Professional Documents
Culture Documents
What is Funno?
Funno is a fun, challenging and entertaining board
game
It is made of 64 playing cards, 64 puzzle pieces
and a color coded game board. Each card corresponds to a puzzle piece
To win, a player must connect all the puzzle pieces
that correspond to his or her cards over a space matching its color on the game board
market
The success criteria will be measured by:
Broad buying demographic Sales growth of 30% per year with gross profit of 10% Delivered within 6 months and within the budget
Risks
Funno is not accepted by the mass market market analysis Cost too high to keep targeted margin continuous cost estimation
Funno WBS
9 tasks, 29 subtasks, 48 work packages Enough details to manage each
Funno
Project Proposal Market Research
Legal and Trademark
Product Design
Product Development Production Planning Production RollOut Marketing Closing and Review
visibility
No task longer than 15 days
No deliverable longer than 18 days
Funno Budget
Bottom Up Approach
Identified individual steps to complete the project (lowest
licenses)
Compute total cost Contingency reserve of 10% Funno project cost = $160K Project cost curve
frame (TP) 132 Days is the most likely project delivery time frame (TM) 119 Days is the optimistic project delivery time frame (TO)
Mean = [145 + 4(132) + 119] / 6 = 132 Standard Deviation = [145 119] / 6 = 4.33 68.26 % confidence level delivering Funno in 128 136 days 95.46 % confidence level delivering Funno in 123 -
Change control Quality Assurance tests designed for the Funno Project Safety ISO 9100 inspections
Quality Assurance
Change control review Correct Action / Preventive Action (CAPA) procedures Secure storage of all quality assurance documentation
Quality Control
Communication of Quality Assurance testing Random Review by the Quality Assurance team
Determine the Risks Likelihood / Probability of Occurrence -High (50%>100%) -Medium ( 25% > 50%) -Low (0 >25%)
-Yes -No
-Yes -No
Track Active / Current Risks on Monthly Project Status Report in Major Risks and Mitigation & Contingency Plans Section and on separate Risk / Issues Log
Risk Matrix
Risk ID Risk Risk Impact Risk Impact Risk Priority Controllable? Mitigation Probability Importance Owner/Category Description Description (H/M/L) (H/M/L) (Y/N) Activities (H/M/L)
All the assumptions Invalid Market and budget Research will be impacted Not on Schedule
Medium(5)
High(10)
50
High
Yes
Marketing Manager
Risk ID
Revenue loss
Risk Description
High(7)
Impact Description
63
Importance
High Controllable?
(Y/N)
Owner/Category
Yes
Regular and consistent Project Manager update on day Mitigation Activities to day activity Review and feedback from Project Manager the various cost centers Review prototype and put stringent quality check
All the assumptions Invalid Market Research and budget will be impacted
High(10)
50
High
Yes
Over Budget
2 3 4
27
63 27 36
High
Proper control and Marketing Manager revalidate marketing research Regular and consistent Project Manager update on day to day activity Review and feedback from Project Manager the various cost centers
Yes
Prototype not meeting the 5 requirement and quality standards Inconsistency with the project team and the Stakeholders
Re-do the product prototype and delay in the project Inefficiency in the process and hence delay
Medium(4)
Re-do the product potype and delay in the project Inefficiency in the process and hence delay
Development Team
Review prototype and put stringent quality check Inform and communicate regularly
Low(3)
Medium(5)
15
High
Yes
Project Manager
High(9)
36
High
Yes
Development Team
Low(3)
Medium(5)
15
High
Yes
of the time to communicate and work together Funno Project requires weekly team meetings of the project team members Weekly status reports will be submitted by the various department members to the Project manager Face to Face meetings would be held on a regular basis to keep the information flowing amongst different key managers Minutes of the meetings would be sent out via email to all the concerned people
Role
Head of the Project
Responsibility
Overall Funno Project
Marketing Manager
Definition Phase
Design Phase Production Planning Implementation Phase Production Phase Implementation Phase Design Phase Production Planning Implementation Phase
Manufacturing Manager
To manufacture the prototype and the final game To manage the quality assurance process