Professional Documents
Culture Documents
FOUR
FOURS
GAME
Fred E. Lusk III, P.E.
January 25, 2012
Version 3.30
DEDICATION
This booklet is dedicated to Mr. Sherard, Math Teacher Extraordinaire at the old Sierra Junior
High School in Fresno, CA, who introduced me and my classmates to The Four Fours Game.
This booklet is also dedicated to my father, who showed me the factorial function and a few
others; to my mother, who helped with some of the harder solutions; to my friend Scott Endler,
who competed with me for top honors in the game; and to my wife, three children, and now
two grandchildren, who put up with all this nonsense.
Any mistakes herein are mine alone, of course, though I am looking for someone else to blame.
DOCUMENT HISTORY
1993: This treatise was originally prepared with Microsoft Word for Windows 2.0 and some of its goodies,
including the Equation Editor and WordArt, operating under MS-DOS 5.0 and Windows 3.1 on a Standard
Technologies 486-33 with 8MB RAM (which wasn't always enough, even with a really big swap file).
1998: The next installment was prepared with Microsoft Word for Windows 6.0 operating under Windows 95 on a
Gateway 2000 P5-90 with 24 MB RAM (which wasn't always enough). The 1993 through 1998 work was made
even more difficult because documents with lots of equations sometimes behaved very badly during editing.
2012: After a long hiatus, work continues with Microsoft Word 2010 operating under Windows 7 on a 3.0-GHz
Dell Dimension 8400 with 2.0 GBytes of RAM (again, not always enough). Besides updating the narrative and
adding more solutions, a key task was replacing all the old Equation Editor objects with new Equation Editor
objects. Now the documents are happy unless I am editing equations with several documents open at once..
All pages must include my name, the copyright symbol and dates, and the filename. Theyre already
there, so dont mess withem. If you have the PDF version, you wont be able to mess withem.
2.
Electronic copies must include the following two files exactly as I publish them:
4s00_INTRO.docx (Cover page, Dedication, Document History, this Copyright notice,
Table of Contents, and Introduction, including history, rules, partial solutions, etc.)
4s01_0001-0100.docx (Section I Solutions 1100)
3.
Paper copies must include all pages from the two files listed in Paragraph 2 above. Paper copies must be
handled in a manner similar to that described for electronic copies. For either electronic or paper copies,
my solutions above 100 need not be included with the two files listed in Paragraph 2 above (solutions
above 300 are still in progress as of January 2012). However, if my solutions above 100 are distributed,
they must be distributed with these two files. I may, from time to time, update my various electronic files
for The Four Fours Game. Please dont do it for me. If you have anything you would like to contribute,
please e-mail me at fel3@pacbell.net. BTW, all documents are set up for two-sided printing.
4.
Where I have used fonts you don't have, you may change the fonts in your own copy as needed.
However, any electronic copies you distribute need to be made from my published original files. Please
don't distribute paper copies from your modified files.
5.
You may not sell electronic or paper copies of The Four Fours Game. You may not even ask for
reimbursement for your own distribution costs. I am donating (to this point at least) my hard work and
costs, and I request that you similarly donate your costs. No money should change hands in connection
with distribution of The Four Fours Game, except that I reserve the right in the future to request
reimbursement for my own work and costs.
(1/25/2012)
OBJECT
PURPOSE
HISTORY
RULES
USEFUL TABLES
MISCELLANEOUS OPERATIONS & FUNCTIONS
SOME PARTIAL SOLUTIONS WITH ONE FOUR
SOME PARTIAL SOLUTIONS WITH TWO FOURS
REFERENCES
PARTING SHOTS
1
1
2
4
10
11
14
16
25
26
SOLUTIONS
SECTION I
SECTION II
SECTION III
SECTION IV
SECTION V
SECTION VI
SECTION VII
SECTION VIII
SECTION IX
SECTION X
(1/25/2012)
(1/25/2012)
(1/25/2012)
Pending
Pending
Pending
Pending
Pending
Pending
Pending
1100
101200
201300
301400
401500
501600
601700
701800
801900
9011000
PURPOSE
The raison d'tre for The Four Fours Game is that there are too many extant fours. Original
research by J.A. Lusk (1984) concluded that one is indeed the loneliest number, whilst fours are
found in great abundance. The purpose of this game, then, is to spread these extra fours amongst
the other numbers, thus eliminating mathematical discrimination and possibly homelessness.
The purpose of this treatise is fourfold: [1] to document the status of my own solutions library,
[2] to provide a large number of solutions for The Four Fours Game, [3] to provide a variety of
other relevant and useful information, and [4] to assist aficionados of The Four Fours Game, as
well as mathematics teachers who use the game in the classroom. You know who you are. I
cant compete with David Wheelers awesome The Definitive Four Fours Answer Key (see
References), but I trust that my treatise will find its place in The Four Fours Game pantheon.
For 1300, I provide at least three solutions;3 beyond 300, I provide at least one solution. Most
of the solutions for 1100 and all of the solutions beyond 100 I developed myself.4 My solutions
are not necessarily unique (see References), but I have not otherwise knowingly copied other
peoples work. My solutions for each number are representative, not exhaustive, and other
solutions certainly exist. Where more than one solution is provided, the simpler ones are
generally shown first. The sky is the limit, but for now I am concentrating on developing
solutions for 11,000, in many cases multiple solutions.
Or: The Four 4[']s Game, The 4 Fours Game, and The Fours Game. In the Internet age, TFFG seems appropriate.
Some authors use Puzzle or Problem instead of Game, though Obsession might be a better choice.
2
That is, those using the more elementary operations, symbols, and notations.
3
For 1100, at least one solution is in the form of a square root.
4
Unfortunately, after all these years, I am unable to properly credit most of the solutions provided by others.
HISTORY
The Four Fours Game has a long and lively history. In the January 1964 issue of Scientific
American, Martin Gardner, author of the column Mathematical Games, provided the following
history and explanation of The Four Fours Game, to which I have added a few pertinent
footnotes. This particular column, which I first saw about 1978,5 was based on an imaginary
conversation with Gardners friend, Dr. Matrix.
It occurred to me, I said, hoping to change the subject, that because the new year
ends with 4 it might be an appropriate time to introduce my readers to the old pastime of the
four 4's. Do you know the game?
Dr. Matrix sighed painfully. I know it well.
Let me first explain the recreation. One seeks to form as many whole numbers as possible,
starting with 1, by using only the digit 4 four timesno more, no lesstogether with simple
mathematical symbols. Naturally one must establish what is meant by a simple symbol. This
traditionally includes the arithmetic signs for addition, subtraction, multiplication, and division,
together with the square root sign (repeated as many finite times as desired), parentheses,
decimal points, and the factorial sign. (Factorial is written ! It means 1 2 3
.)
A decimal point may also be placed above . 4, in which case it indicates the repeating decimal
. 4444 , or 4/9.6
The numbers 1 through 10 are easily expressed, in many different ways, by using no more
than the symbols for multiplication, division, addition, and/or subtraction [see illustration].
By adding the square root sign, numbers 11 through 20 (except for 19) are readily obtained. By
allowing the factorial sign and the dot used as both a decimal point and a repeating decimal
sign, one can go to 112. There seems to be no way to express 1137 within these restrictions
unless one employs highly bizarre combinations of the above symbols, such as the combined
square root, decimal, and repeated decimal signs in the denominator of the first term in the
following equation:8
4!
4
.4
. 4
The pastime was first mentioned in the issue for December 30in the palindromic,
invertible year 1881of a lively London Weekly that had been founded that year by the
astronomer Richard Anthony Proctor. He called his periodical Knowledge: An Illustrated
Magazine of Science, Plainly WordedExactly Described. A letter to the editor expressed
astonishment at the fact (shown to the writer by a friend) that all integers from 1 through 20,
except 19, could be expressed by four 4's and simple signs. Factorials and dots were not
allowed. Readers were asked to try their hand at it before solutions were given in a later
(January 13) issue. (With the help of the factorial sign, 19 can be expressed: 4! 4 4/4. Can
the reader of this periodical find a way to do it by using only the four arithmetical signs and the
decimal point?)
Since 1881 the game has enjoyed occasional revivals. A lengthy article on the topic, by W.
W. Rouse Ball, appeared in the Mathematical Gazette for May, 1912, and there have been
scores of subsequent articles, including tables that go above 2,000. Even now the mania will
5
suddenly seize the employees of an office or laboratory, sometimes causing a work stoppage
that lasts for days.
Is it possible, I asked Dr. Matrix, to express 1964 with four 4's and the traditional
symbols?
He shook his head vigorously. Of course many important dates are possible. 1776 is 4
times 444. But 1964 is not one of them. With five 4's, yes. He jotted on my note pad:
44
4!
Gardner also gave the following solutions with this column, except for 19, which was provided
in the next issue. Note that, while each of these solutions is very simple, I did not come up with
all of them myself (see Section I). Obviously, there are many ways to skin this cat.
44
44
4 4
4 4
4 4
4
1
2
3
4
4 4
4
4
4
4
4
4
4
44
4
4
4
10
4
4
44
16
4 4
44 4
4
44
4
4
12
4
4
44
11
13
14
15
44
4
4
4
17
4
4
18
19
20
4
4
4 .4
.4
4
I first met The Four Fours Game in the fall of 1971, while in 8th grade. One morning I walked
in to Algebra I to see 1
on the chalkboard. Mr. Sherard then asked, Whats two? We
didnt quite understand what he meant until someone came up with 2
. Under Mr.
Sherards guidance, we discovered the rules, then we quickly solved 3 through 10, but stalled
at 11. Mr. Sherard then made it a contest: whoever solved 11 would get an ice cream at the
campus canteen. This he did for each days stumper. He used the game to teach algebra and
creative thinking, as well as to stimulate interest in maththus the contest.
Soon, however, only two of us were still in the game: Scott Endler (3rd Period) and I (2nd
Period).10 We each tried very hard to beat the other to the next solution. Sometimes Scott would
win, sometimes I would. I learned about the factorial function first, so that gave me an early
9
10
edge. We discovered that the prime numbers were usually the hardest, and that odd numbers
were harder than even numbers. Our two most challenging solutions within the first 100 integers
were 71 and 73. I remember one day waiting for the school bus and telling Scott that I had 73.
He tried everything he could think of to con me out of my solution, but to no avail. I actually
had two solutions, but one was based on . 4 . 2, which is stretching the rules since the square
root operation returns a number, not a digit. Mr. Sherard eventually dropped the game as general
interest waned. Personally, I found the game an ideal introduction to recreational mathematics,
as well as a stimulus to my own mathematical education. Its also a great time-waster.
RULES
The object of The Four Fours Game is to create every positive integer beginning with 1,
using only four fours (4s) and standard mathematical operations, symbols, and notation.
Only fours (4) may be used as digits and numerals; no other numbers (including
and no variables.
Only four fours (4, 4, 4, and 4) may be used as digits and numeralsno more, no less.
Only standard mathematical operations, symbols, and notation may be used, and they must
be used in standard ways (e.g. the output is a number, not a digit for concatenation). The
list of operations below is representative, but not exhaustive.
Operations*
Symbols
Examples
4
44
444
4444
Decimal
.4
4
2
10 5
11
44
. 44
100 25
44 22
4.4
10
5
4
.4
9
40
4. 4
9
4 4!
4 4
224
4 4!
4 4 800
.
.
.
.
Repeating Decimal
.
and e)
Operations*
Symbols
Examples
Addition
Subtraction
44
Multiplication
4 4 4 64
44 4 176
Also implied multiplication: 4 4
Division
/
8
4
Powers
Percent
512
256
32,768
1,296
1,936
4,294,967,296
1.340
4%
4! %
Summation Function
4,096
44
4
4%%
%
%%
etc.
16
44 4 11
444/4 111
4!
54
.4
x
x
40
1
25
0.04
0.24
10
6
25
4% %
1
2,500
4
4 3 2
4 4
36
4
55
0.0004
10
4!
300
44
990
444
98,790
4444
9,876,790
Operations*
Symbols
!
Examples
Factorial
4!
4 !
Double Factorial
For
44
4
4%
1.643
4
Trigonometric Functions
etc.
44
3 5
945
2
1.386
Antilogarithms
4. 4
4 6
odd number:
2
1
2
1 2
1 !
120
For
24
even number:
2
2 2
2 2
2 ! 2
720
cos x
For integers,
4
3! 6
Gamma Function
2 3
10
10,000
54.598
4
. 4%
22
Operations*
Symbols
Examples
4
4
Inverse Trigonometric
Functions
-1
etc.
,
,
,
45
.4
1.081
4! 4
4 4
Determinate
(Redundant)
Binomial Coefficient
4 ,4
objects taken
Permutation
(Permutationsarrangementsof
objects taken at a time.)
4!
!
8!
8
4 !
1,680
30
Modulus
,
1 !
1 !
1 !
12
1
24
12
2 3
2 3
1
4 , 4
168
4 , 4
5040,384
48
4, 4
70
184
15
4 , 4
Beta Function
! !
8!
4 !
4 ,4
4
!
4 , 4
Combination
(Combinations of
at a time.)
4!
4 , 4
384,231
153
The Absolute Value Function | | is not shown because it is unnecessary. Functions such as Integer, Floor,
and Ceiling are not allowed because they trivialize the game by converting non-integer approximations into
integers. On the other hand, there are certainly other legal functions that are not included in this table.
See USEFUL TABLES (page 10) for values for these functions
Paul Bourke (see References) provides the following information regarding several related generic solutions
for all integers using three and even two 4s. These can be easily converted to use four 4s, but since these
solutions trivialize The Four Fours Game they are not allowed.
4 /
, then
100
10
44%%
10000
100
44%% %
Some Four Fours aficionados may question the legality of certain operations listed above. As
mentioned in Gardners column, only addition, subtraction, multiplication, and division were
originally permitted, followed by the square root, factorial, and decimal point.
I take a broader yet thoroughly consistent approach.11 So, if multiplicationwhich is really
repeated additionis allowed, then certainly square roots, factorials, and decimalswhich also
use simple symbols in place of longer, equivalent operationsshould be allowed as well. And,
of course, they are. And, if these operations are allowed, then many other well-known and
documented operations, such as powers, the Summation and Gamma Functions, percent, etc.
must also be allowed. All of these valid operations are analogous to a computer: they take input
and produce output. The following examples illustrate these points:
Legal Operation
4
65,536
Illegal Equivalent(s)
4
4
44444444
4 4 4
. 4 and . 4
.4
and . 4
4% and 4%%
4%
and 4%%
11
Wellalmost. The Integer, Floor, Ceiling and similar functions and the log+square root tricks shown above,
while technically meeting the criteria for legal operations, are excluded because they trivialize the game. We all
agree that, by means of the log+square root tricks, The Four Fours Game has been definitively solved for integers
from 1 to , so now lets find solutions using other methods. This is analogous to chess: just because Deep Blue
defeated Garry Kasparov does not mean we shouldnt continue to play chess.
Legal Operation
4!
Illegal Equivalent(s)
24
!
4!
4! 4 3 2 1
24
10
4
4 4
10
4 4
0)
4, 4
4 2
4, 4
4 2
,
1 !
61
120
1 !
1 !
1
0.05
20
To carry this line of thinking even further, the trigonometric and logarithmic functions are really
no different, except that the symbol requires several alphabetic characters. Keep in mind that
most of the operations listed above are simply abbreviations for longer calculations that would
otherwise use more than the one or two 4s allotted, as well as possibly other non-4 numbers. As
long as the operation is common, exists outside The Four Fours Game, and conforms to the
rules and caveats stated above, there is no particular reason it should be excluded.
Conversely, . 4 . 2 (and similar) use non-standard mathematical syntax and thus are not
allowed. In addition, unlike David Wheeler, I dont allow
for squaring a number because
it appears to be a non-standard operator (I have only seen it used in computer programming). In
addition, I also dont allow the binary logical operators in Wheelers impurity levels 7 and 8
because they rely on manipulating the digits of binary equivalents to base-ten integers. I am not
an expert in the binary logical operators, but I suspect they can also be used to trivialize The
Four Fours Game in a manner similar to the log+square root tricks shown above.
USEFUL TABLES
In developing solutions for The Four Fours Game, I have found it very useful to refer to tables
of values for different operations and functions. Since it is possible to construct many integers
with just one 4 and huge quantities of integers with two and three 4s, scanning tables of values
for matches with these partial solutions can aid in the development of complete solutions.12
I have made various tables of values using Microsoft Excel and include several examples here
based on these tables. You are encouraged to make your own tables because, to be truly useful,
these tables need to extend well beyond what is possible to show on 8" 11" paper. These
tables arent hard to build, especially if you know how to work with the $ operator and/or array
functions. Two advantages to electronic tables are automating the calculations and the ability to
use the search function to find specific numbers.
The first part of this section includes several tables of operations and functions, including
multiplication, prime factors, powers, and the Summation, Factorial, Gamma, Double Factorial,
Combination, and Permutation Functions, and the inverse of the Beta Function. Because all
values for the Beta Function are less than or equal to 1, by using it as a divisor it actually works
as a multiplier for the numerator. For this reason, I prefer to search for the inverse (reciprocal) of
the Beta Function in concert with a multiplication table. Excel doesnt appear to have the
Gamma Function, so it is necessary to use the Factorial function and the alternative definition for
the Beta Function.
The second and third parts of this section include tables containing numerous partial solutions
containing one or two 4s. These tables are representative, not exhaustive. Partial solutions are
useful for targeting regions of the whole number domain to investigate and as building blocks for
complete solutions. If you need to waste a 4 for a solution, all one-4 solutions can be turned
into two-4 solutions and so on.
One final hint for The Four Fours Game aficionado: look for families of solutions. Consider
the following related solutions:
4
4 .4
.4
19
21
4
4
4 .4
4%
4 4%
4%
190
210
199
201
4
4
4 .4
. 4%
4 4%
. 4%
1900
2100
1990
2010
Now, change one or both 4s to 4!, 4!!, 4 , 44, or some other one- or two-4 solution and/or
change . 4 to . 4 or . 4% to . 4%, etc., and/or change the 13 to and you will discover a nearly
endless bounty of additional solutions. Now, apply similar changes to solutions with different
configurations, and you will have solved the entire whole number domain without any tricks.
12
13
For example, the square root solutions for the larger integers in the 1100 range.
I used instead of so that the operations visually correspond to the results, which have the smallest on top.
10
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
2
4
6
8
10
12
14
16
18
20
22
24
26
28
30
32
34
36
38
40
42
44
46
48
3
6
9
12
15
18
21
24
27
30
33
36
39
42
45
48
51
54
57
60
63
66
69
72
4
8
12
16
20
24
28
32
36
40
44
48
52
56
60
64
68
72
76
80
84
88
92
96
10
11
12
5
10
15
20
25
30
35
40
45
50
55
60
65
70
75
80
85
90
95
100
105
110
115
120
6
12
18
24
30
36
42
48
54
60
66
72
78
84
90
96
102
108
114
120
126
132
138
144
7
14
21
28
35
42
49
56
63
70
77
84
91
98
105
112
119
126
133
140
147
154
161
168
8
16
24
32
40
48
56
64
72
80
88
96
104
112
120
128
136
144
152
160
168
176
184
192
9
18
27
36
45
54
63
72
81
90
99
108
117
126
135
144
153
162
171
180
189
198
207
216
10
20
30
40
50
60
70
80
90
100
110
120
130
140
150
160
170
180
190
200
210
220
230
240
11
22
33
44
55
66
77
88
99
110
121
132
143
154
165
176
187
198
209
220
231
242
253
264
12
24
36
48
60
72
84
96
108
120
132
144
156
168
180
192
204
216
228
240
252
264
276
288
11
!
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
1
4
9
16
25
36
49
64
81
100
121
144
169
196
225
256
289
324
361
400
441
484
529
576
1
8
27
64
125
216
343
512
729
1,000
1,331
1,728
2,197
2,744
3,375
4,096
4,913
5,832
6,859
8,000
9,261
10,648
12,167
13,824
1
16
81
256
625
1,296
2,401
4,096
6,561
10,000
14,641
20,736
28,561
38,416
50,625
65,536
83,521
104,976
130,321
160,000
194,481
234,256
279,841
331,776
1
3
6
10
15
21
28
36
45
55
66
78
91
105
120
136
153
171
190
210
231
253
276
300
1
2
6
24
120
720
5,040
40,320
362,880
3,628,800
39,916,800
479,001,600
6.227E09
8.718E10
1.308E12
2.092E13
3.557E14
6.402E15
1.216E17
2.433E18
5.109E19
1.124E21
2.585E22
6.204E23
1
1
2
6
24
120
720
5,040
40,320
362,880
3,628,800
39,916,800
479,001,600
6.227E09
8.718E10
1.308E12
2.092E13
3.557E14
6.402E15
1.216E17
2.433E18
5.109E19
1.124E21
2.585E22
1
2
3
8
15
48
105
384
945
3,840
10,395
46,080
135,135
645,120
2,027,025
10,321,920
34,459,425
185,794,560
654,729,075
3.716E09
1.375E10
8.175E10
3.162E11
1.635E12
Combination Function
The following table provides the number of combinations up to
making a table for at least
20. My Excel table goes to
2.
Combination Function is symmetrical about
1
2
3
4
5
6
7
8
1
1
2
2
1
3
3
3
1
4
4
6
4
1
5
10
10
5
1
6
15
20
15
6
1
7
21
35
35
21
7
1
8
28
56
70
56
28
8
1
12
12 and
36 by
8. I suggest
36. The
10
11
12
9
36
84
126
126
84
36
9
10
45
120
210
252
210
120
45
11
55
165
330
462
462
330
165
12
66
220
495
792
924
792
495
Permutation Function
The following table provides the number of permutations up to
12 and
8, but only for
values less than 100,000 (to save space, larger values are denoted with +++). I suggest making
a table for at least
20. My Excel table goes to
36 by
12. However, the results for
8 are so large that I havent found a use for themyet. Unlike the Combination Function,
the Permutation Function is not symmetrical.
1
2
3
4
5
6
7
8
2
2
2
3
3
6
6
4
5
6
12
20
30
24
60 120
24 120 360
120 720
720
10
11
12
7
42
210
840
2,520
5,040
5,040
8
56
336
1,680
6,720
20,160
40,320
40,320
9
72
504
3,024
15,120
60,480
10
90
720
5,040
30,240
11
110
990
7,920
55,440
12
132
1,320
11,880
95,040
1
2
3
4
5
6
7
8
1
2
3
4
5
6
7
8
2
6
12
20
30
42
56
72
3
4
5
12
20
30
30
60
105
60
140
280
105
280
630
168
504 1,260
252
840 2,310
360 1,320 3,960
10
11
12
6
42
168
504
1,260
2,772
5,544
10,296
7
56
252
840
2,310
5,544
12,012
24,024
8
72
360
1,320
3,960
10,296
24,024
51,480
9
90
495
1,980
6,435
18,018
45,045
10
110
660
2,860
10,010
30,030
80,080
11
132
858
4,004
15,015
48,048
12
156
1,092
5,460
21,840
74,256
I also suggest making (or finding) a table of useful trig and inverse trig values. For example,
12
45 and
0.5
3 4
1
12
30, etc.
Such tables can be found in Schaum's Outline of Mathematical Handbook of Formulas and
Tables and Engineering Mathematics Handbook, by Jan J. Tuma.
13
Decimal
Equation
Integer
Equation
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14
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4 !
720
1,540
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7,260
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1,830
1,176
10,000
Equation
1,000
1,035
Integer
26,796
40,320
4 !
45,150
4!
73,920
NOTES
15
Fraction
Equation
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4% 4%
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4
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%
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0.45444
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0.44
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0.0059523
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0.236
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4%
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0.19753
4 %
0.001
Fraction
1.6
.4
1.777
4 .4
2.666
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3.333
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3.555
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3.6
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Decimal
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3.96
4%
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Fraction
Decimal
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4! %
4
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4
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NOTES
17
Integer
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4
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23
10
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15
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41
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43
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276
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4 , 4
4 !
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9,000
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1,620
1,680
4
. 4%
4
. 4%
1,800
2,000
2,025
4
. 4%
2,304
2,500
4
. 4%
2,640
4
4
3,025
4
4
3,840
4
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4,096
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4!
. 4%
5,985
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. 4%
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10,395
4!, 4
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9,261
22
Integer
Equation
Integer
23
Equation
Integer
Equation
Integer
Equation
NOTES
24
REFERENCES
There are many websites devoted to The Four Fours Game. The following list is
representative, not exhaustive. The sites with the most solutions are bolded.
Bogomolny, Alexander Representation of numbers with four 4's
http://www.cut-the-knot.org/arithmetic/funny/4_4.shtml
Bourke, Paul Four Fours Problem
http://paulbourke.net/fun/4444/
Carver, Ruth Four 4's Puzzle
http://mathforum.org/ruth/four4s.puzzle.html
Forman, Ben The Four 4's Project
https://docs.google.com/viewer?a=v&q=cache:21s6joFz2loJ:s89940423.onlinehome.us/imag
es/6/61/The_Four_4%25E2%2580%2599s_Project.doc+four+4's+solutions&hl=en&gl=us&
pid=bl&srcid=ADGEESj8OEA0wxXsn3puBqewGqwkJHGv0KPPeQdrq1pV3MPZEN2myWrma3Pcr7xP8COFEHAuX
kVFfeIP0nRBKsPLPiliNu5P39WzVV4FzQo5T81y2zVQNRg7R6LrHfPbMDF1ZzEms8P&
sig=AHIEtbTRpcGxfJaBDi0GPwTk8uknFQad4A
Hammond, Nicholas Four Fours Problem
http://home.comcast.net/~nicolas.hammond/fun/four_fours.html
Johansen, Carl The Four Fours
http://www.carljohansen.co.uk/fourfours/
Marxen, Heiner The Year Puzzle
http://www.drb.insel.de/~heiner/Puzzles/Year/R4444
MersenneForum.org Classic Problem: Four 4's
http://www.mersenneforum.org/showthread.php?t=4756
SciMath Newsgroup Help With Four 4's
http://www.math.niu.edu/~rusin/uses-math/games/krypto/4fours
Wheeler, David A. The Definitive Four Fours Answer Key
http://www.dwheeler.com/fourfours/
Wheels.org The Four Fours Problem
http://wheels.org/math/44s.html
Wikipedia.org Four Fours
http://en.wikipedia.org/wiki/Four_fours
Valentine, John About Four Fours
http://johnvalentine.co.uk/fourfours.php
Wilson, Steven J. Intergermania
http://www.milefoot.com/math/integermania/four4s-1.htm
25
PARTING SHOTS
Here are some extra 4's for you to use 4 4 4 to be exact and in 4! pt size. Of course,
if you dont have the same font catalog, your results will vary.
4 4
4 4
4 4
4 4
4 4
4 4
4 4 4 4
4 4
4 4 4
4 4 4
4 4
4 4 4
4 4
4 4
26
27
28
4
4
4 4
4
4
4!
4!
.4
4
4
4
4
4
4!
4!
4!
4
.4
4!
4
4!
4
4
4
4
4!
44
4!
4
.4
4
!
.4
4 4%
4
4
.4
4
.4
4
4!
4
4 !
4
4
4!
4
.4
3
4!
4
4
44
4
4
4
.4
4
4!
4
4
4!
4
4
4
4
.4
44
44
4
44
4
44
4
4
4! %
The number of solutions provided for a particular integer most often reflects the amount of effort expended (or even dumb
luck at stumbling across a solution) rather than the degree of difficulty. The solutions for 31, 33, 34, 36, and 38 that are
flagged with *** are those solutions published in the Winter 1984 edition of The Bent (the quarterly magazine of Tau Beta Pi,
the engineering honor society) that I had not independently developed.
Fred E. Lusk III
04/24/1993~06/30/1998~1/25/2012
Page I.1
4
.4
4!
4
4!
.4
cont
4 !
4
4
4 !
4
4
4 !
4!
4
4
4
4! 4
4 4
4!
4%
7
4!
4
4
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4
!
.4
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4
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4 ,4
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4
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4%
4
4
4
4%
4
4
4
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4!
.4
4
4%
4
. 4%
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4
4
4%
.4
4
4
4
4
4 ,4
.4
4
4
4
4
.
4
4
4%
4!
Page I.2
9
4
4
.4 4
10
.4 4
4
!
.4
12
4
4
4
.4
4
4
44
4
4!
44
4
4
4
4!
4
4
4
4
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4
.4
44
Page I.3
4
4
4
.4
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4
4
4 !
4
4!
4
4
4
4
4
4 4
4%
4
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4
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4
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44
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4
.4
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4
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4
4%
4!
4! 4!
13
4, 4
4
!
.4
4
4
4
4
.4
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4!
4
.4
4
4
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4
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4
4
4
4
4 4
4! 4
15
4
4
4
.4
4
.4
4
.4
4
.4
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.4
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4
4!
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4
.4
4
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4
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4
4
4
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44
4!
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4
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4
4
44
17
18
4
.4
4 .4
.4 .4
4!
Page I.4
4!
4
4!
4
4
4
. 4%
4!
19
20
4
4
4!
4. 4
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22
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4
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Page I.5
4
4
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44
4
4%
4
4!
4!
4
4
4
4
4
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4
44
4
4
4
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4%
4
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4
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23
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27
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4
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26
4
.4
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!
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25
24
4
.4
4
4
4
4
Page I.6
4
.4
4
.4
4
.4
4
4!
.4
28
4!
30
4!
4
4!
4
31
4
4 !
4
4
4
.4
4
.4
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. 4%
44
.4
32
4
4
4
.4
***
4!
.4
4
.4
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4
4
4!
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4!
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4
.4
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4 , 4
4
4!
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!
.4
29
4
4
4!
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4
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4
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4!
4!
4
. 4%
Page I.7
4!
4
.4
4
.4
.4
4%
4!
34
44
4
4!
4
4
4
.4
36
4
.4
4!
4
.4
4
.4
4 ,4
4!
.4
***
4 4
4!
4
.4
4!
4!
4!
4
!
.4
Page I.8
4
4
4%
4
.4
4!
4
4
.4
4 !
4
.4
4
.4
44
.4
4
4
44
4
4!
4!
4
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4
44
4 !
4
.4
35
33
4 4 4
***
44
4
4!
4
4
4
4
4
4
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4
4
4!
4!
4
.4
37
4!
38
4!
44
4
. 4%
4
40
.4
4
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41
44
4
. 4%
4!
4
.4
.4
4!
444
4
.4
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44
4
.4
4
.4
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.4
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4
. 4%
4
4%
4! 4
.4
42
43
4!
4 !
.4
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4
.4
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4
.4
44
44
4!
4!
4
4
44
4!
***
4! 4
4
.4
44
39
4!
4
. 4%
4
.4
4!
4
4
.4
4 .4
.4
4!
4!
4
.4
4!
4!
4
4
.4
4
4
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4
Page I.9
4
4
4
4%
4!
4
.4
4
. 4%
.4
4 . 4%
4
4!
.4
4
4
.4
44
4!
4
. 4%
4!
44
44
46
4
. 4%
48
4
4
4
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4
4
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4!
4 .4
.4
4
4
4
4
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4%
4
4
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4
4
47
4!
4
4
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4
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4%
4
4
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4
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4
45
4
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44
4!
4
4
4
4
4
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4
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4%
4
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Page I.10
4
.4
44
4
4
4
4
4
4
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49
4
4
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51
4
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4
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4
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44
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4
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54
4!
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52
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Page I.11
55
4
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4
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4
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57
4 !
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Page I.12
4
4
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Page I.20
1993
1998
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1993 1998
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Page I.21
Partial Solutions*
#4s
1993 1998
2012
NEARLY BLANK PAGE
Page I.22
101
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04/24/1993~06/30/1998~1/25/2012
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04/24/1993~06/30/1998~1/25/2012
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Page II.13
Solutions History 101200
#
1993
1998
2012
141
142
143
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147
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149
10
150
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101
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1993 1998
2012
181
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Page II.14
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206
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Page III.1
4
4%
211
4
4%
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4
212
4
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213
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see footnote 1
4
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4%
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4%
1 There are at least four methods for creating 225 with three 4s, which is the basis for this particular solution for 215:
225
4
.4
4%
4 !
4
.4
4
.4
For efficiency, I usually use just the first method for developing complete solutions based on 225 for other integers
and do not show the other three solutions. Similarly, when using numbers with multiple partial solutions e.g. 12, 32,
64, etc. to build complete solutions, I generally use only one partial solution per integer rather than create the
additional similar solutions. Often the selection of one partial solution over another is based on similarity with other
parts of the solution. For example, one solution for 75 is
4 ,4
4 ,4
5,985
two4 partial solutions I have for 360, I chose here the one based on the Permutation Function because the only two4
partial solution I have for 5,985 is based on the related Combination Function.
Page III.2
216
4
4
4
4%
4!
4
.4
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217
4
218
4
219
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Page III.3
4
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223
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Page III.4
229
230
.4
4%
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234
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235
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236
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4
Fred E. Lusk III
04/24/1993~06/30/1998~1/25/2012
4
4
4
.
4
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Page III.5
.4
237
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44
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4 . 4
4
.4
Fred E. Lusk III
04/24/1993~06/30/1998~1/25/2012
Page III.6
245
4
4%
246
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247
4
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248
251
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Page III.7
254
255
4
4
256
4
257
4
259
262
263
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4%
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Page III.8
264
4
4
265
266
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4%
4
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267
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268
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Page III.9
272
4 !
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273
274
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279
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277
280
4
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278
44
. 4 .4
275
276
4!
Page III.10
4!
4
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4,4
4
4!, 4
4
4
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4%
4
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281
4
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282
283
284
285
4!
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289
4
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4
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4%
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44
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4%
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4
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44
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290
4
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288
286
287
4!
4
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4%
Page III.11
.4
. 4%
4
4!
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4
291
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294
4
4%
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296
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297
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4%
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Page III.12
4
.4
4
4%
4
4
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4
4
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. 4%%
298
4
4
299
4
4
4
4
300
44
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4%
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4!
.4
Page III.13
1993
1998
2012
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
233
234
235
236
237
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
1993 1998
2012
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
12
190
469
273
274
275
13
276
277
238
278
239
279
240
280
Page III.14