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Preliminary patch-note for version 0.7.2 (yet without some specifics). List of changes in version 0.7.

2 in comparison with 0.7.1: - Added new maps: "Campaign" (not large Italian map) and "Live Oaks" (first Amer ican map). - Added new American AT-SPGs with rotating turrets: M8A1, T49, M18, T25-2, T28 p rototype. - Added two premium French vehicles for testing: SPG 10.5m leFH18 B2 and AT-SPG F CM 36 Pak 40. After the release of the patch this vehicles will be available on the primary server only for players who take part in Super Testing. - Tank 34 becomes Premium vehicle and removed from USA research tree. Instead of tank 34 there will be new M103 tank added as Heavy Tier 9 USA. - Tank 30 becomes Tier 9 in USA rotating turrets AT-SPG tree. Instead of 30 there will be T110E5 as Heavy Tier 10 USA. - Fixed or re-worked tank models: IS, IS-7, T34, Panther II, -20, -127, IS-3, -20, ISU-152, AMX-40, B1, M3 Stuart, VK 1602, AMX 13-90, JagdTiger, JagdPanther - Rescaled tank models: IS-3, IS-4, IS-7, ISU-152, Object 704, S-51. - Fixed or re-worked collision models: - USSR: IS, IS-3, IS-4, IS-7, Object 704, -50, -50-2, SU-5, -26, SU-100, KV-1S, SU85, -32, T-26, BT-2 - Germany: VK3601H, Hetzer, Pz V Panther, Grille, Marder II, PanzerJager I, Tige r P, Pz IV, Pz 38Na, Somua S35, Pz V/IV, StuG III, Pz II Luchs, VK3001H, Pz II J , VK 4502A, Tiger I, Tiger II, H39 - USA: M3 Stuart, M3 Lee, T20, M4A2E4, M12, M40/M43, T92 - France: B1, ARL-44 - Re-worked algorithm of balancing tanks by teams in random battles. Added inter ruption of long series entering high-level battles. - Re-worked for the most tanks: yield (profitability), price, cost of research, cost of repairs, modules prices, cost of modules research. - Re-balanced parameters of the French tree of tanks, introduced in version 0.7. 1. - The parameters of all the tanks are renormalized (reduced) at 100% of the crew without taking into account all the factors enhancing the skills of the crew (c ommander's skill, "consumables" and other factors). The real game parameters of tanks remained unchanged. - Fixed incorrect display of armoring parameters in ISU-152 interface. - Fixed sound mismatch of AMX-40 75mm SA32 gun. - Fixed shot-effects of guns: -26, Tiger P. - Armoring of the frontal part of the second turret of T-50-2 decreased from 60 to 45 mm. - Introduced a mechanism for adjusting different angle of gun declination for fr ont and rear (deployed) turret position. - Adjusted angles of gun declination (according to new mechanism) for the follow ing tanks: AMX 12t, AMX 13 75, AMX 13 90, D2, B1, AMX M4 1945, AMX 50 100. - Changed work range of FuG37 radio to 290 meters. - Heavy tank KV-220: module "heavy caliber rammer" changed to "medium caliber ra mmer . - Added 1 new camouflage for tanks of all nations. - Added clan emblems displaying on tanks. Clan Commander is available for the ap pointment of a special clan logo to be displayed on the tanks. - Now space armors reduce the damage of High Explosives, based on its thickness and location. - Armor absorption (blocking) of High Explosive damage reduced by 20%. - Fixed frequent non-penetration of a tank when shooting in a gun after breaking through space armor (gun mask or gun armor). - Fixed enemy "location" by a destroyed tank during the moment of final battle s tats window appear. - Added beginner s tutorial of the basic principles of the hangar interface (avail able only for new accounts that come into play for the first time). - Added 22 new skills of tankers (details can be seen in the personal file of ea

ch tanker.) - Skills of all tankers, learned to the release of version 0.7.2 "reset" and the whole experience spent on their study, given to the tanks as "free." This exper ience can be used for any of the skills - both new and old. - Added ability to "reset" learned skills of a tanker for gold (100% saved exper ience), credits (90% saved experience) and for free (80% saved experience). - Added displaying high-scores on gained experience for current tank (so called "signs of qualification"). - Added indicator of remaining shells in a drum (or cassette / tape) in aiming s cope interface. - The "Research" button for an elite tank will be renamed to "Convert". By click ing this button a convert experience window will open. - Added platoon markers and clan tags in wide mode of teams rosters in user battle interface. - Surface of team rosters is made more transparent. - The width of team rosters in "wide" mode is now adjusted to the widest player nickname in the list (before the width of the list was always the maximum). - Added animation switch "wide" mode of team roster in the "narrow" at the begin ning of the battle. - Added new appearance in battle team list: [Number of kills] [Name of tank] [Ta nk icon]. - By pressing "TAB" instead of table with team list you will see "wide" mode of team roster. - Redesigned purchase premium-account window. - Reworked colors and geometry of some German camouflage to better fit the real historical camouflage. - Redesign "carousel" tanks in the hangar. Reworked the button display tanks fil ters in "Carousel." - Added advanced tooltips for the tanks in a "carousel" tanks in the hangar. - In crew member context menu added possibility of demounting the entire crew fr om the tank. - Now, if one module is broken or only one crew member wounded, the module repai r or crew member is treated with a single click without having to select the mod ule or crew member. - Added displaying of the input language on login screen. - Added an extended tuning of markers above the tanks in the normal and expanded (when you press Alt) mode. - Added an extended tuning of aiming scope in sniper mode. - Minor modifications in scope settings. - Count display of the number of players now displays the number of players in t he entire region, not just on one server. - Dismantling and removal of equipment buttons moved into the slot of the equipm ent. - "Permanent" (non-demountable) equipment renamed to "Complex". - Added additional messages on detecting the enemy, damaging to the enemy "light ed" by player, destroying the enemy "lighted" by player. - Chaged file format of replays records. Replays of 7.1 version will not play in 7.2 and vice versa, respectively. - Fixed tanks "twitching" when viewing battle replays. - Fixed aiming scope desync when watching replay of a battle paused. - In interface shutdown mode (by pressing "V") removed unnecessary display of me ssages and tank markers. - In the battle interface was added "help" item, which causes opening help scree n. - Fixes in help screen caused by pressing F1. - Improved mechanism for automatic server selection when login. - Fixed the message of demounting additional equipment for gold. - Reworked some of the effects of shell hitting the landscape. - Improved effects of tanks burning. - Improved effect of "waves" when tank moves through the water.

- Reworked effect of shell hitting the snow. - For some special effects added levels of details depending on the distance. - In SAU aim scope is now displayed the distance to the gun. - Renamed iten menu "Statistics" to " Achievements". - Introduced "freeze" for sending messages to chat by frequent pressing F4 (Foll ow me!) And F7 (Need Help!) buttons in a battle. - Added displaying information about the enemy team kills in "fog of war" mode. - Fixed works of "postmortem effects" option for the low graphics settings. - Redesigned frame of the minimap. - Changed colors of the flags on the bases. Now the color of the flag of the own base is always green, and the enemy s - always a red. - Fixed the activation of masking net and telescope s icons before the battle and after battle. - Increased space for text messages above the minimap for messages with players nicknames are not displayed in three or more lines. - Added birds on some old maps. - Fixed collision with some objects and buildings. - Fixed bug when loading a basic set of shells when you buy a tank and fielding tick "Load basic ammunition" for tanks with a drum loader. - Fixed displaying messages when recruiting a new tanker.. - Chaged format of the message on the outcome of the battle in case of participa tion in actions (such as gain experience x5, etc.). - Fixed discrepancy between the amount of fights in all types of vehicles to the general result in the "battles" in the case of participation in the battles tha t were not counted (eg in case of failure of the server). - Fixed minor bugs in camouflage interface. - Fixed "lag" of view marker on minimap. - Fixed bug with displaying the text "Last battle was in 1970 " in the profile o f the player if the player never went into battle. - Fixed description of achievements: "Sharpshooter", " Master Gunner", " Confede rate", " Survivor", " Invincible", " Reaper", "Invader", "Kamikaze". - Fixed description of Burda's and Billotte's Medals. - In the Russian names of crew added the name "Illya". - Fixed some incorrect text messages when working with additional equipment. - Adjusted volume of certain sounds of destruction of objects. - Removed the audio playback of destroyed track in postmortem mode when switching view to the destroyed tank with destroyed track. - Fixed rare incorrect displaying the tank at large distances with offset vertic ally and horizontally. - Fixed some bugs in the dynamic shadows display algorithm.

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