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Mobile characteristics

In this work , I going to talk about the mobile characteristics of nowadays.


Mobiles phones was created by Martin Cooper. The seven important It can also help you discover characteristics are the follow what is located nearby, get 1. Mobile devices are deeply directions, or even interpret what personal. The phone is is right in front of you. something that belongs to just This is one of the most powerful one individual. Its private, features of mobile devices and personal, and likely to be carried one that, until recently, was with you everywhere you go. reserved for native applications. However, the most recent 2. The phone that I carry, and versions of Fireworks, Chrome, the content I have, become part and the Android browser, now of my personal brand. have location APIs as well. 6. Mobile devices are sometimes connected. When planning your mobile offering, its important to develop for both the online and offline scenarios. Although unlimited data plans do exist, theyre not as prevalent as you may think. So if you want to avoid costly phone bills you need to consider how users will engage with your content when 3. Mobile devices are hyper5. Mobile devices promote quick theyre offline. social. The phone holds all of focused usage. Assuming that your contacts and allows you to one is on the move, I will stop to 7.Mobile devices support a do much more with them. Basic navigate my phone when I need spontaneous lifestyle. . For communications include voice a vital bit of information like my example, if you changes of calling, text messaging, shopping list, current traffic, opinion in a moment multimedia messaging (sending flight arrival times, stock prices, spontaneous , you can say to video or photos along with text or recent messages. yours friends that you have other messages), and e-mail. The exception to this is opinion. entertainment. More and more, 4. Mobile devices are location- mobiles fill those empty spaces aware. Even if you dont know when were standing in line, exactly where you are, your waiting, or sitting for long idle phone does! periods.

Martin Cooper with the first telephone.

One of the best mobile phone of now.

The mobile use context and the need for services


Consider for a moment the different devices that people use to access the internet. The desktop computer is usually stationary and has a large screen surface and easily manageable input devices. It is great for working on over a prolonged period of time. The laptop gives the user more mobility, but it still has many of the characteristics of the desktop computer. The TV is used for entertainment and is often located in the living room of a house. The mobile phone is designed to be used by people on the move. It has evolved beyond its original intent as a mobile telephone device to include text messaging, cameras, MP3 players, and internet access. This last feature means the phone can be a source of comprehensive information just like a desktop computer, but at the same time, it provides a considerably different user experience. For example, it is not suitable for reading large amounts of text, and its controls are very different. Services developed for mobile devices (including widgets) need to take into account how the user interacts with the device, the situation he or she is in when using it and what information needs the user has in that situation. Here are some examples of good mobile services: 1. Public transport information: A widget can retrieve information about the local transport system and display departure times, allowing travel planning and so on
2. Allowing the user to jot down quick notes: 3.

Synchronizing data on the mobile phone with other devices: Examples include calendars data and music playlists. Being on the move should not restrict the users access to his or her data.

Examples may be shopping lists and general notes. The user is able to add small snippets of text easily in the situation he or she is in.

In the following photo , we see the diferent uses for the diferent type of ages of persons in Spain.

Usability and different input devices


Different mobile phones come with different mechanisms for inputting data, for example: 1. Numerical keypads: The user taps the number keys repeatedly to get letters and symbols. Keys for alternative symbols or caps are usually available. It is comparable to a normal keyboard, though more cumbersome to type on. Certain number keys may be mapped to moving a virtual cursor or moving focus to activate-able elements of a Web page. are hardwired into the phone, but soft keys will take on different meanings in different applications. Others serve as shortcuts to particular applications such as the Web browse 4. Joysticks: Joysticks can either be used to control virtual cursors on the screen or navigate focusable elements on the web page or widget. 5. Touch screens and styluses: Touch screens allow the user to point and click using a stylus or a finger. They also often give the user a virtual keyboard to touch or supply a way for the user to use handwriting to input text. 1. Spatial navigation: Spatial Navigation is an Opera feature whereby each element available for activation is put into a collection. When the user moves a joystick or clicks specific keys, the focus is moved to the next element in the collection. This element is typically highlighted with a blue or black border. 2. Virtual cursors: A virtual cursor is a cursor on the screen, usually controlled by a joystick. Moving the joystick in any direction moves the cursor. Such cursors could be controlled with the keypad as well. 3. Touch screens: An element such as a link is activated when the user taps the relevant part of the screen with a finger or a stylus. As there is no notion of moving a cursor, hover effects are not available when using this method.

2. Keyboards: Some mobiles come with full keyboards as used as on a desktop computer. The keys are smaller, making typing slightly more difficult than on a desktop. These input mechanisms can be mapped to three primary ways 3. Menu controls and of interacting with a widget or special keys: Phones Web page: have a range of menu keys and shortcut keys. Some, such as controls for the camera, A. The keyboard of a actual mobile phone

B. The touch screen of a actual mobile phone

A.

Alejandro Fdez. B.

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