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List of changes between test #2 and test #3 of 7.

2 update: - Bugs in destroyed models of M103 (mantlet) T110E5 (mantlet) fixed. - Fixed description of "Steel Wall" achievement. - Fixed and reworked descriptions of skills and perks. - Fixed bugs with Type 59 texturing. - Temporarily removed notifications about vehicle detection and tanks destroyed or damaged due to detection. - Fixed occasional game client failure at entering garage. - Fixed position of emission in M103 and T110E5. - Fixed tank icon of T110E5. - Changed battle levels for Churchill, KV-220 and T14. - Fixed the reduced price for TD 49. - Fixed camouflage "zigzag" for TD M18 Hellcat. - Fixed visual model of damaged TD 25/2. - Parameter of new TDs and heavy tanks 34, 30, 1105 and 103 are rebalanced after test ing. - Fixed text descriptions for several camouflages. - Fixed bugs in damaged model of VK3601H. - Fixed bugs in damaged model of TD SU-85. - Reworked pop-up hint for perks available for research. - Fixed an occasional bug when a vehicle did not enter battle (hang up on a map) . - Added information about autoloader recharge (C) and interface turn off (V) to the in-battle help screen (F1). - Fixed the bug with AMX 13 90 tank turret angle altitude. - Fixed non-display of enemy platoons on the team list. - Fixed visual bugs on new maps Province and Live Oaks. - Cancelled the option of retraining Chinese crew members for non-existing tanks . - Fixed displacement of a marker over a team killer. - Fixed display of armor for SU-85 and 95 in the interface. - Fixed incorrect message appearing at demounting equipment from a damaged vehic le. - Fixed double purchase of a module in garage. - Reduced the interval between the tank icon and a neighbour element in the in-b attle team lists. - Fixed the bug when interface elements desappeared at skills reset. - Cost of HE armor piercing shells for 110E5 reduced to 10 gold. - Removed modules of several premium and top tanks from store. - Removed notifications about zero cost of ammo and consumables supply. - Changed the cost of research and cost in credits of M46 Patton top gun. - Fixed several bugs in armor of TD 95. - Fixed names of turrets of TD 25/2. - Fixed the bug when an interface for newcomers appeared for players with number of battles more than 0. - Fixed several bugs in the new battle balance system. - Fixed issues with the display of subheads in the Menu -> Settings. - Fixed bugs in display of in-battle chat text messages. - Fixed position and blurring of text and icons in the system channel. - Fixed an occasional hang up at request for other player's battle statistics. - Added battle type description to statistics viewed at clicking TAB key. - Fixed display of cyrillic symbols in the arcade reticle "Panzer" indicator. - Fixed shooting effects for guns of M10 Wolverine and M36 Slagger. - Fixed same names for suspensions of BT-2. - Temporarily removed one-click repair and cure function available when vehicle is damaged or a crew member is hit. - Fixed the productivity and hang up failure caused by the new interface mapping library version.

- Fixed the bug when equipment disappeared once it was changed from enhanced to regular. - Implemented several changes for the new game economy: - M4A3E2: reduced the cost of repair two times, from +50% to +25%. - M4A3E8: reduced the cost of repair two times, from +50% to +25%. - 24 Chaffee: returned profitability as of update 7.1. - JagdTiger: returned profitability and repair cost as of update 7.1. - T95: returned profitability and repair cost as of update 7.1. - Object 704: repair cost returned as of update 7.1. Profitability reduced from -7% to -5%.

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