a cut scene were Michelle starts to
think if
Henri is ok or not. Then the motor dies and the boat stops moving, then
a few
genma attack. Dispatch these genma and Michelle uses a little brute
force to
get the engine going. Ince you get to the other side use the save
mirror if
you want to. Go over to the door and slay the zagats gaurding it and
get the
first aid kit from the tengu box. Go inside and use grenades and and
heavy
fire to destroy the Nurabis blocking the door. Go down stairs and watch
as
Michelle finds Henri and Samanosuke. She tries to find a way to release
them
but then two Zmohs escape there cages. Run past them and enter the
first cage.
There is another new weapon, The SPS 15+G. This gun fires grenades so
it
should only take a couple shots to drop the Zmohs. Then go ovver to the
red
lever on the wall and pull it to release Samanosuke and Henri. Henri
happy
about being free runs over to hug Michelle but before he could
Guildenstern
appears and kidnaps Henri and Michelle.

K.Zoo (Samanosuke)
Regain control of Samanosuke and pick up the Soul braclet on the floor.
Before
leaving get the first aid kit in the second cage. Return to the boat
and go to
the other side of the zoo. Once you are there a new monster will
appear, the
dorabazu. Take out these genma before procedding. Go over to the
building were
the zmohs inside the glass cages were and go over to the door. The kuga
has to
be at level two or higher to open the door. Get the Lab building key
from the
shelve and return to the boat. Go back to the lab building on the other
side
of the zoo. Once you enter Dorido will be kneeling in front of the door
so use
magic to slay the genma. Use the lab key to unlock the door and head
inside.
Bazu and Dorbazu will bust out of the glass tubes that they are in.
Finish
these genma off and enter the specimen room. Pick up the Ten slash
scroll and
the Mecha Demon 2 book. There is a puzzle box in the corner so here is
the
solution:

+--------------------------------------------+
| | | | |
| 1 | 2 | 3 | 4 |
| | | | |
+----------+--------------------------------------------+----------+
| | | | | | |
| Start | 5 | 6 | 7 | 8 | Finish |
| | | | | | |
+----------+--------------------------------------------+----------+
| | | | | |
| 9 | 10 | 11 | 12 | Finish |
| | | | | |
+--------------------------------------------+----------+
| | | | |
| 13 | 14 | 15 | 16 |
| | | | |
+--------------------------------------------+

1.Move 12
2.Move 8
3.Move 7
4.Move 6
5.Move 10
Reward:Oni Jewel

Make your way to the protective mirror and save because you have a boss
battle
coming up. Enter the door and watch as guildenstern has Michelle and
Henri
strap to tables and threatens to make them into Genma. Samanosuke
arrives just
in time. Guildenstern sick of Samanosuke decides to take him out by
himself.

Boss Battle-Guildenstern
Difficulty:Easy/Medium
In this fight Guildenstern will shrink by about have the size and fly
around
the room. At the beginning he will teleport around the room and when
his chest
glows red he will summon two Nerofobora to help. These guys are almost
the
same as the Fobora. But they can be a problem. If you elimante them
Guildenstern will attack by throwing his staff or swinging it at you.
He will
randomly regenerate the two NeroFobora. At a point in the battle
Guildenstern
will cause a time portal to engulf the room. This will cause
Guildenstern to
regain health but he only does this once during the battle. The best
way to
attack Guildenstern is to use arrows when he is up higher and use magic
when
he come close to the ground. Try to hit a critcal on guildenstern at
the
moment that he summons the Nerofobora. This will eliminate the
Nerofobora for
a longer period of time.

Once the battle is over, Guildenstern staggers then falls. He then says
something about a completed time warp device and he calls it his
greatest
creation. Samanosuke tries to get out of him the information on were it
is but
Guildenstern dies before he can get the information. Then Michelle and
Henri
are released. Samanosuke goes around looking for clues and comes across
a
picture of a cathdedral. Michelle recognizes this as Mont-Saint-Michel.
This
is were Samanosuke believes the time warpdevice is.

L.Mont-Saint-Michel
Samanosuke,Ako,Henri,and Michelle all get into Michelles car and head
over to
Mont-Saint-Michel. Henri looks somewhat depressed so ako decides to go
check
on Jacques. Still on the Genma train, Ako asks Jacques for something
that
belonged to his wife. He hands Ako a ring and Ako goes back to the
present and
gives it to Henri. Ako uses her magic to put Henri in a dream state and
He
sees his mother. She tells him not to be sad and not to blame himself
for her
death. Henri wakes and is crying, Michelle looks at him and also begins
to
cry. Just then they come across Mont-Saint-Michel with dark cloud over
it.
Samamosuke and Ako decide to go alone. Gain control of Samaonsuke on
the main
street grab the Ranmaru book and you will soon notice the Time folder.
This
is another back and forth level between Jacques and Samanosuke. Since
there is
nothing you can do for now. Send Ako back to Jacques. Back in the past,
the
Genma train comes to a stop, Jacques gets out and finds out that he is
also
at Mont-Saint-Michelle except in 1582. Heihachi then appears and tries
to talk
to Jacques but he looks up and sees a demon woman and attacks Jacques.

Boss Battle-Heihaci
Difficulty:easy
This fight is a little more difficult then before just because
Samanosuke is
not around to help. Use good defense and magic to beat Heihaci, but
like the
battle before there is very little strategy in fighting heihaci, just
hack and
slash.

After the fight the some what attractive demon woman (if you could call
a
demon attractive) jumps down from the building. She tells Heihachi to
finish
off Jacques but he doesnt want to. He walks off and The demon known as
Vega
Donna yells at him to get back here. Once the scene is over, go to the
front
end of the train and smash the box to gain an Ecospirit. The door at
the top
of the steps is locked so use the firelfy to get up to the balcony.
Enter the
door and find the Mont-Saint-Michel map in the box. Go into the garden
and
charge up your fire whip. There are four torches on the wall so light
three of
them and then wait until the gate that is moving up and down hits the
ground
then strike the torch. This should give you plenty of room to get under
the
gate. Once under the gate, grab the Main gate key. Now wait until the
gate
hits the ground to swing your sword. If you hit it at the right time it
will
cause the gate to raise all the way up. Go under the gate and out the
opposite
door. There is a slave being threatened by several genma. Defeat the
genma and
the slave will give you an herb. There is another time folder here so
send the
main gate key to Samanosuke. Now that Samanosuke has the main gate key,
you
can unlock the green gate at the end of the street. Up the stairs is
another
map to the cathedral. Run up the curved path and go until you run into
a
nurabis and several zabiets. Finish them off and then pick up the sun
crest.
Return to the main street and use the suncrest to open the other gate.
Smash
the trash can to get an ecospirit. There is a puzzle box nearby so here
is the
solution:

+--------------------------------------------+----------+
| | | | | |
| 1 | 2 | 3 | 4 | Finish |
| | | | | |
+--------------------------------------------+----------+
| | | | |
| 5 | 6 | 7 | 8 |
| | | | |
+--------------------------------------------+
| | | | |
| 9 | 10 | 11 | 12 |
| | | | |
+----------+--------------------------------------------+
| | | | | |
| Start | 13 | 14 | 15 | 16 |
| | | | | |
+-------------------------------------------------------+

1.Move 7
2.Move 3
3.Move 2
4.Move 6
5.Move 10
Reward:Power Jewel

At the top, looking over ther street is a treasure box contianing the
red eye
stone. There is also a tengu box containing 20 ice arrows. Go back to
the
street below and send the red eye stone to Jacques. When Jacques
recieves the
red eye stone, go through the double doors near the time folder. Right
when
you go through the door there is a stone covering with a sun,moon and a
star.
There is also a goats head statue that is missing an eye. Use the red
eye
stone and push the head in to remove the cover. You have to complete a
set of
three puzzles by walking over tiles in the order of Sun-Moon-Star. Here
are
the solutions to the three puzzles:

+-----+-----+-----+ +-----+-----+-----+ +-----+-----+-----+


| | | | | | | | | | | |
| 6 | 7 | 8 | | 12 | 5 | 4 | | 8 | 7 | 6 |
+-----------------+ +-----------------+ +-----------------+
| | | | | | | | | | | |
| 5 | 10 | 9 | | 11 | 6 | 3 | | 9 | 10 | 5 |
+-----------------+ +-----------------+ +-----------------+
| | | | | | | | | | | |
| 4 | 11 | 12 | | 10 | 7 | 2 | | 12 | 11 | 4 |
+-----------------+ +-----------------+ +-----------------+
| | | | | | | | | | | |
| 3 | 2 | 1 | | 9 | 8 | 1 | | 1 | 2 | 3 |
+-----------------+ +-----------------+ +-----------------+

If you screw up on a puzzle the cover slams shut and cause damage to
you. You
also have to restart from the beginning. Once you complete the puzzles
the
spiral ramp becomes a stair case that allows you to access the doors.
If you
enter the first door the gate keep for the dark realm will be there. If
you
choose to go to the dark realm and you get the green orb, you have to
send it
to Samanosuke because jacques cant use the green orb to open the chest
on the
first level. Return back to the spiral staircase and smash the two
crates at
the end. This will release two fireflys, return to the top of the steps
and
use the fireflys to jump to a bridge. Go through the opened door and
drop
down. Defeat the Nurabis plant and pick up the power jewel. The red
door is
locked so you will need to find the key. Unlock the gate to get to the
stairs.
Exit the spiral stair case and defeat the enemies that await. Smash the
crate
to get another firefly. Take this one and go to the top of the towers,
there
you can get Ako's orange vest. Return to the time folder and send Ako
back to
Samanosuke. Make your way over to the curved stair case and enter the
golden
double doors. Slay the Ouija and Zmoh inside the room. The giant
machine in
the room is the machine Guildenstern was talking about. Pick up the
Time lab 4
and enter the dark circle. This will transport Samanosuke to a parallel
universe were the colors are different and the camera will twist and
cause
some odd visuals, but it is still the Arc de Triomphe. Make your way to
the
entrance and slay the Nurabis in front of it. Work your way to the
roof, were
a powerful combination of Ouija, Gacha, and Dongacha await. Use the
Chigos
magic attack to eliminate the powerful enemies. Then grab the red key
out of
the box. Another time rift appears so step into it and press x to
return back
to the normal world. Quickly run up the stair case and save your game.
If you
want you can go back to the dark realm, it is still in the same place.
If you
go remeber that you have the green orb to unlock the chest. If you
manage to
get the purple orb, then return to the time folder and send it and the
red
key to Jacques. Regain control of Jacques, and if you have the purple
orb go
to the first level of the dark realm. Take out the enemies and get the
item
from the box. Then return to the stair case. Use the fireflys to make
it back
to the red door. Unlock it and watch the cut scene as Vega Donna orders
a few
slaves to keep working, he then leaves then Jacques comes in and tells
them
all to leave fast. After they all leave, two Fugaku appear. Eliminate
these
two and pick up the medicine in the treasure box. Leave the room and
Heihaci
will appear and throws a key to you. He then says there are more slaves
in the
store room. When you leave several genma are assualting the slaves you
freed.
Defeat the genma, so that both slaves dont die and get an Herb and a
Oni med 1
then go through the door at the bottom and anohter slave is being
assaulted.
Take out the genma and recieve an Herb. Go back up the spiral stair
case and
defeat the genma after you go through the doors. The slave up there
will give
you a Oni med 1. Then use the firefly to return to the garden area. A
couple
dark puppets will appear so either defeat them or run past them and out
the
other door. Use the firefly to drop back down to the courtyard. A
dongacha
will drop out of the skys to prevent you from opening the door. Finish
the
genma off with magic and use triangular key Heihachi gave you to open
the
door. Inside several slaves will run when the building starts to shake.
They
say the cathedrals alive. Pickup the genma plant that was left behind
and get
the secret med from the tengu box. Exit the store room and plant the
genma
plant in the second square of dirt. Then return to the balcony and send
ako to
Samanosuke. Once you gain control of Samamosuke, the genma plant is
already
full grown and reaches above the ledge. Use this to get down to the
courtyard.
Destroy the two Zmohs that are there and smash the trash can to get
another
Ecospirit. Enter the store room and defeat the Zmoh that is in there.
Smash
the boxes and get the iron gear from the treasure box. There is also
two
Ecospirits in th back of the room, just smash the objects in the
corner. go
back to the courtyard and climb back up to the balcony. Send the iron
gear to
Jacques. Once you get the iron gear, use it on the set of gears on the
side of
the gate. Once it is in place pull the lever to raise the gate. Defeat
the
floating Ouija and the Nurabis plant. Pickup the secret med from the
box and
Vega's Diary. Go through the door that is to the left of the platform
and keep
walking until Jacques gets stuck. This will trigger a scene were
Jacques is
trapped and gas is leaking in. Jacques passes out, and then in the
present
Henri sense something is wrong and wants to help. Michelle but she
knows that
Henri needs to help his father. Now you take control of Michelle and
your
first task is to find Samanosuke. Grab the soul braclet that is outside
the
door and enter. If you have the SPS 15+G you should be able to blow
through
the streets with few problems. Now if you try to enter a door but Henri
is
too far behind, Michelle wont advance, just keep that in mind. Make your
way up to the balcony and find Samanosuke. They inform Samanosuke that
Jacques
is in trouble. Ako then appears and says that Jacques is trapped.
Michelle and
Henri go into the building. Regain control of Samanosuke and get the
soul
braclet. Save if you want and enter the building. Defeat all the Genma
that
get in your way and go to the basement. There Henri is trying to crack
the
code on a lock device. He quickly does this and then tells his dad in
the past
to do it just like he did. This next puzzle you have to hit the buttons
in
certain sequence five times. The buttons will flash on the upper part
of the
screen, but here is the solution to the puzzle:
1st lock: up, down, (L) triangle
2nd lock: up, down, (L) triangle,(U) x, (K) circle
3rd lock: up, down, (L) triangle,(U)x, (K)circle, down, up
4th lock: up, down, (L) triangle,(U)x, (K) circle, down, up, (J)square,
left, (U) x
5th lock: up, down, (L) triangle,(U) x, (K) circle, down, up, (J)
square, left, (U)x, (U)x, right

After you do that the gas will stop and the door will become unlocked.
Once
Samanosuke, Henrin and Michelle return to the previous room, Ranmaru
Mori
appears on a screen. He says that it is almost time to activate the
time warp
device, and the Effiel tower is in the backround. Ranmaru then says you
will
die here so you wont be able to see it, then the machinery begins to
explode.
Once you get to the main street, several strong genma appear including
a
Dorido. Try not to use magic because the next fight you need all the
magic you
can have. Be absolutly sure that you save before you exit the street.
Once you
exit, what appears to be a large rock explodes to reveil gertrude.
Gertrude
charges an knocks down Michelle. Get ready for one of the hardest boss
battles
you will have.

Boss Battle-Gertrude
Difficulty:Hard
This fight will take longer to win because you have to get rid of all
of
Gertrudes armor and the remaining helmet before you can finish off the
dog.
Gertrude has similar attacks to the other fight but she uses them more
freqently. Like in the previous fight if you are up against a wall and
she
charges quickly side step and the dog will slam into the wall and knock
itself
out. Equip the chigo and use the charged spin attack to cut off the
armor.
Gertrude herself is not what makes this battle hard, it is the small
space you
are fighting in and the fact that you have to take out all of its
armor. Once
you get rid of the other helmet, one magic or onimusha attack should be
enough
to put this big dog to sleep.

After the battle watch as Samanosuke and Henri help Michelle. Before
Ako
leaves Henri says to tell Jacques that he can marry Michelle.
Samanosuke says
they have to hurry and get out of there. The get in Michelles car and
speed
off. They quickly drive down the bridge and Mont-Saint-Michel explodes
behind
them. The flames catch up with them and engulf the car but it speeds
out and
everyone is happy about that. Back with Jacques he is still in Mont-
Saint-
Michel. So navigate him to the end and pick up the fortress one along
the way.
Jacques then comes across a castle hidden away, but Vega Donna appears
and
says that your too late. Jacques then uses his whip to garb hold off the
castle railing. Jacques tries to keep from falling as the castle begins
to fly
off. Vega Donna then orders a cannon out. The cannon fires, to propel
the
flying castle and it blows up Mont-Saint-Michel.

M.Lake Biwa
As the flying castle passes over a frozen area, the area were Jacques
is opens
up and Jacques falls out and plunges to the ground, then the genma
castle
lands. As Jacques lies in a pile snow knocked out, Ako leads Samanosuke
to his
were abouts. When Jacques wakes up he is startled to see Heihachi with
Samanosuke. Heihachi says that he is now with you. Samanosuke then says
that
there is an Oni army orb here somewhere. Heihachi offers to help but
Jacques
wants him to go to the demonized Azuchi castle, to find out more
informatiom.
Once you gain control of Jacques save your game and smash the brown box
to
release a firefly. Then go onto the iceberg and use the firefly to pull
the
iceberg from the shore. Now the iceberg will float down the lake and
you have
to use fireflys to pull it away from glaciers. If you strike three
glaciers
the icebreg will shatter and you will automatically die. Usually genma
will
attck with Fireflys attached to them so slay them quiclky to release
the
firefly. If you pass a brown box, smash it quickly to release more
fireflys.
Once you make it to the other end, a grizmoh will drop down and cause
the
bridge to lower. Slay the grizmoh to raise the bridge back up. You will
then
notice there are two glaciers, but you can only take one. If you take
the one
on the right you will run into several archers and a grizmoh. This will
release a firefly so use it to cross to a small ice patch and pick up
the
secret med. Retrun to the the other large patch of ice and use the
awaiting
glacier to get to the mainland. If you take the glacier on the left,
when you
get to the ice a grizmoh will weigh down the bridge so slay it and then
slay
the other grizmoh to gain a medicine. Then take the awaiting galcier to
the
mainland. Either way you choose, it leads to the same place. Once you
start
moving a hail storm of arrows will be launched from the mainland. This
could
cause you to stagger and miss the fireflys. Defeat the enemies and
smash the
boxes to get fireflys. Once you get to the mainland save your game and
enter
the house. A gate will shut seperating Jacques and Samanosuke. Jacques
will
have to explore the house on his own. In the first room pickup the Oni
Mansion
scroll. This explains that the house was created to confuse genma and
protect
the oni army orb. Because of the confusing path here is a step by step
solution and diagram of the house:

+-----+
| 4 |
+-----+-----+
| 3 | 7 |
+-----+-----+-----+
| 2 | 6 | 9 |
+-----+-----+-----+
| 1 | 5 | 8 |
+-----+-----+-----+

1.Pull the red firefly to open the gate


2.Run into room 2 and then run into room 6. Smash the trunk to get an
Ecospirit.
3.Return to room 2 and then run to room 4. Defeat the Fugaku and then
defeat
the Gajimaro that jumps out of the box.
4.Pull the blue firefly and the run back to room 1 bypassing the Fugaku
and
run into room 5. Release the firefly in the box.
5.Go into room 8 and slash the panel on the wall. Enter the smaller
room and
pickup the secret med and get the souls from the soul statue. Then
pull the
firefly.
6.Run to 1 then to room 2 and into room 6. Use the firefly to cross the
gap
and enter room 9. Pull the yellow firefly. Quickly go back to room 4
and
pull the blue firefly.
7.Run back to room 3 and into room 7 and enter the yellow gate before
it
closes. Once there save your game and slash the wall panel and drop
through
the hole in the floor.

Once you drop through the floor two Dongacha will attack. Use magic to
finish
off the genma and use the firefly to jump over the barrier. There is a
tengu
box on the left side of the wall containing a medicine. Then go over to
the
dragon statue to get the mythical Oni Army orb.

M.Azuchi Castle Area


This in my opinion is the funnest part in the entire game. The scene
starts
off with Samanosuke and Jacques looking toward Azuchi castle and an
army of
thousands of genma swordsman charging at them. Samanosuke takes the
army orb
and puts it in his gauntlet and then a burst of light comes from it.
Then
thousands of streams of light come from the orb and emerges the oni
army. The
oni army clashes with the genma army. While Samanosuke has to control
the army
its up to Jacques to storm Azuchi Castle. One the battle field, a
constant
hailstorm of arrows will be fired, so keep moving to avoid them. If
ever
surronded the best weapon is the Hyosai. Just power up the magic and
strike.
All the enemies surronding you will freeze. Also suck up any of the
souls of
the genma that the oni kill. Slaughter however many genma you please
and
contine through the door at the end. More oni warriors will be there,
so with
there help take out the swordsman and then take out the archers and
procede to
the next area. Here there are no oni to help you so take out the
archers and
swordsman by your self. There is box on the second high point
containing a
medicine. Once you retrive this head inside Azuchi castle.

N.Azuchi Castle
After the cutscene were Heihachi kills some genma and tells you to take
the
elevator, pick up the Fortress 2 book and also enhance whatever you can
with
the souls from the battlefield. Use the elevator to reach the upper
floor.
Slay the dark spiders and pick up the map from the box and head out the
open
window. Pick up the vassal book and solve the puzzle box. Here is the
solution

+---------------------------------------------+----------+
| | | | | |
| 1 | 2 | 3 | 4 | Finish |
| | | | | |
+-----------+--------------------------------------------------------+
| | | | | |
| Start | 5 | 6 | 7 | 8 |
| | | | | |
+---------------------------------------------------------+
| | | | |
| 9 | 10 | 11 | 12 |
| | | | |
+---------------------------------------------+----------+
| | | | | |
| 13 | 14 | 15 | 16 | Finish |
| | | | | |
+---------------------------------------------+----------+

1.Move 2
2.Move 3
3.Move 7
4.Move 11
5.Move 15
Reward:Oni Jewel

Use the firefly above to get to the second level. You should see a
large genma
on the ledge above and it will jump down with a slash. The genma of
course is
Marcellus. You cant run from this fight so use the same tactics as
before
except you dont have the firefly at your disposal. Once you take out
marcellus
use the other window and head inside. Go down stairs to the barricade
and get
the Oni med 1 and then use the protective mirror near the bridge
because a
boss fight is coming up. Go up the steps and watch the cut scene. We
run into
Vega Donna licking her talons as Jacques enters. She calls herself the
genma
queen and mistress to Nobunaga.

Boss Battle-Vega Donna


Difficulty:Easy/Medium
Vega Donna has a vareity of attacks which for the most part are all
blockable.
When she chains combos there are periods when she breaks through your
defense
but it causes little damage. She does have a move were she leaps up to
the
rafters and fires here knives at you and then uses her binding shot
spell. If
Vega Donna ever uses here binding shot while on the ground, block it
and it
will hit her and she will be defenseless. During the match she will
create a
copy of herself. If you manage to defeat the copy it release souls. The
key
to this match is defense and use her binding shot to your advantage.

After the battle Vega Donna collapses on a suit of armor and dies.
Absorb the
souls and a ladder will drop down. Climb the ladder and watch as
Jacques comes
across Heihachi lying in a puddle of blood. Samanosuke shows up and
Heihachi
says that he fell for Ranmarus trap and that Nobunaga wasnt in Azuchi
castle.
He told them to go to Honnoji Temple and defeat the genma, Heihachi
then dies.
Jacques says he wants Ako to go to Henri because its time for the final
battle.

O.Eiffel Tower
Ako gets to Henri as Michelles car pulls up by the Eiffel Tower. Ako
says that
Jacques might be able to come home soon if all goes well. Samanosuke
says if
things dont go well that Nobunaga could come here. Samanosuke decides
he must
stop the time warp device before Nobunaga can get here. Inside the
Effiel
Tower you regain control of Samanosuke. Pick up the first aid kit in
the box
and solve the puzzle box in the corner across from the elevator doors.
Here is
the solution:

+--------------------------------------------+
| | | | |
| 1 | 2 | 3 | 4 |
| | | | |
+--------------------------------------------+----------+
| | | | | |
| 5 | 6 | 7 | 8 | Finish |
| | | | | |
+----------+--------------------------------------------+----------+
| | | | | |
| Start | 9 | 10 | 11 | 12 |
| | | | | |
+----------+--------------------------------------------+----------+
| | | | | |
| 13 | 14 | 15 | 16 | Finish |
| | | | | |
+--------------------------------------------+----------+

1.Move 3
2.Move 4
3.Move 8
4.Move 7
5.Move 11
6.Move 10
Reward:Oni Jewel

Save your game before boarding the elevator. Once on the elevator hit
the
button to start it. During what seems like a peaceful ride, the
elevator stops
and several Zabiets crash through the sky light. Slay these genma and
hit the
other button to release an emergency ladder. Climb the ladder and slay
the
Zmoh that on the roof and use the ladder to climb to the stairs. On the
stairs
in the flat sections there are time rifts, if you get caught in one it
will
transport you to a lower part of the stairs. As you try to go up the
stairs,
Dorabazu will try to push you back into the time rifts. Use the magic
attack
of the Chigo to finish off the Dorabazu. Keep pushing and fighting your
way up
the stairs you will come across a flat section were lightning is
constantly
striking. To make this even harder, Brainstern shows up for another
fight. He
has most of the same attacks he did before, so use the strategy you had
in the
previous fight with the robot. Once the robot is done, find the machine
that
is causing all these lighting strikes. It should be a wierd looking
machine
with sliding panels on it. When it opens up its panels, strike the
inside and
after a few strikes the machine will crack and the lightning will stop.
Pick
up the map from the box and enter the door way to the second set of
stairs.
There are two different cables, take the right one to get to the
stairs. Use
the same attacks to defeat the other Dorabazu as you did earlier. Once
you get
past the tough combination of Oujia and Dongacha go up to the
observation
deck. There are plently of items located between the two floors. Open
the
elavator door and slay the Dorido that waits inside take elevator up to
the
second floor. Save your game and get the souls from the soul statue and
then
use the stairs to get to the final confrontation with Ranmaru Mori. Up
on the
top level Ranmaru claims it is to late and Nobunaga will come to this
world.

Boss Battle-Genma Ranmaru Mori


Difficulty:Easy
The only new move ranmaru has is to charge up his swords until they
turn red
and he releases an energy blast. It can be blocked so dont worry. Use
the same
strategy as for the previous fight and it should be an easy match.

After the battle Ranmaru staggers over to the machine and Samanosuke
tries to
stop him but it is too late Ranmaru pulls the lever to activate the
machine.
Samanosuke tries slashing it but it has no effect. Ako appears and
Samanosuke
tells her to prevent Nobunaga from coming to this world at all costs.

P.Honnoji Temple
Back in 1582, a group of warriors led by Mitsuhide Akechi stands
outside the
gate of Honnoji Temple. Samanosuke and Jacques come forward and
Mitsuhide says
the he is counting on them. The gates open up and let the final
showdown
begin. Slay the axemen and the Dark Crows that are in the courtyard.
Head up
the stairs and approach the staircase of the temple. Ranmaru Mori shows
up and
says he cant let anyone pass. Jacques wants to avenge the death of
Heihachi so
he goes up the stairs and beats up Ranmaru and then uppercuts him off
the edge
of the balcony. Ranmaru hits the ground and dies. Pick up the Ranmaru
Scroll
which lies by his body. Then go over by the west wall and open the
treasure
box to release a firefly and ride it up to the roof. Pick up the secret
med
and head back down. Now is your oppurtunity to get Jacques ulitmate
whip.
Access the dark realm and fight your way through the floors and collect
the 8
blue orbs along the way. After the dark realm save your game and
replenish
your magic. Head up the stairs and get ready to fight. Nobunaga says
that he
must defeat you to realize his power. He then launches an energy blast
which
knocks both them back. Samanosuke gets up but is knocked down. He then
focuses
on Jacques and says it is his turn.

Boss Battle-Nobunaga
Difficulty:Very easy/Medium (Depends if you have the ultimate whip)
If you dont have the ultimate whip this battle is a challenge. Nobunaga
has
the ability to strike critical hits so try to use either magic and a
deflect
critcal to cause lots of damage. Use the firefly in the room to avoid
his
sword and if you have the ability to turn into onimusha use it. If you
have
the ultimate whip then keep pressing triangle and the battle will be
over
before you know it.

After the battle Nobunaga falls. Jacques goes over to check on


Samanosuke.
All of a sudden jacques begins to glow white. This must mean he can go
back to
his time. He shakes hands with Samanosuke and steps into the portal. As
the
portal envelops him, Nobunaga arises and strikes Samanosuke with an
energy
bolt. Jacques can do nothing but watch. Nobunaga comes over and puts a
foot on
Samanosukes chest to hold him down and then he raises his and thrusts
down
into Samanosuke. Jacques continues to call for Samanosuke. The portal
closes
transporting Jacques to the france and Nobunaga laughs because he
beleives he
has won. Back in france, Jacques appears near the Effiel Tower and
Henri,
Michelle and Samanosuke are nearby. He goes over and hugs Henri and
Michelle.
Jacques then turns to Samanosuke. Samanosuke says he knows what
happened and
he can now return to his time. Jacques offers to come but Samanosuke
says he
cant because he has to stay in his time. Samanosuke then tells Henri to
be
nice to his new mother. Samanosuke and Ako go over to the portal, and
Jacques
leaves Samanosuke with the parting words of Kick his ass. Samanosuke
steps
into the portal and is transfered back to Japan. Jacques, Henri, and
Michelle
can all now speak in french once again. As the happy family walks off,
a set
of blades appear from behind a tree and Ranmaru Mori appears. He
staggers over
to them and slashed Henri across the back. Jacques completely enraged
pulls
out the whip and beats the hell out of Ranmaru. Jacques quickly gets
back to
Henri, but he fades to fast and dies. Michelle begins to cry as Jacques
says
Henri over and over again. Just then the gauntlet still around Jacques
wrist
glows brightly and in an explosion of light it dissapeers. Henri then
slowly
opens his eyes and is ok. Jacques then thanks the oni and the happy
family hug
once more as the Eiffle tower glows in light. Back in Japan, Samanosuke
returns to Honnoji temple. This is Samanosukes turn to enter the dark
realm in
an oppurtunity to get the Bishamon sword. The problem is that you can
only use
it in the dark realm. Save and enhance your weapons. The level of all
of your
weapons will determine the level of the sword you recieve at the end.
Enter
the temple and prepare for battle. Samanosuke sees the body of the
Samanosuke
from the past and he goes over to it. He then uses the gauntlet and
absorbs
souls of the body. He then transforms into the unstoppable Onimusha.

Boss Battle-Nobunaga
Diffiuculty:Way too easy
Since you are the Onimusha, you are invincible which kinda takes the
fun out
of the battle. Keep pressing triangle until the cut scene starts.

Nobunaga falls but he levitates above the ground and claims it isnt
over. He
then transports both you and him to the Demon Realm for the final
encounter.
Nobunaga also Reveils his true form as the Demon King.

Boss Battle-Genma Nobunaga


Difficulty:Medium/Hard
The battle starts with nobunaga creating a force field around him with
four
cones. Try to slash at these cones and they will release colored souls.
Absorb
these to become powerful enough to destroy the cones. After the force
field is
gone Nobunaga will start to use elemental attacks similar to the ones
in
Onimusha 2. If you ever launches the fire attack try to get right next
to him
because the fire cant take a shrap turn. The lightning attacks are
easiest to
avoid because you see were they will land. After you dish out enough
damage
Nobunaga will fall to one knee and drop his sword. Quickly hold down
circle to
absorb and obtain the Genma Samonji, the sword of hatred. Nobunaga then
gets
mad. He now launched fireballs and charges across the field. Side step
these
attacks and keep attacking. Sooner or later Nobunaga will fall.

At the end Nobunaga starts reciting lines from a poem and then he
starts to
dissolve into a dark cloud. He says the parting words of Very
well...Very well
Samanosuke then uses the gauntlet and absorbs the dark cloud of
Nobunaga.
The temple begins to collapse and Samanosuke and Ako get out quickly.
After
the battle a scene takes place were Samanosuke and ako are near a
river. Ako
and Samanosuke decide to head off to begin a new journey. After the
credits
roll, we see a small troop of soliders led by someone on horseback. As
the
camera pans around we notice its Tokochiro Kinoshita or as he is now
known as
Hashiba Hideyoshi. He says that with his masters death, he can now rule
Japan.
Congratulations you have just beaten the final installment in the
Onimusha
series. The next screen should tell you what ranking you got and if you
are
given a special title.
#######################################################################
#######
X.Extras

A.Rankings and Titles


The ranking you recieve at the end of the game is a compositon of how
well you
did. If you also finished certian criteria you will recieve a title.
Here is
a breakdown of what you need to get a certain grade and title.

Play Time Points Soul Points Points


-----------------|--------- ---------------------|----------
0-5:59 hours | 10 170,000+ souls | 10
6:00-7:59 hours | 6 145,000-169,999 souls| 6
8:00-10:59 hours | 4 125,000-144,999 souls| 4
11:00-13:39 hours| 3 100,000-124,999 souls| 3
14:00-16:59 hours| 2 70,000-100,000 souls | 2
17:00+ hours | 1 0-69,000 souls | 1

Enemies Defeated Points Critcal hits Points


-----------------|--------- -----------------|-----------
2300+ | 10 600+ | 10
2000-2299 | 6 500-599 | 6
1700-1999 | 4 350-499 | 4
1300-1699 | 3 200-349 | 3
1000-1299 | 2 50-199 | 2
0-999 | 1 0-49 | 1

Dark Realm items Points Overall points |


Rank
-----------------|---------
-----------------------------
100 | 10 Normal-41-50 | S
70-99 | 6 Easy-50 |
50-69 | 4
-----------------------------
40-49 | 3 Normal-34-40 | A
20-39 | 2 Easy-34-49 |
0-19 | 1
-----------------------------
Normal-26-33 | B
*Purple vest=10 points Easy-Same |
*Fire, Thunder, Wind Seals=10 points each
-----------------------------
*Bishamon Sword & Ultimate whip=30 points each Normal-18-25 | C
Easy-Same |
-------------------------
----
Normal-5-17 | D
Easy-Same |

Title-Save only once during the game:BRAVERY


Have a critical hit rate of 40%:CRTICAL
Finish in 5 hours or less:SPEED
Find all 23 tengu boxes:EXPLORER
Kill more than 3000 enemies:OFFENSE
Suffer less than 5120 damage points:DEFENSE

B.Costumes
1.Samanosuke-Western attire:This cowboyish look is obtianed by either
having
Samanosuke's stats be higher than Jacques or beat the game in Jacques
alternate costume
2.Samanosuke-Panda Suit:Returning from Onimusha 1 you can get this
costume
by beating the Oni Training mini game
3.Jacques-Eastern Attire:The more asian looking clothes are obtained by
either Jacques stats are higher than Samanosukes or beating the game
with
Samanosukes alternate outfit
4.Michelle-Bath towel:This revealing costume can be obtained by getting
an
S ranking in normal or higher difficulty.

C.Mini-Games
------------
1.Oni Target Practice:The goal of the is game is to use either bullets
or
arrows to shot down genma eggs in a shooting gallery. Each time you
shot down
an egg you are have to absorb the red souls left behind to get to the
minimum
amount of souls needed to advance. You are given either 50 arrows or 50
bullets per round and at the end of the level if you get a better than
average
grade you are given an arrow bouns which carries over into the next
level but
the maximum amount of ammunition is 99. If you only hit each target
individually you only get a small amount of soul so when targets
overlap each
other, fire at them to get a combo score and release more red
souls.This game
is unlocked after completeing the game on normal difficulty. Here are
the
strategies for each stage:

Stage 1 - 500 souls: This level is just a warm up level. Try to


string
together combos and hit the blue targets to get more souls. Keep
shooting
at targets even if you surpass the needed total because you can get
a
better grade and arrow bonuses.

Stage 2 - 1000 souls: This level is similar to the first. There are
now
red targets which when hit explode destroying others around them.
Try to
use these targets in combos.

Stage 3 - 2300 souls: This is a harder level then the previous two.
A
shield will move back and forth and deflect all the shots that hit
it.
Stick to one side of the arena and shoot any targets that come by.
Again
try to hit the red and blue targets in combos to get more souls.

Stage 4 - 2400 souls: Hit any ofthe purple targets that pass by to
turn
into the onimusha. This will give the character infinite ammo and
absorb
souls at lightning speed. Also missed shots dont drop the combo
score. In
onimuhsa mode there is very little need for aiming so fire
recklessly and
continue to hit purple targets to remain in oinmusha.

Stage 5 - 2500 souls: The specialty targets in this level are a lot
faster
then in previous levels. Wait until they fly in and hit the green
targets
then fire. There are less targets in this level so it is critical
to chain
combos together.
Stage 6 - 3000 souls: There are now iron tragets that requires two
shots
to take out, but they release the most souls. Using the bomb
targets is
now really important because they can take out a few iron targets,
conserving ammo. There are no purple targets in this stage

Stage 7 - 3100 souls: There are now two shields on the field so
when
targets pass between them. Hit all of the red and purple targets
that you
can or you wont pass this stage.

Stage 8 - 4800 souls:There are plenty of purple targets on the


field so
you should be able to stay in onimusha mode for the majority if not
the
entire match. Chain together large combos and use bombs to blast
iron
targets and you should be able to pull this on off

After completeing the target practice game you will unlock ultimate
mode
for the main game. In that mode you start with the bishamon sword
and many
many recovery items.
-----------------------------------------------------------------------
-------
2.Adventures of Heihachi
This is mini game which tells the story of Hehachi after the encounter
at
Sakai.The controls of Heihachi along with his moves are very similar to
Samanosuke except the Hehachi cant preform magic attacks.

A.Sakai
The game opens with Hehachi trying to explain to Samanosuke why he
attacked
but before he can say anything somebody runs up and tells them the town
is
under attack. You have to go find the blacksmith, so head to the
blacksmith
shop, slaying genma along the way. Defeat the archers outside the
blacksmith
shop and head inside. The black smith explains what he needs to fix the
broken draw bridge. He gives you the Blacksmith memo and oni dust.
Stand by
the fireplace and use the dust to create a portal. This portal will
lead you
to the undersea temple.

B.Undersea Temple
The portal you entered will close in five minutes so work fast. Yuo
must find
the crimson stone and return to the portal. There is a map in the
treasure
box near the exit. Make your way into the circular chamber you
previously saw
in the main game and go into the glass corridor. Inside this hallway,
Gertrude is waiting. This is totally optional to fight her but if you
defeat
her she will leave behind a secret med, but the battle eat up alot of
time
and probably alot of health. In the next room, several genma attack.
Defeat
them and pick up the crimson stone. A cut scene takes place that is
familiar,
the scene were Jacques sees Hehachi slaying genma. Once you get the
stone,
make your way to to the room with the protal. Once you get to this
room, Genma
Ranmaru Mori will attack. Again this is optional and he drops a secret
med if
you defeat him but it could eat up alot of time. Enter the portal and
return
to Sakai.

C.Return to Sakai
Back at Sakai, give the blacksmith the crimson stone, but says that he
needs
water before the job can be complete. He straps a bucket to your back
and you
must go to the wharf to get some water. On the way, slay the genma that
you
encounter. Once at the wharf, fill up the bucket and return to the
blacksmith.
On the way genma will attack and with every hit you lose water. Try to
run
past them. At the blacksmith, more genma await. Slay any genma and then
focus
on the Nurabis plant that blocks the door. Inside the blacksmith shop
you
must have at least 90% of you water or he tells you to go back and get
more.
After you give him the water, he makes the crimson gear. Return to the
busted
drawbridge and put it in. The town seems to be safe but more genma
appear.
Once you slay them with Samanosukes help, Samanosuke brings up the
question
of if he betrays his master. Heihachi doesnt know how to answer and
leaves.

This is the end of the Heihachi mini game.


-----------------------------------------------------------------------
-------
3.Oni Training
This section includes the in game training that you could have done and
it
includes the mini game that is unlocked when you complete the in game
training
sessions. The in gmae sessions can be done with either Jacques or
Samanosuke
with the exception of Archery and Oni Bind Throw.
1.In Game Sessions

Gaurd-Use L1 to guard and collect the souls that are released in each
set of
enemies. You need 15 souls to advance through each set. An herb or
salve is
the reward for completing this
Beginner-Zorm/Swordsman
Intermediate-Bazu/Archer
Advanced-Gacha

Draw Weapon-Hold R1 to lock on the an enemy and then circle behind him.
Only
slash to the back work to release souls. You need 10 souls per set.An
herb or
salve is the reward.
Beginner-Zorm/Swordsman
Intermediate-Gacha
Advanced-3-Eyes/Zagat

Archery-Hold R1+X to aim and fire at enemies. The session is pretty


self
explanitory. You need 15 souls per set. A medicine is the reward.
Beginner-Bhaza
Intermediate-Bhaza/Zorm
Advanced-Bhaza/Zagat

Oni Bind Throw-This can only be done with Jacques. Hold R1 to charge to
weapon
and press square to grab an enemy. Then press up or down to throw the
enemy.
You need 10 souls per set. The reward is a medicine.
Beginner-Swordsman
Intermediate-Bazu/Swordsman
Advanced-3-Eyes

Oni Bind Bind Move-This is another level that only Jacques can do.
Charge up
your weapon and bind the enemy. Then press triangle to use magic. You
begin
with no magic so kill a few enemies to get some blue souls. You need 10
souls
per set. The reward is a medicine.
Beginner-Swordsman
Intermediate-Fugaku/3-Eyes
Adavnced-Fugaku/Gacha

Charged Attack-Hold down R1 or sqaure to charge your weapon and then


strike
the enemy. Use the tenso because it will release two souls instead of
one. You
need 20 souls per set. The reward is a medicine.
Beginner-Zorm/Swordsman
Intermediate-3-Eyes/Zagats
Adavnced-Gacha
Deflect Critical-When an enemy strikes, block it and when the sword is
still
ringing strike the enemy. A good method is to press L1 rapidly and
press L1
the second that the enemies attack is blocked. You need to defeat all
the
enemies that show up. The reward is a power jewel.
Beginner-Swordsman/Zorm/Bazu/Batobone
Intermediate-3-eyes/Zagat/Zolworm/Fugkau
Advanced-Dark Spider/Zabiet/Dordo/Zmoh

Critical-This level required good timing. If an enemy is about to


attack, side
step and quickly slash. Other than that the only other strategy is to
practice
becuase the advanced stages are hard. You need to defeat all the
enemies that
show up. The reward is Ako's Black vest.
Beginner-Swordsman/Zorm/Bazu/Zolworm
Intermediate-3-Eyes/Zagat/Fugaku/Gacha
Advanced-Dordo/Zmoh/Dark Puppet/Fobora

Chain Critcal-This level requires to chain two or more critcal attacks.


The
first thing is to strike an attack and then hit square again before the
flash
leaves the screen. The enemy has to be within a certain distance to
make it
work. Chain critcals can be triggered by Deflect criticals. You need 10
souls
per set. The reward is an Oni Jewel.
Beginner-Zorm/Swordsman
Intermediate-Bazu/Zmoh
Advanced-Gacha/Gilzorm

Ten Slash-The best weapon for this is the Kuga. this level reqires you
to use
a thrust attack and then hit square at the moment of the sword hitting
the
enemy. To use a thrust, hold R1 and then press up on the d-pad and
press
square. Enemies release souls with every strike so you have to get 100
souls
per set. The reward is a wood charm.
Beginner-Gilzorm
Intermediate-Zmoh
Advanced-Zabiet

2.Oni Training Mini Game

This game has a vareity of more advanced moves and less used moves but
it is
easier then the training sessions in the game. No items are rewarded
for
beating a level but if you beat the entrie thing you get one of
Samanosukes
alternate costumes.
Running Attack-This level is self explainitory, just get as far away
from an
enemy as possible then charge him and press square. You need 10 souls
per set.
Beginner-Archer
Intermediate-Dorabazu
Advanced-Zabiet/Dark Spider

Upward Attack-Get close to an enemy and press R1 + Up + Square to knock


them
up into the air. Its easier to use up on the d-pad then the control
stick. In
the second set, shot the bhaza until they are low enough and then hit
them. In
the third set stand in one place and use the attack as the dolls fly
by. You
need 15 souls per set.
Beginner-Axeman/Gilzorm
Intermediate-Bhaza
Advanced-Babian/Gajimaro

Oni jump attack-Use the firefly in the center, so hit R1 + X when


enemies are
across from you and the attack will automatically happen. You need 10
souls
per set.
Beginner-Gacha
Intermediate-Fobora/Dark Puppet
Advanced-Grizmoh/Zmoh

Finisher-Knock an enemy to ground and stand by them. Before they get up


press
sqaure to use the finishing stab. You need to defeat all of the enemies
in
each set.
Beginner-Axeman/Gilzorm
Intermediate-Dorabazu/Zabiet/Dark Spider
Advanced-Fugaku/Ouija

Kick-Wall Slam-To get souls you have to kick an enemey into the walls.
The
best way of winning the fight is to run up when the enemy appears and
hit down
and square. You need 10 souls per set.
Beginner-Swordsman
Intermediate-Axeman/Gilzorm
Advanced-Dark Spider/Zabiet

Final Chraged Attack-This level is another self explainitory level,


just
charge your weapon up to the full charge and attack. You need 30 souls
per set
Beginner-Axeman/Gilzorm
Intermediate-Gacha
Advanced-Zabiet/Dark Spider
Oni-Bind Slam-This level requires you to bind up an enemy and throw it
into
another enemy. For Fugakus and Dongacha you have to charge the weapon
up to
its highest level. You need 15 souls per set.
Beginner-Dorabazu
Intermediate-Fugaku/Axeman
Advanced-Dongacha/Babian/Gajimaro

Shoot Back-This level you face enemies that have the ability to fire
the magic
missle. This requires timing, you have to strike the missle at the
right time
to send it back at the enemy. You need 10 souls per set.
Beginner-Nerofobora
Intermediate-Dark Puppet
Advanced-Genma Ranmaru Mori
-----------------------------------------------------------------------
-------
4.Genma Puzzle Space
This mini game is unlocked if you solve all of the puzzle boxes in the
game.
You can choose what kind of puzzles you want to do from either onimusha
1, 2
or 3. You are then sent to a dark realm with boxes and it is up to you
to
solve these puzzles. Your progress is tracked through each level.

A.Onimusha 1 puzzles
first level
-----------
Left Box-1:Spin left tiles
2:Spin middle tiles
3:Spin middle tiles
4:Spin right tiles

Middle Box-1:Spin left tiles


2:Spin left tiles
3:Spin right tiles
4:Spin right tiles

Right Box-1:Spin middle tiles


2:Spin right tiles
3:Spin left tiles
4:Spin middle tiles

Second level
------------
Left Box-1:Spin left tiles
2:Spin left tiles
3:Spin middle tiles
4:Spin right tiles
5:Spin right tiles

Middle Box-1:Spin middle tiles


2:Spin right tiles
3:Spin middle tiles
4:Spin middle tiles
5:Spin left tiles

Right Box-1:Spin left tiles


2:Spin middle tiles
3:Spin middle tiles
4:Spin middle tiles
5:Spin right tiles

Third level
-----------
Left Box-1:Spin left tiles
2:Spin middle tiles
3:Spin middle tiles
4:Spin right tiles
5:Spin right tiles
6:Spin right tiles

Middle Box-1:Spin middle tiles


2:Spin right tiles
3:Spin right tile
4:Spin left tiles
5:Spin middle tiles
6:Spin left tiles

Right tiles-1:Spin left tiles


2:Spin middle tiles
3:Spin left tiles
4:Spin middle tiles
5:Spin left tiles

Forth level
-----------
Single Box-1:Spin middle tiles
2:Spin middle tiles
3:Spin right tiles
4:Spin middle tiles
5:Spin left tiles
6:Spin left tiles

B.Onimusha 2 puzzles
First level
-----------
Left Box-1:Bottom left arrow
2:Right top arrow
3:Top left arrow
4:Left top arrow

Middle Box-1:Top right arrow


2:Right bottom arrow
3:Bottom left arrow
4:Left top arrow

Right Box-1:Right bottom arrow


2:Bottom left arrow
3:Right top arrow
4:Top right arrow
Second level
------------
Left Box-1:Left bottom arrow
2:Bottom right arrow
3:Right middle arrow
4:Bottom middle arrow

Middle Box-1:Top middle arrow


2:Right bottom arrow
3:Bottom left arrow
4:Left middle arrow

Right Box-1:Left top arrow


2:Bottom middle arrow
3:Right top arrow
4:Top middle arrow

Third level
-----------
Left Box-1:Left middle arrow
2:Top middle arrow
3:Right middle arrow
4:Bottom middle arrow
5:Left middle arrow

Middle Box-1:Right middle arrow


2:Bottom middle arrow
3:Right bottom arrow
4:Bottom right arrow
5:Left middle arrow

Right Box-1:Left top arrow


2:Top right arrow
3:Right middle arrow
4:Bottom right arrow
5:Right top arrow

Fourth level
------------
Single Box-1:Bottom middle arrow
2:Left top arrow
3:Bottom right arrow
4:Right top arrow
5:Top middle arrow
6:Right middle arrow

C.Onimusha 3 puzzles
First level
-----------
Left Box-1:Second tile,middle row
2:Third tile,middle row
3:Third tile,top row
4:Second tile,top row
5:Second tile,middle row
6:First tile,middle row
7:First tile,top row
Middle Box-1:Second tile,bottom row
2:First tile,bottom row
3:First tile,middle row
4:Second tile,midle row
5:Third tile,middle row

Right Box-1:Second tile,middle row


2:Second tile,top row
3:First tile,top row
4:First tile,middle row
5:Second tile,middle row
6:Second tile,bottom row

Second level
------------
Left Box-1:Thrid tile,middle row
2:Third tile,bottom row
3:Fourth tile,bottom row
4:Fourth tile,middle row
5:Fourth tile,top row
6:Third tile,top row
7:Second tile,top row

Middle Box-1:Fourth tile,top row


2:Third tile,top row
3:Third tile,middle row
4:Second tile,middle row
5:Second tile,bottom row
6:Third tile,bottom row
7:Fourth tile,bottom row

Right Box-1:Second tile,middle row


2:Second tile,top row
3:Third tile,top row
4:Third tile, middle row
5:Second tile,middle row
6:First tile,middle row
7:First tile,bottom row

Third level
-----------
Left Box-1:Second tile,second row
2:Second tile,first row
3:Third tile,first row
4:Third tile,second row
5:Second tile,second row
6:Second tile,third row

Middle Box-1:Second tile,second row


2:Second tile,first row
3:Third tile,first row
4:Third tile,second row
5:Third tile,third row
6:Second tile,third row
7:Second tile,second row
Right Box-1:Second tile,fourth row
2:Third tile,fourth row
3:Third tile,third row
4:Third tile,second row
5:Second tile,second row
6:Second tile,third row
7:Second tile,fourth row

Fourth level
------------
Single Box-1:Second tile,first row
2:First tile,first row
3:First tile,second row
4:Second tile,second row
5:Second tile,third row
6:First tile,third row
7:First tile,second row
-----------------------------------------------------------------------
-------
D.Special Ending
If you managed to get all of Akos vests you will be treated to an
extended
ending. The ending refers to Ako falling in love and growing into a
regular
sized woman. It also talks about her feelings for Samanosuke.
Samanosuke
thinks its funny but he decides to keep her around while they start a
new
journey.
#######################################################################
#######
XI.The Dark Realm

A.Undersea Temple (Jacques)


Located:The secret room after you solve the math problem in the
library. its
in the hallway on the left.

+------+
+ A +
+------+
/ \
/ \
+------+ +------+
+ B + + C +
+------+ +------+
\
\
+------+
+ D +
+------+
|
|
+------+
+ E +
+------+
Realm|Enemies |Items
---------------------------
A |Zrom |None
B |Zagat/3-Eyes |None
C |Fugaku |None
D |Bera/Gacha |None
E |Batobone/Fugaku|Thunder seal

B.Undersea Temple (Samanosuke)


Located: Same as Jacques

+------+
+ A +
+------+
|
|
+------+
+ B +
+------+
/ \
/ \
+------+ +------+
+ C +------------+ D +
+------+ +------+
| |
| |
+------+ +------+
+ E + + F +
+------+ +------+

Realm|Eniemies |Items
----------------------------
A |Swordsman/3-Eyes |None
B |Drodo/Fugaku |None
C |Dark Puppet/Archer|None
D |Bera/Zolworm |None
E |Glizorm/Dark Crow |Thunder Seal
F |Zagat/Bhaza |None

C.Mont-Saint-Michel (Jacques)
Location:First doorway going down the spiral staircase

+-----+
+ A +
+-----+
/ \
/ \
+------+ +------+ +------+
+ B + + C + + I +
+------+ +------+ +------+
/ \ \ / \
/ \ \ / \
+------+ +------+ +------+ +------+
+ D + + E + + F + + J +
+------+ +------+ +------+ +------+
\ / \ / /
\ / \ / /
+------+ +-----+ +------+
+ G +------------+ H + + K +
+------+ +-----+ +------+
/
/
+------+
+ L +
+------+

Realm|Enemies |Items
---------------------------------------
A |Dorabazu |Statue Charm
B |Zmoh/Archer |None
C |Zorm/Dark Spider |None
D |Gacha |Green Orb
E |Zorm/Zagat |None
F |Fugaku/Fobora |None
G |Gera |None
H |Bera/3-Eyes |Medicine
I |Zmoh/Grizmoh |None
J |Batochaika/Batobone |None
K |Gacha/Drodo |Medicine
L |Dark Puppet/Dordio |Fire Seal

D.Mont-Saint-Michel (Samanosuke)
Located:Same as Jacques

+------+ +------+
+ A + + H +
+------+ +------+
/ \ / \
/ \ / \
+------+ +------+ +------+
+ B + + C + + I +
+------+ +------+ +------+
/ \ \ \
/ \ \ \
+------+ +------+ +------+ +------+
+ D +------------+ E + + G + + J +
+------+ +------+ +------+ +------+
\ / /
\ / /
+------+ +------+ +------+
+ F + + N + + K +
+------+ +------+ +------+
/ \ \
/ \ \
+------+ +------+ +------+
+ O + + M +------------+ L +
+------+ +------+ +------+
\
\
+------+
+ P +
+------+
\
\
+------+
+ Q +
+------+
/
/
+------+
+ R +
+------+
/
/
+------+
+ S +
+------+
\
\
+------+
+ T +
+------+

Realm|Enemies |Items
------------------------------------
A |Zagat/Dark Crow |Wood Charm
B |Fugaku/Archer |None
C |Fobora/Dorabazu |None
D |Batobone/Zmoh |None
E |Zorm/Gilzorm |None
F |Fobora/Dark Puppet |Purple Orb
G |Dongacha/Zmoh |None
H |Batobone/Dorido |None
I |Grizmoh/Gyaran |Medicine
J |Bera/Dongacha |None
K |Gilzorm |None
L |Dark Puppet/Zolworm |None
M |Gajimaro/Dongacha |None
N |Bera/Grizmoh |Medicine
O |Gilzorm/Dark Crow |None
P |Fobora/Dongacha |None
Q |Fugaku/Zolworm |None
R |Dark Crow/Dark Spider|Medicine
S |Gacha/Dorido |None
T |Dark Puppet/Grizmoh |Purple Vest

E.Honnoji Temple (Jacques)


Located:By the staircase next to the save mirror

+------+ +------+ +------+


+ A +--------+ D +--------+ G +
+------+ +------+ +------+
/ \ / \
/ \ / \
+------+ +------+ +------+ +------+
+ B + + C + + H + + I +
+------+ +------+ +------+ +------+
\ / / /
\ / / /
+------+ +------+ +------+
+ E + + J + + K +
+------+ +------+ +------+
/ / \ \
/ / \ \
+------+ +------+ +------+ +------+
+ F + + Q + + O + + L +
+------+ +------+ +------+ +------+
/ / \ /
/ / \ /
+------+ +------+ +------+
+ R + + P + + M +
+------+ +------+ +------+
\ /
\ /
+------+ +------+
+ S + + N +
+------+ +------+
\
\
+------+
+ T +
+------+
Realm|Enemies |Items
--------------------------------------
A |Gilzorm/Fugaku |Ultimate Whip
B |Bhaza/Archers |Blue Orb
C |Gyaran/Zabiet |None
D |Zmoh/Gacha |None
E |Fugaku/Dordo |None
F |Bera/Dongacha |Blue Orb
G |Batobone/Axemen |Blue Orb
H |Zolworm/Dark Spider |None
I |Dark Puppet/Bhaza |Medicine
J |Bera/Ouija |None
K |Archer/Dark Crow |Blue Orb
L |Zolworm/Grizmoh |None
M |Zabiet/Fugaku |None
N |Dark Spider/Gyaran |Blue Orb
O |Dongacha/Dorabazu |Secret Med
P |Babian/Dark Puppet |Blue Orb
Q |Fobora/Ouija |Blue Orb
R |Zabiet/Fugaku |Secret Med
S |Ouija/Dongacha |None
T |Gilzorm/Marcellus |Blue Orb

F.Honnoji Temple (Samanosuke)


Location:Same as Jacques

+------+
+ A +
+------+
/ \
/ \
+------+ +------+ +------+
+ E +-----------+ B + + C +
+------+ +------+ +------+
/ \ \
/ \ \
+------+ +------+ +------+ +------+
+ F +-------+ G + + D + + Q +
+------+ +------+ +------+ +------+
\ /
\ /
+------+ +------+ +------+
+ H +-----------+ I + + P +
+------+ +------+ +------+
/ \ / \
/ \ / \
+------+ +------+ +------+ +------+
+ J +-----------+ K + + N + + O +
+------+ +------+ +------+ +------+
\ / /
\ / /
+------+ +------+ +------+
+ L +-----------+ M + + R +
+------+ +------+ +------+

Realm|Enemies |Items
-----------------------------------------
A |Gyaran/Gilzorm |Bishamon Sword
B |Gyaran/Fugaku |None
C |Bhaza/Dark Spider |None
D |Dongacha/Bhaza |Red Orb
E |Dark Crow/Dark Puppet |None
F |Oujia/Fugaku |Red Orb
G |Gjimaro/Dorido |Red Orb
H |Bera/Grizmoh |Secret Med
I |Dark Spider/Archer |None
J |Dark Spider/Archer |None
K |Gilzorm/Marcellus |Red Orb
L |Grizmoh/Zmoh |Red Orb
M |Dark Puppet/Archer |Secret Med
N |Axeman/Gacha |Red Orb
O |Fobora/Dark Spider |None
P |Bera/Gacha |Medicine
Q |Axeman/Dark Crow |Red Orb
R |Zabiet/Batobone |Red Orb
#######################################################################
#######
XII.WebSites using this guide

GameFAQS.com
IGN.com
#######################################################################
#######
XIII.Credits and thanks

Capcom-For making such an awesome game

GameFAQs.com-for posting this walkthrough for everyone

BRADY GAMES-There walkthrough guide helped me when either i forgot were


a part
was or what had happened during that time
Onimusha 3 Fans-You guys make the onimusha 3 world what it is.Thank you
for
taking time to look at my walkthrough. I hope this
guide is
helpful in your quest to defeat Nobunaga and the genma.

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